@autoaiai/aicut 0.1.7 → 0.1.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/MANUAL.md +94 -84
- package/package.json +1 -1
- package/product.json +2 -1
- package/skills/aicut/SKILL.md +4 -4
- package/skills/aicut/references/commands.md +15 -15
- package/skills/aicut/references/film-format.md +1 -1
- package/skills/aicut/references/recipes.md +4 -4
- package/skills/aicut/references/troubleshooting.md +2 -2
- package/skills/aicut-motion/SKILL.md +75 -9
- package/skills/aicut-motion/THIRD_PARTY_NOTICES.md +14 -0
- package/skills/aicut-motion/assets/atlas/lib/harness.js +116 -0
- package/skills/aicut-motion/assets/atlas/lib/sound.js +274 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/code.js +937 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/code.js +909 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/code.js +881 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/code.js +897 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/code.js +814 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/code.js +990 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/code.js +994 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/code.js +792 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/code.js +840 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/code.js +1126 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/code.js +854 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/code.js +1124 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/code.js +728 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/code.js +664 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/code.js +991 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/code.js +801 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/code.js +692 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/code.js +756 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/code.js +922 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/code.js +852 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/code.js +724 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/code.js +793 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/code.js +846 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/code.js +1008 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/code.js +680 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/code.js +633 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/code.js +757 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/code.js +828 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/code.js +697 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/code.js +687 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/code.js +727 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/code.js +903 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/code.js +662 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/code.js +951 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/code.js +759 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/code.js +738 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/code.js +793 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/code.js +673 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/code.js +907 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/code.js +833 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/code.js +845 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/code.js +496 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/code.js +635 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/code.js +799 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/code.js +547 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/code.js +592 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/code.js +768 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/code.js +666 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/code.js +559 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/code.js +943 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/code.js +606 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/code.js +730 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/code.js +782 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/code.js +504 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/code.js +517 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/code.js +713 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/code.js +717 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/code.js +540 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/code.js +524 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/code.js +934 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/code.js +690 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/code.js +612 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/code.js +666 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/code.js +651 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/code.js +656 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/code.js +672 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/code.js +548 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/code.js +989 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/code.js +440 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/code.js +895 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/code.js +563 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/code.js +627 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/style.json +13 -0
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- package/skills/aicut-motion/assets/atlas/styles/073-patent-drawing/style.json +13 -0
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- package/skills/aicut-motion/assets/atlas/styles/078-sketchbook-graphite/code.js +1237 -0
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- package/skills/aicut-motion/references/design-systems/README.md +1 -1
- package/skills/aicut-motion/references/motion-delivery.md +55 -0
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{
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const CREAM = '#efe3c4';
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// metallic foil fill for an alpha mask
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const foil = (W, HH, mask, seed, t) => {
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const G = H.layer(W, HH), g = G.getContext('2d');
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const lin = g.createLinearGradient(0, 0, W * 0.55, HH * 1.3);
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const stops = ['#6b4a16', '#c99a3e', '#f6e2a0', '#fff6d2', '#d6a948', '#7d5719', '#b8863a', '#f3d98c', '#fff3c8', '#c08f36', '#6e4c16'];
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stops.forEach((s, i) => lin.addColorStop(i / (stops.length - 1), s));
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g.fillStyle = lin; g.fillRect(0, 0, W, HH);
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// moving sheen band
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const sx = H.lerp(-400, W + 400, H.ease.inOut(H.clamp((t - 3.1) / 1.3, 0, 1))); // one slow glint across the finished foil
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const sh = g.createLinearGradient(sx - 220, 0, sx + 220, HH * 0.4);
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sh.addColorStop(0, 'rgba(255,248,220,0)'); sh.addColorStop(0.5, 'rgba(255,248,220,0.45)'); sh.addColorStop(1, 'rgba(255,248,220,0)');
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g.fillStyle = sh; g.fillRect(0, 0, W, HH);
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// brushed micro-texture
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const img = g.getImageData(0, 0, W, HH), d = img.data, r = H.rng(seed), nz = H.makeNoise(seed);
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const rowN = new Float32Array(HH); for (let y = 0; y < HH; y++) rowN[y] = nz.n2(0.5, y * 0.35) * 0.06;
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for (let i = 0, p = 0; i < d.length; i += 4, p++) {
