@downdraft/engine 0.1.1 → 0.1.2-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/app/README.md +11 -0
- package/app/src/renderer/bootstrap.ts +295 -19
- package/app/src/renderer/game-module.ts +60 -12
- package/app/src/renderer/hooks.ts +9 -1
- package/app/src/renderer/hot-reload.ts +9 -9
- package/app/src/renderer/mcp-harness.ts +2 -2
- package/app/src/renderer/standard-automation-tools.ts +104 -3
- package/app/src/shared/feature-log.ts +2 -1
- package/app/src/shared/mcp-discovery.ts +8 -3
- package/app/src/shared/mcp-proxy.ts +2 -2
- package/asset-bake/README.md +22 -0
- package/core/README.md +25 -0
- package/core/src/animation/skeleton-animator.ts +23 -5
- package/core/src/assets/manager.ts +4 -4
- package/core/src/ecs/events.ts +1 -1
- package/core/src/ecs/schedule.ts +1 -1
- package/core/src/ecs/world.ts +1 -1
- package/core/src/index.ts +3 -4
- package/core/src/library/host.ts +27 -13
- package/core/src/library/library.ts +13 -5
- package/core/src/module/cross-thread.ts +6 -0
- package/core/src/module/diagnostics.ts +10 -6
- package/core/src/module/host.ts +65 -18
- package/core/src/module/index.ts +1 -0
- package/core/src/module/module.ts +11 -5
- package/core/src/module/renderer-module.ts +15 -0
- package/core/src/physics/safety.ts +1 -1
- package/core/src/platform/bun-preload.ts +7 -2
- package/core/src/platform/glob-polyfill.ts +17 -8
- package/core/src/platform/pkg-root.ts +27 -0
- package/core/src/platform/runtime.ts +29 -0
- package/core/src/plugin/discovery.ts +1 -1
- package/core/src/plugin/extension-loaders.ts +6 -4
- package/core/src/plugin/host.ts +13 -13
- package/core/src/plugin/loader-asset.ts +5 -5
- package/core/src/plugin/loader-quickjs.ts +1 -1
- package/core/src/plugin/loader-wasm.ts +3 -3
- package/core/src/plugin/loader-worker.ts +1 -1
- package/core/src/plugin/manifest.ts +8 -3
- package/core/src/plugin/workshop.ts +3 -3
- package/core/src/profiling/index.ts +1 -1
- package/core/src/profiling/profiling-sab.ts +19 -0
- package/core/src/profiling/warnings.ts +1 -1
- package/core/src/profiling/worker-prelude.ts +1 -1
- package/core/src/render/bindless/frame-bindings.ts +1 -1
- package/core/src/render/bindless/material-manager.ts +2 -2
- package/core/src/render/bindless/texture-registry.ts +2 -2
- package/core/src/render/device.ts +5 -5
- package/core/src/render/frame-graph.ts +2 -2
- package/core/src/render/game-renderer.ts +42 -18
- package/core/src/render/hot-reload.ts +3 -3
- package/core/src/render/renderer-module-host.ts +32 -12
- package/core/src/render/shader-validator.ts +7 -7
- package/core/src/render/surface.ts +1 -1
- package/core/src/sab/errors.ts +1 -1
- package/core/src/sab/sab-polyfill.ts +1 -1
- package/core/src/save/migration-registry.ts +4 -4
- package/core/src/save/schema.ts +1 -1
- package/core/src/scene/prefab.ts +1 -1
- package/core/src/scene/scene-manager.ts +2 -2
- package/core/src/scene/scene.ts +4 -4
- package/core/src/scene/streaming.ts +2 -2
- package/core/src/scripting/hot-reload.ts +2 -2
- package/core/src/sim/hot-reload-pipeline.ts +30 -6
- package/core/src/sim/sim-state-helper.ts +1 -1
- package/core/src/sim/transient-state-registry.ts +1 -1
- package/core/src/sim/worker-loop.ts +2 -2
- package/core/src/telemetry/gpu-profiler.ts +3 -3
- package/core/src/util/index.ts +1 -1
- package/core/src/util/logger.ts +36 -5
- package/core/src/version.ts +13 -0
- package/core/src/worker/base-worker-host.ts +87 -25
- package/core/src/worker/buffer-sync.ts +1 -1
- package/core/src/worker/crash-recovery.ts +2 -2
- package/core/src/worker/instrumented-worker-host.ts +3 -3
- package/core/src/worker/rpc.ts +62 -11
- package/core/src/worker/sim-worker-base.ts +3 -8
- package/core/src/worker/task-pool.ts +2 -2
- package/dist/.dd-manifest.json +4119 -0
- package/dist/app/src/index.js +9 -0
- package/dist/app/src/renderer/bootstrap.js +446 -0
- package/dist/app/src/renderer/downdraft-base.css +93 -0
- package/dist/app/src/renderer/feature-log.js +180 -0
- package/dist/app/src/renderer/game-module.js +562 -0
- package/dist/app/src/renderer/hooks.js +82 -0
- package/dist/app/src/renderer/hot-reload.js +158 -0
- package/dist/app/src/renderer/import-cache.js +77 -0
- package/dist/app/src/renderer/index.js +149 -0
- package/dist/app/src/renderer/mcp-harness.js +112 -0
- package/dist/app/src/renderer/save-store-factory.js +180 -0
- package/dist/app/src/renderer/sim-bridge.js +138 -0
- package/dist/app/src/renderer/standard-automation-tools.js +720 -0
- package/dist/app/src/shared/feature-log.js +54 -0
- package/dist/app/src/shared/gpu-info.js +74 -0
- package/dist/app/src/shared/import-cache-store.js +123 -0
- package/dist/app/src/shared/index.js +4 -0
- package/dist/app/src/shared/mcp-discovery.js +55 -0
- package/dist/app/src/shared/mcp-proxy.js +71 -0
- package/dist/app/src/shared/types.js +13 -0
- package/dist/asset-bake/src/bake-audio.js +103 -0
- package/dist/asset-bake/src/bake-gltf.js +141 -0
- package/dist/asset-bake/src/bake.js +63 -0
- package/dist/asset-bake/src/cache.js +147 -0
- package/dist/asset-bake/src/config.js +93 -0
- package/dist/asset-bake/src/index.js +25 -0
- package/dist/core/src/animation/animation-event.js +24 -0
- package/dist/core/src/animation/bone-mask.js +103 -0
- package/dist/core/src/animation/clip.js +210 -0
- package/dist/core/src/animation/index.js +13 -0
- package/dist/core/src/animation/mixamo.js +78 -0
- package/dist/core/src/animation/morph-target.js +37 -0
- package/dist/core/src/animation/player.js +621 -0
- package/dist/core/src/animation/retarget.js +101 -0
- package/dist/core/src/animation/skeleton-animator.js +1361 -0
- package/dist/core/src/animation/skeleton.js +166 -0
- package/dist/core/src/animation/state-machine.js +252 -0
- package/dist/core/src/assets/blob-store.js +14 -0
- package/dist/core/src/assets/cache.js +168 -0
- package/dist/core/src/assets/cubemap-converter.js +129 -0
- package/dist/core/src/assets/environment-manager.js +84 -0
- package/dist/core/src/assets/import-cache.js +36 -0
