@needle-tools/three 0.146.10 → 0.153.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (865) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +39486 -20286
  3. package/build/three.js +39471 -20270
  4. package/build/three.min.js +3 -2
  5. package/build/three.module.js +6717 -5427
  6. package/build/three.module.min.js +6 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1828 -1821
  11. package/examples/jsm/controls/MapControls.js +28 -0
  12. package/examples/jsm/controls/OrbitControls.js +26 -53
  13. package/examples/jsm/controls/PointerLockControls.js +70 -65
  14. package/examples/jsm/controls/TrackballControls.js +18 -4
  15. package/examples/jsm/controls/TransformControls.js +0 -1
  16. package/examples/jsm/csm/CSM.js +11 -5
  17. package/examples/jsm/csm/CSMShader.js +7 -6
  18. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  19. package/examples/jsm/effects/AsciiEffect.js +3 -6
  20. package/examples/jsm/effects/OutlineEffect.js +1 -15
  21. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  22. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  23. package/examples/jsm/exporters/EXRExporter.js +3 -9
  24. package/examples/jsm/exporters/GLTFExporter.js +561 -154
  25. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  26. package/examples/jsm/exporters/MMDExporter.js +1 -1
  27. package/examples/jsm/exporters/PLYExporter.js +8 -1
  28. package/examples/jsm/exporters/STLExporter.js +8 -4
  29. package/examples/jsm/exporters/USDZExporter.js +305 -792
  30. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  31. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  32. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  33. package/examples/jsm/helpers/ViewHelper.js +71 -57
  34. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  35. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  36. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  37. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  38. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  39. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  40. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  41. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  42. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  43. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  44. package/examples/jsm/libs/tween.module.js +803 -0
  45. package/examples/jsm/lights/IESSpotLight.js +25 -0
  46. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  47. package/examples/jsm/lines/LineSegments2.js +16 -10
  48. package/examples/jsm/loaders/3DMLoader.js +8 -5
  49. package/examples/jsm/loaders/3MFLoader.js +12 -11
  50. package/examples/jsm/loaders/AMFLoader.js +2 -3
  51. package/examples/jsm/loaders/BVHLoader.js +2 -2
  52. package/examples/jsm/loaders/ColladaLoader.js +15 -16
  53. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  54. package/examples/jsm/loaders/EXRLoader.js +23 -24
  55. package/examples/jsm/loaders/FBXLoader.js +34 -50
  56. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  57. package/examples/jsm/loaders/GLTFLoader.js +417 -895
  58. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
  59. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  60. package/examples/jsm/loaders/IESLoader.js +337 -0
  61. package/examples/jsm/loaders/KMZLoader.js +4 -4
  62. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  63. package/examples/jsm/loaders/LDrawLoader.js +20 -18
  64. package/examples/jsm/loaders/LWOLoader.js +12 -29
  65. package/examples/jsm/loaders/LottieLoader.js +3 -1
  66. package/examples/jsm/loaders/MMDLoader.js +49 -18
  67. package/examples/jsm/loaders/MTLLoader.js +2 -2
  68. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  69. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  70. package/examples/jsm/loaders/OBJLoader.js +1 -1
  71. package/examples/jsm/loaders/PCDLoader.js +26 -12
  72. package/examples/jsm/loaders/PDBLoader.js +7 -2
  73. package/examples/jsm/loaders/PLYLoader.js +254 -109
  74. package/examples/jsm/loaders/RGBELoader.js +3 -3
  75. package/examples/jsm/loaders/STLLoader.js +9 -5
  76. package/examples/jsm/loaders/SVGLoader.js +36 -27
  77. package/examples/jsm/loaders/TTFLoader.js +1 -8
  78. package/examples/jsm/loaders/TiltLoader.js +13 -7
  79. package/examples/jsm/loaders/USDZLoader.js +6 -6
  80. package/examples/jsm/loaders/VOXLoader.js +8 -2
  81. package/examples/jsm/loaders/VRMLLoader.js +44 -16
  82. package/examples/jsm/loaders/VTKLoader.js +19 -10
  83. package/examples/jsm/loaders/XYZLoader.js +9 -3
  84. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  85. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
  86. package/examples/jsm/math/ConvexHull.js +3 -3
  87. package/examples/jsm/math/Lut.js +5 -4
  88. package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
