@antv/l7-layers 2.21.1 → 2.21.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/canvas/index.js +60 -113
- package/es/canvas/models/canvas.js +95 -135
- package/es/canvas/models/constants.js +1 -1
- package/es/citybuliding/building.js +20 -58
- package/es/citybuliding/models/build.js +142 -199
- package/es/core/BaseLayer.d.ts +1 -1
- package/es/core/BaseLayer.js +1113 -1412
- package/es/core/BaseModel.js +263 -317
- package/es/core/CommonStyleAttribute.js +25 -18
- package/es/core/LayerPickService.js +92 -141
- package/es/core/TextureService.js +58 -69
- package/es/core/constant.js +2 -2
- package/es/core/interface.js +5 -5
- package/es/core/line_trangluation.js +38 -43
- package/es/core/shape/Path.js +21 -12
- package/es/core/shape/arrow.js +50 -62
- package/es/core/shape/extrude.js +54 -62
- package/es/core/triangulation.js +192 -171
- package/es/core/utils.js +5 -5
- package/es/earth/index.js +35 -73
- package/es/earth/models/atmosphere.js +98 -148
- package/es/earth/models/base.js +148 -201
- package/es/earth/models/bloomsphere.js +97 -147
- package/es/earth/utils.js +37 -38
- package/es/geometry/index.js +36 -75
- package/es/geometry/models/billboard.js +147 -204
- package/es/geometry/models/index.js +1 -1
- package/es/geometry/models/plane.js +277 -357
- package/es/geometry/models/sprite.js +182 -240
- package/es/heatmap/index.js +72 -121
- package/es/heatmap/models/grid.js +66 -118
- package/es/heatmap/models/grid3d.js +101 -151
- package/es/heatmap/models/heatmap.js +398 -455
- package/es/heatmap/models/hexagon.js +67 -119
- package/es/heatmap/models/index.js +1 -1
- package/es/heatmap/triangulation.js +20 -20
- package/es/image/index.js +23 -62
- package/es/image/models/image.js +99 -163
- package/es/image/models/index.js +1 -1
- package/es/line/index.js +65 -106
- package/es/line/models/arc.js +200 -248
- package/es/line/models/arc_3d.js +190 -241
- package/es/line/models/flow.js +101 -153
- package/es/line/models/great_circle.js +183 -234
- package/es/line/models/index.js +1 -1
- package/es/line/models/line.js +230 -285
- package/es/line/models/simple_line.js +142 -192
- package/es/line/models/wall.js +221 -273
- package/es/mask/index.js +16 -53
- package/es/mask/models/fill.js +51 -108
- package/es/mask/models/index.js +1 -1
- package/es/plugins/DataMappingPlugin.js +205 -249
- package/es/plugins/DataSourcePlugin.js +64 -92
- package/es/plugins/FeatureScalePlugin.js +258 -302
- package/es/plugins/LayerAnimateStylePlugin.js +12 -22
- package/es/plugins/LayerMaskPlugin.js +15 -24
- package/es/plugins/LayerModelPlugin.js +52 -136
- package/es/plugins/LayerStylePlugin.js +14 -23
- package/es/plugins/LightingPlugin.js +26 -37
- package/es/plugins/MultiPassRendererPlugin.js +34 -39
- package/es/plugins/PixelPickingPlugin.js +129 -150
- package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
- package/es/plugins/ShaderUniformPlugin.js +159 -131
- package/es/plugins/UpdateModelPlugin.js +16 -26
- package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
- package/es/point/index.js +118 -182
- package/es/point/models/billboard_point.js +72 -127
- package/es/point/models/earthExtrude.js +170 -220
- package/es/point/models/earthFill.js +136 -192
- package/es/point/models/extrude.js +167 -217
- package/es/point/models/fill.js +152 -209
- package/es/point/models/fillImage.js +156 -211
- package/es/point/models/image.js +127 -180
- package/es/point/models/index.js +1 -1
- package/es/point/models/normal.js +67 -122
- package/es/point/models/radar.js +93 -148
- package/es/point/models/text.js +447 -578
- package/es/point/shape/extrude.js +19 -25
- package/es/polygon/index.js +61 -99
- package/es/polygon/models/extrude.js +208 -281
- package/es/polygon/models/extrusion.js +95 -142
- package/es/polygon/models/fill.js +102 -153
- package/es/polygon/models/index.js +1 -1
- package/es/polygon/models/ocean.js +139 -198
- package/es/polygon/models/water.js +120 -179
- package/es/raster/buffers/triangulation.js +13 -11
- package/es/raster/index.js +47 -88
- package/es/raster/models/index.js +1 -1
- package/es/raster/models/raster.js +134 -202
- package/es/raster/models/rasterRgb.js +134 -208
- package/es/raster/models/rasterTerrainRgb.js +98 -153
- package/es/tile/core/BaseLayer.d.ts +1 -0
- package/es/tile/core/BaseLayer.js +206 -282
- package/es/tile/core/TileDebugLayer.js +12 -46
- package/es/tile/interaction/getRasterData.js +24 -30
- package/es/tile/interaction/utils.js +15 -33
- package/es/tile/service/TileLayerService.js +104 -177
- package/es/tile/service/TilePickService.js +99 -156
- package/es/tile/service/TileSourceService.js +17 -26
- package/es/tile/tile/DebugTile.js +41 -78
- package/es/tile/tile/ImageTile.js +33 -66
- package/es/tile/tile/MaskTile.js +47 -81
- package/es/tile/tile/RasterRGBTile.js +40 -71
- package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
- package/es/tile/tile/RasterTile.js +69 -104
- package/es/tile/tile/Tile.d.ts +1 -1
- package/es/tile/tile/Tile.js +151 -232
- package/es/tile/tile/VectorTile.js +77 -124
- package/es/tile/tile/index.js +4 -2
- package/es/tile/utils/constants.js +1 -1
- package/es/tile/utils/utils.js +2 -2
- package/es/utils/blend.js +52 -46
- package/es/utils/collision-index.js +62 -70
- package/es/utils/extrude_polyline.js +441 -471
- package/es/utils/grid-index.js +97 -123
- package/es/utils/identityScale.js +5 -5
- package/es/utils/load-image.js +15 -39
- package/es/utils/multiPassRender.js +7 -9
- package/es/utils/polylineNormal.js +40 -42
- package/es/utils/rampcolor_legend.js +5 -3
- package/es/utils/simpleLine.js +53 -66
- package/es/utils/symbol-layout.js +95 -117
- package/es/wind/index.js +28 -70
- package/es/wind/models/index.js +1 -1
- package/es/wind/models/utils.js +36 -34
- package/es/wind/models/wind.js +203 -260
