@downdraft/engine 0.1.1 → 0.1.2-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/app/README.md +11 -0
- package/app/src/renderer/bootstrap.ts +295 -19
- package/app/src/renderer/game-module.ts +60 -12
- package/app/src/renderer/hooks.ts +9 -1
- package/app/src/renderer/hot-reload.ts +9 -9
- package/app/src/renderer/mcp-harness.ts +2 -2
- package/app/src/renderer/standard-automation-tools.ts +104 -3
- package/app/src/shared/feature-log.ts +2 -1
- package/app/src/shared/mcp-discovery.ts +8 -3
- package/app/src/shared/mcp-proxy.ts +2 -2
- package/asset-bake/README.md +22 -0
- package/core/README.md +25 -0
- package/core/src/animation/skeleton-animator.ts +23 -5
- package/core/src/assets/manager.ts +4 -4
- package/core/src/ecs/events.ts +1 -1
- package/core/src/ecs/schedule.ts +1 -1
- package/core/src/ecs/world.ts +1 -1
- package/core/src/index.ts +3 -4
- package/core/src/library/host.ts +27 -13
- package/core/src/library/library.ts +13 -5
- package/core/src/module/cross-thread.ts +6 -0
- package/core/src/module/diagnostics.ts +10 -6
- package/core/src/module/host.ts +65 -18
- package/core/src/module/index.ts +1 -0
- package/core/src/module/module.ts +11 -5
- package/core/src/module/renderer-module.ts +15 -0
- package/core/src/physics/safety.ts +1 -1
- package/core/src/platform/bun-preload.ts +7 -2
- package/core/src/platform/glob-polyfill.ts +17 -8
- package/core/src/platform/pkg-root.ts +27 -0
- package/core/src/platform/runtime.ts +29 -0
- package/core/src/plugin/discovery.ts +1 -1
- package/core/src/plugin/extension-loaders.ts +6 -4
- package/core/src/plugin/host.ts +13 -13
- package/core/src/plugin/loader-asset.ts +5 -5
- package/core/src/plugin/loader-quickjs.ts +1 -1
- package/core/src/plugin/loader-wasm.ts +3 -3
- package/core/src/plugin/loader-worker.ts +1 -1
- package/core/src/plugin/manifest.ts +8 -3
- package/core/src/plugin/workshop.ts +3 -3
- package/core/src/profiling/index.ts +1 -1
- package/core/src/profiling/profiling-sab.ts +19 -0
- package/core/src/profiling/warnings.ts +1 -1
- package/core/src/profiling/worker-prelude.ts +1 -1
- package/core/src/render/bindless/frame-bindings.ts +1 -1
- package/core/src/render/bindless/material-manager.ts +2 -2
- package/core/src/render/bindless/texture-registry.ts +2 -2
- package/core/src/render/device.ts +5 -5
- package/core/src/render/frame-graph.ts +2 -2
- package/core/src/render/game-renderer.ts +42 -18
- package/core/src/render/hot-reload.ts +3 -3
- package/core/src/render/renderer-module-host.ts +32 -12
- package/core/src/render/shader-validator.ts +7 -7
- package/core/src/render/surface.ts +1 -1
- package/core/src/sab/errors.ts +1 -1
- package/core/src/sab/sab-polyfill.ts +1 -1
- package/core/src/save/migration-registry.ts +4 -4
- package/core/src/save/schema.ts +1 -1
- package/core/src/scene/prefab.ts +1 -1
- package/core/src/scene/scene-manager.ts +2 -2
- package/core/src/scene/scene.ts +4 -4
- package/core/src/scene/streaming.ts +2 -2
- package/core/src/scripting/hot-reload.ts +2 -2
- package/core/src/sim/hot-reload-pipeline.ts +30 -6
- package/core/src/sim/sim-state-helper.ts +1 -1
- package/core/src/sim/transient-state-registry.ts +1 -1
- package/core/src/sim/worker-loop.ts +2 -2
- package/core/src/telemetry/gpu-profiler.ts +3 -3
- package/core/src/util/index.ts +1 -1
- package/core/src/util/logger.ts +36 -5
- package/core/src/version.ts +13 -0
- package/core/src/worker/base-worker-host.ts +87 -25
- package/core/src/worker/buffer-sync.ts +1 -1
- package/core/src/worker/crash-recovery.ts +2 -2
- package/core/src/worker/instrumented-worker-host.ts +3 -3
- package/core/src/worker/rpc.ts +62 -11
- package/core/src/worker/sim-worker-base.ts +3 -8
- package/core/src/worker/task-pool.ts +2 -2
- package/dist/.dd-manifest.json +4119 -0
- package/dist/app/src/index.js +9 -0
- package/dist/app/src/renderer/bootstrap.js +446 -0
- package/dist/app/src/renderer/downdraft-base.css +93 -0
- package/dist/app/src/renderer/feature-log.js +180 -0
- package/dist/app/src/renderer/game-module.js +562 -0
- package/dist/app/src/renderer/hooks.js +82 -0
- package/dist/app/src/renderer/hot-reload.js +158 -0
- package/dist/app/src/renderer/import-cache.js +77 -0
- package/dist/app/src/renderer/index.js +149 -0
- package/dist/app/src/renderer/mcp-harness.js +112 -0
- package/dist/app/src/renderer/save-store-factory.js +180 -0
- package/dist/app/src/renderer/sim-bridge.js +138 -0
- package/dist/app/src/renderer/standard-automation-tools.js +720 -0
- package/dist/app/src/shared/feature-log.js +54 -0
- package/dist/app/src/shared/gpu-info.js +74 -0
- package/dist/app/src/shared/import-cache-store.js +123 -0
- package/dist/app/src/shared/index.js +4 -0
- package/dist/app/src/shared/mcp-discovery.js +55 -0
- package/dist/app/src/shared/mcp-proxy.js +71 -0
- package/dist/app/src/shared/types.js +13 -0
- package/dist/asset-bake/src/bake-audio.js +103 -0
- package/dist/asset-bake/src/bake-gltf.js +141 -0
- package/dist/asset-bake/src/bake.js +63 -0
- package/dist/asset-bake/src/cache.js +147 -0
- package/dist/asset-bake/src/config.js +93 -0
- package/dist/asset-bake/src/index.js +25 -0
- package/dist/core/src/animation/animation-event.js +24 -0
- package/dist/core/src/animation/bone-mask.js +103 -0
- package/dist/core/src/animation/clip.js +210 -0
- package/dist/core/src/animation/index.js +13 -0
- package/dist/core/src/animation/mixamo.js +78 -0
- package/dist/core/src/animation/morph-target.js +37 -0
- package/dist/core/src/animation/player.js +621 -0
- package/dist/core/src/animation/retarget.js +101 -0
- package/dist/core/src/animation/skeleton-animator.js +1361 -0
- package/dist/core/src/animation/skeleton.js +166 -0
- package/dist/core/src/animation/state-machine.js +252 -0
- package/dist/core/src/assets/blob-store.js +14 -0
- package/dist/core/src/assets/cache.js +168 -0
- package/dist/core/src/assets/cubemap-converter.js +129 -0
- package/dist/core/src/assets/environment-manager.js +84 -0
- package/dist/core/src/assets/import-cache.js +36 -0
- package/dist/core/src/assets/import-settings.js +34 -0
- package/dist/core/src/assets/importer.js +78 -0
- package/dist/core/src/assets/index.js +29 -0
- package/dist/core/src/assets/irradiance-generator.js +179 -0
- package/dist/core/src/assets/loader-audio.js +70 -0
- package/dist/core/src/assets/loader-cubemap.js +141 -0
- package/dist/core/src/assets/loader-dds.js +185 -0
- package/dist/core/src/assets/loader-hdr.js +430 -0
- package/dist/core/src/assets/loader-mesh.js +47 -0
- package/dist/core/src/assets/loader-shader.js +61 -0
