@antv/l7-layers 2.21.1 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (393) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/point/index.js +118 -182
  67. package/es/point/models/billboard_point.js +72 -127
  68. package/es/point/models/earthExtrude.js +170 -220
  69. package/es/point/models/earthFill.js +136 -192
  70. package/es/point/models/extrude.js +167 -217
  71. package/es/point/models/fill.js +152 -209
  72. package/es/point/models/fillImage.js +156 -211
  73. package/es/point/models/image.js +127 -180
  74. package/es/point/models/index.js +1 -1
  75. package/es/point/models/normal.js +67 -122
  76. package/es/point/models/radar.js +93 -148
  77. package/es/point/models/text.js +447 -578
  78. package/es/point/shape/extrude.js +19 -25
  79. package/es/polygon/index.js +61 -99
  80. package/es/polygon/models/extrude.js +208 -281
  81. package/es/polygon/models/extrusion.js +95 -142
  82. package/es/polygon/models/fill.js +102 -153
  83. package/es/polygon/models/index.js +1 -1
  84. package/es/polygon/models/ocean.js +139 -198
  85. package/es/polygon/models/water.js +120 -179
  86. package/es/raster/buffers/triangulation.js +13 -11
  87. package/es/raster/index.js +47 -88
  88. package/es/raster/models/index.js +1 -1
  89. package/es/raster/models/raster.js +134 -202
  90. package/es/raster/models/rasterRgb.js +134 -208
  91. package/es/raster/models/rasterTerrainRgb.js +98 -153
  92. package/es/tile/core/BaseLayer.d.ts +1 -0
  93. package/es/tile/core/BaseLayer.js +206 -282
  94. package/es/tile/core/TileDebugLayer.js +12 -46
  95. package/es/tile/interaction/getRasterData.js +24 -30
  96. package/es/tile/interaction/utils.js +15 -33
  97. package/es/tile/service/TileLayerService.js +104 -177
  98. package/es/tile/service/TilePickService.js +99 -156
  99. package/es/tile/service/TileSourceService.js +17 -26
  100. package/es/tile/tile/DebugTile.js +41 -78
  101. package/es/tile/tile/ImageTile.js +33 -66
  102. package/es/tile/tile/MaskTile.js +47 -81
  103. package/es/tile/tile/RasterRGBTile.js +40 -71
  104. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  105. package/es/tile/tile/RasterTile.js +69 -104
  106. package/es/tile/tile/Tile.d.ts +1 -1
  107. package/es/tile/tile/Tile.js +151 -232
  108. package/es/tile/tile/VectorTile.js +77 -124
  109. package/es/tile/tile/index.js +4 -2
  110. package/es/tile/utils/constants.js +1 -1
  111. package/es/tile/utils/utils.js +2 -2
  112. package/es/utils/blend.js +52 -46
  113. package/es/utils/collision-index.js +62 -70
  114. package/es/utils/extrude_polyline.js +441 -471
  115. package/es/utils/grid-index.js +97 -123
  116. package/es/utils/identityScale.js +5 -5
  117. package/es/utils/load-image.js +15 -39
  118. package/es/utils/multiPassRender.js +7 -9
  119. package/es/utils/polylineNormal.js +40 -42
  120. package/es/utils/rampcolor_legend.js +5 -3
  121. package/es/utils/simpleLine.js +53 -66
  122. package/es/utils/symbol-layout.js +95 -117
  123. package/es/wind/index.js +28 -70
  124. package/es/wind/models/index.js +1 -1
  125. package/es/wind/models/utils.js +36 -34
  126. package/es/wind/models/wind.js +203 -260
  127. package/es/wind/models/windRender.js +258 -269
  128. package/es/wind/models/windShader.js +145 -6
  129. package/lib/canvas/index.d.ts +18 -0
  130. package/lib/canvas/index.js +64 -113
  131. package/lib/canvas/models/canvas.d.ts +23 -0
  132. package/lib/canvas/models/canvas.js +97 -136
  133. package/lib/canvas/models/constants.d.ts +2 -0
  134. package/lib/canvas/models/constants.js +1 -1
  135. package/lib/canvas/models/index.d.ts +2 -0
  136. package/lib/canvas/models/index.js +2 -2
  137. package/lib/citybuliding/building.d.ts +7 -0
  138. package/lib/citybuliding/building.js +22 -58
  139. package/lib/citybuliding/models/build.d.ts +17 -0
  140. package/lib/citybuliding/models/build.js +144 -199
  141. package/lib/core/BaseLayer.d.ts +247 -0
  142. package/lib/core/BaseLayer.js +1115 -1412
  143. package/lib/core/BaseModel.d.ts +82 -0
  144. package/lib/core/BaseModel.js +263 -315
  145. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  146. package/lib/core/CommonStyleAttribute.js +25 -18
  147. package/lib/core/LayerPickService.d.ts +12 -0
  148. package/lib/core/LayerPickService.js +93 -140
  149. package/lib/core/TextureService.d.ts +15 -0
  150. package/lib/core/TextureService.js +59 -68
  151. package/lib/core/constant.d.ts +6 -0
  152. package/lib/core/constant.js +2 -2
  153. package/lib/core/interface.d.ts +282 -0
  154. package/lib/core/interface.js +5 -5
  155. package/lib/core/line_trangluation.d.ts +19 -0
  156. package/lib/core/line_trangluation.js +38 -43
  157. package/lib/core/schema.d.ts +27 -0
  158. package/lib/core/shape/Path.d.ts +39 -0
  159. package/lib/core/shape/Path.js +21 -13
  160. package/lib/core/shape/arrow.d.ts +25 -0
  161. package/lib/core/shape/arrow.js +50 -62
  162. package/lib/core/shape/extrude.d.ts +17 -0
  163. package/lib/core/shape/extrude.js +54 -62
  164. package/lib/core/triangulation.d.ts +136 -0
  165. package/lib/core/triangulation.js +194 -174
  166. package/lib/core/utils.d.ts +4 -0
  167. package/lib/core/utils.js +5 -5
  168. package/lib/earth/index.d.ts +22 -0
  169. package/lib/earth/index.js +37 -73
  170. package/lib/earth/models/atmosphere.d.ts +15 -0
  171. package/lib/earth/models/atmosphere.js +100 -148
  172. package/lib/earth/models/base.d.ts +22 -0
  173. package/lib/earth/models/base.js +150 -201
  174. package/lib/earth/models/bloomsphere.d.ts +15 -0
  175. package/lib/earth/models/bloomsphere.js +99 -147
  176. package/lib/earth/utils.d.ts +26 -0
  177. package/lib/earth/utils.js +37 -39
  178. package/lib/geometry/index.d.ts +22 -0
  179. package/lib/geometry/index.js +38 -75
  180. package/lib/geometry/models/billboard.d.ts +24 -0
  181. package/lib/geometry/models/billboard.js +149 -204
  182. package/lib/geometry/models/index.d.ts +5 -0
  183. package/lib/geometry/models/index.js +1 -1
  184. package/lib/geometry/models/plane.d.ts +43 -0
  185. package/lib/geometry/models/plane.js +280 -357
  186. package/lib/geometry/models/sprite.d.ts +48 -0
  187. package/lib/geometry/models/sprite.js +184 -240
  188. package/lib/heatmap/index.d.ts +13 -0
  189. package/lib/heatmap/index.js +74 -121
  190. package/lib/heatmap/models/grid.d.ts +15 -0
  191. package/lib/heatmap/models/grid.js +68 -118
  192. package/lib/heatmap/models/grid3d.d.ts +15 -0
  193. package/lib/heatmap/models/grid3d.js +103 -151
  194. package/lib/heatmap/models/heatmap.d.ts +27 -0
  195. package/lib/heatmap/models/heatmap.js +400 -455
  196. package/lib/heatmap/models/hexagon.d.ts +15 -0
  197. package/lib/heatmap/models/hexagon.js +69 -119
  198. package/lib/heatmap/models/index.d.ts +5 -0
  199. package/lib/heatmap/models/index.js +1 -1
  200. package/lib/heatmap/triangulation.d.ts +5 -0
  201. package/lib/heatmap/triangulation.js +20 -20
  202. package/lib/image/index.d.ts +9 -0
  203. package/lib/image/index.js +25 -62
  204. package/lib/image/models/image.d.ts +17 -0
  205. package/lib/image/models/image.js +101 -163
  206. package/lib/image/models/index.d.ts +5 -0
  207. package/lib/image/models/index.js +1 -1
  208. package/lib/index.d.ts +18 -0
  209. package/lib/index.js +17 -17
  210. package/lib/line/index.d.ts +36 -0
  211. package/lib/line/index.js +67 -106
  212. package/lib/line/models/arc.d.ts +22 -0
  213. package/lib/line/models/arc.js +202 -248
