@antv/l7-layers 2.21.1 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (393) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/point/index.js +118 -182
  67. package/es/point/models/billboard_point.js +72 -127
  68. package/es/point/models/earthExtrude.js +170 -220
  69. package/es/point/models/earthFill.js +136 -192
  70. package/es/point/models/extrude.js +167 -217
  71. package/es/point/models/fill.js +152 -209
  72. package/es/point/models/fillImage.js +156 -211
  73. package/es/point/models/image.js +127 -180
  74. package/es/point/models/index.js +1 -1
  75. package/es/point/models/normal.js +67 -122
  76. package/es/point/models/radar.js +93 -148
  77. package/es/point/models/text.js +447 -578
  78. package/es/point/shape/extrude.js +19 -25
  79. package/es/polygon/index.js +61 -99
  80. package/es/polygon/models/extrude.js +208 -281
  81. package/es/polygon/models/extrusion.js +95 -142
  82. package/es/polygon/models/fill.js +102 -153
  83. package/es/polygon/models/index.js +1 -1
  84. package/es/polygon/models/ocean.js +139 -198
  85. package/es/polygon/models/water.js +120 -179
  86. package/es/raster/buffers/triangulation.js +13 -11
  87. package/es/raster/index.js +47 -88
  88. package/es/raster/models/index.js +1 -1
  89. package/es/raster/models/raster.js +134 -202
  90. package/es/raster/models/rasterRgb.js +134 -208
  91. package/es/raster/models/rasterTerrainRgb.js +98 -153
  92. package/es/tile/core/BaseLayer.d.ts +1 -0
  93. package/es/tile/core/BaseLayer.js +206 -282
  94. package/es/tile/core/TileDebugLayer.js +12 -46
  95. package/es/tile/interaction/getRasterData.js +24 -30
  96. package/es/tile/interaction/utils.js +15 -33
  97. package/es/tile/service/TileLayerService.js +104 -177
  98. package/es/tile/service/TilePickService.js +99 -156
  99. package/es/tile/service/TileSourceService.js +17 -26
  100. package/es/tile/tile/DebugTile.js +41 -78
  101. package/es/tile/tile/ImageTile.js +33 -66
  102. package/es/tile/tile/MaskTile.js +47 -81
  103. package/es/tile/tile/RasterRGBTile.js +40 -71
  104. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  105. package/es/tile/tile/RasterTile.js +69 -104
  106. package/es/tile/tile/Tile.d.ts +1 -1
  107. package/es/tile/tile/Tile.js +151 -232
  108. package/es/tile/tile/VectorTile.js +77 -124
  109. package/es/tile/tile/index.js +4 -2
  110. package/es/tile/utils/constants.js +1 -1
  111. package/es/tile/utils/utils.js +2 -2
  112. package/es/utils/blend.js +52 -46
  113. package/es/utils/collision-index.js +62 -70
  114. package/es/utils/extrude_polyline.js +441 -471
  115. package/es/utils/grid-index.js +97 -123
  116. package/es/utils/identityScale.js +5 -5
  117. package/es/utils/load-image.js +15 -39
  118. package/es/utils/multiPassRender.js +7 -9
  119. package/es/utils/polylineNormal.js +40 -42
  120. package/es/utils/rampcolor_legend.js +5 -3
  121. package/es/utils/simpleLine.js +53 -66
  122. package/es/utils/symbol-layout.js +95 -117
  123. package/es/wind/index.js +28 -70
  124. package/es/wind/models/index.js +1 -1
  125. package/es/wind/models/utils.js +36 -34
  126. package/es/wind/models/wind.js +203 -260
  127. package/es/wind/models/windRender.js +258 -269
  128. package/es/wind/models/windShader.js +145 -6
  129. package/lib/canvas/index.d.ts +18 -0
  130. package/lib/canvas/index.js +64 -113
  131. package/lib/canvas/models/canvas.d.ts +23 -0
  132. package/lib/canvas/models/canvas.js +97 -136
  133. package/lib/canvas/models/constants.d.ts +2 -0
  134. package/lib/canvas/models/constants.js +1 -1
  135. package/lib/canvas/models/index.d.ts +2 -0
  136. package/lib/canvas/models/index.js +2 -2
  137. package/lib/citybuliding/building.d.ts +7 -0
  138. package/lib/citybuliding/building.js +22 -58
  139. package/lib/citybuliding/models/build.d.ts +17 -0
  140. package/lib/citybuliding/models/build.js +144 -199
  141. package/lib/core/BaseLayer.d.ts +247 -0
  142. package/lib/core/BaseLayer.js +1115 -1412
  143. package/lib/core/BaseModel.d.ts +82 -0
  144. package/lib/core/BaseModel.js +263 -315
  145. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  146. package/lib/core/CommonStyleAttribute.js +25 -18
  147. package/lib/core/LayerPickService.d.ts +12 -0
  148. package/lib/core/LayerPickService.js +93 -140
  149. package/lib/core/TextureService.d.ts +15 -0
  150. package/lib/core/TextureService.js +59 -68
