@needle-tools/three 0.146.10 → 0.153.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (865) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +39486 -20286
  3. package/build/three.js +39471 -20270
  4. package/build/three.min.js +3 -2
  5. package/build/three.module.js +6717 -5427
  6. package/build/three.module.min.js +6 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1828 -1821
  11. package/examples/jsm/controls/MapControls.js +28 -0
  12. package/examples/jsm/controls/OrbitControls.js +26 -53
  13. package/examples/jsm/controls/PointerLockControls.js +70 -65
  14. package/examples/jsm/controls/TrackballControls.js +18 -4
  15. package/examples/jsm/controls/TransformControls.js +0 -1
  16. package/examples/jsm/csm/CSM.js +11 -5
  17. package/examples/jsm/csm/CSMShader.js +7 -6
  18. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  19. package/examples/jsm/effects/AsciiEffect.js +3 -6
  20. package/examples/jsm/effects/OutlineEffect.js +1 -15
  21. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  22. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  23. package/examples/jsm/exporters/EXRExporter.js +3 -9
  24. package/examples/jsm/exporters/GLTFExporter.js +561 -154
  25. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  26. package/examples/jsm/exporters/MMDExporter.js +1 -1
  27. package/examples/jsm/exporters/PLYExporter.js +8 -1
  28. package/examples/jsm/exporters/STLExporter.js +8 -4
  29. package/examples/jsm/exporters/USDZExporter.js +305 -792
  30. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  31. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  32. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  33. package/examples/jsm/helpers/ViewHelper.js +71 -57
  34. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  35. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  36. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  37. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  38. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  39. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  40. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  41. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  42. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  43. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  44. package/examples/jsm/libs/tween.module.js +803 -0
  45. package/examples/jsm/lights/IESSpotLight.js +25 -0
  46. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  47. package/examples/jsm/lines/LineSegments2.js +16 -10
  48. package/examples/jsm/loaders/3DMLoader.js +8 -5
  49. package/examples/jsm/loaders/3MFLoader.js +12 -11
  50. package/examples/jsm/loaders/AMFLoader.js +2 -3
  51. package/examples/jsm/loaders/BVHLoader.js +2 -2
  52. package/examples/jsm/loaders/ColladaLoader.js +15 -16
  53. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  54. package/examples/jsm/loaders/EXRLoader.js +23 -24
  55. package/examples/jsm/loaders/FBXLoader.js +34 -50
  56. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  57. package/examples/jsm/loaders/GLTFLoader.js +417 -895
  58. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
  59. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  60. package/examples/jsm/loaders/IESLoader.js +337 -0
  61. package/examples/jsm/loaders/KMZLoader.js +4 -4
  62. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  63. package/examples/jsm/loaders/LDrawLoader.js +20 -18
  64. package/examples/jsm/loaders/LWOLoader.js +12 -29
  65. package/examples/jsm/loaders/LottieLoader.js +3 -1
  66. package/examples/jsm/loaders/MMDLoader.js +49 -18
  67. package/examples/jsm/loaders/MTLLoader.js +2 -2
  68. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  69. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  70. package/examples/jsm/loaders/OBJLoader.js +1 -1
  71. package/examples/jsm/loaders/PCDLoader.js +26 -12
  72. package/examples/jsm/loaders/PDBLoader.js +7 -2
  73. package/examples/jsm/loaders/PLYLoader.js +254 -109
  74. package/examples/jsm/loaders/RGBELoader.js +3 -3
  75. package/examples/jsm/loaders/STLLoader.js +9 -5
  76. package/examples/jsm/loaders/SVGLoader.js +36 -27
  77. package/examples/jsm/loaders/TTFLoader.js +1 -8
  78. package/examples/jsm/loaders/TiltLoader.js +13 -7
  79. package/examples/jsm/loaders/USDZLoader.js +6 -6
  80. package/examples/jsm/loaders/VOXLoader.js +8 -2
  81. package/examples/jsm/loaders/VRMLLoader.js +44 -16
  82. package/examples/jsm/loaders/VTKLoader.js +19 -10
  83. package/examples/jsm/loaders/XYZLoader.js +9 -3
  84. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  85. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
  86. package/examples/jsm/math/ConvexHull.js +3 -3
  87. package/examples/jsm/math/Lut.js +5 -4
  88. package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
  89. package/examples/jsm/math/Octree.js +1 -1
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +144 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
  113. package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
  114. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  115. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  116. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  117. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  118. package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
  119. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  120. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  121. package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
  122. package/examples/jsm/nodes/accessors/UVNode.js +6 -0
  123. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  124. package/examples/jsm/nodes/code/CodeNode.js +75 -0
  125. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  126. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  127. package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
  128. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  129. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  130. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  131. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  132. package/examples/jsm/nodes/core/BypassNode.js +9 -2
  133. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  134. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  135. package/examples/jsm/nodes/core/ContextNode.js +8 -1
  136. package/examples/jsm/nodes/core/InputNode.js +26 -5
  137. package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
  138. package/examples/jsm/nodes/core/LightingModel.js +16 -0
  139. package/examples/jsm/nodes/core/Node.js +129 -35
  140. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  141. package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
  142. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  143. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  144. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  145. package/examples/jsm/nodes/core/PropertyNode.js +19 -2
  146. package/examples/jsm/nodes/core/StackNode.js +99 -0
  147. package/examples/jsm/nodes/core/TempNode.js +11 -3
  148. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  149. package/examples/jsm/nodes/core/VarNode.js +21 -29
  150. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  151. package/examples/jsm/nodes/core/constants.js +6 -0
  152. package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
  153. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
  154. package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
  155. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  156. package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
  157. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  158. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  159. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  160. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
  161. package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
  162. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  163. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  164. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  165. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  166. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
  167. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  168. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
  169. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
  170. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
  171. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
  172. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  173. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
  174. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
