three-stdlib 2.22.9 → 2.22.10
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- package/dist/animation/AnimationClipCreator.js +49 -50
- package/dist/animation/AnimationClipCreator.mjs +49 -50
- package/dist/animation/CCDIKSolver.d.ts +9 -4
- package/dist/animation/CCDIKSolver.js +193 -148
- package/dist/animation/CCDIKSolver.mjs +194 -149
- package/dist/animation/MMDAnimationHelper.js +613 -515
- package/dist/animation/MMDAnimationHelper.mjs +613 -515
- package/dist/animation/MMDPhysics.d.ts +6 -1
- package/dist/animation/MMDPhysics.js +728 -718
- package/dist/animation/MMDPhysics.mjs +729 -719
- package/dist/cameras/CinematicCamera.d.ts +2 -2
- package/dist/controls/ArcballControls.d.ts +1 -1
- package/dist/controls/ArcballControls.js +38 -44
- package/dist/controls/ArcballControls.mjs +39 -45
- package/dist/controls/DeviceOrientationControls.js +2 -1
- package/dist/controls/DeviceOrientationControls.mjs +2 -1
- package/dist/controls/FirstPersonControls.d.ts +1 -1
- package/dist/controls/FirstPersonControls.js +1 -1
- package/dist/controls/FirstPersonControls.mjs +1 -1
- package/dist/controls/PointerLockControls.js +2 -2
- package/dist/controls/PointerLockControls.mjs +2 -2
- package/dist/controls/TransformControls.d.ts +1 -1
- package/dist/controls/experimental/CameraControls.d.ts +1 -1
- package/dist/csm/CSM.js +4 -4
- package/dist/csm/CSM.mjs +4 -4
- package/dist/csm/CSMFrustum.js +1 -1
- package/dist/csm/CSMFrustum.mjs +1 -1
- package/dist/csm/CSMShader.js +14 -10
- package/dist/csm/CSMShader.mjs +14 -10
- package/dist/curves/CurveExtras.js +52 -62
- package/dist/curves/CurveExtras.mjs +53 -63
- package/dist/curves/NURBSUtils.d.ts +18 -20
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/curves/NURBSUtils.mjs +17 -17
- package/dist/deprecated/Geometry.js +26 -26
- package/dist/deprecated/Geometry.mjs +27 -27
- package/dist/effects/AnaglyphEffect.js +95 -114
- package/dist/effects/AnaglyphEffect.mjs +95 -114
- package/dist/effects/AsciiEffect.js +144 -162
- package/dist/effects/AsciiEffect.mjs +144 -162
- package/dist/effects/OutlineEffect.js +253 -276
- package/dist/effects/OutlineEffect.mjs +253 -276
- package/dist/effects/ParallaxBarrierEffect.js +61 -60
- package/dist/effects/ParallaxBarrierEffect.mjs +61 -60
- package/dist/effects/PeppersGhostEffect.js +84 -81
- package/dist/effects/PeppersGhostEffect.mjs +84 -81
- package/dist/effects/StereoEffect.js +31 -28
- package/dist/effects/StereoEffect.mjs +31 -28
- package/dist/environments/RoomEnvironment.d.ts +6 -5
- package/dist/exporters/GLTFExporter.d.ts +109 -441
- package/dist/exporters/GLTFExporter.js +912 -581
- package/dist/exporters/GLTFExporter.mjs +912 -581
- package/dist/geometries/ConvexGeometry.js +0 -3
- package/dist/geometries/ConvexGeometry.mjs +0 -3
- package/dist/geometries/LightningStrike.d.ts +3 -3
- package/dist/geometries/LightningStrike.js +80 -75
- package/dist/geometries/LightningStrike.mjs +80 -75
- package/dist/geometries/ParametricGeometries.js +75 -74
- package/dist/geometries/ParametricGeometries.mjs +75 -74
- package/dist/geometries/RoundedBoxGeometry.js +1 -1
- package/dist/geometries/RoundedBoxGeometry.mjs +1 -1
- package/dist/geometries/TextGeometry.d.ts +1 -1
- package/dist/helpers/RectAreaLightHelper.d.ts +4 -3
- package/dist/helpers/RectAreaLightHelper.js +2 -2
- package/dist/helpers/RectAreaLightHelper.mjs +2 -2
- package/dist/helpers/VertexNormalsHelper.d.ts +3 -0
- package/dist/helpers/VertexNormalsHelper.js +15 -22
- package/dist/helpers/VertexNormalsHelper.mjs +16 -23
- package/dist/helpers/VertexTangentsHelper.d.ts +3 -0
- package/dist/helpers/VertexTangentsHelper.js +12 -14
- package/dist/helpers/VertexTangentsHelper.mjs +12 -14
- package/dist/index.d.ts +1 -66
- package/dist/index.js +5 -370
- package/dist/index.mjs +9 -374
- package/dist/interactive/InteractiveGroup.js +1 -1
- package/dist/interactive/InteractiveGroup.mjs +1 -1
- package/dist/interactive/SelectionBox.js +122 -125
- package/dist/interactive/SelectionBox.mjs +122 -125
- package/dist/interactive/SelectionHelper.js +45 -48
- package/dist/interactive/SelectionHelper.mjs +45 -48
- package/dist/libs/MeshoptDecoder.d.ts +1 -1
- package/dist/libs/MotionControllers.d.ts +15 -14
- package/dist/libs/MotionControllers.js +10 -10
- package/dist/libs/MotionControllers.mjs +10 -10
- package/dist/lights/LightProbeGenerator.js +43 -43
- package/dist/lights/LightProbeGenerator.mjs +43 -43
- package/dist/lights/RectAreaLightUniformsLib.js +9 -5
- package/dist/lights/RectAreaLightUniformsLib.mjs +9 -5
- package/dist/lines/LineMaterial.js +271 -271
- package/dist/lines/LineMaterial.mjs +272 -272
- package/dist/lines/LineSegments2.js +12 -12
- package/dist/lines/LineSegments2.mjs +12 -12
- package/dist/lines/LineSegmentsGeometry.js +2 -2
- package/dist/lines/LineSegmentsGeometry.mjs +2 -2
- package/dist/lines/Wireframe.js +2 -2
- package/dist/lines/Wireframe.mjs +2 -2
- package/dist/loaders/3DMLoader.d.ts +2 -1
- package/dist/loaders/3MFLoader.d.ts +2 -1
- package/dist/loaders/AMFLoader.d.ts +2 -1
- package/dist/loaders/AssimpLoader.d.ts +20 -0
- package/dist/loaders/AssimpLoader.js +520 -482
- package/dist/loaders/AssimpLoader.mjs +520 -482
- package/dist/loaders/BVHLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.js +23 -14
- package/dist/loaders/BasisTextureLoader.mjs +24 -15
- package/dist/loaders/ColladaLoader.d.ts +2 -1
- package/dist/loaders/DRACOLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.js +2 -2
- package/dist/loaders/FBXLoader.mjs +2 -2
- package/dist/loaders/FontLoader.d.ts +4 -4
- package/dist/loaders/FontLoader.js +2 -1
- package/dist/loaders/FontLoader.mjs +2 -1
- package/dist/loaders/GCodeLoader.d.ts +2 -1
- package/dist/loaders/GLTFLoader.d.ts +11 -9
- package/dist/loaders/GLTFLoader.js +2 -2
- package/dist/loaders/GLTFLoader.mjs +2 -2
