@antv/l7-layers 2.21.1 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (393) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/point/index.js +118 -182
  67. package/es/point/models/billboard_point.js +72 -127
  68. package/es/point/models/earthExtrude.js +170 -220
  69. package/es/point/models/earthFill.js +136 -192
  70. package/es/point/models/extrude.js +167 -217
  71. package/es/point/models/fill.js +152 -209
  72. package/es/point/models/fillImage.js +156 -211
  73. package/es/point/models/image.js +127 -180
  74. package/es/point/models/index.js +1 -1
  75. package/es/point/models/normal.js +67 -122
  76. package/es/point/models/radar.js +93 -148
  77. package/es/point/models/text.js +447 -578
  78. package/es/point/shape/extrude.js +19 -25
  79. package/es/polygon/index.js +61 -99
  80. package/es/polygon/models/extrude.js +208 -281
  81. package/es/polygon/models/extrusion.js +95 -142
  82. package/es/polygon/models/fill.js +102 -153
  83. package/es/polygon/models/index.js +1 -1
  84. package/es/polygon/models/ocean.js +139 -198
  85. package/es/polygon/models/water.js +120 -179
  86. package/es/raster/buffers/triangulation.js +13 -11
  87. package/es/raster/index.js +47 -88
  88. package/es/raster/models/index.js +1 -1
  89. package/es/raster/models/raster.js +134 -202
  90. package/es/raster/models/rasterRgb.js +134 -208
  91. package/es/raster/models/rasterTerrainRgb.js +98 -153
  92. package/es/tile/core/BaseLayer.d.ts +1 -0
  93. package/es/tile/core/BaseLayer.js +206 -282
  94. package/es/tile/core/TileDebugLayer.js +12 -46
  95. package/es/tile/interaction/getRasterData.js +24 -30
  96. package/es/tile/interaction/utils.js +15 -33
  97. package/es/tile/service/TileLayerService.js +104 -177
  98. package/es/tile/service/TilePickService.js +99 -156
  99. package/es/tile/service/TileSourceService.js +17 -26
  100. package/es/tile/tile/DebugTile.js +41 -78
  101. package/es/tile/tile/ImageTile.js +33 -66
  102. package/es/tile/tile/MaskTile.js +47 -81
  103. package/es/tile/tile/RasterRGBTile.js +40 -71
  104. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  105. package/es/tile/tile/RasterTile.js +69 -104
  106. package/es/tile/tile/Tile.d.ts +1 -1
  107. package/es/tile/tile/Tile.js +151 -232
  108. package/es/tile/tile/VectorTile.js +77 -124
  109. package/es/tile/tile/index.js +4 -2
  110. package/es/tile/utils/constants.js +1 -1
  111. package/es/tile/utils/utils.js +2 -2
  112. package/es/utils/blend.js +52 -46
  113. package/es/utils/collision-index.js +62 -70
  114. package/es/utils/extrude_polyline.js +441 -471
  115. package/es/utils/grid-index.js +97 -123
  116. package/es/utils/identityScale.js +5 -5
  117. package/es/utils/load-image.js +15 -39
  118. package/es/utils/multiPassRender.js +7 -9
  119. package/es/utils/polylineNormal.js +40 -42
  120. package/es/utils/rampcolor_legend.js +5 -3
  121. package/es/utils/simpleLine.js +53 -66
  122. package/es/utils/symbol-layout.js +95 -117
  123. package/es/wind/index.js +28 -70
  124. package/es/wind/models/index.js +1 -1
  125. package/es/wind/models/utils.js +36 -34
  126. package/es/wind/models/wind.js +203 -260
  127. package/es/wind/models/windRender.js +258 -269
  128. package/es/wind/models/windShader.js +145 -6
  129. package/lib/canvas/index.d.ts +18 -0
  130. package/lib/canvas/index.js +64 -113
  131. package/lib/canvas/models/canvas.d.ts +23 -0
  132. package/lib/canvas/models/canvas.js +97 -136
  133. package/lib/canvas/models/constants.d.ts +2 -0
  134. package/lib/canvas/models/constants.js +1 -1
  135. package/lib/canvas/models/index.d.ts +2 -0
  136. package/lib/canvas/models/index.js +2 -2
  137. package/lib/citybuliding/building.d.ts +7 -0
  138. package/lib/citybuliding/building.js +22 -58
  139. package/lib/citybuliding/models/build.d.ts +17 -0
  140. package/lib/citybuliding/models/build.js +144 -199
  141. package/lib/core/BaseLayer.d.ts +247 -0
  142. package/lib/core/BaseLayer.js +1115 -1412
  143. package/lib/core/BaseModel.d.ts +82 -0
  144. package/lib/core/BaseModel.js +263 -315
  145. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  146. package/lib/core/CommonStyleAttribute.js +25 -18
  147. package/lib/core/LayerPickService.d.ts +12 -0
