ruby-ogre 0.0.5-x86-linux → 0.1.0-x86-linux
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- data/README.md +27 -17
- data/Rakefile +80 -248
- data/lib/{version.rb → ruby-ogre/version.rb} +1 -1
- data/ruby-ogre-push.gemspec +30 -0
- metadata +23 -1623
- data/INSTALL.md +0 -24
- data/bindings/ogre/interface/AnyVALUE.h +0 -21
- data/bindings/ogre/interface/GLX/OgreConfigDialogImp.i +0 -8
- data/bindings/ogre/interface/GLX/OgreErrorDialogImp.i +0 -8
- data/bindings/ogre/interface/GLX/OgreTimerImp.i +0 -8
- data/bindings/ogre/interface/Ogre.i +0 -8
- data/bindings/ogre/interface/OgreAlignedAllocator.i +0 -10
- data/bindings/ogre/interface/OgreAnimable.i +0 -6
- data/bindings/ogre/interface/OgreAnimation.i +0 -8
- data/bindings/ogre/interface/OgreAnimationBlender.i +0 -8
- data/bindings/ogre/interface/OgreAnimationState.i +0 -31
- data/bindings/ogre/interface/OgreAnimationTrack.i +0 -6
- data/bindings/ogre/interface/OgreAny.i +0 -381
- data/bindings/ogre/interface/OgreArchive.i +0 -6
- data/bindings/ogre/interface/OgreArchiveFactory.i +0 -10
- data/bindings/ogre/interface/OgreArchiveManager.i +0 -8
- data/bindings/ogre/interface/OgreAtomicWrappers.i +0 -8
- data/bindings/ogre/interface/OgreAutoParamDataSource.i +0 -8
- data/bindings/ogre/interface/OgreAxisAlignedBox.i +0 -6
- data/bindings/ogre/interface/OgreBillboard.i +0 -8
- data/bindings/ogre/interface/OgreBillboardChain.i +0 -8
- data/bindings/ogre/interface/OgreBillboardParticleRenderer.i +0 -8
- data/bindings/ogre/interface/OgreBillboardSet.i +0 -8
- data/bindings/ogre/interface/OgreBitwise.i +0 -10
- data/bindings/ogre/interface/OgreBlendMode.i +0 -6
- data/bindings/ogre/interface/OgreBone.i +0 -8
- data/bindings/ogre/interface/OgreBorderPanelOverlayElement.i +0 -14
- data/bindings/ogre/interface/OgreBuildSettings.i +0 -8
- data/bindings/ogre/interface/OgreCamera.i +0 -6
- data/bindings/ogre/interface/OgreCodec.i +0 -8
- data/bindings/ogre/interface/OgreColourValue.i +0 -6
- data/bindings/ogre/interface/OgreCommon.i +0 -12
- data/bindings/ogre/interface/OgreCompositionPass.i +0 -8
- data/bindings/ogre/interface/OgreCompositionTargetPass.i +0 -8
- data/bindings/ogre/interface/OgreCompositionTechnique.i +0 -13
- data/bindings/ogre/interface/OgreCompositor.i +0 -8
- data/bindings/ogre/interface/OgreCompositorChain.i +0 -8
- data/bindings/ogre/interface/OgreCompositorInstance.i +0 -8
- data/bindings/ogre/interface/OgreCompositorLogic.i +0 -8
- data/bindings/ogre/interface/OgreCompositorManager.i +0 -8
- data/bindings/ogre/interface/OgreConfig.i +0 -8
- data/bindings/ogre/interface/OgreConfigDialog.i +0 -8
- data/bindings/ogre/interface/OgreConfigFile.i +0 -88
- data/bindings/ogre/interface/OgreConfigOptionMap.i +0 -6
- data/bindings/ogre/interface/OgreController.i +0 -8
- data/bindings/ogre/interface/OgreControllerManager.i +0 -8
- data/bindings/ogre/interface/OgreConvexBody.i +0 -8
- data/bindings/ogre/interface/OgreCustomCompositionPass.i +0 -8
- data/bindings/ogre/interface/OgreDDSCodec.i +0 -8
- data/bindings/ogre/interface/OgreDataStream.i +0 -6
- data/bindings/ogre/interface/OgreDefaultHardwareBufferManager.i +0 -8
- data/bindings/ogre/interface/OgreDeflate.i +0 -8
- data/bindings/ogre/interface/OgreDepthBuffer.i +0 -8
- data/bindings/ogre/interface/OgreDistanceLodStrategy.i +0 -8
- data/bindings/ogre/interface/OgreDualQuaternion.i +0 -8
- data/bindings/ogre/interface/OgreDynLib.i +0 -8
- data/bindings/ogre/interface/OgreDynLibManager.i +0 -8
- data/bindings/ogre/interface/OgreEdgeListBuilder.i +0 -8
- data/bindings/ogre/interface/OgreEntity.i +0 -6
- data/bindings/ogre/interface/OgreErrorDialog.i +0 -8
- data/bindings/ogre/interface/OgreException.i +0 -8
- data/bindings/ogre/interface/OgreExternalTextureSource.i +0 -8
- data/bindings/ogre/interface/OgreExternalTextureSourceManager.i +0 -8
- data/bindings/ogre/interface/OgreFactoryObj.i +0 -8
- data/bindings/ogre/interface/OgreFileSystem.i +0 -8
- data/bindings/ogre/interface/OgreFont.i +0 -8
- data/bindings/ogre/interface/OgreFontManager.i +0 -8
- data/bindings/ogre/interface/OgreFrameListener.i +0 -9
- data/bindings/ogre/interface/OgreFreeImageCodec.i +0 -8
- data/bindings/ogre/interface/OgreFrustum.i +0 -6
- data/bindings/ogre/interface/OgreGpuProgram.i +0 -6
- data/bindings/ogre/interface/OgreGpuProgramManager.i +0 -8
- data/bindings/ogre/interface/OgreGpuProgramParams.i +0 -13
- data/bindings/ogre/interface/OgreGpuProgramUsage.i +0 -8
- data/bindings/ogre/interface/OgreHardwareBuffer.i +0 -6
- data/bindings/ogre/interface/OgreHardwareBufferManager.i +0 -8
- data/bindings/ogre/interface/OgreHardwareIndexBuffer.i +0 -6
- data/bindings/ogre/interface/OgreHardwareOcclusionQuery.i +0 -8
- data/bindings/ogre/interface/OgreHardwarePixelBuffer.i +0 -6
- data/bindings/ogre/interface/OgreHardwareVertexBuffer.i +0 -6
- data/bindings/ogre/interface/OgreHeaderPrefix.i +0 -8
- data/bindings/ogre/interface/OgreHeaderSuffix.i +0 -8
- data/bindings/ogre/interface/OgreHighLevelGpuProgram.i +0 -8
- data/bindings/ogre/interface/OgreHighLevelGpuProgramManager.i +0 -8
- data/bindings/ogre/interface/OgreImage.i +0 -6
- data/bindings/ogre/interface/OgreImageCodec.i +0 -8
- data/bindings/ogre/interface/OgreInstanceBatch.i +0 -8
- data/bindings/ogre/interface/OgreInstanceBatchHW.i +0 -8
- data/bindings/ogre/interface/OgreInstanceBatchHW_VTF.i +0 -8
- data/bindings/ogre/interface/OgreInstanceBatchShader.i +0 -8
- data/bindings/ogre/interface/OgreInstanceBatchVTF.i +0 -8
- data/bindings/ogre/interface/OgreInstanceManager.i +0 -8
- data/bindings/ogre/interface/OgreInstancedEntity.i +0 -8
- data/bindings/ogre/interface/OgreInstancedGeometry.i +0 -9
- data/bindings/ogre/interface/OgreIteratorRange.i +0 -8
- data/bindings/ogre/interface/OgreIteratorWrapper.i +0 -6
- data/bindings/ogre/interface/OgreIteratorWrappers.i +0 -8
- data/bindings/ogre/interface/OgreKeyFrame.i +0 -13
- data/bindings/ogre/interface/OgreLight.i +0 -6
- data/bindings/ogre/interface/OgreLodListener.i +0 -8
- data/bindings/ogre/interface/OgreLodStrategy.i +0 -8
- data/bindings/ogre/interface/OgreLodStrategyManager.i +0 -10
- data/bindings/ogre/interface/OgreLog.i +0 -11
- data/bindings/ogre/interface/OgreLogManager.i +0 -8
- data/bindings/ogre/interface/OgreManualObject.i +0 -8
- data/bindings/ogre/interface/OgreMaterial.i +0 -17
- data/bindings/ogre/interface/OgreMaterialManager.i +0 -6
- data/bindings/ogre/interface/OgreMaterialSerializer.i +0 -8
- data/bindings/ogre/interface/OgreMath.i +0 -5
- data/bindings/ogre/interface/OgreMatrix3.i +0 -8
- data/bindings/ogre/interface/OgreMatrix4.i +0 -6
- data/bindings/ogre/interface/OgreMemoryAllocatedObject.i +0 -8
- data/bindings/ogre/interface/OgreMemoryAllocatorConfig.i +0 -7
- data/bindings/ogre/interface/OgreMemoryNedAlloc.i +0 -8
- data/bindings/ogre/interface/OgreMemoryNedPooling.i +0 -6
- data/bindings/ogre/interface/OgreMemorySTLAllocator.i +0 -5
- data/bindings/ogre/interface/OgreMemoryStdAlloc.i +0 -8
- data/bindings/ogre/interface/OgreMemoryTracker.i +0 -8
- data/bindings/ogre/interface/OgreMesh.i +0 -11
- data/bindings/ogre/interface/OgreMeshFileFormat.i +0 -8
- data/bindings/ogre/interface/OgreMeshManager.i +0 -6
- data/bindings/ogre/interface/OgreMeshSerializer.i +0 -8
- data/bindings/ogre/interface/OgreMeshSerializerImpl.i +0 -8
- data/bindings/ogre/interface/OgreMovableObject.i +0 -12
- data/bindings/ogre/interface/OgreMovablePlane.i +0 -8
- data/bindings/ogre/interface/OgreNode.i +0 -8
- data/bindings/ogre/interface/OgreNumerics.i +0 -8
- data/bindings/ogre/interface/OgreOptimisedUtil.i +0 -8
- data/bindings/ogre/interface/OgreOverlay.i +0 -6
- data/bindings/ogre/interface/OgreOverlayContainer.i +0 -37
- data/bindings/ogre/interface/OgreOverlayElement.i +0 -6
