therubyracer 0.8.1.pre2 → 0.8.1

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Files changed (877) hide show
  1. data/Changelog.md +2 -1
  2. data/README.md +6 -3
  3. data/ext/v8/upstream/3.1.8/.gitignore +31 -0
  4. data/ext/v8/upstream/3.1.8/AUTHORS +40 -0
  5. data/ext/v8/upstream/3.1.8/ChangeLog +2566 -0
  6. data/ext/v8/upstream/3.1.8/LICENSE +52 -0
  7. data/ext/v8/upstream/3.1.8/LICENSE.strongtalk +29 -0
  8. data/ext/v8/upstream/3.1.8/LICENSE.v8 +26 -0
  9. data/ext/v8/upstream/3.1.8/LICENSE.valgrind +45 -0
  10. data/ext/v8/upstream/3.1.8/SConstruct +1192 -0
  11. data/ext/v8/upstream/3.1.8/build/README.txt +25 -0
  12. data/ext/v8/upstream/3.1.8/build/all.gyp +18 -0
  13. data/ext/v8/upstream/3.1.8/build/armu.gypi +32 -0
  14. data/ext/v8/upstream/3.1.8/build/common.gypi +82 -0
  15. data/ext/v8/upstream/3.1.8/build/gyp_v8 +145 -0
  16. data/ext/v8/upstream/3.1.8/include/v8-debug.h +384 -0
  17. data/ext/v8/upstream/3.1.8/include/v8-preparser.h +116 -0
  18. data/ext/v8/upstream/3.1.8/include/v8-profiler.h +426 -0
  19. data/ext/v8/upstream/3.1.8/include/v8-testing.h +99 -0
  20. data/ext/v8/upstream/3.1.8/include/v8.h +3846 -0
  21. data/ext/v8/upstream/3.1.8/include/v8stdint.h +53 -0
  22. data/ext/v8/upstream/3.1.8/preparser/preparser-process.cc +206 -0
  23. data/ext/v8/upstream/3.1.8/src/SConscript +356 -0
  24. data/ext/v8/upstream/3.1.8/src/accessors.cc +907 -0
  25. data/ext/v8/upstream/3.1.8/src/accessors.h +121 -0
  26. data/ext/v8/upstream/3.1.8/src/allocation.cc +204 -0
  27. data/ext/v8/upstream/3.1.8/src/allocation.h +176 -0
  28. data/ext/v8/upstream/3.1.8/src/api.cc +5191 -0
  29. data/ext/v8/upstream/3.1.8/src/api.h +508 -0
  30. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/apinatives.js +0 -0
  31. data/ext/v8/upstream/3.1.8/src/apiutils.h +80 -0
  32. data/ext/v8/upstream/3.1.8/src/arguments.h +105 -0
  33. data/ext/v8/upstream/3.1.8/src/arm/assembler-arm-inl.h +352 -0
  34. data/ext/v8/upstream/3.1.8/src/arm/assembler-arm.cc +2756 -0
  35. data/ext/v8/upstream/3.1.8/src/arm/assembler-arm.h +1294 -0
  36. data/ext/v8/upstream/3.1.8/src/arm/builtins-arm.cc +1628 -0
  37. data/ext/v8/upstream/3.1.8/src/arm/code-stubs-arm.cc +6783 -0
  38. data/ext/v8/upstream/3.1.8/src/arm/code-stubs-arm.h +657 -0
  39. data/ext/v8/upstream/3.1.8/src/arm/codegen-arm-inl.h +48 -0
  40. data/ext/v8/upstream/3.1.8/src/arm/codegen-arm.cc +7403 -0
  41. data/ext/v8/upstream/3.1.8/src/arm/codegen-arm.h +595 -0
  42. data/ext/v8/upstream/3.1.8/src/arm/constants-arm.cc +152 -0
  43. data/ext/v8/upstream/3.1.8/src/arm/constants-arm.h +769 -0
  44. data/ext/v8/upstream/3.1.8/src/arm/cpu-arm.cc +147 -0
  45. data/ext/v8/upstream/3.1.8/src/arm/debug-arm.cc +315 -0
  46. data/ext/v8/upstream/3.1.8/src/arm/deoptimizer-arm.cc +700 -0
  47. data/ext/v8/upstream/3.1.8/src/arm/disasm-arm.cc +1439 -0
  48. data/ext/v8/upstream/3.1.8/src/arm/frames-arm.cc +45 -0
  49. data/ext/v8/upstream/3.1.8/src/arm/frames-arm.h +168 -0
  50. data/ext/v8/upstream/3.1.8/src/arm/full-codegen-arm.cc +4230 -0
  51. data/ext/v8/upstream/3.1.8/src/arm/ic-arm.cc +1799 -0
  52. data/ext/v8/upstream/3.1.8/src/arm/jump-target-arm.cc +174 -0
  53. data/ext/v8/upstream/3.1.8/src/arm/lithium-arm.cc +2041 -0
  54. data/ext/v8/upstream/3.1.8/src/arm/lithium-arm.h +2046 -0
  55. data/ext/v8/upstream/3.1.8/src/arm/lithium-codegen-arm.cc +3822 -0
  56. data/ext/v8/upstream/3.1.8/src/arm/lithium-codegen-arm.h +312 -0
  57. data/ext/v8/upstream/3.1.8/src/arm/lithium-gap-resolver-arm.cc +303 -0
  58. data/ext/v8/upstream/3.1.8/src/arm/lithium-gap-resolver-arm.h +84 -0
  59. data/ext/v8/upstream/3.1.8/src/arm/macro-assembler-arm.cc +2701 -0
  60. data/ext/v8/upstream/3.1.8/src/arm/macro-assembler-arm.h +1015 -0
  61. data/ext/v8/upstream/3.1.8/src/arm/regexp-macro-assembler-arm.cc +1280 -0
  62. data/ext/v8/upstream/3.1.8/src/arm/regexp-macro-assembler-arm.h +252 -0
  63. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/register-allocator-arm-inl.h +0 -0
  64. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/register-allocator-arm.cc +0 -0
  65. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/register-allocator-arm.h +0 -0
  66. data/ext/v8/upstream/3.1.8/src/arm/simulator-arm.cc +3165 -0
  67. data/ext/v8/upstream/3.1.8/src/arm/simulator-arm.h +402 -0
  68. data/ext/v8/upstream/3.1.8/src/arm/stub-cache-arm.cc +4077 -0
  69. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/virtual-frame-arm-inl.h +0 -0
  70. data/ext/v8/upstream/3.1.8/src/arm/virtual-frame-arm.cc +843 -0
  71. data/ext/v8/upstream/3.1.8/src/arm/virtual-frame-arm.h +520 -0
  72. data/ext/v8/upstream/3.1.8/src/array.js +1231 -0
  73. data/ext/v8/upstream/3.1.8/src/assembler.cc +973 -0
  74. data/ext/v8/upstream/3.1.8/src/assembler.h +787 -0
