therubyracer 0.8.1.pre2 → 0.8.1

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Files changed (877) hide show
  1. data/Changelog.md +2 -1
  2. data/README.md +6 -3
  3. data/ext/v8/upstream/3.1.8/.gitignore +31 -0
  4. data/ext/v8/upstream/3.1.8/AUTHORS +40 -0
  5. data/ext/v8/upstream/3.1.8/ChangeLog +2566 -0
  6. data/ext/v8/upstream/3.1.8/LICENSE +52 -0
  7. data/ext/v8/upstream/3.1.8/LICENSE.strongtalk +29 -0
  8. data/ext/v8/upstream/3.1.8/LICENSE.v8 +26 -0
  9. data/ext/v8/upstream/3.1.8/LICENSE.valgrind +45 -0
  10. data/ext/v8/upstream/3.1.8/SConstruct +1192 -0
  11. data/ext/v8/upstream/3.1.8/build/README.txt +25 -0
  12. data/ext/v8/upstream/3.1.8/build/all.gyp +18 -0
  13. data/ext/v8/upstream/3.1.8/build/armu.gypi +32 -0
  14. data/ext/v8/upstream/3.1.8/build/common.gypi +82 -0
  15. data/ext/v8/upstream/3.1.8/build/gyp_v8 +145 -0
  16. data/ext/v8/upstream/3.1.8/include/v8-debug.h +384 -0
  17. data/ext/v8/upstream/3.1.8/include/v8-preparser.h +116 -0
  18. data/ext/v8/upstream/3.1.8/include/v8-profiler.h +426 -0
  19. data/ext/v8/upstream/3.1.8/include/v8-testing.h +99 -0
  20. data/ext/v8/upstream/3.1.8/include/v8.h +3846 -0
  21. data/ext/v8/upstream/3.1.8/include/v8stdint.h +53 -0
  22. data/ext/v8/upstream/3.1.8/preparser/preparser-process.cc +206 -0
  23. data/ext/v8/upstream/3.1.8/src/SConscript +356 -0
  24. data/ext/v8/upstream/3.1.8/src/accessors.cc +907 -0
  25. data/ext/v8/upstream/3.1.8/src/accessors.h +121 -0
  26. data/ext/v8/upstream/3.1.8/src/allocation.cc +204 -0
  27. data/ext/v8/upstream/3.1.8/src/allocation.h +176 -0
  28. data/ext/v8/upstream/3.1.8/src/api.cc +5191 -0
  29. data/ext/v8/upstream/3.1.8/src/api.h +508 -0
  30. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/apinatives.js +0 -0
  31. data/ext/v8/upstream/3.1.8/src/apiutils.h +80 -0
  32. data/ext/v8/upstream/3.1.8/src/arguments.h +105 -0
  33. data/ext/v8/upstream/3.1.8/src/arm/assembler-arm-inl.h +352 -0
  34. data/ext/v8/upstream/3.1.8/src/arm/assembler-arm.cc +2756 -0
  35. data/ext/v8/upstream/3.1.8/src/arm/assembler-arm.h +1294 -0
  36. data/ext/v8/upstream/3.1.8/src/arm/builtins-arm.cc +1628 -0
  37. data/ext/v8/upstream/3.1.8/src/arm/code-stubs-arm.cc +6783 -0
  38. data/ext/v8/upstream/3.1.8/src/arm/code-stubs-arm.h +657 -0
  39. data/ext/v8/upstream/3.1.8/src/arm/codegen-arm-inl.h +48 -0
  40. data/ext/v8/upstream/3.1.8/src/arm/codegen-arm.cc +7403 -0
  41. data/ext/v8/upstream/3.1.8/src/arm/codegen-arm.h +595 -0
  42. data/ext/v8/upstream/3.1.8/src/arm/constants-arm.cc +152 -0
  43. data/ext/v8/upstream/3.1.8/src/arm/constants-arm.h +769 -0
  44. data/ext/v8/upstream/3.1.8/src/arm/cpu-arm.cc +147 -0
  45. data/ext/v8/upstream/3.1.8/src/arm/debug-arm.cc +315 -0
  46. data/ext/v8/upstream/3.1.8/src/arm/deoptimizer-arm.cc +700 -0
  47. data/ext/v8/upstream/3.1.8/src/arm/disasm-arm.cc +1439 -0
  48. data/ext/v8/upstream/3.1.8/src/arm/frames-arm.cc +45 -0
  49. data/ext/v8/upstream/3.1.8/src/arm/frames-arm.h +168 -0
  50. data/ext/v8/upstream/3.1.8/src/arm/full-codegen-arm.cc +4230 -0
  51. data/ext/v8/upstream/3.1.8/src/arm/ic-arm.cc +1799 -0
  52. data/ext/v8/upstream/3.1.8/src/arm/jump-target-arm.cc +174 -0
  53. data/ext/v8/upstream/3.1.8/src/arm/lithium-arm.cc +2041 -0
  54. data/ext/v8/upstream/3.1.8/src/arm/lithium-arm.h +2046 -0
  55. data/ext/v8/upstream/3.1.8/src/arm/lithium-codegen-arm.cc +3822 -0
  56. data/ext/v8/upstream/3.1.8/src/arm/lithium-codegen-arm.h +312 -0
  57. data/ext/v8/upstream/3.1.8/src/arm/lithium-gap-resolver-arm.cc +303 -0
  58. data/ext/v8/upstream/3.1.8/src/arm/lithium-gap-resolver-arm.h +84 -0
  59. data/ext/v8/upstream/3.1.8/src/arm/macro-assembler-arm.cc +2701 -0
  60. data/ext/v8/upstream/3.1.8/src/arm/macro-assembler-arm.h +1015 -0
  61. data/ext/v8/upstream/3.1.8/src/arm/regexp-macro-assembler-arm.cc +1280 -0
  62. data/ext/v8/upstream/3.1.8/src/arm/regexp-macro-assembler-arm.h +252 -0
  63. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/register-allocator-arm-inl.h +0 -0
  64. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/register-allocator-arm.cc +0 -0
  65. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/register-allocator-arm.h +0 -0
  66. data/ext/v8/upstream/3.1.8/src/arm/simulator-arm.cc +3165 -0
  67. data/ext/v8/upstream/3.1.8/src/arm/simulator-arm.h +402 -0
  68. data/ext/v8/upstream/3.1.8/src/arm/stub-cache-arm.cc +4077 -0
  69. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/virtual-frame-arm-inl.h +0 -0
  70. data/ext/v8/upstream/3.1.8/src/arm/virtual-frame-arm.cc +843 -0
  71. data/ext/v8/upstream/3.1.8/src/arm/virtual-frame-arm.h +520 -0
  72. data/ext/v8/upstream/3.1.8/src/array.js +1231 -0
  73. data/ext/v8/upstream/3.1.8/src/assembler.cc +973 -0
  74. data/ext/v8/upstream/3.1.8/src/assembler.h +787 -0
  75. data/ext/v8/upstream/3.1.8/src/ast-inl.h +107 -0
  76. data/ext/v8/upstream/3.1.8/src/ast.cc +1067 -0
  77. data/ext/v8/upstream/3.1.8/src/ast.h +2177 -0
  78. data/ext/v8/upstream/3.1.8/src/atomicops.h +165 -0
  79. data/ext/v8/upstream/3.1.8/src/atomicops_internals_arm_gcc.h +145 -0
  80. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_gcc.cc +126 -0
  81. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_gcc.h +287 -0
  82. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_macosx.h +301 -0
  83. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_msvc.h +203 -0
  84. data/ext/v8/upstream/3.1.8/src/bignum-dtoa.cc +655 -0
  85. data/ext/v8/upstream/3.1.8/src/bignum-dtoa.h +81 -0
  86. data/ext/v8/upstream/3.1.8/src/bignum.cc +768 -0
  87. data/ext/v8/upstream/3.1.8/src/bignum.h +140 -0
  88. data/ext/v8/upstream/3.1.8/src/bootstrapper.cc +1888 -0
  89. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/bootstrapper.h +0 -0
  90. data/ext/v8/upstream/3.1.8/src/builtins.cc +1586 -0
  91. data/ext/v8/upstream/3.1.8/src/builtins.h +339 -0
  92. data/ext/v8/upstream/3.1.8/src/bytecodes-irregexp.h +105 -0
  93. data/ext/v8/upstream/3.1.8/src/cached-powers.cc +177 -0
  94. data/ext/v8/upstream/3.1.8/src/cached-powers.h +65 -0
  95. data/ext/v8/upstream/3.1.8/src/char-predicates-inl.h +94 -0
  96. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/char-predicates.h +0 -0
  97. data/ext/v8/upstream/3.1.8/src/checks.cc +110 -0
  98. data/ext/v8/upstream/3.1.8/src/checks.h +292 -0
  99. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/circular-queue-inl.h +0 -0
  100. data/ext/v8/upstream/3.1.8/src/circular-queue.cc +122 -0
  101. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/circular-queue.h +0 -0
  102. data/ext/v8/upstream/3.1.8/src/code-stubs.cc +230 -0
  103. data/ext/v8/upstream/3.1.8/src/code-stubs.h +950 -0
  104. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/code.h +0 -0
  105. data/ext/v8/upstream/3.1.8/src/codegen-inl.h +64 -0
  106. data/ext/v8/upstream/3.1.8/src/codegen.cc +495 -0
  107. data/ext/v8/upstream/3.1.8/src/codegen.h +245 -0
  108. data/ext/v8/upstream/3.1.8/src/compilation-cache.cc +654 -0
  109. data/ext/v8/upstream/3.1.8/src/compilation-cache.h +112 -0
  110. data/ext/v8/upstream/3.1.8/src/compiler.cc +806 -0
  111. data/ext/v8/upstream/3.1.8/src/compiler.h +290 -0
  112. data/ext/v8/upstream/3.1.8/src/contexts.cc +320 -0
  113. data/ext/v8/upstream/3.1.8/src/contexts.h +376 -0
  114. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/conversions-inl.h +0 -0
  115. data/ext/v8/upstream/3.1.8/src/conversions.cc +1069 -0
  116. data/ext/v8/upstream/3.1.8/src/conversions.h +122 -0
  117. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/counters.cc +0 -0
  118. data/ext/v8/upstream/3.1.8/src/counters.h +242 -0
  119. data/ext/v8/upstream/3.1.8/src/cpu-profiler-inl.h +100 -0
  120. data/ext/v8/upstream/3.1.8/src/cpu-profiler.cc +554 -0
  121. data/ext/v8/upstream/3.1.8/src/cpu-profiler.h +291 -0
  122. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/cpu.h +0 -0
  123. data/ext/v8/upstream/3.1.8/src/d8-debug.cc +367 -0
  124. data/ext/v8/upstream/3.1.8/src/d8-debug.h +157 -0
  125. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/d8-posix.cc +0 -0
  126. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/d8-readline.cc +0 -0
  127. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/d8-windows.cc +0 -0
  128. data/ext/v8/upstream/3.1.8/src/d8.cc +792 -0
  129. data/ext/v8/upstream/3.1.8/src/d8.gyp +85 -0
  130. data/ext/v8/upstream/3.1.8/src/d8.h +231 -0
  131. data/ext/v8/upstream/3.1.8/src/d8.js +2798 -0
  132. data/ext/v8/upstream/3.1.8/src/data-flow.cc +545 -0
  133. data/ext/v8/upstream/3.1.8/src/data-flow.h +379 -0
  134. data/ext/v8/upstream/3.1.8/src/date.js +1103 -0
  135. data/ext/v8/upstream/3.1.8/src/dateparser-inl.h +125 -0
  136. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/dateparser.cc +0 -0
  137. data/ext/v8/upstream/3.1.8/src/dateparser.h +263 -0
  138. data/ext/v8/upstream/3.1.8/src/debug-agent.cc +446 -0
  139. data/ext/v8/upstream/3.1.8/src/debug-agent.h +131 -0
  140. data/ext/v8/upstream/3.1.8/src/debug-debugger.js +2569 -0
  141. data/ext/v8/upstream/3.1.8/src/debug.cc +3085 -0
  142. data/ext/v8/upstream/3.1.8/src/debug.h +1025 -0