- package/es/wind/models/windRender.js +258 -269
- package/es/wind/models/windShader.js +145 -6
- package/lib/canvas/index.d.ts +18 -0
- package/lib/canvas/index.js +64 -113
- package/lib/canvas/models/canvas.d.ts +23 -0
- package/lib/canvas/models/canvas.js +97 -136
- package/lib/canvas/models/constants.d.ts +2 -0
- package/lib/canvas/models/constants.js +1 -1
- package/lib/canvas/models/index.d.ts +2 -0
- package/lib/canvas/models/index.js +2 -2
- package/lib/citybuliding/building.d.ts +7 -0
- package/lib/citybuliding/building.js +22 -58
- package/lib/citybuliding/models/build.d.ts +17 -0
- package/lib/citybuliding/models/build.js +144 -199
- package/lib/core/BaseLayer.d.ts +247 -0
- package/lib/core/BaseLayer.js +1115 -1412
- package/lib/core/BaseModel.d.ts +82 -0
- package/lib/core/BaseModel.js +263 -315
- package/lib/core/CommonStyleAttribute.d.ts +20 -0
- package/lib/core/CommonStyleAttribute.js +25 -18
- package/lib/core/LayerPickService.d.ts +12 -0
- package/lib/core/LayerPickService.js +93 -140
- package/lib/core/TextureService.d.ts +15 -0
- package/lib/core/TextureService.js +59 -68
- package/lib/core/constant.d.ts +6 -0
- package/lib/core/constant.js +2 -2
- package/lib/core/interface.d.ts +282 -0
- package/lib/core/interface.js +5 -5
- package/lib/core/line_trangluation.d.ts +19 -0
- package/lib/core/line_trangluation.js +38 -43
- package/lib/core/schema.d.ts +27 -0
- package/lib/core/shape/Path.d.ts +39 -0
- package/lib/core/shape/Path.js +21 -13
- package/lib/core/shape/arrow.d.ts +25 -0
- package/lib/core/shape/arrow.js +50 -62
- package/lib/core/shape/extrude.d.ts +17 -0
- package/lib/core/shape/extrude.js +54 -62
- package/lib/core/triangulation.d.ts +136 -0
- package/lib/core/triangulation.js +194 -174
- package/lib/core/utils.d.ts +4 -0
- package/lib/core/utils.js +5 -5
- package/lib/earth/index.d.ts +22 -0
- package/lib/earth/index.js +37 -73
- package/lib/earth/models/atmosphere.d.ts +15 -0
- package/lib/earth/models/atmosphere.js +100 -148
- package/lib/earth/models/base.d.ts +22 -0
- package/lib/earth/models/base.js +150 -201
- package/lib/earth/models/bloomsphere.d.ts +15 -0
- package/lib/earth/models/bloomsphere.js +99 -147
- package/lib/earth/utils.d.ts +26 -0
- package/lib/earth/utils.js +37 -39
- package/lib/geometry/index.d.ts +22 -0
- package/lib/geometry/index.js +38 -75
- package/lib/geometry/models/billboard.d.ts +24 -0
- package/lib/geometry/models/billboard.js +149 -204
- package/lib/geometry/models/index.d.ts +5 -0
- package/lib/geometry/models/index.js +1 -1
- package/lib/geometry/models/plane.d.ts +43 -0
- package/lib/geometry/models/plane.js +280 -357
- package/lib/geometry/models/sprite.d.ts +48 -0
- package/lib/geometry/models/sprite.js +184 -240
- package/lib/heatmap/index.d.ts +13 -0
- package/lib/heatmap/index.js +74 -121
- package/lib/heatmap/models/grid.d.ts +15 -0
- package/lib/heatmap/models/grid.js +68 -118
- package/lib/heatmap/models/grid3d.d.ts +15 -0
- package/lib/heatmap/models/grid3d.js +103 -151
- package/lib/heatmap/models/heatmap.d.ts +27 -0
- package/lib/heatmap/models/heatmap.js +400 -455
- package/lib/heatmap/models/hexagon.d.ts +15 -0
- package/lib/heatmap/models/hexagon.js +69 -119
- package/lib/heatmap/models/index.d.ts +5 -0
- package/lib/heatmap/models/index.js +1 -1
- package/lib/heatmap/triangulation.d.ts +5 -0
- package/lib/heatmap/triangulation.js +20 -20
- package/lib/image/index.d.ts +9 -0
- package/lib/image/index.js +25 -62
- package/lib/image/models/image.d.ts +17 -0
- package/lib/image/models/image.js +101 -163
- package/lib/image/models/index.d.ts +5 -0
- package/lib/image/models/index.js +1 -1
- package/lib/index.d.ts +18 -0
- package/lib/index.js +17 -17
- package/lib/line/index.d.ts +36 -0
- package/lib/line/index.js +67 -106
- package/lib/line/models/arc.d.ts +22 -0
- package/lib/line/models/arc.js +202 -248
- package/lib/line/models/arc_3d.d.ts +22 -0
- package/lib/line/models/arc_3d.js +193 -241
- package/lib/line/models/flow.d.ts +14 -0
- package/lib/line/models/flow.js +103 -153
- package/lib/line/models/great_circle.d.ts +17 -0
- package/lib/line/models/great_circle.js +185 -234
- package/lib/line/models/index.d.ts +5 -0
- package/lib/line/models/index.js +1 -1
- package/lib/line/models/line.d.ts +27 -0
- package/lib/line/models/line.js +232 -285
- package/lib/line/models/simple_line.d.ts +19 -0
- package/lib/line/models/simple_line.js +144 -192
- package/lib/line/models/wall.d.ts +17 -0
- package/lib/line/models/wall.js +223 -273
- package/lib/mask/index.d.ts +16 -0
- package/lib/mask/index.js +18 -53
- package/lib/mask/models/fill.d.ts +18 -0
- package/lib/mask/models/fill.js +53 -108
- package/lib/mask/models/index.d.ts +5 -0
- package/lib/mask/models/index.js +1 -1
- package/lib/plugins/DataMappingPlugin.d.ts +13 -0
- package/lib/plugins/DataMappingPlugin.js +206 -248
- package/lib/plugins/DataSourcePlugin.d.ts +6 -0
- package/lib/plugins/DataSourcePlugin.js +65 -91
- package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
- package/lib/plugins/FeatureScalePlugin.js +261 -304
- package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
- package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
- package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
- package/lib/plugins/LayerMaskPlugin.js +16 -24
- package/lib/plugins/LayerModelPlugin.d.ts +10 -0
- package/lib/plugins/LayerModelPlugin.js +53 -135
- package/lib/plugins/LayerStylePlugin.d.ts +7 -0
- package/lib/plugins/LayerStylePlugin.js +15 -23
- package/lib/plugins/LightingPlugin.d.ts +35 -0
- package/lib/plugins/LightingPlugin.js +27 -36
- package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
- package/lib/plugins/MultiPassRendererPlugin.js +35 -38
- package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
- package/lib/plugins/PixelPickingPlugin.js +130 -149
