three-stdlib 2.22.5 → 2.22.6
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- package/LICENSE +1 -1
- package/README.md +0 -2
- package/package.json +34 -14
- package/BufferGeometryUtils-903f7ecb.js +0 -1
- package/BufferGeometryUtils-f2288d1c.js +0 -740
- package/Nodes-2106b101.js +0 -352
- package/Nodes-8947ba9a.js +0 -1
- package/_polyfill/CompressedArrayTexture.cjs.js +0 -1
- package/_polyfill/CompressedArrayTexture.js +0 -13
- package/_polyfill/Data3DTexture.cjs.js +0 -1
- package/_polyfill/Data3DTexture.js +0 -23
- package/animation/AnimationClipCreator.cjs.js +0 -1
- package/animation/AnimationClipCreator.d.ts +0 -12
- package/animation/AnimationClipCreator.js +0 -77
- package/animation/CCDIKSolver.cjs.js +0 -1
- package/animation/CCDIKSolver.d.ts +0 -25
- package/animation/CCDIKSolver.js +0 -304
- package/animation/MMDAnimationHelper.cjs.js +0 -1
- package/animation/MMDAnimationHelper.d.ts +0 -103
- package/animation/MMDAnimationHelper.js +0 -705
- package/animation/MMDPhysics.cjs.js +0 -1
- package/animation/MMDPhysics.d.ts +0 -119
- package/animation/MMDPhysics.js +0 -976
- package/cameras/CinematicCamera.cjs.js +0 -1
- package/cameras/CinematicCamera.d.ts +0 -41
- package/cameras/CinematicCamera.js +0 -139
- package/controls/ArcballControls.cjs.js +0 -1
- package/controls/ArcballControls.d.ts +0 -161
- package/controls/ArcballControls.js +0 -2642
- package/controls/DeviceOrientationControls.cjs.js +0 -1
- package/controls/DeviceOrientationControls.d.ts +0 -24
- package/controls/DeviceOrientationControls.js +0 -119
- package/controls/DragControls.cjs.js +0 -1
- package/controls/DragControls.d.ts +0 -34
- package/controls/DragControls.js +0 -274
- package/controls/FirstPersonControls.cjs.js +0 -1
- package/controls/FirstPersonControls.d.ts +0 -48
- package/controls/FirstPersonControls.js +0 -290
- package/controls/FlyControls.cjs.js +0 -1
- package/controls/FlyControls.d.ts +0 -32
- package/controls/FlyControls.js +0 -309
- package/controls/OrbitControls.cjs.js +0 -1
- package/controls/OrbitControls.d.ts +0 -63
- package/controls/OrbitControls.js +0 -980
- package/controls/PointerLockControls.cjs.js +0 -1
- package/controls/PointerLockControls.d.ts +0 -24
- package/controls/PointerLockControls.js +0 -135
- package/controls/TrackballControls.cjs.js +0 -1
- package/controls/TrackballControls.d.ts +0 -95
- package/controls/TrackballControls.js +0 -653
- package/controls/TransformControls.cjs.js +0 -1
- package/controls/TransformControls.d.ts +0 -151
- package/controls/TransformControls.js +0 -1275
- package/controls/experimental/CameraControls.cjs.js +0 -1
- package/controls/experimental/CameraControls.d.ts +0 -170
- package/controls/experimental/CameraControls.js +0 -953
- package/csm/CSM.cjs.js +0 -1
- package/csm/CSM.d.ts +0 -61
- package/csm/CSM.js +0 -305
- package/csm/CSMFrustum.cjs.js +0 -1
- package/csm/CSMFrustum.d.ts +0 -19
- package/csm/CSMFrustum.js +0 -90
- package/csm/CSMHelper.cjs.js +0 -1
- package/csm/CSMHelper.d.ts +0 -26
- package/csm/CSMHelper.js +0 -128
- package/csm/CSMShader.cjs.js +0 -1
- package/csm/CSMShader.d.ts +0 -4
- package/csm/CSMShader.js +0 -255
- package/curves/CurveExtras.cjs.js +0 -1
- package/curves/CurveExtras.d.ts +0 -68
- package/curves/CurveExtras.js +0 -266
- package/curves/NURBSCurve.cjs.js +0 -1
- package/curves/NURBSCurve.d.ts +0 -11
- package/curves/NURBSCurve.js +0 -63
- package/curves/NURBSSurface.cjs.js +0 -1
- package/curves/NURBSSurface.d.ts +0 -13
- package/curves/NURBSSurface.js +0 -44
- package/curves/NURBSUtils.cjs.js +0 -1
- package/curves/NURBSUtils.d.ts +0 -22
- package/curves/NURBSUtils.js +0 -375
- package/custom.d.cjs.js +0 -1
- package/custom.d.js +0 -1
- package/deprecated/Geometry.cjs.js +0 -1
- package/deprecated/Geometry.d.ts +0 -342
- package/deprecated/Geometry.js +0 -1261
- package/effects/AnaglyphEffect.cjs.js +0 -1
- package/effects/AnaglyphEffect.d.ts +0 -11
- package/effects/AnaglyphEffect.js +0 -85
- package/effects/AsciiEffect.cjs.js +0 -1
- package/effects/AsciiEffect.d.ts +0 -18
- package/effects/AsciiEffect.js +0 -203
- package/effects/OutlineEffect.cjs.js +0 -1
- package/effects/OutlineEffect.d.ts +0 -28
- package/effects/OutlineEffect.js +0 -378
- package/effects/ParallaxBarrierEffect.cjs.js +0 -1
- package/effects/ParallaxBarrierEffect.d.ts +0 -8
- package/effects/ParallaxBarrierEffect.js +0 -63
- package/effects/PeppersGhostEffect.cjs.js +0 -1
- package/effects/PeppersGhostEffect.d.ts +0 -10
- package/effects/PeppersGhostEffect.js +0 -134
- package/effects/StereoEffect.cjs.js +0 -1
- package/effects/StereoEffect.d.ts +0 -9
- package/effects/StereoEffect.js +0 -36
- package/environments/RoomEnvironment.cjs.js +0 -1
- package/environments/RoomEnvironment.d.ts +0 -5
- package/environments/RoomEnvironment.js +0 -92
- package/exporters/ColladaExporter.cjs.js +0 -1
- package/exporters/ColladaExporter.d.ts +0 -39
- package/exporters/ColladaExporter.js +0 -425
- package/exporters/DRACOExporter.cjs.js +0 -1