  214. package/lib/line/models/arc_3d.d.ts +22 -0
  215. package/lib/line/models/arc_3d.js +193 -241
  216. package/lib/line/models/flow.d.ts +14 -0
  217. package/lib/line/models/flow.js +103 -153
  218. package/lib/line/models/great_circle.d.ts +17 -0
  219. package/lib/line/models/great_circle.js +185 -234
  220. package/lib/line/models/index.d.ts +5 -0
  221. package/lib/line/models/index.js +1 -1
  222. package/lib/line/models/line.d.ts +27 -0
  223. package/lib/line/models/line.js +232 -285
  224. package/lib/line/models/simple_line.d.ts +19 -0
  225. package/lib/line/models/simple_line.js +144 -192
  226. package/lib/line/models/wall.d.ts +17 -0
  227. package/lib/line/models/wall.js +223 -273
  228. package/lib/mask/index.d.ts +16 -0
  229. package/lib/mask/index.js +18 -53
  230. package/lib/mask/models/fill.d.ts +18 -0
  231. package/lib/mask/models/fill.js +53 -108
  232. package/lib/mask/models/index.d.ts +5 -0
  233. package/lib/mask/models/index.js +1 -1
  234. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  235. package/lib/plugins/DataMappingPlugin.js +206 -248
  236. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  237. package/lib/plugins/DataSourcePlugin.js +65 -91
  238. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  239. package/lib/plugins/FeatureScalePlugin.js +261 -304
  240. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  241. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  242. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  243. package/lib/plugins/LayerMaskPlugin.js +16 -24
  244. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  245. package/lib/plugins/LayerModelPlugin.js +53 -135
  246. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  247. package/lib/plugins/LayerStylePlugin.js +15 -23
  248. package/lib/plugins/LightingPlugin.d.ts +35 -0
  249. package/lib/plugins/LightingPlugin.js +27 -36
  250. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  251. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  252. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  253. package/lib/plugins/PixelPickingPlugin.js +130 -149
  254. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  255. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  256. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  257. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  258. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  259. package/lib/plugins/UpdateModelPlugin.js +17 -26
  260. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  261. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  262. package/lib/plugins/index.d.ts +15 -0
  263. package/lib/point/index.d.ts +33 -0
  264. package/lib/point/index.js +120 -182
  265. package/lib/point/models/billboard_point.d.ts +21 -0
  266. package/lib/point/models/billboard_point.js +74 -127
  267. package/lib/point/models/earthExtrude.d.ts +16 -0
  268. package/lib/point/models/earthExtrude.js +172 -220
  269. package/lib/point/models/earthFill.d.ts +15 -0
  270. package/lib/point/models/earthFill.js +138 -192
  271. package/lib/point/models/extrude.d.ts +16 -0
  272. package/lib/point/models/extrude.js +169 -217
  273. package/lib/point/models/fill.d.ts +31 -0
  274. package/lib/point/models/fill.js +154 -209
  275. package/lib/point/models/fillImage.d.ts +26 -0
  276. package/lib/point/models/fillImage.js +159 -211
  277. package/lib/point/models/image.d.ts +18 -0
  278. package/lib/point/models/image.js +129 -180
  279. package/lib/point/models/index.d.ts +5 -0
  280. package/lib/point/models/index.js +1 -1
  281. package/lib/point/models/normal.d.ts +22 -0
  282. package/lib/point/models/normal.js +69 -122
  283. package/lib/point/models/radar.d.ts +22 -0
  284. package/lib/point/models/radar.js +95 -148
  285. package/lib/point/models/text.d.ts +69 -0
  286. package/lib/point/models/text.js +449 -578
  287. package/lib/point/shape/extrude.d.ts +15 -0
  288. package/lib/point/shape/extrude.js +19 -25
  289. package/lib/polygon/index.d.ts +18 -0
  290. package/lib/polygon/index.js +63 -99
  291. package/lib/polygon/models/extrude.d.ts +25 -0
  292. package/lib/polygon/models/extrude.js +210 -281
  293. package/lib/polygon/models/extrusion.d.ts +24 -0
  294. package/lib/polygon/models/extrusion.js +97 -142
  295. package/lib/polygon/models/fill.d.ts +18 -0
  296. package/lib/polygon/models/fill.js +104 -153
  297. package/lib/polygon/models/index.d.ts +5 -0
  298. package/lib/polygon/models/index.js +1 -1
  299. package/lib/polygon/models/ocean.d.ts +23 -0
  300. package/lib/polygon/models/ocean.js +141 -198
  301. package/lib/polygon/models/water.d.ts +21 -0
  302. package/lib/polygon/models/water.js +122 -179
  303. package/lib/raster/buffers/triangulation.d.ts +6 -0
  304. package/lib/raster/buffers/triangulation.js +13 -11
  305. package/lib/raster/index.d.ts +11 -0
  306. package/lib/raster/index.js +49 -88
  307. package/lib/raster/models/index.d.ts +5 -0
  308. package/lib/raster/models/index.js +1 -1
  309. package/lib/raster/models/raster.d.ts +21 -0
  310. package/lib/raster/models/raster.js +136 -202
  311. package/lib/raster/models/rasterRgb.d.ts +21 -0
  312. package/lib/raster/models/rasterRgb.js +136 -208
  313. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  314. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  315. package/lib/tile/core/BaseLayer.d.ts +48 -0
  316. package/lib/tile/core/BaseLayer.js +207 -281
  317. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  318. package/lib/tile/core/TileDebugLayer.js +14 -46
  319. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  320. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  321. package/lib/tile/interaction/getRasterData.js +24 -31
  322. package/lib/tile/interaction/utils.d.ts +11 -0
  323. package/lib/tile/interaction/utils.js +15 -34
  324. package/lib/tile/interface.d.ts +29 -0
  325. package/lib/tile/service/TileLayerService.d.ts +33 -0
  326. package/lib/tile/service/TileLayerService.js +105 -177
  327. package/lib/tile/service/TilePickService.d.ts +26 -0
  328. package/lib/tile/service/TilePickService.js +100 -156
  329. package/lib/tile/service/TileSourceService.d.ts +7 -0
  330. package/lib/tile/service/TileSourceService.js +20 -29
  331. package/lib/tile/tile/DebugTile.d.ts +16 -0
  332. package/lib/tile/tile/DebugTile.js +43 -78
  333. package/lib/tile/tile/ImageTile.d.ts +14 -0
  334. package/lib/tile/tile/ImageTile.js +35 -66
  335. package/lib/tile/tile/MaskTile.d.ts +18 -0
  336. package/lib/tile/tile/MaskTile.js +49 -81
  337. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  338. package/lib/tile/tile/RasterRGBTile.js +42 -71
  339. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  340. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  341. package/lib/tile/tile/RasterTile.d.ts +18 -0
  342. package/lib/tile/tile/RasterTile.js +71 -104
  343. package/lib/tile/tile/Tile.d.ts +114 -0
  344. package/lib/tile/tile/Tile.js +152 -231
  345. package/lib/tile/tile/VectorTile.d.ts +26 -0
  346. package/lib/tile/tile/VectorTile.js +79 -124
  347. package/lib/tile/tile/index.d.ts +12 -0
  348. package/lib/tile/tile/index.js +6 -4
  349. package/lib/tile/tile/util.d.ts +5 -0
  350. package/lib/tile/utils/constants.d.ts +1 -0
  351. package/lib/tile/utils/constants.js +1 -1
  352. package/lib/tile/utils/utils.d.ts +8 -0
  353. package/lib/tile/utils/utils.js +2 -2
