@needle-tools/three 0.146.10 → 0.153.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/build/three.cjs +39486 -20286
- package/build/three.js +39471 -20270
- package/build/three.min.js +3 -2
- package/build/three.module.js +6717 -5427
- package/build/three.module.min.js +6 -0
- package/examples/jsm/animation/AnimationClipCreator.js +5 -3
- package/examples/jsm/cameras/CinematicCamera.js +1 -2
- package/examples/jsm/capabilities/WebGPU.js +17 -5
- package/examples/jsm/controls/ArcballControls.js +1828 -1821
- package/examples/jsm/controls/MapControls.js +28 -0
- package/examples/jsm/controls/OrbitControls.js +26 -53
- package/examples/jsm/controls/PointerLockControls.js +70 -65
- package/examples/jsm/controls/TrackballControls.js +18 -4
- package/examples/jsm/controls/TransformControls.js +0 -1
- package/examples/jsm/csm/CSM.js +11 -5
- package/examples/jsm/csm/CSMShader.js +7 -6
- package/examples/jsm/effects/AnaglyphEffect.js +6 -20
- package/examples/jsm/effects/AsciiEffect.js +3 -6
- package/examples/jsm/effects/OutlineEffect.js +1 -15
- package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
- package/examples/jsm/exporters/DRACOExporter.js +53 -11
- package/examples/jsm/exporters/EXRExporter.js +3 -9
- package/examples/jsm/exporters/GLTFExporter.js +561 -154
- package/examples/jsm/exporters/KTX2Exporter.js +34 -23
- package/examples/jsm/exporters/MMDExporter.js +1 -1
- package/examples/jsm/exporters/PLYExporter.js +8 -1
- package/examples/jsm/exporters/STLExporter.js +8 -4
- package/examples/jsm/exporters/USDZExporter.js +305 -792
- package/examples/jsm/geometries/ConvexGeometry.js +0 -6
- package/examples/jsm/geometries/ParametricGeometry.js +10 -0
- package/examples/jsm/helpers/OctreeHelper.js +1 -0
- package/examples/jsm/helpers/ViewHelper.js +71 -57
- package/examples/jsm/interactive/HTMLMesh.js +16 -3
- package/examples/jsm/interactive/InteractiveGroup.js +1 -1
- package/examples/{js → jsm}/libs/basis/README.md +4 -4
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/lil-gui.module.min.js +2 -2
- package/examples/jsm/libs/tween.module.js +803 -0
- package/examples/jsm/lights/IESSpotLight.js +25 -0
- package/examples/jsm/lights/LightProbeGenerator.js +11 -9
- package/examples/jsm/lines/LineSegments2.js +16 -10
- package/examples/jsm/loaders/3DMLoader.js +8 -5
- package/examples/jsm/loaders/3MFLoader.js +12 -11
- package/examples/jsm/loaders/AMFLoader.js +2 -3
- package/examples/jsm/loaders/BVHLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +15 -16
- package/examples/jsm/loaders/DRACOLoader.js +69 -18
- package/examples/jsm/loaders/EXRLoader.js +23 -24
- package/examples/jsm/loaders/FBXLoader.js +34 -50
- package/examples/jsm/loaders/GCodeLoader.js +1 -2
- package/examples/jsm/loaders/GLTFLoader.js +417 -895
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
- package/examples/jsm/loaders/IESLoader.js +337 -0
- package/examples/jsm/loaders/KMZLoader.js +4 -4
- package/examples/jsm/loaders/KTX2Loader.js +145 -69
- package/examples/jsm/loaders/LDrawLoader.js +20 -18
- package/examples/jsm/loaders/LWOLoader.js +12 -29
- package/examples/jsm/loaders/LottieLoader.js +3 -1
- package/examples/jsm/loaders/MMDLoader.js +49 -18
- package/examples/jsm/loaders/MTLLoader.js +2 -2
- package/examples/jsm/loaders/MaterialXLoader.js +9 -3
- package/examples/jsm/loaders/NRRDLoader.js +33 -5
- package/examples/jsm/loaders/OBJLoader.js +1 -1
- package/examples/jsm/loaders/PCDLoader.js +26 -12
- package/examples/jsm/loaders/PDBLoader.js +7 -2
- package/examples/jsm/loaders/PLYLoader.js +254 -109
- package/examples/jsm/loaders/RGBELoader.js +3 -3
- package/examples/jsm/loaders/STLLoader.js +9 -5
- package/examples/jsm/loaders/SVGLoader.js +36 -27
- package/examples/jsm/loaders/TTFLoader.js +1 -8
- package/examples/jsm/loaders/TiltLoader.js +13 -7
- package/examples/jsm/loaders/USDZLoader.js +6 -6
- package/examples/jsm/loaders/VOXLoader.js +8 -2
- package/examples/jsm/loaders/VRMLLoader.js +44 -16
- package/examples/jsm/loaders/VTKLoader.js +19 -10
- package/examples/jsm/loaders/XYZLoader.js +9 -3
- package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
- package/examples/jsm/math/ConvexHull.js +3 -3
- package/examples/jsm/math/Lut.js +5 -4
- package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
- package/examples/jsm/math/Octree.js +1 -1
- package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
- package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
- package/examples/jsm/misc/MD2Character.js +2 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
- package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
- package/examples/jsm/misc/RollerCoaster.js +7 -1
- package/examples/jsm/misc/Volume.js +20 -5
- package/examples/jsm/misc/VolumeSlice.js +3 -1
- package/examples/jsm/modifiers/CurveModifier.js +1 -0
- package/examples/jsm/modifiers/TessellateModifier.js +19 -19
- package/examples/jsm/nodes/Nodes.js +144 -335
- package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
- package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
- package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
- package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
- package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
- package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
- package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
- package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
- package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
- package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
- package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
- package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
- package/examples/jsm/nodes/accessors/UVNode.js +6 -0
- package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
- package/examples/jsm/nodes/code/CodeNode.js +75 -0
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
- package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
- package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
- package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
- package/examples/jsm/nodes/core/AttributeNode.js +17 -9
- package/examples/jsm/nodes/core/BypassNode.js +9 -2
- package/examples/jsm/nodes/core/CacheNode.js +46 -0
- package/examples/jsm/nodes/core/ConstNode.js +3 -0
- package/examples/jsm/nodes/core/ContextNode.js +8 -1
- package/examples/jsm/nodes/core/InputNode.js +26 -5
- package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
- package/examples/jsm/nodes/core/LightingModel.js +16 -0
- package/examples/jsm/nodes/core/Node.js +129 -35
- package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
- package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
- package/examples/jsm/nodes/core/NodeCache.js +26 -0
- package/examples/jsm/nodes/core/NodeFrame.js +56 -5
- package/examples/jsm/nodes/core/NodeUtils.js +115 -28
- package/examples/jsm/nodes/core/PropertyNode.js +19 -2
- package/examples/jsm/nodes/core/StackNode.js +99 -0
- package/examples/jsm/nodes/core/TempNode.js +11 -3
- package/examples/jsm/nodes/core/UniformNode.js +16 -1
