therubyracer 0.8.1.pre2 → 0.8.1

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Files changed (877) hide show
  1. data/Changelog.md +2 -1
  2. data/README.md +6 -3
  3. data/ext/v8/upstream/3.1.8/.gitignore +31 -0
  4. data/ext/v8/upstream/3.1.8/AUTHORS +40 -0
  5. data/ext/v8/upstream/3.1.8/ChangeLog +2566 -0
  6. data/ext/v8/upstream/3.1.8/LICENSE +52 -0
  7. data/ext/v8/upstream/3.1.8/LICENSE.strongtalk +29 -0
  8. data/ext/v8/upstream/3.1.8/LICENSE.v8 +26 -0
  9. data/ext/v8/upstream/3.1.8/LICENSE.valgrind +45 -0
  10. data/ext/v8/upstream/3.1.8/SConstruct +1192 -0
  11. data/ext/v8/upstream/3.1.8/build/README.txt +25 -0
  12. data/ext/v8/upstream/3.1.8/build/all.gyp +18 -0
  13. data/ext/v8/upstream/3.1.8/build/armu.gypi +32 -0
  14. data/ext/v8/upstream/3.1.8/build/common.gypi +82 -0
  15. data/ext/v8/upstream/3.1.8/build/gyp_v8 +145 -0
  16. data/ext/v8/upstream/3.1.8/include/v8-debug.h +384 -0
  17. data/ext/v8/upstream/3.1.8/include/v8-preparser.h +116 -0
  18. data/ext/v8/upstream/3.1.8/include/v8-profiler.h +426 -0
  19. data/ext/v8/upstream/3.1.8/include/v8-testing.h +99 -0
  20. data/ext/v8/upstream/3.1.8/include/v8.h +3846 -0
  21. data/ext/v8/upstream/3.1.8/include/v8stdint.h +53 -0
  22. data/ext/v8/upstream/3.1.8/preparser/preparser-process.cc +206 -0
  23. data/ext/v8/upstream/3.1.8/src/SConscript +356 -0
  24. data/ext/v8/upstream/3.1.8/src/accessors.cc +907 -0
  25. data/ext/v8/upstream/3.1.8/src/accessors.h +121 -0
  26. data/ext/v8/upstream/3.1.8/src/allocation.cc +204 -0
  27. data/ext/v8/upstream/3.1.8/src/allocation.h +176 -0
  28. data/ext/v8/upstream/3.1.8/src/api.cc +5191 -0
  29. data/ext/v8/upstream/3.1.8/src/api.h +508 -0
  30. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/apinatives.js +0 -0
  31. data/ext/v8/upstream/3.1.8/src/apiutils.h +80 -0
  32. data/ext/v8/upstream/3.1.8/src/arguments.h +105 -0
  33. data/ext/v8/upstream/3.1.8/src/arm/assembler-arm-inl.h +352 -0
  34. data/ext/v8/upstream/3.1.8/src/arm/assembler-arm.cc +2756 -0
  35. data/ext/v8/upstream/3.1.8/src/arm/assembler-arm.h +1294 -0
  36. data/ext/v8/upstream/3.1.8/src/arm/builtins-arm.cc +1628 -0
  37. data/ext/v8/upstream/3.1.8/src/arm/code-stubs-arm.cc +6783 -0
  38. data/ext/v8/upstream/3.1.8/src/arm/code-stubs-arm.h +657 -0
  39. data/ext/v8/upstream/3.1.8/src/arm/codegen-arm-inl.h +48 -0
  40. data/ext/v8/upstream/3.1.8/src/arm/codegen-arm.cc +7403 -0
  41. data/ext/v8/upstream/3.1.8/src/arm/codegen-arm.h +595 -0
  42. data/ext/v8/upstream/3.1.8/src/arm/constants-arm.cc +152 -0
  43. data/ext/v8/upstream/3.1.8/src/arm/constants-arm.h +769 -0
  44. data/ext/v8/upstream/3.1.8/src/arm/cpu-arm.cc +147 -0
  45. data/ext/v8/upstream/3.1.8/src/arm/debug-arm.cc +315 -0
  46. data/ext/v8/upstream/3.1.8/src/arm/deoptimizer-arm.cc +700 -0
  47. data/ext/v8/upstream/3.1.8/src/arm/disasm-arm.cc +1439 -0
  48. data/ext/v8/upstream/3.1.8/src/arm/frames-arm.cc +45 -0
  49. data/ext/v8/upstream/3.1.8/src/arm/frames-arm.h +168 -0
  50. data/ext/v8/upstream/3.1.8/src/arm/full-codegen-arm.cc +4230 -0
  51. data/ext/v8/upstream/3.1.8/src/arm/ic-arm.cc +1799 -0
  52. data/ext/v8/upstream/3.1.8/src/arm/jump-target-arm.cc +174 -0
  53. data/ext/v8/upstream/3.1.8/src/arm/lithium-arm.cc +2041 -0
  54. data/ext/v8/upstream/3.1.8/src/arm/lithium-arm.h +2046 -0
  55. data/ext/v8/upstream/3.1.8/src/arm/lithium-codegen-arm.cc +3822 -0
  56. data/ext/v8/upstream/3.1.8/src/arm/lithium-codegen-arm.h +312 -0
  57. data/ext/v8/upstream/3.1.8/src/arm/lithium-gap-resolver-arm.cc +303 -0
  58. data/ext/v8/upstream/3.1.8/src/arm/lithium-gap-resolver-arm.h +84 -0
  59. data/ext/v8/upstream/3.1.8/src/arm/macro-assembler-arm.cc +2701 -0
  60. data/ext/v8/upstream/3.1.8/src/arm/macro-assembler-arm.h +1015 -0
  61. data/ext/v8/upstream/3.1.8/src/arm/regexp-macro-assembler-arm.cc +1280 -0
  62. data/ext/v8/upstream/3.1.8/src/arm/regexp-macro-assembler-arm.h +252 -0
  63. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/register-allocator-arm-inl.h +0 -0
  64. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/register-allocator-arm.cc +0 -0
  65. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/register-allocator-arm.h +0 -0
  66. data/ext/v8/upstream/3.1.8/src/arm/simulator-arm.cc +3165 -0
  67. data/ext/v8/upstream/3.1.8/src/arm/simulator-arm.h +402 -0
  68. data/ext/v8/upstream/3.1.8/src/arm/stub-cache-arm.cc +4077 -0
  69. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/arm/virtual-frame-arm-inl.h +0 -0
  70. data/ext/v8/upstream/3.1.8/src/arm/virtual-frame-arm.cc +843 -0
  71. data/ext/v8/upstream/3.1.8/src/arm/virtual-frame-arm.h +520 -0
  72. data/ext/v8/upstream/3.1.8/src/array.js +1231 -0
  73. data/ext/v8/upstream/3.1.8/src/assembler.cc +973 -0
  74. data/ext/v8/upstream/3.1.8/src/assembler.h +787 -0
  75. data/ext/v8/upstream/3.1.8/src/ast-inl.h +107 -0
  76. data/ext/v8/upstream/3.1.8/src/ast.cc +1067 -0
  77. data/ext/v8/upstream/3.1.8/src/ast.h +2177 -0
  78. data/ext/v8/upstream/3.1.8/src/atomicops.h +165 -0
  79. data/ext/v8/upstream/3.1.8/src/atomicops_internals_arm_gcc.h +145 -0
  80. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_gcc.cc +126 -0
  81. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_gcc.h +287 -0
  82. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_macosx.h +301 -0
  83. data/ext/v8/upstream/3.1.8/src/atomicops_internals_x86_msvc.h +203 -0
  84. data/ext/v8/upstream/3.1.8/src/bignum-dtoa.cc +655 -0
  85. data/ext/v8/upstream/3.1.8/src/bignum-dtoa.h +81 -0
  86. data/ext/v8/upstream/3.1.8/src/bignum.cc +768 -0
  87. data/ext/v8/upstream/3.1.8/src/bignum.h +140 -0
  88. data/ext/v8/upstream/3.1.8/src/bootstrapper.cc +1888 -0
  89. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/bootstrapper.h +0 -0
  90. data/ext/v8/upstream/3.1.8/src/builtins.cc +1586 -0
  91. data/ext/v8/upstream/3.1.8/src/builtins.h +339 -0
  92. data/ext/v8/upstream/3.1.8/src/bytecodes-irregexp.h +105 -0
  93. data/ext/v8/upstream/3.1.8/src/cached-powers.cc +177 -0
  94. data/ext/v8/upstream/3.1.8/src/cached-powers.h +65 -0
  95. data/ext/v8/upstream/3.1.8/src/char-predicates-inl.h +94 -0
  96. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/char-predicates.h +0 -0
  97. data/ext/v8/upstream/3.1.8/src/checks.cc +110 -0
  98. data/ext/v8/upstream/3.1.8/src/checks.h +292 -0
  99. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/circular-queue-inl.h +0 -0
  100. data/ext/v8/upstream/3.1.8/src/circular-queue.cc +122 -0
  101. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/circular-queue.h +0 -0
  102. data/ext/v8/upstream/3.1.8/src/code-stubs.cc +230 -0
  103. data/ext/v8/upstream/3.1.8/src/code-stubs.h +950 -0
  104. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/code.h +0 -0
  105. data/ext/v8/upstream/3.1.8/src/codegen-inl.h +64 -0
  106. data/ext/v8/upstream/3.1.8/src/codegen.cc +495 -0
  107. data/ext/v8/upstream/3.1.8/src/codegen.h +245 -0
  108. data/ext/v8/upstream/3.1.8/src/compilation-cache.cc +654 -0
  109. data/ext/v8/upstream/3.1.8/src/compilation-cache.h +112 -0
  110. data/ext/v8/upstream/3.1.8/src/compiler.cc +806 -0
  111. data/ext/v8/upstream/3.1.8/src/compiler.h +290 -0
  112. data/ext/v8/upstream/3.1.8/src/contexts.cc +320 -0
  113. data/ext/v8/upstream/3.1.8/src/contexts.h +376 -0
  114. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/conversions-inl.h +0 -0
  115. data/ext/v8/upstream/3.1.8/src/conversions.cc +1069 -0
  116. data/ext/v8/upstream/3.1.8/src/conversions.h +122 -0
  117. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/counters.cc +0 -0
  118. data/ext/v8/upstream/3.1.8/src/counters.h +242 -0
  119. data/ext/v8/upstream/3.1.8/src/cpu-profiler-inl.h +100 -0
  120. data/ext/v8/upstream/3.1.8/src/cpu-profiler.cc +554 -0
  121. data/ext/v8/upstream/3.1.8/src/cpu-profiler.h +291 -0
  122. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/cpu.h +0 -0
  123. data/ext/v8/upstream/3.1.8/src/d8-debug.cc +367 -0
  124. data/ext/v8/upstream/3.1.8/src/d8-debug.h +157 -0
  125. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/d8-posix.cc +0 -0
  126. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/d8-readline.cc +0 -0
