@autoaiai/aicut 0.1.7 → 0.1.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/MANUAL.md +94 -84
- package/package.json +1 -1
- package/product.json +2 -1
- package/skills/aicut/SKILL.md +4 -4
- package/skills/aicut/references/commands.md +15 -15
- package/skills/aicut/references/film-format.md +1 -1
- package/skills/aicut/references/recipes.md +4 -4
- package/skills/aicut/references/troubleshooting.md +2 -2
- package/skills/aicut-motion/SKILL.md +75 -9
- package/skills/aicut-motion/THIRD_PARTY_NOTICES.md +14 -0
- package/skills/aicut-motion/assets/atlas/lib/harness.js +116 -0
- package/skills/aicut-motion/assets/atlas/lib/sound.js +274 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/code.js +937 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/001-flat-vector-science/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/code.js +909 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/002-watercolor-wash/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/code.js +881 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/003-shadow-puppet-theatre/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/code.js +897 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/004-whiteboard-explainer/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/code.js +814 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/005-psychedelic-poster/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/code.js +990 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/006-tech-glow-explainer/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/code.js +994 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/007-papercraft-models/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/code.js +792 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/008-1940s-film-noir/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/code.js +840 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/009-manim-style-math/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/code.js +1126 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/010-illuminated-manuscript/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/code.js +854 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/011-editorial-essay-collage/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/code.js +1124 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/012-bioluminescent-deep-sea/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/code.js +728 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/013-product-launch-reveal/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/code.js +664 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/014-halftone-pop-panel/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/code.js +991 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/015-isometric-pastel/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/code.js +801 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/016-oscilloscope-vector-art/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/code.js +692 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/017-risograph-zine/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/code.js +756 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/018-claymation-set/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/code.js +922 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/019-neon-sign-at-night/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/code.js +852 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/020-kawaii-anime/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/code.js +724 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/021-ukiyo-e-woodblock/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/code.js +793 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/022-16-bit-pixel-odyssey/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/code.js +846 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/023-chalkboard-lesson/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/code.js +1008 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/024-cut-paper-diorama/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/code.js +680 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/025-cathedral-glass/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/code.js +633 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/026-editorial-chart/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/code.js +757 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/027-synthwave-outrun/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/code.js +828 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/028-origami-studio/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/code.js +697 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/029-linocut-relief-print/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/code.js +687 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/030-holographic-foil-card/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/code.js +727 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/031-voxel-diorama/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/code.js +903 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/032-sumi-e-ink-wash/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/code.js +662 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/033-etch-a-sketch-toy/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/code.js +951 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/034-cosmic-star-chart/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/code.js +759 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/035-punk-zine-collage/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/code.js +738 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/036-thermal-camera/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/code.js +793 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/037-engineering-blueprint/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/code.js +673 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/038-impasto-night/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/code.js +907 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/039-win95-desktop/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/code.js +833 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/040-low-poly-faceted/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/code.js +845 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/041-manga-page/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/code.js +496 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/042-wood-type-letterpress/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/code.js +635 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/043-light-painting/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/code.js +799 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/044-felt-patchwork/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/code.js +547 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/045-phosphor-terminal/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/code.js +592 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/046-glassmorphism-ui/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/code.js +768 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/047-tarot-card/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/code.js +666 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/048-transit-map/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/code.js +559 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/049-gouache-travel-poster/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/code.js +943 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/050-napkin-sketch/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/code.js +606 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/051-art-deco-foil/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/code.js +730 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/052-radiograph-on-lightbox/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/code.js +782 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/053-vaporwave/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/code.js +504 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/054-ebru-paper-marbling/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/code.js +517 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/055-isotype-pictograms/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/code.js +713 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/056-soft-3d-clay/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/code.js +717 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/057-cross-stitch-sampler/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/code.js +540 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/058-constructivist-propaganda/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/code.js +524 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/059-pocket-monochrome/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/code.js +934 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/060-botanical-plate/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/code.js +690 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/061-kinetic-type/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/code.js +612 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/062-byzantine-mosaic/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/code.js +666 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/063-y2k-liquid-chrome/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/code.js +651 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/064-sticky-note-wall/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/code.js +656 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/065-vintage-newsprint/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/code.js +672 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/066-hidden-line-wireframe/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/code.js +548 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/067-memphis-group/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/code.js +989 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/068-ballpoint-notebook/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/code.js +440 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/069-op-art-sphere/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/code.js +895 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/070-topographic-survey/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/code.js +563 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/071-pointillist-afternoon/style.json +13 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/code.js +627 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/poster.jpg +0 -0
