three-stdlib 2.22.9 → 2.22.10
Sign up to get free protection for your applications and to get access to all the features.
- package/dist/animation/AnimationClipCreator.js +49 -50
- package/dist/animation/AnimationClipCreator.mjs +49 -50
- package/dist/animation/CCDIKSolver.d.ts +9 -4
- package/dist/animation/CCDIKSolver.js +193 -148
- package/dist/animation/CCDIKSolver.mjs +194 -149
- package/dist/animation/MMDAnimationHelper.js +613 -515
- package/dist/animation/MMDAnimationHelper.mjs +613 -515
- package/dist/animation/MMDPhysics.d.ts +6 -1
- package/dist/animation/MMDPhysics.js +728 -718
- package/dist/animation/MMDPhysics.mjs +729 -719
- package/dist/cameras/CinematicCamera.d.ts +2 -2
- package/dist/controls/ArcballControls.d.ts +1 -1
- package/dist/controls/ArcballControls.js +38 -44
- package/dist/controls/ArcballControls.mjs +39 -45
- package/dist/controls/DeviceOrientationControls.js +2 -1
- package/dist/controls/DeviceOrientationControls.mjs +2 -1
- package/dist/controls/FirstPersonControls.d.ts +1 -1
- package/dist/controls/FirstPersonControls.js +1 -1
- package/dist/controls/FirstPersonControls.mjs +1 -1
- package/dist/controls/PointerLockControls.js +2 -2
- package/dist/controls/PointerLockControls.mjs +2 -2
- package/dist/controls/TransformControls.d.ts +1 -1
- package/dist/controls/experimental/CameraControls.d.ts +1 -1
- package/dist/csm/CSM.js +4 -4
- package/dist/csm/CSM.mjs +4 -4
- package/dist/csm/CSMFrustum.js +1 -1
- package/dist/csm/CSMFrustum.mjs +1 -1
- package/dist/csm/CSMShader.js +14 -10
- package/dist/csm/CSMShader.mjs +14 -10
- package/dist/curves/CurveExtras.js +52 -62
- package/dist/curves/CurveExtras.mjs +53 -63
- package/dist/curves/NURBSUtils.d.ts +18 -20
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/curves/NURBSUtils.mjs +17 -17
- package/dist/deprecated/Geometry.js +26 -26
- package/dist/deprecated/Geometry.mjs +27 -27
- package/dist/effects/AnaglyphEffect.js +95 -114
- package/dist/effects/AnaglyphEffect.mjs +95 -114
- package/dist/effects/AsciiEffect.js +144 -162
- package/dist/effects/AsciiEffect.mjs +144 -162
- package/dist/effects/OutlineEffect.js +253 -276
- package/dist/effects/OutlineEffect.mjs +253 -276
- package/dist/effects/ParallaxBarrierEffect.js +61 -60
- package/dist/effects/ParallaxBarrierEffect.mjs +61 -60
- package/dist/effects/PeppersGhostEffect.js +84 -81
- package/dist/effects/PeppersGhostEffect.mjs +84 -81
- package/dist/effects/StereoEffect.js +31 -28
- package/dist/effects/StereoEffect.mjs +31 -28
- package/dist/environments/RoomEnvironment.d.ts +6 -5
- package/dist/exporters/GLTFExporter.d.ts +109 -441
- package/dist/exporters/GLTFExporter.js +912 -581
- package/dist/exporters/GLTFExporter.mjs +912 -581
- package/dist/geometries/ConvexGeometry.js +0 -3
- package/dist/geometries/ConvexGeometry.mjs +0 -3
- package/dist/geometries/LightningStrike.d.ts +3 -3
- package/dist/geometries/LightningStrike.js +80 -75
- package/dist/geometries/LightningStrike.mjs +80 -75
- package/dist/geometries/ParametricGeometries.js +75 -74
- package/dist/geometries/ParametricGeometries.mjs +75 -74
- package/dist/geometries/RoundedBoxGeometry.js +1 -1
- package/dist/geometries/RoundedBoxGeometry.mjs +1 -1
- package/dist/geometries/TextGeometry.d.ts +1 -1
- package/dist/helpers/RectAreaLightHelper.d.ts +4 -3
- package/dist/helpers/RectAreaLightHelper.js +2 -2
- package/dist/helpers/RectAreaLightHelper.mjs +2 -2
- package/dist/helpers/VertexNormalsHelper.d.ts +3 -0
- package/dist/helpers/VertexNormalsHelper.js +15 -22
- package/dist/helpers/VertexNormalsHelper.mjs +16 -23
- package/dist/helpers/VertexTangentsHelper.d.ts +3 -0
- package/dist/helpers/VertexTangentsHelper.js +12 -14
- package/dist/helpers/VertexTangentsHelper.mjs +12 -14
- package/dist/index.d.ts +1 -66
- package/dist/index.js +5 -370
- package/dist/index.mjs +9 -374
- package/dist/interactive/InteractiveGroup.js +1 -1
- package/dist/interactive/InteractiveGroup.mjs +1 -1
- package/dist/interactive/SelectionBox.js +122 -125
- package/dist/interactive/SelectionBox.mjs +122 -125
- package/dist/interactive/SelectionHelper.js +45 -48
- package/dist/interactive/SelectionHelper.mjs +45 -48
- package/dist/libs/MeshoptDecoder.d.ts +1 -1
- package/dist/libs/MotionControllers.d.ts +15 -14
- package/dist/libs/MotionControllers.js +10 -10
- package/dist/libs/MotionControllers.mjs +10 -10
- package/dist/lights/LightProbeGenerator.js +43 -43
- package/dist/lights/LightProbeGenerator.mjs +43 -43
- package/dist/lights/RectAreaLightUniformsLib.js +9 -5
- package/dist/lights/RectAreaLightUniformsLib.mjs +9 -5
- package/dist/lines/LineMaterial.js +271 -271
- package/dist/lines/LineMaterial.mjs +272 -272
- package/dist/lines/LineSegments2.js +12 -12
- package/dist/lines/LineSegments2.mjs +12 -12
- package/dist/lines/LineSegmentsGeometry.js +2 -2
- package/dist/lines/LineSegmentsGeometry.mjs +2 -2
- package/dist/lines/Wireframe.js +2 -2
- package/dist/lines/Wireframe.mjs +2 -2
- package/dist/loaders/3DMLoader.d.ts +2 -1
- package/dist/loaders/3MFLoader.d.ts +2 -1
- package/dist/loaders/AMFLoader.d.ts +2 -1
- package/dist/loaders/AssimpLoader.d.ts +20 -0
- package/dist/loaders/AssimpLoader.js +520 -482
- package/dist/loaders/AssimpLoader.mjs +520 -482
- package/dist/loaders/BVHLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.js +23 -14
- package/dist/loaders/BasisTextureLoader.mjs +24 -15
- package/dist/loaders/ColladaLoader.d.ts +2 -1
- package/dist/loaders/DRACOLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.js +2 -2
- package/dist/loaders/FBXLoader.mjs +2 -2
- package/dist/loaders/FontLoader.d.ts +4 -4
- package/dist/loaders/FontLoader.js +2 -1
- package/dist/loaders/FontLoader.mjs +2 -1
- package/dist/loaders/GCodeLoader.d.ts +2 -1
- package/dist/loaders/GLTFLoader.d.ts +11 -9
- package/dist/loaders/GLTFLoader.js +2 -2
- package/dist/loaders/GLTFLoader.mjs +2 -2
- package/dist/loaders/HDRCubeTextureLoader.d.ts +2 -1
- package/dist/loaders/KMZLoader.d.ts +2 -1
- package/dist/loaders/KTX2Loader.js +34 -15
- package/dist/loaders/KTX2Loader.mjs +35 -16
- package/dist/loaders/LDrawLoader.d.ts +2 -1
- package/dist/loaders/LDrawLoader.js +3 -3
- package/dist/loaders/LDrawLoader.mjs +3 -3
- package/dist/loaders/LUT3dlLoader.d.ts +3 -2
- package/dist/loaders/LUTCubeLoader.d.ts +3 -2
- package/dist/loaders/LWOLoader.d.ts +2 -1
- package/dist/loaders/LottieLoader.d.ts +2 -1
- package/dist/loaders/MD2Loader.d.ts +2 -1
- package/dist/loaders/MDDLoader.d.ts +2 -1
- package/dist/loaders/MMDLoader.d.ts +2 -1
- package/dist/loaders/MTLLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.js +5 -5
- package/dist/loaders/OBJLoader.mjs +5 -5
- package/dist/loaders/PCDLoader.d.ts +2 -1
- package/dist/loaders/PDBLoader.d.ts +2 -1
- package/dist/loaders/PLYLoader.d.ts +2 -1
- package/dist/loaders/PRWMLoader.d.ts +2 -1
- package/dist/loaders/RGBMLoader.js +924 -918
- package/dist/loaders/RGBMLoader.mjs +924 -918
- package/dist/loaders/STLLoader.d.ts +2 -1
- package/dist/loaders/SVGLoader.d.ts +2 -1
- package/dist/loaders/TDSLoader.d.ts +2 -1
- package/dist/loaders/TTFLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.js +3 -1
- package/dist/loaders/TiltLoader.mjs +3 -1
- package/dist/loaders/VOXLoader.d.ts +4 -2
- package/dist/loaders/VRMLLoader.d.ts +2 -1
- package/dist/loaders/VRMLoader.d.ts +20 -0
- package/dist/loaders/VTKLoader.d.ts +2 -1
- package/dist/loaders/XLoader.d.ts +20 -0