  127. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/d8-windows.cc +0 -0
  128. data/ext/v8/upstream/3.1.8/src/d8.cc +792 -0
  129. data/ext/v8/upstream/3.1.8/src/d8.gyp +85 -0
  130. data/ext/v8/upstream/3.1.8/src/d8.h +231 -0
  131. data/ext/v8/upstream/3.1.8/src/d8.js +2798 -0
  132. data/ext/v8/upstream/3.1.8/src/data-flow.cc +545 -0
  133. data/ext/v8/upstream/3.1.8/src/data-flow.h +379 -0
  134. data/ext/v8/upstream/3.1.8/src/date.js +1103 -0
  135. data/ext/v8/upstream/3.1.8/src/dateparser-inl.h +125 -0
  136. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/dateparser.cc +0 -0
  137. data/ext/v8/upstream/3.1.8/src/dateparser.h +263 -0
  138. data/ext/v8/upstream/3.1.8/src/debug-agent.cc +446 -0
  139. data/ext/v8/upstream/3.1.8/src/debug-agent.h +131 -0
  140. data/ext/v8/upstream/3.1.8/src/debug-debugger.js +2569 -0
  141. data/ext/v8/upstream/3.1.8/src/debug.cc +3085 -0
  142. data/ext/v8/upstream/3.1.8/src/debug.h +1025 -0
  143. data/ext/v8/upstream/3.1.8/src/deoptimizer.cc +1185 -0
  144. data/ext/v8/upstream/3.1.8/src/deoptimizer.h +529 -0
  145. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/disasm.h +0 -0
  146. data/ext/v8/upstream/3.1.8/src/disassembler.cc +338 -0
  147. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/disassembler.h +0 -0
  148. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/diy-fp.cc +0 -0
  149. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/diy-fp.h +0 -0
  150. data/ext/v8/upstream/3.1.8/src/double.h +238 -0
  151. data/ext/v8/upstream/3.1.8/src/dtoa.cc +103 -0
  152. data/ext/v8/upstream/3.1.8/src/dtoa.h +85 -0
  153. data/ext/v8/upstream/3.1.8/src/execution.cc +735 -0
  154. data/ext/v8/upstream/3.1.8/src/execution.h +322 -0
  155. data/ext/v8/upstream/3.1.8/src/extensions/experimental/experimental.gyp +53 -0
  156. data/ext/v8/upstream/3.1.8/src/extensions/experimental/i18n-extension.cc +264 -0
  157. data/ext/v8/upstream/3.1.8/src/extensions/experimental/i18n-extension.h +64 -0
  158. data/ext/v8/upstream/3.1.8/src/extensions/externalize-string-extension.cc +141 -0
  159. data/ext/v8/upstream/3.1.8/src/extensions/externalize-string-extension.h +50 -0
  160. data/ext/v8/upstream/3.1.8/src/extensions/gc-extension.cc +58 -0
  161. data/ext/v8/upstream/3.1.8/src/extensions/gc-extension.h +49 -0
  162. data/ext/v8/upstream/3.1.8/src/factory.cc +1087 -0
  163. data/ext/v8/upstream/3.1.8/src/factory.h +432 -0
  164. data/ext/v8/upstream/3.1.8/src/fast-dtoa.cc +736 -0
  165. data/ext/v8/upstream/3.1.8/src/fast-dtoa.h +83 -0
  166. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/fixed-dtoa.cc +0 -0
  167. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/fixed-dtoa.h +0 -0
  168. data/ext/v8/upstream/3.1.8/src/flag-definitions.h +552 -0
  169. data/ext/v8/upstream/3.1.8/src/flags.cc +551 -0
  170. data/ext/v8/upstream/3.1.8/src/flags.h +79 -0
  171. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/frame-element.cc +0 -0
  172. data/ext/v8/upstream/3.1.8/src/frame-element.h +277 -0
  173. data/ext/v8/upstream/3.1.8/src/frames-inl.h +210 -0
  174. data/ext/v8/upstream/3.1.8/src/frames.cc +1232 -0
  175. data/ext/v8/upstream/3.1.8/src/frames.h +826 -0
  176. data/ext/v8/upstream/3.1.8/src/full-codegen.cc +1382 -0
  177. data/ext/v8/upstream/3.1.8/src/full-codegen.h +751 -0
  178. data/ext/v8/upstream/3.1.8/src/func-name-inferrer.cc +90 -0
  179. data/ext/v8/upstream/3.1.8/src/func-name-inferrer.h +111 -0
  180. data/ext/v8/upstream/3.1.8/src/gdb-jit.cc +1547 -0
  181. data/ext/v8/upstream/3.1.8/src/gdb-jit.h +138 -0
  182. data/ext/v8/upstream/3.1.8/src/global-handles.cc +534 -0
  183. data/ext/v8/upstream/3.1.8/src/global-handles.h +181 -0
  184. data/ext/v8/upstream/3.1.8/src/globals.h +325 -0
  185. data/ext/v8/upstream/3.1.8/src/handles-inl.h +80 -0
  186. data/ext/v8/upstream/3.1.8/src/handles.cc +910 -0
  187. data/ext/v8/upstream/3.1.8/src/handles.h +424 -0
  188. data/ext/v8/upstream/3.1.8/src/hashmap.cc +230 -0
  189. data/ext/v8/upstream/3.1.8/src/hashmap.h +121 -0
  190. data/ext/v8/upstream/3.1.8/src/heap-inl.h +587 -0
  191. data/ext/v8/upstream/3.1.8/src/heap-profiler.cc +1128 -0
  192. data/ext/v8/upstream/3.1.8/src/heap-profiler.h +381 -0
  193. data/ext/v8/upstream/3.1.8/src/heap.cc +5610 -0
  194. data/ext/v8/upstream/3.1.8/src/heap.h +2218 -0
  195. data/ext/v8/upstream/3.1.8/src/hydrogen-instructions.cc +1490 -0
  196. data/ext/v8/upstream/3.1.8/src/hydrogen-instructions.h +3493 -0
  197. data/ext/v8/upstream/3.1.8/src/hydrogen.cc +6056 -0
  198. data/ext/v8/upstream/3.1.8/src/hydrogen.h +1091 -0
  199. data/ext/v8/upstream/3.1.8/src/ia32/assembler-ia32-inl.h +429 -0
  200. data/ext/v8/upstream/3.1.8/src/ia32/assembler-ia32.cc +2800 -0
  201. data/ext/v8/upstream/3.1.8/src/ia32/assembler-ia32.h +1093 -0
  202. data/ext/v8/upstream/3.1.8/src/ia32/builtins-ia32.cc +1590 -0
  203. data/ext/v8/upstream/3.1.8/src/ia32/code-stubs-ia32.cc +6624 -0
  204. data/ext/v8/upstream/3.1.8/src/ia32/code-stubs-ia32.h +536 -0
  205. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/codegen-ia32-inl.h +0 -0
  206. data/ext/v8/upstream/3.1.8/src/ia32/codegen-ia32.cc +10354 -0
  207. data/ext/v8/upstream/3.1.8/src/ia32/codegen-ia32.h +798 -0
  208. data/ext/v8/upstream/3.1.8/src/ia32/cpu-ia32.cc +87 -0
  209. data/ext/v8/upstream/3.1.8/src/ia32/debug-ia32.cc +309 -0
  210. data/ext/v8/upstream/3.1.8/src/ia32/deoptimizer-ia32.cc +664 -0
  211. data/ext/v8/upstream/3.1.8/src/ia32/disasm-ia32.cc +1597 -0
  212. data/ext/v8/upstream/3.1.8/src/ia32/frames-ia32.cc +45 -0
  213. data/ext/v8/upstream/3.1.8/src/ia32/frames-ia32.h +140 -0
  214. data/ext/v8/upstream/3.1.8/src/ia32/full-codegen-ia32.cc +4278 -0
  215. data/ext/v8/upstream/3.1.8/src/ia32/ic-ia32.cc +1786 -0
  216. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/jump-target-ia32.cc +0 -0
  217. data/ext/v8/upstream/3.1.8/src/ia32/lithium-codegen-ia32.cc +3880 -0
  218. data/ext/v8/upstream/3.1.8/src/ia32/lithium-codegen-ia32.h +309 -0
  219. data/ext/v8/upstream/3.1.8/src/ia32/lithium-gap-resolver-ia32.cc +460 -0
  220. data/ext/v8/upstream/3.1.8/src/ia32/lithium-gap-resolver-ia32.h +110 -0
  221. data/ext/v8/upstream/3.1.8/src/ia32/lithium-ia32.cc +2095 -0
  222. data/ext/v8/upstream/3.1.8/src/ia32/lithium-ia32.h +2127 -0
  223. data/ext/v8/upstream/3.1.8/src/ia32/macro-assembler-ia32.cc +2031 -0
  224. data/ext/v8/upstream/3.1.8/src/ia32/macro-assembler-ia32.h +798 -0
  225. data/ext/v8/upstream/3.1.8/src/ia32/regexp-macro-assembler-ia32.cc +1253 -0
  226. data/ext/v8/upstream/3.1.8/src/ia32/regexp-macro-assembler-ia32.h +215 -0
  227. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/register-allocator-ia32-inl.h +0 -0
  228. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/register-allocator-ia32.cc +0 -0
  229. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/register-allocator-ia32.h +0 -0
  230. data/ext/v8/upstream/{2.3.3 → 3.1.8}/src/ia32/simulator-ia32.cc +0 -0
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  232. data/ext/v8/upstream/3.1.8/src/ia32/stub-cache-ia32.cc +3732 -0
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  689. data/ext/v8/upstream/2.3.3/src/ia32/ic-ia32.cc +0 -1966
  690. data/ext/v8/upstream/2.3.3/src/ia32/macro-assembler-ia32.cc +0 -1610
  691. data/ext/v8/upstream/2.3.3/src/ia32/macro-assembler-ia32.h +0 -610
  692. data/ext/v8/upstream/2.3.3/src/ia32/regexp-macro-assembler-ia32.cc +0 -1247
  693. data/ext/v8/upstream/2.3.3/src/ia32/regexp-macro-assembler-ia32.h +0 -214
  694. data/ext/v8/upstream/2.3.3/src/ia32/simulator-ia32.h +0 -62
  695. data/ext/v8/upstream/2.3.3/src/ia32/stub-cache-ia32.cc +0 -2750
  696. data/ext/v8/upstream/2.3.3/src/ia32/virtual-frame-ia32.cc +0 -1334
  697. data/ext/v8/upstream/2.3.3/src/ia32/virtual-frame-ia32.h +0 -627
  698. data/ext/v8/upstream/2.3.3/src/ic-inl.h +0 -120
  699. data/ext/v8/upstream/2.3.3/src/ic.cc +0 -1827
  700. data/ext/v8/upstream/2.3.3/src/ic.h +0 -515
  701. data/ext/v8/upstream/2.3.3/src/interpreter-irregexp.cc +0 -646
  702. data/ext/v8/upstream/2.3.3/src/json.js +0 -268
  703. data/ext/v8/upstream/2.3.3/src/jsregexp.cc +0 -5283
