warp-lang 1.0.2__py3-none-win_amd64.whl → 1.2.0__py3-none-win_amd64.whl

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Files changed (356) hide show
  1. warp/__init__.py +108 -97
  2. warp/__init__.pyi +1 -1
  3. warp/bin/warp-clang.dll +0 -0
  4. warp/bin/warp.dll +0 -0
  5. warp/build.py +88 -113
  6. warp/build_dll.py +383 -375
  7. warp/builtins.py +3693 -3354
  8. warp/codegen.py +2925 -2792
  9. warp/config.py +40 -36
  10. warp/constants.py +49 -45
  11. warp/context.py +5409 -5102
  12. warp/dlpack.py +442 -442
  13. warp/examples/__init__.py +16 -16
  14. warp/examples/assets/bear.usd +0 -0
  15. warp/examples/assets/bunny.usd +0 -0
  16. warp/examples/assets/cartpole.urdf +110 -110
  17. warp/examples/assets/crazyflie.usd +0 -0
  18. warp/examples/assets/cube.usd +0 -0
  19. warp/examples/assets/nv_ant.xml +92 -92
  20. warp/examples/assets/nv_humanoid.xml +183 -183
  21. warp/examples/assets/quadruped.urdf +267 -267
  22. warp/examples/assets/rocks.nvdb +0 -0
  23. warp/examples/assets/rocks.usd +0 -0
  24. warp/examples/assets/sphere.usd +0 -0
  25. warp/examples/benchmarks/benchmark_api.py +381 -383
  26. warp/examples/benchmarks/benchmark_cloth.py +278 -277
  27. warp/examples/benchmarks/benchmark_cloth_cupy.py +88 -88
  28. warp/examples/benchmarks/benchmark_cloth_jax.py +97 -100
  29. warp/examples/benchmarks/benchmark_cloth_numba.py +146 -142
  30. warp/examples/benchmarks/benchmark_cloth_numpy.py +77 -77
  31. warp/examples/benchmarks/benchmark_cloth_pytorch.py +86 -86
  32. warp/examples/benchmarks/benchmark_cloth_taichi.py +112 -112
  33. warp/examples/benchmarks/benchmark_cloth_warp.py +145 -146
  34. warp/examples/benchmarks/benchmark_launches.py +293 -295
  35. warp/examples/browse.py +29 -29
  36. warp/examples/core/example_dem.py +232 -219
  37. warp/examples/core/example_fluid.py +291 -267
  38. warp/examples/core/example_graph_capture.py +142 -126
  39. warp/examples/core/example_marching_cubes.py +186 -174
  40. warp/examples/core/example_mesh.py +172 -155
  41. warp/examples/core/example_mesh_intersect.py +203 -193
  42. warp/examples/core/example_nvdb.py +174 -170
  43. warp/examples/core/example_raycast.py +103 -90
  44. warp/examples/core/example_raymarch.py +197 -178
  45. warp/examples/core/example_render_opengl.py +183 -141
  46. warp/examples/core/example_sph.py +403 -387
  47. warp/examples/core/example_torch.py +219 -181
  48. warp/examples/core/example_wave.py +261 -248
  49. warp/examples/fem/bsr_utils.py +378 -380
  50. warp/examples/fem/example_apic_fluid.py +432 -389
  51. warp/examples/fem/example_burgers.py +262 -0
  52. warp/examples/fem/example_convection_diffusion.py +180 -168
  53. warp/examples/fem/example_convection_diffusion_dg.py +217 -209
  54. warp/examples/fem/example_deformed_geometry.py +175 -159
  55. warp/examples/fem/example_diffusion.py +199 -173
  56. warp/examples/fem/example_diffusion_3d.py +178 -152
  57. warp/examples/fem/example_diffusion_mgpu.py +219 -214
  58. warp/examples/fem/example_mixed_elasticity.py +242 -222
  59. warp/examples/fem/example_navier_stokes.py +257 -243
  60. warp/examples/fem/example_stokes.py +218 -192
  61. warp/examples/fem/example_stokes_transfer.py +263 -249
  62. warp/examples/fem/mesh_utils.py +133 -109
  63. warp/examples/fem/plot_utils.py +292 -287
  64. warp/examples/optim/example_bounce.py +258 -246
  65. warp/examples/optim/example_cloth_throw.py +220 -209
  66. warp/examples/optim/example_diffray.py +564 -536
  67. warp/examples/optim/example_drone.py +862 -835
  68. warp/examples/optim/example_inverse_kinematics.py +174 -168
