ruby-ogre 0.0.5-x86-linux → 0.1.0-x86-linux

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1620) hide show
  1. data/README.md +27 -17
  2. data/Rakefile +80 -248
  3. data/lib/{version.rb → ruby-ogre/version.rb} +1 -1
  4. data/ruby-ogre-push.gemspec +30 -0
  5. metadata +23 -1623
  6. data/INSTALL.md +0 -24
  7. data/bindings/ogre/interface/AnyVALUE.h +0 -21
  8. data/bindings/ogre/interface/GLX/OgreConfigDialogImp.i +0 -8
  9. data/bindings/ogre/interface/GLX/OgreErrorDialogImp.i +0 -8
  10. data/bindings/ogre/interface/GLX/OgreTimerImp.i +0 -8
  11. data/bindings/ogre/interface/Ogre.i +0 -8
  12. data/bindings/ogre/interface/OgreAlignedAllocator.i +0 -10
  13. data/bindings/ogre/interface/OgreAnimable.i +0 -6
  14. data/bindings/ogre/interface/OgreAnimation.i +0 -8
  15. data/bindings/ogre/interface/OgreAnimationBlender.i +0 -8
  16. data/bindings/ogre/interface/OgreAnimationState.i +0 -31
  17. data/bindings/ogre/interface/OgreAnimationTrack.i +0 -6
  18. data/bindings/ogre/interface/OgreAny.i +0 -381
  19. data/bindings/ogre/interface/OgreArchive.i +0 -6
  20. data/bindings/ogre/interface/OgreArchiveFactory.i +0 -10
  21. data/bindings/ogre/interface/OgreArchiveManager.i +0 -8
  22. data/bindings/ogre/interface/OgreAtomicWrappers.i +0 -8
  23. data/bindings/ogre/interface/OgreAutoParamDataSource.i +0 -8
  24. data/bindings/ogre/interface/OgreAxisAlignedBox.i +0 -6
  25. data/bindings/ogre/interface/OgreBillboard.i +0 -8
  26. data/bindings/ogre/interface/OgreBillboardChain.i +0 -8
  27. data/bindings/ogre/interface/OgreBillboardParticleRenderer.i +0 -8
  28. data/bindings/ogre/interface/OgreBillboardSet.i +0 -8
  29. data/bindings/ogre/interface/OgreBitwise.i +0 -10
  30. data/bindings/ogre/interface/OgreBlendMode.i +0 -6
  31. data/bindings/ogre/interface/OgreBone.i +0 -8
  32. data/bindings/ogre/interface/OgreBorderPanelOverlayElement.i +0 -14
  33. data/bindings/ogre/interface/OgreBuildSettings.i +0 -8
  34. data/bindings/ogre/interface/OgreCamera.i +0 -6
  35. data/bindings/ogre/interface/OgreCodec.i +0 -8
  36. data/bindings/ogre/interface/OgreColourValue.i +0 -6
  37. data/bindings/ogre/interface/OgreCommon.i +0 -12
  38. data/bindings/ogre/interface/OgreCompositionPass.i +0 -8
  39. data/bindings/ogre/interface/OgreCompositionTargetPass.i +0 -8
  40. data/bindings/ogre/interface/OgreCompositionTechnique.i +0 -13
  41. data/bindings/ogre/interface/OgreCompositor.i +0 -8
  42. data/bindings/ogre/interface/OgreCompositorChain.i +0 -8
  43. data/bindings/ogre/interface/OgreCompositorInstance.i +0 -8
  44. data/bindings/ogre/interface/OgreCompositorLogic.i +0 -8
  45. data/bindings/ogre/interface/OgreCompositorManager.i +0 -8
  46. data/bindings/ogre/interface/OgreConfig.i +0 -8
  47. data/bindings/ogre/interface/OgreConfigDialog.i +0 -8
  48. data/bindings/ogre/interface/OgreConfigFile.i +0 -88
  49. data/bindings/ogre/interface/OgreConfigOptionMap.i +0 -6
  50. data/bindings/ogre/interface/OgreController.i +0 -8
  51. data/bindings/ogre/interface/OgreControllerManager.i +0 -8
  52. data/bindings/ogre/interface/OgreConvexBody.i +0 -8
  53. data/bindings/ogre/interface/OgreCustomCompositionPass.i +0 -8
  54. data/bindings/ogre/interface/OgreDDSCodec.i +0 -8
  55. data/bindings/ogre/interface/OgreDataStream.i +0 -6
  56. data/bindings/ogre/interface/OgreDefaultHardwareBufferManager.i +0 -8
  57. data/bindings/ogre/interface/OgreDeflate.i +0 -8
  58. data/bindings/ogre/interface/OgreDepthBuffer.i +0 -8
  59. data/bindings/ogre/interface/OgreDistanceLodStrategy.i +0 -8
  60. data/bindings/ogre/interface/OgreDualQuaternion.i +0 -8
  61. data/bindings/ogre/interface/OgreDynLib.i +0 -8
  62. data/bindings/ogre/interface/OgreDynLibManager.i +0 -8
  63. data/bindings/ogre/interface/OgreEdgeListBuilder.i +0 -8
  64. data/bindings/ogre/interface/OgreEntity.i +0 -6
  65. data/bindings/ogre/interface/OgreErrorDialog.i +0 -8
  66. data/bindings/ogre/interface/OgreException.i +0 -8
  67. data/bindings/ogre/interface/OgreExternalTextureSource.i +0 -8
  68. data/bindings/ogre/interface/OgreExternalTextureSourceManager.i +0 -8
  69. data/bindings/ogre/interface/OgreFactoryObj.i +0 -8
  70. data/bindings/ogre/interface/OgreFileSystem.i +0 -8
  71. data/bindings/ogre/interface/OgreFont.i +0 -8
  72. data/bindings/ogre/interface/OgreFontManager.i +0 -8
  73. data/bindings/ogre/interface/OgreFrameListener.i +0 -9
  74. data/bindings/ogre/interface/OgreFreeImageCodec.i +0 -8
  75. data/bindings/ogre/interface/OgreFrustum.i +0 -6
  76. data/bindings/ogre/interface/OgreGpuProgram.i +0 -6
  77. data/bindings/ogre/interface/OgreGpuProgramManager.i +0 -8
  78. data/bindings/ogre/interface/OgreGpuProgramParams.i +0 -13
  79. data/bindings/ogre/interface/OgreGpuProgramUsage.i +0 -8
  80. data/bindings/ogre/interface/OgreHardwareBuffer.i +0 -6
  81. data/bindings/ogre/interface/OgreHardwareBufferManager.i +0 -8
  82. data/bindings/ogre/interface/OgreHardwareIndexBuffer.i +0 -6
  83. data/bindings/ogre/interface/OgreHardwareOcclusionQuery.i +0 -8
  84. data/bindings/ogre/interface/OgreHardwarePixelBuffer.i +0 -6
  85. data/bindings/ogre/interface/OgreHardwareVertexBuffer.i +0 -6
  86. data/bindings/ogre/interface/OgreHeaderPrefix.i +0 -8
  87. data/bindings/ogre/interface/OgreHeaderSuffix.i +0 -8
  88. data/bindings/ogre/interface/OgreHighLevelGpuProgram.i +0 -8
  89. data/bindings/ogre/interface/OgreHighLevelGpuProgramManager.i +0 -8
  90. data/bindings/ogre/interface/OgreImage.i +0 -6
  91. data/bindings/ogre/interface/OgreImageCodec.i +0 -8
  92. data/bindings/ogre/interface/OgreInstanceBatch.i +0 -8
  93. data/bindings/ogre/interface/OgreInstanceBatchHW.i +0 -8
  94. data/bindings/ogre/interface/OgreInstanceBatchHW_VTF.i +0 -8
  95. data/bindings/ogre/interface/OgreInstanceBatchShader.i +0 -8
  96. data/bindings/ogre/interface/OgreInstanceBatchVTF.i +0 -8
  97. data/bindings/ogre/interface/OgreInstanceManager.i +0 -8
  98. data/bindings/ogre/interface/OgreInstancedEntity.i +0 -8
  99. data/bindings/ogre/interface/OgreInstancedGeometry.i +0 -9
  100. data/bindings/ogre/interface/OgreIteratorRange.i +0 -8
  101. data/bindings/ogre/interface/OgreIteratorWrapper.i +0 -6
  102. data/bindings/ogre/interface/OgreIteratorWrappers.i +0 -8
  103. data/bindings/ogre/interface/OgreKeyFrame.i +0 -13
  104. data/bindings/ogre/interface/OgreLight.i +0 -6
  105. data/bindings/ogre/interface/OgreLodListener.i +0 -8
  106. data/bindings/ogre/interface/OgreLodStrategy.i +0 -8
  107. data/bindings/ogre/interface/OgreLodStrategyManager.i +0 -10
  108. data/bindings/ogre/interface/OgreLog.i +0 -11
  109. data/bindings/ogre/interface/OgreLogManager.i +0 -8
  110. data/bindings/ogre/interface/OgreManualObject.i +0 -8
  111. data/bindings/ogre/interface/OgreMaterial.i +0 -17
  112. data/bindings/ogre/interface/OgreMaterialManager.i +0 -6
  113. data/bindings/ogre/interface/OgreMaterialSerializer.i +0 -8
  114. data/bindings/ogre/interface/OgreMath.i +0 -5
  115. data/bindings/ogre/interface/OgreMatrix3.i +0 -8
  116. data/bindings/ogre/interface/OgreMatrix4.i +0 -6