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const y = (p / W) | 0; const s = 1 + rowN[y] + (r() - 0.5) * 0.09;
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d[i] *= s; d[i + 1] *= s; d[i + 2] *= s;
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}
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g.putImageData(img, 0, 0);
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g.globalCompositeOperation = 'destination-in'; g.drawImage(mask, 0, 0);
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return G;
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};
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// ===================== EXPLAINER: "How does AI learn?" =====================
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// A gilded picture-palace sequence: scenes change behind closing/opening gold elevator doors, arrows are
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// stepped deco chevron arrows, numbers roll on an odometer, the key result gets a beacon glint.
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let FOILBASE = null;
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const exGild = (ctx, W, HH, mask, sheen) => {
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if (!FOILBASE) { FOILBASE = foil(W, HH, (() => { const m = H.layer(W, HH); m.getContext('2d').fillRect(0, 0, W, HH); return m; })(), 6, -99); }
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const G = H.layer(W, HH), g = G.getContext('2d');
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g.drawImage(FOILBASE, 0, 0);
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if (sheen > -1 && sheen < 2) { const sx = H.lerp(-400, W + 400, sheen), sh = g.createLinearGradient(sx - 220, 0, sx + 220, HH * 0.4); sh.addColorStop(0, 'rgba(255,248,220,0)'); sh.addColorStop(0.5, 'rgba(255,248,220,0.5)'); sh.addColorStop(1, 'rgba(255,248,220,0)'); g.fillStyle = sh; g.fillRect(0, 0, W, HH); }
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g.globalCompositeOperation = 'destination-in'; g.drawImage(mask, 0, 0);
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const tint = (col) => { const T = H.layer(W, HH), tc = T.getContext('2d'); tc.drawImage(mask, 0, 0); tc.globalCompositeOperation = 'source-in'; tc.fillStyle = col; tc.fillRect(0, 0, W, HH); return T; };
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ctx.drawImage(tint('rgba(0,0,0,0.85)'), 1.5, 2);
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ctx.drawImage(G, 0, 0);
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ctx.save(); ctx.globalCompositeOperation = 'screen'; ctx.globalAlpha = 0.3; ctx.drawImage(tint('#fff4cf'), -0.8, -0.8); ctx.restore();
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};
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const decoArrow = (m, x0, y0, x1, y1, p, k0 = 1) => { // shaft + stacked chevrons for a head
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if (p <= 0) return; const a = Math.atan2(y1 - y0, x1 - x0), l = Math.hypot(x1 - x0, y1 - y0) * p;
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m.save(); m.translate(x0, y0); m.rotate(a); m.fillRect(0, -2 * k0, Math.max(0, l - 18 * k0), 4 * k0);
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m.lineWidth = 3 * k0; for (let k = 0; k < 3; k++) { const x = l - k * 9 * k0; if (x < 0) continue; m.beginPath(); m.moveTo(x - 14 * k0, -12 * k0); m.lineTo(x, 0); m.lineTo(x - 14 * k0, 12 * k0); m.stroke(); }
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m.restore();
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};
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const cameo = (m, kind, x, y, r) => { // octagonal gold frame with a line-drawn animal
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m.save(); m.translate(x, y); m.lineWidth = 3;
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m.beginPath(); for (let i = 0; i < 8; i++) { const a = Math.PI / 8 + i * Math.PI / 4; m.lineTo(Math.cos(a) * r, Math.sin(a) * r); } m.closePath(); m.stroke();
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m.lineWidth = 1.2; m.beginPath(); for (let i = 0; i < 8; i++) { const a = Math.PI / 8 + i * Math.PI / 4; m.lineTo(Math.cos(a) * r * 0.86, Math.sin(a) * r * 0.86); } m.closePath(); m.stroke();
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const s = r * 0.62; m.lineWidth = Math.max(1.5, r * 0.06); m.lineJoin = 'miter';
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if (kind === 'cat') {
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m.beginPath(); m.moveTo(-s * 0.55, -s * 0.05); m.lineTo(-s * 0.5, -s * 0.75); m.lineTo(-s * 0.15, -s * 0.42); m.lineTo(s * 0.15, -s * 0.42); m.lineTo(s * 0.5, -s * 0.75); m.lineTo(s * 0.55, -s * 0.05); m.quadraticCurveTo(s * 0.5, s * 0.6, 0, s * 0.62); m.quadraticCurveTo(-s * 0.5, s * 0.6, -s * 0.55, -s * 0.05); m.stroke();
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m.beginPath(); m.moveTo(-s * 0.3, -s * 0.05); m.lineTo(-s * 0.12, -s * 0.12); m.moveTo(s * 0.3, -s * 0.05); m.lineTo(s * 0.12, -s * 0.12); m.stroke();
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for (const sd of [-1, 1]) for (let k = 0; k < 3; k++) { m.beginPath(); m.moveTo(sd * s * 0.12, s * 0.22 + k * s * 0.07); m.lineTo(sd * s * 0.7, s * 0.12 + k * s * 0.12); m.stroke(); }
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} else {
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m.beginPath(); m.arc(0, s * 0.05, s * 0.5, Math.PI * 1.1, Math.PI * 1.9); m.stroke();
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m.beginPath(); m.moveTo(-s * 0.42, -s * 0.2); m.lineTo(-s * 0.72, s * 0.3); m.lineTo(-s * 0.5, s * 0.42); m.lineTo(-s * 0.4, s * 0.1); m.stroke();
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m.beginPath(); m.moveTo(s * 0.42, -s * 0.2); m.lineTo(s * 0.72, s * 0.3); m.lineTo(s * 0.5, s * 0.42); m.lineTo(s * 0.4, s * 0.1); m.stroke();
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m.beginPath(); m.moveTo(-s * 0.4, s * 0.1); m.quadraticCurveTo(-s * 0.35, s * 0.62, 0, s * 0.65); m.quadraticCurveTo(s * 0.35, s * 0.62, s * 0.4, s * 0.1); m.stroke();
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m.beginPath(); m.arc(0, s * 0.3, s * 0.12, 0, 7); m.fill();
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m.beginPath(); m.arc(-s * 0.18, -s * 0.02, s * 0.06, 0, 7); m.arc(s * 0.18, -s * 0.02, s * 0.06, 0, 7); m.fill();
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}
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m.restore();
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};
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const plaque = (ctx, txt, x, y, size, p = 1, font = 'Poiret One', col = CREAM, back = font === 'Poiret One', ls = 0.18) => { // cream lettering on a black plaque with gold rule
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if (p <= 0) return; ctx.save(); ctx.globalAlpha = p; ctx.font = `400 ${size}px "${font}"`; ctx.letterSpacing = (size * ls).toFixed(1) + 'px'; ctx.textAlign = 'center'; ctx.textBaseline = 'middle';
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if (back) { // black lacquer plaque, double gold hairline, tiny diamond studs at the ends
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const w = ctx.measureText(txt).width - size * ls, bw = w + size * 1.15, bh = size * 1.25, x0 = Math.round(x - bw / 2) + 0.5, y0 = Math.round(y - bh / 2) + 0.5;
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ctx.fillStyle = 'rgba(0,0,0,0.55)'; ctx.fillRect(x0 + 1.5, y0 + 2.5, bw, bh);
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const g = ctx.createLinearGradient(0, y0, 0, y0 + bh); g.addColorStop(0, '#1a140c'); g.addColorStop(0.5, '#0d0a06'); g.addColorStop(1, '#070504'); ctx.fillStyle = g; ctx.fillRect(x0, y0, bw, bh);
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ctx.strokeStyle = '#d9ab52'; ctx.lineWidth = 1; ctx.strokeRect(x0, y0, bw, bh);