  75. data/ext/v8/upstream/3.1.8/src/ast-inl.h +107 -0
  76. data/ext/v8/upstream/3.1.8/src/ast.cc +1067 -0
  77. data/ext/v8/upstream/3.1.8/src/ast.h +2177 -0
  78. data/ext/v8/upstream/3.1.8/src/atomicops.h +165 -0
  79. data/ext/v8/upstream/3.1.8/src/atomicops_internals_arm_gcc.h +145 -0
  80. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_gcc.cc +126 -0
  81. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_gcc.h +287 -0
  82. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_macosx.h +301 -0
  83. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_msvc.h +203 -0
  84. data/ext/v8/upstream/3.1.8/src/bignum-dtoa.cc +655 -0
  85. data/ext/v8/upstream/3.1.8/src/bignum-dtoa.h +81 -0
  86. data/ext/v8/upstream/3.1.8/src/bignum.cc +768 -0
  87. data/ext/v8/upstream/3.1.8/src/bignum.h +140 -0
  88. data/ext/v8/upstream/3.1.8/src/bootstrapper.cc +1888 -0
  89. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/bootstrapper.h +0 -0
  90. data/ext/v8/upstream/3.1.8/src/builtins.cc +1586 -0
  91. data/ext/v8/upstream/3.1.8/src/builtins.h +339 -0
  92. data/ext/v8/upstream/3.1.8/src/bytecodes-irregexp.h +105 -0
  93. data/ext/v8/upstream/3.1.8/src/cached-powers.cc +177 -0
  94. data/ext/v8/upstream/3.1.8/src/cached-powers.h +65 -0
  95. data/ext/v8/upstream/3.1.8/src/char-predicates-inl.h +94 -0
  96. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/char-predicates.h +0 -0
  97. data/ext/v8/upstream/3.1.8/src/checks.cc +110 -0
  98. data/ext/v8/upstream/3.1.8/src/checks.h +292 -0
  99. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/circular-queue-inl.h +0 -0
  100. data/ext/v8/upstream/3.1.8/src/circular-queue.cc +122 -0
  101. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/circular-queue.h +0 -0
  102. data/ext/v8/upstream/3.1.8/src/code-stubs.cc +230 -0
  103. data/ext/v8/upstream/3.1.8/src/code-stubs.h +950 -0
  104. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/code.h +0 -0
  105. data/ext/v8/upstream/3.1.8/src/codegen-inl.h +64 -0
  106. data/ext/v8/upstream/3.1.8/src/codegen.cc +495 -0
  107. data/ext/v8/upstream/3.1.8/src/codegen.h +245 -0
  108. data/ext/v8/upstream/3.1.8/src/compilation-cache.cc +654 -0
  109. data/ext/v8/upstream/3.1.8/src/compilation-cache.h +112 -0
  110. data/ext/v8/upstream/3.1.8/src/compiler.cc +806 -0
  111. data/ext/v8/upstream/3.1.8/src/compiler.h +290 -0
  112. data/ext/v8/upstream/3.1.8/src/contexts.cc +320 -0
  113. data/ext/v8/upstream/3.1.8/src/contexts.h +376 -0
  114. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/conversions-inl.h +0 -0
  115. data/ext/v8/upstream/3.1.8/src/conversions.cc +1069 -0
  116. data/ext/v8/upstream/3.1.8/src/conversions.h +122 -0
  117. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/counters.cc +0 -0
  118. data/ext/v8/upstream/3.1.8/src/counters.h +242 -0
  119. data/ext/v8/upstream/3.1.8/src/cpu-profiler-inl.h +100 -0
  120. data/ext/v8/upstream/3.1.8/src/cpu-profiler.cc +554 -0
  121. data/ext/v8/upstream/3.1.8/src/cpu-profiler.h +291 -0
  122. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/cpu.h +0 -0
  123. data/ext/v8/upstream/3.1.8/src/d8-debug.cc +367 -0
  124. data/ext/v8/upstream/3.1.8/src/d8-debug.h +157 -0
  125. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/d8-posix.cc +0 -0
  126. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/d8-readline.cc +0 -0
  127. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/d8-windows.cc +0 -0
  128. data/ext/v8/upstream/3.1.8/src/d8.cc +792 -0
  129. data/ext/v8/upstream/3.1.8/src/d8.gyp +85 -0
  130. data/ext/v8/upstream/3.1.8/src/d8.h +231 -0
  131. data/ext/v8/upstream/3.1.8/src/d8.js +2798 -0
  132. data/ext/v8/upstream/3.1.8/src/data-flow.cc +545 -0
  133. data/ext/v8/upstream/3.1.8/src/data-flow.h +379 -0
  134. data/ext/v8/upstream/3.1.8/src/date.js +1103 -0
  135. data/ext/v8/upstream/3.1.8/src/dateparser-inl.h +125 -0
  136. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/dateparser.cc +0 -0
  137. data/ext/v8/upstream/3.1.8/src/dateparser.h +263 -0
  138. data/ext/v8/upstream/3.1.8/src/debug-agent.cc +446 -0
  139. data/ext/v8/upstream/3.1.8/src/debug-agent.h +131 -0
  140. data/ext/v8/upstream/3.1.8/src/debug-debugger.js +2569 -0
  141. data/ext/v8/upstream/3.1.8/src/debug.cc +3085 -0
  142. data/ext/v8/upstream/3.1.8/src/debug.h +1025 -0
  143. data/ext/v8/upstream/3.1.8/src/deoptimizer.cc +1185 -0
  144. data/ext/v8/upstream/3.1.8/src/deoptimizer.h +529 -0
  145. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/disasm.h +0 -0
  146. data/ext/v8/upstream/3.1.8/src/disassembler.cc +338 -0
  147. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/disassembler.h +0 -0
  148. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/diy-fp.cc +0 -0
  149. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/diy-fp.h +0 -0