- package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
- package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
- package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
- package/lib/plugins/ShaderUniformPlugin.js +160 -130
- package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
- package/lib/plugins/UpdateModelPlugin.js +17 -26
- package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
- package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
- package/lib/plugins/index.d.ts +15 -0
- package/lib/point/index.d.ts +33 -0
- package/lib/point/index.js +120 -182
- package/lib/point/models/billboard_point.d.ts +21 -0
- package/lib/point/models/billboard_point.js +74 -127
- package/lib/point/models/earthExtrude.d.ts +16 -0
- package/lib/point/models/earthExtrude.js +172 -220
- package/lib/point/models/earthFill.d.ts +15 -0
- package/lib/point/models/earthFill.js +138 -192
- package/lib/point/models/extrude.d.ts +16 -0
- package/lib/point/models/extrude.js +169 -217
- package/lib/point/models/fill.d.ts +31 -0
- package/lib/point/models/fill.js +154 -209
- package/lib/point/models/fillImage.d.ts +26 -0
- package/lib/point/models/fillImage.js +159 -211
- package/lib/point/models/image.d.ts +18 -0
- package/lib/point/models/image.js +129 -180
- package/lib/point/models/index.d.ts +5 -0
- package/lib/point/models/index.js +1 -1
- package/lib/point/models/normal.d.ts +22 -0
- package/lib/point/models/normal.js +69 -122
- package/lib/point/models/radar.d.ts +22 -0
- package/lib/point/models/radar.js +95 -148
- package/lib/point/models/text.d.ts +69 -0
- package/lib/point/models/text.js +449 -578
- package/lib/point/shape/extrude.d.ts +15 -0
- package/lib/point/shape/extrude.js +19 -25
- package/lib/polygon/index.d.ts +18 -0
- package/lib/polygon/index.js +63 -99
- package/lib/polygon/models/extrude.d.ts +25 -0
- package/lib/polygon/models/extrude.js +210 -281
- package/lib/polygon/models/extrusion.d.ts +24 -0
- package/lib/polygon/models/extrusion.js +97 -142
- package/lib/polygon/models/fill.d.ts +18 -0
- package/lib/polygon/models/fill.js +104 -153
- package/lib/polygon/models/index.d.ts +5 -0
- package/lib/polygon/models/index.js +1 -1
- package/lib/polygon/models/ocean.d.ts +23 -0
- package/lib/polygon/models/ocean.js +141 -198
- package/lib/polygon/models/water.d.ts +21 -0
- package/lib/polygon/models/water.js +122 -179
- package/lib/raster/buffers/triangulation.d.ts +6 -0
- package/lib/raster/buffers/triangulation.js +13 -11
- package/lib/raster/index.d.ts +11 -0
- package/lib/raster/index.js +49 -88
- package/lib/raster/models/index.d.ts +5 -0
- package/lib/raster/models/index.js +1 -1
- package/lib/raster/models/raster.d.ts +21 -0
- package/lib/raster/models/raster.js +136 -202
- package/lib/raster/models/rasterRgb.d.ts +21 -0
- package/lib/raster/models/rasterRgb.js +136 -208
- package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
- package/lib/raster/models/rasterTerrainRgb.js +100 -153
- package/lib/tile/core/BaseLayer.d.ts +48 -0
- package/lib/tile/core/BaseLayer.js +207 -281
- package/lib/tile/core/TileDebugLayer.d.ts +15 -0
- package/lib/tile/core/TileDebugLayer.js +14 -46
- package/lib/tile/interaction/getFeatureData.d.ts +0 -0
- package/lib/tile/interaction/getRasterData.d.ts +4 -0
- package/lib/tile/interaction/getRasterData.js +24 -31
- package/lib/tile/interaction/utils.d.ts +11 -0
- package/lib/tile/interaction/utils.js +15 -34
- package/lib/tile/interface.d.ts +29 -0
- package/lib/tile/service/TileLayerService.d.ts +33 -0
- package/lib/tile/service/TileLayerService.js +105 -177
- package/lib/tile/service/TilePickService.d.ts +26 -0
- package/lib/tile/service/TilePickService.js +100 -156
- package/lib/tile/service/TileSourceService.d.ts +7 -0
- package/lib/tile/service/TileSourceService.js +20 -29
- package/lib/tile/tile/DebugTile.d.ts +16 -0
- package/lib/tile/tile/DebugTile.js +43 -78
- package/lib/tile/tile/ImageTile.d.ts +14 -0
- package/lib/tile/tile/ImageTile.js +35 -66
- package/lib/tile/tile/MaskTile.d.ts +18 -0
- package/lib/tile/tile/MaskTile.js +49 -81
- package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
- package/lib/tile/tile/RasterRGBTile.js +42 -71
- package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
- package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
- package/lib/tile/tile/RasterTile.d.ts +18 -0
- package/lib/tile/tile/RasterTile.js +71 -104
- package/lib/tile/tile/Tile.d.ts +114 -0
- package/lib/tile/tile/Tile.js +152 -231
- package/lib/tile/tile/VectorTile.d.ts +26 -0
- package/lib/tile/tile/VectorTile.js +79 -124
- package/lib/tile/tile/index.d.ts +12 -0
- package/lib/tile/tile/index.js +6 -4
- package/lib/tile/tile/util.d.ts +5 -0
- package/lib/tile/utils/constants.d.ts +1 -0
- package/lib/tile/utils/constants.js +1 -1
- package/lib/tile/utils/utils.d.ts +8 -0
- package/lib/tile/utils/utils.js +2 -2
- package/lib/utils/blend.d.ts +2 -0
- package/lib/utils/blend.js +52 -47
- package/lib/utils/collision-index.d.ts +47 -0
- package/lib/utils/collision-index.js +64 -69
- package/lib/utils/extrude_polyline.d.ts +68 -0
- package/lib/utils/extrude_polyline.js +442 -470
- package/lib/utils/grid-index.d.ts +28 -0
- package/lib/utils/grid-index.js +97 -123
- package/lib/utils/identityScale.d.ts +8 -0
- package/lib/utils/identityScale.js +5 -5
- package/lib/utils/load-image.d.ts +1 -0
- package/lib/utils/load-image.js +15 -39
- package/lib/utils/multiPassRender.d.ts +16 -0
- package/lib/utils/multiPassRender.js +7 -10
- package/lib/utils/polylineNormal.d.ts +9 -0
- package/lib/utils/polylineNormal.js +40 -43
- package/lib/utils/rampcolor_legend.d.ts +6 -0
- package/lib/utils/rampcolor_legend.js +5 -4
- package/lib/utils/simpleLine.d.ts +23 -0
- package/lib/utils/simpleLine.js +54 -65
- package/lib/utils/stencil.d.ts +7 -0