  69. warp/examples/optim/example_inverse_kinematics_torch.py +183 -169
  70. warp/examples/optim/example_spring_cage.py +237 -231
  71. warp/examples/optim/example_trajectory.py +221 -199
  72. warp/examples/optim/example_walker.py +304 -293
  73. warp/examples/sim/example_cartpole.py +137 -129
  74. warp/examples/sim/example_cloth.py +194 -186
  75. warp/examples/sim/example_granular.py +122 -111
  76. warp/examples/sim/example_granular_collision_sdf.py +195 -186
  77. warp/examples/sim/example_jacobian_ik.py +234 -214
  78. warp/examples/sim/example_particle_chain.py +116 -105
  79. warp/examples/sim/example_quadruped.py +191 -180
  80. warp/examples/sim/example_rigid_chain.py +195 -187
  81. warp/examples/sim/example_rigid_contact.py +187 -177
  82. warp/examples/sim/example_rigid_force.py +125 -125
  83. warp/examples/sim/example_rigid_gyroscopic.py +107 -95
  84. warp/examples/sim/example_rigid_soft_contact.py +132 -122
  85. warp/examples/sim/example_soft_body.py +188 -177
  86. warp/fabric.py +337 -335
  87. warp/fem/__init__.py +61 -27
  88. warp/fem/cache.py +403 -388
  89. warp/fem/dirichlet.py +178 -179
  90. warp/fem/domain.py +262 -263
  91. warp/fem/field/__init__.py +100 -101
  92. warp/fem/field/field.py +148 -149
  93. warp/fem/field/nodal_field.py +298 -299
  94. warp/fem/field/restriction.py +22 -21
  95. warp/fem/field/test.py +180 -181
  96. warp/fem/field/trial.py +183 -183
  97. warp/fem/geometry/__init__.py +16 -19
  98. warp/fem/geometry/closest_point.py +69 -70
  99. warp/fem/geometry/deformed_geometry.py +270 -271
  100. warp/fem/geometry/element.py +748 -744
  101. warp/fem/geometry/geometry.py +184 -186
  102. warp/fem/geometry/grid_2d.py +380 -373
  103. warp/fem/geometry/grid_3d.py +437 -435
  104. warp/fem/geometry/hexmesh.py +953 -953
  105. warp/fem/geometry/nanogrid.py +455 -0
  106. warp/fem/geometry/partition.py +374 -376
  107. warp/fem/geometry/quadmesh_2d.py +532 -532
  108. warp/fem/geometry/tetmesh.py +840 -840
  109. warp/fem/geometry/trimesh_2d.py +577 -577
  110. warp/fem/integrate.py +1684 -1615
  111. warp/fem/operator.py +190 -191
  112. warp/fem/polynomial.py +214 -213
  113. warp/fem/quadrature/__init__.py +2 -2
  114. warp/fem/quadrature/pic_quadrature.py +243 -245
  115. warp/fem/quadrature/quadrature.py +295 -294
  116. warp/fem/space/__init__.py +179 -292
  117. warp/fem/space/basis_space.py +522 -489
  118. warp/fem/space/collocated_function_space.py +100 -105
  119. warp/fem/space/dof_mapper.py +236 -236
  120. warp/fem/space/function_space.py +148 -145
  121. warp/fem/space/grid_2d_function_space.py +148 -267
  122. warp/fem/space/grid_3d_function_space.py +167 -306
  123. warp/fem/space/hexmesh_function_space.py +253 -352
  124. warp/fem/space/nanogrid_function_space.py +202 -0
  125. warp/fem/space/partition.py +350 -350
  126. warp/fem/space/quadmesh_2d_function_space.py +261 -369
  127. warp/fem/space/restriction.py +161 -160
  128. warp/fem/space/shape/__init__.py +90 -15
  129. warp/fem/space/shape/cube_shape_function.py +728 -738
  130. warp/fem/space/shape/shape_function.py +102 -103
  131. warp/fem/space/shape/square_shape_function.py +611 -611
  132. warp/fem/space/shape/tet_shape_function.py +565 -567
  133. warp/fem/space/shape/triangle_shape_function.py +429 -429
  134. warp/fem/space/tetmesh_function_space.py +224 -292
  135. warp/fem/space/topology.py +297 -295
  136. warp/fem/space/trimesh_2d_function_space.py +153 -221
  137. warp/fem/types.py +77 -77
  138. warp/fem/utils.py +495 -495
  139. warp/jax.py +166 -141
  140. warp/jax_experimental.py +341 -339
  141. warp/native/array.h +1081 -1025
