@antv/l7-layers 2.21.1 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (393) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/point/index.js +118 -182
  67. package/es/point/models/billboard_point.js +72 -127
  68. package/es/point/models/earthExtrude.js +170 -220
  69. package/es/point/models/earthFill.js +136 -192
  70. package/es/point/models/extrude.js +167 -217
  71. package/es/point/models/fill.js +152 -209
  72. package/es/point/models/fillImage.js +156 -211
  73. package/es/point/models/image.js +127 -180
  74. package/es/point/models/index.js +1 -1
  75. package/es/point/models/normal.js +67 -122
  76. package/es/point/models/radar.js +93 -148
  77. package/es/point/models/text.js +447 -578
  78. package/es/point/shape/extrude.js +19 -25
  79. package/es/polygon/index.js +61 -99
  80. package/es/polygon/models/extrude.js +208 -281
  81. package/es/polygon/models/extrusion.js +95 -142
  82. package/es/polygon/models/fill.js +102 -153
  83. package/es/polygon/models/index.js +1 -1
  84. package/es/polygon/models/ocean.js +139 -198
  85. package/es/polygon/models/water.js +120 -179
  86. package/es/raster/buffers/triangulation.js +13 -11
  87. package/es/raster/index.js +47 -88
  88. package/es/raster/models/index.js +1 -1
  89. package/es/raster/models/raster.js +134 -202
  90. package/es/raster/models/rasterRgb.js +134 -208
  91. package/es/raster/models/rasterTerrainRgb.js +98 -153
  92. package/es/tile/core/BaseLayer.d.ts +1 -0
  93. package/es/tile/core/BaseLayer.js +206 -282
  94. package/es/tile/core/TileDebugLayer.js +12 -46
  95. package/es/tile/interaction/getRasterData.js +24 -30
  96. package/es/tile/interaction/utils.js +15 -33
  97. package/es/tile/service/TileLayerService.js +104 -177
  98. package/es/tile/service/TilePickService.js +99 -156
  99. package/es/tile/service/TileSourceService.js +17 -26
  100. package/es/tile/tile/DebugTile.js +41 -78
  101. package/es/tile/tile/ImageTile.js +33 -66
  102. package/es/tile/tile/MaskTile.js +47 -81
  103. package/es/tile/tile/RasterRGBTile.js +40 -71
  104. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  105. package/es/tile/tile/RasterTile.js +69 -104
  106. package/es/tile/tile/Tile.d.ts +1 -1
  107. package/es/tile/tile/Tile.js +151 -232
  108. package/es/tile/tile/VectorTile.js +77 -124
  109. package/es/tile/tile/index.js +4 -2
  110. package/es/tile/utils/constants.js +1 -1
  111. package/es/tile/utils/utils.js +2 -2
  112. package/es/utils/blend.js +52 -46
  113. package/es/utils/collision-index.js +62 -70
  114. package/es/utils/extrude_polyline.js +441 -471
  115. package/es/utils/grid-index.js +97 -123
  116. package/es/utils/identityScale.js +5 -5
  117. package/es/utils/load-image.js +15 -39
  118. package/es/utils/multiPassRender.js +7 -9
  119. package/es/utils/polylineNormal.js +40 -42
  120. package/es/utils/rampcolor_legend.js +5 -3
  121. package/es/utils/simpleLine.js +53 -66
  122. package/es/utils/symbol-layout.js +95 -117
  123. package/es/wind/index.js +28 -70
  124. package/es/wind/models/index.js +1 -1
  125. package/es/wind/models/utils.js +36 -34
  126. package/es/wind/models/wind.js +203 -260
  127. package/es/wind/models/windRender.js +258 -269
  128. package/es/wind/models/windShader.js +145 -6
  129. package/lib/canvas/index.d.ts +18 -0
  130. package/lib/canvas/index.js +64 -113
  131. package/lib/canvas/models/canvas.d.ts +23 -0
  132. package/lib/canvas/models/canvas.js +97 -136
  133. package/lib/canvas/models/constants.d.ts +2 -0
  134. package/lib/canvas/models/constants.js +1 -1
  135. package/lib/canvas/models/index.d.ts +2 -0
  136. package/lib/canvas/models/index.js +2 -2
  137. package/lib/citybuliding/building.d.ts +7 -0
  138. package/lib/citybuliding/building.js +22 -58
  139. package/lib/citybuliding/models/build.d.ts +17 -0
  140. package/lib/citybuliding/models/build.js +144 -199