  143. data/ext/v8/upstream/3.1.8/src/deoptimizer.cc +1185 -0
  144. data/ext/v8/upstream/3.1.8/src/deoptimizer.h +529 -0
  145. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/disasm.h +0 -0
  146. data/ext/v8/upstream/3.1.8/src/disassembler.cc +338 -0
  147. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/disassembler.h +0 -0
  148. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/diy-fp.cc +0 -0
  149. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/diy-fp.h +0 -0
  150. data/ext/v8/upstream/3.1.8/src/double.h +238 -0
  151. data/ext/v8/upstream/3.1.8/src/dtoa.cc +103 -0
  152. data/ext/v8/upstream/3.1.8/src/dtoa.h +85 -0
  153. data/ext/v8/upstream/3.1.8/src/execution.cc +735 -0
  154. data/ext/v8/upstream/3.1.8/src/execution.h +322 -0
  155. data/ext/v8/upstream/3.1.8/src/extensions/experimental/experimental.gyp +53 -0
  156. data/ext/v8/upstream/3.1.8/src/extensions/experimental/i18n-extension.cc +264 -0
  157. data/ext/v8/upstream/3.1.8/src/extensions/experimental/i18n-extension.h +64 -0
  158. data/ext/v8/upstream/3.1.8/src/extensions/externalize-string-extension.cc +141 -0
  159. data/ext/v8/upstream/3.1.8/src/extensions/externalize-string-extension.h +50 -0
  160. data/ext/v8/upstream/3.1.8/src/extensions/gc-extension.cc +58 -0
  161. data/ext/v8/upstream/3.1.8/src/extensions/gc-extension.h +49 -0
  162. data/ext/v8/upstream/3.1.8/src/factory.cc +1087 -0
  163. data/ext/v8/upstream/3.1.8/src/factory.h +432 -0
  164. data/ext/v8/upstream/3.1.8/src/fast-dtoa.cc +736 -0
  165. data/ext/v8/upstream/3.1.8/src/fast-dtoa.h +83 -0
  166. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/fixed-dtoa.cc +0 -0
  167. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/fixed-dtoa.h +0 -0
  168. data/ext/v8/upstream/3.1.8/src/flag-definitions.h +552 -0
  169. data/ext/v8/upstream/3.1.8/src/flags.cc +551 -0
  170. data/ext/v8/upstream/3.1.8/src/flags.h +79 -0
  171. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/frame-element.cc +0 -0
  172. data/ext/v8/upstream/3.1.8/src/frame-element.h +277 -0
  173. data/ext/v8/upstream/3.1.8/src/frames-inl.h +210 -0
  174. data/ext/v8/upstream/3.1.8/src/frames.cc +1232 -0
  175. data/ext/v8/upstream/3.1.8/src/frames.h +826 -0
  176. data/ext/v8/upstream/3.1.8/src/full-codegen.cc +1382 -0
  177. data/ext/v8/upstream/3.1.8/src/full-codegen.h +751 -0
  178. data/ext/v8/upstream/3.1.8/src/func-name-inferrer.cc +90 -0
  179. data/ext/v8/upstream/3.1.8/src/func-name-inferrer.h +111 -0
  180. data/ext/v8/upstream/3.1.8/src/gdb-jit.cc +1547 -0
  181. data/ext/v8/upstream/3.1.8/src/gdb-jit.h +138 -0
  182. data/ext/v8/upstream/3.1.8/src/global-handles.cc +534 -0
  183. data/ext/v8/upstream/3.1.8/src/global-handles.h +181 -0
  184. data/ext/v8/upstream/3.1.8/src/globals.h +325 -0
  185. data/ext/v8/upstream/3.1.8/src/handles-inl.h +80 -0
  186. data/ext/v8/upstream/3.1.8/src/handles.cc +910 -0
  187. data/ext/v8/upstream/3.1.8/src/handles.h +424 -0
  188. data/ext/v8/upstream/3.1.8/src/hashmap.cc +230 -0
  189. data/ext/v8/upstream/3.1.8/src/hashmap.h +121 -0
  190. data/ext/v8/upstream/3.1.8/src/heap-inl.h +587 -0
  191. data/ext/v8/upstream/3.1.8/src/heap-profiler.cc +1128 -0
  192. data/ext/v8/upstream/3.1.8/src/heap-profiler.h +381 -0
  193. data/ext/v8/upstream/3.1.8/src/heap.cc +5610 -0
  194. data/ext/v8/upstream/3.1.8/src/heap.h +2218 -0
  195. data/ext/v8/upstream/3.1.8/src/hydrogen-instructions.cc +1490 -0
  196. data/ext/v8/upstream/3.1.8/src/hydrogen-instructions.h +3493 -0
  197. data/ext/v8/upstream/3.1.8/src/hydrogen.cc +6056 -0
  198. data/ext/v8/upstream/3.1.8/src/hydrogen.h +1091 -0
  199. data/ext/v8/upstream/3.1.8/src/ia32/assembler-ia32-inl.h +429 -0
  200. data/ext/v8/upstream/3.1.8/src/ia32/assembler-ia32.cc +2800 -0
  201. data/ext/v8/upstream/3.1.8/src/ia32/assembler-ia32.h +1093 -0
  202. data/ext/v8/upstream/3.1.8/src/ia32/builtins-ia32.cc +1590 -0
  203. data/ext/v8/upstream/3.1.8/src/ia32/code-stubs-ia32.cc +6624 -0
  204. data/ext/v8/upstream/3.1.8/src/ia32/code-stubs-ia32.h +536 -0
  205. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/codegen-ia32-inl.h +0 -0
  206. data/ext/v8/upstream/3.1.8/src/ia32/codegen-ia32.cc +10354 -0
  207. data/ext/v8/upstream/3.1.8/src/ia32/codegen-ia32.h +798 -0
  208. data/ext/v8/upstream/3.1.8/src/ia32/cpu-ia32.cc +87 -0
  209. data/ext/v8/upstream/3.1.8/src/ia32/debug-ia32.cc +309 -0
  210. data/ext/v8/upstream/3.1.8/src/ia32/deoptimizer-ia32.cc +664 -0
  211. data/ext/v8/upstream/3.1.8/src/ia32/disasm-ia32.cc +1597 -0
  212. data/ext/v8/upstream/3.1.8/src/ia32/frames-ia32.cc +45 -0
  213. data/ext/v8/upstream/3.1.8/src/ia32/frames-ia32.h +140 -0
  214. data/ext/v8/upstream/3.1.8/src/ia32/full-codegen-ia32.cc +4278 -0
  215. data/ext/v8/upstream/3.1.8/src/ia32/ic-ia32.cc +1786 -0
  216. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/jump-target-ia32.cc +0 -0
  217. data/ext/v8/upstream/3.1.8/src/ia32/lithium-codegen-ia32.cc +3880 -0
  218. data/ext/v8/upstream/3.1.8/src/ia32/lithium-codegen-ia32.h +309 -0
  219. data/ext/v8/upstream/3.1.8/src/ia32/lithium-gap-resolver-ia32.cc +460 -0
  220. data/ext/v8/upstream/3.1.8/src/ia32/lithium-gap-resolver-ia32.h +110 -0
  221. data/ext/v8/upstream/3.1.8/src/ia32/lithium-ia32.cc +2095 -0
  222. data/ext/v8/upstream/3.1.8/src/ia32/lithium-ia32.h +2127 -0
  223. data/ext/v8/upstream/3.1.8/src/ia32/macro-assembler-ia32.cc +2031 -0
  224. data/ext/v8/upstream/3.1.8/src/ia32/macro-assembler-ia32.h +798 -0
  225. data/ext/v8/upstream/3.1.8/src/ia32/regexp-macro-assembler-ia32.cc +1253 -0
  226. data/ext/v8/upstream/3.1.8/src/ia32/regexp-macro-assembler-ia32.h +215 -0
  227. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/register-allocator-ia32-inl.h +0 -0
  228. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/register-allocator-ia32.cc +0 -0
  229. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/register-allocator-ia32.h +0 -0
  230. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/simulator-ia32.cc +0 -0
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  232. data/ext/v8/upstream/3.1.8/src/ia32/stub-cache-ia32.cc +3732 -0
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  689. data/ext/v8/upstream/2.3.3/src/ia32/ic-ia32.cc +0 -1966
  690. data/ext/v8/upstream/2.3.3/src/ia32/macro-assembler-ia32.cc +0 -1610
  691. data/ext/v8/upstream/2.3.3/src/ia32/macro-assembler-ia32.h +0 -610
  692. data/ext/v8/upstream/2.3.3/src/ia32/regexp-macro-assembler-ia32.cc +0 -1247
  693. data/ext/v8/upstream/2.3.3/src/ia32/regexp-macro-assembler-ia32.h +0 -214
  694. data/ext/v8/upstream/2.3.3/src/ia32/simulator-ia32.h +0 -62
  695. data/ext/v8/upstream/2.3.3/src/ia32/stub-cache-ia32.cc +0 -2750
  696. data/ext/v8/upstream/2.3.3/src/ia32/virtual-frame-ia32.cc +0 -1334
  697. data/ext/v8/upstream/2.3.3/src/ia32/virtual-frame-ia32.h +0 -627
  698. data/ext/v8/upstream/2.3.3/src/ic-inl.h +0 -120
  699. data/ext/v8/upstream/2.3.3/src/ic.cc +0 -1827
  700. data/ext/v8/upstream/2.3.3/src/ic.h +0 -515
  701. data/ext/v8/upstream/2.3.3/src/interpreter-irregexp.cc +0 -646
  702. data/ext/v8/upstream/2.3.3/src/json.js +0 -268
  703. data/ext/v8/upstream/2.3.3/src/jsregexp.cc +0 -5283
  704. data/ext/v8/upstream/2.3.3/src/jsregexp.h +0 -1463
  705. data/ext/v8/upstream/2.3.3/src/jump-target-heavy.cc +0 -429
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  707. data/ext/v8/upstream/2.3.3/src/jump-target-light.cc +0 -110
  708. data/ext/v8/upstream/2.3.3/src/jump-target-light.h +0 -192
  709. data/ext/v8/upstream/2.3.3/src/list-inl.h +0 -166
  710. data/ext/v8/upstream/2.3.3/src/list.h +0 -159
  711. data/ext/v8/upstream/2.3.3/src/liveedit-debugger.js +0 -1057
  712. data/ext/v8/upstream/2.3.3/src/liveedit.cc +0 -1480
  713. data/ext/v8/upstream/2.3.3/src/liveedit.h +0 -170
  714. data/ext/v8/upstream/2.3.3/src/log-utils.cc +0 -497
  715. data/ext/v8/upstream/2.3.3/src/log-utils.h +0 -289
  716. data/ext/v8/upstream/2.3.3/src/log.cc +0 -1561
  717. data/ext/v8/upstream/2.3.3/src/log.h +0 -384
  718. data/ext/v8/upstream/2.3.3/src/macro-assembler.h +0 -86
  719. data/ext/v8/upstream/2.3.3/src/macros.py +0 -177
  720. data/ext/v8/upstream/2.3.3/src/mark-compact.cc +0 -2330
  721. data/ext/v8/upstream/2.3.3/src/mark-compact.h +0 -451
  722. data/ext/v8/upstream/2.3.3/src/math.js +0 -264
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  726. data/ext/v8/upstream/2.3.3/src/messages.js +0 -982
  727. data/ext/v8/upstream/2.3.3/src/mips/assembler-mips.h +0 -668
  728. data/ext/v8/upstream/2.3.3/src/mips/builtins-mips.cc +0 -205
  729. data/ext/v8/upstream/2.3.3/src/mips/codegen-mips.h +0 -434
  730. data/ext/v8/upstream/2.3.3/src/mips/debug-mips.cc +0 -131
  731. data/ext/v8/upstream/2.3.3/src/mips/frames-mips.cc +0 -102
  732. data/ext/v8/upstream/2.3.3/src/mips/ic-mips.cc +0 -220
  733. data/ext/v8/upstream/2.3.3/src/mips/simulator-mips.cc +0 -1651
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  735. data/ext/v8/upstream/2.3.3/src/mips/stub-cache-mips.cc +0 -403
  736. data/ext/v8/upstream/2.3.3/src/mirror-debugger.js +0 -2380