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ctx.strokeStyle = 'rgba(201,154,62,0.55)'; ctx.strokeRect(x0 + 3, y0 + 3, bw - 6, bh - 6);
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ctx.fillStyle = '#e2b860'; for (const ex of [x0, x0 + bw]) { ctx.beginPath(); ctx.moveTo(ex - 4, y0 + bh / 2); ctx.lineTo(ex, y0 + bh / 2 - 4); ctx.lineTo(ex + 4, y0 + bh / 2); ctx.lineTo(ex, y0 + bh / 2 + 4); ctx.closePath(); ctx.fill(); }
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}
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const tx = x + size * ls / 2, ty = y + 1;
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if (font === 'Poiret One') { ctx.strokeStyle = col; ctx.lineWidth = size * 0.035; ctx.lineJoin = 'round'; ctx.strokeText(txt, tx, ty); }
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ctx.fillStyle = col; ctx.fillText(txt, tx, ty); ctx.restore(); ctx.letterSpacing = '0px';
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};
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// the deco border of the hero still (stepped double frame + quarter-fan corners), built once as a mask layer
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let BORDER = null;
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const decoBorder = (W, HH) => {
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if (BORDER && BORDER.width === W && BORDER.height === HH) return BORDER;
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BORDER = H.layer(W, HH); const m = BORDER.getContext('2d'); m.fillStyle = m.strokeStyle = '#fff';
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const frame = (ins, lw) => {
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const s = 34; m.lineWidth = lw; m.beginPath();
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m.moveTo(ins + s, ins); m.lineTo(W - ins - s, ins); m.lineTo(W - ins - s, ins + s * 0.4); m.lineTo(W - ins - s * 0.4, ins + s * 0.4); m.lineTo(W - ins - s * 0.4, ins + s); m.lineTo(W - ins, ins + s);
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m.lineTo(W - ins, HH - ins - s); m.lineTo(W - ins - s * 0.4, HH - ins - s); m.lineTo(W - ins - s * 0.4, HH - ins - s * 0.4); m.lineTo(W - ins - s, HH - ins - s * 0.4); m.lineTo(W - ins - s, HH - ins);
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m.lineTo(ins + s, HH - ins); m.lineTo(ins + s, HH - ins - s * 0.4); m.lineTo(ins + s * 0.4, HH - ins - s * 0.4); m.lineTo(ins + s * 0.4, HH - ins - s); m.lineTo(ins, HH - ins - s);
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m.lineTo(ins, ins + s); m.lineTo(ins + s * 0.4, ins + s); m.lineTo(ins + s * 0.4, ins + s * 0.4); m.lineTo(ins + s, ins + s * 0.4); m.closePath(); m.stroke();
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};
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frame(20, 3); frame(30, 1.2);
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for (const [fx, fy, a0] of [[30, 30, 0], [W - 30, 30, Math.PI / 2], [W - 30, HH - 30, Math.PI], [30, HH - 30, Math.PI * 1.5]]) {
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m.lineWidth = 1.4;
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for (let k = 0; k < 3; k++) { m.beginPath(); m.arc(fx, fy, 58 + k * 12, a0 + 0.12, a0 + Math.PI / 2 - 0.12); m.stroke(); }
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for (let k = 0; k < 7; k++) { const a = a0 + 0.2 + (k / 6) * (Math.PI / 2 - 0.4); m.beginPath(); m.moveTo(fx + Math.cos(a) * 58, fy + Math.sin(a) * 58); m.lineTo(fx + Math.cos(a) * 82, fy + Math.sin(a) * 82); m.stroke(); }
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// small stepped diamond at the corner inside the fan
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const dx = fx + Math.cos(a0 + Math.PI / 4) * 40, dy = fy + Math.sin(a0 + Math.PI / 4) * 40;
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m.beginPath(); m.moveTo(dx, dy - 6); m.lineTo(dx + 6, dy); m.lineTo(dx, dy + 6); m.lineTo(dx - 6, dy); m.closePath(); m.fill();
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}
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// centre studs on the side rules
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|
+
for (const [x, y] of [[W / 2, 20], [W / 2, HH - 20], [20, HH / 2], [W - 20, HH / 2]]) { m.beginPath(); m.moveTo(x, y - 7); m.lineTo(x + 7, y); m.lineTo(x, y + 7); m.lineTo(x - 7, y); m.closePath(); m.fill(); }
|
|
105
|
+
return BORDER;
|
|
106
|
+
};
|
|
107
|
+
const odoFrame = (m, x, y, digits, ch) => { const cw = ch * 0.62; m.lineWidth = 2.5; m.strokeRect(x - 8, y - 8, digits * (cw + 6) + 42, ch + 16); m.lineWidth = 1; m.strokeRect(x - 14, y - 14, digits * (cw + 6) + 54, ch + 28); };
|
|
108
|
+
const odometer = (ctx, n, x, y, digits, ch) => { // rolling digit wheels
|
|
109
|
+
const cw = ch * 0.62;
|
|
110
|
+
ctx.save(); ctx.font = `400 ${ch * 0.82}px "Limelight"`; ctx.textAlign = 'center'; ctx.textBaseline = 'middle';
|
|
111
|
+
for (let k = 0; k < digits; k++) {
|
|
112
|
+
const place = digits - 1 - k, v = n / Math.pow(10, place), dgt = Math.floor(v) % 10;
|
|
113
|
+
let off = place === 0 ? v % 1 : H.smooth(0.9, 1, (n % Math.pow(10, place)) / Math.pow(10, place));
|
|
114
|
+
const bx = x + k * (cw + 6) + (k >= 1 ? 16 : 0) + (k >= 4 ? 16 : 0);
|
|
115
|
+
if (k === 1 || k === 4) { ctx.save(); ctx.fillStyle = CREAM; ctx.font = `400 ${ch * 0.6}px "Limelight"`; ctx.textAlign = 'center'; ctx.fillText(',', bx - 11, y + ch * 0.85); ctx.restore(); }
|
|
116
|
+
ctx.fillStyle = '#16120c'; ctx.fillRect(bx, y, cw, ch);
|
|
117
|
+
ctx.save(); ctx.beginPath(); ctx.rect(bx, y, cw, ch); ctx.clip();
|
|
118
|
+
const lead = Math.floor(n).toString().length < digits - k && dgt === 0 && off === 0;
|
|
119
|
+
ctx.fillStyle = lead ? 'rgba(239,227,196,0.25)' : CREAM;
|
|
120
|
+
ctx.fillText(String(dgt), bx + cw / 2, y + ch / 2 - off * ch); ctx.fillText(String((dgt + 1) % 10), bx + cw / 2, y + ch / 2 + ch - off * ch);
|
|
121
|
+
ctx.restore();
|
|
122
|
+
const g = ctx.createLinearGradient(0, y, 0, y + ch); g.addColorStop(0, 'rgba(0,0,0,0.6)'); g.addColorStop(0.3, 'rgba(0,0,0,0)'); g.addColorStop(0.7, 'rgba(0,0,0,0)'); g.addColorStop(1, 'rgba(0,0,0,0.6)'); ctx.fillStyle = g; ctx.fillRect(bx, y, cw, ch);
|
|
123
|
+
}
|
|
124
|
+
ctx.restore();
|
|
125
|
+
};
|
|
126
|
+
const gaugeMask = (m, x, y, r) => { // semicircular dial: gold arc + ticks (needle drawn in cream later)
|
|
127
|
+
m.lineWidth = 2.5; m.beginPath(); m.arc(x, y, r, Math.PI, 0); m.stroke();
|
|
128
|
+
for (let k = 0; k <= 8; k++) { const a = Math.PI + k / 8 * Math.PI; m.beginPath(); m.moveTo(x + Math.cos(a) * r * 0.78, y + Math.sin(a) * r * 0.78); m.lineTo(x + Math.cos(a) * r, y + Math.sin(a) * r); m.stroke(); }
|
|
129
|
+
m.fillRect(x - r - 6, y, r * 2 + 12, 3);
|
|
130
|
+
};
|
|
131
|
+
// compact server ziggurat (the model) drawn into the gold mask
|
|
132
|
+
const miniZig = (m, ctx, cx, base, s, ledSeed) => {
|
|
133
|
+
const tiers = [[5, 40], [4, 36], [3, 32], [2, 30], [1, 28]], bay = 36 * s; let y = base; const leds = [];
|
|
134
|
+
tiers.forEach(([n, h]) => {
|
|
135
|
+
const w = n * bay + 10 * s, x = cx - w / 2; h *= s; y -= h;
|
|
136
|
+
m.globalCompositeOperation = 'destination-out'; m.fillRect(x, y, w, h + 1); m.globalCompositeOperation = 'source-over';
|
|
137
|
+
m.lineWidth = 2.5; m.strokeRect(x + 1, y + 1, w - 2, h - 2);
|
|
138
|
+
for (let b = 0; b < n; b++) { const bx = x + 5 * s + b * bay; if (b) m.fillRect(bx - 1.5, y + 3, 3, h - 6); m.lineWidth = 1; for (let u = y + 8 * s; u < y + h - 4; u += 7 * s) { m.beginPath(); m.moveTo(bx + 4, u); m.lineTo(bx + bay - 10, u); m.stroke(); leds.push([bx + bay - 6, u]); } }
|
|
139
|
+
m.beginPath(); m.moveTo(cx - 16 * s, y); m.lineTo(cx, y - 10 * s); m.lineTo(cx + 16 * s, y); m.closePath(); m.fill();
|
|
140
|
+
});
|
|
141
|
+
m.beginPath(); m.moveTo(cx - 8 * s, y - 6 * s); m.lineTo(cx, y - 60 * s); m.lineTo(cx + 8 * s, y - 6 * s); m.closePath(); m.fill();
|
|
142
|
+
return { leds, top: y - 60 * s };
|
|
143
|
+
};
|
|
144
|
+
|
|
145
|
+
const explainDeco = (ctx, W, HH, t) => {
|
|
146
|
+
const E = H.ease, cl = H.clamp, S = (a, b) => cl((t - a) / (b - a), 0, 1), CX = W / 2;
