therubyracer 0.8.1.pre2 → 0.8.1

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Files changed (877) hide show
  1. data/Changelog.md +2 -1
  2. data/README.md +6 -3
  3. data/ext/v8/upstream/3.1.8/.gitignore +31 -0
  4. data/ext/v8/upstream/3.1.8/AUTHORS +40 -0
  5. data/ext/v8/upstream/3.1.8/ChangeLog +2566 -0
  6. data/ext/v8/upstream/3.1.8/LICENSE +52 -0
  7. data/ext/v8/upstream/3.1.8/LICENSE.strongtalk +29 -0
  8. data/ext/v8/upstream/3.1.8/LICENSE.v8 +26 -0
  9. data/ext/v8/upstream/3.1.8/LICENSE.valgrind +45 -0
  10. data/ext/v8/upstream/3.1.8/SConstruct +1192 -0
  11. data/ext/v8/upstream/3.1.8/build/README.txt +25 -0
  12. data/ext/v8/upstream/3.1.8/build/all.gyp +18 -0
  13. data/ext/v8/upstream/3.1.8/build/armu.gypi +32 -0
  14. data/ext/v8/upstream/3.1.8/build/common.gypi +82 -0
  15. data/ext/v8/upstream/3.1.8/build/gyp_v8 +145 -0
  16. data/ext/v8/upstream/3.1.8/include/v8-debug.h +384 -0
  17. data/ext/v8/upstream/3.1.8/include/v8-preparser.h +116 -0
  18. data/ext/v8/upstream/3.1.8/include/v8-profiler.h +426 -0
  19. data/ext/v8/upstream/3.1.8/include/v8-testing.h +99 -0
  20. data/ext/v8/upstream/3.1.8/include/v8.h +3846 -0
  21. data/ext/v8/upstream/3.1.8/include/v8stdint.h +53 -0
  22. data/ext/v8/upstream/3.1.8/preparser/preparser-process.cc +206 -0
  23. data/ext/v8/upstream/3.1.8/src/SConscript +356 -0
  24. data/ext/v8/upstream/3.1.8/src/accessors.cc +907 -0
  25. data/ext/v8/upstream/3.1.8/src/accessors.h +121 -0
  26. data/ext/v8/upstream/3.1.8/src/allocation.cc +204 -0
  27. data/ext/v8/upstream/3.1.8/src/allocation.h +176 -0
  28. data/ext/v8/upstream/3.1.8/src/api.cc +5191 -0
  29. data/ext/v8/upstream/3.1.8/src/api.h +508 -0
  30. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/apinatives.js +0 -0
  31. data/ext/v8/upstream/3.1.8/src/apiutils.h +80 -0
  32. data/ext/v8/upstream/3.1.8/src/arguments.h +105 -0
  33. data/ext/v8/upstream/3.1.8/src/arm/assembler-arm-inl.h +352 -0
  34. data/ext/v8/upstream/3.1.8/src/arm/assembler-arm.cc +2756 -0
  35. data/ext/v8/upstream/3.1.8/src/arm/assembler-arm.h +1294 -0
  36. data/ext/v8/upstream/3.1.8/src/arm/builtins-arm.cc +1628 -0
  37. data/ext/v8/upstream/3.1.8/src/arm/code-stubs-arm.cc +6783 -0
  38. data/ext/v8/upstream/3.1.8/src/arm/code-stubs-arm.h +657 -0
  39. data/ext/v8/upstream/3.1.8/src/arm/codegen-arm-inl.h +48 -0
  40. data/ext/v8/upstream/3.1.8/src/arm/codegen-arm.cc +7403 -0
  41. data/ext/v8/upstream/3.1.8/src/arm/codegen-arm.h +595 -0
  42. data/ext/v8/upstream/3.1.8/src/arm/constants-arm.cc +152 -0
  43. data/ext/v8/upstream/3.1.8/src/arm/constants-arm.h +769 -0
  44. data/ext/v8/upstream/3.1.8/src/arm/cpu-arm.cc +147 -0
  45. data/ext/v8/upstream/3.1.8/src/arm/debug-arm.cc +315 -0
  46. data/ext/v8/upstream/3.1.8/src/arm/deoptimizer-arm.cc +700 -0
  47. data/ext/v8/upstream/3.1.8/src/arm/disasm-arm.cc +1439 -0
  48. data/ext/v8/upstream/3.1.8/src/arm/frames-arm.cc +45 -0
  49. data/ext/v8/upstream/3.1.8/src/arm/frames-arm.h +168 -0
  50. data/ext/v8/upstream/3.1.8/src/arm/full-codegen-arm.cc +4230 -0
  51. data/ext/v8/upstream/3.1.8/src/arm/ic-arm.cc +1799 -0
  52. data/ext/v8/upstream/3.1.8/src/arm/jump-target-arm.cc +174 -0
  53. data/ext/v8/upstream/3.1.8/src/arm/lithium-arm.cc +2041 -0
  54. data/ext/v8/upstream/3.1.8/src/arm/lithium-arm.h +2046 -0
  55. data/ext/v8/upstream/3.1.8/src/arm/lithium-codegen-arm.cc +3822 -0
  56. data/ext/v8/upstream/3.1.8/src/arm/lithium-codegen-arm.h +312 -0
  57. data/ext/v8/upstream/3.1.8/src/arm/lithium-gap-resolver-arm.cc +303 -0
  58. data/ext/v8/upstream/3.1.8/src/arm/lithium-gap-resolver-arm.h +84 -0
  59. data/ext/v8/upstream/3.1.8/src/arm/macro-assembler-arm.cc +2701 -0
  60. data/ext/v8/upstream/3.1.8/src/arm/macro-assembler-arm.h +1015 -0
  61. data/ext/v8/upstream/3.1.8/src/arm/regexp-macro-assembler-arm.cc +1280 -0
  62. data/ext/v8/upstream/3.1.8/src/arm/regexp-macro-assembler-arm.h +252 -0
  63. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/register-allocator-arm-inl.h +0 -0
  64. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/register-allocator-arm.cc +0 -0
  65. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/register-allocator-arm.h +0 -0
  66. data/ext/v8/upstream/3.1.8/src/arm/simulator-arm.cc +3165 -0
  67. data/ext/v8/upstream/3.1.8/src/arm/simulator-arm.h +402 -0
  68. data/ext/v8/upstream/3.1.8/src/arm/stub-cache-arm.cc +4077 -0
  69. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/virtual-frame-arm-inl.h +0 -0
  70. data/ext/v8/upstream/3.1.8/src/arm/virtual-frame-arm.cc +843 -0
  71. data/ext/v8/upstream/3.1.8/src/arm/virtual-frame-arm.h +520 -0
  72. data/ext/v8/upstream/3.1.8/src/array.js +1231 -0
  73. data/ext/v8/upstream/3.1.8/src/assembler.cc +973 -0
  74. data/ext/v8/upstream/3.1.8/src/assembler.h +787 -0
  75. data/ext/v8/upstream/3.1.8/src/ast-inl.h +107 -0
  76. data/ext/v8/upstream/3.1.8/src/ast.cc +1067 -0
  77. data/ext/v8/upstream/3.1.8/src/ast.h +2177 -0
  78. data/ext/v8/upstream/3.1.8/src/atomicops.h +165 -0
  79. data/ext/v8/upstream/3.1.8/src/atomicops_internals_arm_gcc.h +145 -0
  80. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_gcc.cc +126 -0
  81. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_gcc.h +287 -0
  82. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_macosx.h +301 -0
  83. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_msvc.h +203 -0
  84. data/ext/v8/upstream/3.1.8/src/bignum-dtoa.cc +655 -0
  85. data/ext/v8/upstream/3.1.8/src/bignum-dtoa.h +81 -0
  86. data/ext/v8/upstream/3.1.8/src/bignum.cc +768 -0
  87. data/ext/v8/upstream/3.1.8/src/bignum.h +140 -0
  88. data/ext/v8/upstream/3.1.8/src/bootstrapper.cc +1888 -0
  89. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/bootstrapper.h +0 -0
  90. data/ext/v8/upstream/3.1.8/src/builtins.cc +1586 -0
  91. data/ext/v8/upstream/3.1.8/src/builtins.h +339 -0
  92. data/ext/v8/upstream/3.1.8/src/bytecodes-irregexp.h +105 -0
  93. data/ext/v8/upstream/3.1.8/src/cached-powers.cc +177 -0
  94. data/ext/v8/upstream/3.1.8/src/cached-powers.h +65 -0
  95. data/ext/v8/upstream/3.1.8/src/char-predicates-inl.h +94 -0
  96. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/char-predicates.h +0 -0
  97. data/ext/v8/upstream/3.1.8/src/checks.cc +110 -0
  98. data/ext/v8/upstream/3.1.8/src/checks.h +292 -0
  99. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/circular-queue-inl.h +0 -0
  100. data/ext/v8/upstream/3.1.8/src/circular-queue.cc +122 -0
  101. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/circular-queue.h +0 -0
  102. data/ext/v8/upstream/3.1.8/src/code-stubs.cc +230 -0
  103. data/ext/v8/upstream/3.1.8/src/code-stubs.h +950 -0
  104. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/code.h +0 -0
  105. data/ext/v8/upstream/3.1.8/src/codegen-inl.h +64 -0
  106. data/ext/v8/upstream/3.1.8/src/codegen.cc +495 -0
  107. data/ext/v8/upstream/3.1.8/src/codegen.h +245 -0
  108. data/ext/v8/upstream/3.1.8/src/compilation-cache.cc +654 -0
  109. data/ext/v8/upstream/3.1.8/src/compilation-cache.h +112 -0