- package/exporters/DRACOExporter.d.ts +0 -23
- package/exporters/DRACOExporter.js +0 -186
- package/exporters/GLTFExporter.cjs.js +0 -1
- package/exporters/GLTFExporter.d.ts +0 -270
- package/exporters/GLTFExporter.js +0 -1932
- package/exporters/MMDExporter.cjs.js +0 -1
- package/exporters/MMDExporter.d.ts +0 -8
- package/exporters/MMDExporter.js +0 -160
- package/exporters/OBJExporter.cjs.js +0 -1
- package/exporters/OBJExporter.d.ts +0 -18
- package/exporters/OBJExporter.js +0 -228
- package/exporters/PLYExporter.cjs.js +0 -1
- package/exporters/PLYExporter.d.ts +0 -11
- package/exporters/PLYExporter.js +0 -339
- package/exporters/STLExporter.cjs.js +0 -1
- package/exporters/STLExporter.d.ts +0 -23
- package/exporters/STLExporter.js +0 -180
- package/exporters/USDZExporter.cjs.js +0 -1
- package/exporters/USDZExporter.d.ts +0 -27
- package/exporters/USDZExporter.js +0 -388
- package/geometries/BoxLineGeometry.cjs.js +0 -1
- package/geometries/BoxLineGeometry.d.ts +0 -12
- package/geometries/BoxLineGeometry.js +0 -52
- package/geometries/ConvexGeometry.cjs.js +0 -1
- package/geometries/ConvexGeometry.d.ts +0 -5
- package/geometries/ConvexGeometry.js +0 -38
- package/geometries/DecalGeometry.cjs.js +0 -1
- package/geometries/DecalGeometry.d.ts +0 -10
- package/geometries/DecalGeometry.js +0 -238
- package/geometries/LightningStrike.cjs.js +0 -1
- package/geometries/LightningStrike.d.ts +0 -108
- package/geometries/LightningStrike.js +0 -740
- package/geometries/ParametricGeometries.cjs.js +0 -1
- package/geometries/ParametricGeometries.d.ts +0 -32
- package/geometries/ParametricGeometries.js +0 -179
- package/geometries/ParametricGeometry.cjs.js +0 -1
- package/geometries/ParametricGeometry.d.ts +0 -18
- package/geometries/ParametricGeometry.js +0 -87
- package/geometries/RoundedBoxGeometry.cjs.js +0 -1
- package/geometries/RoundedBoxGeometry.d.ts +0 -5
- package/geometries/RoundedBoxGeometry.js +0 -122
- package/geometries/TeapotGeometry.cjs.js +0 -1
- package/geometries/TeapotGeometry.d.ts +0 -13
- package/geometries/TeapotGeometry.js +0 -297
- package/geometries/TextGeometry.cjs.js +0 -1
- package/geometries/TextGeometry.d.ts +0 -18
- package/geometries/TextGeometry.js +0 -37
- package/helpers/LightProbeHelper.cjs.js +0 -1
- package/helpers/LightProbeHelper.d.ts +0 -10
- package/helpers/LightProbeHelper.js +0 -40
- package/helpers/PositionalAudioHelper.cjs.js +0 -1
- package/helpers/PositionalAudioHelper.d.ts +0 -13
- package/helpers/PositionalAudioHelper.js +0 -75
- package/helpers/RectAreaLightHelper.cjs.js +0 -1
- package/helpers/RectAreaLightHelper.d.ts +0 -10
- package/helpers/RectAreaLightHelper.js +0 -60
- package/helpers/VertexNormalsHelper.cjs.js +0 -1
- package/helpers/VertexNormalsHelper.d.ts +0 -10
- package/helpers/VertexNormalsHelper.js +0 -75
- package/helpers/VertexTangentsHelper.cjs.js +0 -1
- package/helpers/VertexTangentsHelper.d.ts +0 -10
- package/helpers/VertexTangentsHelper.js +0 -63
- package/index.cjs.js +0 -1
- package/index.d.ts +0 -254
- package/index.js +0 -337
- package/interactive/HTMLMesh.cjs.js +0 -1
- package/interactive/HTMLMesh.d.ts +0 -6
- package/interactive/HTMLMesh.js +0 -406
- package/interactive/InteractiveGroup.cjs.js +0 -1
- package/interactive/InteractiveGroup.d.ts +0 -5
- package/interactive/InteractiveGroup.js +0 -87
- package/interactive/SelectionBox.cjs.js +0 -1
- package/interactive/SelectionBox.d.ts +0 -15
- package/interactive/SelectionBox.js +0 -152
- package/interactive/SelectionHelper.cjs.js +0 -1
- package/interactive/SelectionHelper.d.ts +0 -17
- package/interactive/SelectionHelper.js +0 -59
- package/libs/MeshoptDecoder.cjs.js +0 -1
- package/libs/MeshoptDecoder.d.ts +0 -12
- package/libs/MeshoptDecoder.js +0 -124
- package/libs/MotionControllers.cjs.js +0 -1
- package/libs/MotionControllers.d.ts +0 -132
- package/libs/MotionControllers.js +0 -455
- package/lights/LightProbeGenerator.cjs.js +0 -1
- package/lights/LightProbeGenerator.d.ts +0 -6
- package/lights/LightProbeGenerator.js +0 -200
- package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
- package/lights/RectAreaLightUniformsLib.d.ts +0 -3
- package/lights/RectAreaLightUniformsLib.js +0 -9
- package/lines/Line2.cjs.js +0 -1
- package/lines/Line2.d.ts +0 -11
- package/lines/Line2.js +0 -16
- package/lines/LineGeometry.cjs.js +0 -1
- package/lines/LineGeometry.d.ts +0 -10
- package/lines/LineGeometry.js +0 -56
- package/lines/LineMaterial.cjs.js +0 -1
- package/lines/LineMaterial.d.ts +0 -31
- package/lines/LineMaterial.js +0 -577
- package/lines/LineSegments2.cjs.js +0 -1
- package/lines/LineSegments2.d.ts +0 -14
- package/lines/LineSegments2.js +0 -311
- package/lines/LineSegmentsGeometry.cjs.js +0 -1
- package/lines/LineSegmentsGeometry.d.ts +0 -23
- package/lines/LineSegmentsGeometry.js +0 -166
- package/lines/Wireframe.cjs.js +0 -1
- package/lines/Wireframe.d.ts +0 -11
- package/lines/Wireframe.js +0 -45
- package/lines/WireframeGeometry2.cjs.js +0 -1
