@antv/l7-layers 2.21.1 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (393) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/point/index.js +118 -182
  67. package/es/point/models/billboard_point.js +72 -127
  68. package/es/point/models/earthExtrude.js +170 -220
  69. package/es/point/models/earthFill.js +136 -192
  70. package/es/point/models/extrude.js +167 -217
  71. package/es/point/models/fill.js +152 -209
  72. package/es/point/models/fillImage.js +156 -211
  73. package/es/point/models/image.js +127 -180
  74. package/es/point/models/index.js +1 -1
  75. package/es/point/models/normal.js +67 -122
  76. package/es/point/models/radar.js +93 -148
  77. package/es/point/models/text.js +447 -578
  78. package/es/point/shape/extrude.js +19 -25
  79. package/es/polygon/index.js +61 -99
  80. package/es/polygon/models/extrude.js +208 -281
  81. package/es/polygon/models/extrusion.js +95 -142
  82. package/es/polygon/models/fill.js +102 -153
  83. package/es/polygon/models/index.js +1 -1
  84. package/es/polygon/models/ocean.js +139 -198
  85. package/es/polygon/models/water.js +120 -179
  86. package/es/raster/buffers/triangulation.js +13 -11
  87. package/es/raster/index.js +47 -88
  88. package/es/raster/models/index.js +1 -1
  89. package/es/raster/models/raster.js +134 -202
  90. package/es/raster/models/rasterRgb.js +134 -208
  91. package/es/raster/models/rasterTerrainRgb.js +98 -153
  92. package/es/tile/core/BaseLayer.d.ts +1 -0
  93. package/es/tile/core/BaseLayer.js +206 -282
  94. package/es/tile/core/TileDebugLayer.js +12 -46
  95. package/es/tile/interaction/getRasterData.js +24 -30
  96. package/es/tile/interaction/utils.js +15 -33
  97. package/es/tile/service/TileLayerService.js +104 -177
  98. package/es/tile/service/TilePickService.js +99 -156
  99. package/es/tile/service/TileSourceService.js +17 -26
  100. package/es/tile/tile/DebugTile.js +41 -78
  101. package/es/tile/tile/ImageTile.js +33 -66
  102. package/es/tile/tile/MaskTile.js +47 -81
  103. package/es/tile/tile/RasterRGBTile.js +40 -71
  104. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  105. package/es/tile/tile/RasterTile.js +69 -104
  106. package/es/tile/tile/Tile.d.ts +1 -1
  107. package/es/tile/tile/Tile.js +151 -232
  108. package/es/tile/tile/VectorTile.js +77 -124
  109. package/es/tile/tile/index.js +4 -2
  110. package/es/tile/utils/constants.js +1 -1
  111. package/es/tile/utils/utils.js +2 -2
  112. package/es/utils/blend.js +52 -46
  113. package/es/utils/collision-index.js +62 -70
  114. package/es/utils/extrude_polyline.js +441 -471
  115. package/es/utils/grid-index.js +97 -123
  116. package/es/utils/identityScale.js +5 -5
  117. package/es/utils/load-image.js +15 -39
  118. package/es/utils/multiPassRender.js +7 -9
  119. package/es/utils/polylineNormal.js +40 -42
  120. package/es/utils/rampcolor_legend.js +5 -3
  121. package/es/utils/simpleLine.js +53 -66
  122. package/es/utils/symbol-layout.js +95 -117
  123. package/es/wind/index.js +28 -70
  124. package/es/wind/models/index.js +1 -1
  125. package/es/wind/models/utils.js +36 -34
  126. package/es/wind/models/wind.js +203 -260
  127. package/es/wind/models/windRender.js +258 -269
  128. package/es/wind/models/windShader.js +145 -6
  129. package/lib/canvas/index.d.ts +18 -0
  130. package/lib/canvas/index.js +64 -113
  131. package/lib/canvas/models/canvas.d.ts +23 -0
  132. package/lib/canvas/models/canvas.js +97 -136
  133. package/lib/canvas/models/constants.d.ts +2 -0
  134. package/lib/canvas/models/constants.js +1 -1
  135. package/lib/canvas/models/index.d.ts +2 -0
  136. package/lib/canvas/models/index.js +2 -2
  137. package/lib/citybuliding/building.d.ts +7 -0
  138. package/lib/citybuliding/building.js +22 -58
  139. package/lib/citybuliding/models/build.d.ts +17 -0
  140. package/lib/citybuliding/models/build.js +144 -199
  141. package/lib/core/BaseLayer.d.ts +247 -0
  142. package/lib/core/BaseLayer.js +1115 -1412
  143. package/lib/core/BaseModel.d.ts +82 -0
  144. package/lib/core/BaseModel.js +263 -315
  145. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  146. package/lib/core/CommonStyleAttribute.js +25 -18
  147. package/lib/core/LayerPickService.d.ts +12 -0
  148. package/lib/core/LayerPickService.js +93 -140
  149. package/lib/core/TextureService.d.ts +15 -0
  150. package/lib/core/TextureService.js +59 -68
  151. package/lib/core/constant.d.ts +6 -0
  152. package/lib/core/constant.js +2 -2
  153. package/lib/core/interface.d.ts +282 -0
  154. package/lib/core/interface.js +5 -5
  155. package/lib/core/line_trangluation.d.ts +19 -0
  156. package/lib/core/line_trangluation.js +38 -43
  157. package/lib/core/schema.d.ts +27 -0
  158. package/lib/core/shape/Path.d.ts +39 -0
  159. package/lib/core/shape/Path.js +21 -13
  160. package/lib/core/shape/arrow.d.ts +25 -0
  161. package/lib/core/shape/arrow.js +50 -62
  162. package/lib/core/shape/extrude.d.ts +17 -0
  163. package/lib/core/shape/extrude.js +54 -62
  164. package/lib/core/triangulation.d.ts +136 -0
  165. package/lib/core/triangulation.js +194 -174
  166. package/lib/core/utils.d.ts +4 -0
  167. package/lib/core/utils.js +5 -5
  168. package/lib/earth/index.d.ts +22 -0
  169. package/lib/earth/index.js +37 -73
  170. package/lib/earth/models/atmosphere.d.ts +15 -0
  171. package/lib/earth/models/atmosphere.js +100 -148
  172. package/lib/earth/models/base.d.ts +22 -0
  173. package/lib/earth/models/base.js +150 -201
  174. package/lib/earth/models/bloomsphere.d.ts +15 -0
  175. package/lib/earth/models/bloomsphere.js +99 -147
  176. package/lib/earth/utils.d.ts +26 -0
  177. package/lib/earth/utils.js +37 -39