- package/examples/jsm/nodes/core/VarNode.js +21 -29
- package/examples/jsm/nodes/core/VaryingNode.js +15 -2
- package/examples/jsm/nodes/core/constants.js +6 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
- package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
- package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
- package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
- package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
- package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
- package/examples/jsm/nodes/display/ViewportNode.js +27 -18
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
- package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
- package/examples/jsm/nodes/fog/FogNode.js +12 -6
- package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
- package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
- package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
- package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
- package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
- package/examples/jsm/nodes/lighting/AONode.js +5 -3
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
- package/examples/jsm/nodes/lighting/LightNode.js +57 -0
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
- package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
- package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
- package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
- package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
- package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
- package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
- package/examples/jsm/nodes/materials/Materials.js +11 -55
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
- package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
- package/examples/jsm/nodes/math/CondNode.js +43 -17
- package/examples/jsm/nodes/math/MathNode.js +178 -73
- package/examples/jsm/nodes/math/OperatorNode.js +52 -2
- package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
- package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
- package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
- package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
- package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
- package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
- package/examples/jsm/nodes/utils/JoinNode.js +4 -1
- package/examples/jsm/nodes/utils/LoopNode.js +186 -0
- package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
- package/examples/jsm/nodes/utils/OscNode.js +21 -14
- package/examples/jsm/nodes/utils/PackingNode.js +55 -0
- package/examples/jsm/nodes/utils/RemapNode.js +13 -5
- package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
- package/examples/jsm/nodes/utils/SplitNode.js +7 -5
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
- package/examples/jsm/nodes/utils/TimerNode.js +16 -6
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
- package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
- package/examples/jsm/objects/Lensflare.js +3 -4
- package/examples/jsm/objects/MarchingCubes.js +5 -1
- package/examples/jsm/objects/Reflector.js +7 -4
- package/examples/jsm/objects/Refractor.js +4 -4
- package/examples/jsm/objects/ShadowMesh.js +3 -3
- package/examples/jsm/objects/Water.js +2 -1
- package/examples/jsm/physics/AmmoPhysics.js +27 -28
- package/examples/jsm/physics/RapierPhysics.js +199 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
- package/examples/jsm/postprocessing/BloomPass.js +7 -4
- package/examples/jsm/postprocessing/BokehPass.js +3 -8
- package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
- package/examples/jsm/postprocessing/EffectComposer.js +5 -95
- package/examples/jsm/postprocessing/FilmPass.js +1 -2
- package/examples/jsm/postprocessing/GlitchPass.js +0 -2
- package/examples/jsm/postprocessing/HalftonePass.js +0 -6
- package/examples/jsm/postprocessing/OutlinePass.js +7 -7
- package/examples/jsm/postprocessing/OutputPass.js +72 -0
- package/examples/jsm/postprocessing/Pass.js +2 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
- package/examples/jsm/postprocessing/SAOPass.js +4 -26
- package/examples/jsm/postprocessing/SMAAPass.js +5 -8
- package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
- package/examples/jsm/postprocessing/SSAOPass.js +4 -14
- package/examples/jsm/postprocessing/SSRPass.js +3 -7
- package/examples/jsm/postprocessing/SavePass.js +2 -3
- package/examples/jsm/postprocessing/ShaderPass.js +1 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
- package/examples/jsm/postprocessing/TexturePass.js +0 -2
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
- package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
- package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
- package/examples/jsm/renderers/common/Attributes.js +75 -0
- package/examples/jsm/renderers/common/Backend.js +160 -0
- package/examples/jsm/renderers/common/Background.js +133 -0
- package/examples/jsm/renderers/common/Binding.js +11 -0
- package/examples/jsm/renderers/common/Bindings.js +169 -0
- package/examples/jsm/renderers/common/Buffer.js +38 -0
- package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
- package/examples/jsm/renderers/common/ChainMap.js +89 -0
- package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
- package/examples/jsm/renderers/common/Constants.js +14 -0
- package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
- package/examples/jsm/renderers/common/DataMap.js +54 -0
- package/examples/jsm/renderers/common/Geometries.js +215 -0
- package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
- package/examples/jsm/renderers/common/Pipeline.js +13 -0
- package/examples/jsm/renderers/common/Pipelines.js +309 -0
- package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
- package/examples/jsm/renderers/common/RenderContext.js +37 -0
- package/examples/jsm/renderers/common/RenderContexts.js +38 -0
- package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
- package/examples/jsm/renderers/common/RenderLists.js +38 -0
- package/examples/jsm/renderers/common/RenderObject.js +95 -0
- package/examples/jsm/renderers/common/RenderObjects.js +92 -0
- package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
- package/examples/jsm/renderers/common/RenderTarget.js +15 -0
- package/examples/jsm/renderers/common/Renderer.js +822 -0
- package/examples/jsm/renderers/common/SampledTexture.js +80 -0
- package/examples/jsm/renderers/common/Sampler.js +18 -0
- package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
- package/examples/jsm/renderers/common/Textures.js +206 -0
- package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
- package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
- package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
- package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
- package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
- package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