  150. data/ext/v8/upstream/3.1.8/src/double.h +238 -0
  151. data/ext/v8/upstream/3.1.8/src/dtoa.cc +103 -0
  152. data/ext/v8/upstream/3.1.8/src/dtoa.h +85 -0
  153. data/ext/v8/upstream/3.1.8/src/execution.cc +735 -0
  154. data/ext/v8/upstream/3.1.8/src/execution.h +322 -0
  155. data/ext/v8/upstream/3.1.8/src/extensions/experimental/experimental.gyp +53 -0
  156. data/ext/v8/upstream/3.1.8/src/extensions/experimental/i18n-extension.cc +264 -0
  157. data/ext/v8/upstream/3.1.8/src/extensions/experimental/i18n-extension.h +64 -0
  158. data/ext/v8/upstream/3.1.8/src/extensions/externalize-string-extension.cc +141 -0
  159. data/ext/v8/upstream/3.1.8/src/extensions/externalize-string-extension.h +50 -0
  160. data/ext/v8/upstream/3.1.8/src/extensions/gc-extension.cc +58 -0
  161. data/ext/v8/upstream/3.1.8/src/extensions/gc-extension.h +49 -0
  162. data/ext/v8/upstream/3.1.8/src/factory.cc +1087 -0
  163. data/ext/v8/upstream/3.1.8/src/factory.h +432 -0
  164. data/ext/v8/upstream/3.1.8/src/fast-dtoa.cc +736 -0
  165. data/ext/v8/upstream/3.1.8/src/fast-dtoa.h +83 -0
  166. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/fixed-dtoa.cc +0 -0
  167. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/fixed-dtoa.h +0 -0
  168. data/ext/v8/upstream/3.1.8/src/flag-definitions.h +552 -0
  169. data/ext/v8/upstream/3.1.8/src/flags.cc +551 -0
  170. data/ext/v8/upstream/3.1.8/src/flags.h +79 -0
  171. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/frame-element.cc +0 -0
  172. data/ext/v8/upstream/3.1.8/src/frame-element.h +277 -0
  173. data/ext/v8/upstream/3.1.8/src/frames-inl.h +210 -0
  174. data/ext/v8/upstream/3.1.8/src/frames.cc +1232 -0
  175. data/ext/v8/upstream/3.1.8/src/frames.h +826 -0
  176. data/ext/v8/upstream/3.1.8/src/full-codegen.cc +1382 -0
  177. data/ext/v8/upstream/3.1.8/src/full-codegen.h +751 -0
  178. data/ext/v8/upstream/3.1.8/src/func-name-inferrer.cc +90 -0
  179. data/ext/v8/upstream/3.1.8/src/func-name-inferrer.h +111 -0
  180. data/ext/v8/upstream/3.1.8/src/gdb-jit.cc +1547 -0
  181. data/ext/v8/upstream/3.1.8/src/gdb-jit.h +138 -0
  182. data/ext/v8/upstream/3.1.8/src/global-handles.cc +534 -0
  183. data/ext/v8/upstream/3.1.8/src/global-handles.h +181 -0
  184. data/ext/v8/upstream/3.1.8/src/globals.h +325 -0
  185. data/ext/v8/upstream/3.1.8/src/handles-inl.h +80 -0
  186. data/ext/v8/upstream/3.1.8/src/handles.cc +910 -0
  187. data/ext/v8/upstream/3.1.8/src/handles.h +424 -0
  188. data/ext/v8/upstream/3.1.8/src/hashmap.cc +230 -0
  189. data/ext/v8/upstream/3.1.8/src/hashmap.h +121 -0
  190. data/ext/v8/upstream/3.1.8/src/heap-inl.h +587 -0
  191. data/ext/v8/upstream/3.1.8/src/heap-profiler.cc +1128 -0
  192. data/ext/v8/upstream/3.1.8/src/heap-profiler.h +381 -0
  193. data/ext/v8/upstream/3.1.8/src/heap.cc +5610 -0
  194. data/ext/v8/upstream/3.1.8/src/heap.h +2218 -0
  195. data/ext/v8/upstream/3.1.8/src/hydrogen-instructions.cc +1490 -0
  196. data/ext/v8/upstream/3.1.8/src/hydrogen-instructions.h +3493 -0
  197. data/ext/v8/upstream/3.1.8/src/hydrogen.cc +6056 -0
  198. data/ext/v8/upstream/3.1.8/src/hydrogen.h +1091 -0
  199. data/ext/v8/upstream/3.1.8/src/ia32/assembler-ia32-inl.h +429 -0
  200. data/ext/v8/upstream/3.1.8/src/ia32/assembler-ia32.cc +2800 -0
  201. data/ext/v8/upstream/3.1.8/src/ia32/assembler-ia32.h +1093 -0
  202. data/ext/v8/upstream/3.1.8/src/ia32/builtins-ia32.cc +1590 -0
  203. data/ext/v8/upstream/3.1.8/src/ia32/code-stubs-ia32.cc +6624 -0
  204. data/ext/v8/upstream/3.1.8/src/ia32/code-stubs-ia32.h +536 -0
  205. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/codegen-ia32-inl.h +0 -0
  206. data/ext/v8/upstream/3.1.8/src/ia32/codegen-ia32.cc +10354 -0
  207. data/ext/v8/upstream/3.1.8/src/ia32/codegen-ia32.h +798 -0
  208. data/ext/v8/upstream/3.1.8/src/ia32/cpu-ia32.cc +87 -0
  209. data/ext/v8/upstream/3.1.8/src/ia32/debug-ia32.cc +309 -0
  210. data/ext/v8/upstream/3.1.8/src/ia32/deoptimizer-ia32.cc +664 -0
  211. data/ext/v8/upstream/3.1.8/src/ia32/disasm-ia32.cc +1597 -0
  212. data/ext/v8/upstream/3.1.8/src/ia32/frames-ia32.cc +45 -0
  213. data/ext/v8/upstream/3.1.8/src/ia32/frames-ia32.h +140 -0
  214. data/ext/v8/upstream/3.1.8/src/ia32/full-codegen-ia32.cc +4278 -0
  215. data/ext/v8/upstream/3.1.8/src/ia32/ic-ia32.cc +1786 -0
  216. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/jump-target-ia32.cc +0 -0
  217. data/ext/v8/upstream/3.1.8/src/ia32/lithium-codegen-ia32.cc +3880 -0
  218. data/ext/v8/upstream/3.1.8/src/ia32/lithium-codegen-ia32.h +309 -0
  219. data/ext/v8/upstream/3.1.8/src/ia32/lithium-gap-resolver-ia32.cc +460 -0
  220. data/ext/v8/upstream/3.1.8/src/ia32/lithium-gap-resolver-ia32.h +110 -0
  221. data/ext/v8/upstream/3.1.8/src/ia32/lithium-ia32.cc +2095 -0