  142. warp/native/builtin.h +1603 -1560
  143. warp/native/bvh.cpp +402 -398
  144. warp/native/bvh.cu +533 -525
  145. warp/native/bvh.h +430 -429
  146. warp/native/clang/clang.cpp +496 -464
  147. warp/native/crt.cpp +42 -32
  148. warp/native/crt.h +352 -335
  149. warp/native/cuda_crt.h +1049 -1049
  150. warp/native/cuda_util.cpp +549 -540
  151. warp/native/cuda_util.h +288 -203
  152. warp/native/cutlass_gemm.cpp +34 -34
  153. warp/native/cutlass_gemm.cu +372 -372
  154. warp/native/error.cpp +66 -66
  155. warp/native/error.h +27 -27
  156. warp/native/exports.h +187 -0
  157. warp/native/fabric.h +228 -228
  158. warp/native/hashgrid.cpp +301 -278
  159. warp/native/hashgrid.cu +78 -77
  160. warp/native/hashgrid.h +227 -227
  161. warp/native/initializer_array.h +32 -32
  162. warp/native/intersect.h +1204 -1204
  163. warp/native/intersect_adj.h +365 -365
  164. warp/native/intersect_tri.h +322 -322
  165. warp/native/marching.cpp +2 -2
  166. warp/native/marching.cu +497 -497
  167. warp/native/marching.h +2 -2
  168. warp/native/mat.h +1545 -1498
  169. warp/native/matnn.h +333 -333
  170. warp/native/mesh.cpp +203 -203
  171. warp/native/mesh.cu +292 -293
  172. warp/native/mesh.h +1887 -1887
  173. warp/native/nanovdb/GridHandle.h +366 -0
  174. warp/native/nanovdb/HostBuffer.h +590 -0
  175. warp/native/nanovdb/NanoVDB.h +6624 -4782
  176. warp/native/nanovdb/PNanoVDB.h +3390 -2553
  177. warp/native/noise.h +850 -850
  178. warp/native/quat.h +1112 -1085
  179. warp/native/rand.h +303 -299
  180. warp/native/range.h +108 -108
  181. warp/native/reduce.cpp +156 -156
  182. warp/native/reduce.cu +348 -348
  183. warp/native/runlength_encode.cpp +61 -61
  184. warp/native/runlength_encode.cu +46 -46
  185. warp/native/scan.cpp +30 -30
  186. warp/native/scan.cu +36 -36
  187. warp/native/scan.h +7 -7
  188. warp/native/solid_angle.h +442 -442
  189. warp/native/sort.cpp +94 -94
  190. warp/native/sort.cu +97 -97
  191. warp/native/sort.h +14 -14
  192. warp/native/sparse.cpp +337 -337
  193. warp/native/sparse.cu +544 -544
  194. warp/native/spatial.h +630 -630
  195. warp/native/svd.h +562 -562
  196. warp/native/temp_buffer.h +30 -30
  197. warp/native/vec.h +1177 -1133
  198. warp/native/volume.cpp +529 -297
  199. warp/native/volume.cu +58 -32
  200. warp/native/volume.h +960 -538
  201. warp/native/volume_builder.cu +446 -425
  202. warp/native/volume_builder.h +34 -19
  203. warp/native/volume_impl.h +61 -0
  204. warp/native/warp.cpp +1057 -1052
  205. warp/native/warp.cu +2949 -2828
  206. warp/native/warp.h +321 -305
  207. warp/optim/__init__.py +9 -9
  208. warp/optim/adam.py +120 -120
  209. warp/optim/linear.py +1104 -939
  210. warp/optim/sgd.py +104 -92
  211. warp/render/__init__.py +10 -10
  212. warp/render/render_opengl.py +3356 -3204
  213. warp/render/render_usd.py +768 -749
  214. warp/render/utils.py +152 -150
  215. warp/sim/__init__.py +52 -59
  216. warp/sim/articulation.py +685 -685
  217. warp/sim/collide.py +1594 -1590
  218. warp/sim/import_mjcf.py +489 -481
  219. warp/sim/import_snu.py +220 -221
  220. warp/sim/import_urdf.py +536 -516
  221. warp/sim/import_usd.py +887 -881
  222. warp/sim/inertia.py +316 -317
  223. warp/sim/integrator.py +234 -233
  224. warp/sim/integrator_euler.py +1956 -1956
  225. warp/sim/integrator_featherstone.py +1917 -1991
  226. warp/sim/integrator_xpbd.py +3288 -3312
  227. warp/sim/model.py +4473 -4314
  228. warp/sim/particles.py +113 -112
  229. warp/sim/render.py +417 -403
  230. warp/sim/utils.py +413 -410
  231. warp/sparse.py +1289 -1227
