three-stdlib 2.22.9 → 2.22.10
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- package/dist/animation/AnimationClipCreator.js +49 -50
- package/dist/animation/AnimationClipCreator.mjs +49 -50
- package/dist/animation/CCDIKSolver.d.ts +9 -4
- package/dist/animation/CCDIKSolver.js +193 -148
- package/dist/animation/CCDIKSolver.mjs +194 -149
- package/dist/animation/MMDAnimationHelper.js +613 -515
- package/dist/animation/MMDAnimationHelper.mjs +613 -515
- package/dist/animation/MMDPhysics.d.ts +6 -1
- package/dist/animation/MMDPhysics.js +728 -718
- package/dist/animation/MMDPhysics.mjs +729 -719
- package/dist/cameras/CinematicCamera.d.ts +2 -2
- package/dist/controls/ArcballControls.d.ts +1 -1
- package/dist/controls/ArcballControls.js +38 -44
- package/dist/controls/ArcballControls.mjs +39 -45
- package/dist/controls/DeviceOrientationControls.js +2 -1
- package/dist/controls/DeviceOrientationControls.mjs +2 -1
- package/dist/controls/FirstPersonControls.d.ts +1 -1
- package/dist/controls/FirstPersonControls.js +1 -1
- package/dist/controls/FirstPersonControls.mjs +1 -1
- package/dist/controls/PointerLockControls.js +2 -2
- package/dist/controls/PointerLockControls.mjs +2 -2
- package/dist/controls/TransformControls.d.ts +1 -1
- package/dist/controls/experimental/CameraControls.d.ts +1 -1
- package/dist/csm/CSM.js +4 -4
- package/dist/csm/CSM.mjs +4 -4
- package/dist/csm/CSMFrustum.js +1 -1
- package/dist/csm/CSMFrustum.mjs +1 -1
- package/dist/csm/CSMShader.js +14 -10
- package/dist/csm/CSMShader.mjs +14 -10
- package/dist/curves/CurveExtras.js +52 -62
- package/dist/curves/CurveExtras.mjs +53 -63
- package/dist/curves/NURBSUtils.d.ts +18 -20
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/curves/NURBSUtils.mjs +17 -17
- package/dist/deprecated/Geometry.js +26 -26
- package/dist/deprecated/Geometry.mjs +27 -27
- package/dist/effects/AnaglyphEffect.js +95 -114
- package/dist/effects/AnaglyphEffect.mjs +95 -114
- package/dist/effects/AsciiEffect.js +144 -162
- package/dist/effects/AsciiEffect.mjs +144 -162
- package/dist/effects/OutlineEffect.js +253 -276
- package/dist/effects/OutlineEffect.mjs +253 -276
- package/dist/effects/ParallaxBarrierEffect.js +61 -60
- package/dist/effects/ParallaxBarrierEffect.mjs +61 -60
- package/dist/effects/PeppersGhostEffect.js +84 -81
- package/dist/effects/PeppersGhostEffect.mjs +84 -81
- package/dist/effects/StereoEffect.js +31 -28
- package/dist/effects/StereoEffect.mjs +31 -28
- package/dist/environments/RoomEnvironment.d.ts +6 -5
- package/dist/exporters/GLTFExporter.d.ts +109 -441
- package/dist/exporters/GLTFExporter.js +912 -581
- package/dist/exporters/GLTFExporter.mjs +912 -581
- package/dist/geometries/ConvexGeometry.js +0 -3
- package/dist/geometries/ConvexGeometry.mjs +0 -3
- package/dist/geometries/LightningStrike.d.ts +3 -3
- package/dist/geometries/LightningStrike.js +80 -75
- package/dist/geometries/LightningStrike.mjs +80 -75
- package/dist/geometries/ParametricGeometries.js +75 -74
- package/dist/geometries/ParametricGeometries.mjs +75 -74
- package/dist/geometries/RoundedBoxGeometry.js +1 -1
- package/dist/geometries/RoundedBoxGeometry.mjs +1 -1
- package/dist/geometries/TextGeometry.d.ts +1 -1
- package/dist/helpers/RectAreaLightHelper.d.ts +4 -3
- package/dist/helpers/RectAreaLightHelper.js +2 -2
- package/dist/helpers/RectAreaLightHelper.mjs +2 -2
- package/dist/helpers/VertexNormalsHelper.d.ts +3 -0
- package/dist/helpers/VertexNormalsHelper.js +15 -22
- package/dist/helpers/VertexNormalsHelper.mjs +16 -23
- package/dist/helpers/VertexTangentsHelper.d.ts +3 -0
- package/dist/helpers/VertexTangentsHelper.js +12 -14
- package/dist/helpers/VertexTangentsHelper.mjs +12 -14
- package/dist/index.d.ts +1 -66
- package/dist/index.js +5 -370
- package/dist/index.mjs +9 -374
- package/dist/interactive/InteractiveGroup.js +1 -1
- package/dist/interactive/InteractiveGroup.mjs +1 -1
- package/dist/interactive/SelectionBox.js +122 -125
- package/dist/interactive/SelectionBox.mjs +122 -125
- package/dist/interactive/SelectionHelper.js +45 -48
- package/dist/interactive/SelectionHelper.mjs +45 -48
- package/dist/libs/MeshoptDecoder.d.ts +1 -1
- package/dist/libs/MotionControllers.d.ts +15 -14
- package/dist/libs/MotionControllers.js +10 -10
- package/dist/libs/MotionControllers.mjs +10 -10
- package/dist/lights/LightProbeGenerator.js +43 -43
- package/dist/lights/LightProbeGenerator.mjs +43 -43
- package/dist/lights/RectAreaLightUniformsLib.js +9 -5
- package/dist/lights/RectAreaLightUniformsLib.mjs +9 -5
- package/dist/lines/LineMaterial.js +271 -271
- package/dist/lines/LineMaterial.mjs +272 -272
- package/dist/lines/LineSegments2.js +12 -12
- package/dist/lines/LineSegments2.mjs +12 -12
- package/dist/lines/LineSegmentsGeometry.js +2 -2
- package/dist/lines/LineSegmentsGeometry.mjs +2 -2
- package/dist/lines/Wireframe.js +2 -2
- package/dist/lines/Wireframe.mjs +2 -2
- package/dist/loaders/3DMLoader.d.ts +2 -1
- package/dist/loaders/3MFLoader.d.ts +2 -1
- package/dist/loaders/AMFLoader.d.ts +2 -1
- package/dist/loaders/AssimpLoader.d.ts +20 -0
- package/dist/loaders/AssimpLoader.js +520 -482
- package/dist/loaders/AssimpLoader.mjs +520 -482
- package/dist/loaders/BVHLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.js +23 -14
- package/dist/loaders/BasisTextureLoader.mjs +24 -15
- package/dist/loaders/ColladaLoader.d.ts +2 -1
- package/dist/loaders/DRACOLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.js +2 -2
- package/dist/loaders/FBXLoader.mjs +2 -2
- package/dist/loaders/FontLoader.d.ts +4 -4
- package/dist/loaders/FontLoader.js +2 -1
- package/dist/loaders/FontLoader.mjs +2 -1
- package/dist/loaders/GCodeLoader.d.ts +2 -1
- package/dist/loaders/GLTFLoader.d.ts +11 -9
- package/dist/loaders/GLTFLoader.js +2 -2
- package/dist/loaders/GLTFLoader.mjs +2 -2
- package/dist/loaders/HDRCubeTextureLoader.d.ts +2 -1
- package/dist/loaders/KMZLoader.d.ts +2 -1
- package/dist/loaders/KTX2Loader.js +34 -15
- package/dist/loaders/KTX2Loader.mjs +35 -16
- package/dist/loaders/LDrawLoader.d.ts +2 -1
- package/dist/loaders/LDrawLoader.js +3 -3
- package/dist/loaders/LDrawLoader.mjs +3 -3
- package/dist/loaders/LUT3dlLoader.d.ts +3 -2
- package/dist/loaders/LUTCubeLoader.d.ts +3 -2
- package/dist/loaders/LWOLoader.d.ts +2 -1
- package/dist/loaders/LottieLoader.d.ts +2 -1
- package/dist/loaders/MD2Loader.d.ts +2 -1
- package/dist/loaders/MDDLoader.d.ts +2 -1
- package/dist/loaders/MMDLoader.d.ts +2 -1
- package/dist/loaders/MTLLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.js +5 -5
- package/dist/loaders/OBJLoader.mjs +5 -5
