@downdraft/engine 0.1.1 → 0.1.2-alpha.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1021) hide show
  1. package/app/README.md +11 -0
  2. package/app/src/renderer/bootstrap.ts +295 -19
  3. package/app/src/renderer/game-module.ts +60 -12
  4. package/app/src/renderer/hooks.ts +9 -1
  5. package/app/src/renderer/hot-reload.ts +9 -9
  6. package/app/src/renderer/mcp-harness.ts +2 -2
  7. package/app/src/renderer/standard-automation-tools.ts +104 -3
  8. package/app/src/shared/feature-log.ts +2 -1
  9. package/app/src/shared/mcp-discovery.ts +8 -3
  10. package/app/src/shared/mcp-proxy.ts +2 -2
  11. package/asset-bake/README.md +22 -0
  12. package/core/README.md +25 -0
  13. package/core/src/animation/skeleton-animator.ts +23 -5
  14. package/core/src/assets/manager.ts +4 -4
  15. package/core/src/ecs/events.ts +1 -1
  16. package/core/src/ecs/schedule.ts +1 -1
  17. package/core/src/ecs/world.ts +1 -1
  18. package/core/src/index.ts +3 -4
  19. package/core/src/library/host.ts +27 -13
  20. package/core/src/library/library.ts +13 -5
  21. package/core/src/module/cross-thread.ts +6 -0
  22. package/core/src/module/diagnostics.ts +10 -6
  23. package/core/src/module/host.ts +65 -18
  24. package/core/src/module/index.ts +1 -0
  25. package/core/src/module/module.ts +11 -5
  26. package/core/src/module/renderer-module.ts +15 -0
  27. package/core/src/physics/safety.ts +1 -1
  28. package/core/src/platform/bun-preload.ts +7 -2
  29. package/core/src/platform/glob-polyfill.ts +17 -8
  30. package/core/src/platform/pkg-root.ts +27 -0
  31. package/core/src/platform/runtime.ts +29 -0
  32. package/core/src/plugin/discovery.ts +1 -1
  33. package/core/src/plugin/extension-loaders.ts +6 -4
  34. package/core/src/plugin/host.ts +13 -13
  35. package/core/src/plugin/loader-asset.ts +5 -5
  36. package/core/src/plugin/loader-quickjs.ts +1 -1
  37. package/core/src/plugin/loader-wasm.ts +3 -3
  38. package/core/src/plugin/loader-worker.ts +1 -1
  39. package/core/src/plugin/manifest.ts +8 -3
  40. package/core/src/plugin/workshop.ts +3 -3
  41. package/core/src/profiling/index.ts +1 -1
  42. package/core/src/profiling/profiling-sab.ts +19 -0
  43. package/core/src/profiling/warnings.ts +1 -1
  44. package/core/src/profiling/worker-prelude.ts +1 -1
  45. package/core/src/render/bindless/frame-bindings.ts +1 -1
  46. package/core/src/render/bindless/material-manager.ts +2 -2
  47. package/core/src/render/bindless/texture-registry.ts +2 -2
  48. package/core/src/render/device.ts +5 -5
  49. package/core/src/render/frame-graph.ts +2 -2
  50. package/core/src/render/game-renderer.ts +42 -18
  51. package/core/src/render/hot-reload.ts +3 -3
  52. package/core/src/render/renderer-module-host.ts +32 -12
  53. package/core/src/render/shader-validator.ts +7 -7
  54. package/core/src/render/surface.ts +1 -1
  55. package/core/src/sab/errors.ts +1 -1
  56. package/core/src/sab/sab-polyfill.ts +1 -1
  57. package/core/src/save/migration-registry.ts +4 -4
  58. package/core/src/save/schema.ts +1 -1
  59. package/core/src/scene/prefab.ts +1 -1
  60. package/core/src/scene/scene-manager.ts +2 -2
  61. package/core/src/scene/scene.ts +4 -4
  62. package/core/src/scene/streaming.ts +2 -2
  63. package/core/src/scripting/hot-reload.ts +2 -2
  64. package/core/src/sim/hot-reload-pipeline.ts +30 -6
  65. package/core/src/sim/sim-state-helper.ts +1 -1
  66. package/core/src/sim/transient-state-registry.ts +1 -1
  67. package/core/src/sim/worker-loop.ts +2 -2
  68. package/core/src/telemetry/gpu-profiler.ts +3 -3
  69. package/core/src/util/index.ts +1 -1
  70. package/core/src/util/logger.ts +36 -5
  71. package/core/src/version.ts +13 -0
  72. package/core/src/worker/base-worker-host.ts +87 -25
  73. package/core/src/worker/buffer-sync.ts +1 -1
  74. package/core/src/worker/crash-recovery.ts +2 -2
  75. package/core/src/worker/instrumented-worker-host.ts +3 -3
  76. package/core/src/worker/rpc.ts +62 -11
  77. package/core/src/worker/sim-worker-base.ts +3 -8
  78. package/core/src/worker/task-pool.ts +2 -2
  79. package/dist/.dd-manifest.json +4119 -0
  80. package/dist/app/src/index.js +9 -0
  81. package/dist/app/src/renderer/bootstrap.js +446 -0
  82. package/dist/app/src/renderer/downdraft-base.css +93 -0
  83. package/dist/app/src/renderer/feature-log.js +180 -0
  84. package/dist/app/src/renderer/game-module.js +562 -0
  85. package/dist/app/src/renderer/hooks.js +82 -0
  86. package/dist/app/src/renderer/hot-reload.js +158 -0
  87. package/dist/app/src/renderer/import-cache.js +77 -0
  88. package/dist/app/src/renderer/index.js +149 -0
  89. package/dist/app/src/renderer/mcp-harness.js +112 -0
  90. package/dist/app/src/renderer/save-store-factory.js +180 -0
  91. package/dist/app/src/renderer/sim-bridge.js +138 -0
  92. package/dist/app/src/renderer/standard-automation-tools.js +720 -0
  93. package/dist/app/src/shared/feature-log.js +54 -0
  94. package/dist/app/src/shared/gpu-info.js +74 -0
  95. package/dist/app/src/shared/import-cache-store.js +123 -0
  96. package/dist/app/src/shared/index.js +4 -0
  97. package/dist/app/src/shared/mcp-discovery.js +55 -0
  98. package/dist/app/src/shared/mcp-proxy.js +71 -0
  99. package/dist/app/src/shared/types.js +13 -0
  100. package/dist/asset-bake/src/bake-audio.js +103 -0
  101. package/dist/asset-bake/src/bake-gltf.js +141 -0
  102. package/dist/asset-bake/src/bake.js +63 -0
  103. package/dist/asset-bake/src/cache.js +147 -0
  104. package/dist/asset-bake/src/config.js +93 -0
  105. package/dist/asset-bake/src/index.js +25 -0
  106. package/dist/core/src/animation/animation-event.js +24 -0
  107. package/dist/core/src/animation/bone-mask.js +103 -0
  108. package/dist/core/src/animation/clip.js +210 -0
  109. package/dist/core/src/animation/index.js +13 -0
  110. package/dist/core/src/animation/mixamo.js +78 -0
  111. package/dist/core/src/animation/morph-target.js +37 -0
  112. package/dist/core/src/animation/player.js +621 -0
  113. package/dist/core/src/animation/retarget.js +101 -0
  114. package/dist/core/src/animation/skeleton-animator.js +1361 -0
  115. package/dist/core/src/animation/skeleton.js +166 -0
  116. package/dist/core/src/animation/state-machine.js +252 -0
  117. package/dist/core/src/assets/blob-store.js +14 -0
  118. package/dist/core/src/assets/cache.js +168 -0
  119. package/dist/core/src/assets/cubemap-converter.js +129 -0
  120. package/dist/core/src/assets/environment-manager.js +84 -0
  121. package/dist/core/src/assets/import-cache.js +36 -0
  122. package/dist/core/src/assets/import-settings.js +34 -0
  123. package/dist/core/src/assets/importer.js +78 -0
  124. package/dist/core/src/assets/index.js +29 -0
  125. package/dist/core/src/assets/irradiance-generator.js +179 -0
  126. package/dist/core/src/assets/loader-audio.js +70 -0
  127. package/dist/core/src/assets/loader-cubemap.js +141 -0
  128. package/dist/core/src/assets/loader-dds.js +185 -0
  129. package/dist/core/src/assets/loader-hdr.js +430 -0
  130. package/dist/core/src/assets/loader-mesh.js +47 -0
  131. package/dist/core/src/assets/loader-shader.js +61 -0
  132. package/dist/core/src/assets/loader-texture.js +264 -0
  133. package/dist/core/src/assets/lod.js +150 -0
  134. package/dist/core/src/assets/manager.js +401 -0
  135. package/dist/core/src/assets/manifest.js +57 -0
  136. package/dist/core/src/assets/material-bridge.js +160 -0
  137. package/dist/core/src/assets/model-importer.js +32 -0