  151. package/lib/core/constant.d.ts +6 -0
  152. package/lib/core/constant.js +2 -2
  153. package/lib/core/interface.d.ts +282 -0
  154. package/lib/core/interface.js +5 -5
  155. package/lib/core/line_trangluation.d.ts +19 -0
  156. package/lib/core/line_trangluation.js +38 -43
  157. package/lib/core/schema.d.ts +27 -0
  158. package/lib/core/shape/Path.d.ts +39 -0
  159. package/lib/core/shape/Path.js +21 -13
  160. package/lib/core/shape/arrow.d.ts +25 -0
  161. package/lib/core/shape/arrow.js +50 -62
  162. package/lib/core/shape/extrude.d.ts +17 -0
  163. package/lib/core/shape/extrude.js +54 -62
  164. package/lib/core/triangulation.d.ts +136 -0
  165. package/lib/core/triangulation.js +194 -174
  166. package/lib/core/utils.d.ts +4 -0
  167. package/lib/core/utils.js +5 -5
  168. package/lib/earth/index.d.ts +22 -0
  169. package/lib/earth/index.js +37 -73
  170. package/lib/earth/models/atmosphere.d.ts +15 -0
  171. package/lib/earth/models/atmosphere.js +100 -148
  172. package/lib/earth/models/base.d.ts +22 -0
  173. package/lib/earth/models/base.js +150 -201
  174. package/lib/earth/models/bloomsphere.d.ts +15 -0
  175. package/lib/earth/models/bloomsphere.js +99 -147
  176. package/lib/earth/utils.d.ts +26 -0
  177. package/lib/earth/utils.js +37 -39
  178. package/lib/geometry/index.d.ts +22 -0
  179. package/lib/geometry/index.js +38 -75
  180. package/lib/geometry/models/billboard.d.ts +24 -0
  181. package/lib/geometry/models/billboard.js +149 -204
  182. package/lib/geometry/models/index.d.ts +5 -0
  183. package/lib/geometry/models/index.js +1 -1
  184. package/lib/geometry/models/plane.d.ts +43 -0
  185. package/lib/geometry/models/plane.js +280 -357
  186. package/lib/geometry/models/sprite.d.ts +48 -0
  187. package/lib/geometry/models/sprite.js +184 -240
  188. package/lib/heatmap/index.d.ts +13 -0
  189. package/lib/heatmap/index.js +74 -121
  190. package/lib/heatmap/models/grid.d.ts +15 -0
  191. package/lib/heatmap/models/grid.js +68 -118
  192. package/lib/heatmap/models/grid3d.d.ts +15 -0
  193. package/lib/heatmap/models/grid3d.js +103 -151
  194. package/lib/heatmap/models/heatmap.d.ts +27 -0
  195. package/lib/heatmap/models/heatmap.js +400 -455
  196. package/lib/heatmap/models/hexagon.d.ts +15 -0
  197. package/lib/heatmap/models/hexagon.js +69 -119
  198. package/lib/heatmap/models/index.d.ts +5 -0
  199. package/lib/heatmap/models/index.js +1 -1
  200. package/lib/heatmap/triangulation.d.ts +5 -0
  201. package/lib/heatmap/triangulation.js +20 -20
  202. package/lib/image/index.d.ts +9 -0
  203. package/lib/image/index.js +25 -62
  204. package/lib/image/models/image.d.ts +17 -0
  205. package/lib/image/models/image.js +101 -163
  206. package/lib/image/models/index.d.ts +5 -0
  207. package/lib/image/models/index.js +1 -1
  208. package/lib/index.d.ts +18 -0
  209. package/lib/index.js +17 -17
  210. package/lib/line/index.d.ts +36 -0
  211. package/lib/line/index.js +67 -106
  212. package/lib/line/models/arc.d.ts +22 -0
  213. package/lib/line/models/arc.js +202 -248
  214. package/lib/line/models/arc_3d.d.ts +22 -0
  215. package/lib/line/models/arc_3d.js +193 -241
  216. package/lib/line/models/flow.d.ts +14 -0
  217. package/lib/line/models/flow.js +103 -153
  218. package/lib/line/models/great_circle.d.ts +17 -0
  219. package/lib/line/models/great_circle.js +185 -234
  220. package/lib/line/models/index.d.ts +5 -0
  221. package/lib/line/models/index.js +1 -1
  222. package/lib/line/models/line.d.ts +27 -0
  223. package/lib/line/models/line.js +232 -285
  224. package/lib/line/models/simple_line.d.ts +19 -0
  225. package/lib/line/models/simple_line.js +144 -192
  226. package/lib/line/models/wall.d.ts +17 -0
  227. package/lib/line/models/wall.js +223 -273
  228. package/lib/mask/index.d.ts +16 -0
  229. package/lib/mask/index.js +18 -53
  230. package/lib/mask/models/fill.d.ts +18 -0
  231. package/lib/mask/models/fill.js +53 -108
  232. package/lib/mask/models/index.d.ts +5 -0
  233. package/lib/mask/models/index.js +1 -1
  234. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  235. package/lib/plugins/DataMappingPlugin.js +206 -248
  236. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  237. package/lib/plugins/DataSourcePlugin.js +65 -91
  238. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  239. package/lib/plugins/FeatureScalePlugin.js +261 -304
