three-stdlib 2.22.9 → 2.22.10
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- package/dist/animation/AnimationClipCreator.js +49 -50
- package/dist/animation/AnimationClipCreator.mjs +49 -50
- package/dist/animation/CCDIKSolver.d.ts +9 -4
- package/dist/animation/CCDIKSolver.js +193 -148
- package/dist/animation/CCDIKSolver.mjs +194 -149
- package/dist/animation/MMDAnimationHelper.js +613 -515
- package/dist/animation/MMDAnimationHelper.mjs +613 -515
- package/dist/animation/MMDPhysics.d.ts +6 -1
- package/dist/animation/MMDPhysics.js +728 -718
- package/dist/animation/MMDPhysics.mjs +729 -719
- package/dist/cameras/CinematicCamera.d.ts +2 -2
- package/dist/controls/ArcballControls.d.ts +1 -1
- package/dist/controls/ArcballControls.js +38 -44
- package/dist/controls/ArcballControls.mjs +39 -45
- package/dist/controls/DeviceOrientationControls.js +2 -1
- package/dist/controls/DeviceOrientationControls.mjs +2 -1
- package/dist/controls/FirstPersonControls.d.ts +1 -1
- package/dist/controls/FirstPersonControls.js +1 -1
- package/dist/controls/FirstPersonControls.mjs +1 -1
- package/dist/controls/PointerLockControls.js +2 -2
- package/dist/controls/PointerLockControls.mjs +2 -2
- package/dist/controls/TransformControls.d.ts +1 -1
- package/dist/controls/experimental/CameraControls.d.ts +1 -1
- package/dist/csm/CSM.js +4 -4
- package/dist/csm/CSM.mjs +4 -4
- package/dist/csm/CSMFrustum.js +1 -1
- package/dist/csm/CSMFrustum.mjs +1 -1
- package/dist/csm/CSMShader.js +14 -10
- package/dist/csm/CSMShader.mjs +14 -10
- package/dist/curves/CurveExtras.js +52 -62
- package/dist/curves/CurveExtras.mjs +53 -63
- package/dist/curves/NURBSUtils.d.ts +18 -20
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/curves/NURBSUtils.mjs +17 -17
- package/dist/deprecated/Geometry.js +26 -26
- package/dist/deprecated/Geometry.mjs +27 -27
- package/dist/effects/AnaglyphEffect.js +95 -114
- package/dist/effects/AnaglyphEffect.mjs +95 -114
- package/dist/effects/AsciiEffect.js +144 -162
- package/dist/effects/AsciiEffect.mjs +144 -162
- package/dist/effects/OutlineEffect.js +253 -276
- package/dist/effects/OutlineEffect.mjs +253 -276
- package/dist/effects/ParallaxBarrierEffect.js +61 -60
- package/dist/effects/ParallaxBarrierEffect.mjs +61 -60
- package/dist/effects/PeppersGhostEffect.js +84 -81
- package/dist/effects/PeppersGhostEffect.mjs +84 -81
- package/dist/effects/StereoEffect.js +31 -28
- package/dist/effects/StereoEffect.mjs +31 -28
- package/dist/environments/RoomEnvironment.d.ts +6 -5
- package/dist/exporters/GLTFExporter.d.ts +109 -441
- package/dist/exporters/GLTFExporter.js +912 -581
- package/dist/exporters/GLTFExporter.mjs +912 -581
- package/dist/geometries/ConvexGeometry.js +0 -3
- package/dist/geometries/ConvexGeometry.mjs +0 -3
- package/dist/geometries/LightningStrike.d.ts +3 -3
- package/dist/geometries/LightningStrike.js +80 -75
- package/dist/geometries/LightningStrike.mjs +80 -75
- package/dist/geometries/ParametricGeometries.js +75 -74
- package/dist/geometries/ParametricGeometries.mjs +75 -74
- package/dist/geometries/RoundedBoxGeometry.js +1 -1
- package/dist/geometries/RoundedBoxGeometry.mjs +1 -1
- package/dist/geometries/TextGeometry.d.ts +1 -1
- package/dist/helpers/RectAreaLightHelper.d.ts +4 -3
- package/dist/helpers/RectAreaLightHelper.js +2 -2
- package/dist/helpers/RectAreaLightHelper.mjs +2 -2
- package/dist/helpers/VertexNormalsHelper.d.ts +3 -0
- package/dist/helpers/VertexNormalsHelper.js +15 -22
- package/dist/helpers/VertexNormalsHelper.mjs +16 -23
- package/dist/helpers/VertexTangentsHelper.d.ts +3 -0
- package/dist/helpers/VertexTangentsHelper.js +12 -14
- package/dist/helpers/VertexTangentsHelper.mjs +12 -14
- package/dist/index.d.ts +1 -66
- package/dist/index.js +5 -370
- package/dist/index.mjs +9 -374
- package/dist/interactive/InteractiveGroup.js +1 -1
- package/dist/interactive/InteractiveGroup.mjs +1 -1
- package/dist/interactive/SelectionBox.js +122 -125
- package/dist/interactive/SelectionBox.mjs +122 -125
- package/dist/interactive/SelectionHelper.js +45 -48
- package/dist/interactive/SelectionHelper.mjs +45 -48
- package/dist/libs/MeshoptDecoder.d.ts +1 -1
- package/dist/libs/MotionControllers.d.ts +15 -14
- package/dist/libs/MotionControllers.js +10 -10
- package/dist/libs/MotionControllers.mjs +10 -10
- package/dist/lights/LightProbeGenerator.js +43 -43
- package/dist/lights/LightProbeGenerator.mjs +43 -43
- package/dist/lights/RectAreaLightUniformsLib.js +9 -5
- package/dist/lights/RectAreaLightUniformsLib.mjs +9 -5
- package/dist/lines/LineMaterial.js +271 -271
- package/dist/lines/LineMaterial.mjs +272 -272
- package/dist/lines/LineSegments2.js +12 -12
- package/dist/lines/LineSegments2.mjs +12 -12
- package/dist/lines/LineSegmentsGeometry.js +2 -2
- package/dist/lines/LineSegmentsGeometry.mjs +2 -2
- package/dist/lines/Wireframe.js +2 -2
- package/dist/lines/Wireframe.mjs +2 -2
- package/dist/loaders/3DMLoader.d.ts +2 -1
- package/dist/loaders/3MFLoader.d.ts +2 -1
- package/dist/loaders/AMFLoader.d.ts +2 -1
- package/dist/loaders/AssimpLoader.d.ts +20 -0
- package/dist/loaders/AssimpLoader.js +520 -482
- package/dist/loaders/AssimpLoader.mjs +520 -482
- package/dist/loaders/BVHLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.js +23 -14
- package/dist/loaders/BasisTextureLoader.mjs +24 -15
- package/dist/loaders/ColladaLoader.d.ts +2 -1
- package/dist/loaders/DRACOLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.js +2 -2
- package/dist/loaders/FBXLoader.mjs +2 -2
- package/dist/loaders/FontLoader.d.ts +4 -4
- package/dist/loaders/FontLoader.js +2 -1
- package/dist/loaders/FontLoader.mjs +2 -1
- package/dist/loaders/GCodeLoader.d.ts +2 -1
- package/dist/loaders/GLTFLoader.d.ts +11 -9
- package/dist/loaders/GLTFLoader.js +2 -2
- package/dist/loaders/GLTFLoader.mjs +2 -2
- package/dist/loaders/HDRCubeTextureLoader.d.ts +2 -1
- package/dist/loaders/KMZLoader.d.ts +2 -1
- package/dist/loaders/KTX2Loader.js +34 -15
- package/dist/loaders/KTX2Loader.mjs +35 -16
- package/dist/loaders/LDrawLoader.d.ts +2 -1
- package/dist/loaders/LDrawLoader.js +3 -3
- package/dist/loaders/LDrawLoader.mjs +3 -3
- package/dist/loaders/LUT3dlLoader.d.ts +3 -2
- package/dist/loaders/LUTCubeLoader.d.ts +3 -2
- package/dist/loaders/LWOLoader.d.ts +2 -1
- package/dist/loaders/LottieLoader.d.ts +2 -1
- package/dist/loaders/MD2Loader.d.ts +2 -1
- package/dist/loaders/MDDLoader.d.ts +2 -1
- package/dist/loaders/MMDLoader.d.ts +2 -1
- package/dist/loaders/MTLLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.js +5 -5
- package/dist/loaders/OBJLoader.mjs +5 -5
- package/dist/loaders/PCDLoader.d.ts +2 -1
- package/dist/loaders/PDBLoader.d.ts +2 -1
- package/dist/loaders/PLYLoader.d.ts +2 -1
- package/dist/loaders/PRWMLoader.d.ts +2 -1
- package/dist/loaders/RGBMLoader.js +924 -918
- package/dist/loaders/RGBMLoader.mjs +924 -918
- package/dist/loaders/STLLoader.d.ts +2 -1
- package/dist/loaders/SVGLoader.d.ts +2 -1
- package/dist/loaders/TDSLoader.d.ts +2 -1
- package/dist/loaders/TTFLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.js +3 -1
- package/dist/loaders/TiltLoader.mjs +3 -1
- package/dist/loaders/VOXLoader.d.ts +4 -2
- package/dist/loaders/VRMLLoader.d.ts +2 -1
- package/dist/loaders/VRMLoader.d.ts +20 -0
- package/dist/loaders/VTKLoader.d.ts +2 -1
- package/dist/loaders/XLoader.d.ts +20 -0
- package/dist/loaders/XLoader.js +1 -1
- package/dist/loaders/XLoader.mjs +1 -1
- package/dist/loaders/XYZLoader.d.ts +2 -1
- package/dist/loaders/lwo/IFFParser.js +104 -110
- package/dist/loaders/lwo/IFFParser.mjs +104 -110
- package/dist/loaders/lwo/LWO2Parser.js +18 -33
- package/dist/loaders/lwo/LWO2Parser.mjs +18 -33
- package/dist/loaders/lwo/LWO3Parser.js +17 -33
- package/dist/loaders/lwo/LWO3Parser.mjs +17 -33
- package/dist/math/Capsule.d.ts +1 -1
- package/dist/math/Capsule.js +90 -92
- package/dist/math/Capsule.mjs +90 -92
- package/dist/math/ColorConverter.js +26 -36
- package/dist/math/ColorConverter.mjs +26 -36
- package/dist/math/ConvexHull.js +16 -17
- package/dist/math/ConvexHull.mjs +17 -18
- package/dist/math/ImprovedNoise.js +41 -39
- package/dist/math/ImprovedNoise.mjs +41 -39
- package/dist/math/Lut.js +65 -63
- package/dist/math/Lut.mjs +66 -64
- package/dist/math/MeshSurfaceSampler.d.ts +3 -0
- package/dist/math/MeshSurfaceSampler.js +85 -89
- package/dist/math/MeshSurfaceSampler.mjs +85 -89
- package/dist/math/OBB.js +68 -88
- package/dist/math/OBB.mjs +68 -88