  148. package/lib/core/LayerPickService.js +93 -140
  149. package/lib/core/TextureService.d.ts +15 -0
  150. package/lib/core/TextureService.js +59 -68
  151. package/lib/core/constant.d.ts +6 -0
  152. package/lib/core/constant.js +2 -2
  153. package/lib/core/interface.d.ts +282 -0
  154. package/lib/core/interface.js +5 -5
  155. package/lib/core/line_trangluation.d.ts +19 -0
  156. package/lib/core/line_trangluation.js +38 -43
  157. package/lib/core/schema.d.ts +27 -0
  158. package/lib/core/shape/Path.d.ts +39 -0
  159. package/lib/core/shape/Path.js +21 -13
  160. package/lib/core/shape/arrow.d.ts +25 -0
  161. package/lib/core/shape/arrow.js +50 -62
  162. package/lib/core/shape/extrude.d.ts +17 -0
  163. package/lib/core/shape/extrude.js +54 -62
  164. package/lib/core/triangulation.d.ts +136 -0
  165. package/lib/core/triangulation.js +194 -174
  166. package/lib/core/utils.d.ts +4 -0
  167. package/lib/core/utils.js +5 -5
  168. package/lib/earth/index.d.ts +22 -0
  169. package/lib/earth/index.js +37 -73
  170. package/lib/earth/models/atmosphere.d.ts +15 -0
  171. package/lib/earth/models/atmosphere.js +100 -148
  172. package/lib/earth/models/base.d.ts +22 -0
  173. package/lib/earth/models/base.js +150 -201
  174. package/lib/earth/models/bloomsphere.d.ts +15 -0
  175. package/lib/earth/models/bloomsphere.js +99 -147
  176. package/lib/earth/utils.d.ts +26 -0
  177. package/lib/earth/utils.js +37 -39
  178. package/lib/geometry/index.d.ts +22 -0
  179. package/lib/geometry/index.js +38 -75
  180. package/lib/geometry/models/billboard.d.ts +24 -0
  181. package/lib/geometry/models/billboard.js +149 -204
  182. package/lib/geometry/models/index.d.ts +5 -0
  183. package/lib/geometry/models/index.js +1 -1
  184. package/lib/geometry/models/plane.d.ts +43 -0
  185. package/lib/geometry/models/plane.js +280 -357
  186. package/lib/geometry/models/sprite.d.ts +48 -0
  187. package/lib/geometry/models/sprite.js +184 -240
  188. package/lib/heatmap/index.d.ts +13 -0
  189. package/lib/heatmap/index.js +74 -121
  190. package/lib/heatmap/models/grid.d.ts +15 -0
  191. package/lib/heatmap/models/grid.js +68 -118
  192. package/lib/heatmap/models/grid3d.d.ts +15 -0
  193. package/lib/heatmap/models/grid3d.js +103 -151
  194. package/lib/heatmap/models/heatmap.d.ts +27 -0
  195. package/lib/heatmap/models/heatmap.js +400 -455
  196. package/lib/heatmap/models/hexagon.d.ts +15 -0
  197. package/lib/heatmap/models/hexagon.js +69 -119
  198. package/lib/heatmap/models/index.d.ts +5 -0
  199. package/lib/heatmap/models/index.js +1 -1
  200. package/lib/heatmap/triangulation.d.ts +5 -0
  201. package/lib/heatmap/triangulation.js +20 -20
  202. package/lib/image/index.d.ts +9 -0
  203. package/lib/image/index.js +25 -62
  204. package/lib/image/models/image.d.ts +17 -0
  205. package/lib/image/models/image.js +101 -163
  206. package/lib/image/models/index.d.ts +5 -0
  207. package/lib/image/models/index.js +1 -1
  208. package/lib/index.d.ts +18 -0
  209. package/lib/index.js +17 -17
  210. package/lib/line/index.d.ts +36 -0
  211. package/lib/line/index.js +67 -106
  212. package/lib/line/models/arc.d.ts +22 -0
  213. package/lib/line/models/arc.js +202 -248
  214. package/lib/line/models/arc_3d.d.ts +22 -0
  215. package/lib/line/models/arc_3d.js +193 -241
  216. package/lib/line/models/flow.d.ts +14 -0
  217. package/lib/line/models/flow.js +103 -153
  218. package/lib/line/models/great_circle.d.ts +17 -0
  219. package/lib/line/models/great_circle.js +185 -234
  220. package/lib/line/models/index.d.ts +5 -0
  221. package/lib/line/models/index.js +1 -1
  222. package/lib/line/models/line.d.ts +27 -0
  223. package/lib/line/models/line.js +232 -285
  224. package/lib/line/models/simple_line.d.ts +19 -0
  225. package/lib/line/models/simple_line.js +144 -192
  226. package/lib/line/models/wall.d.ts +17 -0
  227. package/lib/line/models/wall.js +223 -273
  228. package/lib/mask/index.d.ts +16 -0
  229. package/lib/mask/index.js +18 -53
  230. package/lib/mask/models/fill.d.ts +18 -0
  231. package/lib/mask/models/fill.js +53 -108
  232. package/lib/mask/models/index.d.ts +5 -0
  233. package/lib/mask/models/index.js +1 -1