- package/dist/loaders/XLoader.js +1 -1
- package/dist/loaders/XLoader.mjs +1 -1
- package/dist/loaders/XYZLoader.d.ts +2 -1
- package/dist/loaders/lwo/IFFParser.js +104 -110
- package/dist/loaders/lwo/IFFParser.mjs +104 -110
- package/dist/loaders/lwo/LWO2Parser.js +18 -33
- package/dist/loaders/lwo/LWO2Parser.mjs +18 -33
- package/dist/loaders/lwo/LWO3Parser.js +17 -33
- package/dist/loaders/lwo/LWO3Parser.mjs +17 -33
- package/dist/math/Capsule.d.ts +1 -1
- package/dist/math/Capsule.js +90 -92
- package/dist/math/Capsule.mjs +90 -92
- package/dist/math/ColorConverter.js +26 -36
- package/dist/math/ColorConverter.mjs +26 -36
- package/dist/math/ConvexHull.js +16 -17
- package/dist/math/ConvexHull.mjs +17 -18
- package/dist/math/ImprovedNoise.js +41 -39
- package/dist/math/ImprovedNoise.mjs +41 -39
- package/dist/math/Lut.js +65 -63
- package/dist/math/Lut.mjs +66 -64
- package/dist/math/MeshSurfaceSampler.d.ts +3 -0
- package/dist/math/MeshSurfaceSampler.js +85 -89
- package/dist/math/MeshSurfaceSampler.mjs +85 -89
- package/dist/math/OBB.js +68 -88
- package/dist/math/OBB.mjs +68 -88
- package/dist/math/Octree.js +240 -245
- package/dist/math/Octree.mjs +240 -245
- package/dist/misc/ConvexObjectBreaker.js +114 -120
- package/dist/misc/ConvexObjectBreaker.mjs +115 -121
- package/dist/misc/GPUComputationRenderer.d.ts +1 -0
- package/dist/misc/GPUComputationRenderer.js +191 -157
- package/dist/misc/GPUComputationRenderer.mjs +192 -158
- package/dist/misc/Gyroscope.js +16 -18
- package/dist/misc/Gyroscope.mjs +17 -19
- package/dist/misc/MD2Character.js +88 -86
- package/dist/misc/MD2Character.mjs +89 -87
- package/dist/misc/MD2CharacterComplex.js +106 -105
- package/dist/misc/MD2CharacterComplex.mjs +107 -106
- package/dist/misc/MorphAnimMesh.d.ts +1 -1
- package/dist/misc/MorphAnimMesh.js +33 -33
- package/dist/misc/MorphAnimMesh.mjs +33 -33
- package/dist/misc/MorphBlendMesh.js +68 -68
- package/dist/misc/MorphBlendMesh.mjs +68 -68
- package/dist/misc/ProgressiveLightmap.d.ts +1 -2
- package/dist/misc/RollerCoaster.js +321 -314
- package/dist/misc/RollerCoaster.mjs +322 -315
- package/dist/misc/Volume.d.ts +1 -1
- package/dist/misc/Volume.js +169 -166
- package/dist/misc/Volume.mjs +170 -167
- package/dist/misc/VolumeSlice.js +50 -51
- package/dist/misc/VolumeSlice.mjs +50 -51
- package/dist/modifiers/CurveModifier.d.ts +2 -2
- package/dist/modifiers/CurveModifier.js +1 -1
- package/dist/modifiers/CurveModifier.mjs +1 -1
- package/dist/modifiers/SimplifyModifier.js +2 -1
- package/dist/modifiers/SimplifyModifier.mjs +2 -1
- package/dist/objects/Lensflare.js +32 -21
- package/dist/objects/Lensflare.mjs +33 -22
- package/dist/objects/LightningStorm.d.ts +3 -3
- package/dist/objects/LightningStorm.js +3 -3
- package/dist/objects/LightningStorm.mjs +3 -3
- package/dist/objects/MarchingCubes.d.ts +1 -0
- package/dist/objects/MarchingCubes.js +4362 -10
- package/dist/objects/MarchingCubes.mjs +4363 -11
- package/dist/objects/Reflector.d.ts +5 -2
- package/dist/objects/Reflector.js +39 -12
- package/dist/objects/Reflector.mjs +40 -13
- package/dist/objects/ReflectorForSSRPass.js +25 -21
- package/dist/objects/ReflectorForSSRPass.mjs +26 -22
- package/dist/objects/ReflectorRTT.d.ts +6 -0
- package/dist/objects/Refractor.d.ts +5 -2
- package/dist/objects/Refractor.js +39 -12
- package/dist/objects/Refractor.mjs +40 -13
- package/dist/objects/ShadowMesh.d.ts +6 -3
- package/dist/objects/ShadowMesh.js +7 -3
- package/dist/objects/ShadowMesh.mjs +8 -4
- package/dist/objects/Sky.js +181 -137
- package/dist/objects/Sky.mjs +182 -138
- package/dist/objects/Water.d.ts +3 -3
- package/dist/objects/Water.js +3 -2
- package/dist/objects/Water.mjs +3 -2
- package/dist/objects/Water2.d.ts +2 -2
- package/dist/objects/Water2.js +16 -18
- package/dist/objects/Water2.mjs +17 -19
- package/dist/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/dist/postprocessing/AdaptiveToneMappingPass.js +105 -112
- package/dist/postprocessing/AdaptiveToneMappingPass.mjs +107 -114
- package/dist/postprocessing/BokehPass.d.ts +1 -1
- package/dist/postprocessing/ClearPass.d.ts +3 -3
- package/dist/postprocessing/CubeTexturePass.js +37 -33
- package/dist/postprocessing/CubeTexturePass.mjs +37 -33
- package/dist/postprocessing/HalftonePass.d.ts +1 -1
- package/dist/postprocessing/LUTPass.d.ts +3 -3
- package/dist/postprocessing/RenderPixelatedPass.d.ts +28 -0
- package/dist/postprocessing/SAOPass.d.ts +5 -6
- package/dist/postprocessing/SAOPass.js +151 -145
- package/dist/postprocessing/SAOPass.mjs +153 -147
- package/dist/postprocessing/SSAARenderPass.d.ts +5 -5
- package/dist/postprocessing/SSAARenderPass.js +78 -55
- package/dist/postprocessing/SSAARenderPass.mjs +80 -57
- package/dist/postprocessing/SSAOPass.d.ts +4 -5
- package/dist/postprocessing/SSAOPass.js +17 -10
- package/dist/postprocessing/SSAOPass.mjs +17 -10
- package/dist/postprocessing/SSRPass.d.ts +6 -7
- package/dist/postprocessing/SSRPass.js +235 -262
- package/dist/postprocessing/SSRPass.mjs +237 -264
- package/dist/postprocessing/TAARenderPass.d.ts +2 -2
- package/dist/postprocessing/TAARenderPass.js +106 -27
- package/dist/postprocessing/TAARenderPass.mjs +107 -28
- package/dist/postprocessing/TexturePass.d.ts +2 -2
- package/dist/postprocessing/TexturePass.js +24 -22
- package/dist/postprocessing/TexturePass.mjs +25 -23
- package/dist/postprocessing/UnrealBloomPass.js +175 -118
- package/dist/postprocessing/UnrealBloomPass.mjs +177 -120
- package/dist/renderers/CSS2DRenderer.d.ts +2 -1
- package/dist/renderers/CSS2DRenderer.js +5 -4
- package/dist/renderers/CSS2DRenderer.mjs +6 -5
- package/dist/renderers/CSS3DRenderer.d.ts +1 -1
- package/dist/renderers/CSS3DRenderer.js +147 -113
- package/dist/renderers/CSS3DRenderer.mjs +148 -114
- package/dist/renderers/Projector.js +377 -389
- package/dist/renderers/Projector.mjs +377 -389
- package/dist/renderers/SVGRenderer.js +280 -275
- package/dist/renderers/SVGRenderer.mjs +280 -275
- package/dist/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- package/dist/shaders/AfterimageShader.d.ts +1 -1
- package/dist/shaders/BasicShader.d.ts +1 -1
- package/dist/shaders/BleachBypassShader.d.ts +1 -1
- package/dist/shaders/BokehShader.d.ts +2 -2
- package/dist/shaders/BokehShader2.d.ts +2 -2
- package/dist/shaders/BokehShader2.js +1 -1
- package/dist/shaders/BokehShader2.mjs +1 -1
- package/dist/shaders/ColorCorrectionShader.js +3 -3
- package/dist/shaders/ColorCorrectionShader.mjs +3 -3
- package/dist/shaders/ColorifyShader.js +1 -1
- package/dist/shaders/ColorifyShader.mjs +1 -1
- package/dist/shaders/ConvolutionShader.d.ts +2 -2
- package/dist/shaders/ConvolutionShader.js +1 -1
- package/dist/shaders/ConvolutionShader.mjs +1 -1
- package/dist/shaders/CopyShader.d.ts +1 -1
- package/dist/shaders/DepthLimitedBlurShader.d.ts +2 -2
- package/dist/shaders/DepthLimitedBlurShader.js +2 -2
- package/dist/shaders/DepthLimitedBlurShader.mjs +2 -2
- package/dist/shaders/DotScreenShader.js +2 -2
- package/dist/shaders/DotScreenShader.mjs +2 -2
- package/dist/shaders/FXAAShader.js +1 -1
- package/dist/shaders/FXAAShader.mjs +1 -1
- package/dist/shaders/FreiChenShader.js +1 -1
- package/dist/shaders/FreiChenShader.mjs +1 -1
- package/dist/shaders/GammaCorrectionShader.d.ts +1 -1
- package/dist/shaders/GodRaysShader.js +4 -4
- package/dist/shaders/GodRaysShader.mjs +4 -4