- package/lib/utils/symbol-layout.d.ts +43 -0
- package/lib/utils/symbol-layout.js +95 -117
- package/lib/wind/index.d.ts +11 -0
- package/lib/wind/index.js +30 -70
- package/lib/wind/models/index.d.ts +5 -0
- package/lib/wind/models/index.js +1 -1
- package/lib/wind/models/utils.d.ts +19 -0
- package/lib/wind/models/utils.js +36 -34
- package/lib/wind/models/wind.d.ts +24 -0
- package/lib/wind/models/wind.js +205 -260
- package/lib/wind/models/windRender.d.ts +104 -0
- package/lib/wind/models/windRender.js +261 -272
- package/lib/wind/models/windShader.d.ts +12 -0
- package/lib/wind/models/windShader.js +145 -6
- package/package.json +16 -19
- package/CHANGELOG.md +0 -492
- package/LICENSE.md +0 -21
- package/es/glsl.d.ts +0 -5
- package/lib/glsl.d.ts +0 -5
package/lib/line/models/line.js
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var _l7Core = require("@antv/l7-core");
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var
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var _BaseModel = _interopRequireDefault(require("../../core/BaseModel"));
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var _triangulation = require("../../core/triangulation");
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var _CommonStyleAttribute = require("../../core/CommonStyleAttribute");
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function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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/* babel-plugin-inline-import '../shaders/line/line_frag.glsl' */
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const line_frag = "// #extension GL_OES_standard_derivatives : enable\n#define Animate 0.0\n#define LineTexture 1.0\n\nuniform sampler2D u_texture;\nlayout(std140) uniform commonUniorm {\n vec4 u_animate: [ 1., 2., 1.0, 0.2 ];\n vec4 u_dash_array;\n vec4 u_blur;\n vec4 u_sourceColor;\n vec4 u_targetColor;\n vec2 u_textSize;\n float u_icon_step: 100;\n float u_heightfixed: 0.0;\n float u_vertexScale: 1.0;\n float u_raisingHeight: 0.0;\n float u_strokeWidth: 0.0;\n float u_textureBlend;\n float u_line_texture;\n float u_linearDir: 1.0;\n float u_linearColor: 0;\n float u_time;\n};\n\nin vec4 v_color;\nin vec4 v_stroke;\n// dash\nin vec4 v_dash_array;\nin float v_d_distance_ratio;\nin vec2 v_iconMapUV;\nin vec4 v_texture_data;\n\nout vec4 outputColor;\n#pragma include \"picking\"\n\n// [animate, duration, interval, trailLength],\nvoid main() {\n if(u_dash_array!=vec4(0.0)){\n float dashLength = mod(v_d_distance_ratio, v_dash_array.x + v_dash_array.y + v_dash_array.z + v_dash_array.w);\n if(!(dashLength < v_dash_array.x || (dashLength > (v_dash_array.x + v_dash_array.y) && dashLength < v_dash_array.x + v_dash_array.y + v_dash_array.z))) {\n // \u865A\u7EBF\u90E8\u5206\n discard;\n };\n }\n float animateSpeed = 0.0; // \u8FD0\u52A8\u901F\u5EA6\n float d_distance_ratio = v_texture_data.r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n if(u_linearDir < 1.0) {\n d_distance_ratio = v_texture_data.a;\n }\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n outputColor = mix(u_sourceColor, u_targetColor, d_distance_ratio);\n outputColor.a *= v_color.a;\n } else { // \u4F7F\u7528 color \u65B9\u6CD5\u4F20\u5165\u7684\u989C\u8272\n outputColor = v_color;\n }\n // anti-alias\n // float blur = 1.0 - smoothstep(u_blur, 1., length(v_normal.xy));\n if(u_animate.x == Animate) {\n animateSpeed = u_time / u_animate.y;\n float alpha =1.0 - fract( mod(1.0- d_distance_ratio, u_animate.z)* (1.0/ u_animate.z) + animateSpeed);\n alpha = (alpha + u_animate.w -1.0) / u_animate.w;\n alpha = smoothstep(0., 1., alpha);\n outputColor.a *= alpha;\n }\n\n if(u_line_texture == LineTexture) { // while load texture\n float aDistance = v_texture_data.g; // \u5F53\u524D\u9876\u70B9\u7684\u8DDD\u79BB\n float d_texPixelLen = v_texture_data.b; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n float u = fract(mod(aDistance, d_texPixelLen)/d_texPixelLen - animateSpeed);\n float v = v_texture_data.a; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n // v = max(smoothstep(0.95, 1.0, v), v);\n vec2 uv= v_iconMapUV / u_textSize + vec2(u, v) / u_textSize * 64.;\n vec4 pattern = texture(SAMPLER_2D(u_texture), uv);\n\n if(u_textureBlend == 0.0) { // normal\n pattern.a = 0.0;\n outputColor += pattern;\n } else { // replace\n pattern.a *= v_color.a;\n if(outputColor.a <= 0.0) {\n pattern.a = 0.0;\n }\n outputColor = pattern;\n }\n } \n\n float v = v_texture_data.a;\n float strokeWidth = min(0.5, u_strokeWidth);\n // \u7ED8\u5236 border\n if(strokeWidth > 0.01) {\n float borderOuterWidth = strokeWidth / 2.0;\n\n\n if(v >= 1.0 - strokeWidth || v <= strokeWidth) {\n if(v > strokeWidth) { // \u5916\u4FA7\n float linear = smoothstep(0.0, 1.0, (v - (1.0 - strokeWidth))/strokeWidth);\n // float linear = step(0.0, (v - (1.0 - borderWidth))/borderWidth);\n outputColor.rgb = mix(outputColor.rgb, v_stroke.rgb, linear);\n } else if(v <= strokeWidth) {\n float linear = smoothstep(0.0, 1.0, v/strokeWidth);\n outputColor.rgb = mix(v_stroke.rgb, outputColor.rgb, linear);\n }\n }\n\n if(v < borderOuterWidth) {\n outputColor.a = mix(0.0, outputColor.a, v/borderOuterWidth);\n } else if(v > 1.0 - borderOuterWidth) {\n outputColor.a = mix(outputColor.a, 0.0, (v - (1.0 - borderOuterWidth))/borderOuterWidth);\n }\n }\n\n // blur\n float blurV = v_texture_data.a;\n if(blurV < 0.5) {\n outputColor.a *= mix(u_blur.r, u_blur.g, blurV/0.5);\n } else {\n outputColor.a *= mix(u_blur.g, u_blur.b, (blurV - 0.5)/0.5);\n }\n \n outputColor = filterColor(outputColor);\n}\n";
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/* babel-plugin-inline-import '../shaders/line/line_vert.glsl' */
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(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "texture", _this.createTexture2D({
