@antv/l7-layers 2.21.1 → 2.21.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/canvas/index.js +60 -113
- package/es/canvas/models/canvas.js +95 -135
- package/es/canvas/models/constants.js +1 -1
- package/es/citybuliding/building.js +20 -58
- package/es/citybuliding/models/build.js +142 -199
- package/es/core/BaseLayer.d.ts +1 -1
- package/es/core/BaseLayer.js +1113 -1412
- package/es/core/BaseModel.js +263 -317
- package/es/core/CommonStyleAttribute.js +25 -18
- package/es/core/LayerPickService.js +92 -141
- package/es/core/TextureService.js +58 -69
- package/es/core/constant.js +2 -2
- package/es/core/interface.js +5 -5
- package/es/core/line_trangluation.js +38 -43
- package/es/core/shape/Path.js +21 -12
- package/es/core/shape/arrow.js +50 -62
- package/es/core/shape/extrude.js +54 -62
- package/es/core/triangulation.js +192 -171
- package/es/core/utils.js +5 -5
- package/es/earth/index.js +35 -73
- package/es/earth/models/atmosphere.js +98 -148
- package/es/earth/models/base.js +148 -201
- package/es/earth/models/bloomsphere.js +97 -147
- package/es/earth/utils.js +37 -38
- package/es/geometry/index.js +36 -75
- package/es/geometry/models/billboard.js +147 -204
- package/es/geometry/models/index.js +1 -1
- package/es/geometry/models/plane.js +277 -357
- package/es/geometry/models/sprite.js +182 -240
- package/es/heatmap/index.js +72 -121
- package/es/heatmap/models/grid.js +66 -118
- package/es/heatmap/models/grid3d.js +101 -151
- package/es/heatmap/models/heatmap.js +398 -455
- package/es/heatmap/models/hexagon.js +67 -119
- package/es/heatmap/models/index.js +1 -1
- package/es/heatmap/triangulation.js +20 -20
- package/es/image/index.js +23 -62
- package/es/image/models/image.js +99 -163
- package/es/image/models/index.js +1 -1
- package/es/line/index.js +65 -106
- package/es/line/models/arc.js +200 -248
- package/es/line/models/arc_3d.js +190 -241
- package/es/line/models/flow.js +101 -153
- package/es/line/models/great_circle.js +183 -234
- package/es/line/models/index.js +1 -1
- package/es/line/models/line.js +230 -285
- package/es/line/models/simple_line.js +142 -192
- package/es/line/models/wall.js +221 -273
- package/es/mask/index.js +16 -53
- package/es/mask/models/fill.js +51 -108
- package/es/mask/models/index.js +1 -1
- package/es/plugins/DataMappingPlugin.js +205 -249
- package/es/plugins/DataSourcePlugin.js +64 -92
- package/es/plugins/FeatureScalePlugin.js +258 -302
- package/es/plugins/LayerAnimateStylePlugin.js +12 -22
- package/es/plugins/LayerMaskPlugin.js +15 -24
- package/es/plugins/LayerModelPlugin.js +52 -136
- package/es/plugins/LayerStylePlugin.js +14 -23
- package/es/plugins/LightingPlugin.js +26 -37
- package/es/plugins/MultiPassRendererPlugin.js +34 -39
- package/es/plugins/PixelPickingPlugin.js +129 -150
- package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
- package/es/plugins/ShaderUniformPlugin.js +159 -131
- package/es/plugins/UpdateModelPlugin.js +16 -26
- package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
- package/es/point/index.js +118 -182
- package/es/point/models/billboard_point.js +72 -127
- package/es/point/models/earthExtrude.js +170 -220
- package/es/point/models/earthFill.js +136 -192
- package/es/point/models/extrude.js +167 -217
- package/es/point/models/fill.js +152 -209
- package/es/point/models/fillImage.js +156 -211
- package/es/point/models/image.js +127 -180
- package/es/point/models/index.js +1 -1
- package/es/point/models/normal.js +67 -122
- package/es/point/models/radar.js +93 -148
- package/es/point/models/text.js +447 -578
- package/es/point/shape/extrude.js +19 -25
- package/es/polygon/index.js +61 -99
- package/es/polygon/models/extrude.js +208 -281
- package/es/polygon/models/extrusion.js +95 -142
- package/es/polygon/models/fill.js +102 -153
- package/es/polygon/models/index.js +1 -1
- package/es/polygon/models/ocean.js +139 -198
- package/es/polygon/models/water.js +120 -179
- package/es/raster/buffers/triangulation.js +13 -11
- package/es/raster/index.js +47 -88
- package/es/raster/models/index.js +1 -1
- package/es/raster/models/raster.js +134 -202
- package/es/raster/models/rasterRgb.js +134 -208
- package/es/raster/models/rasterTerrainRgb.js +98 -153
- package/es/tile/core/BaseLayer.d.ts +1 -0
- package/es/tile/core/BaseLayer.js +206 -282
- package/es/tile/core/TileDebugLayer.js +12 -46
- package/es/tile/interaction/getRasterData.js +24 -30
- package/es/tile/interaction/utils.js +15 -33
- package/es/tile/service/TileLayerService.js +104 -177
- package/es/tile/service/TilePickService.js +99 -156
- package/es/tile/service/TileSourceService.js +17 -26
- package/es/tile/tile/DebugTile.js +41 -78
- package/es/tile/tile/ImageTile.js +33 -66
- package/es/tile/tile/MaskTile.js +47 -81
- package/es/tile/tile/RasterRGBTile.js +40 -71
- package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
- package/es/tile/tile/RasterTile.js +69 -104
- package/es/tile/tile/Tile.d.ts +1 -1
- package/es/tile/tile/Tile.js +151 -232
- package/es/tile/tile/VectorTile.js +77 -124
- package/es/tile/tile/index.js +4 -2
- package/es/tile/utils/constants.js +1 -1
- package/es/tile/utils/utils.js +2 -2
- package/es/utils/blend.js +52 -46
- package/es/utils/collision-index.js +62 -70
- package/es/utils/extrude_polyline.js +441 -471
- package/es/utils/grid-index.js +97 -123
- package/es/utils/identityScale.js +5 -5
- package/es/utils/load-image.js +15 -39
- package/es/utils/multiPassRender.js +7 -9
- package/es/utils/polylineNormal.js +40 -42
- package/es/utils/rampcolor_legend.js +5 -3
- package/es/utils/simpleLine.js +53 -66
- package/es/utils/symbol-layout.js +95 -117
- package/es/wind/index.js +28 -70
- package/es/wind/models/index.js +1 -1
- package/es/wind/models/utils.js +36 -34
- package/es/wind/models/wind.js +203 -260
- package/es/wind/models/windRender.js +258 -269
- package/es/wind/models/windShader.js +145 -6
- package/lib/canvas/index.d.ts +18 -0
- package/lib/canvas/index.js +64 -113
- package/lib/canvas/models/canvas.d.ts +23 -0
- package/lib/canvas/models/canvas.js +97 -136
- package/lib/canvas/models/constants.d.ts +2 -0
- package/lib/canvas/models/constants.js +1 -1
- package/lib/canvas/models/index.d.ts +2 -0
- package/lib/canvas/models/index.js +2 -2
- package/lib/citybuliding/building.d.ts +7 -0
- package/lib/citybuliding/building.js +22 -58
- package/lib/citybuliding/models/build.d.ts +17 -0
- package/lib/citybuliding/models/build.js +144 -199
- package/lib/core/BaseLayer.d.ts +247 -0
- package/lib/core/BaseLayer.js +1115 -1412
- package/lib/core/BaseModel.d.ts +82 -0
- package/lib/core/BaseModel.js +263 -315
- package/lib/core/CommonStyleAttribute.d.ts +20 -0
- package/lib/core/CommonStyleAttribute.js +25 -18
- package/lib/core/LayerPickService.d.ts +12 -0
- package/lib/core/LayerPickService.js +93 -140