- package/dist/shaders/HorizontalBlurShader.d.ts +1 -1
- package/dist/shaders/LuminosityHighPassShader.js +1 -1
- package/dist/shaders/LuminosityHighPassShader.mjs +1 -1
- package/dist/shaders/NormalMapShader.js +2 -2
- package/dist/shaders/NormalMapShader.mjs +2 -2
- package/dist/shaders/SAOShader.d.ts +2 -2
- package/dist/shaders/SAOShader.js +3 -3
- package/dist/shaders/SAOShader.mjs +3 -3
- package/dist/shaders/SMAAShader.js +3 -3
- package/dist/shaders/SMAAShader.mjs +3 -3
- package/dist/shaders/SSAOShader.js +4 -4
- package/dist/shaders/SSAOShader.mjs +4 -4
- package/dist/shaders/SSRShader.js +4 -4
- package/dist/shaders/SSRShader.mjs +4 -4
- package/dist/shaders/SobelOperatorShader.js +1 -1
- package/dist/shaders/SobelOperatorShader.mjs +1 -1
- package/dist/shaders/SubsurfaceScatteringShader.d.ts +2 -2
- package/dist/shaders/SubsurfaceScatteringShader.js +91 -52
- package/dist/shaders/SubsurfaceScatteringShader.mjs +91 -52
- package/dist/shaders/ToonShader.js +25 -25
- package/dist/shaders/ToonShader.mjs +25 -25
- package/dist/shaders/TriangleBlurShader.js +1 -1
- package/dist/shaders/TriangleBlurShader.mjs +1 -1
- package/dist/shaders/VerticalBlurShader.d.ts +1 -1
- package/dist/shaders/VolumeShader.js +2 -2
- package/dist/shaders/VolumeShader.mjs +2 -2
- package/dist/shaders/types.d.ts +2 -2
- package/dist/types/Loader.d.ts +4 -0
- package/dist/types/Loader.js +26 -0
- package/dist/types/Loader.mjs +9 -0
- package/dist/types/shared.d.ts +2 -2
- package/dist/types/utils.d.ts +1 -1
- package/dist/utils/BufferGeometryUtils.d.ts +2 -2
- package/dist/utils/BufferGeometryUtils.js +1 -1
- package/dist/utils/BufferGeometryUtils.mjs +1 -1
- package/dist/utils/RoughnessMipmapper.d.ts +8 -0
- package/dist/utils/RoughnessMipmapper.js +79 -75
- package/dist/utils/RoughnessMipmapper.mjs +79 -75
- package/dist/utils/ShadowMapViewer.js +103 -106
- package/dist/utils/ShadowMapViewer.mjs +103 -106
- package/dist/utils/SkeletonUtils.d.ts +5 -21
- package/dist/utils/SkeletonUtils.js +182 -263
- package/dist/utils/SkeletonUtils.mjs +183 -264
- package/dist/utils/UVsDebug.js +37 -42
- package/dist/utils/UVsDebug.mjs +37 -42
- package/dist/webxr/ARButton.d.ts +2 -1
- package/dist/webxr/OculusHandModel.d.ts +2 -1
- package/dist/webxr/OculusHandPointerModel.d.ts +2 -2
- package/dist/webxr/OculusHandPointerModel.js +2 -2
- package/dist/webxr/OculusHandPointerModel.mjs +2 -2
- package/dist/webxr/VRButton.d.ts +2 -1
- package/dist/webxr/XRHandPrimitiveModel.js +2 -2
- package/dist/webxr/XRHandPrimitiveModel.mjs +2 -2
- package/package.json +5 -6
- package/dist/custom.d.ts +0 -5
- package/dist/loaders/NodeMaterialLoader.js +0 -146
- package/dist/loaders/NodeMaterialLoader.mjs +0 -146
- package/dist/nodes/Nodes.js +0 -347
- package/dist/nodes/Nodes.mjs +0 -347
- package/dist/nodes/ShaderNode.js +0 -408
- package/dist/nodes/ShaderNode.mjs +0 -408
- package/dist/nodes/accessors/BufferNode.js +0 -14
- package/dist/nodes/accessors/BufferNode.mjs +0 -15
- package/dist/nodes/accessors/CameraNode.js +0 -43
- package/dist/nodes/accessors/CameraNode.mjs +0 -44
- package/dist/nodes/accessors/CubeTextureNode.js +0 -41
- package/dist/nodes/accessors/CubeTextureNode.mjs +0 -42
- package/dist/nodes/accessors/MaterialNode.js +0 -70
- package/dist/nodes/accessors/MaterialNode.mjs +0 -71
- package/dist/nodes/accessors/MaterialReferenceNode.js +0 -13
- package/dist/nodes/accessors/MaterialReferenceNode.mjs +0 -14
- package/dist/nodes/accessors/ModelNode.js +0 -8
- package/dist/nodes/accessors/ModelNode.mjs +0 -9
- package/dist/nodes/accessors/ModelViewProjectionNode.js +0 -23
- package/dist/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
- package/dist/nodes/accessors/NormalNode.js +0 -61
- package/dist/nodes/accessors/NormalNode.mjs +0 -62
- package/dist/nodes/accessors/Object3DNode.js +0 -75
- package/dist/nodes/accessors/Object3DNode.mjs +0 -76
- package/dist/nodes/accessors/PointUVNode.js +0 -12
- package/dist/nodes/accessors/PointUVNode.mjs +0 -13
- package/dist/nodes/accessors/PositionNode.js +0 -64
- package/dist/nodes/accessors/PositionNode.mjs +0 -65
- package/dist/nodes/accessors/ReferenceNode.js +0 -36
- package/dist/nodes/accessors/ReferenceNode.mjs +0 -37
- package/dist/nodes/accessors/ReflectNode.js +0 -42
- package/dist/nodes/accessors/ReflectNode.mjs +0 -43
- package/dist/nodes/accessors/SkinningNode.js +0 -57
- package/dist/nodes/accessors/SkinningNode.mjs +0 -58
- package/dist/nodes/accessors/TextureNode.js +0 -53
- package/dist/nodes/accessors/TextureNode.mjs +0 -54
- package/dist/nodes/accessors/UVNode.js +0 -22
- package/dist/nodes/accessors/UVNode.mjs +0 -23
- package/dist/nodes/core/ArrayUniformNode.js +0 -13
- package/dist/nodes/core/ArrayUniformNode.mjs +0 -14
- package/dist/nodes/core/AttributeNode.js +0 -29
- package/dist/nodes/core/AttributeNode.mjs +0 -30
- package/dist/nodes/core/BypassNode.js +0 -21
- package/dist/nodes/core/BypassNode.mjs +0 -22
- package/dist/nodes/core/CodeNode.js +0 -27
- package/dist/nodes/core/CodeNode.mjs +0 -28
- package/dist/nodes/core/ConstNode.js +0 -13
- package/dist/nodes/core/ConstNode.mjs +0 -14
- package/dist/nodes/core/ContextNode.js +0 -21
- package/dist/nodes/core/ContextNode.mjs +0 -22
- package/dist/nodes/core/ExpressionNode.js +0 -18
- package/dist/nodes/core/ExpressionNode.mjs +0 -19
- package/dist/nodes/core/FunctionCallNode.js +0 -36
- package/dist/nodes/core/FunctionCallNode.mjs +0 -37
- package/dist/nodes/core/FunctionNode.js +0 -55
- package/dist/nodes/core/FunctionNode.mjs +0 -56
- package/dist/nodes/core/InputNode.js +0 -37
- package/dist/nodes/core/InputNode.mjs +0 -38
- package/dist/nodes/core/Node.js +0 -138
- package/dist/nodes/core/Node.mjs +0 -139
- package/dist/nodes/core/NodeAttribute.js +0 -9
- package/dist/nodes/core/NodeAttribute.mjs +0 -10
- package/dist/nodes/core/NodeBuilder.js +0 -402
- package/dist/nodes/core/NodeBuilder.mjs +0 -402
- package/dist/nodes/core/NodeCode.js +0 -10
- package/dist/nodes/core/NodeCode.mjs +0 -11
- package/dist/nodes/core/NodeFrame.js +0 -34
- package/dist/nodes/core/NodeFrame.mjs +0 -35
- package/dist/nodes/core/NodeFunctionInput.js +0 -12
- package/dist/nodes/core/NodeFunctionInput.mjs +0 -13
- package/dist/nodes/core/NodeKeywords.js +0 -43
- package/dist/nodes/core/NodeKeywords.mjs +0 -44
- package/dist/nodes/core/NodeUniform.js +0 -17
- package/dist/nodes/core/NodeUniform.mjs +0 -18
- package/dist/nodes/core/NodeUtils.js +0 -57
- package/dist/nodes/core/NodeUtils.mjs +0 -57
- package/dist/nodes/core/NodeVar.js +0 -9
- package/dist/nodes/core/NodeVar.mjs +0 -10
- package/dist/nodes/core/NodeVary.js +0 -9
- package/dist/nodes/core/NodeVary.mjs +0 -10
- package/dist/nodes/core/PropertyNode.js +0 -20
- package/dist/nodes/core/PropertyNode.mjs +0 -21
- package/dist/nodes/core/TempNode.js +0 -24
- package/dist/nodes/core/TempNode.mjs +0 -25
- package/dist/nodes/core/UniformNode.js +0 -22
- package/dist/nodes/core/UniformNode.mjs +0 -23
- package/dist/nodes/core/VarNode.js +0 -30
- package/dist/nodes/core/VarNode.mjs +0 -31
- package/dist/nodes/core/VaryNode.js +0 -29
- package/dist/nodes/core/VaryNode.mjs +0 -30
- package/dist/nodes/core/constants.js +0 -24
- package/dist/nodes/core/constants.mjs +0 -24
- package/dist/nodes/display/ColorSpaceNode.js +0 -62
- package/dist/nodes/display/ColorSpaceNode.mjs +0 -62
- package/dist/nodes/display/NormalMapNode.js +0 -53
