@antv/l7-layers 2.21.1 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (393) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/point/index.js +118 -182
  67. package/es/point/models/billboard_point.js +72 -127
  68. package/es/point/models/earthExtrude.js +170 -220
  69. package/es/point/models/earthFill.js +136 -192
  70. package/es/point/models/extrude.js +167 -217
  71. package/es/point/models/fill.js +152 -209
  72. package/es/point/models/fillImage.js +156 -211
  73. package/es/point/models/image.js +127 -180
  74. package/es/point/models/index.js +1 -1
  75. package/es/point/models/normal.js +67 -122
  76. package/es/point/models/radar.js +93 -148
  77. package/es/point/models/text.js +447 -578
  78. package/es/point/shape/extrude.js +19 -25
  79. package/es/polygon/index.js +61 -99
  80. package/es/polygon/models/extrude.js +208 -281
  81. package/es/polygon/models/extrusion.js +95 -142
  82. package/es/polygon/models/fill.js +102 -153
  83. package/es/polygon/models/index.js +1 -1
  84. package/es/polygon/models/ocean.js +139 -198
  85. package/es/polygon/models/water.js +120 -179
  86. package/es/raster/buffers/triangulation.js +13 -11
  87. package/es/raster/index.js +47 -88
  88. package/es/raster/models/index.js +1 -1
  89. package/es/raster/models/raster.js +134 -202
  90. package/es/raster/models/rasterRgb.js +134 -208
  91. package/es/raster/models/rasterTerrainRgb.js +98 -153
  92. package/es/tile/core/BaseLayer.d.ts +1 -0
  93. package/es/tile/core/BaseLayer.js +206 -282
  94. package/es/tile/core/TileDebugLayer.js +12 -46
  95. package/es/tile/interaction/getRasterData.js +24 -30
  96. package/es/tile/interaction/utils.js +15 -33
  97. package/es/tile/service/TileLayerService.js +104 -177
  98. package/es/tile/service/TilePickService.js +99 -156
  99. package/es/tile/service/TileSourceService.js +17 -26
  100. package/es/tile/tile/DebugTile.js +41 -78
  101. package/es/tile/tile/ImageTile.js +33 -66
  102. package/es/tile/tile/MaskTile.js +47 -81
  103. package/es/tile/tile/RasterRGBTile.js +40 -71
  104. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  105. package/es/tile/tile/RasterTile.js +69 -104
  106. package/es/tile/tile/Tile.d.ts +1 -1
  107. package/es/tile/tile/Tile.js +151 -232
  108. package/es/tile/tile/VectorTile.js +77 -124
  109. package/es/tile/tile/index.js +4 -2
  110. package/es/tile/utils/constants.js +1 -1
  111. package/es/tile/utils/utils.js +2 -2
  112. package/es/utils/blend.js +52 -46
  113. package/es/utils/collision-index.js +62 -70
  114. package/es/utils/extrude_polyline.js +441 -471
  115. package/es/utils/grid-index.js +97 -123
  116. package/es/utils/identityScale.js +5 -5
  117. package/es/utils/load-image.js +15 -39
  118. package/es/utils/multiPassRender.js +7 -9
  119. package/es/utils/polylineNormal.js +40 -42
  120. package/es/utils/rampcolor_legend.js +5 -3
  121. package/es/utils/simpleLine.js +53 -66
  122. package/es/utils/symbol-layout.js +95 -117
  123. package/es/wind/index.js +28 -70
  124. package/es/wind/models/index.js +1 -1
  125. package/es/wind/models/utils.js +36 -34
  126. package/es/wind/models/wind.js +203 -260
  127. package/es/wind/models/windRender.js +258 -269
  128. package/es/wind/models/windShader.js +145 -6
  129. package/lib/canvas/index.d.ts +18 -0
  130. package/lib/canvas/index.js +64 -113
  131. package/lib/canvas/models/canvas.d.ts +23 -0
  132. package/lib/canvas/models/canvas.js +97 -136
  133. package/lib/canvas/models/constants.d.ts +2 -0
  134. package/lib/canvas/models/constants.js +1 -1
  135. package/lib/canvas/models/index.d.ts +2 -0
  136. package/lib/canvas/models/index.js +2 -2
  137. package/lib/citybuliding/building.d.ts +7 -0
  138. package/lib/citybuliding/building.js +22 -58
  139. package/lib/citybuliding/models/build.d.ts +17 -0
  140. package/lib/citybuliding/models/build.js +144 -199
  141. package/lib/core/BaseLayer.d.ts +247 -0
  142. package/lib/core/BaseLayer.js +1115 -1412
  143. package/lib/core/BaseModel.d.ts +82 -0
  144. package/lib/core/BaseModel.js +263 -315
  145. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  146. package/lib/core/CommonStyleAttribute.js +25 -18
  147. package/lib/core/LayerPickService.d.ts +12 -0
  148. package/lib/core/LayerPickService.js +93 -140
  149. package/lib/core/TextureService.d.ts +15 -0
  150. package/lib/core/TextureService.js +59 -68
  151. package/lib/core/constant.d.ts +6 -0
  152. package/lib/core/constant.js +2 -2
  153. package/lib/core/interface.d.ts +282 -0
  154. package/lib/core/interface.js +5 -5
  155. package/lib/core/line_trangluation.d.ts +19 -0
  156. package/lib/core/line_trangluation.js +38 -43
  157. package/lib/core/schema.d.ts +27 -0
  158. package/lib/core/shape/Path.d.ts +39 -0
  159. package/lib/core/shape/Path.js +21 -13
  160. package/lib/core/shape/arrow.d.ts +25 -0
  161. package/lib/core/shape/arrow.js +50 -62
  162. package/lib/core/shape/extrude.d.ts +17 -0