- package/lines/WireframeGeometry2.d.ts +0 -8
- package/lines/WireframeGeometry2.js +0 -14
- package/loaders/3DMLoader.cjs.js +0 -1
- package/loaders/3DMLoader.d.ts +0 -17
- package/loaders/3DMLoader.js +0 -1037
- package/loaders/3MFLoader.cjs.js +0 -1
- package/loaders/3MFLoader.d.ts +0 -16
- package/loaders/3MFLoader.js +0 -1053
- package/loaders/AMFLoader.cjs.js +0 -1
- package/loaders/AMFLoader.d.ts +0 -14
- package/loaders/AMFLoader.js +0 -389
- package/loaders/AssimpLoader.cjs.js +0 -1
- package/loaders/AssimpLoader.js +0 -1793
- package/loaders/BVHLoader.cjs.js +0 -1
- package/loaders/BVHLoader.d.ts +0 -21
- package/loaders/BVHLoader.js +0 -313
- package/loaders/BasisTextureLoader.cjs.js +0 -1
- package/loaders/BasisTextureLoader.d.ts +0 -32
- package/loaders/BasisTextureLoader.js +0 -602
- package/loaders/ColladaLoader.cjs.js +0 -1
- package/loaders/ColladaLoader.d.ts +0 -20
- package/loaders/ColladaLoader.js +0 -2993
- package/loaders/DDSLoader.cjs.js +0 -1
- package/loaders/DDSLoader.d.ts +0 -16
- package/loaders/DDSLoader.js +0 -214
- package/loaders/DRACOLoader.cjs.js +0 -1
- package/loaders/DRACOLoader.d.ts +0 -18
- package/loaders/DRACOLoader.js +0 -447
- package/loaders/EXRLoader.cjs.js +0 -1
- package/loaders/EXRLoader.d.ts +0 -18
- package/loaders/EXRLoader.js +0 -1699
- package/loaders/FBXLoader.cjs.js +0 -1
- package/loaders/FBXLoader.d.ts +0 -14
- package/loaders/FBXLoader.js +0 -2917
- package/loaders/FontLoader.cjs.js +0 -1
- package/loaders/FontLoader.d.ts +0 -36
- package/loaders/FontLoader.js +0 -144
- package/loaders/GCodeLoader.cjs.js +0 -1
- package/loaders/GCodeLoader.d.ts +0 -15
- package/loaders/GCodeLoader.js +0 -189
- package/loaders/GLTFLoader.cjs.js +0 -1
- package/loaders/GLTFLoader.d.ts +0 -151
- package/loaders/GLTFLoader.js +0 -3136
- package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
- package/loaders/HDRCubeTextureLoader.d.ts +0 -18
- package/loaders/HDRCubeTextureLoader.js +0 -77
- package/loaders/KMZLoader.cjs.js +0 -1
- package/loaders/KMZLoader.d.ts +0 -16
- package/loaders/KMZLoader.js +0 -88
- package/loaders/KTX2Loader.cjs.js +0 -1
- package/loaders/KTX2Loader.d.ts +0 -16
- package/loaders/KTX2Loader.js +0 -596
- package/loaders/KTXLoader.cjs.js +0 -1
- package/loaders/KTXLoader.d.ts +0 -16
- package/loaders/KTXLoader.js +0 -149
- package/loaders/LDrawLoader.cjs.js +0 -1
- package/loaders/LDrawLoader.d.ts +0 -26
- package/loaders/LDrawLoader.js +0 -1842
- package/loaders/LUT3dlLoader.cjs.js +0 -1
- package/loaders/LUT3dlLoader.d.ts +0 -20
- package/loaders/LUT3dlLoader.js +0 -115
- package/loaders/LUTCubeLoader.cjs.js +0 -1
- package/loaders/LUTCubeLoader.d.ts +0 -23
- package/loaders/LUTCubeLoader.js +0 -118
- package/loaders/LWOLoader.cjs.js +0 -1
- package/loaders/LWOLoader.d.ts +0 -26
- package/loaders/LWOLoader.js +0 -737
- package/loaders/LottieLoader.cjs.js +0 -1
- package/loaders/LottieLoader.d.ts +0 -15
- package/loaders/LottieLoader.js +0 -49
- package/loaders/MD2Loader.cjs.js +0 -1
- package/loaders/MD2Loader.d.ts +0 -14
- package/loaders/MD2Loader.js +0 -202
- package/loaders/MDDLoader.cjs.js +0 -1
- package/loaders/MDDLoader.d.ts +0 -19
- package/loaders/MDDLoader.js +0 -78
- package/loaders/MMDLoader.cjs.js +0 -1
- package/loaders/MMDLoader.d.ts +0 -63
- package/loaders/MMDLoader.js +0 -1434
- package/loaders/MTLLoader.cjs.js +0 -1
- package/loaders/MTLLoader.d.ts +0 -112
- package/loaders/MTLLoader.js +0 -390
- package/loaders/NRRDLoader.cjs.js +0 -1
- package/loaders/NRRDLoader.d.ts +0 -21
- package/loaders/NRRDLoader.js +0 -482
- package/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/loaders/NodeMaterialLoader.js +0 -39
- package/loaders/OBJLoader.cjs.js +0 -1
- package/loaders/OBJLoader.d.ts +0 -17
- package/loaders/OBJLoader.js +0 -609
- package/loaders/PCDLoader.cjs.js +0 -1
- package/loaders/PCDLoader.d.ts +0 -15
- package/loaders/PCDLoader.js +0 -267
- package/loaders/PDBLoader.cjs.js +0 -1
- package/loaders/PDBLoader.d.ts +0 -22
- package/loaders/PDBLoader.js +0 -264
- package/loaders/PLYLoader.cjs.js +0 -1
- package/loaders/PLYLoader.d.ts +0 -16
- package/loaders/PLYLoader.js +0 -414
- package/loaders/PRWMLoader.cjs.js +0 -1
- package/loaders/PRWMLoader.d.ts +0 -16
- package/loaders/PRWMLoader.js +0 -197
- package/loaders/PVRLoader.cjs.js +0 -1
- package/loaders/PVRLoader.d.ts +0 -16
- package/loaders/PVRLoader.js +0 -192
- package/loaders/RGBELoader.cjs.js +0 -1
- package/loaders/RGBELoader.d.ts +0 -20
- package/loaders/RGBELoader.js +0 -382
- package/loaders/RGBMLoader.cjs.js +0 -1
- package/loaders/RGBMLoader.d.ts +0 -32
- package/loaders/RGBMLoader.js +0 -1168
- package/loaders/STLLoader.cjs.js +0 -1
- package/loaders/STLLoader.d.ts +0 -14
- package/loaders/STLLoader.js +0 -296
- package/loaders/SVGLoader.cjs.js +0 -1
- package/loaders/SVGLoader.d.ts +0 -63
- package/loaders/SVGLoader.js +0 -2083
- package/loaders/TDSLoader.cjs.js +0 -1
- package/loaders/TDSLoader.d.ts +0 -42