  354. package/lib/utils/blend.d.ts +2 -0
  355. package/lib/utils/blend.js +52 -47
  356. package/lib/utils/collision-index.d.ts +47 -0
  357. package/lib/utils/collision-index.js +64 -69
  358. package/lib/utils/extrude_polyline.d.ts +68 -0
  359. package/lib/utils/extrude_polyline.js +442 -470
  360. package/lib/utils/grid-index.d.ts +28 -0
  361. package/lib/utils/grid-index.js +97 -123
  362. package/lib/utils/identityScale.d.ts +8 -0
  363. package/lib/utils/identityScale.js +5 -5
  364. package/lib/utils/load-image.d.ts +1 -0
  365. package/lib/utils/load-image.js +15 -39
  366. package/lib/utils/multiPassRender.d.ts +16 -0
  367. package/lib/utils/multiPassRender.js +7 -10
  368. package/lib/utils/polylineNormal.d.ts +9 -0
  369. package/lib/utils/polylineNormal.js +40 -43
  370. package/lib/utils/rampcolor_legend.d.ts +6 -0
  371. package/lib/utils/rampcolor_legend.js +5 -4
  372. package/lib/utils/simpleLine.d.ts +23 -0
  373. package/lib/utils/simpleLine.js +54 -65
  374. package/lib/utils/stencil.d.ts +7 -0
  375. package/lib/utils/symbol-layout.d.ts +43 -0
  376. package/lib/utils/symbol-layout.js +95 -117
  377. package/lib/wind/index.d.ts +11 -0
  378. package/lib/wind/index.js +30 -70
  379. package/lib/wind/models/index.d.ts +5 -0
  380. package/lib/wind/models/index.js +1 -1
  381. package/lib/wind/models/utils.d.ts +19 -0
  382. package/lib/wind/models/utils.js +36 -34
  383. package/lib/wind/models/wind.d.ts +24 -0
  384. package/lib/wind/models/wind.js +205 -260
  385. package/lib/wind/models/windRender.d.ts +104 -0
  386. package/lib/wind/models/windRender.js +261 -272
  387. package/lib/wind/models/windShader.d.ts +12 -0
  388. package/lib/wind/models/windShader.js +145 -6
  389. package/package.json +16 -19
  390. package/CHANGELOG.md +0 -492
  391. package/LICENSE.md +0 -21
  392. package/es/glsl.d.ts +0 -5
  393. package/lib/glsl.d.ts +0 -5
@@ -1,36 +1,25 @@
1
1
  import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
2
2
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
3
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
4
- import _createClass from "@babel/runtime/helpers/esm/createClass";
5
- import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
6
- import _inherits from "@babel/runtime/helpers/esm/inherits";
7
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
8
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
9
3
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
10
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
11
- function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
12
- function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
13
- function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; }
14
- import _regeneratorRuntime from "@babel/runtime/regenerator";
15
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
16
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
17
4
  import { AttributeType, gl } from '@antv/l7-core';
18
5
  import { boundsContains, calculateCentroid, lodashUtil, padBounds, rgb2arr } from '@antv/l7-utils';
19
6
  import BaseModel from "../../core/BaseModel";
20
7
  import CollisionIndex from "../../utils/collision-index";
21
8
  import { getGlyphQuads, shapeText } from "../../utils/symbol-layout";
22
9
  /* babel-plugin-inline-import '../shaders/text/text_frag.glsl' */
23
- var textFrag = "#define SDF_PX 8.0\n#define EDGE_GAMMA 0.105\n#define FONT_SIZE 48.0\n\nuniform sampler2D u_sdf_map;\nlayout(std140) uniform commonUniforms {\n vec4 u_stroke_color : [0.0, 0.0, 0.0, 0.0];\n vec2 u_sdf_map_size;\n float u_raisingHeight: 0.0;\n float u_stroke_width : 2;\n float u_gamma_scale : 0.5;\n float u_halo_blur : 0.5;\n};\n\nin vec2 v_uv;\nin float v_gamma_scale;\nin vec4 v_color;\nin vec4 v_stroke_color;\nin float v_fontScale;\n\nout vec4 outputColor;\n\n#pragma include \"picking\"\nvoid main() {\n // get style data mapping\n\n // get sdf from atlas\n float dist = texture(SAMPLER_2D(u_sdf_map), v_uv).a;\n\n lowp float buff = (6.0 - u_stroke_width / v_fontScale) / SDF_PX;\n highp float gamma = (u_halo_blur * 1.19 / SDF_PX + EDGE_GAMMA) / (v_fontScale * u_gamma_scale) / 1.0;\n\n highp float gamma_scaled = gamma * v_gamma_scale;\n\n highp float alpha = smoothstep(buff - gamma_scaled, buff + gamma_scaled, dist);\n\n outputColor = mix(v_color, v_stroke_color, smoothstep(0., 0.5, 1.- dist));\n\n outputColor.a *= alpha;\n // \u4F5C\u4E3A mask \u6A21\u677F\u65F6\u9700\u8981\u4E22\u5F03\u900F\u660E\u7684\u50CF\u7D20\n if (outputColor.a < 0.01) {\n discard;\n }\n outputColor = filterColor(outputColor);\n}\n";
10
+ const textFrag = "#define SDF_PX 8.0\n#define EDGE_GAMMA 0.105\n#define FONT_SIZE 48.0\n\nuniform sampler2D u_sdf_map;\nlayout(std140) uniform commonUniforms {\n vec4 u_stroke_color : [0.0, 0.0, 0.0, 0.0];\n vec2 u_sdf_map_size;\n float u_raisingHeight: 0.0;\n float u_stroke_width : 2;\n float u_gamma_scale : 0.5;\n float u_halo_blur : 0.5;\n};\n\nin vec2 v_uv;\nin float v_gamma_scale;\nin vec4 v_color;\nin vec4 v_stroke_color;\nin float v_fontScale;\n\nout vec4 outputColor;\n\n#pragma include \"picking\"\nvoid main() {\n // get style data mapping\n\n // get sdf from atlas\n float dist = texture(SAMPLER_2D(u_sdf_map), v_uv).a;\n\n lowp float buff = (6.0 - u_stroke_width / v_fontScale) / SDF_PX;\n highp float gamma = (u_halo_blur * 1.19 / SDF_PX + EDGE_GAMMA) / (v_fontScale * u_gamma_scale) / 1.0;\n\n highp float gamma_scaled = gamma * v_gamma_scale;\n\n highp float alpha = smoothstep(buff - gamma_scaled, buff + gamma_scaled, dist);\n\n outputColor = mix(v_color, v_stroke_color, smoothstep(0., 0.5, 1.- dist));\n\n outputColor.a *= alpha;\n // \u4F5C\u4E3A mask \u6A21\u677F\u65F6\u9700\u8981\u4E22\u5F03\u900F\u660E\u7684\u50CF\u7D20\n if (outputColor.a < 0.01) {\n discard;\n }\n outputColor = filterColor(outputColor);\n}\n";
24
11
  /* babel-plugin-inline-import '../shaders/text/text_vert.glsl' */
25
- var textVert = "#define SDF_PX 8.0\n#define EDGE_GAMMA 0.105\n#define FONT_SIZE 24.0\n\nlayout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\nlayout(location = 10) in vec2 a_textOffsets;\nlayout(location = 14) in vec2 a_tex;\n\nlayout(std140) uniform commonUniforms {\n vec4 u_stroke_color : [0.0, 0.0, 0.0, 0.0];\n vec2 u_sdf_map_size;\n float u_raisingHeight: 0.0;\n float u_stroke_width : 2;\n float u_gamma_scale : 0.5;\n float u_halo_blur : 0.5;\n};\n\nout vec2 v_uv;\nout float v_gamma_scale;\nout vec4 v_color;\nout vec4 v_stroke_color;\nout float v_fontScale;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"rotation_2d\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n \n v_uv = a_tex / u_sdf_map_size;\n\n\n\n v_color = vec4(a_Color.xyz, a_Color.w * opacity);\n v_stroke_color = vec4(u_stroke_color.xyz, u_stroke_color.w * opacity);\n\n // \u6587\u672C\u7F29\u653E\u6BD4\u4F8B\n float fontScale = a_Size / FONT_SIZE;\n v_fontScale = fontScale;\n\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n // vec4 projected_position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n vec2 offset = rotate_matrix(a_textOffsets,rotation);\n \n // gl_Position = vec4(projected_position.xy / projected_position.w + rotation_matrix * a_textOffsets * fontScale / u_ViewportSize * 2.0 * u_DevicePixelRatio, 0.0, 1.0);\n\n float raiseHeight = u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raiseHeight = u_raisingHeight * mapboxZoomScale;\n }\n\n vec4 projected_position = project_common_position_to_clipspace_v2(vec4(project_pos.xyz + vec3(0.0, 0.0, raiseHeight), 1.0));\n\n gl_Position = vec4(\n projected_position.xy / projected_position.w + offset * fontScale / u_ViewportSize * 2.0 * u_DevicePixelRatio, 0.0, 1.0);\n v_gamma_scale = gl_Position.w;\n setPickingColor(a_PickingColor);\n\n}\n";
