@antv/l7-layers 2.21.1 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (393) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/point/index.js +118 -182
  67. package/es/point/models/billboard_point.js +72 -127
  68. package/es/point/models/earthExtrude.js +170 -220
  69. package/es/point/models/earthFill.js +136 -192
  70. package/es/point/models/extrude.js +167 -217
  71. package/es/point/models/fill.js +152 -209
  72. package/es/point/models/fillImage.js +156 -211
  73. package/es/point/models/image.js +127 -180
  74. package/es/point/models/index.js +1 -1
  75. package/es/point/models/normal.js +67 -122
  76. package/es/point/models/radar.js +93 -148
  77. package/es/point/models/text.js +447 -578
  78. package/es/point/shape/extrude.js +19 -25
  79. package/es/polygon/index.js +61 -99
  80. package/es/polygon/models/extrude.js +208 -281
  81. package/es/polygon/models/extrusion.js +95 -142
  82. package/es/polygon/models/fill.js +102 -153
  83. package/es/polygon/models/index.js +1 -1
  84. package/es/polygon/models/ocean.js +139 -198
  85. package/es/polygon/models/water.js +120 -179
  86. package/es/raster/buffers/triangulation.js +13 -11
  87. package/es/raster/index.js +47 -88
  88. package/es/raster/models/index.js +1 -1
  89. package/es/raster/models/raster.js +134 -202
  90. package/es/raster/models/rasterRgb.js +134 -208
  91. package/es/raster/models/rasterTerrainRgb.js +98 -153
  92. package/es/tile/core/BaseLayer.d.ts +1 -0
  93. package/es/tile/core/BaseLayer.js +206 -282
  94. package/es/tile/core/TileDebugLayer.js +12 -46
  95. package/es/tile/interaction/getRasterData.js +24 -30
  96. package/es/tile/interaction/utils.js +15 -33
  97. package/es/tile/service/TileLayerService.js +104 -177
  98. package/es/tile/service/TilePickService.js +99 -156
  99. package/es/tile/service/TileSourceService.js +17 -26
  100. package/es/tile/tile/DebugTile.js +41 -78
  101. package/es/tile/tile/ImageTile.js +33 -66
  102. package/es/tile/tile/MaskTile.js +47 -81
  103. package/es/tile/tile/RasterRGBTile.js +40 -71
  104. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  105. package/es/tile/tile/RasterTile.js +69 -104
  106. package/es/tile/tile/Tile.d.ts +1 -1
  107. package/es/tile/tile/Tile.js +151 -232
  108. package/es/tile/tile/VectorTile.js +77 -124
  109. package/es/tile/tile/index.js +4 -2
  110. package/es/tile/utils/constants.js +1 -1
  111. package/es/tile/utils/utils.js +2 -2
  112. package/es/utils/blend.js +52 -46
  113. package/es/utils/collision-index.js +62 -70
  114. package/es/utils/extrude_polyline.js +441 -471
  115. package/es/utils/grid-index.js +97 -123
  116. package/es/utils/identityScale.js +5 -5
  117. package/es/utils/load-image.js +15 -39
  118. package/es/utils/multiPassRender.js +7 -9
  119. package/es/utils/polylineNormal.js +40 -42
  120. package/es/utils/rampcolor_legend.js +5 -3
  121. package/es/utils/simpleLine.js +53 -66
  122. package/es/utils/symbol-layout.js +95 -117
  123. package/es/wind/index.js +28 -70
  124. package/es/wind/models/index.js +1 -1
  125. package/es/wind/models/utils.js +36 -34
  126. package/es/wind/models/wind.js +203 -260
  127. package/es/wind/models/windRender.js +258 -269
  128. package/es/wind/models/windShader.js +145 -6
  129. package/lib/canvas/index.d.ts +18 -0
  130. package/lib/canvas/index.js +64 -113
  131. package/lib/canvas/models/canvas.d.ts +23 -0
  132. package/lib/canvas/models/canvas.js +97 -136
  133. package/lib/canvas/models/constants.d.ts +2 -0
  134. package/lib/canvas/models/constants.js +1 -1
  135. package/lib/canvas/models/index.d.ts +2 -0
  136. package/lib/canvas/models/index.js +2 -2
  137. package/lib/citybuliding/building.d.ts +7 -0
  138. package/lib/citybuliding/building.js +22 -58
  139. package/lib/citybuliding/models/build.d.ts +17 -0
  140. package/lib/citybuliding/models/build.js +144 -199
  141. package/lib/core/BaseLayer.d.ts +247 -0
  142. package/lib/core/BaseLayer.js +1115 -1412
  143. package/lib/core/BaseModel.d.ts +82 -0
  144. package/lib/core/BaseModel.js +263 -315
  145. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  146. package/lib/core/CommonStyleAttribute.js +25 -18
  147. package/lib/core/LayerPickService.d.ts +12 -0
  148. package/lib/core/LayerPickService.js +93 -140
  149. package/lib/core/TextureService.d.ts +15 -0
  150. package/lib/core/TextureService.js +59 -68
  151. package/lib/core/constant.d.ts +6 -0
  152. package/lib/core/constant.js +2 -2
  153. package/lib/core/interface.d.ts +282 -0
  154. package/lib/core/interface.js +5 -5
  155. package/lib/core/line_trangluation.d.ts +19 -0
  156. package/lib/core/line_trangluation.js +38 -43
  157. package/lib/core/schema.d.ts +27 -0
  158. package/lib/core/shape/Path.d.ts +39 -0
  159. package/lib/core/shape/Path.js +21 -13
  160. package/lib/core/shape/arrow.d.ts +25 -0
  161. package/lib/core/shape/arrow.js +50 -62
  162. package/lib/core/shape/extrude.d.ts +17 -0
  163. package/lib/core/shape/extrude.js +54 -62
  164. package/lib/core/triangulation.d.ts +136 -0
  165. package/lib/core/triangulation.js +194 -174
  166. package/lib/core/utils.d.ts +4 -0
  167. package/lib/core/utils.js +5 -5