  117. data/bindings/ogre/interface/OgreMemoryAllocatedObject.i +0 -8
  118. data/bindings/ogre/interface/OgreMemoryAllocatorConfig.i +0 -7
  119. data/bindings/ogre/interface/OgreMemoryNedAlloc.i +0 -8
  120. data/bindings/ogre/interface/OgreMemoryNedPooling.i +0 -6
  121. data/bindings/ogre/interface/OgreMemorySTLAllocator.i +0 -5
  122. data/bindings/ogre/interface/OgreMemoryStdAlloc.i +0 -8
  123. data/bindings/ogre/interface/OgreMemoryTracker.i +0 -8
  124. data/bindings/ogre/interface/OgreMesh.i +0 -11
  125. data/bindings/ogre/interface/OgreMeshFileFormat.i +0 -8
  126. data/bindings/ogre/interface/OgreMeshManager.i +0 -6
  127. data/bindings/ogre/interface/OgreMeshSerializer.i +0 -8
  128. data/bindings/ogre/interface/OgreMeshSerializerImpl.i +0 -8
  129. data/bindings/ogre/interface/OgreMovableObject.i +0 -12
  130. data/bindings/ogre/interface/OgreMovablePlane.i +0 -8
  131. data/bindings/ogre/interface/OgreNode.i +0 -8
  132. data/bindings/ogre/interface/OgreNumerics.i +0 -8
  133. data/bindings/ogre/interface/OgreOptimisedUtil.i +0 -8
  134. data/bindings/ogre/interface/OgreOverlay.i +0 -6
  135. data/bindings/ogre/interface/OgreOverlayContainer.i +0 -37
  136. data/bindings/ogre/interface/OgreOverlayElement.i +0 -6
  137. data/bindings/ogre/interface/OgreOverlayElementCommands.i +0 -8
  138. data/bindings/ogre/interface/OgreOverlayElementFactory.i +0 -8
  139. data/bindings/ogre/interface/OgreOverlayManager.i +0 -20
  140. data/bindings/ogre/interface/OgrePanelOverlayElement.i +0 -14
  141. data/bindings/ogre/interface/OgreParticle.i +0 -8
  142. data/bindings/ogre/interface/OgreParticleAffector.i +0 -8
  143. data/bindings/ogre/interface/OgreParticleAffectorFactory.i +0 -8
  144. data/bindings/ogre/interface/OgreParticleEmitter.i +0 -8
  145. data/bindings/ogre/interface/OgreParticleEmitterCommands.i +0 -8
  146. data/bindings/ogre/interface/OgreParticleEmitterFactory.i +0 -8
  147. data/bindings/ogre/interface/OgreParticleIterator.i +0 -8
  148. data/bindings/ogre/interface/OgreParticleScriptCompiler.i +0 -8
  149. data/bindings/ogre/interface/OgreParticleSystem.i +0 -8
  150. data/bindings/ogre/interface/OgreParticleSystemManager.i +0 -8
  151. data/bindings/ogre/interface/OgreParticleSystemRenderer.i +0 -10
  152. data/bindings/ogre/interface/OgrePass.i +0 -6
  153. data/bindings/ogre/interface/OgrePatchMesh.i +0 -6
  154. data/bindings/ogre/interface/OgrePatchSurface.i +0 -6
  155. data/bindings/ogre/interface/OgrePixelCountLodStrategy.i +0 -8
  156. data/bindings/ogre/interface/OgrePixelFormat.i +0 -6
  157. data/bindings/ogre/interface/OgrePlane.i +0 -6
  158. data/bindings/ogre/interface/OgrePlaneBoundedVolume.i +0 -6
  159. data/bindings/ogre/interface/OgrePlatform.i +0 -6
  160. data/bindings/ogre/interface/OgrePlatformInformation.i +0 -8
  161. data/bindings/ogre/interface/OgrePlugin.i +0 -8
  162. data/bindings/ogre/interface/OgrePolygon.i +0 -8
  163. data/bindings/ogre/interface/OgrePose.i +0 -6
  164. data/bindings/ogre/interface/OgrePredefinedControllers.i +0 -8
  165. data/bindings/ogre/interface/OgrePrefabFactory.i +0 -8
  166. data/bindings/ogre/interface/OgrePrerequisites.i +0 -11
  167. data/bindings/ogre/interface/OgreProfiler.i +0 -8
  168. data/bindings/ogre/interface/OgreProgressiveMesh.i +0 -8
  169. data/bindings/ogre/interface/OgreQuaternion.i +0 -6
  170. data/bindings/ogre/interface/OgreRadixSort.i +0 -8
  171. data/bindings/ogre/interface/OgreRay.i +0 -8
  172. data/bindings/ogre/interface/OgreRectangle.i +0 -6
  173. data/bindings/ogre/interface/OgreRectangle2D.i +0 -6
  174. data/bindings/ogre/interface/OgreRenderObjectListener.i +0 -10
  175. data/bindings/ogre/interface/OgreRenderOperation.i +0 -8
  176. data/bindings/ogre/interface/OgreRenderQueue.i +0 -6
  177. data/bindings/ogre/interface/OgreRenderQueueInvocation.i +0 -8
  178. data/bindings/ogre/interface/OgreRenderQueueListener.i +0 -10
  179. data/bindings/ogre/interface/OgreRenderQueueSortingGrouping.i +0 -11
  180. data/bindings/ogre/interface/OgreRenderSystem.i +0 -23
  181. data/bindings/ogre/interface/OgreRenderSystemCapabilities.i +0 -6
  182. data/bindings/ogre/interface/OgreRenderSystemCapabilitiesManager.i +0 -8
  183. data/bindings/ogre/interface/OgreRenderSystemCapabilitiesSerializer.i +0 -8
  184. data/bindings/ogre/interface/OgreRenderTarget.i +0 -6
  185. data/bindings/ogre/interface/OgreRenderTargetListener.i +0 -10
  186. data/bindings/ogre/interface/OgreRenderTexture.i +0 -8
  187. data/bindings/ogre/interface/OgreRenderToVertexBuffer.i +0 -8
  188. data/bindings/ogre/interface/OgreRenderWindow.i +0 -6
  189. data/bindings/ogre/interface/OgreRenderable.i +0 -6
  190. data/bindings/ogre/interface/OgreResource.i +0 -9
  191. data/bindings/ogre/interface/OgreResourceBackgroundQueue.i +0 -8
  192. data/bindings/ogre/interface/OgreResourceGroupManager.i +0 -20
  193. data/bindings/ogre/interface/OgreResourceManager.i +0 -30
  194. data/bindings/ogre/interface/OgreRibbonTrail.i +0 -17
  195. data/bindings/ogre/interface/OgreRoot.i +0 -44
  196. data/bindings/ogre/interface/OgreRotationalSpline.i +0 -8
  197. data/bindings/ogre/interface/OgreSceneManager.i +0 -59
  198. data/bindings/ogre/interface/OgreSceneManagerEnumerator.i +0 -11
  199. data/bindings/ogre/interface/OgreSceneNode.i +0 -9
  200. data/bindings/ogre/interface/OgreSceneQuery.i +0 -6
  201. data/bindings/ogre/interface/OgreScriptCompiler.i +0 -11
  202. data/bindings/ogre/interface/OgreScriptLexer.i +0 -8
  203. data/bindings/ogre/interface/OgreScriptLoader.i +0 -8
  204. data/bindings/ogre/interface/OgreScriptParser.i +0 -8
  205. data/bindings/ogre/interface/OgreScriptTranslator.i +0 -8
  206. data/bindings/ogre/interface/OgreSearchOps.i +0 -8
  207. data/bindings/ogre/interface/OgreSerializer.i +0 -6
  208. data/bindings/ogre/interface/OgreShadowCameraSetup.i +0 -6
  209. data/bindings/ogre/interface/OgreShadowCameraSetupFocused.i +0 -8
  210. data/bindings/ogre/interface/OgreShadowCameraSetupLiSPSM.i +0 -8
  211. data/bindings/ogre/interface/OgreShadowCameraSetupPSSM.i +0 -8
  212. data/bindings/ogre/interface/OgreShadowCameraSetupPlaneOptimal.i +0 -8
  213. data/bindings/ogre/interface/OgreShadowCaster.i +0 -8
  214. data/bindings/ogre/interface/OgreShadowTextureManager.i +0 -6
  215. data/bindings/ogre/interface/OgreShadowVolumeExtrudeProgram.i +0 -8
  216. data/bindings/ogre/interface/OgreSharedPtr.i +0 -6
  217. data/bindings/ogre/interface/OgreSimpleRenderable.i +0 -6
  218. data/bindings/ogre/interface/OgreSimpleSpline.i +0 -8
  219. data/bindings/ogre/interface/OgreSingleton.i +0 -8
  220. data/bindings/ogre/interface/OgreSkeleton.i +0 -6
  221. data/bindings/ogre/interface/OgreSkeletonFileFormat.i +0 -8
  222. data/bindings/ogre/interface/OgreSkeletonInstance.i +0 -6
  223. data/bindings/ogre/interface/OgreSkeletonManager.i +0 -8
  224. data/bindings/ogre/interface/OgreSkeletonSerializer.i +0 -8
  225. data/bindings/ogre/interface/OgreSmallVector.i +0 -8
  226. data/bindings/ogre/interface/OgreSphere.i +0 -8