- data/bindings/ogre/interface/OgreOverlayElementCommands.i +0 -8
- data/bindings/ogre/interface/OgreOverlayElementFactory.i +0 -8
- data/bindings/ogre/interface/OgreOverlayManager.i +0 -20
- data/bindings/ogre/interface/OgrePanelOverlayElement.i +0 -14
- data/bindings/ogre/interface/OgreParticle.i +0 -8
- data/bindings/ogre/interface/OgreParticleAffector.i +0 -8
- data/bindings/ogre/interface/OgreParticleAffectorFactory.i +0 -8
- data/bindings/ogre/interface/OgreParticleEmitter.i +0 -8
- data/bindings/ogre/interface/OgreParticleEmitterCommands.i +0 -8
- data/bindings/ogre/interface/OgreParticleEmitterFactory.i +0 -8
- data/bindings/ogre/interface/OgreParticleIterator.i +0 -8
- data/bindings/ogre/interface/OgreParticleScriptCompiler.i +0 -8
- data/bindings/ogre/interface/OgreParticleSystem.i +0 -8
- data/bindings/ogre/interface/OgreParticleSystemManager.i +0 -8
- data/bindings/ogre/interface/OgreParticleSystemRenderer.i +0 -10
- data/bindings/ogre/interface/OgrePass.i +0 -6
- data/bindings/ogre/interface/OgrePatchMesh.i +0 -6
- data/bindings/ogre/interface/OgrePatchSurface.i +0 -6
- data/bindings/ogre/interface/OgrePixelCountLodStrategy.i +0 -8
- data/bindings/ogre/interface/OgrePixelFormat.i +0 -6
- data/bindings/ogre/interface/OgrePlane.i +0 -6
- data/bindings/ogre/interface/OgrePlaneBoundedVolume.i +0 -6
- data/bindings/ogre/interface/OgrePlatform.i +0 -6
- data/bindings/ogre/interface/OgrePlatformInformation.i +0 -8
- data/bindings/ogre/interface/OgrePlugin.i +0 -8
- data/bindings/ogre/interface/OgrePolygon.i +0 -8
- data/bindings/ogre/interface/OgrePose.i +0 -6
- data/bindings/ogre/interface/OgrePredefinedControllers.i +0 -8
- data/bindings/ogre/interface/OgrePrefabFactory.i +0 -8
- data/bindings/ogre/interface/OgrePrerequisites.i +0 -11
- data/bindings/ogre/interface/OgreProfiler.i +0 -8
- data/bindings/ogre/interface/OgreProgressiveMesh.i +0 -8
- data/bindings/ogre/interface/OgreQuaternion.i +0 -6
- data/bindings/ogre/interface/OgreRadixSort.i +0 -8
- data/bindings/ogre/interface/OgreRay.i +0 -8
- data/bindings/ogre/interface/OgreRectangle.i +0 -6
- data/bindings/ogre/interface/OgreRectangle2D.i +0 -6
- data/bindings/ogre/interface/OgreRenderObjectListener.i +0 -10
- data/bindings/ogre/interface/OgreRenderOperation.i +0 -8
- data/bindings/ogre/interface/OgreRenderQueue.i +0 -6
- data/bindings/ogre/interface/OgreRenderQueueInvocation.i +0 -8
- data/bindings/ogre/interface/OgreRenderQueueListener.i +0 -10
- data/bindings/ogre/interface/OgreRenderQueueSortingGrouping.i +0 -11
- data/bindings/ogre/interface/OgreRenderSystem.i +0 -23
- data/bindings/ogre/interface/OgreRenderSystemCapabilities.i +0 -6
- data/bindings/ogre/interface/OgreRenderSystemCapabilitiesManager.i +0 -8
- data/bindings/ogre/interface/OgreRenderSystemCapabilitiesSerializer.i +0 -8
- data/bindings/ogre/interface/OgreRenderTarget.i +0 -6
- data/bindings/ogre/interface/OgreRenderTargetListener.i +0 -10
- data/bindings/ogre/interface/OgreRenderTexture.i +0 -8
- data/bindings/ogre/interface/OgreRenderToVertexBuffer.i +0 -8
- data/bindings/ogre/interface/OgreRenderWindow.i +0 -6
- data/bindings/ogre/interface/OgreRenderable.i +0 -6
- data/bindings/ogre/interface/OgreResource.i +0 -9
- data/bindings/ogre/interface/OgreResourceBackgroundQueue.i +0 -8
- data/bindings/ogre/interface/OgreResourceGroupManager.i +0 -20
- data/bindings/ogre/interface/OgreResourceManager.i +0 -30
- data/bindings/ogre/interface/OgreRibbonTrail.i +0 -17
- data/bindings/ogre/interface/OgreRoot.i +0 -44
- data/bindings/ogre/interface/OgreRotationalSpline.i +0 -8
- data/bindings/ogre/interface/OgreSceneManager.i +0 -59
- data/bindings/ogre/interface/OgreSceneManagerEnumerator.i +0 -11
- data/bindings/ogre/interface/OgreSceneNode.i +0 -9
- data/bindings/ogre/interface/OgreSceneQuery.i +0 -6
- data/bindings/ogre/interface/OgreScriptCompiler.i +0 -11
- data/bindings/ogre/interface/OgreScriptLexer.i +0 -8
- data/bindings/ogre/interface/OgreScriptLoader.i +0 -8
- data/bindings/ogre/interface/OgreScriptParser.i +0 -8
- data/bindings/ogre/interface/OgreScriptTranslator.i +0 -8
- data/bindings/ogre/interface/OgreSearchOps.i +0 -8
- data/bindings/ogre/interface/OgreSerializer.i +0 -6
- data/bindings/ogre/interface/OgreShadowCameraSetup.i +0 -6
- data/bindings/ogre/interface/OgreShadowCameraSetupFocused.i +0 -8
- data/bindings/ogre/interface/OgreShadowCameraSetupLiSPSM.i +0 -8
- data/bindings/ogre/interface/OgreShadowCameraSetupPSSM.i +0 -8
- data/bindings/ogre/interface/OgreShadowCameraSetupPlaneOptimal.i +0 -8
- data/bindings/ogre/interface/OgreShadowCaster.i +0 -8
- data/bindings/ogre/interface/OgreShadowTextureManager.i +0 -6
- data/bindings/ogre/interface/OgreShadowVolumeExtrudeProgram.i +0 -8
- data/bindings/ogre/interface/OgreSharedPtr.i +0 -6
- data/bindings/ogre/interface/OgreSimpleRenderable.i +0 -6
- data/bindings/ogre/interface/OgreSimpleSpline.i +0 -8
- data/bindings/ogre/interface/OgreSingleton.i +0 -8
- data/bindings/ogre/interface/OgreSkeleton.i +0 -6
- data/bindings/ogre/interface/OgreSkeletonFileFormat.i +0 -8
- data/bindings/ogre/interface/OgreSkeletonInstance.i +0 -6
- data/bindings/ogre/interface/OgreSkeletonManager.i +0 -8
- data/bindings/ogre/interface/OgreSkeletonSerializer.i +0 -8
- data/bindings/ogre/interface/OgreSmallVector.i +0 -8
- data/bindings/ogre/interface/OgreSphere.i +0 -8
- data/bindings/ogre/interface/OgreSpotShadowFadePng.i +0 -8
- data/bindings/ogre/interface/OgreStableHeaders.i +0 -8
- data/bindings/ogre/interface/OgreStaticFaceGroup.i +0 -8
- data/bindings/ogre/interface/OgreStaticGeometry.i +0 -13
- data/bindings/ogre/interface/OgreStaticPluginLoader.i +0 -8
- data/bindings/ogre/interface/OgreStdHeaders.i +0 -8
- data/bindings/ogre/interface/OgreStreamSerialiser.i +0 -8
- data/bindings/ogre/interface/OgreString.i +0 -6
- data/bindings/ogre/interface/OgreStringConverter.i +0 -8
- data/bindings/ogre/interface/OgreStringInterface.i +0 -8
- data/bindings/ogre/interface/OgreStringVector.i +0 -22
- data/bindings/ogre/interface/OgreSubEntity.i +0 -8
- data/bindings/ogre/interface/OgreSubMesh.i +0 -8
- data/bindings/ogre/interface/OgreTagPoint.i +0 -8
- data/bindings/ogre/interface/OgreTangentSpaceCalc.i +0 -8
- data/bindings/ogre/interface/OgreTechnique.i +0 -18
- data/bindings/ogre/interface/OgreTextAreaOverlayElement.i +0 -8
- data/bindings/ogre/interface/OgreTexture.i +0 -6
- data/bindings/ogre/interface/OgreTextureManager.i +0 -6
- data/bindings/ogre/interface/OgreTextureUnitState.i +0 -6
- data/bindings/ogre/interface/OgreTimer.i +0 -8
- data/bindings/ogre/interface/OgreUTFString.i +0 -26
- data/bindings/ogre/interface/OgreUnifiedHighLevelGpuProgram.i +0 -10
- data/bindings/ogre/interface/OgreUserObjectBindings.i +0 -8
- data/bindings/ogre/interface/OgreVector2.i +0 -8
- data/bindings/ogre/interface/OgreVector3.i +0 -9
- data/bindings/ogre/interface/OgreVector4.i +0 -8
- data/bindings/ogre/interface/OgreVertexBoneAssignment.i +0 -6
- data/bindings/ogre/interface/OgreVertexIndexData.i +0 -8
- data/bindings/ogre/interface/OgreViewport.i +0 -6
- data/bindings/ogre/interface/OgreWindowEventUtilities.i +0 -6
- data/bindings/ogre/interface/OgreWireBoundingBox.i +0 -8
- data/bindings/ogre/interface/OgreWorkQueue.i +0 -8
- data/bindings/ogre/interface/OgreZip.i +0 -12
- data/bindings/ogre/interface/Paging/OgreGrid2DPageStrategy.i +0 -8