  168. package/lib/earth/index.d.ts +22 -0
  169. package/lib/earth/index.js +37 -73
  170. package/lib/earth/models/atmosphere.d.ts +15 -0
  171. package/lib/earth/models/atmosphere.js +100 -148
  172. package/lib/earth/models/base.d.ts +22 -0
  173. package/lib/earth/models/base.js +150 -201
  174. package/lib/earth/models/bloomsphere.d.ts +15 -0
  175. package/lib/earth/models/bloomsphere.js +99 -147
  176. package/lib/earth/utils.d.ts +26 -0
  177. package/lib/earth/utils.js +37 -39
  178. package/lib/geometry/index.d.ts +22 -0
  179. package/lib/geometry/index.js +38 -75
  180. package/lib/geometry/models/billboard.d.ts +24 -0
  181. package/lib/geometry/models/billboard.js +149 -204
  182. package/lib/geometry/models/index.d.ts +5 -0
  183. package/lib/geometry/models/index.js +1 -1
  184. package/lib/geometry/models/plane.d.ts +43 -0
  185. package/lib/geometry/models/plane.js +280 -357
  186. package/lib/geometry/models/sprite.d.ts +48 -0
  187. package/lib/geometry/models/sprite.js +184 -240
  188. package/lib/heatmap/index.d.ts +13 -0
  189. package/lib/heatmap/index.js +74 -121
  190. package/lib/heatmap/models/grid.d.ts +15 -0
  191. package/lib/heatmap/models/grid.js +68 -118
  192. package/lib/heatmap/models/grid3d.d.ts +15 -0
  193. package/lib/heatmap/models/grid3d.js +103 -151
  194. package/lib/heatmap/models/heatmap.d.ts +27 -0
  195. package/lib/heatmap/models/heatmap.js +400 -455
  196. package/lib/heatmap/models/hexagon.d.ts +15 -0
  197. package/lib/heatmap/models/hexagon.js +69 -119
  198. package/lib/heatmap/models/index.d.ts +5 -0
  199. package/lib/heatmap/models/index.js +1 -1
  200. package/lib/heatmap/triangulation.d.ts +5 -0
  201. package/lib/heatmap/triangulation.js +20 -20
  202. package/lib/image/index.d.ts +9 -0
  203. package/lib/image/index.js +25 -62
  204. package/lib/image/models/image.d.ts +17 -0
  205. package/lib/image/models/image.js +101 -163
  206. package/lib/image/models/index.d.ts +5 -0
  207. package/lib/image/models/index.js +1 -1
  208. package/lib/index.d.ts +18 -0
  209. package/lib/index.js +17 -17
  210. package/lib/line/index.d.ts +36 -0
  211. package/lib/line/index.js +67 -106
  212. package/lib/line/models/arc.d.ts +22 -0
  213. package/lib/line/models/arc.js +202 -248
  214. package/lib/line/models/arc_3d.d.ts +22 -0
  215. package/lib/line/models/arc_3d.js +193 -241
  216. package/lib/line/models/flow.d.ts +14 -0
  217. package/lib/line/models/flow.js +103 -153
  218. package/lib/line/models/great_circle.d.ts +17 -0
  219. package/lib/line/models/great_circle.js +185 -234
  220. package/lib/line/models/index.d.ts +5 -0
  221. package/lib/line/models/index.js +1 -1
  222. package/lib/line/models/line.d.ts +27 -0
  223. package/lib/line/models/line.js +232 -285
  224. package/lib/line/models/simple_line.d.ts +19 -0
  225. package/lib/line/models/simple_line.js +144 -192
  226. package/lib/line/models/wall.d.ts +17 -0
  227. package/lib/line/models/wall.js +223 -273
  228. package/lib/mask/index.d.ts +16 -0
  229. package/lib/mask/index.js +18 -53
  230. package/lib/mask/models/fill.d.ts +18 -0
  231. package/lib/mask/models/fill.js +53 -108
  232. package/lib/mask/models/index.d.ts +5 -0
  233. package/lib/mask/models/index.js +1 -1
  234. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  235. package/lib/plugins/DataMappingPlugin.js +206 -248
  236. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  237. package/lib/plugins/DataSourcePlugin.js +65 -91
  238. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  239. package/lib/plugins/FeatureScalePlugin.js +261 -304
  240. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  241. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  242. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  243. package/lib/plugins/LayerMaskPlugin.js +16 -24
  244. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  245. package/lib/plugins/LayerModelPlugin.js +53 -135
  246. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  247. package/lib/plugins/LayerStylePlugin.js +15 -23
  248. package/lib/plugins/LightingPlugin.d.ts +35 -0
  249. package/lib/plugins/LightingPlugin.js +27 -36
  250. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  251. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  252. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  253. package/lib/plugins/PixelPickingPlugin.js +130 -149
  254. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  255. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  256. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  257. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  258. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  259. package/lib/plugins/UpdateModelPlugin.js +17 -26
  260. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  261. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  262. package/lib/plugins/index.d.ts +15 -0
  263. package/lib/point/index.d.ts +33 -0
  264. package/lib/point/index.js +120 -182
  265. package/lib/point/models/billboard_point.d.ts +21 -0
  266. package/lib/point/models/billboard_point.js +74 -127
  267. package/lib/point/models/earthExtrude.d.ts +16 -0