  175. package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
  176. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  177. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  178. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  179. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  180. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  181. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  182. package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
  183. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  184. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  185. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  186. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  187. package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
  188. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  189. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  190. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  191. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  192. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  193. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  194. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
  195. package/examples/jsm/nodes/materials/Materials.js +11 -55
  196. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
  197. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
  198. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  199. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  200. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
  201. package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
  202. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
  203. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
  204. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  205. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
  206. package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
  207. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
  208. package/examples/jsm/nodes/math/CondNode.js +43 -17
  209. package/examples/jsm/nodes/math/MathNode.js +178 -73
  210. package/examples/jsm/nodes/math/OperatorNode.js +52 -2
  211. package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
  212. package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
  213. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  214. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  215. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  216. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  217. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  218. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  219. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  220. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  221. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  222. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  223. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  224. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  225. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  226. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  227. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  228. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  229. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  230. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  231. package/examples/jsm/objects/Lensflare.js +3 -4
  232. package/examples/jsm/objects/MarchingCubes.js +5 -1
  233. package/examples/jsm/objects/Reflector.js +7 -4
  234. package/examples/jsm/objects/Refractor.js +4 -4
  235. package/examples/jsm/objects/ShadowMesh.js +3 -3
  236. package/examples/jsm/objects/Water.js +2 -1
  237. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  238. package/examples/jsm/physics/RapierPhysics.js +199 -0
  239. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  240. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  241. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  242. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  243. package/examples/jsm/postprocessing/EffectComposer.js +5 -95
  244. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  245. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  246. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  247. package/examples/jsm/postprocessing/OutlinePass.js +7 -7
  248. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  249. package/examples/jsm/postprocessing/Pass.js +2 -0
  250. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  251. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  252. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  253. package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
  254. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  255. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  256. package/examples/jsm/postprocessing/SavePass.js +2 -3
  257. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  258. package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
  259. package/examples/jsm/postprocessing/TexturePass.js +0 -2
  260. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
  261. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  262. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  263. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  264. package/examples/jsm/renderers/common/Attributes.js +75 -0
  265. package/examples/jsm/renderers/common/Backend.js +160 -0
  266. package/examples/jsm/renderers/common/Background.js +133 -0
  267. package/examples/jsm/renderers/common/Binding.js +11 -0
  268. package/examples/jsm/renderers/common/Bindings.js +169 -0
  269. package/examples/jsm/renderers/common/Buffer.js +38 -0
  270. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  271. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  272. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  273. package/examples/jsm/renderers/common/Constants.js +14 -0
  274. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  275. package/examples/jsm/renderers/common/DataMap.js +54 -0
  276. package/examples/jsm/renderers/common/Geometries.js +215 -0
  277. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  278. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  279. package/examples/jsm/renderers/common/Pipelines.js +309 -0
  280. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  281. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  282. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  283. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  284. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  285. package/examples/jsm/renderers/common/RenderObject.js +95 -0
  286. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  287. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  288. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  289. package/examples/jsm/renderers/common/Renderer.js +822 -0
  290. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  291. package/examples/jsm/renderers/common/Sampler.js +18 -0
  292. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  293. package/examples/jsm/renderers/common/Textures.js +206 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  295. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  296. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  297. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  298. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  299. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  300. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  301. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  302. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
  303. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
  304. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  305. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
  306. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
  307. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
  308. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
  309. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
  310. package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
  311. package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
  312. package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
  313. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
  314. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
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- ( function () {
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-
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- /**
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- * https://github.com/gkjohnson/collada-exporter-js