  89. package/examples/jsm/math/Octree.js +1 -1
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +144 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
  113. package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
  114. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  115. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  116. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  117. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  118. package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
  119. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  120. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  121. package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
  122. package/examples/jsm/nodes/accessors/UVNode.js +6 -0
  123. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  124. package/examples/jsm/nodes/code/CodeNode.js +75 -0
  125. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  126. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  127. package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
  128. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  129. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  130. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  131. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  132. package/examples/jsm/nodes/core/BypassNode.js +9 -2
  133. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  134. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  135. package/examples/jsm/nodes/core/ContextNode.js +8 -1
  136. package/examples/jsm/nodes/core/InputNode.js +26 -5
  137. package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
  138. package/examples/jsm/nodes/core/LightingModel.js +16 -0
  139. package/examples/jsm/nodes/core/Node.js +129 -35
  140. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  141. package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
  142. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  143. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  144. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  145. package/examples/jsm/nodes/core/PropertyNode.js +19 -2
  146. package/examples/jsm/nodes/core/StackNode.js +99 -0
  147. package/examples/jsm/nodes/core/TempNode.js +11 -3
  148. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  149. package/examples/jsm/nodes/core/VarNode.js +21 -29
  150. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  151. package/examples/jsm/nodes/core/constants.js +6 -0
  152. package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
  153. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
  154. package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
  155. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  156. package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
  157. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  158. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  159. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  160. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
  161. package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
  162. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  163. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  164. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  165. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  166. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
  167. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  168. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
  169. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
  170. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
  171. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
  172. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  173. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
  174. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
  175. package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
  176. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  177. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  178. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  179. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  180. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  181. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  182. package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
  183. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  184. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  185. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  186. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  187. package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
