three-stdlib 2.22.9 → 2.22.10

Sign up to get free protection for your applications and to get access to all the features.
Files changed (629) hide show
  1. package/dist/animation/AnimationClipCreator.js +49 -50
  2. package/dist/animation/AnimationClipCreator.mjs +49 -50
  3. package/dist/animation/CCDIKSolver.d.ts +9 -4
  4. package/dist/animation/CCDIKSolver.js +193 -148
  5. package/dist/animation/CCDIKSolver.mjs +194 -149
  6. package/dist/animation/MMDAnimationHelper.js +613 -515
  7. package/dist/animation/MMDAnimationHelper.mjs +613 -515
  8. package/dist/animation/MMDPhysics.d.ts +6 -1
  9. package/dist/animation/MMDPhysics.js +728 -718
  10. package/dist/animation/MMDPhysics.mjs +729 -719
  11. package/dist/cameras/CinematicCamera.d.ts +2 -2
  12. package/dist/controls/ArcballControls.d.ts +1 -1
  13. package/dist/controls/ArcballControls.js +38 -44
  14. package/dist/controls/ArcballControls.mjs +39 -45
  15. package/dist/controls/DeviceOrientationControls.js +2 -1
  16. package/dist/controls/DeviceOrientationControls.mjs +2 -1
  17. package/dist/controls/FirstPersonControls.d.ts +1 -1
  18. package/dist/controls/FirstPersonControls.js +1 -1
  19. package/dist/controls/FirstPersonControls.mjs +1 -1
  20. package/dist/controls/PointerLockControls.js +2 -2
  21. package/dist/controls/PointerLockControls.mjs +2 -2
  22. package/dist/controls/TransformControls.d.ts +1 -1
  23. package/dist/controls/experimental/CameraControls.d.ts +1 -1
  24. package/dist/csm/CSM.js +4 -4
  25. package/dist/csm/CSM.mjs +4 -4
  26. package/dist/csm/CSMFrustum.js +1 -1
  27. package/dist/csm/CSMFrustum.mjs +1 -1
  28. package/dist/csm/CSMShader.js +14 -10
  29. package/dist/csm/CSMShader.mjs +14 -10
  30. package/dist/curves/CurveExtras.js +52 -62
  31. package/dist/curves/CurveExtras.mjs +53 -63
  32. package/dist/curves/NURBSUtils.d.ts +18 -20
  33. package/dist/curves/NURBSUtils.js +17 -17
  34. package/dist/curves/NURBSUtils.mjs +17 -17
  35. package/dist/deprecated/Geometry.js +26 -26
  36. package/dist/deprecated/Geometry.mjs +27 -27
  37. package/dist/effects/AnaglyphEffect.js +95 -114
  38. package/dist/effects/AnaglyphEffect.mjs +95 -114
  39. package/dist/effects/AsciiEffect.js +144 -162
  40. package/dist/effects/AsciiEffect.mjs +144 -162
  41. package/dist/effects/OutlineEffect.js +253 -276
  42. package/dist/effects/OutlineEffect.mjs +253 -276
  43. package/dist/effects/ParallaxBarrierEffect.js +61 -60
  44. package/dist/effects/ParallaxBarrierEffect.mjs +61 -60
  45. package/dist/effects/PeppersGhostEffect.js +84 -81
  46. package/dist/effects/PeppersGhostEffect.mjs +84 -81
  47. package/dist/effects/StereoEffect.js +31 -28
  48. package/dist/effects/StereoEffect.mjs +31 -28
  49. package/dist/environments/RoomEnvironment.d.ts +6 -5
  50. package/dist/exporters/GLTFExporter.d.ts +109 -441
  51. package/dist/exporters/GLTFExporter.js +912 -581
  52. package/dist/exporters/GLTFExporter.mjs +912 -581
  53. package/dist/geometries/ConvexGeometry.js +0 -3
  54. package/dist/geometries/ConvexGeometry.mjs +0 -3
  55. package/dist/geometries/LightningStrike.d.ts +3 -3
  56. package/dist/geometries/LightningStrike.js +80 -75
  57. package/dist/geometries/LightningStrike.mjs +80 -75
  58. package/dist/geometries/ParametricGeometries.js +75 -74
  59. package/dist/geometries/ParametricGeometries.mjs +75 -74
  60. package/dist/geometries/RoundedBoxGeometry.js +1 -1
  61. package/dist/geometries/RoundedBoxGeometry.mjs +1 -1
  62. package/dist/geometries/TextGeometry.d.ts +1 -1
  63. package/dist/helpers/RectAreaLightHelper.d.ts +4 -3
  64. package/dist/helpers/RectAreaLightHelper.js +2 -2
  65. package/dist/helpers/RectAreaLightHelper.mjs +2 -2
  66. package/dist/helpers/VertexNormalsHelper.d.ts +3 -0
  67. package/dist/helpers/VertexNormalsHelper.js +15 -22
  68. package/dist/helpers/VertexNormalsHelper.mjs +16 -23
  69. package/dist/helpers/VertexTangentsHelper.d.ts +3 -0
  70. package/dist/helpers/VertexTangentsHelper.js +12 -14
  71. package/dist/helpers/VertexTangentsHelper.mjs +12 -14
  72. package/dist/index.d.ts +1 -66
  73. package/dist/index.js +5 -370
  74. package/dist/index.mjs +9 -374
  75. package/dist/interactive/InteractiveGroup.js +1 -1
  76. package/dist/interactive/InteractiveGroup.mjs +1 -1
  77. package/dist/interactive/SelectionBox.js +122 -125
  78. package/dist/interactive/SelectionBox.mjs +122 -125
  79. package/dist/interactive/SelectionHelper.js +45 -48
  80. package/dist/interactive/SelectionHelper.mjs +45 -48
  81. package/dist/libs/MeshoptDecoder.d.ts +1 -1
  82. package/dist/libs/MotionControllers.d.ts +15 -14
  83. package/dist/libs/MotionControllers.js +10 -10
  84. package/dist/libs/MotionControllers.mjs +10 -10
  85. package/dist/lights/LightProbeGenerator.js +43 -43
  86. package/dist/lights/LightProbeGenerator.mjs +43 -43
  87. package/dist/lights/RectAreaLightUniformsLib.js +9 -5
  88. package/dist/lights/RectAreaLightUniformsLib.mjs +9 -5
  89. package/dist/lines/LineMaterial.js +271 -271
  90. package/dist/lines/LineMaterial.mjs +272 -272
  91. package/dist/lines/LineSegments2.js +12 -12
  92. package/dist/lines/LineSegments2.mjs +12 -12
  93. package/dist/lines/LineSegmentsGeometry.js +2 -2
  94. package/dist/lines/LineSegmentsGeometry.mjs +2 -2
  95. package/dist/lines/Wireframe.js +2 -2
  96. package/dist/lines/Wireframe.mjs +2 -2
  97. package/dist/loaders/3DMLoader.d.ts +2 -1
  98. package/dist/loaders/3MFLoader.d.ts +2 -1
  99. package/dist/loaders/AMFLoader.d.ts +2 -1
  100. package/dist/loaders/AssimpLoader.d.ts +20 -0
  101. package/dist/loaders/AssimpLoader.js +520 -482
  102. package/dist/loaders/AssimpLoader.mjs +520 -482
  103. package/dist/loaders/BVHLoader.d.ts +2 -1
  104. package/dist/loaders/BasisTextureLoader.d.ts +2 -1
  105. package/dist/loaders/BasisTextureLoader.js +23 -14
  106. package/dist/loaders/BasisTextureLoader.mjs +24 -15
  107. package/dist/loaders/ColladaLoader.d.ts +2 -1
  108. package/dist/loaders/DRACOLoader.d.ts +2 -1
  109. package/dist/loaders/FBXLoader.d.ts +2 -1
  110. package/dist/loaders/FBXLoader.js +2 -2
  111. package/dist/loaders/FBXLoader.mjs +2 -2
  112. package/dist/loaders/FontLoader.d.ts +4 -4
  113. package/dist/loaders/FontLoader.js +2 -1
  114. package/dist/loaders/FontLoader.mjs +2 -1
  115. package/dist/loaders/GCodeLoader.d.ts +2 -1
  116. package/dist/loaders/GLTFLoader.d.ts +11 -9
  117. package/dist/loaders/GLTFLoader.js +2 -2
  118. package/dist/loaders/GLTFLoader.mjs +2 -2
  119. package/dist/loaders/HDRCubeTextureLoader.d.ts +2 -1
  120. package/dist/loaders/KMZLoader.d.ts +2 -1
  121. package/dist/loaders/KTX2Loader.js +34 -15
  122. package/dist/loaders/KTX2Loader.mjs +35 -16
  123. package/dist/loaders/LDrawLoader.d.ts +2 -1
  124. package/dist/loaders/LDrawLoader.js +3 -3
  125. package/dist/loaders/LDrawLoader.mjs +3 -3
  126. package/dist/loaders/LUT3dlLoader.d.ts +3 -2
  127. package/dist/loaders/LUTCubeLoader.d.ts +3 -2
  128. package/dist/loaders/LWOLoader.d.ts +2 -1
  129. package/dist/loaders/LottieLoader.d.ts +2 -1
  130. package/dist/loaders/MD2Loader.d.ts +2 -1
  131. package/dist/loaders/MDDLoader.d.ts +2 -1
  132. package/dist/loaders/MMDLoader.d.ts +2 -1
  133. package/dist/loaders/MTLLoader.d.ts +2 -1