- package/skills/aicut-motion/assets/atlas/styles/072-vector-arcade-1980/style.json +13 -0
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{
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// ---------- holographic foil trading card ----------
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const hsl = (h, s, l) => {
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h = ((h % 1) + 1) % 1;
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const q = l < 0.5 ? l * (1 + s) : l + s - l * s, p = 2 * l - q;
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const f = (t) => { t = (t + 1) % 1; return t < 1 / 6 ? p + (q - p) * 6 * t : t < 0.5 ? q : t < 2 / 3 ? p + (q - p) * (2 / 3 - t) * 6 : p; };
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return [f(h + 1 / 3), f(h), f(h - 1 / 3)];
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};
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// holo palette LUT: the clean magenta -> violet -> blue -> cyan -> mint -> gold -> peach -> pink cycle real
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// diffraction foil shows (instead of a plain HSL wheel, whose yellow-green region mixes to mud with the silver)
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const HOLO = (() => {
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const st = [[0, 255, 70, 205], [0.13, 150, 100, 255], [0.27, 70, 150, 255], [0.41, 50, 235, 255], [0.53, 110, 255, 200],
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[0.65, 255, 228, 100], [0.79, 255, 150, 90], [0.9, 255, 95, 160], [1, 255, 70, 205]];
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const lut = new Float32Array(256 * 3);
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for (let i = 0; i < 256; i++) { const u = i / 256; let k = 0; while (st[k + 1][0] < u) k++;
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const a = st[k], b = st[k + 1], f = (u - a[0]) / (b[0] - a[0]), g = f * f * (3 - 2 * f);
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for (let j = 0; j < 3; j++) lut[i * 3 + j] = (a[j + 1] + (b[j + 1] - a[j + 1]) * g) / 255; }
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return lut;
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})();
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// gradient noise whose lattice wraps every P cells, so a tile baked with it repeats with no seam
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function makePNoise(seed) {
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const r = H.rng(seed), perm = [...Array(256).keys()];
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for (let i = 255; i > 0; i--) { const j = Math.floor(r() * (i + 1)); [perm[i], perm[j]] = [perm[j], perm[i]]; }
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const GX = [1, 0.7071, 0, -0.7071, -1, -0.7071, 0, 0.7071], GY = [0, 0.7071, 1, 0.7071, 0, -0.7071, -1, -0.7071];
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const fade = (t) => t * t * t * (t * (t * 6 - 15) + 10);
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const g = (X, Y, dx, dy) => { const hh = perm[(perm[X & 255] + Y) & 255] & 7; return GX[hh] * dx + GY[hh] * dy; };
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return (x, y, P) => {
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const xi = Math.floor(x), yi = Math.floor(y), fx = x - xi, fy = y - yi;
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const X0 = ((xi % P) + P) % P, Y0 = ((yi % P) + P) % P, X1 = (X0 + 1) % P, Y1 = (Y0 + 1) % P;
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const u = fade(fx), v = fade(fy);
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const a = g(X0, Y0, fx, fy) + (g(X1, Y0, fx - 1, fy) - g(X0, Y0, fx, fy)) * u;
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const b = g(X0, Y1, fx, fy - 1) + (g(X1, Y1, fx - 1, fy - 1) - g(X0, Y1, fx, fy - 1)) * u;
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return (a + (b - a) * v) * 1.1;
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};
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}
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// per-pixel foil shading. emboss: canvas (R = height). rays: optional sunburst centre within a rect.
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// o.wrap = S: bake a seamless S x S tile (periodic noise, periodic sheen band and hue, wrapped normals)
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const TAU = Math.PI * 2;
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function shadeFoil(w, h, emboss, o) {
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const nz = H.makeNoise(o.seed), R = H.rng(o.seed + 1), S = o.wrap || 0, PN = S ? makePNoise(o.seed + 7) : null;
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const E = o.Ht ? null : emboss.getContext('2d').getImageData(0, 0, w, h).data;
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const Ht = o.Ht || new Float32Array(w * h);
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if (!o.Ht) for (let y = 0; y < h; y++) for (let x = 0; x < w; x++) {
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let r1, r2;
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if (S) { r1 = 1 - Math.abs(PN(x / S * 5, y / S * 5, 5)); r2 = 1 - Math.abs(PN(x / S * 12 + 7, y / S * 12 + 3, 12)); }
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else { const gx = (x + o.ox) * 0.015, gy = (y + o.oy) * 0.015;
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// "cracked ice": ridged noise gives faceted creases
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r1 = 1 - Math.abs(nz.n2(gx, gy)); r2 = 1 - Math.abs(nz.n2(gx * 2.3 + 7, gy * 2.3 + 3)); }
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let ht = (r1 * r1 * 0.75 + r2 * r2 * 0.35) * o.crinkle;
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ht += E[(y * w + x) * 4] / 255 * o.emboss;
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if (o.rays) {
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const [rx, ry, x0, y0, x1, y1] = o.rays;
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if (x > x0 && x < x1 && y > y0 && y < y1) ht += Math.max(0, Math.sin(Math.atan2(y - ry, x - rx) * 36)) * 0.9;
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}
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Ht[y * w + x] = ht;
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}
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const c = H.layer(w, h), cx = c.getContext('2d'), img = cx.createImageData(w, h), d = img.data;
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const [lx, ly, lz] = o.L, ll = Math.hypot(lx, ly, lz), Lx = lx / ll, Ly = ly / ll, Lz = lz / ll;
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const hx0 = Lx, hy0 = Ly, hz0 = Lz + 1, hl = Math.hypot(hx0, hy0, hz0), Hx = hx0 / hl, Hy = hy0 / hl, Hz = hz0 / hl;
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for (let y = 0; y < h; y++) for (let x = 0; x < w; x++) {
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const i = y * w + x;
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const xm = x > 0 ? i - 1 : S ? i + w - 1 : i, xp = x < w - 1 ? i + 1 : S ? i - w + 1 : i;
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const ym = y > 0 ? i - w : S ? i + w * (h - 1) : i, yp = y < h - 1 ? i + w : S ? i - w * (h - 1) : i;
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let nx = -(Ht[xp] - Ht[xm]) * 2.2, ny = -(Ht[yp] - Ht[ym]) * 2.2, nzz = 1;
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const nl = Math.hypot(nx, ny, nzz); nx /= nl; ny /= nl; nzz /= nl;
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const diff = 0.55 + 0.45 * Math.max(0, nx * Lx + ny * Ly + nzz * Lz);
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const spec = Math.pow(Math.max(0, nx * Hx + ny * Hy + nzz * Hz), 60);
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// broad mirror sheen band sweeping across as the card tilts; diffraction hue from position + normal + tilt
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let band, hue;
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if (S) { const u = (x + y) / S; let dd = (u - o.band) % 1; dd -= Math.round(dd); band = Math.exp(-(dd * dd) / 0.09);
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hue = o.hue + u + nx * 0.38 + ny * 0.26 + (Math.sin(TAU * (x / S + 0.3)) * Math.cos(TAU * (y / S * 2 + 0.1)) + Math.sin(TAU * (y / S + x / S * 2))) * 0.08; }
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else { const bandPos = (x * 0.62 + y * 0.78) / (w * 0.62 + h * 0.78); band = Math.exp(-Math.pow((bandPos - o.band) / 0.35, 2));
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hue = o.hue + bandPos * 1.6 + nx * 0.38 + ny * 0.26 + nz.n2(x * 0.006, y * 0.006) * 0.15; }
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const hi = (Math.floor((((hue % 1) + 1) % 1) * 256) & 255) * 3, rr = HOLO[hi], gg = HOLO[hi + 1], bb = HOLO[hi + 2];
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const rainbow = 0.45 + 0.55 * band;
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const silver = 0.35 + 0.25 * band + 0.08 * (S ? 0.5 * (Math.sin(TAU * (x / S * 3 + y / S)) + Math.cos(TAU * (y / S * 3 - x / S * 2 + 0.2))) : nz.n2(x * 0.01 + 3, y * 0.01));
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let r = (silver * (1 - rainbow * 0.75) + rr * rainbow * 0.95) * diff + spec * 1.1;
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let g = (silver * (1 - rainbow * 0.75) + gg * rainbow * 0.95) * diff + spec * 1.1;
