@antv/l7-layers 2.21.1 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (393) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/point/index.js +118 -182
  67. package/es/point/models/billboard_point.js +72 -127
  68. package/es/point/models/earthExtrude.js +170 -220
  69. package/es/point/models/earthFill.js +136 -192
  70. package/es/point/models/extrude.js +167 -217
  71. package/es/point/models/fill.js +152 -209
  72. package/es/point/models/fillImage.js +156 -211
  73. package/es/point/models/image.js +127 -180
  74. package/es/point/models/index.js +1 -1
  75. package/es/point/models/normal.js +67 -122
  76. package/es/point/models/radar.js +93 -148
  77. package/es/point/models/text.js +447 -578
  78. package/es/point/shape/extrude.js +19 -25
  79. package/es/polygon/index.js +61 -99
  80. package/es/polygon/models/extrude.js +208 -281
  81. package/es/polygon/models/extrusion.js +95 -142
  82. package/es/polygon/models/fill.js +102 -153
  83. package/es/polygon/models/index.js +1 -1
  84. package/es/polygon/models/ocean.js +139 -198
  85. package/es/polygon/models/water.js +120 -179
  86. package/es/raster/buffers/triangulation.js +13 -11
  87. package/es/raster/index.js +47 -88
  88. package/es/raster/models/index.js +1 -1
  89. package/es/raster/models/raster.js +134 -202
  90. package/es/raster/models/rasterRgb.js +134 -208
  91. package/es/raster/models/rasterTerrainRgb.js +98 -153
  92. package/es/tile/core/BaseLayer.d.ts +1 -0
  93. package/es/tile/core/BaseLayer.js +206 -282
  94. package/es/tile/core/TileDebugLayer.js +12 -46
  95. package/es/tile/interaction/getRasterData.js +24 -30
  96. package/es/tile/interaction/utils.js +15 -33
  97. package/es/tile/service/TileLayerService.js +104 -177
  98. package/es/tile/service/TilePickService.js +99 -156
  99. package/es/tile/service/TileSourceService.js +17 -26
  100. package/es/tile/tile/DebugTile.js +41 -78
  101. package/es/tile/tile/ImageTile.js +33 -66
  102. package/es/tile/tile/MaskTile.js +47 -81
  103. package/es/tile/tile/RasterRGBTile.js +40 -71
  104. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  105. package/es/tile/tile/RasterTile.js +69 -104
  106. package/es/tile/tile/Tile.d.ts +1 -1
  107. package/es/tile/tile/Tile.js +151 -232
  108. package/es/tile/tile/VectorTile.js +77 -124
  109. package/es/tile/tile/index.js +4 -2
  110. package/es/tile/utils/constants.js +1 -1
  111. package/es/tile/utils/utils.js +2 -2
  112. package/es/utils/blend.js +52 -46
  113. package/es/utils/collision-index.js +62 -70
  114. package/es/utils/extrude_polyline.js +441 -471
  115. package/es/utils/grid-index.js +97 -123
  116. package/es/utils/identityScale.js +5 -5
  117. package/es/utils/load-image.js +15 -39
  118. package/es/utils/multiPassRender.js +7 -9
  119. package/es/utils/polylineNormal.js +40 -42
  120. package/es/utils/rampcolor_legend.js +5 -3
  121. package/es/utils/simpleLine.js +53 -66
  122. package/es/utils/symbol-layout.js +95 -117
  123. package/es/wind/index.js +28 -70
  124. package/es/wind/models/index.js +1 -1
  125. package/es/wind/models/utils.js +36 -34
  126. package/es/wind/models/wind.js +203 -260
  127. package/es/wind/models/windRender.js +258 -269
  128. package/es/wind/models/windShader.js +145 -6
  129. package/lib/canvas/index.d.ts +18 -0
  130. package/lib/canvas/index.js +64 -113
  131. package/lib/canvas/models/canvas.d.ts +23 -0
  132. package/lib/canvas/models/canvas.js +97 -136
  133. package/lib/canvas/models/constants.d.ts +2 -0
  134. package/lib/canvas/models/constants.js +1 -1
  135. package/lib/canvas/models/index.d.ts +2 -0
  136. package/lib/canvas/models/index.js +2 -2
  137. package/lib/citybuliding/building.d.ts +7 -0
  138. package/lib/citybuliding/building.js +22 -58
  139. package/lib/citybuliding/models/build.d.ts +17 -0
  140. package/lib/citybuliding/models/build.js +144 -199
  141. package/lib/core/BaseLayer.d.ts +247 -0
  142. package/lib/core/BaseLayer.js +1115 -1412
  143. package/lib/core/BaseModel.d.ts +82 -0
  144. package/lib/core/BaseModel.js +263 -315
  145. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  146. package/lib/core/CommonStyleAttribute.js +25 -18
  147. package/lib/core/LayerPickService.d.ts +12 -0
  148. package/lib/core/LayerPickService.js +93 -140
  149. package/lib/core/TextureService.d.ts +15 -0
  150. package/lib/core/TextureService.js +59 -68
  151. package/lib/core/constant.d.ts +6 -0