- package/loaders/TDSLoader.js +0 -870
- package/loaders/TGALoader.cjs.js +0 -1
- package/loaders/TGALoader.d.ts +0 -14
- package/loaders/TGALoader.js +0 -396
- package/loaders/TTFLoader.cjs.js +0 -1
- package/loaders/TTFLoader.d.ts +0 -15
- package/loaders/TTFLoader.js +0 -152
- package/loaders/TiltLoader.cjs.js +0 -1
- package/loaders/TiltLoader.d.ts +0 -14
- package/loaders/TiltLoader.js +0 -411
- package/loaders/VOXLoader.cjs.js +0 -1
- package/loaders/VOXLoader.d.ts +0 -28
- package/loaders/VOXLoader.js +0 -196
- package/loaders/VRMLLoader.cjs.js +0 -1
- package/loaders/VRMLLoader.d.ts +0 -14
- package/loaders/VRMLLoader.js +0 -2575
- package/loaders/VRMLoader.cjs.js +0 -1
- package/loaders/VRMLoader.js +0 -46
- package/loaders/VTKLoader.cjs.js +0 -1
- package/loaders/VTKLoader.d.ts +0 -14
- package/loaders/VTKLoader.js +0 -834
- package/loaders/XLoader.cjs.js +0 -1
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- package/loaders/XYZLoader.cjs.js +0 -1
- package/loaders/XYZLoader.d.ts +0 -14
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- package/loaders/lwo/IFFParser.cjs.js +0 -1
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- package/loaders/lwo/LWO2Parser.js +0 -430
- package/loaders/lwo/LWO3Parser.cjs.js +0 -1
- package/loaders/lwo/LWO3Parser.js +0 -385
- package/math/Capsule.cjs.js +0 -1
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- package/math/ColorConverter.cjs.js +0 -1
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- package/math/Octree.cjs.js +0 -1
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- package/math/SimplexNoise.cjs.js +0 -1
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- package/misc/ConvexObjectBreaker.cjs.js +0 -1
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- package/misc/GPUComputationRenderer.cjs.js +0 -1
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- package/misc/Gyroscope.cjs.js +0 -1
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- package/misc/MD2CharacterComplex.cjs.js +0 -1
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- package/misc/MorphAnimMesh.cjs.js +0 -1
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- package/misc/MorphBlendMesh.cjs.js +0 -1
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- package/misc/ProgressiveLightmap.cjs.js +0 -1
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- package/misc/RollerCoaster.cjs.js +0 -1
- package/misc/RollerCoaster.d.ts +0 -21
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- package/misc/Timer.cjs.js +0 -1
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- package/misc/Timer.js +0 -125
- package/misc/TubePainter.cjs.js +0 -1
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- package/misc/Volume.cjs.js +0 -1
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import { Vector3, Line3, Plane, Triangle } from 'three';
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constructor() {
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makeEmpty() {
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} // Adds a vertex to the 'assigned' list of vertices and assigns it to the given face
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addVertexToFace(vertex, face) {
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} else {
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this.assigned.insertBefore(face.outside, vertex);
|
158
|
-
}
|
159
|
-
|
160
|
-
face.outside = vertex;
|
161
|
-
return this;
|
162
|
-
} // Removes a vertex from the 'assigned' list of vertices and from the given face
|
163
|
-
|
164
|
-
|
165
|
-
removeVertexFromFace(vertex, face) {
|
166
|
-
if (vertex === face.outside) {
|
167
|
-
// fix face.outside link
|
168
|
-
if (vertex.next !== null && vertex.next.face === face) {
|
169
|
-
// face has at least 2 outside vertices, move the 'outside' reference
|
170
|
-
face.outside = vertex.next;
|
171
|
-
} else {
|
172
|
-
// vertex was the only outside vertex that face had
|
173
|
-
face.outside = null;
|
174
|
-
}
|
175
|
-
}
|
176
|
-
|
177
|
-
this.assigned.remove(vertex);
|
178
|
-
return this;
|
179
|
-
} // Removes all the visible vertices that a given face is able to see which are stored in the 'assigned' vertext list
|
180
|
-
|
181
|
-
|
182
|
-
removeAllVerticesFromFace(face) {
|
183
|
-
if (face.outside !== null) {
|
184
|
-
// reference to the first and last vertex of this face
|
185
|
-
const start = face.outside;
|
186
|
-
let end = face.outside;
|
187
|
-
|
188
|
-
while (end.next !== null && end.next.face === face) {
|
189
|
-
end = end.next;
|
190
|
-
}
|
191
|
-
|
192
|
-
this.assigned.removeSubList(start, end); // fix references
|
193
|
-
|
194
|
-
start.prev = end.next = null;
|
195
|
-
face.outside = null;
|
196
|
-
return start;
|
197
|
-
}
|
198
|
-
} // Removes all the visible vertices that 'face' is able to see
|
199
|
-
|
200
|
-
|
201
|
-
deleteFaceVertices(face, absorbingFace) {
|
202
|
-
const faceVertices = this.removeAllVerticesFromFace(face);