- package/lib/core/TextureService.d.ts +15 -0
- package/lib/core/TextureService.js +59 -68
- package/lib/core/constant.d.ts +6 -0
- package/lib/core/constant.js +2 -2
- package/lib/core/interface.d.ts +282 -0
- package/lib/core/interface.js +5 -5
- package/lib/core/line_trangluation.d.ts +19 -0
- package/lib/core/line_trangluation.js +38 -43
- package/lib/core/schema.d.ts +27 -0
- package/lib/core/shape/Path.d.ts +39 -0
- package/lib/core/shape/Path.js +21 -13
- package/lib/core/shape/arrow.d.ts +25 -0
- package/lib/core/shape/arrow.js +50 -62
- package/lib/core/shape/extrude.d.ts +17 -0
- package/lib/core/shape/extrude.js +54 -62
- package/lib/core/triangulation.d.ts +136 -0
- package/lib/core/triangulation.js +194 -174
- package/lib/core/utils.d.ts +4 -0
- package/lib/core/utils.js +5 -5
- package/lib/earth/index.d.ts +22 -0
- package/lib/earth/index.js +37 -73
- package/lib/earth/models/atmosphere.d.ts +15 -0
- package/lib/earth/models/atmosphere.js +100 -148
- package/lib/earth/models/base.d.ts +22 -0
- package/lib/earth/models/base.js +150 -201
- package/lib/earth/models/bloomsphere.d.ts +15 -0
- package/lib/earth/models/bloomsphere.js +99 -147
- package/lib/earth/utils.d.ts +26 -0
- package/lib/earth/utils.js +37 -39
- package/lib/geometry/index.d.ts +22 -0
- package/lib/geometry/index.js +38 -75
- package/lib/geometry/models/billboard.d.ts +24 -0
- package/lib/geometry/models/billboard.js +149 -204
- package/lib/geometry/models/index.d.ts +5 -0
- package/lib/geometry/models/index.js +1 -1
- package/lib/geometry/models/plane.d.ts +43 -0
- package/lib/geometry/models/plane.js +280 -357
- package/lib/geometry/models/sprite.d.ts +48 -0
- package/lib/geometry/models/sprite.js +184 -240
- package/lib/heatmap/index.d.ts +13 -0
- package/lib/heatmap/index.js +74 -121
- package/lib/heatmap/models/grid.d.ts +15 -0
- package/lib/heatmap/models/grid.js +68 -118
- package/lib/heatmap/models/grid3d.d.ts +15 -0
- package/lib/heatmap/models/grid3d.js +103 -151
- package/lib/heatmap/models/heatmap.d.ts +27 -0
- package/lib/heatmap/models/heatmap.js +400 -455
- package/lib/heatmap/models/hexagon.d.ts +15 -0
- package/lib/heatmap/models/hexagon.js +69 -119
- package/lib/heatmap/models/index.d.ts +5 -0
- package/lib/heatmap/models/index.js +1 -1
- package/lib/heatmap/triangulation.d.ts +5 -0
- package/lib/heatmap/triangulation.js +20 -20
- package/lib/image/index.d.ts +9 -0
- package/lib/image/index.js +25 -62
- package/lib/image/models/image.d.ts +17 -0
- package/lib/image/models/image.js +101 -163
- package/lib/image/models/index.d.ts +5 -0
- package/lib/image/models/index.js +1 -1
- package/lib/index.d.ts +18 -0
- package/lib/index.js +17 -17
- package/lib/line/index.d.ts +36 -0
- package/lib/line/index.js +67 -106
- package/lib/line/models/arc.d.ts +22 -0
- package/lib/line/models/arc.js +202 -248
- package/lib/line/models/arc_3d.d.ts +22 -0
- package/lib/line/models/arc_3d.js +193 -241
- package/lib/line/models/flow.d.ts +14 -0
- package/lib/line/models/flow.js +103 -153
- package/lib/line/models/great_circle.d.ts +17 -0
- package/lib/line/models/great_circle.js +185 -234
- package/lib/line/models/index.d.ts +5 -0
- package/lib/line/models/index.js +1 -1
- package/lib/line/models/line.d.ts +27 -0
- package/lib/line/models/line.js +232 -285
- package/lib/line/models/simple_line.d.ts +19 -0
- package/lib/line/models/simple_line.js +144 -192
- package/lib/line/models/wall.d.ts +17 -0
- package/lib/line/models/wall.js +223 -273
- package/lib/mask/index.d.ts +16 -0
- package/lib/mask/index.js +18 -53
- package/lib/mask/models/fill.d.ts +18 -0
- package/lib/mask/models/fill.js +53 -108
- package/lib/mask/models/index.d.ts +5 -0
- package/lib/mask/models/index.js +1 -1
- package/lib/plugins/DataMappingPlugin.d.ts +13 -0
- package/lib/plugins/DataMappingPlugin.js +206 -248
- package/lib/plugins/DataSourcePlugin.d.ts +6 -0
- package/lib/plugins/DataSourcePlugin.js +65 -91
- package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
- package/lib/plugins/FeatureScalePlugin.js +261 -304
- package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
- package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
- package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
- package/lib/plugins/LayerMaskPlugin.js +16 -24
- package/lib/plugins/LayerModelPlugin.d.ts +10 -0
- package/lib/plugins/LayerModelPlugin.js +53 -135
- package/lib/plugins/LayerStylePlugin.d.ts +7 -0
- package/lib/plugins/LayerStylePlugin.js +15 -23
- package/lib/plugins/LightingPlugin.d.ts +35 -0
- package/lib/plugins/LightingPlugin.js +27 -36
- package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
- package/lib/plugins/MultiPassRendererPlugin.js +35 -38
- package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
- package/lib/plugins/PixelPickingPlugin.js +130 -149
- package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
- package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
- package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
- package/lib/plugins/ShaderUniformPlugin.js +160 -130
- package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
- package/lib/plugins/UpdateModelPlugin.js +17 -26
- package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
- package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
- package/lib/plugins/index.d.ts +15 -0
- package/lib/point/index.d.ts +33 -0
- package/lib/point/index.js +120 -182
- package/lib/point/models/billboard_point.d.ts +21 -0
- package/lib/point/models/billboard_point.js +74 -127
- package/lib/point/models/earthExtrude.d.ts +16 -0
- package/lib/point/models/earthExtrude.js +172 -220
- package/lib/point/models/earthFill.d.ts +15 -0
- package/lib/point/models/earthFill.js +138 -192
- package/lib/point/models/extrude.d.ts +16 -0
- package/lib/point/models/extrude.js +169 -217
- package/lib/point/models/fill.d.ts +31 -0
- package/lib/point/models/fill.js +154 -209
- package/lib/point/models/fillImage.d.ts +26 -0
- package/lib/point/models/fillImage.js +159 -211
- package/lib/point/models/image.d.ts +18 -0
- package/lib/point/models/image.js +129 -180
- package/lib/point/models/index.d.ts +5 -0
- package/lib/point/models/index.js +1 -1
- package/lib/point/models/normal.d.ts +22 -0
- package/lib/point/models/normal.js +69 -122
- package/lib/point/models/radar.d.ts +22 -0
- package/lib/point/models/radar.js +95 -148
- package/lib/point/models/text.d.ts +69 -0
- package/lib/point/models/text.js +449 -578
- package/lib/point/shape/extrude.d.ts +15 -0
- package/lib/point/shape/extrude.js +19 -25
- package/lib/polygon/index.d.ts +18 -0
- package/lib/polygon/index.js +63 -99
- package/lib/polygon/models/extrude.d.ts +25 -0
- package/lib/polygon/models/extrude.js +210 -281
- package/lib/polygon/models/extrusion.d.ts +24 -0
- package/lib/polygon/models/extrusion.js +97 -142