  134. package/dist/loaders/OBJLoader.d.ts +2 -1
  135. package/dist/loaders/OBJLoader.js +5 -5
  136. package/dist/loaders/OBJLoader.mjs +5 -5
  137. package/dist/loaders/PCDLoader.d.ts +2 -1
  138. package/dist/loaders/PDBLoader.d.ts +2 -1
  139. package/dist/loaders/PLYLoader.d.ts +2 -1
  140. package/dist/loaders/PRWMLoader.d.ts +2 -1
  141. package/dist/loaders/RGBMLoader.js +924 -918
  142. package/dist/loaders/RGBMLoader.mjs +924 -918
  143. package/dist/loaders/STLLoader.d.ts +2 -1
  144. package/dist/loaders/SVGLoader.d.ts +2 -1
  145. package/dist/loaders/TDSLoader.d.ts +2 -1
  146. package/dist/loaders/TTFLoader.d.ts +2 -1
  147. package/dist/loaders/TiltLoader.d.ts +2 -1
  148. package/dist/loaders/TiltLoader.js +3 -1
  149. package/dist/loaders/TiltLoader.mjs +3 -1
  150. package/dist/loaders/VOXLoader.d.ts +4 -2
  151. package/dist/loaders/VRMLLoader.d.ts +2 -1
  152. package/dist/loaders/VRMLoader.d.ts +20 -0
  153. package/dist/loaders/VTKLoader.d.ts +2 -1
  154. package/dist/loaders/XLoader.d.ts +20 -0
  155. package/dist/loaders/XLoader.js +1 -1
  156. package/dist/loaders/XLoader.mjs +1 -1
  157. package/dist/loaders/XYZLoader.d.ts +2 -1
  158. package/dist/loaders/lwo/IFFParser.js +104 -110
  159. package/dist/loaders/lwo/IFFParser.mjs +104 -110
  160. package/dist/loaders/lwo/LWO2Parser.js +18 -33
  161. package/dist/loaders/lwo/LWO2Parser.mjs +18 -33
  162. package/dist/loaders/lwo/LWO3Parser.js +17 -33
  163. package/dist/loaders/lwo/LWO3Parser.mjs +17 -33
  164. package/dist/math/Capsule.d.ts +1 -1
  165. package/dist/math/Capsule.js +90 -92
  166. package/dist/math/Capsule.mjs +90 -92
  167. package/dist/math/ColorConverter.js +26 -36
  168. package/dist/math/ColorConverter.mjs +26 -36
  169. package/dist/math/ConvexHull.js +16 -17
  170. package/dist/math/ConvexHull.mjs +17 -18
  171. package/dist/math/ImprovedNoise.js +41 -39
  172. package/dist/math/ImprovedNoise.mjs +41 -39
  173. package/dist/math/Lut.js +65 -63
  174. package/dist/math/Lut.mjs +66 -64
  175. package/dist/math/MeshSurfaceSampler.d.ts +3 -0
  176. package/dist/math/MeshSurfaceSampler.js +85 -89
  177. package/dist/math/MeshSurfaceSampler.mjs +85 -89
  178. package/dist/math/OBB.js +68 -88
  179. package/dist/math/OBB.mjs +68 -88
  180. package/dist/math/Octree.js +240 -245
  181. package/dist/math/Octree.mjs +240 -245
  182. package/dist/misc/ConvexObjectBreaker.js +114 -120
  183. package/dist/misc/ConvexObjectBreaker.mjs +115 -121
  184. package/dist/misc/GPUComputationRenderer.d.ts +1 -0
  185. package/dist/misc/GPUComputationRenderer.js +191 -157
  186. package/dist/misc/GPUComputationRenderer.mjs +192 -158
  187. package/dist/misc/Gyroscope.js +16 -18
  188. package/dist/misc/Gyroscope.mjs +17 -19
  189. package/dist/misc/MD2Character.js +88 -86
  190. package/dist/misc/MD2Character.mjs +89 -87
  191. package/dist/misc/MD2CharacterComplex.js +106 -105
  192. package/dist/misc/MD2CharacterComplex.mjs +107 -106
  193. package/dist/misc/MorphAnimMesh.d.ts +1 -1
  194. package/dist/misc/MorphAnimMesh.js +33 -33
  195. package/dist/misc/MorphAnimMesh.mjs +33 -33
  196. package/dist/misc/MorphBlendMesh.js +68 -68
  197. package/dist/misc/MorphBlendMesh.mjs +68 -68
  198. package/dist/misc/ProgressiveLightmap.d.ts +1 -2
  199. package/dist/misc/RollerCoaster.js +321 -314
  200. package/dist/misc/RollerCoaster.mjs +322 -315
  201. package/dist/misc/Volume.d.ts +1 -1
  202. package/dist/misc/Volume.js +169 -166
  203. package/dist/misc/Volume.mjs +170 -167
  204. package/dist/misc/VolumeSlice.js +50 -51
  205. package/dist/misc/VolumeSlice.mjs +50 -51
  206. package/dist/modifiers/CurveModifier.d.ts +2 -2
  207. package/dist/modifiers/CurveModifier.js +1 -1
  208. package/dist/modifiers/CurveModifier.mjs +1 -1
  209. package/dist/modifiers/SimplifyModifier.js +2 -1
  210. package/dist/modifiers/SimplifyModifier.mjs +2 -1
  211. package/dist/objects/Lensflare.js +32 -21
  212. package/dist/objects/Lensflare.mjs +33 -22
  213. package/dist/objects/LightningStorm.d.ts +3 -3
  214. package/dist/objects/LightningStorm.js +3 -3
  215. package/dist/objects/LightningStorm.mjs +3 -3
  216. package/dist/objects/MarchingCubes.d.ts +1 -0
  217. package/dist/objects/MarchingCubes.js +4362 -10
  218. package/dist/objects/MarchingCubes.mjs +4363 -11
  219. package/dist/objects/Reflector.d.ts +5 -2
  220. package/dist/objects/Reflector.js +39 -12
  221. package/dist/objects/Reflector.mjs +40 -13
  222. package/dist/objects/ReflectorForSSRPass.js +25 -21
  223. package/dist/objects/ReflectorForSSRPass.mjs +26 -22
  224. package/dist/objects/ReflectorRTT.d.ts +6 -0
  225. package/dist/objects/Refractor.d.ts +5 -2
  226. package/dist/objects/Refractor.js +39 -12
  227. package/dist/objects/Refractor.mjs +40 -13
  228. package/dist/objects/ShadowMesh.d.ts +6 -3
  229. package/dist/objects/ShadowMesh.js +7 -3
  230. package/dist/objects/ShadowMesh.mjs +8 -4
  231. package/dist/objects/Sky.js +181 -137
  232. package/dist/objects/Sky.mjs +182 -138
  233. package/dist/objects/Water.d.ts +3 -3
  234. package/dist/objects/Water.js +3 -2
  235. package/dist/objects/Water.mjs +3 -2
  236. package/dist/objects/Water2.d.ts +2 -2
  237. package/dist/objects/Water2.js +16 -18
  238. package/dist/objects/Water2.mjs +17 -19
  239. package/dist/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  240. package/dist/postprocessing/AdaptiveToneMappingPass.js +105 -112
  241. package/dist/postprocessing/AdaptiveToneMappingPass.mjs +107 -114
  242. package/dist/postprocessing/BokehPass.d.ts +1 -1
  243. package/dist/postprocessing/ClearPass.d.ts +3 -3
  244. package/dist/postprocessing/CubeTexturePass.js +37 -33
  245. package/dist/postprocessing/CubeTexturePass.mjs +37 -33
  246. package/dist/postprocessing/HalftonePass.d.ts +1 -1
  247. package/dist/postprocessing/LUTPass.d.ts +3 -3
  248. package/dist/postprocessing/RenderPixelatedPass.d.ts +28 -0
  249. package/dist/postprocessing/SAOPass.d.ts +5 -6
  250. package/dist/postprocessing/SAOPass.js +151 -145
  251. package/dist/postprocessing/SAOPass.mjs +153 -147
  252. package/dist/postprocessing/SSAARenderPass.d.ts +5 -5
  253. package/dist/postprocessing/SSAARenderPass.js +78 -55
  254. package/dist/postprocessing/SSAARenderPass.mjs +80 -57
  255. package/dist/postprocessing/SSAOPass.d.ts +4 -5
  256. package/dist/postprocessing/SSAOPass.js +17 -10
  257. package/dist/postprocessing/SSAOPass.mjs +17 -10
  258. package/dist/postprocessing/SSRPass.d.ts +6 -7
  259. package/dist/postprocessing/SSRPass.js +235 -262
  260. package/dist/postprocessing/SSRPass.mjs +237 -264
  261. package/dist/postprocessing/TAARenderPass.d.ts +2 -2
  262. package/dist/postprocessing/TAARenderPass.js +106 -27
  263. package/dist/postprocessing/TAARenderPass.mjs +107 -28
  264. package/dist/postprocessing/TexturePass.d.ts +2 -2
  265. package/dist/postprocessing/TexturePass.js +24 -22
  266. package/dist/postprocessing/TexturePass.mjs +25 -23
  267. package/dist/postprocessing/UnrealBloomPass.js +175 -118
  268. package/dist/postprocessing/UnrealBloomPass.mjs +177 -120
  269. package/dist/renderers/CSS2DRenderer.d.ts +2 -1
  270. package/dist/renderers/CSS2DRenderer.js +5 -4
  271. package/dist/renderers/CSS2DRenderer.mjs +6 -5
  272. package/dist/renderers/CSS3DRenderer.d.ts +1 -1