  268. package/lib/point/models/earthExtrude.js +172 -220
  269. package/lib/point/models/earthFill.d.ts +15 -0
  270. package/lib/point/models/earthFill.js +138 -192
  271. package/lib/point/models/extrude.d.ts +16 -0
  272. package/lib/point/models/extrude.js +169 -217
  273. package/lib/point/models/fill.d.ts +31 -0
  274. package/lib/point/models/fill.js +154 -209
  275. package/lib/point/models/fillImage.d.ts +26 -0
  276. package/lib/point/models/fillImage.js +159 -211
  277. package/lib/point/models/image.d.ts +18 -0
  278. package/lib/point/models/image.js +129 -180
  279. package/lib/point/models/index.d.ts +5 -0
  280. package/lib/point/models/index.js +1 -1
  281. package/lib/point/models/normal.d.ts +22 -0
  282. package/lib/point/models/normal.js +69 -122
  283. package/lib/point/models/radar.d.ts +22 -0
  284. package/lib/point/models/radar.js +95 -148
  285. package/lib/point/models/text.d.ts +69 -0
  286. package/lib/point/models/text.js +449 -578
  287. package/lib/point/shape/extrude.d.ts +15 -0
  288. package/lib/point/shape/extrude.js +19 -25
  289. package/lib/polygon/index.d.ts +18 -0
  290. package/lib/polygon/index.js +63 -99
  291. package/lib/polygon/models/extrude.d.ts +25 -0
  292. package/lib/polygon/models/extrude.js +210 -281
  293. package/lib/polygon/models/extrusion.d.ts +24 -0
  294. package/lib/polygon/models/extrusion.js +97 -142
  295. package/lib/polygon/models/fill.d.ts +18 -0
  296. package/lib/polygon/models/fill.js +104 -153
  297. package/lib/polygon/models/index.d.ts +5 -0
  298. package/lib/polygon/models/index.js +1 -1
  299. package/lib/polygon/models/ocean.d.ts +23 -0
  300. package/lib/polygon/models/ocean.js +141 -198
  301. package/lib/polygon/models/water.d.ts +21 -0
  302. package/lib/polygon/models/water.js +122 -179
  303. package/lib/raster/buffers/triangulation.d.ts +6 -0
  304. package/lib/raster/buffers/triangulation.js +13 -11
  305. package/lib/raster/index.d.ts +11 -0
  306. package/lib/raster/index.js +49 -88
  307. package/lib/raster/models/index.d.ts +5 -0
  308. package/lib/raster/models/index.js +1 -1
  309. package/lib/raster/models/raster.d.ts +21 -0
  310. package/lib/raster/models/raster.js +136 -202
  311. package/lib/raster/models/rasterRgb.d.ts +21 -0
  312. package/lib/raster/models/rasterRgb.js +136 -208
  313. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  314. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  315. package/lib/tile/core/BaseLayer.d.ts +48 -0
  316. package/lib/tile/core/BaseLayer.js +207 -281
  317. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  318. package/lib/tile/core/TileDebugLayer.js +14 -46
  319. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  320. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  321. package/lib/tile/interaction/getRasterData.js +24 -31
  322. package/lib/tile/interaction/utils.d.ts +11 -0
  323. package/lib/tile/interaction/utils.js +15 -34
  324. package/lib/tile/interface.d.ts +29 -0
  325. package/lib/tile/service/TileLayerService.d.ts +33 -0
  326. package/lib/tile/service/TileLayerService.js +105 -177
  327. package/lib/tile/service/TilePickService.d.ts +26 -0
  328. package/lib/tile/service/TilePickService.js +100 -156
  329. package/lib/tile/service/TileSourceService.d.ts +7 -0
  330. package/lib/tile/service/TileSourceService.js +20 -29
  331. package/lib/tile/tile/DebugTile.d.ts +16 -0
  332. package/lib/tile/tile/DebugTile.js +43 -78
  333. package/lib/tile/tile/ImageTile.d.ts +14 -0
  334. package/lib/tile/tile/ImageTile.js +35 -66
  335. package/lib/tile/tile/MaskTile.d.ts +18 -0
  336. package/lib/tile/tile/MaskTile.js +49 -81
  337. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  338. package/lib/tile/tile/RasterRGBTile.js +42 -71
  339. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  340. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  341. package/lib/tile/tile/RasterTile.d.ts +18 -0
  342. package/lib/tile/tile/RasterTile.js +71 -104
  343. package/lib/tile/tile/Tile.d.ts +114 -0
  344. package/lib/tile/tile/Tile.js +152 -231
  345. package/lib/tile/tile/VectorTile.d.ts +26 -0
  346. package/lib/tile/tile/VectorTile.js +79 -124
  347. package/lib/tile/tile/index.d.ts +12 -0
  348. package/lib/tile/tile/index.js +6 -4
  349. package/lib/tile/tile/util.d.ts +5 -0
  350. package/lib/tile/utils/constants.d.ts +1 -0
  351. package/lib/tile/utils/constants.js +1 -1
  352. package/lib/tile/utils/utils.d.ts +8 -0
  353. package/lib/tile/utils/utils.js +2 -2
  354. package/lib/utils/blend.d.ts +2 -0
  355. package/lib/utils/blend.js +52 -47
  356. package/lib/utils/collision-index.d.ts +47 -0
  357. package/lib/utils/collision-index.js +64 -69
  358. package/lib/utils/extrude_polyline.d.ts +68 -0
  359. package/lib/utils/extrude_polyline.js +442 -470
  360. package/lib/utils/grid-index.d.ts +28 -0
  361. package/lib/utils/grid-index.js +97 -123
  362. package/lib/utils/identityScale.d.ts +8 -0
  363. package/lib/utils/identityScale.js +5 -5
  364. package/lib/utils/load-image.d.ts +1 -0
  365. package/lib/utils/load-image.js +15 -39
  366. package/lib/utils/multiPassRender.d.ts +16 -0