- package/dist/core/src/assets/loader-texture.js +264 -0
- package/dist/core/src/assets/lod.js +150 -0
- package/dist/core/src/assets/manager.js +401 -0
- package/dist/core/src/assets/manifest.js +57 -0
- package/dist/core/src/assets/material-bridge.js +160 -0
- package/dist/core/src/assets/model-importer.js +32 -0
- package/dist/core/src/assets/model-normalizer.js +213 -0
- package/dist/core/src/assets/model-to-gpu.js +44 -0
- package/dist/core/src/assets/model-to-mesh.js +171 -0
- package/dist/core/src/assets/prefilter-generator.js +220 -0
- package/dist/core/src/audio/engine.js +153 -0
- package/dist/core/src/audio/interface.js +8 -0
- package/dist/core/src/audio/listener.js +19 -0
- package/dist/core/src/audio/mixer.js +124 -0
- package/dist/core/src/audio/registry.js +43 -0
- package/dist/core/src/audio/sab.js +74 -0
- package/dist/core/src/audio/source.js +60 -0
- package/dist/core/src/change-detection/atomics.js +1 -0
- package/dist/core/src/change-detection/tracker.js +26 -0
- package/dist/core/src/debug-draw/lines.js +27 -0
- package/dist/core/src/debug-draw/points.js +9 -0
- package/dist/core/src/debug-draw/queue.js +77 -0
- package/dist/core/src/debug-draw/text.js +12 -0
- package/dist/core/src/ecs/archetype.js +271 -0
- package/dist/core/src/ecs/component.js +109 -0
- package/dist/core/src/ecs/entity.js +11 -0
- package/dist/core/src/ecs/events.js +73 -0
- package/dist/core/src/ecs/hierarchy.js +104 -0
- package/dist/core/src/ecs/hmr-swap-registry.js +15 -0
- package/dist/core/src/ecs/index.js +14 -0
- package/dist/core/src/ecs/query.js +110 -0
- package/dist/core/src/ecs/resource.js +3 -0
- package/dist/core/src/ecs/schedule.js +157 -0
- package/dist/core/src/ecs/system-params.js +45 -0
- package/dist/core/src/ecs/system.js +18 -0
- package/dist/core/src/ecs/world.js +292 -0
- package/dist/core/src/index.js +191 -0
- package/dist/core/src/input/context.js +69 -0
- package/dist/core/src/input/dom-handler.js +288 -0
- package/dist/core/src/input/local-player-manager.js +145 -0
- package/dist/core/src/input/mapping.js +36 -0
- package/dist/core/src/input/multi-sab-bridge.js +224 -0
- package/dist/core/src/input/multi-state.js +48 -0
- package/dist/core/src/input/sab-bridge.js +66 -0
- package/dist/core/src/input/state.js +108 -0
- package/dist/core/src/input/ui-router.js +76 -0
- package/dist/core/src/library/host.js +291 -0
- package/dist/core/src/library/index.js +1 -0
- package/dist/core/src/library/library.js +20 -0
- package/dist/core/src/material/compiler.js +73 -0
- package/dist/core/src/material/graph-bridge.js +119 -0
- package/dist/core/src/material/index.js +6 -0
- package/dist/core/src/material/library.js +414 -0
- package/dist/core/src/material/material.js +120 -0
- package/dist/core/src/material/variants.js +37 -0
- package/dist/core/src/math/mat4.js +198 -0
- package/dist/core/src/math/perlin-noise-2d.js +66 -0
- package/dist/core/src/math/perlin-noise-3d.js +76 -0
- package/dist/core/src/math/quat.js +29 -0
- package/dist/core/src/math/rng.js +25 -0
- package/dist/core/src/math/trig.js +42 -0
- package/dist/core/src/math/value-noise.js +49 -0
- package/dist/core/src/mesh/builder.js +137 -0
- package/dist/core/src/mesh/csg.js +250 -0
- package/dist/core/src/mesh/greased-line.js +102 -0
- package/dist/core/src/mesh/mesh.js +6 -0
- package/dist/core/src/mesh/parametric.js +392 -0
- package/dist/core/src/mesh/skinning.js +30 -0
- package/dist/core/src/mesh/vertex-layout.js +65 -0
- package/dist/core/src/module/cross-thread.js +126 -0
- package/dist/core/src/module/diagnostics.js +99 -0
- package/dist/core/src/module/host.js +449 -0
- package/dist/core/src/module/index.js +6 -0
- package/dist/core/src/module/module.js +1 -0
- package/dist/core/src/module/registry.js +83 -0
- package/dist/core/src/module/renderer-module.js +13 -0
- package/dist/core/src/module/ts-loader.js +20 -0
- package/dist/core/src/particles/compute-pass.js +329 -0
- package/dist/core/src/particles/emitter.js +113 -0
- package/dist/core/src/particles/index.js +7 -0
- package/dist/core/src/particles/particle-data.js +33 -0
- package/dist/core/src/particles/render-pass.js +338 -0
- package/dist/core/src/particles/simulator.js +224 -0
- package/dist/core/src/particles/system.js +157 -0
- package/dist/core/src/physics/body.js +25 -0
- package/dist/core/src/physics/ccd-heuristic.js +46 -0
- package/dist/core/src/physics/character.js +184 -0
- package/dist/core/src/physics/collider.js +36 -0
- package/dist/core/src/physics/collision-system.js +62 -0
- package/dist/core/src/physics/events.js +74 -0
- package/dist/core/src/physics/index.js +24 -0
- package/dist/core/src/physics/interface.js +14 -0
- package/dist/core/src/physics/interpolation-buffer.js +182 -0
- package/dist/core/src/physics/lifecycle.js +66 -0
- package/dist/core/src/physics/load-shedder.js +155 -0
- package/dist/core/src/physics/physics-accumulator.js +94 -0
- package/dist/core/src/physics/physics-system.js +142 -0
- package/dist/core/src/physics/ragdoll-presets.js +248 -0
- package/dist/core/src/physics/ragdoll-system.js +193 -0
- package/dist/core/src/physics/ragdoll.js +117 -0
- package/dist/core/src/physics/raycast.js +97 -0
- package/dist/core/src/physics/realm-manager.js +431 -0
- package/dist/core/src/physics/realm-worker-pool.js +181 -0
- package/dist/core/src/physics/realm-worker.js +91 -0
- package/dist/core/src/physics/realm.js +137 -0
- package/dist/core/src/physics/registry.js +43 -0
- package/dist/core/src/physics/safety.js +211 -0
- package/dist/core/src/physics/snapshot-manager.js +118 -0
- package/dist/core/src/physics/worker-protocol.js +1 -0
- package/dist/core/src/platform/bun-preload.js +175 -0
- package/dist/core/src/platform/css-stub.js +4 -0
- package/dist/core/src/platform/glob-polyfill.js +137 -0
- package/dist/core/src/platform/hidpi.js +52 -0
- package/dist/core/src/platform/pkg-root.js +27 -0
- package/dist/core/src/platform/render-surface.js +15 -0
- package/dist/core/src/platform/rpc.js +82 -0
- package/dist/core/src/platform/runtime.js +93 -0
- package/dist/core/src/plugin/context.js +144 -0
- package/dist/core/src/plugin/diagnostics.js +20 -0
- package/dist/core/src/plugin/discovery.js +124 -0
- package/dist/core/src/plugin/extension-loaders.js +111 -0
- package/dist/core/src/plugin/host.js +542 -0
- package/dist/core/src/plugin/index.js +19 -0
- package/dist/core/src/plugin/loader-asset.js +105 -0
- package/dist/core/src/plugin/loader-quickjs.js +67 -0
- package/dist/core/src/plugin/loader-wasm.js +385 -0