- package/dist/loaders/PCDLoader.d.ts +2 -1
- package/dist/loaders/PDBLoader.d.ts +2 -1
- package/dist/loaders/PLYLoader.d.ts +2 -1
- package/dist/loaders/PRWMLoader.d.ts +2 -1
- package/dist/loaders/RGBMLoader.js +924 -918
- package/dist/loaders/RGBMLoader.mjs +924 -918
- package/dist/loaders/STLLoader.d.ts +2 -1
- package/dist/loaders/SVGLoader.d.ts +2 -1
- package/dist/loaders/TDSLoader.d.ts +2 -1
- package/dist/loaders/TTFLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.js +3 -1
- package/dist/loaders/TiltLoader.mjs +3 -1
- package/dist/loaders/VOXLoader.d.ts +4 -2
- package/dist/loaders/VRMLLoader.d.ts +2 -1
- package/dist/loaders/VRMLoader.d.ts +20 -0
- package/dist/loaders/VTKLoader.d.ts +2 -1
- package/dist/loaders/XLoader.d.ts +20 -0
- package/dist/loaders/XLoader.js +1 -1
- package/dist/loaders/XLoader.mjs +1 -1
- package/dist/loaders/XYZLoader.d.ts +2 -1
- package/dist/loaders/lwo/IFFParser.js +104 -110
- package/dist/loaders/lwo/IFFParser.mjs +104 -110
- package/dist/loaders/lwo/LWO2Parser.js +18 -33
- package/dist/loaders/lwo/LWO2Parser.mjs +18 -33
- package/dist/loaders/lwo/LWO3Parser.js +17 -33
- package/dist/loaders/lwo/LWO3Parser.mjs +17 -33
- package/dist/math/Capsule.d.ts +1 -1
- package/dist/math/Capsule.js +90 -92
- package/dist/math/Capsule.mjs +90 -92
- package/dist/math/ColorConverter.js +26 -36
- package/dist/math/ColorConverter.mjs +26 -36
- package/dist/math/ConvexHull.js +16 -17
- package/dist/math/ConvexHull.mjs +17 -18
- package/dist/math/ImprovedNoise.js +41 -39
- package/dist/math/ImprovedNoise.mjs +41 -39
- package/dist/math/Lut.js +65 -63
- package/dist/math/Lut.mjs +66 -64
- package/dist/math/MeshSurfaceSampler.d.ts +3 -0
- package/dist/math/MeshSurfaceSampler.js +85 -89
- package/dist/math/MeshSurfaceSampler.mjs +85 -89
- package/dist/math/OBB.js +68 -88
- package/dist/math/OBB.mjs +68 -88
- package/dist/math/Octree.js +240 -245
- package/dist/math/Octree.mjs +240 -245
- package/dist/misc/ConvexObjectBreaker.js +114 -120
- package/dist/misc/ConvexObjectBreaker.mjs +115 -121
- package/dist/misc/GPUComputationRenderer.d.ts +1 -0
- package/dist/misc/GPUComputationRenderer.js +191 -157
- package/dist/misc/GPUComputationRenderer.mjs +192 -158
- package/dist/misc/Gyroscope.js +16 -18
- package/dist/misc/Gyroscope.mjs +17 -19
- package/dist/misc/MD2Character.js +88 -86
- package/dist/misc/MD2Character.mjs +89 -87
- package/dist/misc/MD2CharacterComplex.js +106 -105
- package/dist/misc/MD2CharacterComplex.mjs +107 -106
- package/dist/misc/MorphAnimMesh.d.ts +1 -1
- package/dist/misc/MorphAnimMesh.js +33 -33
- package/dist/misc/MorphAnimMesh.mjs +33 -33
- package/dist/misc/MorphBlendMesh.js +68 -68
- package/dist/misc/MorphBlendMesh.mjs +68 -68
- package/dist/misc/ProgressiveLightmap.d.ts +1 -2
- package/dist/misc/RollerCoaster.js +321 -314
- package/dist/misc/RollerCoaster.mjs +322 -315
- package/dist/misc/Volume.d.ts +1 -1
- package/dist/misc/Volume.js +169 -166
- package/dist/misc/Volume.mjs +170 -167
- package/dist/misc/VolumeSlice.js +50 -51
- package/dist/misc/VolumeSlice.mjs +50 -51
- package/dist/modifiers/CurveModifier.d.ts +2 -2
- package/dist/modifiers/CurveModifier.js +1 -1
- package/dist/modifiers/CurveModifier.mjs +1 -1
- package/dist/modifiers/SimplifyModifier.js +2 -1
- package/dist/modifiers/SimplifyModifier.mjs +2 -1
- package/dist/objects/Lensflare.js +32 -21
- package/dist/objects/Lensflare.mjs +33 -22
- package/dist/objects/LightningStorm.d.ts +3 -3
- package/dist/objects/LightningStorm.js +3 -3
- package/dist/objects/LightningStorm.mjs +3 -3
- package/dist/objects/MarchingCubes.d.ts +1 -0
- package/dist/objects/MarchingCubes.js +4362 -10
- package/dist/objects/MarchingCubes.mjs +4363 -11
- package/dist/objects/Reflector.d.ts +5 -2
- package/dist/objects/Reflector.js +39 -12
- package/dist/objects/Reflector.mjs +40 -13
- package/dist/objects/ReflectorForSSRPass.js +25 -21
- package/dist/objects/ReflectorForSSRPass.mjs +26 -22
- package/dist/objects/ReflectorRTT.d.ts +6 -0
- package/dist/objects/Refractor.d.ts +5 -2
- package/dist/objects/Refractor.js +39 -12
- package/dist/objects/Refractor.mjs +40 -13
- package/dist/objects/ShadowMesh.d.ts +6 -3
- package/dist/objects/ShadowMesh.js +7 -3
- package/dist/objects/ShadowMesh.mjs +8 -4
- package/dist/objects/Sky.js +181 -137
- package/dist/objects/Sky.mjs +182 -138
- package/dist/objects/Water.d.ts +3 -3
- package/dist/objects/Water.js +3 -2
- package/dist/objects/Water.mjs +3 -2
- package/dist/objects/Water2.d.ts +2 -2
- package/dist/objects/Water2.js +16 -18
- package/dist/objects/Water2.mjs +17 -19
- package/dist/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/dist/postprocessing/AdaptiveToneMappingPass.js +105 -112
- package/dist/postprocessing/AdaptiveToneMappingPass.mjs +107 -114
- package/dist/postprocessing/BokehPass.d.ts +1 -1
- package/dist/postprocessing/ClearPass.d.ts +3 -3
- package/dist/postprocessing/CubeTexturePass.js +37 -33
- package/dist/postprocessing/CubeTexturePass.mjs +37 -33
- package/dist/postprocessing/HalftonePass.d.ts +1 -1
- package/dist/postprocessing/LUTPass.d.ts +3 -3
- package/dist/postprocessing/RenderPixelatedPass.d.ts +28 -0
- package/dist/postprocessing/SAOPass.d.ts +5 -6
- package/dist/postprocessing/SAOPass.js +151 -145
- package/dist/postprocessing/SAOPass.mjs +153 -147
- package/dist/postprocessing/SSAARenderPass.d.ts +5 -5
- package/dist/postprocessing/SSAARenderPass.js +78 -55
- package/dist/postprocessing/SSAARenderPass.mjs +80 -57
- package/dist/postprocessing/SSAOPass.d.ts +4 -5
- package/dist/postprocessing/SSAOPass.js +17 -10
- package/dist/postprocessing/SSAOPass.mjs +17 -10
- package/dist/postprocessing/SSRPass.d.ts +6 -7
- package/dist/postprocessing/SSRPass.js +235 -262
- package/dist/postprocessing/SSRPass.mjs +237 -264
- package/dist/postprocessing/TAARenderPass.d.ts +2 -2
- package/dist/postprocessing/TAARenderPass.js +106 -27
- package/dist/postprocessing/TAARenderPass.mjs +107 -28
- package/dist/postprocessing/TexturePass.d.ts +2 -2
- package/dist/postprocessing/TexturePass.js +24 -22
- package/dist/postprocessing/TexturePass.mjs +25 -23
- package/dist/postprocessing/UnrealBloomPass.js +175 -118
- package/dist/postprocessing/UnrealBloomPass.mjs +177 -120
- package/dist/renderers/CSS2DRenderer.d.ts +2 -1
- package/dist/renderers/CSS2DRenderer.js +5 -4
- package/dist/renderers/CSS2DRenderer.mjs +6 -5
- package/dist/renderers/CSS3DRenderer.d.ts +1 -1
- package/dist/renderers/CSS3DRenderer.js +147 -113
- package/dist/renderers/CSS3DRenderer.mjs +148 -114
- package/dist/renderers/Projector.js +377 -389
- package/dist/renderers/Projector.mjs +377 -389