12
+ const textVert = "#define SDF_PX 8.0\n#define EDGE_GAMMA 0.105\n#define FONT_SIZE 24.0\n\nlayout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\nlayout(location = 10) in vec2 a_textOffsets;\nlayout(location = 14) in vec2 a_tex;\n\nlayout(std140) uniform commonUniforms {\n vec4 u_stroke_color : [0.0, 0.0, 0.0, 0.0];\n vec2 u_sdf_map_size;\n float u_raisingHeight: 0.0;\n float u_stroke_width : 2;\n float u_gamma_scale : 0.5;\n float u_halo_blur : 0.5;\n};\n\nout vec2 v_uv;\nout float v_gamma_scale;\nout vec4 v_color;\nout vec4 v_stroke_color;\nout float v_fontScale;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"rotation_2d\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n \n v_uv = a_tex / u_sdf_map_size;\n\n\n\n v_color = vec4(a_Color.xyz, a_Color.w * opacity);\n v_stroke_color = vec4(u_stroke_color.xyz, u_stroke_color.w * opacity);\n\n // \u6587\u672C\u7F29\u653E\u6BD4\u4F8B\n float fontScale = a_Size / FONT_SIZE;\n v_fontScale = fontScale;\n\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n // vec4 projected_position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n vec2 offset = rotate_matrix(a_textOffsets,rotation);\n \n // gl_Position = vec4(projected_position.xy / projected_position.w + rotation_matrix * a_textOffsets * fontScale / u_ViewportSize * 2.0 * u_DevicePixelRatio, 0.0, 1.0);\n\n float raiseHeight = u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raiseHeight = u_raisingHeight * mapboxZoomScale;\n }\n\n vec4 projected_position = project_common_position_to_clipspace_v2(vec4(project_pos.xyz + vec3(0.0, 0.0, raiseHeight), 1.0));\n\n gl_Position = vec4(\n projected_position.xy / projected_position.w + offset * fontScale / u_ViewportSize * 2.0 * u_DevicePixelRatio, 0.0, 1.0);\n v_gamma_scale = gl_Position.w;\n setPickingColor(a_PickingColor);\n\n}\n";
26
13
  import { ShaderLocation } from "../../core/CommonStyleAttribute";
27
- var isEqual = lodashUtil.isEqual;
14
+ const {
15
+ isEqual
16
+ } = lodashUtil;
28
17
  export function TextTrianglation(feature) {
29
18
  // @ts-ignore
30
- var that = this;
31
- var id = feature.id;
32
- var vertices = [];
33
- var indices = [];
19
+ const that = this;
20
+ const id = feature.id;
21
+ const vertices = [];
22
+ const indices = [];
34
23
  if (!that.glyphInfoMap || !that.glyphInfoMap[id]) {
35
24
  return {
36
25
  vertices: [],
@@ -39,589 +28,469 @@ export function TextTrianglation(feature) {
39
28
  size: 7
40
29
  };
41
30
  }
42
- var centroid = that.glyphInfoMap[id].centroid; // 计算中心点
43
- var coord = centroid.length === 2 ? [centroid[0], centroid[1], 0] : centroid;
44
- that.glyphInfoMap[id].glyphQuads.forEach(function (quad, index) {
45
- vertices.push.apply(vertices, _toConsumableArray(coord).concat([quad.tex.x, quad.tex.y + quad.tex.height, quad.tl.x, quad.tl.y], _toConsumableArray(coord), [quad.tex.x + quad.tex.width, quad.tex.y + quad.tex.height, quad.tr.x, quad.tr.y], _toConsumableArray(coord), [quad.tex.x + quad.tex.width, quad.tex.y, quad.br.x, quad.br.y], _toConsumableArray(coord), [quad.tex.x, quad.tex.y, quad.bl.x, quad.bl.y]));
31
+ const centroid = that.glyphInfoMap[id].centroid; // 计算中心点
32
+ const coord = centroid.length === 2 ? [centroid[0], centroid[1], 0] : centroid;
33
+ that.glyphInfoMap[id].glyphQuads.forEach((quad, index) => {
34
+ vertices.push(...coord, quad.tex.x, quad.tex.y + quad.tex.height, quad.tl.x, quad.tl.y, ...coord, quad.tex.x + quad.tex.width, quad.tex.y + quad.tex.height, quad.tr.x, quad.tr.y, ...coord, quad.tex.x + quad.tex.width, quad.tex.y, quad.br.x, quad.br.y, ...coord, quad.tex.x, quad.tex.y, quad.bl.x, quad.bl.y);
46
35
  indices.push(0 + index * 4, 1 + index * 4, 2 + index * 4, 2 + index * 4, 3 + index * 4, 0 + index * 4);
47
36
  });
48
37
  return {
49
- vertices: vertices,
38
+ vertices,
50
39
  // [ x, y, z, tex.x,tex.y, offset.x. offset.y]
51
- indices: indices,
40
+ indices,
52
41
  size: 7
53
42
  };
54
43
  }
55
- var TextModel = /*#__PURE__*/function (_BaseModel) {
56
- _inherits(TextModel, _BaseModel);
57
- var _super = _createSuper(TextModel);
58
- function TextModel() {
44
+ export default class TextModel extends BaseModel {
45
+ constructor(...args) {
59
46
  var _this;
60
- _classCallCheck(this, TextModel);
61
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
62
- args[_key] = arguments[_key];
63
- }
64
- _this = _super.call.apply(_super, [this].concat(args));
65
- _defineProperty(_assertThisInitialized(_this), "glyphInfoMap", {});
66
- _defineProperty(_assertThisInitialized(_this), "currentZoom", -1);
67
- _defineProperty(_assertThisInitialized(_this), "textureHeight", 0);
68
- _defineProperty(_assertThisInitialized(_this), "textCount", 0);
69
- _defineProperty(_assertThisInitialized(_this), "preTextStyle", {});
70
- _defineProperty(_assertThisInitialized(_this), "mapping", /*#__PURE__*/_asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
71
- return _regeneratorRuntime.wrap(function _callee$(_context) {
72
- while (1) switch (_context.prev = _context.next) {
73
- case 0:
74
- _this.initGlyph(); //
75
- _this.updateTexture();
76
- _context.next = 4;
77
- return _this.reBuildModel();
78
- case 4:
79
- case "end":
80
- return _context.stop();
81
- }
82
- }, _callee);
83
- })));
84
- return _this;
47
+ super(...args);
48
+ _this = this;
49
+ _defineProperty(this, "glyphInfo", void 0);
50
+ _defineProperty(this, "glyphInfoMap", {});
51
+ _defineProperty(this, "rawEncodeData", void 0);
52
+ _defineProperty(this, "texture", void 0);
53
+ _defineProperty(this, "currentZoom", -1);
54
+ _defineProperty(this, "extent", void 0);
55
+ _defineProperty(this, "textureHeight", 0);
56
+ _defineProperty(this, "textCount", 0);
57
+ _defineProperty(this, "preTextStyle", {});
58
+ _defineProperty(this, "mapping", /*#__PURE__*/_asyncToGenerator(function* () {
59
+ _this.initGlyph(); //
60
+ _this.updateTexture();
61
+ yield _this.reBuildModel();
62
+ }));
85
63
  }
86
- _createClass(TextModel, [{
87
- key: "getUninforms",
88
- value: function getUninforms() {
89
- var commoninfo = this.getCommonUniformsInfo();
90
- var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
91
- this.updateStyleUnifoms();
92
- return _objectSpread(_objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption), {
93
- u_sdf_map: this.textures[0]
94
- });
64
+ getUninforms() {
65
+ const commoninfo = this.getCommonUniformsInfo();
66
+ const attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
67
+ this.updateStyleUnifoms();
68
+ return _objectSpread(_objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption), {
69
+ u_sdf_map: this.textures[0]
70
+ });
71
+ }
72
+ getCommonUniformsInfo() {
73
+ const {
74
+ stroke = '#fff',
75
+ strokeWidth = 0,
76
+ halo = 0.5,
77
+ gamma = 2.0,
78
+ raisingHeight = 0
79
+ } = this.layer.getLayerConfig();
80
+ const mapping = this.getFontServiceMapping();
81
+ const canvas = this.getFontServiceCanvas();
82
+ if (mapping && Object.keys(mapping).length !== this.textCount && canvas) {
83
+ this.updateTexture();
84
+ this.textCount = Object.keys(mapping).length;
95
85
  }
96
- }, {
97
- key: "getCommonUniformsInfo",
98
- value: function getCommonUniformsInfo() {
99