  110. data/ext/v8/upstream/3.1.8/src/compiler.cc +806 -0
  111. data/ext/v8/upstream/3.1.8/src/compiler.h +290 -0
  112. data/ext/v8/upstream/3.1.8/src/contexts.cc +320 -0
  113. data/ext/v8/upstream/3.1.8/src/contexts.h +376 -0
  114. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/conversions-inl.h +0 -0
  115. data/ext/v8/upstream/3.1.8/src/conversions.cc +1069 -0
  116. data/ext/v8/upstream/3.1.8/src/conversions.h +122 -0
  117. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/counters.cc +0 -0
  118. data/ext/v8/upstream/3.1.8/src/counters.h +242 -0
  119. data/ext/v8/upstream/3.1.8/src/cpu-profiler-inl.h +100 -0
  120. data/ext/v8/upstream/3.1.8/src/cpu-profiler.cc +554 -0
  121. data/ext/v8/upstream/3.1.8/src/cpu-profiler.h +291 -0
  122. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/cpu.h +0 -0
  123. data/ext/v8/upstream/3.1.8/src/d8-debug.cc +367 -0
  124. data/ext/v8/upstream/3.1.8/src/d8-debug.h +157 -0
  125. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/d8-posix.cc +0 -0
  126. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/d8-readline.cc +0 -0
  127. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/d8-windows.cc +0 -0
  128. data/ext/v8/upstream/3.1.8/src/d8.cc +792 -0
  129. data/ext/v8/upstream/3.1.8/src/d8.gyp +85 -0
  130. data/ext/v8/upstream/3.1.8/src/d8.h +231 -0
  131. data/ext/v8/upstream/3.1.8/src/d8.js +2798 -0
  132. data/ext/v8/upstream/3.1.8/src/data-flow.cc +545 -0
  133. data/ext/v8/upstream/3.1.8/src/data-flow.h +379 -0
  134. data/ext/v8/upstream/3.1.8/src/date.js +1103 -0
  135. data/ext/v8/upstream/3.1.8/src/dateparser-inl.h +125 -0
  136. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/dateparser.cc +0 -0
  137. data/ext/v8/upstream/3.1.8/src/dateparser.h +263 -0
  138. data/ext/v8/upstream/3.1.8/src/debug-agent.cc +446 -0
  139. data/ext/v8/upstream/3.1.8/src/debug-agent.h +131 -0
  140. data/ext/v8/upstream/3.1.8/src/debug-debugger.js +2569 -0
  141. data/ext/v8/upstream/3.1.8/src/debug.cc +3085 -0
  142. data/ext/v8/upstream/3.1.8/src/debug.h +1025 -0
  143. data/ext/v8/upstream/3.1.8/src/deoptimizer.cc +1185 -0
  144. data/ext/v8/upstream/3.1.8/src/deoptimizer.h +529 -0
  145. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/disasm.h +0 -0
  146. data/ext/v8/upstream/3.1.8/src/disassembler.cc +338 -0
  147. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/disassembler.h +0 -0
  148. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/diy-fp.cc +0 -0
  149. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/diy-fp.h +0 -0
  150. data/ext/v8/upstream/3.1.8/src/double.h +238 -0
  151. data/ext/v8/upstream/3.1.8/src/dtoa.cc +103 -0
  152. data/ext/v8/upstream/3.1.8/src/dtoa.h +85 -0
  153. data/ext/v8/upstream/3.1.8/src/execution.cc +735 -0
  154. data/ext/v8/upstream/3.1.8/src/execution.h +322 -0
  155. data/ext/v8/upstream/3.1.8/src/extensions/experimental/experimental.gyp +53 -0
  156. data/ext/v8/upstream/3.1.8/src/extensions/experimental/i18n-extension.cc +264 -0
  157. data/ext/v8/upstream/3.1.8/src/extensions/experimental/i18n-extension.h +64 -0
  158. data/ext/v8/upstream/3.1.8/src/extensions/externalize-string-extension.cc +141 -0
  159. data/ext/v8/upstream/3.1.8/src/extensions/externalize-string-extension.h +50 -0
  160. data/ext/v8/upstream/3.1.8/src/extensions/gc-extension.cc +58 -0
  161. data/ext/v8/upstream/3.1.8/src/extensions/gc-extension.h +49 -0
  162. data/ext/v8/upstream/3.1.8/src/factory.cc +1087 -0
  163. data/ext/v8/upstream/3.1.8/src/factory.h +432 -0
  164. data/ext/v8/upstream/3.1.8/src/fast-dtoa.cc +736 -0
  165. data/ext/v8/upstream/3.1.8/src/fast-dtoa.h +83 -0
  166. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/fixed-dtoa.cc +0 -0
  167. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/fixed-dtoa.h +0 -0
  168. data/ext/v8/upstream/3.1.8/src/flag-definitions.h +552 -0
  169. data/ext/v8/upstream/3.1.8/src/flags.cc +551 -0
  170. data/ext/v8/upstream/3.1.8/src/flags.h +79 -0
  171. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/frame-element.cc +0 -0
  172. data/ext/v8/upstream/3.1.8/src/frame-element.h +277 -0
  173. data/ext/v8/upstream/3.1.8/src/frames-inl.h +210 -0
  174. data/ext/v8/upstream/3.1.8/src/frames.cc +1232 -0
  175. data/ext/v8/upstream/3.1.8/src/frames.h +826 -0
  176. data/ext/v8/upstream/3.1.8/src/full-codegen.cc +1382 -0
  177. data/ext/v8/upstream/3.1.8/src/full-codegen.h +751 -0
  178. data/ext/v8/upstream/3.1.8/src/func-name-inferrer.cc +90 -0
  179. data/ext/v8/upstream/3.1.8/src/func-name-inferrer.h +111 -0
  180. data/ext/v8/upstream/3.1.8/src/gdb-jit.cc +1547 -0
  181. data/ext/v8/upstream/3.1.8/src/gdb-jit.h +138 -0
  182. data/ext/v8/upstream/3.1.8/src/global-handles.cc +534 -0
  183. data/ext/v8/upstream/3.1.8/src/global-handles.h +181 -0
  184. data/ext/v8/upstream/3.1.8/src/globals.h +325 -0
  185. data/ext/v8/upstream/3.1.8/src/handles-inl.h +80 -0
  186. data/ext/v8/upstream/3.1.8/src/handles.cc +910 -0
  187. data/ext/v8/upstream/3.1.8/src/handles.h +424 -0
  188. data/ext/v8/upstream/3.1.8/src/hashmap.cc +230 -0
  189. data/ext/v8/upstream/3.1.8/src/hashmap.h +121 -0
  190. data/ext/v8/upstream/3.1.8/src/heap-inl.h +587 -0
  191. data/ext/v8/upstream/3.1.8/src/heap-profiler.cc +1128 -0
  192. data/ext/v8/upstream/3.1.8/src/heap-profiler.h +381 -0
  193. data/ext/v8/upstream/3.1.8/src/heap.cc +5610 -0
  194. data/ext/v8/upstream/3.1.8/src/heap.h +2218 -0
  195. data/ext/v8/upstream/3.1.8/src/hydrogen-instructions.cc +1490 -0
  196. data/ext/v8/upstream/3.1.8/src/hydrogen-instructions.h +3493 -0
  197. data/ext/v8/upstream/3.1.8/src/hydrogen.cc +6056 -0
  198. data/ext/v8/upstream/3.1.8/src/hydrogen.h +1091 -0
  199. data/ext/v8/upstream/3.1.8/src/ia32/assembler-ia32-inl.h +429 -0
  200. data/ext/v8/upstream/3.1.8/src/ia32/assembler-ia32.cc +2800 -0
  201. data/ext/v8/upstream/3.1.8/src/ia32/assembler-ia32.h +1093 -0
  202. data/ext/v8/upstream/3.1.8/src/ia32/builtins-ia32.cc +1590 -0
  203. data/ext/v8/upstream/3.1.8/src/ia32/code-stubs-ia32.cc +6624 -0
  204. data/ext/v8/upstream/3.1.8/src/ia32/code-stubs-ia32.h +536 -0
  205. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/codegen-ia32-inl.h +0 -0
  206. data/ext/v8/upstream/3.1.8/src/ia32/codegen-ia32.cc +10354 -0
  207. data/ext/v8/upstream/3.1.8/src/ia32/codegen-ia32.h +798 -0
  208. data/ext/v8/upstream/3.1.8/src/ia32/cpu-ia32.cc +87 -0
  209. data/ext/v8/upstream/3.1.8/src/ia32/debug-ia32.cc +309 -0
  210. data/ext/v8/upstream/3.1.8/src/ia32/deoptimizer-ia32.cc +664 -0
  211. data/ext/v8/upstream/3.1.8/src/ia32/disasm-ia32.cc +1597 -0
  212. data/ext/v8/upstream/3.1.8/src/ia32/frames-ia32.cc +45 -0
  213. data/ext/v8/upstream/3.1.8/src/ia32/frames-ia32.h +140 -0
  214. data/ext/v8/upstream/3.1.8/src/ia32/full-codegen-ia32.cc +4278 -0
  215. data/ext/v8/upstream/3.1.8/src/ia32/ic-ia32.cc +1786 -0
  216. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/jump-target-ia32.cc +0 -0
  217. data/ext/v8/upstream/3.1.8/src/ia32/lithium-codegen-ia32.cc +3880 -0
  218. data/ext/v8/upstream/3.1.8/src/ia32/lithium-codegen-ia32.h +309 -0