- package/dist/core/src/plugin/loader-worker.js +228 -0
- package/dist/core/src/plugin/manifest.js +424 -0
- package/dist/core/src/plugin/material-registry.js +44 -0
- package/dist/core/src/plugin/mcp-tools.js +147 -0
- package/dist/core/src/plugin/permissions.js +152 -0
- package/dist/core/src/plugin/quickjs-bridge.js +219 -0
- package/dist/core/src/plugin/registry.js +92 -0
- package/dist/core/src/plugin/sandbox-shim.js +79 -0
- package/dist/core/src/plugin/sandbox-worker.js +194 -0
- package/dist/core/src/plugin/wasm-abi.js +62 -0
- package/dist/core/src/plugin/wasm-worker.js +234 -0
- package/dist/core/src/plugin/workshop.js +131 -0
- package/dist/core/src/profiling/event-loop.js +164 -0
- package/dist/core/src/profiling/index.js +23 -0
- package/dist/core/src/profiling/iops/idb-patch.js +211 -0
- package/dist/core/src/profiling/iops/opfs-patch.js +206 -0
- package/dist/core/src/profiling/profiling-sab.js +632 -0
- package/dist/core/src/profiling/task-latency.js +118 -0
- package/dist/core/src/profiling/thread-metrics.js +103 -0
- package/dist/core/src/profiling/trace-event-writer.js +165 -0
- package/dist/core/src/profiling/warnings.js +304 -0
- package/dist/core/src/profiling/worker-prelude.js +281 -0
- package/dist/core/src/render/bind-group.js +33 -0
- package/dist/core/src/render/bindless/bindless-struct.js +39 -0
- package/dist/core/src/render/bindless/bindless.wgsl.js +163 -0
- package/dist/core/src/render/bindless/frame-bindings.js +142 -0
- package/dist/core/src/render/bindless/index.js +6 -0
- package/dist/core/src/render/bindless/material-manager.js +182 -0
- package/dist/core/src/render/bindless/texture-registry.js +498 -0
- package/dist/core/src/render/buffer.js +74 -0
- package/dist/core/src/render/camera-2d.js +151 -0
- package/dist/core/src/render/camera-controller.js +370 -0
- package/dist/core/src/render/camera.js +332 -0
- package/dist/core/src/render/canvas-resize-watcher.js +36 -0
- package/dist/core/src/render/compute-kernel.js +130 -0
- package/dist/core/src/render/constants.js +2 -0
- package/dist/core/src/render/device.js +91 -0
- package/dist/core/src/render/frame-graph.js +594 -0
- package/dist/core/src/render/frustum.js +152 -0
- package/dist/core/src/render/fullscreen-vs.js +24 -0
- package/dist/core/src/render/g-buffer.js +156 -0
- package/dist/core/src/render/game-renderer.js +1165 -0
- package/dist/core/src/render/gpu-driven/cull-pass.js +352 -0
- package/dist/core/src/render/gpu-driven/hzb.js +183 -0
- package/dist/core/src/render/gpu-driven/index.js +6 -0
- package/dist/core/src/render/gpu-driven/indirect-draw-pass.js +300 -0
- package/dist/core/src/render/gpu-driven/instance-buffer.js +150 -0
- package/dist/core/src/render/gpu-driven/mesh-table.js +130 -0
- package/dist/core/src/render/gpu-driven/passes/hzb-build-pass.js +39 -0
- package/dist/core/src/render/gpu-utils.js +72 -0
- package/dist/core/src/render/hdr.js +69 -0
- package/dist/core/src/render/hot-reload.js +236 -0
- package/dist/core/src/render/ibl-bind-group.js +232 -0
- package/dist/core/src/render/ibl.js +148 -0
- package/dist/core/src/render/index.js +86 -0
- package/dist/core/src/render/input-manager.js +224 -0
- package/dist/core/src/render/lighting/area-light.js +142 -0
- package/dist/core/src/render/lighting/cluster-grid.js +255 -0
- package/dist/core/src/render/lighting/cluster-types.js +87 -0
- package/dist/core/src/render/lighting/ies-parser.js +111 -0
- package/dist/core/src/render/lighting.js +300 -0
- package/dist/core/src/render/material-types/depth.wgsl +44 -0
- package/dist/core/src/render/material-types/line.wgsl +50 -0
- package/dist/core/src/render/material-types/matcap.wgsl +51 -0
- package/dist/core/src/render/material-types/normal.wgsl +41 -0
- package/dist/core/src/render/material-types/physical.wgsl +152 -0
- package/dist/core/src/render/material-types/sprite.wgsl +46 -0
- package/dist/core/src/render/material-types/sss.wgsl +79 -0
- package/dist/core/src/render/material-types/toon.wgsl +79 -0
- package/dist/core/src/render/passes/README.md +121 -0
- package/dist/core/src/render/passes/atmosphere.js +107 -0
- package/dist/core/src/render/passes/cluster-lighting-pass.js +441 -0
- package/dist/core/src/render/passes/csm.js +338 -0
- package/dist/core/src/render/passes/cubemap-capture.js +93 -0
- package/dist/core/src/render/passes/debug-viz.js +248 -0
- package/dist/core/src/render/passes/debug.js +500 -0
- package/dist/core/src/render/passes/decal-mesh.js +86 -0
- package/dist/core/src/render/passes/decal-pass.js +344 -0
- package/dist/core/src/render/passes/deferred-lighting.js +406 -0
- package/dist/core/src/render/passes/depth-prepass.js +148 -0
- package/dist/core/src/render/passes/dome-360.js +68 -0
- package/dist/core/src/render/passes/fluid-render.js +116 -0
- package/dist/core/src/render/passes/gi-types.js +78 -0
- package/dist/core/src/render/passes/graph-compute.js +251 -0
- package/dist/core/src/render/passes/greased-line-pass.js +218 -0
- package/dist/core/src/render/passes/morph-target.js +35 -0
- package/dist/core/src/render/passes/opaque.js +966 -0
- package/dist/core/src/render/passes/point-light-shadow.js +221 -0
- package/dist/core/src/render/passes/procedural-texture.js +142 -0
- package/dist/core/src/render/passes/reflection-probe.js +100 -0
- package/dist/core/src/render/passes/rsm-pass.js +228 -0
- package/dist/core/src/render/passes/sdf-text.js +114 -0
- package/dist/core/src/render/passes/shadow-map.js +121 -0
- package/dist/core/src/render/passes/shadow.js +191 -0
- package/dist/core/src/render/passes/skinning-vs.js +102 -0
- package/dist/core/src/render/passes/skinning.js +282 -0
- package/dist/core/src/render/passes/sky-dome.js +380 -0
- package/dist/core/src/render/passes/skybox.js +146 -0
- package/dist/core/src/render/passes/spot-light-shadow.js +223 -0
- package/dist/core/src/render/passes/terrain.js +303 -0
- package/dist/core/src/render/passes/transparent.js +323 -0
- package/dist/core/src/render/passes/underwater-fog.js +173 -0
- package/dist/core/src/render/passes/video-texture.js +58 -0
- package/dist/core/src/render/passes/volumetric-pass.js +278 -0
- package/dist/core/src/render/passes/volumetric-types.js +96 -0
- package/dist/core/src/render/passes/water.js +697 -0
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+
// Left unskinned they render at bind pose forever, visibly detached from the
|
|
10
|
+
// animated skeleton (a hat floating where the head started, pants stuck at
|
|
11
|
+
// the feet while the legs walk away).