- var _ref2 = this.layer.getLayerConfig(),
100
- _ref2$stroke = _ref2.stroke,
101
- stroke = _ref2$stroke === void 0 ? '#fff' : _ref2$stroke,
102
- _ref2$strokeWidth = _ref2.strokeWidth,
103
- strokeWidth = _ref2$strokeWidth === void 0 ? 0 : _ref2$strokeWidth,
104
- _ref2$halo = _ref2.halo,
105
- halo = _ref2$halo === void 0 ? 0.5 : _ref2$halo,
106
- _ref2$gamma = _ref2.gamma,
107
- gamma = _ref2$gamma === void 0 ? 2.0 : _ref2$gamma,
108
- _ref2$raisingHeight = _ref2.raisingHeight,
109
- raisingHeight = _ref2$raisingHeight === void 0 ? 0 : _ref2$raisingHeight;
110
- var mapping = this.getFontServiceMapping();
111
- var canvas = this.getFontServiceCanvas();
112
- if (mapping && Object.keys(mapping).length !== this.textCount && canvas) {
113
- this.updateTexture();
114
- this.textCount = Object.keys(mapping).length;
86
+ this.preTextStyle = this.getTextStyle();
87
+ const commonOptions = {
88
+ u_stroke_color: rgb2arr(stroke),
89
+ u_sdf_map_size: [(canvas === null || canvas === void 0 ? void 0 : canvas.width) || 1, (canvas === null || canvas === void 0 ? void 0 : canvas.height) || 1],
90
+ u_raisingHeight: Number(raisingHeight),
91
+ u_stroke_width: strokeWidth,
92
+ u_gamma_scale: gamma,
93
+ u_halo_blur: halo
94
+ };
95
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
96
+ return commonBufferInfo;
97
+ }
98
+ initModels() {
99
+ var _this2 = this;
100
+ return _asyncToGenerator(function* () {
101
+ // 绑定事件
102
+ _this2.bindEvent();
103
+ _this2.extent = _this2.textExtent();
104
+ _this2.rawEncodeData = _this2.layer.getEncodedData();
105
+ _this2.preTextStyle = _this2.getTextStyle();
106
+ _this2.initUniformsBuffer();
107
+ return _this2.buildModels();
108
+ })();
109
+ }
110
+ buildModels() {
111
+ var _this3 = this;
112
+ return _asyncToGenerator(function* () {
113
+ const {
114
+ textAllowOverlap = false
115
+ } = _this3.layer.getLayerConfig();
116
+
117
+ // this.mapping(); 重复调用
118
+ _this3.initGlyph(); //
119
+ _this3.updateTexture();
120
+ if (!textAllowOverlap) {
121
+ _this3.filterGlyphs();
115
122
  }
116
- this.preTextStyle = this.getTextStyle();
117
- var commonOptions = {
118
- u_stroke_color: rgb2arr(stroke),
119
- u_sdf_map_size: [(canvas === null || canvas === void 0 ? void 0 : canvas.width) || 1, (canvas === null || canvas === void 0 ? void 0 : canvas.height) || 1],
120
- u_raisingHeight: Number(raisingHeight),
121
- u_stroke_width: strokeWidth,
122
- u_gamma_scale: gamma,
123
- u_halo_blur: halo
124
- };
125
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
126
- return commonBufferInfo;
127
- }
128
- }, {
129
- key: "initModels",
130
- value: function () {
131
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
132
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
133
- while (1) switch (_context2.prev = _context2.next) {
134
- case 0:
135
- // 绑定事件
136
- this.bindEvent();
137
- this.extent = this.textExtent();
138
- this.rawEncodeData = this.layer.getEncodedData();
139
- this.preTextStyle = this.getTextStyle();
140
- this.initUniformsBuffer();
141
- return _context2.abrupt("return", this.buildModels());
142
- case 6:
143
- case "end":
144
- return _context2.stop();
145
- }
146
- }, _callee2, this);
147
- }));
148
- function initModels() {
149
- return _initModels.apply(this, arguments);
123
+ const model = yield _this3.layer.buildLayerModel({
124
+ moduleName: 'pointText',
125
+ vertexShader: textVert,
126
+ fragmentShader: textFrag,
127
+ inject: _this3.getInject(),
128
+ triangulation: TextTrianglation.bind(_this3),
129
+ depth: {
130
+ enable: false
131
+ }
132
+ });
133
+ return [model];
134
+ })();
135
+ }
136
+ // 需要更新的场景
137
+ // 1. 文本偏移量发生改变
138
+ // 2. 文本锚点发生改变
139
+ // 3. 文本允许重叠发生改变
140
+ // 4. 文本字体发生改变
141
+ // 5. 文本字体粗细发生改变
142
+ needUpdate() {
143
+ var _this4 = this;
144
+ return _asyncToGenerator(function* () {
145
+ const {
146
+ textAllowOverlap = false,
147
+ textAnchor = 'center',
148
+ textOffset,
149
+ padding,
150
+ fontFamily,
151
+ fontWeight
152
+ } = _this4.getTextStyle();
153
+ if (!isEqual(padding, _this4.preTextStyle.padding) || !isEqual(textOffset, _this4.preTextStyle.textOffset) || !isEqual(textAnchor, _this4.preTextStyle.textAnchor) || !isEqual(fontFamily, _this4.preTextStyle.fontFamily) || !isEqual(fontWeight, _this4.preTextStyle.fontWeight)) {
154
+ yield _this4.mapping();
155
+ return true;
150
156
  }
151
- return initModels;
152
- }()
153
- }, {
154
- key: "buildModels",
155
- value: function () {
156
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee3() {
157
- var _ref3, _ref3$textAllowOverla, textAllowOverlap, model;
158
- return _regeneratorRuntime.wrap(function _callee3$(_context3) {
159
- while (1) switch (_context3.prev = _context3.next) {
160
- case 0:
161
- _ref3 = this.layer.getLayerConfig(), _ref3$textAllowOverla = _ref3.textAllowOverlap, textAllowOverlap = _ref3$textAllowOverla === void 0 ? false : _ref3$textAllowOverla; // this.mapping(); 重复调用
162
- this.initGlyph(); //
163
- this.updateTexture();
164
- if (!textAllowOverlap) {
165
- this.filterGlyphs();
166
- }
167
- _context3.next = 6;
168
- return this.layer.buildLayerModel({
169
- moduleName: 'pointText',
170
- vertexShader: textVert,
171
- fragmentShader: textFrag,
172
- inject: this.getInject(),
173
- triangulation: TextTrianglation.bind(this),
174
- depth: {
175
- enable: false
176
- }
177
- });
178
- case 6:
179
- model = _context3.sent;
180
- return _context3.abrupt("return", [model]);
181
- case 8:
182
- case "end":
183
- return _context3.stop();
184
- }
185
- }, _callee3, this);
186
- }));
187
- function buildModels() {
188
- return _buildModels.apply(this, arguments);
157
+ if (textAllowOverlap) {
158
+ // 小于不做避让
159
+ return false;
189
160
  }
190
- return buildModels;
191
- }() // 需要更新的场景
192
- // 1. 文本偏移量发生改变
193
- // 2. 文本锚点发生改变
194
- // 3. 文本允许重叠发生改变
195
- // 4. 文本字体发生改变
196
- // 5. 文本字体粗细发生改变
197
- }, {
198
- key: "needUpdate",
199
- value: function () {
200
- var _needUpdate = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee4() {
201
- var _ref4, _ref4$textAllowOverla, textAllowOverlap, _ref4$textAnchor, textAnchor, textOffset, padding, fontFamily, fontWeight, zoom, extent, flag;
202
- return _regeneratorRuntime.wrap(function _callee4$(_context4) {
203
- while (1) switch (_context4.prev = _context4.next) {
204
- case 0:
205
- _ref4 = this.getTextStyle(), _ref4$textAllowOverla = _ref4.textAllowOverlap, textAllowOverlap = _ref4$textAllowOverla === void 0 ? false : _ref4$textAllowOverla, _ref4$textAnchor = _ref4.textAnchor, textAnchor = _ref4$textAnchor === void 0 ? 'center' : _ref4$textAnchor, textOffset = _ref4.textOffset, padding = _ref4.padding, fontFamily = _ref4.fontFamily, fontWeight = _ref4.fontWeight;
206
- if (!(!isEqual(padding, this.preTextStyle.padding) || !isEqual(textOffset, this.preTextStyle.textOffset) || !isEqual(textAnchor, this.preTextStyle.textAnchor) || !isEqual(fontFamily, this.preTextStyle.fontFamily) || !isEqual(fontWeight, this.preTextStyle.fontWeight))) {
207
- _context4.next = 5;
208
- break;
209
- }
210
- _context4.next = 4;
211
- return this.mapping();
212
- case 4:
213
- return _context4.abrupt("return", true);
214
- case 5:
215
- if (!textAllowOverlap) {
216
- _context4.next = 7;
217
- break;
218
- }
219
- return _context4.abrupt("return", false);
220
- case 7:
221
- // textAllowOverlap 发生改变
222
- zoom = this.mapService.getZoom();
223
- extent = this.mapService.getBounds();
224
- flag = boundsContains(this.extent, extent); // 文本不能压盖则进行过滤