- package/dist/nodes/display/NormalMapNode.mjs +0 -54
- package/dist/nodes/fog/FogNode.js +0 -14
- package/dist/nodes/fog/FogNode.mjs +0 -15
- package/dist/nodes/fog/FogRangeNode.js +0 -16
- package/dist/nodes/fog/FogRangeNode.mjs +0 -17
- package/dist/nodes/functions/BSDFs.js +0 -64
- package/dist/nodes/functions/BSDFs.mjs +0 -64
- package/dist/nodes/lights/LightContextNode.js +0 -34
- package/dist/nodes/lights/LightContextNode.mjs +0 -35
- package/dist/nodes/lights/LightNode.js +0 -57
- package/dist/nodes/lights/LightNode.mjs +0 -58
- package/dist/nodes/lights/LightsNode.js +0 -58
- package/dist/nodes/lights/LightsNode.mjs +0 -59
- package/dist/nodes/loaders/NodeLoader.js +0 -195
- package/dist/nodes/loaders/NodeLoader.mjs +0 -196
- package/dist/nodes/loaders/NodeMaterialLoader.js +0 -23
- package/dist/nodes/loaders/NodeMaterialLoader.mjs +0 -24
- package/dist/nodes/loaders/NodeObjectLoader.js +0 -39
- package/dist/nodes/loaders/NodeObjectLoader.mjs +0 -40
- package/dist/nodes/materials/LineBasicNodeMaterial.js +0 -26
- package/dist/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
- package/dist/nodes/materials/Materials.js +0 -24
- package/dist/nodes/materials/Materials.mjs +0 -24
- package/dist/nodes/materials/MeshBasicNodeMaterial.js +0 -27
- package/dist/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
- package/dist/nodes/materials/MeshStandardNodeMaterial.js +0 -40
- package/dist/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
- package/dist/nodes/materials/NodeMaterial.js +0 -63
- package/dist/nodes/materials/NodeMaterial.mjs +0 -64
- package/dist/nodes/materials/PointsNodeMaterial.js +0 -29
- package/dist/nodes/materials/PointsNodeMaterial.mjs +0 -30
- package/dist/nodes/math/CondNode.js +0 -40
- package/dist/nodes/math/CondNode.mjs +0 -41
- package/dist/nodes/math/MathNode.js +0 -165
- package/dist/nodes/math/MathNode.mjs +0 -166
- package/dist/nodes/math/OperatorNode.js +0 -102
- package/dist/nodes/math/OperatorNode.mjs +0 -103
- package/dist/nodes/procedural/CheckerNode.js +0 -20
- package/dist/nodes/procedural/CheckerNode.mjs +0 -21
- package/dist/nodes/utils/ArrayElementNode.js +0 -18
- package/dist/nodes/utils/ArrayElementNode.mjs +0 -19
- package/dist/nodes/utils/ConvertNode.js +0 -24
- package/dist/nodes/utils/ConvertNode.mjs +0 -25
- package/dist/nodes/utils/JoinNode.js +0 -25
- package/dist/nodes/utils/JoinNode.mjs +0 -26
- package/dist/nodes/utils/MatcapUVNode.js +0 -15
- package/dist/nodes/utils/MatcapUVNode.mjs +0 -16
- package/dist/nodes/utils/OscNode.js +0 -49
- package/dist/nodes/utils/OscNode.mjs +0 -50
- package/dist/nodes/utils/SplitNode.js +0 -44
- package/dist/nodes/utils/SplitNode.mjs +0 -45
- package/dist/nodes/utils/SpriteSheetUVNode.js +0 -39
- package/dist/nodes/utils/SpriteSheetUVNode.mjs +0 -40
- package/dist/nodes/utils/TimerNode.js +0 -43
- package/dist/nodes/utils/TimerNode.mjs +0 -44
- package/dist/offscreen/jank.js +0 -26
- package/dist/offscreen/jank.mjs +0 -27
- package/dist/offscreen/offscreen.js +0 -8
- package/dist/offscreen/offscreen.mjs +0 -7
- package/dist/offscreen/scene.js +0 -68
- package/dist/offscreen/scene.mjs +0 -52
- package/dist/renderers/nodes/accessors/CameraNode.js +0 -62
- package/dist/renderers/nodes/accessors/CameraNode.mjs +0 -63
- package/dist/renderers/nodes/accessors/ModelNode.js +0 -60
- package/dist/renderers/nodes/accessors/ModelNode.mjs +0 -61
- package/dist/renderers/nodes/accessors/ModelViewProjectionNode.js +0 -20
- package/dist/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
- package/dist/renderers/nodes/accessors/NormalNode.js +0 -60
- package/dist/renderers/nodes/accessors/NormalNode.mjs +0 -61
- package/dist/renderers/nodes/accessors/PositionNode.js +0 -29
- package/dist/renderers/nodes/accessors/PositionNode.mjs +0 -30
- package/dist/renderers/nodes/accessors/UVNode.js +0 -12
- package/dist/renderers/nodes/accessors/UVNode.mjs +0 -13
- package/dist/renderers/nodes/core/AttributeNode.js +0 -34
- package/dist/renderers/nodes/core/AttributeNode.mjs +0 -35
- package/dist/renderers/nodes/core/InputNode.js +0 -30
- package/dist/renderers/nodes/core/InputNode.mjs +0 -31
- package/dist/renderers/nodes/core/Node.js +0 -33
- package/dist/renderers/nodes/core/Node.mjs +0 -34
- package/dist/renderers/nodes/core/NodeAttribute.js +0 -9
- package/dist/renderers/nodes/core/NodeAttribute.mjs +0 -10
- package/dist/renderers/nodes/core/NodeBuilder.js +0 -248
- package/dist/renderers/nodes/core/NodeBuilder.mjs +0 -249
- package/dist/renderers/nodes/core/NodeFrame.js +0 -34
- package/dist/renderers/nodes/core/NodeFrame.mjs +0 -35
- package/dist/renderers/nodes/core/NodeSlot.js +0 -9
- package/dist/renderers/nodes/core/NodeSlot.mjs +0 -10
- package/dist/renderers/nodes/core/NodeUniform.js +0 -17
- package/dist/renderers/nodes/core/NodeUniform.mjs +0 -18
- package/dist/renderers/nodes/core/NodeVary.js +0 -10
- package/dist/renderers/nodes/core/NodeVary.mjs +0 -11
- package/dist/renderers/nodes/core/VaryNode.js +0 -21
- package/dist/renderers/nodes/core/VaryNode.mjs +0 -22
- package/dist/renderers/nodes/core/constants.js +0 -22
- package/dist/renderers/nodes/core/constants.mjs +0 -22
- package/dist/renderers/nodes/inputs/ColorNode.js +0 -10
- package/dist/renderers/nodes/inputs/ColorNode.mjs +0 -11
- package/dist/renderers/nodes/inputs/FloatNode.js +0 -10
- package/dist/renderers/nodes/inputs/FloatNode.mjs +0 -11
- package/dist/renderers/nodes/inputs/Matrix3Node.js +0 -11
- package/dist/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/Matrix4Node.js +0 -11
- package/dist/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/TextureNode.js +0 -19
- package/dist/renderers/nodes/inputs/TextureNode.mjs +0 -20
- package/dist/renderers/nodes/inputs/Vector2Node.js +0 -10
- package/dist/renderers/nodes/inputs/Vector2Node.mjs +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/Vector4Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector4Node.mjs +0 -12
- package/dist/renderers/nodes/math/MathNode.js +0 -54
- package/dist/renderers/nodes/math/MathNode.mjs +0 -55
- package/dist/renderers/nodes/math/OperatorNode.js +0 -41
- package/dist/renderers/nodes/math/OperatorNode.mjs +0 -42
- package/dist/renderers/nodes/utils/SwitchNode.js +0 -19
- package/dist/renderers/nodes/utils/SwitchNode.mjs +0 -20
- package/dist/renderers/nodes/utils/TimerNode.js +0 -13
- package/dist/renderers/nodes/utils/TimerNode.mjs +0 -14
- package/dist/renderers/webgpu/WebGPU.js +0 -23
- package/dist/renderers/webgpu/WebGPU.mjs +0 -24
- package/dist/renderers/webgpu/WebGPUAttributes.js +0 -68
- package/dist/renderers/webgpu/WebGPUAttributes.mjs +0 -69
- package/dist/renderers/webgpu/WebGPUBackground.js +0 -60
- package/dist/renderers/webgpu/WebGPUBackground.mjs +0 -61
- package/dist/renderers/webgpu/WebGPUBinding.js +0 -13
- package/dist/renderers/webgpu/WebGPUBinding.mjs +0 -14
- package/dist/renderers/webgpu/WebGPUBindings.js +0 -154
- package/dist/renderers/webgpu/WebGPUBindings.mjs +0 -155
- package/dist/renderers/webgpu/WebGPUComputePipelines.js +0 -43
- package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
- package/dist/renderers/webgpu/WebGPUGeometries.js +0 -40
- package/dist/renderers/webgpu/WebGPUGeometries.mjs +0 -41
- package/dist/renderers/webgpu/WebGPUInfo.js +0 -45
- package/dist/renderers/webgpu/WebGPUInfo.mjs +0 -46
- package/dist/renderers/webgpu/WebGPUObjects.js +0 -24
- package/dist/renderers/webgpu/WebGPUObjects.mjs +0 -25