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const line_vert = "\n#define Animate 0.0\n\nlayout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in vec2 a_Size;\nlayout(location = 10) in vec3 a_DistanceAndIndexAndMiter;\nlayout(location = 13) in vec4 a_Normal_Total_Distance;\nlayout(location = 14) in vec2 a_iconMapUV;\n\nlayout(std140) uniform commonUniorm {\n vec4 u_animate: [ 1., 2., 1.0, 0.2 ];\n vec4 u_dash_array;\n vec4 u_blur;\n vec4 u_sourceColor;\n vec4 u_targetColor;\n vec2 u_textSize;\n float u_icon_step: 100;\n float u_heightfixed: 0.0;\n float u_vertexScale: 1.0;\n float u_raisingHeight: 0.0;\n float u_strokeWidth: 0.0;\n float u_textureBlend;\n float u_line_texture;\n float u_linearDir: 1.0;\n float u_linearColor: 0;\n float u_time;\n};\n\n\nout vec4 v_color;\nout vec4 v_stroke;\n//dash\nout vec4 v_dash_array;\nout float v_d_distance_ratio;\n// texV \u7EBF\u56FE\u5C42 - \u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\uFF08\u7EBF\u7684\u5BBD\u5EA6\u65B9\u5411\uFF09\nout vec2 v_iconMapUV;\nout vec4 v_texture_data;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvoid main() {\n vec2 a_DistanceAndIndex = a_DistanceAndIndexAndMiter.xy;\n float a_Miter = a_DistanceAndIndexAndMiter.z;\n vec3 a_Normal = a_Normal_Total_Distance.xyz;\n float a_Total_Distance = a_Normal_Total_Distance.w;\n //dash\u8F93\u51FA\n v_dash_array = pow(2.0, 20.0 - u_Zoom) * u_dash_array / a_Total_Distance;\n v_d_distance_ratio = a_DistanceAndIndex.x / a_Total_Distance;\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n float d_texPixelLen; // \u8D34\u56FE\u7684\u50CF\u7D20\u957F\u5EA6\uFF0C\u6839\u636E\u5730\u56FE\u5C42\u7EA7\u7F29\u653E\n v_iconMapUV = a_iconMapUV;\n d_texPixelLen = project_float_pixel(u_icon_step);\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n d_texPixelLen *= 10.0;\n }\n\n v_color = a_Color;\n v_color.a *= opacity;\n v_stroke = stroke;\n\n vec3 size = a_Miter * setPickingSize(a_Size.x) * reverse_offset_normal(a_Normal);\n \n vec2 offset = project_pixel(size.xy);\n\n float lineDistance = a_DistanceAndIndex.x;\n float currentLinePointRatio = lineDistance / a_Total_Distance;\n \n\n float lineOffsetWidth = length(offset + offset * sign(a_Miter)); // \u7EBF\u6A2A\u5411\u504F\u79FB\u7684\u8DDD\u79BB\uFF08\u5411\u4E24\u4FA7\u504F\u79FB\u7684\u548C\uFF09\n float linePixelSize = project_pixel(a_Size.x) * 2.0; // \u5B9A\u70B9\u4F4D\u7F6E\u504F\u79FB\uFF0C\u6309\u5730\u56FE\u7B49\u7EA7\u7F29\u653E\u540E\u7684\u8DDD\u79BB \u5355\u4FA7 * 2\n float texV = lineOffsetWidth/linePixelSize; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n \n v_texture_data = vec4(currentLinePointRatio, lineDistance, d_texPixelLen, texV);\n // \u8BBE\u7F6E\u6570\u636E\u96C6\u7684\u53C2\u6570\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, a_Size.y, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5 vertex height\n float lineHeight = a_Size.y; // size \u7B2C\u4E8C\u4E2A\u53C2\u6570\u4EE3\u8868\u7684\u9AD8\u5EA6 [linewidth, lineheight]\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n lineHeight *= 0.2; // \u4FDD\u6301\u548C amap/mapbox \u4E00\u81F4\u7684\u6548\u679C\n h *= 0.2;\n if(u_heightfixed < 1.0) {\n lineHeight = project_pixel(a_Size.y);\n }\n gl_Position = u_Mvp * (vec4(project_pos.xy + offset, lineHeight + h + u_raisingHeight, 1.0));\n } else {\n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // mapbox\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n h *= mapboxZoomScale;\n h += u_raisingHeight * mapboxZoomScale;\n if(u_heightfixed > 0.0) {\n lineHeight *= mapboxZoomScale;\n }\n \n } else {\n // amap\n h += u_raisingHeight;\n // lineHeight \u9876\u70B9\u504F\u79FB\u9AD8\u5EA6\n if(u_heightfixed < 1.0) {\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, lineHeight + h, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
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class LineModel extends _BaseModel.default {
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constructor(...args) {
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super(...args);
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(0, _defineProperty2.default)(this, "textureEventFlag", false);
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(0, _defineProperty2.default)(this, "texture", this.createTexture2D({
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data: new Uint8Array([0, 0, 0, 0]),
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width: 1,
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height: 1
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(0, _defineProperty2.default)(this, "updateTexture", () => {
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createTexture2D
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} = this.rendererService;
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if (this.textures.length === 0) {
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data: this.iconService.getCanvas()
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data:
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this.texture = createTexture2D({
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data: this.iconService.getCanvas(),
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_ref$raisingHeight = _ref.raisingHeight,
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_ref$heightfixed = _ref.heightfixed,
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heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
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_ref$linearDir = _ref.linearDir,
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linearDir = _ref$linearDir === void 0 ? _interface.LinearDir.VERTICAL : _ref$linearDir,
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_ref$blur = _ref.blur,