- package/dist/loaders/HDRCubeTextureLoader.d.ts +2 -1
- package/dist/loaders/KMZLoader.d.ts +2 -1
- package/dist/loaders/KTX2Loader.js +34 -15
- package/dist/loaders/KTX2Loader.mjs +35 -16
- package/dist/loaders/LDrawLoader.d.ts +2 -1
- package/dist/loaders/LDrawLoader.js +3 -3
- package/dist/loaders/LDrawLoader.mjs +3 -3
- package/dist/loaders/LUT3dlLoader.d.ts +3 -2
- package/dist/loaders/LUTCubeLoader.d.ts +3 -2
- package/dist/loaders/LWOLoader.d.ts +2 -1
- package/dist/loaders/LottieLoader.d.ts +2 -1
- package/dist/loaders/MD2Loader.d.ts +2 -1
- package/dist/loaders/MDDLoader.d.ts +2 -1
- package/dist/loaders/MMDLoader.d.ts +2 -1
- package/dist/loaders/MTLLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.js +5 -5
- package/dist/loaders/OBJLoader.mjs +5 -5
- package/dist/loaders/PCDLoader.d.ts +2 -1
- package/dist/loaders/PDBLoader.d.ts +2 -1
- package/dist/loaders/PLYLoader.d.ts +2 -1
- package/dist/loaders/PRWMLoader.d.ts +2 -1
- package/dist/loaders/RGBMLoader.js +924 -918
- package/dist/loaders/RGBMLoader.mjs +924 -918
- package/dist/loaders/STLLoader.d.ts +2 -1
- package/dist/loaders/SVGLoader.d.ts +2 -1
- package/dist/loaders/TDSLoader.d.ts +2 -1
- package/dist/loaders/TTFLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.js +3 -1
- package/dist/loaders/TiltLoader.mjs +3 -1
- package/dist/loaders/VOXLoader.d.ts +4 -2
- package/dist/loaders/VRMLLoader.d.ts +2 -1
- package/dist/loaders/VRMLoader.d.ts +20 -0
- package/dist/loaders/VTKLoader.d.ts +2 -1
- package/dist/loaders/XLoader.d.ts +20 -0
- package/dist/loaders/XLoader.js +1 -1
- package/dist/loaders/XLoader.mjs +1 -1
- package/dist/loaders/XYZLoader.d.ts +2 -1
- package/dist/loaders/lwo/IFFParser.js +104 -110
- package/dist/loaders/lwo/IFFParser.mjs +104 -110
- package/dist/loaders/lwo/LWO2Parser.js +18 -33
- package/dist/loaders/lwo/LWO2Parser.mjs +18 -33
- package/dist/loaders/lwo/LWO3Parser.js +17 -33
- package/dist/loaders/lwo/LWO3Parser.mjs +17 -33
- package/dist/math/Capsule.d.ts +1 -1
- package/dist/math/Capsule.js +90 -92
- package/dist/math/Capsule.mjs +90 -92
- package/dist/math/ColorConverter.js +26 -36
- package/dist/math/ColorConverter.mjs +26 -36
- package/dist/math/ConvexHull.js +16 -17
- package/dist/math/ConvexHull.mjs +17 -18
- package/dist/math/ImprovedNoise.js +41 -39
- package/dist/math/ImprovedNoise.mjs +41 -39
- package/dist/math/Lut.js +65 -63
- package/dist/math/Lut.mjs +66 -64
- package/dist/math/MeshSurfaceSampler.d.ts +3 -0
- package/dist/math/MeshSurfaceSampler.js +85 -89
- package/dist/math/MeshSurfaceSampler.mjs +85 -89
- package/dist/math/OBB.js +68 -88
- package/dist/math/OBB.mjs +68 -88
- package/dist/math/Octree.js +240 -245
- package/dist/math/Octree.mjs +240 -245
- package/dist/misc/ConvexObjectBreaker.js +114 -120
- package/dist/misc/ConvexObjectBreaker.mjs +115 -121
- package/dist/misc/GPUComputationRenderer.d.ts +1 -0
- package/dist/misc/GPUComputationRenderer.js +191 -157
- package/dist/misc/GPUComputationRenderer.mjs +192 -158
- package/dist/misc/Gyroscope.js +16 -18
- package/dist/misc/Gyroscope.mjs +17 -19
- package/dist/misc/MD2Character.js +88 -86
- package/dist/misc/MD2Character.mjs +89 -87
- package/dist/misc/MD2CharacterComplex.js +106 -105
- package/dist/misc/MD2CharacterComplex.mjs +107 -106
- package/dist/misc/MorphAnimMesh.d.ts +1 -1
- package/dist/misc/MorphAnimMesh.js +33 -33
- package/dist/misc/MorphAnimMesh.mjs +33 -33
- package/dist/misc/MorphBlendMesh.js +68 -68
- package/dist/misc/MorphBlendMesh.mjs +68 -68
- package/dist/misc/ProgressiveLightmap.d.ts +1 -2
- package/dist/misc/RollerCoaster.js +321 -314
- package/dist/misc/RollerCoaster.mjs +322 -315
- package/dist/misc/Volume.d.ts +1 -1
- package/dist/misc/Volume.js +169 -166
- package/dist/misc/Volume.mjs +170 -167
- package/dist/misc/VolumeSlice.js +50 -51
- package/dist/misc/VolumeSlice.mjs +50 -51
- package/dist/modifiers/CurveModifier.d.ts +2 -2
- package/dist/modifiers/CurveModifier.js +1 -1
- package/dist/modifiers/CurveModifier.mjs +1 -1
- package/dist/modifiers/SimplifyModifier.js +2 -1
- package/dist/modifiers/SimplifyModifier.mjs +2 -1
- package/dist/objects/Lensflare.js +32 -21
- package/dist/objects/Lensflare.mjs +33 -22
- package/dist/objects/LightningStorm.d.ts +3 -3
- package/dist/objects/LightningStorm.js +3 -3
- package/dist/objects/LightningStorm.mjs +3 -3
- package/dist/objects/MarchingCubes.d.ts +1 -0
- package/dist/objects/MarchingCubes.js +4362 -10
- package/dist/objects/MarchingCubes.mjs +4363 -11
- package/dist/objects/Reflector.d.ts +5 -2
- package/dist/objects/Reflector.js +39 -12
- package/dist/objects/Reflector.mjs +40 -13
- package/dist/objects/ReflectorForSSRPass.js +25 -21
- package/dist/objects/ReflectorForSSRPass.mjs +26 -22
- package/dist/objects/ReflectorRTT.d.ts +6 -0
- package/dist/objects/Refractor.d.ts +5 -2
- package/dist/objects/Refractor.js +39 -12
- package/dist/objects/Refractor.mjs +40 -13
- package/dist/objects/ShadowMesh.d.ts +6 -3
- package/dist/objects/ShadowMesh.js +7 -3
- package/dist/objects/ShadowMesh.mjs +8 -4
- package/dist/objects/Sky.js +181 -137
- package/dist/objects/Sky.mjs +182 -138
- package/dist/objects/Water.d.ts +3 -3
- package/dist/objects/Water.js +3 -2
- package/dist/objects/Water.mjs +3 -2
- package/dist/objects/Water2.d.ts +2 -2
- package/dist/objects/Water2.js +16 -18
- package/dist/objects/Water2.mjs +17 -19
- package/dist/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/dist/postprocessing/AdaptiveToneMappingPass.js +105 -112
- package/dist/postprocessing/AdaptiveToneMappingPass.mjs +107 -114
- package/dist/postprocessing/BokehPass.d.ts +1 -1
- package/dist/postprocessing/ClearPass.d.ts +3 -3
- package/dist/postprocessing/CubeTexturePass.js +37 -33
- package/dist/postprocessing/CubeTexturePass.mjs +37 -33
- package/dist/postprocessing/HalftonePass.d.ts +1 -1