  227. data/bindings/ogre/interface/OgreSpotShadowFadePng.i +0 -8
  228. data/bindings/ogre/interface/OgreStableHeaders.i +0 -8
  229. data/bindings/ogre/interface/OgreStaticFaceGroup.i +0 -8
  230. data/bindings/ogre/interface/OgreStaticGeometry.i +0 -13
  231. data/bindings/ogre/interface/OgreStaticPluginLoader.i +0 -8
  232. data/bindings/ogre/interface/OgreStdHeaders.i +0 -8
  233. data/bindings/ogre/interface/OgreStreamSerialiser.i +0 -8
  234. data/bindings/ogre/interface/OgreString.i +0 -6
  235. data/bindings/ogre/interface/OgreStringConverter.i +0 -8
  236. data/bindings/ogre/interface/OgreStringInterface.i +0 -8
  237. data/bindings/ogre/interface/OgreStringVector.i +0 -22
  238. data/bindings/ogre/interface/OgreSubEntity.i +0 -8
  239. data/bindings/ogre/interface/OgreSubMesh.i +0 -8
  240. data/bindings/ogre/interface/OgreTagPoint.i +0 -8
  241. data/bindings/ogre/interface/OgreTangentSpaceCalc.i +0 -8
  242. data/bindings/ogre/interface/OgreTechnique.i +0 -18
  243. data/bindings/ogre/interface/OgreTextAreaOverlayElement.i +0 -8
  244. data/bindings/ogre/interface/OgreTexture.i +0 -6
  245. data/bindings/ogre/interface/OgreTextureManager.i +0 -6
  246. data/bindings/ogre/interface/OgreTextureUnitState.i +0 -6
  247. data/bindings/ogre/interface/OgreTimer.i +0 -8
  248. data/bindings/ogre/interface/OgreUTFString.i +0 -26
  249. data/bindings/ogre/interface/OgreUnifiedHighLevelGpuProgram.i +0 -10
  250. data/bindings/ogre/interface/OgreUserObjectBindings.i +0 -8
  251. data/bindings/ogre/interface/OgreVector2.i +0 -8
  252. data/bindings/ogre/interface/OgreVector3.i +0 -9
  253. data/bindings/ogre/interface/OgreVector4.i +0 -8
  254. data/bindings/ogre/interface/OgreVertexBoneAssignment.i +0 -6
  255. data/bindings/ogre/interface/OgreVertexIndexData.i +0 -8
  256. data/bindings/ogre/interface/OgreViewport.i +0 -6
  257. data/bindings/ogre/interface/OgreWindowEventUtilities.i +0 -6
  258. data/bindings/ogre/interface/OgreWireBoundingBox.i +0 -8
  259. data/bindings/ogre/interface/OgreWorkQueue.i +0 -8
  260. data/bindings/ogre/interface/OgreZip.i +0 -12
  261. data/bindings/ogre/interface/Paging/OgreGrid2DPageStrategy.i +0 -8
  262. data/bindings/ogre/interface/Paging/OgreGrid3DPageStrategy.i +0 -8
  263. data/bindings/ogre/interface/Paging/OgrePage.i +0 -8
  264. data/bindings/ogre/interface/Paging/OgrePageConnection.i +0 -8
  265. data/bindings/ogre/interface/Paging/OgrePageContent.i +0 -8
  266. data/bindings/ogre/interface/Paging/OgrePageContentCollection.i +0 -8
  267. data/bindings/ogre/interface/Paging/OgrePageContentCollectionFactory.i +0 -8
  268. data/bindings/ogre/interface/Paging/OgrePageContentFactory.i +0 -8
  269. data/bindings/ogre/interface/Paging/OgrePageFileFormats.i +0 -8
  270. data/bindings/ogre/interface/Paging/OgrePageManager.i +0 -8
  271. data/bindings/ogre/interface/Paging/OgrePageStrategy.i +0 -8
  272. data/bindings/ogre/interface/Paging/OgrePagedWorld.i +0 -8
  273. data/bindings/ogre/interface/Paging/OgrePagedWorldSection.i +0 -8
  274. data/bindings/ogre/interface/Paging/OgrePaging.i +0 -8
  275. data/bindings/ogre/interface/Paging/OgrePagingPrerequisites.i +0 -8
  276. data/bindings/ogre/interface/Paging/OgreSimplePageContentCollection.i +0 -8
  277. data/bindings/ogre/interface/RTShaderSystem/OgreRTShaderSystem.i +0 -8
  278. data/bindings/ogre/interface/RTShaderSystem/OgreShaderCGProgramProcessor.i +0 -8
  279. data/bindings/ogre/interface/RTShaderSystem/OgreShaderCGProgramWriter.i +0 -8
  280. data/bindings/ogre/interface/RTShaderSystem/OgreShaderExDualQuaternionSkinning.i +0 -8
  281. data/bindings/ogre/interface/RTShaderSystem/OgreShaderExHardwareSkinning.i +0 -10
  282. data/bindings/ogre/interface/RTShaderSystem/OgreShaderExHardwareSkinningTechnique.i +0 -8
  283. data/bindings/ogre/interface/RTShaderSystem/OgreShaderExIntegratedPSSM3.i +0 -8
  284. data/bindings/ogre/interface/RTShaderSystem/OgreShaderExLayeredBlending.i +0 -11
  285. data/bindings/ogre/interface/RTShaderSystem/OgreShaderExLinearSkinning.i +0 -8
  286. data/bindings/ogre/interface/RTShaderSystem/OgreShaderExNormalMapLighting.i +0 -8
  287. data/bindings/ogre/interface/RTShaderSystem/OgreShaderExPerPixelLighting.i +0 -8
  288. data/bindings/ogre/interface/RTShaderSystem/OgreShaderExTextureAtlasSampler.i +0 -10
  289. data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPColour.i +0 -8
  290. data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPFog.i +0 -8
  291. data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPLighting.i +0 -8
  292. data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPRenderState.i +0 -8
  293. data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPRenderStateBuilder.i +0 -11
  294. data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPTexturing.i +0 -8
  295. data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPTransform.i +0 -8
  296. data/bindings/ogre/interface/RTShaderSystem/OgreShaderFunction.i +0 -8
  297. data/bindings/ogre/interface/RTShaderSystem/OgreShaderFunctionAtom.i +0 -8
  298. data/bindings/ogre/interface/RTShaderSystem/OgreShaderGLSLESProgramProcessor.i +0 -8
  299. data/bindings/ogre/interface/RTShaderSystem/OgreShaderGLSLESProgramWriter.i +0 -11
  300. data/bindings/ogre/interface/RTShaderSystem/OgreShaderGLSLProgramProcessor.i +0 -8
  301. data/bindings/ogre/interface/RTShaderSystem/OgreShaderGLSLProgramWriter.i +0 -8
  302. data/bindings/ogre/interface/RTShaderSystem/OgreShaderGenerator.i +0 -8
  303. data/bindings/ogre/interface/RTShaderSystem/OgreShaderHLSLProgramProcessor.i +0 -8
  304. data/bindings/ogre/interface/RTShaderSystem/OgreShaderHLSLProgramWriter.i +0 -8
  305. data/bindings/ogre/interface/RTShaderSystem/OgreShaderMaterialSerializerListener.i +0 -8
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  1594. data/deps/share/OGRE/media/thumbnails/thumb_skelanim.png +0 -0
  1595. data/deps/share/OGRE/media/thumbnails/thumb_skybox.png +0 -0
  1596. data/deps/share/OGRE/media/thumbnails/thumb_skydome.png +0 -0
  1597. data/deps/share/OGRE/media/thumbnails/thumb_skyplane.png +0 -0
  1598. data/deps/share/OGRE/media/thumbnails/thumb_smoke.png +0 -0
  1599. data/deps/share/OGRE/media/thumbnails/thumb_spheremap.png +0 -0
  1600. data/deps/share/OGRE/media/thumbnails/thumb_ssao.png +0 -0
  1601. data/deps/share/OGRE/media/thumbnails/thumb_terrain.png +0 -0
  1602. data/deps/share/OGRE/media/thumbnails/thumb_texarray.png +0 -0
  1603. data/deps/share/OGRE/media/thumbnails/thumb_texfx.png +0 -0
  1604. data/deps/share/OGRE/media/thumbnails/thumb_trans.png +0 -0
  1605. data/deps/share/OGRE/media/thumbnails/thumb_visual_tests.png +0 -0
  1606. data/deps/share/OGRE/media/thumbnails/thumb_voltex.png +0 -0
  1607. data/deps/share/OGRE/media/thumbnails/thumb_water.png +0 -0
  1608. data/lib/ogre.so +0 -0
  1609. data/lib/ogre_config.rb +0 -37
  1610. data/lib/ogrebites.so +0 -0
  1611. data/lib/ois.so +0 -0
  1612. data/lib/procedural.so +0 -0
  1613. data/sample/charactor/camera_mover.rb +0 -184