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let b = (silver * (1 - rainbow * 0.75) + bb * rainbow * 0.95) * diff + spec * 1.15;
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// glitter flecks
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if (R() < 0.0035) { const s2 = 0.6 + 0.6 * Math.max(0, Math.sin(o.t * 4 + i)); const [fr, fg, fb] = hsl(R(), 1, 0.75); r += fr * s2; g += fg * s2; b += fb * s2; }
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const k = i * 4;
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d[k] = r * 255; d[k + 1] = g * 255; d[k + 2] = b * 255; d[k + 3] = 255;
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}
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cx.putImageData(img, 0, 0);
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return { canvas: c, Ht };
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}
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function robot(x, s) {
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// robot figure in local art-window coords, centre bottom at (0,0); s = scale
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x.save(); x.scale(s, s);
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x.beginPath();
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x.roundRect(-62, -250, 124, 100, 30); // head
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x.moveTo(0, -250); x.lineTo(0, -282); // antenna stem drawn separately
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x.roundRect(-76, -140, 152, 130, 26); // body
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x.roundRect(-42, -10, 30, 22, 6); x.roundRect(12, -10, 30, 22, 6); // feet
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x.restore();
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}
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// ================= EXPLAINER: told with holo trading cards and die-cut stickers on a desk =================
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let foilTex = null, deskTex = null, raysTex = null;
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const TS = 320;
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// eight seamless cracked-ice tiles; phase k moves the sheen band and hue 1/8 of a cycle, so phase 7 -> 0 loops cleanly
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function getFoilTex() {
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if (foilTex) return foilTex;
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const blank = H.layer(TS, TS); blank.getContext('2d').fillRect(0, 0, TS, TS);
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foilTex = [];
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let Ht = null; // the relief is the same for every phase: compute it once
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for (let k = 0; k < 8; k++) { const r = shadeFoil(TS, TS, blank, { seed: 11, crinkle: 3.4, emboss: 0, hue: k / 8, band: k / 8, L: [-0.6, -0.8, 1.3], t: 0, ox: 0, oy: 0, wrap: TS, Ht });
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Ht = r.Ht; foilTex.push(r.canvas); }
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return foilTex;
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}
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// embossed sunburst relief (grey, 128 = flat) laid over the foil with 'hard-light' for the art windows, like the hero
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function getRays() {
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if (raysTex) return raysTex;
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const S = 320, c = H.layer(S, S), x = c.getContext('2d'), im = x.createImageData(S, S), d = im.data;
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const cx0 = S / 2, cy0 = S * 0.47, HG = new Float32Array((S + 2) * (S + 2));
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for (let y = -1; y <= S; y++) for (let xx = -1; xx <= S; xx++) { const r = Math.hypot(xx - cx0, y - cy0);
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HG[(y + 1) * (S + 2) + xx + 1] = Math.max(0, Math.sin(Math.atan2(y - cy0, xx - cx0) * 36)) * H.smooth(6, 40, r) + 0.0016 * r; }
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const ht = (px, py) => HG[(py + 1) * (S + 2) + px + 1];
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for (let y = 0; y < S; y++) for (let xx = 0; xx < S; xx++) {
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const nx = -(ht(xx + 1, y) - ht(xx - 1, y)) * 2.6, ny = -(ht(xx, y + 1) - ht(xx, y - 1)) * 2.6, nl = Math.hypot(nx, ny, 1);
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const lit = (nx * -0.45 + ny * -0.6 + 0.66) / nl - 0.66, k = (y * S + xx) * 4, v = H.clamp(0.5 + lit * (lit > 0 ? 1.5 : 0.8)) * 255;
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d[k] = d[k + 1] = d[k + 2] = v; d[k + 3] = 255;
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}
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|
128
|
+
x.putImageData(im, 0, 0); return (raysTex = c);
|
|
129
|
+
}
|
|
130
|
+
// the sunburst relief as a plain alpha overlay (white highlights, dark shadows) for the big cards: cheaper than hard-light
|
|
131
|
+
let raysOv = null;
|
|
132
|
+
function getRaysOv() {
|
|
133
|
+
if (raysOv) return raysOv;
|
|
134
|
+
const src = getRays(), S = src.width, c = H.layer(S, S), x = c.getContext('2d'), sd = src.getContext('2d').getImageData(0, 0, S, S).data, im = x.createImageData(S, S), d = im.data;
|
|
135
|
+
for (let i = 0; i < d.length; i += 4) { const v = (sd[i] - 128) / 128; if (v > 0) { d[i] = d[i + 1] = d[i + 2] = 255; d[i + 3] = v * 170; } else { d[i] = 10; d[i + 1] = 12; d[i + 2] = 30; d[i + 3] = -v * 200; } }
|
|
136
|
+
x.putImageData(im, 0, 0); return (raysOv = c);
|
|
137
|
+
}
|
|
138
|
+
// art-window textures per phase: foil tile + sunburst relief (hard-light) + translucent navy/violet ink, composited once
|
|
139
|
+
const winTex = [];
|
|
140
|
+
function getWin(k) {
|
|
141
|
+
if (winTex[k]) return winTex[k];
|
|
142
|
+
const S = TS, c = H.layer(S, S), x = c.getContext('2d');
|
|
143
|
+
x.drawImage(getFoilTex()[k], 0, 0); x.globalCompositeOperation = 'hard-light'; x.globalAlpha = 0.6; x.drawImage(getRays(), 0, 0);
|
|
144
|
+
x.globalAlpha = 1; x.globalCompositeOperation = 'source-over';
|
|
145
|
+
const tg = x.createLinearGradient(0, 0, 0, S); tg.addColorStop(0, 'rgba(20,30,110,0.55)'); tg.addColorStop(1, 'rgba(70,10,90,0.5)');
|
|
146
|
+
x.fillStyle = tg; x.fillRect(0, 0, S, S);
|
|
147
|
+
return (winTex[k] = c);
|
|
148
|
+
}
|
|
149
|
+
function getDesk(W, Hh) {
|
|
150
|
+
if (deskTex) return deskTex;
|
|
151
|
+
const c = H.layer(W, Hh), x = c.getContext('2d'), R = H.rng(5151);
|
|
152
|
+
const bg = x.createRadialGradient(600, 330, 60, 640, 360, 900); bg.addColorStop(0, '#26282f'); bg.addColorStop(1, '#0a0b0f');
|
|
153
|
+
x.fillStyle = bg; x.fillRect(0, 0, W, Hh);
|
|
154
|
+
// faint rainbow light thrown onto the desk by the foil (as in the still)
|
|
155
|
+
x.save(); x.globalCompositeOperation = 'screen'; x.filter = 'blur(40px)';
|
|
156
|
+
const spill = x.createLinearGradient(820, 40, 1240, 300);
|
|
157
|
+
for (let k = 0; k <= 6; k++) { const hi = (Math.floor(((0.1 + k / 7) % 1) * 256)) * 3; spill.addColorStop(k / 6, `rgba(${HOLO[hi] * 255 | 0},${HOLO[hi + 1] * 255 | 0},${HOLO[hi + 2] * 255 | 0},0.11)`); }
|
|
158
|
+
x.fillStyle = spill; x.beginPath(); x.ellipse(1050, 150, 230, 70, -0.5, 0, 7); x.fill();
|
|
159
|
+
x.beginPath(); x.ellipse(170, 640, 200, 50, -0.4, 0, 7); x.fill();
|
|
160
|
+
x.restore();
|
|
161
|
+
const im = x.getImageData(0, 0, W, Hh), d = im.data;
|
|
162
|
+
for (let i = 0; i < d.length; i += 4) { const n = (R() - 0.5) * 9; d[i] += n; d[i + 1] += n; d[i + 2] += n * 1.1; }
|
|
163
|
+
x.putImageData(im, 0, 0); return (deskTex = c);
|
|
164
|
+
}
|
|
165
|
+
function holoCat(x, cx, cy, s) {
|
|
166
|
+
x.beginPath(); x.moveTo(cx - s * 0.95, cy - s * 0.1); x.lineTo(cx - s * 0.8, cy - s * 1.05); x.lineTo(cx - s * 0.35, cy - s * 0.72);
|
|
167
|
+
x.quadraticCurveTo(cx, cy - s * 0.82, cx + s * 0.35, cy - s * 0.72); x.lineTo(cx + s * 0.8, cy - s * 1.05); x.lineTo(cx + s * 0.95, cy - s * 0.1);
|
|
168
|
+
x.bezierCurveTo(cx + s * 1.0, cy + s * 0.75, cx - s * 1.0, cy + s * 0.75, cx - s * 0.95, cy - s * 0.1); x.closePath();
|
|
169
|
+
}
|
|
170
|
+
function holoDog(x, cx, cy, s) {
|
|
171
|
+
x.beginPath(); x.ellipse(cx, cy, s * 0.72, s * 0.86, 0, 0, 7);
|
|
172
|
+
x.moveTo(cx - s * 0.55, cy - s * 0.6); x.ellipse(cx - s * 0.82, cy - s * 0.05, s * 0.26, s * 0.62, 0.25, 0, 7);
|
|
173
|
+
x.moveTo(cx + s * 1.08, cy - s * 0.05); x.ellipse(cx + s * 0.82, cy - s * 0.05, s * 0.26, s * 0.62, -0.25, 0, 7);
|
|
174
|
+
}
|
|
175
|
+
const patCache = new WeakMap(), faceCache = new Map();
|
|
176
|
+
|
|
177
|
+
function holoExplainer(ctx, W, Hh, t) {
|
|
178
|
+
const sm = H.smooth, E = H.ease, tex = getFoilTex();
|
|
179
|
+
ctx.drawImage(getDesk(W, Hh), 0, 0);
|
|
180
|
+
const INK = 'rgba(14,18,40,0.86)', INK_BIG = 'rgba(14,18,40,0.88)';
|
|
181
|
+
let pats = patCache.get(ctx); if (!pats) { pats = tex.map((tc) => ctx.createPattern(tc, 'repeat')); patCache.set(ctx, pats); }
|
|
182
|
+
// paint with seamless foil; the phase crossfades between neighbouring tiles so the rainbow drifts smoothly
|
|
183
|
+
const foilPaint = (c, phase, paint) => {
|
|
184
|
+
const p = (((phase % 1) + 1) % 1) * 8, k = Math.floor(p) % 8, f = p - Math.floor(p);
|
|
185
|
+
c.fillStyle = c.strokeStyle = pats[k]; paint();
|
|
186
|
+
if (f > 0.03) { const a0 = c.globalAlpha; c.globalAlpha = a0 * f; c.fillStyle = c.strokeStyle = pats[(k + 1) % 8]; paint(); c.globalAlpha = a0; }
|
|
187
|
+
};
|
|
188
|
+
const foilFill = (c, x, y, w, h, phase) => foilPaint(c, phase, () => c.fillRect(x, y, w, h));
|
|
189
|
+
const emboss = (c, s, x, y, font, phase, align = 'center') => {
|
|
190
|
+
c.font = font; c.textAlign = align; c.textBaseline = 'alphabetic';
|
|
191
|
+
c.fillStyle = 'rgba(0,0,0,0.6)'; c.fillText(s, x + 2, y + 2); c.fillStyle = 'rgba(255,255,255,0.7)'; c.fillText(s, x - 1.2, y - 1.2);
|
|
192
|
+
foilPaint(c, phase, () => c.fillText(s, x, y));