  222. data/ext/v8/upstream/3.1.8/src/ia32/lithium-ia32.h +2127 -0
  223. data/ext/v8/upstream/3.1.8/src/ia32/macro-assembler-ia32.cc +2031 -0
  224. data/ext/v8/upstream/3.1.8/src/ia32/macro-assembler-ia32.h +798 -0
  225. data/ext/v8/upstream/3.1.8/src/ia32/regexp-macro-assembler-ia32.cc +1253 -0
  226. data/ext/v8/upstream/3.1.8/src/ia32/regexp-macro-assembler-ia32.h +215 -0
  227. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/register-allocator-ia32-inl.h +0 -0
  228. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/register-allocator-ia32.cc +0 -0
  229. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/register-allocator-ia32.h +0 -0
  230. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/simulator-ia32.cc +0 -0
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  232. data/ext/v8/upstream/3.1.8/src/ia32/stub-cache-ia32.cc +3732 -0
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@@ -0,0 +1,593 @@
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+ // Copyright 2011 the V8 project authors. All rights reserved.
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+ // Redistribution and use in source and binary forms, with or without
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+ // modification, are permitted provided that the following conditions are
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+ // met:
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+ //
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+ // * Redistributions of source code must retain the above copyright
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+ // notice, this list of conditions and the following disclaimer.
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+ // * Redistributions in binary form must reproduce the above
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+ // copyright notice, this list of conditions and the following
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+ // disclaimer in the documentation and/or other materials provided
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+ // with the distribution.
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+ // * Neither the name of Google Inc. nor the names of its
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+ // contributors may be used to endorse or promote products derived
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+ // from this software without specific prior written permission.
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+ //
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+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+ #ifndef V8_X64_VIRTUAL_FRAME_X64_H_
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+ #define V8_X64_VIRTUAL_FRAME_X64_H_
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+
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+ #include "type-info.h"
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+ #include "register-allocator.h"
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+ #include "scopes.h"
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+ #include "codegen.h"
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+
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+ namespace v8 {
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+ namespace internal {
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+
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+ // -------------------------------------------------------------------------
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+ // Virtual frames
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+ //
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+ // The virtual frame is an abstraction of the physical stack frame. It
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+ // encapsulates the parameters, frame-allocated locals, and the expression
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+ // stack. It supports push/pop operations on the expression stack, as well
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+ // as random access to the expression stack elements, locals, and
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+ // parameters.
47
+
48
+ class VirtualFrame : public ZoneObject {
49
+ public:
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+ // A utility class to introduce a scope where the virtual frame is
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+ // expected to remain spilled. The constructor spills the code
52
+ // generator's current frame, but no attempt is made to require it
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+ // to stay spilled. It is intended as documentation while the code
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+ // generator is being transformed.