  152. package/lib/core/constant.js +2 -2
  153. package/lib/core/interface.d.ts +282 -0
  154. package/lib/core/interface.js +5 -5
  155. package/lib/core/line_trangluation.d.ts +19 -0
  156. package/lib/core/line_trangluation.js +38 -43
  157. package/lib/core/schema.d.ts +27 -0
  158. package/lib/core/shape/Path.d.ts +39 -0
  159. package/lib/core/shape/Path.js +21 -13
  160. package/lib/core/shape/arrow.d.ts +25 -0
  161. package/lib/core/shape/arrow.js +50 -62
  162. package/lib/core/shape/extrude.d.ts +17 -0
  163. package/lib/core/shape/extrude.js +54 -62
  164. package/lib/core/triangulation.d.ts +136 -0
  165. package/lib/core/triangulation.js +194 -174
  166. package/lib/core/utils.d.ts +4 -0
  167. package/lib/core/utils.js +5 -5
  168. package/lib/earth/index.d.ts +22 -0
  169. package/lib/earth/index.js +37 -73
  170. package/lib/earth/models/atmosphere.d.ts +15 -0
  171. package/lib/earth/models/atmosphere.js +100 -148
  172. package/lib/earth/models/base.d.ts +22 -0
  173. package/lib/earth/models/base.js +150 -201
  174. package/lib/earth/models/bloomsphere.d.ts +15 -0
  175. package/lib/earth/models/bloomsphere.js +99 -147
  176. package/lib/earth/utils.d.ts +26 -0
  177. package/lib/earth/utils.js +37 -39
  178. package/lib/geometry/index.d.ts +22 -0
  179. package/lib/geometry/index.js +38 -75
  180. package/lib/geometry/models/billboard.d.ts +24 -0
  181. package/lib/geometry/models/billboard.js +149 -204
  182. package/lib/geometry/models/index.d.ts +5 -0
  183. package/lib/geometry/models/index.js +1 -1
  184. package/lib/geometry/models/plane.d.ts +43 -0
  185. package/lib/geometry/models/plane.js +280 -357
  186. package/lib/geometry/models/sprite.d.ts +48 -0
  187. package/lib/geometry/models/sprite.js +184 -240
  188. package/lib/heatmap/index.d.ts +13 -0
  189. package/lib/heatmap/index.js +74 -121
  190. package/lib/heatmap/models/grid.d.ts +15 -0
  191. package/lib/heatmap/models/grid.js +68 -118
  192. package/lib/heatmap/models/grid3d.d.ts +15 -0
  193. package/lib/heatmap/models/grid3d.js +103 -151
  194. package/lib/heatmap/models/heatmap.d.ts +27 -0
  195. package/lib/heatmap/models/heatmap.js +400 -455
  196. package/lib/heatmap/models/hexagon.d.ts +15 -0
  197. package/lib/heatmap/models/hexagon.js +69 -119
  198. package/lib/heatmap/models/index.d.ts +5 -0
  199. package/lib/heatmap/models/index.js +1 -1
  200. package/lib/heatmap/triangulation.d.ts +5 -0
  201. package/lib/heatmap/triangulation.js +20 -20
  202. package/lib/image/index.d.ts +9 -0
  203. package/lib/image/index.js +25 -62
  204. package/lib/image/models/image.d.ts +17 -0
  205. package/lib/image/models/image.js +101 -163
  206. package/lib/image/models/index.d.ts +5 -0
  207. package/lib/image/models/index.js +1 -1
  208. package/lib/index.d.ts +18 -0
  209. package/lib/index.js +17 -17
  210. package/lib/line/index.d.ts +36 -0
  211. package/lib/line/index.js +67 -106
  212. package/lib/line/models/arc.d.ts +22 -0
  213. package/lib/line/models/arc.js +202 -248
  214. package/lib/line/models/arc_3d.d.ts +22 -0
  215. package/lib/line/models/arc_3d.js +193 -241
  216. package/lib/line/models/flow.d.ts +14 -0
  217. package/lib/line/models/flow.js +103 -153
  218. package/lib/line/models/great_circle.d.ts +17 -0
  219. package/lib/line/models/great_circle.js +185 -234
  220. package/lib/line/models/index.d.ts +5 -0
  221. package/lib/line/models/index.js +1 -1
  222. package/lib/line/models/line.d.ts +27 -0
  223. package/lib/line/models/line.js +232 -285
  224. package/lib/line/models/simple_line.d.ts +19 -0
  225. package/lib/line/models/simple_line.js +144 -192
  226. package/lib/line/models/wall.d.ts +17 -0
  227. package/lib/line/models/wall.js +223 -273
  228. package/lib/mask/index.d.ts +16 -0
  229. package/lib/mask/index.js +18 -53
  230. package/lib/mask/models/fill.d.ts +18 -0
  231. package/lib/mask/models/fill.js +53 -108
  232. package/lib/mask/models/index.d.ts +5 -0
  233. package/lib/mask/models/index.js +1 -1
  234. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  235. package/lib/plugins/DataMappingPlugin.js +206 -248
  236. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  237. package/lib/plugins/DataSourcePlugin.js +65 -91
  238. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  239. package/lib/plugins/FeatureScalePlugin.js +261 -304
  240. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  241. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  242. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  243. package/lib/plugins/LayerMaskPlugin.js +16 -24