|
|
193
|
+
};
|
|
194
|
+
// sunken art window: foil + embossed sunburst + translucent navy/violet ink, with a bevelled rim
|
|
195
|
+
const artWindow = (c, x, y, w, h, r, ph) => {
|
|
196
|
+
c.save(); c.beginPath(); c.roundRect(x, y, w, h, r); c.clip();
|
|
197
|
+
const p = (((ph % 1) + 1) % 1) * 8, k = Math.floor(p) % 8, f = p - Math.floor(p), s = Math.max(w, h) * 1.15;
|
|
198
|
+
const dx = x + w / 2 - s / 2, dy = y + h * 0.5 - s * 0.47, a0 = c.globalAlpha;
|
|
199
|
+
c.drawImage(getWin(k), dx, dy, s, s); if (f > 0.03) { c.globalAlpha = a0 * f; c.drawImage(getWin((k + 1) % 8), dx, dy, s, s); c.globalAlpha = a0; }
|
|
200
|
+
c.lineWidth = 3; c.strokeStyle = 'rgba(0,0,0,0.55)'; c.beginPath(); c.roundRect(x + 1, y + 1, w + 2, h + 2, r); c.stroke();
|
|
201
|
+
c.restore();
|
|
202
|
+
c.lineWidth = 1.5; c.strokeStyle = 'rgba(255,255,255,0.35)'; c.beginPath(); c.roundRect(x, y, w, h, r); c.stroke();
|
|
203
|
+
};
|
|
204
|
+
// printed ink frame with a knocked-out foil frame line, as on the hero card
|
|
205
|
+
const inkFrame = (c, w, h, ink, ph) => {
|
|
206
|
+
c.fillStyle = ink; c.fillRect(-w / 2, -h / 2, w, h);
|
|
207
|
+
c.lineWidth = 4; foilPaint(c, ph + 0.15, () => { c.beginPath(); c.roundRect(-w / 2 + 8, -h / 2 + 8, w - 16, h - 16, 9); c.stroke(); });
|
|
208
|
+
};
|
|
209
|
+
const shadowRect = (c, w, h, r, lift) => { for (let k = 3; k >= 1; k--) { c.fillStyle = `rgba(0,0,0,${0.16})`; c.beginPath(); c.roundRect(-w / 2 + lift * 0.5 + k * 3, -h / 2 + lift + k * 3, w, h, r + k * 2); c.fill(); } };
|
|
210
|
+
// light sweeping over foil: a diagonal prismatic band (screen) with a hot white core (color-dodge, so it flares on foil, not ink)
|
|
211
|
+
const glint = (c, w, h, g) => { if (g <= 0 || g >= 1) return; const x = -w / 2 + (w + 300) * g - 150;
|
|
212
|
+
const gr = c.createLinearGradient(x - 120, -60, x + 120, 60);
|
|
213
|
+
gr.addColorStop(0, 'rgba(255,70,205,0)'); gr.addColorStop(0.25, 'rgba(255,70,205,0.22)'); gr.addColorStop(0.4, 'rgba(70,170,255,0.3)');
|
|
214
|
+
gr.addColorStop(0.5, 'rgba(255,255,255,0.42)'); gr.addColorStop(0.6, 'rgba(255,228,100,0.3)'); gr.addColorStop(0.75, 'rgba(255,150,90,0.2)'); gr.addColorStop(1, 'rgba(255,150,90,0)');
|
|
215
|
+
c.save(); c.globalCompositeOperation = 'screen'; c.fillStyle = gr; c.fillRect(x - 300 - h * 0.5, -h / 2, 600 + h, h);
|
|
216
|
+
const g2 = c.createLinearGradient(x - 40, -20, x + 40, 20); g2.addColorStop(0, 'rgba(255,255,255,0)'); g2.addColorStop(0.5, 'rgba(255,255,255,0.5)'); g2.addColorStop(1, 'rgba(255,255,255,0)');
|
|
217
|
+
c.globalCompositeOperation = 'color-dodge'; c.fillStyle = g2; c.fillRect(x - 60 - h * 0.5, -h / 2, 120 + h, h); c.restore(); };
|
|
218
|
+
const faceImg = (face, w, h, k) => {
|
|
219
|
+
const key = face.key + '|' + w + '|' + k; let c = faceCache.get(key); if (c) return c;
|
|
220
|
+
c = H.layer(w, h); const x = c.getContext('2d'); x.translate(w / 2, h / 2); x.beginPath(); x.roundRect(-w / 2, -h / 2, w, h, 14); x.clip();
|
|
221
|
+
foilFill(x, -w / 2, -h / 2, w, h, k / 8); face(x, w, h, k / 8); faceCache.set(key, c); return c;
|
|
222
|
+
};
|
|
223
|
+
// a card: position, size, rotation, flip (1 = face, 0 = edge-on), face painter
|
|
224
|
+
const card = (cx, cy, w, h, rot, flip, phase, face, lift = 6, gl = 0) => {
|
|
225
|
+
ctx.save(); ctx.translate(cx, cy); ctx.rotate(rot);
|
|
226
|
+
ctx.scale(Math.max(0.02, Math.abs(flip)), 1);
|
|
227
|
+
shadowRect(ctx, w, h, 14, lift);
|
|
228
|
+
ctx.save(); ctx.beginPath(); ctx.roundRect(-w / 2, -h / 2, w, h, 14); ctx.clip();
|
|
229
|
+
if (flip > 0 && face.key) { // static faces: cached per phase bucket, crossfaded like foilPaint
|
|
230
|
+
const p = (((phase % 1) + 1) % 1) * 8, k = Math.floor(p) % 8, f = p - Math.floor(p);
|
|
231
|
+
ctx.drawImage(faceImg(face, w, h, k), -w / 2, -h / 2);
|
|
232
|
+
if (f > 0.03) { const a0 = ctx.globalAlpha; ctx.globalAlpha = a0 * f; ctx.drawImage(faceImg(face, w, h, (k + 1) % 8), -w / 2, -h / 2); ctx.globalAlpha = a0; }
|
|
233
|
+
} else { foilFill(ctx, -w / 2, -h / 2, w, h, phase); }
|
|
234
|
+
if (flip > 0) { if (!face.key) face(ctx, w, h, phase); } else { ctx.fillStyle = 'rgba(20,30,90,0.75)'; ctx.fillRect(-w / 2, -h / 2, w, h); ctx.strokeStyle = 'rgba(255,255,255,0.4)'; ctx.lineWidth = 3; ctx.beginPath(); ctx.ellipse(0, 0, w * 0.32, h * 0.32, 0.5, 0, 7); ctx.stroke(); }
|
|
235
|
+
glint(ctx, w, h, gl);
|
|
236
|
+
// gloss varnish edge light: brighter top-left rim, darker bottom-right (card thickness)
|
|
237
|
+
ctx.lineWidth = 3; ctx.strokeStyle = 'rgba(0,0,0,0.35)'; ctx.beginPath(); ctx.roundRect(-w / 2 + 1, -h / 2 + 1, w, h, 14); ctx.stroke();
|
|
238
|
+
ctx.restore();
|
|
239
|
+
ctx.strokeStyle = 'rgba(255,255,255,0.4)'; ctx.lineWidth = 2; ctx.beginPath(); ctx.roundRect(-w / 2, -h / 2, w, h, 14); ctx.stroke();
|
|
240
|
+
ctx.restore();
|
|
241
|
+
};
|
|
242
|
+
// die-cut sticker: white border, foil, dark ink text; slapped down with an overshoot
|
|
243
|
+
const sticker = (cx, cy, w, h, rot, slap, phase, draw, shape = 'rect', tint = null) => {
|
|
244
|
+
if (slap <= 0) return; const s = 1 + (1 - E.back(Math.min(1, slap))) * 0.6;
|
|
245
|
+
ctx.save(); ctx.translate(cx, cy); ctx.rotate(rot); ctx.scale(s, s); ctx.globalAlpha = Math.min(1, slap * 3);
|
|
246
|
+
const path = (pad) => { ctx.beginPath(); if (shape === 'circle') ctx.arc(0, 0, w / 2 + pad, 0, 7); else if (shape === 'bubble') { ctx.roundRect(-w / 2 - pad, -h / 2 - pad, w + pad * 2, h + pad * 2, 26 + pad); ctx.moveTo(-w * 0.3, h / 2 + pad - 2); ctx.lineTo(-w * 0.42 - pad, h / 2 + 34 + pad); ctx.lineTo(-w * 0.12, h / 2 + pad - 2); }
|
|
247
|
+
else if (shape === 'arrow') { const hw = h / 2 + pad; ctx.moveTo(-w / 2 - pad, -hw * 0.55); ctx.lineTo(w / 2 - h * 0.7, -hw * 0.55); ctx.lineTo(w / 2 - h * 0.7, -hw * 1.15); ctx.lineTo(w / 2 + pad * 1.6, 0); ctx.lineTo(w / 2 - h * 0.7, hw * 1.15); ctx.lineTo(w / 2 - h * 0.7, hw * 0.55); ctx.lineTo(-w / 2 - pad, hw * 0.55); ctx.closePath(); }
|
|
248
|
+
else ctx.roundRect(-w / 2 - pad, -h / 2 - pad, w + pad * 2, h + pad * 2, 14 + pad); };
|
|
249
|
+
ctx.fillStyle = 'rgba(0,0,0,0.4)'; ctx.save(); ctx.translate(5, 7); path(8); ctx.fill(); ctx.restore();
|
|
250
|
+
// white vinyl border, lit from the top-left
|
|
251
|
+
const wg = ctx.createLinearGradient(-w / 2, -h / 2, w / 2, h / 2); wg.addColorStop(0, '#ffffff'); wg.addColorStop(1, '#dcd9d2');
|
|
252
|
+
ctx.fillStyle = wg; path(8); ctx.fill();
|
|
253
|
+
ctx.save(); path(0); ctx.clip(); foilFill(ctx, -w / 2 - 40, -h / 2 - 40, w + 80, h + 80, phase); if (tint) { ctx.fillStyle = tint; ctx.fillRect(-w, -h, w * 2, h * 2); }
|
|
254
|
+
ctx.lineWidth = 3; ctx.strokeStyle = 'rgba(0,0,0,0.25)'; ctx.translate(1.5, 1.5); path(0); ctx.stroke(); ctx.restore();
|
|
255
|
+
draw(ctx); ctx.restore();
|
|
256
|
+
};
|
|
257
|
+
const inkText = (c, s, x, y, size, col = '#141838', font = 'Russo One') => { c.font = `400 ${size}px "${font}"`; c.textAlign = 'center'; c.textBaseline = 'middle'; c.fillStyle = col; c.fillText(s, x, y); };
|
|
258
|
+
// bold ✓ / ✗ drawn as strokes (the glyphs come out hairline-thin): dark emboss shadow, then white
|
|
259
|
+
const mark = (c, ok) => { const path = (o) => { c.beginPath(); if (ok) { c.moveTo(-24 + o, 2 + o); c.lineTo(-7 + o, 20 + o); c.lineTo(26 + o, -20 + o); }
|
|
260
|
+
else { c.moveTo(-20 + o, -20 + o); c.lineTo(20 + o, 20 + o); c.moveTo(20 + o, -20 + o); c.lineTo(-20 + o, 20 + o); } };
|
|
261
|
+
c.lineCap = 'round'; c.lineJoin = 'round'; c.lineWidth = 13; c.strokeStyle = 'rgba(0,0,0,0.45)'; path(2.5); c.stroke(); c.strokeStyle = '#fff'; path(0); c.stroke(); };
|
|
262
|
+
const tilt = t * 0.11;
|
|
263
|
+
const STK = 'rgba(244,240,230,0.45)';
|
|
264
|
+
// foil robot figure with ink line art (visor, chest dial), centre bottom at the current origin
|
|
265
|
+
const robotFig = (c, s, ph) => {
|
|
266
|
+
c.save(); foilPaint(c, ph, () => { robot(c, s); c.fill(); });
|
|
267
|
+
c.strokeStyle = 'rgba(12,14,34,0.95)'; c.lineWidth = 6 * s / 0.62; c.lineJoin = 'round'; robot(c, s); c.stroke();
|
|
268
|
+
c.scale(s, s); c.lineWidth = 6;
|
|
269
|
+
c.beginPath(); c.moveTo(0, -250); c.lineTo(0, -280); c.stroke();
|
|
270
|
+
c.beginPath(); c.arc(0, -290, 11, 0, 7); foilPaint(c, ph + 0.3, () => c.fill()); c.strokeStyle = 'rgba(12,14,34,0.95)'; c.stroke();
|
|
271
|
+
c.beginPath(); c.roundRect(-44, -222, 88, 44, 18); c.fillStyle = 'rgba(12,14,34,0.8)'; c.fill();
|
|
272
|
+
c.beginPath(); c.arc(-20, -200, 9, 0, 7); c.arc(20, -200, 9, 0, 7); foilPaint(c, ph + 0.5, () => c.fill());
|
|
273
|
+
c.beginPath(); c.arc(0, -78, 28, 0, 7); c.strokeStyle = 'rgba(12,14,34,0.9)'; c.lineWidth = 5; c.stroke();
|
|
274
|
+
c.restore();
|
|
275
|
+
};
|
|
276
|
+
|
|
277
|
+
// ---------- faces ----------
|
|
278
|
+
const faceTitle = (c, w, h, ph) => {
|
|
279
|
+
inkFrame(c, w, h, INK, ph);
|
|
280
|
+
artWindow(c, -w / 2 + 24, -h * 0.05, w - 48, h * 0.5, 10, ph + 0.35);
|
|
281
|
+
c.save(); c.translate(0, h * 0.42); robotFig(c, 0.75, ph + 0.5); c.restore();
|
|
282
|
+
emboss(c, 'How does', 0, -h * 0.3, '400 58px "Russo One"', ph); emboss(c, 'AI learn?', 0, -h * 0.15, '400 68px "Russo One"', ph + 0.2);
|
|
283
|
+
};
|
|
284
|
+
const faceExample = (kind) => faceEx[kind];
|
|
285
|
+
const faceEx = {}; ['cat', 'dog'].forEach((kind) => { faceEx[kind] = (c, w, h, ph) => {
|
|
286
|
+
inkFrame(c, w, h, INK, ph);
|
|
287
|
+
artWindow(c, -w / 2 + 12, -h / 2 + 52, w - 24, h * 0.56, 6, ph + 0.15);
|
|
288
|
+
(kind === 'cat' ? holoCat : holoDog)(c, 0, -h / 2 + 52 + h * 0.3, w * 0.24);
|
|
289
|
+
foilPaint(c, ph + 0.4, () => c.fill()); c.strokeStyle = 'rgba(12,14,34,0.95)'; c.lineWidth = 4; c.stroke();
|
|
290
|
+
emboss(c, kind.toUpperCase(), 0, -h / 2 + 42, `400 ${Math.round(w * 0.2)}px "Russo One"`, ph);
|
|
291
|
+
c.fillStyle = 'rgba(236,232,220,0.94)'; c.beginPath(); c.roundRect(-w / 2 + 12, h * 0.2, w - 24, h * 0.24, 5); c.fill();
|
|
292
|
+
inkText(c, kind === 'cat' ? 'whiskers · ears' : 'snout · floppy ears', 0, h * 0.32, Math.round(w * 0.08), '#2a2e50', 'Inter');
|
|
293
|
+
}; faceEx[kind].key = kind; });
|
|
294
|
+
const faceModel = (bars) => (c, w, h, ph) => {
|
|
295
|
+
inkFrame(c, w, h, INK, ph);
|
|
296
|
+