  737. data/ext/v8/upstream/2.3.3/src/objects-debug.cc +0 -1366
  738. data/ext/v8/upstream/2.3.3/src/objects-inl.h +0 -3333
  739. data/ext/v8/upstream/2.3.3/src/objects.cc +0 -8820
  740. data/ext/v8/upstream/2.3.3/src/objects.h +0 -5373
  741. data/ext/v8/upstream/2.3.3/src/oprofile-agent.cc +0 -108
  742. data/ext/v8/upstream/2.3.3/src/oprofile-agent.h +0 -77
  743. data/ext/v8/upstream/2.3.3/src/parser.cc +0 -5207
  744. data/ext/v8/upstream/2.3.3/src/parser.h +0 -197
  745. data/ext/v8/upstream/2.3.3/src/platform-freebsd.cc +0 -667
  746. data/ext/v8/upstream/2.3.3/src/platform-linux.cc +0 -862
  747. data/ext/v8/upstream/2.3.3/src/platform-macos.cc +0 -665
  748. data/ext/v8/upstream/2.3.3/src/platform-nullos.cc +0 -454
  749. data/ext/v8/upstream/2.3.3/src/platform-openbsd.cc +0 -622
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  751. data/ext/v8/upstream/2.3.3/src/platform-solaris.cc +0 -653
  752. data/ext/v8/upstream/2.3.3/src/platform-win32.cc +0 -1911
  753. data/ext/v8/upstream/2.3.3/src/platform.h +0 -577
  754. data/ext/v8/upstream/2.3.3/src/powers-ten.h +0 -2461
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  756. data/ext/v8/upstream/2.3.3/src/prettyprinter.h +0 -221
  757. data/ext/v8/upstream/2.3.3/src/profile-generator-inl.h +0 -148
  758. data/ext/v8/upstream/2.3.3/src/profile-generator.cc +0 -1830
  759. data/ext/v8/upstream/2.3.3/src/profile-generator.h +0 -853
  760. data/ext/v8/upstream/2.3.3/src/property.cc +0 -96
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  763. data/ext/v8/upstream/2.3.3/src/regexp-macro-assembler-irregexp.h +0 -141
  764. data/ext/v8/upstream/2.3.3/src/regexp-macro-assembler-tracer.cc +0 -356
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  766. data/ext/v8/upstream/2.3.3/src/regexp-macro-assembler.cc +0 -261
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  768. data/ext/v8/upstream/2.3.3/src/regexp.js +0 -549
  769. data/ext/v8/upstream/2.3.3/src/rewriter.cc +0 -1038
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  773. data/ext/v8/upstream/2.3.3/src/runtime.js +0 -629
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  776. data/ext/v8/upstream/2.3.3/src/scopeinfo.cc +0 -637
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  778. data/ext/v8/upstream/2.3.3/src/scopes.cc +0 -962
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  780. data/ext/v8/upstream/2.3.3/src/serialize.cc +0 -1461
  781. data/ext/v8/upstream/2.3.3/src/serialize.h +0 -581
  782. data/ext/v8/upstream/2.3.3/src/spaces-inl.h +0 -483
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  786. data/ext/v8/upstream/2.3.3/src/string-stream.h +0 -189
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  788. data/ext/v8/upstream/2.3.3/src/stub-cache.cc +0 -1379
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  790. data/ext/v8/upstream/2.3.3/src/third_party/dtoa/COPYING +0 -15
  791. data/ext/v8/upstream/2.3.3/src/third_party/dtoa/dtoa.c +0 -3334
  792. data/ext/v8/upstream/2.3.3/src/token.cc +0 -56
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@@ -0,0 +1,1292 @@
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+ // Copyright 2011 the V8 project authors. All rights reserved.
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+ // Redistribution and use in source and binary forms, with or without
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+ // modification, are permitted provided that the following conditions are
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+ // met:
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+ //
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+ // * Redistributions of source code must retain the above copyright
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+ // notice, this list of conditions and the following disclaimer.
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+ // * Redistributions in binary form must reproduce the above
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+ // copyright notice, this list of conditions and the following
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+ // disclaimer in the documentation and/or other materials provided
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+ // with the distribution.
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+ // * Neither the name of Google Inc. nor the names of its
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+ // contributors may be used to endorse or promote products derived
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+ // from this software without specific prior written permission.
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+ //
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+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+ #include "v8.h"
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+
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+ #if defined(V8_TARGET_ARCH_X64)
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+
32
+ #include "codegen-inl.h"
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+ #include "register-allocator-inl.h"
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+ #include "scopes.h"
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+ #include "stub-cache.h"
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+ #include "virtual-frame-inl.h"
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+
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+ namespace v8 {
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+ namespace internal {
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+
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+ #define __ ACCESS_MASM(masm())
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+
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+ void VirtualFrame::Enter() {
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+ // Registers live on entry to a JS frame:
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+ // rsp: stack pointer, points to return address from this function.
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+ // rbp: base pointer, points to previous JS, ArgumentsAdaptor, or
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+ // Trampoline frame.
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+ // rsi: context of this function call.
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+ // rdi: pointer to this function object.
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+ Comment cmnt(masm(), "[ Enter JS frame");
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+
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+ #ifdef DEBUG
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+ if (FLAG_debug_code) {
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+ // Verify that rdi contains a JS function. The following code
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+ // relies on rax being available for use.
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+ Condition not_smi = NegateCondition(masm()->CheckSmi(rdi));
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+ __ Check(not_smi,
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+ "VirtualFrame::Enter - rdi is not a function (smi check).");
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+ __ CmpObjectType(rdi, JS_FUNCTION_TYPE, rax);
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+ __ Check(equal,
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+ "VirtualFrame::Enter - rdi is not a function (map check).");
62
+ }
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+ #endif
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+
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+ EmitPush(rbp);
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+
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+ __ movq(rbp, rsp);
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+
69
+ // Store the context in the frame. The context is kept in rsi and a
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+ // copy is stored in the frame. The external reference to rsi
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+ // remains.
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+ EmitPush(rsi);
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+
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+ // Store the function in the frame. The frame owns the register
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+ // reference now (ie, it can keep it in rdi or spill it later).
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+ Push(rdi);
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+ SyncElementAt(element_count() - 1);
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+ cgen()->allocator()->Unuse(rdi);
79
+ }
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+
81
+
82
+ void VirtualFrame::Exit() {
83
+ Comment cmnt(masm(), "[ Exit JS frame");
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+ // Record the location of the JS exit code for patching when setting
85
+ // break point.