  138. package/dist/core/src/assets/model-normalizer.js +213 -0
  139. package/dist/core/src/assets/model-to-gpu.js +44 -0
  140. package/dist/core/src/assets/model-to-mesh.js +171 -0
  141. package/dist/core/src/assets/prefilter-generator.js +220 -0
  142. package/dist/core/src/audio/engine.js +153 -0
  143. package/dist/core/src/audio/interface.js +8 -0
  144. package/dist/core/src/audio/listener.js +19 -0
  145. package/dist/core/src/audio/mixer.js +124 -0
  146. package/dist/core/src/audio/registry.js +43 -0
  147. package/dist/core/src/audio/sab.js +74 -0
  148. package/dist/core/src/audio/source.js +60 -0
  149. package/dist/core/src/change-detection/atomics.js +1 -0
  150. package/dist/core/src/change-detection/tracker.js +26 -0
  151. package/dist/core/src/debug-draw/lines.js +27 -0
  152. package/dist/core/src/debug-draw/points.js +9 -0
  153. package/dist/core/src/debug-draw/queue.js +77 -0
  154. package/dist/core/src/debug-draw/text.js +12 -0
  155. package/dist/core/src/ecs/archetype.js +271 -0
  156. package/dist/core/src/ecs/component.js +109 -0
  157. package/dist/core/src/ecs/entity.js +11 -0
  158. package/dist/core/src/ecs/events.js +73 -0
  159. package/dist/core/src/ecs/hierarchy.js +104 -0
  160. package/dist/core/src/ecs/hmr-swap-registry.js +15 -0
  161. package/dist/core/src/ecs/index.js +14 -0
  162. package/dist/core/src/ecs/query.js +110 -0
  163. package/dist/core/src/ecs/resource.js +3 -0
  164. package/dist/core/src/ecs/schedule.js +157 -0
  165. package/dist/core/src/ecs/system-params.js +45 -0
  166. package/dist/core/src/ecs/system.js +18 -0
  167. package/dist/core/src/ecs/world.js +292 -0
  168. package/dist/core/src/index.js +191 -0
  169. package/dist/core/src/input/context.js +69 -0
  170. package/dist/core/src/input/dom-handler.js +288 -0
  171. package/dist/core/src/input/local-player-manager.js +145 -0
  172. package/dist/core/src/input/mapping.js +36 -0
  173. package/dist/core/src/input/multi-sab-bridge.js +224 -0
  174. package/dist/core/src/input/multi-state.js +48 -0
  175. package/dist/core/src/input/sab-bridge.js +66 -0
  176. package/dist/core/src/input/state.js +108 -0
  177. package/dist/core/src/input/ui-router.js +76 -0
  178. package/dist/core/src/library/host.js +291 -0
  179. package/dist/core/src/library/index.js +1 -0
  180. package/dist/core/src/library/library.js +20 -0
  181. package/dist/core/src/material/compiler.js +73 -0
  182. package/dist/core/src/material/graph-bridge.js +119 -0
  183. package/dist/core/src/material/index.js +6 -0
  184. package/dist/core/src/material/library.js +414 -0
  185. package/dist/core/src/material/material.js +120 -0
  186. package/dist/core/src/material/variants.js +37 -0
  187. package/dist/core/src/math/mat4.js +198 -0
  188. package/dist/core/src/math/perlin-noise-2d.js +66 -0
  189. package/dist/core/src/math/perlin-noise-3d.js +76 -0
  190. package/dist/core/src/math/quat.js +29 -0
  191. package/dist/core/src/math/rng.js +25 -0
  192. package/dist/core/src/math/trig.js +42 -0
  193. package/dist/core/src/math/value-noise.js +49 -0
  194. package/dist/core/src/mesh/builder.js +137 -0
  195. package/dist/core/src/mesh/csg.js +250 -0
  196. package/dist/core/src/mesh/greased-line.js +102 -0
  197. package/dist/core/src/mesh/mesh.js +6 -0
  198. package/dist/core/src/mesh/parametric.js +392 -0
  199. package/dist/core/src/mesh/skinning.js +30 -0
  200. package/dist/core/src/mesh/vertex-layout.js +65 -0
  201. package/dist/core/src/module/cross-thread.js +126 -0
  202. package/dist/core/src/module/diagnostics.js +99 -0
  203. package/dist/core/src/module/host.js +449 -0
  204. package/dist/core/src/module/index.js +6 -0
  205. package/dist/core/src/module/module.js +1 -0
  206. package/dist/core/src/module/registry.js +83 -0
  207. package/dist/core/src/module/renderer-module.js +13 -0
  208. package/dist/core/src/module/ts-loader.js +20 -0
  209. package/dist/core/src/particles/compute-pass.js +329 -0
  210. package/dist/core/src/particles/emitter.js +113 -0
  211. package/dist/core/src/particles/index.js +7 -0
  212. package/dist/core/src/particles/particle-data.js +33 -0
  213. package/dist/core/src/particles/render-pass.js +338 -0
  214. package/dist/core/src/particles/simulator.js +224 -0
  215. package/dist/core/src/particles/system.js +157 -0
  216. package/dist/core/src/physics/body.js +25 -0
  217. package/dist/core/src/physics/ccd-heuristic.js +46 -0
  218. package/dist/core/src/physics/character.js +184 -0
  219. package/dist/core/src/physics/collider.js +36 -0
  220. package/dist/core/src/physics/collision-system.js +62 -0
  221. package/dist/core/src/physics/events.js +74 -0
  222. package/dist/core/src/physics/index.js +24 -0
  223. package/dist/core/src/physics/interface.js +14 -0
  224. package/dist/core/src/physics/interpolation-buffer.js +182 -0
  225. package/dist/core/src/physics/lifecycle.js +66 -0
  226. package/dist/core/src/physics/load-shedder.js +155 -0
  227. package/dist/core/src/physics/physics-accumulator.js +94 -0
  228. package/dist/core/src/physics/physics-system.js +142 -0
  229. package/dist/core/src/physics/ragdoll-presets.js +248 -0
  230. package/dist/core/src/physics/ragdoll-system.js +193 -0
  231. package/dist/core/src/physics/ragdoll.js +117 -0
  232. package/dist/core/src/physics/raycast.js +97 -0
  233. package/dist/core/src/physics/realm-manager.js +431 -0
  234. package/dist/core/src/physics/realm-worker-pool.js +181 -0
  235. package/dist/core/src/physics/realm-worker.js +91 -0
  236. package/dist/core/src/physics/realm.js +137 -0
  237. package/dist/core/src/physics/registry.js +43 -0
  238. package/dist/core/src/physics/safety.js +211 -0
  239. package/dist/core/src/physics/snapshot-manager.js +118 -0
  240. package/dist/core/src/physics/worker-protocol.js +1 -0
  241. package/dist/core/src/platform/bun-preload.js +175 -0
  242. package/dist/core/src/platform/css-stub.js +4 -0
  243. package/dist/core/src/platform/glob-polyfill.js +137 -0
  244. package/dist/core/src/platform/hidpi.js +52 -0
  245. package/dist/core/src/platform/pkg-root.js +27 -0
  246. package/dist/core/src/platform/render-surface.js +15 -0
  247. package/dist/core/src/platform/rpc.js +82 -0
  248. package/dist/core/src/platform/runtime.js +93 -0
  249. package/dist/core/src/plugin/context.js +144 -0
  250. package/dist/core/src/plugin/diagnostics.js +20 -0
  251. package/dist/core/src/plugin/discovery.js +124 -0
  252. package/dist/core/src/plugin/extension-loaders.js +111 -0
  253. package/dist/core/src/plugin/host.js +542 -0
  254. package/dist/core/src/plugin/index.js +19 -0
  255. package/dist/core/src/plugin/loader-asset.js +105 -0
  256. package/dist/core/src/plugin/loader-quickjs.js +67 -0
  257. package/dist/core/src/plugin/loader-wasm.js +385 -0
  258. package/dist/core/src/plugin/loader-worker.js +228 -0
  259. package/dist/core/src/plugin/manifest.js +424 -0
  260. package/dist/core/src/plugin/material-registry.js +44 -0
  261. package/dist/core/src/plugin/mcp-tools.js +147 -0
  262. package/dist/core/src/plugin/permissions.js +152 -0
  263. package/dist/core/src/plugin/quickjs-bridge.js +219 -0
  264. package/dist/core/src/plugin/registry.js +92 -0
  265. package/dist/core/src/plugin/sandbox-shim.js +79 -0
  266. package/dist/core/src/plugin/sandbox-worker.js +194 -0
  267. package/dist/core/src/plugin/wasm-abi.js +62 -0
  268. package/dist/core/src/plugin/wasm-worker.js +234 -0