  367. package/lib/utils/multiPassRender.js +7 -10
  368. package/lib/utils/polylineNormal.d.ts +9 -0
  369. package/lib/utils/polylineNormal.js +40 -43
  370. package/lib/utils/rampcolor_legend.d.ts +6 -0
  371. package/lib/utils/rampcolor_legend.js +5 -4
  372. package/lib/utils/simpleLine.d.ts +23 -0
  373. package/lib/utils/simpleLine.js +54 -65
  374. package/lib/utils/stencil.d.ts +7 -0
  375. package/lib/utils/symbol-layout.d.ts +43 -0
  376. package/lib/utils/symbol-layout.js +95 -117
  377. package/lib/wind/index.d.ts +11 -0
  378. package/lib/wind/index.js +30 -70
  379. package/lib/wind/models/index.d.ts +5 -0
  380. package/lib/wind/models/index.js +1 -1
  381. package/lib/wind/models/utils.d.ts +19 -0
  382. package/lib/wind/models/utils.js +36 -34
  383. package/lib/wind/models/wind.d.ts +24 -0
  384. package/lib/wind/models/wind.js +205 -260
  385. package/lib/wind/models/windRender.d.ts +104 -0
  386. package/lib/wind/models/windRender.js +261 -272
  387. package/lib/wind/models/windShader.d.ts +12 -0
  388. package/lib/wind/models/windShader.js +145 -6
  389. package/package.json +16 -19
  390. package/CHANGELOG.md +0 -492
  391. package/LICENSE.md +0 -21
  392. package/es/glsl.d.ts +0 -5
  393. package/lib/glsl.d.ts +0 -5
package/es/earth/utils.js CHANGED
@@ -1,11 +1,10 @@
1
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
2
1
  import { mat4, vec3 } from 'gl-matrix';
3
2
  // 该文件专门记录地球模式的数值
4
3
 
5
4
  // 地球网格半径
6
- export var EARTH_RADIUS = 100;
7
- export var EARTH_SEGMENTS = 36;
8
- export var EARTH_RADIUS_OUTER = 40;
5
+ export const EARTH_RADIUS = 100;
6
+ export const EARTH_SEGMENTS = 36;
7
+ export const EARTH_RADIUS_OUTER = 40;
9
8
 
10
9
  /**
11
10
  * 角度转弧度
@@ -23,14 +22,14 @@ function torad(deg) {
23
22
  */
24
23
  export function lglt2xyz(lnglat) {
25
24
  // TODO: + Math.PI/2 是为了对齐坐标
26
- var lng = torad(lnglat[0]) + Math.PI / 2;
27
- var lat = torad(lnglat[1]);
25
+ const lng = torad(lnglat[0]) + Math.PI / 2;
26
+ const lat = torad(lnglat[1]);
28
27
 
29
28
  // TODO: 手动增加一些偏移,减轻面的冲突
30
- var radius = EARTH_RADIUS + Math.random() * 0.4;
31
- var z = radius * Math.cos(lat) * Math.cos(lng);
32
- var x = radius * Math.cos(lat) * Math.sin(lng);
33
- var y = radius * Math.sin(lat);
29
+ const radius = EARTH_RADIUS + Math.random() * 0.4;
30
+ const z = radius * Math.cos(lat) * Math.cos(lng);
31
+ const x = radius * Math.cos(lat) * Math.sin(lng);
32
+ const y = radius * Math.sin(lat);
34
33
  return [x, y, z];
35
34
  }
36
35
 
@@ -41,27 +40,27 @@ export function lglt2xyz(lnglat) {
41
40
  * @returns
42
41
  */
43
42
  export function primitiveSphere(radius, opt) {
44
- var matRotY = mat4.create();
45
- var matRotZ = mat4.create();
46
- var up = vec3.fromValues(0, 1, 0);
47
- var tmpVec3 = vec3.fromValues(0, 0, 0);
43
+ const matRotY = mat4.create();
44
+ const matRotZ = mat4.create();
45
+ const up = vec3.fromValues(0, 1, 0);
46
+ const tmpVec3 = vec3.fromValues(0, 0, 0);
48
47
  opt = opt || {};
49
48
  radius = typeof radius !== 'undefined' ? radius : 1;
50
- var segments = typeof opt.segments !== 'undefined' ? opt.segments : 32;
51
- var totalZRotationSteps = 2 + segments;
52
- var totalYRotationSteps = 2 * totalZRotationSteps;
53
- var indices = [];
54
- var indicesArr = [];
55
- var positions = [];
56
- var positionsArr = [];
57
- var normalArr = [];
58
- var uvs = [];
59
- for (var zRotationStep = 0; zRotationStep <= totalZRotationSteps; zRotationStep++) {
60
- var normalizedZ = zRotationStep / totalZRotationSteps;
61
- var angleZ = normalizedZ * Math.PI;
62
- for (var yRotationStep = 0; yRotationStep <= totalYRotationSteps; yRotationStep++) {
63
- var normalizedY = yRotationStep / totalYRotationSteps;
64
- var angleY = normalizedY * Math.PI * 2;
49
+ const segments = typeof opt.segments !== 'undefined' ? opt.segments : 32;
50
+ const totalZRotationSteps = 2 + segments;
51
+ const totalYRotationSteps = 2 * totalZRotationSteps;
52
+ const indices = [];
53
+ const indicesArr = [];
54
+ const positions = [];
55
+ const positionsArr = [];
56
+ const normalArr = [];
57
+ const uvs = [];
58
+ for (let zRotationStep = 0; zRotationStep <= totalZRotationSteps; zRotationStep++) {
59
+ const normalizedZ = zRotationStep / totalZRotationSteps;
60
+ const angleZ = normalizedZ * Math.PI;
61
+ for (let yRotationStep = 0; yRotationStep <= totalYRotationSteps; yRotationStep++) {
62
+ const normalizedY = yRotationStep / totalYRotationSteps;
63
+ const angleY = normalizedY * Math.PI * 2;
65
64
  mat4.identity(matRotZ);
66
65
  mat4.rotateZ(matRotZ, matRotZ, -angleZ);
67
66
  mat4.identity(matRotY);
@@ -70,17 +69,17 @@ export function primitiveSphere(radius, opt) {
70
69
  vec3.transformMat4(tmpVec3, tmpVec3, matRotY);
71
70
  vec3.scale(tmpVec3, tmpVec3, -radius);
72
71
  positions.push(tmpVec3.slice());
73
- positionsArr.push.apply(positionsArr, _toConsumableArray(tmpVec3.slice()));
72
+ positionsArr.push(...tmpVec3.slice());
74
73
  vec3.normalize(tmpVec3, tmpVec3);
75
- normalArr.push.apply(normalArr, _toConsumableArray(tmpVec3.slice()));
74
+ normalArr.push(...tmpVec3.slice());
76
75
  uvs.push([normalizedY, 1 - normalizedZ]);
77
76
 