- package/lib/polygon/models/fill.d.ts +18 -0
- package/lib/polygon/models/fill.js +104 -153
- package/lib/polygon/models/index.d.ts +5 -0
- package/lib/polygon/models/index.js +1 -1
- package/lib/polygon/models/ocean.d.ts +23 -0
- package/lib/polygon/models/ocean.js +141 -198
- package/lib/polygon/models/water.d.ts +21 -0
- package/lib/polygon/models/water.js +122 -179
- package/lib/raster/buffers/triangulation.d.ts +6 -0
- package/lib/raster/buffers/triangulation.js +13 -11
- package/lib/raster/index.d.ts +11 -0
- package/lib/raster/index.js +49 -88
- package/lib/raster/models/index.d.ts +5 -0
- package/lib/raster/models/index.js +1 -1
- package/lib/raster/models/raster.d.ts +21 -0
- package/lib/raster/models/raster.js +136 -202
- package/lib/raster/models/rasterRgb.d.ts +21 -0
- package/lib/raster/models/rasterRgb.js +136 -208
- package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
- package/lib/raster/models/rasterTerrainRgb.js +100 -153
- package/lib/tile/core/BaseLayer.d.ts +48 -0
- package/lib/tile/core/BaseLayer.js +207 -281
- package/lib/tile/core/TileDebugLayer.d.ts +15 -0
- package/lib/tile/core/TileDebugLayer.js +14 -46
- package/lib/tile/interaction/getFeatureData.d.ts +0 -0
- package/lib/tile/interaction/getRasterData.d.ts +4 -0
- package/lib/tile/interaction/getRasterData.js +24 -31
- package/lib/tile/interaction/utils.d.ts +11 -0
- package/lib/tile/interaction/utils.js +15 -34
- package/lib/tile/interface.d.ts +29 -0
- package/lib/tile/service/TileLayerService.d.ts +33 -0
- package/lib/tile/service/TileLayerService.js +105 -177
- package/lib/tile/service/TilePickService.d.ts +26 -0
- package/lib/tile/service/TilePickService.js +100 -156
- package/lib/tile/service/TileSourceService.d.ts +7 -0
- package/lib/tile/service/TileSourceService.js +20 -29
- package/lib/tile/tile/DebugTile.d.ts +16 -0
- package/lib/tile/tile/DebugTile.js +43 -78
- package/lib/tile/tile/ImageTile.d.ts +14 -0
- package/lib/tile/tile/ImageTile.js +35 -66
- package/lib/tile/tile/MaskTile.d.ts +18 -0
- package/lib/tile/tile/MaskTile.js +49 -81
- package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
- package/lib/tile/tile/RasterRGBTile.js +42 -71
- package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
- package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
- package/lib/tile/tile/RasterTile.d.ts +18 -0
- package/lib/tile/tile/RasterTile.js +71 -104
- package/lib/tile/tile/Tile.d.ts +114 -0
- package/lib/tile/tile/Tile.js +152 -231
- package/lib/tile/tile/VectorTile.d.ts +26 -0
- package/lib/tile/tile/VectorTile.js +79 -124
- package/lib/tile/tile/index.d.ts +12 -0
- package/lib/tile/tile/index.js +6 -4
- package/lib/tile/tile/util.d.ts +5 -0
- package/lib/tile/utils/constants.d.ts +1 -0
- package/lib/tile/utils/constants.js +1 -1
- package/lib/tile/utils/utils.d.ts +8 -0
- package/lib/tile/utils/utils.js +2 -2
- package/lib/utils/blend.d.ts +2 -0
- package/lib/utils/blend.js +52 -47
- package/lib/utils/collision-index.d.ts +47 -0
- package/lib/utils/collision-index.js +64 -69
- package/lib/utils/extrude_polyline.d.ts +68 -0
- package/lib/utils/extrude_polyline.js +442 -470
- package/lib/utils/grid-index.d.ts +28 -0
- package/lib/utils/grid-index.js +97 -123
- package/lib/utils/identityScale.d.ts +8 -0
- package/lib/utils/identityScale.js +5 -5
- package/lib/utils/load-image.d.ts +1 -0
- package/lib/utils/load-image.js +15 -39
- package/lib/utils/multiPassRender.d.ts +16 -0
- package/lib/utils/multiPassRender.js +7 -10
- package/lib/utils/polylineNormal.d.ts +9 -0
- package/lib/utils/polylineNormal.js +40 -43
- package/lib/utils/rampcolor_legend.d.ts +6 -0
- package/lib/utils/rampcolor_legend.js +5 -4
- package/lib/utils/simpleLine.d.ts +23 -0
- package/lib/utils/simpleLine.js +54 -65
- package/lib/utils/stencil.d.ts +7 -0
- package/lib/utils/symbol-layout.d.ts +43 -0
- package/lib/utils/symbol-layout.js +95 -117
- package/lib/wind/index.d.ts +11 -0
- package/lib/wind/index.js +30 -70
- package/lib/wind/models/index.d.ts +5 -0
- package/lib/wind/models/index.js +1 -1
- package/lib/wind/models/utils.d.ts +19 -0
- package/lib/wind/models/utils.js +36 -34
- package/lib/wind/models/wind.d.ts +24 -0
- package/lib/wind/models/wind.js +205 -260
- package/lib/wind/models/windRender.d.ts +104 -0
- package/lib/wind/models/windRender.js +261 -272
- package/lib/wind/models/windShader.d.ts +12 -0
- package/lib/wind/models/windShader.js +145 -6
- package/package.json +16 -19
- package/CHANGELOG.md +0 -492
- package/LICENSE.md +0 -21
- package/es/glsl.d.ts +0 -5
- package/lib/glsl.d.ts +0 -5
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var _BaseModel = _interopRequireDefault(require("../../core/BaseModel"));
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function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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/* babel-plugin-inline-import '../shaders/build_frag.glsl' */
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const buildFrag = "precision highp float;\nlayout(std140) uniform commonUniforms {\n vec4 u_baseColor : [ 1.0, 0, 0, 1.0 ];\n vec4 u_brightColor : [ 1.0, 0, 0, 1.0 ];\n vec4 u_windowColor : [ 1.0, 0, 0, 1.0 ];\n vec4 u_circleSweepColor;\n vec2 u_cityCenter;\n float u_circleSweep;\n float u_cityMinSize;\n float u_circleSweepSpeed;\n float u_opacity: 1.0;\n float u_near : 0;\n float u_far : 1;\n float u_time;\n};\nin vec4 v_Color;\nin vec2 v_texCoord;\nin float v_worldDis;\nout vec4 outputColor;\n\n#pragma include \"picking\"\n#pragma include \"scene_uniforms\"\n\nvec3 getWindowColor(float n, float hot, vec3 brightColor, vec3 darkColor) {\n float s = step(hot, n);\n vec3 color = mix(brightColor,vec3(0.9,0.9,1.0),n);\n\n return mix(darkColor, color, s);\n}\nfloat random (vec2 st) {\n return fract(sin(dot(st.xy, vec2(12.9898,78.233)))* 43758.5453123);\n}\n\nfloat LinearizeDepth()\n{\n float z = gl_FragCoord.z * 2.0 - 1.0;\n return (2.0 * u_near * u_far) / (u_far + u_near - z * (u_far - u_near));\n}\n\nvec3 fog(vec3 color, vec3 fogColor, float depth){\n float fogFactor=clamp(depth,0.0,1.0);\n vec3 output_color=mix(fogColor,color,fogFactor);\n return output_color;\n}\n\nfloat sdRect(vec2 p, vec2 sz) {\n vec2 d = abs(p) - sz;\n float outside = length(max(d, 0.));\n float inside = min(max(d.x, d.y), 0.);\n return outside + inside;\n}\n\nvoid main() {\n outputColor = v_Color;\n vec3 baseColor = u_baseColor.xyz;\n vec3 brightColor = u_brightColor.xyz;\n vec3 windowColor = u_windowColor.xyz;\n float targetColId = 5.;\n float depth = 1.0 - LinearizeDepth() / u_far * u_Zoom;\n vec3 fogColor = vec3(23.0/255.0,31.0/255.0,51.0/255.0);\n if(v_texCoord.x < 0.) { //\u9876\u90E8\u989C\u8272\n vec3 foggedColor = fog(baseColor.xyz + vec3(0.12*0.9,0.2*0.9,0.3*0.9),fogColor,depth);\n outputColor = vec4( foggedColor, v_Color.w);\n }else { // \u4FA7\u9762\u989C\u8272\n vec2 st = v_texCoord;\n vec2 UvScale = v_texCoord;\n float tStep = min(0.08,max(0.05* (18.0-u_Zoom),0.02));\n float tStart = 0.25 * tStep;\n float tEnd = 0.75 * tStep;\n float u = mod(UvScale.x, tStep);\n float v = mod(UvScale.y, tStep);\n float ux = floor(UvScale.x/tStep);\n float uy = floor(UvScale.y/tStep);\n float n = random(vec2(ux,uy));\n float lightP = u_time;\n float head = 1.0- step(0.005,st.y);\n /*step3*/\n // \u5C06\u7A97\u6237\u989C\u8272\u548C\u5899\u9762\u989C\u8272\u533A\u522B\u5F00\u6765\n float sU = step(tStart, u) - step(tEnd, u);\n float sV = step(tStart, v) - step(tEnd, v);\n vec2 windowSize = vec2(abs(tEnd-tStart),abs(tEnd-tStart));\n float dist = sdRect(vec2(u,v), windowSize);\n float s = sU * sV;\n\n float curColId = floor(UvScale.x / tStep);\n float sCol = step(targetColId - 0.2, curColId) - step(targetColId + 0.2, curColId);\n\n float mLightP = mod(lightP, 2.);\n float sRow = step(mLightP - 0.2, st.y) - step(mLightP, st.y);\n if(ux == targetColId){\n n =0.;\n }\n float timeP = min(0.75, abs ( sin(u_time/3.0) ) );\n float hot = smoothstep(1.0,0.0,timeP);\n vec3 color = mix(baseColor, getWindowColor(n,hot,brightColor,windowColor), s);\n //vec3 color = mix(baseColor, getWindowColor(n,hot,brightColor,windowColor), 1.0);\n float sFinal = s * sCol * sRow;\n color += mix(baseColor, brightColor, sFinal*n);\n if (st.y<0.01){\n color = baseColor;\n }\n if(head ==1.0) { // \u9876\u90E8\u4EAE\u7EBF\n color = brightColor;\n }\n color = color * v_Color.rgb;\n\n vec3 foggedColor = fog(color,fogColor,depth);\n\n outputColor = vec4(foggedColor,1.0);\n }\n\n\n if(u_circleSweep > 0.0 && v_worldDis < u_cityMinSize) {\n float r = fract(((v_worldDis/u_cityMinSize) - u_time * u_circleSweepSpeed) * 2.0);\n outputColor.rgb += r * r * u_circleSweepColor.rgb;\n }\n \n outputColor.a *= u_opacity;\n outputColor = filterColor(outputColor);\n}\n";
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/* babel-plugin-inline-import '../shaders/build_vert.glsl' */
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const buildVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nlayout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\nlayout(location = 13) in vec3 a_Normal;\nlayout(location = 14) in vec2 a_Uv;\n\nout vec2 v_texCoord;\nout vec4 v_Color;\nout float v_worldDis;\n\nlayout(std140) uniform commonUniforms {\n vec4 u_baseColor : [ 1.0, 0, 0, 1.0 ];\n vec4 u_brightColor : [ 1.0, 0, 0, 1.0 ];\n vec4 u_windowColor : [ 1.0, 0, 0, 1.0 ];\n vec4 u_circleSweepColor;\n vec2 u_cityCenter;\n float u_circleSweep;\n float u_cityMinSize;\n float u_circleSweepSpeed;\n float u_opacity: 1.0;\n float u_near : 0;\n float u_far : 1;\n float u_time;\n};\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\n\nvoid main() {\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n v_texCoord = a_Uv;\n\n if(u_circleSweep > 0.0) {\n vec2 lnglatscale = vec2(0.0);\n if(u_CoordinateSystem != COORDINATE_SYSTEM_P20_2) {\n lnglatscale = (a_Position.xy - u_cityCenter) * vec2(0.0, 0.135);\n }\n v_worldDis = length(a_Position.xy + lnglatscale - u_cityCenter);\n }\n \n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n // v_Color = a_Color;\n v_Color = vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n setPickingColor(a_PickingColor);\n}\n";
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class CityBuildModel extends _BaseModel.default {
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constructor(...args) {
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super(...args);
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(0, _defineProperty2.default)(this, "cityCenter", void 0);
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(0, _defineProperty2.default)(this, "cityMinSize", void 0);
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}
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time = _ref$time === void 0 ? 0 : _ref$time,
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_ref$sweep = _ref.sweep,
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sweep = _ref$sweep === void 0 ? {
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enable: false,
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sweepRadius: 1,
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sweepColor: 'rgb(255, 255, 255)',
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sweepSpeed: 0.4,
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sweepCenter: this.cityCenter
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} : _ref$sweep;
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var commonOptions = {
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u_baseColor: (0, _l7Utils.rgb2arr)(baseColor),
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u_brightColor: (0, _l7Utils.rgb2arr)(brightColor),
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u_windowColor: (0, _l7Utils.rgb2arr)(windowColor),
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u_circleSweepColor: [].concat((0, _toConsumableArray2.default)((0, _l7Utils.rgb2arr)(sweep.sweepColor).slice(0, 3)), [1.0]),
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u_cityCenter: sweep.sweepCenter || this.cityCenter,
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u_circleSweep: sweep.enable ? 1.0 : 0.0,
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u_cityMinSize: this.cityMinSize * sweep.sweepRadius,
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u_circleSweepSpeed: sweep.sweepSpeed,
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u_opacity: opacity,
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u_near: 0,
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u_far: 1,
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u_time: this.layer.getLayerAnimateTime() || time
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};
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var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
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}
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}, {
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key: "calCityGeo",
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value: function calCityGeo() {
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var _this$layer$getSource = (0, _slicedToArray2.default)(this.layer.getSource().extent, 4),
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minLng = _this$layer$getSource[0],
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minLat = _this$layer$getSource[1],
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maxLng = _this$layer$getSource[2],
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maxLat = _this$layer$getSource[3];