  269. package/dist/core/src/plugin/workshop.js +131 -0
  270. package/dist/core/src/profiling/event-loop.js +164 -0
  271. package/dist/core/src/profiling/index.js +23 -0
  272. package/dist/core/src/profiling/iops/idb-patch.js +211 -0
  273. package/dist/core/src/profiling/iops/opfs-patch.js +206 -0
  274. package/dist/core/src/profiling/profiling-sab.js +632 -0
  275. package/dist/core/src/profiling/task-latency.js +118 -0
  276. package/dist/core/src/profiling/thread-metrics.js +103 -0
  277. package/dist/core/src/profiling/trace-event-writer.js +165 -0
  278. package/dist/core/src/profiling/warnings.js +304 -0
  279. package/dist/core/src/profiling/worker-prelude.js +281 -0
  280. package/dist/core/src/render/bind-group.js +33 -0
  281. package/dist/core/src/render/bindless/bindless-struct.js +39 -0
  282. package/dist/core/src/render/bindless/bindless.wgsl.js +163 -0
  283. package/dist/core/src/render/bindless/frame-bindings.js +142 -0
  284. package/dist/core/src/render/bindless/index.js +6 -0
  285. package/dist/core/src/render/bindless/material-manager.js +182 -0
  286. package/dist/core/src/render/bindless/texture-registry.js +498 -0
  287. package/dist/core/src/render/buffer.js +74 -0
  288. package/dist/core/src/render/camera-2d.js +151 -0
  289. package/dist/core/src/render/camera-controller.js +370 -0
  290. package/dist/core/src/render/camera.js +332 -0
  291. package/dist/core/src/render/canvas-resize-watcher.js +36 -0
  292. package/dist/core/src/render/compute-kernel.js +130 -0
  293. package/dist/core/src/render/constants.js +2 -0
  294. package/dist/core/src/render/device.js +91 -0
  295. package/dist/core/src/render/frame-graph.js +594 -0
  296. package/dist/core/src/render/frustum.js +152 -0
  297. package/dist/core/src/render/fullscreen-vs.js +24 -0
  298. package/dist/core/src/render/g-buffer.js +156 -0
  299. package/dist/core/src/render/game-renderer.js +1165 -0
  300. package/dist/core/src/render/gpu-driven/cull-pass.js +352 -0
  301. package/dist/core/src/render/gpu-driven/hzb.js +183 -0
  302. package/dist/core/src/render/gpu-driven/index.js +6 -0
  303. package/dist/core/src/render/gpu-driven/indirect-draw-pass.js +300 -0
  304. package/dist/core/src/render/gpu-driven/instance-buffer.js +150 -0
  305. package/dist/core/src/render/gpu-driven/mesh-table.js +130 -0
  306. package/dist/core/src/render/gpu-driven/passes/hzb-build-pass.js +39 -0
  307. package/dist/core/src/render/gpu-utils.js +72 -0
  308. package/dist/core/src/render/hdr.js +69 -0
  309. package/dist/core/src/render/hot-reload.js +236 -0
  310. package/dist/core/src/render/ibl-bind-group.js +232 -0
  311. package/dist/core/src/render/ibl.js +148 -0
  312. package/dist/core/src/render/index.js +86 -0
  313. package/dist/core/src/render/input-manager.js +224 -0
  314. package/dist/core/src/render/lighting/area-light.js +142 -0
  315. package/dist/core/src/render/lighting/cluster-grid.js +255 -0
  316. package/dist/core/src/render/lighting/cluster-types.js +87 -0
  317. package/dist/core/src/render/lighting/ies-parser.js +111 -0
  318. package/dist/core/src/render/lighting.js +300 -0
  319. package/dist/core/src/render/material-types/depth.wgsl +44 -0
  320. package/dist/core/src/render/material-types/line.wgsl +50 -0
  321. package/dist/core/src/render/material-types/matcap.wgsl +51 -0
  322. package/dist/core/src/render/material-types/normal.wgsl +41 -0
  323. package/dist/core/src/render/material-types/physical.wgsl +152 -0
  324. package/dist/core/src/render/material-types/sprite.wgsl +46 -0
  325. package/dist/core/src/render/material-types/sss.wgsl +79 -0
  326. package/dist/core/src/render/material-types/toon.wgsl +79 -0
  327. package/dist/core/src/render/passes/README.md +121 -0
  328. package/dist/core/src/render/passes/atmosphere.js +107 -0
  329. package/dist/core/src/render/passes/cluster-lighting-pass.js +441 -0
  330. package/dist/core/src/render/passes/csm.js +338 -0
  331. package/dist/core/src/render/passes/cubemap-capture.js +93 -0
  332. package/dist/core/src/render/passes/debug-viz.js +248 -0
  333. package/dist/core/src/render/passes/debug.js +500 -0
  334. package/dist/core/src/render/passes/decal-mesh.js +86 -0
  335. package/dist/core/src/render/passes/decal-pass.js +344 -0
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  952. package/modules/devtools/src/blitz/module.ts +101 -0
  953. package/modules/devtools/src/blitz/panels/console.ts +223 -0
  954. package/modules/devtools/src/blitz/panels/elements.ts +92 -0
  955. package/modules/devtools/src/blitz/panels/gpu.ts +70 -0
  956. package/modules/devtools/src/blitz/panels/performance.ts +120 -0
  957. package/modules/devtools/src/blitz/panels/snapshot.ts +152 -0
  958. package/modules/devtools/src/blitz/panels/types.ts +120 -0
  959. package/modules/devtools/src/blitz/theme.ts +168 -0
  960. package/modules/devtools/src/data-bridge.ts +1 -1
  961. package/modules/devtools/src/index.ts +6 -0
  962. package/modules/devtools/src/profiling-bridge.ts +17 -13
  963. package/modules/devtools/src/profiling-hooks.ts +22 -13
  964. package/modules/devtools/src/scene-inspector.ts +1 -1
  965. package/modules/devtools/src/worker-sync.ts +9 -1
  966. package/modules/editor/src/commands/registry.ts +2 -2
  967. package/modules/editor/src/module.ts +1 -1
  968. package/modules/html-ui/src/composite.ts +1 -1
  969. package/modules/html-ui/src/create-html-ui.ts +21 -9
  970. package/modules/html-ui/src/doc-backend.ts +189 -10
  971. package/modules/html-ui/src/host.ts +354 -40
  972. package/modules/html-ui/src/index.ts +1 -1
  973. package/modules/html-ui/src/jsx-runtime.ts +1 -1
  974. package/modules/html-ui/src/protocol.ts +53 -6
  975. package/modules/mcp/README.md +6 -0
  976. package/modules/mcp/src/index.ts +70 -3
  977. package/modules/movement-3d/src/character-motor.ts +83 -10
  978. package/package.json +838 -165
  979. package/shader-graph/README.md +25 -0
  980. package/test/README.md +16 -0
  981. package/libraries/blitz-ui/native-osr-spike.ts +0 -70
  982. package/libraries/devtools/native/Cargo.toml +0 -12
  983. package/libraries/devtools/native/src/lib.rs +0 -1646
  984. package/libraries/devtools/native/src/panels/console.rs +0 -338
  985. package/libraries/devtools/native/src/panels/dom_tree.rs +0 -47
  986. package/libraries/devtools/native/src/panels/generic.rs +0 -317
  987. package/libraries/devtools/native/src/panels/gpu.rs +0 -107
  988. package/libraries/devtools/native/src/panels/input.rs +0 -88
  989. package/libraries/devtools/native/src/panels/mod.rs +0 -154
  990. package/libraries/devtools/native/src/panels/perf_metrics.rs +0 -91
  991. package/libraries/devtools/native/src/panels/perf_recorder.rs +0 -158
  992. package/libraries/devtools/native/src/panels/scene.rs +0 -72
  993. package/libraries/devtools/native/src/state.rs +0 -394
  994. package/libraries/devtools/src/egui-ffi.ts +0 -804
  995. package/libraries/devtools/src/egui-renderer.ts +0 -407
  996. package/libraries/devtools/src/host.ts +0 -363
  997. package/libraries/devtools/src/mirror.ts +0 -794
  998. package/libraries/models/test-fixtures/fbx/LICENSE-notice.txt +0 -24
  999. package/libraries/models/test-fixtures/fbx/README.md +0 -46
  1000. package/libraries/models/test-fixtures/fbx/m01_cube_phong.fbx +0 -0
  1001. package/libraries/models/test-fixtures/fbx/m02_geo_ngons.fbx +0 -0
  1002. package/libraries/models/test-fixtures/fbx/m03_normals.fbx +0 -0