  163. package/lib/core/shape/extrude.js +54 -62
  164. package/lib/core/triangulation.d.ts +136 -0
  165. package/lib/core/triangulation.js +194 -174
  166. package/lib/core/utils.d.ts +4 -0
  167. package/lib/core/utils.js +5 -5
  168. package/lib/earth/index.d.ts +22 -0
  169. package/lib/earth/index.js +37 -73
  170. package/lib/earth/models/atmosphere.d.ts +15 -0
  171. package/lib/earth/models/atmosphere.js +100 -148
  172. package/lib/earth/models/base.d.ts +22 -0
  173. package/lib/earth/models/base.js +150 -201
  174. package/lib/earth/models/bloomsphere.d.ts +15 -0
  175. package/lib/earth/models/bloomsphere.js +99 -147
  176. package/lib/earth/utils.d.ts +26 -0
  177. package/lib/earth/utils.js +37 -39
  178. package/lib/geometry/index.d.ts +22 -0
  179. package/lib/geometry/index.js +38 -75
  180. package/lib/geometry/models/billboard.d.ts +24 -0
  181. package/lib/geometry/models/billboard.js +149 -204
  182. package/lib/geometry/models/index.d.ts +5 -0
  183. package/lib/geometry/models/index.js +1 -1
  184. package/lib/geometry/models/plane.d.ts +43 -0
  185. package/lib/geometry/models/plane.js +280 -357
  186. package/lib/geometry/models/sprite.d.ts +48 -0
  187. package/lib/geometry/models/sprite.js +184 -240
  188. package/lib/heatmap/index.d.ts +13 -0
  189. package/lib/heatmap/index.js +74 -121
  190. package/lib/heatmap/models/grid.d.ts +15 -0
  191. package/lib/heatmap/models/grid.js +68 -118
  192. package/lib/heatmap/models/grid3d.d.ts +15 -0
  193. package/lib/heatmap/models/grid3d.js +103 -151
  194. package/lib/heatmap/models/heatmap.d.ts +27 -0
  195. package/lib/heatmap/models/heatmap.js +400 -455
  196. package/lib/heatmap/models/hexagon.d.ts +15 -0
  197. package/lib/heatmap/models/hexagon.js +69 -119
  198. package/lib/heatmap/models/index.d.ts +5 -0
  199. package/lib/heatmap/models/index.js +1 -1
  200. package/lib/heatmap/triangulation.d.ts +5 -0
  201. package/lib/heatmap/triangulation.js +20 -20
  202. package/lib/image/index.d.ts +9 -0
  203. package/lib/image/index.js +25 -62
  204. package/lib/image/models/image.d.ts +17 -0
  205. package/lib/image/models/image.js +101 -163
  206. package/lib/image/models/index.d.ts +5 -0
  207. package/lib/image/models/index.js +1 -1
  208. package/lib/index.d.ts +18 -0
  209. package/lib/index.js +17 -17
  210. package/lib/line/index.d.ts +36 -0
  211. package/lib/line/index.js +67 -106
  212. package/lib/line/models/arc.d.ts +22 -0
  213. package/lib/line/models/arc.js +202 -248
  214. package/lib/line/models/arc_3d.d.ts +22 -0
  215. package/lib/line/models/arc_3d.js +193 -241
  216. package/lib/line/models/flow.d.ts +14 -0
  217. package/lib/line/models/flow.js +103 -153
  218. package/lib/line/models/great_circle.d.ts +17 -0
  219. package/lib/line/models/great_circle.js +185 -234
  220. package/lib/line/models/index.d.ts +5 -0
  221. package/lib/line/models/index.js +1 -1
  222. package/lib/line/models/line.d.ts +27 -0
  223. package/lib/line/models/line.js +232 -285
  224. package/lib/line/models/simple_line.d.ts +19 -0
  225. package/lib/line/models/simple_line.js +144 -192
  226. package/lib/line/models/wall.d.ts +17 -0
  227. package/lib/line/models/wall.js +223 -273
  228. package/lib/mask/index.d.ts +16 -0
  229. package/lib/mask/index.js +18 -53
  230. package/lib/mask/models/fill.d.ts +18 -0
  231. package/lib/mask/models/fill.js +53 -108
  232. package/lib/mask/models/index.d.ts +5 -0
  233. package/lib/mask/models/index.js +1 -1
  234. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  235. package/lib/plugins/DataMappingPlugin.js +206 -248
  236. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  237. package/lib/plugins/DataSourcePlugin.js +65 -91
  238. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  239. package/lib/plugins/FeatureScalePlugin.js +261 -304
  240. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  241. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  242. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  243. package/lib/plugins/LayerMaskPlugin.js +16 -24
  244. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  245. package/lib/plugins/LayerModelPlugin.js +53 -135
  246. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  247. package/lib/plugins/LayerStylePlugin.js +15 -23
  248. package/lib/plugins/LightingPlugin.d.ts +35 -0
  249. package/lib/plugins/LightingPlugin.js +27 -36
  250. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  251. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  252. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  253. package/lib/plugins/PixelPickingPlugin.js +130 -149
  254. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  255. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  256. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  257. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  258. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  259. package/lib/plugins/UpdateModelPlugin.js +17 -26