|
|
147
|
+
const DOORS = [5.55, 10.0, 12.5], mid = (d) => d + 0.55; // closed at mid
|
|
148
|
+
const scene = t < mid(DOORS[0]) ? 1 : t < mid(DOORS[1]) ? 2 : t < mid(DOORS[2]) ? 3 : 4;
|
|
149
|
+
const bg = ctx.createRadialGradient(CX, 420, 40, CX, 420, 820); bg.addColorStop(0, '#221a10'); bg.addColorStop(0.5, '#0f0c08'); bg.addColorStop(1, '#050403');
|
|
150
|
+
ctx.fillStyle = bg; ctx.fillRect(0, 0, W, HH);
|
|
151
|
+
const M = H.layer(W, HH), m = M.getContext('2d'); m.fillStyle = m.strokeStyle = '#fff';
|
|
152
|
+
const Md = H.layer(W, HH), md = Md.getContext('2d'); md.fillStyle = '#fff';
|
|
153
|
+
const post = []; // cream drawing after the gilding: fns(ctx)
|
|
154
|
+
const step = Math.floor(t * 5);
|
|
155
|
+
const ledsDraw = (leds, seed) => post.push(() => leds.forEach(([x, y], i) => { const r = H.rng(seed + i * 977 + step * 13); if (r() < 0.7) { ctx.fillStyle = r() < 0.25 ? '#ffcf8a' : CREAM; ctx.fillRect(x - 1.2, y - 1.2, 2.6, 2.6); } }));
|
|
156
|
+
const rays = (x, y, open, r0 = 120) => { md.save(); const f = md.createRadialGradient(x, y, r0, x, y, 700); f.addColorStop(0, 'rgba(255,255,255,0.5)'); f.addColorStop(1, 'rgba(255,255,255,0.03)'); md.fillStyle = f; for (let i = 0; i < 36; i++) { const a0 = Math.PI + (i / 36) * Math.PI, a1 = a0 + Math.PI / 36 * 0.42, aa = Math.PI * 1.5 + (a0 - Math.PI * 1.5) * open, ab = Math.PI * 1.5 + (a1 - Math.PI * 1.5) * open; md.beginPath(); md.moveTo(x, y); md.arc(x, y, 900, aa, ab); md.closePath(); md.fill(); } md.globalCompositeOperation = 'destination-out'; md.beginPath(); md.arc(x, y, r0, 0, 7); md.fill(); md.restore(); };
|
|
157
|
+
|
|
158
|
+
// ---------- frame border (always) ----------
|
|
159
|
+
m.drawImage(decoBorder(W, HH), 0, 0);
|
|
160
|
+
|
|
161
|
+
// ---------- hook: title, then it shrinks into the top plaque ----------
|
|
162
|
+
const hp = E.inOut(S(1.7, 2.4));
|
|
163
|
+
if (hp < 1) rays(CX, 470, E.inOut(S(0.0, 1.2)) * (1 - hp), 160);
|
|
164
|
+
{
|
|
165
|
+
const ty = H.lerp(360, 62, hp), sz = H.lerp(84, 30, hp);
|
|
166
|
+
post.push(() => {
|
|
167
|
+
ctx.save(); ctx.font = `400 ${sz}px "Limelight"`; ctx.textAlign = 'center'; ctx.textBaseline = 'middle'; ctx.letterSpacing = (sz * 0.08).toFixed(1) + 'px';
|
|
168
|
+
const title = 'HOW DOES AI LEARN?', w = ctx.measureText(title).width, x0 = CX - w / 2;
|
|
169
|
+
ctx.textAlign = 'left';
|
|
170
|
+
for (let i = 0; i < title.length; i++) { const a = cl((t - 0.3 - i * 0.05) / 0.15, 0, 1); if (a <= 0) continue; ctx.globalAlpha = a; ctx.fillStyle = CREAM; ctx.fillText(title[i], x0 + ctx.measureText(title.slice(0, i)).width, ty); }
|
|
171
|
+
ctx.restore(); ctx.letterSpacing = '0px';
|
|
172
|
+
});
|
|
173
|
+
const rw = H.lerp(420, 300, hp) * E.inOut(S(0.2, 1.0));
|
|
174
|
+
m.fillRect(CX - rw, ty + sz * 0.62, rw * 2, 2); m.fillRect(CX - rw, ty - sz * 0.72, rw * 2, 1.5);
|
|
175
|
+
if (hp >= 1) { m.beginPath(); m.moveTo(CX - 310, 62); m.lineTo(CX - 300, 54); m.lineTo(CX - 290, 62); m.lineTo(CX - 300, 70); m.closePath(); m.fill(); m.beginPath(); m.moveTo(CX + 310, 62); m.lineTo(CX + 300, 54); m.lineTo(CX + 290, 62); m.lineTo(CX + 300, 70); m.closePath(); m.fill(); }
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
// ---------- scene 1: data ----------
|
|
179
|
+
if (scene === 1 && t > 2.1) {
|
|
180
|
+
const zx = 1010, zb = 590, zp = E.out(S(2.1, 2.7));
|
|
181
|
+
rays(zx, zb, zp * 0.9, 110);
|
|
182
|
+
const z = miniZig(m, ctx, zx, zb + (1 - zp) * 300, 1.3, 1); ledsDraw(z.leds, 5);
|
|
183
|
+
// the gold rail and the cameos gliding along it
|
|
184
|
+
m.fillRect(60, 470, 700 * E.out(S(2.4, 2.9)), 3); m.fillRect(60, 476, 700 * E.out(S(2.4, 2.9)), 1);
|
|
185
|
+
decoArrow(m, 760, 470, 880, 470, E.out(S(2.9, 3.3)));
|
|
186
|
+
for (let i = 0; i < 10; i++) {
|
|
187
|
+
const u = (t - 2.6 - i * 0.38) * 0.55; if (u < 0 || u > 1) continue;
|
|
188
|
+
const kind = H.rng(i * 5 + 2)() < 0.5 ? 'cat' : 'dog', x = H.lerp(40, 820, u), fade = 1 - cl((u - 0.85) / 0.15, 0, 1), r = 66 * fade;
|
|
189
|
+
if (r < 4) continue;
|
|
190
|
+
cameo(m, kind, x, 390, r);
|
|
191
|
+
m.fillRect(x - 1, 456, 2, 14 * fade);
|
|
192
|
+
post.push(() => plaque(ctx, kind, x, 500, 30, fade));
|
|
193
|
+
}
|
|
194
|
+
post.push(() => plaque(ctx, 'TRAINING DATA', 410, 560, 30, S(3.2, 3.6)));
|
|
195
|
+
const cp = S(3.0, 5.3), n = cp < 1 ? Math.pow(cp, 3) * 1e6 : 1e6;
|
|
196
|
+
if (t > 2.9) { odoFrame(m, 120, 150, 7, 70); post.push(() => odometer(ctx, n, 120, 150, 7, 70)); post.push(() => plaque(ctx, 'EXAMPLES', 320, 272, 30, S(3.0, 3.3))); }
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
// ---------- scene 2: guess -> check -> adjust ----------
|
|
200
|
+
if (scene === 2) {
|
|
201
|
+
const t0 = mid(DOORS[0]) + 0.2, zx = 330, zb = 560;
|
|
202
|
+
rays(zx, zb, 0.85, 110);
|
|
203
|
+
const z = miniZig(m, ctx, zx, zb, 1.25, 2); ledsDraw(z.leds, 9);
|
|
204
|
+
// three weight gauges on the plinth
|
|
205
|
+
const adj = E.inOut(S(8.4, 9.2)), vals = [[0.2, 0.75], [0.8, 0.35], [0.45, 0.9]];
|
|
206
|
+
vals.forEach((_, i) => gaugeMask(m, zx - 120 + i * 120, 640, 40));
|
|
207
|
+
post.push(() => vals.forEach(([a, b], i) => { const v = H.lerp(a, b, adj) + (adj > 0 && adj < 1 ? Math.sin(t * 30 + i) * 0.03 : 0), x = zx - 120 + i * 120, y = 640, A = Math.PI + v * Math.PI; ctx.strokeStyle = adj > 0 && adj < 1 ? '#ffcf8a' : CREAM; ctx.lineWidth = 3; ctx.beginPath(); ctx.moveTo(x, y); ctx.lineTo(x + Math.cos(A) * 34, y + Math.sin(A) * 34); ctx.stroke(); ctx.fillStyle = CREAM; ctx.beginPath(); ctx.arc(x, y, 4, 0, 7); ctx.fill(); }));
|
|
208
|
+
post.push(() => plaque(ctx, 'WEIGHTS', zx, 667, 30, S(t0 + 0.3, t0 + 0.6)));
|
|
209
|
+
// the new picture
|
|
210
|
+
const cs = E.back(S(t0 + 0.1, t0 + 0.45)); cameo(m, 'cat', 700, 330, 80 * cs);
|
|
211
|
+
decoArrow(m, 610, 330, 460, 330, E.out(S(t0 + 0.4, t0 + 0.7)));
|
|
212
|
+
post.push(() => plaque(ctx, 'NEW PICTURE', 700, 440, 30, S(t0 + 0.3, t0 + 0.6)));
|
|
213
|
+
// guess plaque + check medallion
|
|
214
|
+
if (t < 9.35) {
|
|
215
|
+
post.push(() => plaque(ctx, 'dog?', 700, 175, 46, S(6.95, 7.2), 'Limelight'));
|
|
216
|
+
const xp = E.back(S(7.5, 7.75));
|
|
217
|
+
if (xp > 0) { m.save(); m.translate(820, 175); m.scale(xp, xp); m.lineWidth = 3; m.beginPath(); m.arc(0, 0, 26, 0, 7); m.stroke(); m.lineWidth = 5; m.beginPath(); m.moveTo(-11, -11); m.lineTo(11, 11); m.moveTo(11, -11); m.lineTo(-11, 11); m.stroke(); m.restore(); }
|
|
218
|
+
const sp = S(7.55, 8.0); // emphasis: a spotlight ring sweeps round the wrong guess
|
|
219
|
+
if (sp > 0) { m.lineWidth = 2; m.beginPath(); m.ellipse(745, 175, 140, 52, 0, -Math.PI / 2, -Math.PI / 2 + Math.PI * 2 * sp); m.stroke(); }
|
|
220
|
+
if (t > 7.8) post.push(() => plaque(ctx, 'WRONG — IT IS A CAT', 745, 244, 28, S(7.8, 8.0), 'Poiret One', '#ffcf8a'));
|
|
221
|
+
} else {
|
|
222
|
+
post.push(() => plaque(ctx, 'cat', 700, 175, 46, S(9.4, 9.6), 'Limelight'));
|
|
223
|
+
const cp = E.back(S(9.65, 9.85)); if (cp > 0) { m.save(); m.translate(790, 175); m.scale(cp, cp); m.lineWidth = 3; m.beginPath(); m.arc(0, 0, 26, 0, 7); m.stroke(); m.lineWidth = 5; m.beginPath(); m.moveTo(-12, 0); m.lineTo(-3, 10); m.lineTo(13, -10); m.stroke(); m.restore(); }
|
|
224
|
+
}
|
|
225
|
+
// error signal: a bead of light runs back along a gold line to the gauges
|
|
226
|
+
const ep = S(7.9, 8.45);
|
|
227
|
+
m.lineWidth = 1.5; if (t > 7.9 && t < 9.35) { m.beginPath(); m.moveTo(820, 205); m.quadraticCurveTo(820, 640, zx + 170, 640); m.stroke(); }
|
|
228
|
+
if (ep > 0 && ep < 1) post.push(() => { const u = E.inOut(ep), x = (1 - u) * (1 - u) * 820 + 2 * (1 - u) * u * 820 + u * u * (zx + 170), y = (1 - u) * (1 - u) * 205 + 2 * (1 - u) * u * 640 + u * u * 640; const g = ctx.createRadialGradient(x, y, 0, x, y, 26); g.addColorStop(0, 'rgba(255,240,200,1)'); g.addColorStop(1, 'rgba(255,200,120,0)'); ctx.fillStyle = g; ctx.fillRect(x - 26, y - 26, 52, 52); });
|
|
229
|
+
// loop medallions: Guess -> Check -> Adjust arranged on an arc, chevron arrows between
|
|
230
|
+