  240. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  241. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  242. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  243. package/lib/plugins/LayerMaskPlugin.js +16 -24
  244. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  245. package/lib/plugins/LayerModelPlugin.js +53 -135
  246. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  247. package/lib/plugins/LayerStylePlugin.js +15 -23
  248. package/lib/plugins/LightingPlugin.d.ts +35 -0
  249. package/lib/plugins/LightingPlugin.js +27 -36
  250. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  251. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  252. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  253. package/lib/plugins/PixelPickingPlugin.js +130 -149
  254. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  255. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  256. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  257. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  258. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  259. package/lib/plugins/UpdateModelPlugin.js +17 -26
  260. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  261. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  262. package/lib/plugins/index.d.ts +15 -0
  263. package/lib/point/index.d.ts +33 -0
  264. package/lib/point/index.js +120 -182
  265. package/lib/point/models/billboard_point.d.ts +21 -0
  266. package/lib/point/models/billboard_point.js +74 -127
  267. package/lib/point/models/earthExtrude.d.ts +16 -0
  268. package/lib/point/models/earthExtrude.js +172 -220
  269. package/lib/point/models/earthFill.d.ts +15 -0
  270. package/lib/point/models/earthFill.js +138 -192
  271. package/lib/point/models/extrude.d.ts +16 -0
  272. package/lib/point/models/extrude.js +169 -217
  273. package/lib/point/models/fill.d.ts +31 -0
  274. package/lib/point/models/fill.js +154 -209
  275. package/lib/point/models/fillImage.d.ts +26 -0
  276. package/lib/point/models/fillImage.js +159 -211
  277. package/lib/point/models/image.d.ts +18 -0
  278. package/lib/point/models/image.js +129 -180
  279. package/lib/point/models/index.d.ts +5 -0
  280. package/lib/point/models/index.js +1 -1
  281. package/lib/point/models/normal.d.ts +22 -0
  282. package/lib/point/models/normal.js +69 -122
  283. package/lib/point/models/radar.d.ts +22 -0
  284. package/lib/point/models/radar.js +95 -148
  285. package/lib/point/models/text.d.ts +69 -0
  286. package/lib/point/models/text.js +449 -578
  287. package/lib/point/shape/extrude.d.ts +15 -0
  288. package/lib/point/shape/extrude.js +19 -25
  289. package/lib/polygon/index.d.ts +18 -0
  290. package/lib/polygon/index.js +63 -99
  291. package/lib/polygon/models/extrude.d.ts +25 -0
  292. package/lib/polygon/models/extrude.js +210 -281
  293. package/lib/polygon/models/extrusion.d.ts +24 -0
  294. package/lib/polygon/models/extrusion.js +97 -142
  295. package/lib/polygon/models/fill.d.ts +18 -0
  296. package/lib/polygon/models/fill.js +104 -153
  297. package/lib/polygon/models/index.d.ts +5 -0
  298. package/lib/polygon/models/index.js +1 -1
  299. package/lib/polygon/models/ocean.d.ts +23 -0
  300. package/lib/polygon/models/ocean.js +141 -198
  301. package/lib/polygon/models/water.d.ts +21 -0
  302. package/lib/polygon/models/water.js +122 -179
  303. package/lib/raster/buffers/triangulation.d.ts +6 -0
  304. package/lib/raster/buffers/triangulation.js +13 -11
  305. package/lib/raster/index.d.ts +11 -0
  306. package/lib/raster/index.js +49 -88
  307. package/lib/raster/models/index.d.ts +5 -0
  308. package/lib/raster/models/index.js +1 -1
  309. package/lib/raster/models/raster.d.ts +21 -0
  310. package/lib/raster/models/raster.js +136 -202
  311. package/lib/raster/models/rasterRgb.d.ts +21 -0
  312. package/lib/raster/models/rasterRgb.js +136 -208
  313. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  314. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  315. package/lib/tile/core/BaseLayer.d.ts +48 -0
  316. package/lib/tile/core/BaseLayer.js +207 -281
  317. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  318. package/lib/tile/core/TileDebugLayer.js +14 -46
  319. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  320. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  321. package/lib/tile/interaction/getRasterData.js +24 -31