  704. data/ext/v8/upstream/2.3.3/src/jsregexp.h +0 -1463
  705. data/ext/v8/upstream/2.3.3/src/jump-target-heavy.cc +0 -429
  706. data/ext/v8/upstream/2.3.3/src/jump-target-heavy.h +0 -244
  707. data/ext/v8/upstream/2.3.3/src/jump-target-light.cc +0 -110
  708. data/ext/v8/upstream/2.3.3/src/jump-target-light.h +0 -192
  709. data/ext/v8/upstream/2.3.3/src/list-inl.h +0 -166
  710. data/ext/v8/upstream/2.3.3/src/list.h +0 -159
  711. data/ext/v8/upstream/2.3.3/src/liveedit-debugger.js +0 -1057
  712. data/ext/v8/upstream/2.3.3/src/liveedit.cc +0 -1480
  713. data/ext/v8/upstream/2.3.3/src/liveedit.h +0 -170
  714. data/ext/v8/upstream/2.3.3/src/log-utils.cc +0 -497
  715. data/ext/v8/upstream/2.3.3/src/log-utils.h +0 -289
  716. data/ext/v8/upstream/2.3.3/src/log.cc +0 -1561
  717. data/ext/v8/upstream/2.3.3/src/log.h +0 -384
  718. data/ext/v8/upstream/2.3.3/src/macro-assembler.h +0 -86
  719. data/ext/v8/upstream/2.3.3/src/macros.py +0 -177
  720. data/ext/v8/upstream/2.3.3/src/mark-compact.cc +0 -2330
  721. data/ext/v8/upstream/2.3.3/src/mark-compact.h +0 -451
  722. data/ext/v8/upstream/2.3.3/src/math.js +0 -264
  723. data/ext/v8/upstream/2.3.3/src/memory.h +0 -74
  724. data/ext/v8/upstream/2.3.3/src/messages.cc +0 -183
  725. data/ext/v8/upstream/2.3.3/src/messages.h +0 -113
  726. data/ext/v8/upstream/2.3.3/src/messages.js +0 -982
  727. data/ext/v8/upstream/2.3.3/src/mips/assembler-mips.h +0 -668
  728. data/ext/v8/upstream/2.3.3/src/mips/builtins-mips.cc +0 -205
  729. data/ext/v8/upstream/2.3.3/src/mips/codegen-mips.h +0 -434
  730. data/ext/v8/upstream/2.3.3/src/mips/debug-mips.cc +0 -131
  731. data/ext/v8/upstream/2.3.3/src/mips/frames-mips.cc +0 -102
  732. data/ext/v8/upstream/2.3.3/src/mips/ic-mips.cc +0 -220
  733. data/ext/v8/upstream/2.3.3/src/mips/simulator-mips.cc +0 -1651
  734. data/ext/v8/upstream/2.3.3/src/mips/simulator-mips.h +0 -311
  735. data/ext/v8/upstream/2.3.3/src/mips/stub-cache-mips.cc +0 -403
  736. data/ext/v8/upstream/2.3.3/src/mirror-debugger.js +0 -2380
  737. data/ext/v8/upstream/2.3.3/src/objects-debug.cc +0 -1366
  738. data/ext/v8/upstream/2.3.3/src/objects-inl.h +0 -3333
  739. data/ext/v8/upstream/2.3.3/src/objects.cc +0 -8820
  740. data/ext/v8/upstream/2.3.3/src/objects.h +0 -5373
  741. data/ext/v8/upstream/2.3.3/src/oprofile-agent.cc +0 -108
  742. data/ext/v8/upstream/2.3.3/src/oprofile-agent.h +0 -77
  743. data/ext/v8/upstream/2.3.3/src/parser.cc +0 -5207
  744. data/ext/v8/upstream/2.3.3/src/parser.h +0 -197
  745. data/ext/v8/upstream/2.3.3/src/platform-freebsd.cc +0 -667
  746. data/ext/v8/upstream/2.3.3/src/platform-linux.cc +0 -862
  747. data/ext/v8/upstream/2.3.3/src/platform-macos.cc +0 -665
  748. data/ext/v8/upstream/2.3.3/src/platform-nullos.cc +0 -454
  749. data/ext/v8/upstream/2.3.3/src/platform-openbsd.cc +0 -622
  750. data/ext/v8/upstream/2.3.3/src/platform-posix.cc +0 -362
  751. data/ext/v8/upstream/2.3.3/src/platform-solaris.cc +0 -653
  752. data/ext/v8/upstream/2.3.3/src/platform-win32.cc +0 -1911
  753. data/ext/v8/upstream/2.3.3/src/platform.h +0 -577
  754. data/ext/v8/upstream/2.3.3/src/powers-ten.h +0 -2461
  755. data/ext/v8/upstream/2.3.3/src/prettyprinter.cc +0 -1531
  756. data/ext/v8/upstream/2.3.3/src/prettyprinter.h +0 -221
  757. data/ext/v8/upstream/2.3.3/src/profile-generator-inl.h +0 -148
  758. data/ext/v8/upstream/2.3.3/src/profile-generator.cc +0 -1830
  759. data/ext/v8/upstream/2.3.3/src/profile-generator.h +0 -853
  760. data/ext/v8/upstream/2.3.3/src/property.cc +0 -96
  761. data/ext/v8/upstream/2.3.3/src/property.h +0 -315
  762. data/ext/v8/upstream/2.3.3/src/regexp-macro-assembler-irregexp.cc +0 -464
  763. data/ext/v8/upstream/2.3.3/src/regexp-macro-assembler-irregexp.h +0 -141
  764. data/ext/v8/upstream/2.3.3/src/regexp-macro-assembler-tracer.cc +0 -356
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  766. data/ext/v8/upstream/2.3.3/src/regexp-macro-assembler.cc +0 -261
  767. data/ext/v8/upstream/2.3.3/src/regexp-macro-assembler.h +0 -228
  768. data/ext/v8/upstream/2.3.3/src/regexp.js +0 -549
  769. data/ext/v8/upstream/2.3.3/src/rewriter.cc +0 -1038
  770. data/ext/v8/upstream/2.3.3/src/rewriter.h +0 -54
  771. data/ext/v8/upstream/2.3.3/src/runtime.cc +0 -10599
  772. data/ext/v8/upstream/2.3.3/src/runtime.h +0 -459
  773. data/ext/v8/upstream/2.3.3/src/runtime.js +0 -629
  774. data/ext/v8/upstream/2.3.3/src/scanner.cc +0 -1346
  775. data/ext/v8/upstream/2.3.3/src/scanner.h +0 -503
  776. data/ext/v8/upstream/2.3.3/src/scopeinfo.cc +0 -637
  777. data/ext/v8/upstream/2.3.3/src/scopeinfo.h +0 -233
  778. data/ext/v8/upstream/2.3.3/src/scopes.cc +0 -962
  779. data/ext/v8/upstream/2.3.3/src/scopes.h +0 -400
  780. data/ext/v8/upstream/2.3.3/src/serialize.cc +0 -1461
  781. data/ext/v8/upstream/2.3.3/src/serialize.h +0 -581
  782. data/ext/v8/upstream/2.3.3/src/spaces-inl.h +0 -483
  783. data/ext/v8/upstream/2.3.3/src/spaces.cc +0 -2901
  784. data/ext/v8/upstream/2.3.3/src/spaces.h +0 -2197
  785. data/ext/v8/upstream/2.3.3/src/string-stream.cc +0 -584
  786. data/ext/v8/upstream/2.3.3/src/string-stream.h +0 -189
  787. data/ext/v8/upstream/2.3.3/src/string.js +0 -1006
  788. data/ext/v8/upstream/2.3.3/src/stub-cache.cc +0 -1379
  789. data/ext/v8/upstream/2.3.3/src/stub-cache.h +0 -756
  790. data/ext/v8/upstream/2.3.3/src/third_party/dtoa/COPYING +0 -15
  791. data/ext/v8/upstream/2.3.3/src/third_party/dtoa/dtoa.c +0 -3334
  792. data/ext/v8/upstream/2.3.3/src/token.cc +0 -56
  793. data/ext/v8/upstream/2.3.3/src/token.h +0 -270
  794. data/ext/v8/upstream/2.3.3/src/top.cc +0 -1067
  795. data/ext/v8/upstream/2.3.3/src/top.h +0 -463
  796. data/ext/v8/upstream/2.3.3/src/type-info.cc +0 -53
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  798. data/ext/v8/upstream/2.3.3/src/unicode-inl.h +0 -238
  799. data/ext/v8/upstream/2.3.3/src/unicode.cc +0 -749
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  802. data/ext/v8/upstream/2.3.3/src/utils.cc +0 -285
  803. data/ext/v8/upstream/2.3.3/src/utils.h +0 -745
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  810. data/ext/v8/upstream/2.3.3/src/variables.cc +0 -119
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  814. data/ext/v8/upstream/2.3.3/src/virtual-frame.h +0 -46
  815. data/ext/v8/upstream/2.3.3/src/vm-state-inl.h +0 -137
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  817. data/ext/v8/upstream/2.3.3/src/vm-state.h +0 -77
  818. data/ext/v8/upstream/2.3.3/src/x64/assembler-x64-inl.h +0 -400
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  825. data/ext/v8/upstream/2.3.3/src/x64/cpu-x64.cc +0 -83
  826. data/ext/v8/upstream/2.3.3/src/x64/debug-x64.cc +0 -267
  827. data/ext/v8/upstream/2.3.3/src/x64/disasm-x64.cc +0 -1696
  828. data/ext/v8/upstream/2.3.3/src/x64/fast-codegen-x64.cc +0 -250
  829. data/ext/v8/upstream/2.3.3/src/x64/frames-x64.cc +0 -113
  830. data/ext/v8/upstream/2.3.3/src/x64/frames-x64.h +0 -125
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  838. data/ext/v8/upstream/2.3.3/src/x64/simulator-x64.h +0 -63
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@@ -0,0 +1,1360 @@
1
+ // Copyright 2009 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
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+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+
28
+ #include "v8.h"
29
+
30
+ #if defined(V8_TARGET_ARCH_IA32)
31
+
32
+ #include "codegen-inl.h"
33
+ #include "register-allocator-inl.h"
34
+ #include "scopes.h"
35
+ #include "virtual-frame-inl.h"
36
+ #include "stub-cache.h"
37
+
38
+ namespace v8 {
39
+ namespace internal {
40
+
41
+ #define __ ACCESS_MASM(masm())
42
+
43
+ void VirtualFrame::SyncElementBelowStackPointer(int index) {
44
+ // Emit code to write elements below the stack pointer to their
45
+ // (already allocated) stack address.
46
+ ASSERT(index <= stack_pointer_);
47
+ FrameElement element = elements_[index];
48
+ ASSERT(!element.is_synced());
49
+ switch (element.type()) {
50
+ case FrameElement::INVALID:
51
+ break;
52
+
53
+ case FrameElement::MEMORY:
54
+ // This function should not be called with synced elements.
55
+ // (memory elements are always synced).