  232. warp/stubs.py +2192 -2469
  233. warp/tape.py +1162 -225
  234. warp/tests/__init__.py +1 -1
  235. warp/tests/__main__.py +4 -4
  236. warp/tests/assets/test_index_grid.nvdb +0 -0
  237. warp/tests/assets/torus.usda +105 -105
  238. warp/tests/aux_test_class_kernel.py +26 -26
  239. warp/tests/aux_test_compile_consts_dummy.py +10 -10
  240. warp/tests/aux_test_conditional_unequal_types_kernels.py +21 -21
  241. warp/tests/aux_test_dependent.py +20 -22
  242. warp/tests/aux_test_grad_customs.py +21 -23
  243. warp/tests/aux_test_reference.py +9 -11
  244. warp/tests/aux_test_reference_reference.py +8 -10
  245. warp/tests/aux_test_square.py +15 -17
  246. warp/tests/aux_test_unresolved_func.py +14 -14
  247. warp/tests/aux_test_unresolved_symbol.py +14 -14
  248. warp/tests/disabled_kinematics.py +237 -239
  249. warp/tests/run_coverage_serial.py +31 -31
  250. warp/tests/test_adam.py +155 -157
  251. warp/tests/test_arithmetic.py +1088 -1124
  252. warp/tests/test_array.py +2415 -2326
  253. warp/tests/test_array_reduce.py +148 -150
  254. warp/tests/test_async.py +666 -656
  255. warp/tests/test_atomic.py +139 -141
  256. warp/tests/test_bool.py +212 -149
  257. warp/tests/test_builtins_resolution.py +1290 -1292
  258. warp/tests/test_bvh.py +162 -171
  259. warp/tests/test_closest_point_edge_edge.py +227 -228
  260. warp/tests/test_codegen.py +562 -553
  261. warp/tests/test_compile_consts.py +217 -101
  262. warp/tests/test_conditional.py +244 -246
  263. warp/tests/test_copy.py +230 -215
  264. warp/tests/test_ctypes.py +630 -632
  265. warp/tests/test_dense.py +65 -67
  266. warp/tests/test_devices.py +89 -98
  267. warp/tests/test_dlpack.py +528 -529
  268. warp/tests/test_examples.py +403 -378
  269. warp/tests/test_fabricarray.py +952 -955
  270. warp/tests/test_fast_math.py +60 -54
  271. warp/tests/test_fem.py +1298 -1278
  272. warp/tests/test_fp16.py +128 -130
  273. warp/tests/test_func.py +336 -337
  274. warp/tests/test_generics.py +596 -571
  275. warp/tests/test_grad.py +885 -640
  276. warp/tests/test_grad_customs.py +331 -336
  277. warp/tests/test_hash_grid.py +208 -164
  278. warp/tests/test_import.py +37 -39
  279. warp/tests/test_indexedarray.py +1132 -1134
  280. warp/tests/test_intersect.py +65 -67
  281. warp/tests/test_jax.py +305 -307
  282. warp/tests/test_large.py +169 -164
  283. warp/tests/test_launch.py +352 -354
  284. warp/tests/test_lerp.py +217 -261
  285. warp/tests/test_linear_solvers.py +189 -171
  286. warp/tests/test_lvalue.py +419 -493
  287. warp/tests/test_marching_cubes.py +63 -65
  288. warp/tests/test_mat.py +1799 -1827
  289. warp/tests/test_mat_lite.py +113 -115
  290. warp/tests/test_mat_scalar_ops.py +2905 -2889
  291. warp/tests/test_math.py +124 -193
  292. warp/tests/test_matmul.py +498 -499
  293. warp/tests/test_matmul_lite.py +408 -410
  294. warp/tests/test_mempool.py +186 -190
  295. warp/tests/test_mesh.py +281 -324
  296. warp/tests/test_mesh_query_aabb.py +226 -241
  297. warp/tests/test_mesh_query_point.py +690 -702
  298. warp/tests/test_mesh_query_ray.py +290 -303
  299. warp/tests/test_mlp.py +274 -276
  300. warp/tests/test_model.py +108 -110
  301. warp/tests/test_module_hashing.py +111 -0
  302. warp/tests/test_modules_lite.py +36 -39
  303. warp/tests/test_multigpu.py +161 -163
  304. warp/tests/test_noise.py +244 -248
  305. warp/tests/test_operators.py +248 -250
  306. warp/tests/test_options.py +121 -125
  307. warp/tests/test_peer.py +131 -137
  308. warp/tests/test_pinned.py +76 -78
  309. warp/tests/test_print.py +52 -54
  310. warp/tests/test_quat.py +2084 -2086