- package/dist/core/src/assets/import-settings.js +34 -0
- package/dist/core/src/assets/importer.js +78 -0
- package/dist/core/src/assets/index.js +29 -0
- package/dist/core/src/assets/irradiance-generator.js +179 -0
- package/dist/core/src/assets/loader-audio.js +70 -0
- package/dist/core/src/assets/loader-cubemap.js +141 -0
- package/dist/core/src/assets/loader-dds.js +185 -0
- package/dist/core/src/assets/loader-hdr.js +430 -0
- package/dist/core/src/assets/loader-mesh.js +47 -0
- package/dist/core/src/assets/loader-shader.js +61 -0
- package/dist/core/src/assets/loader-texture.js +264 -0
- package/dist/core/src/assets/lod.js +150 -0
- package/dist/core/src/assets/manager.js +401 -0
- package/dist/core/src/assets/manifest.js +57 -0
- package/dist/core/src/assets/material-bridge.js +160 -0
- package/dist/core/src/assets/model-importer.js +32 -0
- package/dist/core/src/assets/model-normalizer.js +213 -0
- package/dist/core/src/assets/model-to-gpu.js +44 -0
- package/dist/core/src/assets/model-to-mesh.js +171 -0
- package/dist/core/src/assets/prefilter-generator.js +220 -0
- package/dist/core/src/audio/engine.js +153 -0
- package/dist/core/src/audio/interface.js +8 -0
- package/dist/core/src/audio/listener.js +19 -0
- package/dist/core/src/audio/mixer.js +124 -0
- package/dist/core/src/audio/registry.js +43 -0
- package/dist/core/src/audio/sab.js +74 -0
- package/dist/core/src/audio/source.js +60 -0
- package/dist/core/src/change-detection/atomics.js +1 -0
- package/dist/core/src/change-detection/tracker.js +26 -0
- package/dist/core/src/debug-draw/lines.js +27 -0
- package/dist/core/src/debug-draw/points.js +9 -0
- package/dist/core/src/debug-draw/queue.js +77 -0
- package/dist/core/src/debug-draw/text.js +12 -0
- package/dist/core/src/ecs/archetype.js +271 -0
- package/dist/core/src/ecs/component.js +109 -0
- package/dist/core/src/ecs/entity.js +11 -0
- package/dist/core/src/ecs/events.js +73 -0
- package/dist/core/src/ecs/hierarchy.js +104 -0
- package/dist/core/src/ecs/hmr-swap-registry.js +15 -0
- package/dist/core/src/ecs/index.js +14 -0
- package/dist/core/src/ecs/query.js +110 -0
- package/dist/core/src/ecs/resource.js +3 -0
- package/dist/core/src/ecs/schedule.js +157 -0
- package/dist/core/src/ecs/system-params.js +45 -0
- package/dist/core/src/ecs/system.js +18 -0
- package/dist/core/src/ecs/world.js +292 -0
- package/dist/core/src/index.js +191 -0
- package/dist/core/src/input/context.js +69 -0
- package/dist/core/src/input/dom-handler.js +288 -0
- package/dist/core/src/input/local-player-manager.js +145 -0
- package/dist/core/src/input/mapping.js +36 -0
- package/dist/core/src/input/multi-sab-bridge.js +224 -0
- package/dist/core/src/input/multi-state.js +48 -0
- package/dist/core/src/input/sab-bridge.js +66 -0
- package/dist/core/src/input/state.js +108 -0
- package/dist/core/src/input/ui-router.js +76 -0
- package/dist/core/src/library/host.js +291 -0
- package/dist/core/src/library/index.js +1 -0
- package/dist/core/src/library/library.js +20 -0
- package/dist/core/src/material/compiler.js +73 -0
- package/dist/core/src/material/graph-bridge.js +119 -0
- package/dist/core/src/material/index.js +6 -0
- package/dist/core/src/material/library.js +414 -0
- package/dist/core/src/material/material.js +120 -0
- package/dist/core/src/material/variants.js +37 -0
- package/dist/core/src/math/mat4.js +198 -0
- package/dist/core/src/math/perlin-noise-2d.js +66 -0
- package/dist/core/src/math/perlin-noise-3d.js +76 -0
- package/dist/core/src/math/quat.js +29 -0
- package/dist/core/src/math/rng.js +25 -0
- package/dist/core/src/math/trig.js +42 -0
- package/dist/core/src/math/value-noise.js +49 -0
- package/dist/core/src/mesh/builder.js +137 -0
- package/dist/core/src/mesh/csg.js +250 -0
- package/dist/core/src/mesh/greased-line.js +102 -0
- package/dist/core/src/mesh/mesh.js +6 -0
- package/dist/core/src/mesh/parametric.js +392 -0
- package/dist/core/src/mesh/skinning.js +30 -0
- package/dist/core/src/mesh/vertex-layout.js +65 -0
- package/dist/core/src/module/cross-thread.js +126 -0
- package/dist/core/src/module/diagnostics.js +99 -0
- package/dist/core/src/module/host.js +449 -0
- package/dist/core/src/module/index.js +6 -0
- package/dist/core/src/module/module.js +1 -0
- package/dist/core/src/module/registry.js +83 -0
- package/dist/core/src/module/renderer-module.js +13 -0
- package/dist/core/src/module/ts-loader.js +20 -0
- package/dist/core/src/particles/compute-pass.js +329 -0
- package/dist/core/src/particles/emitter.js +113 -0
- package/dist/core/src/particles/index.js +7 -0
- package/dist/core/src/particles/particle-data.js +33 -0
- package/dist/core/src/particles/render-pass.js +338 -0
- package/dist/core/src/particles/simulator.js +224 -0
- package/dist/core/src/particles/system.js +157 -0
- package/dist/core/src/physics/body.js +25 -0
- package/dist/core/src/physics/ccd-heuristic.js +46 -0
- package/dist/core/src/physics/character.js +184 -0
- package/dist/core/src/physics/collider.js +36 -0
- package/dist/core/src/physics/collision-system.js +62 -0
- package/dist/core/src/physics/events.js +74 -0
- package/dist/core/src/physics/index.js +24 -0
- package/dist/core/src/physics/interface.js +14 -0
- package/dist/core/src/physics/interpolation-buffer.js +182 -0
- package/dist/core/src/physics/lifecycle.js +66 -0
- package/dist/core/src/physics/load-shedder.js +155 -0
- package/dist/core/src/physics/physics-accumulator.js +94 -0
- package/dist/core/src/physics/physics-system.js +142 -0
- package/dist/core/src/physics/ragdoll-presets.js +248 -0
- package/dist/core/src/physics/ragdoll-system.js +193 -0
- package/dist/core/src/physics/ragdoll.js +117 -0
- package/dist/core/src/physics/raycast.js +97 -0
- package/dist/core/src/physics/realm-manager.js +431 -0
- package/dist/core/src/physics/realm-worker-pool.js +181 -0
- package/dist/core/src/physics/realm-worker.js +91 -0
- package/dist/core/src/physics/realm.js +137 -0
- package/dist/core/src/physics/registry.js +43 -0