86
+ __ RecordJSReturn();
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+
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+ // Avoid using the leave instruction here, because it is too
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+ // short. We need the return sequence to be a least the size of a
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+ // call instruction to support patching the exit code in the
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+ // debugger. See GenerateReturnSequence for the full return sequence.
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+ // TODO(X64): A patched call will be very long now. Make sure we
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+ // have enough room.
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+ __ movq(rsp, rbp);
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+ stack_pointer_ = frame_pointer();
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+ for (int i = element_count() - 1; i > stack_pointer_; i--) {
97
+ FrameElement last = elements_.RemoveLast();
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+ if (last.is_register()) {
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+ Unuse(last.reg());
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+ }
101
+ }
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+
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+ EmitPop(rbp);
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+ }
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+
106
+
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+ void VirtualFrame::AllocateStackSlots() {
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+ int count = local_count();
109
+ if (count > 0) {
110
+ Comment cmnt(masm(), "[ Allocate space for locals");
111
+ // The locals are initialized to a constant (the undefined value), but
112
+ // we sync them with the actual frame to allocate space for spilling
113
+ // them later. First sync everything above the stack pointer so we can
114
+ // use pushes to allocate and initialize the locals.
115
+ SyncRange(stack_pointer_ + 1, element_count() - 1);
116
+ Handle<Object> undefined = Factory::undefined_value();
117
+ FrameElement initial_value =
118
+ FrameElement::ConstantElement(undefined, FrameElement::SYNCED);
119
+ if (count < kLocalVarBound) {
120
+ // For fewer locals the unrolled loop is more compact.
121
+
122
+ // Hope for one of the first eight registers, where the push operation
123
+ // takes only one byte (kScratchRegister needs the REX.W bit).
124
+ Result tmp = cgen()->allocator()->Allocate();
125
+ ASSERT(tmp.is_valid());
126
+ __ movq(tmp.reg(), undefined, RelocInfo::EMBEDDED_OBJECT);
127
+ for (int i = 0; i < count; i++) {
128
+ __ push(tmp.reg());
129
+ }
130
+ } else {
131
+ // For more locals a loop in generated code is more compact.
132
+ Label alloc_locals_loop;
133
+ Result cnt = cgen()->allocator()->Allocate();
134
+ ASSERT(cnt.is_valid());
135
+ __ movq(kScratchRegister, undefined, RelocInfo::EMBEDDED_OBJECT);
136
+ #ifdef DEBUG
137
+ Label loop_size;
138
+ __ bind(&loop_size);
139
+ #endif
140
+ if (is_uint8(count)) {
141
+ // Loading imm8 is shorter than loading imm32.
142
+ // Loading only partial byte register, and using decb below.
143
+ __ movb(cnt.reg(), Immediate(count));
144
+ } else {
145
+ __ movl(cnt.reg(), Immediate(count));
146
+ }
147
+ __ bind(&alloc_locals_loop);
148
+ __ push(kScratchRegister);
149
+ if (is_uint8(count)) {
150
+ __ decb(cnt.reg());
151
+ } else {
152
+ __ decl(cnt.reg());
153
+ }
154
+ __ j(not_zero, &alloc_locals_loop);
155
+ #ifdef DEBUG
156
+ CHECK(masm()->SizeOfCodeGeneratedSince(&loop_size) < kLocalVarBound);
157
+ #endif
158
+ }
159
+ for (int i = 0; i < count; i++) {
160
+ elements_.Add(initial_value);
161
+ stack_pointer_++;
162
+ }
163
+ }
164
+ }
165
+
166
+
167
+ void VirtualFrame::SaveContextRegister() {
168
+ ASSERT(elements_[context_index()].is_memory());
169
+ __ movq(Operand(rbp, fp_relative(context_index())), rsi);
170
+ }
171
+
172
+
173
+ void VirtualFrame::RestoreContextRegister() {
174
+ ASSERT(elements_[context_index()].is_memory());
175
+ __ movq(rsi, Operand(rbp, fp_relative(context_index())));
176
+ }
177
+
178
+
179
+ void VirtualFrame::PushReceiverSlotAddress() {
180
+ Result temp = cgen()->allocator()->Allocate();
181
+ ASSERT(temp.is_valid());
182
+ __ lea(temp.reg(), ParameterAt(-1));
183
+ Push(&temp);
184
+ }
185
+
186
+
187
+ void VirtualFrame::EmitPop(Register reg) {
188
+ ASSERT(stack_pointer_ == element_count() - 1);
189
+ stack_pointer_--;
190
+ elements_.RemoveLast();
191
+ __ pop(reg);
192
+ }
193
+
194
+
195
+ void VirtualFrame::EmitPop(const Operand& operand) {
196
+ ASSERT(stack_pointer_ == element_count() - 1);
197
+ stack_pointer_--;
198
+ elements_.RemoveLast();
199
+ __ pop(operand);
200
+ }
201
+
202
+
203
+ void VirtualFrame::EmitPush(Register reg, TypeInfo info) {
204
+ ASSERT(stack_pointer_ == element_count() - 1);
205
+ elements_.Add(FrameElement::MemoryElement(info));
206
+ stack_pointer_++;
207
+ __ push(reg);
208
+ }
209
+
210
+
211
+ void VirtualFrame::EmitPush(const Operand& operand, TypeInfo info) {
212
+ ASSERT(stack_pointer_ == element_count() - 1);
213
+ elements_.Add(FrameElement::MemoryElement(info));
214
+ stack_pointer_++;
215
+ __ push(operand);
216
+ }
217
+
218
+
219
+ void VirtualFrame::EmitPush(Immediate immediate, TypeInfo info) {
220
+ ASSERT(stack_pointer_ == element_count() - 1);
221
+ elements_.Add(FrameElement::MemoryElement(info));
222
+ stack_pointer_++;
223
+ __ push(immediate);
224
+ }
225
+
226
+
227
+ void VirtualFrame::EmitPush(Smi* smi_value) {
228
+ ASSERT(stack_pointer_ == element_count() - 1);
229
+ elements_.Add(FrameElement::MemoryElement(TypeInfo::Smi()));
230
+ stack_pointer_++;
231
+ __ Push(smi_value);
232
+ }
233
+
234
+
235
+ void VirtualFrame::EmitPush(Handle<Object> value) {
236
+ ASSERT(stack_pointer_ == element_count() - 1);
237
+ TypeInfo info = TypeInfo::TypeFromValue(value);
238
+ elements_.Add(FrameElement::MemoryElement(info));
239
+ stack_pointer_++;
240
+ __ Push(value);
241
+ }
242
+
243
+
244
+ void VirtualFrame::EmitPush(Heap::RootListIndex index, TypeInfo info) {
245
+ ASSERT(stack_pointer_ == element_count() - 1);
246
+ elements_.Add(FrameElement::MemoryElement(info));
247
+ stack_pointer_++;
248
+ __ PushRoot(index);
249
+ }
250
+
251
+
252
+ void VirtualFrame::Push(Expression* expr) {
253
+ ASSERT(expr->IsTrivial());
254
+
255
+ Literal* lit = expr->AsLiteral();
256
+ if (lit != NULL) {
257
+ Push(lit->handle());
258
+ return;
259
+ }
260
+
261
+ VariableProxy* proxy = expr->AsVariableProxy();
262
+ if (proxy != NULL) {
263
+ Slot* slot = proxy->var()->AsSlot();
264
+ if (slot->type() == Slot::LOCAL) {
265
+ PushLocalAt(slot->index());
266
+ return;
267
+ }
268
+ if (slot->type() == Slot::PARAMETER) {
269
+ PushParameterAt(slot->index());
270
+ return;
271
+ }
272
+ }
273
+ UNREACHABLE();
274
+ }
275
+
276
+
277
+ void VirtualFrame::Push(Handle<Object> value) {
278
+ if (ConstantPoolOverflowed()) {
279
+ Result temp = cgen()->allocator()->Allocate();
280
+ ASSERT(temp.is_valid());
281
+ if (value->IsSmi()) {
282
+ __ Move(temp.reg(), Smi::cast(*value));
283
+ } else {
284
+ __ movq(temp.reg(), value, RelocInfo::EMBEDDED_OBJECT);
285
+ }
286
+ Push(&temp);
287
+ } else {
288
+ FrameElement element =
289
+ FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED);
290
+ elements_.Add(element);
291
+ }
292
+ }
293
+
294
+
295
+ void VirtualFrame::Drop(int count) {
296
+ ASSERT(count >= 0);
297
+ ASSERT(height() >= count);
298
+ int num_virtual_elements = (element_count() - 1) - stack_pointer_;
299
+
300
+ // Emit code to lower the stack pointer if necessary.
301
+ if (num_virtual_elements < count) {
302
+ int num_dropped = count - num_virtual_elements;
303
+ stack_pointer_ -= num_dropped;
304
+ __ addq(rsp, Immediate(num_dropped * kPointerSize));
305
+ }
306
+
307
+ // Discard elements from the virtual frame and free any registers.
308
+ for (int i = 0; i < count; i++) {
309
+ FrameElement dropped = elements_.RemoveLast();
310
+ if (dropped.is_register()) {
311
+ Unuse(dropped.reg());
312
+ }
313
+ }
314
+ }
315
+
316
+
317
+ int VirtualFrame::InvalidateFrameSlotAt(int index) {
318
+ FrameElement original = elements_[index];
319
+
320
+ // Is this element the backing store of any copies?
321
+ int new_backing_index = kIllegalIndex;
322
+ if (original.is_copied()) {
323
+ // Verify it is copied, and find first copy.
324
+ for (int i = index + 1; i < element_count(); i++) {
325
+ if (elements_[i].is_copy() && elements_[i].index() == index) {
326
+ new_backing_index = i;
327
+ break;
328
+ }
329
+ }
330
+ }
331
+
332
+ if (new_backing_index == kIllegalIndex) {
333
+ // No copies found, return kIllegalIndex.
334
+ if (original.is_register()) {
335
+ Unuse(original.reg());
336
+ }
337
+ elements_[index] = FrameElement::InvalidElement();
338
+ return kIllegalIndex;
339
+ }
340
+
341
+ // This is the backing store of copies.