- package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
- package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
- package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
- package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
- package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
- package/examples/jsm/shaders/BleachBypassShader.js +2 -0
- package/examples/jsm/shaders/BokehShader2.js +3 -0
- package/examples/jsm/shaders/ColorifyShader.js +2 -0
- package/examples/jsm/shaders/ConvolutionShader.js +2 -0
- package/examples/jsm/shaders/CopyShader.js +2 -0
- package/examples/jsm/shaders/DotScreenShader.js +2 -0
- package/examples/jsm/shaders/ExposureShader.js +44 -0
- package/examples/jsm/shaders/FilmShader.js +2 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +2 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +2 -0
- package/examples/jsm/shaders/MMDToonShader.js +15 -4
- package/examples/jsm/shaders/OutputShader.js +61 -0
- package/examples/jsm/shaders/RGBShiftShader.js +4 -2
- package/examples/jsm/shaders/SepiaShader.js +2 -0
- package/examples/jsm/shaders/ToonShader.js +13 -5
- package/examples/jsm/shaders/VelocityShader.js +1 -1
- package/examples/jsm/shaders/VerticalBlurShader.js +2 -0
- package/examples/jsm/shaders/VignetteShader.js +2 -0
- package/examples/jsm/shaders/WaterRefractionShader.js +5 -2
- package/examples/jsm/utils/BufferGeometryUtils.js +54 -36
- package/examples/jsm/utils/LDrawUtils.js +4 -4
- package/examples/jsm/utils/PackedPhongMaterial.js +5 -78
- package/examples/jsm/utils/SceneUtils.js +8 -4
- package/examples/jsm/utils/SkeletonUtils.js +27 -210
- package/examples/jsm/utils/TextureUtils.js +41 -40
- package/examples/jsm/webxr/VRButton.js +1 -2
- package/examples/jsm/webxr/XRButton.js +198 -0
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +1 -0
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- package/examples/js/shaders/BleachBypassShader.js +0 -62
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- package/examples/js/shaders/DOFMipMapShader.js +0 -60
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- package/examples/js/shaders/RGBShiftShader.js +0 -56
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- package/examples/js/shaders/SobelOperatorShader.js +0 -88
- package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
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- package/examples/js/shaders/ToneMapShader.js +0 -84
- package/examples/js/shaders/ToonShader.js +0 -335
- package/examples/js/shaders/TriangleBlurShader.js +0 -70
- package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
- package/examples/js/shaders/VelocityShader.js +0 -126
- package/examples/js/shaders/VerticalBlurShader.js +0 -59
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- package/examples/js/utils/GeometryCompressionUtils.js +0 -549
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- package/examples/js/utils/LDrawUtils.js +0 -179
- package/examples/js/utils/PackedPhongMaterial.js +0 -109
- package/examples/js/utils/SceneUtils.js +0 -214
- package/examples/js/utils/ShadowMapViewer.js +0 -183
- package/examples/js/utils/SkeletonUtils.js +0 -493
- package/examples/js/utils/UVsDebug.js +0 -143
- package/examples/js/utils/WorkerPool.js +0 -105
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- package/examples/jsm/libs/OimoPhysics/index.js +0 -43
- package/examples/jsm/libs/flow.module.js +0 -4552
- package/examples/jsm/libs/tween.module.min.js +0 -3
- package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
- package/examples/jsm/loaders/IFCLoader.js +0 -2431
- package/examples/jsm/loaders/PRWMLoader.js +0 -299
- package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
- package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
- package/examples/jsm/node-editor/NodeEditor.js +0 -857
- package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
- package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
- package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
- package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
- package/examples/jsm/node-editor/core/BaseNode.js +0 -96
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- package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
- package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
- package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
- package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
- package/examples/jsm/node-editor/examples/matcap.json +0 -1
- package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
- package/examples/jsm/node-editor/examples/rim.json +0 -1
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- package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
- package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
- package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
- package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
- package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
- package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
- package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
- package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
- package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
- package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
- package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
- package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
- package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
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- package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
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- package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
- package/examples/jsm/objects/LightningStorm.js +0 -245
- package/examples/jsm/physics/OimoPhysics.js +0 -231
- package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
- package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -187
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
- package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
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- package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
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- package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
- package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
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- package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
- package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
- package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -40
- package/examples/jsm/renderers/webgpu/WebGPUTextures.js +0 -794
- package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
- package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
- package/examples/jsm/shaders/ToneMapShader.js +0 -73
- package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
- package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
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- /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