  244. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  245. package/lib/plugins/LayerModelPlugin.js +53 -135
  246. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  247. package/lib/plugins/LayerStylePlugin.js +15 -23
  248. package/lib/plugins/LightingPlugin.d.ts +35 -0
  249. package/lib/plugins/LightingPlugin.js +27 -36
  250. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  251. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  252. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  253. package/lib/plugins/PixelPickingPlugin.js +130 -149
  254. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  255. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  256. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  257. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  258. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  259. package/lib/plugins/UpdateModelPlugin.js +17 -26
  260. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  261. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  262. package/lib/plugins/index.d.ts +15 -0
  263. package/lib/point/index.d.ts +33 -0
  264. package/lib/point/index.js +120 -182
  265. package/lib/point/models/billboard_point.d.ts +21 -0
  266. package/lib/point/models/billboard_point.js +74 -127
  267. package/lib/point/models/earthExtrude.d.ts +16 -0
  268. package/lib/point/models/earthExtrude.js +172 -220
  269. package/lib/point/models/earthFill.d.ts +15 -0
  270. package/lib/point/models/earthFill.js +138 -192
  271. package/lib/point/models/extrude.d.ts +16 -0
  272. package/lib/point/models/extrude.js +169 -217
  273. package/lib/point/models/fill.d.ts +31 -0
  274. package/lib/point/models/fill.js +154 -209
  275. package/lib/point/models/fillImage.d.ts +26 -0
  276. package/lib/point/models/fillImage.js +159 -211
  277. package/lib/point/models/image.d.ts +18 -0
  278. package/lib/point/models/image.js +129 -180
  279. package/lib/point/models/index.d.ts +5 -0
  280. package/lib/point/models/index.js +1 -1
  281. package/lib/point/models/normal.d.ts +22 -0
  282. package/lib/point/models/normal.js +69 -122
  283. package/lib/point/models/radar.d.ts +22 -0
  284. package/lib/point/models/radar.js +95 -148
  285. package/lib/point/models/text.d.ts +69 -0
  286. package/lib/point/models/text.js +449 -578
  287. package/lib/point/shape/extrude.d.ts +15 -0
  288. package/lib/point/shape/extrude.js +19 -25
  289. package/lib/polygon/index.d.ts +18 -0
  290. package/lib/polygon/index.js +63 -99
  291. package/lib/polygon/models/extrude.d.ts +25 -0
  292. package/lib/polygon/models/extrude.js +210 -281
  293. package/lib/polygon/models/extrusion.d.ts +24 -0
  294. package/lib/polygon/models/extrusion.js +97 -142
  295. package/lib/polygon/models/fill.d.ts +18 -0
  296. package/lib/polygon/models/fill.js +104 -153
  297. package/lib/polygon/models/index.d.ts +5 -0
  298. package/lib/polygon/models/index.js +1 -1
  299. package/lib/polygon/models/ocean.d.ts +23 -0
  300. package/lib/polygon/models/ocean.js +141 -198
  301. package/lib/polygon/models/water.d.ts +21 -0
  302. package/lib/polygon/models/water.js +122 -179
  303. package/lib/raster/buffers/triangulation.d.ts +6 -0
  304. package/lib/raster/buffers/triangulation.js +13 -11
  305. package/lib/raster/index.d.ts +11 -0
  306. package/lib/raster/index.js +49 -88
  307. package/lib/raster/models/index.d.ts +5 -0
  308. package/lib/raster/models/index.js +1 -1
  309. package/lib/raster/models/raster.d.ts +21 -0
  310. package/lib/raster/models/raster.js +136 -202
  311. package/lib/raster/models/rasterRgb.d.ts +21 -0
  312. package/lib/raster/models/rasterRgb.js +136 -208
  313. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  314. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  315. package/lib/tile/core/BaseLayer.d.ts +48 -0
  316. package/lib/tile/core/BaseLayer.js +207 -281
  317. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  318. package/lib/tile/core/TileDebugLayer.js +14 -46
  319. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  320. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  321. package/lib/tile/interaction/getRasterData.js +24 -31
  322. package/lib/tile/interaction/utils.d.ts +11 -0
  323. package/lib/tile/interaction/utils.js +15 -34
  324. package/lib/tile/interface.d.ts +29 -0