  234. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  235. package/lib/plugins/DataMappingPlugin.js +206 -248
  236. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  237. package/lib/plugins/DataSourcePlugin.js +65 -91
  238. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  239. package/lib/plugins/FeatureScalePlugin.js +261 -304
  240. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  241. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  242. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  243. package/lib/plugins/LayerMaskPlugin.js +16 -24
  244. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  245. package/lib/plugins/LayerModelPlugin.js +53 -135
  246. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  247. package/lib/plugins/LayerStylePlugin.js +15 -23
  248. package/lib/plugins/LightingPlugin.d.ts +35 -0
  249. package/lib/plugins/LightingPlugin.js +27 -36
  250. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  251. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  252. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  253. package/lib/plugins/PixelPickingPlugin.js +130 -149
  254. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  255. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  256. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  257. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  258. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  259. package/lib/plugins/UpdateModelPlugin.js +17 -26
  260. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  261. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  262. package/lib/plugins/index.d.ts +15 -0
  263. package/lib/point/index.d.ts +33 -0
  264. package/lib/point/index.js +120 -182
  265. package/lib/point/models/billboard_point.d.ts +21 -0
  266. package/lib/point/models/billboard_point.js +74 -127
  267. package/lib/point/models/earthExtrude.d.ts +16 -0
  268. package/lib/point/models/earthExtrude.js +172 -220
  269. package/lib/point/models/earthFill.d.ts +15 -0
  270. package/lib/point/models/earthFill.js +138 -192
  271. package/lib/point/models/extrude.d.ts +16 -0
  272. package/lib/point/models/extrude.js +169 -217
  273. package/lib/point/models/fill.d.ts +31 -0
  274. package/lib/point/models/fill.js +154 -209
  275. package/lib/point/models/fillImage.d.ts +26 -0
  276. package/lib/point/models/fillImage.js +159 -211
  277. package/lib/point/models/image.d.ts +18 -0
  278. package/lib/point/models/image.js +129 -180
  279. package/lib/point/models/index.d.ts +5 -0
  280. package/lib/point/models/index.js +1 -1
  281. package/lib/point/models/normal.d.ts +22 -0
  282. package/lib/point/models/normal.js +69 -122
  283. package/lib/point/models/radar.d.ts +22 -0
  284. package/lib/point/models/radar.js +95 -148
  285. package/lib/point/models/text.d.ts +69 -0
  286. package/lib/point/models/text.js +449 -578
  287. package/lib/point/shape/extrude.d.ts +15 -0
  288. package/lib/point/shape/extrude.js +19 -25
  289. package/lib/polygon/index.d.ts +18 -0
  290. package/lib/polygon/index.js +63 -99
  291. package/lib/polygon/models/extrude.d.ts +25 -0
  292. package/lib/polygon/models/extrude.js +210 -281
  293. package/lib/polygon/models/extrusion.d.ts +24 -0
  294. package/lib/polygon/models/extrusion.js +97 -142
  295. package/lib/polygon/models/fill.d.ts +18 -0
  296. package/lib/polygon/models/fill.js +104 -153
  297. package/lib/polygon/models/index.d.ts +5 -0
  298. package/lib/polygon/models/index.js +1 -1
  299. package/lib/polygon/models/ocean.d.ts +23 -0
  300. package/lib/polygon/models/ocean.js +141 -198
  301. package/lib/polygon/models/water.d.ts +21 -0
  302. package/lib/polygon/models/water.js +122 -179
  303. package/lib/raster/buffers/triangulation.d.ts +6 -0
  304. package/lib/raster/buffers/triangulation.js +13 -11
  305. package/lib/raster/index.d.ts +11 -0
  306. package/lib/raster/index.js +49 -88
  307. package/lib/raster/models/index.d.ts +5 -0
  308. package/lib/raster/models/index.js +1 -1
  309. package/lib/raster/models/raster.d.ts +21 -0
  310. package/lib/raster/models/raster.js +136 -202
  311. package/lib/raster/models/rasterRgb.d.ts +21 -0