  219. data/ext/v8/upstream/3.1.8/src/ia32/lithium-gap-resolver-ia32.cc +460 -0
  220. data/ext/v8/upstream/3.1.8/src/ia32/lithium-gap-resolver-ia32.h +110 -0
  221. data/ext/v8/upstream/3.1.8/src/ia32/lithium-ia32.cc +2095 -0
  222. data/ext/v8/upstream/3.1.8/src/ia32/lithium-ia32.h +2127 -0
  223. data/ext/v8/upstream/3.1.8/src/ia32/macro-assembler-ia32.cc +2031 -0
  224. data/ext/v8/upstream/3.1.8/src/ia32/macro-assembler-ia32.h +798 -0
  225. data/ext/v8/upstream/3.1.8/src/ia32/regexp-macro-assembler-ia32.cc +1253 -0
  226. data/ext/v8/upstream/3.1.8/src/ia32/regexp-macro-assembler-ia32.h +215 -0
  227. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/register-allocator-ia32-inl.h +0 -0
  228. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/register-allocator-ia32.cc +0 -0
  229. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/register-allocator-ia32.h +0 -0
  230. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/simulator-ia32.cc +0 -0
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  232. data/ext/v8/upstream/3.1.8/src/ia32/stub-cache-ia32.cc +3732 -0
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@@ -0,0 +1,1025 @@
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+ // Copyright 2006-2008 the V8 project authors. All rights reserved.
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+ // Redistribution and use in source and binary forms, with or without
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+ // modification, are permitted provided that the following conditions are
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+ // met:
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+ //
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+ // * Redistributions of source code must retain the above copyright
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+ // notice, this list of conditions and the following disclaimer.
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+ // * Redistributions in binary form must reproduce the above
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+ // copyright notice, this list of conditions and the following
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+ // disclaimer in the documentation and/or other materials provided
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+ // with the distribution.
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+ // * Neither the name of Google Inc. nor the names of its
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+ // contributors may be used to endorse or promote products derived
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+ // from this software without specific prior written permission.
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+ //
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+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+ #ifndef V8_DEBUG_H_
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+ #define V8_DEBUG_H_
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+
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+ #include "assembler.h"
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+ #include "debug-agent.h"
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+ #include "execution.h"
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+ #include "factory.h"
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+ #include "flags.h"
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+ #include "hashmap.h"
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+ #include "platform.h"
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+ #include "string-stream.h"
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+ #include "v8threads.h"
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+
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+ #ifdef ENABLE_DEBUGGER_SUPPORT
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+ #include "../include/v8-debug.h"
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+
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+ namespace v8 {
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+ namespace internal {
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+
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+
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+ // Forward declarations.
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+ class EnterDebugger;
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+
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+
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+ // Step actions. NOTE: These values are in macros.py as well.
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+ enum StepAction {
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+ StepNone = -1, // Stepping not prepared.
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+ StepOut = 0, // Step out of the current function.
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+ StepNext = 1, // Step to the next statement in the current function.
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+ StepIn = 2, // Step into new functions invoked or the next statement
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+ // in the current function.
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+ StepMin = 3, // Perform a minimum step in the current function.
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+ StepInMin = 4 // Step into new functions invoked or perform a minimum step
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+ // in the current function.
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+ };
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+
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+
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+ // Type of exception break. NOTE: These values are in macros.py as well.
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+ enum ExceptionBreakType {
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+ BreakException = 0,
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+ BreakUncaughtException = 1
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+ };
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+
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+
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+ // Type of exception break. NOTE: These values are in macros.py as well.
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+ enum BreakLocatorType {
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+ ALL_BREAK_LOCATIONS = 0,
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+ SOURCE_BREAK_LOCATIONS = 1
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+ };
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+
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+
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+ // Class for iterating through the break points in a function and changing
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+ // them.