  273. package/dist/renderers/CSS3DRenderer.js +147 -113
  274. package/dist/renderers/CSS3DRenderer.mjs +148 -114
  275. package/dist/renderers/Projector.js +377 -389
  276. package/dist/renderers/Projector.mjs +377 -389
  277. package/dist/renderers/SVGRenderer.js +280 -275
  278. package/dist/renderers/SVGRenderer.mjs +280 -275
  279. package/dist/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  280. package/dist/shaders/AfterimageShader.d.ts +1 -1
  281. package/dist/shaders/BasicShader.d.ts +1 -1
  282. package/dist/shaders/BleachBypassShader.d.ts +1 -1
  283. package/dist/shaders/BokehShader.d.ts +2 -2
  284. package/dist/shaders/BokehShader2.d.ts +2 -2
  285. package/dist/shaders/BokehShader2.js +1 -1
  286. package/dist/shaders/BokehShader2.mjs +1 -1
  287. package/dist/shaders/ColorCorrectionShader.js +3 -3
  288. package/dist/shaders/ColorCorrectionShader.mjs +3 -3
  289. package/dist/shaders/ColorifyShader.js +1 -1
  290. package/dist/shaders/ColorifyShader.mjs +1 -1
  291. package/dist/shaders/ConvolutionShader.d.ts +2 -2
  292. package/dist/shaders/ConvolutionShader.js +1 -1
  293. package/dist/shaders/ConvolutionShader.mjs +1 -1
  294. package/dist/shaders/CopyShader.d.ts +1 -1
  295. package/dist/shaders/DepthLimitedBlurShader.d.ts +2 -2
  296. package/dist/shaders/DepthLimitedBlurShader.js +2 -2
  297. package/dist/shaders/DepthLimitedBlurShader.mjs +2 -2
  298. package/dist/shaders/DotScreenShader.js +2 -2
  299. package/dist/shaders/DotScreenShader.mjs +2 -2
  300. package/dist/shaders/FXAAShader.js +1 -1
  301. package/dist/shaders/FXAAShader.mjs +1 -1
  302. package/dist/shaders/FreiChenShader.js +1 -1
  303. package/dist/shaders/FreiChenShader.mjs +1 -1
  304. package/dist/shaders/GammaCorrectionShader.d.ts +1 -1
  305. package/dist/shaders/GodRaysShader.js +4 -4
  306. package/dist/shaders/GodRaysShader.mjs +4 -4
  307. package/dist/shaders/HorizontalBlurShader.d.ts +1 -1
  308. package/dist/shaders/LuminosityHighPassShader.js +1 -1
  309. package/dist/shaders/LuminosityHighPassShader.mjs +1 -1
  310. package/dist/shaders/NormalMapShader.js +2 -2
  311. package/dist/shaders/NormalMapShader.mjs +2 -2
  312. package/dist/shaders/SAOShader.d.ts +2 -2
  313. package/dist/shaders/SAOShader.js +3 -3
  314. package/dist/shaders/SAOShader.mjs +3 -3
  315. package/dist/shaders/SMAAShader.js +3 -3
  316. package/dist/shaders/SMAAShader.mjs +3 -3
  317. package/dist/shaders/SSAOShader.js +4 -4
  318. package/dist/shaders/SSAOShader.mjs +4 -4
  319. package/dist/shaders/SSRShader.js +4 -4
  320. package/dist/shaders/SSRShader.mjs +4 -4
  321. package/dist/shaders/SobelOperatorShader.js +1 -1
  322. package/dist/shaders/SobelOperatorShader.mjs +1 -1
  323. package/dist/shaders/SubsurfaceScatteringShader.d.ts +2 -2
  324. package/dist/shaders/SubsurfaceScatteringShader.js +91 -52
  325. package/dist/shaders/SubsurfaceScatteringShader.mjs +91 -52
  326. package/dist/shaders/ToonShader.js +25 -25
  327. package/dist/shaders/ToonShader.mjs +25 -25
  328. package/dist/shaders/TriangleBlurShader.js +1 -1
  329. package/dist/shaders/TriangleBlurShader.mjs +1 -1
  330. package/dist/shaders/VerticalBlurShader.d.ts +1 -1
  331. package/dist/shaders/VolumeShader.js +2 -2
  332. package/dist/shaders/VolumeShader.mjs +2 -2
  333. package/dist/shaders/types.d.ts +2 -2
  334. package/dist/types/Loader.d.ts +4 -0
  335. package/dist/types/Loader.js +26 -0
  336. package/dist/types/Loader.mjs +9 -0
  337. package/dist/types/shared.d.ts +2 -2
  338. package/dist/types/utils.d.ts +1 -1
  339. package/dist/utils/BufferGeometryUtils.d.ts +2 -2
  340. package/dist/utils/BufferGeometryUtils.js +1 -1
  341. package/dist/utils/BufferGeometryUtils.mjs +1 -1
  342. package/dist/utils/RoughnessMipmapper.d.ts +8 -0
  343. package/dist/utils/RoughnessMipmapper.js +79 -75
  344. package/dist/utils/RoughnessMipmapper.mjs +79 -75
  345. package/dist/utils/ShadowMapViewer.js +103 -106
  346. package/dist/utils/ShadowMapViewer.mjs +103 -106
  347. package/dist/utils/SkeletonUtils.d.ts +5 -21
  348. package/dist/utils/SkeletonUtils.js +182 -263
  349. package/dist/utils/SkeletonUtils.mjs +183 -264
  350. package/dist/utils/UVsDebug.js +37 -42
  351. package/dist/utils/UVsDebug.mjs +37 -42
  352. package/dist/webxr/ARButton.d.ts +2 -1
  353. package/dist/webxr/OculusHandModel.d.ts +2 -1
  354. package/dist/webxr/OculusHandPointerModel.d.ts +2 -2
  355. package/dist/webxr/OculusHandPointerModel.js +2 -2
  356. package/dist/webxr/OculusHandPointerModel.mjs +2 -2
  357. package/dist/webxr/VRButton.d.ts +2 -1
  358. package/dist/webxr/XRHandPrimitiveModel.js +2 -2
  359. package/dist/webxr/XRHandPrimitiveModel.mjs +2 -2
  360. package/package.json +5 -6
  361. package/dist/custom.d.ts +0 -5
  362. package/dist/loaders/NodeMaterialLoader.js +0 -146
  363. package/dist/loaders/NodeMaterialLoader.mjs +0 -146
  364. package/dist/nodes/Nodes.js +0 -347
  365. package/dist/nodes/Nodes.mjs +0 -347
  366. package/dist/nodes/ShaderNode.js +0 -408
  367. package/dist/nodes/ShaderNode.mjs +0 -408
  368. package/dist/nodes/accessors/BufferNode.js +0 -14
  369. package/dist/nodes/accessors/BufferNode.mjs +0 -15
  370. package/dist/nodes/accessors/CameraNode.js +0 -43
  371. package/dist/nodes/accessors/CameraNode.mjs +0 -44
  372. package/dist/nodes/accessors/CubeTextureNode.js +0 -41
  373. package/dist/nodes/accessors/CubeTextureNode.mjs +0 -42
  374. package/dist/nodes/accessors/MaterialNode.js +0 -70
  375. package/dist/nodes/accessors/MaterialNode.mjs +0 -71
  376. package/dist/nodes/accessors/MaterialReferenceNode.js +0 -13
  377. package/dist/nodes/accessors/MaterialReferenceNode.mjs +0 -14
  378. package/dist/nodes/accessors/ModelNode.js +0 -8
  379. package/dist/nodes/accessors/ModelNode.mjs +0 -9
  380. package/dist/nodes/accessors/ModelViewProjectionNode.js +0 -23
  381. package/dist/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
  382. package/dist/nodes/accessors/NormalNode.js +0 -61
  383. package/dist/nodes/accessors/NormalNode.mjs +0 -62
  384. package/dist/nodes/accessors/Object3DNode.js +0 -75
  385. package/dist/nodes/accessors/Object3DNode.mjs +0 -76
  386. package/dist/nodes/accessors/PointUVNode.js +0 -12
  387. package/dist/nodes/accessors/PointUVNode.mjs +0 -13
  388. package/dist/nodes/accessors/PositionNode.js +0 -64
  389. package/dist/nodes/accessors/PositionNode.mjs +0 -65
  390. package/dist/nodes/accessors/ReferenceNode.js +0 -36
  391. package/dist/nodes/accessors/ReferenceNode.mjs +0 -37
  392. package/dist/nodes/accessors/ReflectNode.js +0 -42
  393. package/dist/nodes/accessors/ReflectNode.mjs +0 -43
  394. package/dist/nodes/accessors/SkinningNode.js +0 -57
  395. package/dist/nodes/accessors/SkinningNode.mjs +0 -58
  396. package/dist/nodes/accessors/TextureNode.js +0 -53
  397. package/dist/nodes/accessors/TextureNode.mjs +0 -54
  398. package/dist/nodes/accessors/UVNode.js +0 -22
  399. package/dist/nodes/accessors/UVNode.mjs +0 -23
  400. package/dist/nodes/core/ArrayUniformNode.js +0 -13
  401. package/dist/nodes/core/ArrayUniformNode.mjs +0 -14
  402. package/dist/nodes/core/AttributeNode.js +0 -29
  403. package/dist/nodes/core/AttributeNode.mjs +0 -30
  404. package/dist/nodes/core/BypassNode.js +0 -21