  312. package/lib/raster/models/rasterRgb.js +136 -208
  313. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  314. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  315. package/lib/tile/core/BaseLayer.d.ts +48 -0
  316. package/lib/tile/core/BaseLayer.js +207 -281
  317. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  318. package/lib/tile/core/TileDebugLayer.js +14 -46
  319. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  320. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  321. package/lib/tile/interaction/getRasterData.js +24 -31
  322. package/lib/tile/interaction/utils.d.ts +11 -0
  323. package/lib/tile/interaction/utils.js +15 -34
  324. package/lib/tile/interface.d.ts +29 -0
  325. package/lib/tile/service/TileLayerService.d.ts +33 -0
  326. package/lib/tile/service/TileLayerService.js +105 -177
  327. package/lib/tile/service/TilePickService.d.ts +26 -0
  328. package/lib/tile/service/TilePickService.js +100 -156
  329. package/lib/tile/service/TileSourceService.d.ts +7 -0
  330. package/lib/tile/service/TileSourceService.js +20 -29
  331. package/lib/tile/tile/DebugTile.d.ts +16 -0
  332. package/lib/tile/tile/DebugTile.js +43 -78
  333. package/lib/tile/tile/ImageTile.d.ts +14 -0
  334. package/lib/tile/tile/ImageTile.js +35 -66
  335. package/lib/tile/tile/MaskTile.d.ts +18 -0
  336. package/lib/tile/tile/MaskTile.js +49 -81
  337. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  338. package/lib/tile/tile/RasterRGBTile.js +42 -71
  339. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  340. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  341. package/lib/tile/tile/RasterTile.d.ts +18 -0
  342. package/lib/tile/tile/RasterTile.js +71 -104
  343. package/lib/tile/tile/Tile.d.ts +114 -0
  344. package/lib/tile/tile/Tile.js +152 -231
  345. package/lib/tile/tile/VectorTile.d.ts +26 -0
  346. package/lib/tile/tile/VectorTile.js +79 -124
  347. package/lib/tile/tile/index.d.ts +12 -0
  348. package/lib/tile/tile/index.js +6 -4
  349. package/lib/tile/tile/util.d.ts +5 -0
  350. package/lib/tile/utils/constants.d.ts +1 -0
  351. package/lib/tile/utils/constants.js +1 -1
  352. package/lib/tile/utils/utils.d.ts +8 -0
  353. package/lib/tile/utils/utils.js +2 -2
  354. package/lib/utils/blend.d.ts +2 -0
  355. package/lib/utils/blend.js +52 -47
  356. package/lib/utils/collision-index.d.ts +47 -0
  357. package/lib/utils/collision-index.js +64 -69
  358. package/lib/utils/extrude_polyline.d.ts +68 -0
  359. package/lib/utils/extrude_polyline.js +442 -470
  360. package/lib/utils/grid-index.d.ts +28 -0
  361. package/lib/utils/grid-index.js +97 -123
  362. package/lib/utils/identityScale.d.ts +8 -0
  363. package/lib/utils/identityScale.js +5 -5
  364. package/lib/utils/load-image.d.ts +1 -0
  365. package/lib/utils/load-image.js +15 -39
  366. package/lib/utils/multiPassRender.d.ts +16 -0
  367. package/lib/utils/multiPassRender.js +7 -10
  368. package/lib/utils/polylineNormal.d.ts +9 -0
  369. package/lib/utils/polylineNormal.js +40 -43
  370. package/lib/utils/rampcolor_legend.d.ts +6 -0
  371. package/lib/utils/rampcolor_legend.js +5 -4
  372. package/lib/utils/simpleLine.d.ts +23 -0
  373. package/lib/utils/simpleLine.js +54 -65
  374. package/lib/utils/stencil.d.ts +7 -0
  375. package/lib/utils/symbol-layout.d.ts +43 -0
  376. package/lib/utils/symbol-layout.js +95 -117
  377. package/lib/wind/index.d.ts +11 -0
  378. package/lib/wind/index.js +30 -70
  379. package/lib/wind/models/index.d.ts +5 -0
  380. package/lib/wind/models/index.js +1 -1
  381. package/lib/wind/models/utils.d.ts +19 -0
  382. package/lib/wind/models/utils.js +36 -34
  383. package/lib/wind/models/wind.d.ts +24 -0
  384. package/lib/wind/models/wind.js +205 -260
  385. package/lib/wind/models/windRender.d.ts +104 -0
  386. package/lib/wind/models/windRender.js +261 -272
  387. package/lib/wind/models/windShader.d.ts +12 -0
  388. package/lib/wind/models/windShader.js +145 -6
  389. package/package.json +16 -19
  390. package/CHANGELOG.md +0 -492
  391. package/LICENSE.md +0 -21
  392. package/es/glsl.d.ts +0 -5
  393. package/lib/glsl.d.ts +0 -5
@@ -4,9 +4,148 @@
4
4
  * updateProgram updateVert updateFrag
5
5