78
77
  // position 和 uv 一起存储
79
78
  positionsArr.push(normalizedY, 1 - normalizedZ);
80
79
  }
81
80
  if (zRotationStep > 0) {
82
- var verticesCount = positions.length;
83
- var firstIndex = verticesCount - 2 * (totalYRotationSteps + 1);
81
+ const verticesCount = positions.length;
82
+ let firstIndex = verticesCount - 2 * (totalYRotationSteps + 1);
84
83
  for (; firstIndex + totalYRotationSteps + 2 < verticesCount; firstIndex++) {
85
84
  indices.push([firstIndex, firstIndex + 1, firstIndex + totalYRotationSteps + 1]);
86
85
  indicesArr.push(firstIndex, firstIndex + 1, firstIndex + totalYRotationSteps + 1);
@@ -91,10 +90,10 @@ export function primitiveSphere(radius, opt) {
91
90
  }
92
91
  return {
93
92
  cells: indices,
94
- positions: positions,
95
- uvs: uvs,
96
- positionsArr: positionsArr,
97
- indicesArr: indicesArr,
98
- normalArr: normalArr
93
+ positions,
94
+ uvs,
95
+ positionsArr,
96
+ indicesArr,
97
+ normalArr
99
98
  };
100
99
  }
@@ -1,28 +1,12 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
3
- import _createClass from "@babel/runtime/helpers/esm/createClass";
4
- import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
5
- import _inherits from "@babel/runtime/helpers/esm/inherits";
6
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
7
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
8
2
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
9
- import _regeneratorRuntime from "@babel/runtime/regenerator";
10
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
11
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
3
  import BaseLayer from "../core/BaseLayer";
13
4
  import GeometryModels from "./models";
14
- var GeometryLayer = /*#__PURE__*/function (_BaseLayer) {
15
- _inherits(GeometryLayer, _BaseLayer);
16
- var _super = _createSuper(GeometryLayer);
17
- function GeometryLayer() {
18
- var _this;
19
- _classCallCheck(this, GeometryLayer);
20
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
21
- args[_key] = arguments[_key];
22
- }
23
- _this = _super.call.apply(_super, [this].concat(args));
24
- _defineProperty(_assertThisInitialized(_this), "type", 'GeometryLayer');
25
- _defineProperty(_assertThisInitialized(_this), "defaultSourceConfig", {
5
+ export default class GeometryLayer extends BaseLayer {
6
+ constructor(...args) {
7
+ super(...args);
8
+ _defineProperty(this, "type", 'GeometryLayer');
9
+ _defineProperty(this, "defaultSourceConfig", {
26
10
  data: [{
27
11
  x: 0,
28
12
  y: 0
@@ -35,59 +19,36 @@ var GeometryLayer = /*#__PURE__*/function (_BaseLayer) {
35
19
  }
36
20
  }
37
21
  });
38
- return _this;
39
22
  }
40
- _createClass(GeometryLayer, [{
41
- key: "buildModels",
42
- value: function () {
43
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
44
- var modelType;
45
- return _regeneratorRuntime.wrap(function _callee$(_context) {
46
- while (1) switch (_context.prev = _context.next) {
47
- case 0:
48
- modelType = this.getModelType();
49
- this.layerModel = new GeometryModels[modelType](this);
50
- _context.next = 4;
51
- return this.initLayerModels();
52
- case 4:
53
- case "end":
54
- return _context.stop();
55
- }
56
- }, _callee, this);
57
- }));
58
- function buildModels() {
59
- return _buildModels.apply(this, arguments);
60
- }
61
- return buildModels;
62
- }()
63
- }, {
64
- key: "getDefaultConfig",
65
- value: function getDefaultConfig() {
66
- var type = this.getModelType();
67
- var defaultConfig = {
68
- plane: {},
69
- sprite: {},
70
- billboard: {}
71
- };
72
- return defaultConfig[type];
73
- }
74
- }, {
75
- key: "getModelType",
76
- value: function getModelType() {
77
- var _shapeAttribute$scale;
78
- var shapeAttribute = this.styleAttributeService.getLayerStyleAttribute('shape');
79
- var shape = shapeAttribute === null || shapeAttribute === void 0 || (_shapeAttribute$scale = shapeAttribute.scale) === null || _shapeAttribute$scale === void 0 ? void 0 : _shapeAttribute$scale.field;
80
- if (shape === 'plane') {
81
- return 'plane';
82
- } else if (shape === 'sprite') {
83
- return 'sprite';
84
- } else if (shape === 'billboard') {
85
- return 'billboard';
86
- } else {
87
- return 'plane';
88
- }
23
+ buildModels() {
24
+ var _this = this;
25
+ return _asyncToGenerator(function* () {
26
+ const modelType = _this.getModelType();
27
+ _this.layerModel = new GeometryModels[modelType](_this);
28
+ yield _this.initLayerModels();
29
+ })();
30
+ }
31
+ getDefaultConfig() {
32
+ const type = this.getModelType();
33
+ const defaultConfig = {
34
+ plane: {},
35
+ sprite: {},
36
+ billboard: {}
37
+ };
38
+ return defaultConfig[type];
39
+ }
40
+ getModelType() {
41
+ var _shapeAttribute$scale;
42
+ const shapeAttribute = this.styleAttributeService.getLayerStyleAttribute('shape');
43
+ const shape = shapeAttribute === null || shapeAttribute === void 0 || (_shapeAttribute$scale = shapeAttribute.scale) === null || _shapeAttribute$scale === void 0 ? void 0 : _shapeAttribute$scale.field;
44
+ if (shape === 'plane') {
45
+ return 'plane';
46
+ } else if (shape === 'sprite') {
47
+ return 'sprite';
48
+ } else if (shape === 'billboard') {
49
+ return 'billboard';
50
+ } else {
51
+ return 'plane';