- package/dist/postprocessing/LUTPass.d.ts +3 -3
- package/dist/postprocessing/RenderPixelatedPass.d.ts +28 -0
- package/dist/postprocessing/SAOPass.d.ts +5 -6
- package/dist/postprocessing/SAOPass.js +151 -145
- package/dist/postprocessing/SAOPass.mjs +153 -147
- package/dist/postprocessing/SSAARenderPass.d.ts +5 -5
- package/dist/postprocessing/SSAARenderPass.js +78 -55
- package/dist/postprocessing/SSAARenderPass.mjs +80 -57
- package/dist/postprocessing/SSAOPass.d.ts +4 -5
- package/dist/postprocessing/SSAOPass.js +17 -10
- package/dist/postprocessing/SSAOPass.mjs +17 -10
- package/dist/postprocessing/SSRPass.d.ts +6 -7
- package/dist/postprocessing/SSRPass.js +235 -262
- package/dist/postprocessing/SSRPass.mjs +237 -264
- package/dist/postprocessing/TAARenderPass.d.ts +2 -2
- package/dist/postprocessing/TAARenderPass.js +106 -27
- package/dist/postprocessing/TAARenderPass.mjs +107 -28
- package/dist/postprocessing/TexturePass.d.ts +2 -2
- package/dist/postprocessing/TexturePass.js +24 -22
- package/dist/postprocessing/TexturePass.mjs +25 -23
- package/dist/postprocessing/UnrealBloomPass.js +175 -118
- package/dist/postprocessing/UnrealBloomPass.mjs +177 -120
- package/dist/renderers/CSS2DRenderer.d.ts +2 -1
- package/dist/renderers/CSS2DRenderer.js +5 -4
- package/dist/renderers/CSS2DRenderer.mjs +6 -5
- package/dist/renderers/CSS3DRenderer.d.ts +1 -1
- package/dist/renderers/CSS3DRenderer.js +147 -113
- package/dist/renderers/CSS3DRenderer.mjs +148 -114
- package/dist/renderers/Projector.js +377 -389
- package/dist/renderers/Projector.mjs +377 -389
- package/dist/renderers/SVGRenderer.js +280 -275
- package/dist/renderers/SVGRenderer.mjs +280 -275
- package/dist/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- package/dist/shaders/AfterimageShader.d.ts +1 -1
- package/dist/shaders/BasicShader.d.ts +1 -1
- package/dist/shaders/BleachBypassShader.d.ts +1 -1
- package/dist/shaders/BokehShader.d.ts +2 -2
- package/dist/shaders/BokehShader2.d.ts +2 -2
- package/dist/shaders/BokehShader2.js +1 -1
- package/dist/shaders/BokehShader2.mjs +1 -1
- package/dist/shaders/ColorCorrectionShader.js +3 -3
- package/dist/shaders/ColorCorrectionShader.mjs +3 -3
- package/dist/shaders/ColorifyShader.js +1 -1
- package/dist/shaders/ColorifyShader.mjs +1 -1
- package/dist/shaders/ConvolutionShader.d.ts +2 -2
- package/dist/shaders/ConvolutionShader.js +1 -1
- package/dist/shaders/ConvolutionShader.mjs +1 -1
- package/dist/shaders/CopyShader.d.ts +1 -1
- package/dist/shaders/DepthLimitedBlurShader.d.ts +2 -2
- package/dist/shaders/DepthLimitedBlurShader.js +2 -2
- package/dist/shaders/DepthLimitedBlurShader.mjs +2 -2
- package/dist/shaders/DotScreenShader.js +2 -2
- package/dist/shaders/DotScreenShader.mjs +2 -2
- package/dist/shaders/FXAAShader.js +1 -1
- package/dist/shaders/FXAAShader.mjs +1 -1
- package/dist/shaders/FreiChenShader.js +1 -1
- package/dist/shaders/FreiChenShader.mjs +1 -1
- package/dist/shaders/GammaCorrectionShader.d.ts +1 -1
- package/dist/shaders/GodRaysShader.js +4 -4
- package/dist/shaders/GodRaysShader.mjs +4 -4
- package/dist/shaders/HorizontalBlurShader.d.ts +1 -1
- package/dist/shaders/LuminosityHighPassShader.js +1 -1
- package/dist/shaders/LuminosityHighPassShader.mjs +1 -1
- package/dist/shaders/NormalMapShader.js +2 -2
- package/dist/shaders/NormalMapShader.mjs +2 -2
- package/dist/shaders/SAOShader.d.ts +2 -2
- package/dist/shaders/SAOShader.js +3 -3
- package/dist/shaders/SAOShader.mjs +3 -3
- package/dist/shaders/SMAAShader.js +3 -3
- package/dist/shaders/SMAAShader.mjs +3 -3
- package/dist/shaders/SSAOShader.js +4 -4
- package/dist/shaders/SSAOShader.mjs +4 -4
- package/dist/shaders/SSRShader.js +4 -4
- package/dist/shaders/SSRShader.mjs +4 -4
- package/dist/shaders/SobelOperatorShader.js +1 -1
- package/dist/shaders/SobelOperatorShader.mjs +1 -1
- package/dist/shaders/SubsurfaceScatteringShader.d.ts +2 -2
- package/dist/shaders/SubsurfaceScatteringShader.js +91 -52
- package/dist/shaders/SubsurfaceScatteringShader.mjs +91 -52
- package/dist/shaders/ToonShader.js +25 -25
- package/dist/shaders/ToonShader.mjs +25 -25
- package/dist/shaders/TriangleBlurShader.js +1 -1
- package/dist/shaders/TriangleBlurShader.mjs +1 -1
- package/dist/shaders/VerticalBlurShader.d.ts +1 -1
- package/dist/shaders/VolumeShader.js +2 -2
- package/dist/shaders/VolumeShader.mjs +2 -2
- package/dist/shaders/types.d.ts +2 -2
- package/dist/types/Loader.d.ts +4 -0
- package/dist/types/Loader.js +26 -0
- package/dist/types/Loader.mjs +9 -0
- package/dist/types/shared.d.ts +2 -2
- package/dist/types/utils.d.ts +1 -1
- package/dist/utils/BufferGeometryUtils.d.ts +2 -2
- package/dist/utils/BufferGeometryUtils.js +1 -1
- package/dist/utils/BufferGeometryUtils.mjs +1 -1
- package/dist/utils/RoughnessMipmapper.d.ts +8 -0
- package/dist/utils/RoughnessMipmapper.js +79 -75
- package/dist/utils/RoughnessMipmapper.mjs +79 -75
- package/dist/utils/ShadowMapViewer.js +103 -106
- package/dist/utils/ShadowMapViewer.mjs +103 -106
- package/dist/utils/SkeletonUtils.d.ts +5 -21
- package/dist/utils/SkeletonUtils.js +182 -263
- package/dist/utils/SkeletonUtils.mjs +183 -264
- package/dist/utils/UVsDebug.js +37 -42
- package/dist/utils/UVsDebug.mjs +37 -42
- package/dist/webxr/ARButton.d.ts +2 -1
- package/dist/webxr/OculusHandModel.d.ts +2 -1
- package/dist/webxr/OculusHandPointerModel.d.ts +2 -2
- package/dist/webxr/OculusHandPointerModel.js +2 -2
- package/dist/webxr/OculusHandPointerModel.mjs +2 -2
- package/dist/webxr/VRButton.d.ts +2 -1
- package/dist/webxr/XRHandPrimitiveModel.js +2 -2
- package/dist/webxr/XRHandPrimitiveModel.mjs +2 -2
- package/package.json +5 -6
- package/dist/custom.d.ts +0 -5
- package/dist/loaders/NodeMaterialLoader.js +0 -146
- package/dist/loaders/NodeMaterialLoader.mjs +0 -146
- package/dist/nodes/Nodes.js +0 -347