- package/dist/math/Octree.js +240 -245
- package/dist/math/Octree.mjs +240 -245
- package/dist/misc/ConvexObjectBreaker.js +114 -120
- package/dist/misc/ConvexObjectBreaker.mjs +115 -121
- package/dist/misc/GPUComputationRenderer.d.ts +1 -0
- package/dist/misc/GPUComputationRenderer.js +191 -157
- package/dist/misc/GPUComputationRenderer.mjs +192 -158
- package/dist/misc/Gyroscope.js +16 -18
- package/dist/misc/Gyroscope.mjs +17 -19
- package/dist/misc/MD2Character.js +88 -86
- package/dist/misc/MD2Character.mjs +89 -87
- package/dist/misc/MD2CharacterComplex.js +106 -105
- package/dist/misc/MD2CharacterComplex.mjs +107 -106
- package/dist/misc/MorphAnimMesh.d.ts +1 -1
- package/dist/misc/MorphAnimMesh.js +33 -33
- package/dist/misc/MorphAnimMesh.mjs +33 -33
- package/dist/misc/MorphBlendMesh.js +68 -68
- package/dist/misc/MorphBlendMesh.mjs +68 -68
- package/dist/misc/ProgressiveLightmap.d.ts +1 -2
- package/dist/misc/RollerCoaster.js +321 -314
- package/dist/misc/RollerCoaster.mjs +322 -315
- package/dist/misc/Volume.d.ts +1 -1
- package/dist/misc/Volume.js +169 -166
- package/dist/misc/Volume.mjs +170 -167
- package/dist/misc/VolumeSlice.js +50 -51
- package/dist/misc/VolumeSlice.mjs +50 -51
- package/dist/modifiers/CurveModifier.d.ts +2 -2
- package/dist/modifiers/CurveModifier.js +1 -1
- package/dist/modifiers/CurveModifier.mjs +1 -1
- package/dist/modifiers/SimplifyModifier.js +2 -1
- package/dist/modifiers/SimplifyModifier.mjs +2 -1
- package/dist/objects/Lensflare.js +32 -21
- package/dist/objects/Lensflare.mjs +33 -22
- package/dist/objects/LightningStorm.d.ts +3 -3
- package/dist/objects/LightningStorm.js +3 -3
- package/dist/objects/LightningStorm.mjs +3 -3
- package/dist/objects/MarchingCubes.d.ts +1 -0
- package/dist/objects/MarchingCubes.js +4362 -10
- package/dist/objects/MarchingCubes.mjs +4363 -11
- package/dist/objects/Reflector.d.ts +5 -2
- package/dist/objects/Reflector.js +39 -12
- package/dist/objects/Reflector.mjs +40 -13
- package/dist/objects/ReflectorForSSRPass.js +25 -21
- package/dist/objects/ReflectorForSSRPass.mjs +26 -22
- package/dist/objects/ReflectorRTT.d.ts +6 -0
- package/dist/objects/Refractor.d.ts +5 -2
- package/dist/objects/Refractor.js +39 -12
- package/dist/objects/Refractor.mjs +40 -13
- package/dist/objects/ShadowMesh.d.ts +6 -3
- package/dist/objects/ShadowMesh.js +7 -3
- package/dist/objects/ShadowMesh.mjs +8 -4
- package/dist/objects/Sky.js +181 -137
- package/dist/objects/Sky.mjs +182 -138
- package/dist/objects/Water.d.ts +3 -3
- package/dist/objects/Water.js +3 -2
- package/dist/objects/Water.mjs +3 -2
- package/dist/objects/Water2.d.ts +2 -2
- package/dist/objects/Water2.js +16 -18
- package/dist/objects/Water2.mjs +17 -19
- package/dist/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/dist/postprocessing/AdaptiveToneMappingPass.js +105 -112
- package/dist/postprocessing/AdaptiveToneMappingPass.mjs +107 -114
- package/dist/postprocessing/BokehPass.d.ts +1 -1
- package/dist/postprocessing/ClearPass.d.ts +3 -3
- package/dist/postprocessing/CubeTexturePass.js +37 -33
- package/dist/postprocessing/CubeTexturePass.mjs +37 -33
- package/dist/postprocessing/HalftonePass.d.ts +1 -1
- package/dist/postprocessing/LUTPass.d.ts +3 -3
- package/dist/postprocessing/RenderPixelatedPass.d.ts +28 -0
- package/dist/postprocessing/SAOPass.d.ts +5 -6
- package/dist/postprocessing/SAOPass.js +151 -145
- package/dist/postprocessing/SAOPass.mjs +153 -147
- package/dist/postprocessing/SSAARenderPass.d.ts +5 -5
- package/dist/postprocessing/SSAARenderPass.js +78 -55
- package/dist/postprocessing/SSAARenderPass.mjs +80 -57
- package/dist/postprocessing/SSAOPass.d.ts +4 -5
- package/dist/postprocessing/SSAOPass.js +17 -10
- package/dist/postprocessing/SSAOPass.mjs +17 -10
- package/dist/postprocessing/SSRPass.d.ts +6 -7
- package/dist/postprocessing/SSRPass.js +235 -262
- package/dist/postprocessing/SSRPass.mjs +237 -264
- package/dist/postprocessing/TAARenderPass.d.ts +2 -2
- package/dist/postprocessing/TAARenderPass.js +106 -27
- package/dist/postprocessing/TAARenderPass.mjs +107 -28
- package/dist/postprocessing/TexturePass.d.ts +2 -2
- package/dist/postprocessing/TexturePass.js +24 -22
- package/dist/postprocessing/TexturePass.mjs +25 -23
- package/dist/postprocessing/UnrealBloomPass.js +175 -118
- package/dist/postprocessing/UnrealBloomPass.mjs +177 -120
- package/dist/renderers/CSS2DRenderer.d.ts +2 -1
- package/dist/renderers/CSS2DRenderer.js +5 -4
- package/dist/renderers/CSS2DRenderer.mjs +6 -5
- package/dist/renderers/CSS3DRenderer.d.ts +1 -1
- package/dist/renderers/CSS3DRenderer.js +147 -113
- package/dist/renderers/CSS3DRenderer.mjs +148 -114
- package/dist/renderers/Projector.js +377 -389
- package/dist/renderers/Projector.mjs +377 -389
- package/dist/renderers/SVGRenderer.js +280 -275
- package/dist/renderers/SVGRenderer.mjs +280 -275
- package/dist/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- package/dist/shaders/AfterimageShader.d.ts +1 -1
- package/dist/shaders/BasicShader.d.ts +1 -1
- package/dist/shaders/BleachBypassShader.d.ts +1 -1
- package/dist/shaders/BokehShader.d.ts +2 -2
- package/dist/shaders/BokehShader2.d.ts +2 -2
- package/dist/shaders/BokehShader2.js +1 -1
- package/dist/shaders/BokehShader2.mjs +1 -1
- package/dist/shaders/ColorCorrectionShader.js +3 -3
- package/dist/shaders/ColorCorrectionShader.mjs +3 -3
- package/dist/shaders/ColorifyShader.js +1 -1
- package/dist/shaders/ColorifyShader.mjs +1 -1
- package/dist/shaders/ConvolutionShader.d.ts +2 -2
- package/dist/shaders/ConvolutionShader.js +1 -1
- package/dist/shaders/ConvolutionShader.mjs +1 -1
- package/dist/shaders/CopyShader.d.ts +1 -1
- package/dist/shaders/DepthLimitedBlurShader.d.ts +2 -2
- package/dist/shaders/DepthLimitedBlurShader.js +2 -2
- package/dist/shaders/DepthLimitedBlurShader.mjs +2 -2
- package/dist/shaders/DotScreenShader.js +2 -2
- package/dist/shaders/DotScreenShader.mjs +2 -2
- package/dist/shaders/FXAAShader.js +1 -1
- package/dist/shaders/FXAAShader.mjs +1 -1
- package/dist/shaders/FreiChenShader.js +1 -1
- package/dist/shaders/FreiChenShader.mjs +1 -1
- package/dist/shaders/GammaCorrectionShader.d.ts +1 -1
- package/dist/shaders/GodRaysShader.js +4 -4
- package/dist/shaders/GodRaysShader.mjs +4 -4
- package/dist/shaders/HorizontalBlurShader.d.ts +1 -1
- package/dist/shaders/LuminosityHighPassShader.js +1 -1
- package/dist/shaders/LuminosityHighPassShader.mjs +1 -1
- package/dist/shaders/NormalMapShader.js +2 -2
- package/dist/shaders/NormalMapShader.mjs +2 -2
- package/dist/shaders/SAOShader.d.ts +2 -2
- package/dist/shaders/SAOShader.js +3 -3
- package/dist/shaders/SAOShader.mjs +3 -3
- package/dist/shaders/SMAAShader.js +3 -3
- package/dist/shaders/SMAAShader.mjs +3 -3
- package/dist/shaders/SSAOShader.js +4 -4
- package/dist/shaders/SSAOShader.mjs +4 -4
- package/dist/shaders/SSRShader.js +4 -4
- package/dist/shaders/SSRShader.mjs +4 -4
- package/dist/shaders/SobelOperatorShader.js +1 -1
- package/dist/shaders/SobelOperatorShader.mjs +1 -1
- package/dist/shaders/SubsurfaceScatteringShader.d.ts +2 -2
- package/dist/shaders/SubsurfaceScatteringShader.js +91 -52
- package/dist/shaders/SubsurfaceScatteringShader.mjs +91 -52
- package/dist/shaders/ToonShader.js +25 -25
- package/dist/shaders/ToonShader.mjs +25 -25
- package/dist/shaders/TriangleBlurShader.js +1 -1
- package/dist/shaders/TriangleBlurShader.mjs +1 -1
- package/dist/shaders/VerticalBlurShader.d.ts +1 -1
- package/dist/shaders/VolumeShader.js +2 -2
- package/dist/shaders/VolumeShader.mjs +2 -2
- package/dist/shaders/types.d.ts +2 -2
- package/dist/types/Loader.d.ts +4 -0
- package/dist/types/Loader.js +26 -0
- package/dist/types/Loader.mjs +9 -0
- package/dist/types/shared.d.ts +2 -2
- package/dist/types/utils.d.ts +1 -1
- package/dist/utils/BufferGeometryUtils.d.ts +2 -2
- package/dist/utils/BufferGeometryUtils.js +1 -1
- package/dist/utils/BufferGeometryUtils.mjs +1 -1
- package/dist/utils/RoughnessMipmapper.d.ts +8 -0
- package/dist/utils/RoughnessMipmapper.js +79 -75
- package/dist/utils/RoughnessMipmapper.mjs +79 -75
- package/dist/utils/ShadowMapViewer.js +103 -106
- package/dist/utils/ShadowMapViewer.mjs +103 -106
- package/dist/utils/SkeletonUtils.d.ts +5 -21
- package/dist/utils/SkeletonUtils.js +182 -263
- package/dist/utils/SkeletonUtils.mjs +183 -264
- package/dist/utils/UVsDebug.js +37 -42
- package/dist/utils/UVsDebug.mjs +37 -42
- package/dist/webxr/ARButton.d.ts +2 -1