89
52
  }
90
- }]);
91
- return GeometryLayer;
92
- }(BaseLayer);
93
- export { GeometryLayer as default };
53
+ }
54
+ }
@@ -1,226 +1,169 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
2
  import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
3
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
4
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
5
- import _createClass from "@babel/runtime/helpers/esm/createClass";
6
- import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
7
- import _inherits from "@babel/runtime/helpers/esm/inherits";
8
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
9
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
10
3
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
11
- import _regeneratorRuntime from "@babel/runtime/regenerator";
12
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
13
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
14
4
  import { AttributeType, gl } from '@antv/l7-core';
15
5
  import BaseModel from "../../core/BaseModel";
16
6
  /* babel-plugin-inline-import '../shaders/billboard_frag.glsl' */
17
- var planeFrag = "layout(std140) uniform commonUniforms {\n vec2 u_size;\n float u_raisingHeight;\n float u_rotation;\n float u_opacity;\n};\n\nuniform sampler2D u_texture;\n\nin vec2 v_uv;\nout vec4 outputColor;\n\n#pragma include \"picking\"\nvoid main() {\n outputColor = texture(SAMPLER_2D(u_texture), vec2(v_uv.x, 1.0 - v_uv.y));\n outputColor.a *= u_opacity;\n outputColor = filterColor(outputColor);\n}\n";
7
+ const planeFrag = "layout(std140) uniform commonUniforms {\n vec2 u_size;\n float u_raisingHeight;\n float u_rotation;\n float u_opacity;\n};\n\nuniform sampler2D u_texture;\n\nin vec2 v_uv;\nout vec4 outputColor;\n\n#pragma include \"picking\"\nvoid main() {\n outputColor = texture(SAMPLER_2D(u_texture), vec2(v_uv.x, 1.0 - v_uv.y));\n outputColor.a *= u_opacity;\n outputColor = filterColor(outputColor);\n}\n";
18
8
  /* babel-plugin-inline-import '../shaders/billboard_vert.glsl' */
19
- var planeVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 11) in vec3 a_Extrude;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n vec2 u_size;\n float u_raisingHeight;\n float u_rotation;\n float u_opacity;\n};\n\nout vec2 v_uv;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"rotation_2d\"\nvoid main() {\n vec3 extrude = a_Extrude;\n v_uv = a_Uv;\n float raiseHeight = u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raiseHeight = u_raisingHeight * mapboxZoomScale;\n }\n\n // \u8BA1\u7B97\u7ECF\u7EAC\u5EA6\u70B9\u4F4D\u5750\u6807\n vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n\n // \u8BA1\u7B97\u7ED5 z \u8F74\u65CB\u8F6C\u540E\u7684\u504F\u79FB\n vec2 offsetXY = project_pixel(rotate_matrix(vec2(extrude.x * u_size.x, 0.0),u_rotation));\n // \u7ED5 z \u8F74\u65CB\u8F6C\n float x = project_pos.x + offsetXY.x;\n float y = project_pos.y + offsetXY.y;\n // z \u8F74\u4E0D\u53C2\u4E0E\u65CB\u8F6C\n float z = project_pixel(extrude.y * u_size.y + raiseHeight);\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(x , y, z , 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
9
+ const planeVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 11) in vec3 a_Extrude;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n vec2 u_size;\n float u_raisingHeight;\n float u_rotation;\n float u_opacity;\n};\n\nout vec2 v_uv;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"rotation_2d\"\nvoid main() {\n vec3 extrude = a_Extrude;\n v_uv = a_Uv;\n float raiseHeight = u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raiseHeight = u_raisingHeight * mapboxZoomScale;\n }\n\n // \u8BA1\u7B97\u7ECF\u7EAC\u5EA6\u70B9\u4F4D\u5750\u6807\n vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n\n // \u8BA1\u7B97\u7ED5 z \u8F74\u65CB\u8F6C\u540E\u7684\u504F\u79FB\n vec2 offsetXY = project_pixel(rotate_matrix(vec2(extrude.x * u_size.x, 0.0),u_rotation));\n // \u7ED5 z \u8F74\u65CB\u8F6C\n float x = project_pos.x + offsetXY.x;\n float y = project_pos.y + offsetXY.y;\n // z \u8F74\u4E0D\u53C2\u4E0E\u65CB\u8F6C\n float z = project_pixel(extrude.y * u_size.y + raiseHeight);\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(x , y, z , 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
20
10
  import { ShaderLocation } from "../../core/CommonStyleAttribute";
21
- var BillBoardModel = /*#__PURE__*/function (_BaseModel) {
22
- _inherits(BillBoardModel, _BaseModel);
23
- var _super = _createSuper(BillBoardModel);
24
- function BillBoardModel() {
25
- var _this;
26
- _classCallCheck(this, BillBoardModel);
27
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
28
- args[_key] = arguments[_key];
29
- }
30
- _this = _super.call.apply(_super, [this].concat(args));
31
- _defineProperty(_assertThisInitialized(_this), "radian", 0);
11
+ export default class BillBoardModel extends BaseModel {
12
+ constructor(...args) {
13
+ super(...args);
14
+ _defineProperty(this, "texture", void 0);
15
+ _defineProperty(this, "radian", 0);
32
16
  // 旋转的弧度
33
- _defineProperty(_assertThisInitialized(_this), "planeGeometryTriangulation", function () {
34
- var _ref = _this.layer.getLayerConfig(),
35