- package/dist/nodes/Nodes.mjs +0 -347
- package/dist/nodes/ShaderNode.js +0 -408
- package/dist/nodes/ShaderNode.mjs +0 -408
- package/dist/nodes/accessors/BufferNode.js +0 -14
- package/dist/nodes/accessors/BufferNode.mjs +0 -15
- package/dist/nodes/accessors/CameraNode.js +0 -43
- package/dist/nodes/accessors/CameraNode.mjs +0 -44
- package/dist/nodes/accessors/CubeTextureNode.js +0 -41
- package/dist/nodes/accessors/CubeTextureNode.mjs +0 -42
- package/dist/nodes/accessors/MaterialNode.js +0 -70
- package/dist/nodes/accessors/MaterialNode.mjs +0 -71
- package/dist/nodes/accessors/MaterialReferenceNode.js +0 -13
- package/dist/nodes/accessors/MaterialReferenceNode.mjs +0 -14
- package/dist/nodes/accessors/ModelNode.js +0 -8
- package/dist/nodes/accessors/ModelNode.mjs +0 -9
- package/dist/nodes/accessors/ModelViewProjectionNode.js +0 -23
- package/dist/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
- package/dist/nodes/accessors/NormalNode.js +0 -61
- package/dist/nodes/accessors/NormalNode.mjs +0 -62
- package/dist/nodes/accessors/Object3DNode.js +0 -75
- package/dist/nodes/accessors/Object3DNode.mjs +0 -76
- package/dist/nodes/accessors/PointUVNode.js +0 -12
- package/dist/nodes/accessors/PointUVNode.mjs +0 -13
- package/dist/nodes/accessors/PositionNode.js +0 -64
- package/dist/nodes/accessors/PositionNode.mjs +0 -65
- package/dist/nodes/accessors/ReferenceNode.js +0 -36
- package/dist/nodes/accessors/ReferenceNode.mjs +0 -37
- package/dist/nodes/accessors/ReflectNode.js +0 -42
- package/dist/nodes/accessors/ReflectNode.mjs +0 -43
- package/dist/nodes/accessors/SkinningNode.js +0 -57
- package/dist/nodes/accessors/SkinningNode.mjs +0 -58
- package/dist/nodes/accessors/TextureNode.js +0 -53
- package/dist/nodes/accessors/TextureNode.mjs +0 -54
- package/dist/nodes/accessors/UVNode.js +0 -22
- package/dist/nodes/accessors/UVNode.mjs +0 -23
- package/dist/nodes/core/ArrayUniformNode.js +0 -13
- package/dist/nodes/core/ArrayUniformNode.mjs +0 -14
- package/dist/nodes/core/AttributeNode.js +0 -29
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- package/dist/renderers/nodes/inputs/Vector3Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/Vector4Node.js +0 -11
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- package/dist/renderers/nodes/utils/SwitchNode.js +0 -19
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- package/dist/renderers/nodes/utils/TimerNode.js +0 -13
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- package/dist/renderers/webgpu/WebGPUBindings.mjs +0 -155
- package/dist/renderers/webgpu/WebGPUComputePipelines.js +0 -43
- package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
- package/dist/renderers/webgpu/WebGPUGeometries.js +0 -40
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- package/dist/renderers/webgpu/WebGPUProperties.mjs +0 -22
- package/dist/renderers/webgpu/WebGPURenderLists.js +0 -118
- package/dist/renderers/webgpu/WebGPURenderLists.mjs +0 -119
- package/dist/renderers/webgpu/WebGPURenderPipelines.js +0 -545
- package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +0 -546
- package/dist/renderers/webgpu/WebGPURenderer.js +0 -596
- package/dist/renderers/webgpu/WebGPURenderer.mjs +0 -575
- package/dist/renderers/webgpu/WebGPUSampledTexture.js +0 -40
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- package/dist/renderers/webgpu/WebGPUSampler.mjs +0 -15
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- package/dist/renderers/webgpu/WebGPUTextureRenderer.js +0 -22
- package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
- package/dist/renderers/webgpu/WebGPUTextureUtils.js +0 -97
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- package/dist/renderers/webgpu/WebGPUTextures.js +0 -483
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- package/dist/renderers/webgpu/WebGPUUniformsGroup.js +0 -175
- package/dist/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
- package/dist/renderers/webgpu/constants.js +0 -241
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- package/dist/renderers/webgpu/nodes/ShaderLib.js +0 -41
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- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -164
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.js +0 -73
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let _SubsurfaceScatteringShader;
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function get() {
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if (_SubsurfaceScatteringShader)
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const meshphong_frag_head = ShaderChunk["meshphong_frag"].slice(
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0,
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);
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const meshphong_frag_body = ShaderChunk["meshphong_frag"].slice(
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ShaderChunk["meshphong_frag"].indexOf("void main() {")
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);
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_SubsurfaceScatteringShader = {
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uniforms: /* @__PURE__ */ UniformsUtils.merge([
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ShaderLib["phong"].uniforms,
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{
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thicknessMap: { value: null },
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thicknessColor: { value: /* @__PURE__ */ new Color(16777215) },
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thicknessDistortion: { value: 0.1 },
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thicknessAmbient: { value: 0 },
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thicknessAttenuation: { value: 0.1 },