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+ class SpilledScope BASE_EMBEDDED {
56
+ public:
57
+ SpilledScope() : previous_state_(cgen()->in_spilled_code()) {
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+ ASSERT(cgen()->has_valid_frame());
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+ cgen()->frame()->SpillAll();
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+ cgen()->set_in_spilled_code(true);
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+ }
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+
63
+ ~SpilledScope() {
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+ cgen()->set_in_spilled_code(previous_state_);
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+ }
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+
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+ private:
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+ bool previous_state_;
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+
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+ CodeGenerator* cgen() { return CodeGeneratorScope::Current(); }
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+ };
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+
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+ // An illegal index into the virtual frame.
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+ static const int kIllegalIndex = -1;
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+
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+ // Construct an initial virtual frame on entry to a JS function.
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+ inline VirtualFrame();
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+
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+ // Construct a virtual frame as a clone of an existing one.
80
+ explicit inline VirtualFrame(VirtualFrame* original);
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+
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+ CodeGenerator* cgen() { return CodeGeneratorScope::Current(); }
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+ MacroAssembler* masm() { return cgen()->masm(); }
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+
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+ // Create a duplicate of an existing valid frame element.
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+ FrameElement CopyElementAt(int index,
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+ TypeInfo info = TypeInfo::Uninitialized());
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+
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+ // The number of elements on the virtual frame.
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+ int element_count() { return elements_.length(); }
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+
92
+ // The height of the virtual expression stack.
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+ int height() {
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+ return element_count() - expression_base_index();
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+ }
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+
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+ int register_location(int num) {
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+ ASSERT(num >= 0 && num < RegisterAllocator::kNumRegisters);
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+ return register_locations_[num];
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+ }
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+
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+ inline int register_location(Register reg);
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+
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+ inline void set_register_location(Register reg, int index);
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+
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+ bool is_used(int num) {
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+ ASSERT(num >= 0 && num < RegisterAllocator::kNumRegisters);
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+ return register_locations_[num] != kIllegalIndex;
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+ }
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+
111
+ inline bool is_used(Register reg);
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+
113
+ // Add extra in-memory elements to the top of the frame to match an actual
114
+ // frame (eg, the frame after an exception handler is pushed). No code is
115
+ // emitted.
116
+ void Adjust(int count);
117
+
118
+ // Forget count elements from the top of the frame all in-memory
119
+ // (including synced) and adjust the stack pointer downward, to
120
+ // match an external frame effect (examples include a call removing
121
+ // its arguments, and exiting a try/catch removing an exception
122
+ // handler). No code will be emitted.
123
+ void Forget(int count) {
124
+ ASSERT(count >= 0);
125
+ ASSERT(stack_pointer_ == element_count() - 1);
126
+ stack_pointer_ -= count;
127
+ ForgetElements(count);
128
+ }
129
+
130
+ // Forget count elements from the top of the frame without adjusting
131
+ // the stack pointer downward. This is used, for example, before
132
+ // merging frames at break, continue, and return targets.
133
+ void ForgetElements(int count);
134
+
135
+ // Spill all values from the frame to memory.
136
+ inline void SpillAll();
137
+
138
+ // Spill all occurrences of a specific register from the frame.
139
+ void Spill(Register reg) {
140
+ if (is_used(reg)) SpillElementAt(register_location(reg));
141
+ }
142
+
143
+ // Spill all occurrences of an arbitrary register if possible. Return the
144
+ // register spilled or no_reg if it was not possible to free any register
145
+ // (ie, they all have frame-external references).
146
+ Register SpillAnyRegister();
147
+
148
+ // Spill the top element of the frame to memory.
149
+ void SpillTop() { SpillElementAt(element_count() - 1); }
150
+
151
+ // Sync the range of elements in [begin, end] with memory.
152
+ void SyncRange(int begin, int end);
153
+
154
+ // Make this frame so that an arbitrary frame of the same height can
155
+ // be merged to it. Copies and constants are removed from the frame.
156
+ void MakeMergable();
157
+
158
+ // Prepare this virtual frame for merging to an expected frame by
159
+ // performing some state changes that do not require generating
160
+ // code. It is guaranteed that no code will be generated.
161
+ void PrepareMergeTo(VirtualFrame* expected);
162
+
163
+ // Make this virtual frame have a state identical to an expected virtual
164
+ // frame. As a side effect, code may be emitted to make this frame match
165
+ // the expected one.
166
+ void MergeTo(VirtualFrame* expected);
167
+
168
+ // Detach a frame from its code generator, perhaps temporarily. This
169
+ // tells the register allocator that it is free to use frame-internal
170
+ // registers. Used when the code generator's frame is switched from this
171
+ // one to NULL by an unconditional jump.
172
+ void DetachFromCodeGenerator() {
173
+ RegisterAllocator* cgen_allocator = cgen()->allocator();
174
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
175
+ if (is_used(i)) cgen_allocator->Unuse(i);
176
+ }
177
+ }
178
+
179
+ // (Re)attach a frame to its code generator. This informs the register
180
+ // allocator that the frame-internal register references are active again.
181
+ // Used when a code generator's frame is switched from NULL to this one by
182
+ // binding a label.
183
+ void AttachToCodeGenerator() {
184
+ RegisterAllocator* cgen_allocator = cgen()->allocator();
185
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
186
+ if (is_used(i)) cgen_allocator->Use(i);
187
+ }
188
+ }
189
+
190
+ // Emit code for the physical JS entry and exit frame sequences. After
191
+ // calling Enter, the virtual frame is ready for use; and after calling
192
+ // Exit it should not be used. Note that Enter does not allocate space in
193
+ // the physical frame for storing frame-allocated locals.
194
+ void Enter();
195
+ void Exit();
196
+
197
+ // Prepare for returning from the frame by spilling locals. This
198
+ // avoids generating unnecessary merge code when jumping to the
199
+ // shared return site. Emits code for spills.