- package/dist/renderers/webgpu/WebGPUProperties.js +0 -21
- package/dist/renderers/webgpu/WebGPUProperties.mjs +0 -22
- package/dist/renderers/webgpu/WebGPURenderLists.js +0 -118
- package/dist/renderers/webgpu/WebGPURenderLists.mjs +0 -119
- package/dist/renderers/webgpu/WebGPURenderPipelines.js +0 -545
- package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +0 -546
- package/dist/renderers/webgpu/WebGPURenderer.js +0 -596
- package/dist/renderers/webgpu/WebGPURenderer.mjs +0 -575
- package/dist/renderers/webgpu/WebGPUSampledTexture.js +0 -40
- package/dist/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
- package/dist/renderers/webgpu/WebGPUSampler.js +0 -14
- package/dist/renderers/webgpu/WebGPUSampler.mjs +0 -15
- package/dist/renderers/webgpu/WebGPUStorageBuffer.js +0 -14
- package/dist/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
- package/dist/renderers/webgpu/WebGPUTextureRenderer.js +0 -22
- package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
- package/dist/renderers/webgpu/WebGPUTextureUtils.js +0 -97
- package/dist/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
- package/dist/renderers/webgpu/WebGPUTextures.js +0 -483
- package/dist/renderers/webgpu/WebGPUTextures.mjs +0 -484
- package/dist/renderers/webgpu/WebGPUUniform.js +0 -81
- package/dist/renderers/webgpu/WebGPUUniform.mjs +0 -81
- package/dist/renderers/webgpu/WebGPUUniformsGroup.js +0 -175
- package/dist/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
- package/dist/renderers/webgpu/constants.js +0 -241
- package/dist/renderers/webgpu/constants.mjs +0 -241
- package/dist/renderers/webgpu/nodes/ShaderLib.js +0 -41
- package/dist/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -164
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.js +0 -73
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -14
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
- package/dist/renderers/webgpu/nodes/WebGPUNodes.js +0 -39
- package/dist/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
@@ -1,87 +1,283 @@
|
|
1
1
|
"use strict";
|
2
2
|
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
3
|
const THREE = require("three");
|
4
|
-
|
5
|
-
|
6
|
-
|
7
|
-
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
|
12
|
-
|
13
|
-
|
14
|
-
|
15
|
-
|
16
|
-
|
17
|
-
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
22
|
-
|
23
|
-
|
24
|
-
|
25
|
-
|
26
|
-
|
27
|
-
|
28
|
-
|
29
|
-
|
30
|
-
|
31
|
-
|
32
|
-
|
33
|
-
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
|
39
|
-
|
4
|
+
class RollerCoasterGeometry extends THREE.BufferGeometry {
|
5
|
+
constructor(curve, divisions) {
|
6
|
+
super();
|
7
|
+
const vertices = [];
|
8
|
+
const normals = [];
|
9
|
+
const colors = [];
|
10
|
+
const color1 = [1, 1, 1];
|
11
|
+
const color2 = [1, 1, 0];
|
12
|
+
const up = new THREE.Vector3(0, 1, 0);
|
13
|
+
const forward = new THREE.Vector3();
|
14
|
+
const right = new THREE.Vector3();
|
15
|
+
const quaternion = new THREE.Quaternion();
|
16
|
+
const prevQuaternion = new THREE.Quaternion();
|
17
|
+
prevQuaternion.setFromAxisAngle(up, Math.PI / 2);
|
18
|
+
const point = new THREE.Vector3();
|
19
|
+
const prevPoint = new THREE.Vector3();
|
20
|
+
prevPoint.copy(curve.getPointAt(0));
|
21
|
+
const step = [
|
22
|
+
new THREE.Vector3(-0.225, 0, 0),
|
23
|
+
new THREE.Vector3(0, -0.05, 0),
|
24
|
+
new THREE.Vector3(0, -0.175, 0),
|
25
|
+
new THREE.Vector3(0, -0.05, 0),
|
26
|
+
new THREE.Vector3(0.225, 0, 0),
|
27
|
+
new THREE.Vector3(0, -0.175, 0)
|
28
|
+
];
|
29
|
+
const PI2 = Math.PI * 2;
|
30
|
+
let sides = 5;
|
31
|
+
const tube1 = [];
|
32
|
+
for (let i = 0; i < sides; i++) {
|
33
|
+
const angle = i / sides * PI2;
|
34
|
+
tube1.push(new THREE.Vector3(Math.sin(angle) * 0.06, Math.cos(angle) * 0.06, 0));
|
35
|
+
}
|
36
|
+
sides = 6;
|
37
|
+
const tube2 = [];
|
38
|
+
for (let i = 0; i < sides; i++) {
|
39
|
+
const angle = i / sides * PI2;
|
40
|
+
tube2.push(new THREE.Vector3(Math.sin(angle) * 0.025, Math.cos(angle) * 0.025, 0));
|
41
|
+
}
|
42
|
+
const vector = new THREE.Vector3();
|
43
|
+
const normal = new THREE.Vector3();
|
44
|
+
function drawShape(shape, color) {
|
45
|
+
normal.set(0, 0, -1).applyQuaternion(quaternion);
|
46
|
+
for (let j = 0; j < shape.length; j++) {
|
47
|
+
vector.copy(shape[j]);
|
48
|
+
vector.applyQuaternion(quaternion);
|
49
|
+
vector.add(point);
|
50
|
+
vertices.push(vector.x, vector.y, vector.z);
|
51
|
+
normals.push(normal.x, normal.y, normal.z);
|
52
|
+
colors.push(color[0], color[1], color[2]);
|
53
|
+
}
|
54
|
+
normal.set(0, 0, 1).applyQuaternion(quaternion);
|
55
|
+
for (let j = shape.length - 1; j >= 0; j--) {
|
56
|
+
vector.copy(shape[j]);
|
57
|
+
vector.applyQuaternion(quaternion);
|
58
|
+
vector.add(point);
|
59
|
+
vertices.push(vector.x, vector.y, vector.z);
|
60
|
+
normals.push(normal.x, normal.y, normal.z);
|
61
|
+
colors.push(color[0], color[1], color[2]);
|
62
|
+
}
|
63
|
+
}
|
64
|
+
const vector1 = new THREE.Vector3();
|
65
|
+
const vector2 = new THREE.Vector3();
|
66
|
+
const vector3 = new THREE.Vector3();
|
67
|
+
const vector4 = new THREE.Vector3();
|
68
|
+
const normal1 = new THREE.Vector3();
|
69
|
+
const normal2 = new THREE.Vector3();
|
70
|
+
const normal3 = new THREE.Vector3();
|
71
|
+
const normal4 = new THREE.Vector3();
|
72
|
+
function extrudeShape(shape, offset2, color) {
|
73
|
+
for (let j = 0, jl = shape.length; j < jl; j++) {
|
74
|
+
const point1 = shape[j];
|
75
|
+
const point2 = shape[(j + 1) % jl];
|
76
|
+
vector1.copy(point1).add(offset2);
|
77
|
+
vector1.applyQuaternion(quaternion);
|
78
|
+
vector1.add(point);
|
79
|
+
vector2.copy(point2).add(offset2);
|
80
|
+
vector2.applyQuaternion(quaternion);
|
81
|
+
vector2.add(point);
|
82
|
+
vector3.copy(point2).add(offset2);
|
83
|
+
vector3.applyQuaternion(prevQuaternion);
|
84
|
+
vector3.add(prevPoint);
|
85
|
+
vector4.copy(point1).add(offset2);
|
86
|
+
vector4.applyQuaternion(prevQuaternion);
|
87
|
+
vector4.add(prevPoint);
|
88
|
+
vertices.push(vector1.x, vector1.y, vector1.z);
|
89
|
+
vertices.push(vector2.x, vector2.y, vector2.z);
|
90
|
+
vertices.push(vector4.x, vector4.y, vector4.z);
|
91
|
+
vertices.push(vector2.x, vector2.y, vector2.z);
|
92
|
+
vertices.push(vector3.x, vector3.y, vector3.z);
|
93
|
+
vertices.push(vector4.x, vector4.y, vector4.z);
|
94
|
+
normal1.copy(point1);
|
95
|
+
normal1.applyQuaternion(quaternion);
|
96
|
+
normal1.normalize();
|
97
|
+
normal2.copy(point2);
|
98
|
+
normal2.applyQuaternion(quaternion);
|
99
|
+
normal2.normalize();
|
100
|
+
normal3.copy(point2);
|
101
|
+
normal3.applyQuaternion(prevQuaternion);
|
102
|
+
normal3.normalize();
|
103
|
+
normal4.copy(point1);
|
104
|
+
normal4.applyQuaternion(prevQuaternion);
|
105
|
+
normal4.normalize();
|
106
|
+
normals.push(normal1.x, normal1.y, normal1.z);
|
107
|
+
normals.push(normal2.x, normal2.y, normal2.z);
|
108
|
+
normals.push(normal4.x, normal4.y, normal4.z);
|
109
|
+
normals.push(normal2.x, normal2.y, normal2.z);
|
110
|
+
normals.push(normal3.x, normal3.y, normal3.z);
|
111
|
+
normals.push(normal4.x, normal4.y, normal4.z);
|
112
|
+
colors.push(color[0], color[1], color[2]);
|
113
|
+
colors.push(color[0], color[1], color[2]);
|
114
|
+
colors.push(color[0], color[1], color[2]);
|
115
|
+
colors.push(color[0], color[1], color[2]);
|
116
|
+