const MED = [['GUESS', 990, 190], ['CHECK', 1150, 370], ['ADJUST', 960, 540]], act = t < 7.45 ? 0 : t < 8.3 ? 1 : t < 9.35 ? 2 : Math.floor((t - 9.35) * 3) % 3;
|
|
231
|
+
MED.forEach(([s, x, y], i) => { const p = E.back(S(t0 + 0.2 + i * 0.15, t0 + 0.5 + i * 0.15)); if (p <= 0) return; m.lineWidth = i === act && t > 6.9 ? 4 : 2; m.beginPath(); m.arc(x, y, 76 * p, 0, 7); m.stroke(); m.lineWidth = 1; m.beginPath(); m.arc(x, y, 68 * p, 0, 7); m.stroke(); post.push(() => plaque(ctx, s, x, y, 28, p, 'Poiret One', i === act && t > 6.9 ? '#ffcf8a' : CREAM, false, 0.1)); });
|
|
232
|
+
decoArrow(m, 1050, 245, 1105, 300, E.out(S(7.2, 7.5)));
|
|
233
|
+
decoArrow(m, 1100, 440, 1030, 490, E.out(S(7.9, 8.2)));
|
|
234
|
+
decoArrow(m, 935, 465, 950, 268, E.out(S(9.0, 9.3)));
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
// ---------- scene 3: progress gauge ----------
|
|
238
|
+
if (scene === 3) {
|
|
239
|
+
const t0 = mid(DOORS[1]) + 0.2, gx = CX, gy = 530, R = 320, prog = E.inOut(S(t0 + 0.2, 12.0)), acc = H.lerp(61, 97, prog);
|
|
240
|
+
// sunburst gauge: rays light up to the current accuracy
|
|
241
|
+
const lit = (acc - 50) / 50;
|
|
242
|
+
for (let i = 0; i < 30; i++) { const u = (i + 0.5) / 30, a0 = Math.PI + u * Math.PI; if (u > lit) { m.globalAlpha = 0.18; } m.beginPath(); m.moveTo(gx + Math.cos(a0 - 0.03) * 168, gy + Math.sin(a0 - 0.03) * 168); m.lineTo(gx + Math.cos(a0 - 0.045) * R, gy + Math.sin(a0 - 0.045) * R); m.lineTo(gx + Math.cos(a0 + 0.045) * R, gy + Math.sin(a0 + 0.045) * R); m.lineTo(gx + Math.cos(a0 + 0.03) * 168, gy + Math.sin(a0 + 0.03) * 168); m.closePath(); m.fill(); m.globalAlpha = 1; }
|
|
243
|
+
m.lineWidth = 3; m.beginPath(); m.arc(gx, gy, R + 14, Math.PI, 0); m.stroke(); m.lineWidth = 1.5; m.beginPath(); m.arc(gx, gy, 156, Math.PI, 0); m.stroke();
|
|
244
|
+
m.fillRect(gx - R - 40, gy, (R + 40) * 2, 3);
|
|
245
|
+
[50, 75, 100].forEach((v) => { const a = Math.PI + (v - 50) / 50 * Math.PI, rr = v === 75 ? R + 66 : R + 62; post.push(() => plaque(ctx, v + '%', gx + Math.cos(a) * rr, gy + Math.sin(a) * rr + (v === 75 ? 0 : -30), 28)); });
|
|
246
|
+
post.push(() => { ctx.save(); ctx.font = '400 96px "Limelight"'; ctx.textAlign = 'center'; ctx.fillStyle = CREAM; ctx.fillText(Math.round(acc) + '%', gx, gy - 24); ctx.restore(); { // one lacquer plaque carrying the three caption lines
|
|
247
|
+
const bw = 470, bx = Math.round(gx - bw / 2) + 0.5, by = gy + 12.5, bh = 136; ctx.save(); ctx.fillStyle = 'rgba(0,0,0,0.55)'; ctx.fillRect(bx + 1.5, by + 2.5, bw, bh);
|
|
248
|
+
const g = ctx.createLinearGradient(0, by, 0, by + bh); g.addColorStop(0, '#1a140c'); g.addColorStop(0.5, '#0d0a06'); g.addColorStop(1, '#070504'); ctx.fillStyle = g; ctx.fillRect(bx, by, bw, bh);
|
|
249
|
+
ctx.strokeStyle = '#d9ab52'; ctx.lineWidth = 1; ctx.strokeRect(bx, by, bw, bh); ctx.strokeStyle = 'rgba(201,154,62,0.55)'; ctx.strokeRect(bx + 3, by + 3, bw - 6, bh - 6);
|
|
250
|
+
ctx.fillStyle = 'rgba(201,154,62,0.6)'; ctx.fillRect(gx - 90, gy + 54, 180, 1); ctx.restore(); }
|
|
251
|
+
plaque(ctx, 'ACCURACY', gx, gy + 34, 28, 1, 'Poiret One', CREAM, false); plaque(ctx, '61% → 97%', gx, gy + 76, 30, S(t0 + 0.3, t0 + 0.6), 'Poiret One', CREAM, false); plaque(ctx, 'OVER TRAINING ROUNDS', gx, gy + 120, 28, S(t0 + 0.3, t0 + 0.6), 'Poiret One', CREAM, false); });
|
|
252
|
+
// emphasis: beacon flash and a ring when it reaches 97%
|
|
253
|
+
const fl = S(12.0, 12.4);
|
|
254
|
+
if (fl > 0) { m.lineWidth = 3; m.lineWidth = 4; m.beginPath(); m.arc(gx, gy, R + 34 + fl * 10, Math.PI, Math.PI + Math.PI * Math.min(1, fl * 1.5)); m.stroke();
|
|
255
|
+
post.push(() => { const g = ctx.createRadialGradient(gx, gy - 52, 0, gx, gy - 52, 260); g.addColorStop(0, `rgba(255,236,190,${0.45 * (1 - Math.abs(fl - 0.4))})`); g.addColorStop(1, 'rgba(255,220,150,0)'); ctx.save(); ctx.globalCompositeOperation = 'lighter'; ctx.fillStyle = g; ctx.fillRect(gx - 260, gy - 312, 520, 520); ctx.restore(); }); }
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
// ---------- scene 4: takeaway plaque ----------
|
|
259
|
+
if (scene === 4) {
|
|
260
|
+
const t0 = mid(DOORS[2]) + 0.2;
|
|
261
|
+
rays(CX, 640, E.inOut(S(t0, t0 + 0.8)), 140);
|
|
262
|
+
post.push(() => { plaque(ctx, 'MORE EXAMPLES', CX, 300, 60, S(t0, t0 + 0.3), 'Limelight'); plaque(ctx, 'BETTER GUESSES', CX, 470, 60, S(t0 + 0.35, t0 + 0.65), 'Limelight'); });
|
|
263
|
+
decoArrow(m, CX, 340, CX, 428, E.out(S(t0 + 0.2, t0 + 0.45)), 1.8);
|
|
264
|
+
const rw = 380 * E.inOut(S(t0, t0 + 0.6)); m.fillRect(CX - rw, 528, rw * 2, 2); m.fillRect(CX - rw, 240, rw * 2, 2);
|
|
265
|
+
}
|
|
266
|
+
|
|
267
|
+
// ---------- gild ----------
|
|
268
|
+
const Gd = H.layer(W, HH), gd = Gd.getContext('2d'); gd.drawImage(Md, 0, 0); gd.globalCompositeOperation = 'source-in'; gd.fillStyle = '#c08a34'; gd.fillRect(0, 0, W, HH);
|
|
269
|
+
ctx.save(); ctx.globalAlpha = 0.85; ctx.drawImage(Gd, 0, 0); ctx.restore();
|
|
270
|
+
const sheen = t < 6 ? (t - 3.4) / 1.3 : (t - 12.1) / 1.2;
|
|
271
|
+
exGild(ctx, W, HH, M, sheen);
|
|
272
|
+
post.forEach((f) => f());
|
|
273
|
+
|
|
274
|
+
// ---------- the gold elevator doors ----------
|
|
275
|
+
for (const d of DOORS) {
|
|
276
|
+
const close = E.inOut(S(d, d + 0.5)), open = E.inOut(S(d + 0.65, d + 1.15)), k = close * (1 - open); if (k <= 0) continue;
|
|
277
|
+
const DM = H.layer(W, HH), dm = DM.getContext('2d'); dm.fillStyle = dm.strokeStyle = '#fff';
|
|
278
|
+
const wHalf = (W / 2) * k;
|
|
279
|
+
ctx.fillStyle = '#0d0a06'; ctx.fillRect(0, 0, wHalf, HH); ctx.fillRect(W - wHalf, 0, wHalf, HH);
|
|
280
|
+
for (const side of [-1, 1]) {
|
|
281
|
+
const ex = side < 0 ? wHalf : W - wHalf; // leading edge
|
|
282
|
+
const px = side < 0 ? ex - W / 2 : ex; // panel left
|
|
283
|
+
dm.save(); dm.beginPath(); dm.rect(side < 0 ? 0 : W - wHalf, 0, wHalf, HH); dm.clip();
|
|
284
|
+
dm.lineWidth = 3; dm.strokeRect(px + 20, 20, W / 2 - 40, HH - 40); dm.lineWidth = 1.2; dm.strokeRect(px + 32, 32, W / 2 - 64, HH - 64);
|
|
285
|
+
const fx = side < 0 ? px + W / 2 - 32 : px + 32; // fan anchored at the meeting edge
|
|
286
|
+
for (let i = 0; i < 9; i++) { const a = (side < 0 ? Math.PI / 2 : -Math.PI / 2) + (i + 0.5) / 9 * Math.PI; dm.beginPath(); dm.moveTo(fx, HH / 2); dm.lineTo(fx + Math.cos(a - 0.05) * 230, HH / 2 + Math.sin(a - 0.05) * 230); dm.lineTo(fx + Math.cos(a + 0.05) * 230, HH / 2 + Math.sin(a + 0.05) * 230); dm.closePath(); dm.fill(); }
|
|
287
|
+
dm.lineWidth = 2; for (let k2 = 0; k2 < 3; k2++) { dm.beginPath(); dm.arc(fx, HH / 2, 250 + k2 * 16, side < 0 ? Math.PI / 2 : -Math.PI / 2, side < 0 ? Math.PI * 1.5 : Math.PI / 2); dm.stroke(); }
|
|
288
|
+
for (let k2 = 0; k2 < 6; k2++) { const yy = 70 + k2 * 18; dm.beginPath(); dm.moveTo(px + W / 4 - 60, yy + 14); dm.lineTo(px + W / 4, yy); dm.lineTo(px + W / 4 + 60, yy + 14); dm.stroke(); const y2 = HH - 70 - k2 * 18; dm.beginPath(); dm.moveTo(px + W / 4 - 60, y2 - 14); dm.lineTo(px + W / 4, y2); dm.lineTo(px + W / 4 + 60, y2 - 14); dm.stroke(); }
|
|
289
|
+
dm.restore();
|
|
290
|
+
}
|
|
291
|
+
exGild(ctx, W, HH, DM, -5);
|
|
292
|
+
}
|
|
293
|
+
H.grain(ctx, W, HH, 0.035, 3 + Math.floor(t * 12), true);
|
|
294
|
+
H.vignette(ctx, W, HH, 0.45);
|
|
295
|
+
};
|
|
296
|
+
|
|
297
|
+
registerStyle({
|
|
298
|
+
id: 'art-deco',
|
|
299
|
+
name: 'Art Deco Foil',
|
|
300
|
+
category: 'Art & Design Movements',
|
|
301
|
+
description: 'A 1920s Art Deco poster in black lacquer and stamped gold foil: a symmetrical stepped ziggurat skyscraper built from server racks, sunburst fans radiating behind it, a stepped geometric border, and Limelight / Poiret One lettering with cream accents.',
|
|
302
|
+
motion: 'Like a gilded title sequence: the stepped border inscribes itself, the server ziggurat rises floor by floor with its LEDs waking, halo arcs close symmetrically and the sunburst fans open, the spire extends and its beacon ignites, the title is foil-stamped letter by letter, then one slow glint sweeps across the gold.',
|
|
303
|
+
fonts: ['400 76px "Limelight"', '400 30px "Poiret One"', '400 16px "Poiret One"'],