- package/dist/core/src/physics/safety.js +211 -0
- package/dist/core/src/physics/snapshot-manager.js +118 -0
- package/dist/core/src/physics/worker-protocol.js +1 -0
- package/dist/core/src/platform/bun-preload.js +175 -0
- package/dist/core/src/platform/css-stub.js +4 -0
- package/dist/core/src/platform/glob-polyfill.js +137 -0
- package/dist/core/src/platform/hidpi.js +52 -0
- package/dist/core/src/platform/pkg-root.js +27 -0
- package/dist/core/src/platform/render-surface.js +15 -0
- package/dist/core/src/platform/rpc.js +82 -0
- package/dist/core/src/platform/runtime.js +93 -0
- package/dist/core/src/plugin/context.js +144 -0
- package/dist/core/src/plugin/diagnostics.js +20 -0
- package/dist/core/src/plugin/discovery.js +124 -0
- package/dist/core/src/plugin/extension-loaders.js +111 -0
- package/dist/core/src/plugin/host.js +542 -0
- package/dist/core/src/plugin/index.js +19 -0
- package/dist/core/src/plugin/loader-asset.js +105 -0
- package/dist/core/src/plugin/loader-quickjs.js +67 -0
- package/dist/core/src/plugin/loader-wasm.js +385 -0
- package/dist/core/src/plugin/loader-worker.js +228 -0
- package/dist/core/src/plugin/manifest.js +424 -0
- package/dist/core/src/plugin/material-registry.js +44 -0
- package/dist/core/src/plugin/mcp-tools.js +147 -0
- package/dist/core/src/plugin/permissions.js +152 -0
- package/dist/core/src/plugin/quickjs-bridge.js +219 -0
- package/dist/core/src/plugin/registry.js +92 -0
- package/dist/core/src/plugin/sandbox-shim.js +79 -0
- package/dist/core/src/plugin/sandbox-worker.js +194 -0
- package/dist/core/src/plugin/wasm-abi.js +62 -0
- package/dist/core/src/plugin/wasm-worker.js +234 -0
- package/dist/core/src/plugin/workshop.js +131 -0
- package/dist/core/src/profiling/event-loop.js +164 -0
- package/dist/core/src/profiling/index.js +23 -0
- package/dist/core/src/profiling/iops/idb-patch.js +211 -0
- package/dist/core/src/profiling/iops/opfs-patch.js +206 -0
- package/dist/core/src/profiling/profiling-sab.js +632 -0
- package/dist/core/src/profiling/task-latency.js +118 -0
- package/dist/core/src/profiling/thread-metrics.js +103 -0
- package/dist/core/src/profiling/trace-event-writer.js +165 -0
- package/dist/core/src/profiling/warnings.js +304 -0
- package/dist/core/src/profiling/worker-prelude.js +281 -0
- package/dist/core/src/render/bind-group.js +33 -0
- package/dist/core/src/render/bindless/bindless-struct.js +39 -0
- package/dist/core/src/render/bindless/bindless.wgsl.js +163 -0
- package/dist/core/src/render/bindless/frame-bindings.js +142 -0
- package/dist/core/src/render/bindless/index.js +6 -0
- package/dist/core/src/render/bindless/material-manager.js +182 -0
- package/dist/core/src/render/bindless/texture-registry.js +498 -0
- package/dist/core/src/render/buffer.js +74 -0
- package/dist/core/src/render/camera-2d.js +151 -0
- package/dist/core/src/render/camera-controller.js +370 -0
- package/dist/core/src/render/camera.js +332 -0
- package/dist/core/src/render/canvas-resize-watcher.js +36 -0
- package/dist/core/src/render/compute-kernel.js +130 -0
- package/dist/core/src/render/constants.js +2 -0
- package/dist/core/src/render/device.js +91 -0
- package/dist/core/src/render/frame-graph.js +594 -0
- package/dist/core/src/render/frustum.js +152 -0
- package/dist/core/src/render/fullscreen-vs.js +24 -0
- package/dist/core/src/render/g-buffer.js +156 -0
- package/dist/core/src/render/game-renderer.js +1165 -0
- package/dist/core/src/render/gpu-driven/cull-pass.js +352 -0
- package/dist/core/src/render/gpu-driven/hzb.js +183 -0
- package/dist/core/src/render/gpu-driven/index.js +6 -0
- package/dist/core/src/render/gpu-driven/indirect-draw-pass.js +300 -0
- package/dist/core/src/render/gpu-driven/instance-buffer.js +150 -0
- package/dist/core/src/render/gpu-driven/mesh-table.js +130 -0
- package/dist/core/src/render/gpu-driven/passes/hzb-build-pass.js +39 -0
- package/dist/core/src/render/gpu-utils.js +72 -0
- package/dist/core/src/render/hdr.js +69 -0
- package/dist/core/src/render/hot-reload.js +236 -0
- package/dist/core/src/render/ibl-bind-group.js +232 -0
- package/dist/core/src/render/ibl.js +148 -0
- package/dist/core/src/render/index.js +86 -0
- package/dist/core/src/render/input-manager.js +224 -0
- package/dist/core/src/render/lighting/area-light.js +142 -0
- package/dist/core/src/render/lighting/cluster-grid.js +255 -0
- package/dist/core/src/render/lighting/cluster-types.js +87 -0
- package/dist/core/src/render/lighting/ies-parser.js +111 -0
- package/dist/core/src/render/lighting.js +300 -0
- package/dist/core/src/render/material-types/depth.wgsl +44 -0
- package/dist/core/src/render/material-types/line.wgsl +50 -0
- package/dist/core/src/render/material-types/matcap.wgsl +51 -0
- package/dist/core/src/render/material-types/normal.wgsl +41 -0
- package/dist/core/src/render/material-types/physical.wgsl +152 -0
- package/dist/core/src/render/material-types/sprite.wgsl +46 -0
- package/dist/core/src/render/material-types/sss.wgsl +79 -0
- package/dist/core/src/render/material-types/toon.wgsl +79 -0
- package/dist/core/src/render/passes/README.md +121 -0
- package/dist/core/src/render/passes/atmosphere.js +107 -0
- package/dist/core/src/render/passes/cluster-lighting-pass.js +441 -0
- package/dist/core/src/render/passes/csm.js +338 -0
- package/dist/core/src/render/passes/cubemap-capture.js +93 -0
- package/dist/core/src/render/passes/debug-viz.js +248 -0
- package/dist/core/src/render/passes/debug.js +500 -0
- package/dist/core/src/render/passes/decal-mesh.js +86 -0
- package/dist/core/src/render/passes/decal-pass.js +344 -0
- package/dist/core/src/render/passes/deferred-lighting.js +406 -0
- package/dist/core/src/render/passes/depth-prepass.js +148 -0
- package/dist/core/src/render/passes/dome-360.js +68 -0
- package/dist/core/src/render/passes/fluid-render.js +116 -0
- package/dist/core/src/render/passes/gi-types.js +78 -0
- package/dist/core/src/render/passes/graph-compute.js +251 -0
- package/dist/core/src/render/passes/greased-line-pass.js +218 -0