|
|
12
|
+
//
|
|
13
|
+
// bindUnskinnedMeshes assigns every vertex of each unskinned mesh to the bone
|
|
14
|
+
// whose bind-pose segment (joint → preferred child joint; leaf bones extend
|
|
15
|
+
// along their own parent→joint axis so extremities still map correctly) is
|
|
16
|
+
// nearest to the vertex — weight 1.0, matching the rigid-attachment semantics
|
|
17
|
+
// the asset was authored with.
|
|
18
|
+
// ============================================================================
|
|
19
|
+
|
|
20
|
+
import { invertMat4 } from "@downdraft/engine";
|
|
21
|
+
import type { ModelData } from "./types";
|
|
22
|
+
|
|
23
|
+
/** Bone-name pattern for the "axial continuation" child that defines a bone's
|
|
24
|
+
* segment direction (spine→spine, hand→middle finger, foot→toe, …). */
|
|
25
|
+
const AXIAL_CHILD = /spine|neck|head|middle|ball|toe/i;
|
|
26
|
+
|
|
27
|
+
/**
|
|
28
|
+
* Rigid-bind every mesh that lacks usable skin weights to the nearest
|
|
29
|
+
* bind-pose bone segment.
|
|
30
|
+
*
|
|
31
|
+
* Call after normalization: mesh vertices must be in the same space as the
|
|
32
|
+
* rendered model (i.e. post-normalizeModel). Bone bind positions are derived
|
|
33
|
+
* from `inverse(inverseBindMatrix)` — the bind world transform in source
|
|
34
|
+
* space — then mapped through `skin.normalizationMatrix` so they compare
|
|
35
|
+
* against normalized vertices.
|
|
36
|
+
*
|
|
37
|
+
* @returns the number of meshes that received synthesized skin weights.
|
|
38
|
+
*/
|
|
39
|
+
export function bindUnskinnedMeshes(modelData: ModelData): number {
|
|
40
|
+
const skin = modelData.skin;
|
|
41
|
+
if (!skin || skin.bones.length === 0 || !modelData.meshes?.length) return 0;
|
|
42
|
+
|
|
43
|
+
const bones = skin.bones;
|
|
44
|
+
const boneCount = bones.length;
|
|
45
|
+
|
|
46
|
+
// Bone joint positions at bind, in normalized vertex space.
|
|
47
|
+
const T = skin.normalizationMatrix ?? null;
|
|
48
|
+
const bindPos = new Float32Array(boneCount * 3);
|
|
49
|
+
for (let i = 0; i < boneCount; i++) {
|
|
50
|
+
const w = invertMat4(bones[i].inverseBindMatrix);
|
|
51
|
+
let x = w[12], y = w[13], z = w[14];
|
|
52
|
+
if (T) {
|
|
53
|
+
const nx = T[0] * x + T[4] * y + T[8] * z + T[12];
|
|
54
|
+
const ny = T[1] * x + T[5] * y + T[9] * z + T[13];
|
|
55
|
+
const nz = T[2] * x + T[6] * y + T[10] * z + T[14];
|
|
56
|
+
x = nx; y = ny; z = nz;
|
|
57
|
+
}
|
|
58
|
+
bindPos[i * 3] = x; bindPos[i * 3 + 1] = y; bindPos[i * 3 + 2] = z;
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
// Bone segments: joint → "tip". The tip is the axial-continuation child
|
|
62
|
+
// joint; leaf bones extend one bone-length along their own axis.
|
|
63
|
+
const children = new Map<number, number[]>();
|
|
64
|
+
for (let i = 0; i < boneCount; i++) {
|
|
65
|
+
const p = bones[i].parentIndex;
|
|
66
|
+
if (p < 0) continue;
|
|
67
|
+
let list = children.get(p);
|
|
68
|
+
if (!list) { list = []; children.set(p, list); }
|
|
69
|
+
list.push(i);
|
|
70
|
+
}
|
|
71
|
+
const segA = new Float32Array(boneCount * 3);
|
|
72
|
+
const segB = new Float32Array(boneCount * 3);
|
|
73
|
+
for (let i = 0; i < boneCount; i++) {
|
|
74
|
+
const ax = bindPos[i * 3], ay = bindPos[i * 3 + 1], az = bindPos[i * 3 + 2];
|
|
75
|
+
let bx = ax, by = ay, bz = az;
|
|
76
|
+
const kids = children.get(i);
|
|
77
|
+
if (kids && kids.length > 0) {
|
|
78
|
+
const tip = kids.find((k) => AXIAL_CHILD.test(bones[k].name)) ?? kids[0];
|
|
79
|
+
bx = bindPos[tip * 3]; by = bindPos[tip * 3 + 1]; bz = bindPos[tip * 3 + 2];
|
|
80
|
+
} else {
|
|
81
|
+
const p = bones[i].parentIndex;
|
|
82
|
+
if (p >= 0) {
|
|
83
|
+
bx = ax + (ax - bindPos[p * 3]);
|
|
84
|
+
by = ay + (ay - bindPos[p * 3 + 1]);
|
|
85
|
+
bz = az + (az - bindPos[p * 3 + 2]);
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
segA[i * 3] = ax; segA[i * 3 + 1] = ay; segA[i * 3 + 2] = az;
|
|
89
|
+
segB[i * 3] = bx; segB[i * 3 + 1] = by; segB[i * 3 + 2] = bz;
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
let bound = 0;
|
|
93
|
+
for (let _i = 0, _it = modelData.meshes, _n = _it.length; _i < _n; _i++) { const mesh = _it[_i];
|
|
94
|
+
// Matches the renderer's own test for "has skinning data".
