three-stdlib 2.22.5 → 2.22.6
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- package/LICENSE +1 -1
- package/README.md +0 -2
- package/package.json +34 -14
- package/BufferGeometryUtils-903f7ecb.js +0 -1
- package/BufferGeometryUtils-f2288d1c.js +0 -740
- package/Nodes-2106b101.js +0 -352
- package/Nodes-8947ba9a.js +0 -1
- package/_polyfill/CompressedArrayTexture.cjs.js +0 -1
- package/_polyfill/CompressedArrayTexture.js +0 -13
- package/_polyfill/Data3DTexture.cjs.js +0 -1
- package/_polyfill/Data3DTexture.js +0 -23
- package/animation/AnimationClipCreator.cjs.js +0 -1
- package/animation/AnimationClipCreator.d.ts +0 -12
- package/animation/AnimationClipCreator.js +0 -77
- package/animation/CCDIKSolver.cjs.js +0 -1
- package/animation/CCDIKSolver.d.ts +0 -25
- package/animation/CCDIKSolver.js +0 -304
- package/animation/MMDAnimationHelper.cjs.js +0 -1
- package/animation/MMDAnimationHelper.d.ts +0 -103
- package/animation/MMDAnimationHelper.js +0 -705
- package/animation/MMDPhysics.cjs.js +0 -1
- package/animation/MMDPhysics.d.ts +0 -119
- package/animation/MMDPhysics.js +0 -976
- package/cameras/CinematicCamera.cjs.js +0 -1
- package/cameras/CinematicCamera.d.ts +0 -41
- package/cameras/CinematicCamera.js +0 -139
- package/controls/ArcballControls.cjs.js +0 -1
- package/controls/ArcballControls.d.ts +0 -161
- package/controls/ArcballControls.js +0 -2642
- package/controls/DeviceOrientationControls.cjs.js +0 -1
- package/controls/DeviceOrientationControls.d.ts +0 -24
- package/controls/DeviceOrientationControls.js +0 -119
- package/controls/DragControls.cjs.js +0 -1
- package/controls/DragControls.d.ts +0 -34
- package/controls/DragControls.js +0 -274
- package/controls/FirstPersonControls.cjs.js +0 -1
- package/controls/FirstPersonControls.d.ts +0 -48
- package/controls/FirstPersonControls.js +0 -290
- package/controls/FlyControls.cjs.js +0 -1
- package/controls/FlyControls.d.ts +0 -32
- package/controls/FlyControls.js +0 -309
- package/controls/OrbitControls.cjs.js +0 -1
- package/controls/OrbitControls.d.ts +0 -63
- package/controls/OrbitControls.js +0 -980
- package/controls/PointerLockControls.cjs.js +0 -1
- package/controls/PointerLockControls.d.ts +0 -24
- package/controls/PointerLockControls.js +0 -135
- package/controls/TrackballControls.cjs.js +0 -1
- package/controls/TrackballControls.d.ts +0 -95
- package/controls/TrackballControls.js +0 -653
- package/controls/TransformControls.cjs.js +0 -1
- package/controls/TransformControls.d.ts +0 -151
- package/controls/TransformControls.js +0 -1275
- package/controls/experimental/CameraControls.cjs.js +0 -1
- package/controls/experimental/CameraControls.d.ts +0 -170
- package/controls/experimental/CameraControls.js +0 -953
- package/csm/CSM.cjs.js +0 -1
- package/csm/CSM.d.ts +0 -61
- package/csm/CSM.js +0 -305
- package/csm/CSMFrustum.cjs.js +0 -1
- package/csm/CSMFrustum.d.ts +0 -19
- package/csm/CSMFrustum.js +0 -90
- package/csm/CSMHelper.cjs.js +0 -1
- package/csm/CSMHelper.d.ts +0 -26
- package/csm/CSMHelper.js +0 -128
- package/csm/CSMShader.cjs.js +0 -1
- package/csm/CSMShader.d.ts +0 -4
- package/csm/CSMShader.js +0 -255
- package/curves/CurveExtras.cjs.js +0 -1
- package/curves/CurveExtras.d.ts +0 -68
- package/curves/CurveExtras.js +0 -266
- package/curves/NURBSCurve.cjs.js +0 -1
- package/curves/NURBSCurve.d.ts +0 -11
- package/curves/NURBSCurve.js +0 -63
- package/curves/NURBSSurface.cjs.js +0 -1
- package/curves/NURBSSurface.d.ts +0 -13
- package/curves/NURBSSurface.js +0 -44
- package/curves/NURBSUtils.cjs.js +0 -1
- package/curves/NURBSUtils.d.ts +0 -22
- package/curves/NURBSUtils.js +0 -375
- package/custom.d.cjs.js +0 -1
- package/custom.d.js +0 -1
- package/deprecated/Geometry.cjs.js +0 -1
- package/deprecated/Geometry.d.ts +0 -342
- package/deprecated/Geometry.js +0 -1261
- package/effects/AnaglyphEffect.cjs.js +0 -1
- package/effects/AnaglyphEffect.d.ts +0 -11
- package/effects/AnaglyphEffect.js +0 -85
- package/effects/AsciiEffect.cjs.js +0 -1
- package/effects/AsciiEffect.d.ts +0 -18
- package/effects/AsciiEffect.js +0 -203
- package/effects/OutlineEffect.cjs.js +0 -1
- package/effects/OutlineEffect.d.ts +0 -28
- package/effects/OutlineEffect.js +0 -378
- package/effects/ParallaxBarrierEffect.cjs.js +0 -1
- package/effects/ParallaxBarrierEffect.d.ts +0 -8
- package/effects/ParallaxBarrierEffect.js +0 -63
- package/effects/PeppersGhostEffect.cjs.js +0 -1
- package/effects/PeppersGhostEffect.d.ts +0 -10
- package/effects/PeppersGhostEffect.js +0 -134
- package/effects/StereoEffect.cjs.js +0 -1
- package/effects/StereoEffect.d.ts +0 -9
- package/effects/StereoEffect.js +0 -36
- package/environments/RoomEnvironment.cjs.js +0 -1
- package/environments/RoomEnvironment.d.ts +0 -5
- package/environments/RoomEnvironment.js +0 -92
- package/exporters/ColladaExporter.cjs.js +0 -1
- package/exporters/ColladaExporter.d.ts +0 -39
- package/exporters/ColladaExporter.js +0 -425
- package/exporters/DRACOExporter.cjs.js +0 -1
- package/exporters/DRACOExporter.d.ts +0 -23
- package/exporters/DRACOExporter.js +0 -186
- package/exporters/GLTFExporter.cjs.js +0 -1
- package/exporters/GLTFExporter.d.ts +0 -270
- package/exporters/GLTFExporter.js +0 -1932
- package/exporters/MMDExporter.cjs.js +0 -1
- package/exporters/MMDExporter.d.ts +0 -8
- package/exporters/MMDExporter.js +0 -160
- package/exporters/OBJExporter.cjs.js +0 -1
- package/exporters/OBJExporter.d.ts +0 -18
- package/exporters/OBJExporter.js +0 -228
- package/exporters/PLYExporter.cjs.js +0 -1
- package/exporters/PLYExporter.d.ts +0 -11
- package/exporters/PLYExporter.js +0 -339
- package/exporters/STLExporter.cjs.js +0 -1
- package/exporters/STLExporter.d.ts +0 -23
- package/exporters/STLExporter.js +0 -180
- package/exporters/USDZExporter.cjs.js +0 -1
- package/exporters/USDZExporter.d.ts +0 -27
- package/exporters/USDZExporter.js +0 -388
- package/geometries/BoxLineGeometry.cjs.js +0 -1
- package/geometries/BoxLineGeometry.d.ts +0 -12
- package/geometries/BoxLineGeometry.js +0 -52
- package/geometries/ConvexGeometry.cjs.js +0 -1
- package/geometries/ConvexGeometry.d.ts +0 -5
- package/geometries/ConvexGeometry.js +0 -38
- package/geometries/DecalGeometry.cjs.js +0 -1
- package/geometries/DecalGeometry.d.ts +0 -10
- package/geometries/DecalGeometry.js +0 -238
- package/geometries/LightningStrike.cjs.js +0 -1
- package/geometries/LightningStrike.d.ts +0 -108
- package/geometries/LightningStrike.js +0 -740
- package/geometries/ParametricGeometries.cjs.js +0 -1
- package/geometries/ParametricGeometries.d.ts +0 -32
- package/geometries/ParametricGeometries.js +0 -179
- package/geometries/ParametricGeometry.cjs.js +0 -1
- package/geometries/ParametricGeometry.d.ts +0 -18
- package/geometries/ParametricGeometry.js +0 -87
- package/geometries/RoundedBoxGeometry.cjs.js +0 -1
- package/geometries/RoundedBoxGeometry.d.ts +0 -5
- package/geometries/RoundedBoxGeometry.js +0 -122
- package/geometries/TeapotGeometry.cjs.js +0 -1
- package/geometries/TeapotGeometry.d.ts +0 -13
- package/geometries/TeapotGeometry.js +0 -297
- package/geometries/TextGeometry.cjs.js +0 -1
- package/geometries/TextGeometry.d.ts +0 -18
- package/geometries/TextGeometry.js +0 -37
- package/helpers/LightProbeHelper.cjs.js +0 -1
- package/helpers/LightProbeHelper.d.ts +0 -10
- package/helpers/LightProbeHelper.js +0 -40
- package/helpers/PositionalAudioHelper.cjs.js +0 -1
- package/helpers/PositionalAudioHelper.d.ts +0 -13
- package/helpers/PositionalAudioHelper.js +0 -75