- package/dist/core/src/render/passes/morph-target.js +35 -0
- package/dist/core/src/render/passes/opaque.js +966 -0
- package/dist/core/src/render/passes/point-light-shadow.js +221 -0
- package/dist/core/src/render/passes/procedural-texture.js +142 -0
- package/dist/core/src/render/passes/reflection-probe.js +100 -0
- package/dist/core/src/render/passes/rsm-pass.js +228 -0
- package/dist/core/src/render/passes/sdf-text.js +114 -0
- package/dist/core/src/render/passes/shadow-map.js +121 -0
- package/dist/core/src/render/passes/shadow.js +191 -0
- package/dist/core/src/render/passes/skinning-vs.js +102 -0
- package/dist/core/src/render/passes/skinning.js +282 -0
- package/dist/core/src/render/passes/sky-dome.js +380 -0
- package/dist/core/src/render/passes/skybox.js +146 -0
- package/dist/core/src/render/passes/spot-light-shadow.js +223 -0
- package/dist/core/src/render/passes/terrain.js +303 -0
- package/dist/core/src/render/passes/transparent.js +323 -0
- package/dist/core/src/render/passes/underwater-fog.js +173 -0
- package/dist/core/src/render/passes/video-texture.js +58 -0
- package/dist/core/src/render/passes/volumetric-pass.js +278 -0
- package/dist/core/src/render/passes/volumetric-types.js +96 -0
- package/dist/core/src/render/passes/water.js +697 -0
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+
*/
|
|
11
|
+
function deepSanitize(obj) {
|
|
12
|
+
if (typeof obj !== "object" || obj === null)
|
|
13
|
+
return obj;
|
|
14
|
+
if (Array.isArray(obj)) {
|
|
15
|
+
const arr = obj;
|
|
16
|
+
for (let i = 0; i < arr.length; i++) {
|
|
17
|
+
arr[i] = deepSanitize(arr[i]);
|
|
18
|
+
}
|
|
19
|
+
return obj;
|
|
20
|
+
}
|
|
21
|
+
// Reset prototype in case __proto__ pollution occurred during JSON.parse
|
|
22
|
+
const proto = Object.getPrototypeOf(obj);
|
|
23
|
+
if (proto !== null && proto !== Object.prototype) {
|
|
24
|
+
Object.setPrototypeOf(obj, Object.prototype);
|
|
25
|
+
}
|
|
26
|
+
const record = obj;
|
|
27
|
+
// Check for own properties named with blocked keys (including non-enumerable)
|
|
28
|
+
for (const key of Object.getOwnPropertyNames(record)) {
|
|
29
|
+
if (BLOCKED_KEYS.has(key)) {
|
|
30
|
+
delete record[key];
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
// Recurse into remaining enumerable keys
|
|
34
|
+
for (const key of Object.keys(record)) {
|
|
35
|
+
record[key] = deepSanitize(record[key]);
|
|
36
|
+
}
|
|
37
|
+
return obj;
|
|
38
|
+
}
|
|
39
|
+
/**
|
|
40
|
+
* Parses JSON safely, preventing prototype pollution (`__proto__`,
|
|
41
|
+
* `constructor`, `prototype` keys are stripped).
|
|
42
|
+
*
|
|
43
|
+
* Throws on invalid JSON (same as `JSON.parse`).
|
|
44
|
+
*/
|
|
45
|
+
export function safeJsonParse(text) {
|
|
46
|
+
const parsed = JSON.parse(text);
|
|
47
|
+
return deepSanitize(parsed);
|
|
48
|
+
}
|
|
49
|
+
/**
|
|
50
|
+
* Parses JSON safely and validates the result with a type guard.
|
|
51
|
+
* Returns `null` if parsing fails or validation rejects the result.
|
|
52
|
+
*/
|
|
53
|
+
export function safeJsonParseWithSchema(text, validate) {
|
|
54
|
+
try {
|
|
55
|
+
const parsed = safeJsonParse(text);
|
|
56
|
+
if (validate(parsed))
|
|
57
|
+
return parsed;
|
|
58
|
+
return null;
|
|
59
|
+
}
|
|
60
|
+
catch {
|
|
61
|
+
return null;
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
/**
|
|
65
|
+
* Recursively removes prototype-polluting keys from an already-parsed object.
|
|
66
|
+
* Useful for sanitizing objects received from untrusted sources.
|
|
67
|
+
*/
|
|
68
|
+
export function sanitizeObject(obj) {
|
|
69
|
+
return deepSanitize(obj);
|
|
70
|
+
}
|
|
@@ -0,0 +1,151 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Path validation utilities — browser-safe (no `node:path` dependency).
|
|
3
|
+
*
|
|
4
|
+
* These functions work with POSIX-style paths (`/` separator) which is
|
|
5
|
+
* sufficient for URI validation and path traversal prevention in both
|
|
6
|
+
* browser and Node.js contexts.
|
|
7
|
+
*/
|
|
8
|
+
/** Returns true if the path starts with `/` (POSIX absolute) or a Windows drive letter. */
|
|
9
|
+
function isAbsolutePath(p) {
|
|
10
|
+
if (p.startsWith("/"))
|
|
11
|
+
return true;
|
|
12
|
+
// Windows drive: C:\ or C:/
|
|
13
|
+
return /^[A-Za-z]:[\\/]/.test(p);
|
|
14
|
+
}
|
|
15
|
+
/**
|
|
16
|
+
* Normalizes a path by resolving `.` and `..` segments.
|
|
17
|
+
* Does NOT resolve symlinks or check filesystem existence.
|
|
18
|
+
* Works on POSIX-style paths (forward slashes).
|
|
19
|
+
*/
|
|
20
|
+
function normalizePath(p) {
|
|
21
|
+
const isAbs = isAbsolutePath(p);
|
|
22
|
+
const parts = p.replace(/\\/g, "/").split("/");
|
|
23
|
+
const result = [];
|
|
24
|
+
for (let _i = 0, _it = parts, _n = _it.length; _i < _n; _i++) {
|
|
25
|
+
const part = _it[_i];
|
|
26
|
+
if (part === "" || part === ".")
|
|
27
|
+
continue;
|
|
28
|
+
if (part === "..") {
|
|
29
|
+
if (result.length > 0 && result[result.length - 1] !== "..") {
|
|
30
|
+
result.pop();
|
|
31
|
+
}
|
|
32
|
+
else if (!isAbs) {
|
|
33
|
+
result.push("..");
|
|
34
|
+
}
|
|
35
|
+
// For absolute paths, .. at root stays at root (pop nothing)
|
|
36
|
+
}
|
|
37
|
+
else {
|
|
38
|
+
result.push(part);
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
let normalized = result.join("/");
|
|
42
|
+
if (isAbs)
|
|
43
|
+
normalized = "/" + normalized;
|
|
44
|
+
return normalized || (isAbs ? "/" : ".");
|
|
45
|
+
}
|
|
46
|
+
/**
|
|
47
|
+
* Joins `base` and `target` into a single normalized path.
|
|
48
|
+
* If `target` is absolute, `base` is ignored.
|
|
49
|
+
*/
|
|
50
|
+
function joinPath(base, target) {
|
|
51
|
+
if (isAbsolutePath(target))
|
|
52
|
+
return normalizePath(target);
|
|
53
|
+
const sep = base.endsWith("/") ? "" : "/";
|
|
54
|
+
return normalizePath(base + sep + target);
|
|
55
|
+
}
|
|
56
|
+
/**
|
|
57
|
+
* Computes the relative path from `from` to `to`.
|
|
58
|
+
* If `to` is not under `from`, the result starts with `..`.