- package/dist/webxr/OculusHandModel.d.ts +2 -1
- package/dist/webxr/OculusHandPointerModel.d.ts +2 -2
- package/dist/webxr/OculusHandPointerModel.js +2 -2
- package/dist/webxr/OculusHandPointerModel.mjs +2 -2
- package/dist/webxr/VRButton.d.ts +2 -1
- package/dist/webxr/XRHandPrimitiveModel.js +2 -2
- package/dist/webxr/XRHandPrimitiveModel.mjs +2 -2
- package/package.json +5 -6
- package/dist/custom.d.ts +0 -5
- package/dist/loaders/NodeMaterialLoader.js +0 -146
- package/dist/loaders/NodeMaterialLoader.mjs +0 -146
- package/dist/nodes/Nodes.js +0 -347
- package/dist/nodes/Nodes.mjs +0 -347
- package/dist/nodes/ShaderNode.js +0 -408
- package/dist/nodes/ShaderNode.mjs +0 -408
- package/dist/nodes/accessors/BufferNode.js +0 -14
- package/dist/nodes/accessors/BufferNode.mjs +0 -15
- package/dist/nodes/accessors/CameraNode.js +0 -43
- package/dist/nodes/accessors/CameraNode.mjs +0 -44
- package/dist/nodes/accessors/CubeTextureNode.js +0 -41
- package/dist/nodes/accessors/CubeTextureNode.mjs +0 -42
- package/dist/nodes/accessors/MaterialNode.js +0 -70
- package/dist/nodes/accessors/MaterialNode.mjs +0 -71
- package/dist/nodes/accessors/MaterialReferenceNode.js +0 -13
- package/dist/nodes/accessors/MaterialReferenceNode.mjs +0 -14
- package/dist/nodes/accessors/ModelNode.js +0 -8
- package/dist/nodes/accessors/ModelNode.mjs +0 -9
- package/dist/nodes/accessors/ModelViewProjectionNode.js +0 -23
- package/dist/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
- package/dist/nodes/accessors/NormalNode.js +0 -61
- package/dist/nodes/accessors/NormalNode.mjs +0 -62
- package/dist/nodes/accessors/Object3DNode.js +0 -75
- package/dist/nodes/accessors/Object3DNode.mjs +0 -76
- package/dist/nodes/accessors/PointUVNode.js +0 -12
- package/dist/nodes/accessors/PointUVNode.mjs +0 -13
- package/dist/nodes/accessors/PositionNode.js +0 -64
- package/dist/nodes/accessors/PositionNode.mjs +0 -65
- package/dist/nodes/accessors/ReferenceNode.js +0 -36
- package/dist/nodes/accessors/ReferenceNode.mjs +0 -37
- package/dist/nodes/accessors/ReflectNode.js +0 -42
- package/dist/nodes/accessors/ReflectNode.mjs +0 -43
- package/dist/nodes/accessors/SkinningNode.js +0 -57
- package/dist/nodes/accessors/SkinningNode.mjs +0 -58
- package/dist/nodes/accessors/TextureNode.js +0 -53
- package/dist/nodes/accessors/TextureNode.mjs +0 -54
- package/dist/nodes/accessors/UVNode.js +0 -22
- package/dist/nodes/accessors/UVNode.mjs +0 -23
- package/dist/nodes/core/ArrayUniformNode.js +0 -13
- package/dist/nodes/core/ArrayUniformNode.mjs +0 -14
- package/dist/nodes/core/AttributeNode.js +0 -29
- package/dist/nodes/core/AttributeNode.mjs +0 -30
- package/dist/nodes/core/BypassNode.js +0 -21
- package/dist/nodes/core/BypassNode.mjs +0 -22
- package/dist/nodes/core/CodeNode.js +0 -27
- package/dist/nodes/core/CodeNode.mjs +0 -28
- package/dist/nodes/core/ConstNode.js +0 -13
- package/dist/nodes/core/ConstNode.mjs +0 -14
- package/dist/nodes/core/ContextNode.js +0 -21
- package/dist/nodes/core/ContextNode.mjs +0 -22
- package/dist/nodes/core/ExpressionNode.js +0 -18
- package/dist/nodes/core/ExpressionNode.mjs +0 -19
- package/dist/nodes/core/FunctionCallNode.js +0 -36
- package/dist/nodes/core/FunctionCallNode.mjs +0 -37
- package/dist/nodes/core/FunctionNode.js +0 -55
- package/dist/nodes/core/FunctionNode.mjs +0 -56
- package/dist/nodes/core/InputNode.js +0 -37
- package/dist/nodes/core/InputNode.mjs +0 -38
- package/dist/nodes/core/Node.js +0 -138
- package/dist/nodes/core/Node.mjs +0 -139
- package/dist/nodes/core/NodeAttribute.js +0 -9
- package/dist/nodes/core/NodeAttribute.mjs +0 -10
- package/dist/nodes/core/NodeBuilder.js +0 -402
- package/dist/nodes/core/NodeBuilder.mjs +0 -402
- package/dist/nodes/core/NodeCode.js +0 -10
- package/dist/nodes/core/NodeCode.mjs +0 -11
- package/dist/nodes/core/NodeFrame.js +0 -34
- package/dist/nodes/core/NodeFrame.mjs +0 -35
- package/dist/nodes/core/NodeFunctionInput.js +0 -12
- package/dist/nodes/core/NodeFunctionInput.mjs +0 -13
- package/dist/nodes/core/NodeKeywords.js +0 -43
- package/dist/nodes/core/NodeKeywords.mjs +0 -44
- package/dist/nodes/core/NodeUniform.js +0 -17
- package/dist/nodes/core/NodeUniform.mjs +0 -18
- package/dist/nodes/core/NodeUtils.js +0 -57
- package/dist/nodes/core/NodeUtils.mjs +0 -57
- package/dist/nodes/core/NodeVar.js +0 -9
- package/dist/nodes/core/NodeVar.mjs +0 -10
- package/dist/nodes/core/NodeVary.js +0 -9
- package/dist/nodes/core/NodeVary.mjs +0 -10
- package/dist/nodes/core/PropertyNode.js +0 -20
- package/dist/nodes/core/PropertyNode.mjs +0 -21
- package/dist/nodes/core/TempNode.js +0 -24
- package/dist/nodes/core/TempNode.mjs +0 -25
- package/dist/nodes/core/UniformNode.js +0 -22
- package/dist/nodes/core/UniformNode.mjs +0 -23
- package/dist/nodes/core/VarNode.js +0 -30
- package/dist/nodes/core/VarNode.mjs +0 -31
- package/dist/nodes/core/VaryNode.js +0 -29
- package/dist/nodes/core/VaryNode.mjs +0 -30
- package/dist/nodes/core/constants.js +0 -24
- package/dist/nodes/core/constants.mjs +0 -24
- package/dist/nodes/display/ColorSpaceNode.js +0 -62
- package/dist/nodes/display/ColorSpaceNode.mjs +0 -62
- package/dist/nodes/display/NormalMapNode.js +0 -53
- package/dist/nodes/display/NormalMapNode.mjs +0 -54
- package/dist/nodes/fog/FogNode.js +0 -14
- package/dist/nodes/fog/FogNode.mjs +0 -15
- package/dist/nodes/fog/FogRangeNode.js +0 -16
- package/dist/nodes/fog/FogRangeNode.mjs +0 -17
- package/dist/nodes/functions/BSDFs.js +0 -64
- package/dist/nodes/functions/BSDFs.mjs +0 -64
- package/dist/nodes/lights/LightContextNode.js +0 -34
- package/dist/nodes/lights/LightContextNode.mjs +0 -35
- package/dist/nodes/lights/LightNode.js +0 -57
- package/dist/nodes/lights/LightNode.mjs +0 -58
- package/dist/nodes/lights/LightsNode.js +0 -58
- package/dist/nodes/lights/LightsNode.mjs +0 -59
- package/dist/nodes/loaders/NodeLoader.js +0 -195
- package/dist/nodes/loaders/NodeLoader.mjs +0 -196
- package/dist/nodes/loaders/NodeMaterialLoader.js +0 -23
- package/dist/nodes/loaders/NodeMaterialLoader.mjs +0 -24
- package/dist/nodes/loaders/NodeObjectLoader.js +0 -39
- package/dist/nodes/loaders/NodeObjectLoader.mjs +0 -40
- package/dist/nodes/materials/LineBasicNodeMaterial.js +0 -26
- package/dist/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
- package/dist/nodes/materials/Materials.js +0 -24
- package/dist/nodes/materials/Materials.mjs +0 -24
- package/dist/nodes/materials/MeshBasicNodeMaterial.js +0 -27
- package/dist/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
- package/dist/nodes/materials/MeshStandardNodeMaterial.js +0 -40
- package/dist/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
- package/dist/nodes/materials/NodeMaterial.js +0 -63
- package/dist/nodes/materials/NodeMaterial.mjs +0 -64
- package/dist/nodes/materials/PointsNodeMaterial.js +0 -29
- package/dist/nodes/materials/PointsNodeMaterial.mjs +0 -30
- package/dist/nodes/math/CondNode.js +0 -40
- package/dist/nodes/math/CondNode.mjs +0 -41
- package/dist/nodes/math/MathNode.js +0 -165
- package/dist/nodes/math/MathNode.mjs +0 -166
- package/dist/nodes/math/OperatorNode.js +0 -102
- package/dist/nodes/math/OperatorNode.mjs +0 -103
- package/dist/nodes/procedural/CheckerNode.js +0 -20
- package/dist/nodes/procedural/CheckerNode.mjs +0 -21
- package/dist/nodes/utils/ArrayElementNode.js +0 -18
- package/dist/nodes/utils/ArrayElementNode.mjs +0 -19
- package/dist/nodes/utils/ConvertNode.js +0 -24
- package/dist/nodes/utils/ConvertNode.mjs +0 -25
- package/dist/nodes/utils/JoinNode.js +0 -25
- package/dist/nodes/utils/JoinNode.mjs +0 -26
- package/dist/nodes/utils/MatcapUVNode.js +0 -15
- package/dist/nodes/utils/MatcapUVNode.mjs +0 -16
- package/dist/nodes/utils/OscNode.js +0 -49
- package/dist/nodes/utils/OscNode.mjs +0 -50
- package/dist/nodes/utils/SplitNode.js +0 -44
- package/dist/nodes/utils/SplitNode.mjs +0 -45
- package/dist/nodes/utils/SpriteSheetUVNode.js +0 -39
- package/dist/nodes/utils/SpriteSheetUVNode.mjs +0 -40
- package/dist/nodes/utils/TimerNode.js +0 -43
- package/dist/nodes/utils/TimerNode.mjs +0 -44
- package/dist/offscreen/jank.js +0 -26
- package/dist/offscreen/jank.mjs +0 -27
- package/dist/offscreen/offscreen.js +0 -8
- package/dist/offscreen/offscreen.mjs +0 -7
- package/dist/offscreen/scene.js +0 -68
- package/dist/offscreen/scene.mjs +0 -52
- package/dist/renderers/nodes/accessors/CameraNode.js +0 -62
- package/dist/renderers/nodes/accessors/CameraNode.mjs +0 -63