|
203
|
-
|
204
|
-
if (faceVertices !== undefined) {
|
205
|
-
if (absorbingFace === undefined) {
|
206
|
-
// mark the vertices to be reassigned to some other face
|
207
|
-
this.unassigned.appendChain(faceVertices);
|
208
|
-
} else {
|
209
|
-
// if there's an absorbing face try to assign as many vertices as possible to it
|
210
|
-
let vertex = faceVertices;
|
211
|
-
|
212
|
-
do {
|
213
|
-
// we need to buffer the subsequent vertex at this point because the 'vertex.next' reference
|
214
|
-
// will be changed by upcoming method calls
|
215
|
-
const nextVertex = vertex.next;
|
216
|
-
const distance = absorbingFace.distanceToPoint(vertex.point); // check if 'vertex' is able to see 'absorbingFace'
|
217
|
-
|
218
|
-
if (distance > this.tolerance) {
|
219
|
-
this.addVertexToFace(vertex, absorbingFace);
|
220
|
-
} else {
|
221
|
-
this.unassigned.append(vertex);
|
222
|
-
} // now assign next vertex
|
223
|
-
|
224
|
-
|
225
|
-
vertex = nextVertex;
|
226
|
-
} while (vertex !== null);
|
227
|
-
}
|
228
|
-
}
|
229
|
-
|
230
|
-
return this;
|
231
|
-
} // Reassigns as many vertices as possible from the unassigned list to the new faces
|
232
|
-
|
233
|
-
|
234
|
-
resolveUnassignedPoints(newFaces) {
|
235
|
-
if (this.unassigned.isEmpty() === false) {
|
236
|
-
let vertex = this.unassigned.first();
|
237
|
-
|
238
|
-
do {
|
239
|
-
// buffer 'next' reference, see .deleteFaceVertices()
|
240
|
-
const nextVertex = vertex.next;
|
241
|
-
let maxDistance = this.tolerance;
|
242
|
-
let maxFace = null;
|
243
|
-
|
244
|
-
for (let i = 0; i < newFaces.length; i++) {
|
245
|
-
const face = newFaces[i];
|
246
|
-
|
247
|
-
if (face.mark === Visible) {
|
248
|
-
const distance = face.distanceToPoint(vertex.point);
|
249
|
-
|
250
|
-
if (distance > maxDistance) {
|
251
|
-
maxDistance = distance;
|
252
|
-
maxFace = face;
|
253
|
-
}
|
254
|
-
|
255
|
-
if (maxDistance > 1000 * this.tolerance) break;
|
256
|
-
}
|
257
|
-
} // 'maxFace' can be null e.g. if there are identical vertices
|
258
|
-
|
259
|
-
|
260
|
-
if (maxFace !== null) {
|
261
|
-
this.addVertexToFace(vertex, maxFace);
|
262
|
-
}
|
263
|
-
|
264
|
-
vertex = nextVertex;
|
265
|
-
} while (vertex !== null);
|
266
|
-
}
|
267
|
-
|
268
|
-
return this;
|
269
|
-
} // Computes the extremes of a simplex which will be the initial hull
|
270
|
-
|
271
|
-
|
272
|
-
computeExtremes() {
|
273
|
-
const min = new Vector3();
|
274
|
-
const max = new Vector3();
|
275
|
-
const minVertices = [];
|
276
|
-
const maxVertices = []; // initially assume that the first vertex is the min/max
|
277
|
-
|
278
|
-
for (let i = 0; i < 3; i++) {
|
279
|
-
minVertices[i] = maxVertices[i] = this.vertices[0];
|
280
|
-
}
|
281
|
-
|
282
|
-
min.copy(this.vertices[0].point);
|
283
|
-
max.copy(this.vertices[0].point); // compute the min/max vertex on all six directions
|
284
|
-
|
285
|
-
for (let i = 0, l = this.vertices.length; i < l; i++) {
|
286
|
-
const vertex = this.vertices[i];
|
287
|
-
const point = vertex.point; // update the min coordinates
|
288
|
-
|
289
|
-
for (let j = 0; j < 3; j++) {
|
290
|
-
if (point.getComponent(j) < min.getComponent(j)) {
|
291
|
-
min.setComponent(j, point.getComponent(j));
|
292
|
-
minVertices[j] = vertex;
|
293
|
-
}
|
294
|
-
} // update the max coordinates
|
295
|
-
|
296
|
-
|
297
|
-
for (let j = 0; j < 3; j++) {
|
298
|
-
if (point.getComponent(j) > max.getComponent(j)) {
|
299
|
-
max.setComponent(j, point.getComponent(j));
|
300
|
-
maxVertices[j] = vertex;
|
301
|
-
}
|
302
|
-
}
|
303
|
-
} // use min/max vectors to compute an optimal epsilon
|
304
|
-
|
305
|
-
|
306
|
-
this.tolerance = 3 * Number.EPSILON * (Math.max(Math.abs(min.x), Math.abs(max.x)) + Math.max(Math.abs(min.y), Math.abs(max.y)) + Math.max(Math.abs(min.z), Math.abs(max.z)));
|
307
|
-
return {
|
308
|
-
min: minVertices,
|
309
|
-
max: maxVertices
|
310
|
-
};
|
311
|
-
} // Computes the initial simplex assigning to its faces all the points
|
312
|
-
// that are candidates to form part of the hull
|
313
|
-
|
314
|
-
|
315
|
-
computeInitialHull() {
|
316
|
-
const vertices = this.vertices;
|
317
|
-
const extremes = this.computeExtremes();
|
318
|
-
const min = extremes.min;
|
319
|
-
const max = extremes.max; // 1. Find the two vertices 'v0' and 'v1' with the greatest 1d separation
|
320
|
-
// (max.x - min.x)
|
321
|
-
// (max.y - min.y)
|
322
|
-
// (max.z - min.z)
|
323
|
-
|
324
|
-
let maxDistance = 0;
|
325
|
-
let index = 0;
|
326
|
-
|
327
|
-
for (let i = 0; i < 3; i++) {
|
328
|
-
const distance = max[i].point.getComponent(i) - min[i].point.getComponent(i);
|
329
|
-
|
330
|
-
if (distance > maxDistance) {
|
331
|
-
maxDistance = distance;
|
332
|
-
index = i;
|
333
|
-
}
|
334
|
-
}
|
335
|
-
|
336
|
-
const v0 = min[index];
|
337
|
-
const v1 = max[index];
|
338
|
-
let v2;
|
339
|
-
let v3; // 2. The next vertex 'v2' is the one farthest to the line formed by 'v0' and 'v1'
|
340
|