  188. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  189. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  190. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  191. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  192. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  193. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  194. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
  195. package/examples/jsm/nodes/materials/Materials.js +11 -55
  196. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
  197. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
  198. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  199. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  200. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
  201. package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
  202. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
  203. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
  204. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  205. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
  206. package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
  207. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
  208. package/examples/jsm/nodes/math/CondNode.js +43 -17
  209. package/examples/jsm/nodes/math/MathNode.js +178 -73
  210. package/examples/jsm/nodes/math/OperatorNode.js +52 -2
  211. package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
  212. package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
  213. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  214. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  215. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  216. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  217. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  218. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  219. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  220. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  221. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  222. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  223. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  224. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  225. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  226. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  227. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  228. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  229. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  230. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  231. package/examples/jsm/objects/Lensflare.js +3 -4
  232. package/examples/jsm/objects/MarchingCubes.js +5 -1
  233. package/examples/jsm/objects/Reflector.js +7 -4
  234. package/examples/jsm/objects/Refractor.js +4 -4
  235. package/examples/jsm/objects/ShadowMesh.js +3 -3
  236. package/examples/jsm/objects/Water.js +2 -1
  237. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  238. package/examples/jsm/physics/RapierPhysics.js +199 -0
  239. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  240. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  241. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  242. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  243. package/examples/jsm/postprocessing/EffectComposer.js +5 -95
  244. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  245. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  246. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  247. package/examples/jsm/postprocessing/OutlinePass.js +7 -7
  248. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  249. package/examples/jsm/postprocessing/Pass.js +2 -0
  250. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  251. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  252. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  253. package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
  254. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  255. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  256. package/examples/jsm/postprocessing/SavePass.js +2 -3
  257. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  258. package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
  259. package/examples/jsm/postprocessing/TexturePass.js +0 -2
  260. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
  261. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  262. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  263. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  264. package/examples/jsm/renderers/common/Attributes.js +75 -0
  265. package/examples/jsm/renderers/common/Backend.js +160 -0
  266. package/examples/jsm/renderers/common/Background.js +133 -0
  267. package/examples/jsm/renderers/common/Binding.js +11 -0
  268. package/examples/jsm/renderers/common/Bindings.js +169 -0
  269. package/examples/jsm/renderers/common/Buffer.js +38 -0