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- *
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- * Usage:
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- * const exporter = new ColladaExporter();
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- *
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- * const data = exporter.parse(mesh);
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- *
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- * Format Definition:
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- * https://www.khronos.org/collada/
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- */
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-
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- class ColladaExporter {
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-
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- parse( object, onDone, options = {} ) {
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-
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- options = Object.assign( {
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- version: '1.4.1',
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- author: null,
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- textureDirectory: '',
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- upAxis: 'Y_UP',
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- unitName: null,
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- unitMeter: null
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- }, options );
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- if ( options.upAxis.match( /^[XYZ]_UP$/ ) === null ) {
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-
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- console.error( 'ColladaExporter: Invalid upAxis: valid values are X_UP, Y_UP or Z_UP.' );
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- return null;
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-
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- }
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-
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- if ( options.unitName !== null && options.unitMeter === null ) {
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-
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- console.error( 'ColladaExporter: unitMeter needs to be specified if unitName is specified.' );
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- return null;
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-
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- }
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-
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- if ( options.unitMeter !== null && options.unitName === null ) {
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-
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- console.error( 'ColladaExporter: unitName needs to be specified if unitMeter is specified.' );
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- return null;
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-
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- }
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-
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- if ( options.textureDirectory !== '' ) {
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-
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- options.textureDirectory = `${options.textureDirectory}/`.replace( /\\/g, '/' ).replace( /\/+/g, '/' );
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- }
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- const version = options.version;
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- if ( version !== '1.4.1' && version !== '1.5.0' ) {
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- console.warn( `ColladaExporter : Version ${version} not supported for export. Only 1.4.1 and 1.5.0.` );
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- return null;
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-
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- }
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- // Convert the urdf xml into a well-formatted, indented format
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- function format( urdf ) {
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-
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- const IS_END_TAG = /^<\//;
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- const IS_SELF_CLOSING = /(\?>$)|(\/>$)/;
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- const HAS_TEXT = /<[^>]+>[^<]*<\/[^<]+>/;
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- const pad = ( ch, num ) => num > 0 ? ch + pad( ch, num - 1 ) : '';
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- let tagnum = 0;
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- return urdf.match( /(<[^>]+>[^<]+<\/[^<]+>)|(<[^>]+>)/g ).map( tag => {
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-
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- if ( ! HAS_TEXT.test( tag ) && ! IS_SELF_CLOSING.test( tag ) && IS_END_TAG.test( tag ) ) {
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- }
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- const res = `${pad( ' ', tagnum )}${tag}`;
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- function base64ToBuffer( str ) {
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- canvas.width = image.width;
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- canvas.height = image.height;
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- ctx.drawImage( image, 0, 0 );
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- const base64data = canvas.toDataURL( `image/${ext}`, 1 ).replace( /^data:image\/(png|jpg);base64,/, '' );
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- return base64ToBuffer( base64data );
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- // Returns the string for a geometry's attribute
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- function getAttribute( attr, name, params, type, isColor = false ) {
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- const array = attrBufferToArray( attr, isColor );
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- const res = `<source id="${name}">` + `<float_array id="${name}-array" count="${array.length}">` + array.join( ' ' ) + '</float_array>' + '<technique_common>' + `<accessor source="#${name}-array" count="${Math.floor( array.length / attr.itemSize )}" stride="${attr.itemSize}">` + params.map( n => `<param name="${n}" type="${type}" />` ).join( '' ) + '</accessor>' + '</technique_common>' + '</source>';
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- return res;
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- }
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- // Returns the string for a node's transform information
187
- let transMat;
188
- function getTransform( o ) {
189
-
190
- // ensure the object's matrix is up to date
191
- // before saving the transform
192
- o.updateMatrix();
193
- transMat = transMat || new THREE.Matrix4();
194
- transMat.copy( o.matrix );
195
- transMat.transpose();
196
- return `<matrix>${transMat.toArray().join( ' ' )}</matrix>`;
197
-
198
- }
199
-
200
- // Process the given piece of geometry into the geometry library
201
- // Returns the mesh id
202
- function processGeometry( bufferGeometry ) {
203
-
204
- let info = geometryInfo.get( bufferGeometry );
205
- if ( ! info ) {
206
-
207
- const meshid = `Mesh${libraryGeometries.length + 1}`;
208
- const indexCount = bufferGeometry.index ? bufferGeometry.index.count * bufferGeometry.index.itemSize : bufferGeometry.attributes.position.count;
209
- const groups = bufferGeometry.groups != null && bufferGeometry.groups.length !== 0 ? bufferGeometry.groups : [ {
210
- start: 0,
211
- count: indexCount,
212
- materialIndex: 0
213
- } ];
214
- const gname = bufferGeometry.name ? ` name="${bufferGeometry.name}"` : '';
215
- let gnode = `<geometry id="${meshid}"${gname}><mesh>`;
216
-
217
- // define the geometry node and the vertices for the geometry
218
- const posName = `${meshid}-position`;
219
- const vertName = `${meshid}-vertices`;
220
- gnode += getAttribute( bufferGeometry.attributes.position, posName, [ 'X', 'Y', 'Z' ], 'float' );
221
- gnode += `<vertices id="${vertName}"><input semantic="POSITION" source="#${posName}" /></vertices>`;
222
-
223
- // NOTE: We're not optimizing the attribute arrays here, so they're all the same length and
224
- // can therefore share the same triangle indices. However, MeshLab seems to have trouble opening
225
- // models with attributes that share an offset.