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thicknessPower: { value: 2 },
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thicknessScale: { value: 10 }
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}
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]),
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vertexShader: (
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/* glsl */
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`
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#define USE_UV
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${ShaderChunk["meshphong_vert"]}
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`
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),
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fragmentShader: (
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/* glsl */
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`
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#define USE_UV',
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#define SUBSURFACE',
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${meshphong_frag_head}
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uniform sampler2D thicknessMap;
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uniform float thicknessPower;
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uniform float thicknessScale;
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uniform float thicknessDistortion;
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uniform float thicknessAmbient;
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uniform float thicknessAttenuation;
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uniform vec3 thicknessColor;
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void RE_Direct_Scattering(const in IncidentLight directLight, const in vec2 uv, const in GeometricContext geometry, inout ReflectedLight reflectedLight) {
|
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vec3 thickness = thicknessColor * texture2D(thicknessMap, uv).r;
|
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vec3 scatteringHalf = normalize(directLight.direction + (geometry.normal * thicknessDistortion));
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float scatteringDot = pow(saturate(dot(geometry.viewDir, -scatteringHalf)), thicknessPower) * thicknessScale;
|
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vec3 scatteringIllu = (scatteringDot + thicknessAmbient) * thickness;
|
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reflectedLight.directDiffuse += scatteringIllu * thicknessAttenuation * directLight.color;
|
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}
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" float scatteringDot = pow(saturate(dot(geometry.viewDir, -scatteringHalf)), thicknessPower) * thicknessScale;",
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" vec3 scatteringIllu = (scatteringDot + thicknessAmbient) * thickness;",
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" reflectedLight.directDiffuse += scatteringIllu * thicknessAttenuation * directLight.color;",
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"}",
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meshphong_frag_body.replace(
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"#include <lights_fragment_begin>",
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replaceAll(
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ShaderChunk["lights_fragment_begin"],
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"RE_Direct( directLight, geometry, material, reflectedLight );",
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[
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"RE_Direct( directLight, geometry, material, reflectedLight );",
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"#if defined( SUBSURFACE ) && defined( USE_UV )",
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" RE_Direct_Scattering(directLight, vUv, geometry, reflectedLight);",
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"#endif"
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].join("\n")
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)
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${meshphong_frag_body.replace(
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"#include <lights_fragment_begin>",
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ShaderChunk["lights_fragment_begin"].replace(
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/RE_Direct\( directLight, geometry, material, reflectedLight \);/g,
|
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/* glsl */
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`
|
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RE_Direct( directLight, geometry, material, reflectedLight );
|
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#if defined( SUBSURFACE ) && defined( USE_UV )
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RE_Direct_Scattering(directLight, vUv, geometry, reflectedLight);
|
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#endif
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`
|
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)
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)}
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`
|
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)
|
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|
-
|
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+
};
|
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return _SubsurfaceScatteringShader;
|
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}
|
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const SubsurfaceScatteringShader = {
|
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get uniforms() {