|
|
95
|
+
if (mesh.joints && mesh.weights && mesh.joints.length >= mesh.vertexCount * 4) continue;
|
|
96
|
+
const vc = mesh.vertexCount;
|
|
97
|
+
const verts = mesh.vertices;
|
|
98
|
+
const stride = vc > 0 ? Math.floor(verts.length / vc) : 0;
|
|
99
|
+
if (stride < 3) continue;
|
|
100
|
+
|
|
101
|
+
const joints =
|
|
102
|
+
boneCount <= 255 ? new Uint8Array(vc * 4) :
|
|
103
|
+
boneCount <= 65535 ? new Uint16Array(vc * 4) :
|
|
104
|
+
new Uint32Array(vc * 4);
|
|
105
|
+
const weights = new Float32Array(vc * 4);
|
|
106
|
+
|
|
107
|
+
for (let v = 0; v < vc; v++) {
|
|
108
|
+
const px = verts[v * stride], py = verts[v * stride + 1], pz = verts[v * stride + 2];
|
|
109
|
+
let best = 0;
|
|
110
|
+
let bestD = Infinity;
|
|
111
|
+
for (let b = 0; b < boneCount; b++) {
|
|
112
|
+
const ax = segA[b * 3], ay = segA[b * 3 + 1], az = segA[b * 3 + 2];
|
|
113
|
+
const abx = segB[b * 3] - ax, aby = segB[b * 3 + 1] - ay, abz = segB[b * 3 + 2] - az;
|
|
114
|
+
const len2 = abx * abx + aby * aby + abz * abz;
|
|
115
|
+
let t = len2 > 1e-12 ? ((px - ax) * abx + (py - ay) * aby + (pz - az) * abz) / len2 : 0;
|
|
116
|
+
if (t < 0) t = 0; else if (t > 1) t = 1;
|
|
117
|
+
const dx = px - (ax + t * abx);
|
|
118
|
+
const dy = py - (ay + t * aby);
|
|
119
|
+
const dz = pz - (az + t * abz);
|
|
120
|
+
const d2 = dx * dx + dy * dy + dz * dz;
|
|
121
|
+
if (d2 < bestD) { bestD = d2; best = b; }
|
|
122
|
+
}
|
|
123
|
+
joints[v * 4] = best;
|
|
124
|
+
weights[v * 4] = 1;
|
|
125
|
+
}
|
|
126
|
+
mesh.joints = joints;
|
|
127
|
+
mesh.weights = weights;
|
|
128
|
+
bound++;
|
|
129
|
+
}
|
|
130
|
+
return bound;
|
|
131
|
+
}
|
|
@@ -54,6 +54,7 @@ export type { ModelLoaderOptions } from "./loader";
|
|
|
54
54
|
|
|
55
55
|
// Model normalization — import-time correction (up-axis, units, node transforms, bounds)
|
|
56
56
|
export { bakeNodeTransforms } from "./bake-node-transforms";
|
|
57
|
+
export { bindUnskinnedMeshes } from "./bind-unskinned-meshes";
|
|
57
58
|
export { normalizeModel, normalizeModelWithResolution, resolveImportSettings, resolveImportSettingsSync } from "./normalize";
|
|
58
59
|
export type { ResolveOptions } from "./sidecar/resolver";
|
|
59
60
|
export { synthesizeSkeletonSkin } from "./skeleton-synthesis";
|
|
@@ -18,6 +18,28 @@ export interface MeshData {
|
|
|
18
18
|
morphTargetNames?: string[];
|
|
19
19
|
/** KHR_materials_variants: per-primitive variant → material mappings. */
|
|
20
20
|
variantMappings?: { variant: number; material: number }[];
|
|
21
|
+
/** Inward vertex offset along the bind-space normal, in model units,
|
|
22
|
+
* applied at upload (equivalent to a post-skinning normal push — the
|
|
23
|
+
* skin matrix is linear). Used by modular-character kits to tuck
|
|
24
|
+
* "under-layer" meshes (legs/hands) beneath outer layers so overlapping
|
|
25
|
+
* garments don't clip or z-fight at seams. */
|
|
26
|
+
surfaceOffset?: number;
|
|
27
|
+
/** Per-vertex horizontal girth deformation applied at upload: each
|
|
28
|
+
* vertex's position on `axes` scales about `centers` by
|
|
29
|
+
* `1 + factor * weights[v]`. Weights are a body-region field derived
|
|
30
|
+
* from skin weights (≈1 at pelvis/spine, ≈0 at head/hands/feet), so
|
|
31
|
+
* skin and garment meshes deform identically — garments keep fitting
|
|
32
|
+
* the widened body and seams stay watertight. */
|
|
33
|
+
surfaceGirth?: {
|
|
34
|
+
/** Scale delta at weight=1 (0.25 = +25% on the girth axes). */
|
|
35
|
+
factor: number;
|
|
36
|
+
/** Per-vertex region weight (0..1). */
|
|
37
|
+
weights: Float32Array;
|
|
38
|
+
/** The two scaled (horizontal) axes, as xyz indices. */
|
|
39
|
+
axes: readonly [number, number];
|
|
40
|
+
/** Pivot coordinate on each scaled axis (body-center line). */
|
|
41
|
+
centers: readonly [number, number];
|
|
42
|
+
};
|
|
21
43
|
}
|
|
22
44
|
|
|
23
45
|
export interface TextureTransform {
|
|
@@ -72,7 +72,7 @@ export class BinaryRecordStore implements IBinaryRecordStore {
|
|
|
72
72
|
private tag: string;
|
|
73
73
|
|
|
74
74
|
constructor(private opts: BinaryRecordStoreOptions) {
|
|
75
|
-
this.tag = (opts.logTag ?? "
|
|
75
|
+
this.tag = (opts.logTag ?? "binary-record-store").replace(/^\[|\]$/g, "");
|
|
76
76
|
}
|
|
77
77
|
|
|
78
78
|
private nodeRoot: Promise<FileSystemDirectoryHandle | null> | null = null;
|
|
@@ -12,7 +12,7 @@
|
|
|
12
12
|
// Forward incompatibility: saves from a newer engine version are refused.
|
|
13
13
|
// Consumers should implement version backups for unstable releases.
|
|
14
14
|
|
|
15
|
-
import { safeJsonParse } from "@downdraft/engine";
|
|
15
|
+
import { safeJsonParse } from "@downdraft/engine/safety/json";
|
|
16
16
|
import {
|
|
17
17
|
encodeHeader,
|
|
18
18
|
engineVersionString,
|
|
@@ -250,10 +250,10 @@ export class FileSaveStore implements ISaveStore {
|
|
|
250
250
|
await fs.writeFile(this.propsPath(slot), JSON.stringify(opts.properties, null, 2));
|
|
251
251
|
}
|
|
252
252
|
|
|
253
|
-
log.debug("
|
|
253
|
+
log.debug("file-save-store", `Saved slot '${slot}' (${fileBuf.length + blobBytes} bytes)`);
|
|
254
254
|
return { success: true, bytes: fileBuf.length + blobBytes, gen: 1 };
|
|
255
255
|
} catch (err) {
|
|
256
|
-
log.error("
|
|
256
|
+
log.error("file-save-store", `Save failed for slot '${slot}': ${err}`);
|
|
257
257
|
return { success: false, bytes: 0 };
|
|
258
258
|
}
|
|
259
259
|
}
|
|
@@ -358,7 +358,7 @@ export class FileSaveStore implements ISaveStore {
|
|
|
358
358
|
},
|
|
359
359
|
};
|
|
360
360
|
|
|
361
|
-
log.info("
|
|
361
|
+
log.info("file-save-store", `Loaded slot '${slot}'`);
|
|
362
362
|
// Load blobs if requested
|
|
363
363
|
let blobs: Record<string, ArrayBuffer> | undefined;
|
|
364
364
|
if (includeBlobs) {
|
|
@@ -52,7 +52,7 @@ export const PersistenceLib: EngineLibrary<PersistenceLibConfig> = {
|
|
|
52
52
|
// it in onReady if needed. The store is safe to provide immediately;
|
|
53
53
|
// save/load calls will throw until init() resolves.