- _ref$center = _ref.center,
36
- center = _ref$center === void 0 ? [120, 30] : _ref$center;
17
+ _defineProperty(this, "planeGeometryTriangulation", () => {
18
+ const {
19
+ center = [120, 30]
20
+ } = this.layer.getLayerConfig();
37
21
  return {
38
22
  size: 4,
39
23
  indices: [0, 1, 2, 2, 3, 0],
40
- vertices: [].concat(_toConsumableArray(center), [1, 1], _toConsumableArray(center), [0, 1], _toConsumableArray(center), [0, 0], _toConsumableArray(center), [1, 0])
24
+ vertices: [...center, ...[1, 1], ...center, ...[0, 1], ...center, ...[0, 0], ...center, ...[1, 0]]
41
25
  };
42
26
  });
43
- return _this;
44
27
  }
45
- _createClass(BillBoardModel, [{
46
- key: "getUninforms",
47
- value: function getUninforms() {
48
- var commoninfo = this.getCommonUniformsInfo();
49
- var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
50
- this.updateStyleUnifoms();
51
- return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
52
- }
53
- }, {
54
- key: "getCommonUniformsInfo",
55
- value: function getCommonUniformsInfo() {
56
- var _ref2 = this.layer.getLayerConfig(),
57
- opacity = _ref2.opacity,
58
- _ref2$width = _ref2.width,
59
- width = _ref2$width === void 0 ? 1 : _ref2$width,
60
- _ref2$height = _ref2.height,
61
- height = _ref2$height === void 0 ? 1 : _ref2$height,
62
- _ref2$raisingHeight = _ref2.raisingHeight,
63
- raisingHeight = _ref2$raisingHeight === void 0 ? 0 : _ref2$raisingHeight;
28
+ getUninforms() {
29
+ const commoninfo = this.getCommonUniformsInfo();
30
+ const attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
31
+ this.updateStyleUnifoms();
32
+ return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
33
+ }
34
+ getCommonUniformsInfo() {
35
+ const {
36
+ opacity,
37
+ width = 1,
38
+ height = 1,
39
+ raisingHeight = 0
40
+ } = this.layer.getLayerConfig();
64
41
 
65
- /**
66
- * rotateFlag
67
- * DEFAULT 1
68
- * MAPBOX 1
69
- * GAODE2.x -1
70
- * GAODE1.x -1
71
- */
72
- var rotateFlag = 1;
73
- if (this.mapService.version === 'GAODE2.x' || this.mapService.version === 'GAODE1.x') {
74
- rotateFlag = -1;
75
- }
76
- // 控制图标的旋转角度(绕 Z 轴旋转)
77
- this.radian = rotateFlag * Math.PI * (this.mapService.getRotation() % 360) / 180;
78
- var commonOptions = {
79
- u_size: [width, height],
80
- u_raisingHeight: Number(raisingHeight),
81
- u_rotation: this.radian,
82
- u_opacity: opacity || 1,
83
- u_texture: this.texture
84
- };
85
- this.textures = [this.texture];
86
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
87
- return commonBufferInfo;
88
- }
89
- }, {
90
- key: "clearModels",
91
- value: function clearModels() {
92
- var _this$texture;
93
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
42
+ /**
43
+ * rotateFlag
44
+ * DEFAULT 1
45
+ * MAPBOX 1
46
+ * GAODE2.x -1
47
+ * GAODE1.x -1
48
+ */
49
+ let rotateFlag = 1;
50
+ if (this.mapService.version === 'GAODE2.x' || this.mapService.version === 'GAODE1.x') {
51
+ rotateFlag = -1;
94
52
  }
95
- }, {
96
- key: "initModels",
97
- value: function () {
98
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
99
- var _ref3, drawCanvas, createTexture2D, model;
100
- return _regeneratorRuntime.wrap(function _callee$(_context) {
101
- while (1) switch (_context.prev = _context.next) {
102
- case 0:
103
- _ref3 = this.layer.getLayerConfig(), drawCanvas = _ref3.drawCanvas;
104
- createTexture2D = this.rendererService.createTexture2D;
105
- this.texture = createTexture2D({
106
- height: 0,
107
- width: 0
108
- });
109
- if (drawCanvas) {
110
- this.updateTexture(drawCanvas);
111
- }
112
- this.initUniformsBuffer();
113
- _context.next = 7;
114
- return this.layer.buildLayerModel({
115
- moduleName: 'geometryBillboard',
116
- vertexShader: planeVert,
117
- fragmentShader: planeFrag,
118
- triangulation: this.planeGeometryTriangulation,
119
- inject: this.getInject(),
120
- primitive: gl.TRIANGLES,
121
- depth: {
122
- enable: true
123
- }
124
- });
125
- case 7:
126
- model = _context.sent;
127
- return _context.abrupt("return", [model]);
128
- case 9:
129
- case "end":
130
- return _context.stop();
131
- }
132
- }, _callee, this);
133
- }));
134
- function initModels() {
135
- return _initModels.apply(this, arguments);
136
- }
137
- return initModels;
138
- }()
139
- }, {
140
- key: "buildModels",
141
- value: function () {
142
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
143
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
144
- while (1) switch (_context2.prev = _context2.next) {
145
- case 0:
146
- return _context2.abrupt("return", this.initModels());
147
- case 1:
148
- case "end":
149
- return _context2.stop();
150
- }
151
- }, _callee2, this);
152
- }));
153
- function buildModels() {
154
- return _buildModels.apply(this, arguments);
155
- }
156
- return buildModels;
157
- }()
158
- }, {
159
- key: "updateTexture",
160
- value: function updateTexture(drawCanvas) {
161
- var createTexture2D = this.rendererService.createTexture2D;
162
- var _ref4 = this.layer.getLayerConfig(),
163
- _ref4$canvasWidth = _ref4.canvasWidth,
164
- canvasWidth = _ref4$canvasWidth === void 0 ? 1 : _ref4$canvasWidth,
165
- _ref4$canvasHeight = _ref4.canvasHeight,
166