226
- // MeshLab Bug#424: https://sourceforge.net/p/meshlab/bugs/424/
227
-
228
- // serialize normals
229
- let triangleInputs = `<input semantic="VERTEX" source="#${vertName}" offset="0" />`;
230
- if ( 'normal' in bufferGeometry.attributes ) {
231
-
232
- const normName = `${meshid}-normal`;
233
- gnode += getAttribute( bufferGeometry.attributes.normal, normName, [ 'X', 'Y', 'Z' ], 'float' );
234
- triangleInputs += `<input semantic="NORMAL" source="#${normName}" offset="0" />`;
235
-
236
- }
237
-
238
- // serialize uvs
239
- if ( 'uv' in bufferGeometry.attributes ) {
240
-
241
- const uvName = `${meshid}-texcoord`;
242
- gnode += getAttribute( bufferGeometry.attributes.uv, uvName, [ 'S', 'T' ], 'float' );
243
- triangleInputs += `<input semantic="TEXCOORD" source="#${uvName}" offset="0" set="0" />`;
244
-
245
- }
246
-
247
- // serialize lightmap uvs
248
- if ( 'uv2' in bufferGeometry.attributes ) {
249
-
250
- const uvName = `${meshid}-texcoord2`;
251
- gnode += getAttribute( bufferGeometry.attributes.uv2, uvName, [ 'S', 'T' ], 'float' );
252
- triangleInputs += `<input semantic="TEXCOORD" source="#${uvName}" offset="0" set="1" />`;
253
-
254
- }
255
-
256
- // serialize colors
257
- if ( 'color' in bufferGeometry.attributes ) {
258
-
259
- // colors are always written as floats
260
- const colName = `${meshid}-color`;
261
- gnode += getAttribute( bufferGeometry.attributes.color, colName, [ 'R', 'G', 'B' ], 'float', true );
262
- triangleInputs += `<input semantic="COLOR" source="#${colName}" offset="0" />`;
263
-
264
- }
265
-
266
- let indexArray = null;
267
- if ( bufferGeometry.index ) {
268
-
269
- indexArray = attrBufferToArray( bufferGeometry.index );
270
-
271
- } else {
272
-
273
- indexArray = new Array( indexCount );
274
- for ( let i = 0, l = indexArray.length; i < l; i ++ ) indexArray[ i ] = i;
275
-
276
- }
277
-
278
- for ( let i = 0, l = groups.length; i < l; i ++ ) {
279
-
280
- const group = groups[ i ];
281
- const subarr = subArray( indexArray, group.start, group.count );
282
- const polycount = subarr.length / 3;
283
- gnode += `<triangles material="MESH_MATERIAL_${group.materialIndex}" count="${polycount}">`;
284
- gnode += triangleInputs;
285
- gnode += `<p>${subarr.join( ' ' )}</p>`;
286
- gnode += '</triangles>';
287
-
288
- }
289
-
290
- gnode += '</mesh></geometry>';
291
- libraryGeometries.push( gnode );
292
- info = {
293
- meshid: meshid,
294
- bufferGeometry: bufferGeometry
295
- };
296
- geometryInfo.set( bufferGeometry, info );
297
-
298
- }
299
-
300
- return info;
301
-
302
- }
303
-
304
- // Process the given texture into the image library
305
- // Returns the image library
306
- function processTexture( tex ) {
307
-
308
- let texid = imageMap.get( tex );
309
- if ( texid == null ) {
310
-
311
- texid = `image-${libraryImages.length + 1}`;
312
- const ext = 'png';
313
- const name = tex.name || texid;
314
- let imageNode = `<image id="${texid}" name="${name}">`;
315
- if ( version === '1.5.0' ) {
316
-
317
- imageNode += `<init_from><ref>${options.textureDirectory}${name}.${ext}</ref></init_from>`;
318
-
319
- } else {
320
-
321
- // version image node 1.4.1
322
- imageNode += `<init_from>${options.textureDirectory}${name}.${ext}</init_from>`;
323
-
324
- }
325
-
326
- imageNode += '</image>';
327
- libraryImages.push( imageNode );
328
- imageMap.set( tex, texid );
329
- textures.push( {
330
- directory: options.textureDirectory,
331
- name,
332
- ext,
333
- data: imageToData( tex.image, ext ),
334
- original: tex
335
- } );
336
-
337
- }
338
-
339
- return texid;
340
-
341
- }
342
-
343
- // Process the given material into the material and effect libraries