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this.cityCenter = this.mapService.lngLatToCoord([(maxLng + minLng) / 2, (maxLat + minLat) / 2]);
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var l1 = this.mapService.lngLatToCoord([maxLng, maxLat]);
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this.cityMinSize = Math.sqrt(Math.pow(l1[0] - l2[0], 2) + Math.pow(l1[1] - l2[1], 2)) / 4;
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} else {
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var w = maxLng - minLng;
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var h = maxLat - minLat;
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this.cityCenter = [(maxLng + minLng) / 2, (maxLat + minLat) / 2];
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this.cityMinSize = Math.sqrt(Math.pow(w, 2) + Math.pow(h, 2)) / 4;
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getCommonUniformsInfo() {
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const {
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opacity = 1,
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baseColor = 'rgb(16,16,16)',
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brightColor = 'rgb(255,176,38)',
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windowColor = 'rgb(30,60,89)',
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time = 0,
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sweep = {
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enable: false,
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sweepRadius: 1,
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sweepColor: 'rgb(255, 255, 255)',
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sweepSpeed: 0.4,
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sweepCenter: this.cityCenter
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}
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} = this.layer.getLayerConfig();
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const commonOptions = {
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u_baseColor: (0, _l7Utils.rgb2arr)(baseColor),
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u_brightColor: (0, _l7Utils.rgb2arr)(brightColor),
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u_windowColor: (0, _l7Utils.rgb2arr)(windowColor),
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u_circleSweepColor: [...(0, _l7Utils.rgb2arr)(sweep.sweepColor).slice(0, 3), 1.0],
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u_cityCenter: sweep.sweepCenter || this.cityCenter,
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u_circleSweep: sweep.enable ? 1.0 : 0.0,
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u_cityMinSize: this.cityMinSize * sweep.sweepRadius,
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u_circleSweepSpeed: sweep.sweepSpeed,
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u_opacity: opacity,
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u_near: 0,
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u_far: 1,
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u_time: this.layer.getLayerAnimateTime() || time
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};
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const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
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return commonBufferInfo;
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}
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calCityGeo() {
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// @ts-ignore
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const [minLng, minLat, maxLng, maxLat] = this.layer.getSource().extent;
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if (this.mapService.version === 'GAODE2.x') {
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// @ts-ignore
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this.cityCenter = this.mapService.lngLatToCoord([(maxLng + minLng) / 2, (maxLat + minLat) / 2]);
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// @ts-ignore
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const l1 = this.mapService.lngLatToCoord([maxLng, maxLat]);
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// @ts-ignore
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const l2 = this.mapService.lngLatToCoord([minLng, minLat]);
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this.cityMinSize = Math.sqrt(Math.pow(l1[0] - l2[0], 2) + Math.pow(l1[1] - l2[1], 2)) / 4;
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} else {
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const w = maxLng - minLng;
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const h = maxLat - minLat;
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this.cityCenter = [(maxLng + minLng) / 2, (maxLat + minLat) / 2];
|
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this.cityMinSize = Math.sqrt(Math.pow(w, 2) + Math.pow(h, 2)) / 4;
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var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
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return _regenerator.default.wrap(function _callee2$(_context2) {
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return this.layer.buildLayerModel({
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moduleName: 'cityBuilding',
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vertexShader: buildVert,
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depth: {
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},
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inject: this.getInject(),
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cull: {
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enable: true,
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face: _l7Core.gl.BACK
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}
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});
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case 2:
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model = _context2.sent;
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return _context2.abrupt("return", [model]);
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case 4:
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case "end":
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return _context2.stop();
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}
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|
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}, _callee2, this);
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|
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}));
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function buildModels() {
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return _buildModels.apply(this, arguments);