225
- if (!(Math.abs(this.currentZoom - zoom) > 0.5 || !flag || textAllowOverlap !== this.preTextStyle.textAllowOverlap)) {
226
- _context4.next = 14;
227
- break;
228
- }
229
- _context4.next = 13;
230
- return this.reBuildModel();
231
- case 13:
232
- return _context4.abrupt("return", true);
233
- case 14:
234
- return _context4.abrupt("return", false);
235
- case 15:
236
- case "end":
237
- return _context4.stop();
238
- }
239
- }, _callee4, this);
240
- }));
241
- function needUpdate() {
242
- return _needUpdate.apply(this, arguments);
161
+
162
+ // textAllowOverlap 发生改变
163
+ const zoom = _this4.mapService.getZoom();
164
+ const extent = _this4.mapService.getBounds();
165
+ const flag = boundsContains(_this4.extent, extent);
166
+ // 文本不能压盖则进行过滤
167
+ if (Math.abs(_this4.currentZoom - zoom) > 0.5 || !flag || textAllowOverlap !== _this4.preTextStyle.textAllowOverlap) {
168
+ // TODO this.mapping 数据未变化,避让
169
+ yield _this4.reBuildModel();
170
+ return true;
243
171
  }
244
- return needUpdate;
245
- }()
246
- }, {
247
- key: "clearModels",
248
- value: function clearModels() {
249
- var _this$texture;
250
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
251
- // TODO this.mapping
252
- this.layer.off('remapping', this.mapping);
253
- }
254
- }, {
255
- key: "registerBuiltinAttributes",
256
- value: function registerBuiltinAttributes() {
257
- this.styleAttributeService.registerStyleAttribute({
258
- name: 'textOffsets',
259
- type: AttributeType.Attribute,
260
- descriptor: {
261
- shaderLocation: 10,
262
- name: 'a_textOffsets',
263
- // 文字偏移量
264
- buffer: {
265
- // give the WebGL driver a hint that this buffer may change
266
- usage: gl.STATIC_DRAW,
267
- data: [],
268
- type: gl.FLOAT
269
- },
270
- size: 2,
271
- update: function update(feature, featureIdx, vertex) {
272
- return [vertex[5], vertex[6]];
273
- }
172
+ return false;
173
+ })();
174
+ }
175
+ clearModels() {
176
+ var _this$texture;
177
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
178
+ // TODO this.mapping
179
+ this.layer.off('remapping', this.mapping);
180
+ }
181
+ registerBuiltinAttributes() {
182
+ this.styleAttributeService.registerStyleAttribute({
183
+ name: 'textOffsets',
184
+ type: AttributeType.Attribute,
185
+ descriptor: {
186
+ shaderLocation: 10,
187
+ name: 'a_textOffsets',
188
+ // 文字偏移量
189
+ buffer: {
190
+ // give the WebGL driver a hint that this buffer may change
191
+ usage: gl.STATIC_DRAW,
192
+ data: [],
193
+ type: gl.FLOAT
194
+ },
195
+ size: 2,
196
+ update: (feature, featureIdx, vertex) => {
197
+ return [vertex[5], vertex[6]];
274
198
  }
275
- });
276
- this.styleAttributeService.registerStyleAttribute({
277
- name: 'textUv',
278
- type: AttributeType.Attribute,
279
- descriptor: {
280
- name: 'a_tex',
281
- shaderLocation: ShaderLocation.UV,
282
- buffer: {
283
- usage: gl.DYNAMIC_DRAW,
284
- data: [],
285
- type: gl.FLOAT
286
- },
287
- size: 2,
288
- update: function update(feature, featureIdx, vertex) {
289
- return [vertex[3], vertex[4]];
290
- }
199
+ }
200
+ });
201
+ this.styleAttributeService.registerStyleAttribute({
202
+ name: 'textUv',
203
+ type: AttributeType.Attribute,
204
+ descriptor: {
205
+ name: 'a_tex',
206
+ shaderLocation: ShaderLocation.UV,
207
+ buffer: {
208
+ usage: gl.DYNAMIC_DRAW,
209
+ data: [],
210
+ type: gl.FLOAT
211
+ },
212
+ size: 2,
213
+ update: (feature, featureIdx, vertex) => {
214
+ return [vertex[3], vertex[4]];
291
215
  }
292
- });
293
- // point layer size;
294
- this.styleAttributeService.registerStyleAttribute({
295
- name: 'size',
296
- type: AttributeType.Attribute,
297
- descriptor: {
298
- name: 'a_Size',
299
- shaderLocation: ShaderLocation.SIZE,
300
- buffer: {
301
- // give the WebGL driver a hint that this buffer may change
302
- usage: gl.DYNAMIC_DRAW,
303
- data: [],
304
- type: gl.FLOAT
305
- },
306
- size: 1,
307
- update: function update(feature) {
308
- var _feature$size = feature.size,
309
- size = _feature$size === void 0 ? 12 : _feature$size;
310
- return Array.isArray(size) ? [size[0]] : [size];
311
- }
216
+ }
217
+ });
218
+ // point layer size;
219
+ this.styleAttributeService.registerStyleAttribute({
220
+ name: 'size',
221
+ type: AttributeType.Attribute,
222
+ descriptor: {
223
+ name: 'a_Size',
224
+ shaderLocation: ShaderLocation.SIZE,
225
+ buffer: {
226
+ // give the WebGL driver a hint that this buffer may change
227
+ usage: gl.DYNAMIC_DRAW,
228
+ data: [],
229
+ type: gl.FLOAT
230
+ },
231
+ size: 1,
232
+ update: feature => {
233
+ const {
234
+ size = 12
235
+ } = feature;
236
+ return Array.isArray(size) ? [size[0]] : [size];
312
237
  }
313
- });
314
- }
315
- }, {
316
- key: "bindEvent",
317
- value: function bindEvent() {
318
- if (!this.layer.isTileLayer) {
319
- // 重新绑定
320
- this.layer.on('remapping', this.mapping);
321
238
  }
239
+ });
240
+ }
241
+ bindEvent() {
242
+ if (!this.layer.isTileLayer) {
243
+ // 重新绑定
244
+ this.layer.on('remapping', this.mapping);
322
245
  }
323
- }, {
324
- key: "textExtent",
325
- value: function textExtent() {
326
- var bounds = this.mapService.getBounds();
327
- return padBounds(bounds, 0.5);
328
- }
329
- /**
330
- * 生成文字纹理(生成文字纹理字典)
331
- */
332
- }, {
333
- key: "initTextFont",
334
- value: function initTextFont() {
335
- var _this$getTextStyle = this.getTextStyle(),
336
- fontWeight = _this$getTextStyle.fontWeight,
337
- fontFamily = _this$getTextStyle.fontFamily;
338
- var data = this.rawEncodeData;
339
- var characterSet = [];
340
- data.forEach(function (item) {
341
- var _item$shape = item.shape,
342
- shape = _item$shape === void 0 ? '' : _item$shape;
343
- shape = shape.toString();
344
- var _iterator = _createForOfIteratorHelper(shape),
345
- _step;
346
- try {
347
- for (_iterator.s(); !(_step = _iterator.n()).done;) {
348
- var char = _step.value;
349
- // 去重
350
- if (characterSet.indexOf(char) === -1) {
351
- characterSet.push(char);
352
- }
353
- }
354
- } catch (err) {
355
- _iterator.e(err);
356
- } finally {
357
- _iterator.f();
246
+ }
247
+ textExtent() {
248
+ const bounds = this.mapService.getBounds();
249
+ return padBounds(bounds, 0.5);
250
+ }
251
+ /**
252
+ * 生成文字纹理(生成文字纹理字典)
253
+ */
254
+ initTextFont() {
255
+ const {
256
+ fontWeight,
257
+ fontFamily
258
+ } = this.getTextStyle();
259
+ const data = this.rawEncodeData;
260
+ const characterSet = [];
261
+ data.forEach(item => {
262
+ let {
263
+ shape = ''
264
+ } = item;
265
+ shape = shape.toString();
266
+ for (const char of shape) {
267
+ // 去重
268
+ if (characterSet.indexOf(char) === -1) {
269
+ characterSet.push(char);
358
270
  }
359
- });
360
- this.fontService.setFontOptions({
361
- characterSet: characterSet,
362
- fontWeight: fontWeight,
363
- fontFamily: fontFamily,
364
- iconfont: false
365
- });
366
- }
271
+ }
272
+ });
273
+ this.fontService.setFontOptions({
274
+ characterSet,
275
+ fontWeight,
276
+ fontFamily,
277
+ iconfont: false
278
+ });
279
+ }
367
280
 
368
- /**
369
- * 生成 iconfont 纹理字典
370
- */
371
- }, {
372
- key: "initIconFontTex",
373
- value: function initIconFontTex() {
374
- var _this$getTextStyle2 = this.getTextStyle(),
375
- fontWeight = _this$getTextStyle2.fontWeight,
376
- fontFamily = _this$getTextStyle2.fontFamily;
377
- var data = this.rawEncodeData;
378
- var characterSet = [];
379
- data.forEach(function (item) {
380
- var _item$shape2 = item.shape,
381
- shape = _item$shape2 === void 0 ? '' : _item$shape2;