  178. package/lib/geometry/index.d.ts +22 -0
  179. package/lib/geometry/index.js +38 -75
  180. package/lib/geometry/models/billboard.d.ts +24 -0
  181. package/lib/geometry/models/billboard.js +149 -204
  182. package/lib/geometry/models/index.d.ts +5 -0
  183. package/lib/geometry/models/index.js +1 -1
  184. package/lib/geometry/models/plane.d.ts +43 -0
  185. package/lib/geometry/models/plane.js +280 -357
  186. package/lib/geometry/models/sprite.d.ts +48 -0
  187. package/lib/geometry/models/sprite.js +184 -240
  188. package/lib/heatmap/index.d.ts +13 -0
  189. package/lib/heatmap/index.js +74 -121
  190. package/lib/heatmap/models/grid.d.ts +15 -0
  191. package/lib/heatmap/models/grid.js +68 -118
  192. package/lib/heatmap/models/grid3d.d.ts +15 -0
  193. package/lib/heatmap/models/grid3d.js +103 -151
  194. package/lib/heatmap/models/heatmap.d.ts +27 -0
  195. package/lib/heatmap/models/heatmap.js +400 -455
  196. package/lib/heatmap/models/hexagon.d.ts +15 -0
  197. package/lib/heatmap/models/hexagon.js +69 -119
  198. package/lib/heatmap/models/index.d.ts +5 -0
  199. package/lib/heatmap/models/index.js +1 -1
  200. package/lib/heatmap/triangulation.d.ts +5 -0
  201. package/lib/heatmap/triangulation.js +20 -20
  202. package/lib/image/index.d.ts +9 -0
  203. package/lib/image/index.js +25 -62
  204. package/lib/image/models/image.d.ts +17 -0
  205. package/lib/image/models/image.js +101 -163
  206. package/lib/image/models/index.d.ts +5 -0
  207. package/lib/image/models/index.js +1 -1
  208. package/lib/index.d.ts +18 -0
  209. package/lib/index.js +17 -17
  210. package/lib/line/index.d.ts +36 -0
  211. package/lib/line/index.js +67 -106
  212. package/lib/line/models/arc.d.ts +22 -0
  213. package/lib/line/models/arc.js +202 -248
  214. package/lib/line/models/arc_3d.d.ts +22 -0
  215. package/lib/line/models/arc_3d.js +193 -241
  216. package/lib/line/models/flow.d.ts +14 -0
  217. package/lib/line/models/flow.js +103 -153
  218. package/lib/line/models/great_circle.d.ts +17 -0
  219. package/lib/line/models/great_circle.js +185 -234
  220. package/lib/line/models/index.d.ts +5 -0
  221. package/lib/line/models/index.js +1 -1
  222. package/lib/line/models/line.d.ts +27 -0
  223. package/lib/line/models/line.js +232 -285
  224. package/lib/line/models/simple_line.d.ts +19 -0
  225. package/lib/line/models/simple_line.js +144 -192
  226. package/lib/line/models/wall.d.ts +17 -0
  227. package/lib/line/models/wall.js +223 -273
  228. package/lib/mask/index.d.ts +16 -0
  229. package/lib/mask/index.js +18 -53
  230. package/lib/mask/models/fill.d.ts +18 -0
  231. package/lib/mask/models/fill.js +53 -108
  232. package/lib/mask/models/index.d.ts +5 -0
  233. package/lib/mask/models/index.js +1 -1
  234. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  235. package/lib/plugins/DataMappingPlugin.js +206 -248
  236. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  237. package/lib/plugins/DataSourcePlugin.js +65 -91
  238. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  239. package/lib/plugins/FeatureScalePlugin.js +261 -304
  240. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  241. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  242. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  243. package/lib/plugins/LayerMaskPlugin.js +16 -24
  244. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  245. package/lib/plugins/LayerModelPlugin.js +53 -135
  246. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  247. package/lib/plugins/LayerStylePlugin.js +15 -23
  248. package/lib/plugins/LightingPlugin.d.ts +35 -0
  249. package/lib/plugins/LightingPlugin.js +27 -36
  250. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  251. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  252. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  253. package/lib/plugins/PixelPickingPlugin.js +130 -149
  254. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  255. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  256. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  257. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  258. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  259. package/lib/plugins/UpdateModelPlugin.js +17 -26
  260. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  261. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  262. package/lib/plugins/index.d.ts +15 -0
  263. package/lib/point/index.d.ts +33 -0
  264. package/lib/point/index.js +120 -182
  265. package/lib/point/models/billboard_point.d.ts +21 -0
  266. package/lib/point/models/billboard_point.js +74 -127
  267. package/lib/point/models/earthExtrude.d.ts +16 -0
  268. package/lib/point/models/earthExtrude.js +172 -220
  269. package/lib/point/models/earthFill.d.ts +15 -0
  270. package/lib/point/models/earthFill.js +138 -192
  271. package/lib/point/models/extrude.d.ts +16 -0
  272. package/lib/point/models/extrude.js +169 -217
  273. package/lib/point/models/fill.d.ts +31 -0
  274. package/lib/point/models/fill.js +154 -209
  275. package/lib/point/models/fillImage.d.ts +26 -0
  276. package/lib/point/models/fillImage.js +159 -211
  277. package/lib/point/models/image.d.ts +18 -0
  278. package/lib/point/models/image.js +129 -180
  279. package/lib/point/models/index.d.ts +5 -0
  280. package/lib/point/models/index.js +1 -1
  281. package/lib/point/models/normal.d.ts +22 -0
  282. package/lib/point/models/normal.js +69 -122
  283. package/lib/point/models/radar.d.ts +22 -0
  284. package/lib/point/models/radar.js +95 -148
  285. package/lib/point/models/text.d.ts +69 -0
  286. package/lib/point/models/text.js +449 -578