  141. package/lib/core/BaseLayer.d.ts +247 -0
  142. package/lib/core/BaseLayer.js +1115 -1412
  143. package/lib/core/BaseModel.d.ts +82 -0
  144. package/lib/core/BaseModel.js +263 -315
  145. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  146. package/lib/core/CommonStyleAttribute.js +25 -18
  147. package/lib/core/LayerPickService.d.ts +12 -0
  148. package/lib/core/LayerPickService.js +93 -140
  149. package/lib/core/TextureService.d.ts +15 -0
  150. package/lib/core/TextureService.js +59 -68
  151. package/lib/core/constant.d.ts +6 -0
  152. package/lib/core/constant.js +2 -2
  153. package/lib/core/interface.d.ts +282 -0
  154. package/lib/core/interface.js +5 -5
  155. package/lib/core/line_trangluation.d.ts +19 -0
  156. package/lib/core/line_trangluation.js +38 -43
  157. package/lib/core/schema.d.ts +27 -0
  158. package/lib/core/shape/Path.d.ts +39 -0
  159. package/lib/core/shape/Path.js +21 -13
  160. package/lib/core/shape/arrow.d.ts +25 -0
  161. package/lib/core/shape/arrow.js +50 -62
  162. package/lib/core/shape/extrude.d.ts +17 -0
  163. package/lib/core/shape/extrude.js +54 -62
  164. package/lib/core/triangulation.d.ts +136 -0
  165. package/lib/core/triangulation.js +194 -174
  166. package/lib/core/utils.d.ts +4 -0
  167. package/lib/core/utils.js +5 -5
  168. package/lib/earth/index.d.ts +22 -0
  169. package/lib/earth/index.js +37 -73
  170. package/lib/earth/models/atmosphere.d.ts +15 -0
  171. package/lib/earth/models/atmosphere.js +100 -148
  172. package/lib/earth/models/base.d.ts +22 -0
  173. package/lib/earth/models/base.js +150 -201
  174. package/lib/earth/models/bloomsphere.d.ts +15 -0
  175. package/lib/earth/models/bloomsphere.js +99 -147
  176. package/lib/earth/utils.d.ts +26 -0
  177. package/lib/earth/utils.js +37 -39
  178. package/lib/geometry/index.d.ts +22 -0
  179. package/lib/geometry/index.js +38 -75
  180. package/lib/geometry/models/billboard.d.ts +24 -0
  181. package/lib/geometry/models/billboard.js +149 -204
  182. package/lib/geometry/models/index.d.ts +5 -0
  183. package/lib/geometry/models/index.js +1 -1
  184. package/lib/geometry/models/plane.d.ts +43 -0
  185. package/lib/geometry/models/plane.js +280 -357
  186. package/lib/geometry/models/sprite.d.ts +48 -0
  187. package/lib/geometry/models/sprite.js +184 -240
  188. package/lib/heatmap/index.d.ts +13 -0
  189. package/lib/heatmap/index.js +74 -121
  190. package/lib/heatmap/models/grid.d.ts +15 -0
  191. package/lib/heatmap/models/grid.js +68 -118
  192. package/lib/heatmap/models/grid3d.d.ts +15 -0
  193. package/lib/heatmap/models/grid3d.js +103 -151
  194. package/lib/heatmap/models/heatmap.d.ts +27 -0
  195. package/lib/heatmap/models/heatmap.js +400 -455
  196. package/lib/heatmap/models/hexagon.d.ts +15 -0
  197. package/lib/heatmap/models/hexagon.js +69 -119
  198. package/lib/heatmap/models/index.d.ts +5 -0
  199. package/lib/heatmap/models/index.js +1 -1
  200. package/lib/heatmap/triangulation.d.ts +5 -0
  201. package/lib/heatmap/triangulation.js +20 -20
  202. package/lib/image/index.d.ts +9 -0
  203. package/lib/image/index.js +25 -62
  204. package/lib/image/models/image.d.ts +17 -0
  205. package/lib/image/models/image.js +101 -163
  206. package/lib/image/models/index.d.ts +5 -0
  207. package/lib/image/models/index.js +1 -1
  208. package/lib/index.d.ts +18 -0
  209. package/lib/index.js +17 -17
  210. package/lib/line/index.d.ts +36 -0
  211. package/lib/line/index.js +67 -106
  212. package/lib/line/models/arc.d.ts +22 -0
  213. package/lib/line/models/arc.js +202 -248
  214. package/lib/line/models/arc_3d.d.ts +22 -0
  215. package/lib/line/models/arc_3d.js +193 -241
  216. package/lib/line/models/flow.d.ts +14 -0
  217. package/lib/line/models/flow.js +103 -153
  218. package/lib/line/models/great_circle.d.ts +17 -0
  219. package/lib/line/models/great_circle.js +185 -234
  220. package/lib/line/models/index.d.ts +5 -0