artWindow(c, -w / 2 + 18, -h / 2 + 70, w - 36, h * 0.42, 8, ph + 0.25);
|
|
297
|
+
c.save(); c.translate(0, -h / 2 + 70 + h * 0.4); robotFig(c, 0.62, ph + 0.5); c.restore();
|
|
298
|
+
emboss(c, 'MODEL', 0, -h / 2 + 56, '400 46px "Russo One"', ph);
|
|
299
|
+
c.fillStyle = 'rgba(236,232,220,0.95)'; c.beginPath(); c.roundRect(-w / 2 + 18, h * 0.04, w - 36, h * 0.42, 6); c.fill();
|
|
300
|
+
c.font = '800 28px "Inter"'; const lw = Math.max(...['ears', 'whiskers', 'snout'].map((lb) => c.measureText(lb).width));
|
|
301
|
+
const bx0 = -w / 2 + 30 + lw + 12, bw = w / 2 - 46 - bx0;
|
|
302
|
+
['ears', 'whiskers', 'snout'].forEach((lb, i) => { const y = h * 0.1 + 20 + i * 44;
|
|
303
|
+
c.font = '800 28px "Inter"'; c.textAlign = 'left'; c.textBaseline = 'middle'; c.fillStyle = '#141838'; c.fillText(lb, -w / 2 + 30, y);
|
|
304
|
+
c.fillStyle = 'rgba(20,24,56,0.15)'; c.fillRect(bx0, y - 9, bw, 18);
|
|
305
|
+
foilPaint(c, ph + i * 0.2, () => c.fillRect(bx0, y - 9, bw * bars[i], 18)); c.strokeStyle = '#141838'; c.lineWidth = 1.5; c.strokeRect(bx0, y - 9, bw * bars[i], 18); });
|
|
306
|
+
c.font = '800 28px "Inter"'; c.textAlign = 'center'; c.fillStyle = 'rgba(20,24,56,0.8)'; c.fillText('weights', 0, h * 0.425);
|
|
307
|
+
};
|
|
308
|
+
// big cards: lighter ink so the foil breathes, with the hero's sunburst embossed faintly behind the text
|
|
309
|
+
const bigFace = (c, w, h, ph, rx) => {
|
|
310
|
+
c.save(); c.globalAlpha = 0.24; const s = w * 1.25; c.drawImage(getRaysOv(), rx - s / 2, -s * 0.47, s, s); c.restore();
|
|
311
|
+
inkFrame(c, w, h, INK_BIG, ph);
|
|
312
|
+
const vg = c.createRadialGradient(rx, 0, 80, rx, 0, w * 0.75); vg.addColorStop(0, 'rgba(14,18,40,0)'); vg.addColorStop(1, 'rgba(14,18,40,0.45)');
|
|
313
|
+
c.fillStyle = vg; c.fillRect(-w / 2, -h / 2, w, h);
|
|
314
|
+
};
|
|
315
|
+
const faceStats = (pct, lp) => (c, w, h, ph) => {
|
|
316
|
+
bigFace(c, w, h, ph, -w * 0.22);
|
|
317
|
+
emboss(c, 'ACCURACY', -w * 0.22, -h * 0.28, '400 52px "Russo One"', ph);
|
|
318
|
+
emboss(c, pct + '%', -w * 0.22, h * 0.16, '400 170px "Russo One"', ph + 0.3);
|
|
319
|
+
const bx = w * 0.05, bw = w * 0.4, by = h * 0.32;
|
|
320
|
+
c.fillStyle = 'rgba(8,10,26,0.55)'; c.beginPath(); c.roundRect(bx - 16, -h * 0.4, bw + 40, h * 0.4 + by + 60, 10); c.fill();
|
|
321
|
+
c.strokeStyle = 'rgba(255,255,255,0.6)'; c.lineWidth = 3; c.beginPath(); c.moveTo(bx, -h * 0.36); c.lineTo(bx, by); c.lineTo(bx + bw, by); c.stroke();
|
|
322
|
+
for (let r = 0; r < 8; r++) { const a = 0.97 - 0.36 * Math.exp(-r / 2.3), g = H.clamp(lp * 8 - r), bh = (a - 0.45) / 0.55 * h * 0.62 * E.out(g);
|
|
323
|
+
if (g <= 0) continue; const x0 = bx + 14 + r * bw / 8, bww = bw / 8 - 10;
|
|
324
|
+
foilPaint(c, ph + r * 0.08, () => c.fillRect(x0, by - bh, bww, bh));
|
|
325
|
+
c.fillStyle = 'rgba(255,255,255,0.35)'; c.fillRect(x0, by - bh, bww, 2.5);
|
|
326
|
+
c.strokeStyle = 'rgba(12,14,34,0.9)'; c.lineWidth = 2; c.strokeRect(x0, by - bh, bww, bh); }
|
|
327
|
+
c.font = '800 28px "Inter"'; c.textAlign = 'center'; c.textBaseline = 'alphabetic'; c.fillStyle = 'rgba(236,232,255,0.92)'; c.fillText('training rounds →', bx + bw / 2, by + 36);
|
|
328
|
+
};
|
|
329
|
+
const faceEnd = (c, w, h, ph) => {
|
|
330
|
+
bigFace(c, w, h, ph, 0);
|
|
331
|
+
emboss(c, 'More examples', 0, -h * 0.16, '400 76px "Russo One"', ph);
|
|
332
|
+
// fat foil arrow (Russo One has no '↓' glyph), embossed like the lettering
|
|
333
|
+
const ay = h * 0.02 - 12, arrow = (ox, oy) => { c.beginPath(); c.moveTo(ox - 10, oy - 38); c.lineTo(ox + 10, oy - 38); c.lineTo(ox + 10, oy + 2);
|
|
334
|
+
c.lineTo(ox + 28, oy + 2); c.lineTo(ox, oy + 34); c.lineTo(ox - 28, oy + 2); c.lineTo(ox - 10, oy + 2); c.closePath(); };
|
|
335
|
+
arrow(2, ay + 2); c.fillStyle = 'rgba(0,0,0,0.6)'; c.fill(); arrow(-1.2, ay - 1.2); c.fillStyle = 'rgba(255,255,255,0.7)'; c.fill();
|
|
336
|
+
arrow(0, ay); foilPaint(c, ph + 0.3, () => c.fill());
|
|
337
|
+
emboss(c, 'better guesses', 0, h * 0.26, '400 76px "Russo One"', ph + 0.5);
|
|
338
|
+
};
|
|
339
|
+
|
|
340
|
+
// ---------- timeline ----------
|
|
341
|
+
// HOOK: title card flips over, then is swept off while its question sticks to the corner
|
|
342
|
+
if (t < 2.4) {
|
|
343
|
+
const fl = E.out(sm(0.1, 0.6, t)), out = E.in(sm(1.75, 2.3, t));
|
|
344
|
+
card(640 - out * 900, 370 - out * 400, 420, 600, -0.04 - out * 0.5 + (1 - fl) * 0.3, fl, tilt + 0.2, faceTitle, 6 + (1 - fl) * 20, sm(0.9, 1.6, t));
|
|
345
|
+
}
|
|
346
|
+
const header = sm(1.95, 2.2, t);
|
|
347
|
+
// DATA: labelled example cards are dealt onto a pile and fed to the model card
|
|
348
|
+
const sweep1 = E.in(sm(5.95, 6.3, t));
|
|
349
|
+
if (t > 2.3 && t < 6.4) {
|
|
350
|
+
for (let k = 0; k < 12; k++) {
|
|
351
|
+
const t0 = 2.45 + k * 0.26, p = E.out(sm(t0, t0 + 0.32, t)); if (p <= 0) continue;
|
|
352
|
+
const px = 330 + Math.sin(k * 2.3) * 14, py = 400 - k * 2 + Math.cos(k * 1.7) * 8;
|
|
353
|
+
card(H.lerp(-200, px, p) - sweep1 * 900, H.lerp(820, py, p), 210, 294, H.lerp(-1.2, Math.sin(k * 3.1) * 0.12, p), 1, tilt + k * 0.07 + 0.1, faceExample(k % 3 === 1 ? 'dog' : 'cat'), 6 + (1 - p) * 30);
|
|
354
|
+
}
|
|
355
|
+
const mp = E.out(sm(2.5, 2.95, t));
|
|
356
|
+
if (t < 6.0) card(H.lerp(1500, 960, mp), 360, 340, 476, 0.03, 1, tilt + 0.45, faceModel([0.3, 0.7, 0.5]), 8);
|
|
357
|
+
sticker(645, 330 - sweep1 * 600, 150, 60, -0.03, sm(3.0, 3.25, t), tilt + 0.3, (c) => inkText(c, 'train', -10, 2, 30), 'arrow', STK);
|
|
358
|
+
const p = sm(2.9, 5.5, t), v = p >= 1 ? 1000000 : Math.round(Math.pow(10, 6 * p));
|
|
359
|
+
sticker(380 - sweep1 * 900, 615, 420, 112, -0.02, sm(2.8, 3.05, t), tilt + 0.6, (c) => { c.fillStyle = 'rgba(14,18,40,0.82)'; c.beginPath(); c.roundRect(-210, -56, 420, 112, 14); c.fill();
|
|
360
|
+
emboss(c, v.toLocaleString('en-US'), -16, 22, '400 66px "Russo One"', tilt + 0.1); c.font = '800 28px "Inter"'; c.fillStyle = '#e8e4ff'; c.textAlign = 'right'; c.fillText('examples', 196, 40); });
|
|
361
|
+
}
|
|
362
|
+
// LOOP: guess -> check -> adjust, with stickers slapped on the desk
|
|
363
|
+
const mpos = E.inOut(sm(6.0, 6.45, t)), flipB = sm(10.3, 10.75, t);
|
|
364
|
+
if (t >= 6.0 && t < 10.75) {
|
|
365
|
+
const adj = E.inOut(sm(8.7, 9.3, t)), bars = [H.lerp(0.3, 0.85, adj), H.lerp(0.7, 0.95, adj), H.lerp(0.5, 0.1, adj)];
|
|
366
|
+
const fl = flipB < 0.5 ? 1 - flipB * 2 : 0;
|
|
367
|
+
const sweep2 = E.in(sm(10.3, 10.6, t));
|
|
368
|
+
const nf = sm(6.5, 6.8, t), dealt = E.out(sm(6.3, 6.5, t));
|
|
369
|
+
card(H.lerp(-150, 175, dealt) - sweep2 * 600, 390, 260, 364, -0.05, nf < 0.5 ? -(1 - nf * 2) : (nf - 0.5) * 2, tilt + 0.1, faceExample('cat'), 8);
|
|
370
|
+
if (fl > 0) card(H.lerp(960, 585, mpos), 375, 370, 518, 0.02, fl, tilt + 0.45, faceModel(bars), 8, sm(9.2, 9.7, t));
|
|
371
|
+
sticker(352 - sweep2 * 600, 215, 150, 58, -0.04, sm(6.85, 7.05, t), tilt + 0.2, (c) => inkText(c, 'Guess', -10, 2, 30), 'arrow', STK);
|
|
372
|
+
const right = t >= 9.5, sw = sweep2 * 900;
|
|
373
|
+
sticker(1010 + sw, 220, 270, 120, 0.04, sm(7.2, 7.4, t), tilt + 0.35, (c) => inkText(c, 'dog?', 0, 4, 66), 'bubble', STK);
|
|
374
|
+
sticker(1010 + sw, 220, 270, 120, -0.03, sm(9.5, 9.7, t), tilt + 0.55, (c) => inkText(c, 'cat', 0, 4, 66, '#0b3d1a'), 'bubble', 'rgba(60,255,120,0.28)');
|
|
375
|
+
sticker(1010 + sw, 92, 160, 50, -0.02, sm(7.75, 7.95, t), tilt + 0.15, (c) => inkText(c, 'Check', 0, 2, 30), 'rect', STK);
|
|
376
|
+
const shake = t > 7.65 && t < 8.0 ? Math.sin(t * 90) * 6 : 0;
|
|
377
|
+
if (!right) sticker(1185 + sw + shake, 205, 100, 100, 0.1, sm(7.65, 7.8, t), tilt, (c) => mark(c, false), 'circle', 'rgba(255,30,30,0.7)');
|
|
378
|
+
else sticker(1185 + sw, 205, 100, 100, 0.1, sm(9.75, 9.9, t), tilt, (c) => mark(c, true), 'circle', 'rgba(30,200,80,0.75)');
|
|
379
|
+
sticker(960 + sw, 470, 220, 62, Math.PI - 0.25, sm(8.2, 8.45, t), tilt + 0.25, (c) => { c.rotate(Math.PI); inkText(c, 'Adjust', 14, 2, 30); }, 'arrow', STK);
|
|
380
|
+
}
|
|
381
|
+
// PROGRESS + TAKEAWAY: the model card flips over to its stats side, then flips once more for the moral
|
|
382
|
+
if (t >= 10.5) {
|
|
383
|
+
const fl = flipB > 0.5 ? (flipB - 0.5) * 2 : 0, fl2 = sm(12.95, 13.4, t);
|
|
384
|
+
const lp = sm(10.9, 12.3, t), pct = Math.round(61 + 36 * E.out(lp));
|
|
385
|
+
const f2 = fl2 < 0.5 ? 1 - fl2 * 2 : (fl2 - 0.5) * 2;
|
|
386
|
+
const face = fl2 < 0.5 ? faceStats(pct, lp) : faceEnd;
|
|
387
|
+
card(640, 370, 1000, 540, -0.015, fl * f2, tilt + 0.3, face, 8, fl2 < 0.5 ? sm(12.35, 12.9, t) : sm(13.6, 14.3, t));
|
|
388
|
+
if (fl2 < 0.5 && t > 12.3) {
|
|
389
|
+
const sp = sm(12.3, 12.9, t);
|
|
390
|
+
for (let k = 0; k < 14; k++) { const a = k / 14 * Math.PI * 2, r = 150 + sp * 120, x = 420 + Math.cos(a) * r * 1.4, y = 400 + Math.sin(a) * r * 0.8, s = 12 * (1 - sp);
|
|
391
|
+
ctx.fillStyle = `rgba(255,255,255,${1 - sp})`; ctx.beginPath(); ctx.moveTo(x, y - s); ctx.lineTo(x + s * 0.25, y); ctx.lineTo(x, y + s); ctx.lineTo(x - s * 0.25, y); ctx.fill(); ctx.beginPath(); ctx.moveTo(x - s, y); ctx.lineTo(x, y + s * 0.25); ctx.lineTo(x + s, y); ctx.lineTo(x, y - s * 0.25); ctx.fill(); }
|
|
392
|
+
}
|
|
393
|
+
}
|
|
394
|
+
// persistent header sticker
|
|
395
|
+
sticker(248, 48, 456, 62, -0.02, header, tilt + 0.7, (c) => inkText(c, 'How does AI learn?', 0, 2, 44), 'rect', STK);
|
|
396
|
+
H.vignette(ctx, W, Hh, 0.45);
|
|
397
|
+
H.grain(ctx, W, Hh, 0.025, 77 + Math.floor(t * 30), true);
|
|
398
|
+
}
|
|
399
|
+
|
|
400
|
+
// Sound: trading cards on a desk. Cards are flicked out and land (thwip + soft card-on-desk tap), flipped (bend snap,
|
|
401
|
+
// a puff of air, land), slid and swept across the desk (felt friction); die-cut stickers are peeled (a short sticky
|
|
402
|
+
// crackle) and slapped down at the frame their overshoot touches the desk; foil glints get a quiet low shimmer and
|
|
403
|
+
// the 97% emphasis a bigger "shing" chord. A quiet room underneath, no music.
|
|
404
|
+
// All times are copied from holoExplainer() above (same deal/flip/sticker windows and E.out/E.in/E.back easing).
|
|
405
|
+
// Voiceover mode (k.vo): the room drops out; dealt-card thwips/taps, counter ticks, peels and glints are minor.