  322. package/lib/tile/interaction/utils.d.ts +11 -0
  323. package/lib/tile/interaction/utils.js +15 -34
  324. package/lib/tile/interface.d.ts +29 -0
  325. package/lib/tile/service/TileLayerService.d.ts +33 -0
  326. package/lib/tile/service/TileLayerService.js +105 -177
  327. package/lib/tile/service/TilePickService.d.ts +26 -0
  328. package/lib/tile/service/TilePickService.js +100 -156
  329. package/lib/tile/service/TileSourceService.d.ts +7 -0
  330. package/lib/tile/service/TileSourceService.js +20 -29
  331. package/lib/tile/tile/DebugTile.d.ts +16 -0
  332. package/lib/tile/tile/DebugTile.js +43 -78
  333. package/lib/tile/tile/ImageTile.d.ts +14 -0
  334. package/lib/tile/tile/ImageTile.js +35 -66
  335. package/lib/tile/tile/MaskTile.d.ts +18 -0
  336. package/lib/tile/tile/MaskTile.js +49 -81
  337. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  338. package/lib/tile/tile/RasterRGBTile.js +42 -71
  339. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  340. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  341. package/lib/tile/tile/RasterTile.d.ts +18 -0
  342. package/lib/tile/tile/RasterTile.js +71 -104
  343. package/lib/tile/tile/Tile.d.ts +114 -0
  344. package/lib/tile/tile/Tile.js +152 -231
  345. package/lib/tile/tile/VectorTile.d.ts +26 -0
  346. package/lib/tile/tile/VectorTile.js +79 -124
  347. package/lib/tile/tile/index.d.ts +12 -0
  348. package/lib/tile/tile/index.js +6 -4
  349. package/lib/tile/tile/util.d.ts +5 -0
  350. package/lib/tile/utils/constants.d.ts +1 -0
  351. package/lib/tile/utils/constants.js +1 -1
  352. package/lib/tile/utils/utils.d.ts +8 -0
  353. package/lib/tile/utils/utils.js +2 -2
  354. package/lib/utils/blend.d.ts +2 -0
  355. package/lib/utils/blend.js +52 -47
  356. package/lib/utils/collision-index.d.ts +47 -0
  357. package/lib/utils/collision-index.js +64 -69
  358. package/lib/utils/extrude_polyline.d.ts +68 -0
  359. package/lib/utils/extrude_polyline.js +442 -470
  360. package/lib/utils/grid-index.d.ts +28 -0
  361. package/lib/utils/grid-index.js +97 -123
  362. package/lib/utils/identityScale.d.ts +8 -0
  363. package/lib/utils/identityScale.js +5 -5
  364. package/lib/utils/load-image.d.ts +1 -0
  365. package/lib/utils/load-image.js +15 -39
  366. package/lib/utils/multiPassRender.d.ts +16 -0
  367. package/lib/utils/multiPassRender.js +7 -10
  368. package/lib/utils/polylineNormal.d.ts +9 -0
  369. package/lib/utils/polylineNormal.js +40 -43
  370. package/lib/utils/rampcolor_legend.d.ts +6 -0
  371. package/lib/utils/rampcolor_legend.js +5 -4
  372. package/lib/utils/simpleLine.d.ts +23 -0
  373. package/lib/utils/simpleLine.js +54 -65
  374. package/lib/utils/stencil.d.ts +7 -0
  375. package/lib/utils/symbol-layout.d.ts +43 -0
  376. package/lib/utils/symbol-layout.js +95 -117
  377. package/lib/wind/index.d.ts +11 -0
  378. package/lib/wind/index.js +30 -70
  379. package/lib/wind/models/index.d.ts +5 -0
  380. package/lib/wind/models/index.js +1 -1
  381. package/lib/wind/models/utils.d.ts +19 -0
  382. package/lib/wind/models/utils.js +36 -34
  383. package/lib/wind/models/wind.d.ts +24 -0
  384. package/lib/wind/models/wind.js +205 -260
  385. package/lib/wind/models/windRender.d.ts +104 -0
  386. package/lib/wind/models/windRender.js +261 -272
  387. package/lib/wind/models/windShader.d.ts +12 -0
  388. package/lib/wind/models/windShader.js +145 -6
  389. package/package.json +16 -19
  390. package/CHANGELOG.md +0 -492
  391. package/LICENSE.md +0 -21
  392. package/es/glsl.d.ts +0 -5
  393. package/lib/glsl.d.ts +0 -5
@@ -1,206 +1,150 @@
1
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
2
- import _slicedToArray from "@babel/runtime/helpers/esm/slicedToArray";
3
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
4
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
5
- import _createClass from "@babel/runtime/helpers/esm/createClass";
6
- import _inherits from "@babel/runtime/helpers/esm/inherits";
7
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
8
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
9
- import _regeneratorRuntime from "@babel/runtime/regenerator";
10
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
11
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
2
  import { AttributeType, gl } from '@antv/l7-core';
13
3