- package/dist/renderers/SVGRenderer.js +280 -275
- package/dist/renderers/SVGRenderer.mjs +280 -275
- package/dist/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- package/dist/shaders/AfterimageShader.d.ts +1 -1
- package/dist/shaders/BasicShader.d.ts +1 -1
- package/dist/shaders/BleachBypassShader.d.ts +1 -1
- package/dist/shaders/BokehShader.d.ts +2 -2
- package/dist/shaders/BokehShader2.d.ts +2 -2
- package/dist/shaders/BokehShader2.js +1 -1
- package/dist/shaders/BokehShader2.mjs +1 -1
- package/dist/shaders/ColorCorrectionShader.js +3 -3
- package/dist/shaders/ColorCorrectionShader.mjs +3 -3
- package/dist/shaders/ColorifyShader.js +1 -1
- package/dist/shaders/ColorifyShader.mjs +1 -1
- package/dist/shaders/ConvolutionShader.d.ts +2 -2
- package/dist/shaders/ConvolutionShader.js +1 -1
- package/dist/shaders/ConvolutionShader.mjs +1 -1
- package/dist/shaders/CopyShader.d.ts +1 -1
- package/dist/shaders/DepthLimitedBlurShader.d.ts +2 -2
- package/dist/shaders/DepthLimitedBlurShader.js +2 -2
- package/dist/shaders/DepthLimitedBlurShader.mjs +2 -2
- package/dist/shaders/DotScreenShader.js +2 -2
- package/dist/shaders/DotScreenShader.mjs +2 -2
- package/dist/shaders/FXAAShader.js +1 -1
- package/dist/shaders/FXAAShader.mjs +1 -1
- package/dist/shaders/FreiChenShader.js +1 -1
- package/dist/shaders/FreiChenShader.mjs +1 -1
- package/dist/shaders/GammaCorrectionShader.d.ts +1 -1
- package/dist/shaders/GodRaysShader.js +4 -4
- package/dist/shaders/GodRaysShader.mjs +4 -4
- package/dist/shaders/HorizontalBlurShader.d.ts +1 -1
- package/dist/shaders/LuminosityHighPassShader.js +1 -1
- package/dist/shaders/LuminosityHighPassShader.mjs +1 -1
- package/dist/shaders/NormalMapShader.js +2 -2
- package/dist/shaders/NormalMapShader.mjs +2 -2
- package/dist/shaders/SAOShader.d.ts +2 -2
- package/dist/shaders/SAOShader.js +3 -3
- package/dist/shaders/SAOShader.mjs +3 -3
- package/dist/shaders/SMAAShader.js +3 -3
- package/dist/shaders/SMAAShader.mjs +3 -3
- package/dist/shaders/SSAOShader.js +4 -4
- package/dist/shaders/SSAOShader.mjs +4 -4
- package/dist/shaders/SSRShader.js +4 -4
- package/dist/shaders/SSRShader.mjs +4 -4
- package/dist/shaders/SobelOperatorShader.js +1 -1
- package/dist/shaders/SobelOperatorShader.mjs +1 -1
- package/dist/shaders/SubsurfaceScatteringShader.d.ts +2 -2
- package/dist/shaders/SubsurfaceScatteringShader.js +91 -52
- package/dist/shaders/SubsurfaceScatteringShader.mjs +91 -52
- package/dist/shaders/ToonShader.js +25 -25
- package/dist/shaders/ToonShader.mjs +25 -25
- package/dist/shaders/TriangleBlurShader.js +1 -1
- package/dist/shaders/TriangleBlurShader.mjs +1 -1
- package/dist/shaders/VerticalBlurShader.d.ts +1 -1
- package/dist/shaders/VolumeShader.js +2 -2
- package/dist/shaders/VolumeShader.mjs +2 -2
- package/dist/shaders/types.d.ts +2 -2
- package/dist/types/Loader.d.ts +4 -0
- package/dist/types/Loader.js +26 -0
- package/dist/types/Loader.mjs +9 -0
- package/dist/types/shared.d.ts +2 -2
- package/dist/types/utils.d.ts +1 -1
- package/dist/utils/BufferGeometryUtils.d.ts +2 -2
- package/dist/utils/BufferGeometryUtils.js +1 -1
- package/dist/utils/BufferGeometryUtils.mjs +1 -1
- package/dist/utils/RoughnessMipmapper.d.ts +8 -0
- package/dist/utils/RoughnessMipmapper.js +79 -75
- package/dist/utils/RoughnessMipmapper.mjs +79 -75
- package/dist/utils/ShadowMapViewer.js +103 -106
- package/dist/utils/ShadowMapViewer.mjs +103 -106
- package/dist/utils/SkeletonUtils.d.ts +5 -21
- package/dist/utils/SkeletonUtils.js +182 -263
- package/dist/utils/SkeletonUtils.mjs +183 -264
- package/dist/utils/UVsDebug.js +37 -42
- package/dist/utils/UVsDebug.mjs +37 -42
- package/dist/webxr/ARButton.d.ts +2 -1
- package/dist/webxr/OculusHandModel.d.ts +2 -1
- package/dist/webxr/OculusHandPointerModel.d.ts +2 -2
- package/dist/webxr/OculusHandPointerModel.js +2 -2
- package/dist/webxr/OculusHandPointerModel.mjs +2 -2
- package/dist/webxr/VRButton.d.ts +2 -1
- package/dist/webxr/XRHandPrimitiveModel.js +2 -2
- package/dist/webxr/XRHandPrimitiveModel.mjs +2 -2
- package/package.json +5 -6
- package/dist/custom.d.ts +0 -5
- package/dist/loaders/NodeMaterialLoader.js +0 -146
- package/dist/loaders/NodeMaterialLoader.mjs +0 -146
- package/dist/nodes/Nodes.js +0 -347
- package/dist/nodes/Nodes.mjs +0 -347
- package/dist/nodes/ShaderNode.js +0 -408
- package/dist/nodes/ShaderNode.mjs +0 -408
- package/dist/nodes/accessors/BufferNode.js +0 -14
- package/dist/nodes/accessors/BufferNode.mjs +0 -15
- package/dist/nodes/accessors/CameraNode.js +0 -43
- package/dist/nodes/accessors/CameraNode.mjs +0 -44
- package/dist/nodes/accessors/CubeTextureNode.js +0 -41
- package/dist/nodes/accessors/CubeTextureNode.mjs +0 -42
- package/dist/nodes/accessors/MaterialNode.js +0 -70
- package/dist/nodes/accessors/MaterialNode.mjs +0 -71
- package/dist/nodes/accessors/MaterialReferenceNode.js +0 -13
- package/dist/nodes/accessors/MaterialReferenceNode.mjs +0 -14
- package/dist/nodes/accessors/ModelNode.js +0 -8
- package/dist/nodes/accessors/ModelNode.mjs +0 -9
- package/dist/nodes/accessors/ModelViewProjectionNode.js +0 -23
- package/dist/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
- package/dist/nodes/accessors/NormalNode.js +0 -61
- package/dist/nodes/accessors/NormalNode.mjs +0 -62
- package/dist/nodes/accessors/Object3DNode.js +0 -75
- package/dist/nodes/accessors/Object3DNode.mjs +0 -76
- package/dist/nodes/accessors/PointUVNode.js +0 -12
- package/dist/nodes/accessors/PointUVNode.mjs +0 -13
- package/dist/nodes/accessors/PositionNode.js +0 -64
- package/dist/nodes/accessors/PositionNode.mjs +0 -65
- package/dist/nodes/accessors/ReferenceNode.js +0 -36
- package/dist/nodes/accessors/ReferenceNode.mjs +0 -37
- package/dist/nodes/accessors/ReflectNode.js +0 -42
- package/dist/nodes/accessors/ReflectNode.mjs +0 -43
- package/dist/nodes/accessors/SkinningNode.js +0 -57
- package/dist/nodes/accessors/SkinningNode.mjs +0 -58
- package/dist/nodes/accessors/TextureNode.js +0 -53
- package/dist/nodes/accessors/TextureNode.mjs +0 -54
- package/dist/nodes/accessors/UVNode.js +0 -22
- package/dist/nodes/accessors/UVNode.mjs +0 -23
- package/dist/nodes/core/ArrayUniformNode.js +0 -13
- package/dist/nodes/core/ArrayUniformNode.mjs +0 -14
- package/dist/nodes/core/AttributeNode.js +0 -29
- package/dist/nodes/core/AttributeNode.mjs +0 -30
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- package/dist/nodes/core/CodeNode.js +0 -27
- package/dist/nodes/core/CodeNode.mjs +0 -28
- package/dist/nodes/core/ConstNode.js +0 -13
- package/dist/nodes/core/ConstNode.mjs +0 -14