  221. package/lib/line/models/index.js +1 -1
  222. package/lib/line/models/line.d.ts +27 -0
  223. package/lib/line/models/line.js +232 -285
  224. package/lib/line/models/simple_line.d.ts +19 -0
  225. package/lib/line/models/simple_line.js +144 -192
  226. package/lib/line/models/wall.d.ts +17 -0
  227. package/lib/line/models/wall.js +223 -273
  228. package/lib/mask/index.d.ts +16 -0
  229. package/lib/mask/index.js +18 -53
  230. package/lib/mask/models/fill.d.ts +18 -0
  231. package/lib/mask/models/fill.js +53 -108
  232. package/lib/mask/models/index.d.ts +5 -0
  233. package/lib/mask/models/index.js +1 -1
  234. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  235. package/lib/plugins/DataMappingPlugin.js +206 -248
  236. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  237. package/lib/plugins/DataSourcePlugin.js +65 -91
  238. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  239. package/lib/plugins/FeatureScalePlugin.js +261 -304
  240. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  241. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  242. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  243. package/lib/plugins/LayerMaskPlugin.js +16 -24
  244. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  245. package/lib/plugins/LayerModelPlugin.js +53 -135
  246. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  247. package/lib/plugins/LayerStylePlugin.js +15 -23
  248. package/lib/plugins/LightingPlugin.d.ts +35 -0
  249. package/lib/plugins/LightingPlugin.js +27 -36
  250. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  251. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  252. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  253. package/lib/plugins/PixelPickingPlugin.js +130 -149
  254. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  255. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  256. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  257. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  258. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  259. package/lib/plugins/UpdateModelPlugin.js +17 -26
  260. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  261. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  262. package/lib/plugins/index.d.ts +15 -0
  263. package/lib/point/index.d.ts +33 -0
  264. package/lib/point/index.js +120 -182
  265. package/lib/point/models/billboard_point.d.ts +21 -0
  266. package/lib/point/models/billboard_point.js +74 -127
  267. package/lib/point/models/earthExtrude.d.ts +16 -0
  268. package/lib/point/models/earthExtrude.js +172 -220
  269. package/lib/point/models/earthFill.d.ts +15 -0
  270. package/lib/point/models/earthFill.js +138 -192
  271. package/lib/point/models/extrude.d.ts +16 -0
  272. package/lib/point/models/extrude.js +169 -217
  273. package/lib/point/models/fill.d.ts +31 -0
  274. package/lib/point/models/fill.js +154 -209
  275. package/lib/point/models/fillImage.d.ts +26 -0
  276. package/lib/point/models/fillImage.js +159 -211
  277. package/lib/point/models/image.d.ts +18 -0
  278. package/lib/point/models/image.js +129 -180
  279. package/lib/point/models/index.d.ts +5 -0
  280. package/lib/point/models/index.js +1 -1
  281. package/lib/point/models/normal.d.ts +22 -0
  282. package/lib/point/models/normal.js +69 -122
  283. package/lib/point/models/radar.d.ts +22 -0
  284. package/lib/point/models/radar.js +95 -148
  285. package/lib/point/models/text.d.ts +69 -0
  286. package/lib/point/models/text.js +449 -578
  287. package/lib/point/shape/extrude.d.ts +15 -0
  288. package/lib/point/shape/extrude.js +19 -25
  289. package/lib/polygon/index.d.ts +18 -0
  290. package/lib/polygon/index.js +63 -99
  291. package/lib/polygon/models/extrude.d.ts +25 -0
  292. package/lib/polygon/models/extrude.js +210 -281
  293. package/lib/polygon/models/extrusion.d.ts +24 -0