  1003. package/libraries/models/test-fixtures/fbx/m04_material_properties.fbx +0 -0
  1004. package/libraries/models/test-fixtures/fbx/m05_external_diffuse.png +0 -0
  1005. package/libraries/models/test-fixtures/fbx/m05_textures.fbx +0 -0
  1006. package/libraries/models/test-fixtures/fbx/m06_uv_transform.fbx +0 -0
  1007. package/libraries/models/test-fixtures/fbx/m07_multimaterial.fbx +0 -0
  1008. package/libraries/models/test-fixtures/fbx/m08_transforms.fbx +0 -0
  1009. package/libraries/models/test-fixtures/fbx/m09_skinning.fbx +0 -0
  1010. package/libraries/models/test-fixtures/fbx/m10_morph.fbx +0 -0
  1011. package/libraries/models/test-fixtures/fbx/m11_node_anim.fbx +0 -0
  1012. package/libraries/models/test-fixtures/fbx/m12_skeletal_anim.fbx +0 -0
  1013. package/libraries/models/test-fixtures/fbx/m13_morph_anim.fbx +0 -0
  1014. package/libraries/models/test-fixtures/fbx/m14_multiclip.fbx +0 -0
  1015. package/libraries/models/test-fixtures/fbx/m15_camera_lights.fbx +0 -0
  1016. package/libraries/models/test-fixtures/fbx/m16_axis_yup.fbx +0 -0
  1017. package/libraries/models/test-fixtures/fbx/m16_axis_zup.fbx +0 -0
  1018. package/libraries/models/test-fixtures/fbx/m16_units_254.fbx +0 -0
  1019. package/libraries/physics-native/src/ffi-spike-worker.ts +0 -71
  1020. package/libraries/physics-rapier/bench/ffi-bench.ts +0 -79
  1021. package/libraries/physics-rapier/bench/wasm-baseline.ts +0 -90
@@ -0,0 +1,131 @@
1
+ // ============================================================================
2
+ // Bind Unskinned Meshes — rigid-bind meshes without skin weights to the
3
+ // nearest bone of the model's skeleton.
4
+ //
5
+ // Character asset packs (e.g. Unity/VRChat avatars round-tripped through FBX)
6
+ // frequently contain accessory meshes — hair, glasses, hats, shoes, pants —
7
+ // that carry no skin deformer because the DCC/prefab attached them as rigid
8
+ // children of a bone, a relationship FBX cannot represent in the geometry.
9
+ // Left unskinned they render at bind pose forever, visibly detached from the
10
+ // animated skeleton (a hat floating where the head started, pants stuck at
11
+ // the feet while the legs walk away).
12
+ //
13
+ // bindUnskinnedMeshes assigns every vertex of each unskinned mesh to the bone
14
+ // whose bind-pose segment (joint → preferred child joint; leaf bones extend
15
+ // along their own parent→joint axis so extremities still map correctly) is
16
+ // nearest to the vertex — weight 1.0, matching the rigid-attachment semantics
17
+ // the asset was authored with.
18
+ // ============================================================================
19
+
20
+ import { invertMat4 } from "@downdraft/engine";
21
+ import type { ModelData } from "./types";
22
+
23
+ /** Bone-name pattern for the "axial continuation" child that defines a bone's
24
+ * segment direction (spine→spine, hand→middle finger, foot→toe, …). */
25
+ const AXIAL_CHILD = /spine|neck|head|middle|ball|toe/i;
26
+
27
+ /**
28
+ * Rigid-bind every mesh that lacks usable skin weights to the nearest
29
+ * bind-pose bone segment.
30
+ *
31
+ * Call after normalization: mesh vertices must be in the same space as the
32
+ * rendered model (i.e. post-normalizeModel). Bone bind positions are derived
33
+ * from `inverse(inverseBindMatrix)` — the bind world transform in source
34
+ * space — then mapped through `skin.normalizationMatrix` so they compare
35
+ * against normalized vertices.
36
+ *
37
+ * @returns the number of meshes that received synthesized skin weights.
38
+ */
39
+ export function bindUnskinnedMeshes(modelData: ModelData): number {
40
+ const skin = modelData.skin;
41
+ if (!skin || skin.bones.length === 0 || !modelData.meshes?.length) return 0;
42
+
43
+ const bones = skin.bones;
44
+ const boneCount = bones.length;
45
+
46
+ // Bone joint positions at bind, in normalized vertex space.
47
+ const T = skin.normalizationMatrix ?? null;
48
+ const bindPos = new Float32Array(boneCount * 3);
49
+ for (let i = 0; i < boneCount; i++) {
50
+ const w = invertMat4(bones[i].inverseBindMatrix);
51
+ let x = w[12], y = w[13], z = w[14];
52
+ if (T) {
53
+ const nx = T[0] * x + T[4] * y + T[8] * z + T[12];
54
+ const ny = T[1] * x + T[5] * y + T[9] * z + T[13];
55
+ const nz = T[2] * x + T[6] * y + T[10] * z + T[14];
56
+ x = nx; y = ny; z = nz;
57
+ }
58
+ bindPos[i * 3] = x; bindPos[i * 3 + 1] = y; bindPos[i * 3 + 2] = z;
59
+ }
60
+
61
+ // Bone segments: joint → "tip". The tip is the axial-continuation child
62
+ // joint; leaf bones extend one bone-length along their own axis.
63
+ const children = new Map<number, number[]>();
64
+ for (let i = 0; i < boneCount; i++) {
65
+ const p = bones[i].parentIndex;
66
+ if (p < 0) continue;
67
+ let list = children.get(p);
68
+ if (!list) { list = []; children.set(p, list); }
69
+ list.push(i);
70
+ }
71
+ const segA = new Float32Array(boneCount * 3);
72
+ const segB = new Float32Array(boneCount * 3);
73
+ for (let i = 0; i < boneCount; i++) {
74
+ const ax = bindPos[i * 3], ay = bindPos[i * 3 + 1], az = bindPos[i * 3 + 2];
75
+ let bx = ax, by = ay, bz = az;
76
+ const kids = children.get(i);
77
+ if (kids && kids.length > 0) {
78
+ const tip = kids.find((k) => AXIAL_CHILD.test(bones[k].name)) ?? kids[0];
79
+ bx = bindPos[tip * 3]; by = bindPos[tip * 3 + 1]; bz = bindPos[tip * 3 + 2];
80
+ } else {
81
+ const p = bones[i].parentIndex;
82
+ if (p >= 0) {
83
+ bx = ax + (ax - bindPos[p * 3]);
84
+ by = ay + (ay - bindPos[p * 3 + 1]);
85
+ bz = az + (az - bindPos[p * 3 + 2]);
86
+ }
87
+ }
88
+ segA[i * 3] = ax; segA[i * 3 + 1] = ay; segA[i * 3 + 2] = az;
89
+ segB[i * 3] = bx; segB[i * 3 + 1] = by; segB[i * 3 + 2] = bz;
90
+ }
91
+
92
+ let bound = 0;
93
+ for (let _i = 0, _it = modelData.meshes, _n = _it.length; _i < _n; _i++) { const mesh = _it[_i];
94
+ // Matches the renderer's own test for "has skinning data".
95
+ if (mesh.joints && mesh.weights && mesh.joints.length >= mesh.vertexCount * 4) continue;
96
+ const vc = mesh.vertexCount;
97
+ const verts = mesh.vertices;
98
+ const stride = vc > 0 ? Math.floor(verts.length / vc) : 0;
99
+ if (stride < 3) continue;
100
+
101
+ const joints =
102
+ boneCount <= 255 ? new Uint8Array(vc * 4) :
103
+ boneCount <= 65535 ? new Uint16Array(vc * 4) :
104
+ new Uint32Array(vc * 4);
105
+ const weights = new Float32Array(vc * 4);
106
+
107
+ for (let v = 0; v < vc; v++) {
108
+ const px = verts[v * stride], py = verts[v * stride + 1], pz = verts[v * stride + 2];
109
+ let best = 0;
110
+ let bestD = Infinity;
111
+ for (let b = 0; b < boneCount; b++) {
112
+ const ax = segA[b * 3], ay = segA[b * 3 + 1], az = segA[b * 3 + 2];
113
+ const abx = segB[b * 3] - ax, aby = segB[b * 3 + 1] - ay, abz = segB[b * 3 + 2] - az;
114
+ const len2 = abx * abx + aby * aby + abz * abz;
115
+ let t = len2 > 1e-12 ? ((px - ax) * abx + (py - ay) * aby + (pz - az) * abz) / len2 : 0;
116
+ if (t < 0) t = 0; else if (t > 1) t = 1;
117
+ const dx = px - (ax + t * abx);
118
+ const dy = py - (ay + t * aby);
119
+ const dz = pz - (az + t * abz);
120
+ const d2 = dx * dx + dy * dy + dz * dz;
121
+ if (d2 < bestD) { bestD = d2; best = b; }
122
+ }
123
+ joints[v * 4] = best;
124
+ weights[v * 4] = 1;
125
+ }
126
+ mesh.joints = joints;
127
+ mesh.weights = weights;
128
+ bound++;
129
+ }
130
+ return bound;
131
+ }
@@ -54,6 +54,7 @@ export type { ModelLoaderOptions } from "./loader";
54
54
 