|
|
59
|
+
*/
|
|
60
|
+
function relativePath(from, to) {
|
|
61
|
+
const fromNorm = normalizePath(from);
|
|
62
|
+
const toNorm = normalizePath(to);
|
|
63
|
+
const fromParts = fromNorm.split("/").filter(Boolean);
|
|
64
|
+
const toParts = toNorm.split("/").filter(Boolean);
|
|
65
|
+
// Find common prefix
|
|
66
|
+
let commonLen = 0;
|
|
67
|
+
while (commonLen < fromParts.length &&
|
|
68
|
+
commonLen < toParts.length &&
|
|
69
|
+
fromParts[commonLen] === toParts[commonLen]) {
|
|
70
|
+
commonLen++;
|
|
71
|
+
}
|
|
72
|
+
const upCount = fromParts.length - commonLen;
|
|
73
|
+
const downParts = toParts.slice(commonLen);
|
|
74
|
+
const result = [
|
|
75
|
+
...Array(upCount).fill(".."),
|
|
76
|
+
...downParts,
|
|
77
|
+
];
|
|
78
|
+
if (result.length === 0)
|
|
79
|
+
return ".";
|
|
80
|
+
return result.join("/");
|
|
81
|
+
}
|
|
82
|
+
/**
|
|
83
|
+
* Resolves `targetPath` relative to `baseDir` and ensures the result does not
|
|
84
|
+
* escape `baseDir` via `..` segments or absolute paths.
|
|
85
|
+
*
|
|
86
|
+
* Throws if the resolved path would be outside `baseDir`.
|
|
87
|
+
* Returns the resolved absolute path on success.
|
|
88
|
+
*/
|
|
89
|
+
export function confinePath(baseDir, targetPath) {
|
|
90
|
+
const base = normalizePath(baseDir);
|
|
91
|
+
let target;
|
|
92
|
+
if (isAbsolutePath(targetPath)) {
|
|
93
|
+
target = normalizePath(targetPath);
|
|
94
|
+
}
|
|
95
|
+
else {
|
|
96
|
+
target = joinPath(base, targetPath);
|
|
97
|
+
}
|
|
98
|
+
const rel = relativePath(base, target);
|
|
99
|
+
// If the relative path starts with `..` or is an absolute path (different drive on Windows),
|
|
100
|
+
// the target escapes the base directory.
|
|
101
|
+
if (rel.startsWith("..") || isAbsolutePath(rel)) {
|
|
102
|
+
throw new Error(`Path "${targetPath}" escapes base directory "${baseDir}"`);
|
|
103
|
+
}
|
|
104
|
+
return target;
|
|
105
|
+
}
|
|
106
|
+
/**
|
|
107
|
+
* Boolean variant of {@link confinePath}. Returns `true` if `targetPath` is
|
|
108
|
+
* confined within `baseDir`, `false` otherwise.
|
|
109
|
+
*/
|
|
110
|
+
export function isPathSafe(baseDir, targetPath) {
|
|
111
|
+
try {
|
|
112
|
+
confinePath(baseDir, targetPath);
|
|
113
|
+
return true;
|
|
114
|
+
}
|
|
115
|
+
catch {
|
|
116
|
+
return false;
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
/**
|
|
120
|
+
* Validates a URI string (e.g. from glTF texture references). Only allows:
|
|
121
|
+
* - Relative paths without `..` segments
|
|
122
|
+
* - `data:` URIs
|
|
123
|
+
*
|
|
124
|
+
* Rejects: absolute paths, `file://`, `..` traversal, `http://`/`https://` to
|
|
125
|
+
* arbitrary hosts (unless `allowRemote` is true).
|
|
126
|
+
*/
|
|
127
|
+
export function sanitizeUri(uri, opts = {}) {
|
|
128
|
+
if (uri.startsWith("data:"))
|
|
129
|
+
return uri;
|
|
130
|
+
if (uri.startsWith("file://")) {
|
|
131
|
+
throw new Error(`file:// URIs are not allowed: "${uri}"`);
|
|
132
|
+
}
|
|
133
|
+
if (uri.startsWith("http://") || uri.startsWith("https://")) {
|
|
134
|
+
if (!opts.allowRemote) {
|
|
135
|
+
throw new Error(`Remote URIs are not allowed: "${uri}"`);
|
|
136
|
+
}
|
|
137
|
+
return uri;
|
|
138
|
+
}
|
|
139
|
+
// Relative path — reject `..` segments
|
|
140
|
+
if (uri.includes("..")) {
|
|
141
|
+
throw new Error(`Path traversal detected in URI: "${uri}"`);
|
|
142
|
+
}
|
|
143
|
+
if (isAbsolutePath(uri)) {
|
|
144
|
+
throw new Error(`Absolute paths are not allowed: "${uri}"`);
|
|
145
|
+
}
|
|
146
|
+
// If baseDir provided, verify confinement
|
|
147
|
+
if (opts.baseDir) {
|
|
148
|
+
return confinePath(opts.baseDir, uri);
|
|
149
|
+
}
|
|
150
|
+
return uri;
|
|
151
|
+
}
|
|
@@ -0,0 +1,95 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Binary Save Format — uncompressed header + zstd-compressed body
|
|
3
|
+
// ============================================================================
|
|
4
|
+
//
|
|
5
|
+
// Header layout (46 bytes, little-endian):
|
|
6
|
+
// Offset Size Field
|
|
7
|
+
// 0 4 Magic: 0xDD5A0001
|
|
8
|
+
// 4 2 Format version (header structure version)
|
|
9
|
+
// 6 4 Engine version hash (packed semver: major<<22 | minor<<12 | patch)
|
|
10
|
+
// 10 8 Timestamp (f64, Unix epoch seconds)
|
|
11
|
+
// 18 4 Entity count
|
|
12
|
+
// 22 4 Player count
|
|
13
|
+
// 26 16 XXH128 hash of uncompressed body
|
|
14
|
+
// 42 4 Uncompressed body length
|
|
15
|
+
// 46 ... Zstd-compressed body (JSON)
|
|
16
|
+
export const SAVE_MAGIC = 0xdd5a0001;
|
|
17
|
+
export const SAVE_FORMAT_VERSION = 1;
|
|
18
|
+
export const HEADER_SIZE = 46;
|
|
19
|
+
export const XXH128_SIZE = 16;
|
|
20
|
+
// --- Engine version packing ---
|
|
21
|
+
export function packEngineVersion(major, minor, patch) {
|
|
22
|
+
return ((major & 0x3ff) << 22) | ((minor & 0x3ff) << 12) | (patch & 0xfff);
|
|
23
|
+
}
|
|
24
|
+
export function unpackEngineVersion(packed) {
|
|
25
|
+
return {
|
|
26
|
+
major: (packed >>> 22) & 0x3ff,
|
|
27
|
+
minor: (packed >>> 12) & 0x3ff,
|
|
28
|
+
patch: packed & 0xfff,
|
|
29
|
+
};
|
|
30
|
+
}
|
|
31
|
+
export function engineVersionString(packed) {
|
|
32
|
+
const v = unpackEngineVersion(packed);
|
|
33
|
+
return `${v.major}.${v.minor}.${v.patch}`;
|
|
34
|
+
}
|
|
35
|
+
export function encodeHeader(header) {
|
|
36
|
+
const buf = new ArrayBuffer(HEADER_SIZE);
|
|
37
|
+
const view = new DataView(buf);
|
|
38
|
+
const u8 = new Uint8Array(buf);
|
|
39
|
+
view.setUint32(0, header.magic, true);
|
|
40
|
+