- package/dist/nodes/core/ContextNode.js +0 -21
- package/dist/nodes/core/ContextNode.mjs +0 -22
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- package/dist/nodes/core/ExpressionNode.mjs +0 -19
- package/dist/nodes/core/FunctionCallNode.js +0 -36
- package/dist/nodes/core/FunctionCallNode.mjs +0 -37
- package/dist/nodes/core/FunctionNode.js +0 -55
- package/dist/nodes/core/FunctionNode.mjs +0 -56
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- package/dist/nodes/core/InputNode.mjs +0 -38
- package/dist/nodes/core/Node.js +0 -138
- package/dist/nodes/core/Node.mjs +0 -139
- package/dist/nodes/core/NodeAttribute.js +0 -9
- package/dist/nodes/core/NodeAttribute.mjs +0 -10
- package/dist/nodes/core/NodeBuilder.js +0 -402
- package/dist/nodes/core/NodeBuilder.mjs +0 -402
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- package/dist/nodes/core/NodeCode.mjs +0 -11
- package/dist/nodes/core/NodeFrame.js +0 -34
- package/dist/nodes/core/NodeFrame.mjs +0 -35
- package/dist/nodes/core/NodeFunctionInput.js +0 -12
- package/dist/nodes/core/NodeFunctionInput.mjs +0 -13
- package/dist/nodes/core/NodeKeywords.js +0 -43
- package/dist/nodes/core/NodeKeywords.mjs +0 -44
- package/dist/nodes/core/NodeUniform.js +0 -17
- package/dist/nodes/core/NodeUniform.mjs +0 -18
- package/dist/nodes/core/NodeUtils.js +0 -57
- package/dist/nodes/core/NodeUtils.mjs +0 -57
- package/dist/nodes/core/NodeVar.js +0 -9
- package/dist/nodes/core/NodeVar.mjs +0 -10
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- package/dist/nodes/core/NodeVary.mjs +0 -10
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- package/dist/nodes/core/TempNode.mjs +0 -25
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- package/dist/nodes/core/UniformNode.mjs +0 -23
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- package/dist/nodes/core/VarNode.mjs +0 -31
- package/dist/nodes/core/VaryNode.js +0 -29
- package/dist/nodes/core/VaryNode.mjs +0 -30
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- package/dist/nodes/core/constants.mjs +0 -24
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- package/dist/nodes/display/ColorSpaceNode.mjs +0 -62
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- package/dist/nodes/fog/FogRangeNode.js +0 -16
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- package/dist/nodes/lights/LightContextNode.mjs +0 -35
- package/dist/nodes/lights/LightNode.js +0 -57
- package/dist/nodes/lights/LightNode.mjs +0 -58
- package/dist/nodes/lights/LightsNode.js +0 -58
- package/dist/nodes/lights/LightsNode.mjs +0 -59
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- package/dist/nodes/loaders/NodeLoader.mjs +0 -196
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- package/dist/nodes/materials/NodeMaterial.js +0 -63
- package/dist/nodes/materials/NodeMaterial.mjs +0 -64
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- package/dist/nodes/materials/PointsNodeMaterial.mjs +0 -30
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- package/dist/nodes/math/CondNode.mjs +0 -41
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- package/dist/nodes/math/MathNode.mjs +0 -166
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- package/dist/nodes/math/OperatorNode.mjs +0 -103
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- package/dist/nodes/procedural/CheckerNode.mjs +0 -21
- package/dist/nodes/utils/ArrayElementNode.js +0 -18
- package/dist/nodes/utils/ArrayElementNode.mjs +0 -19
- package/dist/nodes/utils/ConvertNode.js +0 -24
- package/dist/nodes/utils/ConvertNode.mjs +0 -25
- package/dist/nodes/utils/JoinNode.js +0 -25
- package/dist/nodes/utils/JoinNode.mjs +0 -26
- package/dist/nodes/utils/MatcapUVNode.js +0 -15
- package/dist/nodes/utils/MatcapUVNode.mjs +0 -16
- package/dist/nodes/utils/OscNode.js +0 -49
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- package/dist/renderers/nodes/accessors/ModelNode.mjs +0 -61
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- package/dist/renderers/nodes/accessors/PositionNode.mjs +0 -30
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- package/dist/renderers/nodes/core/InputNode.mjs +0 -31
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- package/dist/renderers/nodes/core/NodeVary.mjs +0 -11
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- package/dist/renderers/nodes/core/VaryNode.mjs +0 -22
- package/dist/renderers/nodes/core/constants.js +0 -22
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- package/dist/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
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- package/dist/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
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- package/dist/renderers/nodes/inputs/TextureNode.mjs +0 -20
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- package/dist/renderers/nodes/inputs/Vector2Node.mjs +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/Vector4Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector4Node.mjs +0 -12
- package/dist/renderers/nodes/math/MathNode.js +0 -54
- package/dist/renderers/nodes/math/MathNode.mjs +0 -55
- package/dist/renderers/nodes/math/OperatorNode.js +0 -41
- package/dist/renderers/nodes/math/OperatorNode.mjs +0 -42
- package/dist/renderers/nodes/utils/SwitchNode.js +0 -19
- package/dist/renderers/nodes/utils/SwitchNode.mjs +0 -20
- package/dist/renderers/nodes/utils/TimerNode.js +0 -13
- package/dist/renderers/nodes/utils/TimerNode.mjs +0 -14
- package/dist/renderers/webgpu/WebGPU.js +0 -23
- package/dist/renderers/webgpu/WebGPU.mjs +0 -24
- package/dist/renderers/webgpu/WebGPUAttributes.js +0 -68
- package/dist/renderers/webgpu/WebGPUAttributes.mjs +0 -69
- package/dist/renderers/webgpu/WebGPUBackground.js +0 -60
- package/dist/renderers/webgpu/WebGPUBackground.mjs +0 -61
- package/dist/renderers/webgpu/WebGPUBinding.js +0 -13
- package/dist/renderers/webgpu/WebGPUBinding.mjs +0 -14
- package/dist/renderers/webgpu/WebGPUBindings.js +0 -154
- package/dist/renderers/webgpu/WebGPUBindings.mjs +0 -155
- package/dist/renderers/webgpu/WebGPUComputePipelines.js +0 -43
- package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
- package/dist/renderers/webgpu/WebGPUGeometries.js +0 -40
- package/dist/renderers/webgpu/WebGPUGeometries.mjs +0 -41
- package/dist/renderers/webgpu/WebGPUInfo.js +0 -45
- package/dist/renderers/webgpu/WebGPUInfo.mjs +0 -46
- package/dist/renderers/webgpu/WebGPUObjects.js +0 -24
- package/dist/renderers/webgpu/WebGPUObjects.mjs +0 -25
- package/dist/renderers/webgpu/WebGPUProperties.js +0 -21
- package/dist/renderers/webgpu/WebGPUProperties.mjs +0 -22