- package/helpers/RectAreaLightHelper.cjs.js +0 -1
- package/helpers/RectAreaLightHelper.d.ts +0 -10
- package/helpers/RectAreaLightHelper.js +0 -60
- package/helpers/VertexNormalsHelper.cjs.js +0 -1
- package/helpers/VertexNormalsHelper.d.ts +0 -10
- package/helpers/VertexNormalsHelper.js +0 -75
- package/helpers/VertexTangentsHelper.cjs.js +0 -1
- package/helpers/VertexTangentsHelper.d.ts +0 -10
- package/helpers/VertexTangentsHelper.js +0 -63
- package/index.cjs.js +0 -1
- package/index.d.ts +0 -254
- package/index.js +0 -337
- package/interactive/HTMLMesh.cjs.js +0 -1
- package/interactive/HTMLMesh.d.ts +0 -6
- package/interactive/HTMLMesh.js +0 -406
- package/interactive/InteractiveGroup.cjs.js +0 -1
- package/interactive/InteractiveGroup.d.ts +0 -5
- package/interactive/InteractiveGroup.js +0 -87
- package/interactive/SelectionBox.cjs.js +0 -1
- package/interactive/SelectionBox.d.ts +0 -15
- package/interactive/SelectionBox.js +0 -152
- package/interactive/SelectionHelper.cjs.js +0 -1
- package/interactive/SelectionHelper.d.ts +0 -17
- package/interactive/SelectionHelper.js +0 -59
- package/libs/MeshoptDecoder.cjs.js +0 -1
- package/libs/MeshoptDecoder.d.ts +0 -12
- package/libs/MeshoptDecoder.js +0 -124
- package/libs/MotionControllers.cjs.js +0 -1
- package/libs/MotionControllers.d.ts +0 -132
- package/libs/MotionControllers.js +0 -455
- package/lights/LightProbeGenerator.cjs.js +0 -1
- package/lights/LightProbeGenerator.d.ts +0 -6
- package/lights/LightProbeGenerator.js +0 -200
- package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
- package/lights/RectAreaLightUniformsLib.d.ts +0 -3
- package/lights/RectAreaLightUniformsLib.js +0 -9
- package/lines/Line2.cjs.js +0 -1
- package/lines/Line2.d.ts +0 -11
- package/lines/Line2.js +0 -16
- package/lines/LineGeometry.cjs.js +0 -1
- package/lines/LineGeometry.d.ts +0 -10
- package/lines/LineGeometry.js +0 -56
- package/lines/LineMaterial.cjs.js +0 -1
- package/lines/LineMaterial.d.ts +0 -31
- package/lines/LineMaterial.js +0 -577
- package/lines/LineSegments2.cjs.js +0 -1
- package/lines/LineSegments2.d.ts +0 -14
- package/lines/LineSegments2.js +0 -311
- package/lines/LineSegmentsGeometry.cjs.js +0 -1
- package/lines/LineSegmentsGeometry.d.ts +0 -23
- package/lines/LineSegmentsGeometry.js +0 -166
- package/lines/Wireframe.cjs.js +0 -1
- package/lines/Wireframe.d.ts +0 -11
- package/lines/Wireframe.js +0 -45
- package/lines/WireframeGeometry2.cjs.js +0 -1
- package/lines/WireframeGeometry2.d.ts +0 -8
- package/lines/WireframeGeometry2.js +0 -14
- package/loaders/3DMLoader.cjs.js +0 -1
- package/loaders/3DMLoader.d.ts +0 -17
- package/loaders/3DMLoader.js +0 -1037
- package/loaders/3MFLoader.cjs.js +0 -1
- package/loaders/3MFLoader.d.ts +0 -16
- package/loaders/3MFLoader.js +0 -1053
- package/loaders/AMFLoader.cjs.js +0 -1
- package/loaders/AMFLoader.d.ts +0 -14
- package/loaders/AMFLoader.js +0 -389
- package/loaders/AssimpLoader.cjs.js +0 -1
- package/loaders/AssimpLoader.js +0 -1793
- package/loaders/BVHLoader.cjs.js +0 -1
- package/loaders/BVHLoader.d.ts +0 -21
- package/loaders/BVHLoader.js +0 -313
- package/loaders/BasisTextureLoader.cjs.js +0 -1
- package/loaders/BasisTextureLoader.d.ts +0 -32
- package/loaders/BasisTextureLoader.js +0 -602
- package/loaders/ColladaLoader.cjs.js +0 -1
- package/loaders/ColladaLoader.d.ts +0 -20
- package/loaders/ColladaLoader.js +0 -2993
- package/loaders/DDSLoader.cjs.js +0 -1
- package/loaders/DDSLoader.d.ts +0 -16
- package/loaders/DDSLoader.js +0 -214
- package/loaders/DRACOLoader.cjs.js +0 -1
- package/loaders/DRACOLoader.d.ts +0 -18
- package/loaders/DRACOLoader.js +0 -447
- package/loaders/EXRLoader.cjs.js +0 -1
- package/loaders/EXRLoader.d.ts +0 -18
- package/loaders/EXRLoader.js +0 -1699
- package/loaders/FBXLoader.cjs.js +0 -1
- package/loaders/FBXLoader.d.ts +0 -14
- package/loaders/FBXLoader.js +0 -2917
- package/loaders/FontLoader.cjs.js +0 -1
- package/loaders/FontLoader.d.ts +0 -36
- package/loaders/FontLoader.js +0 -144
- package/loaders/GCodeLoader.cjs.js +0 -1
- package/loaders/GCodeLoader.d.ts +0 -15
- package/loaders/GCodeLoader.js +0 -189
- package/loaders/GLTFLoader.cjs.js +0 -1
- package/loaders/GLTFLoader.d.ts +0 -151
- package/loaders/GLTFLoader.js +0 -3136
- package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
- package/loaders/HDRCubeTextureLoader.d.ts +0 -18
- package/loaders/HDRCubeTextureLoader.js +0 -77
- package/loaders/KMZLoader.cjs.js +0 -1
- package/loaders/KMZLoader.d.ts +0 -16
- package/loaders/KMZLoader.js +0 -88
- package/loaders/KTX2Loader.cjs.js +0 -1
- package/loaders/KTX2Loader.d.ts +0 -16
- package/loaders/KTX2Loader.js +0 -596
- package/loaders/KTXLoader.cjs.js +0 -1
- package/loaders/KTXLoader.d.ts +0 -16
- package/loaders/KTXLoader.js +0 -149
- package/loaders/LDrawLoader.cjs.js +0 -1
- package/loaders/LDrawLoader.d.ts +0 -26
- package/loaders/LDrawLoader.js +0 -1842
- package/loaders/LUT3dlLoader.cjs.js +0 -1
- package/loaders/LUT3dlLoader.d.ts +0 -20
- package/loaders/LUT3dlLoader.js +0 -115
- package/loaders/LUTCubeLoader.cjs.js +0 -1
- package/loaders/LUTCubeLoader.d.ts +0 -23
- package/loaders/LUTCubeLoader.js +0 -118
- package/loaders/LWOLoader.cjs.js +0 -1
- package/loaders/LWOLoader.d.ts +0 -26
- package/loaders/LWOLoader.js +0 -737
- package/loaders/LottieLoader.cjs.js +0 -1
- package/loaders/LottieLoader.d.ts +0 -15
- package/loaders/LottieLoader.js +0 -49
- package/loaders/MD2Loader.cjs.js +0 -1
- package/loaders/MD2Loader.d.ts +0 -14
- package/loaders/MD2Loader.js +0 -202
- package/loaders/MDDLoader.cjs.js +0 -1
- package/loaders/MDDLoader.d.ts +0 -19
- package/loaders/MDDLoader.js +0 -78
- package/loaders/MMDLoader.cjs.js +0 -1
- package/loaders/MMDLoader.d.ts +0 -63
- package/loaders/MMDLoader.js +0 -1434
- package/loaders/MTLLoader.cjs.js +0 -1
- package/loaders/MTLLoader.d.ts +0 -112
- package/loaders/MTLLoader.js +0 -390
- package/loaders/NRRDLoader.cjs.js +0 -1
- package/loaders/NRRDLoader.d.ts +0 -21
- package/loaders/NRRDLoader.js +0 -482
- package/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/loaders/NodeMaterialLoader.js +0 -39
- package/loaders/OBJLoader.cjs.js +0 -1
- package/loaders/OBJLoader.d.ts +0 -17
- package/loaders/OBJLoader.js +0 -609
- package/loaders/PCDLoader.cjs.js +0 -1
- package/loaders/PCDLoader.d.ts +0 -15
- package/loaders/PCDLoader.js +0 -267
- package/loaders/PDBLoader.cjs.js +0 -1
- package/loaders/PDBLoader.d.ts +0 -22
- package/loaders/PDBLoader.js +0 -264
- package/loaders/PLYLoader.cjs.js +0 -1
- package/loaders/PLYLoader.d.ts +0 -16
- package/loaders/PLYLoader.js +0 -414
- package/loaders/PRWMLoader.cjs.js +0 -1
- package/loaders/PRWMLoader.d.ts +0 -16
- package/loaders/PRWMLoader.js +0 -197
- package/loaders/PVRLoader.cjs.js +0 -1
- package/loaders/PVRLoader.d.ts +0 -16
- package/loaders/PVRLoader.js +0 -192
- package/loaders/RGBELoader.cjs.js +0 -1
- package/loaders/RGBELoader.d.ts +0 -20
- package/loaders/RGBELoader.js +0 -382
- package/loaders/RGBMLoader.cjs.js +0 -1
- package/loaders/RGBMLoader.d.ts +0 -32
- package/loaders/RGBMLoader.js +0 -1168
- package/loaders/STLLoader.cjs.js +0 -1
- package/loaders/STLLoader.d.ts +0 -14
- package/loaders/STLLoader.js +0 -296
- package/loaders/SVGLoader.cjs.js +0 -1
- package/loaders/SVGLoader.d.ts +0 -63
- package/loaders/SVGLoader.js +0 -2083
- package/loaders/TDSLoader.cjs.js +0 -1
- package/loaders/TDSLoader.d.ts +0 -42
- package/loaders/TDSLoader.js +0 -870
- package/loaders/TGALoader.cjs.js +0 -1
- package/loaders/TGALoader.d.ts +0 -14