- package/dist/renderers/nodes/accessors/ModelNode.js +0 -60
- package/dist/renderers/nodes/accessors/ModelNode.mjs +0 -61
- package/dist/renderers/nodes/accessors/ModelViewProjectionNode.js +0 -20
- package/dist/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
- package/dist/renderers/nodes/accessors/NormalNode.js +0 -60
- package/dist/renderers/nodes/accessors/NormalNode.mjs +0 -61
- package/dist/renderers/nodes/accessors/PositionNode.js +0 -29
- package/dist/renderers/nodes/accessors/PositionNode.mjs +0 -30
- package/dist/renderers/nodes/accessors/UVNode.js +0 -12
- package/dist/renderers/nodes/accessors/UVNode.mjs +0 -13
- package/dist/renderers/nodes/core/AttributeNode.js +0 -34
- package/dist/renderers/nodes/core/AttributeNode.mjs +0 -35
- package/dist/renderers/nodes/core/InputNode.js +0 -30
- package/dist/renderers/nodes/core/InputNode.mjs +0 -31
- package/dist/renderers/nodes/core/Node.js +0 -33
- package/dist/renderers/nodes/core/Node.mjs +0 -34
- package/dist/renderers/nodes/core/NodeAttribute.js +0 -9
- package/dist/renderers/nodes/core/NodeAttribute.mjs +0 -10
- package/dist/renderers/nodes/core/NodeBuilder.js +0 -248
- package/dist/renderers/nodes/core/NodeBuilder.mjs +0 -249
- package/dist/renderers/nodes/core/NodeFrame.js +0 -34
- package/dist/renderers/nodes/core/NodeFrame.mjs +0 -35
- package/dist/renderers/nodes/core/NodeSlot.js +0 -9
- package/dist/renderers/nodes/core/NodeSlot.mjs +0 -10
- package/dist/renderers/nodes/core/NodeUniform.js +0 -17
- package/dist/renderers/nodes/core/NodeUniform.mjs +0 -18
- package/dist/renderers/nodes/core/NodeVary.js +0 -10
- package/dist/renderers/nodes/core/NodeVary.mjs +0 -11
- package/dist/renderers/nodes/core/VaryNode.js +0 -21
- package/dist/renderers/nodes/core/VaryNode.mjs +0 -22
- package/dist/renderers/nodes/core/constants.js +0 -22
- package/dist/renderers/nodes/core/constants.mjs +0 -22
- package/dist/renderers/nodes/inputs/ColorNode.js +0 -10
- package/dist/renderers/nodes/inputs/ColorNode.mjs +0 -11
- package/dist/renderers/nodes/inputs/FloatNode.js +0 -10
- package/dist/renderers/nodes/inputs/FloatNode.mjs +0 -11
- package/dist/renderers/nodes/inputs/Matrix3Node.js +0 -11
- package/dist/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/Matrix4Node.js +0 -11
- package/dist/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/TextureNode.js +0 -19
- package/dist/renderers/nodes/inputs/TextureNode.mjs +0 -20
- package/dist/renderers/nodes/inputs/Vector2Node.js +0 -10
- package/dist/renderers/nodes/inputs/Vector2Node.mjs +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/Vector4Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector4Node.mjs +0 -12
- package/dist/renderers/nodes/math/MathNode.js +0 -54
- package/dist/renderers/nodes/math/MathNode.mjs +0 -55
- package/dist/renderers/nodes/math/OperatorNode.js +0 -41
- package/dist/renderers/nodes/math/OperatorNode.mjs +0 -42
- package/dist/renderers/nodes/utils/SwitchNode.js +0 -19
- package/dist/renderers/nodes/utils/SwitchNode.mjs +0 -20
- package/dist/renderers/nodes/utils/TimerNode.js +0 -13
- package/dist/renderers/nodes/utils/TimerNode.mjs +0 -14
- package/dist/renderers/webgpu/WebGPU.js +0 -23
- package/dist/renderers/webgpu/WebGPU.mjs +0 -24
- package/dist/renderers/webgpu/WebGPUAttributes.js +0 -68
- package/dist/renderers/webgpu/WebGPUAttributes.mjs +0 -69
- package/dist/renderers/webgpu/WebGPUBackground.js +0 -60
- package/dist/renderers/webgpu/WebGPUBackground.mjs +0 -61
- package/dist/renderers/webgpu/WebGPUBinding.js +0 -13
- package/dist/renderers/webgpu/WebGPUBinding.mjs +0 -14
- package/dist/renderers/webgpu/WebGPUBindings.js +0 -154
- package/dist/renderers/webgpu/WebGPUBindings.mjs +0 -155
- package/dist/renderers/webgpu/WebGPUComputePipelines.js +0 -43
- package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
- package/dist/renderers/webgpu/WebGPUGeometries.js +0 -40
- package/dist/renderers/webgpu/WebGPUGeometries.mjs +0 -41
- package/dist/renderers/webgpu/WebGPUInfo.js +0 -45
- package/dist/renderers/webgpu/WebGPUInfo.mjs +0 -46
- package/dist/renderers/webgpu/WebGPUObjects.js +0 -24
- package/dist/renderers/webgpu/WebGPUObjects.mjs +0 -25
- package/dist/renderers/webgpu/WebGPUProperties.js +0 -21
- package/dist/renderers/webgpu/WebGPUProperties.mjs +0 -22
- package/dist/renderers/webgpu/WebGPURenderLists.js +0 -118
- package/dist/renderers/webgpu/WebGPURenderLists.mjs +0 -119
- package/dist/renderers/webgpu/WebGPURenderPipelines.js +0 -545
- package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +0 -546
- package/dist/renderers/webgpu/WebGPURenderer.js +0 -596
- package/dist/renderers/webgpu/WebGPURenderer.mjs +0 -575
- package/dist/renderers/webgpu/WebGPUSampledTexture.js +0 -40
- package/dist/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
- package/dist/renderers/webgpu/WebGPUSampler.js +0 -14
- package/dist/renderers/webgpu/WebGPUSampler.mjs +0 -15
- package/dist/renderers/webgpu/WebGPUStorageBuffer.js +0 -14
- package/dist/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
- package/dist/renderers/webgpu/WebGPUTextureRenderer.js +0 -22
- package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
- package/dist/renderers/webgpu/WebGPUTextureUtils.js +0 -97
- package/dist/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
- package/dist/renderers/webgpu/WebGPUTextures.js +0 -483
- package/dist/renderers/webgpu/WebGPUTextures.mjs +0 -484
- package/dist/renderers/webgpu/WebGPUUniform.js +0 -81
- package/dist/renderers/webgpu/WebGPUUniform.mjs +0 -81
- package/dist/renderers/webgpu/WebGPUUniformsGroup.js +0 -175
- package/dist/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
- package/dist/renderers/webgpu/constants.js +0 -241
- package/dist/renderers/webgpu/constants.mjs +0 -241
- package/dist/renderers/webgpu/nodes/ShaderLib.js +0 -41
- package/dist/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -164
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.js +0 -73
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -14
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
- package/dist/renderers/webgpu/nodes/WebGPUNodes.js +0 -39
- package/dist/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
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import { Mesh, BufferGeometry,
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import { Mesh, BufferGeometry, Color, TextureEncoding, WebGLRenderTarget, PerspectiveCamera } from 'three'
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export interface ReflectorOptions {
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color?:
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export class Reflector extends Mesh {
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type: 'Reflector'
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constructor(geometry?: BufferGeometry, options?: ReflectorOptions)
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class
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const _Reflector = class extends THREE.Mesh {
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constructor(geometry, options = {}) {
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this.camera = new THREE.PerspectiveCamera();
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const color = options.color !== void 0 ? new THREE.Color(options.color) : new THREE.Color(8355711);
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const shader = options.shader ||
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const target = new THREE.Vector3();
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const textureMatrix = new THREE.Matrix4();
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const virtualCamera =
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const virtualCamera = this.camera;
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const renderTarget = new THREE.WebGLRenderTarget(textureWidth, textureHeight, {
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});
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projectionMatrix.elements[6] = clipPlane.y;
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renderTarget.texture.encoding = renderer.outputEncoding;
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scope.visible = false;
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const currentXrEnabled = renderer.xr.enabled;
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renderer.xr.enabled = false;