  1614. data/sample/charactor/plugins.cfg +0 -17
  1615. data/sample/charactor/resources.cfg +0 -22
  1616. data/sample/charactor/sinbad +0 -5
  1617. data/sample/charactor/sinbad.rb +0 -250
  1618. data/sample/charactor/sinbad.win +0 -5
  1619. data/sample/charactor/sinbad_character.rb +0 -379
  1620. data/sample/charactor/ui_listener.rb +0 -65
@@ -1,102 +0,0 @@
1
- /*-------------------------------------------------------------------------
2
- This source file is a part of OGRE
3
- (Object-oriented Graphics Rendering Engine)
4
-
5
- For the latest info, see http://www.ogre3d.org/
6
-
7
- Copyright (c) 2000-2012 Torus Knot Software Ltd
8
- Permission is hereby granted, free of charge, to any person obtaining a copy
9
- of this software and associated documentation files (the "Software"), to deal
10
- in the Software without restriction, including without limitation the rights
11
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12
- copies of the Software, and to permit persons to whom the Software is
13
- furnished to do so, subject to the following conditions:
14
-
15
- The above copyright notice and this permission notice shall be included in
16
- all copies or substantial portions of the Software.
17
-
18
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24
- THE SOFTWARE
25
- -------------------------------------------------------------------------*/
26
-
27
- #ifndef _FontManager_H__
28
- #define _FontManager_H__
29
-
30
- #include "OgrePrerequisites.h"
31
- #include "OgreSingleton.h"
32
- #include "OgreResourceManager.h"
33
- #include "OgreFont.h"
34
-
35
- namespace Ogre
36
- {
37
- /** \addtogroup Core
38
- * @{
39
- */
40
- /** \addtogroup Resources
41
- * @{
42
- */
43
- /** Manages Font resources, parsing .fontdef files and generally organising them.*/
44
- class _OgreExport FontManager : public ResourceManager, public Singleton< FontManager >
45
- {
46
- public:
47
-
48
- FontManager();
49
- ~FontManager();
50
-
51
- /** @copydoc ScriptLoader::parseScript */
52
- void parseScript(DataStreamPtr& stream, const String& groupName);
53
- /** Override standard Singleton retrieval.
54
- @remarks
55
- Why do we do this? Well, it's because the Singleton
56
- implementation is in a .h file, which means it gets compiled
57
- into anybody who includes it. This is needed for the
58
- Singleton template to work, but we actually only want it
59
- compiled into the implementation of the class based on the
60
- Singleton, not all of them. If we don't change this, we get
61
- link errors when trying to use the Singleton-based class from
62
- an outside dll.
63
- @par
64
- This method just delegates to the template version anyway,
65
- but the implementation stays in this single compilation unit,
66
- preventing link errors.
67
- */
68
- static FontManager& getSingleton(void);
69
- /** Override standard Singleton retrieval.
70
- @remarks
71
- Why do we do this? Well, it's because the Singleton
72
- implementation is in a .h file, which means it gets compiled
73
- into anybody who includes it. This is needed for the
74
- Singleton template to work, but we actually only want it
75
- compiled into the implementation of the class based on the
76
- Singleton, not all of them. If we don't change this, we get
77
- link errors when trying to use the Singleton-based class from
78
- an outside dll.
79
- @par
80
- This method just delegates to the template version anyway,
81
- but the implementation stays in this single compilation unit,
82
- preventing link errors.
83
- */
84
- static FontManager* getSingletonPtr(void);
85
-
86
- protected:
87
-
88
- /// Internal methods
89
- Resource* createImpl(const String& name, ResourceHandle handle,
90
- const String& group, bool isManual, ManualResourceLoader* loader,
91
- const NameValuePairList* params);
92
- void parseAttribute(const String& line, FontPtr& pFont);
93
-
94
- void logBadAttrib(const String& line, FontPtr& pFont);
95
-
96
-
97
- };
98
- /** @} */
99
- /** @} */
100
- }
101
-
102
- #endif
@@ -1,140 +0,0 @@
1
- /*
2
- -----------------------------------------------------------------------------
3
- This source file is part of OGRE
4
- (Object-oriented Graphics Rendering Engine)
5
- For the latest info, see http://www.ogre3d.org/
6
-
7
- Copyright (c) 2000-2012 Torus Knot Software Ltd
8
-
9
- Permission is hereby granted, free of charge, to any person obtaining a copy
10
- of this software and associated documentation files (the "Software"), to deal
11
- in the Software without restriction, including without limitation the rights
12
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13
- copies of the Software, and to permit persons to whom the Software is
14
- furnished to do so, subject to the following conditions:
15
-
16
- The above copyright notice and this permission notice shall be included in
17
- all copies or substantial portions of the Software.
18
-
19
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25
- THE SOFTWARE.
26
- -----------------------------------------------------------------------------
27
- */
28
- #ifndef __FrameListener_H__
29
- #define __FrameListener_H__
30
-
31
-
32
- #include "OgrePrerequisites.h"
33
-
34
- namespace Ogre {
35
-
36
- /** \addtogroup Core
37
- * @{
38
- */
39
- /** \addtogroup General
40
- * @{
41
- */
42
- /** Struct containing information about a frame event.
43
- */
44
- struct FrameEvent
45
- {
46
- /** Elapsed time in seconds since the last event.
47
- This gives you time between frame start & frame end,
48
- and between frame end and next frame start.
49
- @remarks
50
- This may not be the elapsed time but the average
51
- elapsed time between recently fired events.
52
- */
53
- Real timeSinceLastEvent;
54
- /** Elapsed time in seconds since the last event of the same type,
55
- i.e. time for a complete frame.
56
- @remarks
57
- This may not be the elapsed time but the average
58
- elapsed time between recently fired events of the same type.
59
- */
60
- Real timeSinceLastFrame;
61
- };
62
-
63
-
64
- /** A interface class defining a listener which can be used to receive
65
- notifications of frame events.
66
- @remarks
67
- A 'listener' is an interface designed to be called back when
68
- particular events are called. This class defines the
69
- interface relating to frame events. In order to receive
70
- notifications of frame events, you should create a subclass of
71
- FrameListener and override the methods for which you would like
72
- to customise the resulting processing. You should then call
73
- Root::addFrameListener passing an instance of this class.
74
- There is no limit to the number of frame listeners you can register,
75
- allowing you to register multiple listeners for different purposes.
76
- Frame events only occur when Ogre is in continuous rendering mode,
77
- i.e. after Root::startRendering is called. If the application is
78
- doing ad-hoc rendering without entering a rendering loop, frame
79
- events are not generated. Note that a frame event occurs once for
80
- all rendering targets, not once per target.