  270. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  271. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  272. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  273. package/examples/jsm/renderers/common/Constants.js +14 -0
  274. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  275. package/examples/jsm/renderers/common/DataMap.js +54 -0
  276. package/examples/jsm/renderers/common/Geometries.js +215 -0
  277. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  278. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  279. package/examples/jsm/renderers/common/Pipelines.js +309 -0
  280. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  281. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  282. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  283. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  284. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  285. package/examples/jsm/renderers/common/RenderObject.js +95 -0
  286. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  287. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  288. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  289. package/examples/jsm/renderers/common/Renderer.js +822 -0
  290. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  291. package/examples/jsm/renderers/common/Sampler.js +18 -0
  292. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  293. package/examples/jsm/renderers/common/Textures.js +206 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  295. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  296. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  297. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  298. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  299. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  300. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  301. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  302. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
  303. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
  304. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  305. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
  306. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
  307. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
  308. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
  309. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
  310. package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
  311. package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
  312. package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
  313. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
  314. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
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220
-
221
- // Clip
222
-
223
- v1.positionScreen.copy( v1.position ).applyMatrix4( _modelViewProjectionMatrix );
224
- v2.positionScreen.copy( v2.position ).applyMatrix4( _modelViewProjectionMatrix );
225
- if ( clipLine( v1.positionScreen, v2.positionScreen ) === true ) {
226
-
227
- // Perform the perspective divide
228
- v1.positionScreen.multiplyScalar( 1 / v1.positionScreen.w );
229
- v2.positionScreen.multiplyScalar( 1 / v2.positionScreen.w );
230
- _line = getNextLineInPool();
231
- _line.id = object.id;
232
- _line.v1.copy( v1 );
233
- _line.v2.copy( v2 );
234
- _line.z = Math.max( v1.positionScreen.z, v2.positionScreen.z );
235
- _line.renderOrder = object.renderOrder;
236
- _line.material = object.material;
237
- if ( object.material.vertexColors ) {
238
-
239
- _line.vertexColors[ 0 ].fromArray( colors, a * 3 );
240
- _line.vertexColors[ 1 ].fromArray( colors, b * 3 );
241
-
242
- }
243
-
244
- _renderData.elements.push( _line );
245
-
246
- }
247
-
248
- }
249
-
250
- function pushTriangle( a, b, c, material ) {
251
-
252
- const v1 = _vertexPool[ a ];
253
- const v2 = _vertexPool[ b ];
254
- const v3 = _vertexPool[ c ];
255
- if ( checkTriangleVisibility( v1, v2, v3 ) === false ) return;
256
- if ( material.side === THREE.DoubleSide || checkBackfaceCulling( v1, v2, v3 ) === true ) {
257
-
258
- _face = getNextFaceInPool();
259
- _face.id = object.id;
260
- _face.v1.copy( v1 );
261
- _face.v2.copy( v2 );
262
- _face.v3.copy( v3 );
263
- _face.z = ( v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z ) / 3;
264
- _face.renderOrder = object.renderOrder;
265
-
266
- // face normal
267
- _vector3.subVectors( v3.position, v2.position );
268
- _vector4.subVectors( v1.position, v2.position );
269
- _vector3.cross( _vector4 );
270
- _face.normalModel.copy( _vector3 );
271
- _face.normalModel.applyMatrix3( normalMatrix ).normalize();
272
- for ( let i = 0; i < 3; i ++ ) {
273
-
274
- const normal = _face.vertexNormalsModel[ i ];
275
- normal.fromArray( normals, arguments[ i ] * 3 );
276
- normal.applyMatrix3( normalMatrix ).normalize();