200
+ inline void PrepareForReturn();
201
+
202
+ // Number of local variables after when we use a loop for allocating.
203
+ static const int kLocalVarBound = 14;
204
+
205
+ // Allocate and initialize the frame-allocated locals.
206
+ void AllocateStackSlots();
207
+
208
+ // An element of the expression stack as an assembly operand.
209
+ Operand ElementAt(int index) const {
210
+ return Operand(rsp, index * kPointerSize);
211
+ }
212
+
213
+ // Random-access store to a frame-top relative frame element. The result
214
+ // becomes owned by the frame and is invalidated.
215
+ void SetElementAt(int index, Result* value);
216
+
217
+ // Set a frame element to a constant. The index is frame-top relative.
218
+ inline void SetElementAt(int index, Handle<Object> value);
219
+
220
+ void PushElementAt(int index) {
221
+ PushFrameSlotAt(element_count() - index - 1);
222
+ }
223
+
224
+ void StoreToElementAt(int index) {
225
+ StoreToFrameSlotAt(element_count() - index - 1);
226
+ }
227
+
228
+ // A frame-allocated local as an assembly operand.
229
+ Operand LocalAt(int index) {
230
+ ASSERT(0 <= index);
231
+ ASSERT(index < local_count());
232
+ return Operand(rbp, kLocal0Offset - index * kPointerSize);
233
+ }
234
+
235
+ // Push a copy of the value of a local frame slot on top of the frame.
236
+ void PushLocalAt(int index) {
237
+ PushFrameSlotAt(local0_index() + index);
238
+ }
239
+
240
+ // Push the value of a local frame slot on top of the frame and invalidate
241
+ // the local slot. The slot should be written to before trying to read
242
+ // from it again.
243
+ void TakeLocalAt(int index) {
244
+ TakeFrameSlotAt(local0_index() + index);
245
+ }
246
+
247
+ // Store the top value on the virtual frame into a local frame slot. The
248
+ // value is left in place on top of the frame.
249
+ void StoreToLocalAt(int index) {
250
+ StoreToFrameSlotAt(local0_index() + index);
251
+ }
252
+
253
+ // Push the address of the receiver slot on the frame.
254
+ void PushReceiverSlotAddress();
255
+
256
+ // Push the function on top of the frame.
257
+ void PushFunction() { PushFrameSlotAt(function_index()); }
258
+
259
+ // Save the value of the esi register to the context frame slot.
260
+ void SaveContextRegister();
261
+
262
+ // Restore the esi register from the value of the context frame
263
+ // slot.
264
+ void RestoreContextRegister();
265
+
266
+ // A parameter as an assembly operand.
267
+ Operand ParameterAt(int index) {
268
+ ASSERT(-1 <= index); // -1 is the receiver.
269
+ ASSERT(index < parameter_count());
270
+ return Operand(rbp, (1 + parameter_count() - index) * kPointerSize);
271
+ }
272
+
273
+ // Push a copy of the value of a parameter frame slot on top of the frame.
274
+ void PushParameterAt(int index) {
275
+ PushFrameSlotAt(param0_index() + index);
276
+ }
277
+
278
+ // Push the value of a paramter frame slot on top of the frame and
279
+ // invalidate the parameter slot. The slot should be written to before
280
+ // trying to read from it again.
281
+ void TakeParameterAt(int index) {
282
+ TakeFrameSlotAt(param0_index() + index);
283
+ }
284
+
285
+ // Store the top value on the virtual frame into a parameter frame slot.
286
+ // The value is left in place on top of the frame.
287
+ void StoreToParameterAt(int index) {
288
+ StoreToFrameSlotAt(param0_index() + index);
289
+ }
290
+
291
+ // The receiver frame slot.
292
+ Operand Receiver() { return ParameterAt(-1); }
293
+
294
+ // Push a try-catch or try-finally handler on top of the virtual frame.
295
+ void PushTryHandler(HandlerType type);
296
+
297
+ // Call stub given the number of arguments it expects on (and
298
+ // removes from) the stack.
299
+ inline Result CallStub(CodeStub* stub, int arg_count);
300
+
301
+ // Call stub that takes a single argument passed in eax. The
302
+ // argument is given as a result which does not have to be eax or
303
+ // even a register. The argument is consumed by the call.
304
+ Result CallStub(CodeStub* stub, Result* arg);
305
+
306
+ // Call stub that takes a pair of arguments passed in edx (arg0, rdx) and
307
+ // eax (arg1, rax). The arguments are given as results which do not have
308
+ // to be in the proper registers or even in registers. The
309
+ // arguments are consumed by the call.
310
+ Result CallStub(CodeStub* stub, Result* arg0, Result* arg1);
311
+
312
+ // Call JS function from top of the stack with arguments
313
+ // taken from the stack.
314
+ Result CallJSFunction(int arg_count);
315
+
316
+ // Call runtime given the number of arguments expected on (and
317
+ // removed from) the stack.
318
+ Result CallRuntime(Runtime::Function* f, int arg_count);
319
+ Result CallRuntime(Runtime::FunctionId id, int arg_count);
320
+
321
+ #ifdef ENABLE_DEBUGGER_SUPPORT
322
+ void DebugBreak();
323
+ #endif
324
+
325
+ // Invoke builtin given the number of arguments it expects on (and
326
+ // removes from) the stack.
327
+ Result InvokeBuiltin(Builtins::JavaScript id,
328
+ InvokeFlag flag,
329
+ int arg_count);
330
+
331
+ // Call load IC. Name and receiver are found on top of the frame.
332
+ // Both are dropped.