  * fullScreenProgram fullScreenVert fullScreenFrag
6
6
  */
7
- export var drawVert = "\n precision mediump float;\n\n attribute float a_index;\n\n uniform sampler2D u_particles;\n uniform float u_particles_res;\n\n varying vec2 v_particle_pos;\n\n void main() {\n vec4 color = texture2D(u_particles, vec2(\n fract(a_index / u_particles_res),\n floor(a_index / u_particles_res) / u_particles_res)\n );\n\n // decode current particle position from the pixel's RGBA value\n v_particle_pos = vec2( color.r / 255.0 + color.b, color.g / 255.0 + color.a);\n\n gl_PointSize = 1.0;\n gl_Position = vec4(2.0 * v_particle_pos.x - 1.0, 1.0 - 2.0 * v_particle_pos.y, 0, 1);\n }";
8
- export var drawFrag = "\n precision mediump float;\n\n uniform sampler2D u_wind;\n uniform vec2 u_wind_min;\n uniform vec2 u_wind_max;\n uniform sampler2D u_color_ramp;\n\n varying vec2 v_particle_pos;\n\n void main() {\n vec2 velocity = mix(u_wind_min, u_wind_max, texture2D(u_wind, v_particle_pos).rg);\n float speed_t = length(velocity) / length(u_wind_max);\n\n // color ramp is encoded in a 16x16 texture\n vec2 ramp_pos = vec2( fract(16.0 * speed_t), floor(16.0 * speed_t) / 16.0);\n\n gl_FragColor = texture2D(u_color_ramp, ramp_pos);\n }";
9
- export var updateVert = "\n precision mediump float;\n\n attribute vec2 a_pos;\n\n varying vec2 v_tex_pos;\n\n void main() {\n v_tex_pos = a_pos;\n gl_Position = vec4(1.0 - 2.0 * a_pos, 0, 1);\n // framebuffer \u59CB\u7EC8\u7528\u94FA\u6EE1\u5C4F\u5E55\u7684 texture\n }";
10
- export var updateFrag = "\n precision highp float;\n\n uniform sampler2D u_particles;\n uniform sampler2D u_wind;\n uniform vec2 u_wind_res;\n uniform vec2 u_wind_min;\n uniform vec2 u_wind_max;\n uniform float u_rand_seed;\n uniform float u_speed_factor;\n uniform float u_drop_rate;\n uniform float u_drop_rate_bump;\n\n varying vec2 v_tex_pos;\n\n // pseudo-random generator\n const vec3 rand_constants = vec3(12.9898, 78.233, 4375.85453);\n float rand(const vec2 co) {\n float t = dot(rand_constants.xy, co);\n return fract(sin(t) * (rand_constants.z + t));\n }\n\n // wind speed lookup; use manual bilinear filtering based on 4 adjacent pixels for smooth interpolation\n vec2 lookup_wind(const vec2 uv) {\n // return texture2D(u_wind, uv).rg; // lower-res hardware filtering\n vec2 px = 1.0 / u_wind_res;\n vec2 vc = (floor(uv * u_wind_res)) * px;\n vec2 f = fract(uv * u_wind_res);\n vec2 tl = texture2D(u_wind, vc).rg;\n vec2 tr = texture2D(u_wind, vc + vec2(px.x, 0)).rg;\n vec2 bl = texture2D(u_wind, vc + vec2(0, px.y)).rg;\n vec2 br = texture2D(u_wind, vc + px).rg;\n return mix(mix(tl, tr, f.x), mix(bl, br, f.x), f.y);\n }\n\n void main() {\n vec4 color = texture2D(u_particles, v_tex_pos);\n vec2 pos = vec2(\n color.r / 255.0 + color.b,\n color.g / 255.0 + color.a); // decode particle position from pixel RGBA\n vec2 velocity = mix(u_wind_min, u_wind_max, lookup_wind(pos));\n float speed_t = length(velocity) / length(u_wind_max);\n\n // take EPSG:4236 distortion into account for calculating where the particle moved\n float distortion = cos(radians(pos.y * 180.0 - 90.0));\n vec2 offset = vec2(velocity.x / distortion, -velocity.y) * 0.0001 * u_speed_factor;\n\n // update particle position, wrapping around the date line\n pos = fract(1.0 + pos + offset);\n\n // a random seed to use for the particle drop\n vec2 seed = (pos + v_tex_pos) * u_rand_seed;\n\n // drop rate is a chance a particle will restart at random position, to avoid degeneration\n float drop_rate = u_drop_rate + speed_t * u_drop_rate_bump;\n float drop = step(1.0 - drop_rate, rand(seed));\n\n vec2 random_pos = vec2(\n rand(seed + 1.3),\n rand(seed + 2.1));\n pos = mix(pos, random_pos, drop);\n\n // encode the new particle position back into RGBA\n gl_FragColor = vec4(\n fract(pos * 255.0),\n floor(pos * 255.0) / 255.0);\n }";
11
- export var fullScreenVert = "\n precision mediump float;\n\n attribute vec2 a_pos;\n\n varying vec2 v_tex_pos;\n\n void main() {\n v_tex_pos = a_pos;\n gl_Position = vec4(1.0 - 2.0 * a_pos, 0.0, 1.0);\n gl_PointSize = 100.0;\n }";
12