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+ class BreakLocationIterator {
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+ public:
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+ explicit BreakLocationIterator(Handle<DebugInfo> debug_info,
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+ BreakLocatorType type);
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+ virtual ~BreakLocationIterator();
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+
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+ void Next();
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+ void Next(int count);
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+ void FindBreakLocationFromAddress(Address pc);
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+ void FindBreakLocationFromPosition(int position);
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+ void Reset();
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+ bool Done() const;
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+ void SetBreakPoint(Handle<Object> break_point_object);
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+ void ClearBreakPoint(Handle<Object> break_point_object);
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+ void SetOneShot();
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+ void ClearOneShot();
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+ void PrepareStepIn();
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+ bool IsExit() const;
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+ bool HasBreakPoint();
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+ bool IsDebugBreak();
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+ Object* BreakPointObjects();
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+ void ClearAllDebugBreak();
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+
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+
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+ inline int code_position() {
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+ return static_cast<int>(pc() - debug_info_->code()->entry());
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+ }
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+ inline int break_point() { return break_point_; }
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+ inline int position() { return position_; }
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+ inline int statement_position() { return statement_position_; }
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+ inline Address pc() { return reloc_iterator_->rinfo()->pc(); }
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+ inline Code* code() { return debug_info_->code(); }
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+ inline RelocInfo* rinfo() { return reloc_iterator_->rinfo(); }
114
+ inline RelocInfo::Mode rmode() const {
115
+ return reloc_iterator_->rinfo()->rmode();
116
+ }
117
+ inline RelocInfo* original_rinfo() {
118
+ return reloc_iterator_original_->rinfo();
119
+ }
120
+ inline RelocInfo::Mode original_rmode() const {
121
+ return reloc_iterator_original_->rinfo()->rmode();
122
+ }
123
+
124
+ bool IsDebuggerStatement();
125
+
126
+ protected:
127
+ bool RinfoDone() const;
128
+ void RinfoNext();
129
+
130
+ BreakLocatorType type_;
131
+ int break_point_;
132
+ int position_;
133
+ int statement_position_;
134
+ Handle<DebugInfo> debug_info_;
135
+ RelocIterator* reloc_iterator_;
136
+ RelocIterator* reloc_iterator_original_;
137
+
138
+ private:
139
+ void SetDebugBreak();
140
+ void ClearDebugBreak();
141
+
142
+ void SetDebugBreakAtIC();
143
+ void ClearDebugBreakAtIC();
144
+
145
+ bool IsDebugBreakAtReturn();
146
+ void SetDebugBreakAtReturn();
147
+ void ClearDebugBreakAtReturn();
148
+
149
+ bool IsDebugBreakSlot();
150
+ bool IsDebugBreakAtSlot();
151
+ void SetDebugBreakAtSlot();
152
+ void ClearDebugBreakAtSlot();
153
+
154
+ DISALLOW_COPY_AND_ASSIGN(BreakLocationIterator);
155
+ };
156
+
157
+
158
+ // Cache of all script objects in the heap. When a script is added a weak handle
159
+ // to it is created and that weak handle is stored in the cache. The weak handle
160
+ // callback takes care of removing the script from the cache. The key used in
161
+ // the cache is the script id.
162
+ class ScriptCache : private HashMap {
163
+ public:
164
+ ScriptCache() : HashMap(ScriptMatch), collected_scripts_(10) {}
165
+ virtual ~ScriptCache() { Clear(); }
166
+
167
+ // Add script to the cache.
168
+ void Add(Handle<Script> script);
169
+
170
+ // Return the scripts in the cache.
171
+ Handle<FixedArray> GetScripts();
172
+
173
+ // Generate debugger events for collected scripts.
174
+ void ProcessCollectedScripts();
175
+
176
+ private:
177
+ // Calculate the hash value from the key (script id).
178
+ static uint32_t Hash(int key) { return ComputeIntegerHash(key); }
179
+
180
+ // Scripts match if their keys (script id) match.
181
+ static bool ScriptMatch(void* key1, void* key2) { return key1 == key2; }
182
+
183
+ // Clear the cache releasing all the weak handles.
184
+ void Clear();
185
+
186
+ // Weak handle callback for scripts in the cache.
187
+ static void HandleWeakScript(v8::Persistent<v8::Value> obj, void* data);
188
+
189
+ // List used during GC to temporarily store id's of collected scripts.
190
+ List<int> collected_scripts_;
191
+ };
192
+
193
+
194
+ // Linked list holding debug info objects. The debug info objects are kept as
195
+ // weak handles to avoid a debug info object to keep a function alive.
196
+ class DebugInfoListNode {
197
+ public:
198
+ explicit DebugInfoListNode(DebugInfo* debug_info);
199
+ virtual ~DebugInfoListNode();
200
+
201
+ DebugInfoListNode* next() { return next_; }
202
+ void set_next(DebugInfoListNode* next) { next_ = next; }
203
+ Handle<DebugInfo> debug_info() { return debug_info_; }
204
+
205
+ private:
206
+ // Global (weak) handle to the debug info object.
207
+ Handle<DebugInfo> debug_info_;
208
+
209
+ // Next pointer for linked list.
210
+ DebugInfoListNode* next_;
211
+ };
212
+
213
+
214
+ // This class contains the debugger support. The main purpose is to handle
215
+ // setting break points in the code.
216
+ //
217
+ // This class controls the debug info for all functions which currently have
218
+ // active breakpoints in them. This debug info is held in the heap root object
219
+ // debug_info which is a FixedArray. Each entry in this list is of class
220
+ // DebugInfo.
221
+ class Debug {
222
+ public:
223
+ static void Setup(bool create_heap_objects);
224
+ static bool Load();
225
+ static void Unload();
226
+ static bool IsLoaded() { return !debug_context_.is_null(); }
227
+ static bool InDebugger() { return thread_local_.debugger_entry_ != NULL; }
228
+ static void PreemptionWhileInDebugger();
229
+ static void Iterate(ObjectVisitor* v);
230
+
231
+ static Object* Break(Arguments args);
232
+ static void SetBreakPoint(Handle<SharedFunctionInfo> shared,
233
+ Handle<Object> break_point_object,
234
+ int* source_position);
235
+ static void ClearBreakPoint(Handle<Object> break_point_object);
236
+ static void ClearAllBreakPoints();
237
+ static void FloodWithOneShot(Handle<SharedFunctionInfo> shared);
238
+ static void FloodHandlerWithOneShot();
239
+ static void ChangeBreakOnException(ExceptionBreakType type, bool enable);
240
+ static bool IsBreakOnException(ExceptionBreakType type);
241
+ static void PrepareStep(StepAction step_action, int step_count);
242
+ static void ClearStepping();
243
+ static bool StepNextContinue(BreakLocationIterator* break_location_iterator,
244
+ JavaScriptFrame* frame);
245
+ static Handle<DebugInfo> GetDebugInfo(Handle<SharedFunctionInfo> shared);
246
+ static bool HasDebugInfo(Handle<SharedFunctionInfo> shared);
247
+
248
+ // Returns whether the operation succeeded.
249
+ static bool EnsureDebugInfo(Handle<SharedFunctionInfo> shared);
250
+
251
+ // Returns true if the current stub call is patched to call the debugger.
252
+ static bool IsDebugBreak(Address addr);
253
+ // Returns true if the current return statement has been patched to be
254
+ // a debugger breakpoint.
255
+ static bool IsDebugBreakAtReturn(RelocInfo* rinfo);
256
+
257
+ // Check whether a code stub with the specified major key is a possible break
258
+ // point location.
259
+ static bool IsSourceBreakStub(Code* code);
260
+ static bool IsBreakStub(Code* code);
261
+
262
+ // Find the builtin to use for invoking the debug break
263
+ static Handle<Code> FindDebugBreak(Handle<Code> code, RelocInfo::Mode mode);
264
+
265
+ static Handle<Object> GetSourceBreakLocations(
266
+ Handle<SharedFunctionInfo> shared);
267
+
268
+ // Getter for the debug_context.
269
+ inline static Handle<Context> debug_context() { return debug_context_; }
270
+
271
+ // Check whether a global object is the debug global object.
272
+ static bool IsDebugGlobal(GlobalObject* global);
273
+
274
+ // Check whether this frame is just about to return.
275
+ static bool IsBreakAtReturn(JavaScriptFrame* frame);
276
+
277
+ // Fast check to see if any break points are active.