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renderer.shadowMap.autoUpdate = false;
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renderer.outputColorSpace = "linear-srgb";
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else
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renderer.outputEncoding = 3e3;
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renderer.toneMapping = THREE.NoToneMapping;
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renderer.setRenderTarget(renderTarget);
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renderer.state.buffers.depth.setMask(true);
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if (renderer.autoClear === false)
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renderer.render(scene, virtualCamera);
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renderer.xr.enabled = currentXrEnabled;
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renderer.shadowMap.autoUpdate = currentShadowAutoUpdate;
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renderer.toneMapping = currentToneMapping;
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if ("outputColorSpace" in renderer)
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renderer.outputColorSpace = isSRGB ? "srgb" : "srgb-linear";
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else
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renderer.outputEncoding = isSRGB ? 3001 : 3e3;
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renderer.setRenderTarget(currentRenderTarget);
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const viewport = camera.viewport;
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if (viewport !== void 0) {
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scope.material.dispose();
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};
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}
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}
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Reflector
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Reflector
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};
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let Reflector = _Reflector;
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__publicField(Reflector, "ReflectorShader", {
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uniforms: {
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color: {
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value: null
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@@ -169,7 +193,10 @@ Reflector.ReflectorShader = {
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vec4 base = texture2DProj( tDiffuse, vUv );
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gl_FragColor = vec4( blendOverlay( base.rgb, color ), 1.0 );
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#include <tonemapping_fragment>
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#include <encodings_fragment>
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}`
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};
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});
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exports.Reflector = Reflector;
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var __defProp = Object.defineProperty;
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var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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var __publicField = (obj, key, value) => {
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return value;
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};
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import { Mesh, PerspectiveCamera, Color, Plane, Vector3, Matrix4, Vector4, WebGLRenderTarget, HalfFloatType, ShaderMaterial, UniformsUtils, NoToneMapping } from "three";
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const _Reflector = class extends Mesh {
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constructor(geometry, options = {}) {
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super(geometry);
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this.isReflector = true;
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this.type = "Reflector";
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this.camera = new PerspectiveCamera();
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const scope = this;
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const color = options.color !== void 0 ? new Color(options.color) : new Color(8355711);
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const textureWidth = options.textureWidth || 512;
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const textureHeight = options.textureHeight || 512;
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const clipBias = options.clipBias || 0;
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const shader = options.shader ||
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const shader = options.shader || _Reflector.ReflectorShader;
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const multisample = options.multisample !== void 0 ? options.multisample : 4;
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const reflectorPlane = new Plane();
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const normal = new Vector3();
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const reflectorWorldPosition = new Vector3();
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const target = new Vector3();
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const q = new Vector4();
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const textureMatrix = new Matrix4();
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const virtualCamera =
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const renderTarget = new WebGLRenderTarget(textureWidth, textureHeight
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const virtualCamera = this.camera;
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const renderTarget = new WebGLRenderTarget(textureWidth, textureHeight, {
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samples: multisample,
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type: HalfFloatType
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});
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const material = new ShaderMaterial({
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uniforms: UniformsUtils.clone(shader.uniforms),
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fragmentShader: shader.fragmentShader,
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projectionMatrix.elements[6] = clipPlane.y;
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projectionMatrix.elements[10] = clipPlane.z + 1 - clipBias;
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projectionMatrix.elements[14] = clipPlane.w;
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if ("colorSpace" in renderTarget.texture)
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scope.visible = false;
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const currentXrEnabled = renderer.xr.enabled;
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const currentShadowAutoUpdate = renderer.shadowMap.autoUpdate;
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const currentToneMapping = renderer.toneMapping;
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let isSRGB = false;
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if ("outputColorSpace" in renderer)
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isSRGB = renderer.outputColorSpace === "srgb";
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else
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isSRGB = renderer.outputEncoding === 3001;
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renderer.xr.enabled = false;
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renderer.shadowMap.autoUpdate = false;
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renderer.outputColorSpace = "linear-srgb";
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renderer.outputEncoding = 3e3;
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renderer.toneMapping = NoToneMapping;
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renderer.setRenderTarget(renderTarget);
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renderer.state.buffers.depth.setMask(true);