view.setUint16(4, header.formatVersion, true);
|
|
41
|
+
view.setUint32(6, header.engineVersionPacked, true);
|
|
42
|
+
view.setFloat64(10, header.timestamp, true);
|
|
43
|
+
view.setUint32(18, header.entityCount, true);
|
|
44
|
+
view.setUint32(22, header.playerCount, true);
|
|
45
|
+
// XXH128 hash (16 bytes at offset 26)
|
|
46
|
+
u8.set(header.bodyHash.subarray(0, XXH128_SIZE), 26);
|
|
47
|
+
view.setUint32(42, header.uncompressedBodyLength, true);
|
|
48
|
+
return buf;
|
|
49
|
+
}
|
|
50
|
+
export function decodeHeader(buf) {
|
|
51
|
+
if (buf.byteLength < HEADER_SIZE)
|
|
52
|
+
return null;
|
|
53
|
+
const view = new DataView(buf);
|
|
54
|
+
const magic = view.getUint32(0, true);
|
|
55
|
+
if (magic !== SAVE_MAGIC)
|
|
56
|
+
return null;
|
|
57
|
+
const formatVersion = view.getUint16(4, true);
|
|
58
|
+
if (formatVersion !== SAVE_FORMAT_VERSION)
|
|
59
|
+
return null;
|
|
60
|
+
if (6 + 4 > buf.byteLength)
|
|
61
|
+
return null;
|
|
62
|
+
const engineVersionPacked = view.getUint32(6, true);
|
|
63
|
+
if (10 + 8 > buf.byteLength)
|
|
64
|
+
return null;
|
|
65
|
+
const timestamp = view.getFloat64(10, true);
|
|
66
|
+
if (18 + 4 > buf.byteLength)
|
|
67
|
+
return null;
|
|
68
|
+
const entityCount = view.getUint32(18, true);
|
|
69
|
+
if (22 + 4 > buf.byteLength)
|
|
70
|
+
return null;
|
|
71
|
+
const playerCount = view.getUint32(22, true);
|
|
72
|
+
const u8 = new Uint8Array(buf);
|
|
73
|
+
if (26 + XXH128_SIZE > buf.byteLength)
|
|
74
|
+
return null;
|
|
75
|
+
const bodyHash = u8.slice(26, 26 + XXH128_SIZE);
|
|
76
|
+
if (42 + 4 > buf.byteLength)
|
|
77
|
+
return null;
|
|
78
|
+
const uncompressedBodyLength = view.getUint32(42, true);
|
|
79
|
+
return {
|
|
80
|
+
magic,
|
|
81
|
+
formatVersion,
|
|
82
|
+
engineVersionPacked,
|
|
83
|
+
timestamp,
|
|
84
|
+
entityCount,
|
|
85
|
+
playerCount,
|
|
86
|
+
bodyHash,
|
|
87
|
+
uncompressedBodyLength,
|
|
88
|
+
};
|
|
89
|
+
}
|
|
90
|
+
// --- Read header only from a file buffer (for listSaves without decompression) ---
|
|
91
|
+
export function readHeaderFromFile(fileBuffer) {
|
|
92
|
+
if (fileBuffer.byteLength < HEADER_SIZE)
|
|
93
|
+
return null;
|
|
94
|
+
return decodeHeader(fileBuffer.slice(0, HEADER_SIZE));
|
|
95
|
+
}
|
|
@@ -0,0 +1,101 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// createGameSaveSystem — batteries-included save lifecycle facade.
|
|
3
|
+
//
|
|
4
|
+
// createGridSaveSystem covers the store CRUD; games still hand-rolled the
|
|
5
|
+
// same lifecycle on top in main.tsx:
|
|
6
|
+
// - module-scope `let autosaveInterval` + setInterval(autosave, 3000)
|
|
7
|
+
// - loadAutosave()-on-start → renderer.loadSave(...) with try/catch
|
|
8
|
+
// - cleanup in onDispose
|
|
9
|
+
// - save/load/delete/list wrappers that snapshot via the renderer
|
|
10
|
+
//
|
|
11
|
+
// This facade ties the grid system + autosave interval + snapshot/restore
|
|
12
|
+
// contract into one object. Games keep their schema mapping (buildState /
|
|
13
|
+
// buildBlobs / parseEntry) — everything else is engine-owned.
|
|
14
|
+
//
|
|
15
|
+
// Usage:
|
|
16
|
+
// const saves = createGameSaveSystem({
|
|
17
|
+
// createStore: () => createDefaultSaveStore(ENGINE_VERSION),
|
|
18
|
+
// autosaveSlot: "autosave",
|
|
19
|
+
// buildState, buildBlobs, parseEntry, extractListMeta,
|
|
20
|
+
// snapshot: () => renderer.snapshotGrids(),
|
|
21
|
+
// restore: (e) => renderer.loadSave(e.grids, e.fields, e.gridW, e.gridH),
|
|
22
|
+
// deterministic: ctx.deterministic,
|
|
23
|
+
// });
|
|
24
|
+
// // in onReady:
|
|
25
|
+
// await saves.start(); // restores autosave, starts the interval
|
|
26
|
+
// // on hot-reload:
|
|
27
|
+
// saves.stop();
|
|
28
|
+
// ============================================================================
|
|
29
|
+
import { createLogger } from "../util/logger.js";
|
|
30
|
+
import { createGridSaveSystem } from "./grid-save-system.js";
|
|
31
|
+
const log = createLogger();
|
|
32
|
+
export function createGameSaveSystem(opts) {
|
|
33
|
+
const system = createGridSaveSystem(opts);
|
|
34
|
+
const intervalMs = opts.intervalMs ?? 3000;
|
|
35
|
+
const onError = opts.onError ?? ((e) => log.warn("save", `autosave failed: ${e}`));
|
|
36
|
+
let interval = null;
|
|
37
|
+
const maybeEnrich = async (id, entry) => {
|
|
38
|
+
if (entry === null || !opts.enrichEntry)
|
|
39
|
+
return entry;
|
|
40
|
+
const store = await system.getStore();
|
|
41
|
+
const [thumbBuf, props] = await Promise.all([
|
|
42
|
+
store.getThumbnail(id),
|
|
43
|
+
store.getProperties(id),
|
|
44
|
+
]);
|
|
45
|
+
const meta = {
|
|
46
|
+
id,
|
|
47
|
+
props,
|
|
48
|
+
thumbnail: thumbBuf ? new Blob([thumbBuf], { type: "image/jpeg" }) : null,
|
|
49
|
+
};
|
|
50
|
+
return (await opts.enrichEntry(entry, meta)) ?? entry;
|
|
51
|
+
};
|
|
52
|
+
const tick = async () => {
|
|
53
|
+
try {
|
|
54
|
+
const meta = await opts.snapshot?.();
|
|
55
|
+
if (meta !== null && meta !== undefined)
|
|
56
|
+
await system.autosave(meta);
|
|
57
|
+
}
|
|
58
|
+
catch (e) {
|
|
59
|
+
onError(e);
|
|
60
|
+
}
|
|
61
|
+
};
|
|
62
|
+
return {
|
|
63
|
+
...system,
|
|
64
|
+
async start() {
|
|
65
|
+
let restored = null;
|
|
66
|
+
if (!opts.deterministic) {
|
|
67
|
+
try {
|
|
68
|
+
restored = await system.loadAutosave();
|
|
69
|
+
if (restored !== null)
|
|
70
|
+
await opts.restore?.(restored);
|
|
71
|
+
}
|
|
72
|
+
catch (e) {
|
|
73
|
+
// No autosave / corrupt autosave is normal on first run.