  294. package/lib/polygon/models/extrusion.js +97 -142
  295. package/lib/polygon/models/fill.d.ts +18 -0
  296. package/lib/polygon/models/fill.js +104 -153
  297. package/lib/polygon/models/index.d.ts +5 -0
  298. package/lib/polygon/models/index.js +1 -1
  299. package/lib/polygon/models/ocean.d.ts +23 -0
  300. package/lib/polygon/models/ocean.js +141 -198
  301. package/lib/polygon/models/water.d.ts +21 -0
  302. package/lib/polygon/models/water.js +122 -179
  303. package/lib/raster/buffers/triangulation.d.ts +6 -0
  304. package/lib/raster/buffers/triangulation.js +13 -11
  305. package/lib/raster/index.d.ts +11 -0
  306. package/lib/raster/index.js +49 -88
  307. package/lib/raster/models/index.d.ts +5 -0
  308. package/lib/raster/models/index.js +1 -1
  309. package/lib/raster/models/raster.d.ts +21 -0
  310. package/lib/raster/models/raster.js +136 -202
  311. package/lib/raster/models/rasterRgb.d.ts +21 -0
  312. package/lib/raster/models/rasterRgb.js +136 -208
  313. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  314. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  315. package/lib/tile/core/BaseLayer.d.ts +48 -0
  316. package/lib/tile/core/BaseLayer.js +207 -281
  317. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  318. package/lib/tile/core/TileDebugLayer.js +14 -46
  319. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  320. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  321. package/lib/tile/interaction/getRasterData.js +24 -31
  322. package/lib/tile/interaction/utils.d.ts +11 -0
  323. package/lib/tile/interaction/utils.js +15 -34
  324. package/lib/tile/interface.d.ts +29 -0
  325. package/lib/tile/service/TileLayerService.d.ts +33 -0
  326. package/lib/tile/service/TileLayerService.js +105 -177
  327. package/lib/tile/service/TilePickService.d.ts +26 -0
  328. package/lib/tile/service/TilePickService.js +100 -156
  329. package/lib/tile/service/TileSourceService.d.ts +7 -0
  330. package/lib/tile/service/TileSourceService.js +20 -29
  331. package/lib/tile/tile/DebugTile.d.ts +16 -0
  332. package/lib/tile/tile/DebugTile.js +43 -78
  333. package/lib/tile/tile/ImageTile.d.ts +14 -0
  334. package/lib/tile/tile/ImageTile.js +35 -66
  335. package/lib/tile/tile/MaskTile.d.ts +18 -0
  336. package/lib/tile/tile/MaskTile.js +49 -81
  337. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  338. package/lib/tile/tile/RasterRGBTile.js +42 -71
  339. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  340. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  341. package/lib/tile/tile/RasterTile.d.ts +18 -0
  342. package/lib/tile/tile/RasterTile.js +71 -104
  343. package/lib/tile/tile/Tile.d.ts +114 -0
  344. package/lib/tile/tile/Tile.js +152 -231
  345. package/lib/tile/tile/VectorTile.d.ts +26 -0
  346. package/lib/tile/tile/VectorTile.js +79 -124
  347. package/lib/tile/tile/index.d.ts +12 -0
  348. package/lib/tile/tile/index.js +6 -4
  349. package/lib/tile/tile/util.d.ts +5 -0
  350. package/lib/tile/utils/constants.d.ts +1 -0
  351. package/lib/tile/utils/constants.js +1 -1
  352. package/lib/tile/utils/utils.d.ts +8 -0
  353. package/lib/tile/utils/utils.js +2 -2
  354. package/lib/utils/blend.d.ts +2 -0
  355. package/lib/utils/blend.js +52 -47
  356. package/lib/utils/collision-index.d.ts +47 -0
  357. package/lib/utils/collision-index.js +64 -69
  358. package/lib/utils/extrude_polyline.d.ts +68 -0
  359. package/lib/utils/extrude_polyline.js +442 -470
  360. package/lib/utils/grid-index.d.ts +28 -0
  361. package/lib/utils/grid-index.js +97 -123
  362. package/lib/utils/identityScale.d.ts +8 -0
  363. package/lib/utils/identityScale.js +5 -5
  364. package/lib/utils/load-image.d.ts +1 -0
  365. package/lib/utils/load-image.js +15 -39
  366. package/lib/utils/multiPassRender.d.ts +16 -0
  367. package/lib/utils/multiPassRender.js +7 -10