|
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return get().uniforms;
|
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},
|
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set uniforms(value) {
|
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get().uniforms = value;
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},
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get vertexShader() {
|
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return get().vertexShader;
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},
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set vertexShader(value) {
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get().vertexShader = value;
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},
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get fragmentShader() {
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return get().vertexShader;
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},
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set fragmentShader(value) {
|
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get().vertexShader = value;
|
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}
|
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};
|
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export {
|
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|
SubsurfaceScatteringShader
|
@@ -3,10 +3,10 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
|
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const ToonShader1 = {
|
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uniforms: {
|
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uDirLightPos: { value: new THREE.Vector3() },
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uDirLightColor: { value: new THREE.Color(15658734) },
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uAmbientLightColor: { value: new THREE.Color(328965) },
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uBaseColor: { value: new THREE.Color(16777215) }
|
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uDirLightPos: { value: /* @__PURE__ */ new THREE.Vector3() },
|
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uDirLightColor: { value: /* @__PURE__ */ new THREE.Color(15658734) },
|
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uAmbientLightColor: { value: /* @__PURE__ */ new THREE.Color(328965) },
|
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uBaseColor: { value: /* @__PURE__ */ new THREE.Color(16777215) }
|
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|
},
|
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vertexShader: [
|
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"varying vec3 vNormal;",
|
@@ -46,14 +46,14 @@ const ToonShader1 = {
|
|
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|
};
|
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const ToonShader2 = {
|
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|
uniforms: {
|
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uDirLightPos: { value: new THREE.Vector3() },
|
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uDirLightColor: { value: new THREE.Color(15658734) },
|
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uAmbientLightColor: { value: new THREE.Color(328965) },
|
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uBaseColor: { value: new THREE.Color(15658734) },
|
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uLineColor1: { value: new THREE.Color(8421504) },
|
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uLineColor2: { value: new THREE.Color(0) },
|
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|
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uLineColor3: { value: new THREE.Color(0) },
|
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|
-
uLineColor4: { value: new THREE.Color(0) }
|
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|
+
uDirLightPos: { value: /* @__PURE__ */ new THREE.Vector3() },
|
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uDirLightColor: { value: /* @__PURE__ */ new THREE.Color(15658734) },
|
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+
uAmbientLightColor: { value: /* @__PURE__ */ new THREE.Color(328965) },
|
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uBaseColor: { value: /* @__PURE__ */ new THREE.Color(15658734) },
|
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+
uLineColor1: { value: /* @__PURE__ */ new THREE.Color(8421504) },
|
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uLineColor2: { value: /* @__PURE__ */ new THREE.Color(0) },
|
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uLineColor3: { value: /* @__PURE__ */ new THREE.Color(0) },
|
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uLineColor4: { value: /* @__PURE__ */ new THREE.Color(0) }
|
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57
|
},
|
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58
|
vertexShader: [
|
59
59
|
"varying vec3 vNormal;",
|
@@ -87,14 +87,14 @@ const ToonShader2 = {
|
|
87
87
|
};
|
88
88
|
const ToonShaderHatching = {
|
89
89
|
uniforms: {
|
90
|
-
uDirLightPos: { value: new THREE.Vector3() },
|
91
|
-
uDirLightColor: { value: new THREE.Color(15658734) },
|
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|
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uAmbientLightColor: { value: new THREE.Color(328965) },
|
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uBaseColor: { value: new THREE.Color(16777215) },
|
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uLineColor1: { value: new THREE.Color(0) },
|
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|
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uLineColor2: { value: new THREE.Color(0) },
|