- data/bindings/ogre/interface/Paging/OgreGrid3DPageStrategy.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePage.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePageConnection.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePageContent.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePageContentCollection.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePageContentCollectionFactory.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePageContentFactory.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePageFileFormats.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePageManager.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePageStrategy.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePagedWorld.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePagedWorldSection.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePaging.i +0 -8
- data/bindings/ogre/interface/Paging/OgrePagingPrerequisites.i +0 -8
- data/bindings/ogre/interface/Paging/OgreSimplePageContentCollection.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreRTShaderSystem.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderCGProgramProcessor.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderCGProgramWriter.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderExDualQuaternionSkinning.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderExHardwareSkinning.i +0 -10
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderExHardwareSkinningTechnique.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderExIntegratedPSSM3.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderExLayeredBlending.i +0 -11
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderExLinearSkinning.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderExNormalMapLighting.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderExPerPixelLighting.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderExTextureAtlasSampler.i +0 -10
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPColour.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPFog.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPLighting.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPRenderState.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPRenderStateBuilder.i +0 -11
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPTexturing.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderFFPTransform.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderFunction.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderFunctionAtom.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderGLSLESProgramProcessor.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderGLSLESProgramWriter.i +0 -11
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderGLSLProgramProcessor.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderGLSLProgramWriter.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderGenerator.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderHLSLProgramProcessor.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderHLSLProgramWriter.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderMaterialSerializerListener.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderParameter.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderPrerequisites.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderProgram.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderProgramManager.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderProgramProcessor.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderProgramSet.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderProgramWriter.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderProgramWriterManager.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderRenderState.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderScriptTranslator.i +0 -8
- data/bindings/ogre/interface/RTShaderSystem/OgreShaderSubRenderState.i +0 -8
- data/bindings/ogre/interface/Rakefile +0 -22
- data/bindings/ogre/interface/Terrain/OgreTerrain.i +0 -14
- data/bindings/ogre/interface/Terrain/OgreTerrainGroup.i +0 -79
- data/bindings/ogre/interface/Terrain/OgreTerrainLayerBlendMap.i +0 -8
- data/bindings/ogre/interface/Terrain/OgreTerrainMaterialGenerator.i +0 -8
- data/bindings/ogre/interface/Terrain/OgreTerrainMaterialGeneratorA.i +0 -8
- data/bindings/ogre/interface/Terrain/OgreTerrainPagedWorldSection.i +0 -8
- data/bindings/ogre/interface/Terrain/OgreTerrainPaging.i +0 -8
- data/bindings/ogre/interface/Terrain/OgreTerrainPrerequisites.i +0 -8
- data/bindings/ogre/interface/Terrain/OgreTerrainQuadTreeNode.i +0 -8
- data/bindings/ogre/interface/Threading/OgreDefaultWorkQueue.i +0 -8
- data/bindings/ogre/interface/Threading/OgreDefaultWorkQueueStandard.i +0 -8
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- data/deps/share/OGRE/media/materials/textures/cursor.png +0 -0
- data/deps/share/OGRE/media/materials/textures/dark_grid.png +0 -0
- data/deps/share/OGRE/media/materials/textures/dirt01.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/dkyellow.png +0 -0
- data/deps/share/OGRE/media/materials/textures/droplet.png +0 -0
- data/deps/share/OGRE/media/materials/textures/egyptrockyfull.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/flare.png +0 -0
- data/deps/share/OGRE/media/materials/textures/flare_alpha.dds +0 -0
- data/deps/share/OGRE/media/materials/textures/flaretrail.png +0 -0
- data/deps/share/OGRE/media/materials/textures/frost.png +0 -0
- data/deps/share/OGRE/media/materials/textures/fw12b.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/gras_02.png +0 -0
- data/deps/share/OGRE/media/materials/textures/grassWalpha.tga +0 -0
- data/deps/share/OGRE/media/materials/textures/grass_1024.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/img1.png +0 -0
- data/deps/share/OGRE/media/materials/textures/img2.png +0 -0
- data/deps/share/OGRE/media/materials/textures/leaf.png +0 -0
- data/deps/share/OGRE/media/materials/textures/nm_bk.png +0 -0
- data/deps/share/OGRE/media/materials/textures/nm_dn.png +0 -0
- data/deps/share/OGRE/media/materials/textures/nm_fr.png +0 -0
- data/deps/share/OGRE/media/materials/textures/nm_lf.png +0 -0
- data/deps/share/OGRE/media/materials/textures/nm_rt.png +0 -0
- data/deps/share/OGRE/media/materials/textures/nm_up.png +0 -0
- data/deps/share/OGRE/media/materials/textures/normalNoiseColor.png +0 -0
- data/deps/share/OGRE/media/materials/textures/nskingr.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/nvidia/TextureUsageAgreement.txt +0 -26
- data/deps/share/OGRE/media/materials/textures/nvidia/dirt_grayrocky_diffusespecular.dds +0 -0
- data/deps/share/OGRE/media/materials/textures/nvidia/dirt_grayrocky_normalheight.dds +0 -0
- data/deps/share/OGRE/media/materials/textures/nvidia/grass_green-01_diffusespecular.dds +0 -0
- data/deps/share/OGRE/media/materials/textures/nvidia/grass_green-01_normalheight.dds +0 -0
- data/deps/share/OGRE/media/materials/textures/nvidia/growth_weirdfungus-03_diffusespecular.dds +0 -0
- data/deps/share/OGRE/media/materials/textures/nvidia/growth_weirdfungus-03_normalheight.dds +0 -0
- data/deps/share/OGRE/media/materials/textures/ogreborder.png +0 -0
- data/deps/share/OGRE/media/materials/textures/ogreborderUp.png +0 -0
- data/deps/share/OGRE/media/materials/textures/ogrebordercenter.png +0 -0
- data/deps/share/OGRE/media/materials/textures/ogregui.tga +0 -0
- data/deps/share/OGRE/media/materials/textures/ogrelogo-small.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/ogrelogo.png +0 -0
- data/deps/share/OGRE/media/materials/textures/particle.dds +0 -0
- data/deps/share/OGRE/media/materials/textures/penguin.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/perlinvolume.dds +0 -0
- data/deps/share/OGRE/media/materials/textures/r2skin.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/radial.png +0 -0
- data/deps/share/OGRE/media/materials/textures/random.png +0 -0
- data/deps/share/OGRE/media/materials/textures/ribbonband.png +0 -0
- data/deps/share/OGRE/media/materials/textures/rockwall.tga +0 -0