56
+ UNREACHABLE();
57
+ break;
58
+
59
+ case FrameElement::REGISTER:
60
+ __ mov(Operand(ebp, fp_relative(index)), element.reg());
61
+ break;
62
+
63
+ case FrameElement::CONSTANT:
64
+ if (cgen()->IsUnsafeSmi(element.handle())) {
65
+ cgen()->StoreUnsafeSmiToLocal(fp_relative(index), element.handle());
66
+ } else {
67
+ __ Set(Operand(ebp, fp_relative(index)),
68
+ Immediate(element.handle()));
69
+ }
70
+ break;
71
+
72
+ case FrameElement::COPY: {
73
+ int backing_index = element.index();
74
+ FrameElement backing_element = elements_[backing_index];
75
+ if (backing_element.is_memory()) {
76
+ Result temp = cgen()->allocator()->Allocate();
77
+ ASSERT(temp.is_valid());
78
+ __ mov(temp.reg(), Operand(ebp, fp_relative(backing_index)));
79
+ __ mov(Operand(ebp, fp_relative(index)), temp.reg());
80
+ } else {
81
+ ASSERT(backing_element.is_register());
82
+ __ mov(Operand(ebp, fp_relative(index)), backing_element.reg());
83
+ }
84
+ break;
85
+ }
86
+ }
87
+ elements_[index].set_sync();
88
+ }
89
+
90
+
91
+ void VirtualFrame::SyncElementByPushing(int index) {
92
+ // Sync an element of the frame that is just above the stack pointer
93
+ // by pushing it.
94
+ ASSERT(index == stack_pointer_ + 1);
95
+ stack_pointer_++;
96
+ FrameElement element = elements_[index];
97
+
98
+ switch (element.type()) {
99
+ case FrameElement::INVALID:
100
+ __ push(Immediate(Smi::FromInt(0)));
101
+ break;
102
+
103
+ case FrameElement::MEMORY:
104
+ // No memory elements exist above the stack pointer.
105
+ UNREACHABLE();
106
+ break;
107
+
108
+ case FrameElement::REGISTER:
109
+ __ push(element.reg());
110
+ break;
111
+
112
+ case FrameElement::CONSTANT:
113
+ if (cgen()->IsUnsafeSmi(element.handle())) {
114
+ cgen()->PushUnsafeSmi(element.handle());
115
+ } else {
116
+ __ push(Immediate(element.handle()));
117
+ }
118
+ break;
119
+
120
+ case FrameElement::COPY: {
121
+ int backing_index = element.index();
122
+ FrameElement backing = elements_[backing_index];
123
+ ASSERT(backing.is_memory() || backing.is_register());
124
+ if (backing.is_memory()) {
125
+ __ push(Operand(ebp, fp_relative(backing_index)));
126
+ } else {
127
+ __ push(backing.reg());
128
+ }
129
+ break;
130
+ }
131
+ }
132
+ elements_[index].set_sync();
133
+ }
134
+
135
+
136
+ // Clear the dirty bits for the range of elements in
137
+ // [min(stack_pointer_ + 1,begin), end].
138
+ void VirtualFrame::SyncRange(int begin, int end) {
139
+ ASSERT(begin >= 0);
140
+ ASSERT(end < element_count());
141
+ // Sync elements below the range if they have not been materialized
142
+ // on the stack.
143
+ int start = Min(begin, stack_pointer_ + 1);
144
+
145
+ // Emit normal push instructions for elements above stack pointer
146
+ // and use mov instructions if we are below stack pointer.
147
+ for (int i = start; i <= end; i++) {
148
+ if (!elements_[i].is_synced()) {
149
+ if (i <= stack_pointer_) {
150
+ SyncElementBelowStackPointer(i);
151
+ } else {
152
+ SyncElementByPushing(i);
153
+ }
154
+ }
155
+ }
156
+ }
157
+
158
+
159
+ void VirtualFrame::MakeMergable() {
160
+ for (int i = 0; i < element_count(); i++) {
161
+ FrameElement element = elements_[i];
162
+
163
+ // All number type information is reset to unknown for a mergable frame
164
+ // because of incoming back edges.
165
+ if (element.is_constant() || element.is_copy()) {
166
+ if (element.is_synced()) {
167
+ // Just spill.
168
+ elements_[i] = FrameElement::MemoryElement(TypeInfo::Unknown());
169
+ } else {
170
+ // Allocate to a register.
171
+ FrameElement backing_element; // Invalid if not a copy.
172
+ if (element.is_copy()) {
173
+ backing_element = elements_[element.index()];
174
+ }
175
+ Result fresh = cgen()->allocator()->Allocate();
176
+ ASSERT(fresh.is_valid()); // A register was spilled if all were in use.
177
+ elements_[i] =
178
+ FrameElement::RegisterElement(fresh.reg(),
179
+ FrameElement::NOT_SYNCED,
180
+ TypeInfo::Unknown());
181
+ Use(fresh.reg(), i);
182
+
183
+ // Emit a move.
184
+ if (element.is_constant()) {
185
+ if (cgen()->IsUnsafeSmi(element.handle())) {
186
+ cgen()->MoveUnsafeSmi(fresh.reg(), element.handle());
187
+ } else {
188
+ __ Set(fresh.reg(), Immediate(element.handle()));
189
+ }
190
+ } else {
191
+ ASSERT(element.is_copy());
192
+ // Copies are only backed by register or memory locations.
193
+ if (backing_element.is_register()) {
194
+ // The backing store may have been spilled by allocating,
195
+ // but that's OK. If it was, the value is right where we
196
+ // want it.
197
+ if (!fresh.reg().is(backing_element.reg())) {
198
+ __ mov(fresh.reg(), backing_element.reg());
199
+ }
200
+ } else {
201
+ ASSERT(backing_element.is_memory());
202
+ __ mov(fresh.reg(), Operand(ebp, fp_relative(element.index())));
203
+ }
204
+ }
205
+ }
206
+ // No need to set the copied flag --- there are no copies.
207
+ } else {
208
+ // Clear the copy flag of non-constant, non-copy elements.
209
+ // They cannot be copied because copies are not allowed.
210
+ // The copy flag is not relied on before the end of this loop,
211
+ // including when registers are spilled.
212
+ elements_[i].clear_copied();
213
+ elements_[i].set_type_info(TypeInfo::Unknown());
214
+ }
215
+ }
216
+ }
217
+
218
+
219
+ void VirtualFrame::MergeTo(VirtualFrame* expected) {
220
+ Comment cmnt(masm(), "[ Merge frame");
221
+ // We should always be merging the code generator's current frame to an
222
+ // expected frame.
223
+ ASSERT(cgen()->frame() == this);
224
+
225
+ // Adjust the stack pointer upward (toward the top of the virtual
226
+ // frame) if necessary.
227
+ if (stack_pointer_ < expected->stack_pointer_) {
228
+ int difference = expected->stack_pointer_ - stack_pointer_;
229
+ stack_pointer_ = expected->stack_pointer_;
230
+ __ sub(Operand(esp), Immediate(difference * kPointerSize));
231
+ }
232
+
233
+ MergeMoveRegistersToMemory(expected);
234
+ MergeMoveRegistersToRegisters(expected);
235
+ MergeMoveMemoryToRegisters(expected);
236
+
237
+ // Adjust the stack pointer downward if necessary.
238
+ if (stack_pointer_ > expected->stack_pointer_) {
239
+ int difference = stack_pointer_ - expected->stack_pointer_;
240
+ stack_pointer_ = expected->stack_pointer_;
241
+ __ add(Operand(esp), Immediate(difference * kPointerSize));
242
+ }
243
+
244
+ // At this point, the frames should be identical.
245
+ ASSERT(Equals(expected));
246
+ }
247
+
248
+
249
+ void VirtualFrame::MergeMoveRegistersToMemory(VirtualFrame* expected) {
250
+ ASSERT(stack_pointer_ >= expected->stack_pointer_);
251
+
252
+ // Move registers, constants, and copies to memory. Perform moves
253
+ // from the top downward in the frame in order to leave the backing
254
+ // stores of copies in registers.
255
+ //
256
+ // Moving memory-backed copies to memory requires a spare register
257
+ // for the memory-to-memory moves. Since we are performing a merge,
258
+ // we use esi (which is already saved in the frame). We keep track
259
+ // of the index of the frame element esi is caching or kIllegalIndex
260
+ // if esi has not been disturbed.
261
+ int esi_caches = kIllegalIndex;
262
+ for (int i = element_count() - 1; i >= 0; i--) {
263
+ FrameElement target = expected->elements_[i];
264
+ if (target.is_register()) continue; // Handle registers later.
265
+ if (target.is_memory()) {
266
+ FrameElement source = elements_[i];
267
+ switch (source.type()) {
268
+ case FrameElement::INVALID:
269
+ // Not a legal merge move.
270
+ UNREACHABLE();
271
+ break;
272
+
273
+ case FrameElement::MEMORY:
274
+ // Already in place.
275
+ break;
276
+
277
+ case FrameElement::REGISTER:
278
+ Unuse(source.reg());
279
+ if (!source.is_synced()) {
280
+ __ mov(Operand(ebp, fp_relative(i)), source.reg());
281
+ }
282
+ break;
283
+
284
+ case FrameElement::CONSTANT:
285
+ if (!source.is_synced()) {
286
+ if (cgen()->IsUnsafeSmi(source.handle())) {
287
+ esi_caches = i;
288
+ cgen()->MoveUnsafeSmi(esi, source.handle());
289
+ __ mov(Operand(ebp, fp_relative(i)), esi);
290
+ } else {
291
+ __ Set(Operand(ebp, fp_relative(i)), Immediate(source.handle()));
292
+ }
293
+ }
294
+ break;
295
+
296
+ case FrameElement::COPY:
297
+ if (!source.is_synced()) {
298
+ int backing_index = source.index();
299
+ FrameElement backing_element = elements_[backing_index];
300
+ if (backing_element.is_memory()) {
301
+ // If we have to spill a register, we spill esi.
302
+ if (esi_caches != backing_index) {
303
+ esi_caches = backing_index;
304
+ __ mov(esi, Operand(ebp, fp_relative(backing_index)));
305
+ }
306
+ __ mov(Operand(ebp, fp_relative(i)), esi);
307
+ } else {
308
+ ASSERT(backing_element.is_register());
309
+ __ mov(Operand(ebp, fp_relative(i)), backing_element.reg());
310
+ }
311
+ }
312
+ break;
313
+ }
314
+ }
315
+ elements_[i] = target;
316
+ }
317
+
318
+ if (esi_caches != kIllegalIndex) {
319
+ __ mov(esi, Operand(ebp, fp_relative(context_index())));
320
+ }
321
+ }
322
+
323
+
324
+ void VirtualFrame::MergeMoveRegistersToRegisters(VirtualFrame* expected) {
325
+ // We have already done X-to-memory moves.
326
+ ASSERT(stack_pointer_ >= expected->stack_pointer_);
327
+
328
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
329
+ // Move the right value into register i if it is currently in a register.