  import BaseModel from "../../core/BaseModel";
14
4
  import { GlobelPointFillTriangulation } from "../../core/triangulation";
15
5
  /* babel-plugin-inline-import '../shaders/earthFill/earthFill_frag.glsl' */
16
- var pointFillFrag = "in vec4 v_data;\nin vec4 v_color;\nin float v_radius;\n\nlayout(std140) uniform commonUniform {\n float u_additive;\n float u_stroke_opacity : 1;\n float u_stroke_width : 2;\n float u_blur : 0.0;\n};\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\nout vec4 outputColor;\n\nvoid main() {\n int shape = int(floor(v_data.w + 0.5));\n\n vec4 strokeColor = u_stroke == vec4(0.0) ? v_color : u_stroke;\n\n lowp float antialiasblur = v_data.z;\n float r = v_radius / (v_radius + u_stroke_width);\n\n float outer_df;\n float inner_df;\n // 'circle', 'triangle', 'square', 'pentagon', 'hexagon', 'octogon', 'hexagram', 'rhombus', 'vesica'\n if (shape == 0) {\n outer_df = sdCircle(v_data.xy, 1.0);\n inner_df = sdCircle(v_data.xy, r);\n } else if (shape == 1) {\n outer_df = sdEquilateralTriangle(1.1 * v_data.xy);\n inner_df = sdEquilateralTriangle(1.1 / r * v_data.xy);\n } else if (shape == 2) {\n outer_df = sdBox(v_data.xy, vec2(1.));\n inner_df = sdBox(v_data.xy, vec2(r));\n } else if (shape == 3) {\n outer_df = sdPentagon(v_data.xy, 0.8);\n inner_df = sdPentagon(v_data.xy, r * 0.8);\n } else if (shape == 4) {\n outer_df = sdHexagon(v_data.xy, 0.8);\n inner_df = sdHexagon(v_data.xy, r * 0.8);\n } else if (shape == 5) {\n outer_df = sdOctogon(v_data.xy, 1.0);\n inner_df = sdOctogon(v_data.xy, r);\n } else if (shape == 6) {\n outer_df = sdHexagram(v_data.xy, 0.52);\n inner_df = sdHexagram(v_data.xy, r * 0.52);\n } else if (shape == 7) {\n outer_df = sdRhombus(v_data.xy, vec2(1.0));\n inner_df = sdRhombus(v_data.xy, vec2(r));\n } else if (shape == 8) {\n outer_df = sdVesica(v_data.xy, 1.1, 0.8);\n inner_df = sdVesica(v_data.xy, r * 1.1, r * 0.8);\n }\n\n if(outer_df > antialiasblur + 0.018) discard;\n\n float opacity_t = smoothstep(0.0, antialiasblur, outer_df);\n\n float color_t = u_stroke_width < 0.01 ? 0.0 : smoothstep(\n antialiasblur,\n 0.0,\n inner_df\n );\n\n if(u_stroke_width < 0.01) {\n outputColor = vec4(v_color.rgb, v_color.a * u_opacity);\n } else {\n outputColor = mix(vec4(v_color.rgb, v_color.a * u_opacity), strokeColor * u_stroke_opacity, color_t);\n }\n\n if(u_additive > 0.0) {\n outputColor *= opacity_t;\n outputColor = filterColorAlpha(outputColor, outputColor.a);\n } else {\n outputColor.a *= opacity_t;\n outputColor = filterColor(outputColor);\n }\n}\n";
6
+ const pointFillFrag = "in vec4 v_data;\nin vec4 v_color;\nin float v_radius;\n\nlayout(std140) uniform commonUniform {\n float u_additive;\n float u_stroke_opacity : 1;\n float u_stroke_width : 2;\n float u_blur : 0.0;\n};\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\nout vec4 outputColor;\n\nvoid main() {\n int shape = int(floor(v_data.w + 0.5));\n\n vec4 strokeColor = u_stroke == vec4(0.0) ? v_color : u_stroke;\n\n lowp float antialiasblur = v_data.z;\n float r = v_radius / (v_radius + u_stroke_width);\n\n float outer_df;\n float inner_df;\n // 'circle', 'triangle', 'square', 'pentagon', 'hexagon', 'octogon', 'hexagram', 'rhombus', 'vesica'\n if (shape == 0) {\n outer_df = sdCircle(v_data.xy, 1.0);\n inner_df = sdCircle(v_data.xy, r);\n } else if (shape == 1) {\n outer_df = sdEquilateralTriangle(1.1 * v_data.xy);\n inner_df = sdEquilateralTriangle(1.1 / r * v_data.xy);\n } else if (shape == 2) {\n outer_df = sdBox(v_data.xy, vec2(1.));\n inner_df = sdBox(v_data.xy, vec2(r));\n } else if (shape == 3) {\n outer_df = sdPentagon(v_data.xy, 0.8);\n inner_df = sdPentagon(v_data.xy, r * 0.8);\n } else if (shape == 4) {\n outer_df = sdHexagon(v_data.xy, 0.8);\n inner_df = sdHexagon(v_data.xy, r * 0.8);\n } else if (shape == 5) {\n outer_df = sdOctogon(v_data.xy, 1.0);\n inner_df = sdOctogon(v_data.xy, r);\n } else if (shape == 6) {\n outer_df = sdHexagram(v_data.xy, 0.52);\n inner_df = sdHexagram(v_data.xy, r * 0.52);\n } else if (shape == 7) {\n outer_df = sdRhombus(v_data.xy, vec2(1.0));\n inner_df = sdRhombus(v_data.xy, vec2(r));\n } else if (shape == 8) {\n outer_df = sdVesica(v_data.xy, 1.1, 0.8);\n inner_df = sdVesica(v_data.xy, r * 1.1, r * 0.8);\n }\n\n if(outer_df > antialiasblur + 0.018) discard;\n\n float opacity_t = smoothstep(0.0, antialiasblur, outer_df);\n\n float color_t = u_stroke_width < 0.01 ? 0.0 : smoothstep(\n antialiasblur,\n 0.0,\n inner_df\n );\n\n if(u_stroke_width < 0.01) {\n outputColor = vec4(v_color.rgb, v_color.a * u_opacity);\n } else {\n outputColor = mix(vec4(v_color.rgb, v_color.a * u_opacity), strokeColor * u_stroke_opacity, color_t);\n }\n\n if(u_additive > 0.0) {\n outputColor *= opacity_t;\n outputColor = filterColorAlpha(outputColor, outputColor.a);\n } else {\n outputColor.a *= opacity_t;\n outputColor = filterColor(outputColor);\n }\n}\n";