  405. package/dist/nodes/core/BypassNode.mjs +0 -22
  406. package/dist/nodes/core/CodeNode.js +0 -27
  407. package/dist/nodes/core/CodeNode.mjs +0 -28
  408. package/dist/nodes/core/ConstNode.js +0 -13
  409. package/dist/nodes/core/ConstNode.mjs +0 -14
  410. package/dist/nodes/core/ContextNode.js +0 -21
  411. package/dist/nodes/core/ContextNode.mjs +0 -22
  412. package/dist/nodes/core/ExpressionNode.js +0 -18
  413. package/dist/nodes/core/ExpressionNode.mjs +0 -19
  414. package/dist/nodes/core/FunctionCallNode.js +0 -36
  415. package/dist/nodes/core/FunctionCallNode.mjs +0 -37
  416. package/dist/nodes/core/FunctionNode.js +0 -55
  417. package/dist/nodes/core/FunctionNode.mjs +0 -56
  418. package/dist/nodes/core/InputNode.js +0 -37
  419. package/dist/nodes/core/InputNode.mjs +0 -38
  420. package/dist/nodes/core/Node.js +0 -138
  421. package/dist/nodes/core/Node.mjs +0 -139
  422. package/dist/nodes/core/NodeAttribute.js +0 -9
  423. package/dist/nodes/core/NodeAttribute.mjs +0 -10
  424. package/dist/nodes/core/NodeBuilder.js +0 -402
  425. package/dist/nodes/core/NodeBuilder.mjs +0 -402
  426. package/dist/nodes/core/NodeCode.js +0 -10
  427. package/dist/nodes/core/NodeCode.mjs +0 -11
  428. package/dist/nodes/core/NodeFrame.js +0 -34
  429. package/dist/nodes/core/NodeFrame.mjs +0 -35
  430. package/dist/nodes/core/NodeFunctionInput.js +0 -12
  431. package/dist/nodes/core/NodeFunctionInput.mjs +0 -13
  432. package/dist/nodes/core/NodeKeywords.js +0 -43
  433. package/dist/nodes/core/NodeKeywords.mjs +0 -44
  434. package/dist/nodes/core/NodeUniform.js +0 -17
  435. package/dist/nodes/core/NodeUniform.mjs +0 -18
  436. package/dist/nodes/core/NodeUtils.js +0 -57
  437. package/dist/nodes/core/NodeUtils.mjs +0 -57
  438. package/dist/nodes/core/NodeVar.js +0 -9
  439. package/dist/nodes/core/NodeVar.mjs +0 -10
  440. package/dist/nodes/core/NodeVary.js +0 -9
  441. package/dist/nodes/core/NodeVary.mjs +0 -10
  442. package/dist/nodes/core/PropertyNode.js +0 -20
  443. package/dist/nodes/core/PropertyNode.mjs +0 -21
  444. package/dist/nodes/core/TempNode.js +0 -24
  445. package/dist/nodes/core/TempNode.mjs +0 -25
  446. package/dist/nodes/core/UniformNode.js +0 -22
  447. package/dist/nodes/core/UniformNode.mjs +0 -23
  448. package/dist/nodes/core/VarNode.js +0 -30
  449. package/dist/nodes/core/VarNode.mjs +0 -31
  450. package/dist/nodes/core/VaryNode.js +0 -29
  451. package/dist/nodes/core/VaryNode.mjs +0 -30
  452. package/dist/nodes/core/constants.js +0 -24
  453. package/dist/nodes/core/constants.mjs +0 -24
  454. package/dist/nodes/display/ColorSpaceNode.js +0 -62
  455. package/dist/nodes/display/ColorSpaceNode.mjs +0 -62
  456. package/dist/nodes/display/NormalMapNode.js +0 -53
  457. package/dist/nodes/display/NormalMapNode.mjs +0 -54
  458. package/dist/nodes/fog/FogNode.js +0 -14
  459. package/dist/nodes/fog/FogNode.mjs +0 -15
  460. package/dist/nodes/fog/FogRangeNode.js +0 -16
  461. package/dist/nodes/fog/FogRangeNode.mjs +0 -17
  462. package/dist/nodes/functions/BSDFs.js +0 -64
  463. package/dist/nodes/functions/BSDFs.mjs +0 -64
  464. package/dist/nodes/lights/LightContextNode.js +0 -34
  465. package/dist/nodes/lights/LightContextNode.mjs +0 -35
  466. package/dist/nodes/lights/LightNode.js +0 -57
  467. package/dist/nodes/lights/LightNode.mjs +0 -58
  468. package/dist/nodes/lights/LightsNode.js +0 -58
  469. package/dist/nodes/lights/LightsNode.mjs +0 -59
  470. package/dist/nodes/loaders/NodeLoader.js +0 -195
  471. package/dist/nodes/loaders/NodeLoader.mjs +0 -196
  472. package/dist/nodes/loaders/NodeMaterialLoader.js +0 -23
  473. package/dist/nodes/loaders/NodeMaterialLoader.mjs +0 -24
  474. package/dist/nodes/loaders/NodeObjectLoader.js +0 -39
  475. package/dist/nodes/loaders/NodeObjectLoader.mjs +0 -40
  476. package/dist/nodes/materials/LineBasicNodeMaterial.js +0 -26
  477. package/dist/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
  478. package/dist/nodes/materials/Materials.js +0 -24
  479. package/dist/nodes/materials/Materials.mjs +0 -24
  480. package/dist/nodes/materials/MeshBasicNodeMaterial.js +0 -27
  481. package/dist/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
  482. package/dist/nodes/materials/MeshStandardNodeMaterial.js +0 -40
  483. package/dist/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
  484. package/dist/nodes/materials/NodeMaterial.js +0 -63
  485. package/dist/nodes/materials/NodeMaterial.mjs +0 -64
  486. package/dist/nodes/materials/PointsNodeMaterial.js +0 -29
  487. package/dist/nodes/materials/PointsNodeMaterial.mjs +0 -30
  488. package/dist/nodes/math/CondNode.js +0 -40
  489. package/dist/nodes/math/CondNode.mjs +0 -41
  490. package/dist/nodes/math/MathNode.js +0 -165
  491. package/dist/nodes/math/MathNode.mjs +0 -166
  492. package/dist/nodes/math/OperatorNode.js +0 -102
  493. package/dist/nodes/math/OperatorNode.mjs +0 -103
  494. package/dist/nodes/procedural/CheckerNode.js +0 -20
  495. package/dist/nodes/procedural/CheckerNode.mjs +0 -21
  496. package/dist/nodes/utils/ArrayElementNode.js +0 -18
  497. package/dist/nodes/utils/ArrayElementNode.mjs +0 -19
  498. package/dist/nodes/utils/ConvertNode.js +0 -24
  499. package/dist/nodes/utils/ConvertNode.mjs +0 -25
  500. package/dist/nodes/utils/JoinNode.js +0 -25
  501. package/dist/nodes/utils/JoinNode.mjs +0 -26
  502. package/dist/nodes/utils/MatcapUVNode.js +0 -15
  503. package/dist/nodes/utils/MatcapUVNode.mjs +0 -16
  504. package/dist/nodes/utils/OscNode.js +0 -49
  505. package/dist/nodes/utils/OscNode.mjs +0 -50
  506. package/dist/nodes/utils/SplitNode.js +0 -44
  507. package/dist/nodes/utils/SplitNode.mjs +0 -45
  508. package/dist/nodes/utils/SpriteSheetUVNode.js +0 -39
  509. package/dist/nodes/utils/SpriteSheetUVNode.mjs +0 -40
  510. package/dist/nodes/utils/TimerNode.js +0 -43
  511. package/dist/nodes/utils/TimerNode.mjs +0 -44
  512. package/dist/offscreen/jank.js +0 -26
  513. package/dist/offscreen/jank.mjs +0 -27
  514. package/dist/offscreen/offscreen.js +0 -8
  515. package/dist/offscreen/offscreen.mjs +0 -7
  516. package/dist/offscreen/scene.js +0 -68
  517. package/dist/offscreen/scene.mjs +0 -52
  518. package/dist/renderers/nodes/accessors/CameraNode.js +0 -62
  519. package/dist/renderers/nodes/accessors/CameraNode.mjs +0 -63
  520. package/dist/renderers/nodes/accessors/ModelNode.js +0 -60
  521. package/dist/renderers/nodes/accessors/ModelNode.mjs +0 -61
  522. package/dist/renderers/nodes/accessors/ModelViewProjectionNode.js +0 -20
  523. package/dist/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
  524. package/dist/renderers/nodes/accessors/NormalNode.js +0 -60
  525. package/dist/renderers/nodes/accessors/NormalNode.mjs +0 -61
  526. package/dist/renderers/nodes/accessors/PositionNode.js +0 -29
  527. package/dist/renderers/nodes/accessors/PositionNode.mjs +0 -30
  528. package/dist/renderers/nodes/accessors/UVNode.js +0 -12
  529. package/dist/renderers/nodes/accessors/UVNode.mjs +0 -13
  530. package/dist/renderers/nodes/core/AttributeNode.js +0 -34
  531. package/dist/renderers/nodes/core/AttributeNode.mjs +0 -35
  532. package/dist/renderers/nodes/core/InputNode.js +0 -30
  533. package/dist/renderers/nodes/core/InputNode.mjs +0 -31