- package/loaders/TGALoader.js +0 -396
- package/loaders/TTFLoader.cjs.js +0 -1
- package/loaders/TTFLoader.d.ts +0 -15
- package/loaders/TTFLoader.js +0 -152
- package/loaders/TiltLoader.cjs.js +0 -1
- package/loaders/TiltLoader.d.ts +0 -14
- package/loaders/TiltLoader.js +0 -411
- package/loaders/VOXLoader.cjs.js +0 -1
- package/loaders/VOXLoader.d.ts +0 -28
- package/loaders/VOXLoader.js +0 -196
- package/loaders/VRMLLoader.cjs.js +0 -1
- package/loaders/VRMLLoader.d.ts +0 -14
- package/loaders/VRMLLoader.js +0 -2575
- package/loaders/VRMLoader.cjs.js +0 -1
- package/loaders/VRMLoader.js +0 -46
- package/loaders/VTKLoader.cjs.js +0 -1
- package/loaders/VTKLoader.d.ts +0 -14
- package/loaders/VTKLoader.js +0 -834
- package/loaders/XLoader.cjs.js +0 -1
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- package/loaders/XYZLoader.cjs.js +0 -1
- package/loaders/XYZLoader.d.ts +0 -14
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- package/loaders/lwo/IFFParser.cjs.js +0 -1
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- package/loaders/lwo/LWO2Parser.js +0 -430
- package/loaders/lwo/LWO3Parser.cjs.js +0 -1
- package/loaders/lwo/LWO3Parser.js +0 -385
- package/math/Capsule.cjs.js +0 -1
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- package/math/ColorConverter.cjs.js +0 -1
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- package/math/Octree.cjs.js +0 -1
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- package/math/SimplexNoise.cjs.js +0 -1
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- package/misc/ConvexObjectBreaker.cjs.js +0 -1
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- package/misc/GPUComputationRenderer.cjs.js +0 -1
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- package/misc/Gyroscope.cjs.js +0 -1
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- package/misc/MD2CharacterComplex.cjs.js +0 -1
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- package/misc/MorphAnimMesh.cjs.js +0 -1
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- package/misc/MorphBlendMesh.cjs.js +0 -1
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- package/misc/ProgressiveLightmap.cjs.js +0 -1
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- package/misc/RollerCoaster.cjs.js +0 -1
- package/misc/RollerCoaster.d.ts +0 -21
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- package/misc/Timer.cjs.js +0 -1
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- package/misc/Timer.js +0 -125
- package/misc/TubePainter.cjs.js +0 -1
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- package/misc/Volume.cjs.js +0 -1
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import { Vector3, Quaternion, FileLoader, LoaderUtils, Matrix4, Bone, BufferGeometry, Float32BufferAttribute, Uint16BufferAttribute, MeshPhongMaterial, FrontSide, Vector2, SkinnedMesh, Mesh, Skeleton, AnimationClip, AnimationMixer, Loader, TextureLoader } from 'three';
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var XLoader = function () {
|
154
|
-
function XLoader(manager) {
|
155
|
-
Loader.call(this, manager);
|
156
|
-
classCallCheck(this, XLoader);
|
157
|
-
this.debug = false;
|
158
|
-
this.texloader = new TextureLoader(this.manager);
|
159
|
-
this.url = '';
|
160
|
-
this._putMatLength = 0;
|
161
|
-
this._nowMat = null;
|
162
|
-
this._nowFrameName = '';
|
163
|
-
this.frameHierarchie = [];
|
164
|
-
this.Hierarchies = {};
|
165
|
-
this.HieStack = [];
|
166
|
-
this._currentObject = {};
|
167
|
-
this._currentFrame = {};
|
168
|
-
this._data = null;
|
169
|
-
this.onLoad = null;
|
170
|
-
this.IsUvYReverse = true;
|
171
|
-
this.Meshes = [];
|
172
|
-
this.animations = [];
|
173
|
-
this.animTicksPerSecond = 30;
|
174
|
-
this._currentGeo = null;
|
175
|
-
this._currentAnime = null;
|
176
|
-
this._currentAnimeFrames = null;
|
177
|
-
}
|
178
|
-
|
179
|
-
createClass(XLoader, [{
|
180
|
-
key: '_setArgOption',
|
181
|
-
value: function _setArgOption(_arg) {
|
182
|
-
var _start = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
|
183
|
-
|
184
|
-
if (!_arg) {
|
185
|
-
return;
|
186
|
-
}
|
187
|
-
|
188
|
-
for (let i = _start; i < _arg.length; i++) {
|
189
|
-
switch (i) {
|
190
|
-
case 0:
|
191
|
-
this.url = _arg[i];
|
192
|
-
break;
|
193
|
-
|
194
|
-
case 1:
|
195
|
-
this.options = _arg[i];
|
196
|
-
break;
|
197
|
-
}
|
198
|
-
}
|
199
|
-
|
200
|
-
if (this.options === undefined) {
|
201
|
-
this.options = {};
|
202
|
-
}
|
203
|
-
}
|
204
|
-
}, {
|
205
|
-
key: 'load',
|
206
|
-
value: function load(_arg, onLoad, onProgress, onError) {
|
207
|
-
var _this = this;
|
208
|
-
|
209
|
-
this._setArgOption(_arg);
|
210
|
-
|
211
|
-
var loader = new FileLoader(this.manager);
|
212
|
-
loader.setPath(this.path);
|
213
|
-
loader.setResponseType('arraybuffer');
|
214
|
-
loader.setRequestHeader(this.requestHeader);
|
215
|
-
loader.setWithCredentials(this.withCredentials);
|
216
|
-
loader.load(this.url, function (response) {
|
217
|
-
try {
|
218
|
-
_this.parse(response, onLoad);
|
219
|
-
} catch (e) {
|
220
|
-
if (onError) {
|
221
|
-
onError(e);
|
222
|
-
} else {
|
223
|
-
console.error(e);
|
224
|
-
}
|
225
|
-
|
226
|
-
_this.manager.itemError(_this.url);
|
227
|
-
}
|
228
|
-
}, onProgress, onError);
|
229
|
-
}
|
230
|
-
}, {
|
231
|
-
key: '_readLine',
|
232
|
-
value: function _readLine(line) {
|
233
|
-
var readed = 0;
|
234
|
-
|
235
|
-
while (true) {
|
236
|
-
var find = -1;
|
237
|
-
find = line.indexOf('//', readed);
|
238
|
-
|
239
|
-
if (find === -1) {
|
240
|
-
find = line.indexOf('#', readed);
|
241
|
-
}
|
242
|
-
|
243
|
-
if (find > -1 && find < 2) {
|
244
|
-
var foundNewLine = -1;
|
245
|
-
foundNewLine = line.indexOf('\r\n', readed);
|
246
|
-
|
247
|
-
if (foundNewLine > 0) {
|
248
|
-
readed = foundNewLine + 2;
|
249
|
-
} else {
|
250
|
-
foundNewLine = line.indexOf('\r', readed);
|
251
|
-
|
252
|
-
if (foundNewLine > 0) {
|
253
|
-
readed = foundNewLine + 1;
|
254
|
-
} else {
|
255
|
-
readed = line.indexOf('\n', readed) + 1;
|
256
|
-
}
|
257
|
-
}
|
258
|
-
} else {
|
259
|
-
break;
|
260
|
-
}
|
261
|
-
}
|
262
|
-
|
263
|
-
return line.substr(readed);
|
264
|
-
}
|
265
|
-
}, {
|
266
|
-
key: '_readLine',
|
267
|
-
value: function _readLine(line) {
|
268
|
-
var readed = 0;
|
269
|
-
|
270
|
-
while (true) {
|
271
|
-
var find = -1;
|
272
|
-
find = line.indexOf('//', readed);
|
273
|
-
|
274
|
-
if (find === -1) {
|
275
|
-
find = line.indexOf('#', readed);
|
276
|
-
}
|
277
|
-
|
278
|
-
if (find > -1 && find < 2) {
|
279
|
-
var foundNewLine = -1;
|
280
|
-
foundNewLine = line.indexOf('\r\n', readed);
|
281
|
-
|
282
|
-
if (foundNewLine > 0) {
|
283
|
-
readed = foundNewLine + 2;
|
284
|
-
} else {
|
285
|
-
foundNewLine = line.indexOf('\r', readed);
|
286
|
-
|
287
|
-
if (foundNewLine > 0) {
|
288
|
-
readed = foundNewLine + 1;
|
289
|
-
} else {
|
290
|
-
readed = line.indexOf('\n', readed) + 1;
|
291
|
-
}
|
292
|
-
}
|
293
|
-
} else {
|
294
|
-
break;
|
295
|
-
}
|
296
|
-
}
|
297
|
-
|
298
|
-
return line.substr(readed);
|
299
|
-
}
|
300
|
-
}, {
|
301
|
-
key: '_isBinary',
|
302
|
-
value: function _isBinary(binData) {
|
303
|
-
var reader = new DataView(binData);
|
304
|
-
var face_size = 32 / 8 * 3 + 32 / 8 * 3 * 3 + 16 / 8;
|
305
|
-
var n_faces = reader.getUint32(80, true);
|
306
|
-
var expect = 80 + 32 / 8 + n_faces * face_size;
|
307
|
-
|
308
|
-
if (expect === reader.byteLength) {
|
309
|
-
return true;
|
310
|
-
}
|
311
|
-
|
312
|
-