344
- // Returns the material id
345
- function processMaterial( m ) {
346
-
347
- let matid = materialMap.get( m );
348
- if ( matid == null ) {
349
-
350
- matid = `Mat${libraryEffects.length + 1}`;
351
- let type = 'phong';
352
- if ( m.isMeshLambertMaterial === true ) {
353
-
354
- type = 'lambert';
355
-
356
- } else if ( m.isMeshBasicMaterial === true ) {
357
-
358
- type = 'constant';
359
- if ( m.map !== null ) {
360
-
361
- // The Collada spec does not support diffuse texture maps with the
362
- // constant shader type.
363
- // mrdoob/three.js#15469
364
- console.warn( 'ColladaExporter: Texture maps not supported with THREE.MeshBasicMaterial.' );
365
-
366
- }
367
-
368
- }
369
-
370
- const emissive = m.emissive ? m.emissive : new THREE.Color( 0, 0, 0 );
371
- const diffuse = m.color ? m.color : new THREE.Color( 0, 0, 0 );
372
- const specular = m.specular ? m.specular : new THREE.Color( 1, 1, 1 );
373
- const shininess = m.shininess || 0;
374
- const reflectivity = m.reflectivity || 0;
375
- emissive.convertLinearToSRGB();
376
- specular.convertLinearToSRGB();
377
- diffuse.convertLinearToSRGB();
378
-
379
- // Do not export and alpha map for the reasons mentioned in issue (#13792)
380
- // in three.js alpha maps are black and white, but collada expects the alpha
381
- // channel to specify the transparency
382
- let transparencyNode = '';
383
- if ( m.transparent === true ) {
384
-
385
- transparencyNode += '<transparent>' + ( m.map ? '<texture texture="diffuse-sampler"></texture>' : '<float>1</float>' ) + '</transparent>';
386
- if ( m.opacity < 1 ) {
387
-
388
- transparencyNode += `<transparency><float>${m.opacity}</float></transparency>`;
389
-
390
- }
391
-
392
- }
393
-
394
- const techniqueNode = `<technique sid="common"><${type}>` + '<emission>' + ( m.emissiveMap ? '<texture texture="emissive-sampler" texcoord="TEXCOORD" />' : `<color sid="emission">${emissive.r} ${emissive.g} ${emissive.b} 1</color>` ) + '</emission>' + ( type !== 'constant' ? '<diffuse>' + ( m.map ? '<texture texture="diffuse-sampler" texcoord="TEXCOORD" />' : `<color sid="diffuse">${diffuse.r} ${diffuse.g} ${diffuse.b} 1</color>` ) + '</diffuse>' : '' ) + ( type !== 'constant' ? '<bump>' + ( m.normalMap ? '<texture texture="bump-sampler" texcoord="TEXCOORD" />' : '' ) + '</bump>' : '' ) + ( type === 'phong' ? `<specular><color sid="specular">${specular.r} ${specular.g} ${specular.b} 1</color></specular>` + '<shininess>' + ( m.specularMap ? '<texture texture="specular-sampler" texcoord="TEXCOORD" />' : `<float sid="shininess">${shininess}</float>` ) + '</shininess>' : '' ) + `<reflective><color>${diffuse.r} ${diffuse.g} ${diffuse.b} 1</color></reflective>` + `<reflectivity><float>${reflectivity}</float></reflectivity>` + transparencyNode + `</${type}></technique>`;
395
- const effectnode = `<effect id="${matid}-effect">` + '<profile_COMMON>' + ( m.map ? '<newparam sid="diffuse-surface"><surface type="2D">' + `<init_from>${processTexture( m.map )}</init_from>` + '</surface></newparam>' + '<newparam sid="diffuse-sampler"><sampler2D><source>diffuse-surface</source></sampler2D></newparam>' : '' ) + ( m.specularMap ? '<newparam sid="specular-surface"><surface type="2D">' + `<init_from>${processTexture( m.specularMap )}</init_from>` + '</surface></newparam>' + '<newparam sid="specular-sampler"><sampler2D><source>specular-surface</source></sampler2D></newparam>' : '' ) + ( m.emissiveMap ? '<newparam sid="emissive-surface"><surface type="2D">' + `<init_from>${processTexture( m.emissiveMap )}</init_from>` + '</surface></newparam>' + '<newparam sid="emissive-sampler"><sampler2D><source>emissive-surface</source></sampler2D></newparam>' : '' ) + ( m.normalMap ? '<newparam sid="bump-surface"><surface type="2D">' + `<init_from>${processTexture( m.normalMap )}</init_from>` + '</surface></newparam>' + '<newparam sid="bump-sampler"><sampler2D><source>bump-surface</source></sampler2D></newparam>' : '' ) + techniqueNode + ( m.side === THREE.DoubleSide ? '<extra><technique profile="THREEJS"><double_sided sid="double_sided" type="int">1</double_sided></technique></extra>' : '' ) + '</profile_COMMON>' + '</effect>';