|
|
304
|
+
frameT: 4.7,
|
|
305
|
+
duration: 5,
|
|
306
|
+
readsPixels: true,
|
|
307
|
+
explainerDuration: 14.5,
|
|
308
|
+
explainerNote: 'A gilded picture-palace sequence: scenes change behind closing and opening gold elevator doors, cameos glide on a gold rail with cream name plaques, arrows are stepped chevron arrows, numbers roll on an odometer and fill a sunburst gauge, and the key moments get a spotlight ring or a beacon glint.',
|
|
309
|
+
explainer(ctx, W, HH, t) { explainDeco(ctx, W, HH, t); },
|
|
310
|
+
// Sound: a gilded picture palace. Heavy brass elevator doors roll shut on their track with a deep clunk, the lift
|
|
311
|
+
// chime sounds and they roll open on the next scene; the sunbursts open on soft harp glissandi, the odometer wheels
|
|
312
|
+
// tick, the guess/check moments are vibraphone and a muted brass stab, and a quiet jazz-age pad sits underneath.
|
|
313
|
+
// Times copied from explainDeco().
|
|
314
|
+
explainerSound(k) {
|
|
315
|
+
const D = 14.5, E = H.ease, cl = H.clamp;
|
|
316
|
+
const S = (t, a, b) => cl((t - a) / (b - a), 0, 1);
|
|
317
|
+
const pan = (px) => cl((px / 1280) * 2 - 1, -1, 1) * 0.7;
|
|
318
|
+
const when = (a, b, ease, u) => { for (let i = 0; i <= 400; i++) if (ease(i / 400) >= u - 1e-6) return a + ((b - a) * i) / 400; return b; };
|
|
319
|
+
const backLand = (a, b) => a + (b - a) * 0.37; // back ease first reaches full size at 37%
|
|
320
|
+
const DOORS = [5.55, 10.0, 12.5], mid = (d) => d + 0.55;
|
|
321
|
+
const HARP = ['C4', 'D4', 'E4', 'G4', 'A4', 'C5', 'D5', 'E5', 'G5', 'A5'];
|
|
322
|
+
// harp pluck: soft triangle with a quick decay
|
|
323
|
+
const pluck = (t, n, g, p, minor = true) => { const f = k.hz(n);
|
|
324
|
+
k.tone(t, { f, type: 'triangle', dur: 0.9, gain: 0.14 * g, a: 0.002, filter: 'lowpass', f2: 2200, pan: p, verb: 0.3, minor });
|
|
325
|
+
k.tone(t, { f: f * 2, dur: 0.25, gain: 0.028 * g, a: 0.002, pan: p, minor }); };
|
|
326
|
+
const gliss = (t0, t1, notes, g, p) => notes.forEach((n, i) => pluck(t0 + ((t1 - t0) * i) / Math.max(1, notes.length - 1), n, g, p));
|
|
327
|
+
// vibraphone: sine with a slow shimmer, low register only
|
|
328
|
+
const vibe = (t, n, g, p, minor) => { const f = k.hz(n);
|
|
329
|
+
k.tone(t, { f, dur: 1.4, gain: 0.13 * g, a: 0.004, pan: p, verb: 0.35, minor });
|
|
330
|
+
k.tone(t, { f: f * 1.003, dur: 1.2, gain: 0.07 * g, a: 0.004, pan: p, minor });
|
|
331
|
+
k.tone(t, { f: f * 4, dur: 0.12, gain: 0.015 * g, a: 0.002, pan: p, minor }); };
|
|
332
|
+
// muted brass stab
|
|
333
|
+
const brass = (t, notes, dur, g, p) => notes.forEach((n, i) => { for (const det of [-6, 6])
|
|
334
|
+
k.tone(t, { f: n, type: 'sawtooth', detune: det, dur, gain: 0.03 * g, a: 0.015, hold: dur * 0.5, filter: 'lowpass', f2: [[0, 500], [0.05, 1600], [dur, 600]], q: 1.2, pan: p + (i - 1) * 0.15, verb: 0.3 }); });
|
|
335
|
+
// odometer wheel tick
|
|
336
|
+
const odo = (t, g, p) => k.withMinor(() => { k.noise(t, { dur: 0.02, filter: 'bandpass', f: 2400, q: 2, gain: 0.24 * g, a: 0.001, pan: p }); k.tone(t, { f: 420, type: 'triangle', dur: 0.03, gain: 0.05 * g, pan: p }); });
|
|
337
|
+
// the elevator doors: roll shut on the track (inOut d..d+0.5), clunk, chime, roll open (d+0.65..d+1.15)
|
|
338
|
+
const roll = (t, dur, g) => {
|
|
339
|
+
k.noise(t, { dur, color: 'brown', filter: 'lowpass', f: [[0, 200], [dur * 0.5, 600], [dur, 250]], gain: 0.4 * g, a: dur * 0.4 });
|
|
340
|
+
for (let x = 0.06; x < dur - 0.05; x += 0.055) k.noise(t + x, { dur: 0.03, filter: 'bandpass', f: 700, q: 3, gain: 0.06 * g * Math.sin((x / dur) * Math.PI), a: 0.002, minor: true });
|
|
341
|
+
};
|
|
342
|
+
const doors = (d) => {
|
|
343
|
+
roll(d, 0.5, 1);
|
|
344
|
+
k.play('thud', d + 0.5, { f: 85, gain: 0.45 });
|
|
345
|
+
k.play('tock', d + 0.5, { f: 260, gain: 0.3 });
|
|
346
|
+
k.tone(d + 0.5, { f: 340, dur: 0.5, gain: 0.04, a: 0.003, verb: 0.3 }); k.tone(d + 0.5, { f: 523, dur: 0.35, gain: 0.025, a: 0.003 });
|
|
347
|
+
k.play('ding', d + 0.65, { f: 'E5', gain: 0.6 }); // the lift chime
|
|
348
|
+
roll(d + 0.65, 0.5, 0.8);
|
|
349
|
+
};
|
|
350
|
+
|
|
351
|
+
k.bed('room', 0, D, { gain: 0.35 });
|
|
352
|
+
k.music('pad', 0, D, { bpm: 76, gain: 0.45, chords: [['C3', 'E3', 'G3', 'B3'], ['A2', 'C3', 'E3', 'G3'], ['D3', 'F3', 'A3', 'C4'], ['G2', 'B2', 'D3', 'F3']] });
|
|
353
|
+
|
|
354
|
+
// ---- hook: sunburst opens (inOut 0-1.2) as the title fades in letter by letter (0.3 + i*0.05)
|
|
355
|
+
gliss(when(0, 1.2, E.inOut, 0.08), when(0, 1.2, E.inOut, 0.92), HARP, 0.9, 0);
|
|
356
|
+
vibe(1.25, 'C4', 0.6, 0, true); vibe(1.25, 'G4', 0.5, 0, true); // title complete
|
|
357
|
+
// title glides up into the top plaque (1.7-2.4): a soft slide
|
|
358
|
+
k.noise(1.7, { dur: 0.7, color: 'pink', filter: 'bandpass', f: [[0, 400], [0.7, 900]], q: 0.7, gain: 0.06, a: 0.3, minor: true });
|
|
359
|
+
|
|
360
|
+
// ---- scene 1: DATA
|
|
361
|
+
k.noise(2.1, { dur: 0.6, color: 'brown', filter: 'lowpass', f: [[0, 150], [0.6, 450]], gain: 0.25, a: 0.25, pan: pan(1010), minor: true }); // ziggurat rises
|
|
362
|
+
gliss(2.15, 2.6, ['G3', 'C4', 'D4', 'G4'], 0.6, pan(1010));
|
|
363
|
+
k.play('thud', when(2.1, 2.7, E.out, 0.95), { f: 90, gain: 0.35, pan: pan(1010), minor: true });
|
|
364
|
+
k.noise(2.4, { dur: 0.5, color: 'pink', filter: 'bandpass', f: [[0, 1200], [0.5, 1800]], q: 2, gain: 0.05, a: 0.1, pan: pan(400), minor: true }); // gold rail runs out
|
|
365
|
+
k.play('tock', 2.9, { f: 300, gain: 0.4, pan: pan(320), minor: true }); // odometer frame set
|
|
366
|
+
const chev = when(2.9, 3.3, E.out, 0.95); k.play('click', chev, { f: 900, gain: 0.8, pan: pan(880), minor: true }); // chevron arrow lands
|
|
367
|
+
// cameos arrive on the rail at 2.6 + 0.38 i: a soft felt tap each
|
|
368
|
+
const cams = []; for (let i = 0; 2.6 + i * 0.38 < mid(DOORS[0]) - 0.2; i++) cams.push(2.6 + i * 0.38);
|
|
369
|
+
cams.forEach((tc) => k.noise(tc, { dur: 0.05, color: 'pink', filter: 'bandpass', f: 900, q: 1, gain: 0.24, a: 0.003, pan: pan(40), minor: true }));
|
|
370
|
+
// odometer n = S(3.0,5.3)^3 * 1e6: wheel ticks speeding up, off the cameo taps
|
|
371
|
+
for (let t = 3.08; t < 5.24; ) { const s = S(t, 3.0, 5.3); if (![...cams, chev].some((c) => t > c - 0.06 && t < c + 0.08)) odo(t, 0.7 + 0.4 * s, pan(330)); t += 0.16 - 0.075 * s; }
|
|
372
|
+
k.play('tock', 5.3, { f: 280, gain: 0.6, pan: pan(330) }); vibe(5.31, 'G4', 0.8, pan(330)); // 1,000,000 locks
|
|
373
|
+
|
|
374
|
+
// ---- the elevator doors between scenes
|
|
375
|
+
DOORS.forEach(doors);
|
|
376
|
+
|
|
377
|
+
// ---- scene 2: GUESS / CHECK / ADJUST (t0 = 6.3)
|
|
378
|
+
const t0 = mid(DOORS[0]) + 0.2;
|
|
379
|
+
pluck(backLand(t0 + 0.1, t0 + 0.45), 'E4', 0.8, pan(700)); // cat cameo
|
|
380
|
+
[0, 1, 2].forEach((i) => pluck(backLand(t0 + 0.2 + i * 0.15, t0 + 0.5 + i * 0.15), ['G4', 'A4', 'C5'][i], 0.6, pan([990, 1150, 960][i]))); // medallions
|
|
381
|
+
// the guess: "dog?" fades up (6.95-7.2) on a questioning vibe pair
|
|
382
|
+
vibe(7.0, 'D4', 0.8, pan(700)); vibe(7.12, 'A4', 0.6, pan(700));
|
|
383
|
+
// CHECK: the X medallion snaps on (back 7.5-7.75) — muted brass stab, wrong
|
|
384
|
+
brass(backLand(7.5, 7.75), ['C3', 'Gb3', 'Bb3'], 0.45, 1.2, pan(820));
|
|
385
|
+
k.play('thud', backLand(7.5, 7.75), { f: 100, gain: 0.5, pan: pan(820) });
|
|
386
|
+
k.noise(7.6, { dur: 0.42, color: 'pink', filter: 'bandpass', f: [[0, 700], [0.2, 1500], [0.42, 800]], q: 1.2, gain: 0.06, a: 0.08, pan: pan(745), minor: true }); // spotlight ring sweeps round
|
|
387
|
+
// error bead runs back along the gold line (inOut 7.9-8.45): a soft falling glide
|
|
388
|
+
k.tone(7.92, { f: [[0, 620], [0.5, 260]], type: 'triangle', dur: 0.55, gain: 0.05, a: 0.15, filter: 'lowpass', f2: 1200, pan: pan(600) });
|
|
389
|
+
// weight gauges re-set (inOut 8.4-9.2): needle detents, at least 90 ms apart
|
|
390
|
+
for (let i = 1, lt = 0; i <= 8; i++) { const t = when(8.4, 9.2, E.inOut, i / 8); if (t - lt < 0.09) continue; lt = t; odo(t, 1, pan(330)); }