- data/deps/share/OGRE/media/materials/textures/rockwall_NH.tga +0 -0
- data/deps/share/OGRE/media/materials/textures/scr-back.png +0 -0
- data/deps/share/OGRE/media/materials/textures/scr-down-p.png +0 -0
- data/deps/share/OGRE/media/materials/textures/scr-down.png +0 -0
- data/deps/share/OGRE/media/materials/textures/scr-thumb.png +0 -0
- data/deps/share/OGRE/media/materials/textures/scr-up-p.png +0 -0
- data/deps/share/OGRE/media/materials/textures/scr-up.png +0 -0
- data/deps/share/OGRE/media/materials/textures/smoke.png +0 -0
- data/deps/share/OGRE/media/materials/textures/smokecolors.png +0 -0
- data/deps/share/OGRE/media/materials/textures/snow_1024.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/spacesky.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/spheremap.png +0 -0
- data/deps/share/OGRE/media/materials/textures/spine_strips.dds +0 -0
- data/deps/share/OGRE/media/materials/textures/spotlight_image.png +0 -0
- data/deps/share/OGRE/media/materials/textures/steelhead.png +0 -0
- data/deps/share/OGRE/media/materials/textures/strugotine.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/terr_dirt-grass.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/terr_rock-dirt.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/terr_rock6.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/terrain.png +0 -0
- data/deps/share/OGRE/media/materials/textures/terrain_detail.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/terrain_texture.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/texmap2.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/tusk.jpg +0 -0
- data/deps/share/OGRE/media/materials/textures/waveNM.png +0 -0
- data/deps/share/OGRE/media/materials/textures/waves2.dds +0 -0
- data/deps/share/OGRE/media/materials/textures/white.bmp +0 -0
- data/deps/share/OGRE/media/models/Barrel.mesh +0 -0
- data/deps/share/OGRE/media/models/RZR-002.mesh +0 -0
- data/deps/share/OGRE/media/models/ShaderSystem.mesh +0 -0
- data/deps/share/OGRE/media/models/WoodPallet.mesh +0 -0
- data/deps/share/OGRE/media/models/athene.mesh +0 -0
- data/deps/share/OGRE/media/models/column.mesh +0 -0
- data/deps/share/OGRE/media/models/cornell.mesh +0 -0
- data/deps/share/OGRE/media/models/cube.mesh +0 -0
- data/deps/share/OGRE/media/models/facial.mesh +0 -0
- data/deps/share/OGRE/media/models/fish.mesh +0 -0
- data/deps/share/OGRE/media/models/fish.skeleton +0 -0
- data/deps/share/OGRE/media/models/geosphere4500.mesh +0 -0
- data/deps/share/OGRE/media/models/geosphere8000.mesh +0 -0
- data/deps/share/OGRE/media/models/jaiqua.mesh +0 -0
- data/deps/share/OGRE/media/models/jaiqua.skeleton +0 -0
- data/deps/share/OGRE/media/models/knot.mesh +0 -0
- data/deps/share/OGRE/media/models/ninja.mesh +0 -0
- data/deps/share/OGRE/media/models/ninja.skeleton +0 -0
- data/deps/share/OGRE/media/models/ogrehead.mesh +0 -0
- data/deps/share/OGRE/media/models/penguin.mesh +0 -0
- data/deps/share/OGRE/media/models/penguin.skeleton +0 -0
- data/deps/share/OGRE/media/models/razor.mesh +0 -0
- data/deps/share/OGRE/media/models/robot.mesh +0 -0
- data/deps/share/OGRE/media/models/robot.skeleton +0 -0
- data/deps/share/OGRE/media/models/sibenik.mesh +0 -0
- data/deps/share/OGRE/media/models/sphere.mesh +0 -0
- data/deps/share/OGRE/media/models/spine.mesh +0 -0
- data/deps/share/OGRE/media/models/spine.mesh.skeleton +0 -0
- data/deps/share/OGRE/media/models/tudorhouse.mesh +0 -0
- data/deps/share/OGRE/media/packs/SdkTrays.zip +0 -0
- data/deps/share/OGRE/media/packs/Sinbad.zip +0 -0
- data/deps/share/OGRE/media/packs/chiropteraDM.pk3 +0 -0
- data/deps/share/OGRE/media/packs/chiropteraDM.txt +0 -99
- data/deps/share/OGRE/media/packs/cubemap.zip +0 -0
- data/deps/share/OGRE/media/packs/cubemapsJS.zip +0 -0
- data/deps/share/OGRE/media/packs/dragon.zip +0 -0
- data/deps/share/OGRE/media/packs/fresneldemo.zip +0 -0
- data/deps/share/OGRE/media/packs/ogredance.zip +0 -0
- data/deps/share/OGRE/media/packs/ogretestmap.zip +0 -0
- data/deps/share/OGRE/media/packs/profiler.zip +0 -0
- data/deps/share/OGRE/media/packs/skybox.zip +0 -0
- data/deps/share/OGRE/media/particle/Examples-Water.particle +0 -35
- data/deps/share/OGRE/media/particle/Examples.particle +0 -381
- data/deps/share/OGRE/media/particle/emitted_emitter.particle +0 -56
- data/deps/share/OGRE/media/particle/smoke.particle +0 -44
- data/deps/share/OGRE/media/terrain.cfg +0 -71
- data/deps/share/OGRE/media/thumbnails/thumb_bezier.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_bsp.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_bump.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_camtrack.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_cel.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_char.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_comp.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_cubemap.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_deferred.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_dualquaternionskinning.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_dyntex.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_error.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_facial.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_fresnel.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_grass.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_instancing.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_isosurf.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_lighting.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_newinstancing.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_ocean.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_particlegs.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_particles.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_playpen.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_shadersystem.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_shadows.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_skelanim.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_skybox.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_skydome.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_skyplane.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_smoke.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_spheremap.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_ssao.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_terrain.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_texarray.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_texfx.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_trans.png +0 -0
- data/deps/share/OGRE/media/thumbnails/thumb_visual_tests.png +0 -0
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- data/deps/share/OGRE/media/thumbnails/thumb_water.png +0 -0
- data/lib/ogre.so +0 -0
- data/lib/ogre_config.rb +0 -37
- data/lib/ogrebites.so +0 -0
- data/lib/ois.so +0 -0
- data/lib/procedural.so +0 -0
- data/sample/charactor/camera_mover.rb +0 -184
- data/sample/charactor/plugins.cfg +0 -17
- data/sample/charactor/resources.cfg +0 -22
- data/sample/charactor/sinbad +0 -5
- data/sample/charactor/sinbad.rb +0 -250
- data/sample/charactor/sinbad.win +0 -5
- data/sample/charactor/sinbad_character.rb +0 -379
- data/sample/charactor/ui_listener.rb +0 -65
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//--------------------------------------------------------------------------------------
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// File: ParticlesGS.fx
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// this is the original shader from the dx sdk with a few minor changes so the sample will work.