|
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|
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blur = _ref$blur === void 0 ? [1, 1, 1, 0] : _ref$blur;
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var u_dash_array = dashArray;
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}
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}
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var _ref2 = this.layer.getLayerConfig(),
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animateOption = _ref2.animateOption;
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// 转化渐变色
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var targetColorArr = [0, 0, 0, 0];
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useLinearColor = 1;
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}
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var commonOptions = {
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u_animate: this.animateOption2Array(animateOption),
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u_dash_array: u_dash_array,
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u_blur: blur,
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u_sourceColor: sourceColorArr,
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u_textSize: [1024, this.iconService.canvasHeight || 128],
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u_icon_step: iconStep,
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u_vertexScale: vertexHeightScale,
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u_raisingHeight: Number(raisingHeight),
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// line border 参数
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u_textureBlend: textureBlend === _interface.TextureBlend.NORMAL ? 0.0 : 1.0,
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u_line_texture: lineTexture ? 1.0 : 0.0,
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// 传入线的标识
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u_linearDir: linearDir === _interface.LinearDir.VERTICAL ? 1.0 : 0.0,
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u_linearColor: useLinearColor,
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|
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u_time: this.layer.getLayerAnimateTime() || 0
|
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|
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};
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|
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var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
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|
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return commonBufferInfo;
|
|
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|
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getCommonUniformsInfo() {
|
|
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|
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const {
|
|
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|
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sourceColor,
|
|
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targetColor,
|
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textureBlend = 'normal',
|
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lineType = 'solid',
|
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dashArray = [10, 5, 0, 0],
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lineTexture = false,
|
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|
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iconStep = 100,
|
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vertexHeightScale = 20.0,
|
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strokeWidth = 0.0,
|
|
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|
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raisingHeight = 0,
|
|
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|
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heightfixed = false,
|
|
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|
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linearDir = _interface.LinearDir.VERTICAL,
|
|
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|
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// 默认纵向
|
|
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|
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blur = [1, 1, 1, 0]
|
|
69
|
+
} = this.layer.getLayerConfig();
|
|
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|
+
let u_dash_array = dashArray;
|
|
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|
+
if (lineType !== 'dash') {
|
|
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|
+
u_dash_array = [0, 0, 0, 0];
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const {
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animateOption
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} = this.layer.getLayerConfig();
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// 转化渐变色
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let sourceColorArr = [0, 0, 0, 0];
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let targetColorArr = [0, 0, 0, 0];
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if (sourceColor && targetColor) {
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sourceColorArr = (0, _l7Utils.rgb2arr)(sourceColor);
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targetColorArr = (0, _l7Utils.rgb2arr)(targetColor);
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const commonOptions = {
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u_animate: this.animateOption2Array(animateOption),
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u_dash_array,
|
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u_blur: blur,