342
+ Register backing_reg;
343
+ if (original.is_memory()) {
344
+ Result fresh = cgen()->allocator()->Allocate();
345
+ ASSERT(fresh.is_valid());
346
+ Use(fresh.reg(), new_backing_index);
347
+ backing_reg = fresh.reg();
348
+ __ movq(backing_reg, Operand(rbp, fp_relative(index)));
349
+ } else {
350
+ // The original was in a register.
351
+ backing_reg = original.reg();
352
+ set_register_location(backing_reg, new_backing_index);
353
+ }
354
+ // Invalidate the element at index.
355
+ elements_[index] = FrameElement::InvalidElement();
356
+ // Set the new backing element.
357
+ if (elements_[new_backing_index].is_synced()) {
358
+ elements_[new_backing_index] =
359
+ FrameElement::RegisterElement(backing_reg,
360
+ FrameElement::SYNCED,
361
+ original.type_info());
362
+ } else {
363
+ elements_[new_backing_index] =
364
+ FrameElement::RegisterElement(backing_reg,
365
+ FrameElement::NOT_SYNCED,
366
+ original.type_info());
367
+ }
368
+ // Update the other copies.
369
+ for (int i = new_backing_index + 1; i < element_count(); i++) {
370
+ if (elements_[i].is_copy() && elements_[i].index() == index) {
371
+ elements_[i].set_index(new_backing_index);
372
+ elements_[new_backing_index].set_copied();
373
+ }
374
+ }
375
+ return new_backing_index;
376
+ }
377
+
378
+
379
+ void VirtualFrame::TakeFrameSlotAt(int index) {
380
+ ASSERT(index >= 0);
381
+ ASSERT(index <= element_count());
382
+ FrameElement original = elements_[index];
383
+ int new_backing_store_index = InvalidateFrameSlotAt(index);
384
+ if (new_backing_store_index != kIllegalIndex) {
385
+ elements_.Add(CopyElementAt(new_backing_store_index));
386
+ return;
387
+ }
388
+
389
+ switch (original.type()) {
390
+ case FrameElement::MEMORY: {
391
+ // Emit code to load the original element's data into a register.
392
+ // Push that register as a FrameElement on top of the frame.
393
+ Result fresh = cgen()->allocator()->Allocate();
394
+ ASSERT(fresh.is_valid());
395
+ FrameElement new_element =
396
+ FrameElement::RegisterElement(fresh.reg(),
397
+ FrameElement::NOT_SYNCED,
398
+ original.type_info());
399
+ Use(fresh.reg(), element_count());
400
+ elements_.Add(new_element);
401
+ __ movq(fresh.reg(), Operand(rbp, fp_relative(index)));
402
+ break;
403
+ }
404
+ case FrameElement::REGISTER:
405
+ Use(original.reg(), element_count());
406
+ // Fall through.
407
+ case FrameElement::CONSTANT:
408
+ case FrameElement::COPY:
409
+ original.clear_sync();
410
+ elements_.Add(original);
411
+ break;
412
+ case FrameElement::INVALID:
413
+ UNREACHABLE();
414
+ break;
415
+ }
416
+ }
417
+
418
+
419
+ void VirtualFrame::StoreToFrameSlotAt(int index) {
420
+ // Store the value on top of the frame to the virtual frame slot at
421
+ // a given index. The value on top of the frame is left in place.
422
+ // This is a duplicating operation, so it can create copies.
423
+ ASSERT(index >= 0);
424
+ ASSERT(index < element_count());
425
+
426
+ int top_index = element_count() - 1;
427
+ FrameElement top = elements_[top_index];
428
+ FrameElement original = elements_[index];
429
+ if (top.is_copy() && top.index() == index) return;
430
+ ASSERT(top.is_valid());
431
+
432
+ InvalidateFrameSlotAt(index);
433
+
434
+ // InvalidateFrameSlotAt can potentially change any frame element, due
435
+ // to spilling registers to allocate temporaries in order to preserve
436
+ // the copy-on-write semantics of aliased elements. Reload top from
437
+ // the frame.
438
+ top = elements_[top_index];
439
+
440
+ if (top.is_copy()) {
441
+ // There are two cases based on the relative positions of the
442
+ // stored-to slot and the backing slot of the top element.
443
+ int backing_index = top.index();
444
+ ASSERT(backing_index != index);
445
+ if (backing_index < index) {
446
+ // 1. The top element is a copy of a slot below the stored-to
447
+ // slot. The stored-to slot becomes an unsynced copy of that
448
+ // same backing slot.
449
+ elements_[index] = CopyElementAt(backing_index);
450
+ } else {
451
+ // 2. The top element is a copy of a slot above the stored-to
452
+ // slot. The stored-to slot becomes the new (unsynced) backing
453
+ // slot and both the top element and the element at the former
454
+ // backing slot become copies of it. The sync state of the top
455
+ // and former backing elements is preserved.
456
+ FrameElement backing_element = elements_[backing_index];
457
+ ASSERT(backing_element.is_memory() || backing_element.is_register());
458
+ if (backing_element.is_memory()) {
459
+ // Because sets of copies are canonicalized to be backed by
460
+ // their lowest frame element, and because memory frame
461
+ // elements are backed by the corresponding stack address, we
462
+ // have to move the actual value down in the stack.
463
+ //
464
+ // TODO(209): considering allocating the stored-to slot to the
465
+ // temp register. Alternatively, allow copies to appear in
466
+ // any order in the frame and lazily move the value down to
467
+ // the slot.
468
+ __ movq(kScratchRegister, Operand(rbp, fp_relative(backing_index)));
469
+ __ movq(Operand(rbp, fp_relative(index)), kScratchRegister);
470
+ } else {
471
+ set_register_location(backing_element.reg(), index);
472
+ if (backing_element.is_synced()) {
473
+ // If the element is a register, we will not actually move
474
+ // anything on the stack but only update the virtual frame
475
+ // element.
476
+ backing_element.clear_sync();
477
+ }
478
+ }
479
+ elements_[index] = backing_element;
480
+
481
+ // The old backing element becomes a copy of the new backing
482
+ // element.
483
+ FrameElement new_element = CopyElementAt(index);
484
+ elements_[backing_index] = new_element;
485
+ if (backing_element.is_synced()) {
486
+ elements_[backing_index].set_sync();
487
+ }
488
+
489
+ // All the copies of the old backing element (including the top
490
+ // element) become copies of the new backing element.
491
+ for (int i = backing_index + 1; i < element_count(); i++) {
492
+ if (elements_[i].is_copy() && elements_[i].index() == backing_index) {
493
+ elements_[i].set_index(index);
494
+ }
495
+ }
496
+ }
497
+ return;
498
+ }
499
+
500
+ // Move the top element to the stored-to slot and replace it (the
501
+ // top element) with a copy.
502
+ elements_[index] = top;
503
+ if (top.is_memory()) {
504
+ // TODO(209): consider allocating the stored-to slot to the temp
505
+ // register. Alternatively, allow copies to appear in any order
506
+ // in the frame and lazily move the value down to the slot.
507
+ FrameElement new_top = CopyElementAt(index);
508
+ new_top.set_sync();
509
+ elements_[top_index] = new_top;
510
+
511
+ // The sync state of the former top element is correct (synced).
512
+ // Emit code to move the value down in the frame.
513
+ __ movq(kScratchRegister, Operand(rsp, 0));
514
+ __ movq(Operand(rbp, fp_relative(index)), kScratchRegister);
515
+ } else if (top.is_register()) {
516
+ set_register_location(top.reg(), index);
517
+ // The stored-to slot has the (unsynced) register reference and
518
+ // the top element becomes a copy. The sync state of the top is
519
+ // preserved.
520
+ FrameElement new_top = CopyElementAt(index);
521
+ if (top.is_synced()) {
522
+ new_top.set_sync();
523
+ elements_[index].clear_sync();
524
+ }
525
+ elements_[top_index] = new_top;
526
+ } else {
527
+ // The stored-to slot holds the same value as the top but
528
+ // unsynced. (We do not have copies of constants yet.)
529
+ ASSERT(top.is_constant());
530
+ elements_[index].clear_sync();
531
+ }
532
+ }
533
+
534
+
535
+ void VirtualFrame::MakeMergable() {
536
+ for (int i = 0; i < element_count(); i++) {
537
+ FrameElement element = elements_[i];
538
+
539
+ // In all cases we have to reset the number type information
540
+ // to unknown for a mergable frame because of incoming back edges.
541
+ if (element.is_constant() || element.is_copy()) {
542
+ if (element.is_synced()) {
543
+ // Just spill.
544
+ elements_[i] = FrameElement::MemoryElement(TypeInfo::Unknown());
545
+ } else {
546
+ // Allocate to a register.
547
+ FrameElement backing_element; // Invalid if not a copy.
548
+ if (element.is_copy()) {
549
+ backing_element = elements_[element.index()];
550
+ }
551
+ Result fresh = cgen()->allocator()->Allocate();
552
+ ASSERT(fresh.is_valid()); // A register was spilled if all were in use.
553
+ elements_[i] =
554
+ FrameElement::RegisterElement(fresh.reg(),
555
+ FrameElement::NOT_SYNCED,
556
+ TypeInfo::Unknown());
557
+ Use(fresh.reg(), i);
558
+
559
+ // Emit a move.
560
+ if (element.is_constant()) {
561
+ __ Move(fresh.reg(), element.handle());
562
+ } else {
563
+ ASSERT(element.is_copy());
564
+ // Copies are only backed by register or memory locations.
565
+ if (backing_element.is_register()) {
566
+ // The backing store may have been spilled by allocating,
567
+ // but that's OK. If it was, the value is right where we
568
+ // want it.
569
+ if (!fresh.reg().is(backing_element.reg())) {
570
+ __ movq(fresh.reg(), backing_element.reg());
571
+ }
572
+ } else {
573
+ ASSERT(backing_element.is_memory());
574
+ __ movq(fresh.reg(), Operand(rbp, fp_relative(element.index())));
575
+ }
576
+ }
577
+ }
578
+ // No need to set the copied flag --- there are no copies.
579
+ } else {
580
+ // Clear the copy flag of non-constant, non-copy elements.
581
+ // They cannot be copied because copies are not allowed.
582
+ // The copy flag is not relied on before the end of this loop,
583
+ // including when registers are spilled.