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uLineColor3: { value: new THREE.Color(0) },
|
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-
uLineColor4: { value: new THREE.Color(0) }
|
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|
+
uDirLightPos: { value: /* @__PURE__ */ new THREE.Vector3() },
|
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|
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uDirLightColor: { value: /* @__PURE__ */ new THREE.Color(15658734) },
|
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|
+
uAmbientLightColor: { value: /* @__PURE__ */ new THREE.Color(328965) },
|
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|
+
uBaseColor: { value: /* @__PURE__ */ new THREE.Color(16777215) },
|
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|
+
uLineColor1: { value: /* @__PURE__ */ new THREE.Color(0) },
|
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|
+
uLineColor2: { value: /* @__PURE__ */ new THREE.Color(0) },
|
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|
+
uLineColor3: { value: /* @__PURE__ */ new THREE.Color(0) },
|
97
|
+
uLineColor4: { value: /* @__PURE__ */ new THREE.Color(0) }
|
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|
},
|
99
99
|
vertexShader: [
|
100
100
|
"varying vec3 vNormal;",
|
@@ -142,11 +142,11 @@ const ToonShaderHatching = {
|
|
142
142
|
};
|
143
143
|
const ToonShaderDotted = {
|
144
144
|
uniforms: {
|
145
|
-
uDirLightPos: { value: new THREE.Vector3() },
|
146
|
-
uDirLightColor: { value: new THREE.Color(15658734) },
|
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|
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uAmbientLightColor: { value: new THREE.Color(328965) },
|
148
|
-
uBaseColor: { value: new THREE.Color(16777215) },
|
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uLineColor1: { value: new THREE.Color(0) }
|
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|
+
uDirLightPos: { value: /* @__PURE__ */ new THREE.Vector3() },
|
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|
+
uDirLightColor: { value: /* @__PURE__ */ new THREE.Color(15658734) },
|
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|
+
uAmbientLightColor: { value: /* @__PURE__ */ new THREE.Color(328965) },
|
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|
+
uBaseColor: { value: /* @__PURE__ */ new THREE.Color(16777215) },
|
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|
+
uLineColor1: { value: /* @__PURE__ */ new THREE.Color(0) }
|
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|
},
|
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|
vertexShader: [
|
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152
|
"varying vec3 vNormal;",
|
@@ -1,10 +1,10 @@
|
|
1
1
|
import { Vector3, Color } from "three";
|
2
2
|
const ToonShader1 = {
|
3
3
|
uniforms: {
|
4
|
-
uDirLightPos: { value: new Vector3() },
|
5
|
-
uDirLightColor: { value: new Color(15658734) },
|
6
|
-
uAmbientLightColor: { value: new Color(328965) },
|
7
|
-
uBaseColor: { value: new Color(16777215) }
|
4
|
+
uDirLightPos: { value: /* @__PURE__ */ new Vector3() },
|
5
|
+
uDirLightColor: { value: /* @__PURE__ */ new Color(15658734) },
|
6
|
+
uAmbientLightColor: { value: /* @__PURE__ */ new Color(328965) },
|
7
|
+
uBaseColor: { value: /* @__PURE__ */ new Color(16777215) }
|
8
8
|
},
|
9
9
|
vertexShader: [
|
10
10
|
"varying vec3 vNormal;",
|
@@ -44,14 +44,14 @@ const ToonShader1 = {
|
|
44
44
|
};
|
45
45
|
const ToonShader2 = {
|
46
46
|
uniforms: {
|
47
|
-
uDirLightPos: { value: new Vector3() },
|
48
|
-
uDirLightColor: { value: new Color(15658734) },
|
49
|
-
uAmbientLightColor: { value: new Color(328965) },
|
50
|
-
uBaseColor: { value: new Color(15658734) },
|
51
|
-
uLineColor1: { value: new Color(8421504) },
|
52
|
-
uLineColor2: { value: new Color(0) },
|
53
|
-
uLineColor3: { value: new Color(0) },
|
54
|
-
uLineColor4: { value: new Color(0) }
|
47
|
+
uDirLightPos: { value: /* @__PURE__ */ new Vector3() },
|
48
|
+
uDirLightColor: { value: /* @__PURE__ */ new Color(15658734) },
|
49
|
+
uAmbientLightColor: { value: /* @__PURE__ */ new Color(328965) },
|
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|
+
uBaseColor: { value: /* @__PURE__ */ new Color(15658734) },
|
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|
+
uLineColor1: { value: /* @__PURE__ */ new Color(8421504) },
|
52
|
+
uLineColor2: { value: /* @__PURE__ */ new Color(0) },
|
53
|
+
uLineColor3: { value: /* @__PURE__ */ new Color(0) },
|
54
|
+
uLineColor4: { value: /* @__PURE__ */ new Color(0) }
|
55
55
|
},
|
56
56
|
vertexShader: [
|
57
57
|
"varying vec3 vNormal;",
|
@@ -85,14 +85,14 @@ const ToonShader2 = {
|
|
85
85
|
};
|
86
86
|
const ToonShaderHatching = {
|
87
87
|
uniforms: {
|
88
|
-
uDirLightPos: { value: new Vector3() },
|
89
|
-
uDirLightColor: { value: new Color(15658734) },
|
90
|
-
uAmbientLightColor: { value: new Color(328965) },
|
91
|
-
uBaseColor: { value: new Color(16777215) },
|
92
|
-
uLineColor1: { value: new Color(0) },
|
93
|
-
uLineColor2: { value: new Color(0) },
|
94
|
-
uLineColor3: { value: new Color(0) },
|
95
|
-
uLineColor4: { value: new Color(0) }
|
88
|
+
uDirLightPos: { value: /* @__PURE__ */ new Vector3() },
|
89
|
+
uDirLightColor: { value: /* @__PURE__ */ new Color(15658734) },
|
90
|
+
uAmbientLightColor: { value: /* @__PURE__ */ new Color(328965) },
|
91
|
+
uBaseColor: { value: /* @__PURE__ */ new Color(16777215) },
|
92
|
+
uLineColor1: { value: /* @__PURE__ */ new Color(0) },
|
93
|
+
uLineColor2: { value: /* @__PURE__ */ new Color(0) },
|
94
|
+
uLineColor3: { value: /* @__PURE__ */ new Color(0) },
|
95
|
+
uLineColor4: { value: /* @__PURE__ */ new Color(0) }
|
96
96
|
},
|
97
97
|
vertexShader: [
|
98
98
|
"varying vec3 vNormal;",
|
@@ -140,11 +140,11 @@ const ToonShaderHatching = {
|
|
140
140
|
};
|
141