330
+ int index = expected->register_location(i);
331
+ int use_index = register_location(i);
332
+ // Skip if register i is unused in the target or else if source is
333
+ // not a register (this is not a register-to-register move).
334
+ if (index == kIllegalIndex || !elements_[index].is_register()) continue;
335
+
336
+ Register target = RegisterAllocator::ToRegister(i);
337
+ Register source = elements_[index].reg();
338
+ if (index != use_index) {
339
+ if (use_index == kIllegalIndex) { // Target is currently unused.
340
+ // Copy contents of source from source to target.
341
+ // Set frame element register to target.
342
+ Use(target, index);
343
+ Unuse(source);
344
+ __ mov(target, source);
345
+ } else {
346
+ // Exchange contents of registers source and target.
347
+ // Nothing except the register backing use_index has changed.
348
+ elements_[use_index].set_reg(source);
349
+ set_register_location(target, index);
350
+ set_register_location(source, use_index);
351
+ __ xchg(source, target);
352
+ }
353
+ }
354
+
355
+ if (!elements_[index].is_synced() &&
356
+ expected->elements_[index].is_synced()) {
357
+ __ mov(Operand(ebp, fp_relative(index)), target);
358
+ }
359
+ elements_[index] = expected->elements_[index];
360
+ }
361
+ }
362
+
363
+
364
+ void VirtualFrame::MergeMoveMemoryToRegisters(VirtualFrame* expected) {
365
+ // Move memory, constants, and copies to registers. This is the
366
+ // final step and since it is not done from the bottom up, but in
367
+ // register code order, we have special code to ensure that the backing
368
+ // elements of copies are in their correct locations when we
369
+ // encounter the copies.
370
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
371
+ int index = expected->register_location(i);
372
+ if (index != kIllegalIndex) {
373
+ FrameElement source = elements_[index];
374
+ FrameElement target = expected->elements_[index];
375
+ Register target_reg = RegisterAllocator::ToRegister(i);
376
+ ASSERT(target.reg().is(target_reg));
377
+ switch (source.type()) {
378
+ case FrameElement::INVALID: // Fall through.
379
+ UNREACHABLE();
380
+ break;
381
+ case FrameElement::REGISTER:
382
+ ASSERT(source.Equals(target));
383
+ // Go to next iteration. Skips Use(target_reg) and syncing
384
+ // below. It is safe to skip syncing because a target
385
+ // register frame element would only be synced if all source
386
+ // elements were.
387
+ continue;
388
+ break;
389
+ case FrameElement::MEMORY:
390
+ ASSERT(index <= stack_pointer_);
391
+ __ mov(target_reg, Operand(ebp, fp_relative(index)));
392
+ break;
393
+
394
+ case FrameElement::CONSTANT:
395
+ if (cgen()->IsUnsafeSmi(source.handle())) {
396
+ cgen()->MoveUnsafeSmi(target_reg, source.handle());
397
+ } else {
398
+ __ Set(target_reg, Immediate(source.handle()));
399
+ }
400
+ break;
401
+
402
+ case FrameElement::COPY: {
403
+ int backing_index = source.index();
404
+ FrameElement backing = elements_[backing_index];
405
+ ASSERT(backing.is_memory() || backing.is_register());
406
+ if (backing.is_memory()) {
407
+ ASSERT(backing_index <= stack_pointer_);
408
+ // Code optimization if backing store should also move
409
+ // to a register: move backing store to its register first.
410
+ if (expected->elements_[backing_index].is_register()) {
411
+ FrameElement new_backing = expected->elements_[backing_index];
412
+ Register new_backing_reg = new_backing.reg();
413
+ ASSERT(!is_used(new_backing_reg));
414
+ elements_[backing_index] = new_backing;
415
+ Use(new_backing_reg, backing_index);
416
+ __ mov(new_backing_reg,
417
+ Operand(ebp, fp_relative(backing_index)));
418
+ __ mov(target_reg, new_backing_reg);
419
+ } else {
420
+ __ mov(target_reg, Operand(ebp, fp_relative(backing_index)));
421
+ }
422
+ } else {
423
+ __ mov(target_reg, backing.reg());
424
+ }
425
+ }
426
+ }
427
+ // Ensure the proper sync state.
428
+ if (target.is_synced() && !source.is_synced()) {
429
+ __ mov(Operand(ebp, fp_relative(index)), target_reg);
430
+ }
431
+ Use(target_reg, index);
432
+ elements_[index] = target;
433
+ }
434
+ }
435
+ }
436
+
437
+
438
+ void VirtualFrame::Enter() {
439
+ // Registers live on entry: esp, ebp, esi, edi.
440
+ Comment cmnt(masm(), "[ Enter JS frame");
441
+
442
+ #ifdef DEBUG
443
+ if (FLAG_debug_code) {
444
+ // Verify that edi contains a JS function. The following code
445
+ // relies on eax being available for use.
446
+ __ test(edi, Immediate(kSmiTagMask));
447
+ __ Check(not_zero,
448
+ "VirtualFrame::Enter - edi is not a function (smi check).");
449
+ __ CmpObjectType(edi, JS_FUNCTION_TYPE, eax);
450
+ __ Check(equal,
451
+ "VirtualFrame::Enter - edi is not a function (map check).");
452
+ }
453
+ #endif
454
+
455
+ EmitPush(ebp);
456
+
457
+ __ mov(ebp, Operand(esp));
458
+
459
+ // Store the context in the frame. The context is kept in esi and a
460
+ // copy is stored in the frame. The external reference to esi
461
+ // remains.
462
+ EmitPush(esi);
463
+
464
+ // Store the function in the frame. The frame owns the register
465
+ // reference now (ie, it can keep it in edi or spill it later).
466
+ Push(edi);
467
+ SyncElementAt(element_count() - 1);
468
+ cgen()->allocator()->Unuse(edi);
469
+ }
470
+
471
+
472
+ void VirtualFrame::Exit() {
473
+ Comment cmnt(masm(), "[ Exit JS frame");
474
+ // Record the location of the JS exit code for patching when setting
475
+ // break point.
476
+ __ RecordJSReturn();
477
+
478
+ // Avoid using the leave instruction here, because it is too
479
+ // short. We need the return sequence to be a least the size of a
480
+ // call instruction to support patching the exit code in the
481
+ // debugger. See VisitReturnStatement for the full return sequence.
482
+ __ mov(esp, Operand(ebp));
483
+ stack_pointer_ = frame_pointer();
484
+ for (int i = element_count() - 1; i > stack_pointer_; i--) {
485
+ FrameElement last = elements_.RemoveLast();
486
+ if (last.is_register()) {
487
+ Unuse(last.reg());
488
+ }
489
+ }
490
+
491
+ EmitPop(ebp);
492
+ }
493
+
494
+
495
+ void VirtualFrame::AllocateStackSlots() {
496
+ int count = local_count();
497
+ if (count > 0) {
498
+ Comment cmnt(masm(), "[ Allocate space for locals");
499
+ // The locals are initialized to a constant (the undefined value), but
500
+ // we sync them with the actual frame to allocate space for spilling
501
+ // them later. First sync everything above the stack pointer so we can
502
+ // use pushes to allocate and initialize the locals.
503
+ SyncRange(stack_pointer_ + 1, element_count() - 1);
504
+ Handle<Object> undefined = Factory::undefined_value();
505
+ FrameElement initial_value =
506
+ FrameElement::ConstantElement(undefined, FrameElement::SYNCED);
507
+ if (count == 1) {
508
+ __ push(Immediate(undefined));
509
+ } else if (count < kLocalVarBound) {
510
+ // For less locals the unrolled loop is more compact.
511
+ Result temp = cgen()->allocator()->Allocate();
512
+ ASSERT(temp.is_valid());
513
+ __ Set(temp.reg(), Immediate(undefined));
514
+ for (int i = 0; i < count; i++) {
515
+ __ push(temp.reg());
516
+ }
517
+ } else {
518
+ // For more locals a loop in generated code is more compact.
519
+ Label alloc_locals_loop;
520
+ Result cnt = cgen()->allocator()->Allocate();
521
+ Result tmp = cgen()->allocator()->Allocate();
522
+ ASSERT(cnt.is_valid());
523
+ ASSERT(tmp.is_valid());
524
+ __ mov(cnt.reg(), Immediate(count));
525
+ __ mov(tmp.reg(), Immediate(undefined));
526
+ __ bind(&alloc_locals_loop);
527
+ __ push(tmp.reg());
528
+ __ dec(cnt.reg());
529
+ __ j(not_zero, &alloc_locals_loop);
530
+ }
531
+ for (int i = 0; i < count; i++) {
532
+ elements_.Add(initial_value);
533
+ stack_pointer_++;
534
+ }
535
+ }
536
+ }
537
+
538
+
539
+ void VirtualFrame::SaveContextRegister() {
540
+ ASSERT(elements_[context_index()].is_memory());
541
+ __ mov(Operand(ebp, fp_relative(context_index())), esi);
542
+ }
543
+
544
+
545
+ void VirtualFrame::RestoreContextRegister() {
546
+ ASSERT(elements_[context_index()].is_memory());
547
+ __ mov(esi, Operand(ebp, fp_relative(context_index())));
548
+ }
549
+
550
+
551
+ void VirtualFrame::PushReceiverSlotAddress() {
552
+ Result temp = cgen()->allocator()->Allocate();
553
+ ASSERT(temp.is_valid());
554
+ __ lea(temp.reg(), ParameterAt(-1));
555
+ Push(&temp);
556
+ }
557
+
558
+
559
+ int VirtualFrame::InvalidateFrameSlotAt(int index) {
560
+ FrameElement original = elements_[index];
561
+
562
+ // Is this element the backing store of any copies?
563
+ int new_backing_index = kIllegalIndex;
564
+ if (original.is_copied()) {
565
+ // Verify it is copied, and find first copy.
566
+ for (int i = index + 1; i < element_count(); i++) {
567
+ if (elements_[i].is_copy() && elements_[i].index() == index) {
568
+ new_backing_index = i;
569
+ break;
570
+ }
571
+ }
572
+ }
573
+
574
+ if (new_backing_index == kIllegalIndex) {
575
+ // No copies found, return kIllegalIndex.
576
+ if (original.is_register()) {
577
+ Unuse(original.reg());
578
+ }
579
+ elements_[index] = FrameElement::InvalidElement();
580
+ return kIllegalIndex;
581
+ }
582
+
583
+ // This is the backing store of copies.
584
+ Register backing_reg;
585
+ if (original.is_memory()) {
586
+ Result fresh = cgen()->allocator()->Allocate();
587
+ ASSERT(fresh.is_valid());
588
+ Use(fresh.reg(), new_backing_index);
589
+ backing_reg = fresh.reg();
590
+ __ mov(backing_reg, Operand(ebp, fp_relative(index)));
591
+ } else {
592
+ // The original was in a register.
593
+ backing_reg = original.reg();
594
+ set_register_location(backing_reg, new_backing_index);
595
+ }
596
+ // Invalidate the element at index.
597
+ elements_[index] = FrameElement::InvalidElement();
598
+ // Set the new backing element.