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u_sourceColor: sourceColorArr,
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u_targetColor: targetColorArr,
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|
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u_textSize: [1024, this.iconService.canvasHeight || 128],
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u_icon_step: iconStep,
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// 是否固定高度
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u_heightfixed: Number(heightfixed),
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|
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// 顶点高度 scale
|
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|
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u_vertexScale: vertexHeightScale,
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|
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u_raisingHeight: Number(raisingHeight),
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|
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// line border 参数
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|
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u_strokeWidth: strokeWidth,
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|
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u_textureBlend: textureBlend === _interface.TextureBlend.NORMAL ? 0.0 : 1.0,
|
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|
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u_line_texture: lineTexture ? 1.0 : 0.0,
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|
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// 传入线的标识
|
|
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|
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u_linearDir: linearDir === _interface.LinearDir.VERTICAL ? 1.0 : 0.0,
|
|
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|
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u_linearColor: useLinearColor,
|
|
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|
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u_time: this.layer.getLayerAnimateTime() || 0
|
|
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|
+
};
|
|
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|
+
const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
|
|
116
|
+
return commonBufferInfo;
|
|
117
|
+
}
|
|
118
|
+
// public getAnimateUniforms(): IModelUniform {
|
|
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|
+
// const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;
|
|
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|
+
// return {
|
|
121
|
+
// u_animate: this.animateOption2Array(animateOption as IAnimateOption),
|
|
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|
+
// u_time: this.layer.getLayerAnimateTime(),
|
|
123
|
+
// };
|
|
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|
+
// }
|
|
125
|
+
initModels() {
|
|
126
|
+
var _this = this;
|
|
127
|
+
return (0, _asyncToGenerator2.default)(function* () {
|
|
128
|
+
_this.initUniformsBuffer();
|
|
129
|
+
// this.updateTexture();
|
|
130
|
+
// this.iconService.on('imageUpdate', this.updateTexture);
|
|
131
|
+
if (!_this.textureEventFlag) {
|
|
132
|
+
_this.textureEventFlag = true;
|
|
133
|
+
_this.updateTexture();
|
|
134
|
+
_this.iconService.on('imageUpdate', _this.updateTexture);
|
|
135
|
+
}
|
|
136
|
+
return _this.buildModels();
|
|
137
|
+
})();
|
|
138
|
+
}
|
|
139
|
+
clearModels() {
|
|
140
|
+
var _this$texture2;
|
|
141
|
+
(_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
|
|
142
|
+
this.iconService.off('imageUpdate', this.updateTexture);
|
|
143
|
+
}
|
|
144
|
+
buildModels() {
|
|
145
|
+
var _this2 = this;
|
|
146
|
+
return (0, _asyncToGenerator2.default)(function* () {
|
|
147
|
+
const {
|
|
148
|
+
depth = false
|
|
149
|
+
} = _this2.layer.getLayerConfig();
|
|
150
|
+
const {
|
|
151
|
+
frag,
|
|
152
|
+
vert,
|
|
153
|
+
type
|
|
154
|
+
} = _this2.getShaders();
|
|
155
|
+
_this2.layer.triangulation = _triangulation.LineTriangulation;
|
|
156
|
+
const model = yield _this2.layer.buildLayerModel({
|
|
157
|
+
moduleName: 'line' + type,
|
|
158
|
+
vertexShader: vert,
|
|
159
|
+
fragmentShader: frag,
|
|
160
|
+
triangulation: _triangulation.LineTriangulation,
|
|
161
|
+
inject: _this2.getInject(),
|
|
162
|
+
depth: {
|
|
163
|
+
enable: depth
|
|
254
164
|
}
|
|
255
165
|
});
|
|
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|
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|
|
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|
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|
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|
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|
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|
|
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|
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|
|
166
|
+
return [model];
|
|
167
|
+
})();
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
/**
|
|
171
|
+
* 根据参数获取不同的 shader 代码
|
|
172
|
+
* @returns
|
|
173
|
+
*/
|
|
174
|
+
getShaders() {
|
|
175
|
+
return {
|
|
176
|
+
frag: line_frag,
|
|
177
|
+
vert: line_vert,
|
|
178
|
+
type: ''
|
|
179
|
+
};
|
|
180
|
+
}
|
|
181
|
+
registerBuiltinAttributes() {
|
|
182
|
+
this.styleAttributeService.registerStyleAttribute({
|
|
183
|
+
name: 'distanceAndIndex',
|
|
184
|
+
type: _l7Core.AttributeType.Attribute,
|
|
185
|
+
descriptor: {
|
|
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|
+
name: 'a_DistanceAndIndexAndMiter',
|
|
187
|
+
shaderLocation: 10,
|
|
188
|
+
buffer: {
|
|
189
|
+
// give the WebGL driver a hint that this buffer may change
|
|
190
|
+
usage: _l7Core.gl.STATIC_DRAW,
|
|
191
|