333
+ Result CallLoadIC(RelocInfo::Mode mode);
334
+
335
+ // Call keyed load IC. Key and receiver are found on top of the
336
+ // frame. Both are dropped.
337
+ Result CallKeyedLoadIC(RelocInfo::Mode mode);
338
+
339
+ // Call store IC. If the load is contextual, value is found on top of the
340
+ // frame. If not, value and receiver are on the frame. Both are dropped.
341
+ Result CallStoreIC(Handle<String> name, bool is_contextual,
342
+ StrictModeFlag strict_mode);
343
+
344
+ // Call keyed store IC. Value, key, and receiver are found on top
345
+ // of the frame. All three are dropped.
346
+ Result CallKeyedStoreIC(StrictModeFlag strict_mode);
347
+
348
+ // Call call IC. Function name, arguments, and receiver are found on top
349
+ // of the frame and dropped by the call.
350
+ // The argument count does not include the receiver.
351
+ Result CallCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting);
352
+
353
+ // Call keyed call IC. Same calling convention as CallCallIC.
354
+ Result CallKeyedCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting);
355
+
356
+ // Allocate and call JS function as constructor. Arguments,
357
+ // receiver (global object), and function are found on top of the
358
+ // frame. Function is not dropped. The argument count does not
359
+ // include the receiver.
360
+ Result CallConstructor(int arg_count);
361
+
362
+ // Drop a number of elements from the top of the expression stack. May
363
+ // emit code to affect the physical frame. Does not clobber any registers
364
+ // excepting possibly the stack pointer.
365
+ void Drop(int count);
366
+
367
+ // Drop one element.
368
+ void Drop() { Drop(1); }
369
+
370
+ // Duplicate the top element of the frame.
371
+ void Dup() { PushFrameSlotAt(element_count() - 1); }
372
+
373
+ // Duplicate the n'th element from the top of the frame.
374
+ // Dup(1) is equivalent to Dup().
375
+ void Dup(int n) {
376
+ ASSERT(n > 0);
377
+ PushFrameSlotAt(element_count() - n);
378
+ }
379
+
380
+ // Pop an element from the top of the expression stack. Returns a
381
+ // Result, which may be a constant or a register.
382
+ Result Pop();
383
+
384
+ // Pop and save an element from the top of the expression stack and
385
+ // emit a corresponding pop instruction.
386
+ void EmitPop(Register reg);
387
+ void EmitPop(const Operand& operand);
388
+
389
+ // Push an element on top of the expression stack and emit a
390
+ // corresponding push instruction.
391
+ void EmitPush(Register reg,
392
+ TypeInfo info = TypeInfo::Unknown());
393
+ void EmitPush(const Operand& operand,
394
+ TypeInfo info = TypeInfo::Unknown());
395
+ void EmitPush(Heap::RootListIndex index,
396
+ TypeInfo info = TypeInfo::Unknown());
397
+ void EmitPush(Immediate immediate,
398
+ TypeInfo info = TypeInfo::Unknown());
399
+ void EmitPush(Smi* value);
400
+ // Uses kScratchRegister, emits appropriate relocation info.
401
+ void EmitPush(Handle<Object> value);
402
+
403
+ inline bool ConstantPoolOverflowed();
404
+
405
+ // Push an element on the virtual frame.
406
+ void Push(Handle<Object> value);
407
+ inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown());
408
+ inline void Push(Smi* value);
409
+
410
+ // Pushing a result invalidates it (its contents become owned by the
411
+ // frame).
412
+ void Push(Result* result) {
413
+ if (result->is_register()) {
414
+ Push(result->reg(), result->type_info());
415
+ } else {
416
+ ASSERT(result->is_constant());
417
+ Push(result->handle());
418
+ }
419
+ result->Unuse();
420
+ }
421
+
422
+ // Pushing an expression expects that the expression is trivial (according
423
+ // to Expression::IsTrivial).
424
+ void Push(Expression* expr);
425
+
426
+ // Nip removes zero or more elements from immediately below the top
427
+ // of the frame, leaving the previous top-of-frame value on top of
428
+ // the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x).
429
+ inline void Nip(int num_dropped);
430
+
431
+ inline void SetTypeForLocalAt(int index, TypeInfo info);
432
+ inline void SetTypeForParamAt(int index, TypeInfo info);
433
+
434
+ private:
435
+ static const int kLocal0Offset = JavaScriptFrameConstants::kLocal0Offset;
436
+ static const int kFunctionOffset = JavaScriptFrameConstants::kFunctionOffset;
437
+ static const int kContextOffset = StandardFrameConstants::kContextOffset;
438
+
439
+ static const int kHandlerSize = StackHandlerConstants::kSize / kPointerSize;
440
+ static const int kPreallocatedElements = 5 + 8; // 8 expression stack slots.
441
+
442
+ ZoneList<FrameElement> elements_;
443
+
444
+ // The index of the element that is at the processor's stack pointer
445
+ // (the esp register).
446
+ int stack_pointer_;
447
+
448
+ // The index of the register frame element using each register, or
449
+ // kIllegalIndex if a register is not on the frame.
450
+ int register_locations_[RegisterAllocator::kNumRegisters];
451
+
452
+ // The number of frame-allocated locals and parameters respectively.
453
+ inline int parameter_count();
454
+ inline int local_count();
455
+
456
+ // The index of the element that is at the processor's frame pointer
457
+ // (the ebp register). The parameters, receiver, and return address
458
+ // are below the frame pointer.
459
+ int frame_pointer() { return parameter_count() + 2; }
460
+
461
+ // The index of the first parameter. The receiver lies below the first
462
+ // parameter.