  534. package/dist/renderers/nodes/core/Node.js +0 -33
  535. package/dist/renderers/nodes/core/Node.mjs +0 -34
  536. package/dist/renderers/nodes/core/NodeAttribute.js +0 -9
  537. package/dist/renderers/nodes/core/NodeAttribute.mjs +0 -10
  538. package/dist/renderers/nodes/core/NodeBuilder.js +0 -248
  539. package/dist/renderers/nodes/core/NodeBuilder.mjs +0 -249
  540. package/dist/renderers/nodes/core/NodeFrame.js +0 -34
  541. package/dist/renderers/nodes/core/NodeFrame.mjs +0 -35
  542. package/dist/renderers/nodes/core/NodeSlot.js +0 -9
  543. package/dist/renderers/nodes/core/NodeSlot.mjs +0 -10
  544. package/dist/renderers/nodes/core/NodeUniform.js +0 -17
  545. package/dist/renderers/nodes/core/NodeUniform.mjs +0 -18
  546. package/dist/renderers/nodes/core/NodeVary.js +0 -10
  547. package/dist/renderers/nodes/core/NodeVary.mjs +0 -11
  548. package/dist/renderers/nodes/core/VaryNode.js +0 -21
  549. package/dist/renderers/nodes/core/VaryNode.mjs +0 -22
  550. package/dist/renderers/nodes/core/constants.js +0 -22
  551. package/dist/renderers/nodes/core/constants.mjs +0 -22
  552. package/dist/renderers/nodes/inputs/ColorNode.js +0 -10
  553. package/dist/renderers/nodes/inputs/ColorNode.mjs +0 -11
  554. package/dist/renderers/nodes/inputs/FloatNode.js +0 -10
  555. package/dist/renderers/nodes/inputs/FloatNode.mjs +0 -11
  556. package/dist/renderers/nodes/inputs/Matrix3Node.js +0 -11
  557. package/dist/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
  558. package/dist/renderers/nodes/inputs/Matrix4Node.js +0 -11
  559. package/dist/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
  560. package/dist/renderers/nodes/inputs/TextureNode.js +0 -19
  561. package/dist/renderers/nodes/inputs/TextureNode.mjs +0 -20
  562. package/dist/renderers/nodes/inputs/Vector2Node.js +0 -10
  563. package/dist/renderers/nodes/inputs/Vector2Node.mjs +0 -11
  564. package/dist/renderers/nodes/inputs/Vector3Node.js +0 -11
  565. package/dist/renderers/nodes/inputs/Vector3Node.mjs +0 -12
  566. package/dist/renderers/nodes/inputs/Vector4Node.js +0 -11
  567. package/dist/renderers/nodes/inputs/Vector4Node.mjs +0 -12
  568. package/dist/renderers/nodes/math/MathNode.js +0 -54
  569. package/dist/renderers/nodes/math/MathNode.mjs +0 -55
  570. package/dist/renderers/nodes/math/OperatorNode.js +0 -41
  571. package/dist/renderers/nodes/math/OperatorNode.mjs +0 -42
  572. package/dist/renderers/nodes/utils/SwitchNode.js +0 -19
  573. package/dist/renderers/nodes/utils/SwitchNode.mjs +0 -20
  574. package/dist/renderers/nodes/utils/TimerNode.js +0 -13
  575. package/dist/renderers/nodes/utils/TimerNode.mjs +0 -14
  576. package/dist/renderers/webgpu/WebGPU.js +0 -23
  577. package/dist/renderers/webgpu/WebGPU.mjs +0 -24
  578. package/dist/renderers/webgpu/WebGPUAttributes.js +0 -68
  579. package/dist/renderers/webgpu/WebGPUAttributes.mjs +0 -69
  580. package/dist/renderers/webgpu/WebGPUBackground.js +0 -60
  581. package/dist/renderers/webgpu/WebGPUBackground.mjs +0 -61
  582. package/dist/renderers/webgpu/WebGPUBinding.js +0 -13
  583. package/dist/renderers/webgpu/WebGPUBinding.mjs +0 -14
  584. package/dist/renderers/webgpu/WebGPUBindings.js +0 -154
  585. package/dist/renderers/webgpu/WebGPUBindings.mjs +0 -155
  586. package/dist/renderers/webgpu/WebGPUComputePipelines.js +0 -43
  587. package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
  588. package/dist/renderers/webgpu/WebGPUGeometries.js +0 -40
  589. package/dist/renderers/webgpu/WebGPUGeometries.mjs +0 -41
  590. package/dist/renderers/webgpu/WebGPUInfo.js +0 -45
  591. package/dist/renderers/webgpu/WebGPUInfo.mjs +0 -46
  592. package/dist/renderers/webgpu/WebGPUObjects.js +0 -24
  593. package/dist/renderers/webgpu/WebGPUObjects.mjs +0 -25
  594. package/dist/renderers/webgpu/WebGPUProperties.js +0 -21
  595. package/dist/renderers/webgpu/WebGPUProperties.mjs +0 -22
  596. package/dist/renderers/webgpu/WebGPURenderLists.js +0 -118
  597. package/dist/renderers/webgpu/WebGPURenderLists.mjs +0 -119
  598. package/dist/renderers/webgpu/WebGPURenderPipelines.js +0 -545
  599. package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +0 -546
  600. package/dist/renderers/webgpu/WebGPURenderer.js +0 -596
  601. package/dist/renderers/webgpu/WebGPURenderer.mjs +0 -575
  602. package/dist/renderers/webgpu/WebGPUSampledTexture.js +0 -40
  603. package/dist/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
  604. package/dist/renderers/webgpu/WebGPUSampler.js +0 -14
  605. package/dist/renderers/webgpu/WebGPUSampler.mjs +0 -15
  606. package/dist/renderers/webgpu/WebGPUStorageBuffer.js +0 -14
  607. package/dist/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  608. package/dist/renderers/webgpu/WebGPUTextureRenderer.js +0 -22
  609. package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  610. package/dist/renderers/webgpu/WebGPUTextureUtils.js +0 -97
  611. package/dist/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  612. package/dist/renderers/webgpu/WebGPUTextures.js +0 -483
  613. package/dist/renderers/webgpu/WebGPUTextures.mjs +0 -484
  614. package/dist/renderers/webgpu/WebGPUUniform.js +0 -81
  615. package/dist/renderers/webgpu/WebGPUUniform.mjs +0 -81
  616. package/dist/renderers/webgpu/WebGPUUniformsGroup.js +0 -175
  617. package/dist/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  618. package/dist/renderers/webgpu/constants.js +0 -241
  619. package/dist/renderers/webgpu/constants.mjs +0 -241
  620. package/dist/renderers/webgpu/nodes/ShaderLib.js +0 -41
  621. package/dist/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  622. package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -164
  623. package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  624. package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.js +0 -73
  625. package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  626. package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -14
  627. package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  628. package/dist/renderers/webgpu/nodes/WebGPUNodes.js +0 -39
  629. package/dist/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
@@ -1,575 +0,0 @@
1
- import { GPUTextureFormat, GPUStoreOp, GPUIndexFormat } from "./constants.mjs";
2
- import WebGPUObjects from "./WebGPUObjects.mjs";
3
- import WebGPUAttributes from "./WebGPUAttributes.mjs";
4
- import WebGPUGeometries from "./WebGPUGeometries.mjs";
5
- import WebGPUInfo from "./WebGPUInfo.mjs";
6
- import WebGPUProperties from "./WebGPUProperties.mjs";
7
- import WebGPURenderPipelines from "./WebGPURenderPipelines.mjs";
8
- import WebGPUComputePipelines from "./WebGPUComputePipelines.mjs";
9
- import WebGPUBindings from "./WebGPUBindings.mjs";
10
- import WebGPURenderLists from "./WebGPURenderLists.mjs";
11
- import WebGPUTextures from "./WebGPUTextures.mjs";
12
- import WebGPUBackground from "./WebGPUBackground.mjs";
13
- import WebGPUNodes from "./nodes/WebGPUNodes.mjs";
14
- import { Matrix4, Frustum, Vector3, Color } from "three";
15
- console.info(
16
- "THREE.WebGPURenderer: Modified Matrix4.makePerspective() and Matrix4.makeOrtographic() to work with WebGPU, see https://github.com/mrdoob/three.js/issues/20276."