278
+ inline static bool has_break_points() { return has_break_points_; }
279
+
280
+ static void NewBreak(StackFrame::Id break_frame_id);
281
+ static void SetBreak(StackFrame::Id break_frame_id, int break_id);
282
+ static StackFrame::Id break_frame_id() {
283
+ return thread_local_.break_frame_id_;
284
+ }
285
+ static int break_id() { return thread_local_.break_id_; }
286
+
287
+ static bool StepInActive() { return thread_local_.step_into_fp_ != 0; }
288
+ static void HandleStepIn(Handle<JSFunction> function,
289
+ Handle<Object> holder,
290
+ Address fp,
291
+ bool is_constructor);
292
+ static Address step_in_fp() { return thread_local_.step_into_fp_; }
293
+ static Address* step_in_fp_addr() { return &thread_local_.step_into_fp_; }
294
+
295
+ static bool StepOutActive() { return thread_local_.step_out_fp_ != 0; }
296
+ static Address step_out_fp() { return thread_local_.step_out_fp_; }
297
+
298
+ static EnterDebugger* debugger_entry() {
299
+ return thread_local_.debugger_entry_;
300
+ }
301
+ static void set_debugger_entry(EnterDebugger* entry) {
302
+ thread_local_.debugger_entry_ = entry;
303
+ }
304
+
305
+ // Check whether any of the specified interrupts are pending.
306
+ static bool is_interrupt_pending(InterruptFlag what) {
307
+ return (thread_local_.pending_interrupts_ & what) != 0;
308
+ }
309
+
310
+ // Set specified interrupts as pending.
311
+ static void set_interrupts_pending(InterruptFlag what) {
312
+ thread_local_.pending_interrupts_ |= what;
313
+ }
314
+
315
+ // Clear specified interrupts from pending.
316
+ static void clear_interrupt_pending(InterruptFlag what) {
317
+ thread_local_.pending_interrupts_ &= ~static_cast<int>(what);
318
+ }
319
+
320
+ // Getter and setter for the disable break state.
321
+ static bool disable_break() { return disable_break_; }
322
+ static void set_disable_break(bool disable_break) {
323
+ disable_break_ = disable_break;
324
+ }
325
+
326
+ // Getters for the current exception break state.
327
+ static bool break_on_exception() { return break_on_exception_; }
328
+ static bool break_on_uncaught_exception() {
329
+ return break_on_uncaught_exception_;
330
+ }
331
+
332
+ enum AddressId {
333
+ k_after_break_target_address,
334
+ k_debug_break_return_address,
335
+ k_debug_break_slot_address,
336
+ k_restarter_frame_function_pointer
337
+ };
338
+
339
+ // Support for setting the address to jump to when returning from break point.
340
+ static Address* after_break_target_address() {
341
+ return reinterpret_cast<Address*>(&thread_local_.after_break_target_);
342
+ }
343
+ static Address* restarter_frame_function_pointer_address() {
344
+ Object*** address = &thread_local_.restarter_frame_function_pointer_;
345
+ return reinterpret_cast<Address*>(address);
346
+ }
347
+
348
+ // Support for saving/restoring registers when handling debug break calls.
349
+ static Object** register_address(int r) {
350
+ return &registers_[r];
351
+ }
352
+
353
+ // Access to the debug break on return code.
354
+ static Code* debug_break_return() { return debug_break_return_; }
355
+ static Code** debug_break_return_address() {
356
+ return &debug_break_return_;
357
+ }
358
+
359
+ // Access to the debug break in debug break slot code.
360
+ static Code* debug_break_slot() { return debug_break_slot_; }
361
+ static Code** debug_break_slot_address() {
362
+ return &debug_break_slot_;
363
+ }
364
+
365
+ static const int kEstimatedNofDebugInfoEntries = 16;
366
+ static const int kEstimatedNofBreakPointsInFunction = 16;
367
+
368
+ static void HandleWeakDebugInfo(v8::Persistent<v8::Value> obj, void* data);
369
+
370
+ friend class Debugger;
371
+ friend Handle<FixedArray> GetDebuggedFunctions(); // In test-debug.cc
372
+ friend void CheckDebuggerUnloaded(bool check_functions); // In test-debug.cc
373
+
374
+ // Threading support.
375
+ static char* ArchiveDebug(char* to);
376
+ static char* RestoreDebug(char* from);
377
+ static int ArchiveSpacePerThread();
378
+ static void FreeThreadResources() { }
379
+
380
+ // Mirror cache handling.
381
+ static void ClearMirrorCache();
382
+
383
+ // Script cache handling.
384
+ static void CreateScriptCache();
385
+ static void DestroyScriptCache();
386
+ static void AddScriptToScriptCache(Handle<Script> script);
387
+ static Handle<FixedArray> GetLoadedScripts();
388
+
389
+ // Garbage collection notifications.
390
+ static void AfterGarbageCollection();
391
+
392
+ // Code generator routines.
393
+ static void GenerateSlot(MacroAssembler* masm);
394
+ static void GenerateLoadICDebugBreak(MacroAssembler* masm);
395
+ static void GenerateStoreICDebugBreak(MacroAssembler* masm);
396
+ static void GenerateKeyedLoadICDebugBreak(MacroAssembler* masm);
397
+ static void GenerateKeyedStoreICDebugBreak(MacroAssembler* masm);
398
+ static void GenerateConstructCallDebugBreak(MacroAssembler* masm);
399
+ static void GenerateReturnDebugBreak(MacroAssembler* masm);
400
+ static void GenerateStubNoRegistersDebugBreak(MacroAssembler* masm);
401
+ static void GenerateSlotDebugBreak(MacroAssembler* masm);
402
+ static void GeneratePlainReturnLiveEdit(MacroAssembler* masm);
403
+
404
+ // FrameDropper is a code replacement for a JavaScript frame with possibly
405
+ // several frames above.
406
+ // There is no calling conventions here, because it never actually gets
407
+ // called, it only gets returned to.
408
+ static void GenerateFrameDropperLiveEdit(MacroAssembler* masm);
409
+
410
+ // Called from stub-cache.cc.
411
+ static void GenerateCallICDebugBreak(MacroAssembler* masm);
412
+
413
+ // Describes how exactly a frame has been dropped from stack.
414
+ enum FrameDropMode {
415
+ // No frame has been dropped.
416
+ FRAMES_UNTOUCHED,
417
+ // The top JS frame had been calling IC stub. IC stub mustn't be called now.
418
+ FRAME_DROPPED_IN_IC_CALL,
419
+ // The top JS frame had been calling debug break slot stub. Patch the
420
+ // address this stub jumps to in the end.
421
+ FRAME_DROPPED_IN_DEBUG_SLOT_CALL,
422
+ // The top JS frame had been calling some C++ function. The return address
423
+ // gets patched automatically.
424
+ FRAME_DROPPED_IN_DIRECT_CALL
425
+ };
426
+
427
+ static void FramesHaveBeenDropped(StackFrame::Id new_break_frame_id,
428
+ FrameDropMode mode,
429
+ Object** restarter_frame_function_pointer);
430
+
431
+ // Initializes an artificial stack frame. The data it contains is used for:
432
+ // a. successful work of frame dropper code which eventually gets control,
433
+ // b. being compatible with regular stack structure for various stack
434
+ // iterators.
435
+ // Returns address of stack allocated pointer to restarted function,
436
+ // the value that is called 'restarter_frame_function_pointer'. The value
437
+ // at this address (possibly updated by GC) may be used later when preparing
438
+ // 'step in' operation.
439
+ static Object** SetUpFrameDropperFrame(StackFrame* bottom_js_frame,
440
+ Handle<Code> code);
441
+
442
+ static const int kFrameDropperFrameSize;
443
+
444
+ // Architecture-specific constant.
445
+ static const bool kFrameDropperSupported;
446
+
447
+ private:
448
+ static bool CompileDebuggerScript(int index);
449
+ static void ClearOneShot();
450
+ static void ActivateStepIn(StackFrame* frame);
451
+ static void ClearStepIn();
452
+ static void ActivateStepOut(StackFrame* frame);
453
+ static void ClearStepOut();
454
+ static void ClearStepNext();
455
+ // Returns whether the compile succeeded.
456
+ static void RemoveDebugInfo(Handle<DebugInfo> debug_info);
457
+ static void SetAfterBreakTarget(JavaScriptFrame* frame);
458
+ static Handle<Object> CheckBreakPoints(Handle<Object> break_point);
459
+ static bool CheckBreakPoint(Handle<Object> break_point_object);
460
+
461
+ // Global handle to debug context where all the debugger JavaScript code is
462
+ // loaded.