584
+ elements_[i].clear_copied();
585
+ elements_[i].set_type_info(TypeInfo::Unknown());
586
+ }
587
+ }
588
+ }
589
+
590
+
591
+ void VirtualFrame::MergeTo(VirtualFrame* expected) {
592
+ Comment cmnt(masm(), "[ Merge frame");
593
+ // We should always be merging the code generator's current frame to an
594
+ // expected frame.
595
+ ASSERT(cgen()->frame() == this);
596
+
597
+ // Adjust the stack pointer upward (toward the top of the virtual
598
+ // frame) if necessary.
599
+ if (stack_pointer_ < expected->stack_pointer_) {
600
+ int difference = expected->stack_pointer_ - stack_pointer_;
601
+ stack_pointer_ = expected->stack_pointer_;
602
+ __ subq(rsp, Immediate(difference * kPointerSize));
603
+ }
604
+
605
+ MergeMoveRegistersToMemory(expected);
606
+ MergeMoveRegistersToRegisters(expected);
607
+ MergeMoveMemoryToRegisters(expected);
608
+
609
+ // Adjust the stack pointer downward if necessary.
610
+ if (stack_pointer_ > expected->stack_pointer_) {
611
+ int difference = stack_pointer_ - expected->stack_pointer_;
612
+ stack_pointer_ = expected->stack_pointer_;
613
+ __ addq(rsp, Immediate(difference * kPointerSize));
614
+ }
615
+
616
+ // At this point, the frames should be identical.
617
+ ASSERT(Equals(expected));
618
+ }
619
+
620
+
621
+ void VirtualFrame::MergeMoveRegistersToMemory(VirtualFrame* expected) {
622
+ ASSERT(stack_pointer_ >= expected->stack_pointer_);
623
+
624
+ // Move registers, constants, and copies to memory. Perform moves
625
+ // from the top downward in the frame in order to leave the backing
626
+ // stores of copies in registers.
627
+ for (int i = element_count() - 1; i >= 0; i--) {
628
+ FrameElement target = expected->elements_[i];
629
+ if (target.is_register()) continue; // Handle registers later.
630
+ if (target.is_memory()) {
631
+ FrameElement source = elements_[i];
632
+ switch (source.type()) {
633
+ case FrameElement::INVALID:
634
+ // Not a legal merge move.
635
+ UNREACHABLE();
636
+ break;
637
+
638
+ case FrameElement::MEMORY:
639
+ // Already in place.
640
+ break;
641
+
642
+ case FrameElement::REGISTER:
643
+ Unuse(source.reg());
644
+ if (!source.is_synced()) {
645
+ __ movq(Operand(rbp, fp_relative(i)), source.reg());
646
+ }
647
+ break;
648
+
649
+ case FrameElement::CONSTANT:
650
+ if (!source.is_synced()) {
651
+ __ Move(Operand(rbp, fp_relative(i)), source.handle());
652
+ }
653
+ break;
654
+
655
+ case FrameElement::COPY:
656
+ if (!source.is_synced()) {
657
+ int backing_index = source.index();
658
+ FrameElement backing_element = elements_[backing_index];
659
+ if (backing_element.is_memory()) {
660
+ __ movq(kScratchRegister,
661
+ Operand(rbp, fp_relative(backing_index)));
662
+ __ movq(Operand(rbp, fp_relative(i)), kScratchRegister);
663
+ } else {
664
+ ASSERT(backing_element.is_register());
665
+ __ movq(Operand(rbp, fp_relative(i)), backing_element.reg());
666
+ }
667
+ }
668
+ break;
669
+ }
670
+ }
671
+ elements_[i] = target;
672
+ }
673
+ }
674
+
675
+
676
+ void VirtualFrame::MergeMoveRegistersToRegisters(VirtualFrame* expected) {
677
+ // We have already done X-to-memory moves.
678
+ ASSERT(stack_pointer_ >= expected->stack_pointer_);
679
+
680
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
681
+ // Move the right value into register i if it is currently in a register.
682
+ int index = expected->register_location(i);
683
+ int use_index = register_location(i);
684
+ // Skip if register i is unused in the target or else if source is
685
+ // not a register (this is not a register-to-register move).
686
+ if (index == kIllegalIndex || !elements_[index].is_register()) continue;
687
+
688
+ Register target = RegisterAllocator::ToRegister(i);
689
+ Register source = elements_[index].reg();
690
+ if (index != use_index) {
691
+ if (use_index == kIllegalIndex) { // Target is currently unused.
692
+ // Copy contents of source from source to target.
693
+ // Set frame element register to target.
694
+ Use(target, index);
695
+ Unuse(source);
696
+ __ movq(target, source);
697
+ } else {
698
+ // Exchange contents of registers source and target.
699
+ // Nothing except the register backing use_index has changed.
700
+ elements_[use_index].set_reg(source);
701
+ set_register_location(target, index);
702
+ set_register_location(source, use_index);
703
+ __ xchg(source, target);
704
+ }
705
+ }
706
+
707
+ if (!elements_[index].is_synced() &&
708
+ expected->elements_[index].is_synced()) {
709
+ __ movq(Operand(rbp, fp_relative(index)), target);
710
+ }
711
+ elements_[index] = expected->elements_[index];
712
+ }
713
+ }
714
+
715
+
716
+ void VirtualFrame::MergeMoveMemoryToRegisters(VirtualFrame* expected) {
717
+ // Move memory, constants, and copies to registers. This is the
718
+ // final step and since it is not done from the bottom up, but in
719
+ // register code order, we have special code to ensure that the backing
720
+ // elements of copies are in their correct locations when we
721
+ // encounter the copies.
722
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
723
+ int index = expected->register_location(i);
724
+ if (index != kIllegalIndex) {
725
+ FrameElement source = elements_[index];
726
+ FrameElement target = expected->elements_[index];
727
+ Register target_reg = RegisterAllocator::ToRegister(i);
728
+ ASSERT(target.reg().is(target_reg));
729
+ switch (source.type()) {
730
+ case FrameElement::INVALID: // Fall through.
731
+ UNREACHABLE();
732
+ break;
733
+ case FrameElement::REGISTER:
734
+ ASSERT(source.Equals(target));
735
+ // Go to next iteration. Skips Use(target_reg) and syncing
736
+ // below. It is safe to skip syncing because a target
737
+ // register frame element would only be synced if all source
738
+ // elements were.
739
+ continue;
740
+ break;
741
+ case FrameElement::MEMORY:
742
+ ASSERT(index <= stack_pointer_);
743
+ __ movq(target_reg, Operand(rbp, fp_relative(index)));
744
+ break;
745
+
746
+ case FrameElement::CONSTANT:
747
+ __ Move(target_reg, source.handle());
748
+ break;
749
+
750
+ case FrameElement::COPY: {
751
+ int backing_index = source.index();
752
+ FrameElement backing = elements_[backing_index];
753
+ ASSERT(backing.is_memory() || backing.is_register());
754
+ if (backing.is_memory()) {
755
+ ASSERT(backing_index <= stack_pointer_);
756
+ // Code optimization if backing store should also move
757
+ // to a register: move backing store to its register first.
758
+ if (expected->elements_[backing_index].is_register()) {
759
+ FrameElement new_backing = expected->elements_[backing_index];
760
+ Register new_backing_reg = new_backing.reg();
761
+ ASSERT(!is_used(new_backing_reg));
762
+ elements_[backing_index] = new_backing;
763
+ Use(new_backing_reg, backing_index);
764
+ __ movq(new_backing_reg,
765
+ Operand(rbp, fp_relative(backing_index)));
766
+ __ movq(target_reg, new_backing_reg);
767
+ } else {
768
+ __ movq(target_reg, Operand(rbp, fp_relative(backing_index)));
769
+ }
770
+ } else {
771
+ __ movq(target_reg, backing.reg());
772
+ }
773
+ }
774
+ }
775
+ // Ensure the proper sync state.
776
+ if (target.is_synced() && !source.is_synced()) {
777
+ __ movq(Operand(rbp, fp_relative(index)), target_reg);
778
+ }
779
+ Use(target_reg, index);
780
+ elements_[index] = target;
781
+ }
782
+ }
783
+ }
784
+
785
+
786
+ Result VirtualFrame::Pop() {
787
+ FrameElement element = elements_.RemoveLast();
788
+ int index = element_count();
789
+ ASSERT(element.is_valid());
790
+
791
+ // Get number type information of the result.
792
+ TypeInfo info;
793
+ if (!element.is_copy()) {
794
+ info = element.type_info();
795
+ } else {
796
+ info = elements_[element.index()].type_info();
797
+ }
798
+
799
+ bool pop_needed = (stack_pointer_ == index);
800
+ if (pop_needed) {
801
+ stack_pointer_--;
802
+ if (element.is_memory()) {
803
+ Result temp = cgen()->allocator()->Allocate();
804
+ ASSERT(temp.is_valid());
805
+ __ pop(temp.reg());
806
+ temp.set_type_info(info);
807
+ return temp;
808
+ }
809
+
810
+ __ addq(rsp, Immediate(kPointerSize));
811
+ }
812
+ ASSERT(!element.is_memory());
813
+
814
+ // The top element is a register, constant, or a copy. Unuse
815
+ // registers and follow copies to their backing store.
816
+ if (element.is_register()) {
817
+ Unuse(element.reg());
818
+ } else if (element.is_copy()) {
819
+ ASSERT(element.index() < index);
820
+ index = element.index();
821
+ element = elements_[index];
822
+ }
823
+ ASSERT(!element.is_copy());
824
+
825
+ // The element is memory, a register, or a constant.
826
+ if (element.is_memory()) {
827
+ // Memory elements could only be the backing store of a copy.
828
+ // Allocate the original to a register.
829
+ ASSERT(index <= stack_pointer_);
830
+ Result temp = cgen()->allocator()->Allocate();
831
+ ASSERT(temp.is_valid());
832
+ Use(temp.reg(), index);
833
+ FrameElement new_element =
834
+ FrameElement::RegisterElement(temp.reg(),
835
+ FrameElement::SYNCED,
836
+ element.type_info());
837
+ // Preserve the copy flag on the element.