- package/dist/renderers/webgpu/WebGPURenderLists.js +0 -118
- package/dist/renderers/webgpu/WebGPURenderLists.mjs +0 -119
- package/dist/renderers/webgpu/WebGPURenderPipelines.js +0 -545
- package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +0 -546
- package/dist/renderers/webgpu/WebGPURenderer.js +0 -596
- package/dist/renderers/webgpu/WebGPURenderer.mjs +0 -575
- package/dist/renderers/webgpu/WebGPUSampledTexture.js +0 -40
- package/dist/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
- package/dist/renderers/webgpu/WebGPUSampler.js +0 -14
- package/dist/renderers/webgpu/WebGPUSampler.mjs +0 -15
- package/dist/renderers/webgpu/WebGPUStorageBuffer.js +0 -14
- package/dist/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
- package/dist/renderers/webgpu/WebGPUTextureRenderer.js +0 -22
- package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
- package/dist/renderers/webgpu/WebGPUTextureUtils.js +0 -97
- package/dist/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
- package/dist/renderers/webgpu/WebGPUTextures.js +0 -483
- package/dist/renderers/webgpu/WebGPUTextures.mjs +0 -484
- package/dist/renderers/webgpu/WebGPUUniform.js +0 -81
- package/dist/renderers/webgpu/WebGPUUniform.mjs +0 -81
- package/dist/renderers/webgpu/WebGPUUniformsGroup.js +0 -175
- package/dist/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
- package/dist/renderers/webgpu/constants.js +0 -241
- package/dist/renderers/webgpu/constants.mjs +0 -241
- package/dist/renderers/webgpu/nodes/ShaderLib.js +0 -41
- package/dist/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -164
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.js +0 -73
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -14
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
- package/dist/renderers/webgpu/nodes/WebGPUNodes.js +0 -39
- package/dist/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
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class RenderableObject {
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constructor() {
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}
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+
copy(vertex) {
|
36
|
+
this.positionWorld.copy(vertex.positionWorld);
|
37
|
+
this.positionScreen.copy(vertex.positionScreen);
|
38
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+
}
|
39
|
+
}
|
40
|
+
class RenderableLine {
|
41
|
+
constructor() {
|
42
|
+
this.id = 0;
|
43
|
+
this.v1 = new RenderableVertex();
|
44
|
+
this.v2 = new RenderableVertex();
|
45
|
+
this.vertexColors = [new THREE.Color(), new THREE.Color()];
|
46
|
+
this.material = null;
|
47
|
+
this.z = 0;
|
48
|
+
this.renderOrder = 0;
|
49
|
+
}
|
50
|
+
}
|
51
|
+
class RenderableSprite {
|
52
|
+
constructor() {
|
53
|
+
this.id = 0;
|
54
|
+
this.object = null;
|
55
|
+
this.x = 0;
|
56
|
+
this.y = 0;
|
57
|
+
this.z = 0;
|
58
|
+
this.rotation = 0;
|
59
|
+
this.scale = new THREE.Vector2();
|
60
|
+
this.material = null;
|
61
|
+
this.renderOrder = 0;
|
62
|
+
}
|
63
|
+
}
|
64
|
+
class Projector {
|
65
|
+
constructor() {
|
66
|
+
let _object, _objectCount, _objectPoolLength = 0, _vertex, _vertexCount, _vertexPoolLength = 0, _face, _faceCount, _facePoolLength = 0, _line, _lineCount, _linePoolLength = 0, _sprite, _spriteCount, _spritePoolLength = 0, _modelMatrix;
|
67
|
+
const _renderData = { objects: [], lights: [], elements: [] }, _vector3 = new THREE.Vector3(), _vector4 = new THREE.Vector4(), _clipBox = new THREE.Box3(new THREE.Vector3(-1, -1, -1), new THREE.Vector3(1, 1, 1)), _boundingBox = new THREE.Box3(), _points3 = new Array(3), _viewMatrix = new THREE.Matrix4(), _viewProjectionMatrix = new THREE.Matrix4(), _modelViewProjectionMatrix = new THREE.Matrix4(), _frustum = new THREE.Frustum(), _objectPool = [], _vertexPool = [], _facePool = [], _linePool = [], _spritePool = [];
|
68
|
+
function RenderList() {
|
69
|
+
const normals = [];
|
70
|
+
const colors = [];
|
71
|
+
const uvs = [];
|
72
|
+
let object = null;
|
73
|
+
const normalMatrix = new THREE.Matrix3();
|
74
|
+
function setObject(value) {
|
75
|
+
object = value;
|
76
|
+
normalMatrix.getNormalMatrix(object.matrixWorld);
|
77
|
+
normals.length = 0;
|
78
|
+
colors.length = 0;
|
79
|
+
uvs.length = 0;
|
137
80
|
}
|
138
|
-
|
139
|
-
|
140
|
-
|
141
|
-
|
142
|
-
|
143
|
-
|
144
|
-
|
145
|
-
|
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|
-
|
147
|
-
|
148
|
-
|
149
|
-
|
150
|
-
|
151
|
-
|
152
|
-
|
153
|
-
|
154
|
-
|
155
|
-
|
156
|
-
|
157
|
-
|
158
|
-
|
159
|
-
|
160
|
-
|
161
|
-
|
162
|
-
|
163
|
-
|
81
|
+
function projectVertex(vertex) {
|
82
|
+
const position = vertex.position;
|
83
|
+
const positionWorld = vertex.positionWorld;
|
84
|
+
const positionScreen = vertex.positionScreen;
|
85
|
+
positionWorld.copy(position).applyMatrix4(_modelMatrix);
|
86
|
+
positionScreen.copy(positionWorld).applyMatrix4(_viewProjectionMatrix);
|
87
|
+
const invW = 1 / positionScreen.w;
|
88
|
+
positionScreen.x *= invW;
|
89
|
+
positionScreen.y *= invW;
|
90
|
+
positionScreen.z *= invW;
|
91
|
+
vertex.visible = positionScreen.x >= -1 && positionScreen.x <= 1 && positionScreen.y >= -1 && positionScreen.y <= 1 && positionScreen.z >= -1 && positionScreen.z <= 1;
|
92
|
+
}
|
93
|
+
function pushVertex(x, y, z) {
|
94
|
+
_vertex = getNextVertexInPool();
|
95
|
+
_vertex.position.set(x, y, z);
|
96
|
+
projectVertex(_vertex);
|
97
|
+
}
|
98
|
+
function pushNormal(x, y, z) {
|
99
|
+
normals.push(x, y, z);
|
100
|
+
}
|
101
|
+
function pushColor(r, g, b) {
|
102
|
+
colors.push(r, g, b);
|
103
|
+
}
|
104
|
+
function pushUv(x, y) {
|
105
|
+
uvs.push(x, y);
|
106
|
+
}
|
107
|
+
function checkTriangleVisibility(v1, v2, v3) {
|
108
|
+
if (v1.visible === true || v2.visible === true || v3.visible === true)
|
109
|
+
return true;
|
110
|
+
_points3[0] = v1.positionScreen;
|
111
|
+
_points3[1] = v2.positionScreen;
|
112
|
+
_points3[2] = v3.positionScreen;
|
113
|
+
return _clipBox.intersectsBox(_boundingBox.setFromPoints(_points3));
|
114
|
+
}
|
115
|
+
function checkBackfaceCulling(v1, v2, v3) {
|
116
|
+
return (v3.positionScreen.x - v1.positionScreen.x) * (v2.positionScreen.y - v1.positionScreen.y) - (v3.positionScreen.y - v1.positionScreen.y) * (v2.positionScreen.x - v1.positionScreen.x) < 0;
|
117
|
+
}
|
118
|
+
function pushLine(a, b) {
|
119
|
+
const v1 = _vertexPool[a];
|
120
|
+
const v2 = _vertexPool[b];
|
121
|
+
v1.positionScreen.copy(v1.position).applyMatrix4(_modelViewProjectionMatrix);
|
122
|
+
v2.positionScreen.copy(v2.position).applyMatrix4(_modelViewProjectionMatrix);