81
- */
82
- class _OgreExport FrameListener
83
- {
84
- /*
85
- Note that this could have been an abstract class, but I made
86
- the explicit choice not to do this, because I wanted to give
87
- people the option of only implementing the methods they wanted,
88
- rather than having to create 'do nothing' implementations for
89
- those they weren't interested in. As such this class follows
90
- the 'Adapter' classes in Java rather than pure interfaces.
91
- */
92
- public:
93
- /** Called when a frame is about to begin rendering.
94
- @remarks
95
- This event happens before any render targets have begun updating.
96
- @return
97
- True to go ahead, false to abort rendering and drop
98
- out of the rendering loop.
99
- */
100
- virtual bool frameStarted(const FrameEvent& evt)
101
- { (void)evt; return true; }
102
-
103
- /** Called after all render targets have had their rendering commands
104
- issued, but before render windows have been asked to flip their
105
- buffers over.
106
- @remarks
107
- The usefulness of this event comes from the fact that rendering
108
- commands are queued for the GPU to process. These can take a little
109
- while to finish, and so while that is happening the CPU can be doing
110
- useful things. Once the request to 'flip buffers' happens, the thread
111
- requesting it will block until the GPU is ready, which can waste CPU
112
- cycles. Therefore, it is often a good idea to use this callback to
113
- perform per-frame processing. Of course because the frame's rendering
114
- commands have already been issued, any changes you make will only
115
- take effect from the next frame, but in most cases that's not noticeable.
116
- @return
117
- True to continue rendering, false to drop out of the rendering loop.
118
- */
119
- virtual bool frameRenderingQueued(const FrameEvent& evt)
120
- { (void)evt; return true; }
121
-
122
- /** Called just after a frame has been rendered.
123
- @remarks
124
- This event happens after all render targets have been fully updated
125
- and the buffers switched.
126
- @return
127
- True to continue with the next frame, false to drop
128
- out of the rendering loop.
129
- */
130
- virtual bool frameEnded(const FrameEvent& evt)
131
- { (void)evt; return true; }
132
-
133
- virtual ~FrameListener() {}
134
-
135
- };
136
- /** @} */
137
- /** @} */
138
- }
139
-
140
- #endif
@@ -1,87 +0,0 @@
1
- /*
2
- -----------------------------------------------------------------------------
3
- This source file is part of OGRE
4
- (Object-oriented Graphics Rendering Engine)
5
- For the latest info, see http://www.ogre3d.org/
6
-
7
- Copyright (c) 2000-2012 Torus Knot Software Ltd
8
-
9
- Permission is hereby granted, free of charge, to any person obtaining a copy
10
- of this software and associated documentation files (the "Software"), to deal
11
- in the Software without restriction, including without limitation the rights
12
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13
- copies of the Software, and to permit persons to whom the Software is
14
- furnished to do so, subject to the following conditions:
15
-
16
- The above copyright notice and this permission notice shall be included in
17
- all copies or substantial portions of the Software.
18
-
19
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25
- THE SOFTWARE.
26
- -----------------------------------------------------------------------------
27
- */
28
- #ifndef _FreeImageCodec_H__
29
- #define _FreeImageCodec_H__
30
-
31
- #include "OgreImageCodec.h"
32
- // Forward-declaration to avoid external dependency on FreeImage
33
- struct FIBITMAP;
34
-
35
- namespace Ogre {
36
-
37
- /** \addtogroup Core
38
- * @{
39
- */
40
- /** \addtogroup Image
41
- * @{
42
- */
43
- /** Codec specialized in images loaded using FreeImage.
44
- @remarks
45
- The users implementing subclasses of ImageCodec are required to return
46
- a valid pointer to a ImageData class from the decode(...) function.
47
- */
48
- class _OgreExport FreeImageCodec : public ImageCodec
49
- {
50
- private:
51
- String mType;
52
- unsigned int mFreeImageType;
53
-
54
- typedef list<ImageCodec*>::type RegisteredCodecList;
55
- static RegisteredCodecList msCodecList;
56
-
57
- /** Common encoding routine. */
58
- FIBITMAP* encode(MemoryDataStreamPtr& input, CodecDataPtr& pData) const;
59
-
60
- public:
61
- FreeImageCodec(const String &type, unsigned int fiType);
62
- virtual ~FreeImageCodec() { }
63
-
64
- /// @copydoc Codec::code
65
- DataStreamPtr code(MemoryDataStreamPtr& input, CodecDataPtr& pData) const;
66
- /// @copydoc Codec::codeToFile
67
- void codeToFile(MemoryDataStreamPtr& input, const String& outFileName, CodecDataPtr& pData) const;
68
- /// @copydoc Codec::decode
69
- DecodeResult decode(DataStreamPtr& input) const;
70
-
71
-
72
- virtual String getType() const;
73
-
74
- /// @copydoc Codec::magicNumberToFileExt
75
- String magicNumberToFileExt(const char *magicNumberPtr, size_t maxbytes) const;
76
-
77
- /// Static method to startup FreeImage and register the FreeImage codecs
78
- static void startup(void);
79
- /// Static method to shutdown FreeImage and unregister the FreeImage codecs
80
- static void shutdown(void);
81
- };
82
- /** @} */
83
- /** @} */
84
-
85
- } // namespace
86
-
87
- #endif
@@ -1,673 +0,0 @@
1
- /*
2
- -----------------------------------------------------------------------------
3
- This source file is part of OGRE
4
- (Object-oriented Graphics Rendering Engine)
5
- For the latest info, see http://www.ogre3d.org/
6
-
7
- Copyright (c) 2000-2012 Torus Knot Software Ltd
8
-
9
- Permission is hereby granted, free of charge, to any person obtaining a copy
10
- of this software and associated documentation files (the "Software"), to deal
11
- in the Software without restriction, including without limitation the rights
12
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13
- copies of the Software, and to permit persons to whom the Software is
14
- furnished to do so, subject to the following conditions:
15
-
16
- The above copyright notice and this permission notice shall be included in
17
- all copies or substantial portions of the Software.
18
-
19
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25
- THE SOFTWARE.
26
- -----------------------------------------------------------------------------
27
- */
28
- #ifndef __Frustum_H__
29
- #define __Frustum_H__
30
-
31
- #include "OgrePrerequisites.h"
32
- #include "OgreMovableObject.h"
33
- #include "OgreRenderable.h"
34
- #include "OgreAxisAlignedBox.h"
35
- #include "OgreVertexIndexData.h"
36
- #include "OgreMovablePlane.h"
37
-
38
- namespace Ogre
39
- {
40
- /** \addtogroup Core
41
- * @{
42
- */
43
- /** \addtogroup Math
44
- * @{
45
- */
46
- /** Specifies orientation mode.
47
- */
48
- enum OrientationMode
49
- {
50
- OR_DEGREE_0 = 0,
51
- OR_DEGREE_90 = 1,
52
- OR_DEGREE_180 = 2,
53
- OR_DEGREE_270 = 3,
54
-
55
- OR_PORTRAIT = OR_DEGREE_0,
56
- OR_LANDSCAPERIGHT = OR_DEGREE_90,
57
- OR_LANDSCAPELEFT = OR_DEGREE_270
58
- };
59
-
60
- /** Specifies perspective (realistic) or orthographic (architectural) projection.
61
- */
62
- enum ProjectionType
63
- {
64
- PT_ORTHOGRAPHIC,
65
- PT_PERSPECTIVE
66
- };
67
-
68
- /** Worldspace clipping planes.
69
- */
70
- enum FrustumPlane
71
- {
72
- FRUSTUM_PLANE_NEAR = 0,
73
- FRUSTUM_PLANE_FAR = 1,
74
- FRUSTUM_PLANE_LEFT = 2,
75
- FRUSTUM_PLANE_RIGHT = 3,
76
- FRUSTUM_PLANE_TOP = 4,
77
- FRUSTUM_PLANE_BOTTOM = 5
78
- };
79
-
80
- /** A frustum represents a pyramid, capped at the near and far end which is
81
- used to represent either a visible area or a projection area. Can be used
82
- for a number of applications.
83
- */
84
- class _OgreExport Frustum : public MovableObject, public Renderable
85
- {
86
- protected:
87
- /// Orthographic or perspective?