396
- const materialName = m.name ? ` name="${m.name}"` : '';
397
- const materialNode = `<material id="${matid}"${materialName}><instance_effect url="#${matid}-effect" /></material>`;
398
- libraryMaterials.push( materialNode );
399
- libraryEffects.push( effectnode );
400
- materialMap.set( m, matid );
401
-
402
- }
403
-
404
- return matid;
405
-
406
- }
407
-
408
- // Recursively process the object into a scene
409
- function processObject( o ) {
410
-
411
- let node = `<node name="${o.name}">`;
412
- node += getTransform( o );
413
- if ( o.isMesh === true && o.geometry !== null ) {
414
-
415
- // function returns the id associated with the mesh and a "BufferGeometry" version
416
- // of the geometry in case it's not a geometry.
417
- const geomInfo = processGeometry( o.geometry );
418
- const meshid = geomInfo.meshid;
419
- const geometry = geomInfo.bufferGeometry;
420
-
421
- // ids of the materials to bind to the geometry
422
- let matids = null;
423
- let matidsArray;
424
-
425
- // get a list of materials to bind to the sub groups of the geometry.
426
- // If the amount of subgroups is greater than the materials, than reuse
427
- // the materials.
428
- const mat = o.material || new THREE.MeshBasicMaterial();
429
- const materials = Array.isArray( mat ) ? mat : [ mat ];
430
- if ( geometry.groups.length > materials.length ) {
431
-
432
- matidsArray = new Array( geometry.groups.length );
433
-
434
- } else {
435
-
436
- matidsArray = new Array( materials.length );
437
-
438
- }
439
-
440
- matids = matidsArray.fill().map( ( v, i ) => processMaterial( materials[ i % materials.length ] ) );
441
- node += `<instance_geometry url="#${meshid}">` + ( matids.length > 0 ? '<bind_material><technique_common>' + matids.map( ( id, i ) => `<instance_material symbol="MESH_MATERIAL_${i}" target="#${id}" >` + '<bind_vertex_input semantic="TEXCOORD" input_semantic="TEXCOORD" input_set="0" />' + '</instance_material>' ).join( '' ) + '</technique_common></bind_material>' : '' ) + '</instance_geometry>';
442
-
443
- }
444
-
445
- o.children.forEach( c => node += processObject( c ) );
446
- node += '</node>';
447
- return node;
448
-
449
- }
450
-
451
- const geometryInfo = new WeakMap();
452
- const materialMap = new WeakMap();
453
- const imageMap = new WeakMap();
454
- const textures = [];
455
- const libraryImages = [];
456
- const libraryGeometries = [];
457
- const libraryEffects = [];
458
- const libraryMaterials = [];
459
- const libraryVisualScenes = processObject( object );
460
- const specLink = version === '1.4.1' ? 'http://www.collada.org/2005/11/COLLADASchema' : 'https://www.khronos.org/collada/';
461
- let dae = '<?xml version="1.0" encoding="UTF-8" standalone="no" ?>' + `<COLLADA xmlns="${specLink}" version="${version}">` + '<asset>' + ( '<contributor>' + '<authoring_tool>three.js Collada Exporter</authoring_tool>' + ( options.author !== null ? `<author>${options.author}</author>` : '' ) + '</contributor>' + `<created>${new Date().toISOString()}</created>` + `<modified>${new Date().toISOString()}</modified>` + ( options.unitName !== null ? `<unit name="${options.unitName}" meter="${options.unitMeter}" />` : '' ) + `<up_axis>${options.upAxis}</up_axis>` ) + '</asset>';