599
+ if (elements_[new_backing_index].is_synced()) {
600
+ elements_[new_backing_index] =
601
+ FrameElement::RegisterElement(backing_reg,
602
+ FrameElement::SYNCED,
603
+ original.type_info());
604
+ } else {
605
+ elements_[new_backing_index] =
606
+ FrameElement::RegisterElement(backing_reg,
607
+ FrameElement::NOT_SYNCED,
608
+ original.type_info());
609
+ }
610
+ // Update the other copies.
611
+ for (int i = new_backing_index + 1; i < element_count(); i++) {
612
+ if (elements_[i].is_copy() && elements_[i].index() == index) {
613
+ elements_[i].set_index(new_backing_index);
614
+ elements_[new_backing_index].set_copied();
615
+ }
616
+ }
617
+ return new_backing_index;
618
+ }
619
+
620
+
621
+ void VirtualFrame::TakeFrameSlotAt(int index) {
622
+ ASSERT(index >= 0);
623
+ ASSERT(index <= element_count());
624
+ FrameElement original = elements_[index];
625
+ int new_backing_store_index = InvalidateFrameSlotAt(index);
626
+ if (new_backing_store_index != kIllegalIndex) {
627
+ elements_.Add(CopyElementAt(new_backing_store_index));
628
+ return;
629
+ }
630
+
631
+ switch (original.type()) {
632
+ case FrameElement::MEMORY: {
633
+ // Emit code to load the original element's data into a register.
634
+ // Push that register as a FrameElement on top of the frame.
635
+ Result fresh = cgen()->allocator()->Allocate();
636
+ ASSERT(fresh.is_valid());
637
+ FrameElement new_element =
638
+ FrameElement::RegisterElement(fresh.reg(),
639
+ FrameElement::NOT_SYNCED,
640
+ original.type_info());
641
+ Use(fresh.reg(), element_count());
642
+ elements_.Add(new_element);
643
+ __ mov(fresh.reg(), Operand(ebp, fp_relative(index)));
644
+ break;
645
+ }
646
+ case FrameElement::REGISTER:
647
+ Use(original.reg(), element_count());
648
+ // Fall through.
649
+ case FrameElement::CONSTANT:
650
+ case FrameElement::COPY:
651
+ original.clear_sync();
652
+ elements_.Add(original);
653
+ break;
654
+ case FrameElement::INVALID:
655
+ UNREACHABLE();
656
+ break;
657
+ }
658
+ }
659
+
660
+
661
+ void VirtualFrame::StoreToFrameSlotAt(int index) {
662
+ // Store the value on top of the frame to the virtual frame slot at
663
+ // a given index. The value on top of the frame is left in place.
664
+ // This is a duplicating operation, so it can create copies.
665
+ ASSERT(index >= 0);
666
+ ASSERT(index < element_count());
667
+
668
+ int top_index = element_count() - 1;
669
+ FrameElement top = elements_[top_index];
670
+ FrameElement original = elements_[index];
671
+ if (top.is_copy() && top.index() == index) return;
672
+ ASSERT(top.is_valid());
673
+
674
+ InvalidateFrameSlotAt(index);
675
+
676
+ // InvalidateFrameSlotAt can potentially change any frame element, due
677
+ // to spilling registers to allocate temporaries in order to preserve
678
+ // the copy-on-write semantics of aliased elements. Reload top from
679
+ // the frame.
680
+ top = elements_[top_index];
681
+
682
+ if (top.is_copy()) {
683
+ // There are two cases based on the relative positions of the
684
+ // stored-to slot and the backing slot of the top element.
685
+ int backing_index = top.index();
686
+ ASSERT(backing_index != index);
687
+ if (backing_index < index) {
688
+ // 1. The top element is a copy of a slot below the stored-to
689
+ // slot. The stored-to slot becomes an unsynced copy of that
690
+ // same backing slot.
691
+ elements_[index] = CopyElementAt(backing_index);
692
+ } else {
693
+ // 2. The top element is a copy of a slot above the stored-to
694
+ // slot. The stored-to slot becomes the new (unsynced) backing
695
+ // slot and both the top element and the element at the former
696
+ // backing slot become copies of it. The sync state of the top
697
+ // and former backing elements is preserved.
698
+ FrameElement backing_element = elements_[backing_index];
699
+ ASSERT(backing_element.is_memory() || backing_element.is_register());
700
+ if (backing_element.is_memory()) {
701
+ // Because sets of copies are canonicalized to be backed by
702
+ // their lowest frame element, and because memory frame
703
+ // elements are backed by the corresponding stack address, we
704
+ // have to move the actual value down in the stack.
705
+ //
706
+ // TODO(209): considering allocating the stored-to slot to the
707
+ // temp register. Alternatively, allow copies to appear in
708
+ // any order in the frame and lazily move the value down to
709
+ // the slot.
710
+ Result temp = cgen()->allocator()->Allocate();
711
+ ASSERT(temp.is_valid());
712
+ __ mov(temp.reg(), Operand(ebp, fp_relative(backing_index)));
713
+ __ mov(Operand(ebp, fp_relative(index)), temp.reg());
714
+ } else {
715
+ set_register_location(backing_element.reg(), index);
716
+ if (backing_element.is_synced()) {
717
+ // If the element is a register, we will not actually move
718
+ // anything on the stack but only update the virtual frame
719
+ // element.
720
+ backing_element.clear_sync();
721
+ }
722
+ }
723
+ elements_[index] = backing_element;
724
+
725
+ // The old backing element becomes a copy of the new backing
726
+ // element.
727
+ FrameElement new_element = CopyElementAt(index);
728
+ elements_[backing_index] = new_element;
729
+ if (backing_element.is_synced()) {
730
+ elements_[backing_index].set_sync();
731
+ }
732
+
733
+ // All the copies of the old backing element (including the top
734
+ // element) become copies of the new backing element.
735
+ for (int i = backing_index + 1; i < element_count(); i++) {
736
+ if (elements_[i].is_copy() && elements_[i].index() == backing_index) {
737
+ elements_[i].set_index(index);
738
+ }
739
+ }
740
+ }
741
+ return;
742
+ }
743
+
744
+ // Move the top element to the stored-to slot and replace it (the
745
+ // top element) with a copy.
746
+ elements_[index] = top;
747
+ if (top.is_memory()) {
748
+ // TODO(209): consider allocating the stored-to slot to the temp
749
+ // register. Alternatively, allow copies to appear in any order
750
+ // in the frame and lazily move the value down to the slot.
751
+ FrameElement new_top = CopyElementAt(index);
752
+ new_top.set_sync();
753
+ elements_[top_index] = new_top;
754
+
755
+ // The sync state of the former top element is correct (synced).
756
+ // Emit code to move the value down in the frame.
757
+ Result temp = cgen()->allocator()->Allocate();
758
+ ASSERT(temp.is_valid());
759
+ __ mov(temp.reg(), Operand(esp, 0));
760
+ __ mov(Operand(ebp, fp_relative(index)), temp.reg());
761
+ } else if (top.is_register()) {
762
+ set_register_location(top.reg(), index);
763
+ // The stored-to slot has the (unsynced) register reference and
764
+ // the top element becomes a copy. The sync state of the top is
765
+ // preserved.
766
+ FrameElement new_top = CopyElementAt(index);
767
+ if (top.is_synced()) {
768
+ new_top.set_sync();
769
+ elements_[index].clear_sync();
770
+ }
771
+ elements_[top_index] = new_top;
772
+ } else {
773
+ // The stored-to slot holds the same value as the top but
774
+ // unsynced. (We do not have copies of constants yet.)
775
+ ASSERT(top.is_constant());
776
+ elements_[index].clear_sync();
777
+ }
778
+ }
779
+
780
+
781
+ void VirtualFrame::UntaggedPushFrameSlotAt(int index) {
782
+ ASSERT(index >= 0);
783
+ ASSERT(index <= element_count());
784
+ FrameElement original = elements_[index];
785
+ if (original.is_copy()) {
786
+ original = elements_[original.index()];
787
+ index = original.index();
788
+ }
789
+
790
+ switch (original.type()) {
791
+ case FrameElement::MEMORY:
792
+ case FrameElement::REGISTER: {
793
+ Label done;
794
+ // Emit code to load the original element's data into a register.
795
+ // Push that register as a FrameElement on top of the frame.
796
+ Result fresh = cgen()->allocator()->Allocate();
797
+ ASSERT(fresh.is_valid());
798
+ Register fresh_reg = fresh.reg();
799
+ FrameElement new_element =
800
+ FrameElement::RegisterElement(fresh_reg,
801
+ FrameElement::NOT_SYNCED,
802
+ original.type_info());
803
+ new_element.set_untagged_int32(true);
804
+ Use(fresh_reg, element_count());
805
+ fresh.Unuse(); // BreakTarget does not handle a live Result well.
806
+ elements_.Add(new_element);
807
+ if (original.is_register()) {
808
+ __ mov(fresh_reg, original.reg());
809
+ } else {
810
+ ASSERT(original.is_memory());
811
+ __ mov(fresh_reg, Operand(ebp, fp_relative(index)));
812
+ }
813
+ // Now convert the value to int32, or bail out.
814
+ if (original.type_info().IsSmi()) {
815
+ __ SmiUntag(fresh_reg);
816
+ // Pushing the element is completely done.
817
+ } else {
818
+ __ test(fresh_reg, Immediate(kSmiTagMask));
819
+ Label not_smi;
820
+ __ j(not_zero, &not_smi);
821
+ __ SmiUntag(fresh_reg);
822
+ __ jmp(&done);
823
+
824
+ __ bind(&not_smi);
825
+ if (!original.type_info().IsNumber()) {
826
+ __ cmp(FieldOperand(fresh_reg, HeapObject::kMapOffset),
827
+ Factory::heap_number_map());
828
+ cgen()->unsafe_bailout_->Branch(not_equal);
829
+ }
830
+
831
+ if (!CpuFeatures::IsSupported(SSE2)) {
832
+ UNREACHABLE();
833
+ } else {
834
+ CpuFeatures::Scope use_sse2(SSE2);
835
+ __ movdbl(xmm0, FieldOperand(fresh_reg, HeapNumber::kValueOffset));
836
+ __ cvttsd2si(fresh_reg, Operand(xmm0));
837
+ __ cvtsi2sd(xmm1, Operand(fresh_reg));
838
+ __ ucomisd(xmm0, xmm1);
839
+ cgen()->unsafe_bailout_->Branch(not_equal);
840
+ cgen()->unsafe_bailout_->Branch(parity_even); // NaN.
841
+ // Test for negative zero.