  287. package/lib/point/shape/extrude.d.ts +15 -0
  288. package/lib/point/shape/extrude.js +19 -25
  289. package/lib/polygon/index.d.ts +18 -0
  290. package/lib/polygon/index.js +63 -99
  291. package/lib/polygon/models/extrude.d.ts +25 -0
  292. package/lib/polygon/models/extrude.js +210 -281
  293. package/lib/polygon/models/extrusion.d.ts +24 -0
  294. package/lib/polygon/models/extrusion.js +97 -142
  295. package/lib/polygon/models/fill.d.ts +18 -0
  296. package/lib/polygon/models/fill.js +104 -153
  297. package/lib/polygon/models/index.d.ts +5 -0
  298. package/lib/polygon/models/index.js +1 -1
  299. package/lib/polygon/models/ocean.d.ts +23 -0
  300. package/lib/polygon/models/ocean.js +141 -198
  301. package/lib/polygon/models/water.d.ts +21 -0
  302. package/lib/polygon/models/water.js +122 -179
  303. package/lib/raster/buffers/triangulation.d.ts +6 -0
  304. package/lib/raster/buffers/triangulation.js +13 -11
  305. package/lib/raster/index.d.ts +11 -0
  306. package/lib/raster/index.js +49 -88
  307. package/lib/raster/models/index.d.ts +5 -0
  308. package/lib/raster/models/index.js +1 -1
  309. package/lib/raster/models/raster.d.ts +21 -0
  310. package/lib/raster/models/raster.js +136 -202
  311. package/lib/raster/models/rasterRgb.d.ts +21 -0
  312. package/lib/raster/models/rasterRgb.js +136 -208
  313. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  314. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  315. package/lib/tile/core/BaseLayer.d.ts +48 -0
  316. package/lib/tile/core/BaseLayer.js +207 -281
  317. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  318. package/lib/tile/core/TileDebugLayer.js +14 -46
  319. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  320. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  321. package/lib/tile/interaction/getRasterData.js +24 -31
  322. package/lib/tile/interaction/utils.d.ts +11 -0
  323. package/lib/tile/interaction/utils.js +15 -34
  324. package/lib/tile/interface.d.ts +29 -0
  325. package/lib/tile/service/TileLayerService.d.ts +33 -0
  326. package/lib/tile/service/TileLayerService.js +105 -177
  327. package/lib/tile/service/TilePickService.d.ts +26 -0
  328. package/lib/tile/service/TilePickService.js +100 -156
  329. package/lib/tile/service/TileSourceService.d.ts +7 -0
  330. package/lib/tile/service/TileSourceService.js +20 -29
  331. package/lib/tile/tile/DebugTile.d.ts +16 -0
  332. package/lib/tile/tile/DebugTile.js +43 -78
  333. package/lib/tile/tile/ImageTile.d.ts +14 -0
  334. package/lib/tile/tile/ImageTile.js +35 -66
  335. package/lib/tile/tile/MaskTile.d.ts +18 -0
  336. package/lib/tile/tile/MaskTile.js +49 -81
  337. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  338. package/lib/tile/tile/RasterRGBTile.js +42 -71
  339. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  340. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  341. package/lib/tile/tile/RasterTile.d.ts +18 -0
  342. package/lib/tile/tile/RasterTile.js +71 -104
  343. package/lib/tile/tile/Tile.d.ts +114 -0
  344. package/lib/tile/tile/Tile.js +152 -231
  345. package/lib/tile/tile/VectorTile.d.ts +26 -0
  346. package/lib/tile/tile/VectorTile.js +79 -124
  347. package/lib/tile/tile/index.d.ts +12 -0
  348. package/lib/tile/tile/index.js +6 -4
  349. package/lib/tile/tile/util.d.ts +5 -0
  350. package/lib/tile/utils/constants.d.ts +1 -0
  351. package/lib/tile/utils/constants.js +1 -1
  352. package/lib/tile/utils/utils.d.ts +8 -0
  353. package/lib/tile/utils/utils.js +2 -2
  354. package/lib/utils/blend.d.ts +2 -0
  355. package/lib/utils/blend.js +52 -47
  356. package/lib/utils/collision-index.d.ts +47 -0
  357. package/lib/utils/collision-index.js +64 -69
  358. package/lib/utils/extrude_polyline.d.ts +68 -0
  359. package/lib/utils/extrude_polyline.js +442 -470
  360. package/lib/utils/grid-index.d.ts +28 -0
  361. package/lib/utils/grid-index.js +97 -123
  362. package/lib/utils/identityScale.d.ts +8 -0
  363. package/lib/utils/identityScale.js +5 -5
  364. package/lib/utils/load-image.d.ts +1 -0
  365. package/lib/utils/load-image.js +15 -39
  366. package/lib/utils/multiPassRender.d.ts +16 -0
  367. package/lib/utils/multiPassRender.js +7 -10
  368. package/lib/utils/polylineNormal.d.ts +9 -0
  369. package/lib/utils/polylineNormal.js +40 -43
  370. package/lib/utils/rampcolor_legend.d.ts +6 -0
  371. package/lib/utils/rampcolor_legend.js +5 -4
  372. package/lib/utils/simpleLine.d.ts +23 -0
  373. package/lib/utils/simpleLine.js +54 -65
  374. package/lib/utils/stencil.d.ts +7 -0
  375. package/lib/utils/symbol-layout.d.ts +43 -0
  376. package/lib/utils/symbol-layout.js +95 -117
  377. package/lib/wind/index.d.ts +11 -0
  378. package/lib/wind/index.js +30 -70
  379. package/lib/wind/models/index.d.ts +5 -0
  380. package/lib/wind/models/index.js +1 -1
  381. package/lib/wind/models/utils.d.ts +19 -0
  382. package/lib/wind/models/utils.js +36 -34
  383. package/lib/wind/models/wind.d.ts +24 -0
  384. package/lib/wind/models/wind.js +205 -260
  385. package/lib/wind/models/windRender.d.ts +104 -0
  386. package/lib/wind/models/windRender.js +261 -272
  387. package/lib/wind/models/windShader.d.ts +12 -0
  388. package/lib/wind/models/windShader.js +145 -6
  389. package/package.json +16 -19
  390. package/CHANGELOG.md +0 -492
  391. package/LICENSE.md +0 -21
  392. package/es/glsl.d.ts +0 -5
  393. package/lib/glsl.d.ts +0 -5
@@ -5,303 +5,253 @@ Object.defineProperty(exports, "__esModule", {
5
5
  value: true
6
6
  });
7
7
  exports.default = void 0;
8
- var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
9
8
  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
10