  311. warp/tests/test_rand.py +324 -288
  312. warp/tests/test_reload.py +207 -217
  313. warp/tests/test_rounding.py +177 -179
  314. warp/tests/test_runlength_encode.py +188 -190
  315. warp/tests/test_sim_grad.py +241 -0
  316. warp/tests/test_sim_kinematics.py +89 -97
  317. warp/tests/test_smoothstep.py +166 -168
  318. warp/tests/test_snippet.py +303 -266
  319. warp/tests/test_sparse.py +466 -460
  320. warp/tests/test_spatial.py +2146 -2148
  321. warp/tests/test_special_values.py +362 -0
  322. warp/tests/test_streams.py +484 -473
  323. warp/tests/test_struct.py +708 -675
  324. warp/tests/test_tape.py +171 -148
  325. warp/tests/test_torch.py +741 -743
  326. warp/tests/test_transient_module.py +85 -87
  327. warp/tests/test_types.py +554 -659
  328. warp/tests/test_utils.py +488 -499
  329. warp/tests/test_vec.py +1262 -1268
  330. warp/tests/test_vec_lite.py +71 -73
  331. warp/tests/test_vec_scalar_ops.py +2097 -2099
  332. warp/tests/test_verify_fp.py +92 -94
  333. warp/tests/test_volume.py +961 -736
  334. warp/tests/test_volume_write.py +338 -265
  335. warp/tests/unittest_serial.py +38 -37
  336. warp/tests/unittest_suites.py +367 -359
  337. warp/tests/unittest_utils.py +434 -578
  338. warp/tests/unused_test_misc.py +69 -71
  339. warp/tests/walkthrough_debug.py +85 -85
  340. warp/thirdparty/appdirs.py +598 -598
  341. warp/thirdparty/dlpack.py +143 -143
  342. warp/thirdparty/unittest_parallel.py +563 -561
  343. warp/torch.py +321 -295
  344. warp/types.py +4941 -4450
  345. warp/utils.py +1008 -821
  346. {warp_lang-1.0.2.dist-info → warp_lang-1.2.0.dist-info}/LICENSE.md +126 -126
  347. {warp_lang-1.0.2.dist-info → warp_lang-1.2.0.dist-info}/METADATA +365 -400
  348. warp_lang-1.2.0.dist-info/RECORD +359 -0
  349. warp/examples/assets/cube.usda +0 -42
  350. warp/examples/assets/sphere.usda +0 -56
  351. warp/examples/assets/torus.usda +0 -105
  352. warp/examples/fem/example_convection_diffusion_dg0.py +0 -194
  353. warp/native/nanovdb/PNanoVDBWrite.h +0 -295
  354. warp_lang-1.0.2.dist-info/RECORD +0 -352
  355. {warp_lang-1.0.2.dist-info → warp_lang-1.2.0.dist-info}/WHEEL +0 -0
  356. {warp_lang-1.0.2.dist-info → warp_lang-1.2.0.dist-info}/top_level.txt +0 -0
warp/native/mesh.cpp CHANGED
@@ -1,204 +1,204 @@
1
- /** Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- * NVIDIA CORPORATION and its licensors retain all intellectual property
3
- * and proprietary rights in and to this software, related documentation
4
- * and any modifications thereto. Any use, reproduction, disclosure or
5
- * distribution of this software and related documentation without an express
6
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
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- */
8
-
9
- #include "mesh.h"
10
- #include "bvh.h"
11
- #include "warp.h"
12
- #include "cuda_util.h"
13
-
14
- using namespace wp;
15
-
16
- #include <map>
17
-
18
- namespace
19
- {
20
- // host-side copy of mesh descriptors, maps GPU mesh address (id) to a CPU desc
21
- std::map<uint64_t, Mesh> g_mesh_descriptors;
22
-
23
- } // anonymous namespace
24
-
25
-
26
- namespace wp
27
- {
28
-
29
- bool mesh_get_descriptor(uint64_t id, Mesh& mesh)
30
- {
31
- const auto& iter = g_mesh_descriptors.find(id);
32
- if (iter == g_mesh_descriptors.end())
33
- return false;
34
- else
35
- mesh = iter->second;
36
- return true;
37
- }
38
-
39
- void mesh_add_descriptor(uint64_t id, const Mesh& mesh)
40
- {
41
- g_mesh_descriptors[id] = mesh;
42
- }
43
-
44
- void mesh_rem_descriptor(uint64_t id)
45
- {
46
- g_mesh_descriptors.erase(id);
47
-
48
- }
49
-
50
- } // namespace wp