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|
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}
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|
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return buildModels;
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|
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}()
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|
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}, {
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|
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key: "registerBuiltinAttributes",
|
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|
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value: function registerBuiltinAttributes() {
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|
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// point layer size;
|
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|
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this.styleAttributeService.registerStyleAttribute({
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|
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name: 'normal',
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type: _l7Core.AttributeType.Attribute,
|
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|
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descriptor: {
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|
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name: 'a_Normal',
|
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|
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shaderLocation: _CommonStyleAttribute.ShaderLocation.NORMAL,
|
|
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|
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buffer: {
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|
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// give the WebGL driver a hint that this buffer may change
|
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|
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usage: _l7Core.gl.STATIC_DRAW,
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|
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data: [],
|
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|
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type: _l7Core.gl.FLOAT
|
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},
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|
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size: 3,
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|
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update: function update(feature, featureIdx, vertex, attributeIdx, normal) {
|
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|
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return normal;
|
|
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|
-
}
|
|
74
|
+
}
|
|
75
|
+
initModels() {
|
|
76
|
+
var _this = this;
|
|
77
|
+
return (0, _asyncToGenerator2.default)(function* () {
|
|
78
|
+
_this.calCityGeo();
|
|
79
|
+
_this.initUniformsBuffer();
|
|
80
|
+
_this.startModelAnimate();
|
|
81
|
+
return _this.buildModels();
|
|
82
|
+
})();
|
|
83
|
+
}
|
|
84
|
+
buildModels() {
|
|
85
|
+
var _this2 = this;
|
|
86
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return (0, _asyncToGenerator2.default)(function* () {
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const model = yield _this2.layer.buildLayerModel({
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moduleName: 'cityBuilding',
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vertexShader: buildVert,
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fragmentShader: buildFrag,
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triangulation: _triangulation.PolygonExtrudeTriangulation,
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depth: {
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enable: true
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return [model];
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})();
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registerBuiltinAttributes() {
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name: 'normal',
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descriptor: {
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name: 'a_Normal',
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shaderLocation: _CommonStyleAttribute.ShaderLocation.NORMAL,
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buffer: {
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usage: _l7Core.gl.STATIC_DRAW,
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data: [],
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type: _l7Core.gl.FLOAT
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},
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size: 3,
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update: (feature, featureIdx, vertex, attributeIdx, normal) => {
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}
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});
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this.styleAttributeService.registerStyleAttribute({
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name: 'size',
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type: _l7Core.AttributeType.Attribute,
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descriptor: {
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name: 'a_Size',
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shaderLocation: _CommonStyleAttribute.ShaderLocation.SIZE,
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buffer: {
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// give the WebGL driver a hint that this buffer may change
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usage: _l7Core.gl.DYNAMIC_DRAW,
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data: [],
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type: _l7Core.gl.FLOAT
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},
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size: 1,
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update: feature => {
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const {
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size = 10
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} = feature;
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return Array.isArray(size) ? [size[0]] : [size];
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}
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});
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this.styleAttributeService.registerStyleAttribute({