  260. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  261. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  262. package/lib/plugins/index.d.ts +15 -0
  263. package/lib/point/index.d.ts +33 -0
  264. package/lib/point/index.js +120 -182
  265. package/lib/point/models/billboard_point.d.ts +21 -0
  266. package/lib/point/models/billboard_point.js +74 -127
  267. package/lib/point/models/earthExtrude.d.ts +16 -0
  268. package/lib/point/models/earthExtrude.js +172 -220
  269. package/lib/point/models/earthFill.d.ts +15 -0
  270. package/lib/point/models/earthFill.js +138 -192
  271. package/lib/point/models/extrude.d.ts +16 -0
  272. package/lib/point/models/extrude.js +169 -217
  273. package/lib/point/models/fill.d.ts +31 -0
  274. package/lib/point/models/fill.js +154 -209
  275. package/lib/point/models/fillImage.d.ts +26 -0
  276. package/lib/point/models/fillImage.js +159 -211
  277. package/lib/point/models/image.d.ts +18 -0
  278. package/lib/point/models/image.js +129 -180
  279. package/lib/point/models/index.d.ts +5 -0
  280. package/lib/point/models/index.js +1 -1
  281. package/lib/point/models/normal.d.ts +22 -0
  282. package/lib/point/models/normal.js +69 -122
  283. package/lib/point/models/radar.d.ts +22 -0
  284. package/lib/point/models/radar.js +95 -148
  285. package/lib/point/models/text.d.ts +69 -0
  286. package/lib/point/models/text.js +449 -578
  287. package/lib/point/shape/extrude.d.ts +15 -0
  288. package/lib/point/shape/extrude.js +19 -25
  289. package/lib/polygon/index.d.ts +18 -0
  290. package/lib/polygon/index.js +63 -99
  291. package/lib/polygon/models/extrude.d.ts +25 -0
  292. package/lib/polygon/models/extrude.js +210 -281
  293. package/lib/polygon/models/extrusion.d.ts +24 -0
  294. package/lib/polygon/models/extrusion.js +97 -142
  295. package/lib/polygon/models/fill.d.ts +18 -0
  296. package/lib/polygon/models/fill.js +104 -153
  297. package/lib/polygon/models/index.d.ts +5 -0
  298. package/lib/polygon/models/index.js +1 -1
  299. package/lib/polygon/models/ocean.d.ts +23 -0
  300. package/lib/polygon/models/ocean.js +141 -198
  301. package/lib/polygon/models/water.d.ts +21 -0
  302. package/lib/polygon/models/water.js +122 -179
  303. package/lib/raster/buffers/triangulation.d.ts +6 -0
  304. package/lib/raster/buffers/triangulation.js +13 -11
  305. package/lib/raster/index.d.ts +11 -0
  306. package/lib/raster/index.js +49 -88
  307. package/lib/raster/models/index.d.ts +5 -0
  308. package/lib/raster/models/index.js +1 -1
  309. package/lib/raster/models/raster.d.ts +21 -0
  310. package/lib/raster/models/raster.js +136 -202
  311. package/lib/raster/models/rasterRgb.d.ts +21 -0
  312. package/lib/raster/models/rasterRgb.js +136 -208
  313. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  314. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  315. package/lib/tile/core/BaseLayer.d.ts +48 -0
  316. package/lib/tile/core/BaseLayer.js +207 -281
  317. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  318. package/lib/tile/core/TileDebugLayer.js +14 -46
  319. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  320. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  321. package/lib/tile/interaction/getRasterData.js +24 -31
  322. package/lib/tile/interaction/utils.d.ts +11 -0
  323. package/lib/tile/interaction/utils.js +15 -34
  324. package/lib/tile/interface.d.ts +29 -0
  325. package/lib/tile/service/TileLayerService.d.ts +33 -0
  326. package/lib/tile/service/TileLayerService.js +105 -177
  327. package/lib/tile/service/TilePickService.d.ts +26 -0
  328. package/lib/tile/service/TilePickService.js +100 -156
  329. package/lib/tile/service/TileSourceService.d.ts +7 -0
  330. package/lib/tile/service/TileSourceService.js +20 -29
  331. package/lib/tile/tile/DebugTile.d.ts +16 -0
  332. package/lib/tile/tile/DebugTile.js +43 -78
  333. package/lib/tile/tile/ImageTile.d.ts +14 -0
  334. package/lib/tile/tile/ImageTile.js +35 -66
  335. package/lib/tile/tile/MaskTile.d.ts +18 -0
  336. package/lib/tile/tile/MaskTile.js +49 -81
  337. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  338. package/lib/tile/tile/RasterRGBTile.js +42 -71
  339. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  340. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  341. package/lib/tile/tile/RasterTile.d.ts +18 -0
  342. package/lib/tile/tile/RasterTile.js +71 -104
  343. package/lib/tile/tile/Tile.d.ts +114 -0
  344. package/lib/tile/tile/Tile.js +152 -231
  345. package/lib/tile/tile/VectorTile.d.ts +26 -0
  346. package/lib/tile/tile/VectorTile.js +79 -124
  347. package/lib/tile/tile/index.d.ts +12 -0
  348. package/lib/tile/tile/index.js +6 -4
  349. package/lib/tile/tile/util.d.ts +5 -0
  350. package/lib/tile/utils/constants.d.ts +1 -0
  351. package/lib/tile/utils/constants.js +1 -1
  352. package/lib/tile/utils/utils.d.ts +8 -0