|
123
|
+
if (clipLine(v1.positionScreen, v2.positionScreen) === true) {
|
124
|
+
v1.positionScreen.multiplyScalar(1 / v1.positionScreen.w);
|
125
|
+
v2.positionScreen.multiplyScalar(1 / v2.positionScreen.w);
|
126
|
+
_line = getNextLineInPool();
|
127
|
+
_line.id = object.id;
|
128
|
+
_line.v1.copy(v1);
|
129
|
+
_line.v2.copy(v2);
|
130
|
+
_line.z = Math.max(v1.positionScreen.z, v2.positionScreen.z);
|
131
|
+
_line.renderOrder = object.renderOrder;
|
132
|
+
_line.material = object.material;
|
133
|
+
if (object.material.vertexColors) {
|
134
|
+
_line.vertexColors[0].fromArray(colors, a * 3);
|
135
|
+
_line.vertexColors[1].fromArray(colors, b * 3);
|
136
|
+
}
|
137
|
+
_renderData.elements.push(_line);
|
164
138
|
}
|
165
|
-
|
166
|
-
|
167
|
-
|
168
|
-
|
139
|
+
}
|
140
|
+
function pushTriangle(a, b, c, material) {
|
141
|
+
const v1 = _vertexPool[a];
|
142
|
+
const v2 = _vertexPool[b];
|
143
|
+
const v3 = _vertexPool[c];
|
144
|
+
if (checkTriangleVisibility(v1, v2, v3) === false)
|
145
|
+
return;
|
146
|
+
if (material.side === THREE.DoubleSide || checkBackfaceCulling(v1, v2, v3) === true) {
|
147
|
+
_face = getNextFaceInPool();
|
148
|
+
_face.id = object.id;
|
149
|
+
_face.v1.copy(v1);
|
150
|
+
_face.v2.copy(v2);
|
151
|
+
_face.v3.copy(v3);
|
152
|
+
_face.z = (v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z) / 3;
|
153
|
+
_face.renderOrder = object.renderOrder;
|
154
|
+
_vector3.subVectors(v3.position, v2.position);
|
155
|
+
_vector4.subVectors(v1.position, v2.position);
|
156
|
+
_vector3.cross(_vector4);
|
157
|
+
_face.normalModel.copy(_vector3);
|
158
|
+
_face.normalModel.applyMatrix3(normalMatrix).normalize();
|
159
|
+
for (let i = 0; i < 3; i++) {
|
160
|
+
const normal = _face.vertexNormalsModel[i];
|
161
|
+
normal.fromArray(normals, arguments[i] * 3);
|
162
|
+
normal.applyMatrix3(normalMatrix).normalize();
|
163
|
+
const uv = _face.uvs[i];
|
164
|
+
uv.fromArray(uvs, arguments[i] * 2);
|
165
|
+
}
|
166
|
+
_face.vertexNormalsLength = 3;
|
167
|
+
_face.material = material;
|
168
|
+
if (material.vertexColors) {
|
169
|
+
_face.color.fromArray(colors, a * 3);
|
170
|
+
}
|
171
|
+
_renderData.elements.push(_face);
|
169
172
|
}
|
170
|
-
_renderData.elements.push(_face);
|
171
173
|
}
|
174
|
+
return {
|
175
|
+
setObject,
|
176
|
+
projectVertex,
|
177
|
+
checkTriangleVisibility,
|
178
|
+
checkBackfaceCulling,
|
179
|
+
pushVertex,
|
180
|
+
pushNormal,
|
181
|
+
pushColor,
|
182
|
+
pushUv,
|
183
|
+
pushLine,
|
184
|
+
pushTriangle
|
185
|
+
};
|
172
186
|
}
|
173
|
-
|
174
|
-
|
175
|
-
|
176
|
-
checkTriangleVisibility,
|
177
|
-
checkBackfaceCulling,
|
178
|
-
pushVertex,
|
179
|
-
pushNormal,
|
180
|
-
pushColor,
|
181
|
-
pushUv,
|
182
|
-
pushLine,
|
183
|
-
pushTriangle
|
184
|
-
};
|
185
|
-
};
|
186
|
-
var renderList = new RenderList();
|
187
|
-
function projectObject(object) {
|
188
|
-
if (object.visible === false)
|
189
|
-
return;
|
190
|
-
if (object.isLight) {
|
191
|
-
_renderData.lights.push(object);
|
192
|
-
} else if (object.isMesh || object.isLine || object.isPoints) {
|
193
|
-
if (object.material.visible === false)
|
194
|
-
return;
|
195
|
-
if (object.frustumCulled === true && _frustum.intersectsObject(object) === false)
|
196
|
-
return;
|
197
|
-
addObject(object);
|
198
|
-
} else if (object.isSprite) {
|
199
|
-
if (object.material.visible === false)
|
187
|
+
const renderList = new RenderList();
|
188
|
+
function projectObject(object) {
|
189
|
+
if (object.visible === false)
|
200
190
|
return;
|
201
|
-
if (object.
|
202
|
-
|
203
|
-
|
204
|
-
|
205
|
-
|
206
|
-
|
207
|
-
|
191
|
+
if (object.isLight) {
|
192
|
+
_renderData.lights.push(object);
|
193
|
+
} else if (object.isMesh || object.isLine || object.isPoints) {
|
194
|
+
if (object.material.visible === false)
|
195
|
+
return;
|
196
|
+
if (object.frustumCulled === true && _frustum.intersectsObject(object) === false)
|
197
|
+
return;
|
198
|
+
addObject(object);
|
199
|
+
} else if (object.isSprite) {
|
200
|
+
if (object.material.visible === false)
|
201
|
+
return;
|
202
|
+
if (object.frustumCulled === true && _frustum.intersectsSprite(object) === false)
|
203
|
+
return;
|
204
|
+
addObject(object);
|
205
|
+
}
|
206
|
+
const children = object.children;
|
207
|
+
for (let i = 0, l = children.length; i < l; i++) {
|
208
|
+
projectObject(children[i]);
|
209
|
+
}
|
208
210
|
}
|
209
|
-
|
210
|
-
|
211
|
-
|
212
|
-
|
213
|
-
|
214
|
-
|
215
|
-
|
216
|
-
|
217
|
-
|
218
|
-
_renderData.objects.push(_object);
|
219
|
-
}
|
220
|
-
this.projectScene = function(scene, camera, sortObjects, sortElements) {
|
221
|
-
_faceCount = 0;
|
222
|
-
_lineCount = 0;
|
223
|
-
_spriteCount = 0;
|
224
|
-
_renderData.elements.length = 0;
|
225
|
-
if (scene.autoUpdate === true)
|
226
|
-
scene.updateMatrixWorld();
|
227
|
-
if (camera.parent === null)
|
228
|
-
camera.updateMatrixWorld();
|
229
|
-
_viewMatrix.copy(camera.matrixWorldInverse);
|
230
|
-
_viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
|
231
|
-
_frustum.setFromProjectionMatrix(_viewProjectionMatrix);
|
232
|
-
_objectCount = 0;
|
233
|
-
_renderData.objects.length = 0;
|
234
|
-
_renderData.lights.length = 0;
|
235
|
-
projectObject(scene);
|
236
|
-
if (sortObjects === true) {
|
237
|
-
_renderData.objects.sort(painterSort);
|
211
|
+
function addObject(object) {
|
212
|
+
_object = getNextObjectInPool();
|
213
|
+
_object.id = object.id;
|
214
|
+
_object.object = object;
|
215
|
+
_vector3.setFromMatrixPosition(object.matrixWorld);
|
216
|
+
_vector3.applyMatrix4(_viewProjectionMatrix);
|
217
|
+
_object.z = _vector3.z;
|
218
|
+
_object.renderOrder = object.renderOrder;
|
219
|
+
_renderData.objects.push(_object);
|
238
220
|
}
|
239
|
-
|
240
|
-
|
241
|
-
|
242
|
-
|
243
|
-
|
244
|
-
|
245
|
-
|
246
|
-
if (
|
247
|
-
|
248
|
-
|
249
|
-
|
250
|
-
|
251
|
-
|
221
|
+
this.projectScene = function(scene, camera, sortObjects, sortElements) {
|
222
|
+
_faceCount = 0;
|
223
|
+
_lineCount = 0;
|
224
|
+
_spriteCount = 0;
|
225
|
+
_renderData.elements.length = 0;
|
226
|
+
if (scene.matrixWorldAutoUpdate === true)
|
227
|
+
scene.updateMatrixWorld();
|
228
|
+
if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
|
229
|
+
camera.updateMatrixWorld();
|
230
|
+
_viewMatrix.copy(camera.matrixWorldInverse);
|
231
|
+
_viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
|
232
|
+
_frustum.setFromProjectionMatrix(_viewProjectionMatrix);
|
233
|
+
_objectCount = 0;
|
234
|
+
_renderData.objects.length = 0;
|
235
|
+
_renderData.lights.length = 0;