463
+ static Handle<Context> debug_context_;
464
+
465
+ // Boolean state indicating whether any break points are set.
466
+ static bool has_break_points_;
467
+
468
+ // Cache of all scripts in the heap.
469
+ static ScriptCache* script_cache_;
470
+
471
+ // List of active debug info objects.
472
+ static DebugInfoListNode* debug_info_list_;
473
+
474
+ static bool disable_break_;
475
+ static bool break_on_exception_;
476
+ static bool break_on_uncaught_exception_;
477
+
478
+ // Per-thread data.
479
+ class ThreadLocal {
480
+ public:
481
+ // Counter for generating next break id.
482
+ int break_count_;
483
+
484
+ // Current break id.
485
+ int break_id_;
486
+
487
+ // Frame id for the frame of the current break.
488
+ StackFrame::Id break_frame_id_;
489
+
490
+ // Step action for last step performed.
491
+ StepAction last_step_action_;
492
+
493
+ // Source statement position from last step next action.
494
+ int last_statement_position_;
495
+
496
+ // Number of steps left to perform before debug event.
497
+ int step_count_;
498
+
499
+ // Frame pointer from last step next action.
500
+ Address last_fp_;
501
+
502
+ // Frame pointer for frame from which step in was performed.
503
+ Address step_into_fp_;
504
+
505
+ // Frame pointer for the frame where debugger should be called when current
506
+ // step out action is completed.
507
+ Address step_out_fp_;
508
+
509
+ // Storage location for jump when exiting debug break calls.
510
+ Address after_break_target_;
511
+
512
+ // Stores the way how LiveEdit has patched the stack. It is used when
513
+ // debugger returns control back to user script.
514
+ FrameDropMode frame_drop_mode_;
515
+
516
+ // Top debugger entry.
517
+ EnterDebugger* debugger_entry_;
518
+
519
+ // Pending interrupts scheduled while debugging.
520
+ int pending_interrupts_;
521
+
522
+ // When restarter frame is on stack, stores the address
523
+ // of the pointer to function being restarted. Otherwise (most of the time)
524
+ // stores NULL. This pointer is used with 'step in' implementation.
525
+ Object** restarter_frame_function_pointer_;
526
+ };
527
+
528
+ // Storage location for registers when handling debug break calls
529
+ static JSCallerSavedBuffer registers_;
530
+ static ThreadLocal thread_local_;
531
+ static void ThreadInit();
532
+
533
+ // Code to call for handling debug break on return.
534
+ static Code* debug_break_return_;
535
+
536
+ // Code to call for handling debug break in debug break slots.
537
+ static Code* debug_break_slot_;
538
+
539
+ DISALLOW_COPY_AND_ASSIGN(Debug);
540
+ };
541
+
542
+
543
+ // Message delivered to the message handler callback. This is either a debugger
544
+ // event or the response to a command.
545
+ class MessageImpl: public v8::Debug::Message {
546
+ public:
547
+ // Create a message object for a debug event.
548
+ static MessageImpl NewEvent(DebugEvent event,
549
+ bool running,
550
+ Handle<JSObject> exec_state,
551
+ Handle<JSObject> event_data);
552
+
553
+ // Create a message object for the response to a debug command.
554
+ static MessageImpl NewResponse(DebugEvent event,
555
+ bool running,
556
+ Handle<JSObject> exec_state,
557
+ Handle<JSObject> event_data,
558
+ Handle<String> response_json,
559
+ v8::Debug::ClientData* client_data);
560
+
561
+ // Implementation of interface v8::Debug::Message.
562
+ virtual bool IsEvent() const;
563
+ virtual bool IsResponse() const;
564
+ virtual DebugEvent GetEvent() const;
565
+ virtual bool WillStartRunning() const;
566
+ virtual v8::Handle<v8::Object> GetExecutionState() const;
567
+ virtual v8::Handle<v8::Object> GetEventData() const;
568
+ virtual v8::Handle<v8::String> GetJSON() const;
569
+ virtual v8::Handle<v8::Context> GetEventContext() const;
570
+ virtual v8::Debug::ClientData* GetClientData() const;
571
+
572
+ private:
573
+ MessageImpl(bool is_event,
574
+ DebugEvent event,
575
+ bool running,
576
+ Handle<JSObject> exec_state,
577
+ Handle<JSObject> event_data,
578
+ Handle<String> response_json,
579
+ v8::Debug::ClientData* client_data);
580
+
581
+ bool is_event_; // Does this message represent a debug event?
582
+ DebugEvent event_; // Debug event causing the break.
583
+ bool running_; // Will the VM start running after this event?
584
+ Handle<JSObject> exec_state_; // Current execution state.
585
+ Handle<JSObject> event_data_; // Data associated with the event.
586
+ Handle<String> response_json_; // Response JSON if message holds a response.
587
+ v8::Debug::ClientData* client_data_; // Client data passed with the request.
588
+ };
589
+
590
+
591
+ // Details of the debug event delivered to the debug event listener.
592
+ class EventDetailsImpl : public v8::Debug::EventDetails {
593
+ public:
594
+ EventDetailsImpl(DebugEvent event,
595
+ Handle<JSObject> exec_state,
596
+ Handle<JSObject> event_data,
597
+ Handle<Object> callback_data,
598
+ v8::Debug::ClientData* client_data);
599
+ virtual DebugEvent GetEvent() const;
600
+ virtual v8::Handle<v8::Object> GetExecutionState() const;
601
+ virtual v8::Handle<v8::Object> GetEventData() const;
602
+ virtual v8::Handle<v8::Context> GetEventContext() const;
603
+ virtual v8::Handle<v8::Value> GetCallbackData() const;
604
+ virtual v8::Debug::ClientData* GetClientData() const;
605
+ private:
606
+ DebugEvent event_; // Debug event causing the break.
607
+ Handle<JSObject> exec_state_; // Current execution state.
608
+ Handle<JSObject> event_data_; // Data associated with the event.
609
+ Handle<Object> callback_data_; // User data passed with the callback
610
+ // when it was registered.
611
+ v8::Debug::ClientData* client_data_; // Data passed to DebugBreakForCommand.
612
+ };
613
+
614
+
615
+ // Message send by user to v8 debugger or debugger output message.
616
+ // In addition to command text it may contain a pointer to some user data
617
+ // which are expected to be passed along with the command reponse to message
618
+ // handler.
619
+ class CommandMessage {
620
+ public:
621
+ static CommandMessage New(const Vector<uint16_t>& command,
622
+ v8::Debug::ClientData* data);
623
+ CommandMessage();
624
+ ~CommandMessage();
625
+
626
+ // Deletes user data and disposes of the text.
627
+ void Dispose();
628
+ Vector<uint16_t> text() const { return text_; }
629
+ v8::Debug::ClientData* client_data() const { return client_data_; }
630
+ private:
631
+ CommandMessage(const Vector<uint16_t>& text,
632
+ v8::Debug::ClientData* data);
633
+
634
+ Vector<uint16_t> text_;
635
+ v8::Debug::ClientData* client_data_;
636
+ };
637
+
638
+ // A Queue of CommandMessage objects. A thread-safe version is
639
+ // LockingCommandMessageQueue, based on this class.
640
+ class CommandMessageQueue BASE_EMBEDDED {
641
+ public:
642
+ explicit CommandMessageQueue(int size);
643
+ ~CommandMessageQueue();
644
+ bool IsEmpty() const { return start_ == end_; }
645
+ CommandMessage Get();
646
+ void Put(const CommandMessage& message);
647
+ void Clear() { start_ = end_ = 0; } // Queue is empty after Clear().
648
+ private:
649
+ // Doubles the size of the message queue, and copies the messages.
650
+ void Expand();
651
+
652
+ CommandMessage* messages_;
653
+ int start_;
654
+ int end_;
655
+ int size_; // The size of the queue buffer. Queue can hold size-1 messages.