51
-
52
- void bvh_refit_with_solid_angle_recursive_host(BVH& bvh, int index, Mesh& mesh)
53
- {
54
- BVHPackedNodeHalf& lower = bvh.node_lowers[index];
55
- BVHPackedNodeHalf& upper = bvh.node_uppers[index];
56
-
57
- if (lower.b)
58
- {
59
- // Leaf, compute properties
60
- const int leaf_index = lower.i;
61
-
62
- precompute_triangle_solid_angle_props(mesh.points[mesh.indices[leaf_index*3+0]], mesh.points[mesh.indices[leaf_index*3+1]], mesh.points[mesh.indices[leaf_index*3+2]], mesh.solid_angle_props[index]);
63
- (vec3&)lower = mesh.solid_angle_props[index].box.lower;
64
- (vec3&)upper = mesh.solid_angle_props[index].box.upper;
65
- }
66
- else
67
- {
68
- int left_index = lower.i;
69
- int right_index = upper.i;
70
-
71
- bvh_refit_with_solid_angle_recursive_host(bvh, left_index, mesh);
72
- bvh_refit_with_solid_angle_recursive_host(bvh, right_index, mesh);
73
-
74
- // combine
75
- SolidAngleProps* left_child_data = &mesh.solid_angle_props[left_index];
76
- SolidAngleProps* right_child_data = (left_index != right_index) ? &mesh.solid_angle_props[right_index] : NULL;
77
-
78
- combine_precomputed_solid_angle_props(mesh.solid_angle_props[index], left_child_data, right_child_data);
79
-
80
- // compute union of children
81
- const vec3& left_lower = (vec3&)bvh.node_lowers[left_index];
82
- const vec3& left_upper = (vec3&)bvh.node_uppers[left_index];
83
-
84
- const vec3& right_lower = (vec3&)bvh.node_lowers[right_index];
85
- const vec3& right_upper = (vec3&)bvh.node_uppers[right_index];
86
-
87
- // union of child bounds
88
- vec3 new_lower = min(left_lower, right_lower);
89
- vec3 new_upper = max(left_upper, right_upper);
90
-
91
- // write new BVH nodes
92
- (vec3&)lower = new_lower;
93
- (vec3&)upper = new_upper;
94
- }
95
- }
96
-
97
- void bvh_refit_with_solid_angle_host(BVH& bvh, Mesh& mesh)
98
- {
99
- bvh_refit_with_solid_angle_recursive_host(bvh, 0, mesh);
100
- }
101
-
102
- uint64_t mesh_create_host(array_t<wp::vec3> points, array_t<wp::vec3> velocities, array_t<int> indices, int num_points, int num_tris, int support_winding_number)
103
- {
104
- Mesh* m = new Mesh(points, velocities, indices, num_points, num_tris);
105
-
106
- m->lowers = new vec3[num_tris];
107
- m->uppers = new vec3[num_tris];
108
-
109
- float sum = 0.0;
110
- for (int i=0; i < num_tris; ++i)
111
- {
112
- wp::vec3& p0 = points[indices[i*3+0]];
113
- wp::vec3& p1 = points[indices[i*3+1]];
114
- wp::vec3& p2 = points[indices[i*3+2]];
115
-
116
- // compute triangle bounds
117
- bounds3 b;
118
- b.add_point(p0);
119
- b.add_point(p1);
120
- b.add_point(p2);
121
-
122
- m->lowers[i] = b.lower;
123
- m->uppers[i] = b.upper;
124
-
125
- // compute edge lengths
126
- sum += length(p0-p1) + length(p0-p2) + length(p2-p1);
127
- }
128
- m->average_edge_length = sum / (num_tris*3);
129
-
130
- m->bvh = *(wp::BVH*)bvh_create_host(m->lowers, m->uppers, num_tris);
131
-
132
- if (support_winding_number)
133
- {
134
- // Let's first compute the sold
135
- int num_bvh_nodes = 2*num_tris-1;
136
- m->solid_angle_props = new SolidAngleProps[num_bvh_nodes];
137
- bvh_refit_with_solid_angle_host(m->bvh, *m);
138
- }
139
-
140
- return (uint64_t)m;
141
- }
142
-
143
-
144
- void mesh_destroy_host(uint64_t id)
145
- {
146
- Mesh* m = (Mesh*)(id);
147
-
148
- delete[] m->lowers;
149
- delete[] m->uppers;
150
-
151
- if (m->solid_angle_props) {
152
- delete [] m->solid_angle_props;
153
- }
154
- bvh_destroy_host(m->bvh);
155
-
156
- delete m;
157
- }
158
-
159
- void mesh_refit_host(uint64_t id)
160
- {
161
- Mesh* m = (Mesh*)(id);
162
-
163
- float sum = 0.0;
164