  325. package/lib/tile/service/TileLayerService.d.ts +33 -0
  326. package/lib/tile/service/TileLayerService.js +105 -177
  327. package/lib/tile/service/TilePickService.d.ts +26 -0
  328. package/lib/tile/service/TilePickService.js +100 -156
  329. package/lib/tile/service/TileSourceService.d.ts +7 -0
  330. package/lib/tile/service/TileSourceService.js +20 -29
  331. package/lib/tile/tile/DebugTile.d.ts +16 -0
  332. package/lib/tile/tile/DebugTile.js +43 -78
  333. package/lib/tile/tile/ImageTile.d.ts +14 -0
  334. package/lib/tile/tile/ImageTile.js +35 -66
  335. package/lib/tile/tile/MaskTile.d.ts +18 -0
  336. package/lib/tile/tile/MaskTile.js +49 -81
  337. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  338. package/lib/tile/tile/RasterRGBTile.js +42 -71
  339. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  340. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  341. package/lib/tile/tile/RasterTile.d.ts +18 -0
  342. package/lib/tile/tile/RasterTile.js +71 -104
  343. package/lib/tile/tile/Tile.d.ts +114 -0
  344. package/lib/tile/tile/Tile.js +152 -231
  345. package/lib/tile/tile/VectorTile.d.ts +26 -0
  346. package/lib/tile/tile/VectorTile.js +79 -124
  347. package/lib/tile/tile/index.d.ts +12 -0
  348. package/lib/tile/tile/index.js +6 -4
  349. package/lib/tile/tile/util.d.ts +5 -0
  350. package/lib/tile/utils/constants.d.ts +1 -0
  351. package/lib/tile/utils/constants.js +1 -1
  352. package/lib/tile/utils/utils.d.ts +8 -0
  353. package/lib/tile/utils/utils.js +2 -2
  354. package/lib/utils/blend.d.ts +2 -0
  355. package/lib/utils/blend.js +52 -47
  356. package/lib/utils/collision-index.d.ts +47 -0
  357. package/lib/utils/collision-index.js +64 -69
  358. package/lib/utils/extrude_polyline.d.ts +68 -0
  359. package/lib/utils/extrude_polyline.js +442 -470
  360. package/lib/utils/grid-index.d.ts +28 -0
  361. package/lib/utils/grid-index.js +97 -123
  362. package/lib/utils/identityScale.d.ts +8 -0
  363. package/lib/utils/identityScale.js +5 -5
  364. package/lib/utils/load-image.d.ts +1 -0
  365. package/lib/utils/load-image.js +15 -39
  366. package/lib/utils/multiPassRender.d.ts +16 -0
  367. package/lib/utils/multiPassRender.js +7 -10
  368. package/lib/utils/polylineNormal.d.ts +9 -0
  369. package/lib/utils/polylineNormal.js +40 -43
  370. package/lib/utils/rampcolor_legend.d.ts +6 -0
  371. package/lib/utils/rampcolor_legend.js +5 -4
  372. package/lib/utils/simpleLine.d.ts +23 -0
  373. package/lib/utils/simpleLine.js +54 -65
  374. package/lib/utils/stencil.d.ts +7 -0
  375. package/lib/utils/symbol-layout.d.ts +43 -0
  376. package/lib/utils/symbol-layout.js +95 -117
  377. package/lib/wind/index.d.ts +11 -0
  378. package/lib/wind/index.js +30 -70
  379. package/lib/wind/models/index.d.ts +5 -0
  380. package/lib/wind/models/index.js +1 -1
  381. package/lib/wind/models/utils.d.ts +19 -0
  382. package/lib/wind/models/utils.js +36 -34
  383. package/lib/wind/models/wind.d.ts +24 -0
  384. package/lib/wind/models/wind.js +205 -260
  385. package/lib/wind/models/windRender.d.ts +104 -0
  386. package/lib/wind/models/windRender.js +261 -272
  387. package/lib/wind/models/windShader.d.ts +12 -0
  388. package/lib/wind/models/windShader.js +145 -6
  389. package/package.json +16 -19
  390. package/CHANGELOG.md +0 -492
  391. package/LICENSE.md +0 -21
  392. package/es/glsl.d.ts +0 -5
  393. package/lib/glsl.d.ts +0 -5
@@ -1,289 +1,231 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
2
  import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
3
- import _slicedToArray from "@babel/runtime/helpers/esm/slicedToArray";
4
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
5
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
6
- import _createClass from "@babel/runtime/helpers/esm/createClass";
7
- import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
8
- import _inherits from "@babel/runtime/helpers/esm/inherits";
9
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
10
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
11
3
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
12
- import _regeneratorRuntime from "@babel/runtime/regenerator";
13
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
14
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
15
4
  import { gl } from '@antv/l7-core';
16
5
  import BaseModel from "../../core/BaseModel";
17
6
  /* babel-plugin-inline-import '../shaders/sprite_frag.glsl' */