-
|
341
|
-
maxDistance = 0;
|
342
|
-
|
343
|
-
_line3.set(v0.point, v1.point);
|
344
|
-
|
345
|
-
for (let i = 0, l = this.vertices.length; i < l; i++) {
|
346
|
-
const vertex = vertices[i];
|
347
|
-
|
348
|
-
if (vertex !== v0 && vertex !== v1) {
|
349
|
-
_line3.closestPointToPoint(vertex.point, true, _closestPoint);
|
350
|
-
|
351
|
-
const distance = _closestPoint.distanceToSquared(vertex.point);
|
352
|
-
|
353
|
-
if (distance > maxDistance) {
|
354
|
-
maxDistance = distance;
|
355
|
-
v2 = vertex;
|
356
|
-
}
|
357
|
-
}
|
358
|
-
} // 3. The next vertex 'v3' is the one farthest to the plane 'v0', 'v1', 'v2'
|
359
|
-
|
360
|
-
|
361
|
-
maxDistance = -1;
|
362
|
-
|
363
|
-
_plane.setFromCoplanarPoints(v0.point, v1.point, v2.point);
|
364
|
-
|
365
|
-
for (let i = 0, l = this.vertices.length; i < l; i++) {
|
366
|
-
const vertex = vertices[i];
|
367
|
-
|
368
|
-
if (vertex !== v0 && vertex !== v1 && vertex !== v2) {
|
369
|
-
const distance = Math.abs(_plane.distanceToPoint(vertex.point));
|
370
|
-
|
371
|
-
if (distance > maxDistance) {
|
372
|
-
maxDistance = distance;
|
373
|
-
v3 = vertex;
|
374
|
-
}
|
375
|
-
}
|
376
|
-
}
|
377
|
-
|
378
|
-
const faces = [];
|
379
|
-
|
380
|
-
if (_plane.distanceToPoint(v3.point) < 0) {
|
381
|
-
// the face is not able to see the point so 'plane.normal' is pointing outside the tetrahedron
|
382
|
-
faces.push(Face.create(v0, v1, v2), Face.create(v3, v1, v0), Face.create(v3, v2, v1), Face.create(v3, v0, v2)); // set the twin edge
|
383
|
-
|
384
|
-
for (let i = 0; i < 3; i++) {
|
385
|
-
const j = (i + 1) % 3; // join face[ i ] i > 0, with the first face
|
386
|
-
|
387
|
-
faces[i + 1].getEdge(2).setTwin(faces[0].getEdge(j)); // join face[ i ] with face[ i + 1 ], 1 <= i <= 3
|
388
|
-
|
389
|
-
faces[i + 1].getEdge(1).setTwin(faces[j + 1].getEdge(0));
|
390
|
-
}
|
391
|
-
} else {
|
392
|
-
// the face is able to see the point so 'plane.normal' is pointing inside the tetrahedron
|
393
|
-
faces.push(Face.create(v0, v2, v1), Face.create(v3, v0, v1), Face.create(v3, v1, v2), Face.create(v3, v2, v0)); // set the twin edge
|
394
|
-
|
395
|
-
for (let i = 0; i < 3; i++) {
|
396
|
-
const j = (i + 1) % 3; // join face[ i ] i > 0, with the first face
|
397
|
-
|
398
|
-
faces[i + 1].getEdge(2).setTwin(faces[0].getEdge((3 - i) % 3)); // join face[ i ] with face[ i + 1 ]
|
399
|
-
|
400
|
-
faces[i + 1].getEdge(0).setTwin(faces[j + 1].getEdge(1));
|
401
|
-
}
|
402
|
-
} // the initial hull is the tetrahedron
|
403
|
-
|
404
|
-
|
405
|
-
for (let i = 0; i < 4; i++) {
|
406
|
-
this.faces.push(faces[i]);
|
407
|
-
} // initial assignment of vertices to the faces of the tetrahedron
|
408
|
-
|
409
|
-
|
410
|
-
for (let i = 0, l = vertices.length; i < l; i++) {
|
411
|
-
const vertex = vertices[i];
|
412
|
-
|
413
|
-
if (vertex !== v0 && vertex !== v1 && vertex !== v2 && vertex !== v3) {
|
414
|
-
maxDistance = this.tolerance;
|
415
|
-
let maxFace = null;
|
416
|
-
|
417
|
-
for (let j = 0; j < 4; j++) {
|
418
|
-
const distance = this.faces[j].distanceToPoint(vertex.point);
|
419
|
-
|
420
|
-
if (distance > maxDistance) {
|
421
|
-
maxDistance = distance;
|
422
|
-
maxFace = this.faces[j];
|
423
|
-
}
|
424
|
-
}
|
425
|
-
|
426
|
-
if (maxFace !== null) {
|
427
|
-
this.addVertexToFace(vertex, maxFace);
|
428
|
-
}
|
429
|
-
}
|
430
|
-
}
|
431
|
-
|
432
|
-
return this;
|
433
|
-
} // Removes inactive faces
|
434
|
-
|
435
|
-
|
436
|
-
reindexFaces() {
|
437
|
-
const activeFaces = [];
|
438
|
-
|
439
|
-
for (let i = 0; i < this.faces.length; i++) {
|
440
|
-
const face = this.faces[i];
|
441
|
-
|
442
|
-
if (face.mark === Visible) {
|
443
|
-
activeFaces.push(face);
|
444
|
-
}
|
445
|
-
}
|
446
|
-
|
447
|
-
this.faces = activeFaces;
|
448
|
-
return this;
|
449
|
-
} // Finds the next vertex to create faces with the current hull
|
450
|
-
|
451
|
-
|
452
|
-
nextVertexToAdd() {
|
453
|
-
// if the 'assigned' list of vertices is empty, no vertices are left. return with 'undefined'
|
454
|
-
if (this.assigned.isEmpty() === false) {
|
455
|
-
let eyeVertex,
|
456
|
-
maxDistance = 0; // grap the first available face and start with the first visible vertex of that face
|
457
|
-
|
458
|
-
const eyeFace = this.assigned.first().face;
|
459
|
-
let vertex = eyeFace.outside; // now calculate the farthest vertex that face can see
|
460
|
-
|
461
|
-
do {
|
462
|
-
const distance = eyeFace.distanceToPoint(vertex.point);
|
463
|
-
|
464
|
-
if (distance > maxDistance) {
|
465
|
-
maxDistance = distance;
|
466
|
-
eyeVertex = vertex;
|
467
|
-
}
|
468
|
-
|
469
|
-
vertex = vertex.next;
|
470
|
-
} while (vertex !== null && vertex.face === eyeFace);
|
471
|
-
|
472
|
-
return eyeVertex;
|
473
|
-
}
|
474
|
-
} // Computes a chain of half edges in CCW order called the 'horizon'.
|
475
|
-
// For an edge to be part of the horizon it must join a face that can see
|
476
|
-
// 'eyePoint' and a face that cannot see 'eyePoint'.