838
+ if (element.is_copied()) new_element.set_copied();
839
+ elements_[index] = new_element;
840
+ __ movq(temp.reg(), Operand(rbp, fp_relative(index)));
841
+ return Result(temp.reg(), info);
842
+ } else if (element.is_register()) {
843
+ return Result(element.reg(), info);
844
+ } else {
845
+ ASSERT(element.is_constant());
846
+ return Result(element.handle());
847
+ }
848
+ }
849
+
850
+
851
+ Result VirtualFrame::RawCallStub(CodeStub* stub) {
852
+ ASSERT(cgen()->HasValidEntryRegisters());
853
+ __ CallStub(stub);
854
+ Result result = cgen()->allocator()->Allocate(rax);
855
+ ASSERT(result.is_valid());
856
+ return result;
857
+ }
858
+
859
+
860
+ Result VirtualFrame::CallStub(CodeStub* stub, Result* arg) {
861
+ PrepareForCall(0, 0);
862
+ arg->ToRegister(rax);
863
+ arg->Unuse();
864
+ return RawCallStub(stub);
865
+ }
866
+
867
+
868
+ Result VirtualFrame::CallStub(CodeStub* stub, Result* arg0, Result* arg1) {
869
+ PrepareForCall(0, 0);
870
+
871
+ if (arg0->is_register() && arg0->reg().is(rax)) {
872
+ if (arg1->is_register() && arg1->reg().is(rdx)) {
873
+ // Wrong registers.
874
+ __ xchg(rax, rdx);
875
+ } else {
876
+ // Register rdx is free for arg0, which frees rax for arg1.
877
+ arg0->ToRegister(rdx);
878
+ arg1->ToRegister(rax);
879
+ }
880
+ } else {
881
+ // Register rax is free for arg1, which guarantees rdx is free for
882
+ // arg0.
883
+ arg1->ToRegister(rax);
884
+ arg0->ToRegister(rdx);
885
+ }
886
+
887
+ arg0->Unuse();
888
+ arg1->Unuse();
889
+ return RawCallStub(stub);
890
+ }
891
+
892
+
893
+ Result VirtualFrame::CallJSFunction(int arg_count) {
894
+ Result function = Pop();
895
+
896
+ // InvokeFunction requires function in rdi. Move it in there.
897
+ function.ToRegister(rdi);
898
+ function.Unuse();
899
+
900
+ // +1 for receiver.
901
+ PrepareForCall(arg_count + 1, arg_count + 1);
902
+ ASSERT(cgen()->HasValidEntryRegisters());
903
+ ParameterCount count(arg_count);
904
+ __ InvokeFunction(rdi, count, CALL_FUNCTION);
905
+ RestoreContextRegister();
906
+ Result result = cgen()->allocator()->Allocate(rax);
907
+ ASSERT(result.is_valid());
908
+ return result;
909
+ }
910
+
911
+
912
+ void VirtualFrame::SyncElementBelowStackPointer(int index) {
913
+ // Emit code to write elements below the stack pointer to their
914
+ // (already allocated) stack address.
915
+ ASSERT(index <= stack_pointer_);
916
+ FrameElement element = elements_[index];
917
+ ASSERT(!element.is_synced());
918
+ switch (element.type()) {
919
+ case FrameElement::INVALID:
920
+ break;
921
+
922
+ case FrameElement::MEMORY:
923
+ // This function should not be called with synced elements.
924
+ // (memory elements are always synced).
925
+ UNREACHABLE();
926
+ break;
927
+
928
+ case FrameElement::REGISTER:
929
+ __ movq(Operand(rbp, fp_relative(index)), element.reg());
930
+ break;
931
+
932
+ case FrameElement::CONSTANT:
933
+ __ Move(Operand(rbp, fp_relative(index)), element.handle());
934
+ break;
935
+
936
+ case FrameElement::COPY: {
937
+ int backing_index = element.index();
938
+ FrameElement backing_element = elements_[backing_index];
939
+ if (backing_element.is_memory()) {
940
+ __ movq(kScratchRegister, Operand(rbp, fp_relative(backing_index)));
941
+ __ movq(Operand(rbp, fp_relative(index)), kScratchRegister);
942
+ } else {
943
+ ASSERT(backing_element.is_register());
944
+ __ movq(Operand(rbp, fp_relative(index)), backing_element.reg());
945
+ }
946
+ break;
947
+ }
948
+ }
949
+ elements_[index].set_sync();
950
+ }
951
+
952
+
953
+ void VirtualFrame::SyncElementByPushing(int index) {
954
+ // Sync an element of the frame that is just above the stack pointer
955
+ // by pushing it.
956
+ ASSERT(index == stack_pointer_ + 1);
957
+ stack_pointer_++;
958
+ FrameElement element = elements_[index];
959
+
960
+ switch (element.type()) {
961
+ case FrameElement::INVALID:
962
+ __ Push(Smi::FromInt(0));
963
+ break;
964
+
965
+ case FrameElement::MEMORY:
966
+ // No memory elements exist above the stack pointer.
967
+ UNREACHABLE();
968
+ break;
969
+
970
+ case FrameElement::REGISTER:
971
+ __ push(element.reg());
972
+ break;
973
+
974
+ case FrameElement::CONSTANT:
975
+ __ Move(kScratchRegister, element.handle());
976
+ __ push(kScratchRegister);
977
+ break;
978
+
979
+ case FrameElement::COPY: {
980
+ int backing_index = element.index();
981
+ FrameElement backing = elements_[backing_index];
982
+ ASSERT(backing.is_memory() || backing.is_register());
983
+ if (backing.is_memory()) {
984
+ __ push(Operand(rbp, fp_relative(backing_index)));
985
+ } else {
986
+ __ push(backing.reg());
987
+ }
988
+ break;
989
+ }
990
+ }
991
+ elements_[index].set_sync();
992
+ }
993
+
994
+
995
+ // Clear the dirty bits for the range of elements in
996
+ // [min(stack_pointer_ + 1,begin), end].
997
+ void VirtualFrame::SyncRange(int begin, int end) {
998
+ ASSERT(begin >= 0);
999
+ ASSERT(end < element_count());
1000
+ // Sync elements below the range if they have not been materialized
1001
+ // on the stack.
1002
+ int start = Min(begin, stack_pointer_ + 1);
1003
+ int end_or_stack_pointer = Min(stack_pointer_, end);
1004
+ // Emit normal push instructions for elements above stack pointer
1005
+ // and use mov instructions if we are below stack pointer.
1006
+ int i = start;
1007
+
1008
+ while (i <= end_or_stack_pointer) {
1009
+ if (!elements_[i].is_synced()) SyncElementBelowStackPointer(i);
1010
+ i++;
1011
+ }
1012
+ while (i <= end) {
1013
+ SyncElementByPushing(i);
1014
+ i++;
1015
+ }
1016
+ }
1017
+
1018
+
1019
+ //------------------------------------------------------------------------------
1020
+ // Virtual frame stub and IC calling functions.
1021
+
1022
+ Result VirtualFrame::CallRuntime(Runtime::Function* f, int arg_count) {
1023
+ PrepareForCall(arg_count, arg_count);
1024
+ ASSERT(cgen()->HasValidEntryRegisters());
1025
+ __ CallRuntime(f, arg_count);
1026
+ Result result = cgen()->allocator()->Allocate(rax);
1027
+ ASSERT(result.is_valid());
1028
+ return result;
1029
+ }
1030
+
1031
+
1032
+ Result VirtualFrame::CallRuntime(Runtime::FunctionId id, int arg_count) {
1033
+ PrepareForCall(arg_count, arg_count);
1034
+ ASSERT(cgen()->HasValidEntryRegisters());
1035
+ __ CallRuntime(id, arg_count);
1036
+ Result result = cgen()->allocator()->Allocate(rax);
1037
+ ASSERT(result.is_valid());
1038
+ return result;
1039
+ }
1040
+
1041
+
1042
+ #ifdef ENABLE_DEBUGGER_SUPPORT
1043
+ void VirtualFrame::DebugBreak() {
1044
+ PrepareForCall(0, 0);
1045
+ ASSERT(cgen()->HasValidEntryRegisters());
1046
+ __ DebugBreak();
1047
+ Result result = cgen()->allocator()->Allocate(rax);
1048
+ ASSERT(result.is_valid());
1049
+ }
1050
+ #endif
1051
+
1052
+
1053
+ Result VirtualFrame::InvokeBuiltin(Builtins::JavaScript id,
1054
+ InvokeFlag flag,
1055
+ int arg_count) {
1056
+ PrepareForCall(arg_count, arg_count);
1057
+ ASSERT(cgen()->HasValidEntryRegisters());
1058
+ __ InvokeBuiltin(id, flag);
1059
+ Result result = cgen()->allocator()->Allocate(rax);
1060
+ ASSERT(result.is_valid());
1061
+ return result;
1062
+ }
1063
+
1064
+
1065
+ Result VirtualFrame::RawCallCodeObject(Handle<Code> code,
1066
+ RelocInfo::Mode rmode) {
1067
+ ASSERT(cgen()->HasValidEntryRegisters());
1068
+ __ Call(code, rmode);
1069
+ Result result = cgen()->allocator()->Allocate(rax);
1070
+ ASSERT(result.is_valid());
1071
+ return result;
1072
+ }
1073
+
1074
+
1075
+ // This function assumes that the only results that could be in a_reg or b_reg
1076
+ // are a and b. Other results can be live, but must not be in a_reg or b_reg.
1077
+ void VirtualFrame::MoveResultsToRegisters(Result* a,
1078
+ Result* b,
1079
+ Register a_reg,
1080
+ Register b_reg) {
1081
+ ASSERT(!a_reg.is(b_reg));
1082
+ // Assert that cgen()->allocator()->count(a_reg) is accounted for by a and b.
1083
+ ASSERT(cgen()->allocator()->count(a_reg) <= 2);
1084
+ ASSERT(cgen()->allocator()->count(a_reg) != 2 || a->reg().is(a_reg));
1085
+ ASSERT(cgen()->allocator()->count(a_reg) != 2 || b->reg().is(a_reg));
1086
+ ASSERT(cgen()->allocator()->count(a_reg) != 1 ||
1087
+ (a->is_register() && a->reg().is(a_reg)) ||
1088
+ (b->is_register() && b->reg().is(a_reg)));
1089
+ // Assert that cgen()->allocator()->count(b_reg) is accounted for by a and b.