277
- const uv = _face.uvs[ i ];
278
- uv.fromArray( uvs, arguments[ i ] * 2 );
279
-
280
- }
281
-
282
- _face.vertexNormalsLength = 3;
283
- _face.material = material;
284
- if ( material.vertexColors ) {
285
-
286
- _face.color.fromArray( colors, a * 3 );
287
-
288
- }
289
-
290
- _renderData.elements.push( _face );
291
-
292
- }
293
-
294
- }
295
-
296
- return {
297
- setObject: setObject,
298
- projectVertex: projectVertex,
299
- checkTriangleVisibility: checkTriangleVisibility,
300
- checkBackfaceCulling: checkBackfaceCulling,
301
- pushVertex: pushVertex,
302
- pushNormal: pushNormal,
303
- pushColor: pushColor,
304
- pushUv: pushUv,
305
- pushLine: pushLine,
306
- pushTriangle: pushTriangle
307
- };
308
-
309
- }
310
-
311
- const renderList = new RenderList();
312
- function projectObject( object ) {
313
-
314
- if ( object.visible === false ) return;
315
- if ( object.isLight ) {
316
-
317
- _renderData.lights.push( object );
318
-
319
- } else if ( object.isMesh || object.isLine || object.isPoints ) {
320
-
321
- if ( object.material.visible === false ) return;
322
- if ( object.frustumCulled === true && _frustum.intersectsObject( object ) === false ) return;
323
- addObject( object );
324
-
325
- } else if ( object.isSprite ) {
326
-
327
- if ( object.material.visible === false ) return;
328
- if ( object.frustumCulled === true && _frustum.intersectsSprite( object ) === false ) return;
329
- addObject( object );
330
-
331
- }
332
-
333
- const children = object.children;
334
- for ( let i = 0, l = children.length; i < l; i ++ ) {
335
-
336
- projectObject( children[ i ] );
337
-
338
- }
339
-
340
- }
341
-
342
- function addObject( object ) {
343
-
344
- _object = getNextObjectInPool();
345
- _object.id = object.id;
346
- _object.object = object;
347
- _vector3.setFromMatrixPosition( object.matrixWorld );
348
- _vector3.applyMatrix4( _viewProjectionMatrix );
349
- _object.z = _vector3.z;
350
- _object.renderOrder = object.renderOrder;
351
- _renderData.objects.push( _object );
352
-
353
- }
354
-
355
- this.projectScene = function ( scene, camera, sortObjects, sortElements ) {
356
-
357
- _faceCount = 0;
358
- _lineCount = 0;
359
- _spriteCount = 0;
360
- _renderData.elements.length = 0;
361
- if ( scene.matrixWorldAutoUpdate === true ) scene.updateMatrixWorld();
362
- if ( camera.parent === null && camera.matrixWorldAutoUpdate === true ) camera.updateMatrixWorld();
363
- _viewMatrix.copy( camera.matrixWorldInverse );
364
- _viewProjectionMatrix.multiplyMatrices( camera.projectionMatrix, _viewMatrix );
365
- _frustum.setFromProjectionMatrix( _viewProjectionMatrix );
366
-
367
- //
368
-
369
- _objectCount = 0;
370
- _renderData.objects.length = 0;
371
- _renderData.lights.length = 0;
372
- projectObject( scene );
373
- if ( sortObjects === true ) {
374
-
375
- _renderData.objects.sort( painterSort );
376
-
377
- }
378
-
379
- //
380
-
381
- const objects = _renderData.objects;
382
- for ( let o = 0, ol = objects.length; o < ol; o ++ ) {
383
-
384
- const object = objects[ o ].object;
385
- const geometry = object.geometry;
386
- renderList.setObject( object );
387
- _modelMatrix = object.matrixWorld;
388
- _vertexCount = 0;
389
- if ( object.isMesh ) {
390
-
391
- let material = object.material;
392
- const isMultiMaterial = Array.isArray( material );
393
- const attributes = geometry.attributes;
394
- const groups = geometry.groups;
395
- if ( attributes.position === undefined ) continue;
396
- const positions = attributes.position.array;
397
- for ( let i = 0, l = positions.length; i < l; i += 3 ) {
398
-
399
- let x = positions[ i ];
400
- let y = positions[ i + 1 ];
401
- let z = positions[ i + 2 ];
402
- const morphTargets = geometry.morphAttributes.position;
403
- if ( morphTargets !== undefined ) {
404
-
405
- const morphTargetsRelative = geometry.morphTargetsRelative;
406
- const morphInfluences = object.morphTargetInfluences;
407
- for ( let t = 0, tl = morphTargets.length; t < tl; t ++ ) {
408
-
409
- const influence = morphInfluences[ t ];
410
- if ( influence === 0 ) continue;
411
- const target = morphTargets[ t ];
412
- if ( morphTargetsRelative ) {
413
-
414
- x += target.getX( i / 3 ) * influence;
415
- y += target.getY( i / 3 ) * influence;
416
- z += target.getZ( i / 3 ) * influence;
417
-
418
- } else {
419
-
420
- x += ( target.getX( i / 3 ) - positions[ i ] ) * influence;
421
- y += ( target.getY( i / 3 ) - positions[ i + 1 ] ) * influence;
422
- z += ( target.getZ( i / 3 ) - positions[ i + 2 ] ) * influence;
423
-
424
- }
425
-
426
- }
427
-
428
- }
429
-
430
- renderList.pushVertex( x, y, z );
431
-
432
- }
433
-
434
- if ( attributes.normal !== undefined ) {
435
-
436
- const normals = attributes.normal.array;
437
- for ( let i = 0, l = normals.length; i < l; i += 3 ) {
438
-
439