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//--------------------------------------------------------------------------------------
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struct VSParticleIn
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{
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float3 pos : POSITION; //position of the particle
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float3 vel : TEXCOORD0; //velocity of the particle
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float Timer : TEXCOORD1; //timer for the particle
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uint Type : TEXCOORD2; //particle type
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};
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struct VSParticleDrawOut
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{
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float3 pos : POSITION;
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float4 color : COLOR0;
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float radius : RADIUS;
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};
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struct PSSceneIn
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{
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float4 pos : SV_Position;
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float2 tex : TEXTURE0;
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float4 color : COLOR0;
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};
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cbuffer cb0
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{
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float4x4 worldViewProj;
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float4x4 inverseView;
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float globalTime;
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float elapsedTime;
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float4 frameGravity;
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float secondsPerFirework = 1.0;
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float3 g_positions[4] =
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{
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float3( -1, 1, 0 ),
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float3( 1, 1, 0 ),
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float3( -1, -1, 0 ),
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float3( 1, -1, 0 ),
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};
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float2 g_texcoords[4] =
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{
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float2(0,1),
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float2(1,1),
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float2(0,0),
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float2(1,0),
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};
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};
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#define NUM_EMBER_1S 30
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#define NUM_EMBER_2S 15
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Texture2D g_txDiffuse;
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SamplerState g_samLinear
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{
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Filter = MIN_MAG_MIP_LINEAR;
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AddressU = Clamp;
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AddressV = Clamp;
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};
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Texture1D g_txRandom;
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SamplerState g_samPoint
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{
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Filter = MIN_MAG_MIP_POINT;
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AddressU = Wrap;
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};
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BlendState AdditiveBlending
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{
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AlphaToCoverageEnable = FALSE;
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BlendEnable[0] = TRUE;
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SrcBlend = SRC_ALPHA;
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DestBlend = ONE;
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BlendOp = ADD;
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SrcBlendAlpha = ZERO;
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DestBlendAlpha = ZERO;
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BlendOpAlpha = ADD;
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RenderTargetWriteMask[0] = 0x0F;
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};
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BlendState NoBlending
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{
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AlphaToCoverageEnable = FALSE;
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BlendEnable[0] = FALSE;
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};
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DepthStencilState DisableDepth
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{
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DepthEnable = FALSE;
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DepthWriteMask = ZERO;
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};
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//
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// Explanation of different particle types
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//
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#define PT_LAUNCHER 0 //Firework Launcher - launches a PT_SHELL every so many seconds
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#define PT_SHELL 1 //Unexploded shell - flies from the origin and explodes into many PT_EMBERXs
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#define PT_EMBER1 2 //basic particle - after it's emitted from the shell, it dies
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#define PT_EMBER2 3 //after it's emitted, it explodes again into many PT_EMBER1s
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#define PT_EMBER3 4 //just a differently colored ember1
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#define P_SHELLLIFE 3.0
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#define P_EMBER1LIFE 2.5
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#define P_EMBER2LIFE 1.5
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#define P_EMBER3LIFE 2.0
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//
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// Vertex shader for drawing the point-sprite particles
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//
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VSParticleDrawOut VSScenemain(VSParticleIn input)
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{
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VSParticleDrawOut output = (VSParticleDrawOut)0;
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//
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// Pass the point through
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//
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output.pos = input.pos;
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output.radius = 1.5;
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//