- /package/examples/{js → jsm}/libs/draco/README.md +0 -0
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face.outside = vertex;
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|
204
|
-
return this;
|
|
205
|
-
|
|
206
|
-
}
|
|
207
|
-
|
|
208
|
-
// Removes a vertex from the 'assigned' list of vertices and from the given face
|
|
209
|
-
|
|
210
|
-
removeVertexFromFace( vertex, face ) {
|
|
211
|
-
|
|
212
|
-
if ( vertex === face.outside ) {
|
|
213
|
-
|
|
214
|
-
// fix face.outside link
|
|
215
|
-
|
|
216
|
-
if ( vertex.next !== null && vertex.next.face === face ) {
|
|
217
|
-
|
|
218
|
-
// face has at least 2 outside vertices, move the 'outside' reference
|
|
219
|
-
|
|
220
|
-
face.outside = vertex.next;
|
|
221
|
-
|
|
222
|
-
} else {
|
|
223
|
-
|
|
224
|
-
// vertex was the only outside vertex that face had
|
|
225
|
-
|
|
226
|
-
face.outside = null;
|
|
227
|
-
|
|
228
|
-
}
|
|
229
|
-
|
|
230
|
-
}
|
|
231
|
-
|
|
232
|
-
this.assigned.remove( vertex );
|
|
233
|
-
return this;
|
|
234
|
-
|
|
235
|
-
}
|
|
236
|
-
|
|
237
|
-
// Removes all the visible vertices that a given face is able to see which are stored in the 'assigned' vertext list
|
|
238
|
-
|
|
239
|
-
removeAllVerticesFromFace( face ) {
|
|
240
|
-
|
|
241
|
-
if ( face.outside !== null ) {
|
|
242
|
-
|
|
243
|
-
// reference to the first and last vertex of this face
|
|
244
|
-
|
|
245
|
-
const start = face.outside;
|
|
246
|
-
let end = face.outside;
|
|
247
|
-
while ( end.next !== null && end.next.face === face ) {
|
|
248
|
-
|
|
249
|
-
end = end.next;
|
|
250
|
-
|
|
251
|
-
}
|
|
252
|
-
|
|
253
|
-
this.assigned.removeSubList( start, end );
|
|
254
|
-
|
|
255
|
-
// fix references
|
|
256
|
-
|
|
257
|
-
start.prev = end.next = null;
|
|
258
|
-
face.outside = null;
|
|
259
|
-
return start;
|
|
260
|
-
|
|
261
|
-
}
|
|
262
|
-
|
|
263
|
-
}
|
|
264
|
-
|
|
265
|
-
// Removes all the visible vertices that 'face' is able to see
|
|
266
|
-
|
|
267
|
-
deleteFaceVertices( face, absorbingFace ) {
|
|
268
|
-
|
|
269
|
-
const faceVertices = this.removeAllVerticesFromFace( face );
|
|
270
|
-
if ( faceVertices !== undefined ) {
|
|
271
|
-
|
|
272
|
-
if ( absorbingFace === undefined ) {
|
|
273
|
-
|
|
274
|
-
// mark the vertices to be reassigned to some other face
|
|
275
|
-
|
|
276
|
-
this.unassigned.appendChain( faceVertices );
|
|
277
|
-
|
|
278
|
-
} else {
|
|
279
|
-
|
|
280
|
-
// if there's an absorbing face try to assign as many vertices as possible to it
|
|
281
|
-
|
|
282
|
-
let vertex = faceVertices;
|
|
283
|
-
do {
|
|
284
|
-
|
|
285
|
-
// we need to buffer the subsequent vertex at this point because the 'vertex.next' reference
|
|
286
|
-
// will be changed by upcoming method calls
|
|
287
|
-
|
|
288
|
-
const nextVertex = vertex.next;
|
|
289
|
-
const distance = absorbingFace.distanceToPoint( vertex.point );
|
|
290
|
-
|
|
291
|
-
// check if 'vertex' is able to see 'absorbingFace'
|
|
292
|
-
|
|
293
|
-
if ( distance > this.tolerance ) {
|
|
294
|
-
|
|
295
|
-
this.addVertexToFace( vertex, absorbingFace );
|
|
296
|
-
|
|
297
|
-
} else {
|
|
298
|
-
|
|
299
|
-
this.unassigned.append( vertex );
|
|
300
|
-
|
|
301
|
-
}
|
|
302
|
-
|
|
303
|
-
// now assign next vertex
|
|
304
|
-
|
|
305
|
-
vertex = nextVertex;
|
|
306
|
-
|
|
307
|
-
} while ( vertex !== null );
|
|
308
|
-
|
|
309
|
-
}
|
|
310
|
-
|
|
311
|
-
}
|
|
312
|
-
|
|
313
|
-
return this;
|
|
314
|
-
|
|
315
|
-
}
|
|
316
|
-
|
|
317
|
-
// Reassigns as many vertices as possible from the unassigned list to the new faces
|
|
318
|
-
|
|
319
|
-
resolveUnassignedPoints( newFaces ) {
|
|
320
|
-
|
|
321
|
-
if ( this.unassigned.isEmpty() === false ) {
|
|
322
|
-
|
|
323
|
-
let vertex = this.unassigned.first();
|
|
324
|
-
do {
|
|
325
|
-
|
|
326
|
-
// buffer 'next' reference, see .deleteFaceVertices()
|
|
327
|
-
|
|
328
|
-
const nextVertex = vertex.next;
|
|
329
|
-
let maxDistance = this.tolerance;
|
|
330
|
-
let maxFace = null;
|
|
331
|
-
for ( let i = 0; i < newFaces.length; i ++ ) {
|
|
332
|
-
|
|
333
|
-
const face = newFaces[ i ];
|
|
334
|
-
if ( face.mark === Visible ) {
|
|
335
|
-
|
|
336
|
-
const distance = face.distanceToPoint( vertex.point );
|
|
337
|
-
if ( distance > maxDistance ) {
|
|
338
|
-
|
|
339
|
-
maxDistance = distance;
|
|
340
|
-
maxFace = face;
|
|
341
|
-
|
|
342
|
-
}
|
|
343
|
-
|
|
344
|
-
if ( maxDistance > 1000 * this.tolerance ) break;
|
|
345
|
-
|
|
346
|
-
}
|
|
347
|
-
|
|
348
|
-
}
|
|
349
|
-
|
|
350
|
-
// 'maxFace' can be null e.g. if there are identical vertices
|
|
351
|
-
|
|
352
|
-
if ( maxFace !== null ) {
|
|
353
|
-
|
|
354
|
-
this.addVertexToFace( vertex, maxFace );
|
|
355
|
-
|
|
356
|
-
}
|
|
357
|
-
|
|
358
|
-
vertex = nextVertex;
|
|
359
|
-
|
|
360
|
-
} while ( vertex !== null );
|
|
361
|
-
|
|
362
|
-
}
|
|
363
|
-
|
|
364
|
-
return this;
|
|
365
|
-
|
|
366
|
-
}
|
|
367
|
-
|
|
368
|
-
// Computes the extremes of a simplex which will be the initial hull
|
|
369
|
-
|
|
370
|
-
computeExtremes() {
|
|
371
|
-
|
|
372
|
-
const min = new THREE.Vector3();
|
|
373
|
-
const max = new THREE.Vector3();
|
|
374
|
-
const minVertices = [];
|
|
375
|
-
const maxVertices = [];
|
|
376
|
-
|
|
377
|
-
// initially assume that the first vertex is the min/max
|
|
378
|
-
|
|
379
|
-
for ( let i = 0; i < 3; i ++ ) {
|
|
380
|
-
|
|
381
|
-
minVertices[ i ] = maxVertices[ i ] = this.vertices[ 0 ];
|
|
382
|
-
|
|
383
|
-
}
|
|
384
|
-
|
|
385
|
-
min.copy( this.vertices[ 0 ].point );
|
|
386
|
-
max.copy( this.vertices[ 0 ].point );
|
|
387
|
-
|
|
388
|
-
// compute the min/max vertex on all six directions
|
|
389
|
-
|
|
390
|
-
for ( let i = 0, l = this.vertices.length; i < l; i ++ ) {
|
|
391
|
-
|
|
392
|
-
const vertex = this.vertices[ i ];
|
|
393
|
-
const point = vertex.point;
|
|
394
|
-
|
|
395
|
-
// update the min coordinates
|
|
396
|
-
|
|
397
|
-
for ( let j = 0; j < 3; j ++ ) {
|
|
398
|
-
|
|
399
|
-
if ( point.getComponent( j ) < min.getComponent( j ) ) {
|
|
400
|
-
|
|
401
|
-
min.setComponent( j, point.getComponent( j ) );
|
|
402
|
-
minVertices[ j ] = vertex;
|
|
403
|
-
|
|
404
|
-
}
|
|
405
|
-
|
|
406
|
-
}
|
|
407
|
-
|
|
408
|
-
// update the max coordinates
|
|
409
|
-
|
|
410
|
-
for ( let j = 0; j < 3; j ++ ) {
|
|
411
|
-
|
|
412
|
-
if ( point.getComponent( j ) > max.getComponent( j ) ) {
|
|
413
|
-
|
|
414
|
-
max.setComponent( j, point.getComponent( j ) );
|
|
415
|
-
maxVertices[ j ] = vertex;
|
|
416
|
-
|
|
417
|
-
}
|
|
418
|
-
|
|
419
|
-
}
|
|
420
|
-
|
|
421
|
-
}
|
|
422
|
-
|
|
423
|
-
// use min/max vectors to compute an optimal epsilon
|
|
424
|
-
|
|
425
|
-
this.tolerance = 3 * Number.EPSILON * ( Math.max( Math.abs( min.x ), Math.abs( max.x ) ) + Math.max( Math.abs( min.y ), Math.abs( max.y ) ) + Math.max( Math.abs( min.z ), Math.abs( max.z ) ) );
|
|
426
|
-
return {
|
|
427
|
-
min: minVertices,
|
|
428
|
-
max: maxVertices
|
|
429
|
-
};
|
|
430
|
-
|
|
431
|
-
}
|
|
432
|
-
|
|
433
|
-