55
55
  // Model normalization — import-time correction (up-axis, units, node transforms, bounds)
56
56
  export { bakeNodeTransforms } from "./bake-node-transforms";
57
+ export { bindUnskinnedMeshes } from "./bind-unskinned-meshes";
57
58
  export { normalizeModel, normalizeModelWithResolution, resolveImportSettings, resolveImportSettingsSync } from "./normalize";
58
59
  export type { ResolveOptions } from "./sidecar/resolver";
59
60
  export { synthesizeSkeletonSkin } from "./skeleton-synthesis";
@@ -18,6 +18,28 @@ export interface MeshData {
18
18
  morphTargetNames?: string[];
19
19
  /** KHR_materials_variants: per-primitive variant → material mappings. */
20
20
  variantMappings?: { variant: number; material: number }[];
21
+ /** Inward vertex offset along the bind-space normal, in model units,
22
+ * applied at upload (equivalent to a post-skinning normal push — the
23
+ * skin matrix is linear). Used by modular-character kits to tuck
24
+ * "under-layer" meshes (legs/hands) beneath outer layers so overlapping
25
+ * garments don't clip or z-fight at seams. */
26
+ surfaceOffset?: number;
27
+ /** Per-vertex horizontal girth deformation applied at upload: each
28
+ * vertex's position on `axes` scales about `centers` by
29
+ * `1 + factor * weights[v]`. Weights are a body-region field derived
30
+ * from skin weights (≈1 at pelvis/spine, ≈0 at head/hands/feet), so
31
+ * skin and garment meshes deform identically — garments keep fitting
32
+ * the widened body and seams stay watertight. */
33
+ surfaceGirth?: {
34
+ /** Scale delta at weight=1 (0.25 = +25% on the girth axes). */
35
+ factor: number;
36
+ /** Per-vertex region weight (0..1). */
37
+ weights: Float32Array;
38
+ /** The two scaled (horizontal) axes, as xyz indices. */
39
+ axes: readonly [number, number];
40
+ /** Pivot coordinate on each scaled axis (body-center line). */
41
+ centers: readonly [number, number];
42
+ };
21
43
  }
22
44
 