|
236
|
+
projectObject(scene);
|
237
|
+
if (sortObjects === true) {
|
238
|
+
_renderData.objects.sort(painterSort);
|
239
|
+
}
|
240
|
+
const objects = _renderData.objects;
|
241
|
+
for (let o = 0, ol = objects.length; o < ol; o++) {
|
242
|
+
const object = objects[o].object;
|
243
|
+
const geometry = object.geometry;
|
244
|
+
renderList.setObject(object);
|
245
|
+
_modelMatrix = object.matrixWorld;
|
246
|
+
_vertexCount = 0;
|
247
|
+
if (object.isMesh) {
|
248
|
+
let material = object.material;
|
249
|
+
const isMultiMaterial = Array.isArray(material);
|
250
|
+
const attributes = geometry.attributes;
|
251
|
+
const groups = geometry.groups;
|
252
252
|
if (attributes.position === void 0)
|
253
253
|
continue;
|
254
|
-
|
254
|
+
const positions = attributes.position.array;
|
255
255
|
for (let i = 0, l = positions.length; i < l; i += 3) {
|
256
|
-
|
257
|
-
|
258
|
-
|
259
|
-
|
260
|
-
|
261
|
-
|
262
|
-
|
256
|
+
let x = positions[i];
|
257
|
+
let y = positions[i + 1];
|
258
|
+
let z = positions[i + 2];
|
259
|
+
const morphTargets = geometry.morphAttributes.position;
|
260
|
+
if (morphTargets !== void 0) {
|
261
|
+
const morphTargetsRelative = geometry.morphTargetsRelative;
|
262
|
+
const morphInfluences = object.morphTargetInfluences;
|
263
263
|
for (let t = 0, tl = morphTargets.length; t < tl; t++) {
|
264
|
-
|
264
|
+
const influence = morphInfluences[t];
|
265
265
|
if (influence === 0)
|
266
266
|
continue;
|
267
|
-
|
267
|
+
const target = morphTargets[t];
|
268
268
|
if (morphTargetsRelative) {
|
269
269
|
x += target.getX(i / 3) * influence;
|
270
270
|
y += target.getY(i / 3) * influence;
|
@@ -279,28 +279,28 @@ var Projector = function() {
|
|
279
279
|
renderList.pushVertex(x, y, z);
|
280
280
|
}
|
281
281
|
if (attributes.normal !== void 0) {
|
282
|
-
|
282
|
+
const normals = attributes.normal.array;
|
283
283
|
for (let i = 0, l = normals.length; i < l; i += 3) {
|
284
284
|
renderList.pushNormal(normals[i], normals[i + 1], normals[i + 2]);
|
285
285
|
}
|
286
286
|
}
|
287
287
|
if (attributes.color !== void 0) {
|
288
|
-
|
288
|
+
const colors = attributes.color.array;
|
289
289
|
for (let i = 0, l = colors.length; i < l; i += 3) {
|
290
290
|
renderList.pushColor(colors[i], colors[i + 1], colors[i + 2]);
|
291
291
|
}
|
292
292
|
}
|
293
293
|
if (attributes.uv !== void 0) {
|
294
|
-
|
294
|
+
const uvs = attributes.uv.array;
|
295
295
|
for (let i = 0, l = uvs.length; i < l; i += 2) {
|
296
296
|
renderList.pushUv(uvs[i], uvs[i + 1]);
|
297
297
|
}
|
298
298
|
}
|
299
299
|
if (geometry.index !== null) {
|
300
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-
|
300
|
+
const indices = geometry.index.array;
|
301
301
|
if (groups.length > 0) {
|
302
302
|
for (let g = 0; g < groups.length; g++) {
|
303
|
-
|
303
|
+
const group = groups[g];
|
304
304
|
material = isMultiMaterial === true ? object.material[group.materialIndex] : object.material;
|
305
305
|
if (material === void 0)
|
306
306
|
continue;
|
@@ -316,7 +316,7 @@ var Projector = function() {
|
|
316
316
|
} else {
|
317
317
|
if (groups.length > 0) {
|
318
318
|
for (let g = 0; g < groups.length; g++) {
|
319
|
-
|
319
|
+
const group = groups[g];
|
320
320
|
material = isMultiMaterial === true ? object.material[group.materialIndex] : object.material;
|
321
321
|
if (material === void 0)
|
322
322
|
continue;
|
@@ -330,179 +330,167 @@ var Projector = function() {
|
|
330
330
|
}
|
331
331
|
}
|
332
332
|
}
|
333
|
-
} else if (
|
334
|
-
|
335
|
-
|
336
|
-
}
|
337
|
-
} else if (object.isLine) {
|
338
|
-
_modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
|
339
|
-
if (geometry.isBufferGeometry) {
|
340
|
-
var attributes = geometry.attributes;
|
333
|
+
} else if (object.isLine) {
|
334
|
+
_modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
|
335
|
+
const attributes = geometry.attributes;
|
341
336
|
if (attributes.position !== void 0) {
|
342
|
-
|
337
|
+
const positions = attributes.position.array;
|
343
338
|
for (let i = 0, l = positions.length; i < l; i += 3) {
|
344
339
|
renderList.pushVertex(positions[i], positions[i + 1], positions[i + 2]);
|
345
340
|
}
|
346
341
|
if (attributes.color !== void 0) {
|
347
|
-
|
342
|
+
const colors = attributes.color.array;
|
348
343
|
for (let i = 0, l = colors.length; i < l; i += 3) {
|
349
344
|
renderList.pushColor(colors[i], colors[i + 1], colors[i + 2]);
|
350
345
|
}
|
351
346
|
}
|
352
347
|
if (geometry.index !== null) {
|
353
|
-
|
348
|
+
const indices = geometry.index.array;
|
354
349
|
for (let i = 0, l = indices.length; i < l; i += 2) {
|
355
350
|
renderList.pushLine(indices[i], indices[i + 1]);
|
356
351
|
}
|
357
352
|
} else {
|
358
|
-
|
353
|
+
const step = object.isLineSegments ? 2 : 1;
|
359
354
|
for (let i = 0, l = positions.length / 3 - 1; i < l; i += step) {
|
360
355
|
renderList.pushLine(i, i + 1);
|
361
356
|
}
|
362
357
|
}
|
363
358
|
}
|
364
|
-
} else if (
|
365
|
-
|
366
|
-
|
367
|
-
}
|
368
|
-
} else if (object.isPoints) {
|
369
|
-
_modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
|
370
|
-
if (geometry.isGeometry) {
|
371
|
-
console.error("THREE.Projector no longer supports Geometry. Use THREE.BufferGeometry instead.");
|
372
|
-
return;
|
373
|
-
} else if (geometry.isBufferGeometry) {
|
374
|
-
var attributes = geometry.attributes;
|
359
|
+
} else if (object.isPoints) {
|
360
|
+
_modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
|
361
|
+
const attributes = geometry.attributes;
|
375
362
|
if (attributes.position !== void 0) {
|
376
|
-
|
363
|
+
const positions = attributes.position.array;
|
377
364
|
for (let i = 0, l = positions.length; i < l; i += 3) {
|
378
365
|
_vector4.set(positions[i], positions[i + 1], positions[i + 2], 1);
|
379
366
|
_vector4.applyMatrix4(_modelViewProjectionMatrix);
|
380
367
|
pushPoint(_vector4, object, camera);
|
381
368
|
}
|
382
369
|
}
|
370
|
+
} else if (object.isSprite) {
|
371
|
+
object.modelViewMatrix.multiplyMatrices(camera.matrixWorldInverse, object.matrixWorld);
|
372
|
+
_vector4.set(_modelMatrix.elements[12], _modelMatrix.elements[13], _modelMatrix.elements[14], 1);
|
373
|
+
_vector4.applyMatrix4(_viewProjectionMatrix);
|
374
|
+
pushPoint(_vector4, object, camera);
|
383
375
|
}
|
384
|
-
}
|
385
|
-
|
386
|
-
|
387
|
-
|
388
|
-
|
376
|
+
}
|
377
|
+
if (sortElements === true) {
|
378
|
+
_renderData.elements.sort(painterSort);
|
379
|
+
}
|
380
|
+
return _renderData;
|
381
|
+
};
|
382
|
+
function pushPoint(_vector42, object, camera) {
|
383
|
+
const invW = 1 / _vector42.w;
|
384
|
+
_vector42.z *= invW;