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// calculate the color
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//
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if( input.Type == PT_LAUNCHER )
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{
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output.color = float4(1,0.1,0.1,1);
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output.radius = 1.0;
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}
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else if( input.Type == PT_SHELL )
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{
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output.color = float4(0.1,1,1,1);
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output.radius = 1.0;
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}
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else if( input.Type == PT_EMBER1 )
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{
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output.color = float4(1,1,0.1,1);
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output.color *= (input.Timer / P_EMBER1LIFE );
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}
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else if( input.Type == PT_EMBER2 )
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{
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output.color = float4(1,0.1,1,1);
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}
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else if( input.Type == PT_EMBER3 )
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{
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output.color = float4(1,0.1,0.1,1);
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output.color *= (input.Timer / P_EMBER3LIFE );
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}
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return output;
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}
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//
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// Passthrough VS for the streamout GS
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//
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VSParticleIn VSPassThroughmain(VSParticleIn input)
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{
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return input;
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}
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//
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// Sample a random direction from our random texture
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//
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float3 RandomDir(float fOffset)
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{
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167
|
-
float tCoord = (globalTime + fOffset) / 300.0;
|
168
|
-
return g_txRandom.SampleLevel( g_samPoint, tCoord, 0 );
|
169
|
-
}
|
170
|
-
|
171
|
-
//
|
172
|
-
// Generic particle motion handler
|
173
|
-
//
|
174
|
-
|
175
|
-
void GSGenericHandler( VSParticleIn input, inout PointStream<VSParticleIn> ParticleOutputStream )
|
176
|
-
{
|
177
|
-
input.pos += input.vel*elapsedTime;
|
178
|
-
input.vel += frameGravity;
|
179
|
-
input.Timer -= elapsedTime;
|
180
|
-
ParticleOutputStream.Append( input );
|
181
|
-
}
|
182
|
-
|
183
|
-
//
|
184
|
-
// Launcher type particle handler
|
185
|
-
//
|
186
|
-
void GSLauncherHandler( VSParticleIn input, inout PointStream<VSParticleIn> ParticleOutputStream )
|
187
|
-
{
|
188
|
-
if(input.Timer <= 0)
|
189
|
-
{
|
190
|
-
float3 vRandom = normalize( RandomDir( input.Type ) );
|
191
|
-
//time to emit a new SHELL
|
192
|
-
VSParticleIn output;
|
193
|
-
output.pos = input.pos + input.vel*elapsedTime;
|
194
|
-
output.vel = input.vel + vRandom*8.0;
|
195
|
-
output.Timer = P_SHELLLIFE + vRandom.y*0.5;
|
196
|
-
output.Type = PT_SHELL;
|
197
|
-
ParticleOutputStream.Append( output );
|
198
|
-
|
199
|
-
//reset our timer
|
200
|
-
input.Timer = secondsPerFirework + vRandom.x*0.4;
|
201
|
-
}
|
202
|
-
else
|
203
|
-
{
|
204
|
-
input.Timer -= elapsedTime;
|
205
|
-
}
|
206
|
-
|
207
|
-
//emit ourselves to keep us alive
|
208
|
-
ParticleOutputStream.Append( input );
|
209
|
-
|
210
|
-
}
|
211
|
-
|
212
|
-
//
|
213
|
-
// Shell type particle handler
|
214
|
-
//
|
215
|
-
void GSShellHandler( VSParticleIn input, inout PointStream<VSParticleIn> ParticleOutputStream )
|
216
|
-
{
|
217
|
-
if(input.Timer <= 0)
|
218
|
-
{
|
219
|
-
VSParticleIn output;
|
220
|
-
float3 vRandom = float3(0,0,0);
|
221
|
-
|
222
|
-
//time to emit a series of new Ember1s
|
223
|
-
for(int i=0; i<NUM_EMBER_1S; i++)
|
224
|
-
{
|
225
|
-
vRandom = normalize( RandomDir( input.Type + i ) );
|
226
|
-
output.pos = input.pos + input.vel*elapsedTime;
|
227
|
-
output.vel = input.vel + vRandom*15.0;
|
228
|
-
output.Timer = P_EMBER1LIFE;
|
229
|
-
output.Type = PT_EMBER1;
|
230
|
-
ParticleOutputStream.Append( output );
|
231
|
-
}
|
232
|
-
|
233
|
-
//find out how many Ember2s to emit
|
234
|
-
for(int i=0; i<abs(vRandom.x)*NUM_EMBER_2S; i++)
|
235
|
-
{
|
236
|
-
vRandom = normalize( RandomDir( input.Type + i ) );
|
237
|
-
output.pos = input.pos + input.vel*elapsedTime;
|
238
|
-
output.vel = input.vel + vRandom*10.0;
|
239
|
-
output.Timer = P_EMBER2LIFE + 0.4*vRandom.x;
|
240
|
-
output.Type = PT_EMBER2;
|
241
|
-
ParticleOutputStream.Append( output );
|
242
|
-
}
|
243
|
-
|
244
|
-
}
|
245
|
-
else
|
246
|
-
{
|
247
|
-
GSGenericHandler( input, ParticleOutputStream );
|
248
|
-
}
|
249
|
-
}
|
250
|
-
|
251
|
-
//
|
252
|
-
// Ember1 and Ember3 type particle handler
|
253
|
-
//
|
254
|
-
void GSEmber1Handler( VSParticleIn input, inout PointStream<VSParticleIn> ParticleOutputStream )
|
255
|
-
{
|
256
|
-
if(input.Timer > 0)
|
257
|
-
{
|
258
|
-
GSGenericHandler( input, ParticleOutputStream );
|
259
|
-
}
|
260
|
-
}
|
261
|
-
|
262
|
-
//
|
263
|
-
// Ember2 type particle handler
|
264
|
-
//
|
265
|
-
void GSEmber2Handler( VSParticleIn input, inout PointStream<VSParticleIn> ParticleOutputStream )
|
266
|
-
{
|
267
|
-
if(input.Timer <= 0)
|
268
|
-
{
|
269
|
-
VSParticleIn output;
|
270
|
-
|
271
|
-
//time to emit a series of new Ember3s
|
272
|
-
for(int i=0; i<10; i++)
|
273
|
-
{
|
274
|
-
output.pos = input.pos + input.vel*elapsedTime;
|
275
|
-
output.vel = input.vel + normalize( RandomDir( input.Type + i ) )*10.0;
|
276
|
-
output.Timer = P_EMBER3LIFE;
|
277
|
-
output.Type = PT_EMBER3;
|
278
|
-
ParticleOutputStream.Append( output );
|
279
|
-
}
|
280
|
-
}
|
281
|
-
else
|
282
|
-
{
|
283
|
-
GSGenericHandler( input, ParticleOutputStream );
|
284
|
-
}
|
285
|
-
}
|
286
|
-
|
287
|
-
//
|
288
|
-
// Main particle system handler... handler particles and streams them out to a vertex buffer
|
289
|
-
//
|
290
|
-
[maxvertexcount(128)]
|
291
|
-
void GSAdvanceParticlesMain(point VSParticleIn input[1], inout PointStream<VSParticleIn> ParticleOutputStream)
|
292
|
-
{
|
293
|
-
if( input[0].Type == PT_LAUNCHER )
|
294
|
-
GSLauncherHandler( input[0], ParticleOutputStream );
|
295
|
-
else if ( input[0].Type == PT_SHELL )
|
296
|
-
GSShellHandler( input[0], ParticleOutputStream );
|
297
|
-
else if ( input[0].Type == PT_EMBER1 ||
|
298
|
-
input[0].Type == PT_EMBER3 )
|
299
|
-
GSEmber1Handler( input[0], ParticleOutputStream );
|
300
|
-
else if( input[0].Type == PT_EMBER2 )
|
301
|
-
GSEmber2Handler( input[0], ParticleOutputStream );
|
302
|
-
}
|
303
|
-
|
304
|
-
//
|
305
|
-
// GS for rendering point sprite particles. Takes a point and turns it into 2 tris.