|
477
|
-
|
478
|
-
|
479
|
-
computeHorizon(eyePoint, crossEdge, face, horizon) {
|
480
|
-
// moves face's vertices to the 'unassigned' vertex list
|
481
|
-
this.deleteFaceVertices(face);
|
482
|
-
face.mark = Deleted;
|
483
|
-
let edge;
|
484
|
-
|
485
|
-
if (crossEdge === null) {
|
486
|
-
edge = crossEdge = face.getEdge(0);
|
487
|
-
} else {
|
488
|
-
// start from the next edge since 'crossEdge' was already analyzed
|
489
|
-
// (actually 'crossEdge.twin' was the edge who called this method recursively)
|
490
|
-
edge = crossEdge.next;
|
491
|
-
}
|
492
|
-
|
493
|
-
do {
|
494
|
-
const twinEdge = edge.twin;
|
495
|
-
const oppositeFace = twinEdge.face;
|
496
|
-
|
497
|
-
if (oppositeFace.mark === Visible) {
|
498
|
-
if (oppositeFace.distanceToPoint(eyePoint) > this.tolerance) {
|
499
|
-
// the opposite face can see the vertex, so proceed with next edge
|
500
|
-
this.computeHorizon(eyePoint, twinEdge, oppositeFace, horizon);
|
501
|
-
} else {
|
502
|
-
// the opposite face can't see the vertex, so this edge is part of the horizon
|
503
|
-
horizon.push(edge);
|
504
|
-
}
|
505
|
-
}
|
506
|
-
|
507
|
-
edge = edge.next;
|
508
|
-
} while (edge !== crossEdge);
|
509
|
-
|
510
|
-
return this;
|
511
|
-
} // Creates a face with the vertices 'eyeVertex.point', 'horizonEdge.tail' and 'horizonEdge.head' in CCW order
|
512
|
-
|
513
|
-
|
514
|
-
addAdjoiningFace(eyeVertex, horizonEdge) {
|
515
|
-
// all the half edges are created in ccw order thus the face is always pointing outside the hull
|
516
|
-
const face = Face.create(eyeVertex, horizonEdge.tail(), horizonEdge.head());
|
517
|
-
this.faces.push(face); // join face.getEdge( - 1 ) with the horizon's opposite edge face.getEdge( - 1 ) = face.getEdge( 2 )
|
518
|
-
|
519
|
-
face.getEdge(-1).setTwin(horizonEdge.twin);
|
520
|
-
return face.getEdge(0); // the half edge whose vertex is the eyeVertex
|
521
|
-
} // Adds 'horizon.length' faces to the hull, each face will be linked with the
|
522
|
-
// horizon opposite face and the face on the left/right
|
523
|
-
|
524
|
-
|
525
|
-
addNewFaces(eyeVertex, horizon) {
|
526
|
-
this.newFaces = [];
|
527
|
-
let firstSideEdge = null;
|
528
|
-
let previousSideEdge = null;
|
529
|
-
|
530
|
-
for (let i = 0; i < horizon.length; i++) {
|
531
|
-
const horizonEdge = horizon[i]; // returns the right side edge
|
532
|
-
|
533
|
-
const sideEdge = this.addAdjoiningFace(eyeVertex, horizonEdge);
|
534
|
-
|
535
|
-
if (firstSideEdge === null) {
|
536
|
-
firstSideEdge = sideEdge;
|
537
|
-
} else {
|
538
|
-
// joins face.getEdge( 1 ) with previousFace.getEdge( 0 )
|
539
|
-
sideEdge.next.setTwin(previousSideEdge);
|
540
|
-
}
|
541
|
-
|
542
|
-
this.newFaces.push(sideEdge.face);
|
543
|
-
previousSideEdge = sideEdge;
|
544
|
-
} // perform final join of new faces
|
545
|
-
|
546
|
-
|
547
|
-
firstSideEdge.next.setTwin(previousSideEdge);
|
548
|
-
return this;
|
549
|
-
} // Adds a vertex to the hull
|
550
|
-
|
551
|
-
|
552
|
-
addVertexToHull(eyeVertex) {
|
553
|
-
const horizon = [];
|
554
|
-
this.unassigned.clear(); // remove 'eyeVertex' from 'eyeVertex.face' so that it can't be added to the 'unassigned' vertex list
|
555
|
-
|
556
|
-
this.removeVertexFromFace(eyeVertex, eyeVertex.face);
|
557
|
-
this.computeHorizon(eyeVertex.point, null, eyeVertex.face, horizon);
|
558
|
-
this.addNewFaces(eyeVertex, horizon); // reassign 'unassigned' vertices to the new faces
|
559
|
-
|
560
|
-
this.resolveUnassignedPoints(this.newFaces);
|
561
|
-
return this;
|
562
|
-
}
|
563
|
-
|
564
|
-
cleanup() {
|
565
|
-
this.assigned.clear();
|
566
|
-
this.unassigned.clear();
|
567
|
-
this.newFaces = [];
|
568
|
-
return this;
|
569
|
-
}
|
570
|
-
|
571
|
-
compute() {
|
572
|
-
let vertex;
|
573
|
-
this.computeInitialHull(); // add all available vertices gradually to the hull
|
574
|
-
|
575
|
-
while ((vertex = this.nextVertexToAdd()) !== undefined) {
|
576
|
-
this.addVertexToHull(vertex);
|
577
|
-
}
|
578
|
-
|
579
|
-
this.reindexFaces();
|
580
|
-
this.cleanup();
|
581
|
-
return this;
|
582
|
-
}
|
583
|
-
|
584
|
-
} //
|
585
|
-
|
586
|
-
|
587
|
-
class Face {
|
588
|
-
constructor() {
|
589
|
-
this.normal = new Vector3();
|
590
|
-
this.midpoint = new Vector3();
|
591
|
-
this.area = 0;
|
592
|
-
this.constant = 0; // signed distance from face to the origin
|
593
|
-
|
594
|
-
this.outside = null; // reference to a vertex in a vertex list this face can see
|
595
|
-
|
596
|
-
this.mark = Visible;
|
597
|
-
this.edge = null;
|
598
|
-
}
|
599
|
-
|
600
|
-
static create(a, b, c) {
|
601
|
-
const face = new Face();
|
602
|
-
const e0 = new HalfEdge(a, face);
|
603
|
-
const e1 = new HalfEdge(b, face);
|
604
|
-
const e2 = new HalfEdge(c, face); // join edges
|
605
|
-
|
606
|
-
e0.next = e2.prev = e1;
|
607
|
-
e1.next = e0.prev = e2;
|
608
|
-
e2.next = e1.prev = e0; // main half edge reference
|
609
|
-
|
610
|
-
face.edge = e0;
|
611
|
-
return face.compute();
|
612
|
-
}
|
613
|
-
|
614
|
-
getEdge(i) {
|
615
|
-
let edge = this.edge;
|
616
|
-
|
617
|
-
while (i > 0) {
|
618
|
-
edge = edge.next;
|
619
|
-
i--;
|
620
|
-
}
|
621
|
-
|
622
|
-
while (i < 0) {
|
623
|
-
edge = edge.prev;
|
624
|
-
i++;
|
625
|
-
}
|
626
|
-
|
627
|
-
return edge;
|
628
|
-
}
|
629
|
-
|
630
|
-
compute() {
|
631
|
-
const a = this.edge.tail();
|
632
|
-
const b = this.edge.head();
|
633
|
-
const c = this.edge.next.head();
|
634
|
-
|
635
|
-
_triangle.set(a.point, b.point, c.point);
|
636
|
-
|
637
|
-
_triangle.getNormal(this.normal);
|
638
|
-
|
639
|
-
_triangle.getMidpoint(this.midpoint);
|
640
|
-
|
641
|
-
this.area = _triangle.getArea();
|
642
|
-
this.constant = this.normal.dot(this.midpoint);
|
643
|
-
return this;
|
644
|
-
}
|
645
|
-
|
646
|
-
distanceToPoint(point) {
|
647
|
-
return this.normal.dot(point) - this.constant;
|
648
|
-
}
|
649
|
-
|
650
|
-
} // Entity for a Doubly-Connected Edge List (DCEL).