  353. package/lib/tile/utils/utils.js +2 -2
  354. package/lib/utils/blend.d.ts +2 -0
  355. package/lib/utils/blend.js +52 -47
  356. package/lib/utils/collision-index.d.ts +47 -0
  357. package/lib/utils/collision-index.js +64 -69
  358. package/lib/utils/extrude_polyline.d.ts +68 -0
  359. package/lib/utils/extrude_polyline.js +442 -470
  360. package/lib/utils/grid-index.d.ts +28 -0
  361. package/lib/utils/grid-index.js +97 -123
  362. package/lib/utils/identityScale.d.ts +8 -0
  363. package/lib/utils/identityScale.js +5 -5
  364. package/lib/utils/load-image.d.ts +1 -0
  365. package/lib/utils/load-image.js +15 -39
  366. package/lib/utils/multiPassRender.d.ts +16 -0
  367. package/lib/utils/multiPassRender.js +7 -10
  368. package/lib/utils/polylineNormal.d.ts +9 -0
  369. package/lib/utils/polylineNormal.js +40 -43
  370. package/lib/utils/rampcolor_legend.d.ts +6 -0
  371. package/lib/utils/rampcolor_legend.js +5 -4
  372. package/lib/utils/simpleLine.d.ts +23 -0
  373. package/lib/utils/simpleLine.js +54 -65
  374. package/lib/utils/stencil.d.ts +7 -0
  375. package/lib/utils/symbol-layout.d.ts +43 -0
  376. package/lib/utils/symbol-layout.js +95 -117
  377. package/lib/wind/index.d.ts +11 -0
  378. package/lib/wind/index.js +30 -70
  379. package/lib/wind/models/index.d.ts +5 -0
  380. package/lib/wind/models/index.js +1 -1
  381. package/lib/wind/models/utils.d.ts +19 -0
  382. package/lib/wind/models/utils.js +36 -34
  383. package/lib/wind/models/wind.d.ts +24 -0
  384. package/lib/wind/models/wind.js +205 -260
  385. package/lib/wind/models/windRender.d.ts +104 -0
  386. package/lib/wind/models/windRender.js +261 -272
  387. package/lib/wind/models/windShader.d.ts +12 -0
  388. package/lib/wind/models/windShader.js +145 -6
  389. package/package.json +16 -19
  390. package/CHANGELOG.md +0 -492
  391. package/LICENSE.md +0 -21
  392. package/es/glsl.d.ts +0 -5
  393. package/lib/glsl.d.ts +0 -5
@@ -1,18 +1,14 @@
1
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
2
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
3
2
  import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
4
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
5
- import _createClass from "@babel/runtime/helpers/esm/createClass";
6
3
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
7
- import _regeneratorRuntime from "@babel/runtime/regenerator";
8
4
  import { BlendType, MaskOperation, StencilType } from '@antv/l7-core';
9
5
  import { rgb2arr } from '@antv/l7-utils';
10
6
  import { BlendTypes } from "../utils/blend";
11
- import { getStencil as _getStencil, getStencilMask } from "../utils/stencil";
7
+ import { getStencil, getStencilMask } from "../utils/stencil";
12
8
  import { getCommonStyleAttributeOptions, ShaderLocation } from "./CommonStyleAttribute";
13
9
  import { DefaultUniformStyleType, DefaultUniformStyleValue } from "./constant";
14
10
  import { MultipleOfFourNumber } from "./utils";
15
- var shaderLocationMap = {
11
+ const shaderLocationMap = {
16
12
  opacity: ShaderLocation.OPACITY,
17
13
  stroke: ShaderLocation.STROKE,
18
14
  offsets: ShaderLocation.OFFSETS,
@@ -22,21 +18,38 @@ var shaderLocationMap = {
22
18
  };
23
19
 
24
20
  // eslint-disable-next-line @typescript-eslint/no-unused-vars
25
- var BaseModel = /*#__PURE__*/function () {
26
- // 用于数据传递的数据纹理
27
- // 默认有多少列(宽度)
28
-
29
- // 支持数据映射的buffer
21
+ export default class BaseModel {
30
22
  // 不支持数据映射的buffer
31
23
 
32
24
  // style texture data mapping
33
25
 
34
- function BaseModel(layer) {
35
- _classCallCheck(this, BaseModel);
26
+ constructor(layer) {
27
+ _defineProperty(this, "triangulation", void 0);
36
28
  _defineProperty(this, "uniformBuffers", []);
37
29
  _defineProperty(this, "textures", []);
30
+ // style texture data mapping
31
+ _defineProperty(this, "createTexture2D", void 0);
38
32
  _defineProperty(this, "preStyleAttribute", {});
39
33
  _defineProperty(this, "encodeStyleAttribute", {});
34
+ _defineProperty(this, "layer", void 0);
35
+ _defineProperty(this, "dataTexture", void 0);
36
+ // 用于数据传递的数据纹理
37
+ _defineProperty(this, "DATA_TEXTURE_WIDTH", void 0);
38
+ // 默认有多少列(宽度)
39
+ _defineProperty(this, "dataTextureTest", void 0);
40
+ _defineProperty(this, "configService", void 0);
41
+ _defineProperty(this, "shaderModuleService", void 0);
42
+ _defineProperty(this, "rendererService", void 0);
43
+ _defineProperty(this, "iconService", void 0);
44
+ _defineProperty(this, "fontService", void 0);
45
+ _defineProperty(this, "styleAttributeService", void 0);
46
+ _defineProperty(this, "mapService", void 0);
47
+ _defineProperty(this, "cameraService", void 0);
48
+ _defineProperty(this, "layerService", void 0);
49
+ _defineProperty(this, "pickingService", void 0);
50
+ _defineProperty(this, "attributeUnifoms", void 0);
51
+ // 支持数据映射的buffer
52
+ _defineProperty(this, "commonUnifoms", void 0);
40
53
  this.layer = layer;
41
54