382
- shape = "".concat(shape);
383
- if (characterSet.indexOf(shape) === -1) {
384
- characterSet.push(shape);
385
- }
386
- });
387
- this.fontService.setFontOptions({
388
- characterSet: characterSet,
389
- fontWeight: fontWeight,
390
- fontFamily: fontFamily,
391
- iconfont: true
392
- });
393
- }
394
- }, {
395
- key: "getTextStyle",
396
- value: function getTextStyle() {
397
- var _ref5 = this.layer.getLayerConfig(),
398
- _ref5$fontWeight = _ref5.fontWeight,
399
- fontWeight = _ref5$fontWeight === void 0 ? '400' : _ref5$fontWeight,
400
- _ref5$fontFamily = _ref5.fontFamily,
401
- fontFamily = _ref5$fontFamily === void 0 ? 'sans-serif' : _ref5$fontFamily,
402
- _ref5$textAllowOverla = _ref5.textAllowOverlap,
403
- textAllowOverlap = _ref5$textAllowOverla === void 0 ? false : _ref5$textAllowOverla,
404
- _ref5$padding = _ref5.padding,
405
- padding = _ref5$padding === void 0 ? [0, 0] : _ref5$padding,
406
- _ref5$textAnchor = _ref5.textAnchor,
407
- textAnchor = _ref5$textAnchor === void 0 ? 'center' : _ref5$textAnchor,
408
- _ref5$textOffset = _ref5.textOffset,
409
- textOffset = _ref5$textOffset === void 0 ? [0, 0] : _ref5$textOffset,
410
- _ref5$opacity = _ref5.opacity,
411
- opacity = _ref5$opacity === void 0 ? 1 : _ref5$opacity,
412
- _ref5$strokeOpacity = _ref5.strokeOpacity,
413
- strokeOpacity = _ref5$strokeOpacity === void 0 ? 1 : _ref5$strokeOpacity,
414
- _ref5$strokeWidth = _ref5.strokeWidth,
415
- strokeWidth = _ref5$strokeWidth === void 0 ? 0 : _ref5$strokeWidth,
416
- _ref5$stroke = _ref5.stroke,
417
- stroke = _ref5$stroke === void 0 ? '#000' : _ref5$stroke;
418
- return {
419
- fontWeight: fontWeight,
420
- fontFamily: fontFamily,
421
- textAllowOverlap: textAllowOverlap,
422
- padding: padding,
423
- textAnchor: textAnchor,
424
- textOffset: textOffset,
425
- opacity: opacity,
426
- strokeOpacity: strokeOpacity,
427
- strokeWidth: strokeWidth,
428
- stroke: stroke
429
- };
430
- }
281
+ /**
282
+ * 生成 iconfont 纹理字典
283
+ */
284
+ initIconFontTex() {
285
+ const {
286
+ fontWeight,
287
+ fontFamily
288
+ } = this.getTextStyle();
289
+ const data = this.rawEncodeData;
290
+ const characterSet = [];
291
+ data.forEach(item => {
292
+ let {
293
+ shape = ''
294
+ } = item;
295
+ shape = `${shape}`;
296
+ if (characterSet.indexOf(shape) === -1) {
297
+ characterSet.push(shape);
298
+ }
299
+ });
300
+ this.fontService.setFontOptions({
301
+ characterSet,
302
+ fontWeight,
303
+ fontFamily,
304
+ iconfont: true
305
+ });
306
+ }
307
+ getTextStyle() {
308
+ const {
309
+ fontWeight = '400',
310
+ fontFamily = 'sans-serif',
311
+ textAllowOverlap = false,
312
+ padding = [0, 0],
313
+ textAnchor = 'center',
314
+ textOffset = [0, 0],
315
+ opacity = 1,
316
+ strokeOpacity = 1,
317
+ strokeWidth = 0,
318
+ stroke = '#000'
319
+ } = this.layer.getLayerConfig();
320
+ return {
321
+ fontWeight,
322
+ fontFamily,
323
+ textAllowOverlap,
324
+ padding,
325
+ textAnchor,
326
+ textOffset,
327
+ opacity,
328
+ strokeOpacity,
329
+ strokeWidth,
330
+ stroke
331
+ };
332
+ }
431
333
 
432
- /**
433
- * 生成文字布局(对照文字纹理字典提取对应文字的位置很好信息)
434
- */
435
- }, {
436
- key: "generateGlyphLayout",
437
- value: function generateGlyphLayout(iconfont) {
438
- var _this2 = this;
439
- var mapping = this.getFontServiceMapping();
440
- var _ref6 = this.layer.getLayerConfig(),
441
- _ref6$spacing = _ref6.spacing,
442
- spacing = _ref6$spacing === void 0 ? 2 : _ref6$spacing,
443
- _ref6$textAnchor = _ref6.textAnchor,
444
- textAnchor = _ref6$textAnchor === void 0 ? 'center' : _ref6$textAnchor,
445
- textOffset = _ref6.textOffset;
446
- var data = this.rawEncodeData;
447
- this.glyphInfo = data.map(function (feature) {
448
- var _feature$shape = feature.shape,
449
- shape = _feature$shape === void 0 ? '' : _feature$shape,
450
- id = feature.id,
451
- _feature$size2 = feature.size,
452
- size = _feature$size2 === void 0 ? 1 : _feature$size2;
453
- var offset = feature.textOffset ? feature.textOffset : textOffset || [0, 0];
454
- var anchor = feature.textAnchor ? feature.textAnchor : textAnchor || 'center';
455
- var shaping = shapeText(shape.toString(), mapping,
456
- // @ts-ignore
457
- size, anchor, 'left', spacing, offset,
458
- //
459
- iconfont);
460
- var glyphQuads = getGlyphQuads(shaping, offset, false);
461
- feature.shaping = shaping;
462
- feature.glyphQuads = glyphQuads;
463
- // feature.centroid = calculteCentroid(coordinates);
334
+ /**
335
+ * 生成文字布局(对照文字纹理字典提取对应文字的位置很好信息)
336
+ */
337
+ generateGlyphLayout(iconfont) {
338
+ const mapping = this.getFontServiceMapping();
339
+ const {
340
+ spacing = 2,
341
+ textAnchor = 'center',
342
+ textOffset
343
+ } = this.layer.getLayerConfig();
344
+ const data = this.rawEncodeData;
345
+ this.glyphInfo = data.map(feature => {
346
+ const {
347
+ shape = '',
348
+ id,
349
+ size = 1
350
+ } = feature;
351
+ const offset = feature.textOffset ? feature.textOffset : textOffset || [0, 0];
352
+ const anchor = feature.textAnchor ? feature.textAnchor : textAnchor || 'center';
353
+ const shaping = shapeText(shape.toString(), mapping,
354
+ // @ts-ignore
355
+ size, anchor, 'left', spacing, offset,
356
+ //
357
+ iconfont);
358
+ const glyphQuads = getGlyphQuads(shaping, offset, false);
359
+ feature.shaping = shaping;
360
+ feature.glyphQuads = glyphQuads;
361
+ // feature.centroid = calculteCentroid(coordinates);
464
362
 
465
- feature.centroid = calculateCentroid(feature.coordinates);
363
+ feature.centroid = calculateCentroid(feature.coordinates);
466
364
 
467
- // 此时地图高德2.0 originCentroid == centroid
468
- feature.originCentroid = feature.version === 'GAODE2.x' ? calculateCentroid(feature.originCoordinates) : feature.originCentroid = feature.centroid;
469
- _this2.glyphInfoMap[id] = {
470
- shaping: shaping,
471
- glyphQuads: glyphQuads,
472
- centroid: calculateCentroid(feature.coordinates)
473
- };
474
- return feature;
475
- });
476
- }
477
- }, {
478
- key: "getFontServiceMapping",
479
- value: function getFontServiceMapping() {
480
- var _ref7 = this.layer.getLayerConfig(),
481
- _ref7$fontWeight = _ref7.fontWeight,
482
- fontWeight = _ref7$fontWeight === void 0 ? '400' : _ref7$fontWeight,
483
- _ref7$fontFamily = _ref7.fontFamily,
484
- fontFamily = _ref7$fontFamily === void 0 ? 'sans-serif' : _ref7$fontFamily;
485
- return this.fontService.getMappingByKey("".concat(fontFamily, "_").concat(fontWeight));
486
- }
487
- }, {
488
- key: "getFontServiceCanvas",
489
- value: function getFontServiceCanvas() {
490
- var _ref8 = this.layer.getLayerConfig(),
491
- _ref8$fontWeight = _ref8.fontWeight,
492
- fontWeight = _ref8$fontWeight === void 0 ? '400' : _ref8$fontWeight,
493
- _ref8$fontFamily = _ref8.fontFamily,
494
- fontFamily = _ref8$fontFamily === void 0 ? 'sans-serif' : _ref8$fontFamily;
495
- // 更新文字布局
496
- return this.fontService.getCanvasByKey("".concat(fontFamily, "_").concat(fontWeight));
497
- }
365
+ // 此时地图高德2.0 originCentroid == centroid
366
+ feature.originCentroid = feature.version === 'GAODE2.x' ? calculateCentroid(feature.originCoordinates) : feature.originCentroid = feature.centroid;
367
+ this.glyphInfoMap[id] = {
368
+ shaping,
369
+ glyphQuads,
370
+ centroid: calculateCentroid(feature.coordinates)
371
+ };
372
+ return feature;
373
+ });
374
+ }
375
+ getFontServiceMapping() {
376
+ const {
377
+ fontWeight = '400',
378
+ fontFamily = 'sans-serif'
379
+ } = this.layer.getLayerConfig();
380
+ return this.fontService.getMappingByKey(`${fontFamily}_${fontWeight}`);