- export var fullScreenFrag = "\n precision mediump float;\n\n uniform sampler2D u_screen;\n uniform float u_opacity;\n varying vec2 v_tex_pos;\n\n void main() {\n vec4 color = texture2D(u_screen, 1.0 - v_tex_pos);\n\n // a hack to guarantee opacity fade out even with a value close to 1.0\n gl_FragColor = vec4(floor(255.0 * color * u_opacity) / 255.0);\n }";
7
+ export const drawVert = `
8
+ precision mediump float;
9
+
10
+ attribute float a_index;
11
+
12
+ uniform sampler2D u_particles;
13
+ uniform float u_particles_res;
14
+
15
+ varying vec2 v_particle_pos;
16
+
17
+ void main() {
18
+ vec4 color = texture2D(u_particles, vec2(
19
+ fract(a_index / u_particles_res),
20
+ floor(a_index / u_particles_res) / u_particles_res)
21
+ );
22
+
23
+ // decode current particle position from the pixel's RGBA value
24
+ v_particle_pos = vec2( color.r / 255.0 + color.b, color.g / 255.0 + color.a);
25
+
26
+ gl_PointSize = 1.0;
27
+ gl_Position = vec4(2.0 * v_particle_pos.x - 1.0, 1.0 - 2.0 * v_particle_pos.y, 0, 1);
28
+ }`;
29
+ export const drawFrag = `
30
+ precision mediump float;
31
+
32
+ uniform sampler2D u_wind;
33
+ uniform vec2 u_wind_min;
34
+ uniform vec2 u_wind_max;
35
+ uniform sampler2D u_color_ramp;
36
+
37
+ varying vec2 v_particle_pos;
38
+
39
+ void main() {
40
+ vec2 velocity = mix(u_wind_min, u_wind_max, texture2D(u_wind, v_particle_pos).rg);
41
+ float speed_t = length(velocity) / length(u_wind_max);
42
+
43
+ // color ramp is encoded in a 16x16 texture
44
+ vec2 ramp_pos = vec2( fract(16.0 * speed_t), floor(16.0 * speed_t) / 16.0);
45
+
46
+ gl_FragColor = texture2D(u_color_ramp, ramp_pos);
47
+ }`;
48
+ export const updateVert = `
49
+ precision mediump float;
50
+
51
+ attribute vec2 a_pos;
52
+
53
+ varying vec2 v_tex_pos;
54
+
55
+ void main() {
56
+ v_tex_pos = a_pos;
57
+ gl_Position = vec4(1.0 - 2.0 * a_pos, 0, 1);
58
+ // framebuffer 始终用铺满屏幕的 texture
59
+ }`;
60
+ export const updateFrag = `
61
+ precision highp float;
62
+
63
+ uniform sampler2D u_particles;
64
+ uniform sampler2D u_wind;
65
+ uniform vec2 u_wind_res;
66
+ uniform vec2 u_wind_min;
67
+ uniform vec2 u_wind_max;
68
+ uniform float u_rand_seed;
69
+ uniform float u_speed_factor;
70
+ uniform float u_drop_rate;
71
+ uniform float u_drop_rate_bump;
72
+
73
+ varying vec2 v_tex_pos;
74
+
75
+ // pseudo-random generator
76
+ const vec3 rand_constants = vec3(12.9898, 78.233, 4375.85453);
77
+ float rand(const vec2 co) {
78
+ float t = dot(rand_constants.xy, co);
79
+ return fract(sin(t) * (rand_constants.z + t));
80
+ }
81
+
82
+ // wind speed lookup; use manual bilinear filtering based on 4 adjacent pixels for smooth interpolation
83
+ vec2 lookup_wind(const vec2 uv) {
84
+ // return texture2D(u_wind, uv).rg; // lower-res hardware filtering
85
+ vec2 px = 1.0 / u_wind_res;
86
+ vec2 vc = (floor(uv * u_wind_res)) * px;
87
+ vec2 f = fract(uv * u_wind_res);
88
+ vec2 tl = texture2D(u_wind, vc).rg;
89
+ vec2 tr = texture2D(u_wind, vc + vec2(px.x, 0)).rg;
90
+ vec2 bl = texture2D(u_wind, vc + vec2(0, px.y)).rg;
91
+ vec2 br = texture2D(u_wind, vc + px).rg;
92
+ return mix(mix(tl, tr, f.x), mix(bl, br, f.x), f.y);
93
+ }
94
+
95
+ void main() {
96
+ vec4 color = texture2D(u_particles, v_tex_pos);
97
+ vec2 pos = vec2(
98
+ color.r / 255.0 + color.b,
99
+ color.g / 255.0 + color.a); // decode particle position from pixel RGBA
100
+ vec2 velocity = mix(u_wind_min, u_wind_max, lookup_wind(pos));
101
+ float speed_t = length(velocity) / length(u_wind_max);
102
+
103
+ // take EPSG:4236 distortion into account for calculating where the particle moved
104
+ float distortion = cos(radians(pos.y * 180.0 - 90.0));
105
+ vec2 offset = vec2(velocity.x / distortion, -velocity.y) * 0.0001 * u_speed_factor;
106
+
107
+ // update particle position, wrapping around the date line
108
+ pos = fract(1.0 + pos + offset);
109
+
110
+ // a random seed to use for the particle drop
111
+ vec2 seed = (pos + v_tex_pos) * u_rand_seed;
112
+
113
+ // drop rate is a chance a particle will restart at random position, to avoid degeneration
114
+ float drop_rate = u_drop_rate + speed_t * u_drop_rate_bump;
115
+ float drop = step(1.0 - drop_rate, rand(seed));
116
+
117
+ vec2 random_pos = vec2(
118
+ rand(seed + 1.3),
119
+ rand(seed + 2.1));
120
+ pos = mix(pos, random_pos, drop);
121
+
122
+ // encode the new particle position back into RGBA
123