  this.configService = layer.getContainer().globalConfigService;
42
55
  this.rendererService = layer.getContainer().rendererService;
@@ -55,327 +68,260 @@ var BaseModel = /*#__PURE__*/function () {
55
68
  this.registerBuiltinAttributes();
56
69
  // 开启动画
57
70
  this.startModelAnimate();
58
- var createTexture2D = this.rendererService.createTexture2D;
71
+ const {
72
+ createTexture2D
73
+ } = this.rendererService;
59
74
  this.createTexture2D = createTexture2D;
60
75
  }
61
76
 
62
77
  // style datatexture mapping
63
- _createClass(BaseModel, [{
64
- key: "getBlend",
65
- value: function getBlend() {
66
- var _this$layer$getLayerC = this.layer.getLayerConfig(),
67
- _this$layer$getLayerC2 = _this$layer$getLayerC.blend,
68
- blend = _this$layer$getLayerC2 === void 0 ? 'normal' : _this$layer$getLayerC2;
69
- return BlendTypes[BlendType[blend]];
70
- }
71
- }, {
72
- key: "getStencil",
73
- value: function getStencil(option) {
74
- var _this$layer$getLayerC3 = this.layer.getLayerConfig(),
75
- _this$layer$getLayerC4 = _this$layer$getLayerC3.mask,
76
- mask = _this$layer$getLayerC4 === void 0 ? false : _this$layer$getLayerC4,
77
- _this$layer$getLayerC5 = _this$layer$getLayerC3.maskInside,
78
- maskInside = _this$layer$getLayerC5 === void 0 ? true : _this$layer$getLayerC5,
79
- enableMask = _this$layer$getLayerC3.enableMask,
80
- _this$layer$getLayerC6 = _this$layer$getLayerC3.maskOperation,
81
- maskOperation = _this$layer$getLayerC6 === void 0 ? MaskOperation.AND : _this$layer$getLayerC6;
82
- // TODO 临时处理,后期移除MaskLayer
83
- if (this.layer.type === 'MaskLayer') {
84
- return getStencilMask({
85
- isStencil: true,
86
- stencilType: StencilType.SINGLE
87
- }); // 用于遮罩的stencil 参数
88
- }
89
- if (option.isStencil) {
90
- return getStencilMask(_objectSpread(_objectSpread({}, option), {}, {
91
- maskOperation: maskOperation
92
- })); // 用于遮罩的stencil 参数
93
- }
94
- var maskflag = mask ||
95
- // mask 兼容历史写法
96
- enableMask && this.layer.masks.length !== 0 ||
97
- // 外部图层的mask
98
- this.layer.tileMask !== undefined; // 瓦片图层
99
- // !!(mask || enableMask || this.layer.tileMask);
100
- return _getStencil(maskflag, maskInside);
101
- }
102
- }, {
103
- key: "getDefaultStyle",
104
- value: function getDefaultStyle() {
105
- return {};
106
- }
107
- // public getUninforms(): IModelUniform {
108
- // throw new Error('Method not implemented.');
109
- // }
110
- }, {
111
- key: "getUninforms",
112
- value: function getUninforms() {
113
- var commoninfo = this.getCommonUniformsInfo();
114
- var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
115
- this.updateStyleUnifoms();
116
- var result = _objectSpread(_objectSpread({}, attributeInfo.uniformsOption), commoninfo.uniformsOption);
117
- //如果是regl渲染 需要在uniform中带上u_texture 暂时用this.rendererService.device判断
118
- if (!this.rendererService.hasOwnProperty('device') && this.textures && this.textures.length === 1) {
119
- result['u_texture'] = this.textures[0];
120
- }
121
- return result;
122
- }
123
- }, {
124
- key: "getAnimateUniforms",
125
- value: function getAnimateUniforms() {
126
- return {};
78
+
79
+ getBlend() {
80
+ const {
81
+ blend = 'normal'
82
+ } = this.layer.getLayerConfig();
83
+ return BlendTypes[BlendType[blend]];
84
+ }
85
+ getStencil(option) {
86
+ const {
87
+ mask = false,
88
+ maskInside = true,
89
+ enableMask,
90
+ maskOperation = MaskOperation.AND
91
+ } = this.layer.getLayerConfig();
92
+ // TODO 临时处理,后期移除MaskLayer
93
+ if (this.layer.type === 'MaskLayer') {
94
+ return getStencilMask({
95
+ isStencil: true,
96
+ stencilType: StencilType.SINGLE
97
+ }); // 用于遮罩的stencil 参数
127
98
  }
128
- }, {
129
- key: "needUpdate",
130
- value: function () {
131
- var _needUpdate = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
132
- return _regeneratorRuntime.wrap(function _callee$(_context) {
133
- while (1) switch (_context.prev = _context.next) {
134
- case 0:
135
- return _context.abrupt("return", false);
136
- case 1:
137
- case "end":
138
- return _context.stop();
139
- }
140
- }, _callee);
141
- }));
142
- function needUpdate() {
143
- return _needUpdate.apply(this, arguments);
144
- }
145
- return needUpdate;
146
- }() // eslint-disable-next-line @typescript-eslint/no-unused-vars
147
- }, {
148
- key: "buildModels",
149
- value: function () {
150
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
151
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
152
- while (1) switch (_context2.prev = _context2.next) {
153
- case 0:
154
- throw new Error('Method not implemented.');
155
- case 1:
156
- case "end":
157
- return _context2.stop();
158
- }
159
- }, _callee2);
160
- }));
161
- function buildModels() {
162
- return _buildModels.apply(this, arguments);
163
- }
164
- return buildModels;
165
- }() // eslint-disable-next-line @typescript-eslint/no-unused-vars
166
- }, {
167
- key: "initModels",
168
- value: function () {
169
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee3() {
170