|
|
54
54
|
store.init().catch((err) => {
|
|
55
|
-
log.error("
|
|
55
|
+
log.error("persistence-lib", `OpfsSaveStore init failed: ${err}`);
|
|
56
56
|
});
|
|
57
57
|
ctx.provide(PersistenceTok, store);
|
|
58
58
|
return store;
|
|
@@ -419,7 +419,7 @@ export class OpfsSaveStore implements ISaveStore {
|
|
|
419
419
|
const totalBytes = compressed.length + hashBytes.length + (opts?.blobs ? Object.values(opts.blobs).reduce((s, b) => s + b.byteLength, 0) : 0);
|
|
420
420
|
return { success: true, bytes: totalBytes, gen: currentGen };
|
|
421
421
|
} catch (err) {
|
|
422
|
-
log.error("
|
|
422
|
+
log.error("opfs-save-store", `Save failed for slot '${slot}': ${err}`);
|
|
423
423
|
return { success: false, bytes: 0 };
|
|
424
424
|
}
|
|
425
425
|
}
|
|
@@ -451,7 +451,7 @@ export class OpfsSaveStore implements ISaveStore {
|
|
|
451
451
|
this.warn({ kind: "no_saves_found", slot, message: `No save slot '${slot}' found` });
|
|
452
452
|
return { state: null };
|
|
453
453
|
}
|
|
454
|
-
log.error("
|
|
454
|
+
log.error("opfs-save-store", `Failed to access slot '${slot}': ${err}`);
|
|
455
455
|
return { state: null };
|
|
456
456
|
}
|
|
457
457
|
try {
|
|
@@ -487,7 +487,7 @@ export class OpfsSaveStore implements ISaveStore {
|
|
|
487
487
|
this.warn({ kind: "no_saves_found", slot, message: `No valid save found for slot '${slot}'` });
|
|
488
488
|
return { state: null };
|
|
489
489
|
} catch (err) {
|
|
490
|
-
log.error("
|
|
490
|
+
log.error("opfs-save-store", `Load failed for slot '${slot}': ${err}`);
|
|
491
491
|
return { state: null };
|
|
492
492
|
}
|
|
493
493
|
}
|
|
@@ -576,7 +576,7 @@ export class OpfsSaveStore implements ISaveStore {
|
|
|
576
576
|
|
|
577
577
|
return { state, blobs };
|
|
578
578
|
} catch (err) {
|
|
579
|
-
log.warn("
|
|
579
|
+
log.warn("opfs-save-store", `loadFromGen ${genMeta.gen} failed: ${err}`);
|
|
580
580
|
return { state: null };
|
|
581
581
|
}
|
|
582
582
|
}
|
|
@@ -644,7 +644,7 @@ export class OpfsSaveStore implements ISaveStore {
|
|
|
644
644
|
const saves = this.ensureInit();
|
|
645
645
|
const safeSlot = this.sanitizeSlot(slot);
|
|
646
646
|
await this.removeRecursive(saves, safeSlot);
|
|
647
|
-
log.info("
|
|
647
|
+
log.info("opfs-save-store", `Deleted slot '${slot}'`);
|
|
648
648
|
return true;
|
|
649
649
|
} catch {
|
|
650
650
|
return false;
|
|
@@ -8,21 +8,19 @@
|
|
|
8
8
|
//
|
|
9
9
|
// Uses the engine's RPC layer (expose/exposeEvents) for typed communication.
|
|
10
10
|
|
|
11
|
-
import { expose } from "@downdraft/engine/worker/rpc";
|
|
12
|
-
import { OpfsSaveStore, type OpfsSaveStoreOptions } from "./opfs-save-store";
|
|
13
11
|
import type {
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
12
|
+
ISaveStore,
|
|
13
|
+
LoadOptions,
|
|
14
|
+
LoadResult,
|
|
15
|
+
SaveGenerationInfo,
|
|
16
|
+
SaveOptions,
|
|
17
|
+
SaveResult,
|
|
18
|
+
SaveSlotInfo,
|
|
19
|
+
SaveState,
|
|
20
|
+
SaveWarning,
|
|
23
21
|
} from "@downdraft/engine";
|
|
24
|
-
|
|
25
|
-
|
|
22
|
+
import { expose } from "@downdraft/engine/worker/rpc";
|
|
23
|
+
import { OpfsSaveStore, type OpfsSaveStoreOptions } from "./opfs-save-store";
|
|
26
24
|
|
|
27
25
|
let store: OpfsSaveStore | null = null;
|
|
28
26
|
|
|
@@ -96,4 +94,5 @@ expose(api);
|
|
|
96
94
|
|
|
97
95
|
// Also export the type for the proxy side
|
|
98
96
|
export type SaveWorkerApi = typeof api;
|
|
99
|
-
export type { ISaveStore,
|
|
97
|
+
export type { ISaveStore, LoadOptions, LoadResult, SaveGenerationInfo, SaveOptions, SaveResult, SaveSlotInfo, SaveState, SaveWarning };
|
|
98
|
+
|
|
@@ -25,6 +25,7 @@ import type {
|
|
|
25
25
|
IslandInfo
|
|
26
26
|
} from "@downdraft/engine";
|
|
27
27
|
import { dlopen, ptr, resolveNativeLibrary, type CFunction } from "@downdraft/platform-native";
|
|
28
|
+
import { findPackageRoot } from "@downdraft/engine/platform/pkg-root";
|
|
28
29
|
import { dirname, join } from "node:path";
|
|
29
30
|
import { fileURLToPath } from "node:url";
|
|
30
31
|
import type { PhysicsLib } from "./rapier-backend";
|
|
@@ -37,7 +38,7 @@ const _dirname =
|
|
|
37
38
|
function findPhysicsLibrary(): string {
|
|
38
39
|
return resolveNativeLibrary("downdraft_physics", {
|
|
39
40
|
envVars: ["DOWNDRAFT_PHYSICS_LIB", "PHYSICS_NATIVE_PATH"],
|
|
40
|
-
crateDir: join(_dirname, "
|
|
41
|
+
crateDir: join(findPackageRoot(_dirname), "libraries", "physics-native", "native"),
|
|
41
42
|
buildHint: 'run "bun run build:native" from the repo root',
|
|
42
43
|
});
|
|
43
44
|
}
|
|
@@ -659,7 +659,7 @@ export class PostProcessStack {
|
|
|
659
659
|
try {
|
|
660
660
|
pipeline = this.makePipeline(effect.wgsl, this.ccLayout, HDR_FORMAT);
|
|
661
661
|
} catch (e) {
|
|
662
|
-
log.error("
|
|
662
|
+
log.error("post-process-stack", `Failed to compile custom effect "${effect.id}": ${e}`);
|
|
663
663
|
throw e;
|
|
664
664
|
}
|
|
665
665
|
this.customEffects.set(effect.id, { effect, pipeline, uniform, uniformValues: null, enabled: false });
|
|
@@ -216,6 +216,11 @@ export class SandStepPool {
|
|
|
216
216
|
const worker = this.workerUrl
|
|
217
217
|
? new Worker(this.workerUrl, { type: "module" })
|
|
218
218
|
: new Worker(new URL("./sand-step-worker.ts", import.meta.url), { type: "module" });
|
|
219
|
+
// Nested workers are process-scoped, not parent-scoped — a sim worker
|
|
220
|
+
// force-terminated before pool.shutdown() would orphan these and pin
|
|
221
|
+
// process exit. unref keeps a leaked pool worker from holding the
|
|
222
|
+
// runtime open.