1090
+ ASSERT(cgen()->allocator()->count(b_reg) <= 2);
1091
+ ASSERT(cgen()->allocator()->count(b_reg) != 2 || a->reg().is(b_reg));
1092
+ ASSERT(cgen()->allocator()->count(b_reg) != 2 || b->reg().is(b_reg));
1093
+ ASSERT(cgen()->allocator()->count(b_reg) != 1 ||
1094
+ (a->is_register() && a->reg().is(b_reg)) ||
1095
+ (b->is_register() && b->reg().is(b_reg)));
1096
+
1097
+ if (a->is_register() && a->reg().is(a_reg)) {
1098
+ b->ToRegister(b_reg);
1099
+ } else if (!cgen()->allocator()->is_used(a_reg)) {
1100
+ a->ToRegister(a_reg);
1101
+ b->ToRegister(b_reg);
1102
+ } else if (cgen()->allocator()->is_used(b_reg)) {
1103
+ // a must be in b_reg, b in a_reg.
1104
+ __ xchg(a_reg, b_reg);
1105
+ // Results a and b will be invalidated, so it is ok if they are switched.
1106
+ } else {
1107
+ b->ToRegister(b_reg);
1108
+ a->ToRegister(a_reg);
1109
+ }
1110
+ a->Unuse();
1111
+ b->Unuse();
1112
+ }
1113
+
1114
+
1115
+ Result VirtualFrame::CallLoadIC(RelocInfo::Mode mode) {
1116
+ // Name and receiver are on the top of the frame. Both are dropped.
1117
+ // The IC expects name in rcx and receiver in rax.
1118
+ Handle<Code> ic(Builtins::builtin(Builtins::LoadIC_Initialize));
1119
+ Result name = Pop();
1120
+ Result receiver = Pop();
1121
+ PrepareForCall(0, 0);
1122
+ MoveResultsToRegisters(&name, &receiver, rcx, rax);
1123
+
1124
+ return RawCallCodeObject(ic, mode);
1125
+ }
1126
+
1127
+
1128
+ Result VirtualFrame::CallKeyedLoadIC(RelocInfo::Mode mode) {
1129
+ // Key and receiver are on top of the frame. Put them in rax and rdx.
1130
+ Result key = Pop();
1131
+ Result receiver = Pop();
1132
+ PrepareForCall(0, 0);
1133
+ MoveResultsToRegisters(&key, &receiver, rax, rdx);
1134
+
1135
+ Handle<Code> ic(Builtins::builtin(Builtins::KeyedLoadIC_Initialize));
1136
+ return RawCallCodeObject(ic, mode);
1137
+ }
1138
+
1139
+
1140
+ Result VirtualFrame::CallStoreIC(Handle<String> name,
1141
+ bool is_contextual,
1142
+ StrictModeFlag strict_mode) {
1143
+ // Value and (if not contextual) receiver are on top of the frame.
1144
+ // The IC expects name in rcx, value in rax, and receiver in rdx.
1145
+ Handle<Code> ic(Builtins::builtin(
1146
+ (strict_mode == kStrictMode) ? Builtins::StoreIC_Initialize_Strict
1147
+ : Builtins::StoreIC_Initialize));
1148
+ Result value = Pop();
1149
+ RelocInfo::Mode mode;
1150
+ if (is_contextual) {
1151
+ PrepareForCall(0, 0);
1152
+ value.ToRegister(rax);
1153
+ __ movq(rdx, Operand(rsi, Context::SlotOffset(Context::GLOBAL_INDEX)));
1154
+ value.Unuse();
1155
+ mode = RelocInfo::CODE_TARGET_CONTEXT;
1156
+ } else {
1157
+ Result receiver = Pop();
1158
+ PrepareForCall(0, 0);
1159
+ MoveResultsToRegisters(&value, &receiver, rax, rdx);
1160
+ mode = RelocInfo::CODE_TARGET;
1161
+ }
1162
+ __ Move(rcx, name);
1163
+ return RawCallCodeObject(ic, mode);
1164
+ }
1165
+
1166
+
1167
+ Result VirtualFrame::CallKeyedStoreIC(StrictModeFlag strict_mode) {
1168
+ // Value, key, and receiver are on the top of the frame. The IC
1169
+ // expects value in rax, key in rcx, and receiver in rdx.
1170
+ Result value = Pop();
1171
+ Result key = Pop();
1172
+ Result receiver = Pop();
1173
+ PrepareForCall(0, 0);
1174
+ if (!cgen()->allocator()->is_used(rax) ||
1175
+ (value.is_register() && value.reg().is(rax))) {
1176
+ if (!cgen()->allocator()->is_used(rax)) {
1177
+ value.ToRegister(rax);
1178
+ }
1179
+ MoveResultsToRegisters(&key, &receiver, rcx, rdx);
1180
+ value.Unuse();
1181
+ } else if (!cgen()->allocator()->is_used(rcx) ||
1182
+ (key.is_register() && key.reg().is(rcx))) {
1183
+ if (!cgen()->allocator()->is_used(rcx)) {
1184
+ key.ToRegister(rcx);
1185
+ }
1186
+ MoveResultsToRegisters(&value, &receiver, rax, rdx);
1187
+ key.Unuse();
1188
+ } else if (!cgen()->allocator()->is_used(rdx) ||
1189
+ (receiver.is_register() && receiver.reg().is(rdx))) {
1190
+ if (!cgen()->allocator()->is_used(rdx)) {
1191
+ receiver.ToRegister(rdx);
1192
+ }
1193
+ MoveResultsToRegisters(&key, &value, rcx, rax);
1194
+ receiver.Unuse();
1195
+ } else {
1196
+ // All three registers are used, and no value is in the correct place.
1197
+ // We have one of the two circular permutations of rax, rcx, rdx.
1198
+ ASSERT(value.is_register());
1199
+ if (value.reg().is(rcx)) {
1200
+ __ xchg(rax, rdx);
1201
+ __ xchg(rax, rcx);
1202
+ } else {
1203
+ __ xchg(rax, rcx);
1204
+ __ xchg(rax, rdx);
1205
+ }
1206
+ value.Unuse();
1207
+ key.Unuse();
1208
+ receiver.Unuse();
1209
+ }
1210
+
1211
+ Handle<Code> ic(Builtins::builtin(
1212
+ (strict_mode == kStrictMode) ? Builtins::KeyedStoreIC_Initialize_Strict
1213
+ : Builtins::KeyedStoreIC_Initialize));
1214
+ return RawCallCodeObject(ic, RelocInfo::CODE_TARGET);
1215
+ }
1216
+
1217
+
1218
+ Result VirtualFrame::CallCallIC(RelocInfo::Mode mode,
1219
+ int arg_count,
1220
+ int loop_nesting) {
1221
+ // Function name, arguments, and receiver are found on top of the frame
1222
+ // and dropped by the call. The IC expects the name in rcx and the rest
1223
+ // on the stack, and drops them all.
1224
+ InLoopFlag in_loop = loop_nesting > 0 ? IN_LOOP : NOT_IN_LOOP;
1225
+ Handle<Code> ic = StubCache::ComputeCallInitialize(arg_count, in_loop);
1226
+ Result name = Pop();
1227
+ // Spill args, receiver, and function. The call will drop args and
1228
+ // receiver.
1229
+ PrepareForCall(arg_count + 1, arg_count + 1);
1230
+ name.ToRegister(rcx);
1231
+ name.Unuse();
1232
+ return RawCallCodeObject(ic, mode);
1233
+ }
1234
+
1235
+
1236
+ Result VirtualFrame::CallKeyedCallIC(RelocInfo::Mode mode,
1237
+ int arg_count,
1238
+ int loop_nesting) {
1239
+ // Function name, arguments, and receiver are found on top of the frame
1240
+ // and dropped by the call. The IC expects the name in rcx and the rest
1241
+ // on the stack, and drops them all.
1242
+ InLoopFlag in_loop = loop_nesting > 0 ? IN_LOOP : NOT_IN_LOOP;
1243
+ Handle<Code> ic =
1244
+ StubCache::ComputeKeyedCallInitialize(arg_count, in_loop);
1245
+ Result name = Pop();
1246
+ // Spill args, receiver, and function. The call will drop args and
1247
+ // receiver.
1248
+ PrepareForCall(arg_count + 1, arg_count + 1);
1249
+ name.ToRegister(rcx);
1250
+ name.Unuse();
1251
+ return RawCallCodeObject(ic, mode);
1252
+ }
1253
+
1254
+
1255
+ Result VirtualFrame::CallConstructor(int arg_count) {
1256
+ // Arguments, receiver, and function are on top of the frame. The
1257
+ // IC expects arg count in rax, function in rdi, and the arguments
1258
+ // and receiver on the stack.
1259
+ Handle<Code> ic(Builtins::builtin(Builtins::JSConstructCall));
1260
+ // Duplicate the function before preparing the frame.
1261
+ PushElementAt(arg_count);
1262
+ Result function = Pop();
1263
+ PrepareForCall(arg_count + 1, arg_count + 1); // Spill function and args.
1264
+ function.ToRegister(rdi);
1265
+
1266
+ // Constructors are called with the number of arguments in register
1267
+ // rax for now. Another option would be to have separate construct
1268
+ // call trampolines per different arguments counts encountered.
1269
+ Result num_args = cgen()->allocator()->Allocate(rax);
1270
+ ASSERT(num_args.is_valid());
1271
+ __ Set(num_args.reg(), arg_count);
1272
+
1273
+ function.Unuse();
1274
+ num_args.Unuse();
1275
+ return RawCallCodeObject(ic, RelocInfo::CONSTRUCT_CALL);
1276
+ }
1277
+
1278
+
1279
+ void VirtualFrame::PushTryHandler(HandlerType type) {
1280
+ ASSERT(cgen()->HasValidEntryRegisters());
1281
+ // Grow the expression stack by handler size less one (the return
1282
+ // address is already pushed by a call instruction).
1283
+ Adjust(kHandlerSize - 1);
1284
+ __ PushTryHandler(IN_JAVASCRIPT, type);
1285
+ }
1286
+
1287
+
1288
+ #undef __
1289
+
1290
+ } } // namespace v8::internal
1291
+
1292
+ #endif // V8_TARGET_ARCH_X64