|
|
406
|
+
function holoSound(k) {
|
|
407
|
+
const sm = H.smooth, E = H.ease, D = 15;
|
|
408
|
+
const when = (f, v, a, b) => { for (let t = a; t <= b; t += 0.001) if (f(t) >= v) return t; return b; };
|
|
409
|
+
// sticker scale = 1 + (1 - E.back(slap))*0.6 first reaches 1 (touches the desk) at slap = 1 - c/(c+1) ≈ 0.37
|
|
410
|
+
const touch = (a, b) => a + (1 - 1.70158 / 2.70158) * (b - a);
|
|
411
|
+
const thwip = (t, g = 1, pan = 0, minor = false) => k.noise(t, { dur: 0.06, filter: 'bandpass', f: [[0, 2400], [0.06, 1100]], q: 1.2, gain: 0.2 * g, a: 0.004, pan, minor });
|
|
412
|
+
const tap = (t, g = 1, pan = 0, minor = false) => { k.noise(t, { dur: 0.035, filter: 'bandpass', f: 1000, q: 1, gain: 0.3 * g, a: 0.001, pan, minor }); k.tone(t, { f: [[0, 190], [0.05, 90]], dur: 0.06, gain: 0.16 * g, pan, minor }); };
|
|
413
|
+
const slide = (a, d, g = 1, pan = 0, minor = false) => k.noise(a, { dur: d, color: 'pink', filter: 'bandpass', f: [[0, 900], [d, 1400]], q: 0.8, gain: 0.08 * g, a: d * 0.4, pan, minor });
|
|
414
|
+
// a card flip: bend snap at a, puff of air through the turn, lands at b
|
|
415
|
+
const flip = (a, b, g = 1, pan = 0, minor = false) => { k.noise(a, { dur: 0.04, filter: 'bandpass', f: 1700, q: 1.5, gain: 0.22 * g, a: 0.002, pan, minor });
|
|
416
|
+
k.noise(a + 0.02, { dur: b - a, color: 'pink', filter: 'bandpass', f: [[0, 500], [(b - a) / 2, 1100], [b - a, 500]], q: 0.9, gain: 0.1 * g, a: (b - a) * 0.4, pan, minor }); tap(b, g, pan, minor); };
|
|
417
|
+
// sticker: peeled off the backing just before, slapped down where it touches
|
|
418
|
+
const sticker = (a, b, g = 1, pan = 0, minor = false) => { const ht = touch(a, b), r = H.rng(Math.floor(a * 1000));
|
|
419
|
+
for (let i = 0; i < 4; i++) k.noise(a - 0.14 + i * 0.02 + r() * 0.01, { dur: 0.008, filter: 'bandpass', f: 1300 + r() * 900, q: 1.5, gain: 0.12 * g, a: 0.001, pan, minor: true });
|
|
420
|
+
k.play('slap', ht, { gain: 0.5 * g, pan, minor }); k.noise(ht + 0.01, { dur: 0.12, color: 'brown', filter: 'lowpass', f: 600, gain: 0.12 * g, pan, minor }); return ht; };
|
|
421
|
+
// foil glint sweep: a quiet low shimmer (filtered noise sweep + a soft detuned triangle dyad), no high pings
|
|
422
|
+
const glint = (a, b, g = 1, pan = 0, notes = ['E4', 'B4']) => { const d = b - a;
|
|
423
|
+
k.noise(a, { dur: d, color: 'pink', filter: 'bandpass', f: [[0, 800], [d * 0.5, 2000], [d, 1000]], q: 3, gain: 0.05 * g, a: d * 0.45, pan, minor: true });
|
|
424
|
+
notes.forEach((n, i) => [-6, 6].forEach((det) => k.tone(a + d * 0.2, { f: n, type: 'triangle', detune: det, dur: d * 0.9, gain: 0.018 * g, a: d * 0.35, filter: 'lowpass', f2: 1600, verb: 0.3, pan: pan + (i - 0.5) * 0.3, minor: true }))); };
|
|
425
|
+
const counter = (val, a, b, gap, pan, avoid = []) => { let last = -1, prev = val(a);
|
|
426
|
+
for (let t = a; t <= b; t += 0.002) { const v = val(t);
|
|
427
|
+
if (v !== prev && t - last >= gap && !avoid.some((x) => t > x - 0.03 && t < x + 0.1)) { k.play('tick', t, { f: 2800, gain: 0.9, pan, minor: true }); last = t; }
|
|
428
|
+
prev = v; } };
|
|
429
|
+
|
|
430
|
+
k.bed('room', 0, D, { gain: 0.6 });
|
|
431
|
+
|
|
432
|
+
// ---- HOOK: title card flips face up (E.out(sm(0.1, 0.6)): fast start, lands ~0.45), glint 0.9–1.6
|
|
433
|
+
flip(0.1, 0.45, 0.75, 0);
|
|
434
|
+
glint(0.9, 1.6, 1.0, 0);
|
|
435
|
+
// card swept off E.in(sm(1.75, 2.3)) — accelerating slide; header sticker 1.95–2.2
|
|
436
|
+
slide(1.75, 0.55, 1.4, -0.4);
|
|
437
|
+
sticker(1.95, 2.2, 1.0, -0.7);
|
|
438
|
+
|
|
439
|
+
// ---- DATA: model card slides in E.out(sm(2.5, 2.95)), settled ~2.77
|
|
440
|
+
slide(2.5, 0.3, 1.0, 0.6); tap(2.77, 0.9, 0.6);
|
|
441
|
+
// twelve example cards dealt at t0 = 2.45 + k*0.26, landing ~t0 + 0.19 (E.out over 0.32)
|
|
442
|
+
const lands = [];
|
|
443
|
+
for (let c = 0; c < 12; c++) { const t0 = 2.45 + c * 0.26; thwip(t0, 0.7, -0.7, true); tap(t0 + 0.19, 0.6, -0.4, true); lands.push(t0, t0 + 0.19); }
|
|
444
|
+
const tCount = sticker(2.8, 3.05, 0.9, -0.3); // counter sticker
|
|
445
|
+
const tTrain = sticker(3.0, 3.25, 0.8, 0.0); // "train" arrow
|
|
446
|
+
// foil digits count 10^(6p), p = sm(2.9, 5.5), lock at 1,000,000
|
|
447
|
+
counter((t) => { const p = sm(2.9, 5.5, t); return p >= 1 ? 1e6 : Math.round(Math.pow(10, 6 * p)); }, 3.1, 5.45, 0.09, -0.3, [...lands, tCount, tTrain]);
|
|
448
|
+
k.play('tock', 5.5, { f: 520, gain: 0.5, pan: -0.3 }); glint(5.5, 6.0, 0.6, -0.3, ['G4', 'D5']);
|
|
449
|
+
|
|
450
|
+
// ---- 5.95–6.3 everything swept off the desk (E.in), model card slides left E.inOut(6.0–6.45)
|
|
451
|
+
slide(5.95, 0.38, 1.8, -0.3); k.noise(5.98, { dur: 0.32, color: 'pink', filter: 'bandpass', f: [[0, 600], [0.32, 1800]], q: 0.7, gain: 0.12, a: 0.25, pan: -0.5 });
|
|
452
|
+
slide(6.02, 0.43, 0.8, 0.3); tap(6.45, 0.6, 0.1, true);
|
|
453
|
+
// cat card dealt E.out(sm(6.3, 6.5)) (lands ~6.42), flipped sm(6.5, 6.8)
|
|
454
|
+
thwip(6.3, 0.9, -0.6); flip(6.5, 6.8, 0.8, -0.5);
|
|
455
|
+
|
|
456
|
+
// ---- LOOP
|
|
457
|
+
sticker(6.85, 7.05, 0.8, -0.3); // Guess arrow
|
|
458
|
+
sticker(7.2, 7.4, 1.1, 0.5); // "dog?" bubble (the guess)
|
|
459
|
+
// WRONG: red ✗ slapped sm(7.65, 7.8) and shaken 7.65–8.0 (sin(t*90): ~14 Hz rattle on the desk)
|
|
460
|
+
const tx = sticker(7.65, 7.8, 1.6, 0.8);
|
|
461
|
+
k.play('thud', tx, { f: 120, gain: 0.6, pan: 0.8 });
|
|
462
|
+
k.noise(tx, { dur: 8.0 - tx, filter: 'bandpass', f: 600, q: 1.2, gain: 0.2, a: 0.01, hold: (8.0 - tx) * 0.6, pan: 0.8 });
|
|
463
|
+
for (let x = tx; x < 7.98; x += 1 / 14.3) tap(x, 0.45, 0.8);
|
|
464
|
+
k.tone(tx + 0.02, { f: 'Bb2', type: 'sawtooth', dur: 0.35, gain: 0.06, a: 0.01, hold: 0.2, filter: 'lowpass', f2: 600, pan: 0.8 });
|
|
465
|
+
sticker(7.75, 7.95, 0.6, 0.5, true); // "Check"
|
|
466
|
+
sticker(8.2, 8.45, 0.8, 0.4); // Adjust arrow
|
|
467
|
+
// weights: stat bars slide to new lengths E.inOut(sm(8.7, 9.3)), then the model card glints 9.2–9.7
|
|
468
|
+
k.noise(8.7, { dur: 0.6, color: 'pink', filter: 'bandpass', f: [[0, 700], [0.3, 1500], [0.6, 800]], q: 1.5, gain: 0.07, a: 0.3, pan: -0.1 });
|
|
469
|
+
k.tone(8.7, { f: [[0, 220], [0.6, 330]], type: 'triangle', dur: 0.6, gain: 0.04, a: 0.3, pan: -0.1 });
|
|
470
|
+
glint(9.2, 9.7, 0.7, -0.1);
|
|
471
|
+
// RIGHT: "cat" bubble slapped over the old one sm(9.5, 9.7), ✓ sm(9.75, 9.9)
|
|
472
|
+
sticker(9.5, 9.7, 1.1, 0.5);
|
|
473
|
+
const tok = sticker(9.75, 9.9, 1.0, 0.8);
|
|
474
|
+
k.play('success', tok + 0.02, { f: 'G4', gain: 0.7, pan: 0.6 });
|
|
475
|
+
|
|
476
|
+
// ---- 10.3: everything swept right/off E.in(sm(10.3, 10.6)); model card flips to its stats side sm(10.3, 10.75)
|
|
477
|
+
slide(10.3, 0.32, 1.6, 0.6);
|
|
478
|
+
flip(10.32, 10.75, 1.2, 0);
|
|
479
|
+
// stats: eight foil bars rise one by one (bar r starts at lp = r/8, lp = sm(10.9, 12.3)); % counts 61 -> 97
|
|
480
|
+
const lp = (t) => sm(10.9, 12.3, t), bars = [];
|
|
481
|
+
for (let r = 0; r < 8; r++) { const tb = when(lp, r / 8 + 1e-4, 10.9, 12.3); bars.push(tb); k.play('tock', tb, { f: 330 + r * 22, gain: 0.3, pan: 0.2 + r * 0.06, minor: true }); }
|
|
482
|
+
const pct = (t) => Math.round(61 + 36 * E.out(lp(t)));
|
|
483
|
+
const t97 = when(pct, 97, 10.9, 12.3);
|
|
484
|
+
counter(pct, 10.92, t97 - 0.04, 0.085, -0.3, bars);
|
|
485
|
+
k.play('tock', t97, { f: 560, gain: 0.55, pan: -0.3 });
|
|
486
|
+
// THE HIT 12.3: foil stars burst out (12.3–12.9) and a glint sweeps the card (12.35–12.9): a big low "shing"
|
|
487
|
+
k.play('thud', 12.3, { f: 90, gain: 1.1 });
|
|
488
|
+
k.noise(12.3, { dur: 0.7, color: 'pink', filter: 'bandpass', f: [[0, 700], [0.25, 2300], [0.7, 900]], q: 1.6, gain: 0.22, a: 0.02, verb: 0.4 });
|
|
489
|
+
['C4', 'G4', 'C5', 'E5'].forEach((n, i) => [-8, 8].forEach((det) => k.tone(12.3, { f: n, type: 'triangle', detune: det, dur: 1.0, gain: 0.045, a: 0.01, hold: 0.15, filter: 'lowpass', f2: 2200, verb: 0.4, pan: (i - 1.5) * 0.3 })));
|
|
490
|
+
|
|
491
|
+
// ---- 12.95–13.4: final flip to the takeaway face; glint 13.6–14.3 as the resolve
|
|
492
|
+
flip(12.95, 13.4, 1.1, 0);
|
|
493
|
+