- canvasHeight = _ref4$canvasHeight === void 0 ? 1 : _ref4$canvasHeight;
167
- var canvas = document.createElement('canvas');
168
- canvas.width = canvasWidth;
169
- canvas.height = canvasHeight;
170
- var ctx = canvas.getContext('2d');
171
- if (ctx) {
172
- drawCanvas(canvas);
173
- this.texture = createTexture2D({
174
- data: canvas,
175
- width: canvas.width,
176
- height: canvas.height,
177
- wrapS: gl.CLAMP_TO_EDGE,
178
- wrapT: gl.CLAMP_TO_EDGE
179
- });
180
- this.layerService.reRender();
53
+ // 控制图标的旋转角度(绕 Z 轴旋转)
54
+ this.radian = rotateFlag * Math.PI * (this.mapService.getRotation() % 360) / 180;
55
+ const commonOptions = {
56
+ u_size: [width, height],
57
+ u_raisingHeight: Number(raisingHeight),
58
+ u_rotation: this.radian,
59
+ u_opacity: opacity || 1,
60
+ u_texture: this.texture
61
+ };
62
+ this.textures = [this.texture];
63
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
64
+ return commonBufferInfo;
65
+ }
66
+ clearModels() {
67
+ var _this$texture;
68
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
69
+ }
70
+ initModels() {
71
+ var _this = this;
72
+ return _asyncToGenerator(function* () {
73
+ const {
74
+ drawCanvas
75
+ } = _this.layer.getLayerConfig();
76
+ const {
77
+ createTexture2D
78
+ } = _this.rendererService;
79
+ _this.texture = createTexture2D({
80
+ height: 0,
81
+ width: 0
82
+ });
83
+ if (drawCanvas) {
84
+ _this.updateTexture(drawCanvas);
181
85
  }
182
- }
183
- }, {
184
- key: "registerBuiltinAttributes",
185
- value: function registerBuiltinAttributes() {
186
- this.styleAttributeService.registerStyleAttribute({
187
- name: 'extrude',
188
- type: AttributeType.Attribute,
189
- descriptor: {
190
- name: 'a_Extrude',
191
- shaderLocation: ShaderLocation.EXTRUDE,
192
- buffer: {
193
- usage: gl.DYNAMIC_DRAW,
194
- data: [],
195
- type: gl.FLOAT
196
- },
197
- size: 3,
198
- update: function update(feature, featureIdx, vertex, attributeIdx) {
199
- var extrude = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];
200
- var extrudeIndex = attributeIdx % 4 * 3;
201
- return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
202
- }
86
+ _this.initUniformsBuffer();
87
+ const model = yield _this.layer.buildLayerModel({
88
+ moduleName: 'geometryBillboard',
89
+ vertexShader: planeVert,
90
+ fragmentShader: planeFrag,
91
+ triangulation: _this.planeGeometryTriangulation,
92
+ inject: _this.getInject(),
93
+ primitive: gl.TRIANGLES,
94
+ depth: {
95
+ enable: true
203
96
  }
204
97
  });
205
- this.styleAttributeService.registerStyleAttribute({
206
- name: 'uv',
207
- type: AttributeType.Attribute,
208
- descriptor: {
209
- name: 'a_Uv',
210
- shaderLocation: ShaderLocation.UV,
211
- buffer: {
212
- usage: gl.DYNAMIC_DRAW,
213
- data: [],
214
- type: gl.FLOAT
215
- },
216
- size: 2,
217
- update: function update(feature, featureIdx, vertex) {
218
- return [vertex[2], vertex[3]];
219
- }
220
- }
98
+ return [model];
99
+ })();
100
+ }
101
+ buildModels() {
102
+ var _this2 = this;
103
+ return _asyncToGenerator(function* () {
104
+ return _this2.initModels();
105
+ })();
106
+ }
107
+ updateTexture(drawCanvas) {
108
+ const {
109
+ createTexture2D
110
+ } = this.rendererService;
111
+ const {
112
+ canvasWidth = 1,
113
+ canvasHeight = 1
114
+ } = this.layer.getLayerConfig();
115
+ const canvas = document.createElement('canvas');
116
+ canvas.width = canvasWidth;
117
+ canvas.height = canvasHeight;
118
+ const ctx = canvas.getContext('2d');
119
+ if (ctx) {
120
+ drawCanvas(canvas);
121
+ this.texture = createTexture2D({
122
+ data: canvas,
123
+ width: canvas.width,
124
+ height: canvas.height,
125
+ wrapS: gl.CLAMP_TO_EDGE,
126
+ wrapT: gl.CLAMP_TO_EDGE
221
127
  });
128
+ this.layerService.reRender();
222
129
  }
223
- }]);
224
- return BillBoardModel;
225
- }(BaseModel);
226
- export { BillBoardModel as default };
130
+ }
131
+ registerBuiltinAttributes() {
132
+ this.styleAttributeService.registerStyleAttribute({
133
+ name: 'extrude',
134
+ type: AttributeType.Attribute,
135
+ descriptor: {
136
+ name: 'a_Extrude',
137
+ shaderLocation: ShaderLocation.EXTRUDE,
138
+ buffer: {
139
+ usage: gl.DYNAMIC_DRAW,
140
+ data: [],
141
+ type: gl.FLOAT
142
+ },
143
+ size: 3,
144
+ update: (feature, featureIdx, vertex, attributeIdx) => {
145
+ const extrude = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];
146
+ const extrudeIndex = attributeIdx % 4 * 3;
147
+ return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
148
+ }
149
+ }
150
+ });
151
+ this.styleAttributeService.registerStyleAttribute({
152
+ name: 'uv',
153
+ type: AttributeType.Attribute,
154
+ descriptor: {
155
+ name: 'a_Uv',
156
+ shaderLocation: ShaderLocation.UV,
157
+ buffer: {
158
+ usage: gl.DYNAMIC_DRAW,
159
+ data: [],
160
+ type: gl.FLOAT
161
+ },
162
+ size: 2,
163
+ update: (feature, featureIdx, vertex) => {
164
+ return [vertex[2], vertex[3]];
165
+ }
166
+ }
167
+ });
168
+ }
169
+ }
@@ -1,7 +1,7 @@
1
1
  import BillBoardModel from "./billboard";
2
2
  import PlaneModel from "./plane";
3
3
  import SpriteModel from "./sprite";
4
- var GeometryModels = {
4
+ const GeometryModels = {
5
5
  plane: PlaneModel,
6
6
  sprite: SpriteModel,
7
7
  billboard: BillBoardModel