88
- ProjectionType mProjType;
89
-
90
- /// y-direction field-of-view (default 45)
91
- Radian mFOVy;
92
- /// Far clip distance - default 10000
93
- Real mFarDist;
94
- /// Near clip distance - default 100
95
- Real mNearDist;
96
- /// x/y viewport ratio - default 1.3333
97
- Real mAspect;
98
- /// Ortho height size (world units)
99
- Real mOrthoHeight;
100
- /// Off-axis frustum center offset - default (0.0, 0.0)
101
- Vector2 mFrustumOffset;
102
- /// Focal length of frustum (for stereo rendering, defaults to 1.0)
103
- Real mFocalLength;
104
-
105
- /// The 6 main clipping planes
106
- mutable Plane mFrustumPlanes[6];
107
-
108
- /// Stored versions of parent orientation / position
109
- mutable Quaternion mLastParentOrientation;
110
- mutable Vector3 mLastParentPosition;
111
-
112
- /// Pre-calced projection matrix for the specific render system
113
- mutable Matrix4 mProjMatrixRS;
114
- /// Pre-calced standard projection matrix but with render system depth range
115
- mutable Matrix4 mProjMatrixRSDepth;
116
- /// Pre-calced standard projection matrix
117
- mutable Matrix4 mProjMatrix;
118
- /// Pre-calced view matrix
119
- mutable Matrix4 mViewMatrix;
120
- /// Something's changed in the frustum shape?
121
- mutable bool mRecalcFrustum;
122
- /// Something re the view pos has changed
123
- mutable bool mRecalcView;
124
- /// Something re the frustum planes has changed
125
- mutable bool mRecalcFrustumPlanes;
126
- /// Something re the world space corners has changed
127
- mutable bool mRecalcWorldSpaceCorners;
128
- /// Something re the vertex data has changed
129
- mutable bool mRecalcVertexData;
130
- /// Are we using a custom view matrix?
131
- bool mCustomViewMatrix;
132
- /// Are we using a custom projection matrix?
133
- bool mCustomProjMatrix;
134
- /// Have the frustum extents been manually set?
135
- bool mFrustumExtentsManuallySet;
136
- /// Frustum extents
137
- mutable Real mLeft, mRight, mTop, mBottom;
138
- /// Frustum orientation mode
139
- mutable OrientationMode mOrientationMode;
140
-
141
- // Internal functions for calcs
142
- virtual void calcProjectionParameters(Real& left, Real& right, Real& bottom, Real& top) const;
143
- /// Update frustum if out of date
144
- virtual void updateFrustum(void) const;
145
- /// Update view if out of date
146
- virtual void updateView(void) const;
147
- /// Implementation of updateFrustum (called if out of date)
148
- virtual void updateFrustumImpl(void) const;
149
- /// Implementation of updateView (called if out of date)
150
- virtual void updateViewImpl(void) const;
151
- virtual void updateFrustumPlanes(void) const;
152
- /// Implementation of updateFrustumPlanes (called if out of date)
153
- virtual void updateFrustumPlanesImpl(void) const;
154
- virtual void updateWorldSpaceCorners(void) const;
155
- /// Implementation of updateWorldSpaceCorners (called if out of date)
156
- virtual void updateWorldSpaceCornersImpl(void) const;
157
- virtual void updateVertexData(void) const;
158
- virtual bool isViewOutOfDate(void) const;
159
- virtual bool isFrustumOutOfDate(void) const;
160
- /// Signal to update frustum information.
161
- virtual void invalidateFrustum(void) const;
162
- /// Signal to update view information.
163
- virtual void invalidateView(void) const;
164
-
165
- /// Shared class-level name for Movable type
166
- static String msMovableType;
167
-
168
- mutable AxisAlignedBox mBoundingBox;
169
- mutable VertexData mVertexData;
170
-
171
- MaterialPtr mMaterial;
172
- mutable Vector3 mWorldSpaceCorners[8];
173
-
174
- /// Is this frustum to act as a reflection of itself?
175
- bool mReflect;
176
- /// Derived reflection matrix
177
- mutable Matrix4 mReflectMatrix;
178
- /// Fixed reflection plane
179
- mutable Plane mReflectPlane;
180
- /// Pointer to a reflection plane (automatically updated)
181
- const MovablePlane* mLinkedReflectPlane;
182
- /// Record of the last world-space reflection plane info used
183
- mutable Plane mLastLinkedReflectionPlane;
184
-
185
- /// Is this frustum using an oblique depth projection?
186
- bool mObliqueDepthProjection;
187
- /// Fixed oblique projection plane
188
- mutable Plane mObliqueProjPlane;
189
- /// Pointer to oblique projection plane (automatically updated)
190
- const MovablePlane* mLinkedObliqueProjPlane;
191
- /// Record of the last world-space oblique depth projection plane info used
192
- mutable Plane mLastLinkedObliqueProjPlane;
193
-
194
- public:
195
-
196
- /// Named constructor
197
- Frustum(const String& name = StringUtil::BLANK);
198
-
199
- virtual ~Frustum();
200
- /** Sets the Y-dimension Field Of View (FOV) of the frustum.
201
- @remarks
202
- Field Of View (FOV) is the angle made between the frustum's position, and the edges
203
- of the 'screen' onto which the scene is projected. High values (90+ degrees) result in a wide-angle,
204
- fish-eye kind of view, low values (30- degrees) in a stretched, telescopic kind of view. Typical values
205
- are between 45 and 60 degrees.
206
- @par
207
- This value represents the VERTICAL field-of-view. The horizontal field of view is calculated from
208
- this depending on the dimensions of the viewport (they will only be the same if the viewport is square).
209
- @note
210
- Setting the FOV overrides the value supplied for frustum::setNearClipPlane.
211
- */
212
- virtual void setFOVy(const Radian& fovy);
213
-
214
- /** Retrieves the frustums Y-dimension Field Of View (FOV).
215
- */
216
- virtual const Radian& getFOVy(void) const;
217
-
218
- /** Sets the position of the near clipping plane.
219
- @remarks
220
- The position of the near clipping plane is the distance from the frustums position to the screen
221
- on which the world is projected. The near plane distance, combined with the field-of-view and the
222
- aspect ratio, determines the size of the viewport through which the world is viewed (in world
223
- co-ordinates). Note that this world viewport is different to a screen viewport, which has it's
224
- dimensions expressed in pixels. The frustums viewport should have the same aspect ratio as the
225
- screen viewport it renders into to avoid distortion.
226
- @param
227
- near The distance to the near clipping plane from the frustum in world coordinates.
228
- */
229
- virtual void setNearClipDistance(Real nearDist);
230
-
231
- /** Sets the position of the near clipping plane.
232
- */
233
- virtual Real getNearClipDistance(void) const;
234
-
235
- /** Sets the distance to the far clipping plane.
236
- @remarks
237
- The view frustum is a pyramid created from the frustum position and the edges of the viewport.
238
- This method sets the distance for the far end of that pyramid.
239
- Different applications need different values: e.g. a flight sim
240
- needs a much further far clipping plane than a first-person
241
- shooter. An important point here is that the larger the ratio
242
- between near and far clipping planes, the lower the accuracy of
243
- the Z-buffer used to depth-cue pixels. This is because the
244
- Z-range is limited to the size of the Z buffer (16 or 32-bit)
245
- and the max values must be spread over the gap between near and
246
- far clip planes. As it happens, you can affect the accuracy far
247
- more by altering the near distance rather than the far distance,
248
- but keep this in mind.
249
- @param
250
- far The distance to the far clipping plane from the frustum in
251
- world coordinates.If you specify 0, this means an infinite view
252
- distance which is useful especially when projecting shadows; but
253
- be careful not to use a near distance too close.
254
- */
255
- virtual void setFarClipDistance(Real farDist);
256
-
257
- /** Retrieves the distance from the frustum to the far clipping plane.
258
- */
259
- virtual Real getFarClipDistance(void) const;
260
-
261
- /** Sets the aspect ratio for the frustum viewport.
262
- @remarks
263
- The ratio between the x and y dimensions of the rectangular area visible through the frustum
264
- is known as aspect ratio: aspect = width / height .
265
- @par
266
- The default for most fullscreen windows is 1.3333 - this is also assumed by Ogre unless you
267
- use this method to state otherwise.
268
- */
269
- virtual void setAspectRatio(Real ratio);
270
-
271
- /** Retreives the current aspect ratio.
272
- */
273
- virtual Real getAspectRatio(void) const;
274
-
275
- /** Sets frustum offsets, used in stereo rendering.
276
- @remarks
277
- You can set both horizontal and vertical plane offsets of "eye"; in
278
- stereo rendering frustum is moved in horizontal plane. To be able to
279
- render from two "eyes" you'll need two cameras rendering on two
280
- RenderTargets.
281
- @par
282
- The frustum offsets is in world coordinates, and default to (0, 0) - no offsets.