['F3', 'C4', 'A4', 'E5'].forEach((n, i) => k.tone(13.55 + i * 0.04, { f: n, type: 'triangle', dur: 1.4, gain: 0.05 - i * 0.006, a: 0.08, hold: 0.4, filter: 'lowpass', f2: 1800, verb: 0.4, pan: (i - 1.5) * 0.25 }));
|
|
494
|
+
glint(13.6, 14.3, 1.1, 0, ['C4', 'G4']);
|
|
495
|
+
}
|
|
496
|
+
|
|
497
|
+
registerStyle({
|
|
498
|
+
id: 'holographic-foil',
|
|
499
|
+
name: 'Holographic Foil Card',
|
|
500
|
+
category: 'Light & Imaging',
|
|
501
|
+
description: 'A holo-rare trading card and die-cut sticker: cracked-ice foil whose rainbow diffraction shifts with angle and surface normals, embossed robot, sunburst and lettering catching specular glints, printed ink sitting on top, glitter flecks and rainbow spill on the desk.',
|
|
502
|
+
motion: 'The card is dealt in and settles onto the desk, the sticker slaps down and holo confetti scatters, then the card slowly tilts toward the light so the rainbow band and specular glints sweep across the cracked-ice foil and embossed lettering.',
|
|
503
|
+
fonts: ['400 54px "Russo One"', '800 15px "Inter"', '600 13px "Inter"', '400 30px "Russo One"', '800 24px "Inter"', '600 18px "Inter"'],
|
|
504
|
+
frameT: 4.6,
|
|
505
|
+
duration: 5,
|
|
506
|
+
readsPixels: true,
|
|
507
|
+
explainerDuration: 15,
|
|
508
|
+
explainerNote: 'Told with holo trading cards on a desk: examples are dealt as CAT/DOG cards onto a pile, arrows and answers are die-cut foil stickers slapped down with an overshoot, the model card\u2019s stat bars are its weights, scene changes are card flips to the stats side and back, and numbers are foil-embossed digits with a glint sweep for emphasis.',
|
|
509
|
+
explainer(ctx, W, Hh, t) { holoExplainer(ctx, W, Hh, t); },
|
|
510
|
+
explainerSound(k) { holoSound(k); },
|
|
511
|
+
draw(ctx, W, Hh, t) {
|
|
512
|
+
const R = H.rng(5150), nz = H.makeNoise(515);
|
|
513
|
+
const tilt = H.lerp(-0.9, 0.984, H.ease.inOut(H.smooth(0.5, 4.2, t))) + 0.015 * Math.sin(t * 2.2) * H.smooth(4.0, 4.6, t);
|
|
514
|
+
const deal = H.ease.back(H.smooth(0, 0.85, t)), land = H.smooth(0.45, 1.0, t);
|
|
515
|
+
const stP = H.smooth(0.85, 1.25, t), stLand = H.ease.out(stP);
|
|
516
|
+
|
|
517
|
+
// ---------- desk ----------
|
|
518
|
+
const bg = ctx.createRadialGradient(560, 330, 60, 640, 360, 900);
|
|
519
|
+
bg.addColorStop(0, '#24262e'); bg.addColorStop(1, '#0a0b0f');
|
|
520
|
+
ctx.fillStyle = bg; ctx.fillRect(0, 0, W, Hh);
|
|
521
|
+
// fine matte texture
|
|
522
|
+
const tex = ctx.getImageData(0, 0, W, Hh), td = tex.data;
|
|
523
|
+
for (let i = 0; i < td.length; i += 4) { const n = (R() - 0.5) * 9; td[i] += n; td[i + 1] += n; td[i + 2] += n * 1.1; }
|
|
524
|
+
ctx.putImageData(tex, 0, 0);
|
|
525
|
+
|
|
526
|
+
// ---------- card ----------
|
|
527
|
+
const CW = 420, CH = 588;
|
|
528
|
+
const emb = H.layer(CW, CH), ex = emb.getContext('2d');
|
|
529
|
+
ex.fillStyle = '#000'; ex.fillRect(0, 0, CW, CH);
|
|
530
|
+
ex.fillStyle = '#fff'; ex.strokeStyle = '#fff';
|
|
531
|
+
// raised frame ridge
|
|
532
|
+
ex.lineWidth = 5; ex.beginPath(); ex.roundRect(14, 14, CW - 28, CH - 28, 14); ex.stroke();
|
|
533
|
+
ex.lineWidth = 3; ex.beginPath(); ex.roundRect(26, 78, CW - 52, 280, 8); ex.stroke();
|
|
534
|
+
// name lettering (embossed)
|
|
535
|
+
ex.font = '400 46px "Russo One"'; ex.textBaseline = 'alphabetic'; ex.fillText('DREAMBOT', 30, 62);
|
|
536
|
+
ex.font = '400 30px "Russo One"'; ex.textAlign = 'right'; ex.fillText('120', CW - 54, 60); ex.textAlign = 'left';
|
|
537
|
+
// robot in art window (embossed)
|
|
538
|
+
ex.save(); ex.translate(CW / 2, 350); ex.scale(0.9, 0.9);
|
|
539
|
+
ex.fillStyle = 'rgb(200,200,200)'; robot(ex, 1); ex.fill();
|
|
540
|
+
ex.fillStyle = '#fff'; ex.beginPath(); ex.arc(0, -290, 12, 0, 7); ex.fill();
|
|
541
|
+
ex.lineWidth = 6; ex.beginPath(); ex.moveTo(0, -250); ex.lineTo(0, -282); ex.stroke();
|
|
542
|
+
ex.lineCap = 'round'; ex.lineWidth = 22;
|
|
543
|
+
ex.beginPath(); ex.moveTo(-76, -120); ex.quadraticCurveTo(-120, -150, -128, -200); ex.stroke(); // waving arm
|
|
544
|
+
ex.beginPath(); ex.moveTo(76, -110); ex.quadraticCurveTo(112, -80, 118, -40); ex.stroke();
|
|
545
|
+
ex.fillStyle = '#000'; ex.beginPath(); ex.roundRect(-44, -222, 88, 44, 18); ex.fill(); // visor recessed
|
|
546
|
+
ex.fillStyle = '#fff'; ex.beginPath(); ex.arc(-20, -200, 10, 0, 7); ex.arc(20, -200, 10, 0, 7); ex.fill(); // eyes raised
|
|
547
|
+
ex.fillStyle = '#000'; ex.beginPath(); ex.arc(0, -78, 30, 0, 7); ex.fill();
|
|
548
|
+
ex.fillStyle = '#fff'; ex.beginPath(); // heart on chest
|
|
549
|
+
ex.moveTo(0, -62); ex.bezierCurveTo(-30, -82, -18, -104, 0, -92); ex.bezierCurveTo(18, -104, 30, -82, 0, -62); ex.fill();
|
|
550
|
+
ex.restore();
|
|
551
|
+
// energy symbols
|
|
552
|
+
[[60, 392], [84, 392]].forEach(([x, y]) => { ex.beginPath(); ex.arc(x, y, 9, 0, 7); ex.fill(); });
|
|
553
|
+
const embB = H.layer(CW, CH), ebx = embB.getContext('2d'); ebx.filter = 'blur(2.2px)'; ebx.drawImage(emb, 0, 0);
|
|
554
|
+
|
|
555
|
+
const band = 0.6365 + (tilt - 0.984) * 0.45;
|
|
556
|
+
const foilCard = shadeFoil(CW, CH, embB, { seed: 11, crinkle: 3.6, emboss: 7, hue: 0.6976 + (tilt - 0.984) * 0.3, band, L: [-0.6 + tilt * 0.3, -0.8, 1.3], t, ox: 0, oy: 0, rays: [CW / 2, 200, 28, 80, CW - 28, 356] });
|
|
557
|
+
|
|
558
|
+
// printed ink on top of the foil
|
|
559
|
+
const card = H.layer(CW, CH), cc = card.getContext('2d');
|
|
560
|
+
cc.drawImage(foilCard.canvas, 0, 0);
|
|
561
|
+
// dark ink frame with windows (foil shows through windows and knock-out lettering)
|
|
562
|
+
const ink = H.layer(CW, CH), ik = ink.getContext('2d');
|
|
563
|
+
ik.fillStyle = 'rgba(14,18,40,0.86)'; ik.fillRect(0, 0, CW, CH);
|
|
564
|
+
ik.globalCompositeOperation = 'destination-out';
|
|
565
|
+
ik.fillStyle = '#000';
|
|
566
|
+
ik.beginPath(); ik.roundRect(28, 80, CW - 56, 276, 7); ik.fill(); // art window
|
|
567
|
+
ik.font = '400 46px "Russo One"'; ik.fillText('DREAMBOT', 30, 62);
|
|
568
|
+
ik.font = '400 30px "Russo One"'; ik.textAlign = 'right'; ik.fillText('120', CW - 54, 60); ik.textAlign = 'left';
|
|
569
|
+
ik.lineWidth = 5; ik.strokeStyle = '#000'; ik.beginPath(); ik.roundRect(14, 14, CW - 28, CH - 28, 14); ik.stroke(); // foil frame line
|
|
570
|
+
[[60, 392], [84, 392]].forEach(([x, y]) => { ik.beginPath(); ik.arc(x, y, 9, 0, 7); ik.fill(); });
|
|
571
|
+
ik.globalCompositeOperation = 'source-over';
|
|
572
|
+
// translucent ink tint over the art window (cyan/magenta wash, foil glows through)
|
|
573
|
+
const tint = H.layer(CW, CH), tk = tint.getContext('2d');
|
|
574
|
+
const tg = tk.createLinearGradient(0, 80, 0, 356); tg.addColorStop(0, 'rgba(20,30,110,0.62)'); tg.addColorStop(1, 'rgba(70,10,90,0.55)');
|
|
575
|
+
tk.fillStyle = tg; tk.fillRect(28, 80, CW - 56, 276);
|
|
576
|
+
tk.globalCompositeOperation = 'destination-out'; tk.save(); tk.translate(CW / 2, 350); tk.scale(0.9, 0.9); tk.fillStyle = '#000'; robot(tk, 1); tk.fill();
|
|
577
|
+
tk.lineCap = 'round'; tk.lineWidth = 22; tk.strokeStyle = '#000';
|
|
578
|
+
tk.beginPath(); tk.moveTo(-76, -120); tk.quadraticCurveTo(-120, -150, -128, -200); tk.stroke();
|
|
579
|
+
tk.beginPath(); tk.moveTo(76, -110); tk.quadraticCurveTo(112, -80, 118, -40); tk.stroke();
|
|
580
|
+
tk.beginPath(); tk.arc(0, -290, 12, 0, 7); tk.fill(); tk.restore();
|
|
581
|
+
ik.drawImage(tint, 0, 0);
|
|
582
|
+
// robot line art in ink
|
|
583
|
+
ik.save(); ik.translate(CW / 2, 350); ik.scale(0.9, 0.9); ik.strokeStyle = 'rgba(12,14,34,0.92)'; ik.lineWidth = 4; ik.lineJoin = 'round';
|
|
584
|
+
robot(ik, 1); ik.stroke();
|
|
585
|
+
ik.beginPath(); ik.arc(0, -290, 12, 0, 7); ik.stroke();
|
|
586
|
+
ik.beginPath(); ik.roundRect(-44, -222, 88, 44, 18); ik.stroke();
|
|
587
|
+
ik.fillStyle = 'rgba(12,14,34,0.55)'; ik.fill();
|
|
588
|
+
ik.beginPath(); ik.arc(0, -78, 30, 0, 7); ik.stroke();
|
|
589
|
+
ik.lineCap = 'round'; ik.lineWidth = 26; ik.strokeStyle = 'rgba(12,14,34,0.92)';
|
|
590
|
+
ik.beginPath(); ik.moveTo(-76, -120); ik.quadraticCurveTo(-120, -150, -128, -200); ik.stroke();
|
|
591
|
+
ik.beginPath(); ik.moveTo(76, -110); ik.quadraticCurveTo(112, -80, 118, -40); ik.stroke();