// Computes the initial simplex assigning to its faces all the points
|
|
434
|
-
// that are candidates to form part of the hull
|
|
435
|
-
|
|
436
|
-
computeInitialHull() {
|
|
437
|
-
|
|
438
|
-
const vertices = this.vertices;
|
|
439
|
-
const extremes = this.computeExtremes();
|
|
440
|
-
const min = extremes.min;
|
|
441
|
-
const max = extremes.max;
|
|
442
|
-
|
|
443
|
-
// 1. Find the two vertices 'v0' and 'v1' with the greatest 1d separation
|
|
444
|
-
// (max.x - min.x)
|
|
445
|
-
// (max.y - min.y)
|
|
446
|
-
// (max.z - min.z)
|
|
447
|
-
|
|
448
|
-
let maxDistance = 0;
|
|
449
|
-
let index = 0;
|
|
450
|
-
for ( let i = 0; i < 3; i ++ ) {
|
|
451
|
-
|
|
452
|
-
const distance = max[ i ].point.getComponent( i ) - min[ i ].point.getComponent( i );
|
|
453
|
-
if ( distance > maxDistance ) {
|
|
454
|
-
|
|
455
|
-
maxDistance = distance;
|
|
456
|
-
index = i;
|
|
457
|
-
|
|
458
|
-
}
|
|
459
|
-
|
|
460
|
-
}
|
|
461
|
-
|
|
462
|
-
const v0 = min[ index ];
|
|
463
|
-
const v1 = max[ index ];
|
|
464
|
-
let v2;
|
|
465
|
-
let v3;
|
|
466
|
-
|
|
467
|
-
// 2. The next vertex 'v2' is the one farthest to the line formed by 'v0' and 'v1'
|
|
468
|
-
|
|
469
|
-
maxDistance = 0;
|
|
470
|
-
_line3.set( v0.point, v1.point );
|
|
471
|
-
for ( let i = 0, l = this.vertices.length; i < l; i ++ ) {
|
|
472
|
-
|
|
473
|
-
const vertex = vertices[ i ];
|
|
474
|
-
if ( vertex !== v0 && vertex !== v1 ) {
|
|
475
|
-
|
|
476
|
-
_line3.closestPointToPoint( vertex.point, true, _closestPoint );
|
|
477
|
-
const distance = _closestPoint.distanceToSquared( vertex.point );
|
|
478
|
-
if ( distance > maxDistance ) {
|
|
479
|
-
|
|
480
|
-
maxDistance = distance;
|
|
481
|
-
v2 = vertex;
|
|
482
|
-
|
|
483
|
-
}
|
|
484
|
-
|
|
485
|
-
}
|
|
486
|
-
|
|
487
|
-
}
|
|
488
|
-
|
|
489
|
-
// 3. The next vertex 'v3' is the one farthest to the plane 'v0', 'v1', 'v2'
|
|
490
|
-
|
|
491
|
-
maxDistance = - 1;
|
|
492
|
-
_plane.setFromCoplanarPoints( v0.point, v1.point, v2.point );
|
|
493
|
-
for ( let i = 0, l = this.vertices.length; i < l; i ++ ) {
|
|
494
|
-
|
|
495
|
-
const vertex = vertices[ i ];
|
|
496
|
-
if ( vertex !== v0 && vertex !== v1 && vertex !== v2 ) {
|
|
497
|
-
|
|
498
|
-
const distance = Math.abs( _plane.distanceToPoint( vertex.point ) );
|
|
499
|
-
if ( distance > maxDistance ) {
|
|
500
|
-
|
|
501
|
-
maxDistance = distance;
|
|
502
|
-
v3 = vertex;
|
|
503
|
-
|
|
504
|
-
}
|
|
505
|
-
|
|
506
|
-
}
|
|
507
|
-
|
|
508
|
-
}
|
|
509
|
-
|
|
510
|
-
const faces = [];
|
|
511
|
-
if ( _plane.distanceToPoint( v3.point ) < 0 ) {
|
|
512
|
-
|
|
513
|
-
// the face is not able to see the point so 'plane.normal' is pointing outside the tetrahedron
|
|
514
|
-
|
|
515
|
-
faces.push( Face.create( v0, v1, v2 ), Face.create( v3, v1, v0 ), Face.create( v3, v2, v1 ), Face.create( v3, v0, v2 ) );
|
|
516
|
-
|
|
517
|
-
// set the twin edge
|
|
518
|
-
|
|
519
|
-
for ( let i = 0; i < 3; i ++ ) {
|
|
520
|
-
|
|
521
|
-
const j = ( i + 1 ) % 3;
|
|
522
|
-
|
|
523
|
-
// join face[ i ] i > 0, with the first face
|
|
524
|
-
|
|
525
|
-
faces[ i + 1 ].getEdge( 2 ).setTwin( faces[ 0 ].getEdge( j ) );
|
|
526
|
-
|
|
527
|
-
// join face[ i ] with face[ i + 1 ], 1 <= i <= 3
|
|
528
|
-
|
|
529
|
-
faces[ i + 1 ].getEdge( 1 ).setTwin( faces[ j + 1 ].getEdge( 0 ) );
|
|
530
|
-
|
|
531
|
-
}
|
|
532
|
-
|
|
533
|
-
} else {
|
|
534
|
-
|
|
535
|
-
// the face is able to see the point so 'plane.normal' is pointing inside the tetrahedron
|
|
536
|
-
|
|
537
|
-
faces.push( Face.create( v0, v2, v1 ), Face.create( v3, v0, v1 ), Face.create( v3, v1, v2 ), Face.create( v3, v2, v0 ) );
|
|
538
|
-
|
|
539
|
-
// set the twin edge
|
|
540
|
-
|
|
541
|
-
for ( let i = 0; i < 3; i ++ ) {
|
|
542
|
-
|
|
543
|
-
const j = ( i + 1 ) % 3;
|
|
544
|
-
|
|
545
|
-
// join face[ i ] i > 0, with the first face
|
|
546
|
-
|
|
547
|
-
faces[ i + 1 ].getEdge( 2 ).setTwin( faces[ 0 ].getEdge( ( 3 - i ) % 3 ) );
|
|
548
|
-
|
|
549
|
-
// join face[ i ] with face[ i + 1 ]
|
|
550
|
-
|
|
551
|
-
faces[ i + 1 ].getEdge( 0 ).setTwin( faces[ j + 1 ].getEdge( 1 ) );
|
|
552
|
-
|
|
553
|
-
}
|
|
554
|
-
|
|
555
|
-
}
|
|
556
|
-
|
|
557
|
-
// the initial hull is the tetrahedron
|
|
558
|
-
|
|
559
|
-
for ( let i = 0; i < 4; i ++ ) {
|
|
560
|
-
|
|
561
|
-
this.faces.push( faces[ i ] );
|
|
562
|
-
|
|
563
|
-
}
|
|
564
|
-
|
|
565
|
-
// initial assignment of vertices to the faces of the tetrahedron
|
|
566
|
-
|
|
567
|
-
for ( let i = 0, l = vertices.length; i < l; i ++ ) {
|
|
568
|
-
|
|
569
|
-
const vertex = vertices[ i ];
|
|
570
|
-
if ( vertex !== v0 && vertex !== v1 && vertex !== v2 && vertex !== v3 ) {
|
|
571
|
-
|
|
572
|
-
maxDistance = this.tolerance;
|
|
573
|
-
let maxFace = null;
|
|
574
|
-
for ( let j = 0; j < 4; j ++ ) {
|
|
575
|
-
|
|
576
|
-
const distance = this.faces[ j ].distanceToPoint( vertex.point );
|
|
577
|
-
if ( distance > maxDistance ) {
|
|
578
|
-
|
|
579
|
-
maxDistance = distance;
|
|
580
|
-
maxFace = this.faces[ j ];
|
|
581
|
-
|
|
582
|
-
}
|
|
583
|
-
|
|
584
|
-
}
|
|
585
|
-
|
|
586
|
-
if ( maxFace !== null ) {
|
|
587
|
-
|
|
588
|
-
this.addVertexToFace( vertex, maxFace );
|
|
589
|
-
|
|
590
|
-
}
|
|
591
|
-
|
|
592
|
-
}
|
|
593
|
-
|
|
594
|
-
}
|
|
595
|
-
|
|
596
|
-
return this;
|
|
597
|
-
|
|
598
|
-
}
|
|
599
|
-
|
|
600
|
-
// Removes inactive faces
|
|
601
|
-
|
|
602
|
-
reindexFaces() {
|
|
603
|
-
|
|
604
|
-
const activeFaces = [];
|
|
605
|
-
for ( let i = 0; i < this.faces.length; i ++ ) {
|
|
606
|
-
|
|
607
|
-
const face = this.faces[ i ];
|
|
608
|
-
if ( face.mark === Visible ) {
|
|
609
|
-
|
|
610
|
-
activeFaces.push( face );
|
|
611
|
-
|
|
612
|
-
}
|
|
613
|
-
|
|
614
|
-
}
|
|
615
|
-
|
|
616
|
-
this.faces = activeFaces;
|
|
617
|
-
return this;
|
|
618
|
-
|
|
619
|
-
}
|
|
620
|
-
|
|
621
|
-
// Finds the next vertex to create faces with the current hull
|
|
622
|
-
|
|
623
|
-
nextVertexToAdd() {
|
|
624
|
-
|
|
625
|
-
// if the 'assigned' list of vertices is empty, no vertices are left. return with 'undefined'
|
|
626
|
-
|
|
627
|
-
if ( this.assigned.isEmpty() === false ) {
|
|
628
|
-
|
|
629
|
-
let eyeVertex,
|
|
630
|
-
maxDistance = 0;
|
|
631
|
-
|
|
632
|
-
// grap the first available face and start with the first visible vertex of that face
|
|
633
|
-
|
|
634
|
-
const eyeFace = this.assigned.first().face;
|
|
635
|
-
let vertex = eyeFace.outside;
|
|
636
|
-
|
|
637
|
-
// now calculate the farthest vertex that face can see
|
|
638
|
-
|
|
639
|
-
do {
|
|
640
|
-
|
|
641
|
-
const distance = eyeFace.distanceToPoint( vertex.point );
|
|
642
|
-
if ( distance > maxDistance ) {
|
|
643
|
-
|
|
644
|
-
maxDistance = distance;
|
|
645
|
-
eyeVertex = vertex;
|
|
646
|
-
|
|
647
|
-
}
|
|
648
|
-
|
|
649
|
-
vertex = vertex.next;
|
|
650
|
-
|
|
651
|
-
} while ( vertex !== null && vertex.face === eyeFace );
|
|
652
|
-
|
|
653
|
-
return eyeVertex;
|
|
654
|
-
|
|
655
|
-
}
|
|
656
|
-
|
|
657
|
-
}
|
|
658
|
-
|
|
659
|
-
// Computes a chain of half edges in CCW order called the 'horizon'.