- return _regeneratorRuntime.wrap(function _callee3$(_context3) {
171
- while (1) switch (_context3.prev = _context3.next) {
172
- case 0:
173
- throw new Error('Method not implemented.');
174
- case 1:
175
- case "end":
176
- return _context3.stop();
177
- }
178
- }, _callee3);
179
- }));
180
- function initModels() {
181
- return _initModels.apply(this, arguments);
182
- }
183
- return initModels;
184
- }() // eslint-disable-next-line @typescript-eslint/no-unused-vars
185
- }, {
186
- key: "clearModels",
187
- value: function clearModels() {
188
- var refresh = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;
189
- return;
99
+ if (option.isStencil) {
100
+ return getStencilMask(_objectSpread(_objectSpread({}, option), {}, {
101
+ maskOperation
102
+ })); // 用于遮罩的stencil 参数
190
103
  }
191
- }, {
192
- key: "getAttribute",
193
- value: function getAttribute() {
194
- throw new Error('Method not implemented.');
104
+ const maskflag = mask ||
105
+ // mask 兼容历史写法
106
+ enableMask && this.layer.masks.length !== 0 ||
107
+ // 外部图层的mask
108
+ this.layer.tileMask !== undefined; // 瓦片图层
109
+ // !!(mask || enableMask || this.layer.tileMask);
110
+ return getStencil(maskflag, maskInside);
111
+ }
112
+ getDefaultStyle() {
113
+ return {};
114
+ }
115
+ // public getUninforms(): IModelUniform {
116
+ // throw new Error('Method not implemented.');
117
+ // }
118
+ getUninforms() {
119
+ const commoninfo = this.getCommonUniformsInfo();
120
+ const attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
121
+ this.updateStyleUnifoms();
122
+ const result = _objectSpread(_objectSpread({}, attributeInfo.uniformsOption), commoninfo.uniformsOption);
123
+ //如果是regl渲染 需要在uniform中带上u_texture 暂时用this.rendererService.device判断
124
+ if (!this.rendererService.hasOwnProperty('device') && this.textures && this.textures.length === 1) {
125
+ result['u_texture'] = this.textures[0];
195
126
  }
196
- }, {
197
- key: "prerender",
198
- value: function prerender() {}
199
- // eslint-disable-next-line @typescript-eslint/no-unused-vars
200
- }, {
201
- key: "render",
202
- value: function render(renderOptions) {
127
+ return result;
128
+ }
129
+ getAnimateUniforms() {
130
+ return {};
131
+ }
132
+ needUpdate() {
133
+ return _asyncToGenerator(function* () {
134
+ return false;
135
+ })();
136
+ }
137
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
138
+ buildModels() {
139
+ return _asyncToGenerator(function* () {
203
140
  throw new Error('Method not implemented.');
204
- }
205
- }, {
206
- key: "registerBuiltinAttributes",
207
- value: function registerBuiltinAttributes() {
141
+ })();
142
+ }
143
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
144
+ initModels() {
145
+ return _asyncToGenerator(function* () {
208
146
  throw new Error('Method not implemented.');
147
+ })();
148
+ }
149
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
150
+ clearModels(refresh = true) {
151
+ return;
152
+ }
153
+ getAttribute() {
154
+ throw new Error('Method not implemented.');
155
+ }
156
+ prerender() {}
157
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
158
+ render(renderOptions) {
159
+ throw new Error('Method not implemented.');
160
+ }
161
+ registerBuiltinAttributes() {
162
+ throw new Error('Method not implemented.');
163
+ }
164
+ animateOption2Array(option) {
165
+ return [option.enable ? 0 : 1.0, option.duration || 4.0, option.interval || 0.2, option.trailLength || 0.1];
166
+ }
167
+ startModelAnimate() {
168
+ const {
169
+ animateOption
170
+ } = this.layer.getLayerConfig();
171
+ if (animateOption.enable) {
172
+ this.layer.setAnimateStartTime();
209
173
  }
210
- }, {
211
- key: "animateOption2Array",
212
- value: function animateOption2Array(option) {
213
- return [option.enable ? 0 : 1.0, option.duration || 4.0, option.interval || 0.2, option.trailLength || 0.1];
214
- }
215
- }, {
216
- key: "startModelAnimate",
217
- value: function startModelAnimate() {
218
- var _ref = this.layer.getLayerConfig(),
219
- animateOption = _ref.animateOption;
220
- if (animateOption.enable) {
221
- this.layer.setAnimateStartTime();
222
- }
223
- }
174
+ }
224
175
 
225
- // 动态注入参与数据映射的uniform
226
- }, {
227
- key: "getInject",
228
- value: function getInject() {
229
- var encodeStyleAttribute = this.layer.encodeStyleAttribute;
230
- var str = '';
231
- // a_Position = 0
232
- // a_Color = 1
233
- // a_PickingColor = 2
176
+ // 动态注入参与数据映射的uniform
177
+ getInject() {
178
+ const encodeStyleAttribute = this.layer.encodeStyleAttribute;
179
+ let str = '';
180
+ // a_Position = 0
181
+ // a_Color = 1
182
+ // a_PickingColor = 2
234
183
 
235
- var uniforms = [];
236
- // 支持数据映射的类型
237
- this.layer.enableShaderEncodeStyles.forEach(function (key) {
238
- if (encodeStyleAttribute[key]) {
239
- // 配置了数据映射的类型
240
- str += "#define USE_ATTRIBUTE_".concat(key.toUpperCase(), " 0.0; \n\n");
241
- } else {
242
- uniforms.push(" ".concat(DefaultUniformStyleType[key], " u_").concat(key, ";"));
243
- }
244