283
- @param
284
- offset The horizontal and vertical plane offsets.
285
- */
286
- virtual void setFrustumOffset(const Vector2& offset);
287
-
288
- /** Sets frustum offsets, used in stereo rendering.
289
- @remarks
290
- You can set both horizontal and vertical plane offsets of "eye"; in
291
- stereo rendering frustum is moved in horizontal plane. To be able to
292
- render from two "eyes" you'll need two cameras rendering on two
293
- RenderTargets.
294
- @par
295
- The frustum offsets is in world coordinates, and default to (0, 0) - no offsets.
296
- @param
297
- horizontal The horizontal plane offset.
298
- @param
299
- vertical The vertical plane offset.
300
- */
301
- virtual void setFrustumOffset(Real horizontal = 0.0, Real vertical = 0.0);
302
-
303
- /** Retrieves the frustum offsets.
304
- */
305
- virtual const Vector2& getFrustumOffset() const;
306
-
307
- /** Sets frustum focal length (used in stereo rendering).
308
- @param
309
- focalLength The distance to the focal plane from the frustum in world coordinates.
310
- */
311
- virtual void setFocalLength(Real focalLength = 1.0);
312
-
313
- /** Returns focal length of frustum.
314
- */
315
- virtual Real getFocalLength() const;
316
-
317
- /** Manually set the extents of the frustum.
318
- @param left, right, top, bottom The position where the side clip planes intersect
319
- the near clip plane, in eye space
320
- */
321
- virtual void setFrustumExtents(Real left, Real right, Real top, Real bottom);
322
- /** Reset the frustum extents to be automatically derived from other params. */
323
- virtual void resetFrustumExtents();
324
- /** Get the extents of the frustum in view space. */
325
- virtual void getFrustumExtents(Real& outleft, Real& outright, Real& outtop, Real& outbottom) const;
326
-
327
-
328
- /** Gets the projection matrix for this frustum adjusted for the current
329
- rendersystem specifics (may be right or left-handed, depth range
330
- may vary).
331
- @remarks
332
- This method retrieves the rendering-API dependent version of the projection
333
- matrix. If you want a 'typical' projection matrix then use
334
- getProjectionMatrix.
335
-
336
- */
337
- virtual const Matrix4& getProjectionMatrixRS(void) const;
338
- /** Gets the depth-adjusted projection matrix for the current rendersystem,
339
- but one which still conforms to right-hand rules.
340
- @remarks
341
- This differs from the rendering-API dependent getProjectionMatrix
342
- in that it always returns a right-handed projection matrix result
343
- no matter what rendering API is being used - this is required for
344
- vertex and fragment programs for example. However, the resulting depth
345
- range may still vary between render systems since D3D uses [0,1] and
346
- GL uses [-1,1], and the range must be kept the same between programmable
347
- and fixed-function pipelines.
348
- */
349
- virtual const Matrix4& getProjectionMatrixWithRSDepth(void) const;
350
- /** Gets the normal projection matrix for this frustum, ie the
351
- projection matrix which conforms to standard right-handed rules and
352
- uses depth range [-1,+1].
353
- @remarks
354
- This differs from the rendering-API dependent getProjectionMatrixRS
355
- in that it always returns a right-handed projection matrix with depth
356
- range [-1,+1], result no matter what rendering API is being used - this
357
- is required for some uniform algebra for example.
358
- */
359
- virtual const Matrix4& getProjectionMatrix(void) const;
360
-
361
- /** Gets the view matrix for this frustum. Mainly for use by OGRE internally.
362
- */
363
- virtual const Matrix4& getViewMatrix(void) const;
364
-
365
- /** Calculate a view matrix for this frustum, relative to a potentially dynamic point.
366
- Mainly for use by OGRE internally when using camera-relative rendering
367
- for frustums that are not the centre (e.g. texture projection)
368
- */
369
- virtual void calcViewMatrixRelative(const Vector3& relPos, Matrix4& matToUpdate) const;
370
-
371
- /** Set whether to use a custom view matrix on this frustum.
372
- @remarks
373
- This is an advanced method which allows you to manually set
374
- the view matrix on this frustum, rather than having it calculate
375
- itself based on it's position and orientation.
376
- @note
377
- After enabling a custom view matrix, the frustum will no longer
378
- update on its own based on position / orientation changes. You
379
- are completely responsible for keeping the view matrix up to date.
380
- The custom matrix will be returned from getViewMatrix.
381
- @param enable If true, the custom view matrix passed as the second
382
- parameter will be used in preference to an auto calculated one. If
383
- false, the frustum will revert to auto calculating the view matrix.
384
- @param viewMatrix The custom view matrix to use, the matrix must be an
385
- affine matrix.
386
- @see Frustum::setCustomProjectionMatrix, Matrix4::isAffine
387
- */
388
- virtual void setCustomViewMatrix(bool enable,
389
- const Matrix4& viewMatrix = Matrix4::IDENTITY);
390
- /// Returns whether a custom view matrix is in use
391
- virtual bool isCustomViewMatrixEnabled(void) const
392
- { return mCustomViewMatrix; }
393
-
394
- /** Set whether to use a custom projection matrix on this frustum.
395
- @remarks
396
- This is an advanced method which allows you to manually set
397
- the projection matrix on this frustum, rather than having it
398
- calculate itself based on it's position and orientation.
399
- @note
400
- After enabling a custom projection matrix, the frustum will no
401
- longer update on its own based on field of view and near / far
402
- distance changes. You are completely responsible for keeping the
403
- projection matrix up to date if those values change. The custom
404
- matrix will be returned from getProjectionMatrix and derivative
405
- functions.
406
- @param enable If true, the custom projection matrix passed as the
407
- second parameter will be used in preference to an auto calculated
408
- one. If false, the frustum will revert to auto calculating the
409
- projection matrix.
410
- @param projectionMatrix The custom view matrix to use
411
- @see Frustum::setCustomViewMatrix
412
- */
413
- virtual void setCustomProjectionMatrix(bool enable,
414
- const Matrix4& projectionMatrix = Matrix4::IDENTITY);
415
- /// Returns whether a custom projection matrix is in use
416
- virtual bool isCustomProjectionMatrixEnabled(void) const
417
- { return mCustomProjMatrix; }
418
-
419
- /** Retrieves the clipping planes of the frustum (world space).
420
- @remarks
421
- The clipping planes are ordered as declared in enumerate constants FrustumPlane.
422
- */
423
- virtual const Plane* getFrustumPlanes(void) const;
424
-
425
- /** Retrieves a specified plane of the frustum (world space).
426
- @remarks
427
- Gets a reference to one of the planes which make up the frustum frustum, e.g. for clipping purposes.
428
- */
429
- virtual const Plane& getFrustumPlane( unsigned short plane ) const;
430
-
431
- /** Tests whether the given container is visible in the Frustum.
432
- @param
433
- bound Bounding box to be checked (world space)
434
- @param
435
- culledBy Optional pointer to an int which will be filled by the plane number which culled
436
- the box if the result was false;
437
- @return
438
- If the box was visible, true is returned.
439
- @par
440
- Otherwise, false is returned.
441
- */
442
- virtual bool isVisible(const AxisAlignedBox& bound, FrustumPlane* culledBy = 0) const;
443
-
444
- /** Tests whether the given container is visible in the Frustum.
445
- @param
446
- bound Bounding sphere to be checked (world space)
447
- @param
448
- culledBy Optional pointer to an int which will be filled by the plane number which culled
449
- the box if the result was false;
450
- @return
451
- If the sphere was visible, true is returned.
452
- @par
453
- Otherwise, false is returned.
454
- */
455
- virtual bool isVisible(const Sphere& bound, FrustumPlane* culledBy = 0) const;
456
-
457
- /** Tests whether the given vertex is visible in the Frustum.
458
- @param
459
- vert Vertex to be checked (world space)
460
- @param
461
- culledBy Optional pointer to an int which will be filled by the plane number which culled
462
- the box if the result was false;
463
- @return
464
- If the box was visible, true is returned.
465
- @par
466
- Otherwise, false is returned.