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if (renderer.autoClear === false)
|
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renderer.render(scene, virtualCamera);
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renderer.xr.enabled = currentXrEnabled;
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renderer.shadowMap.autoUpdate = currentShadowAutoUpdate;
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renderer.toneMapping = currentToneMapping;
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if ("outputColorSpace" in renderer)
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renderer.outputColorSpace = isSRGB ? "srgb" : "srgb-linear";
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else
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renderer.outputEncoding = isSRGB ? 3001 : 3e3;
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renderer.setRenderTarget(currentRenderTarget);
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const viewport = camera.viewport;
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if (viewport !== void 0) {
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scope.material.dispose();
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};
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}
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}
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Reflector
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Reflector
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};
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let Reflector = _Reflector;
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__publicField(Reflector, "ReflectorShader", {
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uniforms: {
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color: {
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value: null
|
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vec4 base = texture2DProj( tDiffuse, vUv );
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gl_FragColor = vec4( blendOverlay( base.rgb, color ), 1.0 );
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#include <tonemapping_fragment>
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#include <encodings_fragment>
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}`
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)
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};
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});
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};
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"use strict";
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var __defProp = Object.defineProperty;
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var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
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var __publicField = (obj, key, value) => {
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__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
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return value;
|
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};
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
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const THREE = require("three");
|
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class
|
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const _ReflectorForSSRPass = class extends THREE.Mesh {
|
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constructor(geometry, options = {}) {
|
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super(geometry);
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this.isReflectorForSSRPass = true;
|
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this.type = "ReflectorForSSRPass";
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const scope = this;
|
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const color = options.color !== void 0 ? new THREE.Color(options.color) : new THREE.Color(8355711);
|
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const textureWidth = options.textureWidth || 512;
|
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const textureHeight = options.textureHeight || 512;
|
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const clipBias = options.clipBias || 0;
|
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const shader = options.shader ||
|
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const shader = options.shader || _ReflectorForSSRPass.ReflectorShader;
|
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const useDepthTexture = options.useDepthTexture === true;
|
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const yAxis = new THREE.Vector3(0, 1, 0);
|
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const vecTemp0 = new THREE.Vector3();
|
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|
const vecTemp1 = new THREE.Vector3();
|
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|
scope.needsUpdate = false;
|
19
|
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scope.maxDistance =
|
20
|
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scope.opacity =
|
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|
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scope.maxDistance = _ReflectorForSSRPass.ReflectorShader.uniforms.maxDistance.value;
|
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|
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scope.opacity = _ReflectorForSSRPass.ReflectorShader.uniforms.opacity.value;
|
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|
scope.color = color;
|
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|
scope.resolution = options.resolution || new THREE.Vector2(window.innerWidth, window.innerHeight);
|
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scope._distanceAttenuation =
|
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|
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scope._distanceAttenuation = _ReflectorForSSRPass.ReflectorShader.defines.DISTANCE_ATTENUATION;
|
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|
Object.defineProperty(scope, "distanceAttenuation", {
|
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|
get() {
|
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return scope._distanceAttenuation;
|
@@ -33,7 +40,7 @@ class ReflectorForSSRPass extends THREE.Mesh {
|
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|
scope.material.needsUpdate = true;
|
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|
}
|
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});
|
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scope._fresnel =
|
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scope._fresnel = _ReflectorForSSRPass.ReflectorShader.defines.FRESNEL;
|
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|
Object.defineProperty(scope, "fresnel", {
|
38
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|
get() {
|
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|
return scope._fresnel;
|
@@ -63,12 +70,13 @@ class ReflectorForSSRPass extends THREE.Mesh {
|
|
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|
depthTexture.magFilter = THREE.NearestFilter;
|
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|
}
|
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const parameters = {
|
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|
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depthTexture: useDepthTexture ? depthTexture : null
|
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|
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depthTexture: useDepthTexture ? depthTexture : null,
|
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|
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type: THREE.HalfFloatType
|
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|
};
|
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|
const renderTarget = new THREE.WebGLRenderTarget(textureWidth, textureHeight, parameters);
|
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|
const material = new THREE.ShaderMaterial({
|
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|
transparent: useDepthTexture,
|
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defines: Object.assign({},
|
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+