- renderList.pushNormal( normals[ i ], normals[ i + 1 ], normals[ i + 2 ] );
440
-
441
- }
442
-
443
- }
444
-
445
- if ( attributes.color !== undefined ) {
446
-
447
- const colors = attributes.color.array;
448
- for ( let i = 0, l = colors.length; i < l; i += 3 ) {
449
-
450
- renderList.pushColor( colors[ i ], colors[ i + 1 ], colors[ i + 2 ] );
451
-
452
- }
453
-
454
- }
455
-
456
- if ( attributes.uv !== undefined ) {
457
-
458
- const uvs = attributes.uv.array;
459
- for ( let i = 0, l = uvs.length; i < l; i += 2 ) {
460
-
461
- renderList.pushUv( uvs[ i ], uvs[ i + 1 ] );
462
-
463
- }
464
-
465
- }
466
-
467
- if ( geometry.index !== null ) {
468
-
469
- const indices = geometry.index.array;
470
- if ( groups.length > 0 ) {
471
-
472
- for ( let g = 0; g < groups.length; g ++ ) {
473
-
474
- const group = groups[ g ];
475
- material = isMultiMaterial === true ? object.material[ group.materialIndex ] : object.material;
476
- if ( material === undefined ) continue;
477
- for ( let i = group.start, l = group.start + group.count; i < l; i += 3 ) {
478
-
479
- renderList.pushTriangle( indices[ i ], indices[ i + 1 ], indices[ i + 2 ], material );
480
-
481
- }
482
-
483
- }
484
-
485
- } else {
486
-
487
- for ( let i = 0, l = indices.length; i < l; i += 3 ) {
488
-
489
- renderList.pushTriangle( indices[ i ], indices[ i + 1 ], indices[ i + 2 ], material );
490
-
491
- }
492
-
493
- }
494
-
495
- } else {
496
-
497
- if ( groups.length > 0 ) {
498
-
499
- for ( let g = 0; g < groups.length; g ++ ) {
500
-
501
- const group = groups[ g ];
502
- material = isMultiMaterial === true ? object.material[ group.materialIndex ] : object.material;
503
- if ( material === undefined ) continue;
504
- for ( let i = group.start, l = group.start + group.count; i < l; i += 3 ) {
505
-
506
- renderList.pushTriangle( i, i + 1, i + 2, material );
507
-
508
- }
509
-
510
- }
511
-
512
- } else {
513
-
514
- for ( let i = 0, l = positions.length / 3; i < l; i += 3 ) {
515
-
516
- renderList.pushTriangle( i, i + 1, i + 2, material );
517
-
518
- }
519
-
520
- }
521
-
522
- }
523
-
524
- } else if ( object.isLine ) {
525
-
526
- _modelViewProjectionMatrix.multiplyMatrices( _viewProjectionMatrix, _modelMatrix );
527
- const attributes = geometry.attributes;
528
- if ( attributes.position !== undefined ) {
529
-
530
- const positions = attributes.position.array;
531
- for ( let i = 0, l = positions.length; i < l; i += 3 ) {
532
-
533
- renderList.pushVertex( positions[ i ], positions[ i + 1 ], positions[ i + 2 ] );
534
-
535
- }
536
-
537
- if ( attributes.color !== undefined ) {
538
-
539
- const colors = attributes.color.array;
540
- for ( let i = 0, l = colors.length; i < l; i += 3 ) {
541
-
542
- renderList.pushColor( colors[ i ], colors[ i + 1 ], colors[ i + 2 ] );
543
-
544
- }
545
-
546
- }
547
-
548
- if ( geometry.index !== null ) {
549
-
550
- const indices = geometry.index.array;
551
- for ( let i = 0, l = indices.length; i < l; i += 2 ) {
552
-
553
- renderList.pushLine( indices[ i ], indices[ i + 1 ] );
554
-
555
- }
556
-
557
- } else {
558
-
559
- const step = object.isLineSegments ? 2 : 1;
560
- for ( let i = 0, l = positions.length / 3 - 1; i < l; i += step ) {
561
-
562
- renderList.pushLine( i, i + 1 );
563
-
564
- }
565
-
566
- }
567
-
568
- }
569
-
570
- } else if ( object.isPoints ) {
571
-
572
- _modelViewProjectionMatrix.multiplyMatrices( _viewProjectionMatrix, _modelMatrix );
573
- const attributes = geometry.attributes;
574
- if ( attributes.position !== undefined ) {
575
-
576
- const positions = attributes.position.array;
577
- for ( let i = 0, l = positions.length; i < l; i += 3 ) {
578
-
579
- _vector4.set( positions[ i ], positions[ i + 1 ], positions[ i + 2 ], 1 );
580
- _vector4.applyMatrix4( _modelViewProjectionMatrix );
581
- pushPoint( _vector4, object, camera );
582
-
583
- }
584
-
585
- }
586
-
587
- } else if ( object.isSprite ) {
588
-
589
- object.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld );
590
- _vector4.set( _modelMatrix.elements[ 12 ], _modelMatrix.elements[ 13 ], _modelMatrix.elements[ 14 ], 1 );
591
- _vector4.applyMatrix4( _viewProjectionMatrix );
592
- pushPoint( _vector4, object, camera );
593
-
594
- }
595
-
596
- }
597
-
598
- if ( sortElements === true ) {
599
-
600
- _renderData.elements.sort( painterSort );
601
-
602
- }
603
-
604
- return _renderData;
605
-
606
- };
607
-
608
- function pushPoint( _vector4, object, camera ) {
609
-
610
- const invW = 1 / _vector4.w;
611
- _vector4.z *= invW;
612
- if ( _vector4.z >= - 1 && _vector4.z <= 1 ) {
613
-
614
- _sprite = getNextSpriteInPool();
615
- _sprite.id = object.id;
616
- _sprite.x = _vector4.x * invW;
617
- _sprite.y = _vector4.y * invW;
618
- _sprite.z = _vector4.z;
619
- _sprite.renderOrder = object.renderOrder;
620
- _sprite.object = object;
621