467
- */
468
- virtual bool isVisible(const Vector3& vert, FrustumPlane* culledBy = 0) const;
469
-
470
- /// Overridden from MovableObject::getTypeFlags
471
- uint32 getTypeFlags(void) const;
472
-
473
- /** Overridden from MovableObject */
474
- const AxisAlignedBox& getBoundingBox(void) const;
475
-
476
- /** Overridden from MovableObject */
477
- Real getBoundingRadius(void) const;
478
-
479
- /** Overridden from MovableObject */
480
- void _updateRenderQueue(RenderQueue* queue);
481
-
482
- /** Overridden from MovableObject */
483
- const String& getMovableType(void) const;
484
-
485
- /** Overridden from MovableObject */
486
- void _notifyCurrentCamera(Camera* cam);
487
-
488
- /** Overridden from Renderable */
489
- const MaterialPtr& getMaterial(void) const;
490
-
491
- /** Overridden from Renderable */
492
- void getRenderOperation(RenderOperation& op);
493
-
494
- /** Overridden from Renderable */
495
- void getWorldTransforms(Matrix4* xform) const;
496
-
497
- /** Overridden from Renderable */
498
- Real getSquaredViewDepth(const Camera* cam) const;
499
-
500
- /** Overridden from Renderable */
501
- const LightList& getLights(void) const;
502
-
503
- /** Gets the world space corners of the frustum.
504
- @remarks
505
- The corners are ordered as follows: top-right near,
506
- top-left near, bottom-left near, bottom-right near,
507
- top-right far, top-left far, bottom-left far, bottom-right far.
508
- */
509
- virtual const Vector3* getWorldSpaceCorners(void) const;
510
-
511
- /** Sets the type of projection to use (orthographic or perspective). Default is perspective.
512
- */
513
- virtual void setProjectionType(ProjectionType pt);
514
-
515
- /** Retrieves info on the type of projection used (orthographic or perspective).
516
- */
517
- virtual ProjectionType getProjectionType(void) const;
518
-
519
- /** Sets the orthographic window settings, for use with orthographic rendering only.
520
- @note Calling this method will recalculate the aspect ratio, use
521
- setOrthoWindowHeight or setOrthoWindowWidth alone if you wish to
522
- preserve the aspect ratio but just fit one or other dimension to a
523
- particular size.
524
- @param w, h The dimensions of the view window in world units
525
- */
526
- virtual void setOrthoWindow(Real w, Real h);
527
- /** Sets the orthographic window height, for use with orthographic rendering only.
528
- @note The width of the window will be calculated from the aspect ratio.
529
- @param h The height of the view window in world units
530
- */
531
- virtual void setOrthoWindowHeight(Real h);
532
- /** Sets the orthographic window width, for use with orthographic rendering only.
533
- @note The height of the window will be calculated from the aspect ratio.
534
- @param w The width of the view window in world units
535
- */
536
- virtual void setOrthoWindowWidth(Real w);
537
- /** Gets the orthographic window height, for use with orthographic rendering only.
538
- */
539
- virtual Real getOrthoWindowHeight() const;
540
- /** Gets the orthographic window width, for use with orthographic rendering only.
541
- @note This is calculated from the orthographic height and the aspect ratio
542
- */
543
- virtual Real getOrthoWindowWidth() const;
544
-
545
- /** Modifies this frustum so it always renders from the reflection of itself through the
546
- plane specified.
547
- @remarks
548
- This is obviously useful for performing planar reflections.
549
- */
550
- virtual void enableReflection(const Plane& p);
551
- /** Modifies this frustum so it always renders from the reflection of itself through the
552
- plane specified. Note that this version of the method links to a plane
553
- so that changes to it are picked up automatically. It is important that
554
- this plane continues to exist whilst this object does; do not destroy
555
- the plane before the frustum.
556
- @remarks
557
- This is obviously useful for performing planar reflections.
558
- */
559
- virtual void enableReflection(const MovablePlane* p);
560
-
561
- /** Disables reflection modification previously turned on with enableReflection */
562
- virtual void disableReflection(void);
563
-
564
- /// Returns whether this frustum is being reflected
565
- virtual bool isReflected(void) const { return mReflect; }
566
- /// Returns the reflection matrix of the frustum if appropriate
567
- virtual const Matrix4& getReflectionMatrix(void) const { return mReflectMatrix; }
568
- /// Returns the reflection plane of the frustum if appropriate
569
- virtual const Plane& getReflectionPlane(void) const { return mReflectPlane; }
570
-
571
- /** Project a sphere onto the near plane and get the bounding rectangle.
572
- @param sphere The world-space sphere to project
573
- @param radius Radius of the sphere
574
- @param left, top, right, bottom Pointers to destination values, these
575
- will be completed with the normalised device coordinates (in the
576
- range {-1,1})
577
- @return true if the sphere was projected to a subset of the near plane,
578
- false if the entire near plane was contained
579
- */
580
- virtual bool projectSphere(const Sphere& sphere,
581
- Real* left, Real* top, Real* right, Real* bottom) const;
582
-
583
-
584
- /** Links the frustum to a custom near clip plane, which can be used
585
- to clip geometry in a custom manner without using user clip planes.
586
- @remarks
587
- There are several applications for clipping a scene arbitrarily by
588
- a single plane; the most common is when rendering a reflection to
589
- a texture, and you only want to render geometry that is above the
590
- water plane (to do otherwise results in artefacts). Whilst it is
591
- possible to use user clip planes, they are not supported on all
592
- cards, and sometimes are not hardware accelerated when they are
593
- available. Instead, where a single clip plane is involved, this
594
- technique uses a 'fudging' of the near clip plane, which is
595
- available and fast on all hardware, to perform as the arbitrary
596
- clip plane. This does change the shape of the frustum, leading
597
- to some depth buffer loss of precision, but for many of the uses of
598
- this technique that is not an issue.
599
- @par
600
- This version of the method links to a plane, rather than requiring
601
- a by-value plane definition, and therefore you can
602
- make changes to the plane (e.g. by moving / rotating the node it is
603
- attached to) and they will automatically affect this object.
604
- @note This technique only works for perspective projection.
605
- @param plane The plane to link to to perform the clipping. This plane
606
- must continue to exist while the camera is linked to it; do not
607
- destroy it before the frustum.
608
- */
609
- virtual void enableCustomNearClipPlane(const MovablePlane* plane);
610
- /** Links the frustum to a custom near clip plane, which can be used
611
- to clip geometry in a custom manner without using user clip planes.
612
- @remarks
613
- There are several applications for clipping a scene arbitrarily by
614
- a single plane; the most common is when rendering a reflection to
615
- a texture, and you only want to render geometry that is above the
616
- water plane (to do otherwise results in artefacts). Whilst it is
617
- possible to use user clip planes, they are not supported on all
618
- cards, and sometimes are not hardware accelerated when they are
619
- available. Instead, where a single clip plane is involved, this
620
- technique uses a 'fudging' of the near clip plane, which is
621
- available and fast on all hardware, to perform as the arbitrary
622
- clip plane. This does change the shape of the frustum, leading
623
- to some depth buffer loss of precision, but for many of the uses of
624
- this technique that is not an issue.
625
- @note This technique only works for perspective projection.
626
- @param plane The plane to link to to perform the clipping. This plane
627
- must continue to exist while the camera is linked to it; do not
628
- destroy it before the frustum.
629
- */
630
- virtual void enableCustomNearClipPlane(const Plane& plane);
631
- /** Disables any custom near clip plane. */
632
- virtual void disableCustomNearClipPlane(void);
633
- /** Is a custom near clip plane in use? */
634
- virtual bool isCustomNearClipPlaneEnabled(void) const
635
- { return mObliqueDepthProjection; }
636
-
637
- /// @copydoc MovableObject::visitRenderables
638
- void visitRenderables(Renderable::Visitor* visitor,
639
- bool debugRenderables = false);
640
-
641
- /// Small constant used to reduce far plane projection to avoid inaccuracies
642
- static const Real INFINITE_FAR_PLANE_ADJUST;
643
-
644
- /** Get the derived position of this frustum. */
645
- virtual const Vector3& getPositionForViewUpdate(void) const;
646
- /** Get the derived orientation of this frustum. */
647
- virtual const Quaternion& getOrientationForViewUpdate(void) const;
648
-
649
- /** Gets a world-space list of planes enclosing the frustum.
650
- */
651
- PlaneBoundedVolume getPlaneBoundedVolume();
652
- /** Set the orientation mode of the frustum. Default is OR_DEGREE_0
653
- @remarks
654
- Setting the orientation of a frustum is only supported on
655
- iOS at this time. An exception is thrown on other platforms.
656
- */
657
- void setOrientationMode(OrientationMode orientationMode);
658
-
659
- /** Get the orientation mode of the frustum.
660
- @remarks
661
- Getting the orientation of a frustum is only supported on
662
- iOS at this time. An exception is thrown on other platforms.
663
- */
664
- OrientationMode getOrientationMode() const;
665
-
666
- };
667
-
668
- /** @} */
669
- /** @} */
670
-
671
- }
672
-
673
- #endif