defines: Object.assign({}, _ReflectorForSSRPass.ReflectorShader.defines, {
|
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|
useDepthTexture
|
73
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|
}),
|
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|
uniforms: THREE.UniformsUtils.clone(shader.uniforms),
|
@@ -126,10 +134,6 @@ class ReflectorForSSRPass extends THREE.Mesh {
|
|
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|
textureMatrix.multiply(virtualCamera.projectionMatrix);
|
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|
textureMatrix.multiply(virtualCamera.matrixWorldInverse);
|
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|
textureMatrix.multiply(scope.matrixWorld);
|
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|
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if ("colorSpace" in renderTarget.texture)
|
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renderTarget.texture.colorSpace = renderer.outputColorSpace;
|
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else
|
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renderTarget.texture.encoding = renderer.outputEncoding;
|
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const currentRenderTarget = renderer.getRenderTarget();
|
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|
const currentXrEnabled = renderer.xr.enabled;
|
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|
const currentShadowAutoUpdate = renderer.shadowMap.autoUpdate;
|
@@ -155,9 +159,9 @@ class ReflectorForSSRPass extends THREE.Mesh {
|
|
155
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|
return renderTarget;
|
156
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|
};
|
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|
}
|
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|
-
}
|
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|
-
ReflectorForSSRPass
|
160
|
-
ReflectorForSSRPass
|
162
|
+
};
|
163
|
+
let ReflectorForSSRPass = _ReflectorForSSRPass;
|
164
|
+
__publicField(ReflectorForSSRPass, "ReflectorShader", {
|
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|
defines: {
|
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|
DISTANCE_ATTENUATION: true,
|
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FRESNEL: true
|
@@ -166,16 +170,16 @@ ReflectorForSSRPass.ReflectorShader = {
|
|
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|
color: { value: null },
|
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|
tDiffuse: { value: null },
|
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tDepth: { value: null },
|
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textureMatrix: { value: new THREE.Matrix4() },
|
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textureMatrix: { value: /* @__PURE__ */ new THREE.Matrix4() },
|
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maxDistance: { value: 180 },
|
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opacity: { value: 0.5 },
|
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fresnelCoe: { value: null },
|
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|
virtualCameraNear: { value: null },
|
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|
virtualCameraFar: { value: null },
|
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virtualCameraProjectionMatrix: { value: new THREE.Matrix4() },
|
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|
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virtualCameraMatrixWorld: { value: new THREE.Matrix4() },
|
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|
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virtualCameraProjectionMatrixInverse: { value: new THREE.Matrix4() },
|
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|
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resolution: { value: new THREE.Vector2() }
|
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|
+
virtualCameraProjectionMatrix: { value: /* @__PURE__ */ new THREE.Matrix4() },
|
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|
+
virtualCameraMatrixWorld: { value: /* @__PURE__ */ new THREE.Matrix4() },
|
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|
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virtualCameraProjectionMatrixInverse: { value: /* @__PURE__ */ new THREE.Matrix4() },
|
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resolution: { value: /* @__PURE__ */ new THREE.Vector2() }
|
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},
|
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vertexShader: (
|
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/* glsl */
|
@@ -252,5 +256,5 @@ ReflectorForSSRPass.ReflectorShader = {
|
|
252
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|
}
|
253
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|
`
|
254
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|
)
|
255
|
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};
|
259
|
+
});
|
256
260
|
exports.ReflectorForSSRPass = ReflectorForSSRPass;
|
@@ -1,24 +1,31 @@
|
|
1
|
-
|
2
|
-
|
1
|
+
var __defProp = Object.defineProperty;
|
2
|
+
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
3
|
+
var __publicField = (obj, key, value) => {
|
4
|
+
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
5
|
+
return value;
|
6
|
+
};
|
7
|
+
import { Mesh, Matrix4, Vector2, Color, Vector3, PerspectiveCamera, DepthTexture, UnsignedShortType, NearestFilter, HalfFloatType, WebGLRenderTarget, ShaderMaterial, UniformsUtils, Plane } from "three";
|
8
|
+
const _ReflectorForSSRPass = class extends Mesh {
|
3
9
|
constructor(geometry, options = {}) {
|
4
10
|
super(geometry);
|
11
|
+
this.isReflectorForSSRPass = true;
|
5
12
|
this.type = "ReflectorForSSRPass";
|
6
13
|
const scope = this;
|
7
14
|
const color = options.color !== void 0 ? new Color(options.color) : new Color(8355711);
|
8
15
|
const textureWidth = options.textureWidth || 512;
|
9
16
|
const textureHeight = options.textureHeight || 512;
|
10
17
|
const clipBias = options.clipBias || 0;
|
11
|
-
const shader = options.shader ||
|
18
|
+
const shader = options.shader || _ReflectorForSSRPass.ReflectorShader;
|
12
19
|
const useDepthTexture = options.useDepthTexture === true;
|
13
20
|
const yAxis = new Vector3(0, 1, 0);
|
14
21
|
const vecTemp0 = new Vector3();
|
15
22
|
const vecTemp1 = new Vector3();
|
16
23
|
scope.needsUpdate = false;
|
17
|
-
scope.maxDistance =
|
18
|
-
scope.opacity =
|
24
|
+
scope.maxDistance = _ReflectorForSSRPass.ReflectorShader.uniforms.maxDistance.value;
|
25
|
+
scope.opacity = _ReflectorForSSRPass.ReflectorShader.uniforms.opacity.value;
|
19
26
|
scope.color = color;
|
20
27
|
scope.resolution = options.resolution || new Vector2(window.innerWidth, window.innerHeight);
|
21
|
-
scope._distanceAttenuation =
|
28
|
+
scope._distanceAttenuation = _ReflectorForSSRPass.ReflectorShader.defines.DISTANCE_ATTENUATION;
|
22
29
|
Object.defineProperty(scope, "distanceAttenuation", {
|
23
30
|
get() {
|
24
31
|
return scope._distanceAttenuation;
|
@@ -31,7 +38,7 @@ class ReflectorForSSRPass extends Mesh {
|
|
31
38
|
scope.material.needsUpdate = true;
|
32
39
|
}
|
33
40
|
});
|
34
|
-
scope._fresnel =
|
41
|
+
scope._fresnel = _ReflectorForSSRPass.ReflectorShader.defines.FRESNEL;
|
35
42
|
Object.defineProperty(scope, "fresnel", {
|
36
43
|
get() {
|
37
44
|
return scope._fresnel;
|
@@ -61,12 +68,13 @@ class ReflectorForSSRPass extends Mesh {
|
|
61
68
|
depthTexture.magFilter = NearestFilter;
|
62
69
|
}
|
63
70
|
const parameters = {
|
64
|
-
depthTexture: useDepthTexture ? depthTexture : null
|
71
|
+
depthTexture: useDepthTexture ? depthTexture : null,
|
72
|
+
type: HalfFloatType
|
65
73
|
};
|
66
74
|
const renderTarget = new WebGLRenderTarget(textureWidth, textureHeight, parameters);
|
67
75
|
const material = new ShaderMaterial({
|
68
76
|
transparent: useDepthTexture,
|
69
|
-
defines: Object.assign({},
|
77
|
+
defines: Object.assign({}, _ReflectorForSSRPass.ReflectorShader.defines, {
|
70
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|
useDepthTexture
|
71
79
|
}),
|
72
80
|
uniforms: UniformsUtils.clone(shader.uniforms),
|
@@ -124,10 +132,6 @@ class ReflectorForSSRPass extends Mesh {
|
|
124
132
|
textureMatrix.multiply(virtualCamera.projectionMatrix);
|
125
133
|
textureMatrix.multiply(virtualCamera.matrixWorldInverse);
|
126
134
|
textureMatrix.multiply(scope.matrixWorld);
|
127
|
-
if ("colorSpace" in renderTarget.texture)