- for (int i=0; i < m->num_tris; ++i)
165
- {
166
- wp::vec3 p0 = m->points.data[m->indices.data[i*3+0]];
167
- wp::vec3 p1 = m->points.data[m->indices.data[i*3+1]];
168
- wp::vec3 p2 = m->points.data[m->indices.data[i*3+2]];
169
-
170
- // compute triangle bounds
171
- bounds3 b;
172
- b.add_point(p0);
173
- b.add_point(p1);
174
- b.add_point(p2);
175
-
176
- m->lowers[i] = b.lower;
177
- m->uppers[i] = b.upper;
178
-
179
- sum += length(p0-p1) + length(p0-p2) + length(p2-p1);
180
- }
181
- m->average_edge_length = sum / (m->num_tris*3);
182
-
183
- if (m->solid_angle_props)
184
- {
185
- // If solid angle were used, use refit solid angle
186
- bvh_refit_with_solid_angle_host(m->bvh, *m);
187
- }
188
- else
189
- {
190
- bvh_refit_host(m->bvh);
191
- }
192
- }
193
-
194
-
195
- // stubs for non-CUDA platforms
196
- #if !WP_ENABLE_CUDA
197
-
198
-
199
- WP_API uint64_t mesh_create_device(void* context, wp::array_t<wp::vec3> points, wp::array_t<wp::vec3> velocities, wp::array_t<int> tris, int num_points, int num_tris, int support_winding_number) { return 0; }
200
- WP_API void mesh_destroy_device(uint64_t id) {}
201
- WP_API void mesh_refit_device(uint64_t id) {}
202
-
203
-
1
+ /** Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
3
+ * and proprietary rights in and to this software, related documentation
4
+ * and any modifications thereto. Any use, reproduction, disclosure or
5
+ * distribution of this software and related documentation without an express
6
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
7
+ */
8
+
9
+ #include "mesh.h"
10
+ #include "bvh.h"
11
+ #include "warp.h"
12
+ #include "cuda_util.h"
13
+
14
+ using namespace wp;
15
+
16
+ #include <map>
17
+
18
+ namespace
19
+ {
20
+ // host-side copy of mesh descriptors, maps GPU mesh address (id) to a CPU desc
21
+ std::map<uint64_t, Mesh> g_mesh_descriptors;
22
+
23
+ } // anonymous namespace
24
+
25
+
26
+ namespace wp
27
+ {
28
+
29
+ bool mesh_get_descriptor(uint64_t id, Mesh& mesh)
30
+ {
31
+ const auto& iter = g_mesh_descriptors.find(id);
32
+ if (iter == g_mesh_descriptors.end())
33
+ return false;
34
+ else
35
+ mesh = iter->second;
36
+ return true;
37
+ }
38
+
39
+ void mesh_add_descriptor(uint64_t id, const Mesh& mesh)
40
+ {
41
+ g_mesh_descriptors[id] = mesh;
42
+ }
43
+
44
+ void mesh_rem_descriptor(uint64_t id)
45
+ {
46
+ g_mesh_descriptors.erase(id);
47
+
48
+ }
49
+
50
+ } // namespace wp
51
+
52
+ void bvh_refit_with_solid_angle_recursive_host(BVH& bvh, int index, Mesh& mesh)
53
+ {
54
+ BVHPackedNodeHalf& lower = bvh.node_lowers[index];
55
+ BVHPackedNodeHalf& upper = bvh.node_uppers[index];
56
+
57
+ if (lower.b)
58
+ {
59
+ // Leaf, compute properties
60
+ const int leaf_index = lower.i;
61
+
62
+ precompute_triangle_solid_angle_props(mesh.points[mesh.indices[leaf_index*3+0]], mesh.points[mesh.indices[leaf_index*3+1]], mesh.points[mesh.indices[leaf_index*3+2]], mesh.solid_angle_props[index]);
63
+ (vec3&)lower = mesh.solid_angle_props[index].box.lower;
64
+ (vec3&)upper = mesh.solid_angle_props[index].box.upper;
65
+ }
66
+ else
67
+ {
68
+ int left_index = lower.i;
69
+ int right_index = upper.i;
70
+
71
+ bvh_refit_with_solid_angle_recursive_host(bvh, left_index, mesh);
72
+ bvh_refit_with_solid_angle_recursive_host(bvh, right_index, mesh);
73
+
74
+ // combine
75
+ SolidAngleProps* left_child_data = &mesh.solid_angle_props[left_index];
76
+ SolidAngleProps* right_child_data = (left_index != right_index) ? &mesh.solid_angle_props[right_index] : NULL;
77
+
78
+ combine_precomputed_solid_angle_props(mesh.solid_angle_props[index], left_child_data, right_child_data);