381
+ }
382
+ getFontServiceCanvas() {
383
+ const {
384
+ fontWeight = '400',
385
+ fontFamily = 'sans-serif'
386
+ } = this.layer.getLayerConfig();
387
+ // 更新文字布局
388
+ return this.fontService.getCanvasByKey(`${fontFamily}_${fontWeight}`);
389
+ }
498
390
 
499
- /**
500
- * 文字避让 depend on originCentorid
501
- */
502
- }, {
503
- key: "filterGlyphs",
504
- value: function filterGlyphs() {
505
- var _this3 = this;
506
- var _ref9 = this.layer.getLayerConfig(),
507
- _ref9$padding = _ref9.padding,
508
- padding = _ref9$padding === void 0 ? [0, 0] : _ref9$padding,
509
- _ref9$textAllowOverla = _ref9.textAllowOverlap,
510
- textAllowOverlap = _ref9$textAllowOverla === void 0 ? false : _ref9$textAllowOverla;
511
- if (textAllowOverlap) {
512
- // 如果允许文本覆盖
513
- return;
514
- }
515
- this.glyphInfoMap = {};
516
- this.currentZoom = this.mapService.getZoom();
517
- this.extent = this.textExtent();
518
- var _this$rendererService = this.rendererService.getViewportSize(),
519
- width = _this$rendererService.width,
520
- height = _this$rendererService.height;
521
- var collisionIndex = new CollisionIndex(width, height);
522
- var filterData = this.glyphInfo.filter(function (feature) {
523
- var shaping = feature.shaping,
524
- _feature$id = feature.id,
525
- id = _feature$id === void 0 ? 0 : _feature$id;
526
- // const centroid = feature.centroid as [number, number];
527
- // const centroid = feature.originCentroid as [number, number];
528
- var centroid = feature.version === 'GAODE2.x' ? feature.originCentroid : feature.centroid;
529
- var size = feature.size;
530
- var fontScale = size / 16;
531
- var pixels = _this3.mapService.lngLatToContainer(centroid);
532
- var _collisionIndex$place = collisionIndex.placeCollisionBox({
533
- x1: shaping.left * fontScale - padding[0],
534
- x2: shaping.right * fontScale + padding[0],
535
- y1: shaping.top * fontScale - padding[1],
536
- y2: shaping.bottom * fontScale + padding[1],
537
- anchorPointX: pixels.x,
538
- anchorPointY: pixels.y
539
- }),
540
- box = _collisionIndex$place.box;
541
- if (box && box.length) {
542
- collisionIndex.insertCollisionBox(box, id);
543
- return true;
544
- } else {
545
- return false;
546
- }
547
- });
548
- filterData.forEach(function (item) {
549
- // @ts-ignore
550
- _this3.glyphInfoMap[item.id] = item;
551
- });
552
- // this.layer.setEncodedData(filterData);
391
+ /**
392
+ * 文字避让 depend on originCentorid
393
+ */
394
+ filterGlyphs() {
395
+ const {
396
+ padding = [0, 0],
397
+ textAllowOverlap = false
398
+ } = this.layer.getLayerConfig();
399
+ if (textAllowOverlap) {
400
+ // 如果允许文本覆盖
401
+ return;
553
402
  }
554
- /**
555
- * 初始化文字布局
556
- */
557
- }, {
558
- key: "initGlyph",
559
- value: function initGlyph() {
560
- var _this$layer$getLayerC = this.layer.getLayerConfig(),
561
- _this$layer$getLayerC2 = _this$layer$getLayerC.iconfont,
562
- iconfont = _this$layer$getLayerC2 === void 0 ? false : _this$layer$getLayerC2;
563
- // 1.生成文字纹理(或是生成 iconfont)
564
- iconfont ? this.initIconFontTex() : this.initTextFont();
565
- // 2.生成文字布局
566
- this.generateGlyphLayout(iconfont);
567
- }
568
- /**
569
- * 更新文字纹理
570
- */
571
- }, {
572
- key: "updateTexture",
573
- value: function updateTexture() {
574
- var createTexture2D = this.rendererService.createTexture2D;
575
- var canvas = this.getFontServiceCanvas();
576
- this.textureHeight = canvas.height;
577
- if (this.texture) {
578
- this.texture.destroy();
579
- }
580
- this.texture = createTexture2D({
581
- data: canvas,
582
- mag: gl.LINEAR,
583
- min: gl.LINEAR,
584
- width: canvas.width,
585
- height: canvas.height
403
+ this.glyphInfoMap = {};
404
+ this.currentZoom = this.mapService.getZoom();
405
+ this.extent = this.textExtent();
406
+ const {
407
+ width,
408
+ height
409
+ } = this.rendererService.getViewportSize();
410
+ const collisionIndex = new CollisionIndex(width, height);
411
+ const filterData = this.glyphInfo.filter(feature => {
412
+ const {
413
+ shaping,
414
+ id = 0
415
+ } = feature;
416
+ // const centroid = feature.centroid as [number, number];
417
+ // const centroid = feature.originCentroid as [number, number];
418
+ const centroid = feature.version === 'GAODE2.x' ? feature.originCentroid : feature.centroid;
419
+ const size = feature.size;
420
+ const fontScale = size / 16;
421
+ const pixels = this.mapService.lngLatToContainer(centroid);
422
+ const {
423
+ box
424
+ } = collisionIndex.placeCollisionBox({
425
+ x1: shaping.left * fontScale - padding[0],
426
+ x2: shaping.right * fontScale + padding[0],
427
+ y1: shaping.top * fontScale - padding[1],
428
+ y2: shaping.bottom * fontScale + padding[1],
429
+ anchorPointX: pixels.x,
430
+ anchorPointY: pixels.y
586
431
  });
587
- this.textures = [this.texture];
588
- }
589
- }, {
590
- key: "reBuildModel",
591
- value: function () {
592
- var _reBuildModel = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee5() {
593
- var model;
594
- return _regeneratorRuntime.wrap(function _callee5$(_context5) {
595
- while (1) switch (_context5.prev = _context5.next) {
596
- case 0:
597
- this.filterGlyphs();
598
- _context5.next = 3;
599
- return this.layer.buildLayerModel({
600
- moduleName: 'pointText',
601
- vertexShader: textVert,
602
- fragmentShader: textFrag,
603
- triangulation: TextTrianglation.bind(this),
604
- inject: this.getInject(),
605
- depth: {
606
- enable: false
607
- }
608
- });
609
- case 3:
610
- model = _context5.sent;
611
- // TODO 渲染流程待修改
612
- this.layer.models = [model];
613
- case 5:
614
- case "end":
615
- return _context5.stop();
616
- }
617
- }, _callee5, this);
618
- }));
619
- function reBuildModel() {
620
- return _reBuildModel.apply(this, arguments);
432
+ if (box && box.length) {
433
+ collisionIndex.insertCollisionBox(box, id);
434
+ return true;
435
+ } else {
436
+ return false;
621
437
  }
622
- return reBuildModel;
623
- }()
624
- }]);
625
- return TextModel;
626
- }(BaseModel);
627
- export { TextModel as default };
438
+ });
439
+ filterData.forEach(item => {
440
+ // @ts-ignore
441
+ this.glyphInfoMap[item.id] = item;
442
+ });
443
+ // this.layer.setEncodedData(filterData);
444
+ }
445
+ /**
446
+ * 初始化文字布局
447
+ */
448
+ initGlyph() {
449
+ const {
450
+ iconfont = false
451
+ } = this.layer.getLayerConfig();
452
+ // 1.生成文字纹理(或是生成 iconfont)
453
+ iconfont ? this.initIconFontTex() : this.initTextFont();
454
+ // 2.生成文字布局
455
+ this.generateGlyphLayout(iconfont);
456
+ }
457
+ /**
458
+ * 更新文字纹理
459
+ */
460
+ updateTexture() {
461
+ const {
462
+ createTexture2D
463
+ } = this.rendererService;
464
+ const canvas = this.getFontServiceCanvas();
465
+ this.textureHeight = canvas.height;
466
+ if (this.texture) {
467
+ this.texture.destroy();
468
+ }
469
+ this.texture = createTexture2D({
470
+ data: canvas,
471
+ mag: gl.LINEAR,
472
+ min: gl.LINEAR,
473
+ width: canvas.width,
474
+ height: canvas.height
475
+ });
476
+ this.textures = [this.texture];
477
+ }
478
+ reBuildModel() {
479
+ var _this5 = this;
480
+ return _asyncToGenerator(function* () {
481
+ _this5.filterGlyphs();
482
+ const model = yield _this5.layer.buildLayerModel({
483
+ moduleName: 'pointText',
484
+ vertexShader: textVert,
485
+ fragmentShader: textFrag,
486
+ triangulation: TextTrianglation.bind(_this5),
487
+ inject: _this5.getInject(),
488
+ depth: {
489
+ enable: false
490
+ }
491
+ });
492
+ // TODO 渲染流程待修改
493
+ _this5.layer.models = [model];
494
+ })();
495
+ }
496
+ }