17
- );
18
- Matrix4.prototype.makePerspective = function(left, right, top, bottom, near, far) {
19
- const te = this.elements;
20
- const x = 2 * near / (right - left);
21
- const y = 2 * near / (top - bottom);
22
- const a = (right + left) / (right - left);
23
- const b = (top + bottom) / (top - bottom);
24
- const c = -far / (far - near);
25
- const d = -far * near / (far - near);
26
- te[0] = x;
27
- te[4] = 0;
28
- te[8] = a;
29
- te[12] = 0;
30
- te[1] = 0;
31
- te[5] = y;
32
- te[9] = b;
33
- te[13] = 0;
34
- te[2] = 0;
35
- te[6] = 0;
36
- te[10] = c;
37
- te[14] = d;
38
- te[3] = 0;
39
- te[7] = 0;
40
- te[11] = -1;
41
- te[15] = 0;
42
- return this;
43
- };
44
- Matrix4.prototype.makeOrthographic = function(left, right, top, bottom, near, far) {
45
- const te = this.elements;
46
- const w = 1 / (right - left);
47
- const h = 1 / (top - bottom);
48
- const p = 1 / (far - near);
49
- const x = (right + left) * w;
50
- const y = (top + bottom) * h;
51
- const z = near * p;
52
- te[0] = 2 * w;
53
- te[4] = 0;
54
- te[8] = 0;
55
- te[12] = -x;
56
- te[1] = 0;
57
- te[5] = 2 * h;
58
- te[9] = 0;
59
- te[13] = -y;
60
- te[2] = 0;
61
- te[6] = 0;
62
- te[10] = -1 * p;
63
- te[14] = -z;
64
- te[3] = 0;
65
- te[7] = 0;
66
- te[11] = 0;
67
- te[15] = 1;
68
- return this;
69
- };
70
- const _frustum = new Frustum();
71
- const _projScreenMatrix = new Matrix4();
72
- const _vector3 = new Vector3();
73
- class WebGPURenderer {
74
- constructor(parameters = {}) {
75
- this.domElement = parameters.canvas !== void 0 ? parameters.canvas : this._createCanvasElement();
76
- this.autoClear = true;
77
- this.autoClearColor = true;
78
- this.autoClearDepth = true;
79
- this.autoClearStencil = true;
80
- this.sortObjects = true;
81
- this._parameters = Object.assign({}, parameters);
82
- this._pixelRatio = 1;
83
- this._width = this.domElement.width;
84
- this._height = this.domElement.height;
85
- this._viewport = null;
86
- this._scissor = null;
87
- this._adapter = null;
88
- this._device = null;
89
- this._context = null;
90
- this._swapChain = null;
91
- this._colorBuffer = null;
92
- this._depthBuffer = null;
93
- this._info = null;
94
- this._properties = null;
95
- this._attributes = null;
96
- this._geometries = null;
97
- this._nodes = null;
98
- this._bindings = null;
99
- this._objects = null;
100
- this._renderPipelines = null;
101
- this._computePipelines = null;
102
- this._renderLists = null;
103
- this._textures = null;
104
- this._background = null;
105
- this._renderPassDescriptor = null;
106
- this._currentRenderList = null;
107
- this._opaqueSort = null;
108
- this._transparentSort = null;
109
- this._clearAlpha = 1;
110
- this._clearColor = new Color(0);
111
- this._clearDepth = 1;
112
- this._clearStencil = 0;
113
- this._renderTarget = null;
114
- this._parameters.antialias = parameters.antialias === true;
115
- if (this._parameters.antialias === true) {
116
- this._parameters.sampleCount = parameters.sampleCount === void 0 ? 4 : parameters.sampleCount;
117
- } else {
118
- this._parameters.sampleCount = 1;
119
- }
120
- this._parameters.extensions = parameters.extensions === void 0 ? [] : parameters.extensions;
121
- this._parameters.limits = parameters.limits === void 0 ? {} : parameters.limits;
122
- }
123
- async init() {
124
- const parameters = this._parameters;
125
- const adapterOptions = {
126
- powerPreference: parameters.powerPreference
127
- };
128
- const adapter = await navigator.gpu.requestAdapter(adapterOptions);
129
- const deviceDescriptor = {
130
- extensions: parameters.extensions,
131
- limits: parameters.limits
132
- };
133
- const device = await adapter.requestDevice(deviceDescriptor);
134
- const glslang = await import("@webgpu/glslang/dist/web-devel/glslang.js");
135
- const compiler = await glslang();
136
- const context = parameters.context !== void 0 ? parameters.context : this.domElement.getContext("gpupresent");
137
- const swapChain = context.configureSwapChain({
138
- device,
139
- format: GPUTextureFormat.BRGA8Unorm
140
- // this is the only valid swap chain format right now (r121)
141
- });
142
- this._adapter = adapter;
143
- this._device = device;
144
- this._context = context;
145
- this._swapChain = swapChain;
146
- this._info = new WebGPUInfo();
147
- this._properties = new WebGPUProperties();
148
- this._attributes = new WebGPUAttributes(device);
149
- this._geometries = new WebGPUGeometries(this._attributes, this._info);
150
- this._textures = new WebGPUTextures(device, this._properties, this._info, compiler);
151
- this._objects = new WebGPUObjects(this._geometries, this._info);
152
- this._nodes = new WebGPUNodes(this);
153
- this._renderPipelines = new WebGPURenderPipelines(
154
- this,
155
- this._properties,
156
- device,
157
- compiler,
158
- parameters.sampleCount,
159
- this._nodes
160
- );
161
- this._computePipelines = new WebGPUComputePipelines(device, compiler);
162
- this._bindings = new WebGPUBindings(
163
- device,
164
- this._info,
165
- this._properties,
166
- this._textures,
167
- this._renderPipelines,
168
- this._computePipelines,
169
- this._attributes,
170
- this._nodes
171
- );
172
- this._renderLists = new WebGPURenderLists();
173
- this._background = new WebGPUBackground(this);
174
- this._renderPassDescriptor = {
175
- colorAttachments: [
176
- {
177
- attachment: null
178
- }
179
- ],
180
- depthStencilAttachment: {
181
- attachment: null,
182
- depthStoreOp: GPUStoreOp.Store,
183
- stencilStoreOp: GPUStoreOp.Store
184
- }
185
- };
186
- this._setupColorBuffer();
187
- this._setupDepthBuffer();
188
- }
189
- render(scene, camera) {
190
- this._nodes.updateFrame();
191
- if (scene.autoUpdate === true)
192
- scene.updateMatrixWorld();
193
- if (camera.parent === null)
194
- camera.updateMatrixWorld();
195
- if (this._info.autoReset === true)
196
- this._info.reset();
197
- _projScreenMatrix.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse);
198
- _frustum.setFromProjectionMatrix(_projScreenMatrix);
199
- this._currentRenderList = this._renderLists.get(scene, camera);
200
- this._currentRenderList.init();
201
- this._projectObject(scene, camera, 0);
202
- this._currentRenderList.finish();
203
- if (this.sortObjects === true) {
204
- this._currentRenderList.sort(this._opaqueSort, this._transparentSort);
205
- }
206
- const colorAttachment = this._renderPassDescriptor.colorAttachments[0];
207
- const depthStencilAttachment = this._renderPassDescriptor.depthStencilAttachment;
208
- const renderTarget = this._renderTarget;
209
- if (renderTarget !== null) {
210
- const renderTargetProperties = this._properties.get(renderTarget);
211
- colorAttachment.attachment = renderTargetProperties.colorTextureGPU.createView();
212
- depthStencilAttachment.attachment = renderTargetProperties.depthTextureGPU.createView();
213
- } else {
214
- if (this._parameters.antialias === true) {
215
- colorAttachment.attachment = this._colorBuffer.createView();
216
- colorAttachment.resolveTarget = this._swapChain.getCurrentTexture().createView();
217
- } else {
218
- colorAttachment.attachment = this._swapChain.getCurrentTexture().createView();
219
- colorAttachment.resolveTarget = void 0;
220
- }
221
- depthStencilAttachment.attachment = this._depthBuffer.createView();
222
- }
223
- this._background.update(scene);
224
- const device = this._device;
225
- const cmdEncoder = device.createCommandEncoder({});
226
- const passEncoder = cmdEncoder.beginRenderPass(this._renderPassDescriptor);
227
- const vp = this._viewport;
228
- if (vp !== null) {
229
- const width = Math.floor(vp.width * this._pixelRatio);
230
- const height = Math.floor(vp.height * this._pixelRatio);
231
- passEncoder.setViewport(vp.x, vp.y, width, height, vp.minDepth, vp.maxDepth);
232
- }
233
- const sc = this._scissor;
234
- if (sc !== null) {
235
- const width = Math.floor(sc.width * this._pixelRatio);
236
- const height = Math.floor(sc.height * this._pixelRatio);
237
- passEncoder.setScissorRect(sc.x, sc.y, width, height);
238
- }
239
- const opaqueObjects = this._currentRenderList.opaque;
240