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name: 'uv',
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type: _l7Core.AttributeType.Attribute,
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descriptor: {
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name: 'a_Uv',
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shaderLocation: _CommonStyleAttribute.ShaderLocation.UV,
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buffer: {
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// give the WebGL driver a hint that this buffer may change
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usage: _l7Core.gl.DYNAMIC_DRAW,
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data: [],
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type: _l7Core.gl.FLOAT
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},
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size: 2,
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update: (feature, featureIdx, vertex) => {
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return [vertex[3], vertex[4]];
|
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}
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}
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});
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}
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|
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}
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exports.default = CityBuildModel;
|
|
@@ -0,0 +1,247 @@
|
|
|
1
|
+
import { AsyncSeriesBailHook, AsyncWaterfallHook, SyncBailHook, SyncHook } from '@antv/async-hook';
|
|
2
|
+
import type { IActiveOption, IAnimateOption, IAttributeAndElements, IBuffer, IDataState, IEncodeFeature, IGlobalConfigService, ILayer, ILayerAttributesOption, ILayerConfig, ILayerModel, ILayerModelInitializationOptions, ILayerPickService, ILayerPlugin, ILegend, IModel, IModelInitializationOptions, IMultiPassRenderer, IParseDataItem, IPostProcessingPass, IRenderOptions, IScale, IScaleOptions, ISourceCFG, IStyleAttributeService, IStyleAttributeUpdateOptions, ITextureService, L7Container, LayerEventType, LegendItems, StyleAttributeField, StyleAttributeOption, Triangulation } from '@antv/l7-core';
|
|
3
|
+
import { BlendType } from '@antv/l7-core';
|
|
4
|
+
import type Source from '@antv/l7-source';
|
|
5
|
+
import { EventEmitter } from 'eventemitter3';
|
|
6
|
+
export default class BaseLayer<ChildLayerStyleOptions = {}> extends EventEmitter<LayerEventType> implements ILayer {
|
|
7
|
+
id: string;
|
|
8
|
+
name: string;
|
|
9
|
+
parent: ILayer;
|
|
10
|
+
coordCenter: number[];
|
|
11
|
+
type: string;
|
|
12
|
+
visible: boolean;
|
|
13
|
+
zIndex: number;
|
|
14
|
+
minZoom: number;
|
|
15
|
+
maxZoom: number;
|
|
16
|
+
inited: boolean;
|
|
17
|
+
layerModelNeedUpdate: boolean;
|
|
18
|
+
pickedFeatureID: number | null;
|
|
19
|
+
selectedFeatureID: number | null;
|
|
20
|
+
styleNeedUpdate: boolean;
|
|
21
|
+
rendering: boolean;
|
|
22
|
+
forceRender: boolean;
|
|
23
|
+
clusterZoom: number;
|
|
24
|
+
layerType?: string | undefined;
|
|
25
|
+
triangulation?: Triangulation | undefined;
|
|
26
|
+
layerPickService: ILayerPickService;
|
|
27
|
+
textureService: ITextureService;
|
|
28
|
+
defaultSourceConfig: {
|
|
29
|
+
data: any[];
|
|
30
|
+
options: ISourceCFG | undefined;
|
|
31
|
+
};
|
|
32
|
+
dataState: IDataState;
|
|
33
|
+
hooks: {
|
|
34
|
+
init: AsyncSeriesBailHook;
|
|
35
|
+
afterInit: SyncBailHook;
|
|
36
|
+
beforeRender: SyncBailHook;
|
|
37
|
+
beforeRenderData: AsyncWaterfallHook;
|
|
38
|
+
afterRender: SyncHook;
|
|
39
|
+
beforePickingEncode: SyncHook;
|
|
40
|
+
afterPickingEncode: SyncHook;
|
|
41
|
+
beforeHighlight: SyncHook;
|
|
42
|
+
afterHighlight: SyncHook;
|
|
43
|
+
beforeSelect: SyncHook;
|
|
44
|
+
afterSelect: SyncHook;
|
|
45
|
+
beforeDestroy: SyncHook;
|
|
46
|
+
afterDestroy: SyncHook;
|
|
47
|
+
};
|
|
48
|
+
models: IModel[];
|
|
49
|
+
multiPassRenderer: IMultiPassRenderer;
|
|
50
|
+
plugins: ILayerPlugin[];
|
|
51
|
+
startInit: boolean;
|
|
52
|
+
sourceOption: {
|
|
53
|
+
data: any;
|
|
54
|
+
options?: ISourceCFG;
|
|
55
|
+
};
|
|
56
|
+
layerModel: ILayerModel;
|
|
57
|
+
shapeOption: {
|
|
58
|
+
field: any;
|
|
59
|
+
values: any;
|
|
60
|
+
};
|
|
61
|
+
tileLayer: any | undefined;
|
|
62
|
+
layerChildren: ILayer[];
|
|
63
|
+
masks: ILayer[];
|
|
64
|
+
protected readonly configService: IGlobalConfigService;
|
|
65
|
+
protected get shaderModuleService(): import("@antv/l7-core").IShaderModuleService;
|
|
66
|
+
protected get cameraService(): import("@antv/l7-core").ICameraService;
|
|
67
|
+
protected get coordinateService(): import("@antv/l7-core").ICoordinateSystemService;
|
|
68
|
+
protected get iconService(): import("@antv/l7-core").IIconService;
|
|
69
|
+
protected get fontService(): import("@antv/l7-core").IFontService;
|
|
70
|
+
protected get pickingService(): import("@antv/l7-core").IPickingService;
|
|
71
|
+
protected get rendererService(): import("@antv/l7-core").IRendererService;
|
|
72
|
+
protected get layerService(): import("@antv/l7-core").ILayerService;
|
|
73
|
+
protected get debugService(): import("@antv/l7-core").IDebugService;
|
|
74
|
+
protected get interactionService(): import("packages/core/src/services/interaction/InteractionService").default;
|
|
75
|
+
protected get mapService(): import("@antv/l7-core").IMapService<{}>;
|
|
76
|
+
styleAttributeService: IStyleAttributeService;
|
|
77
|
+
protected layerSource: Source;
|
|
78
|
+
postProcessingPassFactory: (name: string) => IPostProcessingPass<unknown>;
|
|
79
|
+
get normalPassFactory(): (name: string) => import("@antv/l7-core").IPass<unknown>;
|
|
80
|
+
protected animateOptions: IAnimateOption;
|
|
81
|
+
/**
|
|
82
|
+
* 图层容器
|
|
83
|
+
*/
|
|
84
|
+
container: L7Container;
|
|
85
|
+
private encodedData;
|
|
86
|
+
private currentPickId;
|
|
87
|
+
protected rawConfig: Partial<ILayerConfig & ChildLayerStyleOptions>;
|
|
88
|
+
private needUpdateConfig;
|
|
89
|
+
encodeStyleAttribute: Record<string, any>;
|
|
90
|
+
enableShaderEncodeStyles: string[];
|
|
91
|
+
enableDataEncodeStyles: string[];
|
|
92
|
+
/**
|
|
93
|
+
* 待更新样式属性,在初始化阶段完成注册
|
|
94
|
+
*/
|
|
95
|
+
protected pendingStyleAttributes: Array<{
|
|
96
|
+
attributeName: string;
|
|
97
|
+
attributeField: StyleAttributeField;
|
|
98
|
+
attributeValues?: StyleAttributeOption;
|
|
99
|
+
defaultName?: string;
|
|
100
|
+
updateOptions?: Partial<IStyleAttributeUpdateOptions>;
|
|
101
|
+
}>;
|
|
102
|
+
private scaleOptions;
|
|
103
|
+
private animateStartTime;
|
|
104
|
+
private animateStatus;
|
|
105
|
+
private isDestroyed;
|
|
106
|
+
private uniformBuffers;
|
|
107
|
+
constructor(config?: Partial<ILayerConfig & ChildLayerStyleOptions>);
|
|
108
|
+
addMask(layer: ILayer): void;