|
|
74
|
+
onError(e);
|
|
75
|
+
}
|
|
76
|
+
if (opts.snapshot && !interval) {
|
|
77
|
+
interval = setInterval(() => { void tick(); }, intervalMs);
|
|
78
|
+
}
|
|
79
|
+
}
|
|
80
|
+
return restored;
|
|
81
|
+
},
|
|
82
|
+
stop() {
|
|
83
|
+
if (interval) {
|
|
84
|
+
clearInterval(interval);
|
|
85
|
+
interval = null;
|
|
86
|
+
}
|
|
87
|
+
},
|
|
88
|
+
get running() {
|
|
89
|
+
return interval !== null;
|
|
90
|
+
},
|
|
91
|
+
async loadGame(id) {
|
|
92
|
+
return maybeEnrich(id, await system.loadGame(id));
|
|
93
|
+
},
|
|
94
|
+
async loadAndRestore(id) {
|
|
95
|
+
const entry = await maybeEnrich(id, await system.loadGame(id));
|
|
96
|
+
if (entry !== null)
|
|
97
|
+
await opts.restore?.(entry);
|
|
98
|
+
return entry;
|
|
99
|
+
},
|
|
100
|
+
};
|
|
101
|
+
}
|
|
@@ -0,0 +1,102 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// createGridSaveSystem — generic save-system factory for grid-based games.
|
|
3
|
+
//
|
|
4
|
+
// Eliminates the duplicated getStore() singleton + save/load/list/delete/
|
|
5
|
+
// autosave/loadAutosave boilerplate that was copy-pasted across grid-based games.
|
|
6
|
+
//
|
|
7
|
+
// The factory owns:
|
|
8
|
+
// - Lazy ISaveStore singleton (via the game-provided createStore function)
|
|
9
|
+
// - saveGame: named slot + thumbnail + properties
|
|
10
|
+
// - loadGame: parse state + blobs into game-specific entry
|
|
11
|
+
// - listSaves: list all slots except autosave, with thumbnails
|
|
12
|
+
// - deleteSave: delete a named slot
|
|
13
|
+
// - autosave: save to the autosave slot
|
|
14
|
+
// - loadAutosave: load from the autosave slot
|
|
15
|
+
//
|
|
16
|
+
// Games provide:
|
|
17
|
+
// - createStore: () => Promise<ISaveStore> (typically createDefaultSaveStore)
|
|
18
|
+
// - autosaveSlot: string ("autosave", "world", etc.)
|
|
19
|
+
// - buildState: (meta) => SaveState
|
|
20
|
+
// - buildBlobs: (meta) => Record<string, ArrayBuffer>
|
|
21
|
+
// - parseEntry: (state, blobs) => Entry | null
|
|
22
|
+
// - extractListMeta?: (state) => Record<string, unknown> (for listSaves extra fields)
|
|
23
|
+
// ============================================================================
|
|
24
|
+
export function createGridSaveSystem(opts) {
|
|
25
|
+
let storePromise = null;
|
|
26
|
+
function getStore() {
|
|
27
|
+
if (!storePromise) {
|
|
28
|
+
storePromise = opts.createStore();
|
|
29
|
+
}
|
|
30
|
+
return storePromise;
|
|
31
|
+
}
|
|
32
|
+
return {
|
|
33
|
+
async saveGame(name, thumbnail, meta) {
|
|
34
|
+
const store = await getStore();
|
|
35
|
+
const id = `save-${Date.now()}-${Math.random().toString(36).slice(2, 8)}`;
|
|
36
|
+
const state = opts.buildState(meta);
|
|
37
|
+
await store.save(id, state, {
|
|
38
|
+
thumbnail: thumbnail ? new Uint8Array(thumbnail) : undefined,
|
|
39
|
+
properties: { name, savedAt: Date.now() },
|
|
40
|
+
blobs: opts.buildBlobs(meta),
|
|
41
|
+
});
|
|
42
|
+
return { id, timestamp: Date.now() };
|
|
43
|
+
},
|
|
44
|
+
async loadGame(id) {
|
|
45
|
+
const store = await getStore();
|
|
46
|
+
const result = await store.load(id);
|
|
47
|
+
if (!result.state)
|
|
48
|
+
return null;
|
|
49
|
+
return opts.parseEntry(result.state, result.blobs ?? null);
|
|
50
|
+
},
|
|
51
|
+
async listSaves() {
|
|
52
|
+
const store = await getStore();
|
|
53
|
+
const slots = await store.listSaves();
|
|
54
|
+
return Promise.all(slots
|
|
55
|
+
.filter((s) => s.slot !== opts.autosaveSlot)
|
|
56
|
+
.map(async (s) => {
|
|
57
|
+
const thumbBuf = await store.getThumbnail(s.slot);
|
|
58
|
+
const thumbnailUrl = thumbBuf
|
|
59
|
+
? URL.createObjectURL(new Blob([thumbBuf], { type: "image/jpeg" }))
|
|
60
|
+
: "";
|
|
61
|
+
const props = await store.getProperties(s.slot);
|
|
62
|
+
const base = {
|
|
63
|
+
id: s.slot,
|
|
64
|
+
name: props.name ?? "Save",
|
|
65
|
+
timestamp: props.savedAt ?? s.timestamp * 1000,
|
|
66
|
+
thumbnailUrl,
|
|
67
|
+
};
|
|
68
|
+
// Merge game-specific list metadata if the game provided the callback.
|
|
69
|
+
if (opts.extractListMeta) {
|
|
70
|
+
// Load the state to extract list metadata (e.g. gridW, gridH).
|
|
71
|
+
// This is a lightweight load — the state header is small.