463
+ int param0_index() { return 1; }
464
+
465
+ // The index of the context slot in the frame. It is immediately
466
+ // above the frame pointer.
467
+ int context_index() { return frame_pointer() + 1; }
468
+
469
+ // The index of the function slot in the frame. It is above the frame
470
+ // pointer and the context slot.
471
+ int function_index() { return frame_pointer() + 2; }
472
+
473
+ // The index of the first local. Between the frame pointer and the
474
+ // locals lie the context and the function.
475
+ int local0_index() { return frame_pointer() + 3; }
476
+
477
+ // The index of the base of the expression stack.
478
+ int expression_base_index() { return local0_index() + local_count(); }
479
+
480
+ // Convert a frame index into a frame pointer relative offset into the
481
+ // actual stack.
482
+ int fp_relative(int index) {
483
+ ASSERT(index < element_count());
484
+ ASSERT(frame_pointer() < element_count()); // FP is on the frame.
485
+ return (frame_pointer() - index) * kPointerSize;
486
+ }
487
+
488
+ // Record an occurrence of a register in the virtual frame. This has the
489
+ // effect of incrementing the register's external reference count and
490
+ // of updating the index of the register's location in the frame.
491
+ void Use(Register reg, int index) {
492
+ ASSERT(!is_used(reg));
493
+ set_register_location(reg, index);
494
+ cgen()->allocator()->Use(reg);
495
+ }
496
+
497
+ // Record that a register reference has been dropped from the frame. This
498
+ // decrements the register's external reference count and invalidates the
499
+ // index of the register's location in the frame.
500
+ void Unuse(Register reg) {
501
+ ASSERT(is_used(reg));
502
+ set_register_location(reg, kIllegalIndex);
503
+ cgen()->allocator()->Unuse(reg);
504
+ }
505
+
506
+ // Spill the element at a particular index---write it to memory if
507
+ // necessary, free any associated register, and forget its value if
508
+ // constant.
509
+ void SpillElementAt(int index);
510
+
511
+ // Sync the element at a particular index. If it is a register or
512
+ // constant that disagrees with the value on the stack, write it to memory.
513
+ // Keep the element type as register or constant, and clear the dirty bit.
514
+ void SyncElementAt(int index);
515
+
516
+ // Sync a single unsynced element that lies beneath or at the stack pointer.
517
+ void SyncElementBelowStackPointer(int index);
518
+
519
+ // Sync a single unsynced element that lies just above the stack pointer.
520
+ void SyncElementByPushing(int index);
521
+
522
+ // Push a copy of a frame slot (typically a local or parameter) on top of
523
+ // the frame.
524
+ inline void PushFrameSlotAt(int index);
525
+
526
+ // Push a the value of a frame slot (typically a local or parameter) on
527
+ // top of the frame and invalidate the slot.
528
+ void TakeFrameSlotAt(int index);
529
+
530
+ // Store the value on top of the frame to a frame slot (typically a local
531
+ // or parameter).
532
+ void StoreToFrameSlotAt(int index);
533
+
534
+ // Spill all elements in registers. Spill the top spilled_args elements
535
+ // on the frame. Sync all other frame elements.
536
+ // Then drop dropped_args elements from the virtual frame, to match
537
+ // the effect of an upcoming call that will drop them from the stack.
538
+ void PrepareForCall(int spilled_args, int dropped_args);
539
+
540
+ // Move frame elements currently in registers or constants, that
541
+ // should be in memory in the expected frame, to memory.
542
+ void MergeMoveRegistersToMemory(VirtualFrame* expected);
543
+
544
+ // Make the register-to-register moves necessary to
545
+ // merge this frame with the expected frame.
546
+ // Register to memory moves must already have been made,
547
+ // and memory to register moves must follow this call.
548
+ // This is because some new memory-to-register moves are
549
+ // created in order to break cycles of register moves.
550
+ // Used in the implementation of MergeTo().
551
+ void MergeMoveRegistersToRegisters(VirtualFrame* expected);
552
+
553
+ // Make the memory-to-register and constant-to-register moves
554
+ // needed to make this frame equal the expected frame.
555
+ // Called after all register-to-memory and register-to-register
556
+ // moves have been made. After this function returns, the frames
557
+ // should be equal.
558
+ void MergeMoveMemoryToRegisters(VirtualFrame* expected);
559
+
560
+ // Invalidates a frame slot (puts an invalid frame element in it).
561
+ // Copies on the frame are correctly handled, and if this slot was
562
+ // the backing store of copies, the index of the new backing store
563
+ // is returned. Otherwise, returns kIllegalIndex.
564
+ // Register counts are correctly updated.
565
+ int InvalidateFrameSlotAt(int index);
566
+
567
+ // This function assumes that a and b are the only results that could be in
568
+ // the registers a_reg or b_reg. Other results can be live, but must not
569
+ // be in the registers a_reg or b_reg. The results a and b are invalidated.
570
+ void MoveResultsToRegisters(Result* a,
571
+ Result* b,
572
+ Register a_reg,
573
+ Register b_reg);
574
+
575
+ // Call a code stub that has already been prepared for calling (via
576
+ // PrepareForCall).
577
+ Result RawCallStub(CodeStub* stub);
578
+
579
+ // Calls a code object which has already been prepared for calling
580
+ // (via PrepareForCall).
581
+ Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode);
582
+
583
+ inline bool Equals(VirtualFrame* other);
584
+
585
+ // Classes that need raw access to the elements_ array.
586
+ friend class FrameRegisterState;
587
+ friend class JumpTarget;
588
+ };
589
+
590
+
591
+ } } // namespace v8::internal
592
+
593
+ #endif // V8_X64_VIRTUAL_FRAME_X64_H_