842
+ __ test(fresh_reg, Operand(fresh_reg));
843
+ __ j(not_zero, &done);
844
+ __ movmskpd(fresh_reg, xmm0);
845
+ __ and_(fresh_reg, 0x1);
846
+ cgen()->unsafe_bailout_->Branch(not_equal);
847
+ }
848
+ __ bind(&done);
849
+ }
850
+ break;
851
+ }
852
+ case FrameElement::CONSTANT:
853
+ elements_.Add(CopyElementAt(index));
854
+ elements_[element_count() - 1].set_untagged_int32(true);
855
+ break;
856
+ case FrameElement::COPY:
857
+ case FrameElement::INVALID:
858
+ UNREACHABLE();
859
+ break;
860
+ }
861
+ }
862
+
863
+
864
+ void VirtualFrame::PushTryHandler(HandlerType type) {
865
+ ASSERT(cgen()->HasValidEntryRegisters());
866
+ // Grow the expression stack by handler size less one (the return
867
+ // address is already pushed by a call instruction).
868
+ Adjust(kHandlerSize - 1);
869
+ __ PushTryHandler(IN_JAVASCRIPT, type);
870
+ }
871
+
872
+
873
+ Result VirtualFrame::RawCallStub(CodeStub* stub) {
874
+ ASSERT(cgen()->HasValidEntryRegisters());
875
+ __ CallStub(stub);
876
+ Result result = cgen()->allocator()->Allocate(eax);
877
+ ASSERT(result.is_valid());
878
+ return result;
879
+ }
880
+
881
+
882
+ Result VirtualFrame::CallStub(CodeStub* stub, Result* arg) {
883
+ PrepareForCall(0, 0);
884
+ arg->ToRegister(eax);
885
+ arg->Unuse();
886
+ return RawCallStub(stub);
887
+ }
888
+
889
+
890
+ Result VirtualFrame::CallStub(CodeStub* stub, Result* arg0, Result* arg1) {
891
+ PrepareForCall(0, 0);
892
+
893
+ if (arg0->is_register() && arg0->reg().is(eax)) {
894
+ if (arg1->is_register() && arg1->reg().is(edx)) {
895
+ // Wrong registers.
896
+ __ xchg(eax, edx);
897
+ } else {
898
+ // Register edx is free for arg0, which frees eax for arg1.
899
+ arg0->ToRegister(edx);
900
+ arg1->ToRegister(eax);
901
+ }
902
+ } else {
903
+ // Register eax is free for arg1, which guarantees edx is free for
904
+ // arg0.
905
+ arg1->ToRegister(eax);
906
+ arg0->ToRegister(edx);
907
+ }
908
+
909
+ arg0->Unuse();
910
+ arg1->Unuse();
911
+ return RawCallStub(stub);
912
+ }
913
+
914
+
915
+ Result VirtualFrame::CallJSFunction(int arg_count) {
916
+ Result function = Pop();
917
+
918
+ // InvokeFunction requires function in edi. Move it in there.
919
+ function.ToRegister(edi);
920
+ function.Unuse();
921
+
922
+ // +1 for receiver.
923
+ PrepareForCall(arg_count + 1, arg_count + 1);
924
+ ASSERT(cgen()->HasValidEntryRegisters());
925
+ ParameterCount count(arg_count);
926
+ __ InvokeFunction(edi, count, CALL_FUNCTION);
927
+ RestoreContextRegister();
928
+ Result result = cgen()->allocator()->Allocate(eax);
929
+ ASSERT(result.is_valid());
930
+ return result;
931
+ }
932
+
933
+
934
+ Result VirtualFrame::CallRuntime(Runtime::Function* f, int arg_count) {
935
+ PrepareForCall(arg_count, arg_count);
936
+ ASSERT(cgen()->HasValidEntryRegisters());
937
+ __ CallRuntime(f, arg_count);
938
+ Result result = cgen()->allocator()->Allocate(eax);
939
+ ASSERT(result.is_valid());
940
+ return result;
941
+ }
942
+
943
+
944
+ Result VirtualFrame::CallRuntime(Runtime::FunctionId id, int arg_count) {
945
+ PrepareForCall(arg_count, arg_count);
946
+ ASSERT(cgen()->HasValidEntryRegisters());
947
+ __ CallRuntime(id, arg_count);
948
+ Result result = cgen()->allocator()->Allocate(eax);
949
+ ASSERT(result.is_valid());
950
+ return result;
951
+ }
952
+
953
+
954
+ #ifdef ENABLE_DEBUGGER_SUPPORT
955
+ void VirtualFrame::DebugBreak() {
956
+ PrepareForCall(0, 0);
957
+ ASSERT(cgen()->HasValidEntryRegisters());
958
+ __ DebugBreak();
959
+ Result result = cgen()->allocator()->Allocate(eax);
960
+ ASSERT(result.is_valid());
961
+ }
962
+ #endif
963
+
964
+
965
+ Result VirtualFrame::InvokeBuiltin(Builtins::JavaScript id,
966
+ InvokeFlag flag,
967
+ int arg_count) {
968
+ PrepareForCall(arg_count, arg_count);
969
+ ASSERT(cgen()->HasValidEntryRegisters());
970
+ __ InvokeBuiltin(id, flag);
971
+ Result result = cgen()->allocator()->Allocate(eax);
972
+ ASSERT(result.is_valid());
973
+ return result;
974
+ }
975
+
976
+
977
+ Result VirtualFrame::RawCallCodeObject(Handle<Code> code,
978
+ RelocInfo::Mode rmode) {
979
+ ASSERT(cgen()->HasValidEntryRegisters());
980
+ __ call(code, rmode);
981
+ Result result = cgen()->allocator()->Allocate(eax);
982
+ ASSERT(result.is_valid());
983
+ return result;
984
+ }
985
+
986
+
987
+ // This function assumes that the only results that could be in a_reg or b_reg
988
+ // are a and b. Other results can be live, but must not be in a_reg or b_reg.
989
+ void VirtualFrame::MoveResultsToRegisters(Result* a,
990
+ Result* b,
991
+ Register a_reg,
992
+ Register b_reg) {
993
+ if (a->is_register() && a->reg().is(a_reg)) {
994
+ b->ToRegister(b_reg);
995
+ } else if (!cgen()->allocator()->is_used(a_reg)) {
996
+ a->ToRegister(a_reg);
997
+ b->ToRegister(b_reg);
998
+ } else if (cgen()->allocator()->is_used(b_reg)) {
999
+ // a must be in b_reg, b in a_reg.
1000
+ __ xchg(a_reg, b_reg);
1001
+ // Results a and b will be invalidated, so it is ok if they are switched.
1002
+ } else {
1003
+ b->ToRegister(b_reg);
1004
+ a->ToRegister(a_reg);
1005
+ }
1006
+ a->Unuse();
1007
+ b->Unuse();
1008
+ }
1009
+
1010
+
1011
+ Result VirtualFrame::CallLoadIC(RelocInfo::Mode mode) {
1012
+ // Name and receiver are on the top of the frame. The IC expects
1013
+ // name in ecx and receiver in eax.
1014
+ Result name = Pop();
1015
+ Result receiver = Pop();
1016
+ PrepareForCall(0, 0); // No stack arguments.
1017
+ MoveResultsToRegisters(&name, &receiver, ecx, eax);
1018
+
1019
+ Handle<Code> ic(Builtins::builtin(Builtins::LoadIC_Initialize));
1020
+ return RawCallCodeObject(ic, mode);
1021
+ }
1022
+
1023
+
1024
+ Result VirtualFrame::CallKeyedLoadIC(RelocInfo::Mode mode) {
1025
+ // Key and receiver are on top of the frame. Put them in eax and edx.
1026
+ Result key = Pop();
1027
+ Result receiver = Pop();
1028
+ PrepareForCall(0, 0);
1029
+ MoveResultsToRegisters(&key, &receiver, eax, edx);
1030
+
1031
+ Handle<Code> ic(Builtins::builtin(Builtins::KeyedLoadIC_Initialize));
1032
+ return RawCallCodeObject(ic, mode);
1033
+ }
1034
+
1035
+
1036
+ Result VirtualFrame::CallStoreIC(Handle<String> name,
1037
+ bool is_contextual,
1038
+ StrictModeFlag strict_mode) {
1039
+ // Value and (if not contextual) receiver are on top of the frame.
1040
+ // The IC expects name in ecx, value in eax, and receiver in edx.
1041
+ Handle<Code> ic(Builtins::builtin(
1042
+ (strict_mode == kStrictMode) ? Builtins::StoreIC_Initialize_Strict
1043
+ : Builtins::StoreIC_Initialize));
1044
+
1045
+ Result value = Pop();
1046
+ RelocInfo::Mode mode;
1047
+ if (is_contextual) {
1048
+ PrepareForCall(0, 0);
1049
+ value.ToRegister(eax);
1050
+ __ mov(edx, Operand(esi, Context::SlotOffset(Context::GLOBAL_INDEX)));
1051
+ value.Unuse();
1052
+ mode = RelocInfo::CODE_TARGET_CONTEXT;
1053
+ } else {
1054
+ Result receiver = Pop();
1055
+ PrepareForCall(0, 0);
1056
+ MoveResultsToRegisters(&value, &receiver, eax, edx);
1057
+ mode = RelocInfo::CODE_TARGET;
1058
+ }
1059
+ __ mov(ecx, name);
1060
+ return RawCallCodeObject(ic, mode);
1061
+ }
1062
+
1063
+
1064
+ Result VirtualFrame::CallKeyedStoreIC(StrictModeFlag strict_mode) {
1065
+ // Value, key, and receiver are on the top of the frame. The IC
1066
+ // expects value in eax, key in ecx, and receiver in edx.
1067
+ Result value = Pop();
1068
+ Result key = Pop();
1069
+ Result receiver = Pop();
1070
+ PrepareForCall(0, 0);
1071
+ if (!cgen()->allocator()->is_used(eax) ||
1072
+ (value.is_register() && value.reg().is(eax))) {
1073
+ if (!cgen()->allocator()->is_used(eax)) {
1074
+ value.ToRegister(eax);
1075
+ }
1076
+ MoveResultsToRegisters(&key, &receiver, ecx, edx);
1077
+ value.Unuse();
1078
+ } else if (!cgen()->allocator()->is_used(ecx) ||
1079
+ (key.is_register() && key.reg().is(ecx))) {
1080
+ if (!cgen()->allocator()->is_used(ecx)) {
1081
+ key.ToRegister(ecx);
1082
+ }
1083
+ MoveResultsToRegisters(&value, &receiver, eax, edx);
1084
+ key.Unuse();
1085
+ } else if (!cgen()->allocator()->is_used(edx) ||
1086
+ (receiver.is_register() && receiver.reg().is(edx))) {
1087
+ if (!cgen()->allocator()->is_used(edx)) {
1088
+ receiver.ToRegister(edx);
1089
+ }
1090
+ MoveResultsToRegisters(&key, &value, ecx, eax);
1091
+ receiver.Unuse();
1092
+ } else {
1093
+ // All three registers are used, and no value is in the correct place.
1094
+ // We have one of the two circular permutations of eax, ecx, edx.