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
12
- var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
13
- var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
14
- var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
15
- var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
16
9
  var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
17
10
  var _l7Core = require("@antv/l7-core");
18
11
  var _l7Utils = require("@antv/l7-utils");
19
- var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
12
+ var _BaseModel = _interopRequireDefault(require("../../core/BaseModel"));
20
13
  var _CommonStyleAttribute = require("../../core/CommonStyleAttribute");
21
14
  var _triangulation = require("../../core/triangulation");
22
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
23
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
24
15
  /* babel-plugin-inline-import '../shaders/wall/wall_frag.glsl' */
25
- var line_frag = "#define Animate 0.0\n#define LineTexture 1.0\n\n// line texture\n\nuniform sampler2D u_texture;\nlayout(std140) uniform commonUniorm {\n vec4 u_animate: [ 1., 2., 1.0, 0.2 ];\n vec4 u_sourceColor;\n vec4 u_targetColor;\n vec2 u_textSize;\n float u_icon_step: 100;\n float u_heightfixed;\n float u_linearColor: 0;\n float u_line_texture;\n float u_textureBlend;\n float u_iconStepCount;\n float u_time;\n};\nin vec2 v_iconMapUV;\nin float v_blur;\nin float v_radio;\nin vec4 v_color;\nin vec4 v_dataset;\n\nout vec4 outputColor;\n#pragma include \"picking\"\n\nvoid main() {\n float animateSpeed = 0.0; // \u8FD0\u52A8\u901F\u5EA6\n float d_distance_ratio = v_dataset.r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n float v = v_dataset.a;\n\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n outputColor = mix(u_sourceColor, u_targetColor, v);\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n outputColor = v_color;\n }\n\n outputColor.a *= v_color.a; // \u5168\u5C40\u900F\u660E\u5EA6\n if(u_animate.x == Animate) {\n animateSpeed = u_time / u_animate.y;\n float alpha =1.0 - fract( mod(1.0- d_distance_ratio, u_animate.z)* (1.0/ u_animate.z) + animateSpeed);\n alpha = (alpha + u_animate.w -1.0) / u_animate.w;\n alpha = smoothstep(0., 1., alpha);\n outputColor.a *= alpha;\n }\n\n if(u_line_texture == LineTexture) { // while load texture\n float aDistance = v_dataset.g; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n float d_texPixelLen = v_dataset.b; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n float u = fract(mod(aDistance, d_texPixelLen)/d_texPixelLen - animateSpeed);\n float v = v_dataset.a; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n // \u8BA1\u7B97\u7EB9\u7406\u95F4\u9694 start\n float flag = 0.0;\n if(u > 1.0/u_iconStepCount) {\n flag = 1.0;\n }\n u = fract(u*u_iconStepCount);\n // \u8BA1\u7B97\u7EB9\u7406\u95F4\u9694 end\n\n vec2 uv= v_iconMapUV / u_textSize + vec2(u, v) / u_textSize * 64.;\n vec4 pattern = texture(SAMPLER_2D(u_texture), uv);\n\n // Tip: \u5224\u65AD\u7EB9\u7406\u95F4\u9694\n if(flag > 0.0) {\n pattern = vec4(0.0);\n }\n\n if(u_textureBlend == 0.0) { // normal\n pattern.a = 0.0;\n outputColor = filterColor(outputColor + pattern);\n } else { // replace\n pattern.a *= v_color.a;\n if(outputColor.a <= 0.0) {\n pattern.a = 0.0;\n }\n outputColor = filterColor(pattern);\n }\n }\n \n\n // blur - AA\n if(v < v_blur) {\n outputColor.a = mix(0.0, outputColor.a, v/v_blur);\n } else if(v > 1.0 - v_blur) {\n outputColor.a = mix(outputColor.a, 0.0, (v - (1.0 - v_blur))/v_blur);\n }\n\n outputColor = filterColor(outputColor);\n}\n";
16
+ const line_frag = "#define Animate 0.0\n#define LineTexture 1.0\n\n// line texture\n\nuniform sampler2D u_texture;\nlayout(std140) uniform commonUniorm {\n vec4 u_animate: [ 1., 2., 1.0, 0.2 ];\n vec4 u_sourceColor;\n vec4 u_targetColor;\n vec2 u_textSize;\n float u_icon_step: 100;\n float u_heightfixed;\n float u_linearColor: 0;\n float u_line_texture;\n float u_textureBlend;\n float u_iconStepCount;\n float u_time;\n};\nin vec2 v_iconMapUV;\nin float v_blur;\nin float v_radio;\nin vec4 v_color;\nin vec4 v_dataset;\n\nout vec4 outputColor;\n#pragma include \"picking\"\n\nvoid main() {\n float animateSpeed = 0.0; // \u8FD0\u52A8\u901F\u5EA6\n float d_distance_ratio = v_dataset.r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n float v = v_dataset.a;\n\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n outputColor = mix(u_sourceColor, u_targetColor, v);\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n outputColor = v_color;\n }\n\n outputColor.a *= v_color.a; // \u5168\u5C40\u900F\u660E\u5EA6\n if(u_animate.x == Animate) {\n animateSpeed = u_time / u_animate.y;\n float alpha =1.0 - fract( mod(1.0- d_distance_ratio, u_animate.z)* (1.0/ u_animate.z) + animateSpeed);\n alpha = (alpha + u_animate.w -1.0) / u_animate.w;\n alpha = smoothstep(0., 1., alpha);\n outputColor.a *= alpha;\n }\n\n if(u_line_texture == LineTexture) { // while load texture\n float aDistance = v_dataset.g; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n float d_texPixelLen = v_dataset.b; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n float u = fract(mod(aDistance, d_texPixelLen)/d_texPixelLen - animateSpeed);\n float v = v_dataset.a; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n // \u8BA1\u7B97\u7EB9\u7406\u95F4\u9694 start\n float flag = 0.0;\n if(u > 1.0/u_iconStepCount) {\n flag = 1.0;\n }\n u = fract(u*u_iconStepCount);\n // \u8BA1\u7B97\u7EB9\u7406\u95F4\u9694 end\n\n vec2 uv= v_iconMapUV / u_textSize + vec2(u, v) / u_textSize * 64.;\n vec4 pattern = texture(SAMPLER_2D(u_texture), uv);\n\n // Tip: \u5224\u65AD\u7EB9\u7406\u95F4\u9694\n if(flag > 0.0) {\n pattern = vec4(0.0);\n }\n\n if(u_textureBlend == 0.0) { // normal\n pattern.a = 0.0;\n outputColor = filterColor(outputColor + pattern);\n } else { // replace\n pattern.a *= v_color.a;\n if(outputColor.a <= 0.0) {\n pattern.a = 0.0;\n }\n outputColor = filterColor(pattern);\n }\n }\n \n\n // blur - AA\n if(v < v_blur) {\n outputColor.a = mix(0.0, outputColor.a, v/v_blur);\n } else if(v > 1.0 - v_blur) {\n outputColor.a = mix(outputColor.a, 0.0, (v - (1.0 - v_blur))/v_blur);\n }\n\n outputColor = filterColor(outputColor);\n}\n";