656
+ };
657
+
658
+
659
+ class MessageDispatchHelperThread;
660
+
661
+
662
+ // LockingCommandMessageQueue is a thread-safe circular buffer of CommandMessage
663
+ // messages. The message data is not managed by LockingCommandMessageQueue.
664
+ // Pointers to the data are passed in and out. Implemented by adding a
665
+ // Mutex to CommandMessageQueue. Includes logging of all puts and gets.
666
+ class LockingCommandMessageQueue BASE_EMBEDDED {
667
+ public:
668
+ explicit LockingCommandMessageQueue(int size);
669
+ ~LockingCommandMessageQueue();
670
+ bool IsEmpty() const;
671
+ CommandMessage Get();
672
+ void Put(const CommandMessage& message);
673
+ void Clear();
674
+ private:
675
+ CommandMessageQueue queue_;
676
+ Mutex* lock_;
677
+ DISALLOW_COPY_AND_ASSIGN(LockingCommandMessageQueue);
678
+ };
679
+
680
+
681
+ class Debugger {
682
+ public:
683
+ static void DebugRequest(const uint16_t* json_request, int length);
684
+
685
+ static Handle<Object> MakeJSObject(Vector<const char> constructor_name,
686
+ int argc, Object*** argv,
687
+ bool* caught_exception);
688
+ static Handle<Object> MakeExecutionState(bool* caught_exception);
689
+ static Handle<Object> MakeBreakEvent(Handle<Object> exec_state,
690
+ Handle<Object> break_points_hit,
691
+ bool* caught_exception);
692
+ static Handle<Object> MakeExceptionEvent(Handle<Object> exec_state,
693
+ Handle<Object> exception,
694
+ bool uncaught,
695
+ bool* caught_exception);
696
+ static Handle<Object> MakeNewFunctionEvent(Handle<Object> func,
697
+ bool* caught_exception);
698
+ static Handle<Object> MakeCompileEvent(Handle<Script> script,
699
+ bool before,
700
+ bool* caught_exception);
701
+ static Handle<Object> MakeScriptCollectedEvent(int id,
702
+ bool* caught_exception);
703
+ static void OnDebugBreak(Handle<Object> break_points_hit, bool auto_continue);
704
+ static void OnException(Handle<Object> exception, bool uncaught);
705
+ static void OnBeforeCompile(Handle<Script> script);
706
+
707
+ enum AfterCompileFlags {
708
+ NO_AFTER_COMPILE_FLAGS,
709
+ SEND_WHEN_DEBUGGING
710
+ };
711
+ static void OnAfterCompile(Handle<Script> script,
712
+ AfterCompileFlags after_compile_flags);
713
+ static void OnNewFunction(Handle<JSFunction> fun);
714
+ static void OnScriptCollected(int id);
715
+ static void ProcessDebugEvent(v8::DebugEvent event,
716
+ Handle<JSObject> event_data,
717
+ bool auto_continue);
718
+ static void NotifyMessageHandler(v8::DebugEvent event,
719
+ Handle<JSObject> exec_state,
720
+ Handle<JSObject> event_data,
721
+ bool auto_continue);
722
+ static void SetEventListener(Handle<Object> callback, Handle<Object> data);
723
+ static void SetMessageHandler(v8::Debug::MessageHandler2 handler);
724
+ static void SetHostDispatchHandler(v8::Debug::HostDispatchHandler handler,
725
+ int period);
726
+ static void SetDebugMessageDispatchHandler(
727
+ v8::Debug::DebugMessageDispatchHandler handler,
728
+ bool provide_locker);
729
+
730
+ // Invoke the message handler function.
731
+ static void InvokeMessageHandler(MessageImpl message);
732
+
733
+ // Add a debugger command to the command queue.
734
+ static void ProcessCommand(Vector<const uint16_t> command,
735
+ v8::Debug::ClientData* client_data = NULL);
736
+
737
+ // Check whether there are commands in the command queue.
738
+ static bool HasCommands();
739
+
740
+ // Enqueue a debugger command to the command queue for event listeners.
741
+ static void EnqueueDebugCommand(v8::Debug::ClientData* client_data = NULL);
742
+
743
+ static Handle<Object> Call(Handle<JSFunction> fun,
744
+ Handle<Object> data,
745
+ bool* pending_exception);
746
+
747
+ // Start the debugger agent listening on the provided port.
748
+ static bool StartAgent(const char* name, int port,
749
+ bool wait_for_connection = false);
750
+
751
+ // Stop the debugger agent.
752
+ static void StopAgent();
753
+
754
+ // Blocks until the agent has started listening for connections
755
+ static void WaitForAgent();
756
+
757
+ static void CallMessageDispatchHandler();
758
+
759
+ static Handle<Context> GetDebugContext();
760
+
761
+ // Unload the debugger if possible. Only called when no debugger is currently
762
+ // active.
763
+ static void UnloadDebugger();
764
+ friend void ForceUnloadDebugger(); // In test-debug.cc
765
+
766
+ inline static bool EventActive(v8::DebugEvent event) {
767
+ ScopedLock with(debugger_access_);
768
+
769
+ // Check whether the message handler was been cleared.
770
+ if (debugger_unload_pending_) {
771
+ if (Debug::debugger_entry() == NULL) {
772
+ UnloadDebugger();
773
+ }
774
+ }
775
+
776
+ if (((event == v8::BeforeCompile) || (event == v8::AfterCompile)) &&
777
+ !FLAG_debug_compile_events) {
778
+ return false;
779
+
780
+ } else if ((event == v8::ScriptCollected) &&
781
+ !FLAG_debug_script_collected_events) {
782
+ return false;
783
+ }
784
+
785
+ // Currently argument event is not used.
786
+ return !compiling_natives_ && Debugger::IsDebuggerActive();
787
+ }
788
+
789
+ static void set_compiling_natives(bool compiling_natives) {
790
+ Debugger::compiling_natives_ = compiling_natives;
791
+ }
792
+ static bool compiling_natives() { return Debugger::compiling_natives_; }
793
+ static void set_loading_debugger(bool v) { is_loading_debugger_ = v; }
794
+ static bool is_loading_debugger() { return Debugger::is_loading_debugger_; }
795
+
796
+ static bool IsDebuggerActive();
797
+
798
+ private:
799
+ static void CallEventCallback(v8::DebugEvent event,
800
+ Handle<Object> exec_state,
801
+ Handle<Object> event_data,
802
+ v8::Debug::ClientData* client_data);
803
+ static void CallCEventCallback(v8::DebugEvent event,
804
+ Handle<Object> exec_state,
805
+ Handle<Object> event_data,
806
+ v8::Debug::ClientData* client_data);
807
+ static void CallJSEventCallback(v8::DebugEvent event,
808
+ Handle<Object> exec_state,
809
+ Handle<Object> event_data);
810
+ static void ListenersChanged();
811
+
812
+ static Mutex* debugger_access_; // Mutex guarding debugger variables.
813
+ static Handle<Object> event_listener_; // Global handle to listener.
814
+ static Handle<Object> event_listener_data_;
815
+ static bool compiling_natives_; // Are we compiling natives?
816
+ static bool is_loading_debugger_; // Are we loading the debugger?
817
+ static bool never_unload_debugger_; // Can we unload the debugger?
818
+ static v8::Debug::MessageHandler2 message_handler_;
819
+ static bool debugger_unload_pending_; // Was message handler cleared?
820
+ static v8::Debug::HostDispatchHandler host_dispatch_handler_;
821
+ static Mutex* dispatch_handler_access_; // Mutex guarding dispatch handler.
822
+ static v8::Debug::DebugMessageDispatchHandler debug_message_dispatch_handler_;
823
+ static MessageDispatchHelperThread* message_dispatch_helper_thread_;
824
+ static int host_dispatch_micros_;
825
+
826
+ static DebuggerAgent* agent_;
827
+
828
+ static const int kQueueInitialSize = 4;
829
+ static LockingCommandMessageQueue command_queue_;
830
+ static Semaphore* command_received_; // Signaled for each command received.