18
- var spriteFrag = "\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_Scale;\n};\nuniform sampler2D u_texture;\n\nin vec3 v_Color;\nin float v_d;\nout vec4 outputColor;\n\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n outputColor = texture(SAMPLER_2D(u_texture), gl_PointCoord);\n outputColor.a *= u_opacity;\n } else {\n outputColor = vec4(v_Color, u_opacity);\n }\n}\n";
7
+ const spriteFrag = "\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_Scale;\n};\nuniform sampler2D u_texture;\n\nin vec3 v_Color;\nin float v_d;\nout vec4 outputColor;\n\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n outputColor = texture(SAMPLER_2D(u_texture), gl_PointCoord);\n outputColor.a *= u_opacity;\n } else {\n outputColor = vec4(v_Color, u_opacity);\n }\n}\n";
19
8
  /* babel-plugin-inline-import '../shaders/sprite_vert.glsl' */
20
- var spriteVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec3 a_Color;\n\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_Scale;\n};\n\nout vec3 v_Color;\nout float v_d;\n\n#pragma include \"projection\"\nvoid main() {\n v_Color = a_Color.xyz;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy, a_Position.z, 1.0));\ngl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n}\n";
9
+ const spriteVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec3 a_Color;\n\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_Scale;\n};\n\nout vec3 v_Color;\nout float v_d;\n\n#pragma include \"projection\"\nvoid main() {\n v_Color = a_Color.xyz;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy, a_Position.z, 1.0));\ngl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n}\n";
21
10
  var SPRITE_ANIMATE_DIR = /*#__PURE__*/function (SPRITE_ANIMATE_DIR) {
22
11
  SPRITE_ANIMATE_DIR["UP"] = "up";
23
12
  SPRITE_ANIMATE_DIR["DOWN"] = "down";
24
13
  return SPRITE_ANIMATE_DIR;
25
14
  }(SPRITE_ANIMATE_DIR || {});
26
- var SpriteModel = /*#__PURE__*/function (_BaseModel) {
27
- _inherits(SpriteModel, _BaseModel);
28
- var _super = _createSuper(SpriteModel);
29
- function SpriteModel() {
30
- var _this;
31
- _classCallCheck(this, SpriteModel);
32
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
33
- args[_key] = arguments[_key];
34
- }
35
- _this = _super.call.apply(_super, [this].concat(args));
36
- _defineProperty(_assertThisInitialized(_this), "planeGeometryUpdateTriangulation", function () {
37
- var _ref = _this.layer.getLayerConfig(),
38
- _ref$spriteBottom = _ref.spriteBottom,
39
- spriteBottom = _ref$spriteBottom === void 0 ? -100000 : _ref$spriteBottom;
40
- var updateZ = _this.spriteUpdate;
41
- var bottomZ = spriteBottom;
42
- var topZ = _this.spriteTop;
43
- for (var i = 0; i < _this.positions.length; i += 5) {
44
- if (_this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {
45
- _this.positions[i + 2] += updateZ;
46
- if (_this.positions[i + 2] > topZ) {
47
- _this.positions[i + 2] = bottomZ;
15
+ export default class SpriteModel extends BaseModel {
16
+ constructor(...args) {
17
+ super(...args);
18
+ _defineProperty(this, "texture", void 0);
19
+ _defineProperty(this, "mapTexture", void 0);
20
+ _defineProperty(this, "positions", void 0);
21
+ _defineProperty(this, "indices", void 0);
22
+ _defineProperty(this, "timer", void 0);
23
+ _defineProperty(this, "spriteTop", void 0);
24
+ _defineProperty(this, "spriteUpdate", void 0);
25
+ _defineProperty(this, "spriteAnimate", void 0);
26
+ _defineProperty(this, "planeGeometryUpdateTriangulation", () => {
27
+ const {
28
+ spriteBottom = -100000
29
+ } = this.layer.getLayerConfig();
30
+ const updateZ = this.spriteUpdate;
31
+ const bottomZ = spriteBottom;
32
+ const topZ = this.spriteTop;
33
+ for (let i = 0; i < this.positions.length; i += 5) {
34
+ if (this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {
35
+ this.positions[i + 2] += updateZ;
36
+ if (this.positions[i + 2] > topZ) {
37
+ this.positions[i + 2] = bottomZ;
48
38
  }
49
39
  } else {
50
- _this.positions[i + 2] -= updateZ;
51
- if (_this.positions[i + 2] < bottomZ) {
52
- _this.positions[i + 2] = topZ;
40
+ this.positions[i + 2] -= updateZ;
41
+ if (this.positions[i + 2] < bottomZ) {
42
+ this.positions[i + 2] = topZ;
53
43
  }
54
44
  }
55
45
  }
56
46
  return {
57
- vertices: _this.positions,
58
- indices: _this.indices,
47
+ vertices: this.positions,
48
+ indices: this.indices,
59
49
  size: 5
60
50
  };
61
51
  });
62
52
  /**
63
53
  * Recalculate and update position attribute.