  368. package/lib/utils/polylineNormal.d.ts +9 -0
  369. package/lib/utils/polylineNormal.js +40 -43
  370. package/lib/utils/rampcolor_legend.d.ts +6 -0
  371. package/lib/utils/rampcolor_legend.js +5 -4
  372. package/lib/utils/simpleLine.d.ts +23 -0
  373. package/lib/utils/simpleLine.js +54 -65
  374. package/lib/utils/stencil.d.ts +7 -0
  375. package/lib/utils/symbol-layout.d.ts +43 -0
  376. package/lib/utils/symbol-layout.js +95 -117
  377. package/lib/wind/index.d.ts +11 -0
  378. package/lib/wind/index.js +30 -70
  379. package/lib/wind/models/index.d.ts +5 -0
  380. package/lib/wind/models/index.js +1 -1
  381. package/lib/wind/models/utils.d.ts +19 -0
  382. package/lib/wind/models/utils.js +36 -34
  383. package/lib/wind/models/wind.d.ts +24 -0
  384. package/lib/wind/models/wind.js +205 -260
  385. package/lib/wind/models/windRender.d.ts +104 -0
  386. package/lib/wind/models/windRender.js +261 -272
  387. package/lib/wind/models/windShader.d.ts +12 -0
  388. package/lib/wind/models/windShader.js +145 -6
  389. package/package.json +16 -19
  390. package/CHANGELOG.md +0 -492
  391. package/LICENSE.md +0 -21
  392. package/es/glsl.d.ts +0 -5
  393. package/lib/glsl.d.ts +0 -5
@@ -1,203 +1,153 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
3
- import _createClass from "@babel/runtime/helpers/esm/createClass";
4
- import _inherits from "@babel/runtime/helpers/esm/inherits";
5
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
6
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
7
- import _regeneratorRuntime from "@babel/runtime/regenerator";
8
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
9
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
10
2
  import { AttributeType, gl } from '@antv/l7-core';
11
3
  import { rgb2arr } from '@antv/l7-utils';
12
4
  import BaseModel from "../../core/BaseModel";
13
5
  import { SimpleLineTriangulation } from "../../core/triangulation";
14
6
  /* babel-plugin-inline-import '../shaders/simple/simpleline_frag.glsl' */
15
- var simple_line_frag = "\nlayout(std140) uniform commonUniorm {\n vec4 u_sourceColor;\n vec4 u_targetColor;\n vec4 u_dash_array;\n float u_vertexScale: 1.0;\n float u_linearColor: 0;\n};\nin float v_distanceScale;\nin vec4 v_color;\n//dash\nin vec4 v_dash_array;\n\nout vec4 outputColor;\nvoid main() {\n if(u_dash_array!=vec4(0.0)){\n float dashLength = mod(v_distanceScale, v_dash_array.x + v_dash_array.y + v_dash_array.z + v_dash_array.w);\n if(!(dashLength < v_dash_array.x || (dashLength > (v_dash_array.x + v_dash_array.y) && dashLength < v_dash_array.x + v_dash_array.y + v_dash_array.z))) {\n // \u865A\u7EBF\u90E8\u5206\n discard;\n };\n }\n if(u_linearColor==1.0){\n outputColor = mix(u_sourceColor, u_targetColor, v_distanceScale);\n outputColor.a *= v_color.a; // \u5168\u5C40\u900F\u660E\u5EA6\n }\n else{\n outputColor = v_color;\n }\n}\n";
7
+ const simple_line_frag = "\nlayout(std140) uniform commonUniorm {\n vec4 u_sourceColor;\n vec4 u_targetColor;\n vec4 u_dash_array;\n float u_vertexScale: 1.0;\n float u_linearColor: 0;\n};\nin float v_distanceScale;\nin vec4 v_color;\n//dash\nin vec4 v_dash_array;\n\nout vec4 outputColor;\nvoid main() {\n if(u_dash_array!=vec4(0.0)){\n float dashLength = mod(v_distanceScale, v_dash_array.x + v_dash_array.y + v_dash_array.z + v_dash_array.w);\n if(!(dashLength < v_dash_array.x || (dashLength > (v_dash_array.x + v_dash_array.y) && dashLength < v_dash_array.x + v_dash_array.y + v_dash_array.z))) {\n // \u865A\u7EBF\u90E8\u5206\n discard;\n };\n }\n if(u_linearColor==1.0){\n outputColor = mix(u_sourceColor, u_targetColor, v_distanceScale);\n outputColor.a *= v_color.a; // \u5168\u5C40\u900F\u660E\u5EA6\n }\n else{\n outputColor = v_color;\n }\n}\n";
16
8
  /* babel-plugin-inline-import '../shaders/simple/simpleline_vert.glsl' */
17