|
|
223
|
+
(worker as any).unref?.();
|
|
219
224
|
this.workers.push(worker);
|
|
220
225
|
const strip = this.strips[i];
|
|
221
226
|
initPromises.push(new Promise<void>((resolve, reject) => {
|
|
@@ -660,7 +660,7 @@ export class WaterRenderer {
|
|
|
660
660
|
});
|
|
661
661
|
|
|
662
662
|
this.initialized = true;
|
|
663
|
-
log.info("
|
|
663
|
+
log.info("water-renderer", "Initialized flat-shaded low-poly water");
|
|
664
664
|
}
|
|
665
665
|
|
|
666
666
|
setLightBindGroup(bg: GPUBindGroup): void {
|
|
@@ -167,7 +167,7 @@ export class CloudSystem {
|
|
|
167
167
|
});
|
|
168
168
|
});
|
|
169
169
|
|
|
170
|
-
log.info("
|
|
170
|
+
log.info("cloud-system", `Initialized with ${this.layers.length} layers`);
|
|
171
171
|
}
|
|
172
172
|
|
|
173
173
|
update(
|
|
@@ -242,11 +242,11 @@ export class CloudSystem {
|
|
|
242
242
|
if (v > maxD) maxD = v;
|
|
243
243
|
if (v < field.isoLevel) solidCount++;
|
|
244
244
|
}
|
|
245
|
-
log.warn("
|
|
245
|
+
log.warn("cloud-system", `Empty mesh for layer=${layer.layerType} iso=${field.isoLevel} densityRange=[${minD.toFixed(3)}, ${maxD.toFixed(3)}] solidVoxels=${solidCount}/${field.data.length} (${(solidCount/field.data.length*100).toFixed(1)}%)`);
|
|
246
246
|
return;
|
|
247
247
|
}
|
|
248
248
|
|
|
249
|
-
log.info("
|
|
249
|
+
log.info("cloud-system", `Generated layer ${layer.layerType}: ${extracted.verts.length / 9} verts, ${extracted.indices.length} indices`);
|
|
250
250
|
|
|
251
251
|
// Vertices are in world space relative to field origin (centered at 0,0,0)
|
|
252
252
|
const verts = extracted.verts;
|
package/mcp/README.md
ADDED
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
# `@downdraft/engine/mcp`
|
|
2
|
+
|
|
3
|
+
Model Context Protocol automation server for Downdraft — exposes engine state, entities, assets, and screenshots as MCP tools for AI-driven testing and inspection.
|
|
4
|
+
|
|
5
|
+
## Install
|
|
6
|
+
|
|
7
|
+
```sh
|
|
8
|
+
bun add @downdraft/engine/mcp
|
|
9
|
+
```
|
|
10
|
+
|
|
11
|
+
## Key exports
|
|
12
|
+
|
|
13
|
+
- `EngineContext`
|
|
14
|
+
- `MCPServer`
|
|
15
|
+
- `UndoRedoManager`
|
|
16
|
+
- `errorResult`
|
|
17
|
+
- `jsonResult`
|
|
18
|
+
- `textResult`
|
|
19
|
+
|
|
20
|
+
See the [Downdraft engine repository](https://github.com/knackstedt/downdraft) for architecture docs and examples.
|
package/mcp/src/client.ts
CHANGED
|
@@ -48,9 +48,17 @@ export function mcpPortDir(): string {
|
|
|
48
48
|
|
|
49
49
|
export interface GameInstance {
|
|
50
50
|
pid: number;
|
|
51
|
-
port
|
|
51
|
+
/** Automation endpoint port (host tools + game harness), from the
|
|
52
|
+
* `<pid>` file. Absent when the instance only advertises an editor
|
|
53
|
+
* endpoint. */
|
|
54
|
+
port?: number;
|
|
52
55
|
/** Bearer token from `<pid>.token`, when the instance wrote one. */
|
|
53
56
|
token?: string;
|
|
57
|
+
/** Editor toolset endpoint port (`createMcpModule({ transport: "http" })`),
|
|
58
|
+
* from the `<pid>.editor` sibling file. */
|
|
59
|
+
editorPort?: number;
|
|
60
|
+
/** Bearer token from `<pid>.editor.token`, when present. */
|
|
61
|
+
editorToken?: string;
|
|
54
62
|
/** PID-file mtime — newest instance wins when no selector is given. */
|
|
55
63
|
mtimeMs: number;
|
|
56
64
|
/** The instance's appId when it can be recovered (Linux /proc only). */
|
|
@@ -98,11 +106,40 @@ export function listGameInstances(sel: InstanceSelector = {}): GameInstance[] {
|
|
|
98
106
|
return [];
|
|
99
107
|
}
|
|
100
108
|
const out: GameInstance[] = [];
|
|
109
|
+
// Group files by PID: "<pid>" is the automation endpoint, "<pid>.editor"
|
|
110
|
+
// the editor toolset endpoint (createMcpModule http transport). Token
|
|
111
|
+
// siblings "<pid>.token" / "<pid>.editor.token" don't match the regex.