64
54
  */
65
- _defineProperty(_assertThisInitialized(_this), "updatePosition", function () {
55
+ _defineProperty(this, "updatePosition", () => {
66
56
  var _this$styleAttributeS;
67
- _this.planeGeometryUpdateTriangulation();
68
- var vertexAttribute = (_this$styleAttributeS = _this.styleAttributeService.getLayerStyleAttribute('position')) === null || _this$styleAttributeS === void 0 ? void 0 : _this$styleAttributeS.vertexAttribute;
57
+ this.planeGeometryUpdateTriangulation();
58
+ const vertexAttribute = (_this$styleAttributeS = this.styleAttributeService.getLayerStyleAttribute('position')) === null || _this$styleAttributeS === void 0 ? void 0 : _this$styleAttributeS.vertexAttribute;
69
59
  if (vertexAttribute) {
70
60
  // [x1, y1, z1, x2, y2, z2...]
71
- var updated = [];
72
- for (var i = 0; i < _this.positions.length; i += 5) {
73
- updated.push(_this.positions[i], _this.positions[i + 1], _this.positions[i + 2]);
61
+ const updated = [];
62
+ for (let i = 0; i < this.positions.length; i += 5) {
63
+ updated.push(this.positions[i], this.positions[i + 1], this.positions[i + 2]);
74
64
  }
75
65
  vertexAttribute.updateBuffer({
76
66
  data: updated,
77
67
  offset: 0
78
68
  });
79
69
  }
80
- _this.layerService.throttleRenderLayers();
81
- _this.timer = requestAnimationFrame(_this.updatePosition);
70
+ this.layerService.throttleRenderLayers();
71
+ this.timer = requestAnimationFrame(this.updatePosition);
82
72
  });
83
- _defineProperty(_assertThisInitialized(_this), "planeGeometryTriangulation", function () {
84
- var _this2;
85
- var _ref2 = _this.layer.getLayerConfig(),
86
- _ref2$center = _ref2.center,
87
- center = _ref2$center === void 0 ? [120, 30] : _ref2$center,
88
- _ref2$spriteCount = _ref2.spriteCount,
89
- spriteCount = _ref2$spriteCount === void 0 ? 100 : _ref2$spriteCount,
90
- _ref2$spriteRadius = _ref2.spriteRadius,
91
- spriteRadius = _ref2$spriteRadius === void 0 ? 10 : _ref2$spriteRadius;
92
- var _this$initSprite = (_this2 = _this).initSprite.apply(_this2, [spriteRadius, spriteCount].concat(_toConsumableArray(center))),
93
- indices = _this$initSprite.indices,
94
- positions = _this$initSprite.positions;
95
- _this.positions = positions;
96
- _this.indices = indices;
73
+ _defineProperty(this, "planeGeometryTriangulation", () => {
74
+ const {
75
+ center = [120, 30],
76
+ spriteCount = 100,
77
+ spriteRadius = 10
78
+ } = this.layer.getLayerConfig();
79
+ const {
80
+ indices,
81
+ positions
82
+ } = this.initSprite(spriteRadius, spriteCount, ...center);
83
+ this.positions = positions;
84
+ this.indices = indices;
97
85
  return {
98
86
  vertices: positions,
99
- indices: indices,
87
+ indices,
100
88
  size: 5
101
89
  };
102
90
  });
103
- return _this;
104
91
  }
105
- _createClass(SpriteModel, [{
106
- key: "initSprite",
107
- value: function initSprite() {
108
- var radius = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 10;
109
- var spriteCount = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 100;
110
- var lng = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 120;
111
- var lat = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 30;
112
- var indices = [];
113
- var positions = [];
114
- var mapService = this.mapService;
115
- var heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
116
- for (var i = 0; i < spriteCount; i++) {
117
- var height = Math.random() * heightLimit;
118
- positions.push.apply(positions, _toConsumableArray(getPos(height)));
119
- }
120
- for (var _i = 0; _i < spriteCount; _i++) {
121
- indices.push(_i);
122
- }
123
- function getPos(z) {
124
- var randomX = radius * Math.random();
125
- var randomY = radius * Math.random();
126
- var x = -radius / 2 + randomX;
127
- var y = -radius / 2 + randomY;
128
- if (mapService.version === 'GAODE2.x') {
129
- // @ts-ignore
130
- var _ref3 = mapService.lngLatToCoord([x + lng, -y + lat]),
131
- _ref4 = _slicedToArray(_ref3, 2),
132
- a = _ref4[0],
133
- b = _ref4[1];
134
- return [a, b, z, 0, 0];
135
- } else {
136
- return [x + lng, -y + lat, z, 0, 0];
137
- }
138
- }
139
- return {
140
- indices: indices,
141
- positions: positions
142
- };
92
+ initSprite(radius = 10, spriteCount = 100, lng = 120, lat = 30) {
93
+ const indices = [];
94
+ const positions = [];
95
+ const mapService = this.mapService;
96