- _sprite.rotation = object.rotation;
622
- _sprite.scale.x = object.scale.x * Math.abs( _sprite.x - ( _vector4.x + camera.projectionMatrix.elements[ 0 ] ) / ( _vector4.w + camera.projectionMatrix.elements[ 12 ] ) );
623
- _sprite.scale.y = object.scale.y * Math.abs( _sprite.y - ( _vector4.y + camera.projectionMatrix.elements[ 5 ] ) / ( _vector4.w + camera.projectionMatrix.elements[ 13 ] ) );
624
- _sprite.material = object.material;
625
- _renderData.elements.push( _sprite );
626
-
627
- }
628
-
629
- }
630
-
631
- // Pools
632
-
633
- function getNextObjectInPool() {
634
-
635
- if ( _objectCount === _objectPoolLength ) {
636
-
637
- const object = new RenderableObject();
638
- _objectPool.push( object );
639
- _objectPoolLength ++;
640
- _objectCount ++;
641
- return object;
642
-
643
- }
644
-
645
- return _objectPool[ _objectCount ++ ];
646
-
647
- }
648
-
649
- function getNextVertexInPool() {
650
-
651
- if ( _vertexCount === _vertexPoolLength ) {
652
-
653
- const vertex = new RenderableVertex();
654
- _vertexPool.push( vertex );
655
- _vertexPoolLength ++;
656
- _vertexCount ++;
657
- return vertex;
658
-
659
- }
660
-
661
- return _vertexPool[ _vertexCount ++ ];
662
-
663
- }
664
-
665
- function getNextFaceInPool() {
666
-
667
- if ( _faceCount === _facePoolLength ) {
668
-
669
- const face = new RenderableFace();
670
- _facePool.push( face );
671
- _facePoolLength ++;
672
- _faceCount ++;
673
- return face;
674
-
675
- }
676
-
677
- return _facePool[ _faceCount ++ ];
678
-
679
- }
680
-
681
- function getNextLineInPool() {
682
-
683
- if ( _lineCount === _linePoolLength ) {
684
-
685
- const line = new RenderableLine();
686
- _linePool.push( line );
687
- _linePoolLength ++;
688
- _lineCount ++;
689
- return line;
690
-
691
- }
692
-
693
- return _linePool[ _lineCount ++ ];
694
-
695
- }
696
-
697
- function getNextSpriteInPool() {
698
-
699
- if ( _spriteCount === _spritePoolLength ) {
700
-
701
- const sprite = new RenderableSprite();
702
- _spritePool.push( sprite );
703
- _spritePoolLength ++;
704
- _spriteCount ++;
705
- return sprite;
706
-
707
- }
708
-
709
- return _spritePool[ _spriteCount ++ ];
710
-
711
- }
712
-
713
- //
714
-
715
- function painterSort( a, b ) {
716
-
717
- if ( a.renderOrder !== b.renderOrder ) {
718
-
719
- return a.renderOrder - b.renderOrder;
720
-
721
- } else if ( a.z !== b.z ) {
722
-
723
- return b.z - a.z;
724
-
725
- } else if ( a.id !== b.id ) {
726
-
727
- return a.id - b.id;
728
-
729
- } else {
730
-
731
- return 0;
732
-
733
- }
734
-
735
- }
736
-
737
- function clipLine( s1, s2 ) {
738
-
739
- let alpha1 = 0,
740
- alpha2 = 1;
741
-
742
- // Calculate the boundary coordinate of each vertex for the near and far clip planes,
743
- // Z = -1 and Z = +1, respectively.
744
-
745
- const bc1near = s1.z + s1.w,
746
- bc2near = s2.z + s2.w,
747
- bc1far = - s1.z + s1.w,
748
- bc2far = - s2.z + s2.w;
749
- if ( bc1near >= 0 && bc2near >= 0 && bc1far >= 0 && bc2far >= 0 ) {
750
-
751
- // Both vertices lie entirely within all clip planes.
752
- return true;
753
-
754
- } else if ( bc1near < 0 && bc2near < 0 || bc1far < 0 && bc2far < 0 ) {
755
-
756
- // Both vertices lie entirely outside one of the clip planes.
757
- return false;
758
-
759
- } else {
760
-
761
- // The line segment spans at least one clip plane.
762
-
763
- if ( bc1near < 0 ) {
764
-
765
- // v1 lies outside the near plane, v2 inside
766
- alpha1 = Math.max( alpha1, bc1near / ( bc1near - bc2near ) );
767
-
768
- } else if ( bc2near < 0 ) {
769
-
770
- // v2 lies outside the near plane, v1 inside
771
- alpha2 = Math.min( alpha2, bc1near / ( bc1near - bc2near ) );
772
-
773
- }
774
-
775
- if ( bc1far < 0 ) {
776
-
777
- // v1 lies outside the far plane, v2 inside
778
- alpha1 = Math.max( alpha1, bc1far / ( bc1far - bc2far ) );
779
-
780
- } else if ( bc2far < 0 ) {
781
-
782
- // v2 lies outside the far plane, v2 inside
783
- alpha2 = Math.min( alpha2, bc1far / ( bc1far - bc2far ) );
784
-
785
- }
786
-
787
- if ( alpha2 < alpha1 ) {
788
-
789
- // The line segment spans two boundaries, but is outside both of them.
790
- // (This can't happen when we're only clipping against just near/far but good
791
- // to leave the check here for future usage if other clip planes are added.)
792
- return false;
793
-
794
- } else {
795
-
796
- // Update the s1 and s2 vertices to match the clipped line segment.
797
- s1.lerp( s2, alpha1 );
798
- s2.lerp( s1, 1 - alpha2 );
799
- return true;
800
-
801
- }
802
-
803
- }
804
-
805
- }
806
-
807
- }
808
-
809
- }
810
-
811
- THREE.Projector = Projector;
812
- THREE.RenderableFace = RenderableFace;
813
- THREE.RenderableLine = RenderableLine;
814
- THREE.RenderableObject = RenderableObject;
815
- THREE.RenderableSprite = RenderableSprite;
816
- THREE.RenderableVertex = RenderableVertex;
817
-
818
- } )();