|
|
109
|
+
removeMask(layer: ILayer): void;
|
|
110
|
+
disableMask(): void;
|
|
111
|
+
enableMask(): void;
|
|
112
|
+
/**
|
|
113
|
+
* 将废弃
|
|
114
|
+
* @deprecated
|
|
115
|
+
*/
|
|
116
|
+
addMaskLayer(maskLayer: ILayer): void;
|
|
117
|
+
/**
|
|
118
|
+
* 将废弃
|
|
119
|
+
* @deprecated
|
|
120
|
+
*/
|
|
121
|
+
removeMaskLayer(maskLayer: ILayer): void;
|
|
122
|
+
getAttribute(name: string): import("@antv/l7-core").IStyleAttribute | undefined;
|
|
123
|
+
getLayerConfig<T = any>(): Partial<ILayerConfig & import("@antv/l7-core").ISceneConfig & ChildLayerStyleOptions & T>;
|
|
124
|
+
updateLayerConfig(configToUpdate: Partial<ILayerConfig | ChildLayerStyleOptions>): void;
|
|
125
|
+
/**
|
|
126
|
+
* 注入图层容器,父容器为场景容器
|
|
127
|
+
* RootContainer 1
|
|
128
|
+
* -> SceneContainer 1.*
|
|
129
|
+
* -> LayerContainer 1.*
|
|
130
|
+
*/
|
|
131
|
+
setContainer(container: L7Container): void;
|
|
132
|
+
getContainer(): L7Container;
|
|
133
|
+
addPlugin(plugin: ILayerPlugin): ILayer;
|
|
134
|
+
init(): Promise<void>;
|
|
135
|
+
log(logType: string, step?: string): void;
|
|
136
|
+
updateModelData(data: IAttributeAndElements): void;
|
|
137
|
+
setLayerPickService(layerPickService: ILayerPickService): void;
|
|
138
|
+
/**
|
|
139
|
+
* Model初始化前需要更新Model样式
|
|
140
|
+
*/
|
|
141
|
+
prepareBuildModel(): void;
|
|
142
|
+
color(field: StyleAttributeField, values?: StyleAttributeOption, updateOptions?: Partial<IStyleAttributeUpdateOptions>): this;
|
|
143
|
+
texture(field: StyleAttributeField, values?: StyleAttributeOption, updateOptions?: Partial<IStyleAttributeUpdateOptions>): this;
|
|
144
|
+
rotate(field: StyleAttributeField, values?: StyleAttributeOption, updateOptions?: Partial<IStyleAttributeUpdateOptions>): this;
|
|
145
|
+
size(field: StyleAttributeField, values?: StyleAttributeOption, updateOptions?: Partial<IStyleAttributeUpdateOptions>): this;
|
|
146
|
+
filter(field: StyleAttributeField, values?: StyleAttributeOption, updateOptions?: Partial<IStyleAttributeUpdateOptions>): this;
|
|
147
|
+
shape(field: StyleAttributeField, values?: StyleAttributeOption, updateOptions?: Partial<IStyleAttributeUpdateOptions>): this;
|
|
148
|
+
label(field: StyleAttributeField, values?: StyleAttributeOption, updateOptions?: Partial<IStyleAttributeUpdateOptions>): this;
|
|
149
|
+
animate(options: IAnimateOption | boolean): this;
|
|
150
|
+
source(data: any, options?: ISourceCFG): ILayer;
|
|
151
|
+
setData(data: any, options?: ISourceCFG): this;
|
|
152
|
+
private dataUpdatelog;
|
|
153
|
+
style(options: Partial<ChildLayerStyleOptions> & Partial<ILayerConfig>): ILayer;
|
|
154
|
+
private encodeStyle;
|
|
155
|
+
scale(field: string | number | IScaleOptions, cfg?: IScale): this;
|
|
156
|
+
/**
|
|
157
|
+
* 渲染所有的图层
|
|
158
|
+
*/
|
|
159
|
+
renderLayers(): void;
|
|
160
|
+
prerender(): void;
|
|
161
|
+
render(options?: Partial<IRenderOptions>): ILayer;
|
|
162
|
+
/**
|
|
163
|
+
* renderMultiPass 专门用于渲染支持 multipass 的 layer
|
|
164
|
+
*/
|
|
165
|
+
renderMultiPass(): Promise<void>;
|
|
166
|
+
active(options: IActiveOption | boolean): this;
|
|
167
|
+
setActive(id: number | {
|
|
168
|
+
x: number;
|
|
169
|
+
y: number;
|
|
170
|
+
}, options?: IActiveOption): void;
|
|
171
|
+
select(option: IActiveOption | boolean): ILayer;
|
|
172
|
+
setSelect(id: number | {
|
|
173
|
+
x: number;
|
|
174
|
+
y: number;
|
|
175
|
+
}, options?: IActiveOption): void;
|
|
176
|
+
setBlend(type: keyof typeof BlendType): ILayer;
|
|
177
|
+
show(): ILayer;
|
|
178
|
+
hide(): ILayer;
|
|
179
|
+
setIndex(index: number): ILayer;
|
|
180
|
+
setCurrentPickId(id: number): void;
|
|
181
|
+
getCurrentPickId(): number | null;
|
|
182
|
+
setCurrentSelectedId(id: number): void;
|
|
183
|
+
getCurrentSelectedId(): number | null;
|
|
184
|
+
isVisible(): boolean;
|
|
185
|
+
setMultiPass(enableMultiPass: boolean, currentPasses?: Array<string | [string, {
|
|
186
|
+
[key: string]: unknown;
|
|
187
|
+
}]>): this;
|
|
188
|
+
setMinZoom(minZoom: number): ILayer;
|
|
189
|
+
getMinZoom(): number;
|
|
190
|
+
getMaxZoom(): number;
|
|
191
|
+
get(name: string): any;
|
|
192
|
+
setMaxZoom(maxZoom: number): ILayer;
|
|
193
|
+
setAutoFit(autoFit: boolean): ILayer;
|
|
194
|
+
/**
|
|
195
|
+
* zoom to layer Bounds
|
|
196
|
+
*/
|
|
197
|
+
fitBounds(fitBoundsOptions?: unknown): ILayer;
|
|
198
|
+
destroy(refresh?: boolean): void;
|
|
199
|
+
clear(): void;
|
|
200
|
+
clearModels(): void;
|
|
201
|
+
isDirty(): boolean;
|
|
202
|
+
setSource(source: Source): void;
|
|
203
|
+
getSource(): Source;
|
|
204
|
+
getScaleOptions(): IScaleOptions;
|
|
205
|
+
encodeDataLength: number;
|
|
206
|
+
setEncodedData(encodedData: IEncodeFeature[]): void;
|
|
207
|
+
getEncodedData(): IEncodeFeature[];
|
|
208
|
+
getScale(name: string): any;
|
|
209
|
+
getLegend(name: string): ILegend;
|
|
210
|
+
getLegendItems(name: string): LegendItems;
|
|
211
|
+
pick({ x, y }: {
|
|
212
|
+
x: number;
|
|
213
|
+
y: number;
|
|
214
|
+
}): void;
|
|
215
|
+
boxSelect(box: [number, number, number, number], cb: (...args: any[]) => void): void;
|
|
216
|
+
buildLayerModel(options: ILayerModelInitializationOptions & Partial<IModelInitializationOptions>): Promise<IModel>;
|
|
217
|
+
createAttributes(options: ILayerModelInitializationOptions & Partial<IModelInitializationOptions>): any;
|
|
218
|
+
getTime(): number;
|
|
219
|
+
setAnimateStartTime(): void;
|
|
220
|
+
stopAnimate(): void;
|
|
221
|
+
getLayerAnimateTime(): number;
|
|
222
|
+
needPick(type: string): boolean;
|
|
223
|
+
buildModels(): Promise<void>;
|
|
224
|
+
rebuildModels(): Promise<void>;
|
|
225
|
+
renderMulPass(multiPassRenderer: IMultiPassRenderer): Promise<void>;
|
|
226
|
+
renderModels(options?: Partial<IRenderOptions>): this;
|
|
227
|
+
updateStyleAttribute(type: string, field: StyleAttributeField, values?: StyleAttributeOption, updateOptions?: Partial<IStyleAttributeUpdateOptions>): boolean;
|
|
228
|
+
getLayerAttributeConfig(): Partial<ILayerAttributesOption>;
|
|
229
|
+
getShaderPickStat(): boolean;
|
|
230
|
+
/**
|
|
231
|
+
* 继承空方法
|
|
232
|
+
* @param time
|
|
233
|
+
*/
|
|
234
|
+
setEarthTime(time: number): void;
|
|
235
|
+
processData(filterData: IParseDataItem[]): IParseDataItem[];
|
|
236
|
+
getModelType(): string;
|
|
237
|
+
protected getDefaultConfig(): {};
|
|
238
|
+
protected sourceEvent: () => void;
|
|
239
|
+
protected initLayerModels(): Promise<void>;
|
|
240
|
+
getLayerUniformBuffer(): IBuffer;
|
|
241
|
+
getPickingUniformBuffer(): IBuffer;
|
|
242
|
+
protected reRender(): void;
|
|
243
|
+
protected splitValuesAndCallbackInAttribute(valuesOrCallback?: unknown[]): {
|
|
244
|
+
values: unknown[] | undefined;
|
|
245
|
+
callback: (unknown[] & ((...args: any[]) => any)) | undefined;
|
|
246
|
+
};
|
|
247
|
+
}
|