|
|
112
|
+
const byPid = new Map<number, { automation?: string; editor?: string }>();
|
|
101
113
|
for (let _i = 0, _it = entries, _n = _it.length; _i < _n; _i++) { const name = _it[_i];
|
|
102
|
-
|
|
103
|
-
|
|
114
|
+
const m = /^(\d+)(\.editor)?$/.exec(name);
|
|
115
|
+
if (!m) continue;
|
|
116
|
+
const rec = byPid.get(Number(m[1])) ?? {};
|
|
117
|
+
if (m[2]) rec.editor = name; else rec.automation = name;
|
|
118
|
+
byPid.set(Number(m[1]), rec);
|
|
119
|
+
}
|
|
120
|
+
const readPort = (file?: string): number | undefined => {
|
|
121
|
+
if (!file) return undefined;
|
|
122
|
+
try {
|
|
123
|
+
const raw = readFileSync(join(mcpPortDir(), file), "utf8").trim();
|
|
124
|
+
return /^\d+$/.test(raw) ? Number(raw) : undefined;
|
|
125
|
+
} catch {
|
|
126
|
+
return undefined;
|
|
127
|
+
}
|
|
128
|
+
};
|
|
129
|
+
const readToken = (file?: string): string | undefined => {
|
|
130
|
+
if (!file) return undefined;
|
|
131
|
+
try {
|
|
132
|
+
return readFileSync(join(mcpPortDir(), `${file}.token`), "utf8").trim() || undefined;
|
|
133
|
+
} catch { /* no token file — auth not required */ }
|
|
134
|
+
return undefined;
|
|
135
|
+
};
|
|
136
|
+
for (const [pid, files] of byPid.entries()) {
|
|
104
137
|
if (!isAlive(pid)) {
|
|
105
|
-
|
|
138
|
+
[files.automation, files.editor].forEach((f) => {
|
|
139
|
+
if (!f) return;
|
|
140
|
+
try { unlinkSync(join(mcpPortDir(), f)); } catch { /* gone */ }
|
|
141
|
+
try { unlinkSync(join(mcpPortDir(), `${f}.token`)); } catch { /* gone */ }
|
|
142
|
+
});
|
|
106
143
|
continue;
|
|
107
144
|
}
|
|
108
145
|
if (sel.pid !== undefined && pid !== sel.pid) continue;
|
|
@@ -110,23 +147,23 @@ export function listGameInstances(sel: InstanceSelector = {}): GameInstance[] {
|
|
|
110
147
|
if (sel.appId !== undefined && appId !== undefined && appId !== sel.appId) continue;
|
|
111
148
|
if (sel.appId !== undefined && appId === undefined && process.platform === "linux") continue;
|
|
112
149
|
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
if (!/^\d+$/.test(raw)) continue;
|
|
117
|
-
port = Number(raw);
|
|
118
|
-
} catch {
|
|
119
|
-
continue;
|
|
120
|
-
}
|
|
121
|
-
let token: string | undefined;
|
|
122
|
-
try {
|
|
123
|
-
token = readFileSync(join(mcpPortDir(), `${name}.token`), "utf8").trim() || undefined;
|
|
124
|
-
} catch { /* no token file — auth not required */ }
|
|
150
|
+
const port = readPort(files.automation);
|
|
151
|
+
const editorPort = readPort(files.editor);
|
|
152
|
+
if (port === undefined && editorPort === undefined) continue;
|
|
125
153
|
let mtimeMs = 0;
|
|
126
|
-
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
|
|
154
|
+
[files.automation, files.editor].forEach((f) => {
|
|
155
|
+
if (!f) return;
|
|
156
|
+
try { mtimeMs = Math.max(mtimeMs, statSync(join(mcpPortDir(), f)).mtimeMs); } catch { /* treat as oldest */ }
|
|
157
|
+
});
|
|
158
|
+
out.push({
|
|
159
|
+
pid,
|
|
160
|
+
port,
|
|
161
|
+
editorPort,
|
|
162
|
+
token: readToken(files.automation),
|
|
163
|
+
editorToken: readToken(files.editor),
|
|
164
|
+
mtimeMs,
|
|
165
|
+
appId,
|
|
166
|
+
});
|
|
130
167
|
}
|
|
131
168
|
out.sort((a, b) => b.mtimeMs - a.mtimeMs);
|
|
132
169
|
return out;
|
|
@@ -151,6 +188,12 @@ export interface GameClientOptions {
|
|
|
151
188
|
url?: string;
|
|
152
189
|
/** Bearer token; auto-read from <pid>.token on discovery. */
|
|
153
190
|
token?: string;
|
|
191
|
+
/** Which of the instance's endpoints to connect to: "automation"
|
|
192
|
+
* (default — `<pid>` file: host tools + game harness) or "editor"
|
|
193
|
+
* (`<pid>.editor` file: createMcpModule http transport's full editor
|
|
194
|
+
* toolset). DOWNDRAFT_MCP_ENDPOINT=editor works too. Ignored when
|
|
195
|
+
* `url` is given. */
|
|
196
|
+
endpoint?: "automation" | "editor";
|
|
154
197
|
/** Per-request timeout in ms (default 120s). */
|
|
155
198
|
timeoutMs?: number;
|
|
156
199
|
}
|
|
@@ -206,6 +249,7 @@ export class GameClient {
|
|
|
206
249
|
let pid = opts.pid ?? (Number.isFinite(envPid) && envPid > 0 ? envPid : undefined);
|
|
207
250
|
let url = opts.url ?? process.env.DOWNDRAFT_MCP_URL ?? process.env.MCP_HTTP_URL;
|
|
208
251
|
let token = opts.token ?? process.env.DOWNDRAFT_MCP_TOKEN ?? process.env.MCP_TOKEN;
|
|
252
|
+
const endpoint = opts.endpoint ?? (process.env.DOWNDRAFT_MCP_ENDPOINT === "editor" ? "editor" : "automation");
|
|
209
253
|
if (!url) {
|
|
210
254
|
const inst = discoverGameInstance({ appId, pid });
|
|
211
255
|
if (!inst) {
|
|
@@ -219,8 +263,17 @@ export class GameClient {
|
|
|
219
263
|
`Start a game first (e.g. \`draft dev\`), or pass url / set DOWNDRAFT_MCP_URL.`,
|
|
220
264
|
);
|
|
221
265
|
}
|
|
222
|
-
|
|
223
|
-
|
|
266
|
+
const instPort = endpoint === "editor" ? inst.editorPort : inst.port;
|
|
267
|
+
if (instPort === undefined) {
|
|
268
|
+
throw new McpClientError(
|
|
269
|
+
`Instance ${inst.pid} has no ${endpoint} MCP endpoint in ${mcpPortDir()}` +
|
|
270
|
+
(endpoint === "editor"
|
|
271
|
+
? ` — register createMcpModule({ transport: "http" }) in the game, or drop the editor endpoint selection.`
|
|
272
|
+
: "."),
|
|
273
|
+
);
|
|
274
|
+
}
|
|
275
|
+
url = `http://localhost:${instPort}/mcp`;
|
|
276
|
+
token ??= endpoint === "editor" ? (inst.editorToken ?? inst.token) : inst.token;
|
|
224
277
|
pid = inst.pid;
|
|
225
278
|
}
|
|
226
279
|
const client = new GameClient(url, token, pid, opts.timeoutMs ?? DEFAULT_TIMEOUT_MS);
|
package/mcp/src/undo-redo.ts
CHANGED
|
@@ -35,7 +35,7 @@ export class UndoRedoManager {
|
|
|
35
35
|
this.redoStack.push(action);
|
|
36
36
|
return true;
|
|
37
37
|
} catch (e) {
|
|
38
|
-
log.error("
|
|
38
|
+
log.error("undo-redo", `Undo failed: ${e}`);
|
|
39
39
|
this.undoStack.push(action);
|
|
40
40
|
return false;
|
|
41
41
|
}
|
|
@@ -49,7 +49,7 @@ export class UndoRedoManager {
|
|
|
49
49
|
this.undoStack.push(action);
|
|
50
50
|
return true;
|
|
51
51
|
} catch (e) {
|
|
52
|
-
log.error("
|
|
52
|
+
log.error("undo-redo", `Redo failed: ${e}`);
|
|
53
53
|
this.redoStack.push(action);
|
|
54
54
|
return false;
|
|
55
55
|
}
|