|
|
660
|
-
// For an edge to be part of the horizon it must join a face that can see
|
|
661
|
-
// 'eyePoint' and a face that cannot see 'eyePoint'.
|
|
662
|
-
|
|
663
|
-
computeHorizon( eyePoint, crossEdge, face, horizon ) {
|
|
664
|
-
|
|
665
|
-
// moves face's vertices to the 'unassigned' vertex list
|
|
666
|
-
|
|
667
|
-
this.deleteFaceVertices( face );
|
|
668
|
-
face.mark = Deleted;
|
|
669
|
-
let edge;
|
|
670
|
-
if ( crossEdge === null ) {
|
|
671
|
-
|
|
672
|
-
edge = crossEdge = face.getEdge( 0 );
|
|
673
|
-
|
|
674
|
-
} else {
|
|
675
|
-
|
|
676
|
-
// start from the next edge since 'crossEdge' was already analyzed
|
|
677
|
-
// (actually 'crossEdge.twin' was the edge who called this method recursively)
|
|
678
|
-
|
|
679
|
-
edge = crossEdge.next;
|
|
680
|
-
|
|
681
|
-
}
|
|
682
|
-
|
|
683
|
-
do {
|
|
684
|
-
|
|
685
|
-
const twinEdge = edge.twin;
|
|
686
|
-
const oppositeFace = twinEdge.face;
|
|
687
|
-
if ( oppositeFace.mark === Visible ) {
|
|
688
|
-
|
|
689
|
-
if ( oppositeFace.distanceToPoint( eyePoint ) > this.tolerance ) {
|
|
690
|
-
|
|
691
|
-
// the opposite face can see the vertex, so proceed with next edge
|
|
692
|
-
|
|
693
|
-
this.computeHorizon( eyePoint, twinEdge, oppositeFace, horizon );
|
|
694
|
-
|
|
695
|
-
} else {
|
|
696
|
-
|
|
697
|
-
// the opposite face can't see the vertex, so this edge is part of the horizon
|
|
698
|
-
|
|
699
|
-
horizon.push( edge );
|
|
700
|
-
|
|
701
|
-
}
|
|
702
|
-
|
|
703
|
-
}
|
|
704
|
-
|
|
705
|
-
edge = edge.next;
|
|
706
|
-
|
|
707
|
-
} while ( edge !== crossEdge );
|
|
708
|
-
|
|
709
|
-
return this;
|
|
710
|
-
|
|
711
|
-
}
|
|
712
|
-
|
|
713
|
-
// Creates a face with the vertices 'eyeVertex.point', 'horizonEdge.tail' and 'horizonEdge.head' in CCW order
|
|
714
|
-
|
|
715
|
-
addAdjoiningFace( eyeVertex, horizonEdge ) {
|
|
716
|
-
|
|
717
|
-
// all the half edges are created in ccw order thus the face is always pointing outside the hull
|
|
718
|
-
|
|
719
|
-
const face = Face.create( eyeVertex, horizonEdge.tail(), horizonEdge.head() );
|
|
720
|
-
this.faces.push( face );
|
|
721
|
-
|
|
722
|
-
// join face.getEdge( - 1 ) with the horizon's opposite edge face.getEdge( - 1 ) = face.getEdge( 2 )
|
|
723
|
-
|
|
724
|
-
face.getEdge( - 1 ).setTwin( horizonEdge.twin );
|
|
725
|
-
return face.getEdge( 0 ); // the half edge whose vertex is the eyeVertex
|
|
726
|
-
|
|
727
|
-
}
|
|
728
|
-
|
|
729
|
-
// Adds 'horizon.length' faces to the hull, each face will be linked with the
|
|
730
|
-
// horizon opposite face and the face on the left/right
|
|
731
|
-
|
|
732
|
-
addNewFaces( eyeVertex, horizon ) {
|
|
733
|
-
|
|
734
|
-
this.newFaces = [];
|
|
735
|
-
let firstSideEdge = null;
|
|
736
|
-
let previousSideEdge = null;
|
|
737
|
-
for ( let i = 0; i < horizon.length; i ++ ) {
|
|
738
|
-
|
|
739
|
-
const horizonEdge = horizon[ i ];
|
|
740
|
-
|
|
741
|
-
// returns the right side edge
|
|
742
|
-
|
|
743
|
-
const sideEdge = this.addAdjoiningFace( eyeVertex, horizonEdge );
|
|
744
|
-
if ( firstSideEdge === null ) {
|
|
745
|
-
|
|
746
|
-
firstSideEdge = sideEdge;
|
|
747
|
-
|
|
748
|
-
} else {
|
|
749
|
-
|
|
750
|
-
// joins face.getEdge( 1 ) with previousFace.getEdge( 0 )
|
|
751
|
-
|
|
752
|
-
sideEdge.next.setTwin( previousSideEdge );
|
|
753
|
-
|
|
754
|
-
}
|
|
755
|
-
|
|
756
|
-
this.newFaces.push( sideEdge.face );
|
|
757
|
-
previousSideEdge = sideEdge;
|
|
758
|
-
|
|
759
|
-
}
|
|
760
|
-
|
|
761
|
-
// perform final join of new faces
|
|
762
|
-
|
|
763
|
-
firstSideEdge.next.setTwin( previousSideEdge );
|
|
764
|
-
return this;
|
|
765
|
-
|
|
766
|
-
}
|
|
767
|
-
|
|
768
|
-
// Adds a vertex to the hull
|
|
769
|
-
|
|
770
|
-
addVertexToHull( eyeVertex ) {
|
|
771
|
-
|
|
772
|
-
const horizon = [];
|
|
773
|
-
this.unassigned.clear();
|
|
774
|
-
|
|
775
|
-
// remove 'eyeVertex' from 'eyeVertex.face' so that it can't be added to the 'unassigned' vertex list
|
|
776
|
-
|
|
777
|
-
this.removeVertexFromFace( eyeVertex, eyeVertex.face );
|
|
778
|
-
this.computeHorizon( eyeVertex.point, null, eyeVertex.face, horizon );
|
|
779
|
-
this.addNewFaces( eyeVertex, horizon );
|
|
780
|
-
|
|
781
|
-
// reassign 'unassigned' vertices to the new faces
|
|
782
|
-
|
|
783
|
-
this.resolveUnassignedPoints( this.newFaces );
|
|
784
|
-
return this;
|
|
785
|
-
|
|
786
|
-
}
|
|
787
|
-
cleanup() {
|
|
788
|
-
|
|
789
|
-
this.assigned.clear();
|
|
790
|
-