|
306
|
-
//
|
307
|
-
[maxvertexcount(4)]
|
308
|
-
void GSScenemain(point VSParticleDrawOut input[1], inout TriangleStream<PSSceneIn> SpriteStream)
|
309
|
-
{
|
310
|
-
PSSceneIn output;
|
311
|
-
|
312
|
-
//
|
313
|
-
// Emit two new triangles
|
314
|
-
//
|
315
|
-
for(int i=0; i<4; i++)
|
316
|
-
{
|
317
|
-
float3 position = g_positions[i]*input[0].radius;
|
318
|
-
position = mul( position, (float3x3)inverseView ) + input[0].pos;
|
319
|
-
output.pos = mul( float4(position,1.0), worldViewProj );
|
320
|
-
|
321
|
-
output.color = input[0].color;
|
322
|
-
output.tex = g_texcoords[i];
|
323
|
-
SpriteStream.Append(output);
|
324
|
-
}
|
325
|
-
SpriteStream.RestartStrip();
|
326
|
-
}
|
327
|
-
|
328
|
-
//
|
329
|
-
// PS for particles
|
330
|
-
//
|
331
|
-
float4 PSScenemain(PSSceneIn input) : SV_Target
|
332
|
-
{
|
333
|
-
return g_txDiffuse.Sample( g_samLinear, input.tex ) * input.color;
|
334
|
-
}
|
335
|
-
|
336
|
-
//
|
337
|
-
// RenderParticles - renders particles on the screen
|
338
|
-
//
|
339
|
-
technique10 RenderParticles
|
340
|
-
{
|
341
|
-
pass p0
|
342
|
-
{
|
343
|
-
SetVertexShader( CompileShader( vs_4_0, VSScenemain() ) );
|
344
|
-
SetGeometryShader( CompileShader( gs_4_0, GSScenemain() ) );
|
345
|
-
SetPixelShader( CompileShader( ps_4_0, PSScenemain() ) );
|
346
|
-
|
347
|
-
SetBlendState( AdditiveBlending, float4( 0.0f, 0.0f, 0.0f, 0.0f ), 0xFFFFFFFF );
|
348
|
-
SetDepthStencilState( DisableDepth, 0 );
|
349
|
-
}
|
350
|
-
}
|
351
|
-
|
352
|
-
//
|
353
|
-
// AdvanceParticles - advances the particle system one time step
|
354
|
-
//
|
355
|
-
|
356
|
-
GeometryShader gsStreamOut = ConstructGSWithSO( CompileShader( gs_4_0, GSAdvanceParticlesMain() ), "POSITION.xyz; NORMAL.xyz; TIMER.x; TYPE.x" );
|
357
|
-
technique10 AdvanceParticles
|
358
|
-
{
|
359
|
-
pass p0
|
360
|
-
{
|
361
|
-
SetVertexShader( CompileShader( vs_4_0, VSPassThroughmain() ) );
|
362
|
-
SetGeometryShader( gsStreamOut );
|
363
|
-
SetPixelShader( NULL );
|
364
|
-
|
365
|
-
SetDepthStencilState( DisableDepth, 0 );
|
366
|
-
}
|
367
|
-
}
|
@@ -1,164 +0,0 @@
|
|
1
|
-
void shadow_caster_vs(
|
2
|
-
float4 position : POSITION,
|
3
|
-
|
4
|
-
out float4 oPosition : POSITION,
|
5
|
-
out float2 oDepth : TEXCOORD0,
|
6
|
-
|
7
|
-
uniform float4x4 wvpMat)
|
8
|
-
{
|
9
|
-
// this is the view space position
|
10
|
-
oPosition = mul(wvpMat, position);
|
11
|
-
|
12
|
-
// depth info for the fragment.