- const transparentObjects = this._currentRenderList.transparent;
241
- if (opaqueObjects.length > 0)
242
- this._renderObjects(opaqueObjects, camera, passEncoder);
243
- if (transparentObjects.length > 0)
244
- this._renderObjects(transparentObjects, camera, passEncoder);
245
- passEncoder.endPass();
246
- device.queue.submit([cmdEncoder.finish()]);
247
- }
248
- getContext() {
249
- return this._context;
250
- }
251
- getPixelRatio() {
252
- return this._pixelRatio;
253
- }
254
- getDrawingBufferSize(target) {
255
- return target.set(this._width * this._pixelRatio, this._height * this._pixelRatio).floor();
256
- }
257
- getSize(target) {
258
- return target.set(this._width, this._height);
259
- }
260
- setPixelRatio(value = 1) {
261
- this._pixelRatio = value;
262
- this.setSize(this._width, this._height, false);
263
- }
264
- setDrawingBufferSize(width, height, pixelRatio) {
265
- this._width = width;
266
- this._height = height;
267
- this._pixelRatio = pixelRatio;
268
- this.domElement.width = Math.floor(width * pixelRatio);
269
- this.domElement.height = Math.floor(height * pixelRatio);
270
- this._setupColorBuffer();
271
- this._setupDepthBuffer();
272
- }
273
- setSize(width, height, updateStyle = true) {
274
- this._width = width;
275
- this._height = height;
276
- this.domElement.width = Math.floor(width * this._pixelRatio);
277
- this.domElement.height = Math.floor(height * this._pixelRatio);
278
- if (updateStyle === true) {
279
- this.domElement.style.width = width + "px";
280
- this.domElement.style.height = height + "px";
281
- }
282
- this._setupColorBuffer();
283
- this._setupDepthBuffer();
284
- }
285
- setOpaqueSort(method) {
286
- this._opaqueSort = method;
287
- }
288
- setTransparentSort(method) {
289
- this._transparentSort = method;
290
- }
291
- getScissor(target) {
292
- const scissor = this._scissor;
293
- target.x = scissor.x;
294
- target.y = scissor.y;
295
- target.width = scissor.width;
296
- target.height = scissor.height;
297
- return target;
298
- }
299
- setScissor(x, y, width, height) {
300
- if (x === null) {
301
- this._scissor = null;
302
- } else {
303
- this._scissor = {
304
- x,
305
- y,
306
- width,
307
- height
308
- };
309
- }
310
- }
311
- getViewport(target) {
312
- const viewport = this._viewport;
313
- target.x = viewport.x;
314
- target.y = viewport.y;
315
- target.width = viewport.width;
316
- target.height = viewport.height;
317
- target.minDepth = viewport.minDepth;
318
- target.maxDepth = viewport.maxDepth;
319
- return target;
320
- }
321
- setViewport(x, y, width, height, minDepth = 0, maxDepth = 1) {
322
- if (x === null) {
323
- this._viewport = null;
324
- } else {
325
- this._viewport = {
326
- x,
327
- y,
328
- width,
329
- height,
330
- minDepth,
331
- maxDepth
332
- };
333
- }
334
- }
335
- getClearColor(target) {
336
- return target.copy(this._clearColor);
337
- }
338
- setClearColor(color, alpha = 1) {
339
- this._clearColor.set(color);
340
- this._clearAlpha = alpha;
341
- }
342
- getClearAlpha() {
343
- return this._clearAlpha;
344
- }
345
- setClearAlpha(alpha) {
346
- this._clearAlpha = alpha;
347
- }
348
- getClearDepth() {
349
- return this._clearDepth;
350
- }
351
- setClearDepth(depth) {
352
- this._clearDepth = depth;
353
- }
354
- getClearStencil() {
355
- return this._clearStencil;
356
- }
357
- setClearStencil(stencil) {
358
- this._clearStencil = stencil;
359
- }
360
- clear() {
361
- this._background.clear();
362
- }
363
- dispose() {
364
- this._objects.dispose();
365
- this._properties.dispose();
366
- this._renderPipelines.dispose();
367
- this._computePipelines.dispose();
368
- this._nodes.dispose();
369
- this._bindings.dispose();
370
- this._info.dispose();
371
- this._renderLists.dispose();
372
- this._textures.dispose();
373
- }
374
- setRenderTarget(renderTarget) {
375
- this._renderTarget = renderTarget;
376
- if (renderTarget !== null) {
377
- this._textures.initRenderTarget(renderTarget);
378
- }
379
- }
380
- compute(computeParams) {
381
- const device = this._device;
382
- const cmdEncoder = device.createCommandEncoder({});
383
- const passEncoder = cmdEncoder.beginComputePass();
384
- for (let param of computeParams) {
385
- const pipeline = this._computePipelines.get(param);
386
- passEncoder.setPipeline(pipeline);
387
- const bindGroup = this._bindings.getForCompute(param).group;
388
- this._bindings.update(param);
389
- passEncoder.setBindGroup(0, bindGroup);
390
- passEncoder.dispatch(param.num);
391
- }
392
- passEncoder.endPass();
393
- device.queue.submit([cmdEncoder.finish()]);
394
- }
395
- getRenderTarget() {
396
- return this._renderTarget;
397
- }
398
- _projectObject(object, camera, groupOrder) {
399
- const info = this._info;
400
- const currentRenderList = this._currentRenderList;
401
- if (object.visible === false)
402
- return;
403
- const visible = object.layers.test(camera.layers);
404
- if (visible) {
405
- if (object.isGroup) {
406
- groupOrder = object.renderOrder;
407
- } else if (object.isLOD) {
408
- if (object.autoUpdate === true)
409
- object.update(camera);
410
- } else if (object.isLight) {
411
- if (object.castShadow) {
412
- }
413
- } else if (object.isSprite) {
414
- if (!object.frustumCulled || _frustum.intersectsSprite(object)) {
415
- if (this.sortObjects === true) {
416
- _vector3.setFromMatrixPosition(object.matrixWorld).applyMatrix4(_projScreenMatrix);
417
- }
418
- const geometry = object.geometry;
419
- const material = object.material;
420
- if (material.visible) {
421
- currentRenderList.push(object, geometry, material, groupOrder, _vector3.z, null);
422
- }
423
- }
424
- } else if (object.isLineLoop) {
425
- console.error(
426
- "THREE.WebGPURenderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments."
427
- );
428
- } else if (object.isMesh || object.isLine || object.isPoints) {
429
- if (object.isSkinnedMesh) {
430
- if (object.skeleton.frame !== info.render.frame) {
431
- object.skeleton.update();
432
- object.skeleton.frame = info.render.frame;
433
- }
434
- }
435
- if (!object.frustumCulled || _frustum.intersectsObject(object)) {
436
- if (this.sortObjects === true) {
437
- _vector3.setFromMatrixPosition(object.matrixWorld).applyMatrix4(_projScreenMatrix);
438
- }
439
- const geometry = object.geometry;
440
- const material = object.material;
441
- if (Array.isArray(material)) {
442
- const groups = geometry.groups;
443
- for (let i = 0, l = groups.length; i < l; i++) {
444
- const group = groups[i];
445
- const groupMaterial = material[group.materialIndex];
446
- if (groupMaterial && groupMaterial.visible) {
447
- currentRenderList.push(object, geometry, groupMaterial, groupOrder, _vector3.z, group);
448
- }
449
- }
450
- } else if (material.visible) {
451
- currentRenderList.push(object, geometry, material, groupOrder, _vector3.z, null);
452
- }
453
- }
454
- }
455
- }
456
- const children = object.children;
457
- for (let i = 0, l = children.length; i < l; i++) {
458
- this._projectObject(children[i], camera, groupOrder);
459
- }
460
- }
461
- _renderObjects(renderList, camera, passEncoder) {
462
- for (let i = 0, il = renderList.length; i < il; i++) {
463
- const renderItem = renderList[i];
464
- const object = renderItem.object;
465
- object.modelViewMatrix.multiplyMatrices(camera.matrixWorldInverse, object.matrixWorld);
466
- object.normalMatrix.getNormalMatrix(object.modelViewMatrix);
467
- this._objects.update(object);
468
- if (camera.isArrayCamera) {
469
- const cameras = camera.cameras;
470
- for (let j = 0, jl = cameras.length; j < jl; j++) {
471
- const camera2 = cameras[j];
472
- if (object.layers.test(camera2.layers)) {
473
- const vp = camera2.viewport;
474
- const minDepth = vp.minDepth === void 0 ? 0 : vp.minDepth;
475
- const maxDepth = vp.maxDepth === void 0 ? 1 : vp.maxDepth;
476
- passEncoder.setViewport(vp.x, vp.y, vp.width, vp.height, minDepth, maxDepth);
477
- this._nodes.update(object, camera2);
478
- this._bindings.update(object, camera2);
479
- this._renderObject(object, passEncoder);
480
- }
481
- }
482
- } else {
483
- this._nodes.update(object, camera);
484
- this._bindings.update(object, camera);