26
17
  /* babel-plugin-inline-import '../shaders/wall/wall_vert.glsl' */
27
- var line_vert = "#define Animate 0.0\nlayout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in vec2 a_Size;\nlayout(location = 10) in float a_Miter;\nlayout(location = 11) in float a_Total_Distance;\nlayout(location = 12) in vec4 a_Instance;\nlayout(location = 13) in vec3 a_Normal;\nlayout(location = 14) in vec2 a_iconMapUV;\nlayout(location = 15) in float a_Distance;\n\n\nlayout(std140) uniform commonUniorm {\n vec4 u_animate: [ 1., 2., 1.0, 0.2 ];\n vec4 u_sourceColor;\n vec4 u_targetColor;\n vec2 u_textSize;\n float u_icon_step: 100;\n float u_heightfixed;\n float u_linearColor: 0;\n float u_line_texture;\n float u_textureBlend;\n float u_iconStepCount;\n float u_time;\n};\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\n// texV \u7EBF\u56FE\u5C42 - \u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\uFF08\u7EBF\u7684\u5BBD\u5EA6\u65B9\u5411\uFF09\nout vec2 v_iconMapUV;\nout vec4 v_color;\nout float v_blur;\nout float v_radio;\nout vec4 v_dataset;\n\nvoid main() {\n\n\n float d_distance_ratio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n float d_texPixelLen; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n\n v_iconMapUV = a_iconMapUV;\n if(u_heightfixed < 1.0) { // \u9AD8\u5EA6\u968F zoom \u8C03\u6574\n d_texPixelLen = project_pixel(u_icon_step);\n } else {\n d_texPixelLen = u_icon_step;\n }\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n d_texPixelLen *= 10.0;\n }\n\n if(u_animate.x == Animate || u_linearColor == 1.0) {\n d_distance_ratio = a_Distance / a_Total_Distance;\n }\n\n float miter = (a_Miter + 1.0)/2.0;\n // \u8BBE\u7F6E\u6570\u636E\u96C6\u7684\u53C2\u6570\n v_dataset[0] = d_distance_ratio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n v_dataset[1] = a_Distance; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n v_dataset[2] = d_texPixelLen; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n v_dataset[3] = miter; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C 0 - 1\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float originSize = a_Size.x; // \u56FA\u5B9A\u9AD8\u5EA6\n if(u_heightfixed < 1.0) { \n originSize = project_float_meter(a_Size.x); // \u9AD8\u5EA6\u968F zoom \u8C03\u6574\n }\n\n\n float wallHeight = originSize * miter;\n float lightWeight = calc_lighting(vec4(project_pos.xy, wallHeight, 1.0));\n\n v_blur = min(project_float_pixel(2.0) / originSize, 0.05);\n v_color = vec4(a_Color.rgb * lightWeight, a_Color.w * opacity);\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, wallHeight, 1.0));\n } else {\n// \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // mapbox\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n float mapboxZoomScale = 4.0 / pow(2.0, 21.0 - u_Zoom);\n if(u_heightfixed > 0.0) {\n wallHeight *= mapboxZoomScale;\n }\n \n } else {\n // lineHeight \u9876\u70B9\u504F\u79FB\u9AD8\u5EA6\n if(u_heightfixed < 1.0) {\n wallHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n }\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, wallHeight, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
28
- var LineWallModel = exports.default = /*#__PURE__*/function (_BaseModel) {
29
- (0, _inherits2.default)(LineWallModel, _BaseModel);
30
- var _super = _createSuper(LineWallModel);
31
- function LineWallModel() {
32
- var _this;
33
- (0, _classCallCheck2.default)(this, LineWallModel);
34
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
35
- args[_key] = arguments[_key];
36
- }
37
- _this = _super.call.apply(_super, [this].concat(args));
38
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "updateTexture", function () {
39
- var createTexture2D = _this.rendererService.createTexture2D;
40
- if (_this.texture) {
41
- _this.texture.update({
42
- data: _this.iconService.getCanvas()
18
+ const line_vert = "#define Animate 0.0\nlayout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in vec2 a_Size;\nlayout(location = 10) in float a_Miter;\nlayout(location = 11) in float a_Total_Distance;\nlayout(location = 12) in vec4 a_Instance;\nlayout(location = 13) in vec3 a_Normal;\nlayout(location = 14) in vec2 a_iconMapUV;\nlayout(location = 15) in float a_Distance;\n\n\nlayout(std140) uniform commonUniorm {\n vec4 u_animate: [ 1., 2., 1.0, 0.2 ];\n vec4 u_sourceColor;\n vec4 u_targetColor;\n vec2 u_textSize;\n float u_icon_step: 100;\n float u_heightfixed;\n float u_linearColor: 0;\n float u_line_texture;\n float u_textureBlend;\n float u_iconStepCount;\n float u_time;\n};\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\n// texV \u7EBF\u56FE\u5C42 - \u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\uFF08\u7EBF\u7684\u5BBD\u5EA6\u65B9\u5411\uFF09\nout vec2 v_iconMapUV;\nout vec4 v_color;\nout float v_blur;\nout float v_radio;\nout vec4 v_dataset;\n\nvoid main() {\n\n\n float d_distance_ratio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n float d_texPixelLen; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n\n v_iconMapUV = a_iconMapUV;\n if(u_heightfixed < 1.0) { // \u9AD8\u5EA6\u968F zoom \u8C03\u6574\n d_texPixelLen = project_pixel(u_icon_step);\n } else {\n d_texPixelLen = u_icon_step;\n }\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n d_texPixelLen *= 10.0;\n }\n\n if(u_animate.x == Animate || u_linearColor == 1.0) {\n d_distance_ratio = a_Distance / a_Total_Distance;\n }\n\n float miter = (a_Miter + 1.0)/2.0;\n // \u8BBE\u7F6E\u6570\u636E\u96C6\u7684\u53C2\u6570\n v_dataset[0] = d_distance_ratio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n v_dataset[1] = a_Distance; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n v_dataset[2] = d_texPixelLen; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n v_dataset[3] = miter; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C 0 - 1\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float originSize = a_Size.x; // \u56FA\u5B9A\u9AD8\u5EA6\n if(u_heightfixed < 1.0) { \n originSize = project_float_meter(a_Size.x); // \u9AD8\u5EA6\u968F zoom \u8C03\u6574\n }\n\n\n float wallHeight = originSize * miter;\n float lightWeight = calc_lighting(vec4(project_pos.xy, wallHeight, 1.0));\n\n v_blur = min(project_float_pixel(2.0) / originSize, 0.05);\n v_color = vec4(a_Color.rgb * lightWeight, a_Color.w * opacity);\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, wallHeight, 1.0));\n } else {\n// \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // mapbox\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n float mapboxZoomScale = 4.0 / pow(2.0, 21.0 - u_Zoom);\n if(u_heightfixed > 0.0) {\n wallHeight *= mapboxZoomScale;\n }\n \n } else {\n // lineHeight \u9876\u70B9\u504F\u79FB\u9AD8\u5EA6\n if(u_heightfixed < 1.0) {\n wallHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n }\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, wallHeight, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
19
+ class LineWallModel extends _BaseModel.default {
20
+ constructor(...args) {
21
+ super(...args);
22
+ (0, _defineProperty2.default)(this, "texture", void 0);
23
+ (0, _defineProperty2.default)(this, "updateTexture", () => {
24
+ const {
25
+ createTexture2D
26
+ } = this.rendererService;
27
+ if (this.texture) {
28
+ this.texture.update({
29
+ data: this.iconService.getCanvas()
43
30
  });
44
- _this.layer.render();
31
+ this.layer.render();
45
32
  return;
46
33
  }
47
- _this.texture = createTexture2D({
48
- data: _this.iconService.getCanvas(),
34
+ this.texture = createTexture2D({
35
+ data: this.iconService.getCanvas(),
49
36
  mag: _l7Core.gl.NEAREST,
50
37
  min: _l7Core.gl.NEAREST,
51
38
  premultiplyAlpha: false,
52
39
  width: 1024,
53
- height: _this.iconService.canvasHeight || 128
40
+ height: this.iconService.canvasHeight || 128
54
41
  });
55
- _this.textures = [_this.texture];
42
+ this.textures = [this.texture];
56
43
  });
57
- return _this;
58
44
  }
59
- (0, _createClass2.default)(LineWallModel, [{
60
- key: "getCommonUniformsInfo",
61
- value: function getCommonUniformsInfo() {
62
- var _ref = this.layer.getLayerConfig(),
63
- sourceColor = _ref.sourceColor,
64
- targetColor = _ref.targetColor,
65
- _ref$textureBlend = _ref.textureBlend,
66
- textureBlend = _ref$textureBlend === void 0 ? 'normal' : _ref$textureBlend,
67
- _ref$heightfixed = _ref.heightfixed,
68
- heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
69
- _ref$lineTexture = _ref.lineTexture,
70
- lineTexture = _ref$lineTexture === void 0 ? false : _ref$lineTexture,
71
- _ref$iconStep = _ref.iconStep,
72
- iconStep = _ref$iconStep === void 0 ? 100 : _ref$iconStep,
73
- _ref$iconStepCount = _ref.iconStepCount,
74
- iconStepCount = _ref$iconStepCount === void 0 ? 1 : _ref$iconStepCount;
75
- var _ref2 = this.layer.getLayerConfig(),
76
- animateOption = _ref2.animateOption;
77
- if (this.rendererService.getDirty()) {
78
- var _this$texture;
79
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.bind();
80
- }
81
-
82
- // 转化渐变色
83
- var useLinearColor = 0; // 默认不生效
84
- var sourceColorArr = [0, 0, 0, 0];
85
- var targetColorArr = [0, 0, 0, 0];
86
- if (sourceColor && targetColor) {
87
- sourceColorArr = (0, _l7Utils.rgb2arr)(sourceColor);
88
- targetColorArr = (0, _l7Utils.rgb2arr)(targetColor);
89
- useLinearColor = 1;
90
- }
91
- var commonOptions = {
92
- u_animate: this.animateOption2Array(animateOption),
93
- u_sourceColor: sourceColorArr,
94
- u_targetColor: targetColorArr,
95
- u_textSize: [1024, this.iconService.canvasHeight || 128],
96
- u_icon_step: iconStep,
97
- u_heightfixed: Number(heightfixed),
98
- // 渐变色支持参数
99
- u_linearColor: useLinearColor,
100
- u_line_texture: lineTexture ? 1.0 : 0.0,
101
- // 传入线的标识
102
- u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,
103
- u_iconStepCount: iconStepCount,
104
- u_time: this.layer.getLayerAnimateTime() || 0
105
- };
106
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
107
- return commonBufferInfo;
45
+ getCommonUniformsInfo() {
46
+ const {
47
+ sourceColor,
48
+ targetColor,
49
+ textureBlend = 'normal',
50
+ heightfixed = false,
51
+ lineTexture = false,
52
+ iconStep = 100,
53
+ iconStepCount = 1
54
+ } = this.layer.getLayerConfig();
55
+ const {
56
+ animateOption
57
+ } = this.layer.getLayerConfig();
58
+ if (this.rendererService.getDirty()) {
59
+ var _this$texture;
60
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.bind();
108
61
  }
109
- // public getAnimateUniforms(): IModelUniform {
110
- // const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;
111
- // return {
112
- // u_animate: this.animateOption2Array(animateOption as IAnimateOption),
113
- // u_time: this.layer.getLayerAnimateTime(),
114
- // };
115
- // }
116
- }, {
117
- key: "initModels",
118
- value: function () {
119
- var _initModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
120
- return _regenerator.default.wrap(function _callee$(_context) {