462
- dae += `<library_images>${libraryImages.join( '' )}</library_images>`;
463
- dae += `<library_effects>${libraryEffects.join( '' )}</library_effects>`;
464
- dae += `<library_materials>${libraryMaterials.join( '' )}</library_materials>`;
465
- dae += `<library_geometries>${libraryGeometries.join( '' )}</library_geometries>`;
466
- dae += `<library_visual_scenes><visual_scene id="Scene" name="scene">${libraryVisualScenes}</visual_scene></library_visual_scenes>`;
467
- dae += '<scene><instance_visual_scene url="#Scene"/></scene>';
468
- dae += '</COLLADA>';
469
- const res = {
470
- data: format( dae ),
471
- textures
472
- };
473
- if ( typeof onDone === 'function' ) {
474
-
475
- requestAnimationFrame( () => onDone( res ) );
476
-
477
- }
478
-
479
- return res;
480
-
481
- }
482
-
483
- }
484
-
485
- THREE.ColladaExporter = ColladaExporter;
486
-
487
- } )();
@@ -1,212 +0,0 @@
1
- ( function () {
2
-
3
- /**
4
- * Export draco compressed files from threejs geometry objects.
5
- *
6
- * Draco files are compressed and usually are smaller than conventional 3D file formats.
7
- *
8
- * The exporter receives a options object containing
9
- * - decodeSpeed, indicates how to tune the encoder regarding decode speed (0 gives better speed but worst quality)
10
- * - encodeSpeed, indicates how to tune the encoder parameters (0 gives better speed but worst quality)
11
- * - encoderMethod
12
- * - quantization, indicates the presision of each type of data stored in the draco file in the order (POSITION, NORMAL, COLOR, TEX_COORD, GENERIC)
13
- * - exportUvs
14
- * - exportNormals
15
- */
16
-
17
- /* global DracoEncoderModule */
18
-
19
- class DRACOExporter {
20
-
21
- parse( object, options = {
22
- decodeSpeed: 5,
23
- encodeSpeed: 5,
24
- encoderMethod: DRACOExporter.MESH_EDGEBREAKER_ENCODING,
25
- quantization: [ 16, 8, 8, 8, 8 ],
26
- exportUvs: true,
27
- exportNormals: true,
28
- exportColor: false
29
- } ) {
30
-
31
- if ( DracoEncoderModule === undefined ) {
32
-
33
- throw new Error( 'THREE.DRACOExporter: required the draco_encoder to work.' );
34
-
35
- }
36
-
37
- const geometry = object.geometry;
38
- const dracoEncoder = DracoEncoderModule();
39
- const encoder = new dracoEncoder.Encoder();
40
- let builder;
41
- let dracoObject;
42
- if ( object.isMesh === true ) {
43
-
44
- builder = new dracoEncoder.MeshBuilder();
45
- dracoObject = new dracoEncoder.Mesh();
46
- const vertices = geometry.getAttribute( 'position' );
47
- builder.AddFloatAttributeToMesh( dracoObject, dracoEncoder.POSITION, vertices.count, vertices.itemSize, vertices.array );
48
- const faces = geometry.getIndex();
49
- if ( faces !== null ) {
50
-
51
- builder.AddFacesToMesh( dracoObject, faces.count / 3, faces.array );
52
-
53
- } else {
54
-
55
- const faces = new ( vertices.count > 65535 ? Uint32Array : Uint16Array )( vertices.count );
56
- for ( let i = 0; i < faces.length; i ++ ) {
57
-
58
- faces[ i ] = i;
59
-
60
- }
61
-
62
- builder.AddFacesToMesh( dracoObject, vertices.count, faces );
63
-
64
- }
65
-
66
- if ( options.exportNormals === true ) {
67
-
68
- const normals = geometry.getAttribute( 'normal' );
69
- if ( normals !== undefined ) {
70
-
71
- builder.AddFloatAttributeToMesh( dracoObject, dracoEncoder.NORMAL, normals.count, normals.itemSize, normals.array );
72
-
73
- }
74
-
75
- }
76
-
77
- if ( options.exportUvs === true ) {
78
-
79
- const uvs = geometry.getAttribute( 'uv' );
80
- if ( uvs !== undefined ) {
81
-
82
- builder.AddFloatAttributeToMesh( dracoObject, dracoEncoder.TEX_COORD, uvs.count, uvs.itemSize, uvs.array );
83
-
84
- }
85
-
86