colors.push(color[0], color[1], color[2]);
|
117
|
+
colors.push(color[0], color[1], color[2]);
|
118
|
+
}
|
119
|
+
}
|
120
|
+
const offset = new THREE.Vector3();
|
121
|
+
for (let i = 1; i <= divisions; i++) {
|
122
|
+
point.copy(curve.getPointAt(i / divisions));
|
123
|
+
up.set(0, 1, 0);
|
124
|
+
forward.subVectors(point, prevPoint).normalize();
|
125
|
+
right.crossVectors(up, forward).normalize();
|
126
|
+
up.crossVectors(forward, right);
|
127
|
+
const angle = Math.atan2(forward.x, forward.z);
|
128
|
+
quaternion.setFromAxisAngle(up, angle);
|
129
|
+
if (i % 2 === 0) {
|
130
|
+
drawShape(step, color2);
|
131
|
+
}
|
132
|
+
extrudeShape(tube1, offset.set(0, -0.125, 0), color2);
|
133
|
+
extrudeShape(tube2, offset.set(0.2, 0, 0), color1);
|
134
|
+
extrudeShape(tube2, offset.set(-0.2, 0, 0), color1);
|
135
|
+
prevPoint.copy(point);
|
136
|
+
prevQuaternion.copy(quaternion);
|
137
|
+
}
|
138
|
+
this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
|
139
|
+
this.setAttribute("normal", new THREE.BufferAttribute(new Float32Array(normals), 3));
|
140
|
+
this.setAttribute("color", new THREE.BufferAttribute(new Float32Array(colors), 3));
|
40
141
|
}
|
41
|
-
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
|
51
|
-
|
142
|
+
}
|
143
|
+
class RollerCoasterLiftersGeometry extends THREE.BufferGeometry {
|
144
|
+
constructor(curve, divisions) {
|
145
|
+
super();
|
146
|
+
const vertices = [];
|
147
|
+
const normals = [];
|
148
|
+
const quaternion = new THREE.Quaternion();
|
149
|
+
const up = new THREE.Vector3(0, 1, 0);
|
150
|
+
const point = new THREE.Vector3();
|
151
|
+
const tangent = new THREE.Vector3();
|
152
|
+
const tube1 = [new THREE.Vector3(0, 0.05, -0.05), new THREE.Vector3(0, 0.05, 0.05), new THREE.Vector3(0, -0.05, 0)];
|
153
|
+
const tube2 = [new THREE.Vector3(-0.05, 0, 0.05), new THREE.Vector3(-0.05, 0, -0.05), new THREE.Vector3(0.05, 0, 0)];
|
154
|
+
const tube3 = [new THREE.Vector3(0.05, 0, -0.05), new THREE.Vector3(0.05, 0, 0.05), new THREE.Vector3(-0.05, 0, 0)];
|
155
|
+
const vector1 = new THREE.Vector3();
|
156
|
+
const vector2 = new THREE.Vector3();
|
157
|
+
const vector3 = new THREE.Vector3();
|
158
|
+
const vector4 = new THREE.Vector3();
|
159
|
+
const normal1 = new THREE.Vector3();
|
160
|
+
const normal2 = new THREE.Vector3();
|
161
|
+
const normal3 = new THREE.Vector3();
|
162
|
+
const normal4 = new THREE.Vector3();
|
163
|
+
function extrudeShape(shape, fromPoint2, toPoint2) {
|
164
|
+
for (let j = 0, jl = shape.length; j < jl; j++) {
|
165
|
+
const point1 = shape[j];
|
166
|
+
const point2 = shape[(j + 1) % jl];
|
167
|
+
vector1.copy(point1);
|
168
|
+
vector1.applyQuaternion(quaternion);
|
169
|
+
vector1.add(fromPoint2);
|
170
|
+
vector2.copy(point2);
|
171
|
+
vector2.applyQuaternion(quaternion);
|
172
|
+
vector2.add(fromPoint2);
|
173
|
+
vector3.copy(point2);
|
174
|
+
vector3.applyQuaternion(quaternion);
|
175
|
+
vector3.add(toPoint2);
|
176
|
+
vector4.copy(point1);
|
177
|
+
vector4.applyQuaternion(quaternion);
|
178
|
+
vector4.add(toPoint2);
|
179
|
+
vertices.push(vector1.x, vector1.y, vector1.z);
|
180
|
+
vertices.push(vector2.x, vector2.y, vector2.z);
|
181
|
+
vertices.push(vector4.x, vector4.y, vector4.z);
|
182
|
+
vertices.push(vector2.x, vector2.y, vector2.z);
|
183
|
+
vertices.push(vector3.x, vector3.y, vector3.z);
|
184
|
+
vertices.push(vector4.x, vector4.y, vector4.z);
|
185
|
+
normal1.copy(point1);
|
186
|
+
normal1.applyQuaternion(quaternion);
|
187
|
+
normal1.normalize();
|
188
|
+
normal2.copy(point2);
|
189
|
+
normal2.applyQuaternion(quaternion);
|
190
|
+
normal2.normalize();
|
191
|
+
normal3.copy(point2);
|
192
|
+
normal3.applyQuaternion(quaternion);
|
193
|
+
normal3.normalize();
|
194
|
+
normal4.copy(point1);
|
195
|
+
normal4.applyQuaternion(quaternion);
|
196
|
+
normal4.normalize();
|
197
|
+
normals.push(normal1.x, normal1.y, normal1.z);
|
198
|
+
normals.push(normal2.x, normal2.y, normal2.z);
|
199
|
+
normals.push(normal4.x, normal4.y, normal4.z);
|
200
|
+
normals.push(normal2.x, normal2.y, normal2.z);
|
201
|
+
normals.push(normal3.x, normal3.y, normal3.z);
|
202
|
+
normals.push(normal4.x, normal4.y, normal4.z);
|
203
|
+
}
|
52
204
|
}
|
53
|
-
|
54
|
-
|
55
|
-
|
56
|
-
|
57
|
-
|
58
|
-
|
59
|
-
|
60
|
-
|
205
|
+
const fromPoint = new THREE.Vector3();
|
206
|
+
const toPoint = new THREE.Vector3();
|
207
|
+
for (let i = 1; i <= divisions; i++) {
|
208
|
+
point.copy(curve.getPointAt(i / divisions));
|
209
|
+
tangent.copy(curve.getTangentAt(i / divisions));
|
210
|
+
const angle = Math.atan2(tangent.x, tangent.z);
|
211
|
+
quaternion.setFromAxisAngle(up, angle);
|
212
|
+
if (point.y > 10) {
|
213
|
+
fromPoint.set(-0.75, -0.35, 0);
|
214
|
+
fromPoint.applyQuaternion(quaternion);
|
215
|
+
fromPoint.add(point);
|
216
|
+
toPoint.set(0.75, -0.35, 0);
|
217
|
+
toPoint.applyQuaternion(quaternion);
|
218
|
+
toPoint.add(point);
|
219
|
+
extrudeShape(tube1, fromPoint, toPoint);
|
220
|
+
fromPoint.set(-0.7, -0.3, 0);
|
221
|
+
fromPoint.applyQuaternion(quaternion);
|
222
|
+
fromPoint.add(point);
|
223
|
+
toPoint.set(-0.7, -point.y, 0);
|
224
|
+
toPoint.applyQuaternion(quaternion);
|
225
|
+
toPoint.add(point);
|
226
|
+
extrudeShape(tube2, fromPoint, toPoint);
|
227
|
+
fromPoint.set(0.7, -0.3, 0);
|
228
|
+
fromPoint.applyQuaternion(quaternion);
|
229
|
+
fromPoint.add(point);
|
230
|
+
toPoint.set(0.7, -point.y, 0);
|
231
|
+
toPoint.applyQuaternion(quaternion);
|
232
|
+
toPoint.add(point);
|
233
|
+
extrudeShape(tube3, fromPoint, toPoint);
|
234
|
+
} else {
|
235
|
+
fromPoint.set(0, -0.2, 0);
|
236
|
+
fromPoint.applyQuaternion(quaternion);
|
237
|
+
fromPoint.add(point);
|
238
|
+
toPoint.set(0, -point.y, 0);
|
239
|
+
toPoint.applyQuaternion(quaternion);
|
240
|
+
toPoint.add(point);
|
241
|
+
extrudeShape(tube3, fromPoint, toPoint);
|
242
|
+
}
|
61
243
|
}
|
244
|
+
this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
|
245
|
+
this.setAttribute("normal", new THREE.BufferAttribute(new Float32Array(normals), 3));
|
62
246
|
}
|
63
|
-
|
64
|
-
|
65
|
-
|
66
|
-
|
67
|
-
|
68
|
-
|
69
|
-
|
70
|
-
|
71
|
-
|
72
|
-
|
73
|
-
|
74
|
-
|
75
|
-
|
247
|
+
}
|
248
|
+
class RollerCoasterShadowGeometry extends THREE.BufferGeometry {
|
249
|
+
constructor(curve, divisions) {
|
250
|
+
super();
|
251
|
+
const vertices = [];
|
252
|
+
const up = new THREE.Vector3(0, 1, 0);
|
253
|
+
const forward = new THREE.Vector3();
|
254
|
+
const quaternion = new THREE.Quaternion();
|
255
|
+
const prevQuaternion = new THREE.Quaternion();
|
256
|
+
prevQuaternion.setFromAxisAngle(up, Math.PI / 2);
|
257
|
+
const point = new THREE.Vector3();
|
258
|
+
const prevPoint = new THREE.Vector3();
|
259
|
+
prevPoint.copy(curve.getPointAt(0));
|
260
|
+
prevPoint.y = 0;
|
261
|
+
const vector1 = new THREE.Vector3();
|
262
|
+
const vector2 = new THREE.Vector3();
|
263
|
+
const vector3 = new THREE.Vector3();
|
264
|
+
const vector4 = new THREE.Vector3();
|
265
|
+
for (let i = 1; i <= divisions; i++) {
|
266
|
+
point.copy(curve.getPointAt(i / divisions));
|
267
|
+
point.y = 0;
|
268
|
+
forward.subVectors(point, prevPoint);
|
269
|
+
const angle = Math.atan2(forward.x, forward.z);
|
270
|
+
quaternion.setFromAxisAngle(up, angle);
|
271
|
+
vector1.set(-0.3, 0, 0);
|
76
272
|
vector1.applyQuaternion(quaternion);
|
77
273
|
vector1.add(point);
|
78
|
-
vector2.