- var simple_line_vert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in vec4 a_SizeDistanceAndTotalDistance;\n\nlayout(std140) uniform commonUniorm {\n vec4 u_sourceColor;\n vec4 u_targetColor;\n vec4 u_dash_array;\n float u_vertexScale: 1.0;\n float u_linearColor: 0;\n};\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nout vec4 v_color;\nout float v_distanceScale;\nout vec4 v_dash_array;\n\nvoid main() {\n //dash\u8F93\u51FA\n v_dash_array = pow(2.0, 20.0 - u_Zoom) * u_dash_array / a_SizeDistanceAndTotalDistance.a;\n\n v_color = a_Color; \n v_distanceScale = a_SizeDistanceAndTotalDistance.b / a_SizeDistanceAndTotalDistance.a;\n v_color.a = v_color.a * opacity;\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, project_pixel(a_SizeDistanceAndTotalDistance.y) + h * 0.2, 1.0));\n } else {\n float lineHeight = a_SizeDistanceAndTotalDistance.y;\n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n h *= 2.0/pow(2.0, 20.0 - u_Zoom);\n }\n\n // amap1.x\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, lineHeight + h, 1.0));\n gl_PointSize = 10.0;\n }\n}\n";
9
+ const simple_line_vert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in vec4 a_SizeDistanceAndTotalDistance;\n\nlayout(std140) uniform commonUniorm {\n vec4 u_sourceColor;\n vec4 u_targetColor;\n vec4 u_dash_array;\n float u_vertexScale: 1.0;\n float u_linearColor: 0;\n};\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nout vec4 v_color;\nout float v_distanceScale;\nout vec4 v_dash_array;\n\nvoid main() {\n //dash\u8F93\u51FA\n v_dash_array = pow(2.0, 20.0 - u_Zoom) * u_dash_array / a_SizeDistanceAndTotalDistance.a;\n\n v_color = a_Color; \n v_distanceScale = a_SizeDistanceAndTotalDistance.b / a_SizeDistanceAndTotalDistance.a;\n v_color.a = v_color.a * opacity;\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, project_pixel(a_SizeDistanceAndTotalDistance.y) + h * 0.2, 1.0));\n } else {\n float lineHeight = a_SizeDistanceAndTotalDistance.y;\n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n h *= 2.0/pow(2.0, 20.0 - u_Zoom);\n }\n\n // amap1.x\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, lineHeight + h, 1.0));\n gl_PointSize = 10.0;\n }\n}\n";
18
10
  import { ShaderLocation } from "../../core/CommonStyleAttribute";
19
- var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
20
- _inherits(SimpleLineModel, _BaseModel);
21
- var _super = _createSuper(SimpleLineModel);
22
- function SimpleLineModel() {
23
- _classCallCheck(this, SimpleLineModel);
24
- return _super.apply(this, arguments);
25
- }
26
- _createClass(SimpleLineModel, [{
27
- key: "getCommonUniformsInfo",
28
- value: function getCommonUniformsInfo() {
29
- var _ref = this.layer.getLayerConfig(),
30
- sourceColor = _ref.sourceColor,
31
- targetColor = _ref.targetColor,
32
- _ref$lineType = _ref.lineType,
33
- lineType = _ref$lineType === void 0 ? 'solid' : _ref$lineType,
34
- _ref$dashArray = _ref.dashArray,
35
- dashArray = _ref$dashArray === void 0 ? [10, 5, 0, 0] : _ref$dashArray,
36
- _ref$vertexHeightScal = _ref.vertexHeightScale,
37
- vertexHeightScale = _ref$vertexHeightScal === void 0 ? 20.0 : _ref$vertexHeightScal;
38
- var u_dash_array = dashArray;
39
- if (lineType !== 'dash') {
40
- u_dash_array = [0, 0, 0, 0];
41
- }
42
- if (u_dash_array.length === 2) {
43
- u_dash_array.push(0, 0);
44
- }
45
- // 转化渐变色
46
- var useLinearColor = 0; // 默认不生效
47
- var sourceColorArr = [0, 0, 0, 0];
48
- var targetColorArr = [0, 0, 0, 0];
49
- if (sourceColor && targetColor) {
50
- sourceColorArr = rgb2arr(sourceColor);
51
- targetColorArr = rgb2arr(targetColor);
52
- useLinearColor = 1;
53
- }
54
- var commonOptions = {
55
- u_sourceColor: sourceColorArr,
56
- u_targetColor: targetColorArr,
57
- u_dash_array: u_dash_array,
58
- // 顶点高度 scale
59
- u_vertexScale: vertexHeightScale,
60
- // 渐变色支持参数
61
- u_linearColor: useLinearColor
62
- };
63
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
64
- return commonBufferInfo;
11