121
- while (1) switch (_context.prev = _context.next) {
122
- case 0:
123
- this.initUniformsBuffer();
124
- this.updateTexture();
125
- this.iconService.on('imageUpdate', this.updateTexture);
126
- return _context.abrupt("return", this.buildModels());
127
- case 4:
128
- case "end":
129
- return _context.stop();
130
- }
131
- }, _callee, this);
132
- }));
133
- function initModels() {
134
- return _initModels.apply(this, arguments);
135
- }
136
- return initModels;
137
- }()
138
- }, {
139
- key: "clearModels",
140
- value: function clearModels() {
141
- var _this$texture2;
142
- (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
143
- this.iconService.off('imageUpdate', this.updateTexture);
62
+
63
+ // 转化渐变色
64
+ let useLinearColor = 0; // 默认不生效
65
+ let sourceColorArr = [0, 0, 0, 0];
66
+ let targetColorArr = [0, 0, 0, 0];
67
+ if (sourceColor && targetColor) {
68
+ sourceColorArr = (0, _l7Utils.rgb2arr)(sourceColor);
69
+ targetColorArr = (0, _l7Utils.rgb2arr)(targetColor);
70
+ useLinearColor = 1;
144
71
  }
145
- }, {
146
- key: "buildModels",
147
- value: function () {
148
- var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
149
- var model;
150
- return _regenerator.default.wrap(function _callee2$(_context2) {
151
- while (1) switch (_context2.prev = _context2.next) {
152
- case 0:
153
- _context2.next = 2;
154
- return this.layer.buildLayerModel({
155
- moduleName: 'lineWall',
156
- vertexShader: line_vert,
157
- fragmentShader: line_frag,
158
- triangulation: _triangulation.LineTriangulation,
159
- inject: this.getInject(),
160
- depth: {
161
- enable: false
162
- },
163
- blend: this.getBlend()
164
- });
165
- case 2:
166
- model = _context2.sent;
167
- return _context2.abrupt("return", [model]);
168
- case 4:
169
- case "end":
170
- return _context2.stop();
171
- }
172
- }, _callee2, this);
173
- }));
174
- function buildModels() {
175
- return _buildModels.apply(this, arguments);
176
- }
177
- return buildModels;
178
- }()
179
- }, {
180
- key: "registerBuiltinAttributes",
181
- value: function registerBuiltinAttributes() {
182
- var _this2 = this;
183
- this.styleAttributeService.registerStyleAttribute({
184
- name: 'distance',
185
- type: _l7Core.AttributeType.Attribute,
186
- descriptor: {
187
- name: 'a_Distance',
188
- shaderLocation: 15,
189
- buffer: {
190
- // give the WebGL driver a hint that this buffer may change
191
- usage: _l7Core.gl.STATIC_DRAW,
192
- data: [],
193
- type: _l7Core.gl.FLOAT
194
- },
195
- size: 1,
196
- update: function update(feature, featureIdx, vertex) {
197
- return [vertex[3]];
198
- }
199
- }
72
+ const commonOptions = {
73
+ u_animate: this.animateOption2Array(animateOption),
74
+ u_sourceColor: sourceColorArr,
75
+ u_targetColor: targetColorArr,
76
+ u_textSize: [1024, this.iconService.canvasHeight || 128],
77
+ u_icon_step: iconStep,
78
+ u_heightfixed: Number(heightfixed),
79
+ // 渐变色支持参数
80
+ u_linearColor: useLinearColor,
81
+ u_line_texture: lineTexture ? 1.0 : 0.0,
82
+ // 传入线的标识
83
+ u_textureBlend: textureBlend === 'normal' ? 0.0 : 1.0,
84
+ u_iconStepCount: iconStepCount,
85
+ u_time: this.layer.getLayerAnimateTime() || 0
86
+ };
87
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
88
+ return commonBufferInfo;
89
+ }
90
+ // public getAnimateUniforms(): IModelUniform {
91
+ // const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;
92
+ // return {
93
+ // u_animate: this.animateOption2Array(animateOption as IAnimateOption),
94
+ // u_time: this.layer.getLayerAnimateTime(),
95
+ // };
96
+ // }
97
+
98
+ initModels() {
99
+ var _this = this;
100
+ return (0, _asyncToGenerator2.default)(function* () {
101
+ _this.initUniformsBuffer();
102
+ _this.updateTexture();
103
+ _this.iconService.on('imageUpdate', _this.updateTexture);
104
+ return _this.buildModels();
105
+ })();
106
+ }
107
+ clearModels() {
108
+ var _this$texture2;
109
+ (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
110
+ this.iconService.off('imageUpdate', this.updateTexture);
111
+ }
112
+ buildModels() {
113
+ var _this2 = this;
114
+ return (0, _asyncToGenerator2.default)(function* () {
115
+ const model = yield _this2.layer.buildLayerModel({
116
+ moduleName: 'lineWall',
117
+ vertexShader: line_vert,
118
+ fragmentShader: line_frag,
119
+ triangulation: _triangulation.LineTriangulation,
120
+ inject: _this2.getInject(),
121
+ depth: {
122
+ enable: false
123
+ },
124
+ blend: _this2.getBlend()
200
125
  });
201
- this.styleAttributeService.registerStyleAttribute({
202
- name: 'total_distance',
203
- type: _l7Core.AttributeType.Attribute,
204
- descriptor: {
205
- name: 'a_Total_Distance',
206
- shaderLocation: 11,
207
- buffer: {
208
- // give the WebGL driver a hint that this buffer may change
209
- usage: _l7Core.gl.STATIC_DRAW,
210
- data: [],
211
- type: _l7Core.gl.FLOAT
212
- },
213
- size: 1,
214
- update: function update(feature, featureIdx, vertex) {
215
- return [vertex[5]];
216
- }
126
+ return [model];
127
+ })();
128
+ }
129
+ registerBuiltinAttributes() {
130
+ this.styleAttributeService.registerStyleAttribute({
131
+ name: 'distance',
132
+ type: _l7Core.AttributeType.Attribute,
133
+ descriptor: {
134
+ name: 'a_Distance',
135
+ shaderLocation: 15,
136
+ buffer: {
137
+ // give the WebGL driver a hint that this buffer may change
138
+ usage: _l7Core.gl.STATIC_DRAW,
139
+ data: [],
140
+ type: _l7Core.gl.FLOAT
141
+ },
142
+ size: 1,
143
+ update: (feature, featureIdx, vertex) => {
144
+ return [vertex[3]];
217
145
  }
218
- });
219
- this.styleAttributeService.registerStyleAttribute({
220
- name: 'size',
221
- type: _l7Core.AttributeType.Attribute,
222
- descriptor: {
223
- name: 'a_Size',