this.unassigned.clear();
|
|
791
|
-
this.newFaces = [];
|
|
792
|
-
return this;
|
|
793
|
-
|
|
794
|
-
}
|
|
795
|
-
compute() {
|
|
796
|
-
|
|
797
|
-
let vertex;
|
|
798
|
-
this.computeInitialHull();
|
|
799
|
-
|
|
800
|
-
// add all available vertices gradually to the hull
|
|
801
|
-
|
|
802
|
-
while ( ( vertex = this.nextVertexToAdd() ) !== undefined ) {
|
|
803
|
-
|
|
804
|
-
this.addVertexToHull( vertex );
|
|
805
|
-
|
|
806
|
-
}
|
|
807
|
-
|
|
808
|
-
this.reindexFaces();
|
|
809
|
-
this.cleanup();
|
|
810
|
-
return this;
|
|
811
|
-
|
|
812
|
-
}
|
|
813
|
-
|
|
814
|
-
}
|
|
815
|
-
|
|
816
|
-
//
|
|
817
|
-
|
|
818
|
-
class Face {
|
|
819
|
-
|
|
820
|
-
constructor() {
|
|
821
|
-
|
|
822
|
-
this.normal = new THREE.Vector3();
|
|
823
|
-
this.midpoint = new THREE.Vector3();
|
|
824
|
-
this.area = 0;
|
|
825
|
-
this.constant = 0; // signed distance from face to the origin
|
|
826
|
-
this.outside = null; // reference to a vertex in a vertex list this face can see
|
|
827
|
-
this.mark = Visible;
|
|
828
|
-
this.edge = null;
|
|
829
|
-
|
|
830
|
-
}
|
|
831
|
-
static create( a, b, c ) {
|
|
832
|
-
|
|
833
|
-
const face = new Face();
|
|
834
|
-
const e0 = new HalfEdge( a, face );
|
|
835
|
-
const e1 = new HalfEdge( b, face );
|
|
836
|
-
const e2 = new HalfEdge( c, face );
|
|
837
|
-
|
|
838
|
-
// join edges
|
|
839
|
-
|
|
840
|
-
e0.next = e2.prev = e1;
|
|
841
|
-
e1.next = e0.prev = e2;
|
|
842
|
-
e2.next = e1.prev = e0;
|
|
843
|
-
|
|
844
|
-
// main half edge reference
|
|
845
|
-
|
|
846
|
-
face.edge = e0;
|
|
847
|
-
return face.compute();
|
|
848
|
-
|
|
849
|
-
}
|
|
850
|
-
getEdge( i ) {
|
|
851
|
-
|
|
852
|
-
let edge = this.edge;
|
|
853
|
-
while ( i > 0 ) {
|
|
854
|
-
|
|
855
|
-
edge = edge.next;
|
|
856
|
-
i --;
|
|
857
|
-
|
|
858
|
-
}
|
|
859
|
-
|
|
860
|
-
while ( i < 0 ) {
|
|
861
|
-
|
|
862
|
-
edge = edge.prev;
|
|
863
|
-
i ++;
|
|
864
|
-
|
|
865
|
-
}
|
|
866
|
-
|
|
867
|
-
return edge;
|
|
868
|
-
|
|
869
|
-
}
|
|
870
|
-
compute() {
|
|
871
|
-
|
|
872
|
-
const a = this.edge.tail();
|
|
873
|
-
const b = this.edge.head();
|
|
874
|
-
const c = this.edge.next.head();
|
|
875
|
-
_triangle.set( a.point, b.point, c.point );
|
|
876
|
-
_triangle.getNormal( this.normal );
|
|
877
|
-
_triangle.getMidpoint( this.midpoint );
|
|
878
|
-
this.area = _triangle.getArea();
|
|
879
|
-
this.constant = this.normal.dot( this.midpoint );
|
|
880
|
-
return this;
|
|
881
|
-
|
|
882
|
-
}
|
|
883
|
-
distanceToPoint( point ) {
|
|
884
|
-
|
|
885
|
-
return this.normal.dot( point ) - this.constant;
|
|
886
|
-
|
|
887
|
-
}
|
|
888
|
-
|
|
889
|
-
}
|
|
890
|
-
|
|
891
|
-
// Entity for a Doubly-Connected Edge List (DCEL).
|
|
892
|
-
|
|
893
|
-
class HalfEdge {
|
|
894
|
-
|
|
895
|
-
constructor( vertex, face ) {
|
|
896
|
-
|
|
897
|
-
this.vertex = vertex;
|
|
898
|
-
this.prev = null;
|
|
899
|
-
this.next = null;
|
|
900
|
-
this.twin = null;
|
|
901
|
-
this.face = face;
|
|
902
|
-
|
|
903
|
-
}
|
|
904
|
-
head() {
|
|
905
|
-
|
|
906
|
-
return this.vertex;
|
|
907
|
-
|
|
908
|
-
}
|
|
909
|
-
tail() {
|
|
910
|
-
|
|
911
|
-
return this.prev ? this.prev.vertex : null;
|
|
912
|
-
|
|
913
|
-
}
|
|
914
|
-
length() {
|
|
915
|
-
|
|
916
|
-
const head = this.head();
|
|
917
|
-
const tail = this.tail();
|
|
918
|
-
if ( tail !== null ) {
|
|
919
|
-
|
|
920
|
-
return tail.point.distanceTo( head.point );
|
|
921
|
-
|
|
922
|
-
}
|
|
923
|
-
|
|
924
|
-
return - 1;
|
|
925
|
-
|
|
926
|
-
}
|
|
927
|
-
lengthSquared() {
|
|
928
|
-
|
|
929
|
-
const head = this.head();
|
|
930
|
-
const tail = this.tail();
|
|
931
|
-
if ( tail !== null ) {
|
|
932
|
-
|
|
933
|
-
return tail.point.distanceToSquared( head.point );
|
|
934
|
-
|
|
935
|
-
}
|
|
936
|
-
|
|
937
|
-
return - 1;
|
|
938
|
-
|
|
939
|
-
}
|
|
940
|
-
setTwin( edge ) {
|
|
941
|
-
|
|
942
|
-
this.twin = edge;
|
|
943
|
-
edge.twin = this;
|
|
944
|
-
return this;
|
|
945
|
-
|
|
946
|
-
}
|
|
947
|
-
|
|
948
|
-
}
|
|
949
|
-
|
|
950
|
-
// A vertex as a double linked list node.
|
|
951
|
-
|
|
952
|
-
class VertexNode {
|
|
953
|
-
|
|
954
|
-
constructor( point ) {
|
|
955
|
-
|
|
956
|
-
this.point = point;
|
|
957
|
-
this.prev = null;
|
|
958
|
-
this.next = null;
|
|
959
|
-
this.face = null; // the face that is able to see this vertex
|
|
960
|
-
|
|
961
|
-
}
|
|
962
|
-
|
|
963
|
-
}
|
|
964
|
-
|
|
965
|
-
// A double linked list that contains vertex nodes.