|
274
|
+
vector2.set(0.3, 0, 0);
|
79
275
|
vector2.applyQuaternion(quaternion);
|
80
276
|
vector2.add(point);
|
81
|
-
vector3.
|
277
|
+
vector3.set(0.3, 0, 0);
|
82
278
|
vector3.applyQuaternion(prevQuaternion);
|
83
279
|
vector3.add(prevPoint);
|
84
|
-
vector4.
|
280
|
+
vector4.set(-0.3, 0, 0);
|
85
281
|
vector4.applyQuaternion(prevQuaternion);
|
86
282
|
vector4.add(prevPoint);
|
87
283
|
vertices.push(vector1.x, vector1.y, vector1.z);
|
@@ -90,255 +286,66 @@ var RollerCoasterGeometry = function(curve, divisions) {
|
|
90
286
|
vertices.push(vector2.x, vector2.y, vector2.z);
|
91
287
|
vertices.push(vector3.x, vector3.y, vector3.z);
|
92
288
|
vertices.push(vector4.x, vector4.y, vector4.z);
|
93
|
-
|
94
|
-
|
95
|
-
normal1.normalize();
|
96
|
-
normal2.copy(point2);
|
97
|
-
normal2.applyQuaternion(quaternion);
|
98
|
-
normal2.normalize();
|
99
|
-
normal3.copy(point2);
|
100
|
-
normal3.applyQuaternion(prevQuaternion);
|
101
|
-
normal3.normalize();
|
102
|
-
normal4.copy(point1);
|
103
|
-
normal4.applyQuaternion(prevQuaternion);
|
104
|
-
normal4.normalize();
|
105
|
-
normals.push(normal1.x, normal1.y, normal1.z);
|
106
|
-
normals.push(normal2.x, normal2.y, normal2.z);
|
107
|
-
normals.push(normal4.x, normal4.y, normal4.z);
|
108
|
-
normals.push(normal2.x, normal2.y, normal2.z);
|
109
|
-
normals.push(normal3.x, normal3.y, normal3.z);
|
110
|
-
normals.push(normal4.x, normal4.y, normal4.z);
|
111
|
-
colors.push(color[0], color[1], color[2]);
|
112
|
-
colors.push(color[0], color[1], color[2]);
|
113
|
-
colors.push(color[0], color[1], color[2]);
|
114
|
-
colors.push(color[0], color[1], color[2]);
|
115
|
-
colors.push(color[0], color[1], color[2]);
|
116
|
-
colors.push(color[0], color[1], color[2]);
|
117
|
-
}
|
118
|
-
}
|
119
|
-
var offset = new THREE.Vector3();
|
120
|
-
for (let i = 1; i <= divisions; i++) {
|
121
|
-
point.copy(curve.getPointAt(i / divisions));
|
122
|
-
up.set(0, 1, 0);
|
123
|
-
forward.subVectors(point, prevPoint).normalize();
|
124
|
-
right.crossVectors(up, forward).normalize();
|
125
|
-
up.crossVectors(forward, right);
|
126
|
-
var angle = Math.atan2(forward.x, forward.z);
|
127
|
-
quaternion.setFromAxisAngle(up, angle);
|
128
|
-
if (i % 2 === 0) {
|
129
|
-
drawShape(step, color2);
|
130
|
-
}
|
131
|
-
extrudeShape(tube1, offset.set(0, -0.125, 0), color2);
|
132
|
-
extrudeShape(tube2, offset.set(0.2, 0, 0), color1);
|
133
|
-
extrudeShape(tube2, offset.set(-0.2, 0, 0), color1);
|
134
|
-
prevPoint.copy(point);
|
135
|
-
prevQuaternion.copy(quaternion);
|
136
|
-
}
|
137
|
-
this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
|
138
|
-
this.setAttribute("normal", new THREE.BufferAttribute(new Float32Array(normals), 3));
|
139
|
-
this.setAttribute("color", new THREE.BufferAttribute(new Float32Array(colors), 3));
|
140
|
-
};
|
141
|
-
RollerCoasterGeometry.prototype = Object.create(THREE.BufferGeometry.prototype);
|
142
|
-
var RollerCoasterLiftersGeometry = function(curve, divisions) {
|
143
|
-
THREE.BufferGeometry.call(this);
|
144
|
-
var vertices = [];
|
145
|
-
var normals = [];
|
146
|
-
var quaternion = new THREE.Quaternion();
|
147
|
-
var up = new THREE.Vector3(0, 1, 0);
|
148
|
-
var point = new THREE.Vector3();
|
149
|
-
var tangent = new THREE.Vector3();
|
150
|
-
var tube1 = [new THREE.Vector3(0, 0.05, -0.05), new THREE.Vector3(0, 0.05, 0.05), new THREE.Vector3(0, -0.05, 0)];
|
151
|
-
var tube2 = [new THREE.Vector3(-0.05, 0, 0.05), new THREE.Vector3(-0.05, 0, -0.05), new THREE.Vector3(0.05, 0, 0)];
|
152
|
-
var tube3 = [new THREE.Vector3(0.05, 0, -0.05), new THREE.Vector3(0.05, 0, 0.05), new THREE.Vector3(-0.05, 0, 0)];
|
153
|
-
var vector1 = new THREE.Vector3();
|
154
|
-
var vector2 = new THREE.Vector3();
|
155
|
-
var vector3 = new THREE.Vector3();
|
156
|
-
var vector4 = new THREE.Vector3();
|
157
|
-
var normal1 = new THREE.Vector3();
|
158
|
-
var normal2 = new THREE.Vector3();
|
159
|
-
var normal3 = new THREE.Vector3();
|
160
|
-
var normal4 = new THREE.Vector3();
|
161
|
-
function extrudeShape(shape, fromPoint2, toPoint2) {
|
162
|
-
for (let j = 0, jl = shape.length; j < jl; j++) {
|
163
|
-
var point1 = shape[j];
|
164
|
-
var point2 = shape[(j + 1) % jl];
|
165
|
-
vector1.copy(point1);
|
166
|
-
vector1.applyQuaternion(quaternion);
|
167
|
-
vector1.add(fromPoint2);
|
168
|
-
vector2.copy(point2);
|
169
|
-
vector2.applyQuaternion(quaternion);
|
170
|
-
vector2.add(fromPoint2);
|
171
|
-
vector3.copy(point2);
|
172
|
-
vector3.applyQuaternion(quaternion);
|
173
|
-
vector3.add(toPoint2);
|
174
|
-
vector4.copy(point1);
|
175
|
-
vector4.applyQuaternion(quaternion);
|
176
|
-
vector4.add(toPoint2);
|
177
|
-
vertices.push(vector1.x, vector1.y, vector1.z);
|
178
|
-
vertices.push(vector2.x, vector2.y, vector2.z);
|
179
|
-
vertices.push(vector4.x, vector4.y, vector4.z);
|
180
|
-
vertices.push(vector2.x, vector2.y, vector2.z);
|
181
|
-
vertices.push(vector3.x, vector3.y, vector3.z);
|
182
|
-
vertices.push(vector4.x, vector4.y, vector4.z);
|
183
|
-
normal1.copy(point1);
|
184
|
-
normal1.applyQuaternion(quaternion);
|
185
|
-
normal1.normalize();
|
186
|
-
normal2.copy(point2);
|
187
|
-
normal2.applyQuaternion(quaternion);
|
188
|
-
normal2.normalize();
|
189
|
-
normal3.copy(point2);
|
190
|
-
normal3.applyQuaternion(quaternion);
|
191
|
-
normal3.normalize();
|
192
|
-
normal4.copy(point1);
|
193
|
-
normal4.applyQuaternion(quaternion);
|
194
|
-
normal4.normalize();
|
195
|
-
normals.push(normal1.x, normal1.y, normal1.z);
|
196
|
-
normals.push(normal2.x, normal2.y, normal2.z);
|
197
|
-
normals.push(normal4.x, normal4.y, normal4.z);
|
198
|
-
normals.push(normal2.x, normal2.y, normal2.z);
|
199
|
-
normals.push(normal3.x, normal3.y, normal3.z);
|
200
|
-
normals.push(normal4.x, normal4.y, normal4.z);
|
289
|
+
prevPoint.copy(point);
|
290
|
+
prevQuaternion.copy(quaternion);
|
201
291
|
}
|
292
|
+
this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
|
202
293
|
}
|
203
|
-
|
204
|
-
|
205
|
-
|
206
|
-
|
207
|
-
|
208
|
-
|
209
|
-
|
210
|
-
|
211
|
-
|
212
|
-
|
213
|
-
|
214
|
-
|
215
|
-
|
216
|
-
|
217
|
-
|
218
|
-
|
219
|
-
fromPoint.applyQuaternion(quaternion);
|
220
|
-
fromPoint.add(point);
|
221
|
-
toPoint.set(-0.7, -point.y, 0);
|
222
|
-
toPoint.applyQuaternion(quaternion);
|
223
|
-
toPoint.add(point);
|
224
|
-
extrudeShape(tube2, fromPoint, toPoint);
|
225
|
-
fromPoint.set(0.7, -0.3, 0);
|
226
|
-
fromPoint.applyQuaternion(quaternion);
|
227
|
-
fromPoint.add(point);
|
228
|
-
toPoint.set(0.7, -point.y, 0);