79
+
80
+ // compute union of children
81
+ const vec3& left_lower = (vec3&)bvh.node_lowers[left_index];
82
+ const vec3& left_upper = (vec3&)bvh.node_uppers[left_index];
83
+
84
+ const vec3& right_lower = (vec3&)bvh.node_lowers[right_index];
85
+ const vec3& right_upper = (vec3&)bvh.node_uppers[right_index];
86
+
87
+ // union of child bounds
88
+ vec3 new_lower = min(left_lower, right_lower);
89
+ vec3 new_upper = max(left_upper, right_upper);
90
+
91
+ // write new BVH nodes
92
+ (vec3&)lower = new_lower;
93
+ (vec3&)upper = new_upper;
94
+ }
95
+ }
96
+
97
+ void bvh_refit_with_solid_angle_host(BVH& bvh, Mesh& mesh)
98
+ {
99
+ bvh_refit_with_solid_angle_recursive_host(bvh, 0, mesh);
100
+ }
101
+
102
+ uint64_t mesh_create_host(array_t<wp::vec3> points, array_t<wp::vec3> velocities, array_t<int> indices, int num_points, int num_tris, int support_winding_number)
103
+ {
104
+ Mesh* m = new Mesh(points, velocities, indices, num_points, num_tris);
105
+
106
+ m->lowers = new vec3[num_tris];
107
+ m->uppers = new vec3[num_tris];
108
+
109
+ float sum = 0.0;
110
+ for (int i=0; i < num_tris; ++i)
111
+ {
112
+ wp::vec3& p0 = points[indices[i*3+0]];
113
+ wp::vec3& p1 = points[indices[i*3+1]];
114
+ wp::vec3& p2 = points[indices[i*3+2]];
115
+
116
+ // compute triangle bounds
117
+ bounds3 b;
118
+ b.add_point(p0);
119
+ b.add_point(p1);
120
+ b.add_point(p2);
121
+
122
+ m->lowers[i] = b.lower;
123
+ m->uppers[i] = b.upper;
124
+
125
+ // compute edge lengths
126
+ sum += length(p0-p1) + length(p0-p2) + length(p2-p1);
127
+ }
128
+ m->average_edge_length = sum / (num_tris*3);
129
+
130
+ wp::bvh_create_host(m->lowers, m->uppers, num_tris, m->bvh);
131
+
132
+ if (support_winding_number)
133
+ {
134
+ // Let's first compute the sold
135
+ int num_bvh_nodes = 2*num_tris-1;
136
+ m->solid_angle_props = new SolidAngleProps[num_bvh_nodes];
137
+ bvh_refit_with_solid_angle_host(m->bvh, *m);
138
+ }
139
+
140
+ return (uint64_t)m;
141
+ }
142
+
143
+
144
+ void mesh_destroy_host(uint64_t id)
145
+ {
146
+ Mesh* m = (Mesh*)(id);
147
+
148
+ delete[] m->lowers;
149
+ delete[] m->uppers;
150
+
151
+ if (m->solid_angle_props) {
152
+ delete [] m->solid_angle_props;
153
+ }
154
+ bvh_destroy_host(m->bvh);
155
+
156
+ delete m;
157
+ }
158
+
159
+ void mesh_refit_host(uint64_t id)
160
+ {
161
+ Mesh* m = (Mesh*)(id);
162
+
163
+ float sum = 0.0;
164
+ for (int i=0; i < m->num_tris; ++i)
165
+ {
166
+ wp::vec3 p0 = m->points.data[m->indices.data[i*3+0]];
167
+ wp::vec3 p1 = m->points.data[m->indices.data[i*3+1]];
168
+ wp::vec3 p2 = m->points.data[m->indices.data[i*3+2]];
169
+
170
+ // compute triangle bounds
171
+ bounds3 b;
172
+ b.add_point(p0);
173
+ b.add_point(p1);
174
+ b.add_point(p2);
175
+
176
+ m->lowers[i] = b.lower;
177
+ m->uppers[i] = b.upper;
178
+
179
+ sum += length(p0-p1) + length(p0-p2) + length(p2-p1);
180
+ }
181
+ m->average_edge_length = sum / (m->num_tris*3);
182
+
183
+ if (m->solid_angle_props)
184
+ {
185
+ // If solid angle were used, use refit solid angle
186
+ bvh_refit_with_solid_angle_host(m->bvh, *m);
187
+ }
188
+ else
189
+ {
190
+ bvh_refit_host(m->bvh);
191
+ }
192
+ }
193
+
194
+
195
+ // stubs for non-CUDA platforms
196
+ #if !WP_ENABLE_CUDA
197
+
198
+
199
+ WP_API uint64_t mesh_create_device(void* context, wp::array_t<wp::vec3> points, wp::array_t<wp::vec3> velocities, wp::array_t<int> tris, int num_points, int num_tris, int support_winding_number) { return 0; }
200
+ WP_API void mesh_destroy_device(uint64_t id) {}
201
+ WP_API void mesh_refit_device(uint64_t id) {}
202
+
203
+
204
204
  #endif // !WP_ENABLE_CUDA