|
|
72
|
+
const result = await store.load(s.slot, { includeBlobs: false });
|
|
73
|
+
if (result.state) {
|
|
74
|
+
const extra = opts.extractListMeta(result.state);
|
|
75
|
+
Object.assign(base, extra);
|
|
76
|
+
}
|
|
77
|
+
}
|
|
78
|
+
return base;
|
|
79
|
+
}));
|
|
80
|
+
},
|
|
81
|
+
async deleteSave(id) {
|
|
82
|
+
const store = await getStore();
|
|
83
|
+
await store.deleteSave(id);
|
|
84
|
+
},
|
|
85
|
+
async autosave(meta) {
|
|
86
|
+
const store = await getStore();
|
|
87
|
+
const state = opts.buildState(meta);
|
|
88
|
+
await store.save(opts.autosaveSlot, state, {
|
|
89
|
+
properties: { name: "Autosave", savedAt: Date.now() },
|
|
90
|
+
blobs: opts.buildBlobs(meta),
|
|
91
|
+
});
|
|
92
|
+
},
|
|
93
|
+
async loadAutosave() {
|
|
94
|
+
const store = await getStore();
|
|
95
|
+
const result = await store.load(opts.autosaveSlot);
|
|
96
|
+
if (!result.state)
|
|
97
|
+
return null;
|
|
98
|
+
return opts.parseEntry(result.state, result.blobs ?? null);
|
|
99
|
+
},
|
|
100
|
+
getStore,
|
|
101
|
+
};
|
|
102
|
+
}
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
import { SchemaRegistry } from "./schema.js";
|
|
2
|
+
import { Serializer } from "./serializer.js";
|
|
3
|
+
export class SaveSystem {
|
|
4
|
+
serializer;
|
|
5
|
+
schemaRegistry;
|
|
6
|
+
constructor() {
|
|
7
|
+
this.serializer = new Serializer();
|
|
8
|
+
this.schemaRegistry = new SchemaRegistry();
|
|
9
|
+
}
|
|
10
|
+
getSchemaRegistry() {
|
|
11
|
+
return this.schemaRegistry;
|
|
12
|
+
}
|
|
13
|
+
save(world, sceneName) {
|
|
14
|
+
return this.serializer.serialize(world, sceneName);
|
|
15
|
+
}
|
|
16
|
+
load(data, world) {
|
|
17
|
+
this.serializer.deserialize(data, world, this.schemaRegistry);
|
|
18
|
+
}
|
|
19
|
+
async saveToFile(world, sceneName, path) {
|
|
20
|
+
const data = this.save(world, sceneName);
|
|
21
|
+
const json = this.serializer.toJSON(data);
|
|
22
|
+
// Lazy node:fs import — this module is reachable from the browser-side
|
|
23
|
+
// barrel, so node builtins must not be evaluated at import time.
|
|
24
|
+
await (await import("node:fs")).promises.writeFile(path, json);
|
|
25
|
+
return json.length;
|
|
26
|
+
}
|
|
27
|
+
async loadFromFile(path, world) {
|
|
28
|
+
const json = await (await import("node:fs")).promises.readFile(path, "utf-8");
|
|
29
|
+
const data = this.serializer.fromJSON(json);
|
|
30
|
+
this.load(data, world);
|
|
31
|
+
}
|
|
32
|
+
registerMigration(fromVersion, fn) {
|
|
33
|
+
this.schemaRegistry.registerMigration(fromVersion, fn);
|
|
34
|
+
}
|
|
35
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Migration Registry — per-component schema versioning with chain walking
|
|
3
|
+
// ============================================================================
|
|
4
|
+
import { createLogger } from "../util/logger.js";
|
|
5
|
+
const log = createLogger();
|
|
6
|
+
export class MigrationRegistryImpl {
|
|
7
|
+
components = new Map();
|
|
8
|
+
setCurrentVersion(component, version) {
|
|
9
|
+
let entry = this.components.get(component);
|
|
10
|
+
if (!entry) {
|
|
11
|
+
entry = { currentVersion: version, migrations: new Map() };
|
|
12
|
+
this.components.set(component, entry);
|
|
13
|
+
}
|
|
14
|
+
else {
|
|
15
|
+
entry.currentVersion = version;
|
|
16
|
+
}
|
|
17
|
+
}
|
|
18
|
+
getLatestVersion(component) {
|
|
19
|
+
return this.components.get(component)?.currentVersion ?? 1;
|
|
20
|
+
}
|
|
21
|
+
register(component, migration) {
|
|
22
|
+
let entry = this.components.get(component);
|
|
23
|
+
if (!entry) {
|
|
24
|
+
entry = { currentVersion: migration.toVersion, migrations: new Map() };
|
|
25
|
+
this.components.set(component, entry);
|
|
26
|
+
}
|
|
27
|
+
if (migration.toVersion > entry.currentVersion) {
|
|
28
|
+
entry.currentVersion = migration.toVersion;
|
|
29
|
+
}
|
|
30
|
+
entry.migrations.set(migration.fromVersion, migration);
|
|
31
|
+
}
|
|
32
|
+
migrate(component, data, fromVersion) {
|
|
33
|
+
const entry = this.components.get(component);
|
|
34
|
+
if (!entry) {
|
|
35
|
+
if (fromVersion === 1)
|
|
36
|
+
return { data, version: 1 };
|
|
37
|
+
log.warn("migration-registry", `Unknown component "${component}" with version ${fromVersion}`);
|
|
38
|
+
return null;
|
|
39
|
+
}
|
|
40
|
+
if (fromVersion === entry.currentVersion) {
|
|
41
|
+
return { data, version: entry.currentVersion };
|
|
42
|
+
}
|
|
43
|
+
if (fromVersion > entry.currentVersion) {
|
|
44
|
+
log.warn("migration-registry", `Component "${component}" save version ${fromVersion} > current ${entry.currentVersion} — forward incompatible`);
|
|
45
|
+
return null;
|
|
46
|
+
}
|
|
47
|
+
let current = data;
|
|
48
|
+
let version = fromVersion;
|
|
49
|
+
while (version < entry.currentVersion) {
|
|
50
|
+
const step = entry.migrations.get(version);
|
|
51
|
+
if (!step) {
|
|
52
|
+
log.warn("migration-registry", `Missing migration for "${component}" v${version}→v${version + 1} — marking as abandoned`);
|
|
53
|
+
return null;
|
|
54
|
+
}
|
|
55
|
+
try {
|
|
56
|
+
current = step.migrate(current);
|
|
57
|
+
version = step.toVersion;
|
|
58
|
+
}
|
|
59
|
+
catch (e) {
|
|
60
|
+
log.warn("migration-registry", `Migration failed for "${component}" v${version}→v${step.toVersion}: ${e}`);
|
|
61
|
+
return null;
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
return { data: current, version: entry.currentVersion };
|
|
65
|
+
}
|
|
66
|
+
}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { createLogger } from "../util/logger.js";
|
|
2
|
+
const log = createLogger();
|
|
3
|
+
export const CURRENT_SCHEMA_VERSION = 1;
|
|
4
|
+
export class SchemaRegistry {
|
|
5
|
+
migrations = new Map();
|
|
6
|
+
currentVersion = CURRENT_SCHEMA_VERSION;
|
|
7
|
+
registerMigration(fromVersion, fn) {
|
|
8
|
+
this.migrations.set(fromVersion, fn);
|
|
9
|
+
}
|
|
10
|
+
getCurrentVersion() {
|
|
11
|
+
return this.currentVersion;
|
|
12
|
+
}
|
|
13
|
+
migrate(data, fromVersion, targetVersion = this.currentVersion) {
|
|
14
|
+
let current = data;
|
|
15
|
+
let version = fromVersion;
|
|
16
|
+
while (version < targetVersion) {
|
|
17
|
+
const fn = this.migrations.get(version);
|
|
18
|
+
if (!fn) {
|
|
19
|
+
version++;
|
|
20
|
+
continue;
|
|
21
|
+
}
|
|
22
|
+
try {
|
|
23
|
+
current = fn(current);
|
|
24
|
+
}
|
|
25
|
+
catch (e) {
|
|
26
|
+
log.warn("schema-registry", `Migration v${version}→v${version + 1} failed: ${e} — returning data at v${version}`);
|
|
27
|
+
return current;
|
|
28
|
+
}
|
|
29
|
+
version++;
|
|
30
|
+
}
|
|
31
|
+
return current;
|
|
32
|
+
}
|
|
33
|
+
hasMigration(fromVersion) {
|
|
34
|
+
return this.migrations.has(fromVersion);
|
|
35
|
+
}
|
|
36
|
+
}
|