- var location = shaderLocationMap[key];
245
- if (!location && key === 'THETA_OFFSET') {
246
- location = 15;
247
- }
248
- str += "\n #ifdef USE_ATTRIBUTE_".concat(key.toUpperCase(), "\n layout(location = ").concat(shaderLocationMap[key], ") in ").concat(DefaultUniformStyleType[key], " a_").concat(key.charAt(0).toUpperCase() + key.slice(1), ";\n #endif\n\n ");
249
- });
250
- var attributeUniforms = uniforms.length ? "\nlayout(std140) uniform AttributeUniforms {\n".concat(uniforms.join('\n'), "\n};\n ") : '';
251
- str += attributeUniforms;
252
- var innerStr = '';
253
- this.layer.enableShaderEncodeStyles.forEach(function (key) {
254
- innerStr += "\n\n #ifdef USE_ATTRIBUTE_".concat(key.toUpperCase(), "\n ").concat(DefaultUniformStyleType[key], " ").concat(key, " = a_").concat(key.charAt(0).toUpperCase() + key.slice(1), ";\n #else\n ").concat(DefaultUniformStyleType[key], " ").concat(key, " = u_").concat(key, ";\n #endif\n\n ");
255
- });
256
- return {
257
- 'vs:#decl': str,
258
- 'fs:#decl': attributeUniforms,
259
- 'vs:#main-start': innerStr
260
- };
261
- }
184
+ const uniforms = [];
185
+ // 支持数据映射的类型
186
+ this.layer.enableShaderEncodeStyles.forEach(key => {
187
+ if (encodeStyleAttribute[key]) {
188
+ // 配置了数据映射的类型
189
+ str += `#define USE_ATTRIBUTE_${key.toUpperCase()} 0.0; \n\n`;
190
+ } else {
191
+ uniforms.push(` ${DefaultUniformStyleType[key]} u_${key};`);
192
+ }
193
+ let location = shaderLocationMap[key];
194
+ if (!location && key === 'THETA_OFFSET') {
195
+ location = 15;
196
+ }
197
+ str += `
198
+ #ifdef USE_ATTRIBUTE_${key.toUpperCase()}
199
+ layout(location = ${shaderLocationMap[key]}) in ${DefaultUniformStyleType[key]} a_${key.charAt(0).toUpperCase() + key.slice(1)};
200
+ #endif\n
201
+ `;
202
+ });
203
+ const attributeUniforms = uniforms.length ? `
204
+ layout(std140) uniform AttributeUniforms {
205
+ ${uniforms.join('\n')}
206
+ };
207
+ ` : '';
208
+ str += attributeUniforms;
209
+ let innerStr = '';
210
+ this.layer.enableShaderEncodeStyles.forEach(key => {
211
+ innerStr += `\n
212
+ #ifdef USE_ATTRIBUTE_${key.toUpperCase()}
213
+ ${DefaultUniformStyleType[key]} ${key} = a_${key.charAt(0).toUpperCase() + key.slice(1)};
214
+ #else
215
+ ${DefaultUniformStyleType[key]} ${key} = u_${key};
216
+ #endif\n
217
+ `;
218
+ });
219
+ return {
220
+ 'vs:#decl': str,
221
+ 'fs:#decl': attributeUniforms,
222
+ 'vs:#main-start': innerStr
223
+ };
224
+ }
262
225
 
263
- // 获取数据映射样式
264
- }, {
265
- key: "getStyleAttribute",
266
- value: function getStyleAttribute() {
267
- var _this = this;
268
- var options = {};
269
- // TODO: 优化
270
- this.layer.enableShaderEncodeStyles.forEach(function (key) {
271
- if (!_this.layer.encodeStyleAttribute[key]) {
272
- // 没有设置样式映射
273
- // @ts-ignore
274
- var keyValue = _this.layer.getLayerConfig()[key];
275
- var value = typeof keyValue === 'undefined' ? DefaultUniformStyleValue[key] : keyValue;
276
- if (key === 'stroke') {
277
- value = rgb2arr(value);
278
- }
279
- options['u_' + key] = value;
280
- }
281
- });
282
- return options;
283
- }
284
- // 注册数据映射样式
285
- }, {
286
- key: "registerStyleAttribute",
287
- value: function registerStyleAttribute() {
288
- var _this2 = this;
289
- Object.keys(this.layer.encodeStyleAttribute).forEach(function (key) {
290
- var options = getCommonStyleAttributeOptions(key);
291
- if (options) {
292
- _this2.styleAttributeService.registerStyleAttribute(options);
293
- if (options.descriptor) {
294
- options.descriptor.shaderLocation = shaderLocationMap[key];
295
- }
226
+ // 获取数据映射样式
227
+ getStyleAttribute() {
228
+ const options = {};
229
+ // TODO: 优化
230
+ this.layer.enableShaderEncodeStyles.forEach(key => {
231
+ if (!this.layer.encodeStyleAttribute[key]) {
232
+ // 没有设置样式映射
233
+ // @ts-ignore
234
+ const keyValue = this.layer.getLayerConfig()[key];
235
+ let value = typeof keyValue === 'undefined' ? DefaultUniformStyleValue[key] : keyValue;
236
+ if (key === 'stroke') {
237
+ value = rgb2arr(value);
296
238
  }
297
- });
298
- }
299
- }, {
300
- key: "updateEncodeAttribute",
301
- value: function updateEncodeAttribute(type, flag) {
302
- this.encodeStyleAttribute[type] = flag;
303
- }
304
- }, {
305
- key: "initUniformsBuffer",
306
- value: function initUniformsBuffer() {
307
- var attrUniforms = this.getUniformsBufferInfo(this.getStyleAttribute());
308
- var commonUniforms = this.getCommonUniformsInfo();
309
- if (attrUniforms.uniformsLength !== 0) {
310
- this.attributeUnifoms = this.rendererService.createBuffer({
311
- data: new Float32Array(MultipleOfFourNumber(attrUniforms.uniformsLength)).fill(0),
312
- // 长度需要大于等于 4
313
- isUBO: true
314
- });
315
- this.uniformBuffers.push(this.attributeUnifoms);
239
+ options['u_' + key] = value;
316
240
  }
317
- if (commonUniforms.uniformsLength !== 0) {
318
- this.commonUnifoms = this.rendererService.createBuffer({
319
- data: new Float32Array(MultipleOfFourNumber(commonUniforms.uniformsLength)).fill(0),