|
|
592
|
+
ik.globalCompositeOperation = 'destination-out'; ik.lineWidth = 18;
|
|
593
|
+
ik.beginPath(); ik.moveTo(-76, -120); ik.quadraticCurveTo(-120, -150, -128, -200); ik.stroke();
|
|
594
|
+
ik.beginPath(); ik.moveTo(76, -110); ik.quadraticCurveTo(112, -80, 118, -40); ik.stroke();
|
|
595
|
+
ik.globalCompositeOperation = 'source-over';
|
|
596
|
+
ik.restore();
|
|
597
|
+
// text box (cream print)
|
|
598
|
+
ik.fillStyle = 'rgba(236,232,220,0.94)'; ik.beginPath(); ik.roundRect(28, 372, CW - 56, 150, 8); ik.fill();
|
|
599
|
+
ik.fillStyle = 'rgba(14,18,40,0.9)';
|
|
600
|
+
[[60, 392], [84, 392]].forEach(([x, y]) => { ik.beginPath(); ik.arc(x, y, 10.5, 0, 7); ik.fill(); });
|
|
601
|
+
ik.fillStyle = '#e8e4ff'; [[60, 392], [84, 392]].forEach(([x, y]) => { ik.beginPath(); ik.moveTo(x - 4, y + 5); ik.lineTo(x + 1, y - 6); ik.lineTo(x + 1, y); ik.lineTo(x + 5, y - 2); ik.lineTo(x - 1, y + 7); ik.fill(); });
|
|
602
|
+
ik.fillStyle = '#141838'; ik.font = '800 19px "Inter"'; ik.fillText('Neural Spark', 104, 399); ik.textAlign = 'right'; ik.fillText('90', CW - 46, 399); ik.textAlign = 'left';
|
|
603
|
+
ik.fillStyle = 'rgba(20,24,56,0.25)'; ik.fillRect(46, 414, CW - 92, 1.5);
|
|
604
|
+
ik.fillStyle = '#2a2e50'; ik.font = '600 13px "Inter"';
|
|
605
|
+
['Flip a coin. If heads, this robot', 'dreams up one brand-new idea and', 'adds it to your hand.'].forEach((l, k) => ik.fillText(l, 46, 440 + k * 19));
|
|
606
|
+
ik.font = 'italic 600 11px "Inter"'; ik.fillStyle = 'rgba(42,46,80,0.8)';
|
|
607
|
+
ik.fillText('It hums lullabies in binary.', 46, 507);
|
|
608
|
+
// footer
|
|
609
|
+
ik.fillStyle = 'rgba(220,222,240,0.85)'; ik.font = '600 11px "Inter"';
|
|
610
|
+
ik.fillText('★ HOLO RARE', 34, CH - 34); ik.textAlign = 'right'; ik.fillText('001/150', CW - 34, CH - 34); ik.textAlign = 'left';
|
|
611
|
+
cc.drawImage(ink, 0, 0);
|
|
612
|
+
// gloss varnish: speculars still sparkle faintly on top of ink, plus emboss shading through ink
|
|
613
|
+
const gloss = H.layer(CW, CH), gl = gloss.getContext('2d');
|
|
614
|
+
const ggr = gl.createLinearGradient(0, 0, CW, CH);
|
|
615
|
+
ggr.addColorStop(H.clamp(band - 0.2), 'rgba(255,255,255,0)'); ggr.addColorStop(H.clamp(band), 'rgba(255,255,255,0.13)'); ggr.addColorStop(H.clamp(band + 0.2), 'rgba(255,255,255,0)');
|
|
616
|
+
gl.fillStyle = ggr; gl.fillRect(0, 0, CW, CH);
|
|
617
|
+
cc.globalCompositeOperation = 'screen'; cc.drawImage(gloss, 0, 0); cc.globalCompositeOperation = 'source-over';
|
|
618
|
+
// card stock edge
|
|
619
|
+
cc.globalCompositeOperation = 'destination-in'; cc.fillStyle = '#000'; cc.beginPath(); cc.roundRect(0, 0, CW, CH, 18); cc.fill();
|
|
620
|
+
cc.globalCompositeOperation = 'source-over';
|
|
621
|
+
cc.strokeStyle = 'rgba(255,255,255,0.35)'; cc.lineWidth = 2; cc.beginPath(); cc.roundRect(1, 1, CW - 2, CH - 2, 17); cc.stroke();
|
|
622
|
+
|
|
623
|
+
// ---------- sticker (hexagon badge) ----------
|
|
624
|
+
const SW = 230;
|
|
625
|
+
const hex = (x, cx0, cy0, r) => { x.beginPath(); for (let k = 0; k < 6; k++) { const a = Math.PI / 6 + k * Math.PI / 3; x.lineTo(cx0 + Math.cos(a) * r, cy0 + Math.sin(a) * r); } x.closePath(); };
|
|
626
|
+
const se = H.layer(SW, SW), sex = se.getContext('2d');
|
|
627
|
+
sex.fillStyle = '#000'; sex.fillRect(0, 0, SW, SW);
|
|
628
|
+
sex.strokeStyle = '#fff'; sex.lineWidth = 4; hex(sex, SW / 2, SW / 2, 88); sex.stroke();
|
|
629
|
+
sex.fillStyle = '#fff'; sex.font = '400 78px "Russo One"'; sex.textAlign = 'center'; sex.fillText('AI', SW / 2, SW / 2 + 28);
|
|
630
|
+
const seB = H.layer(SW, SW), sbx = seB.getContext('2d'); sbx.filter = 'blur(2px)'; sbx.drawImage(se, 0, 0);
|
|
631
|
+
const foilS = shadeFoil(SW, SW, seB, { seed: 23, crinkle: 3.4, emboss: 9, hue: 0.1 + tilt * 0.2, band: 0.5 - tilt * 0.2, L: [-0.5, -0.9, 1.2], t, ox: 300, oy: 100 });
|
|
632
|
+
{ const fx = foilS.canvas.getContext('2d'); const ki = H.layer(SW, SW), kx = ki.getContext('2d');
|
|
633
|
+
kx.fillStyle = 'rgba(16,14,48,0.88)'; kx.fillRect(0, 0, SW, SW); kx.globalCompositeOperation = 'destination-out';
|
|
634
|
+
kx.font = '400 78px "Russo One"'; kx.textAlign = 'center'; kx.fillText('AI', SW / 2, SW / 2 + 28);
|
|
635
|
+
kx.lineWidth = 6; hex(kx, SW / 2, SW / 2, 88); kx.stroke();
|
|
636
|
+
kx.globalCompositeOperation = 'source-over'; kx.fillStyle = 'rgba(230,228,255,0.75)'; kx.font = '600 11px "Inter"'; kx.textAlign = 'center';
|
|
637
|
+
kx.fillText('\u2605 \u2605 \u2605', SW / 2, SW / 2 + 52);
|
|
638
|
+
fx.drawImage(ki, 0, 0); }
|
|
639
|
+
const st = H.layer(SW + 20, SW + 20), stx = st.getContext('2d');
|
|
640
|
+
stx.fillStyle = '#f4f2ee'; hex(stx, (SW + 20) / 2, (SW + 20) / 2, 108); stx.fill(); // white die-cut border
|
|
641
|
+
stx.save(); hex(stx, (SW + 20) / 2, (SW + 20) / 2, 98); stx.clip(); stx.drawImage(foilS.canvas, 10, 10); stx.restore();
|
|
642
|
+
stx.strokeStyle = 'rgba(0,0,0,0.12)'; stx.lineWidth = 1; hex(stx, (SW + 20) / 2, (SW + 20) / 2, 108); stx.stroke();
|
|
643
|
+
|
|
644
|
+
// ---------- holo confetti flakes on desk ----------
|
|
645
|
+
const flake = (x, y, s, a, hue) => {
|
|
646
|
+
ctx.save(); ctx.translate(x, y); ctx.rotate(a);
|
|
647
|
+
const [r, g, b] = hsl(hue, 0.9, 0.62);
|
|
648
|
+
ctx.fillStyle = `rgb(${r * 255 | 0},${g * 255 | 0},${b * 255 | 0})`; ctx.fillRect(-s / 2, -s / 3, s, s * 0.66);
|
|
649
|
+
ctx.fillStyle = 'rgba(255,255,255,0.5)'; ctx.fillRect(-s / 2, -s / 3, s, s * 0.15);
|
|
650
|
+
ctx.restore();
|
|
651
|
+
};
|
|
652
|
+
|
|
653
|
+
// ---------- compose ----------
|
|
654
|
+
const cardX = 520 - (1 - deal) * 120, cardY = 362 + (1 - deal) * 600, cardA = -0.08 + tilt * 0.01 + (1 - deal) * 0.3;
|
|
655
|
+
const sxTilt = 1 - 0.05 * (0.984 - tilt) / 1.884;
|
|
656
|
+
const stX = 948, stY = 470, stA = 0.22;
|
|
657
|
+
// rainbow light thrown onto the desk by the foil
|
|
658
|
+
ctx.save(); ctx.globalCompositeOperation = 'screen';
|
|
659
|
+
const spill = ctx.createLinearGradient(760, 120, 1180, 360);
|
|
660
|
+
for (let k = 0; k <= 6; k++) { const [r, g, b] = hsl(0.55 + k / 7 + tilt * 0.1, 1, 0.5); spill.addColorStop(k / 6, `rgba(${r * 255 | 0},${g * 255 | 0},${b * 255 | 0},0.16)`); }
|
|
661
|
+
ctx.fillStyle = spill; ctx.filter = 'blur(30px)';
|
|
662
|
+
ctx.beginPath(); ctx.ellipse(860, 250, 170, 60, -0.9, 0, 7); ctx.fill();
|
|
663
|
+
ctx.filter = 'none';
|
|
664
|
+
ctx.restore();
|
|
665
|
+
// shadows
|
|
666
|
+
ctx.save();
|
|
667
|
+
ctx.filter = 'blur(18px)'; ctx.fillStyle = 'rgba(0,0,0,0.65)';
|
|
668
|
+
const lift = 1 + (1 - land) * 1.6;
|
|
669
|
+
ctx.save(); ctx.translate(cardX + 18 * lift, cardY + 26 * lift); ctx.rotate(cardA); ctx.scale(sxTilt, 1); ctx.beginPath(); ctx.roundRect(-CW / 2, -CH / 2, CW, CH, 18); ctx.fill(); ctx.restore();
|
|
670
|
+
if (stP > 0) { const sl = 1 + (1 - stLand) * 2.5; ctx.globalAlpha = stP; ctx.save(); ctx.translate(stX + 10 * sl, stY + 14 * sl); ctx.rotate(stA); ctx.scale(1 + (1 - stLand) * 0.3, 1 + (1 - stLand) * 0.3); hex(ctx, 0, 0, 108); ctx.fill(); ctx.restore(); ctx.globalAlpha = 1; }
|
|
671
|
+
ctx.restore();
|
|
672
|
+
for (let k = 0; k < 26; k++) {
|
|
673
|
+
const x = R.range(760, 1240), y = R.range(80, 690);
|
|
674
|
+
if (Math.hypot(x - stX, y - stY) < 130) continue;
|
|
675
|
+
const fs = R.range(5, 12), fa = R() * 3, fh = R(), tk = 1.05 + k * 0.035, fp = H.smooth(tk - 0.4, tk, t);
|
|
676
|
+
if (fp <= 0) continue;
|
|
677
|
+
flake(x + (1 - fp) * 30, y - (1 - H.ease.out(fp)) * 160, fs, fa + (1 - fp) * 4, fh + tilt * 0.3);
|
|
678
|
+
}
|
|
679
|
+
if (stP > 0) { ctx.save(); ctx.globalAlpha = Math.min(1, stP * 3); ctx.translate(stX, stY); ctx.rotate(stA + (1 - stLand) * -0.4); const ss = 1 + (1 - stLand) * 0.3; ctx.scale(ss, ss); ctx.drawImage(st, -(SW + 20) / 2, -(SW + 20) / 2); ctx.restore(); }
|
|
680
|
+
ctx.save(); ctx.translate(cardX, cardY); ctx.rotate(cardA); ctx.scale(sxTilt, 1); ctx.drawImage(card, -CW / 2, -CH / 2); ctx.restore();
|
|
681
|
+
|
|
682
|
+
// photo finish
|
|
683
|
+
H.vignette(ctx, W, Hh, 0.45);
|
|
684
|
+
H.grain(ctx, W, Hh, 0.025, 77 + Math.floor(t * 30), true);
|
|
685
|
+
},
|
|
686
|
+
});
|
|
687
|
+
}
|