831
+
832
+ static LockingCommandMessageQueue event_command_queue_;
833
+
834
+ friend class EnterDebugger;
835
+ };
836
+
837
+
838
+ // This class is used for entering the debugger. Create an instance in the stack
839
+ // to enter the debugger. This will set the current break state, make sure the
840
+ // debugger is loaded and switch to the debugger context. If the debugger for
841
+ // some reason could not be entered FailedToEnter will return true.
842
+ class EnterDebugger BASE_EMBEDDED {
843
+ public:
844
+ EnterDebugger()
845
+ : prev_(Debug::debugger_entry()),
846
+ has_js_frames_(!it_.done()) {
847
+ ASSERT(prev_ != NULL || !Debug::is_interrupt_pending(PREEMPT));
848
+ ASSERT(prev_ != NULL || !Debug::is_interrupt_pending(DEBUGBREAK));
849
+
850
+ // Link recursive debugger entry.
851
+ Debug::set_debugger_entry(this);
852
+
853
+ // Store the previous break id and frame id.
854
+ break_id_ = Debug::break_id();
855
+ break_frame_id_ = Debug::break_frame_id();
856
+
857
+ // Create the new break info. If there is no JavaScript frames there is no
858
+ // break frame id.
859
+ if (has_js_frames_) {
860
+ Debug::NewBreak(it_.frame()->id());
861
+ } else {
862
+ Debug::NewBreak(StackFrame::NO_ID);
863
+ }
864
+
865
+ // Make sure that debugger is loaded and enter the debugger context.
866
+ load_failed_ = !Debug::Load();
867
+ if (!load_failed_) {
868
+ // NOTE the member variable save which saves the previous context before
869
+ // this change.
870
+ Top::set_context(*Debug::debug_context());
871
+ }
872
+ }
873
+
874
+ ~EnterDebugger() {
875
+ // Restore to the previous break state.
876
+ Debug::SetBreak(break_frame_id_, break_id_);
877
+
878
+ // Check for leaving the debugger.
879
+ if (prev_ == NULL) {
880
+ // Clear mirror cache when leaving the debugger. Skip this if there is a
881
+ // pending exception as clearing the mirror cache calls back into
882
+ // JavaScript. This can happen if the v8::Debug::Call is used in which
883
+ // case the exception should end up in the calling code.
884
+ if (!Top::has_pending_exception()) {
885
+ // Try to avoid any pending debug break breaking in the clear mirror
886
+ // cache JavaScript code.
887
+ if (StackGuard::IsDebugBreak()) {
888
+ Debug::set_interrupts_pending(DEBUGBREAK);
889
+ StackGuard::Continue(DEBUGBREAK);
890
+ }
891
+ Debug::ClearMirrorCache();
892
+ }
893
+
894
+ // Request preemption and debug break when leaving the last debugger entry
895
+ // if any of these where recorded while debugging.
896
+ if (Debug::is_interrupt_pending(PREEMPT)) {
897
+ // This re-scheduling of preemption is to avoid starvation in some
898
+ // debugging scenarios.
899
+ Debug::clear_interrupt_pending(PREEMPT);
900
+ StackGuard::Preempt();
901
+ }
902
+ if (Debug::is_interrupt_pending(DEBUGBREAK)) {
903
+ Debug::clear_interrupt_pending(DEBUGBREAK);
904
+ StackGuard::DebugBreak();
905
+ }
906
+
907
+ // If there are commands in the queue when leaving the debugger request
908
+ // that these commands are processed.
909
+ if (Debugger::HasCommands()) {
910
+ StackGuard::DebugCommand();
911
+ }
912
+
913
+ // If leaving the debugger with the debugger no longer active unload it.
914
+ if (!Debugger::IsDebuggerActive()) {
915
+ Debugger::UnloadDebugger();
916
+ }
917
+ }
918
+
919
+ // Leaving this debugger entry.
920
+ Debug::set_debugger_entry(prev_);
921
+ }
922
+
923
+ // Check whether the debugger could be entered.
924
+ inline bool FailedToEnter() { return load_failed_; }
925
+
926
+ // Check whether there are any JavaScript frames on the stack.
927
+ inline bool HasJavaScriptFrames() { return has_js_frames_; }
928
+
929
+ // Get the active context from before entering the debugger.
930
+ inline Handle<Context> GetContext() { return save_.context(); }
931
+
932
+ private:
933
+ EnterDebugger* prev_; // Previous debugger entry if entered recursively.
934
+ JavaScriptFrameIterator it_;
935
+ const bool has_js_frames_; // Were there any JavaScript frames?
936
+ StackFrame::Id break_frame_id_; // Previous break frame id.
937
+ int break_id_; // Previous break id.
938
+ bool load_failed_; // Did the debugger fail to load?
939
+ SaveContext save_; // Saves previous context.
940
+ };
941
+
942
+
943
+ // Stack allocated class for disabling break.
944
+ class DisableBreak BASE_EMBEDDED {
945
+ public:
946
+ explicit DisableBreak(bool disable_break) {
947
+ prev_disable_break_ = Debug::disable_break();
948
+ Debug::set_disable_break(disable_break);
949
+ }
950
+ ~DisableBreak() {
951
+ Debug::set_disable_break(prev_disable_break_);
952
+ }
953
+
954
+ private:
955
+ // The previous state of the disable break used to restore the value when this
956
+ // object is destructed.
957
+ bool prev_disable_break_;
958
+ };
959
+
960
+
961
+ // Debug_Address encapsulates the Address pointers used in generating debug
962
+ // code.
963
+ class Debug_Address {
964
+ public:
965
+ explicit Debug_Address(Debug::AddressId id) : id_(id) { }
966
+
967
+ static Debug_Address AfterBreakTarget() {
968
+ return Debug_Address(Debug::k_after_break_target_address);
969
+ }
970
+
971
+ static Debug_Address DebugBreakReturn() {
972
+ return Debug_Address(Debug::k_debug_break_return_address);
973
+ }
974
+
975
+ static Debug_Address RestarterFrameFunctionPointer() {
976
+ return Debug_Address(Debug::k_restarter_frame_function_pointer);
977
+ }
978
+
979
+ Address address() const {
980
+ switch (id_) {
981
+ case Debug::k_after_break_target_address:
982
+ return reinterpret_cast<Address>(Debug::after_break_target_address());
983
+ case Debug::k_debug_break_return_address:
984
+ return reinterpret_cast<Address>(Debug::debug_break_return_address());
985
+ case Debug::k_debug_break_slot_address:
986
+ return reinterpret_cast<Address>(Debug::debug_break_slot_address());
987
+ case Debug::k_restarter_frame_function_pointer:
988
+ return reinterpret_cast<Address>(
989
+ Debug::restarter_frame_function_pointer_address());
990
+ default:
991
+ UNREACHABLE();
992
+ return NULL;
993
+ }
994
+ }
995
+ private:
996
+ Debug::AddressId id_;
997
+ };
998
+
999
+ // The optional thread that Debug Agent may use to temporary call V8 to process
1000
+ // pending debug requests if debuggee is not running V8 at the moment.
1001
+ // Techincally it does not call V8 itself, rather it asks embedding program
1002
+ // to do this via v8::Debug::HostDispatchHandler
1003
+ class MessageDispatchHelperThread: public Thread {
1004
+ public:
1005
+ MessageDispatchHelperThread();
1006
+ ~MessageDispatchHelperThread();
1007
+
1008
+ void Schedule();
1009
+
1010
+ private:
1011
+ void Run();
1012
+
1013
+ Semaphore* const sem_;
1014
+ Mutex* const mutex_;
1015
+ bool already_signalled_;
1016
+
1017
+ DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread);
1018
+ };
1019
+
1020
+
1021
+ } } // namespace v8::internal
1022
+
1023
+ #endif // ENABLE_DEBUGGER_SUPPORT
1024
+
1025
+ #endif // V8_DEBUG_H_