var fileLength = reader.byteLength;
|
313
|
-
|
314
|
-
for (let index = 0; index < fileLength; index++) {
|
315
|
-
if (reader.getUint8(index, false) > 127) {
|
316
|
-
return true;
|
317
|
-
}
|
318
|
-
}
|
319
|
-
|
320
|
-
return false;
|
321
|
-
}
|
322
|
-
}, {
|
323
|
-
key: '_ensureBinary',
|
324
|
-
value: function _ensureBinary(buf) {
|
325
|
-
if (typeof buf === 'string') {
|
326
|
-
var array_buffer = new Uint8Array(buf.length);
|
327
|
-
|
328
|
-
for (let i = 0; i < buf.length; i++) {
|
329
|
-
array_buffer[i] = buf.charCodeAt(i) & 0xff;
|
330
|
-
}
|
331
|
-
|
332
|
-
return array_buffer.buffer || array_buffer;
|
333
|
-
} else {
|
334
|
-
return buf;
|
335
|
-
}
|
336
|
-
}
|
337
|
-
}, {
|
338
|
-
key: '_ensureString',
|
339
|
-
value: function _ensureString(buf) {
|
340
|
-
if (typeof buf !== 'string') {
|
341
|
-
return LoaderUtils.decodeText(new Uint8Array(buf));
|
342
|
-
} else {
|
343
|
-
return buf;
|
344
|
-
}
|
345
|
-
}
|
346
|
-
}, {
|
347
|
-
key: 'parse',
|
348
|
-
value: function _parse(data, onLoad) {
|
349
|
-
var binData = this._ensureBinary(data);
|
350
|
-
|
351
|
-
this._data = this._ensureString(data);
|
352
|
-
this.onLoad = onLoad;
|
353
|
-
return this._isBinary(binData) ? this._parseBinary(binData) : this._parseASCII();
|
354
|
-
}
|
355
|
-
}, {
|
356
|
-
key: '_parseBinary',
|
357
|
-
value: function _parseBinary(data) {
|
358
|
-
return this._parseASCII(LoaderUtils.decodeText(new Uint8Array(data)));
|
359
|
-
}
|
360
|
-
}, {
|
361
|
-
key: '_parseASCII',
|
362
|
-
value: function _parseASCII() {
|
363
|
-
var path;
|
364
|
-
|
365
|
-
if (this.resourcePath !== '') {
|
366
|
-
path = this.resourcePath;
|
367
|
-
} else if (this.path !== '') {
|
368
|
-
path = this.path;
|
369
|
-
} else {
|
370
|
-
path = LoaderUtils.extractUrlBase(this.url);
|
371
|
-
}
|
372
|
-
|
373
|
-
this.texloader.setPath(path).setCrossOrigin(this.crossOrigin);
|
374
|
-
var endRead = 16;
|
375
|
-
this.Hierarchies.children = [];
|
376
|
-
|
377
|
-
this._hierarchieParse(this.Hierarchies, endRead);
|
378
|
-
|
379
|
-
this._changeRoot();
|
380
|
-
|
381
|
-
this._currentObject = this.Hierarchies.children.shift();
|
382
|
-
|
383
|
-
this._mainloop();
|
384
|
-
}
|
385
|
-
}, {
|
386
|
-
key: '_hierarchieParse',
|
387
|
-
value: function _hierarchieParse(_parent, _end) {
|
388
|
-
var endRead = _end;
|
389
|
-
|
390
|
-
while (true) {
|
391
|
-
var find1 = this._data.indexOf('{', endRead) + 1;
|
392
|
-
|
393
|
-
var findEnd = this._data.indexOf('}', endRead);
|
394
|
-
|
395
|
-
var findNext = this._data.indexOf('{', find1) + 1;
|
396
|
-
|
397
|
-
if (find1 > 0 && findEnd > find1) {
|
398
|
-
var _currentObject = {};
|
399
|
-
_currentObject.children = [];
|
400
|
-
|
401
|
-
var nameData = this._readLine(this._data.substr(endRead, find1 - endRead - 1)).trim();
|
402
|
-
|
403
|
-
var word = nameData.split(/ /g);
|
404
|
-
|
405
|
-
if (word.length > 0) {
|
406
|
-
_currentObject.type = word[0];
|
407
|
-
|
408
|
-
if (word.length >= 2) {
|
409
|
-
_currentObject.name = word[1];
|
410
|
-
} else {
|
411
|
-
_currentObject.name = word[0] + this.Hierarchies.children.length;
|
412
|
-
}
|
413
|
-
} else {
|
414
|
-
_currentObject.name = nameData;
|
415
|
-
_currentObject.type = '';
|
416
|
-
}
|
417
|
-
|
418
|
-
if (_currentObject.type === 'Animation') {
|
419
|
-
_currentObject.data = this._data.substr(findNext, findEnd - findNext).trim();
|
420
|
-
|
421
|
-
var refs = this._hierarchieParse(_currentObject, findEnd + 1);
|
422
|
-
|
423
|
-
endRead = refs.end;
|
424
|
-
_currentObject.children = refs.parent.children;
|
425
|
-
} else {
|
426
|
-
var DataEnder = this._data.lastIndexOf(';', findNext > 0 ? Math.min(findNext, findEnd) : findEnd);
|
427
|
-
|
428
|
-
_currentObject.data = this._data.substr(find1, DataEnder - find1).trim();
|
429
|
-
|
430
|
-
if (findNext <= 0 || findEnd < findNext) {
|
431
|
-
endRead = findEnd + 1;
|
432
|
-
} else {
|
433
|
-
var nextStart = Math.max(DataEnder + 1, find1);
|
434
|
-
|
435
|
-
var _refs = this._hierarchieParse(_currentObject, nextStart);
|
436
|
-
|
437
|
-
endRead = _refs.end;
|
438
|
-
_currentObject.children = _refs.parent.children;
|
439
|
-
}
|
440
|
-
}
|
441
|
-
|
442
|
-
_currentObject.parent = _parent;
|
443
|
-
|
444
|
-
if (_currentObject.type != 'template') {
|
445
|
-
_parent.children.push(_currentObject);
|
446
|
-
}
|
447
|
-
} else {
|
448
|
-
endRead = find1 === -1 ? this._data.length : findEnd + 1;
|
449
|
-
break;
|
450
|
-
}
|
451
|
-
}
|
452
|
-
|
453
|
-
return {
|
454
|
-
parent: _parent,
|
455
|
-
end: endRead
|
456
|
-
};
|
457
|
-
}
|
458
|
-
}, {
|
459
|
-
key: '_mainloop',
|
460
|
-
value: function _mainloop() {
|
461
|
-
var _this2 = this;
|
462
|
-
|
463
|
-
this._mainProc();
|
464
|
-
|
465
|
-
if (this._currentObject.parent || this._currentObject.children.length > 0 || !this._currentObject.worked) {
|
466
|
-
setTimeout(function () {
|
467
|
-
_this2._mainloop();
|
468
|
-
}, 1);
|
469
|
-
} else {
|
470
|
-
setTimeout(function () {
|
471
|
-
_this2.onLoad({
|
472
|
-
models: _this2.Meshes,
|
473
|
-
animations: _this2.animations
|
474
|
-
});
|
475
|
-
}, 1);
|
476
|
-
}
|
477
|
-
}
|
478
|
-
}, {
|
479
|
-
key: '_mainProc',
|
480
|
-
value: function _mainProc() {
|
481
|
-
var breakFlag = false;
|
482
|
-
|
483
|
-
while (true) {
|
484
|
-
if (!this._currentObject.worked) {
|
485
|
-
switch (this._currentObject.type) {
|
486
|
-
case 'template':
|
487
|
-
break;
|
488
|
-
|
489
|
-
case 'AnimTicksPerSecond':
|
490
|
-
this.animTicksPerSecond = parseInt(this._currentObject.data);
|
491
|
-
break;
|
492
|
-
|
493
|
-
case 'Frame':
|
494
|
-
this._setFrame();
|
495
|
-
|
496
|
-
break;
|
497
|
-
|
498
|
-
case 'FrameTransformMatrix':
|
499
|
-
this._setFrameTransformMatrix();
|
500
|
-
|
501
|
-
break;
|
502
|
-
|
503
|
-
case 'Mesh':
|
504
|
-
this._changeRoot();
|
505
|
-
|
506
|
-
this._currentGeo = {};
|
507
|
-
this._currentGeo.name = this._currentObject.name.trim();
|
508
|
-
this._currentGeo.parentName = this._getParentName(this._currentObject).trim();
|
509
|
-
this._currentGeo.VertexSetedBoneCount = [];
|
510
|
-
this._currentGeo.GeometryData = {
|
511
|
-
vertices: [],
|
512
|
-
normals: [],
|
513
|
-
uvs: [],
|
514
|
-
skinIndices: [],
|
515
|
-
skinWeights: [],
|
516
|
-
indices: [],
|
517
|
-
materialIndices: []
|
518
|
-
};
|
519
|
-
this._currentGeo.Materials = [];
|
520
|
-
this._currentGeo.normalVectors = [];
|
521
|
-
this._currentGeo.BoneInfs = [];
|
522
|
-
this._currentGeo.baseFrame = this._currentFrame;
|
523
|
-
|
524
|
-
this._makeBoneFrom_CurrentFrame();
|
525
|
-
|
526
|
-
this._readVertexDatas();
|
527
|
-
|
528
|
-
breakFlag = true;
|
529
|
-
break;
|
530
|
-
|
531
|
-
case 'MeshNormals':
|
532
|
-
this._readVertexDatas();
|
533
|
-
|
534
|
-
break;
|
535
|
-
|
536
|
-
case 'MeshTextureCoords':
|
537
|
-
this._setMeshTextureCoords();
|
538
|
-
|
539
|
-
break;
|
540
|
-
|
541
|
-
case 'VertexDuplicationIndices':
|
542
|
-
break;
|
543
|
-
|
544
|
-
case 'MeshMaterialList':
|
545
|
-
this._setMeshMaterialList();
|
546
|
-
|
547
|
-
break;
|
548
|
-
|
549
|
-
case 'Material':
|
550
|
-
this._setMaterial();
|
551
|
-
|
552
|
-
break;
|
553
|
-
|
554
|
-
case 'SkinWeights':
|
555
|
-
this._setSkinWeights();
|
556
|
-
|
557
|
-
break;
|
558
|
-
|
559
|
-
case 'AnimationSet':
|
560
|
-
this._changeRoot();
|
561
|
-
|
562
|
-
this._currentAnime = {};
|
563
|
-
this._currentAnime.name = this._currentObject.name.trim();
|
564
|
-
this._currentAnime.AnimeFrames = [];
|
565