|
|
966
|
-
|
|
967
|
-
class VertexList {
|
|
968
|
-
|
|
969
|
-
constructor() {
|
|
970
|
-
|
|
971
|
-
this.head = null;
|
|
972
|
-
this.tail = null;
|
|
973
|
-
|
|
974
|
-
}
|
|
975
|
-
first() {
|
|
976
|
-
|
|
977
|
-
return this.head;
|
|
978
|
-
|
|
979
|
-
}
|
|
980
|
-
last() {
|
|
981
|
-
|
|
982
|
-
return this.tail;
|
|
983
|
-
|
|
984
|
-
}
|
|
985
|
-
clear() {
|
|
986
|
-
|
|
987
|
-
this.head = this.tail = null;
|
|
988
|
-
return this;
|
|
989
|
-
|
|
990
|
-
}
|
|
991
|
-
|
|
992
|
-
// Inserts a vertex before the target vertex
|
|
993
|
-
|
|
994
|
-
insertBefore( target, vertex ) {
|
|
995
|
-
|
|
996
|
-
vertex.prev = target.prev;
|
|
997
|
-
vertex.next = target;
|
|
998
|
-
if ( vertex.prev === null ) {
|
|
999
|
-
|
|
1000
|
-
this.head = vertex;
|
|
1001
|
-
|
|
1002
|
-
} else {
|
|
1003
|
-
|
|
1004
|
-
vertex.prev.next = vertex;
|
|
1005
|
-
|
|
1006
|
-
}
|
|
1007
|
-
|
|
1008
|
-
target.prev = vertex;
|
|
1009
|
-
return this;
|
|
1010
|
-
|
|
1011
|
-
}
|
|
1012
|
-
|
|
1013
|
-
// Inserts a vertex after the target vertex
|
|
1014
|
-
|
|
1015
|
-
insertAfter( target, vertex ) {
|
|
1016
|
-
|
|
1017
|
-
vertex.prev = target;
|
|
1018
|
-
vertex.next = target.next;
|
|
1019
|
-
if ( vertex.next === null ) {
|
|
1020
|
-
|
|
1021
|
-
this.tail = vertex;
|
|
1022
|
-
|
|
1023
|
-
} else {
|
|
1024
|
-
|
|
1025
|
-
vertex.next.prev = vertex;
|
|
1026
|
-
|
|
1027
|
-
}
|
|
1028
|
-
|
|
1029
|
-
target.next = vertex;
|
|
1030
|
-
return this;
|
|
1031
|
-
|
|
1032
|
-
}
|
|
1033
|
-
|
|
1034
|
-
// Appends a vertex to the end of the linked list
|
|
1035
|
-
|
|
1036
|
-
append( vertex ) {
|
|
1037
|
-
|
|
1038
|
-
if ( this.head === null ) {
|
|
1039
|
-
|
|
1040
|
-
this.head = vertex;
|
|
1041
|
-
|
|
1042
|
-
} else {
|
|
1043
|
-
|
|
1044
|
-
this.tail.next = vertex;
|
|
1045
|
-
|
|
1046
|
-
}
|
|
1047
|
-
|
|
1048
|
-
vertex.prev = this.tail;
|
|
1049
|
-
vertex.next = null; // the tail has no subsequent vertex
|
|
1050
|
-
|
|
1051
|
-
this.tail = vertex;
|
|
1052
|
-
return this;
|
|
1053
|
-
|
|
1054
|
-
}
|
|
1055
|
-
|
|
1056
|
-
// Appends a chain of vertices where 'vertex' is the head.
|
|
1057
|
-
|
|
1058
|
-
appendChain( vertex ) {
|
|
1059
|
-
|
|
1060
|
-
if ( this.head === null ) {
|
|
1061
|
-
|
|
1062
|
-
this.head = vertex;
|
|
1063
|
-
|
|
1064
|
-
} else {
|
|
1065
|
-
|
|
1066
|
-
this.tail.next = vertex;
|
|
1067
|
-
|
|
1068
|
-
}
|
|
1069
|
-
|
|
1070
|
-
vertex.prev = this.tail;
|
|
1071
|
-
|
|
1072
|
-
// ensure that the 'tail' reference points to the last vertex of the chain
|
|
1073
|
-
|
|
1074
|
-
while ( vertex.next !== null ) {
|
|
1075
|
-
|
|
1076
|
-
vertex = vertex.next;
|
|
1077
|
-
|
|
1078
|
-
}
|
|
1079
|
-
|
|
1080
|
-
this.tail = vertex;
|
|
1081
|
-
return this;
|
|
1082
|
-
|
|
1083
|
-
}
|
|
1084
|
-
|
|
1085
|
-
// Removes a vertex from the linked list
|
|
1086
|
-
|
|
1087
|
-
remove( vertex ) {
|
|
1088
|
-
|
|
1089
|
-
if ( vertex.prev === null ) {
|
|
1090
|
-
|
|
1091
|
-
this.head = vertex.next;
|
|
1092
|
-
|
|
1093
|
-
} else {
|
|
1094
|
-
|
|
1095
|
-
vertex.prev.next = vertex.next;
|
|
1096
|
-
|
|
1097
|
-
}
|
|
1098
|
-
|
|
1099
|
-
if ( vertex.next === null ) {
|
|
1100
|
-
|
|
1101
|
-
this.tail = vertex.prev;
|
|
1102
|
-
|
|
1103
|
-
} else {
|
|
1104
|
-
|
|
1105
|
-
vertex.next.prev = vertex.prev;
|
|
1106
|
-
|
|
1107
|
-
}
|
|
1108
|
-
|
|
1109
|
-
return this;
|
|
1110
|
-
|
|
1111
|
-
}
|
|
1112
|
-
|
|
1113
|
-
// Removes a list of vertices whose 'head' is 'a' and whose 'tail' is b
|
|
1114
|
-
|
|
1115
|
-
removeSubList( a, b ) {
|
|
1116
|
-
|
|
1117
|
-
if ( a.prev === null ) {
|
|
1118
|
-
|
|
1119
|
-
this.head = b.next;
|
|
1120
|
-
|
|
1121
|
-
} else {
|
|
1122
|
-
|
|
1123
|
-
a.prev.next = b.next;
|
|
1124
|
-
|
|
1125
|
-
}
|
|
1126
|
-
|
|
1127
|
-
if ( b.next === null ) {
|
|
1128
|
-
|
|
1129
|
-
this.tail = a.prev;
|
|
1130
|
-
|
|
1131
|
-
} else {
|
|
1132
|
-
|
|
1133
|
-
b.next.prev = a.prev;
|
|
1134
|
-
|
|
1135
|
-
}
|
|
1136
|
-
|
|
1137
|
-
return this;
|
|
1138
|
-
|
|
1139
|
-
}
|
|
1140
|
-
isEmpty() {
|
|
1141
|
-
|
|
1142
|
-
return this.head === null;
|
|
1143
|
-
|
|
1144
|
-
}
|
|
1145
|
-
|
|
1146
|
-
}
|
|
1147
|
-
|
|
1148
|
-
THREE.ConvexHull = ConvexHull;
|
|
1149
|
-
THREE.Face = Face;
|
|
1150
|
-
THREE.HalfEdge = HalfEdge;
|
|
1151
|
-
THREE.VertexList = VertexList;
|
|
1152
|
-
THREE.VertexNode = VertexNode;
|
|
1153
|
-
|
|
1154
|
-
} )();
|