23
45
  export interface TextureTransform {
@@ -82,7 +82,7 @@ export class AutosaveManager {
82
82
  try {
83
83
  await this.runSave();
84
84
  } catch (e) {
85
- log.error("AutosaveManager", `Save failed: ${e}`);
85
+ log.error("autosave-manager", `Save failed: ${e}`);
86
86
  }
87
87
  }
88
88
 
@@ -72,7 +72,7 @@ export class BinaryRecordStore implements IBinaryRecordStore {
72
72
  private tag: string;
73
73
 
74
74
  constructor(private opts: BinaryRecordStoreOptions) {
75
- this.tag = (opts.logTag ?? "BinaryRecordStore").replace(/^\[|\]$/g, "");
75
+ this.tag = (opts.logTag ?? "binary-record-store").replace(/^\[|\]$/g, "");
76
76
  }
77
77
 
78
78
  private nodeRoot: Promise<FileSystemDirectoryHandle | null> | null = null;
@@ -12,7 +12,7 @@
12
12
  // Forward incompatibility: saves from a newer engine version are refused.
13
13
  // Consumers should implement version backups for unstable releases.
14
14
 
15
- import { safeJsonParse } from "@downdraft/engine";
15
+ import { safeJsonParse } from "@downdraft/engine/safety/json";
16
16
  import {
17
17
  encodeHeader,
18
18
  engineVersionString,
@@ -250,10 +250,10 @@ export class FileSaveStore implements ISaveStore {
250
250
  await fs.writeFile(this.propsPath(slot), JSON.stringify(opts.properties, null, 2));
251
251
  }
252
252
 
253
- log.debug("FileSaveStore", `Saved slot '${slot}' (${fileBuf.length + blobBytes} bytes)`);
253
+ log.debug("file-save-store", `Saved slot '${slot}' (${fileBuf.length + blobBytes} bytes)`);
254
254
  return { success: true, bytes: fileBuf.length + blobBytes, gen: 1 };
255
255
  } catch (err) {
256
- log.error("FileSaveStore", `Save failed for slot '${slot}': ${err}`);
256
+ log.error("file-save-store", `Save failed for slot '${slot}': ${err}`);
257
257
  return { success: false, bytes: 0 };
258
258
  }
259
259
  }
@@ -358,7 +358,7 @@ export class FileSaveStore implements ISaveStore {
358
358
  },
359
359
  };
360
360
 
361
- log.info("FileSaveStore", `Loaded slot '${slot}'`);
361
+ log.info("file-save-store", `Loaded slot '${slot}'`);
362
362
  // Load blobs if requested
363
363
  let blobs: Record<string, ArrayBuffer> | undefined;
364
364
  if (includeBlobs) {
@@ -52,7 +52,7 @@ export const PersistenceLib: EngineLibrary<PersistenceLibConfig> = {
52
52
  // it in onReady if needed. The store is safe to provide immediately;
53
53
  // save/load calls will throw until init() resolves.
54
54
  store.init().catch((err) => {
55
- log.error("PersistenceLib", `OpfsSaveStore init failed: ${err}`);
55
+ log.error("persistence-lib", `OpfsSaveStore init failed: ${err}`);
56
56
  });
57
57
  ctx.provide(PersistenceTok, store);
58
58
  return store;
@@ -419,7 +419,7 @@ export class OpfsSaveStore implements ISaveStore {
419
419
  const totalBytes = compressed.length + hashBytes.length + (opts?.blobs ? Object.values(opts.blobs).reduce((s, b) => s + b.byteLength, 0) : 0);
420
420
  return { success: true, bytes: totalBytes, gen: currentGen };
421
421
  } catch (err) {
422
- log.error("OpfsSaveStore", `Save failed for slot '${slot}': ${err}`);
422
+ log.error("opfs-save-store", `Save failed for slot '${slot}': ${err}`);
423
423
  return { success: false, bytes: 0 };
424
424
  }
425
425
  }
@@ -451,7 +451,7 @@ export class OpfsSaveStore implements ISaveStore {
451
451
  this.warn({ kind: "no_saves_found", slot, message: `No save slot '${slot}' found` });
452
452
  return { state: null };
453
453
  }
454
- log.error("OpfsSaveStore", `Failed to access slot '${slot}': ${err}`);
454
+ log.error("opfs-save-store", `Failed to access slot '${slot}': ${err}`);
455
455
  return { state: null };
456
456
  }
457
457
  try {
@@ -487,7 +487,7 @@ export class OpfsSaveStore implements ISaveStore {
487
487
  this.warn({ kind: "no_saves_found", slot, message: `No valid save found for slot '${slot}'` });
488
488
  return { state: null };
489
489
  } catch (err) {
490
- log.error("OpfsSaveStore", `Load failed for slot '${slot}': ${err}`);
490
+ log.error("opfs-save-store", `Load failed for slot '${slot}': ${err}`);
491
491
  return { state: null };
492
492
  }
493
493
  }
@@ -576,7 +576,7 @@ export class OpfsSaveStore implements ISaveStore {
576
576
 
577
577
  return { state, blobs };
578
578
  } catch (err) {
579
- log.warn("OpfsSaveStore", `loadFromGen ${genMeta.gen} failed: ${err}`);
579
+ log.warn("opfs-save-store", `loadFromGen ${genMeta.gen} failed: ${err}`);
580
580
  return { state: null };
581
581
  }
582
582
  }
@@ -644,7 +644,7 @@ export class OpfsSaveStore implements ISaveStore {
644
644
  const saves = this.ensureInit();
645
645
  const safeSlot = this.sanitizeSlot(slot);
646
646
  await this.removeRecursive(saves, safeSlot);
647
- log.info("OpfsSaveStore", `Deleted slot '${slot}'`);
647
+ log.info("opfs-save-store", `Deleted slot '${slot}'`);
648
648
  return true;
649
649
  } catch {
650
650
  return false;
@@ -8,21 +8,19 @@
8
8
  //
9
9
  // Uses the engine's RPC layer (expose/exposeEvents) for typed communication.
10
10
 
11
- import { expose } from "@downdraft/engine/worker/rpc";
12
- import { OpfsSaveStore, type OpfsSaveStoreOptions } from "./opfs-save-store";
13
11
  import type {
14
- ISaveStore,
15
- LoadOptions,
16
- LoadResult,
17
- SaveGenerationInfo,
18
- SaveOptions,
19
- SaveResult,
20
- SaveSlotInfo,
21
- SaveState,
22
- SaveWarning,
12
+ ISaveStore,
13
+ LoadOptions,
14
+ LoadResult,
15
+ SaveGenerationInfo,
16
+ SaveOptions,
17
+ SaveResult,
18
+ SaveSlotInfo,
19
+ SaveState,
20
+ SaveWarning,
23
21
  } from "@downdraft/engine";
24
-
25
- (globalThis as any).__ddThreadTag = "S1";
22
+ import { expose } from "@downdraft/engine/worker/rpc";
23
+ import { OpfsSaveStore, type OpfsSaveStoreOptions } from "./opfs-save-store";
26
24
 