|
229
|
-
toPoint.applyQuaternion(quaternion);
|
230
|
-
toPoint.add(point);
|
231
|
-
extrudeShape(tube3, fromPoint, toPoint);
|
232
|
-
} else {
|
233
|
-
fromPoint.set(0, -0.2, 0);
|
234
|
-
fromPoint.applyQuaternion(quaternion);
|
235
|
-
fromPoint.add(point);
|
236
|
-
toPoint.set(0, -point.y, 0);
|
237
|
-
toPoint.applyQuaternion(quaternion);
|
238
|
-
toPoint.add(point);
|
239
|
-
extrudeShape(tube3, fromPoint, toPoint);
|
294
|
+
}
|
295
|
+
class SkyGeometry extends THREE.BufferGeometry {
|
296
|
+
constructor() {
|
297
|
+
super();
|
298
|
+
const vertices = [];
|
299
|
+
for (let i = 0; i < 100; i++) {
|
300
|
+
const x = Math.random() * 800 - 400;
|
301
|
+
const y = Math.random() * 50 + 50;
|
302
|
+
const z = Math.random() * 800 - 400;
|
303
|
+
const size = Math.random() * 40 + 20;
|
304
|
+
vertices.push(x - size, y, z - size);
|
305
|
+
vertices.push(x + size, y, z - size);
|
306
|
+
vertices.push(x - size, y, z + size);
|
307
|
+
vertices.push(x + size, y, z - size);
|
308
|
+
vertices.push(x + size, y, z + size);
|
309
|
+
vertices.push(x - size, y, z + size);
|
240
310
|
}
|
311
|
+
this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
|
241
312
|
}
|
242
|
-
|
243
|
-
|
244
|
-
|
245
|
-
|
246
|
-
|
247
|
-
|
248
|
-
|
249
|
-
|
250
|
-
|
251
|
-
|
252
|
-
|
253
|
-
|
254
|
-
|
255
|
-
|
256
|
-
|
257
|
-
|
258
|
-
|
259
|
-
|
260
|
-
|
261
|
-
|
262
|
-
|
263
|
-
|
264
|
-
|
265
|
-
|
266
|
-
|
267
|
-
|
268
|
-
|
269
|
-
|
270
|
-
|
271
|
-
|
272
|
-
|
273
|
-
vector2.add(point);
|
274
|
-
vector3.set(0.3, 0, 0);
|
275
|
-
vector3.applyQuaternion(prevQuaternion);
|
276
|
-
vector3.add(prevPoint);
|
277
|
-
vector4.set(-0.3, 0, 0);
|
278
|
-
vector4.applyQuaternion(prevQuaternion);
|
279
|
-
vector4.add(prevPoint);
|
280
|
-
vertices.push(vector1.x, vector1.y, vector1.z);
|
281
|
-
vertices.push(vector2.x, vector2.y, vector2.z);
|
282
|
-
vertices.push(vector4.x, vector4.y, vector4.z);
|
283
|
-
vertices.push(vector2.x, vector2.y, vector2.z);
|
284
|
-
vertices.push(vector3.x, vector3.y, vector3.z);
|
285
|
-
vertices.push(vector4.x, vector4.y, vector4.z);
|
286
|
-
prevPoint.copy(point);
|
287
|
-
prevQuaternion.copy(quaternion);
|
288
|
-
}
|
289
|
-
this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
|
290
|
-
};
|
291
|
-
RollerCoasterShadowGeometry.prototype = Object.create(THREE.BufferGeometry.prototype);
|
292
|
-
var SkyGeometry = function() {
|
293
|
-
THREE.BufferGeometry.call(this);
|
294
|
-
var vertices = [];
|
295
|
-
for (let i = 0; i < 100; i++) {
|
296
|
-
var x = Math.random() * 800 - 400;
|
297
|
-
var y = Math.random() * 50 + 50;
|
298
|
-
var z = Math.random() * 800 - 400;
|
299
|
-
var size = Math.random() * 40 + 20;
|
300
|
-
vertices.push(x - size, y, z - size);
|
301
|
-
vertices.push(x + size, y, z - size);
|
302
|
-
vertices.push(x - size, y, z + size);
|
303
|
-
vertices.push(x + size, y, z - size);
|
304
|
-
vertices.push(x + size, y, z + size);
|
305
|
-
vertices.push(x - size, y, z + size);
|
306
|
-
}
|
307
|
-
this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
|
308
|
-
};
|
309
|
-
SkyGeometry.prototype = Object.create(THREE.BufferGeometry.prototype);
|
310
|
-
var TreesGeometry = function(landscape) {
|
311
|
-
THREE.BufferGeometry.call(this);
|
312
|
-
var vertices = [];
|
313
|
-
var colors = [];
|
314
|
-
var raycaster = new THREE.Raycaster();
|
315
|
-
raycaster.ray.direction.set(0, -1, 0);
|
316
|
-
for (let i = 0; i < 2e3; i++) {
|
317
|
-
var x = Math.random() * 500 - 250;
|
318
|
-
var z = Math.random() * 500 - 250;
|
319
|
-
raycaster.ray.origin.set(x, 50, z);
|
320
|
-
var intersections = raycaster.intersectObject(landscape);
|
321
|
-
if (intersections.length === 0)
|
322
|
-
continue;
|
323
|
-
var y = intersections[0].point.y;
|
324
|
-
var height = Math.random() * 5 + 0.5;
|
325
|
-
var angle = Math.random() * Math.PI * 2;
|
326
|
-
vertices.push(x + Math.sin(angle), y, z + Math.cos(angle));
|
327
|
-
vertices.push(x, y + height, z);
|
328
|
-
vertices.push(x + Math.sin(angle + Math.PI), y, z + Math.cos(angle + Math.PI));
|
329
|
-
angle += Math.PI / 2;
|
330
|
-
vertices.push(x + Math.sin(angle), y, z + Math.cos(angle));
|
331
|
-
vertices.push(x, y + height, z);
|
332
|
-
vertices.push(x + Math.sin(angle + Math.PI), y, z + Math.cos(angle + Math.PI));
|
333
|
-
var random = Math.random() * 0.1;
|
334
|
-
for (let j = 0; j < 6; j++) {
|
335
|
-
colors.push(0.2 + random, 0.4 + random, 0);
|
313
|
+
}
|
314
|
+
class TreesGeometry extends THREE.BufferGeometry {
|
315
|
+
constructor(landscape) {
|
316
|
+
super();
|
317
|
+
const vertices = [];
|
318
|
+
const colors = [];
|
319
|
+
const raycaster = new THREE.Raycaster();
|
320
|
+
raycaster.ray.direction.set(0, -1, 0);
|
321
|
+
const _color = new THREE.Color();
|
322
|
+
for (let i = 0; i < 2e3; i++) {
|
323
|
+
const x = Math.random() * 500 - 250;
|
324
|
+
const z = Math.random() * 500 - 250;
|
325
|
+
raycaster.ray.origin.set(x, 50, z);
|
326
|
+
const intersections = raycaster.intersectObject(landscape);
|
327
|
+
if (intersections.length === 0)
|
328
|
+
continue;
|
329
|
+
const y = intersections[0].point.y;
|
330
|
+
const height = Math.random() * 5 + 0.5;
|
331
|
+
let angle = Math.random() * Math.PI * 2;
|
332
|
+
vertices.push(x + Math.sin(angle), y, z + Math.cos(angle));
|
333
|
+
vertices.push(x, y + height, z);
|
334
|
+
vertices.push(x + Math.sin(angle + Math.PI), y, z + Math.cos(angle + Math.PI));
|
335
|
+
angle += Math.PI / 2;
|
336
|
+
vertices.push(x + Math.sin(angle), y, z + Math.cos(angle));
|
337
|
+
vertices.push(x, y + height, z);
|
338
|
+
vertices.push(x + Math.sin(angle + Math.PI), y, z + Math.cos(angle + Math.PI));
|
339
|
+
const random = Math.random() * 0.1;
|
340
|
+
for (let j = 0; j < 6; j++) {
|
341
|
+
_color.setRGB(0.2 + random, 0.4 + random, 0, "srgb");
|
342
|
+
colors.push(_color.r, _color.g, _color.b);
|
343
|
+
}
|
336
344
|
}
|
345
|
+
this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
|
346
|
+
this.setAttribute("color", new THREE.BufferAttribute(new Float32Array(colors), 3));
|
337
347
|
}
|
338
|
-
|
339
|
-
this.setAttribute("color", new THREE.BufferAttribute(new Float32Array(colors), 3));
|
340
|
-
};
|
341
|
-
TreesGeometry.prototype = Object.create(THREE.BufferGeometry.prototype);
|
348
|
+
}
|
342
349
|
exports.RollerCoasterGeometry = RollerCoasterGeometry;
|
343
350
|
exports.RollerCoasterLiftersGeometry = RollerCoasterLiftersGeometry;
|
344
351
|
exports.RollerCoasterShadowGeometry = RollerCoasterShadowGeometry;
|