+ export default class SimpleLineModel extends BaseModel {
12
+ getCommonUniformsInfo() {
13
+ const {
14
+ sourceColor,
15
+ targetColor,
16
+ lineType = 'solid',
17
+ dashArray = [10, 5, 0, 0],
18
+ vertexHeightScale = 20.0
19
+ } = this.layer.getLayerConfig();
20
+ let u_dash_array = dashArray;
21
+ if (lineType !== 'dash') {
22
+ u_dash_array = [0, 0, 0, 0];
65
23
  }
66
- }, {
67
- key: "initModels",
68
- value: function () {
69
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
70
- return _regeneratorRuntime.wrap(function _callee$(_context) {
71
- while (1) switch (_context.prev = _context.next) {
72
- case 0:
73
- return _context.abrupt("return", this.buildModels());
74
- case 1:
75
- case "end":
76
- return _context.stop();
77
- }
78
- }, _callee, this);
79
- }));
80
- function initModels() {
81
- return _initModels.apply(this, arguments);
82
- }
83
- return initModels;
84
- }()
85
- }, {
86
- key: "getShaders",
87
- value: function getShaders() {
88
- return {
89
- frag: simple_line_frag,
90
- vert: simple_line_vert,
91
- type: 'lineSimpleNormal'
92
- };
24
+ if (u_dash_array.length === 2) {
25
+ u_dash_array.push(0, 0);
93
26
  }
94
- }, {
95
- key: "buildModels",
96
- value: function () {
97
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
98
- var _this$getShaders, frag, vert, type, model;
99
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
100
- while (1) switch (_context2.prev = _context2.next) {
101
- case 0:
102
- this.initUniformsBuffer();
103
- _this$getShaders = this.getShaders(), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
104
- _context2.next = 4;
105
- return this.layer.buildLayerModel({
106
- moduleName: type,
107
- vertexShader: vert,
108
- fragmentShader: frag,
109
- triangulation: SimpleLineTriangulation,
110
- inject: this.getInject(),
111
- primitive: gl.LINES,
112
- depth: {
113
- enable: false
114
- },
115
- pick: false
116
- });
117
- case 4:
118
- model = _context2.sent;
119
- return _context2.abrupt("return", [model]);
120
- case 6:
121
- case "end":
122
- return _context2.stop();
123
- }
124
- }, _callee2, this);
125
- }));
126
- function buildModels() {
127
- return _buildModels.apply(this, arguments);
128
- }
129
- return buildModels;
130
- }()
131
- }, {
132
- key: "registerBuiltinAttributes",
133
- value: function registerBuiltinAttributes() {
134
- // this.styleAttributeService.registerStyleAttribute({
135
- // name: 'distance',
136
- // type: AttributeType.Attribute,
137
- // descriptor: {
138
- // name: 'a_Distance',
139
- // shaderLocation: 14,
140
- // buffer: {
141
- // // give the WebGL driver a hint that this buffer may change
142
- // usage: gl.STATIC_DRAW,
143
- // data: [],
144
- // type: gl.FLOAT,
145
- // },
146
- // size: 1,
147
- // update: (
148
- // feature: IEncodeFeature,
149
- // featureIdx: number,
150
- // vertex: number[],
151
- // ) => {
152
- // return [vertex[3]];
153
- // },
154
- // },
155
- // });
156
- // this.styleAttributeService.registerStyleAttribute({
157
- // name: 'total_distance',
158
- // type: AttributeType.Attribute,
159
- // descriptor: {
160
- // name: 'a_Total_Distance',
161
- // shaderLocation: 13,//枚举不够了,先固定写值吧,在shader中location也成一致的并且不与其他的重复就行了
162
- // buffer: {
163
- // // give the WebGL driver a hint that this buffer may change
164
- // usage: gl.STATIC_DRAW,
165
- // data: [],
166
- // type: gl.FLOAT,
167
- // },
168
- // size: 1,
169
- // update: (
170
- // feature: IEncodeFeature,
171
- // featureIdx: number,
172
- // vertex: number[],
173
- // ) => {
174
- // return [vertex[5]];
175
- // },
176
- // },
177
- // });
178
- //size.x,size,y,distance,totalDistance
179
- this.styleAttributeService.registerStyleAttribute({
180
- name: 'sizeDistanceAndTotalDistance',
181
- type: AttributeType.Attribute,
182
- descriptor: {
183
- name: 'a_SizeDistanceAndTotalDistance',
184
- shaderLocation: ShaderLocation.SIZE,
185
- buffer: {