224
- shaderLocation: _CommonStyleAttribute.ShaderLocation.SIZE,
225
- buffer: {
226
- // give the WebGL driver a hint that this buffer may change
227
- usage: _l7Core.gl.DYNAMIC_DRAW,
228
- data: [],
229
- type: _l7Core.gl.FLOAT
230
- },
231
- size: 2,
232
- update: function update(feature) {
233
- var _feature$size = feature.size,
234
- size = _feature$size === void 0 ? 1 : _feature$size;
235
- return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
236
- }
146
+ }
147
+ });
148
+ this.styleAttributeService.registerStyleAttribute({
149
+ name: 'total_distance',
150
+ type: _l7Core.AttributeType.Attribute,
151
+ descriptor: {
152
+ name: 'a_Total_Distance',
153
+ shaderLocation: 11,
154
+ buffer: {
155
+ // give the WebGL driver a hint that this buffer may change
156
+ usage: _l7Core.gl.STATIC_DRAW,
157
+ data: [],
158
+ type: _l7Core.gl.FLOAT
159
+ },
160
+ size: 1,
161
+ update: (feature, featureIdx, vertex) => {
162
+ return [vertex[5]];
237
163
  }
238
- });
164
+ }
165
+ });
166
+ this.styleAttributeService.registerStyleAttribute({
167
+ name: 'size',
168
+ type: _l7Core.AttributeType.Attribute,
169
+ descriptor: {
170
+ name: 'a_Size',
171
+ shaderLocation: _CommonStyleAttribute.ShaderLocation.SIZE,
172
+ buffer: {
173
+ // give the WebGL driver a hint that this buffer may change
174
+ usage: _l7Core.gl.DYNAMIC_DRAW,
175
+ data: [],
176
+ type: _l7Core.gl.FLOAT
177
+ },
178
+ size: 2,
179
+ update: feature => {
180
+ const {
181
+ size = 1
182
+ } = feature;
183
+ return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
184
+ }
185
+ }
186
+ });
239
187
 
240
- // point layer size;
241
- this.styleAttributeService.registerStyleAttribute({
242
- name: 'normal',
243
- type: _l7Core.AttributeType.Attribute,
244
- descriptor: {
245
- name: 'a_Normal',
246
- shaderLocation: _CommonStyleAttribute.ShaderLocation.NORMAL,
247
- buffer: {
248
- // give the WebGL driver a hint that this buffer may change
249
- usage: _l7Core.gl.STATIC_DRAW,
250
- data: [],
251
- type: _l7Core.gl.FLOAT
252
- },
253
- size: 3,
254
- // @ts-ignore
255
- update: function update(feature, featureIdx, vertex, attributeIdx, normal) {
256
- return normal;
257
- }
188
+ // point layer size;
189
+ this.styleAttributeService.registerStyleAttribute({
190
+ name: 'normal',
191
+ type: _l7Core.AttributeType.Attribute,
192
+ descriptor: {
193
+ name: 'a_Normal',
194
+ shaderLocation: _CommonStyleAttribute.ShaderLocation.NORMAL,
195
+ buffer: {
196
+ // give the WebGL driver a hint that this buffer may change
197
+ usage: _l7Core.gl.STATIC_DRAW,
198
+ data: [],
199
+ type: _l7Core.gl.FLOAT
200
+ },
201
+ size: 3,
202
+ // @ts-ignore
203
+ update: (feature, featureIdx, vertex, attributeIdx, normal) => {
204
+ return normal;
258
205
  }
259
- });
260
- this.styleAttributeService.registerStyleAttribute({
261
- name: 'miter',
262
- type: _l7Core.AttributeType.Attribute,
263
- descriptor: {
264
- name: 'a_Miter',
265
- shaderLocation: 10,
266
- buffer: {
267
- // give the WebGL driver a hint that this buffer may change
268
- usage: _l7Core.gl.STATIC_DRAW,
269
- data: [],
270
- type: _l7Core.gl.FLOAT
271
- },
272
- size: 1,
273
- update: function update(feature, featureIdx, vertex) {
274
- return [vertex[4]];
275
- }
206
+ }
207
+ });
208
+ this.styleAttributeService.registerStyleAttribute({
209
+ name: 'miter',
210
+ type: _l7Core.AttributeType.Attribute,
211
+ descriptor: {
212
+ name: 'a_Miter',
213
+ shaderLocation: 10,
214
+ buffer: {
215
+ // give the WebGL driver a hint that this buffer may change
216
+ usage: _l7Core.gl.STATIC_DRAW,
217
+ data: [],
218
+ type: _l7Core.gl.FLOAT
219
+ },
220
+ size: 1,
221
+ update: (feature, featureIdx, vertex) => {
222
+ return [vertex[4]];
276
223
  }
277
- });
278
- this.styleAttributeService.registerStyleAttribute({
279
- name: 'uv',
280
- type: _l7Core.AttributeType.Attribute,
281
- descriptor: {
282
- name: 'a_iconMapUV',
283
- shaderLocation: 14,
284
- buffer: {
285
- // give the WebGL driver a hint that this buffer may change
286
- usage: _l7Core.gl.DYNAMIC_DRAW,
287
- data: [],
288
- type: _l7Core.gl.FLOAT
289
- },
290
- size: 2,
291
- update: function update(feature) {
292
- var iconMap = _this2.iconService.getIconMap();
293
- var texture = feature.texture;
294
- var _ref3 = iconMap[texture] || {
295
- x: 0,
296
- y: 0
297
- },
298
- x = _ref3.x,
299
- y = _ref3.y;
300
- return [x, y];
301
- }
224
+ }
225
+ });
226
+ this.styleAttributeService.registerStyleAttribute({
227
+ name: 'uv',
228
+ type: _l7Core.AttributeType.Attribute,
229
+ descriptor: {
230
+ name: 'a_iconMapUV',
231
+ shaderLocation: 14,
232
+ buffer: {
233
+ // give the WebGL driver a hint that this buffer may change
234
+ usage: _l7Core.gl.DYNAMIC_DRAW,
235
+ data: [],
236
+ type: _l7Core.gl.FLOAT
237
+ },
238
+ size: 2,
239
+ update: feature => {
240
+ const iconMap = this.iconService.getIconMap();
241
+ const {
242
+ texture
243
+ } = feature;
244
+ const {
245
+ x,
246
+ y
247
+ } = iconMap[texture] || {
248
+ x: 0,
249
+ y: 0
250
+ };
251
+ return [x, y];
302
252
  }
303
- });
304
- }
305
- }]);
306
- return LineWallModel;
307
- }(_BaseModel2.default);
253
+ }
254
+ });
255
+ }
256
+ }
257
+ exports.default = LineWallModel;
@@ -0,0 +1,16 @@
1
+ import BaseLayer from '../core/BaseLayer';
2
+ import type { IMaskLayerStyleOptions } from '../core/interface';
3
+ import type { MaskModelType } from './models';
4
+ export default class MaskLayer extends BaseLayer<IMaskLayerStyleOptions> {
5
+ type: string;
6
+ defaultSourceConfig: {
7
+ data: [];
8
+ options: {
9
+ parser: {
10
+ type: 'geojson';
11
+ };
12
+ };
13
+ };
14
+ buildModels(): Promise<void>;
15
+ getModelType(): MaskModelType;
16
+ }