485
- this._renderObject(object, passEncoder);
486
- }
487
- }
488
- }
489
- _renderObject(object, passEncoder) {
490
- const info = this._info;
491
- const pipeline = this._renderPipelines.get(object);
492
- passEncoder.setPipeline(pipeline);
493
- const bindGroup = this._bindings.get(object).group;
494
- passEncoder.setBindGroup(0, bindGroup);
495
- const geometry = object.geometry;
496
- const index = geometry.index;
497
- const hasIndex = index !== null;
498
- if (hasIndex === true) {
499
- this._setupIndexBuffer(index, passEncoder);
500
- }
501
- this._setupVertexBuffers(geometry.attributes, passEncoder, pipeline);
502
- const drawRange = geometry.drawRange;
503
- const firstVertex = drawRange.start;
504
- const instanceCount = geometry.isInstancedBufferGeometry ? geometry.instanceCount : 1;
505
- if (hasIndex === true) {
506
- const indexCount = drawRange.count !== Infinity ? drawRange.count : index.count;
507
- passEncoder.drawIndexed(indexCount, instanceCount, firstVertex, 0, 0);
508
- info.update(object, indexCount, instanceCount);
509
- } else {
510
- const positionAttribute = geometry.attributes.position;
511
- const vertexCount = drawRange.count !== Infinity ? drawRange.count : positionAttribute.count;
512
- passEncoder.draw(vertexCount, instanceCount, firstVertex, 0);
513
- info.update(object, vertexCount, instanceCount);
514
- }
515
- }
516
- _setupIndexBuffer(index, encoder) {
517
- const buffer = this._attributes.get(index).buffer;
518
- const indexFormat = index.array instanceof Uint16Array ? GPUIndexFormat.Uint16 : GPUIndexFormat.Uint32;
519
- encoder.setIndexBuffer(buffer, indexFormat);
520
- }
521
- _setupVertexBuffers(geometryAttributes, encoder, pipeline) {
522
- const shaderAttributes = this._renderPipelines.getShaderAttributes(pipeline);
523
- for (let shaderAttribute of shaderAttributes) {
524
- const name = shaderAttribute.name;
525
- const slot = shaderAttribute.slot;
526
- const attribute = geometryAttributes[name];
527
- if (attribute !== void 0) {
528
- const buffer = this._attributes.get(attribute).buffer;
529
- encoder.setVertexBuffer(slot, buffer);
530
- }
531
- }
532
- }
533
- _setupColorBuffer() {
534
- const device = this._device;
535
- if (device) {
536
- if (this._colorBuffer)
537
- this._colorBuffer.destroy();
538
- this._colorBuffer = this._device.createTexture({
539
- size: {
540
- width: this._width * this._pixelRatio,
541
- height: this._height * this._pixelRatio,
542
- depthOrArrayLayers: 1
543
- },
544
- sampleCount: this._parameters.sampleCount,
545
- format: GPUTextureFormat.BRGA8Unorm,
546
- usage: GPUTextureUsage.RENDER_ATTACHMENT
547
- });
548
- }
549
- }
550
- _setupDepthBuffer() {
551
- const device = this._device;
552
- if (device) {
553
- if (this._depthBuffer)
554
- this._depthBuffer.destroy();
555
- this._depthBuffer = this._device.createTexture({
556
- size: {
557
- width: this._width * this._pixelRatio,
558
- height: this._height * this._pixelRatio,
559
- depthOrArrayLayers: 1
560
- },
561
- sampleCount: this._parameters.sampleCount,
562
- format: GPUTextureFormat.Depth24PlusStencil8,
563
- usage: GPUTextureUsage.RENDER_ATTACHMENT
564
- });
565
- }
566
- }
567
- _createCanvasElement() {
568
- const canvas = document.createElementNS("http://www.w3.org/1999/xhtml", "canvas");
569
- canvas.style.display = "block";
570
- return canvas;
571
- }
572
- }
573
- export {
574
- WebGPURenderer as default
575
- };
@@ -1,40 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const WebGPUBinding = require("./WebGPUBinding.js");
4
- const constants = require("./constants.js");
5
- class WebGPUSampledTexture extends WebGPUBinding {
6
- constructor(name, texture) {
7
- super(name);
8
- this.texture = texture;
9
- this.dimension = constants.GPUTextureViewDimension.TwoD;
10
- this.type = constants.GPUBindingType.SampledTexture;
11
- this.visibility = GPUShaderStage.FRAGMENT;
12
- this.textureGPU = null;
13
- Object.defineProperty(this, "isSampledTexture", { value: true });
14
- }
15
- }
16
- class WebGPUSampledArrayTexture extends WebGPUSampledTexture {
17
- constructor(name) {
18
- super(name);
19
- this.dimension = constants.GPUTextureViewDimension.TwoDArray;
20
- Object.defineProperty(this, "isSampledArrayTexture", { value: true });
21
- }
22
- }
23
- class WebGPUSampled3DTexture extends WebGPUSampledTexture {
24
- constructor(name) {
25
- super(name);
26
- this.dimension = constants.GPUTextureViewDimension.ThreeD;
27
- Object.defineProperty(this, "isSampled3DTexture", { value: true });
28
- }
29
- }
30
- class WebGPUSampledCubeTexture extends WebGPUSampledTexture {
31
- constructor(name) {
32
- super(name);
33
- this.dimension = constants.GPUTextureViewDimension.Cube;
34
- Object.defineProperty(this, "isSampledCubeTexture", { value: true });
35
- }
36
- }
37
- exports.WebGPUSampled3DTexture = WebGPUSampled3DTexture;
38
- exports.WebGPUSampledArrayTexture = WebGPUSampledArrayTexture;
39
- exports.WebGPUSampledCubeTexture = WebGPUSampledCubeTexture;
40
- exports.WebGPUSampledTexture = WebGPUSampledTexture;
@@ -1,40 +0,0 @@
1
- import WebGPUBinding from "./WebGPUBinding.mjs";
2
- import { GPUTextureViewDimension, GPUBindingType } from "./constants.mjs";
3
- class WebGPUSampledTexture extends WebGPUBinding {
4
- constructor(name, texture) {
5
- super(name);
6
- this.texture = texture;
7
- this.dimension = GPUTextureViewDimension.TwoD;
8
- this.type = GPUBindingType.SampledTexture;
9
- this.visibility = GPUShaderStage.FRAGMENT;
10
- this.textureGPU = null;
11
- Object.defineProperty(this, "isSampledTexture", { value: true });
12
- }
13
- }
14
- class WebGPUSampledArrayTexture extends WebGPUSampledTexture {
15
- constructor(name) {
16
- super(name);
17
- this.dimension = GPUTextureViewDimension.TwoDArray;
18
- Object.defineProperty(this, "isSampledArrayTexture", { value: true });
19
- }
20
- }
21
- class WebGPUSampled3DTexture extends WebGPUSampledTexture {
22
- constructor(name) {
23
- super(name);
24
- this.dimension = GPUTextureViewDimension.ThreeD;
25
- Object.defineProperty(this, "isSampled3DTexture", { value: true });
26
- }
27
- }
28
- class WebGPUSampledCubeTexture extends WebGPUSampledTexture {
29
- constructor(name) {
30
- super(name);
31
- this.dimension = GPUTextureViewDimension.Cube;
32
- Object.defineProperty(this, "isSampledCubeTexture", { value: true });
33
- }
34
- }
35
- export {
36
- WebGPUSampled3DTexture,
37
- WebGPUSampledArrayTexture,
38
- WebGPUSampledCubeTexture,
39
- WebGPUSampledTexture
40
- };
@@ -1,14 +0,0 @@
1
- "use strict";
2
- const WebGPUBinding = require("./WebGPUBinding.js");
3
- const constants = require("./constants.js");
4
- class WebGPUSampler extends WebGPUBinding {
5
- constructor(name, texture) {
6
- super(name);
7
- this.texture = texture;
8
- this.type = constants.GPUBindingType.Sampler;
9
- this.visibility = GPUShaderStage.FRAGMENT;
10
- this.samplerGPU = null;
11
- Object.defineProperty(this, "isSampler", { value: true });
12
- }
13
- }
14
- module.exports = WebGPUSampler;
@@ -1,15 +0,0 @@
1
- import WebGPUBinding from "./WebGPUBinding.mjs";
2
- import { GPUBindingType } from "./constants.mjs";
3
- class WebGPUSampler extends WebGPUBinding {
4
- constructor(name, texture) {
5
- super(name);
6
- this.texture = texture;
7
- this.type = GPUBindingType.Sampler;
8
- this.visibility = GPUShaderStage.FRAGMENT;
9
- this.samplerGPU = null;
10
- Object.defineProperty(this, "isSampler", { value: true });
11
- }
12
- }
13
- export {
14
- WebGPUSampler as default
15
- };
@@ -1,14 +0,0 @@
1
- "use strict";
2
- const WebGPUBinding = require("./WebGPUBinding.js");
3
- const constants = require("./constants.js");
4
- class WebGPUStorageBuffer extends WebGPUBinding {
5
- constructor(name, attribute) {
6
- super(name);
7
- this.type = constants.GPUBindingType.StorageBuffer;
8
- this.usage = GPUBufferUsage.VERTEX | GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST;
9
- this.attribute = attribute;
10
- this.bufferGPU = null;
11
- Object.defineProperty(this, "isStorageBuffer", { value: true });
12
- }
13
- }
14
- module.exports = WebGPUStorageBuffer;