|
-
break;
|
566
|
-
|
567
|
-
case 'Animation':
|
568
|
-
if (this._currentAnimeFrames) {
|
569
|
-
this._currentAnime.AnimeFrames.push(this._currentAnimeFrames);
|
570
|
-
}
|
571
|
-
|
572
|
-
this._currentAnimeFrames = new XAnimationInfo();
|
573
|
-
this._currentAnimeFrames.boneName = this._currentObject.data.trim();
|
574
|
-
break;
|
575
|
-
|
576
|
-
case 'AnimationKey':
|
577
|
-
this._readAnimationKey();
|
578
|
-
|
579
|
-
breakFlag = true;
|
580
|
-
break;
|
581
|
-
}
|
582
|
-
|
583
|
-
this._currentObject.worked = true;
|
584
|
-
}
|
585
|
-
|
586
|
-
if (this._currentObject.children.length > 0) {
|
587
|
-
this._currentObject = this._currentObject.children.shift();
|
588
|
-
|
589
|
-
if (this.debug) {
|
590
|
-
console.log('processing ' + this._currentObject.name);
|
591
|
-
}
|
592
|
-
|
593
|
-
if (breakFlag) break;
|
594
|
-
} else {
|
595
|
-
if (this._currentObject.worked) {
|
596
|
-
if (this._currentObject.parent && !this._currentObject.parent.parent) {
|
597
|
-
this._changeRoot();
|
598
|
-
}
|
599
|
-
}
|
600
|
-
|
601
|
-
if (this._currentObject.parent) {
|
602
|
-
this._currentObject = this._currentObject.parent;
|
603
|
-
} else {
|
604
|
-
breakFlag = true;
|
605
|
-
}
|
606
|
-
|
607
|
-
if (breakFlag) break;
|
608
|
-
}
|
609
|
-
}
|
610
|
-
|
611
|
-
return;
|
612
|
-
}
|
613
|
-
}, {
|
614
|
-
key: '_changeRoot',
|
615
|
-
value: function _changeRoot() {
|
616
|
-
if (this._currentGeo != null && this._currentGeo.name) {
|
617
|
-
this._makeOutputGeometry();
|
618
|
-
}
|
619
|
-
|
620
|
-
this._currentGeo = {};
|
621
|
-
|
622
|
-
if (this._currentAnime != null && this._currentAnime.name) {
|
623
|
-
if (this._currentAnimeFrames) {
|
624
|
-
this._currentAnime.AnimeFrames.push(this._currentAnimeFrames);
|
625
|
-
|
626
|
-
this._currentAnimeFrames = null;
|
627
|
-
}
|
628
|
-
|
629
|
-
this._makeOutputAnimation();
|
630
|
-
}
|
631
|
-
|
632
|
-
this._currentAnime = {};
|
633
|
-
}
|
634
|
-
}, {
|
635
|
-
key: '_getParentName',
|
636
|
-
value: function _getParentName(_obj) {
|
637
|
-
if (_obj.parent) {
|
638
|
-
if (_obj.parent.name) {
|
639
|
-
return _obj.parent.name;
|
640
|
-
} else {
|
641
|
-
return this._getParentName(_obj.parent);
|
642
|
-
}
|
643
|
-
} else {
|
644
|
-
return '';
|
645
|
-
}
|
646
|
-
}
|
647
|
-
}, {
|
648
|
-
key: '_setFrame',
|
649
|
-
value: function _setFrame() {
|
650
|
-
this._nowFrameName = this._currentObject.name.trim();
|
651
|
-
this._currentFrame = {};
|
652
|
-
this._currentFrame.name = this._nowFrameName;
|
653
|
-
this._currentFrame.children = [];
|
654
|
-
|
655
|
-
if (this._currentObject.parent && this._currentObject.parent.name) {
|
656
|
-
this._currentFrame.parentName = this._currentObject.parent.name;
|
657
|
-
}
|
658
|
-
|
659
|
-
this.frameHierarchie.push(this._nowFrameName);
|
660
|
-
this.HieStack[this._nowFrameName] = this._currentFrame;
|
661
|
-
}
|
662
|
-
}, {
|
663
|
-
key: '_setFrameTransformMatrix',
|
664
|
-
value: function _setFrameTransformMatrix() {
|
665
|
-
this._currentFrame.FrameTransformMatrix = new Matrix4();
|
666
|
-
|
667
|
-
var data = this._currentObject.data.split(',');
|
668
|
-
|
669
|
-
this._ParseMatrixData(this._currentFrame.FrameTransformMatrix, data);
|
670
|
-
|
671
|
-
this._makeBoneFrom_CurrentFrame();
|
672
|
-
}
|
673
|
-
}, {
|
674
|
-
key: '_makeBoneFrom_CurrentFrame',
|
675
|
-
value: function _makeBoneFrom_CurrentFrame() {
|
676
|
-
if (!this._currentFrame.FrameTransformMatrix) {
|
677
|
-
return;
|
678
|
-
}
|
679
|
-
|
680
|
-
var b = new Bone();
|
681
|
-
b.name = this._currentFrame.name;
|
682
|
-
b.applyMatrix4(this._currentFrame.FrameTransformMatrix);
|
683
|
-
b.matrixWorld = b.matrix;
|
684
|
-
b.FrameTransformMatrix = this._currentFrame.FrameTransformMatrix;
|
685
|
-
this._currentFrame.putBone = b;
|
686
|
-
|
687
|
-
if (this._currentFrame.parentName) {
|
688
|
-
for (let frame in this.HieStack) {
|
689
|
-
if (this.HieStack[frame].name === this._currentFrame.parentName) {
|
690
|
-
this.HieStack[frame].putBone.add(this._currentFrame.putBone);
|
691
|
-
}
|
692
|
-
}
|
693
|
-
}
|
694
|
-
}
|
695
|
-
}, {
|
696
|
-
key: '_readVertexDatas',
|
697
|
-
value: function _readVertexDatas() {
|
698
|
-
var endRead = 0;
|
699
|
-
var mode = 0;
|
700
|
-
var mode_local = 0;
|
701
|
-
var maxLength = 0;
|
702
|
-
|
703
|
-
while (true) {
|
704
|
-
var changeMode = false;
|
705
|
-
|
706
|
-
if (mode_local === 0) {
|
707
|
-
var refO = this._readInt1(endRead);
|
708
|
-
|
709
|
-
endRead = refO.endRead;
|
710
|
-
mode_local = 1;
|
711
|
-
maxLength = this._currentObject.data.indexOf(';;', endRead) + 1;
|
712
|
-
|
713
|
-
if (maxLength <= 0) {
|
714
|
-
maxLength = this._currentObject.data.length;
|
715
|
-
}
|
716
|
-
} else {
|
717
|
-
var find = 0;
|
718
|
-
|
719
|
-
switch (mode) {
|
720
|
-
case 0:
|
721
|
-
find = this._currentObject.data.indexOf(',', endRead) + 1;
|
722
|
-
break;
|
723
|
-
|
724
|
-
case 1:
|
725
|
-
find = this._currentObject.data.indexOf(';,', endRead) + 1;
|
726
|
-
break;
|
727
|
-
}
|
728
|
-
|
729
|
-
if (find === 0 || find > maxLength) {
|
730
|
-
find = maxLength;
|
731
|
-
mode_local = 0;
|
732
|
-
changeMode = true;
|
733
|
-
}
|
734
|
-
|
735
|
-
switch (this._currentObject.type) {
|
736
|
-
case 'Mesh':
|
737
|
-
switch (mode) {
|
738
|
-
case 0:
|
739
|
-
this._readVertex1(this._currentObject.data.substr(endRead, find - endRead));
|
740
|
-
|
741
|
-
break;
|
742
|
-
|
743
|
-
case 1:
|
744
|
-
this._readFace1(this._currentObject.data.substr(endRead, find - endRead));
|
745
|
-
|
746
|
-
break;
|
747
|
-
}
|
748
|
-
|
749
|
-
break;
|
750
|
-
|
751
|
-
case 'MeshNormals':
|
752
|
-
switch (mode) {
|
753
|
-
case 0:
|
754
|
-
this._readNormalVector1(this._currentObject.data.substr(endRead, find - endRead));
|
755
|
-
|
756
|
-
break;
|
757
|
-
}
|
758
|
-
|
759
|
-
break;
|
760
|
-
}
|
761
|
-
|
762
|
-
endRead = find + 1;
|
763
|
-
|
764
|
-
if (changeMode) {
|
765
|
-
mode++;
|
766
|
-
}
|
767
|
-
}
|
768
|
-
|
769
|
-
if (endRead >= this._currentObject.data.length) {
|
770
|
-
break;
|
771
|
-
}
|
772
|
-
}
|
773
|
-
}
|
774
|
-
}, {
|
775
|
-
key: '_readInt1',
|
776
|
-
value: function _readInt1(start) {
|
777
|
-
var find = this._currentObject.data.indexOf(';', start);
|
778
|
-
|
779
|
-
return {
|
780
|
-
refI: parseInt(this._currentObject.data.substr(start, find - start)),
|
781
|
-
endRead: find + 1
|
782
|
-
};
|
783
|
-
}
|
784
|
-
}, {
|
785
|
-
key: '_readVertex1',
|
786
|
-
value: function _readVertex1(line) {
|
787
|
-
var data = this._readLine(line.trim()).substr(0, line.length - 2).split(';');
|
788
|
-
|
789
|
-
this._currentGeo.GeometryData.vertices.push(parseFloat(data[0]), parseFloat(data[1]), parseFloat(data[2]));
|
790
|
-
|
791
|
-
this._currentGeo.GeometryData.skinIndices.push(0, 0, 0, 0);
|
792
|
-
|
793
|
-
this._currentGeo.GeometryData.skinWeights.push(1, 0, 0, 0);
|
794
|
-
|
795
|
-
this._currentGeo.VertexSetedBoneCount.push(0);
|
796
|
-
}
|
797
|
-
}, {
|
798
|
-
key: '_readFace1',
|
799
|
-
value: function _readFace1(line) {
|
800
|
-
var data = this._readLine(line.trim()).substr(2, line.length - 4).split(',');
|
801
|
-
|
802
|
-
this._currentGeo.GeometryData.indices.push(parseInt(data[0], 10), parseInt(data[1], 10), parseInt(data[2], 10));
|
803
|
-
}
|
804
|
-
}, {
|
805
|
-
key: '_readNormalVector1',
|
806
|
-
value: function _readNormalVector1(line) {
|
807
|
-
var data = this._readLine(line.trim()).substr(0, line.length - 2).split(';');
|
808
|
-
|
809
|
-