+ const heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
97
+ for (let i = 0; i < spriteCount; i++) {
98
+ const height = Math.random() * heightLimit;
99
+ positions.push(...getPos(height));
143
100
  }
144
- }, {
145
- key: "getUninforms",
146
- value: function getUninforms() {
147
- var commoninfo = this.getCommonUniformsInfo();
148
- var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
149
- this.updateStyleUnifoms();
150
- return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
101
+ for (let i = 0; i < spriteCount; i++) {
102
+ indices.push(i);
151
103
  }
152
- }, {
153
- key: "getCommonUniformsInfo",
154
- value: function getCommonUniformsInfo() {
155
- var _ref5 = this.layer.getLayerConfig(),
156
- opacity = _ref5.opacity,
157
- mapTexture = _ref5.mapTexture,
158
- _ref5$spriteScale = _ref5.spriteScale,
159
- spriteScale = _ref5$spriteScale === void 0 ? 1 : _ref5$spriteScale;
160
- if (this.mapTexture !== mapTexture) {
161
- var _this$texture;
162
- this.mapTexture = mapTexture;
163
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
164
- this.textures = [];
165
- this.updateTexture(mapTexture);
104
+ function getPos(z) {
105
+ const randomX = radius * Math.random();
106
+ const randomY = radius * Math.random();
107
+ const x = -radius / 2 + randomX;
108
+ const y = -radius / 2 + randomY;
109
+ if (mapService.version === 'GAODE2.x') {
110
+ // @ts-ignore
111
+ const [a, b] = mapService.lngLatToCoord([x + lng, -y + lat]);
112
+ return [a, b, z, 0, 0];
113
+ } else {
114
+ return [x + lng, -y + lat, z, 0, 0];
166
115
  }
167
- var commonOptions = {
168
- u_opacity: opacity || 1,
169
- u_mapFlag: mapTexture ? 1 : 0,
170
- u_Scale: spriteScale,
171
- u_texture: this.texture
172
- };
173
- this.textures = [this.texture];
174
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
175
- return commonBufferInfo;
176
116
  }
177
- }, {
178
- key: "clearModels",
179
- value: function clearModels() {
180
- var _this$texture2;
181
- cancelAnimationFrame(this.timer);
182
- (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
117
+ return {
118
+ indices,
119
+ positions
120
+ };
121
+ }
122
+ getUninforms() {
123
+ const commoninfo = this.getCommonUniformsInfo();
124
+ const attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
125
+ this.updateStyleUnifoms();
126
+ return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
127
+ }
128
+ getCommonUniformsInfo() {
129
+ const {
130
+ opacity,
131
+ mapTexture,
132
+ spriteScale = 1
133
+ } = this.layer.getLayerConfig();
134
+ if (this.mapTexture !== mapTexture) {
135
+ var _this$texture;
136
+ this.mapTexture = mapTexture;
137
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
183
138
  this.textures = [];
139
+ this.updateTexture(mapTexture);
184
140
  }
185
- }, {
186
- key: "initModels",
187
- value: function () {
188
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
189
- var _this3 = this;
190
- var _ref6, mapTexture, _ref6$spriteTop, spriteTop, _ref6$spriteUpdate, spriteUpdate, _ref6$spriteAnimate, spriteAnimate, createTexture2D, model;
191
- return _regeneratorRuntime.wrap(function _callee$(_context) {
192
- while (1) switch (_context.prev = _context.next) {
193
- case 0:
194
- _ref6 = this.layer.getLayerConfig(), mapTexture = _ref6.mapTexture, _ref6$spriteTop = _ref6.spriteTop, spriteTop = _ref6$spriteTop === void 0 ? 5000000 : _ref6$spriteTop, _ref6$spriteUpdate = _ref6.spriteUpdate, spriteUpdate = _ref6$spriteUpdate === void 0 ? 10000 : _ref6$spriteUpdate, _ref6$spriteAnimate = _ref6.spriteAnimate, spriteAnimate = _ref6$spriteAnimate === void 0 ? SPRITE_ANIMATE_DIR.DOWN : _ref6$spriteAnimate;
195
- this.initUniformsBuffer();
196
- this.mapTexture = mapTexture;
197
- this.spriteTop = spriteTop;
198
- this.spriteUpdate = spriteUpdate;
199
- spriteAnimate === 'up' ? this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
200
- createTexture2D = this.rendererService.createTexture2D;
201
- this.texture = createTexture2D({
202
- height: 0,
203
- width: 0
204
- });
205
- this.updateTexture(mapTexture);
206
- setTimeout(function () {
207
- _this3.updatePosition();
208
- }, 100);
209
- _context.next = 12;
210
- return this.layer.buildLayerModel({
211
- moduleName: 'geometrySprite',
212
- vertexShader: spriteVert,
213
- fragmentShader: spriteFrag,
214
- triangulation: this.planeGeometryTriangulation,
215
- inject: this.getInject(),