141
|
const ToonShaderDotted = {
|
142
142
|
uniforms: {
|
143
|
-
uDirLightPos: { value: new Vector3() },
|
144
|
-
uDirLightColor: { value: new Color(15658734) },
|
145
|
-
uAmbientLightColor: { value: new Color(328965) },
|
146
|
-
uBaseColor: { value: new Color(16777215) },
|
147
|
-
uLineColor1: { value: new Color(0) }
|
143
|
+
uDirLightPos: { value: /* @__PURE__ */ new Vector3() },
|
144
|
+
uDirLightColor: { value: /* @__PURE__ */ new Color(15658734) },
|
145
|
+
uAmbientLightColor: { value: /* @__PURE__ */ new Color(328965) },
|
146
|
+
uBaseColor: { value: /* @__PURE__ */ new Color(16777215) },
|
147
|
+
uLineColor1: { value: /* @__PURE__ */ new Color(0) }
|
148
148
|
},
|
149
149
|
vertexShader: [
|
150
150
|
"varying vec3 vNormal;",
|
@@ -9,7 +9,7 @@
|
|
9
9
|
*/
|
10
10
|
import type { IUniform, Texture } from 'three';
|
11
11
|
import type { IShader } from './types';
|
12
|
-
export
|
12
|
+
export type VerticalBlurShaderUniforms = {
|
13
13
|
tDiffuse: IUniform<Texture | null>;
|
14
14
|
v: IUniform<number>;
|
15
15
|
};
|
@@ -3,10 +3,10 @@ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
|
3
3
|
const THREE = require("three");
|
4
4
|
const VolumeRenderShader1 = {
|
5
5
|
uniforms: {
|
6
|
-
u_size: { value: new THREE.Vector3(1, 1, 1) },
|
6
|
+
u_size: { value: /* @__PURE__ */ new THREE.Vector3(1, 1, 1) },
|
7
7
|
u_renderstyle: { value: 0 },
|
8
8
|
u_renderthreshold: { value: 0.5 },
|
9
|
-
u_clim: { value: new THREE.Vector2(1, 1) },
|
9
|
+
u_clim: { value: /* @__PURE__ */ new THREE.Vector2(1, 1) },
|
10
10
|
u_data: { value: null },
|
11
11
|
u_cmdata: { value: null }
|
12
12
|
},
|
@@ -1,10 +1,10 @@
|
|
1
1
|
import { Vector3, Vector2 } from "three";
|
2
2
|
const VolumeRenderShader1 = {
|
3
3
|
uniforms: {
|
4
|
-
u_size: { value: new Vector3(1, 1, 1) },
|
4
|
+
u_size: { value: /* @__PURE__ */ new Vector3(1, 1, 1) },
|
5
5
|
u_renderstyle: { value: 0 },
|
6
6
|
u_renderthreshold: { value: 0.5 },
|
7
|
-
u_clim: { value: new Vector2(1, 1) },
|
7
|
+
u_clim: { value: /* @__PURE__ */ new Vector2(1, 1) },
|
8
8
|
u_data: { value: null },
|
9
9
|
u_cmdata: { value: null }
|
10
10
|
},
|
package/dist/shaders/types.d.ts
CHANGED
@@ -1,8 +1,8 @@
|
|
1
1
|
import type { IUniform, Shader } from 'three';
|
2
|
-
|
2
|
+
type Defines = {
|
3
3
|
[key: string]: boolean | number | string;
|
4
4
|
};
|
5
|
-
|
5
|
+
type Uniforms = {
|
6
6
|
[key: string]: IUniform;
|
7
7
|
};
|
8
8
|
export interface IShader<U extends Uniforms, D extends Defines | undefined = undefined> extends Shader {
|
@@ -0,0 +1,26 @@
|
|
1
|
+
"use strict";
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
+
const THREE = require("three");
|
4
|
+
function _interopNamespaceDefault(e) {
|
5
|
+
const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
|
6
|
+
if (e) {
|
7
|
+
for (const k in e) {
|
8
|
+
if (k !== "default") {
|
9
|
+
const d = Object.getOwnPropertyDescriptor(e, k);
|
10
|
+
Object.defineProperty(n, k, d.get ? d : {
|
11
|
+
enumerable: true,
|
12
|
+
get: () => e[k]
|
13
|
+
});
|
14
|
+
}
|
15
|
+
}
|
16
|
+
}
|
17
|
+
n.default = e;
|
18
|
+
return Object.freeze(n);
|
19
|
+
}
|
20
|
+
const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
|
21
|
+
class Loader extends THREE__namespace.Loader {
|
22
|
+
loadAsync(url, onProgress) {
|
23
|
+
return super.loadAsync(url, onProgress);
|
24
|
+
}
|
25
|
+
}
|
26
|
+
exports.Loader = Loader;
|
package/dist/types/shared.d.ts
CHANGED
@@ -1,2 +1,2 @@
|
|
1
|
-
export
|
2
|
-
export
|
1
|
+
export type TypedArray = Int8Array | Uint8Array | Uint8ClampedArray | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array | Float64Array;
|
2
|
+
export type TypedArrayConstructors = Int8Array['constructor'] | Uint8Array['constructor'] | Uint8ClampedArray['constructor'] | Int16Array['constructor'] | Uint16Array['constructor'] | Int32Array['constructor'] | Uint32Array['constructor'] | Float32Array['constructor'] | Float64Array['constructor'];
|
package/dist/types/utils.d.ts
CHANGED
@@ -4,7 +4,7 @@ import { BufferAttribute, BufferGeometry, Float32BufferAttribute, InterleavedBuf
|
|
4
4
|
* @param {Boolean} useGroups
|
5
5
|
* @return {BufferGeometry}
|
6
6
|
*/
|
7
|
-
export declare const mergeBufferGeometries: (geometries: BufferGeometry[], useGroups?: boolean
|
7
|
+
export declare const mergeBufferGeometries: (geometries: BufferGeometry[], useGroups?: boolean) => BufferGeometry | null;
|
8
8
|
/**
|
9
9
|
* @param {Array<BufferAttribute>} attributes
|
10
10
|
* @return {BufferAttribute}
|
@@ -38,7 +38,7 @@ export declare function toTrianglesDrawMode(geometry: BufferGeometry, drawMode:
|
|
38
38
|
* @param {Mesh | Line | Points} object An instance of Mesh, Line or Points.
|
39
39
|
* @return {Object} An Object with original position/normal attributes and morphed ones.
|
40
40
|
*/
|
41
|
-
export
|
41
|
+
export type ComputedMorphedAttribute = {
|
42
42
|
positionAttribute: BufferAttribute | InterleavedBufferAttribute;
|
43
43
|
normalAttribute: BufferAttribute | InterleavedBufferAttribute;
|
44
44
|
morphedPositionAttribute: Float32BufferAttribute;
|
@@ -363,7 +363,7 @@ function computeMorphedAttributes(object) {
|
|
363
363
|
_vC.fromBufferAttribute(attribute, c2);
|
364
364
|
const morphInfluences = object2.morphTargetInfluences;
|
365
365
|
if (
|
366
|
-
// @ts-
|
366
|
+
// @ts-ignore
|
367
367
|
material2.morphTargets && morphAttribute && morphInfluences
|
368
368
|
) {
|
369
369
|
_morphA.set(0, 0, 0);
|
@@ -361,7 +361,7 @@ function computeMorphedAttributes(object) {
|
|
361
361
|
_vC.fromBufferAttribute(attribute, c2);
|
362
362
|
const morphInfluences = object2.morphTargetInfluences;
|
363
363
|
if (
|
364
|
-
// @ts-
|
364
|
+
// @ts-ignore
|
365
365
|
material2.morphTargets && morphAttribute && morphInfluences
|
366
366
|
) {
|
367
367
|
_morphA.set(0, 0, 0);
|