this._currentGeo.GeometryData.normals.push(parseFloat(data[0]), parseFloat(data[1]), parseFloat(data[2]));
|
810
|
-
}
|
811
|
-
}, {
|
812
|
-
key: '_buildGeometry',
|
813
|
-
value: function _buildGeometry() {
|
814
|
-
var bufferGeometry = new BufferGeometry();
|
815
|
-
var position = [];
|
816
|
-
var normals = [];
|
817
|
-
var uvs = [];
|
818
|
-
var skinIndices = [];
|
819
|
-
var skinWeights = []; //
|
820
|
-
|
821
|
-
var data = this._currentGeo.GeometryData;
|
822
|
-
|
823
|
-
for (let i = 0, l = data.indices.length; i < l; i++) {
|
824
|
-
var stride2 = data.indices[i] * 2;
|
825
|
-
var stride3 = data.indices[i] * 3;
|
826
|
-
var stride4 = data.indices[i] * 4;
|
827
|
-
position.push(data.vertices[stride3], data.vertices[stride3 + 1], data.vertices[stride3 + 2]);
|
828
|
-
normals.push(data.normals[stride3], data.normals[stride3 + 1], data.normals[stride3 + 2]);
|
829
|
-
skinIndices.push(data.skinIndices[stride4], data.skinIndices[stride4 + 1], data.skinIndices[stride4 + 2], data.skinIndices[stride4 + 3]);
|
830
|
-
skinWeights.push(data.skinWeights[stride4], data.skinWeights[stride4 + 1], data.skinWeights[stride4 + 2], data.skinWeights[stride4 + 3]);
|
831
|
-
uvs.push(data.uvs[stride2], data.uvs[stride2 + 1]);
|
832
|
-
} //
|
833
|
-
|
834
|
-
|
835
|
-
bufferGeometry.setAttribute('position', new Float32BufferAttribute(position, 3));
|
836
|
-
bufferGeometry.setAttribute('normal', new Float32BufferAttribute(normals, 3));
|
837
|
-
bufferGeometry.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
|
838
|
-
bufferGeometry.setAttribute('skinIndex', new Uint16BufferAttribute(skinIndices, 4));
|
839
|
-
bufferGeometry.setAttribute('skinWeight', new Float32BufferAttribute(skinWeights, 4));
|
840
|
-
|
841
|
-
this._computeGroups(bufferGeometry, data.materialIndices);
|
842
|
-
|
843
|
-
return bufferGeometry;
|
844
|
-
}
|
845
|
-
}, {
|
846
|
-
key: '_computeGroups',
|
847
|
-
value: function _computeGroups(bufferGeometry, materialIndices) {
|
848
|
-
var group;
|
849
|
-
var groups = [];
|
850
|
-
var materialIndex = undefined;
|
851
|
-
|
852
|
-
for (let i = 0; i < materialIndices.length; i++) {
|
853
|
-
var currentMaterialIndex = materialIndices[i];
|
854
|
-
|
855
|
-
if (currentMaterialIndex !== materialIndex) {
|
856
|
-
materialIndex = currentMaterialIndex;
|
857
|
-
|
858
|
-
if (group !== undefined) {
|
859
|
-
group.count = i * 3 - group.start;
|
860
|
-
groups.push(group);
|
861
|
-
}
|
862
|
-
|
863
|
-
group = {
|
864
|
-
start: i * 3,
|
865
|
-
materialIndex: materialIndex
|
866
|
-
};
|
867
|
-
}
|
868
|
-
}
|
869
|
-
|
870
|
-
if (group !== undefined) {
|
871
|
-
group.count = i * 3 - group.start;
|
872
|
-
groups.push(group);
|
873
|
-
}
|
874
|
-
|
875
|
-
bufferGeometry.groups = groups;
|
876
|
-
}
|
877
|
-
}, {
|
878
|
-
key: '_setMeshTextureCoords',
|
879
|
-
value: function _setMeshTextureCoords() {
|
880
|
-
var endRead = 0;
|
881
|
-
var mode = 0;
|
882
|
-
var mode_local = 0;
|
883
|
-
|
884
|
-
while (true) {
|
885
|
-
switch (mode) {
|
886
|
-
case 0:
|
887
|
-
if (mode_local === 0) {
|
888
|
-
var refO = this._readInt1(0);
|
889
|
-
|
890
|
-
endRead = refO.endRead;
|
891
|
-
mode_local = 1;
|
892
|
-
} else {
|
893
|
-
var find = this._currentObject.data.indexOf(',', endRead) + 1;
|
894
|
-
|
895
|
-
if (find === 0) {
|
896
|
-
find = this._currentObject.data.length;
|
897
|
-
mode = 2;
|
898
|
-
mode_local = 0;
|
899
|
-
}
|
900
|
-
|
901
|
-
var line = this._currentObject.data.substr(endRead, find - endRead);
|
902
|
-
|
903
|
-
var data = this._readLine(line.trim()).split(';');
|
904
|
-
|
905
|
-
if (this.IsUvYReverse) {
|
906
|
-
this._currentGeo.GeometryData.uvs.push(parseFloat(data[0]), 1 - parseFloat(data[1]));
|
907
|
-
} else {
|
908
|
-
this._currentGeo.GeometryData.uvs.push(parseFloat(data[0]), parseFloat(data[1]));
|
909
|
-
}
|
910
|
-
|
911
|
-
endRead = find + 1;
|
912
|
-
}
|
913
|
-
|
914
|
-
break;
|
915
|
-
}
|
916
|
-
|
917
|
-
if (endRead >= this._currentObject.data.length) {
|
918
|
-
break;
|
919
|
-
}
|
920
|
-
}
|
921
|
-
}
|
922
|
-
}, {
|
923
|
-
key: '_setMeshMaterialList',
|
924
|
-
value: function _setMeshMaterialList() {
|
925
|
-
var endRead = 0;
|
926
|
-
var mode = 0;
|
927
|
-
var mode_local = 0;
|
928
|
-
|
929
|
-
while (true) {
|
930
|
-
if (mode_local < 2) {
|
931
|
-
var refO = this._readInt1(endRead);
|
932
|
-
|
933
|
-
endRead = refO.endRead;
|
934
|
-
mode_local++;
|
935
|
-
} else {
|
936
|
-
var find = this._currentObject.data.indexOf(';', endRead);
|
937
|
-
|
938
|
-
if (find === -1) {
|
939
|
-
find = this._currentObject.data.length;
|
940
|
-
mode = 3;
|
941
|
-
mode_local = 0;
|
942
|
-
}
|
943
|
-
|
944
|
-
var line = this._currentObject.data.substr(endRead, find - endRead);
|
945
|
-
|
946
|
-
var data = this._readLine(line.trim()).split(',');
|
947
|
-
|
948
|
-
for (let i = 0; i < data.length; i++) {
|
949
|
-
this._currentGeo.GeometryData.materialIndices[i] = parseInt(data[i]);
|
950
|
-
}
|
951
|
-
|
952
|
-
endRead = this._currentObject.data.length;
|
953
|
-
}
|
954
|
-
|
955
|
-
if (endRead >= this._currentObject.data.length || mode >= 3) {
|
956
|
-
break;
|
957
|
-
}
|
958
|
-
}
|
959
|
-
}
|
960
|
-
}, {
|
961
|
-
key: '_setMaterial',
|
962
|
-
value: function _setMaterial() {
|
963
|
-
var _nowMat = new MeshPhongMaterial({
|
964
|
-
color: Math.random() * 0xffffff
|
965
|
-
});
|
966
|
-
|
967
|
-
_nowMat.side = FrontSide;
|
968
|
-
_nowMat.name = this._currentObject.name;
|
969
|
-
var endRead = 0;
|
970
|
-
|
971
|
-
var find = this._currentObject.data.indexOf(';;', endRead);
|
972
|
-
|
973
|
-
var line = this._currentObject.data.substr(endRead, find - endRead);
|
974
|
-
|
975
|
-
var data = this._readLine(line.trim()).split(';');
|
976
|
-
|
977
|
-
_nowMat.color.r = parseFloat(data[0]);
|
978
|
-
_nowMat.color.g = parseFloat(data[1]);
|
979
|
-
_nowMat.color.b = parseFloat(data[2]);
|
980
|
-
endRead = find + 2;
|
981
|
-
find = this._currentObject.data.indexOf(';', endRead);
|
982
|
-
line = this._currentObject.data.substr(endRead, find - endRead);
|
983
|
-
_nowMat.shininess = parseFloat(this._readLine(line));
|
984
|
-
endRead = find + 1;
|
985
|
-
find = this._currentObject.data.indexOf(';;', endRead);
|
986
|
-
line = this._currentObject.data.substr(endRead, find - endRead);
|
987
|
-
|
988
|
-
var data2 = this._readLine(line.trim()).split(';');
|
989
|
-
|
990
|
-
_nowMat.specular.r = parseFloat(data2[0]);
|
991
|
-
_nowMat.specular.g = parseFloat(data2[1]);
|
992
|
-
_nowMat.specular.b = parseFloat(data2[2]);
|
993
|
-
endRead = find + 2;
|
994
|
-
find = this._currentObject.data.indexOf(';;', endRead);
|
995
|
-
|
996
|
-
if (find === -1) {
|
997
|
-
find = this._currentObject.data.length;
|
998
|
-
}
|
999
|
-
|
1000
|
-
line = this._currentObject.data.substr(endRead, find - endRead);
|
1001
|
-
|
1002
|
-
var data3 = this._readLine(line.trim()).split(';');
|
1003
|
-
|
1004
|
-
_nowMat.emissive.r = parseFloat(data3[0]);
|
1005
|
-
_nowMat.emissive.g = parseFloat(data3[1]);
|
1006
|
-
_nowMat.emissive.b = parseFloat(data3[2]);
|
1007
|
-
var localObject = null;
|
1008
|
-
|
1009
|
-
while (true) {
|
1010
|
-
if (this._currentObject.children.length > 0) {
|
1011
|
-
localObject = this._currentObject.children.shift();
|
1012
|
-
|
1013
|
-
if (this.debug) {
|
1014
|
-
console.log('processing ' + localObject.name);
|
1015
|
-
}
|
1016
|
-
|
1017
|
-
var fileName = localObject.data.substr(1, localObject.data.length - 2);
|
1018
|
-
|
1019
|
-
switch (localObject.type) {