|
13
|
-
oDepth.x = oPosition.z;
|
14
|
-
oDepth.y = oPosition.w;
|
15
|
-
|
16
|
-
// clamp z to zero. seem to do the trick. :-/
|
17
|
-
//oPosition.z = max(oPosition.z, 0);
|
18
|
-
}
|
19
|
-
|
20
|
-
void shadow_caster_ps(
|
21
|
-
float2 depth : TEXCOORD0,
|
22
|
-
|
23
|
-
out float4 oColour : COLOR,
|
24
|
-
|
25
|
-
uniform float4 pssmSplitPoints)
|
26
|
-
{
|
27
|
-
float finalDepth = depth.x / depth.y;
|
28
|
-
oColour = float4(finalDepth, finalDepth, finalDepth, 1);
|
29
|
-
}
|
30
|
-
|
31
|
-
|
32
|
-
|
33
|
-
void shadow_receiver_vs(
|
34
|
-
float4 position : POSITION,
|
35
|
-
float3 normal : NORMAL,
|
36
|
-
float2 uv : TEXCOORD0,
|
37
|
-
|
38
|
-
out float4 oPosition : POSITION,
|
39
|
-
out float3 oUv : TEXCOORD0,
|
40
|
-
out float3 oLightDir : TEXCOORD1,
|
41
|
-
out float3 oHalfAngle : TEXCOORD2,
|
42
|
-
out float4 oLightPosition0 : TEXCOORD3,
|
43
|
-
out float4 oLightPosition1 : TEXCOORD4,
|
44
|
-
out float4 oLightPosition2 : TEXCOORD5,
|
45
|
-
out float3 oNormal : TEXCOORD6,
|
46
|
-
|
47
|
-
uniform float4 lightPosition, // object space
|
48
|
-
uniform float3 eyePosition, // object space
|
49
|
-
uniform float4x4 worldViewProjMatrix,
|
50
|
-
uniform float4x4 texWorldViewProjMatrix0,
|
51
|
-
uniform float4x4 texWorldViewProjMatrix1,
|
52
|
-
uniform float4x4 texWorldViewProjMatrix2)
|
53
|
-
{
|
54
|
-
// calculate output position
|
55
|
-
oPosition = mul(worldViewProjMatrix, position);
|
56
|
-
|
57
|
-
// pass the main uvs straight through unchanged
|
58
|
-
oUv.xy = uv;
|
59
|
-
oUv.z = oPosition.z;
|
60
|
-
|
61
|
-
// calculate tangent space light vector
|
62
|
-
// Get object space light direction
|
63
|
-
oLightDir = normalize(lightPosition.xyz - (position * lightPosition.w).xyz);
|
64
|
-
|
65
|
-
// Calculate half-angle in tangent space
|
66
|
-
float3 eyeDir = normalize(eyePosition - position.xyz);
|
67
|
-
oHalfAngle = normalize(eyeDir + oLightDir);
|
68
|
-
|
69
|
-
// Calculate the position of vertex in light space
|
70
|
-
oLightPosition0 = mul(texWorldViewProjMatrix0, position);
|
71
|
-
oLightPosition1 = mul(texWorldViewProjMatrix1, position);
|
72
|
-
oLightPosition2 = mul(texWorldViewProjMatrix2, position);
|
73
|
-
|
74
|
-
oNormal = normal;
|
75
|
-
}
|
76
|
-
|
77
|
-
float shadowPCF(sampler2D shadowMap, float4 shadowMapPos, float2 offset)
|
78
|
-
{
|
79
|
-
shadowMapPos = shadowMapPos / shadowMapPos.w;
|
80
|
-
float2 uv = shadowMapPos.xy;
|
81
|
-
float3 o = float3(offset, -offset.x) * 0.3f;
|
82
|
-
|
83
|
-
// Note: We using 2x2 PCF. Good enough and is alot faster.
|
84
|
-
float c = (shadowMapPos.z <= tex2D(shadowMap, uv.xy - o.xy).r) ? 1 : 0; // top left
|
85
|
-
c += (shadowMapPos.z <= tex2D(shadowMap, uv.xy + o.xy).r) ? 1 : 0; // bottom right
|
86
|
-
c += (shadowMapPos.z <= tex2D(shadowMap, uv.xy + o.zy).r) ? 1 : 0; // bottom left
|
87
|
-
c += (shadowMapPos.z <= tex2D(shadowMap, uv.xy - o.zy).r) ? 1 : 0; // top right
|
88
|
-
//float c = (shadowMapPos.z <= tex2Dlod(shadowMap, uv.xyyy - o.xyyy).r) ? 1 : 0; // top left
|
89
|
-
//c += (shadowMapPos.z <= tex2Dlod(shadowMap, uv.xyyy + o.xyyy).r) ? 1 : 0; // bottom right
|
90
|
-
//c += (shadowMapPos.z <= tex2Dlod(shadowMap, uv.xyyy + o.zyyy).r) ? 1 : 0; // bottom left
|
91
|
-
//c += (shadowMapPos.z <= tex2Dlod(shadowMap, uv.xyyy - o.zyyy).r) ? 1 : 0; // top right
|
92
|
-
return c / 4;
|
93
|
-
}
|
94
|
-
|
95
|
-
// to put it simply, this does 100% per pixel diffuse lighting
|
96
|
-
void shadow_receiver_ps(
|
97
|
-
float3 uv : TEXCOORD0,
|
98
|
-
float3 OSlightDir : TEXCOORD1,
|
99
|
-
float3 OShalfAngle : TEXCOORD2,
|
100
|
-
float4 LightPosition0 : TEXCOORD3,
|
101
|
-
float4 LightPosition1 : TEXCOORD4,
|
102
|
-
float4 LightPosition2 : TEXCOORD5,
|
103
|
-
float3 normal : TEXCOORD6,
|
104
|
-
|
105
|
-
out float4 oColour : COLOR,
|
106
|
-
|
107
|
-
uniform float4 invShadowMapSize0,
|
108
|
-
uniform float4 invShadowMapSize1,
|
109
|
-
uniform float4 invShadowMapSize2,
|
110
|
-
uniform float4 pssmSplitPoints,
|
111
|
-
uniform sampler2D diffuse,
|
112
|
-
uniform sampler2D specular,
|
113
|
-
uniform sampler2D normalMap,
|
114
|
-
uniform sampler2D shadowMap0,
|
115
|
-
uniform sampler2D shadowMap1,
|
116
|
-
uniform sampler2D shadowMap2,
|
117
|
-
uniform float4 lightDiffuse,
|
118
|
-
uniform float4 lightSpecular,
|
119
|
-
uniform float4 ambient
|
120
|
-
)
|
121
|
-
{
|
122
|
-
// calculate shadow
|
123
|
-
float shadowing = 1.0f;
|
124
|
-
float4 splitColour;
|
125
|
-
if (uv.z <= pssmSplitPoints.y)
|
126
|
-
{
|
127
|
-
splitColour = float4(0.1, 0, 0, 1);
|
128
|
-
shadowing = shadowPCF(shadowMap0, LightPosition0, invShadowMapSize0.xy);
|
129
|
-
}
|
130
|
-
else if (uv.z <= pssmSplitPoints.z)
|
131
|
-
{
|
132
|
-
splitColour = float4(0, 0.1, 0, 1);
|
133
|
-
shadowing = shadowPCF(shadowMap1, LightPosition1, invShadowMapSize1.xy);
|
134
|
-
}
|
135
|
-
else
|
136
|
-
{
|
137
|
-
splitColour = float4(0.1, 0.1, 0, 1);
|
138
|
-
shadowing = shadowPCF(shadowMap2, LightPosition2, invShadowMapSize2.xy);
|
139
|
-
}
|
140
|
-
|
141
|
-
// retrieve normalised light vector, expand from range-compressed
|
142
|
-
float3 lightVec = normalize(OSlightDir);
|
143
|
-
|
144
|
-
// retrieve half angle and normalise through cube map
|
145
|
-
float3 halfAngle = normalize(OShalfAngle);
|
146
|
-
|
147
|
-
// get diffuse colour
|
148
|
-
float4 diffuseColour = tex2D(diffuse, uv.xy);
|
149
|
-
|
150
|
-
// specular
|
151
|
-
float4 specularColour = tex2D(specular, uv.xy);
|
152
|
-
float shininess = specularColour.w;
|
153
|
-
specularColour.w = 1;
|
154
|
-
|
155
|
-
// calculate lit value.
|
156
|
-
float4 lighting = lit(dot(normal, lightVec), dot(normal, halfAngle), shininess * 128) * shadowing;
|
157
|
-
|
158
|
-
// final lighting with diffuse and spec
|
159
|
-
oColour = (diffuseColour * clamp(ambient + lightDiffuse * lighting.y, 0, 1)) + (lightSpecular * specularColour * lighting.z);
|
160
|
-
oColour.w = diffuseColour.w;
|
161
|
-
|
162
|
-
//oColour += splitColour;
|
163
|
-
}
|
164
|
-
|