+
data: [],
|
|
192
|
+
type: _l7Core.gl.FLOAT
|
|
193
|
+
},
|
|
194
|
+
size: 3,
|
|
195
|
+
update: (feature, featureIdx, vertex, attributeIdx, normal, vertexIndex) => {
|
|
196
|
+
return vertexIndex === undefined ? [vertex[3], 10, vertex[4]] : [vertex[3], vertexIndex, vertex[4]];
|
|
274
197
|
}
|
|
275
|
-
}
|
|
198
|
+
}
|
|
199
|
+
});
|
|
200
|
+
this.styleAttributeService.registerStyleAttribute({
|
|
201
|
+
name: 'size',
|
|
202
|
+
type: _l7Core.AttributeType.Attribute,
|
|
203
|
+
descriptor: {
|
|
204
|
+
name: 'a_Size',
|
|
205
|
+
shaderLocation: _CommonStyleAttribute.ShaderLocation.SIZE,
|
|
206
|
+
buffer: {
|
|
207
|
+
// give the WebGL driver a hint that this buffer may change
|
|
208
|
+
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
209
|
+
data: [],
|
|
210
|
+
type: _l7Core.gl.FLOAT
|
|
211
|
+
},
|
|
212
|
+
size: 2,
|
|
213
|
+
update: feature => {
|
|
214
|
+
const {
|
|
215
|
+
size = 1
|
|
216
|
+
} = feature;
|
|
217
|
+
return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
|
|
218
|
+
}
|
|
219
|
+
}
|
|
220
|
+
});
|
|
276
221
|
|
|
277
|
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|
|
278
|
-
|
|
279
|
-
|
|
280
|
-
|
|
281
|
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|
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|
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|
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|
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|
|
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|
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|
|
285
|
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|
|
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|
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|
|
287
|
-
|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
291
|
-
|
|
292
|
-
|
|
293
|
-
}
|
|
222
|
+
// point layer size;
|
|
223
|
+
this.styleAttributeService.registerStyleAttribute({
|
|
224
|
+
name: 'normal_total_distance',
|
|
225
|
+
type: _l7Core.AttributeType.Attribute,
|
|
226
|
+
descriptor: {
|
|
227
|
+
name: 'a_Normal_Total_Distance',
|
|
228
|
+
shaderLocation: _CommonStyleAttribute.ShaderLocation.NORMAL,
|
|
229
|
+
buffer: {
|
|
230
|
+
// give the WebGL driver a hint that this buffer may change
|
|
231
|
+
usage: _l7Core.gl.STATIC_DRAW,
|
|
232
|
+
data: [],
|
|
233
|
+
type: _l7Core.gl.FLOAT
|
|
234
|
+
},
|
|
235
|
+
size: 4,
|
|
236
|
+
update: (feature, featureIdx, vertex, attributeIdx, normal) => {
|
|
237
|
+
return [...normal, vertex[5]];
|
|
294
238
|
}
|
|
295
|
-
}
|
|
296
|
-
|
|
297
|
-
|
|
298
|
-
|
|
299
|
-
|
|
300
|
-
|
|
301
|
-
|
|
302
|
-
|
|
303
|
-
|
|
304
|
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|
|
305
|
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|
|
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|
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|
|
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|
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|
|
308
|
-
|
|
309
|
-
|
|
310
|
-
|
|
311
|
-
|
|
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|
-
|
|
313
|
-
|
|
314
|
-
|
|
315
|
-
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
|
|
319
|
-
|
|
239
|
+
}
|
|
240
|
+
});
|
|
241
|
+
this.styleAttributeService.registerStyleAttribute({
|
|
242
|
+
name: 'uv',
|
|
243
|
+
type: _l7Core.AttributeType.Attribute,
|
|
244
|
+
descriptor: {
|
|
245
|
+
name: 'a_iconMapUV',
|
|
246
|
+
shaderLocation: _CommonStyleAttribute.ShaderLocation.UV,
|
|
247
|
+
buffer: {
|
|
248
|
+
// give the WebGL driver a hint that this buffer may change
|
|
249
|
+
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
250
|
+
data: [],
|
|
251
|
+
type: _l7Core.gl.FLOAT
|
|
252
|
+
},
|
|
253
|
+
size: 2,
|
|
254
|
+
update: feature => {
|
|
255
|
+
const iconMap = this.iconService.getIconMap();
|
|
256
|
+
const {
|
|
257
|
+
texture
|
|
258
|
+
} = feature;
|
|
259
|
+
const {
|
|
260
|
+
x,
|
|
261
|
+
y
|
|
262
|
+
} = iconMap[texture] || {
|
|
263
|
+
x: 0,
|
|
264
|
+
y: 0
|
|
265
|
+
};
|
|
266
|
+
return [x, y];
|
|
320
267
|
}
|
|
321
|
-
}
|
|
322
|
-
}
|
|
323
|
-
}
|
|
324
|
-
|
|
325
|
-
|
|
268
|
+
}
|
|
269
|
+
});
|
|
270
|
+
}
|
|
271
|
+
}
|
|
272
|
+
exports.default = LineModel;
|
|
@@ -0,0 +1,19 @@
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import type { IModel } from '@antv/l7-core';
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import BaseModel from '../../core/BaseModel';
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export default class SimpleLineModel extends BaseModel {
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protected getCommonUniformsInfo(): {
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uniformsArray: number[];
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uniformsLength: number;
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uniformsOption: {
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[key: string]: any;
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};
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};
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initModels(): Promise<IModel[]>;
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getShaders(): {
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frag: string;
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vert: string;
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type: string;
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};
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buildModels(): Promise<IModel[]>;
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protected registerBuiltinAttributes(): void;
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}
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