17
7
  /* babel-plugin-inline-import '../shaders/earthFill/earthFill_vert.glsl' */
18
- var pointFillVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\nlayout(location = 10) in float a_Shape;\nlayout(location = 11) in vec3 a_Extrude;\n\nlayout(std140) uniform commonUniform {\n float u_additive;\n float u_stroke_opacity : 1;\n float u_stroke_width : 2;\n float u_blur : 0.0;\n};\nout vec4 v_data;\nout vec4 v_color;\nout float v_radius;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\n\nvoid main() {\n vec3 extrude = a_Extrude;\n float shape_type = a_Shape;\n /*\n * setPickingSize \u8BBE\u7F6E\u62FE\u53D6\u5927\u5C0F\n */\n float newSize = setPickingSize(a_Size);\n // float newSize = setPickingSize(a_Size) * 0.00001038445708445579;\n\n // unpack color(vec2)\n v_color = a_Color;\n\n // radius(16-bit)\n v_radius = newSize;\n\n // anti-alias\n // float antialiased_blur = -max(u_blur, antialiasblur);\n float antialiasblur = -max(2.0 / u_DevicePixelRatio / newSize, u_blur);\n\n // TODP: /abs(extrude.x) \u662F\u4E3A\u4E86\u517C\u5BB9\u5730\u7403\u6A21\u5F0F\n v_data = vec4(extrude.x/abs(extrude.x), extrude.y/abs(extrude.y), antialiasblur,shape_type);\n\n gl_Position = u_ViewProjectionMatrix * vec4(a_Position + extrude * newSize * 0.1 + vec3(u_offsets,0.0), 1.0);\n\n setPickingColor(a_PickingColor);\n}";
8
+ const pointFillVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\nlayout(location = 10) in float a_Shape;\nlayout(location = 11) in vec3 a_Extrude;\n\nlayout(std140) uniform commonUniform {\n float u_additive;\n float u_stroke_opacity : 1;\n float u_stroke_width : 2;\n float u_blur : 0.0;\n};\nout vec4 v_data;\nout vec4 v_color;\nout float v_radius;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\n\nvoid main() {\n vec3 extrude = a_Extrude;\n float shape_type = a_Shape;\n /*\n * setPickingSize \u8BBE\u7F6E\u62FE\u53D6\u5927\u5C0F\n */\n float newSize = setPickingSize(a_Size);\n // float newSize = setPickingSize(a_Size) * 0.00001038445708445579;\n\n // unpack color(vec2)\n v_color = a_Color;\n\n // radius(16-bit)\n v_radius = newSize;\n\n // anti-alias\n // float antialiased_blur = -max(u_blur, antialiasblur);\n float antialiasblur = -max(2.0 / u_DevicePixelRatio / newSize, u_blur);\n\n // TODP: /abs(extrude.x) \u662F\u4E3A\u4E86\u517C\u5BB9\u5730\u7403\u6A21\u5F0F\n v_data = vec4(extrude.x/abs(extrude.x), extrude.y/abs(extrude.y), antialiasblur,shape_type);\n\n gl_Position = u_ViewProjectionMatrix * vec4(a_Position + extrude * newSize * 0.1 + vec3(u_offsets,0.0), 1.0);\n\n setPickingColor(a_PickingColor);\n}";
19
9
  import { mat4, vec3 } from 'gl-matrix';
20
10
  import { ShaderLocation } from "../../core/CommonStyleAttribute";
21
- var FillModel = /*#__PURE__*/function (_BaseModel) {
22
- _inherits(FillModel, _BaseModel);
23
- var _super = _createSuper(FillModel);
24
- function FillModel() {
25
- _classCallCheck(this, FillModel);
26
- return _super.apply(this, arguments);
11
+ export default class FillModel extends BaseModel {
12
+ getCommonUniformsInfo() {
13
+ const {
14
+ strokeOpacity = 1,
15
+ strokeWidth = 0,
16
+ // offsets = [0, 0],
17
+ blend,
18
+ blur = 0
19
+ } = this.layer.getLayerConfig();
20
+ this.layer.getLayerConfig();
21
+ const commonOptions = {
22
+ u_additive: blend === 'additive' ? 1.0 : 0.0,
23
+ u_stroke_opacity: strokeOpacity,
24
+ u_stroke_width: strokeWidth,
25
+ u_blur: blur
26
+ };
27
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
28
+ return commonBufferInfo;
27
29
  }
28
- _createClass(FillModel, [{
29
- key: "getCommonUniformsInfo",
30
- value: function getCommonUniformsInfo() {
31
- var _ref = this.layer.getLayerConfig(),
32
- _ref$strokeOpacity = _ref.strokeOpacity,
33
- strokeOpacity = _ref$strokeOpacity === void 0 ? 1 : _ref$strokeOpacity,
34
- _ref$strokeWidth = _ref.strokeWidth,
35
- strokeWidth = _ref$strokeWidth === void 0 ? 0 : _ref$strokeWidth,
36
- blend = _ref.blend,