27
25
  let store: OpfsSaveStore | null = null;
28
26
 
@@ -96,4 +94,5 @@ expose(api);
96
94
 
97
95
  // Also export the type for the proxy side
98
96
  export type SaveWorkerApi = typeof api;
99
- export type { ISaveStore, SaveState, SaveOptions, LoadOptions, SaveResult, LoadResult, SaveSlotInfo, SaveGenerationInfo, SaveWarning };
97
+ export type { ISaveStore, LoadOptions, LoadResult, SaveGenerationInfo, SaveOptions, SaveResult, SaveSlotInfo, SaveState, SaveWarning };
98
+
@@ -25,6 +25,7 @@ import type {
25
25
  IslandInfo
26
26
  } from "@downdraft/engine";
27
27
  import { dlopen, ptr, resolveNativeLibrary, type CFunction } from "@downdraft/platform-native";
28
+ import { findPackageRoot } from "@downdraft/engine/platform/pkg-root";
28
29
  import { dirname, join } from "node:path";
29
30
  import { fileURLToPath } from "node:url";
30
31
  import type { PhysicsLib } from "./rapier-backend";
@@ -37,7 +38,7 @@ const _dirname =
37
38
  function findPhysicsLibrary(): string {
38
39
  return resolveNativeLibrary("downdraft_physics", {
39
40
  envVars: ["DOWNDRAFT_PHYSICS_LIB", "PHYSICS_NATIVE_PATH"],
40
- crateDir: join(_dirname, "..", "..", "physics-native", "native"),
41
+ crateDir: join(findPackageRoot(_dirname), "libraries", "physics-native", "native"),
41
42
  buildHint: 'run "bun run build:native" from the repo root',
42
43
  });
43
44
  }
@@ -659,7 +659,7 @@ export class PostProcessStack {
659
659
  try {
660
660
  pipeline = this.makePipeline(effect.wgsl, this.ccLayout, HDR_FORMAT);
661
661
  } catch (e) {
662
- log.error("PostProcessStack", `Failed to compile custom effect "${effect.id}": ${e}`);
662
+ log.error("post-process-stack", `Failed to compile custom effect "${effect.id}": ${e}`);
663
663
  throw e;
664
664
  }
665
665
  this.customEffects.set(effect.id, { effect, pipeline, uniform, uniformValues: null, enabled: false });
@@ -216,6 +216,11 @@ export class SandStepPool {
216
216
  const worker = this.workerUrl
217
217
  ? new Worker(this.workerUrl, { type: "module" })
218
218
  : new Worker(new URL("./sand-step-worker.ts", import.meta.url), { type: "module" });
219
+ // Nested workers are process-scoped, not parent-scoped — a sim worker
220
+ // force-terminated before pool.shutdown() would orphan these and pin
221
+ // process exit. unref keeps a leaked pool worker from holding the
222
+ // runtime open.
223
+ (worker as any).unref?.();
219
224
  this.workers.push(worker);
220
225
  const strip = this.strips[i];
221
226
  initPromises.push(new Promise<void>((resolve, reject) => {
@@ -660,7 +660,7 @@ export class WaterRenderer {
660
660
  });
661
661
 
662
662
  this.initialized = true;
663
- log.info("WaterRenderer", "Initialized flat-shaded low-poly water");
663
+ log.info("water-renderer", "Initialized flat-shaded low-poly water");
664
664
  }
665
665
 
666
666
  setLightBindGroup(bg: GPUBindGroup): void {
@@ -167,7 +167,7 @@ export class CloudSystem {
167
167
  });
168
168
  });
169
169
 
170
- log.info("CloudSystem", `Initialized with ${this.layers.length} layers`);
170
+ log.info("cloud-system", `Initialized with ${this.layers.length} layers`);
171
171
  }
172
172
 
173
173
  update(
@@ -242,11 +242,11 @@ export class CloudSystem {
242
242
  if (v > maxD) maxD = v;
243
243
  if (v < field.isoLevel) solidCount++;
244
244
  }
245
- log.warn("CloudSystem", `Empty mesh for layer=${layer.layerType} iso=${field.isoLevel} densityRange=[${minD.toFixed(3)}, ${maxD.toFixed(3)}] solidVoxels=${solidCount}/${field.data.length} (${(solidCount/field.data.length*100).toFixed(1)}%)`);
245
+ log.warn("cloud-system", `Empty mesh for layer=${layer.layerType} iso=${field.isoLevel} densityRange=[${minD.toFixed(3)}, ${maxD.toFixed(3)}] solidVoxels=${solidCount}/${field.data.length} (${(solidCount/field.data.length*100).toFixed(1)}%)`);
246
246
  return;
247
247
  }
248
248
 
249
- log.info("CloudSystem", `Generated layer ${layer.layerType}: ${extracted.verts.length / 9} verts, ${extracted.indices.length} indices`);
249
+ log.info("cloud-system", `Generated layer ${layer.layerType}: ${extracted.verts.length / 9} verts, ${extracted.indices.length} indices`);
250
250
 
251
251
  // Vertices are in world space relative to field origin (centered at 0,0,0)
252
252
  const verts = extracted.verts;
package/mcp/README.md ADDED
@@ -0,0 +1,20 @@
1
+ # `@downdraft/engine/mcp`
2
+
3
+ Model Context Protocol automation server for Downdraft — exposes engine state, entities, assets, and screenshots as MCP tools for AI-driven testing and inspection.
4
+
5
+ ## Install
6
+
7
+ ```sh
8
+ bun add @downdraft/engine/mcp
9
+ ```
10
+
11
+ ## Key exports
12
+
13
+ - `EngineContext`
14
+ - `MCPServer`
15
+ - `UndoRedoManager`
16
+ - `errorResult`
17
+ - `jsonResult`
18
+ - `textResult`
19
+
20
+ See the [Downdraft engine repository](https://github.com/knackstedt/downdraft) for architecture docs and examples.
package/mcp/src/client.ts CHANGED
@@ -48,9 +48,17 @@ export function mcpPortDir(): string {
48
48
 