|
128
|
-
renderTarget.texture.colorSpace = renderer.outputColorSpace;
|
129
|
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else
|
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|
-
renderTarget.texture.encoding = renderer.outputEncoding;
|
131
135
|
const currentRenderTarget = renderer.getRenderTarget();
|
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136
|
const currentXrEnabled = renderer.xr.enabled;
|
133
137
|
const currentShadowAutoUpdate = renderer.shadowMap.autoUpdate;
|
@@ -153,9 +157,9 @@ class ReflectorForSSRPass extends Mesh {
|
|
153
157
|
return renderTarget;
|
154
158
|
};
|
155
159
|
}
|
156
|
-
}
|
157
|
-
ReflectorForSSRPass
|
158
|
-
ReflectorForSSRPass
|
160
|
+
};
|
161
|
+
let ReflectorForSSRPass = _ReflectorForSSRPass;
|
162
|
+
__publicField(ReflectorForSSRPass, "ReflectorShader", {
|
159
163
|
defines: {
|
160
164
|
DISTANCE_ATTENUATION: true,
|
161
165
|
FRESNEL: true
|
@@ -164,16 +168,16 @@ ReflectorForSSRPass.ReflectorShader = {
|
|
164
168
|
color: { value: null },
|
165
169
|
tDiffuse: { value: null },
|
166
170
|
tDepth: { value: null },
|
167
|
-
textureMatrix: { value: new Matrix4() },
|
171
|
+
textureMatrix: { value: /* @__PURE__ */ new Matrix4() },
|
168
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|
maxDistance: { value: 180 },
|
169
173
|
opacity: { value: 0.5 },
|
170
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|
fresnelCoe: { value: null },
|
171
175
|
virtualCameraNear: { value: null },
|
172
176
|
virtualCameraFar: { value: null },
|
173
|
-
virtualCameraProjectionMatrix: { value: new Matrix4() },
|
174
|
-
virtualCameraMatrixWorld: { value: new Matrix4() },
|
175
|
-
virtualCameraProjectionMatrixInverse: { value: new Matrix4() },
|
176
|
-
resolution: { value: new Vector2() }
|
177
|
+
virtualCameraProjectionMatrix: { value: /* @__PURE__ */ new Matrix4() },
|
178
|
+
virtualCameraMatrixWorld: { value: /* @__PURE__ */ new Matrix4() },
|
179
|
+
virtualCameraProjectionMatrixInverse: { value: /* @__PURE__ */ new Matrix4() },
|
180
|
+
resolution: { value: /* @__PURE__ */ new Vector2() }
|
177
181
|
},
|
178
182
|
vertexShader: (
|
179
183
|
/* glsl */
|
@@ -250,7 +254,7 @@ ReflectorForSSRPass.ReflectorShader = {
|
|
250
254
|
}
|
251
255
|
`
|
252
256
|
)
|
253
|
-
};
|
257
|
+
});
|
254
258
|
export {
|
255
259
|
ReflectorForSSRPass
|
256
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};
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@@ -1,7 +1,7 @@
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1
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-
import { Mesh, BufferGeometry,
|
1
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+
import { Mesh, BufferGeometry, Color, TextureEncoding, WebGLRenderTarget, PerspectiveCamera } from 'three'
|
2
2
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|
3
3
|
export interface RefractorOptions {
|
4
|
-
color?:
|
4
|
+
color?: Color | string | number
|
5
5
|
textureWidth?: number
|
6
6
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textureHeight?: number
|
7
7
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clipBias?: number
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@@ -11,6 +11,9 @@ export interface RefractorOptions {
|
|
11
11
|
}
|
12
12
|
|
13
13
|
export class Refractor extends Mesh {
|
14
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+
type: 'Refractor'
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15
|
+
camera: PerspectiveCamera
|
16
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+
|
14
17
|
constructor(geometry?: BufferGeometry, options?: RefractorOptions)
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15
18
|
|
16
19
|
getRenderTarget(): WebGLRenderTarget
|
@@ -1,22 +1,34 @@
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|
1
1
|
"use strict";
|
2
|
+
var __defProp = Object.defineProperty;
|
3
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+
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
4
|
+
var __publicField = (obj, key, value) => {
|
5
|
+
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
6
|
+
return value;
|
7
|
+
};
|
2
8
|
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
9
|
const THREE = require("three");
|
4
|
-
class
|
10
|
+
const _Refractor = class extends THREE.Mesh {
|
5
11
|
constructor(geometry, options = {}) {
|
6
12
|
super(geometry);
|
13
|
+
this.isRefractor = true;
|
7
14
|
this.type = "Refractor";
|
15
|
+
this.camera = new THREE.PerspectiveCamera();
|
8
16
|
const scope = this;
|
9
17
|
const color = options.color !== void 0 ? new THREE.Color(options.color) : new THREE.Color(8355711);
|
10
18
|
const textureWidth = options.textureWidth || 512;
|
11
19
|
const textureHeight = options.textureHeight || 512;
|
12
20
|
const clipBias = options.clipBias || 0;
|
13
|
-
const shader = options.shader ||
|
14
|
-
const
|
21
|
+
const shader = options.shader || _Refractor.RefractorShader;
|
22
|
+
const multisample = options.multisample !== void 0 ? options.multisample : 4;
|
23
|
+
const virtualCamera = this.camera;
|
15
24
|
virtualCamera.matrixAutoUpdate = false;
|
16
25
|
virtualCamera.userData.refractor = true;
|
17
26
|
const refractorPlane = new THREE.Plane();
|
18
27
|
const textureMatrix = new THREE.Matrix4();
|
19
|
-
const renderTarget = new THREE.WebGLRenderTarget(textureWidth, textureHeight
|
28
|
+
const renderTarget = new THREE.WebGLRenderTarget(textureWidth, textureHeight, {
|
29
|
+
samples: multisample,
|
30
|
+
type: THREE.HalfFloatType
|
31
|
+
});
|
20
32
|
this.material = new THREE.ShaderMaterial({
|
21
33
|
uniforms: THREE.UniformsUtils.clone(shader.uniforms),
|
22
34
|
vertexShader: shader.vertexShader,
|
@@ -90,15 +102,31 @@ class Refractor extends THREE.Mesh {
|
|
90
102
|
const currentRenderTarget = renderer.getRenderTarget();
|
91
103
|
const currentXrEnabled = renderer.xr.enabled;
|
92
104
|
const currentShadowAutoUpdate = renderer.shadowMap.autoUpdate;
|
105
|
+
const currentToneMapping = renderer.toneMapping;
|
106
|
+
let isSRGB = false;
|
107
|
+
if ("outputColorSpace" in renderer)
|
108
|
+
isSRGB = renderer.outputColorSpace === "srgb";
|
109
|
+
else
|
110
|
+
isSRGB = renderer.outputEncoding === 3001;
|
93
111
|
renderer.xr.enabled = false;
|
94
112
|
renderer.shadowMap.autoUpdate = false;
|
113
|
+
if ("outputColorSpace" in renderer)
|
114
|
+
renderer.outputColorSpace = "linear-srgb";
|
115
|
+
else
|
116
|
+
renderer.outputEncoding = 3e3;
|
117
|
+
renderer.toneMapping = THREE.NoToneMapping;
|
95
118
|
renderer.setRenderTarget(renderTarget);
|
96
119
|
if (renderer.autoClear === false)
|
97
120
|
renderer.clear();
|
98
121
|
renderer.render(scene, virtualCamera);
|
99
122
|
renderer.xr.enabled = currentXrEnabled;
|
100
123
|
renderer.shadowMap.autoUpdate = currentShadowAutoUpdate;
|
124
|
+
renderer.toneMapping = currentToneMapping;
|
101
125
|
renderer.setRenderTarget(currentRenderTarget);
|
126
|
+
if ("outputColorSpace" in renderer)
|
127
|
+
renderer.outputColorSpace = isSRGB ? "srgb" : "srgb-linear";
|
128
|
+
else
|
129
|
+
renderer.outputEncoding = isSRGB ? 3001 : 3e3;
|
102
130
|
const viewport = camera.viewport;
|
103
131
|
if (viewport !== void 0) {
|
104
132
|
renderer.state.viewport(viewport);
|
@@ -106,10 +134,6 @@ class Refractor extends THREE.Mesh {
|
|
106
134
|
scope.visible = true;
|
107
135
|
}
|
108
136
|
this.onBeforeRender = function(renderer, scene, camera) {
|
109
|
-
if ("colorSpace" in renderTarget.texture)
|
110
|
-
renderTarget.texture.colorSpace = renderer.outputColorSpace;
|
111
|
-
else
|
112
|
-
renderTarget.texture.encoding = renderer.outputEncoding;
|
113
137
|
if (camera.userData.refractor === true)
|
114
138
|
return;
|
115
139
|
if (!visible(camera) === true)
|
@@ -127,9 +151,9 @@ class Refractor extends THREE.Mesh {
|
|
127
151
|
scope.material.dispose();
|
128
152
|
};
|
129
153
|
}
|
130
|
-
}
|
131
|
-
Refractor
|
132
|
-
Refractor
|
154
|
+
};
|
155
|
+
let Refractor = _Refractor;
|
156
|
+
__publicField(Refractor, "RefractorShader", {
|
133
157
|
uniforms: {
|
134
158
|
color: {
|
135
159
|
value: null
|
@@ -182,7 +206,10 @@ Refractor.RefractorShader = {
|
|
182
206
|
vec4 base = texture2DProj( tDiffuse, vUv );
|
183
207
|
gl_FragColor = vec4( blendOverlay( base.rgb, color ), 1.0 );
|
184
208
|
|
209
|
+
#include <tonemapping_fragment>
|
210
|
+
#include <encodings_fragment>
|
211
|
+
|
185
212
|
}`
|
186
213
|
)
|
187
|
-
};
|
214
|
+
});
|
188
215
|
exports.Refractor = Refractor;
|