37
- _ref$blur = _ref.blur,
38
- blur = _ref$blur === void 0 ? 0 : _ref$blur;
39
- this.layer.getLayerConfig();
40
- var commonOptions = {
41
- u_additive: blend === 'additive' ? 1.0 : 0.0,
42
- u_stroke_opacity: strokeOpacity,
43
- u_stroke_width: strokeWidth,
44
- u_blur: blur
45
- };
46
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
47
- return commonBufferInfo;
48
- }
49
- }, {
50
- key: "initModels",
51
- value: function () {
52
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
53
- return _regeneratorRuntime.wrap(function _callee$(_context) {
54
- while (1) switch (_context.prev = _context.next) {
55
- case 0:
56
- this.initUniformsBuffer();
57
- return _context.abrupt("return", this.buildModels());
58
- case 2:
59
- case "end":
60
- return _context.stop();
61
- }
62
- }, _callee, this);
63
- }));
64
- function initModels() {
65
- return _initModels.apply(this, arguments);
66
- }
67
- return initModels;
68
- }()
69
- }, {
70
- key: "buildModels",
71
- value: function () {
72
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
73
- var model;
74
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
75
- while (1) switch (_context2.prev = _context2.next) {
76
- case 0:
77
- this.layer.triangulation = GlobelPointFillTriangulation;
78
- _context2.next = 3;
79
- return this.layer.buildLayerModel({
80
- moduleName: 'pointEarthFill',
81
- vertexShader: pointFillVert,
82
- fragmentShader: pointFillFrag,
83
- triangulation: GlobelPointFillTriangulation,
84
- inject: this.getInject(),
85
- depth: {
86
- enable: true
87
- },
88
- blend: this.getBlend()
89
- });
90
- case 3:
91
- model = _context2.sent;
92
- return _context2.abrupt("return", [model]);
93
- case 5:
94
- case "end":
95
- return _context2.stop();
96
- }
97
- }, _callee2, this);
98
- }));
99
- function buildModels() {
100
- return _buildModels.apply(this, arguments);
101
- }
102
- return buildModels;
103
- }() // overwrite baseModel func
104
- }, {
105
- key: "animateOption2Array",
106
- value: function animateOption2Array(option) {
107
- return [option.enable ? 0 : 1.0, option.speed || 1, option.rings || 3, 0];
108
- }
109
- }, {
110
- key: "registerBuiltinAttributes",
111
- value: function registerBuiltinAttributes() {
112
- var _this = this;
113
- this.styleAttributeService.registerStyleAttribute({
114
- name: 'extrude',
115
- type: AttributeType.Attribute,
116
- descriptor: {
117
- name: 'a_Extrude',
118
- shaderLocation: ShaderLocation.EXTRUDE,
119
- buffer: {
120
- // give the WebGL driver a hint that this buffer may change
121
- usage: gl.DYNAMIC_DRAW,
122
- data: [],
123
- type: gl.FLOAT
124
- },
125
- size: 3,
126
- update: function update(feature, featureIdx, vertex, attributeIdx) {
127
- var _vertex = _slicedToArray(vertex, 3),
128
- x = _vertex[0],
129
- y = _vertex[1],
130
- z = _vertex[2];
131
- var n1 = vec3.fromValues(0, 0, 1);
132
- var n2 = vec3.fromValues(x, 0, z);
133
- var xzReg = x >= 0 ? vec3.angle(n1, n2) : Math.PI * 2 - vec3.angle(n1, n2);
134
- var yReg = Math.PI * 2 - Math.asin(y / 100);
135
- var m = mat4.create();
136
- mat4.rotateY(m, m, xzReg);
137
- mat4.rotateX(m, m, yReg);
138
- var v1 = vec3.fromValues(1, 1, 0);
139
- vec3.transformMat4(v1, v1, m);
140
- vec3.normalize(v1, v1);
141
- var v2 = vec3.fromValues(-1, 1, 0);
142
- vec3.transformMat4(v2, v2, m);
143
- vec3.normalize(v2, v2);
144
- var v3 = vec3.fromValues(-1, -1, 0);
145
- vec3.transformMat4(v3, v3, m);
146
- vec3.normalize(v3, v3);
147
- var v4 = vec3.fromValues(1, -1, 0);
148
- vec3.transformMat4(v4, v4, m);
149
- vec3.normalize(v4, v4);
150
- var extrude = [].concat(_toConsumableArray(v1), _toConsumableArray(v2), _toConsumableArray(v3), _toConsumableArray(v4));
151
- var extrudeIndex = attributeIdx % 4 * 3;
152
- return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
153
- }
154
- }
30
+ initModels() {
31
+ var _this = this;
32
+ return _asyncToGenerator(function* () {
33
+ _this.initUniformsBuffer();
34
+ return _this.buildModels();
35
+ })();
36
+ }
37
+ buildModels() {
38
+ var _this2 = this;
39
+ return _asyncToGenerator(function* () {
40
+ _this2.layer.triangulation = GlobelPointFillTriangulation;
41
+ const model = yield _this2.layer.buildLayerModel({
42
+ moduleName: 'pointEarthFill',
43
+ vertexShader: pointFillVert,
44
+ fragmentShader: pointFillFrag,
45
+ triangulation: GlobelPointFillTriangulation,
46