|
1020
|
-
case 'TextureFilename':
|
1021
|
-
_nowMat.map = this.texloader.load(fileName);
|
1022
|
-
break;
|
1023
|
-
|
1024
|
-
case 'BumpMapFilename':
|
1025
|
-
_nowMat.bumpMap = this.texloader.load(fileName);
|
1026
|
-
_nowMat.bumpScale = 0.05;
|
1027
|
-
break;
|
1028
|
-
|
1029
|
-
case 'NormalMapFilename':
|
1030
|
-
_nowMat.normalMap = this.texloader.load(fileName);
|
1031
|
-
_nowMat.normalScale = new Vector2(2, 2);
|
1032
|
-
break;
|
1033
|
-
|
1034
|
-
case 'EmissiveMapFilename':
|
1035
|
-
_nowMat.emissiveMap = this.texloader.load(fileName);
|
1036
|
-
break;
|
1037
|
-
|
1038
|
-
case 'LightMapFilename':
|
1039
|
-
_nowMat.lightMap = this.texloader.load(fileName);
|
1040
|
-
break;
|
1041
|
-
}
|
1042
|
-
} else {
|
1043
|
-
break;
|
1044
|
-
}
|
1045
|
-
}
|
1046
|
-
|
1047
|
-
this._currentGeo.Materials.push(_nowMat);
|
1048
|
-
}
|
1049
|
-
}, {
|
1050
|
-
key: '_setSkinWeights',
|
1051
|
-
value: function _setSkinWeights() {
|
1052
|
-
var boneInf = new XboneInf();
|
1053
|
-
var endRead = 0;
|
1054
|
-
|
1055
|
-
var find = this._currentObject.data.indexOf(';', endRead);
|
1056
|
-
|
1057
|
-
var line = this._currentObject.data.substr(endRead, find - endRead);
|
1058
|
-
|
1059
|
-
endRead = find + 1;
|
1060
|
-
boneInf.boneName = line.substr(1, line.length - 2);
|
1061
|
-
boneInf.BoneIndex = this._currentGeo.BoneInfs.length;
|
1062
|
-
find = this._currentObject.data.indexOf(';', endRead);
|
1063
|
-
endRead = find + 1;
|
1064
|
-
find = this._currentObject.data.indexOf(';', endRead);
|
1065
|
-
line = this._currentObject.data.substr(endRead, find - endRead);
|
1066
|
-
|
1067
|
-
var data = this._readLine(line.trim()).split(',');
|
1068
|
-
|
1069
|
-
for (let i = 0; i < data.length; i++) {
|
1070
|
-
boneInf.Indeces.push(parseInt(data[i]));
|
1071
|
-
}
|
1072
|
-
|
1073
|
-
endRead = find + 1;
|
1074
|
-
find = this._currentObject.data.indexOf(';', endRead);
|
1075
|
-
line = this._currentObject.data.substr(endRead, find - endRead);
|
1076
|
-
|
1077
|
-
var data2 = this._readLine(line.trim()).split(',');
|
1078
|
-
|
1079
|
-
for (let _i = 0; _i < data2.length; _i++) {
|
1080
|
-
boneInf.Weights.push(parseFloat(data2[_i]));
|
1081
|
-
}
|
1082
|
-
|
1083
|
-
endRead = find + 1;
|
1084
|
-
find = this._currentObject.data.indexOf(';', endRead);
|
1085
|
-
|
1086
|
-
if (find <= 0) {
|
1087
|
-
find = this._currentObject.data.length;
|
1088
|
-
}
|
1089
|
-
|
1090
|
-
line = this._currentObject.data.substr(endRead, find - endRead);
|
1091
|
-
|
1092
|
-
var data3 = this._readLine(line.trim()).split(',');
|
1093
|
-
|
1094
|
-
boneInf.OffsetMatrix = new Matrix4();
|
1095
|
-
|
1096
|
-
this._ParseMatrixData(boneInf.OffsetMatrix, data3);
|
1097
|
-
|
1098
|
-
this._currentGeo.BoneInfs.push(boneInf);
|
1099
|
-
}
|
1100
|
-
}, {
|
1101
|
-
key: '_makePutBoneList',
|
1102
|
-
value: function _makePutBoneList(_RootName, _bones) {
|
1103
|
-
var putting = false;
|
1104
|
-
|
1105
|
-
for (let frame in this.HieStack) {
|
1106
|
-
if (this.HieStack[frame].name === _RootName || putting) {
|
1107
|
-
putting = true;
|
1108
|
-
var b = new Bone();
|
1109
|
-
b.name = this.HieStack[frame].name;
|
1110
|
-
b.applyMatrix4(this.HieStack[frame].FrameTransformMatrix);
|
1111
|
-
b.matrixWorld = b.matrix;
|
1112
|
-
b.FrameTransformMatrix = this.HieStack[frame].FrameTransformMatrix;
|
1113
|
-
b.pos = new Vector3().setFromMatrixPosition(b.FrameTransformMatrix).toArray();
|
1114
|
-
b.rotq = new Quaternion().setFromRotationMatrix(b.FrameTransformMatrix).toArray();
|
1115
|
-
b.scl = new Vector3().setFromMatrixScale(b.FrameTransformMatrix).toArray();
|
1116
|
-
|
1117
|
-
if (this.HieStack[frame].parentName && this.HieStack[frame].parentName.length > 0) {
|
1118
|
-
for (let i = 0; i < _bones.length; i++) {
|
1119
|
-
if (this.HieStack[frame].parentName === _bones[i].name) {
|
1120
|
-
_bones[i].add(b);
|
1121
|
-
|
1122
|
-
b.parent = i;
|
1123
|
-
break;
|
1124
|
-
}
|
1125
|
-
}
|
1126
|
-
}
|
1127
|
-
|
1128
|
-
_bones.push(b);
|
1129
|
-
}
|
1130
|
-
}
|
1131
|
-
}
|
1132
|
-
}, {
|
1133
|
-
key: '_makeOutputGeometry',
|
1134
|
-
value: function _makeOutputGeometry() {
|
1135
|
-
var mesh = null;
|
1136
|
-
|
1137
|
-
if (this._currentGeo.BoneInfs.length > 0) {
|
1138
|
-
var putBones = [];
|
1139
|
-
|
1140
|
-
this._makePutBoneList(this._currentGeo.baseFrame.parentName, putBones);
|
1141
|
-
|
1142
|
-
for (let bi = 0; bi < this._currentGeo.BoneInfs.length; bi++) {
|
1143
|
-
var boneIndex = 0;
|
1144
|
-
|
1145
|
-
for (let bb = 0; bb < putBones.length; bb++) {
|
1146
|
-
if (putBones[bb].name === this._currentGeo.BoneInfs[bi].boneName) {
|
1147
|
-
boneIndex = bb;
|
1148
|
-
putBones[bb].OffsetMatrix = new Matrix4();
|
1149
|
-
putBones[bb].OffsetMatrix.copy(this._currentGeo.BoneInfs[bi].OffsetMatrix);
|
1150
|
-
break;
|
1151
|
-
}
|
1152
|
-
}
|
1153
|
-
|
1154
|
-
for (let vi = 0; vi < this._currentGeo.BoneInfs[bi].Indeces.length; vi++) {
|
1155
|
-
var nowVertexID = this._currentGeo.BoneInfs[bi].Indeces[vi];
|
1156
|
-
var nowVal = this._currentGeo.BoneInfs[bi].Weights[vi];
|
1157
|
-
var stride = nowVertexID * 4;
|
1158
|
-
|
1159
|
-
switch (this._currentGeo.VertexSetedBoneCount[nowVertexID]) {
|
1160
|
-
case 0:
|
1161
|
-
this._currentGeo.GeometryData.skinIndices[stride] = boneIndex;
|
1162
|
-
this._currentGeo.GeometryData.skinWeights[stride] = nowVal;
|
1163
|
-
break;
|
1164
|
-
|
1165
|
-
case 1:
|
1166
|
-
this._currentGeo.GeometryData.skinIndices[stride + 1] = boneIndex;
|
1167
|
-
this._currentGeo.GeometryData.skinWeights[stride + 1] = nowVal;
|
1168
|
-
break;
|
1169
|
-
|
1170
|
-
case 2:
|
1171
|
-
this._currentGeo.GeometryData.skinIndices[stride + 2] = boneIndex;
|
1172
|
-
this._currentGeo.GeometryData.skinWeights[stride + 2] = nowVal;
|
1173
|
-
break;
|
1174
|
-
|
1175
|
-
case 3:
|
1176
|
-
this._currentGeo.GeometryData.skinIndices[stride + 3] = boneIndex;
|
1177
|
-
this._currentGeo.GeometryData.skinWeights[stride + 3] = nowVal;
|
1178
|
-
break;
|
1179
|
-
}
|
1180
|
-
|
1181
|
-
this._currentGeo.VertexSetedBoneCount[nowVertexID]++;
|
1182
|
-
|
1183
|
-
if (this._currentGeo.VertexSetedBoneCount[nowVertexID] > 4) {
|
1184
|
-
console.log('warn! over 4 bone weight! :' + nowVertexID);
|
1185
|
-
}
|
1186
|
-
}
|
1187
|
-
}
|
1188
|
-
|
1189
|
-
for (let sk = 0; sk < this._currentGeo.Materials.length; sk++) {
|
1190
|
-
this._currentGeo.Materials[sk].skinning = true;
|
1191
|
-
}
|
1192
|
-
|
1193
|
-
var offsetList = [];
|
1194
|
-
|
1195
|
-
for (let _bi = 0; _bi < putBones.length; _bi++) {
|
1196
|
-
if (putBones[_bi].OffsetMatrix) {
|
1197
|
-
offsetList.push(putBones[_bi].OffsetMatrix);
|
1198
|
-
} else {
|
1199
|
-
offsetList.push(new Matrix4());
|
1200
|
-
}
|
1201
|
-
}
|
1202
|
-
|
1203
|
-
var bufferGeometry = this._buildGeometry();
|
1204
|
-
|
1205
|
-
mesh = new SkinnedMesh(bufferGeometry, this._currentGeo.Materials.length === 1 ? this._currentGeo.Materials[0] : this._currentGeo.Materials);
|
1206
|
-
|
1207
|
-
this._initSkeleton(mesh, putBones, offsetList);
|
1208
|
-
} else {
|
1209
|
-
var _bufferGeometry = this._buildGeometry();
|
1210
|
-
|
1211
|
-
mesh = new Mesh(_bufferGeometry, this._currentGeo.Materials.length === 1 ? this._currentGeo.Materials[0] : this._currentGeo.Materials);
|
1212
|
-
}
|
1213
|
-
|
1214
|
-
mesh.name = this._currentGeo.name;
|
1215
|
-
var worldBaseMx = new Matrix4();
|
1216
|
-
var currentMxFrame = this._currentGeo.baseFrame.putBone;
|
1217
|
-
|
1218
|
-
if (currentMxFrame && currentMxFrame.parent) {