49
49
  export interface GameInstance {
50
50
  pid: number;
51
- port: number;
51
+ /** Automation endpoint port (host tools + game harness), from the
52
+ * `<pid>` file. Absent when the instance only advertises an editor
53
+ * endpoint. */
54
+ port?: number;
52
55
  /** Bearer token from `<pid>.token`, when the instance wrote one. */
53
56
  token?: string;
57
+ /** Editor toolset endpoint port (`createMcpModule({ transport: "http" })`),
58
+ * from the `<pid>.editor` sibling file. */
59
+ editorPort?: number;
60
+ /** Bearer token from `<pid>.editor.token`, when present. */
61
+ editorToken?: string;
54
62
  /** PID-file mtime — newest instance wins when no selector is given. */
55
63
  mtimeMs: number;
56
64
  /** The instance's appId when it can be recovered (Linux /proc only). */
@@ -98,11 +106,40 @@ export function listGameInstances(sel: InstanceSelector = {}): GameInstance[] {
98
106
  return [];
99
107
  }
100
108
  const out: GameInstance[] = [];
109
+ // Group files by PID: "<pid>" is the automation endpoint, "<pid>.editor"
110
+ // the editor toolset endpoint (createMcpModule http transport). Token
111
+ // siblings "<pid>.token" / "<pid>.editor.token" don't match the regex.
112
+ const byPid = new Map<number, { automation?: string; editor?: string }>();
101
113
  for (let _i = 0, _it = entries, _n = _it.length; _i < _n; _i++) { const name = _it[_i];
102
- if (!/^\d+$/.test(name)) continue;
103
- const pid = Number(name);
114
+ const m = /^(\d+)(\.editor)?$/.exec(name);
115
+ if (!m) continue;
116
+ const rec = byPid.get(Number(m[1])) ?? {};
117
+ if (m[2]) rec.editor = name; else rec.automation = name;
118
+ byPid.set(Number(m[1]), rec);
119
+ }
120
+ const readPort = (file?: string): number | undefined => {
121
+ if (!file) return undefined;
122
+ try {
123
+ const raw = readFileSync(join(mcpPortDir(), file), "utf8").trim();
124
+ return /^\d+$/.test(raw) ? Number(raw) : undefined;
125
+ } catch {
126
+ return undefined;
127
+ }
128
+ };
129
+ const readToken = (file?: string): string | undefined => {
130
+ if (!file) return undefined;
131
+ try {
132
+ return readFileSync(join(mcpPortDir(), `${file}.token`), "utf8").trim() || undefined;
133
+ } catch { /* no token file — auth not required */ }
134
+ return undefined;
135
+ };
136
+ for (const [pid, files] of byPid.entries()) {
104
137
  if (!isAlive(pid)) {
105
- try { unlinkSync(join(mcpPortDir(), name)); } catch { /* gone */ }
138
+ [files.automation, files.editor].forEach((f) => {
139
+ if (!f) return;
140
+ try { unlinkSync(join(mcpPortDir(), f)); } catch { /* gone */ }
141
+ try { unlinkSync(join(mcpPortDir(), `${f}.token`)); } catch { /* gone */ }
142
+ });
106
143
  continue;
107
144
  }
108
145
  if (sel.pid !== undefined && pid !== sel.pid) continue;
@@ -110,23 +147,23 @@ export function listGameInstances(sel: InstanceSelector = {}): GameInstance[] {
110
147
  if (sel.appId !== undefined && appId !== undefined && appId !== sel.appId) continue;
111
148
  if (sel.appId !== undefined && appId === undefined && process.platform === "linux") continue;
112
149
 
113
- let port: number;
114
- try {
115
- const raw = readFileSync(join(mcpPortDir(), name), "utf8").trim();
116
- if (!/^\d+$/.test(raw)) continue;
117
- port = Number(raw);
118
- } catch {
119
- continue;
120
- }
121
- let token: string | undefined;
122
- try {
123
- token = readFileSync(join(mcpPortDir(), `${name}.token`), "utf8").trim() || undefined;
124
- } catch { /* no token file — auth not required */ }
150
+ const port = readPort(files.automation);
151
+ const editorPort = readPort(files.editor);
152
+ if (port === undefined && editorPort === undefined) continue;
125
153
  let mtimeMs = 0;
126
- try {
127
- mtimeMs = statSync(join(mcpPortDir(), name)).mtimeMs;
128
- } catch { /* treat as oldest */ }
129
- out.push({ pid, port, token, mtimeMs, appId });
154
+ [files.automation, files.editor].forEach((f) => {
155
+ if (!f) return;
156
+ try { mtimeMs = Math.max(mtimeMs, statSync(join(mcpPortDir(), f)).mtimeMs); } catch { /* treat as oldest */ }
157
+ });
158
+ out.push({
159
+ pid,
160
+ port,
161
+ editorPort,
162
+ token: readToken(files.automation),
163
+ editorToken: readToken(files.editor),
164
+ mtimeMs,
165
+ appId,
166
+ });
130
167
  }
131
168
  out.sort((a, b) => b.mtimeMs - a.mtimeMs);
132
169
  return out;
@@ -151,6 +188,12 @@ export interface GameClientOptions {
151
188
  url?: string;
152
189
  /** Bearer token; auto-read from <pid>.token on discovery. */
153
190
  token?: string;
191
+ /** Which of the instance's endpoints to connect to: "automation"
192
+ * (default — `<pid>` file: host tools + game harness) or "editor"
193
+ * (`<pid>.editor` file: createMcpModule http transport's full editor
194
+ * toolset). DOWNDRAFT_MCP_ENDPOINT=editor works too. Ignored when
195
+ * `url` is given. */
196
+ endpoint?: "automation" | "editor";
154
197
  /** Per-request timeout in ms (default 120s). */
155
198
  timeoutMs?: number;
156
199
  }
@@ -206,6 +249,7 @@ export class GameClient {
206
249
  let pid = opts.pid ?? (Number.isFinite(envPid) && envPid > 0 ? envPid : undefined);
207
250
  let url = opts.url ?? process.env.DOWNDRAFT_MCP_URL ?? process.env.MCP_HTTP_URL;
208
251
  let token = opts.token ?? process.env.DOWNDRAFT_MCP_TOKEN ?? process.env.MCP_TOKEN;
252
+ const endpoint = opts.endpoint ?? (process.env.DOWNDRAFT_MCP_ENDPOINT === "editor" ? "editor" : "automation");
209
253
  if (!url) {
210
254
  const inst = discoverGameInstance({ appId, pid });
211
255
  if (!inst) {
@@ -219,8 +263,17 @@ export class GameClient {
219
263
  `Start a game first (e.g. \`draft dev\`), or pass url / set DOWNDRAFT_MCP_URL.`,
220
264
  );
221
265
  }
222
- url = `http://localhost:${inst.port}/mcp`;
223
- token ??= inst.token;
266
+ const instPort = endpoint === "editor" ? inst.editorPort : inst.port;
267
+ if (instPort === undefined) {
268
+ throw new McpClientError(
269
+ `Instance ${inst.pid} has no ${endpoint} MCP endpoint in ${mcpPortDir()}` +
270
+ (endpoint === "editor"
271
+ ? ` — register createMcpModule({ transport: "http" }) in the game, or drop the editor endpoint selection.`
272
+ : "."),
273
+ );
274
+ }
275
+ url = `http://localhost:${instPort}/mcp`;
276
+ token ??= endpoint === "editor" ? (inst.editorToken ?? inst.token) : inst.token;
224
277
  pid = inst.pid;
225
278
  }
226
279
  const client = new GameClient(url, token, pid, opts.timeoutMs ?? DEFAULT_TIMEOUT_MS);
@@ -35,7 +35,7 @@ export class UndoRedoManager {
35
35
  this.redoStack.push(action);
36
36
  return true;
37
37
  } catch (e) {
38
- log.error("UndoRedo", `Undo failed: ${e}`);
38
+ log.error("undo-redo", `Undo failed: ${e}`);
39
39
  this.undoStack.push(action);
40
40
  return false;
41
41
  }
@@ -49,7 +49,7 @@ export class UndoRedoManager {
49
49
  this.undoStack.push(action);
50
50
  return true;
51
51
  } catch (e) {
52
- log.error("UndoRedo", `Redo failed: ${e}`);
52
+ log.error("undo-redo", `Redo failed: ${e}`);
53
53
  this.redoStack.push(action);
54
54
  return false;
55
55
  }