|
385
|
+
if (_vector42.z >= -1 && _vector42.z <= 1) {
|
386
|
+
_sprite = getNextSpriteInPool();
|
387
|
+
_sprite.id = object.id;
|
388
|
+
_sprite.x = _vector42.x * invW;
|
389
|
+
_sprite.y = _vector42.y * invW;
|
390
|
+
_sprite.z = _vector42.z;
|
391
|
+
_sprite.renderOrder = object.renderOrder;
|
392
|
+
_sprite.object = object;
|
393
|
+
_sprite.rotation = object.rotation;
|
394
|
+
_sprite.scale.x = object.scale.x * Math.abs(
|
395
|
+
_sprite.x - (_vector42.x + camera.projectionMatrix.elements[0]) / (_vector42.w + camera.projectionMatrix.elements[12])
|
396
|
+
);
|
397
|
+
_sprite.scale.y = object.scale.y * Math.abs(
|
398
|
+
_sprite.y - (_vector42.y + camera.projectionMatrix.elements[5]) / (_vector42.w + camera.projectionMatrix.elements[13])
|
399
|
+
);
|
400
|
+
_sprite.material = object.material;
|
401
|
+
_renderData.elements.push(_sprite);
|
389
402
|
}
|
390
403
|
}
|
391
|
-
|
392
|
-
|
393
|
-
|
394
|
-
|
395
|
-
|
396
|
-
|
397
|
-
|
398
|
-
|
399
|
-
|
400
|
-
_sprite = getNextSpriteInPool();
|
401
|
-
_sprite.id = object.id;
|
402
|
-
_sprite.x = _vector42.x * invW;
|
403
|
-
_sprite.y = _vector42.y * invW;
|
404
|
-
_sprite.z = _vector42.z;
|
405
|
-
_sprite.renderOrder = object.renderOrder;
|
406
|
-
_sprite.object = object;
|
407
|
-
_sprite.rotation = object.rotation;
|
408
|
-
_sprite.scale.x = object.scale.x * Math.abs(
|
409
|
-
_sprite.x - (_vector42.x + camera.projectionMatrix.elements[0]) / (_vector42.w + camera.projectionMatrix.elements[12])
|
410
|
-
);
|
411
|
-
_sprite.scale.y = object.scale.y * Math.abs(
|
412
|
-
_sprite.y - (_vector42.y + camera.projectionMatrix.elements[5]) / (_vector42.w + camera.projectionMatrix.elements[13])
|
413
|
-
);
|
414
|
-
_sprite.material = object.material;
|
415
|
-
_renderData.elements.push(_sprite);
|
416
|
-
}
|
417
|
-
}
|
418
|
-
function getNextObjectInPool() {
|
419
|
-
if (_objectCount === _objectPoolLength) {
|
420
|
-
var object = new RenderableObject();
|
421
|
-
_objectPool.push(object);
|
422
|
-
_objectPoolLength++;
|
423
|
-
_objectCount++;
|
424
|
-
return object;
|
425
|
-
}
|
426
|
-
return _objectPool[_objectCount++];
|
427
|
-
}
|
428
|
-
function getNextVertexInPool() {
|
429
|
-
if (_vertexCount === _vertexPoolLength) {
|
430
|
-
var vertex = new RenderableVertex();
|
431
|
-
_vertexPool.push(vertex);
|
432
|
-
_vertexPoolLength++;
|
433
|
-
_vertexCount++;
|
434
|
-
return vertex;
|
435
|
-
}
|
436
|
-
return _vertexPool[_vertexCount++];
|
437
|
-
}
|
438
|
-
function getNextFaceInPool() {
|
439
|
-
if (_faceCount === _facePoolLength) {
|
440
|
-
var face = new RenderableFace();
|
441
|
-
_facePool.push(face);
|
442
|
-
_facePoolLength++;
|
443
|
-
_faceCount++;
|
444
|
-
return face;
|
404
|
+
function getNextObjectInPool() {
|
405
|
+
if (_objectCount === _objectPoolLength) {
|
406
|
+
const object = new RenderableObject();
|
407
|
+
_objectPool.push(object);
|
408
|
+
_objectPoolLength++;
|
409
|
+
_objectCount++;
|
410
|
+
return object;
|
411
|
+
}
|
412
|
+
return _objectPool[_objectCount++];
|
445
413
|
}
|
446
|
-
|
447
|
-
|
448
|
-
|
449
|
-
|
450
|
-
|
451
|
-
|
452
|
-
|
453
|
-
|
454
|
-
return
|
414
|
+
function getNextVertexInPool() {
|
415
|
+
if (_vertexCount === _vertexPoolLength) {
|
416
|
+
const vertex = new RenderableVertex();
|
417
|
+
_vertexPool.push(vertex);
|
418
|
+
_vertexPoolLength++;
|
419
|
+
_vertexCount++;
|
420
|
+
return vertex;
|
421
|
+
}
|
422
|
+
return _vertexPool[_vertexCount++];
|
455
423
|
}
|
456
|
-
|
457
|
-
|
458
|
-
|
459
|
-
|
460
|
-
|
461
|
-
|
462
|
-
|
463
|
-
|
464
|
-
return
|
424
|
+
function getNextFaceInPool() {
|
425
|
+
if (_faceCount === _facePoolLength) {
|
426
|
+
const face = new RenderableFace();
|
427
|
+
_facePool.push(face);
|
428
|
+
_facePoolLength++;
|
429
|
+
_faceCount++;
|
430
|
+
return face;
|
431
|
+
}
|
432
|
+
return _facePool[_faceCount++];
|
465
433
|
}
|
466
|
-
|
467
|
-
|
468
|
-
|
469
|
-
|
470
|
-
|
471
|
-
|
472
|
-
|
473
|
-
|
474
|
-
return
|
475
|
-
} else {
|
476
|
-
return 0;
|
434
|
+
function getNextLineInPool() {
|
435
|
+
if (_lineCount === _linePoolLength) {
|
436
|
+
const line = new RenderableLine();
|
437
|
+
_linePool.push(line);
|
438
|
+
_linePoolLength++;
|
439
|
+
_lineCount++;
|
440
|
+
return line;
|
441
|
+
}
|
442
|
+
return _linePool[_lineCount++];
|
477
443
|
}
|
478
|
-
|
479
|
-
|
480
|
-
|
481
|
-
|
482
|
-
|
483
|
-
|
484
|
-
|
485
|
-
} else {
|
486
|
-
if (bc1near < 0) {
|
487
|
-
alpha1 = Math.max(alpha1, bc1near / (bc1near - bc2near));
|
488
|
-
} else if (bc2near < 0) {
|
489
|
-
alpha2 = Math.min(alpha2, bc1near / (bc1near - bc2near));
|
444
|
+
function getNextSpriteInPool() {
|
445
|
+
if (_spriteCount === _spritePoolLength) {
|
446
|
+
const sprite = new RenderableSprite();
|
447
|
+
_spritePool.push(sprite);
|
448
|
+
_spritePoolLength++;
|
449
|
+
_spriteCount++;
|
450
|
+
return sprite;
|
490
451
|
}
|
491
|
-
|
492
|
-
|
493
|
-
|
494
|
-
|
452
|
+
return _spritePool[_spriteCount++];
|
453
|
+
}
|
454
|
+
function painterSort(a, b) {
|
455
|
+
if (a.renderOrder !== b.renderOrder) {
|
456
|
+
return a.renderOrder - b.renderOrder;
|
457
|
+
} else if (a.z !== b.z) {
|
458
|
+
return b.z - a.z;
|
459
|
+
} else if (a.id !== b.id) {
|
460
|
+
return a.id - b.id;
|
461
|
+
} else {
|
462
|
+
return 0;
|
495
463
|
}
|
496
|
-
|
464
|
+
}
|
465
|
+
function clipLine(s1, s2) {
|
466
|
+
let alpha1 = 0, alpha2 = 1;
|
467
|
+
const bc1near = s1.z + s1.w, bc2near = s2.z + s2.w, bc1far = -s1.z + s1.w, bc2far = -s2.z + s2.w;
|
468
|
+
if (bc1near >= 0 && bc2near >= 0 && bc1far >= 0 && bc2far >= 0) {
|
469
|
+
return true;
|
470
|
+
} else if (bc1near < 0 && bc2near < 0 || bc1far < 0 && bc2far < 0) {
|
497
471
|
return false;
|
498
472
|
} else {
|
499
|
-
|
500
|
-
|
501
|
-
|
473
|
+
if (bc1near < 0) {
|
474
|
+
alpha1 = Math.max(alpha1, bc1near / (bc1near - bc2near));
|
475
|
+
} else if (bc2near < 0) {
|
476
|
+
alpha2 = Math.min(alpha2, bc1near / (bc1near - bc2near));
|
477
|
+
}
|
478
|
+
if (bc1far < 0) {
|
479
|
+
alpha1 = Math.max(alpha1, bc1far / (bc1far - bc2far));
|
480
|
+
} else if (bc2far < 0) {
|
481
|
+
alpha2 = Math.min(alpha2, bc1far / (bc1far - bc2far));
|
482
|
+
}
|
483
|
+
if (alpha2 < alpha1) {
|
484
|
+
return false;
|
485
|
+
} else {
|
486
|
+
s1.lerp(s2, alpha1);
|
487
|
+
s2.lerp(s1, 1 - alpha2);
|
488
|
+
return true;
|
489
|
+
}
|
502
490
|
}
|
503
491
|
}
|
504
492
|
}
|
505
|
-
}
|
493
|
+
}
|
506
494
|
exports.Projector = Projector;
|
507
495
|
exports.RenderableFace = RenderableFace;
|
508
496
|
exports.RenderableLine = RenderableLine;
|