|
1219
|
-
while (true) {
|
1220
|
-
currentMxFrame = currentMxFrame.parent;
|
1221
|
-
|
1222
|
-
if (currentMxFrame) {
|
1223
|
-
worldBaseMx.multiply(currentMxFrame.FrameTransformMatrix);
|
1224
|
-
} else {
|
1225
|
-
break;
|
1226
|
-
}
|
1227
|
-
}
|
1228
|
-
|
1229
|
-
mesh.applyMatrix4(worldBaseMx);
|
1230
|
-
}
|
1231
|
-
|
1232
|
-
this.Meshes.push(mesh);
|
1233
|
-
}
|
1234
|
-
}, {
|
1235
|
-
key: '_initSkeleton',
|
1236
|
-
value: function _initSkeleton(mesh, boneList, boneInverses) {
|
1237
|
-
var bones = [],
|
1238
|
-
bone,
|
1239
|
-
gbone;
|
1240
|
-
var i, il;
|
1241
|
-
|
1242
|
-
for (i = 0, il = boneList.length; i < il; i++) {
|
1243
|
-
gbone = boneList[i];
|
1244
|
-
bone = new Bone();
|
1245
|
-
bones.push(bone);
|
1246
|
-
bone.name = gbone.name;
|
1247
|
-
bone.position.fromArray(gbone.pos);
|
1248
|
-
bone.quaternion.fromArray(gbone.rotq);
|
1249
|
-
if (gbone.scl !== undefined) bone.scale.fromArray(gbone.scl);
|
1250
|
-
}
|
1251
|
-
|
1252
|
-
for (i = 0, il = boneList.length; i < il; i++) {
|
1253
|
-
gbone = boneList[i];
|
1254
|
-
|
1255
|
-
if (gbone.parent !== -1 && gbone.parent !== null && bones[gbone.parent] !== undefined) {
|
1256
|
-
bones[gbone.parent].add(bones[i]);
|
1257
|
-
} else {
|
1258
|
-
mesh.add(bones[i]);
|
1259
|
-
}
|
1260
|
-
}
|
1261
|
-
|
1262
|
-
mesh.updateMatrixWorld(true);
|
1263
|
-
var skeleton = new Skeleton(bones, boneInverses);
|
1264
|
-
mesh.bind(skeleton, mesh.matrixWorld);
|
1265
|
-
}
|
1266
|
-
}, {
|
1267
|
-
key: '_readAnimationKey',
|
1268
|
-
value: function _readAnimationKey() {
|
1269
|
-
var endRead = 0;
|
1270
|
-
|
1271
|
-
var find = this._currentObject.data.indexOf(';', endRead);
|
1272
|
-
|
1273
|
-
var line = this._currentObject.data.substr(endRead, find - endRead);
|
1274
|
-
|
1275
|
-
endRead = find + 1;
|
1276
|
-
var nowKeyType = parseInt(this._readLine(line));
|
1277
|
-
find = this._currentObject.data.indexOf(';', endRead);
|
1278
|
-
endRead = find + 1;
|
1279
|
-
line = this._currentObject.data.substr(endRead);
|
1280
|
-
|
1281
|
-
var data = this._readLine(line.trim()).split(';;,');
|
1282
|
-
|
1283
|
-
for (let i = 0; i < data.length; i++) {
|
1284
|
-
var data2 = data[i].split(';');
|
1285
|
-
var keyInfo = new XKeyFrameInfo();
|
1286
|
-
keyInfo.type = nowKeyType;
|
1287
|
-
keyInfo.Frame = parseInt(data2[0]);
|
1288
|
-
keyInfo.index = this._currentAnimeFrames.keyFrames.length;
|
1289
|
-
keyInfo.time = keyInfo.Frame;
|
1290
|
-
|
1291
|
-
if (nowKeyType != 4) {
|
1292
|
-
var frameFound = false;
|
1293
|
-
|
1294
|
-
for (let mm = 0; mm < this._currentAnimeFrames.keyFrames.length; mm++) {
|
1295
|
-
if (this._currentAnimeFrames.keyFrames[mm].Frame === keyInfo.Frame) {
|
1296
|
-
keyInfo = this._currentAnimeFrames.keyFrames[mm];
|
1297
|
-
frameFound = true;
|
1298
|
-
break;
|
1299
|
-
}
|
1300
|
-
}
|
1301
|
-
|
1302
|
-
var frameValue = data2[2].split(',');
|
1303
|
-
|
1304
|
-
switch (nowKeyType) {
|
1305
|
-
case 0:
|
1306
|
-
keyInfo.rot = new Quaternion(parseFloat(frameValue[1]), parseFloat(frameValue[2]), parseFloat(frameValue[3]), parseFloat(frameValue[0]) * -1);
|
1307
|
-
break;
|
1308
|
-
|
1309
|
-
case 1:
|
1310
|
-
keyInfo.scl = new Vector3(parseFloat(frameValue[0]), parseFloat(frameValue[1]), parseFloat(frameValue[2]));
|
1311
|
-
break;
|
1312
|
-
|
1313
|
-
case 2:
|
1314
|
-
keyInfo.pos = new Vector3(parseFloat(frameValue[0]), parseFloat(frameValue[1]), parseFloat(frameValue[2]));
|
1315
|
-
break;
|
1316
|
-
}
|
1317
|
-
|
1318
|
-
if (!frameFound) {
|
1319
|
-
this._currentAnimeFrames.keyFrames.push(keyInfo);
|
1320
|
-
}
|
1321
|
-
} else {
|
1322
|
-
keyInfo.matrix = new Matrix4();
|
1323
|
-
|
1324
|
-
this._ParseMatrixData(keyInfo.matrix, data2[2].split(','));
|
1325
|
-
|
1326
|
-
this._currentAnimeFrames.keyFrames.push(keyInfo);
|
1327
|
-
}
|
1328
|
-
}
|
1329
|
-
}
|
1330
|
-
}, {
|
1331
|
-
key: '_makeOutputAnimation',
|
1332
|
-
value: function _makeOutputAnimation() {
|
1333
|
-
var animationObj = new XAnimationObj(this.options);
|
1334
|
-
animationObj.fps = this.animTicksPerSecond;
|
1335
|
-
animationObj.name = this._currentAnime.name;
|
1336
|
-
animationObj.make(this._currentAnime.AnimeFrames);
|
1337
|
-
this.animations.push(animationObj);
|
1338
|
-
}
|
1339
|
-
}, {
|
1340
|
-
key: 'assignAnimation',
|
1341
|
-
value: function assignAnimation(_model, _animation) {
|
1342
|
-
var model = _model;
|
1343
|
-
var animation = _animation;
|
1344
|
-
|
1345
|
-
if (!model) {
|
1346
|
-
model = this.Meshes[0];
|
1347
|
-
}
|
1348
|
-
|
1349
|
-
if (!animation) {
|
1350
|
-
animation = this.animations[0];
|
1351
|
-
}
|
1352
|
-
|
1353
|
-
if (!model || !animation) {
|
1354
|
-
return null;
|
1355
|
-
}
|
1356
|
-
|
1357
|
-
var put = {};
|
1358
|
-
put.fps = animation.fps;
|
1359
|
-
put.name = animation.name;
|
1360
|
-
put.length = animation.length;
|
1361
|
-
put.hierarchy = [];
|
1362
|
-
|
1363
|
-
for (let b = 0; b < model.skeleton.bones.length; b++) {
|
1364
|
-
var findAnimation = false;
|
1365
|
-
|
1366
|
-
for (let i = 0; i < animation.hierarchy.length; i++) {
|
1367
|
-
if (model.skeleton.bones[b].name === animation.hierarchy[i].name) {
|
1368
|
-
findAnimation = true;
|
1369
|
-
var c_key = animation.hierarchy[i].copy();
|
1370
|
-
c_key.parent = -1;
|
1371
|
-
|
1372
|
-
if (model.skeleton.bones[b].parent && model.skeleton.bones[b].parent.type === 'Bone') {
|
1373
|
-
for (let bb = 0; bb < put.hierarchy.length; bb++) {
|
1374
|
-
if (put.hierarchy[bb].name === model.skeleton.bones[b].parent.name) {
|
1375
|
-
c_key.parent = bb;
|
1376
|
-
c_key.parentName = model.skeleton.bones[b].parent.name;
|
1377
|
-
}
|
1378
|
-
}
|
1379
|
-
}
|
1380
|
-
|
1381
|
-
put.hierarchy.push(c_key);
|
1382
|
-
break;
|
1383
|
-
}
|
1384
|
-
}
|
1385
|
-
|
1386
|
-
if (!findAnimation) {
|
1387
|
-
var _c_key = animation.hierarchy[0].copy();
|
1388
|
-
|
1389
|
-
_c_key.name = model.skeleton.bones[b].name;
|
1390
|
-
_c_key.parent = -1;
|
1391
|
-
|
1392
|
-
for (let k = 0; k < _c_key.keys.length; k++) {
|
1393
|
-
if (_c_key.keys[k].pos) {
|
1394
|
-
_c_key.keys[k].pos.set(0, 0, 0);
|
1395
|
-
}
|
1396
|
-
|
1397
|
-
if (_c_key.keys[k].scl) {
|
1398
|
-
_c_key.keys[k].scl.set(1, 1, 1);
|
1399
|
-
}
|
1400
|
-
|
1401
|
-
if (_c_key.keys[k].rot) {
|
1402
|
-
_c_key.keys[k].rot.set(0, 0, 0, 1);
|
1403
|
-
}
|
1404
|
-
}
|
1405
|
-
|
1406
|
-
put.hierarchy.push(_c_key);
|
1407
|
-
}
|
1408
|
-
}
|
1409
|
-
|
1410
|
-
if (!model.geometry.animations) {
|
1411
|
-
model.geometry.animations = [];
|
1412
|
-
}
|
1413
|
-
|
1414
|
-
model.geometry.animations.push(AnimationClip.parseAnimation(put, model.skeleton.bones));
|
1415
|
-
|
1416
|
-
if (!model.animationMixer) {
|
1417
|
-
model.animationMixer = new AnimationMixer(model);
|
1418
|
-
}
|
1419
|
-
|
1420
|
-
return put;
|
1421
|
-
}
|
1422
|
-
}, {
|
1423
|
-
key: '_ParseMatrixData',
|
1424
|
-
value: function _ParseMatrixData(targetMatrix, data) {
|
1425
|
-
targetMatrix.set(parseFloat(data[0]), parseFloat(data[4]), parseFloat(data[8]), parseFloat(data[12]), parseFloat(data[1]), parseFloat(data[5]), parseFloat(data[9]), parseFloat(data[13]), parseFloat(data[2]), parseFloat(data[6]), parseFloat(data[10]), parseFloat(data[14]), parseFloat(data[3]), parseFloat(data[7]), parseFloat(data[11]), parseFloat(data[15]));
|
1426
|
-
}
|
1427
|
-
}]);
|
1428
|
-
return XLoader;
|
1429
|
-
}();
|
1430
|
-
|
1431
|
-
return XLoader;
|
1432
|
-
}();
|
1433
|
-
|
1434
|
-
export { XLoader };
|