|
651
|
-
|
652
|
-
|
653
|
-
class HalfEdge {
|
654
|
-
constructor(vertex, face) {
|
655
|
-
this.vertex = vertex;
|
656
|
-
this.prev = null;
|
657
|
-
this.next = null;
|
658
|
-
this.twin = null;
|
659
|
-
this.face = face;
|
660
|
-
}
|
661
|
-
|
662
|
-
head() {
|
663
|
-
return this.vertex;
|
664
|
-
}
|
665
|
-
|
666
|
-
tail() {
|
667
|
-
return this.prev ? this.prev.vertex : null;
|
668
|
-
}
|
669
|
-
|
670
|
-
length() {
|
671
|
-
const head = this.head();
|
672
|
-
const tail = this.tail();
|
673
|
-
|
674
|
-
if (tail !== null) {
|
675
|
-
return tail.point.distanceTo(head.point);
|
676
|
-
}
|
677
|
-
|
678
|
-
return -1;
|
679
|
-
}
|
680
|
-
|
681
|
-
lengthSquared() {
|
682
|
-
const head = this.head();
|
683
|
-
const tail = this.tail();
|
684
|
-
|
685
|
-
if (tail !== null) {
|
686
|
-
return tail.point.distanceToSquared(head.point);
|
687
|
-
}
|
688
|
-
|
689
|
-
return -1;
|
690
|
-
}
|
691
|
-
|
692
|
-
setTwin(edge) {
|
693
|
-
this.twin = edge;
|
694
|
-
edge.twin = this;
|
695
|
-
return this;
|
696
|
-
}
|
697
|
-
|
698
|
-
} // A vertex as a double linked list node.
|
699
|
-
|
700
|
-
|
701
|
-
class VertexNode {
|
702
|
-
constructor(point) {
|
703
|
-
this.point = point;
|
704
|
-
this.prev = null;
|
705
|
-
this.next = null;
|
706
|
-
this.face = null; // the face that is able to see this vertex
|
707
|
-
}
|
708
|
-
|
709
|
-
} // A double linked list that contains vertex nodes.
|
710
|
-
|
711
|
-
|
712
|
-
class VertexList {
|
713
|
-
constructor() {
|
714
|
-
this.head = null;
|
715
|
-
this.tail = null;
|
716
|
-
}
|
717
|
-
|
718
|
-
first() {
|
719
|
-
return this.head;
|
720
|
-
}
|
721
|
-
|
722
|
-
last() {
|
723
|
-
return this.tail;
|
724
|
-
}
|
725
|
-
|
726
|
-
clear() {
|
727
|
-
this.head = this.tail = null;
|
728
|
-
return this;
|
729
|
-
} // Inserts a vertex before the target vertex
|
730
|
-
|
731
|
-
|
732
|
-
insertBefore(target, vertex) {
|
733
|
-
vertex.prev = target.prev;
|
734
|
-
vertex.next = target;
|
735
|
-
|
736
|
-
if (vertex.prev === null) {
|
737
|
-
this.head = vertex;
|
738
|
-
} else {
|
739
|
-
vertex.prev.next = vertex;
|
740
|
-
}
|
741
|
-
|
742
|
-
target.prev = vertex;
|
743
|
-
return this;
|
744
|
-
} // Inserts a vertex after the target vertex
|
745
|
-
|
746
|
-
|
747
|
-
insertAfter(target, vertex) {
|
748
|
-
vertex.prev = target;
|
749
|
-
vertex.next = target.next;
|
750
|
-
|
751
|
-
if (vertex.next === null) {
|
752
|
-
this.tail = vertex;
|
753
|
-
} else {
|
754
|
-
vertex.next.prev = vertex;
|
755
|
-
}
|
756
|
-
|
757
|
-
target.next = vertex;
|
758
|
-
return this;
|
759
|
-
} // Appends a vertex to the end of the linked list
|
760
|
-
|
761
|
-
|
762
|
-
append(vertex) {
|
763
|
-
if (this.head === null) {
|
764
|
-
this.head = vertex;
|
765
|
-
} else {
|
766
|
-
this.tail.next = vertex;
|
767
|
-
}
|
768
|
-
|
769
|
-
vertex.prev = this.tail;
|
770
|
-
vertex.next = null; // the tail has no subsequent vertex
|
771
|
-
|
772
|
-
this.tail = vertex;
|
773
|
-
return this;
|
774
|
-
} // Appends a chain of vertices where 'vertex' is the head.
|
775
|
-
|
776
|
-
|
777
|
-
appendChain(vertex) {
|
778
|
-
if (this.head === null) {
|
779
|
-
this.head = vertex;
|
780
|
-
} else {
|
781
|
-
this.tail.next = vertex;
|
782
|
-
}
|
783
|
-
|
784
|
-
vertex.prev = this.tail; // ensure that the 'tail' reference points to the last vertex of the chain
|
785
|
-
|
786
|
-
while (vertex.next !== null) {
|
787
|
-
vertex = vertex.next;
|
788
|
-
}
|
789
|
-
|
790
|
-
this.tail = vertex;
|
791
|
-
return this;
|
792
|
-
} // Removes a vertex from the linked list
|
793
|
-
|
794
|
-
|
795
|
-
remove(vertex) {
|
796
|
-
if (vertex.prev === null) {
|
797
|
-
this.head = vertex.next;
|
798
|
-
} else {
|
799
|
-
vertex.prev.next = vertex.next;
|
800
|
-
}
|
801
|
-
|
802
|
-
if (vertex.next === null) {
|
803
|
-
this.tail = vertex.prev;
|
804
|
-
} else {
|
805
|
-
vertex.next.prev = vertex.prev;
|
806
|
-
}
|
807
|
-
|
808
|
-
return this;
|
809
|
-
} // Removes a list of vertices whose 'head' is 'a' and whose 'tail' is b
|
810
|
-
|
811
|
-
|
812
|
-
removeSubList(a, b) {
|
813
|
-
if (a.prev === null) {
|
814
|
-
this.head = b.next;
|
815
|
-
} else {
|
816
|
-
a.prev.next = b.next;
|
817
|
-
}
|
818
|
-
|
819
|
-
if (b.next === null) {
|
820
|
-
this.tail = a.prev;
|
821
|
-
} else {
|
822
|
-
b.next.prev = a.prev;
|
823
|
-
}
|
824
|
-
|
825
|
-
return this;
|
826
|
-
}
|
827
|
-
|
828
|
-
isEmpty() {
|
829
|
-
return this.head === null;
|
830
|
-
}
|
831
|
-
|
832
|
-
}
|
833
|
-
|
834
|
-
export { ConvexHull };
|