|
|
391
|
+
// the correction: "cat" fades up (9.4-9.6), the check medallion snaps on (back 9.65-9.85)
|
|
392
|
+
pluck(9.45, 'C4', 0.6, pan(700));
|
|
393
|
+
['C4', 'E4', 'G4', 'C5'].forEach((n, i) => vibe(backLand(9.65, 9.85) + i * 0.06, n, 0.8, pan(790)));
|
|
394
|
+
|
|
395
|
+
// ---- scene 3: PROGRESS (t0 = 10.75): sunburst rays light one by one as accuracy rises (inOut 10.95-12.0)
|
|
396
|
+
const t3 = mid(DOORS[1]) + 0.2;
|
|
397
|
+
for (let i = 0, lt = 0; i < 30; i++) {
|
|
398
|
+
const u = (i + 0.5) / 30, acc = 50 + 50 * u; if (acc <= 61 || acc > 97) continue;
|
|
399
|
+
const t = when(t3 + 0.2, 12.0, E.inOut, (acc - 61) / 36); if (t - lt < 0.09) continue; lt = t;
|
|
400
|
+
pluck(t, HARP[Math.min(9, Math.floor((i - 6) / 2.2))], 0.6, pan(640 + Math.cos(Math.PI + u * Math.PI) * 300));
|
|
401
|
+
odo(t + 0.004, 0.6, pan(640));
|
|
402
|
+
}
|
|
403
|
+
// 97%: beacon flash and ring (12.0-12.4) — the biggest hit
|
|
404
|
+
k.play('impact', 12.0, { gain: 1.7 }); k.play('thud', 12.0, { f: 70, gain: 0.7 });
|
|
405
|
+
['C3', 'G3', 'C4', 'E4', 'G4'].forEach((n, i) => vibe(12.0 + i * 0.015, n, 1.0, (i - 2) * 0.2));
|
|
406
|
+
brass(12.02, ['C3', 'E3', 'G3'], 0.6, 1.0, 0);
|
|
407
|
+
k.noise(12.0, { dur: 1.4, color: 'pink', filter: 'highpass', f: 5000, gain: 0.05, a: 0.25, verb: 0.4 }); // cymbal shimmer
|
|
408
|
+
|
|
409
|
+
// ---- scene 4: TAKEAWAY (t0 = 13.25): rays open (13.25-14.05), MORE EXAMPLES, arrow, BETTER GUESSES (13.6-13.9)
|
|
410
|
+
const t4 = mid(DOORS[2]) + 0.2;
|
|
411
|
+
gliss(t4 + 0.05, t4 + 0.6, ['C4', 'E4', 'G4', 'C5', 'E5'], 0.7, 0);
|
|
412
|
+
['C3', 'G3', 'E4', 'B4', 'D5'].forEach((n, i) => vibe(t4 + 0.62 + i * 0.05, n, 0.75 - i * 0.07, (i - 2) * 0.2)); // resolves on BETTER GUESSES
|
|
413
|
+
},
|
|
414
|
+
draw(ctx, W, HH, t) {
|
|
415
|
+
const CX = W / 2;
|
|
416
|
+
const P = (d, dur = 0.8) => H.ease.out(H.clamp((t - d) / dur, 0, 1));
|
|
417
|
+
|
|
418
|
+
// ---------- lacquer black ground ----------
|
|
419
|
+
const bg = ctx.createRadialGradient(CX, 420, 40, CX, 420, 820);
|
|
420
|
+
bg.addColorStop(0, '#221a10'); bg.addColorStop(0.5, '#0f0c08'); bg.addColorStop(1, '#050403');
|
|
421
|
+
ctx.fillStyle = bg; ctx.fillRect(0, 0, W, HH);
|
|
422
|
+
|
|
423
|
+
const M = H.layer(W, HH), m = M.getContext('2d'); // full-strength gold
|
|
424
|
+
const Md = H.layer(W, HH), md = Md.getContext('2d'); // dim gold (rays)
|
|
425
|
+
m.fillStyle = m.strokeStyle = '#fff'; md.fillStyle = md.strokeStyle = '#fff';
|
|
426
|
+
|
|
427
|
+
// ---------- sunburst behind the tower ----------
|
|
428
|
+
const sy = 540, open = H.ease.inOut(H.clamp((t - 1.3) / 1.1, 0, 1));
|
|
429
|
+
const N = 40;
|
|
430
|
+
md.save(); md.beginPath(); md.rect(34, 34, W - 68, sy - 34); md.clip();
|
|
431
|
+
const fall = md.createRadialGradient(CX, sy, 280, CX, sy, 760);
|
|
432
|
+
fall.addColorStop(0, 'rgba(255,255,255,0.55)'); fall.addColorStop(0.6, 'rgba(255,255,255,0.22)'); fall.addColorStop(1, 'rgba(255,255,255,0.04)');
|
|
433
|
+
md.fillStyle = fall;
|
|
434
|
+
for (let i = 0; i < N; i++) {
|
|
435
|
+
const a0 = Math.PI + (i / N) * Math.PI, a1 = a0 + (Math.PI / N) * 0.42;
|
|
436
|
+
const aa = Math.PI * 1.5 + (a0 - Math.PI * 1.5) * open, ab = Math.PI * 1.5 + (a1 - Math.PI * 1.5) * open;
|
|
437
|
+
md.beginPath(); md.moveTo(CX, sy); md.arc(CX, sy, 900, aa, ab); md.closePath(); md.fill();
|
|
438
|
+
}
|
|
439
|
+
md.restore(); md.fillStyle = '#fff';
|
|
440
|
+
md.globalAlpha = 1;
|
|
441
|
+
// black disc mask so rays start from a halo
|
|
442
|
+
md.globalCompositeOperation = 'destination-out'; md.beginPath(); md.arc(CX, sy, 300, 0, 7); md.fill(); md.globalCompositeOperation = 'source-over';
|
|
443
|
+
// concentric fan arcs (scalloped halo)
|
|
444
|
+
// halo arcs inscribe from both ends and meet at the top (symmetry)
|
|
445
|
+
const arcIn = (r, p) => { if (p <= 0) return; m.beginPath(); m.arc(CX, sy, r, Math.PI, Math.PI + Math.PI / 2 * p); m.stroke(); m.beginPath(); m.arc(CX, sy, r, -Math.PI / 2 * p, 0); m.stroke(); };
|
|
446
|
+
m.lineWidth = 3;
|
|
447
|
+
for (let k = 0; k < 4; k++) arcIn(250 + k * 18, H.ease.inOut(H.clamp((t - 1.0 - k * 0.08) / 0.8, 0, 1)));
|
|
448
|
+
m.lineWidth = 1.5; arcIn(330, H.ease.inOut(H.clamp((t - 1.3) / 0.8, 0, 1)));
|
|
449
|
+
// scallop fan blades in the halo (pop on in pairs from the outside in)
|
|
450
|
+
for (let i = 0; i < 12; i++) {
|
|
451
|
+
if (t < 1.6 + Math.min(i, 11 - i) * 0.07) continue;
|
|
452
|
+
const a = Math.PI + (i + 0.5) / 12 * Math.PI;
|
|
453
|
+
m.beginPath(); m.moveTo(CX + Math.cos(a) * 304, sy + Math.sin(a) * 304);
|
|
454
|
+
m.lineTo(CX + Math.cos(a - 0.05) * 330, sy + Math.sin(a - 0.05) * 330); m.lineTo(CX + Math.cos(a + 0.05) * 330, sy + Math.sin(a + 0.05) * 330); m.closePath(); m.fill();
|
|
455
|
+
}
|
|
456
|
+
|
|
457
|
+
// ---------- ziggurat of server racks ----------
|
|
458
|
+
const BAY = 74; const tiers = [[6 * BAY + 12, 84], [5 * BAY + 12, 78], [4 * BAY + 12, 72], [3 * BAY + 12, 68], [2 * BAY + 12, 62], [BAY + 12, 56]];
|
|
459
|
+
let y = sy;
|
|
460
|
+
const tierBoxes = [];
|
|
461
|
+
for (const [w, h] of tiers) { tierBoxes.push([CX - w / 2, y - h, w, h]); y -= h; }
|
|
462
|
+
const topY = y;
|
|
463
|
+
// black body (knock out rays behind the tower)
|
|
464
|
+
const body = new Path2D();
|
|
465
|
+
// tiers rise floor by floor (stepped), bottom first
|
|
466
|
+
const tierP = tierBoxes.map((_, ti) => H.ease.out(H.clamp((t - 0.45 - ti * 0.17) / 0.22, 0, 1)));
|
|
467
|
+
tierBoxes.forEach(([x, yy, w, h], ti) => { if (tierP[ti] > 0) body.rect(x, yy + h * (1 - tierP[ti]), w, h * tierP[ti] + 1); });
|
|
468
|
+
md.globalCompositeOperation = 'destination-out'; md.fill(body); md.globalCompositeOperation = 'source-over';
|
|
469
|
+
m.globalCompositeOperation = 'destination-out'; m.fill(body); m.globalCompositeOperation = 'source-over';
|
|
470
|
+
const leds = [];
|
|
471
|
+
tierBoxes.forEach(([x, yy, w, h], ti) => {
|
|
472
|
+
if (tierP[ti] <= 0) return;
|
|
473
|
+
m.save(); m.beginPath(); m.rect(x - 60, yy - 30 + (h + 30) * (1 - tierP[ti]), w + 120, (h + 30) * tierP[ti] + 2); m.clip();
|
|
474
|
+
m.lineWidth = 3; m.strokeRect(x + 1.5, yy + 1.5, w - 3, h - 3);
|
|
475
|
+
// pilasters
|
|
476
|
+
const nP = Math.round((w - 12) / BAY);
|
|
477
|
+
const bayW = (w - 12) / nP;
|
|
478
|
+
for (let b = 0; b < nP; b++) {
|
|
479
|
+
const bx = x + 6 + b * bayW;
|
|
480
|
+
// rack units
|
|
481
|
+
m.lineWidth = 1.2;
|
|
482
|
+
for (let u = yy + 12; u < yy + h - 6; u += 9) { m.beginPath(); m.moveTo(bx + 6, u); m.lineTo(bx + bayW - 6, u); m.stroke(); }
|
|
483
|
+
if (b > 0) { m.fillRect(bx - 2, yy + 4, 4, h - 8); }
|
|
484
|
+
// LEDs
|
|
485
|
+
if (t > 0.75 + ti * 0.17) for (let u = yy + 16, k = 0; u < yy + h - 6; u += 9, k++) leds.push([bx + bayW - 14, u - 4, ti * 31 + b * 7 + k]);
|
|
486
|
+
}
|
|
487
|
+
// stepped crown on each setback
|
|
488
|
+
const cw = Math.min(46, w * 0.18);
|
|
489
|
+
m.beginPath(); m.moveTo(CX - cw, yy); m.lineTo(CX - cw * 0.6, yy - 8); m.lineTo(CX - cw * 0.2, yy - 8); m.lineTo(CX, yy - 16); m.lineTo(CX + cw * 0.2, yy - 8); m.lineTo(CX + cw * 0.6, yy - 8); m.lineTo(CX + cw, yy); m.closePath(); m.fill();
|
|
490
|
+
// chevrons on the setback ledges
|
|
491
|
+
if (ti < tiers.length - 1) {
|
|
492
|
+
const nw = tiers[ti + 1][0];
|
|
493
|
+
for (const side of [-1, 1]) {
|
|
494
|
+
const lx = CX + side * (nw / 2 + (w - nw) / 4);
|
|
495
|
+
for (let k = 0; k < 3; k++) { m.beginPath(); m.moveTo(lx - 12, yy - 2 - k * 5); m.lineTo(lx, yy - 9 - k * 5); m.lineTo(lx + 12, yy - 2 - k * 5); m.lineWidth = 1.6; m.stroke(); }
|
|
496
|
+
}
|
|
497
|
+
}
|
|
498
|
+
m.restore();
|
|
499
|
+
});
|
|
500
|
+
// spire
|
|
501
|
+
const spP = H.ease.out(H.clamp((t - 1.5) / 0.6, 0, 1)), spTop = topY - 14 - 66 * spP;
|
|
502
|
+
m.beginPath(); m.moveTo(CX - 14, topY - 14); m.lineTo(CX, spTop); m.lineTo(CX + 14, topY - 14); m.closePath(); m.fill();
|
|
503
|
+
m.lineWidth = 2; for (let k = 0; k < 4; k++) { const yy = topY - 26 - k * 14; if (yy < spTop + 6) continue; m.beginPath(); m.moveTo(CX - 10 + k * 2, yy); m.lineTo(CX + 10 - k * 2, yy); m.stroke(); }