186
- usage: gl.STATIC_DRAW,
187
- data: [],
188
- type: gl.FLOAT
189
- },
190
- size: 4,
191
- update: function update(feature, featureIdx, vertex) {
192
- var _feature$size = feature.size,
193
- size = _feature$size === void 0 ? 1 : _feature$size;
194
- var a_Size = Array.isArray(size) ? [size[0], size[1]] : [size, 0];
195
- return [a_Size[0], a_Size[1], vertex[3], vertex[5]];
196
- }
197
- }
198
- });
27
+ // 转化渐变色
28
+ let useLinearColor = 0; // 默认不生效
29
+ let sourceColorArr = [0, 0, 0, 0];
30
+ let targetColorArr = [0, 0, 0, 0];
31
+ if (sourceColor && targetColor) {
32
+ sourceColorArr = rgb2arr(sourceColor);
33
+ targetColorArr = rgb2arr(targetColor);
34
+ useLinearColor = 1;
199
35
  }
200
- }]);
201
- return SimpleLineModel;
202
- }(BaseModel);
203
- export { SimpleLineModel as default };
36
+ const commonOptions = {
37
+ u_sourceColor: sourceColorArr,
38
+ u_targetColor: targetColorArr,
39
+ u_dash_array,
40
+ // 顶点高度 scale
41
+ u_vertexScale: vertexHeightScale,
42
+ // 渐变色支持参数
43
+ u_linearColor: useLinearColor
44
+ };
45
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
46
+ return commonBufferInfo;
47
+ }
48
+ initModels() {
49
+ var _this = this;
50
+ return _asyncToGenerator(function* () {
51
+ return _this.buildModels();
52
+ })();
53
+ }
54
+ getShaders() {
55
+ return {
56
+ frag: simple_line_frag,
57
+ vert: simple_line_vert,
58
+ type: 'lineSimpleNormal'
59
+ };
60
+ }
61
+ buildModels() {
62
+ var _this2 = this;
63
+ return _asyncToGenerator(function* () {
64
+ _this2.initUniformsBuffer();
65
+ const {
66
+ frag,
67
+ vert,
68
+ type
69
+ } = _this2.getShaders();
70
+ const model = yield _this2.layer.buildLayerModel({
71
+ moduleName: type,
72
+ vertexShader: vert,
73
+ fragmentShader: frag,
74
+ triangulation: SimpleLineTriangulation,
75
+ inject: _this2.getInject(),
76
+ primitive: gl.LINES,
77
+ depth: {
78
+ enable: false
79
+ },
80
+ pick: false
81
+ });
82
+ return [model];
83
+ })();
84
+ }
85
+ registerBuiltinAttributes() {
86
+ // this.styleAttributeService.registerStyleAttribute({
87
+ // name: 'distance',
88
+ // type: AttributeType.Attribute,
89
+ // descriptor: {
90
+ // name: 'a_Distance',
91
+ // shaderLocation: 14,
92
+ // buffer: {
93
+ // // give the WebGL driver a hint that this buffer may change
94
+ // usage: gl.STATIC_DRAW,
95
+ // data: [],
96
+ // type: gl.FLOAT,
97
+ // },
98
+ // size: 1,
99
+ // update: (
100
+ // feature: IEncodeFeature,
101
+ // featureIdx: number,
102
+ // vertex: number[],
103
+ // ) => {
104
+ // return [vertex[3]];
105
+ // },
106
+ // },
107
+ // });
108
+ // this.styleAttributeService.registerStyleAttribute({
109
+ // name: 'total_distance',
110
+ // type: AttributeType.Attribute,
111
+ // descriptor: {
112
+ // name: 'a_Total_Distance',
113
+ // shaderLocation: 13,//枚举不够了,先固定写值吧,在shader中location也成一致的并且不与其他的重复就行了
114
+ // buffer: {
115
+ // // give the WebGL driver a hint that this buffer may change
116
+ // usage: gl.STATIC_DRAW,
117
+ // data: [],
118
+ // type: gl.FLOAT,
119
+ // },
120
+ // size: 1,
121
+ // update: (
122
+ // feature: IEncodeFeature,
123
+ // featureIdx: number,
124
+ // vertex: number[],
125
+ // ) => {
126
+ // return [vertex[5]];
127
+ // },
128
+ // },
129
+ // });
130
+ //size.x,size,y,distance,totalDistance
131
+ this.styleAttributeService.registerStyleAttribute({
132
+ name: 'sizeDistanceAndTotalDistance',
133
+ type: AttributeType.Attribute,
134
+ descriptor: {
135
+ name: 'a_SizeDistanceAndTotalDistance',
136
+ shaderLocation: ShaderLocation.SIZE,
137
+ buffer: {
138
+ usage: gl.STATIC_DRAW,
139
+ data: [],
140
+ type: gl.FLOAT
141
+ },
142
+ size: 4,
143
+ update: (feature, featureIdx, vertex) => {
144
+ const {
145
+ size = 1
146
+ } = feature;
147
+ const a_Size = Array.isArray(size) ? [size[0], size[1]] : [size, 0];
148
+ return [a_Size[0], a_Size[1], vertex[3], vertex[5]];
149
+ }
150
+ }
151
+ });
152
+ }
153
+ }