1095
+ ASSERT(value.is_register());
1096
+ if (value.reg().is(ecx)) {
1097
+ __ xchg(eax, edx);
1098
+ __ xchg(eax, ecx);
1099
+ } else {
1100
+ __ xchg(eax, ecx);
1101
+ __ xchg(eax, edx);
1102
+ }
1103
+ value.Unuse();
1104
+ key.Unuse();
1105
+ receiver.Unuse();
1106
+ }
1107
+
1108
+ Handle<Code> ic(Builtins::builtin(
1109
+ (strict_mode == kStrictMode) ? Builtins::KeyedStoreIC_Initialize_Strict
1110
+ : Builtins::KeyedStoreIC_Initialize));
1111
+ return RawCallCodeObject(ic, RelocInfo::CODE_TARGET);
1112
+ }
1113
+
1114
+
1115
+ Result VirtualFrame::CallCallIC(RelocInfo::Mode mode,
1116
+ int arg_count,
1117
+ int loop_nesting) {
1118
+ // Function name, arguments, and receiver are on top of the frame.
1119
+ // The IC expects the name in ecx and the rest on the stack and
1120
+ // drops them all.
1121
+ InLoopFlag in_loop = loop_nesting > 0 ? IN_LOOP : NOT_IN_LOOP;
1122
+ Handle<Code> ic = StubCache::ComputeCallInitialize(arg_count, in_loop);
1123
+ // Spill args, receiver, and function. The call will drop args and
1124
+ // receiver.
1125
+ Result name = Pop();
1126
+ PrepareForCall(arg_count + 1, arg_count + 1); // Arguments + receiver.
1127
+ name.ToRegister(ecx);
1128
+ name.Unuse();
1129
+ return RawCallCodeObject(ic, mode);
1130
+ }
1131
+
1132
+
1133
+ Result VirtualFrame::CallKeyedCallIC(RelocInfo::Mode mode,
1134
+ int arg_count,
1135
+ int loop_nesting) {
1136
+ // Function name, arguments, and receiver are on top of the frame.
1137
+ // The IC expects the name in ecx and the rest on the stack and
1138
+ // drops them all.
1139
+ InLoopFlag in_loop = loop_nesting > 0 ? IN_LOOP : NOT_IN_LOOP;
1140
+ Handle<Code> ic = StubCache::ComputeKeyedCallInitialize(arg_count, in_loop);
1141
+ // Spill args, receiver, and function. The call will drop args and
1142
+ // receiver.
1143
+ Result name = Pop();
1144
+ PrepareForCall(arg_count + 1, arg_count + 1); // Arguments + receiver.
1145
+ name.ToRegister(ecx);
1146
+ name.Unuse();
1147
+ return RawCallCodeObject(ic, mode);
1148
+ }
1149
+
1150
+
1151
+ Result VirtualFrame::CallConstructor(int arg_count) {
1152
+ // Arguments, receiver, and function are on top of the frame. The
1153
+ // IC expects arg count in eax, function in edi, and the arguments
1154
+ // and receiver on the stack.
1155
+ Handle<Code> ic(Builtins::builtin(Builtins::JSConstructCall));
1156
+ // Duplicate the function before preparing the frame.
1157
+ PushElementAt(arg_count);
1158
+ Result function = Pop();
1159
+ PrepareForCall(arg_count + 1, arg_count + 1); // Spill function and args.
1160
+ function.ToRegister(edi);
1161
+
1162
+ // Constructors are called with the number of arguments in register
1163
+ // eax for now. Another option would be to have separate construct
1164
+ // call trampolines per different arguments counts encountered.
1165
+ Result num_args = cgen()->allocator()->Allocate(eax);
1166
+ ASSERT(num_args.is_valid());
1167
+ __ Set(num_args.reg(), Immediate(arg_count));
1168
+
1169
+ function.Unuse();
1170
+ num_args.Unuse();
1171
+ return RawCallCodeObject(ic, RelocInfo::CONSTRUCT_CALL);
1172
+ }
1173
+
1174
+
1175
+ void VirtualFrame::Drop(int count) {
1176
+ ASSERT(count >= 0);
1177
+ ASSERT(height() >= count);
1178
+ int num_virtual_elements = (element_count() - 1) - stack_pointer_;
1179
+
1180
+ // Emit code to lower the stack pointer if necessary.
1181
+ if (num_virtual_elements < count) {
1182
+ int num_dropped = count - num_virtual_elements;
1183
+ stack_pointer_ -= num_dropped;
1184
+ __ add(Operand(esp), Immediate(num_dropped * kPointerSize));
1185
+ }
1186
+
1187
+ // Discard elements from the virtual frame and free any registers.
1188
+ for (int i = 0; i < count; i++) {
1189
+ FrameElement dropped = elements_.RemoveLast();
1190
+ if (dropped.is_register()) {
1191
+ Unuse(dropped.reg());
1192
+ }
1193
+ }
1194
+ }
1195
+
1196
+
1197
+ Result VirtualFrame::Pop() {
1198
+ FrameElement element = elements_.RemoveLast();
1199
+ int index = element_count();
1200
+ ASSERT(element.is_valid());
1201
+ ASSERT(element.is_untagged_int32() == cgen()->in_safe_int32_mode());
1202
+
1203
+ // Get number type information of the result.
1204
+ TypeInfo info;
1205
+ if (!element.is_copy()) {
1206
+ info = element.type_info();
1207
+ } else {
1208
+ info = elements_[element.index()].type_info();
1209
+ }
1210
+
1211
+ bool pop_needed = (stack_pointer_ == index);
1212
+ if (pop_needed) {
1213
+ stack_pointer_--;
1214
+ if (element.is_memory()) {
1215
+ Result temp = cgen()->allocator()->Allocate();
1216
+ ASSERT(temp.is_valid());
1217
+ __ pop(temp.reg());
1218
+ temp.set_type_info(info);
1219
+ temp.set_untagged_int32(element.is_untagged_int32());
1220
+ return temp;
1221
+ }
1222
+
1223
+ __ add(Operand(esp), Immediate(kPointerSize));
1224
+ }
1225
+ ASSERT(!element.is_memory());
1226
+
1227
+ // The top element is a register, constant, or a copy. Unuse
1228
+ // registers and follow copies to their backing store.
1229
+ if (element.is_register()) {
1230
+ Unuse(element.reg());
1231
+ } else if (element.is_copy()) {
1232
+ ASSERT(!element.is_untagged_int32());
1233
+ ASSERT(element.index() < index);
1234
+ index = element.index();
1235
+ element = elements_[index];
1236
+ }
1237
+ ASSERT(!element.is_copy());
1238
+
1239
+ // The element is memory, a register, or a constant.
1240
+ if (element.is_memory()) {
1241
+ // Memory elements could only be the backing store of a copy.
1242
+ // Allocate the original to a register.
1243
+ ASSERT(index <= stack_pointer_);
1244
+ ASSERT(!element.is_untagged_int32());
1245
+ Result temp = cgen()->allocator()->Allocate();
1246
+ ASSERT(temp.is_valid());
1247
+ Use(temp.reg(), index);
1248
+ FrameElement new_element =
1249
+ FrameElement::RegisterElement(temp.reg(),
1250
+ FrameElement::SYNCED,
1251
+ element.type_info());
1252
+ // Preserve the copy flag on the element.
1253
+ if (element.is_copied()) new_element.set_copied();
1254
+ elements_[index] = new_element;
1255
+ __ mov(temp.reg(), Operand(ebp, fp_relative(index)));
1256
+ return Result(temp.reg(), info);
1257
+ } else if (element.is_register()) {
1258
+ Result return_value(element.reg(), info);
1259
+ return_value.set_untagged_int32(element.is_untagged_int32());
1260
+ return return_value;
1261
+ } else {
1262
+ ASSERT(element.is_constant());
1263
+ Result return_value(element.handle());
1264
+ return_value.set_untagged_int32(element.is_untagged_int32());
1265
+ return return_value;
1266
+ }
1267
+ }
1268
+
1269
+
1270
+ void VirtualFrame::EmitPop(Register reg) {
1271
+ ASSERT(stack_pointer_ == element_count() - 1);
1272
+ stack_pointer_--;
1273
+ elements_.RemoveLast();
1274
+ __ pop(reg);
1275
+ }
1276
+
1277
+
1278
+ void VirtualFrame::EmitPop(Operand operand) {
1279
+ ASSERT(stack_pointer_ == element_count() - 1);
1280
+ stack_pointer_--;
1281
+ elements_.RemoveLast();
1282
+ __ pop(operand);
1283
+ }
1284
+
1285
+
1286
+ void VirtualFrame::EmitPush(Register reg, TypeInfo info) {
1287
+ ASSERT(stack_pointer_ == element_count() - 1);
1288
+ elements_.Add(FrameElement::MemoryElement(info));
1289
+ stack_pointer_++;
1290
+ __ push(reg);
1291
+ }
1292
+
1293
+
1294
+ void VirtualFrame::EmitPush(Operand operand, TypeInfo info) {
1295
+ ASSERT(stack_pointer_ == element_count() - 1);
1296
+ elements_.Add(FrameElement::MemoryElement(info));
1297
+ stack_pointer_++;
1298
+ __ push(operand);
1299
+ }
1300
+
1301
+
1302
+ void VirtualFrame::EmitPush(Immediate immediate, TypeInfo info) {
1303
+ ASSERT(stack_pointer_ == element_count() - 1);
1304
+ elements_.Add(FrameElement::MemoryElement(info));
1305
+ stack_pointer_++;
1306
+ __ push(immediate);
1307
+ }
1308
+
1309
+
1310
+ void VirtualFrame::PushUntaggedElement(Handle<Object> value) {
1311
+ ASSERT(!ConstantPoolOverflowed());
1312
+ elements_.Add(FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED));
1313
+ elements_[element_count() - 1].set_untagged_int32(true);
1314
+ }
1315
+
1316
+
1317
+ void VirtualFrame::Push(Expression* expr) {
1318
+ ASSERT(expr->IsTrivial());
1319
+
1320
+ Literal* lit = expr->AsLiteral();
1321
+ if (lit != NULL) {
1322
+ Push(lit->handle());
1323
+ return;
1324
+ }
1325
+
1326
+ VariableProxy* proxy = expr->AsVariableProxy();
1327
+ if (proxy != NULL) {
1328
+ Slot* slot = proxy->var()->AsSlot();
1329
+ if (slot->type() == Slot::LOCAL) {
1330
+ PushLocalAt(slot->index());
1331
+ return;
1332
+ }
1333
+ if (slot->type() == Slot::PARAMETER) {
1334
+ PushParameterAt(slot->index());
1335
+ return;
1336
+ }
1337
+ }
1338
+ UNREACHABLE();
1339
+ }
1340
+
1341
+
1342
+ void VirtualFrame::Push(Handle<Object> value) {
1343
+ if (ConstantPoolOverflowed()) {
1344
+ Result temp = cgen()->allocator()->Allocate();
1345
+ ASSERT(temp.is_valid());
1346
+ __ Set(temp.reg(), Immediate(value));
1347
+ Push(&temp);
1348
+ } else {
1349
+ FrameElement element =
1350
+ FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED);
1351
+ elements_.Add(element);
1352
+ }
1353
+ }
1354
+
1355
+
1356
+ #undef __
1357
+
1358
+ } } // namespace v8::internal
1359
+
1360
+ #endif // V8_TARGET_ARCH_IA32