|
|
504
|
+
// beacon star
|
|
505
|
+
const beacon = (0.6 + 0.4 * Math.sin(t * 3.0)) * H.clamp((t - 2.1) / 0.3, 0, 1);
|
|
506
|
+
m.save(); m.translate(CX, spTop - 6); { const bs = H.ease.back(H.clamp((t - 2.0) / 0.35, 0, 1)); m.scale(bs, bs); }
|
|
507
|
+
for (let i = 0; i < 8; i++) { m.rotate(Math.PI / 4); m.beginPath(); m.moveTo(0, 0); m.lineTo(2.5, -6); m.lineTo(0, -(i % 2 ? 12 : 22)); m.lineTo(-2.5, -6); m.closePath(); m.fill(); }
|
|
508
|
+
m.restore();
|
|
509
|
+
|
|
510
|
+
// ---------- geometric border frame ----------
|
|
511
|
+
const frame = (ins, lw) => {
|
|
512
|
+
const s = 34; m.lineWidth = lw; m.setLineDash([4400 * H.ease.inOut(H.clamp((t - (lw > 2 ? 0 : 0.15)) / 1.1, 0, 1)) + 0.01, 5000]); m.beginPath();
|
|
513
|
+
m.moveTo(ins + s, ins); m.lineTo(W - ins - s, ins); m.lineTo(W - ins - s, ins + s * 0.4); m.lineTo(W - ins - s * 0.4, ins + s * 0.4); m.lineTo(W - ins - s * 0.4, ins + s); m.lineTo(W - ins, ins + s);
|
|
514
|
+
m.lineTo(W - ins, HH - ins - s); m.lineTo(W - ins - s * 0.4, HH - ins - s); m.lineTo(W - ins - s * 0.4, HH - ins - s * 0.4); m.lineTo(W - ins - s, HH - ins - s * 0.4); m.lineTo(W - ins - s, HH - ins);
|
|
515
|
+
m.lineTo(ins + s, HH - ins); m.lineTo(ins + s, HH - ins - s * 0.4); m.lineTo(ins + s * 0.4, HH - ins - s * 0.4); m.lineTo(ins + s * 0.4, HH - ins - s); m.lineTo(ins, HH - ins - s);
|
|
516
|
+
m.lineTo(ins, ins + s); m.lineTo(ins + s * 0.4, ins + s); m.lineTo(ins + s * 0.4, ins + s * 0.4); m.lineTo(ins + s, ins + s * 0.4); m.closePath(); m.stroke();
|
|
517
|
+
};
|
|
518
|
+
frame(20, 3); frame(30, 1.2); m.setLineDash([]);
|
|
519
|
+
// corner fans
|
|
520
|
+
for (const [fx, fy, a0] of [[30, 30, 0], [W - 30, 30, Math.PI / 2], [W - 30, HH - 30, Math.PI], [30, HH - 30, Math.PI * 1.5]]) {
|
|
521
|
+
const fp = H.ease.out(H.clamp((t - 0.9) / 0.5, 0, 1)); if (fp <= 0) continue;
|
|
522
|
+
m.save(); m.translate(fx, fy); m.scale(fp, fp); m.translate(-fx, -fy);
|
|
523
|
+
m.lineWidth = 1.4;
|
|
524
|
+
for (let k = 0; k < 3; k++) { m.beginPath(); m.arc(fx, fy, 58 + k * 12, a0 + 0.12, a0 + Math.PI / 2 - 0.12); m.stroke(); }
|
|
525
|
+
for (let k = 0; k < 7; k++) { const a = a0 + 0.2 + (k / 6) * (Math.PI / 2 - 0.4); m.beginPath(); m.moveTo(fx + Math.cos(a) * 58, fy + Math.sin(a) * 58); m.lineTo(fx + Math.cos(a) * 82, fy + Math.sin(a) * 82); m.stroke(); }
|
|
526
|
+
m.restore();
|
|
527
|
+
}
|
|
528
|
+
// side pilasters: triple fluted lines, stepped capital and a fan crown (symmetric)
|
|
529
|
+
for (const side of [-1, 1]) {
|
|
530
|
+
const x = CX + side * 470;
|
|
531
|
+
const pp = H.ease.inOut(H.clamp((t - 0.7) / 0.8, 0, 1)); // pilasters grow up from their bases
|
|
532
|
+
m.save(); m.beginPath(); m.rect(x - 50, 510 - 420 * pp, 100, 420 * pp); m.clip();
|
|
533
|
+
m.fillRect(x - 2, 170, 4, 330); m.fillRect(x - 12, 186, 1.5, 300); m.fillRect(x + 10.5, 186, 1.5, 300);
|
|
534
|
+
m.fillRect(x - 20, 500, 40, 4); m.fillRect(x - 14, 492, 28, 4); m.fillRect(x - 20, 166, 40, 4); m.fillRect(x - 14, 174, 28, 3);
|
|
535
|
+
m.lineWidth = 1.5;
|
|
536
|
+
for (let k = 0; k < 3; k++) { m.beginPath(); m.arc(x, 160, 18 + k * 10, Math.PI, 0); m.stroke(); }
|
|
537
|
+
for (let k = 0; k < 7; k++) { const a = Math.PI + (k + 0.5) / 7 * Math.PI; m.beginPath(); m.moveTo(x, 160); m.lineTo(x + Math.cos(a) * 38, 160 + Math.sin(a) * 38); m.stroke(); }
|
|
538
|
+
m.beginPath(); m.moveTo(x, 104); m.lineTo(x + 8, 116); m.lineTo(x, 128); m.lineTo(x - 8, 116); m.closePath(); m.fill();
|
|
539
|
+
// dangling beads
|
|
540
|
+
for (let k = 0; k < 5; k++) { m.beginPath(); m.arc(x, 214 + k * 64, 3.2, 0, 7); m.fill(); }
|
|
541
|
+
m.restore();
|
|
542
|
+
}
|
|
543
|
+
// ---------- title plaque ----------
|
|
544
|
+
const ty = 628;
|
|
545
|
+
m.font = '400 76px "Limelight"'; m.textAlign = 'center'; m.textBaseline = 'alphabetic'; m.letterSpacing = '6px';
|
|
546
|
+
{ // foil-stamped letter by letter
|
|
547
|
+
const title = 'THE GOLDEN AGE'; m.textAlign = 'left';
|
|
548
|
+
const x0 = CX + 3 - m.measureText(title).width / 2 + 3;
|
|
549
|
+
for (let i = 0; i < title.length; i++) {
|
|
550
|
+
const a = H.clamp((t - 2.25 - i * 0.055) / 0.12, 0, 1); if (a <= 0) continue;
|
|
551
|
+
m.globalAlpha = a; m.fillText(title[i], x0 + m.measureText(title.slice(0, i)).width, ty);
|
|
552
|
+
}
|
|
553
|
+
m.globalAlpha = 1; m.textAlign = 'center';
|
|
554
|
+
}
|
|
555
|
+
// rule lines with diamonds
|
|
556
|
+
const rp = H.ease.inOut(H.clamp((t - 1.9) / 0.6, 0, 1));
|
|
557
|
+
m.fillRect(CX - (CX - 150) * rp, sy + 8, (W - 300) * rp, 2.5);
|
|
558
|
+
if (rp >= 1) for (const x of [150, W - 150]) { m.beginPath(); m.moveTo(x, sy + 9); m.lineTo(x + (x < CX ? -10 : 10), sy + 1); m.lineTo(x + (x < CX ? -20 : 20), sy + 9); m.lineTo(x + (x < CX ? -10 : 10), sy + 17); m.closePath(); m.fill(); }
|
|
559
|
+
|
|
560
|
+
// ---------- composite foil with bevel ----------
|
|
561
|
+
const G = foil(W, HH, M, 6, t);
|
|
562
|
+
|
|
563
|
+
// bevel: dark offset under, light offset over edge
|
|
564
|
+
const tint = (src, col) => { const T = H.layer(W, HH), tc = T.getContext('2d'); tc.drawImage(src, 0, 0); tc.globalCompositeOperation = 'source-in'; tc.fillStyle = col; tc.fillRect(0, 0, W, HH); return T; };
|
|
565
|
+
{ // dim warm-gold rays (flat ink, not foil)
|
|
566
|
+
const Gd = tint(Md, '#c08a34'); ctx.save(); ctx.globalAlpha = 0.85; ctx.drawImage(Gd, 0, 0); ctx.restore(); }
|
|
567
|
+
ctx.drawImage(tint(M, 'rgba(0,0,0,0.85)'), 1.5, 2);
|
|
568
|
+
ctx.drawImage(G, 0, 0);
|
|
569
|
+
ctx.save(); ctx.globalCompositeOperation = 'screen'; ctx.globalAlpha = 0.35; ctx.drawImage(tint(M, '#fff4cf'), -0.8, -0.8); ctx.drawImage(G, 0, 0); ctx.restore();
|
|
570
|
+
|
|
571
|
+
// ---------- cream accents ----------
|
|
572
|
+
ctx.fillStyle = CREAM; ctx.font = '400 30px "Poiret One"'; ctx.textAlign = 'left'; ctx.letterSpacing = '20px';
|
|
573
|
+
ctx.globalAlpha = H.clamp((t - 3.05) / 0.4, 0, 1);
|
|
574
|
+
const sub = 'OF COMPUTE', sw = ctx.measureText(sub).width - 20;
|
|
575
|
+
ctx.fillText(sub, CX - sw / 2, ty + 46);
|
|
576
|
+
ctx.letterSpacing = '0px';
|
|
577
|
+
for (const s2 of [-1, 1]) {
|
|
578
|
+
const x0 = CX + s2 * (sw / 2 + 26), x1 = CX + s2 * (sw / 2 + 170);
|
|
579
|
+
ctx.fillRect(Math.min(x0, x1), ty + 34, Math.abs(x1 - x0), 1.5);
|
|
580
|
+
ctx.beginPath(); ctx.moveTo(x1, ty + 29); ctx.lineTo(x1 + s2 * 6, ty + 35); ctx.lineTo(x1, ty + 41); ctx.lineTo(x1 - s2 * 6, ty + 35); ctx.closePath(); ctx.fill();
|
|
581
|
+
}
|
|
582
|
+
ctx.globalAlpha = 1;
|
|
583
|
+
// LEDs: cream with glow, twinkling
|
|
584
|
+
const step = Math.floor(t * 5);
|
|
585
|
+
ctx.save(); ctx.globalCompositeOperation = 'lighter';
|
|
586
|
+
leds.forEach(([x, yy, id]) => {
|
|
587
|
+
const r = H.rng(id * 977 + step * 13);
|
|
588
|
+
const on = r() < 0.72; if (!on) return;
|
|
589
|
+
const warm = r() < 0.25;
|
|
590
|
+
const g2 = ctx.createRadialGradient(x, yy, 0, x, yy, 7);
|
|
591
|
+
g2.addColorStop(0, warm ? 'rgba(255,200,120,0.55)' : 'rgba(255,240,205,0.4)'); g2.addColorStop(1, 'rgba(255,220,160,0)');
|
|
592
|
+
ctx.fillStyle = g2; ctx.fillRect(x - 7, yy - 7, 14, 14);
|
|
593
|
+
});
|
|
594
|
+
ctx.restore();
|
|
595
|
+
leds.forEach(([x, yy, id]) => { const r = H.rng(id * 977 + step * 13); if (r() < 0.72) { ctx.fillStyle = r() < 0.25 ? '#ffcf8a' : CREAM; ctx.fillRect(x - 1.5, yy - 1.5, 3, 3); } });
|
|
596
|
+
// beacon glow
|
|
597
|
+
const bgl = ctx.createRadialGradient(CX, spTop - 6, 0, CX, spTop - 6, 60);
|
|
598
|
+
bgl.addColorStop(0, `rgba(255,236,190,${0.55 * beacon})`); bgl.addColorStop(1, 'rgba(255,220,150,0)');
|
|
599
|
+
ctx.save(); ctx.globalCompositeOperation = 'lighter'; ctx.fillStyle = bgl; ctx.fillRect(CX - 60, spTop - 66, 120, 120); ctx.restore();
|
|
600
|
+
|
|
601
|
+
// ---------- print finish: subtle lacquer grain ----------
|
|
602
|
+
H.grain(ctx, W, HH, 0.035, 3 + Math.floor(t * 12), true);
|
|
603
|
+
H.vignette(ctx, W, HH, 0.45);
|
|
604
|
+
},
|
|
605
|
+
});
|
|
606
|
+
}
|