- }
87
-
88
- if ( options.exportColor === true ) {
89
-
90
- const colors = geometry.getAttribute( 'color' );
91
- if ( colors !== undefined ) {
92
-
93
- builder.AddFloatAttributeToMesh( dracoObject, dracoEncoder.COLOR, colors.count, colors.itemSize, colors.array );
94
-
95
- }
96
-
97
- }
98
-
99
- } else if ( object.isPoints === true ) {
100
-
101
- builder = new dracoEncoder.PointCloudBuilder();
102
- dracoObject = new dracoEncoder.PointCloud();
103
- const vertices = geometry.getAttribute( 'position' );
104
- builder.AddFloatAttribute( dracoObject, dracoEncoder.POSITION, vertices.count, vertices.itemSize, vertices.array );
105
- if ( options.exportColor === true ) {
106
-
107
- const colors = geometry.getAttribute( 'color' );
108
- if ( colors !== undefined ) {
109
-
110
- builder.AddFloatAttribute( dracoObject, dracoEncoder.COLOR, colors.count, colors.itemSize, colors.array );
111
-
112
- }
113
-
114
- }
115
-
116
- } else {
117
-
118
- throw new Error( 'DRACOExporter: Unsupported object type.' );
119
-
120
- }
121
-
122
- //Compress using draco encoder
123
-
124
- const encodedData = new dracoEncoder.DracoInt8Array();
125
-
126
- //Sets the desired encoding and decoding speed for the given options from 0 (slowest speed, but the best compression) to 10 (fastest, but the worst compression).
127
-
128
- const encodeSpeed = options.encodeSpeed !== undefined ? options.encodeSpeed : 5;
129
- const decodeSpeed = options.decodeSpeed !== undefined ? options.decodeSpeed : 5;
130
- encoder.SetSpeedOptions( encodeSpeed, decodeSpeed );
131
-
132
- // Sets the desired encoding method for a given geometry.
133
-
134
- if ( options.encoderMethod !== undefined ) {
135
-
136
- encoder.SetEncodingMethod( options.encoderMethod );
137
-
138
- }
139
-
140
- // Sets the quantization (number of bits used to represent) compression options for a named attribute.
141
- // The attribute values will be quantized in a box defined by the maximum extent of the attribute values.
142
- if ( options.quantization !== undefined ) {
143
-
144
- for ( let i = 0; i < 5; i ++ ) {
145
-
146
- if ( options.quantization[ i ] !== undefined ) {
147
-
148
- encoder.SetAttributeQuantization( i, options.quantization[ i ] );
149
-
150
- }
151
-
152
- }
153
-
154
- }
155
-
156
- let length;
157
- if ( object.isMesh === true ) {
158
-
159
- length = encoder.EncodeMeshToDracoBuffer( dracoObject, encodedData );
160
-
161
- } else {
162
-
163
- length = encoder.EncodePointCloudToDracoBuffer( dracoObject, true, encodedData );
164
-
165
- }
166
-
167
- dracoEncoder.destroy( dracoObject );
168
- if ( length === 0 ) {
169
-
170
- throw new Error( 'THREE.DRACOExporter: Draco encoding failed.' );
171
-
172
- }
173
-
174
- //Copy encoded data to buffer.
175
- const outputData = new Int8Array( new ArrayBuffer( length ) );
176
- for ( let i = 0; i < length; i ++ ) {
177
-
178
- outputData[ i ] = encodedData.GetValue( i );
179
-
180
- }
181
-
182
- dracoEncoder.destroy( encodedData );
183
- dracoEncoder.destroy( encoder );
184
- dracoEncoder.destroy( builder );
185
- return outputData;
186
-
187
- }
188
-
189
- }
190
-
191
- // Encoder methods
192
-
193
- DRACOExporter.MESH_EDGEBREAKER_ENCODING = 1;
194
- DRACOExporter.MESH_SEQUENTIAL_ENCODING = 0;
195
-
196
- // Geometry type
197
-
198
- DRACOExporter.POINT_CLOUD = 0;
199
- DRACOExporter.TRIANGULAR_MESH = 1;
200
-
201
- // Attribute type
202
-
203
- DRACOExporter.INVALID = - 1;
204
- DRACOExporter.POSITION = 0;
205
- DRACOExporter.NORMAL = 1;
206
- DRACOExporter.COLOR = 2;
207
- DRACOExporter.TEX_COORD = 3;
208
- DRACOExporter.GENERIC = 4;
209
-
210
- THREE.DRACOExporter = DRACOExporter;
211
-
212
- } )();