320
- isUBO: true
321
- });
322
- this.uniformBuffers.push(this.commonUnifoms);
323
- }
324
- }
325
- // 获取数据映射 uniform 信息
326
- }, {
327
- key: "getUniformsBufferInfo",
328
- value: function getUniformsBufferInfo(uniformsOption) {
329
- var uniformsLength = 0;
330
- var uniformsArray = [];
331
- Object.values(uniformsOption).forEach(function (value) {
332
- if (Array.isArray(value)) {
333
- uniformsArray.push.apply(uniformsArray, _toConsumableArray(value));
334
- uniformsLength += value.length;
335
- } else if (typeof value === 'number') {
336
- // 排除纹理
337
- uniformsArray.push(value);
338
- uniformsLength += 1;
339
- } else if (typeof value === 'boolean') {
340
- uniformsArray.push(Number(value));
341
- uniformsLength += 1;
241
+ });
242
+ return options;
243
+ }
244
+ // 注册数据映射样式
245
+ registerStyleAttribute() {
246
+ Object.keys(this.layer.encodeStyleAttribute).forEach(key => {
247
+ const options = getCommonStyleAttributeOptions(key);
248
+ if (options) {
249
+ this.styleAttributeService.registerStyleAttribute(options);
250
+ if (options.descriptor) {
251
+ options.descriptor.shaderLocation = shaderLocationMap[key];
342
252
  }
253
+ }
254
+ });
255
+ }
256
+ updateEncodeAttribute(type, flag) {
257
+ this.encodeStyleAttribute[type] = flag;
258
+ }
259
+ initUniformsBuffer() {
260
+ const attrUniforms = this.getUniformsBufferInfo(this.getStyleAttribute());
261
+ const commonUniforms = this.getCommonUniformsInfo();
262
+ if (attrUniforms.uniformsLength !== 0) {
263
+ this.attributeUnifoms = this.rendererService.createBuffer({
264
+ data: new Float32Array(MultipleOfFourNumber(attrUniforms.uniformsLength)).fill(0),
265
+ // 长度需要大于等于 4
266
+ isUBO: true
343
267
  });
344
- return {
345
- uniformsOption: uniformsOption,
346
- uniformsLength: uniformsLength,
347
- uniformsArray: uniformsArray
348
- };
268
+ this.uniformBuffers.push(this.attributeUnifoms);
349
269
  }
350
- }, {
351
- key: "getCommonUniformsInfo",
352
- value: function getCommonUniformsInfo() {
353
- return {
354
- uniformsLength: 0,
355
- uniformsArray: [],
356
- uniformsOption: {}
357
- };
358
- }
359
-
360
- // 更新支持数据映射的uniform
361
- }, {
362
- key: "updateStyleUnifoms",
363
- value: function updateStyleUnifoms() {
364
- var _this$attributeUnifom, _this$commonUnifoms;
365
- var _this$getUniformsBuff = this.getUniformsBufferInfo(this.getStyleAttribute()),
366
- uniformsArray = _this$getUniformsBuff.uniformsArray;
367
- var _this$getCommonUnifor = this.getCommonUniformsInfo(),
368
- commonUniformsArray = _this$getCommonUnifor.uniformsArray;
369
- (_this$attributeUnifom = this.attributeUnifoms) === null || _this$attributeUnifom === void 0 || _this$attributeUnifom.subData({
370
- offset: 0,
371
- data: new Uint8Array(new Float32Array(uniformsArray).buffer)
372
- });
373
- (_this$commonUnifoms = this.commonUnifoms) === null || _this$commonUnifoms === void 0 || _this$commonUnifoms.subData({
374
- offset: 0,
375
- data: new Uint8Array(new Float32Array(commonUniformsArray).buffer)
270
+ if (commonUniforms.uniformsLength !== 0) {
271
+ this.commonUnifoms = this.rendererService.createBuffer({
272
+ data: new Float32Array(MultipleOfFourNumber(commonUniforms.uniformsLength)).fill(0),
273
+ isUBO: true
376
274
  });
275
+ this.uniformBuffers.push(this.commonUnifoms);
377
276
  }
378
- }]);
379
- return BaseModel;
380
- }();
381
- export { BaseModel as default };
277
+ }
278
+ // 获取数据映射 uniform 信息
279
+ getUniformsBufferInfo(uniformsOption) {
280
+ let uniformsLength = 0;
281
+ const uniformsArray = [];
282
+ Object.values(uniformsOption).forEach(value => {
283
+ if (Array.isArray(value)) {
284
+ uniformsArray.push(...value);
285
+ uniformsLength += value.length;
286
+ } else if (typeof value === 'number') {
287
+ // 排除纹理
288
+ uniformsArray.push(value);
289
+ uniformsLength += 1;
290
+ } else if (typeof value === 'boolean') {
291
+ uniformsArray.push(Number(value));
292
+ uniformsLength += 1;
293
+ }
294
+ });
295
+ return {
296
+ uniformsOption,
297
+ uniformsLength,
298
+ uniformsArray
299
+ };
300
+ }
301
+ getCommonUniformsInfo() {
302
+ return {
303
+ uniformsLength: 0,
304
+ uniformsArray: [],
305
+ uniformsOption: {}
306
+ };
307
+ }
308
+
309
+ // 更新支持数据映射的uniform
310
+ updateStyleUnifoms() {
311
+ var _this$attributeUnifom, _this$commonUnifoms;
312
+ const {
313
+ uniformsArray
314
+ } = this.getUniformsBufferInfo(this.getStyleAttribute());
315
+ const {
316
+ uniformsArray: commonUniformsArray
317
+ } = this.getCommonUniformsInfo();
318
+ (_this$attributeUnifom = this.attributeUnifoms) === null || _this$attributeUnifom === void 0 || _this$attributeUnifom.subData({
319
+ offset: 0,
320
+ data: new Uint8Array(new Float32Array(uniformsArray).buffer)
321
+ });
322
+ (_this$commonUnifoms = this.commonUnifoms) === null || _this$commonUnifoms === void 0 || _this$commonUnifoms.subData({
323
+ offset: 0,
324
+ data: new Uint8Array(new Float32Array(commonUniformsArray).buffer)
325
+ });
326
+ }
327
+ }