+ gl_FragColor = vec4(
124
+ fract(pos * 255.0),
125
+ floor(pos * 255.0) / 255.0);
126
+ }`;
127
+ export const fullScreenVert = `
128
+ precision mediump float;
129
+
130
+ attribute vec2 a_pos;
131
+
132
+ varying vec2 v_tex_pos;
133
+
134
+ void main() {
135
+ v_tex_pos = a_pos;
136
+ gl_Position = vec4(1.0 - 2.0 * a_pos, 0.0, 1.0);
137
+ gl_PointSize = 100.0;
138
+ }`;
139
+ export const fullScreenFrag = `
140
+ precision mediump float;
141
+
142
+ uniform sampler2D u_screen;
143
+ uniform float u_opacity;
144
+ varying vec2 v_tex_pos;
145
+
146
+ void main() {
147
+ vec4 color = texture2D(u_screen, 1.0 - v_tex_pos);
148
+
149
+ // a hack to guarantee opacity fade out even with a value close to 1.0
150
+ gl_FragColor = vec4(floor(255.0 * color * u_opacity) / 255.0);
151
+ }`;
@@ -0,0 +1,18 @@
1
+ import BaseLayer from '../core/BaseLayer';
2
+ import type { ICanvasLayerOptions } from '../core/interface';
3
+ import type { CanvasModelType } from './models';
4
+ import { CanvasModel } from './models';
5
+ export default class CanvasLayer extends BaseLayer<ICanvasLayerOptions> {
6
+ type: string;
7
+ layerModel: CanvasModel;
8
+ protected getDefaultConfig(): Partial<ICanvasLayerOptions>;
9
+ buildModels(): Promise<void>;
10
+ getModelType(): CanvasModelType;
11
+ draw(draw: ICanvasLayerOptions['draw']): this;
12
+ getLayerConfig(): any;
13
+ render(): this;
14
+ getCanvas(): HTMLCanvasElement | null;
15
+ show(): this;
16
+ hide(): this;
17
+ destroy(): void;
18
+ }
@@ -5,124 +5,75 @@ Object.defineProperty(exports, "__esModule", {
5
5
  value: true
6
6
  });
7
7
  exports.default = void 0;
8
- var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
9
8
  var _objectSpread2 = _interopRequireDefault(require("@babel/runtime/helpers/objectSpread2"));
10
9
  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
11
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
12
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
- var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
14
- var _get2 = _interopRequireDefault(require("@babel/runtime/helpers/get"));
15
- var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
16
- var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
17
- var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
18
10
  var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
19
- var _BaseLayer2 = _interopRequireDefault(require("../core/BaseLayer"));
11
+ var _BaseLayer = _interopRequireDefault(require("../core/BaseLayer"));
20
12
  var _models = require("./models");
21
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
22
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } // import type { ILayerConfig } from '@antv/l7-core';
23
- var CanvasLayer = exports.default = /*#__PURE__*/function (_BaseLayer) {
24
- (0, _inherits2.default)(CanvasLayer, _BaseLayer);
25
- var _super = _createSuper(CanvasLayer);
26
- function CanvasLayer() {
27
- var _this;
28
- (0, _classCallCheck2.default)(this, CanvasLayer);
29
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
30
- args[_key] = arguments[_key];
31
- }
32
- _this = _super.call.apply(_super, [this].concat(args));
33
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", 'CanvasLayer');
34
- return _this;
13
+ // import type { ILayerConfig } from '@antv/l7-core';
14
+
15
+ class CanvasLayer extends _BaseLayer.default {
16
+ constructor(...args) {
17
+ super(...args);
18
+ (0, _defineProperty2.default)(this, "type", 'CanvasLayer');
35
19
  }
36
- (0, _createClass2.default)(CanvasLayer, [{
37
- key: "getDefaultConfig",
38
- value: function getDefaultConfig() {
39
- return {
40
- zIndex: 3,
41
- contextType: 'canvas2d',
42
- trigger: 'change'
43
- };
44
- }
45
- }, {
46
- key: "buildModels",
47
- value: function () {
48
- var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
49
- return _regenerator.default.wrap(function _callee$(_context) {
50
- while (1) switch (_context.prev = _context.next) {
51
- case 0:
52
- this.layerModel = new _models.CanvasModel(this);
53
- _context.next = 3;
54
- return this.initLayerModels();
55
- case 3:
56
- case "end":
57
- return _context.stop();
58
- }
59
- }, _callee, this);
60
- }));
61
- function buildModels() {
62