216
- primitive: gl.POINTS,
217
- depth: {
218
- enable: false
219
- },
220
- blend: this.getBlend()
221
- });
222
- case 12:
223
- model = _context.sent;
224
- return _context.abrupt("return", [model]);
225
- case 14:
226
- case "end":
227
- return _context.stop();
228
- }
229
- }, _callee, this);
230
- }));
231
- function initModels() {
232
- return _initModels.apply(this, arguments);
233
- }
234
- return initModels;
235
- }()
236
- }, {
237
- key: "buildModels",
238
- value: function () {
239
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
240
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
241
- while (1) switch (_context2.prev = _context2.next) {
242
- case 0:
243
- return _context2.abrupt("return", this.initModels());
244
- case 1:
245
- case "end":
246
- return _context2.stop();
247
- }
248
- }, _callee2, this);
249
- }));
250
- function buildModels() {
251
- return _buildModels.apply(this, arguments);
252
- }
253
- return buildModels;
254
- }()
255
- }, {
256
- key: "updateTexture",
257
- value: function updateTexture(mapTexture) {
258
- var _this4 = this;
259
- var createTexture2D = this.rendererService.createTexture2D;
260
- if (mapTexture) {
261
- var img = new Image();
262
- img.crossOrigin = 'anonymous';
263
- img.onload = function () {
264
- _this4.texture = createTexture2D({
265
- data: img,
266
- width: img.width,
267
- height: img.height,
268
- wrapS: gl.CLAMP_TO_EDGE,
269
- wrapT: gl.CLAMP_TO_EDGE
270
- });
271
- _this4.layerService.reRender();
272
- };
273
- img.src = mapTexture;
274
- } else {
141
+ const commonOptions = {
142
+ u_opacity: opacity || 1,
143
+ u_mapFlag: mapTexture ? 1 : 0,
144
+ u_Scale: spriteScale,
145
+ u_texture: this.texture
146
+ };
147
+ this.textures = [this.texture];
148
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
149
+ return commonBufferInfo;
150
+ }
151
+ clearModels() {
152
+ var _this$texture2;
153
+ cancelAnimationFrame(this.timer);
154
+ (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
155
+ this.textures = [];
156
+ }
157
+ initModels() {
158
+ var _this = this;
159
+ return _asyncToGenerator(function* () {
160
+ const {
161
+ mapTexture,
162
+ spriteTop = 5000000,
163
+ spriteUpdate = 10000,
164
+ spriteAnimate = SPRITE_ANIMATE_DIR.DOWN
165
+ } = _this.layer.getLayerConfig();
166
+ _this.initUniformsBuffer();
167
+ _this.mapTexture = mapTexture;
168
+ _this.spriteTop = spriteTop;
169
+ _this.spriteUpdate = spriteUpdate;
170
+ spriteAnimate === 'up' ? _this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : _this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
171
+ const {
172
+ createTexture2D
173
+ } = _this.rendererService;
174
+ _this.texture = createTexture2D({
175
+ height: 0,
176
+ width: 0
177
+ });
178
+ _this.updateTexture(mapTexture);
179
+ setTimeout(() => {
180
+ _this.updatePosition();
181
+ }, 100);
182
+ const model = yield _this.layer.buildLayerModel({
183
+ moduleName: 'geometrySprite',
184
+ vertexShader: spriteVert,
185
+ fragmentShader: spriteFrag,
186
+ triangulation: _this.planeGeometryTriangulation,
187
+ inject: _this.getInject(),
188
+ primitive: gl.POINTS,
189
+ depth: {
190
+ enable: false
191
+ },
192
+ blend: _this.getBlend()
193
+ });
194
+ return [model];
195
+ })();
196
+ }
197
+ buildModels() {
198
+ var _this2 = this;
199
+ return _asyncToGenerator(function* () {
200
+ return _this2.initModels();
201
+ })();
202
+ }
203
+ updateTexture(mapTexture) {
204
+ const {
205
+ createTexture2D
206
+ } = this.rendererService;
207
+ if (mapTexture) {
208
+ const img = new Image();
209
+ img.crossOrigin = 'anonymous';
210
+ img.onload = () => {
275
211
  this.texture = createTexture2D({
276
- width: 1,
277
- height: 1
212
+ data: img,
213
+ width: img.width,
214
+ height: img.height,
215
+ wrapS: gl.CLAMP_TO_EDGE,
216
+ wrapT: gl.CLAMP_TO_EDGE
278
217
  });
279
- }
280
- }
281
- }, {
282
- key: "registerBuiltinAttributes",
283
- value: function registerBuiltinAttributes() {
284
- return '';
218
+ this.layerService.reRender();
219
+ };
220
+ img.src = mapTexture;
221
+ } else {
222
+ this.texture = createTexture2D({
223
+ width: 1,
224
+ height: 1
225
+ });
285
226
  }
286
- }]);
287
- return SpriteModel;
288
- }(BaseModel);
289
- export { SpriteModel as default };
227
+ }
228
+ registerBuiltinAttributes() {
229
+ return '';
230
+ }
231
+ }