+ inject: _this2.getInject(),
47
+ depth: {
48
+ enable: true
49
+ },
50
+ blend: _this2.getBlend()
155
51
  });
52
+ return [model];
53
+ })();
54
+ }
156
55
 
157
- // point layer size;
158
- this.styleAttributeService.registerStyleAttribute({
159
- name: 'size',
160
- type: AttributeType.Attribute,
161
- descriptor: {
162
- name: 'a_Size',
163
- shaderLocation: ShaderLocation.SIZE,
164
- buffer: {
165
- // give the WebGL driver a hint that this buffer may change
166
- usage: gl.DYNAMIC_DRAW,
167
- data: [],
168
- type: gl.FLOAT
169
- },
170
- size: 1,
171
- update: function update(feature) {
172
- var _feature$size = feature.size,
173
- size = _feature$size === void 0 ? 5 : _feature$size;
174
- return Array.isArray(size) ? [size[0]] : [size];
175
- }
56
+ // overwrite baseModel func
57
+ animateOption2Array(option) {
58
+ return [option.enable ? 0 : 1.0, option.speed || 1, option.rings || 3, 0];
59
+ }
60
+ registerBuiltinAttributes() {
61
+ this.styleAttributeService.registerStyleAttribute({
62
+ name: 'extrude',
63
+ type: AttributeType.Attribute,
64
+ descriptor: {
65
+ name: 'a_Extrude',
66
+ shaderLocation: ShaderLocation.EXTRUDE,
67
+ buffer: {
68
+ // give the WebGL driver a hint that this buffer may change
69
+ usage: gl.DYNAMIC_DRAW,
70
+ data: [],
71
+ type: gl.FLOAT
72
+ },
73
+ size: 3,
74
+ update: (feature, featureIdx, vertex, attributeIdx) => {
75
+ const [x, y, z] = vertex;
76
+ const n1 = vec3.fromValues(0, 0, 1);
77
+ const n2 = vec3.fromValues(x, 0, z);
78
+ const xzReg = x >= 0 ? vec3.angle(n1, n2) : Math.PI * 2 - vec3.angle(n1, n2);
79
+ const yReg = Math.PI * 2 - Math.asin(y / 100);
80
+ const m = mat4.create();
81
+ mat4.rotateY(m, m, xzReg);
82
+ mat4.rotateX(m, m, yReg);
83
+ const v1 = vec3.fromValues(1, 1, 0);
84
+ vec3.transformMat4(v1, v1, m);
85
+ vec3.normalize(v1, v1);
86
+ const v2 = vec3.fromValues(-1, 1, 0);
87
+ vec3.transformMat4(v2, v2, m);
88
+ vec3.normalize(v2, v2);
89
+ const v3 = vec3.fromValues(-1, -1, 0);
90
+ vec3.transformMat4(v3, v3, m);
91
+ vec3.normalize(v3, v3);
92
+ const v4 = vec3.fromValues(1, -1, 0);
93
+ vec3.transformMat4(v4, v4, m);
94
+ vec3.normalize(v4, v4);
95
+ const extrude = [...v1, ...v2, ...v3, ...v4];
96
+ const extrudeIndex = attributeIdx % 4 * 3;
97
+ return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
176
98
  }
177
- });
99
+ }
100
+ });
178
101
 
179
- // point layer size;
180
- this.styleAttributeService.registerStyleAttribute({
181
- name: 'shape',
182
- type: AttributeType.Attribute,
183
- descriptor: {
184
- name: 'a_Shape',
185
- shaderLocation: ShaderLocation.SHAPE,
186
- buffer: {
187
- // give the WebGL driver a hint that this buffer may change
188
- usage: gl.DYNAMIC_DRAW,
189
- data: [],
190
- type: gl.FLOAT
191
- },
192
- size: 1,
193
- update: function update(feature) {
194
- var _feature$shape = feature.shape,
195
- shape = _feature$shape === void 0 ? 2 : _feature$shape;
196
- var shape2d = _this.layer.getLayerConfig().shape2d;
197
- var shapeIndex = shape2d.indexOf(shape);
198
- return [shapeIndex];
199
- }
102
+ // point layer size;
103
+ this.styleAttributeService.registerStyleAttribute({
104
+ name: 'size',
105
+ type: AttributeType.Attribute,
106
+ descriptor: {
107
+ name: 'a_Size',
108
+ shaderLocation: ShaderLocation.SIZE,
109
+ buffer: {
110
+ // give the WebGL driver a hint that this buffer may change
111
+ usage: gl.DYNAMIC_DRAW,
112
+ data: [],
113
+ type: gl.FLOAT
114
+ },
115
+ size: 1,
116
+ update: feature => {
117
+ const {
118
+ size = 5
119
+ } = feature;
120
+ return Array.isArray(size) ? [size[0]] : [size];
200
121
  }
201
- });
202
- }
203
- }]);
204
- return FillModel;
205
- }(BaseModel);
206
- export { FillModel as default };
122
+ }
123
+ });
124
+
125
+ // point layer size;
126
+ this.styleAttributeService.registerStyleAttribute({
127
+ name: 'shape',
128
+ type: AttributeType.Attribute,
129
+ descriptor: {
130
+ name: 'a_Shape',
131
+ shaderLocation: ShaderLocation.SHAPE,
132
+ buffer: {
133
+ // give the WebGL driver a hint that this buffer may change
134
+ usage: gl.DYNAMIC_DRAW,
135
+ data: [],
136
+ type: gl.FLOAT
137
+ },
138
+ size: 1,
139
+ update: feature => {
140
+ const {
141
+ shape = 2
142
+ } = feature;
143
+ const shape2d = this.layer.getLayerConfig().shape2d;
144
+ const shapeIndex = shape2d.indexOf(shape);
145
+ return [shapeIndex];
146
+ }
147
+ }
148
+ });
149
+ }
150
+ }