- return _buildModels.apply(this, arguments);
63
- }
64
- return buildModels;
65
- }()
66
- }, {
67
- key: "getModelType",
68
- value: function getModelType() {
69
- return this.getLayerConfig().contextType || 'canvas2d';
70
- }
71
- }, {
72
- key: "draw",
73
- value: function draw(_draw) {
74
- this.updateLayerConfig({
75
- draw: _draw
76
- });
77
- this.render();
78
- return this;
79
- }
80
- }, {
81
- key: "getLayerConfig",
82
- value: function getLayerConfig() {
83
- var config = (0, _objectSpread2.default)((0, _objectSpread2.default)({}, this.getDefaultConfig()), (0, _get2.default)((0, _getPrototypeOf2.default)(CanvasLayer.prototype), "getLayerConfig", this).call(this));
84
- if (config.zIndex < 3) {
85
- config.zIndex = 3;
86
- }
87
- return config;
88
- }
89
- }, {
90
- key: "render",
91
- value: function render() {
92
- var _this$layerModel;
93
- (_this$layerModel = this.layerModel) === null || _this$layerModel === void 0 || _this$layerModel.renderCanvas();
94
- return this;
95
- }
96
- }, {
97
- key: "getCanvas",
98
- value: function getCanvas() {
99
- var _this$layerModel2;
100
- return (_this$layerModel2 = this.layerModel) === null || _this$layerModel2 === void 0 ? void 0 : _this$layerModel2.canvas;
101
- }
102
- }, {
103
- key: "show",
104
- value: function show() {
105
- var canvas = this.getCanvas();
106
- if (canvas) {
107
- canvas.style.display = 'unset';
108
- }
109
- return this;
20
+ getDefaultConfig() {
21
+ return {
22
+ zIndex: 3,
23
+ contextType: 'canvas2d',
24
+ trigger: 'change'
25
+ };
26
+ }
27
+ buildModels() {
28
+ var _this = this;
29
+ return (0, _asyncToGenerator2.default)(function* () {
30
+ _this.layerModel = new _models.CanvasModel(_this);
31
+ yield _this.initLayerModels();
32
+ })();
33
+ }
34
+ getModelType() {
35
+ return this.getLayerConfig().contextType || 'canvas2d';
36
+ }
37
+ draw(draw) {
38
+ this.updateLayerConfig({
39
+ draw
40
+ });
41
+ this.render();
42
+ return this;
43
+ }
44
+ getLayerConfig() {
45
+ const config = (0, _objectSpread2.default)((0, _objectSpread2.default)({}, this.getDefaultConfig()), super.getLayerConfig());
46
+ if (config.zIndex < 3) {
47
+ config.zIndex = 3;
110
48
  }
111
- }, {
112
- key: "hide",
113
- value: function hide() {
114
- var canvas = this.getCanvas();
115
- if (canvas) {
116
- canvas.style.display = 'none';
117
- }
118
- return this;
49
+ return config;
50
+ }
51
+ render() {
52
+ var _this$layerModel;
53
+ (_this$layerModel = this.layerModel) === null || _this$layerModel === void 0 || _this$layerModel.renderCanvas();
54
+ return this;
55
+ }
56
+ getCanvas() {
57
+ var _this$layerModel2;
58
+ return (_this$layerModel2 = this.layerModel) === null || _this$layerModel2 === void 0 ? void 0 : _this$layerModel2.canvas;
59
+ }
60
+ show() {
61
+ const canvas = this.getCanvas();
62
+ if (canvas) {
63
+ canvas.style.display = 'unset';
119
64
  }
120
- }, {
121
- key: "destroy",
122
- value: function destroy() {
123
- this.layerModel.removeCanvas();
124
- (0, _get2.default)((0, _getPrototypeOf2.default)(CanvasLayer.prototype), "destroy", this).call(this);
65
+ return this;
66
+ }
67
+ hide() {
68
+ const canvas = this.getCanvas();
69
+ if (canvas) {
70
+ canvas.style.display = 'none';
125
71
  }
126
- }]);
127
- return CanvasLayer;
128
- }(_BaseLayer2.default);
72
+ return this;
73
+ }
74
+ destroy() {
75
+ this.layerModel.removeCanvas();
76
+ super.destroy();
77
+ }
78
+ }
79
+ exports.default = CanvasLayer;
@@ -0,0 +1,23 @@
1
+ import BaseModel from '../../core/BaseModel';
2
+ import { type ICanvasLayerOptions } from '../../core/interface';
3
+ export declare class CanvasModel extends BaseModel {
4
+ canvas: HTMLCanvasElement | null;
5
+ ctx: any;
6
+ ctxType: string;
7
+ viewportSize: [number, number];
8
+ get layerConfig(): ICanvasLayerOptions;
9
+ initModels(): Promise<never[]>;
10
+ initCanvas: () => void;
11
+ resetViewportSize: () => void;
12
+ resetCanvasSize: () => void;
13
+ renderCanvas: () => void;
14
+ removeCanvas: () => void;
15
+ onMapResize: () => void;
16
+ bindListeners(): void;
17
+ unbindListeners(): void;
18
+ lngLatToContainer: (lngLat: [number, number]) => {
19
+ x: number;
20
+ y: number;
21
+ };
22
+ registerBuiltinAttributes(): void;
23
+ }