three-stdlib 2.22.5 → 2.22.6
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- package/LICENSE +1 -1
- package/README.md +0 -2
- package/package.json +34 -14
- package/BufferGeometryUtils-903f7ecb.js +0 -1
- package/BufferGeometryUtils-f2288d1c.js +0 -740
- package/Nodes-2106b101.js +0 -352
- package/Nodes-8947ba9a.js +0 -1
- package/_polyfill/CompressedArrayTexture.cjs.js +0 -1
- package/_polyfill/CompressedArrayTexture.js +0 -13
- package/_polyfill/Data3DTexture.cjs.js +0 -1
- package/_polyfill/Data3DTexture.js +0 -23
- package/animation/AnimationClipCreator.cjs.js +0 -1
- package/animation/AnimationClipCreator.d.ts +0 -12
- package/animation/AnimationClipCreator.js +0 -77
- package/animation/CCDIKSolver.cjs.js +0 -1
- package/animation/CCDIKSolver.d.ts +0 -25
- package/animation/CCDIKSolver.js +0 -304
- package/animation/MMDAnimationHelper.cjs.js +0 -1
- package/animation/MMDAnimationHelper.d.ts +0 -103
- package/animation/MMDAnimationHelper.js +0 -705
- package/animation/MMDPhysics.cjs.js +0 -1
- package/animation/MMDPhysics.d.ts +0 -119
- package/animation/MMDPhysics.js +0 -976
- package/cameras/CinematicCamera.cjs.js +0 -1
- package/cameras/CinematicCamera.d.ts +0 -41
- package/cameras/CinematicCamera.js +0 -139
- package/controls/ArcballControls.cjs.js +0 -1
- package/controls/ArcballControls.d.ts +0 -161
- package/controls/ArcballControls.js +0 -2642
- package/controls/DeviceOrientationControls.cjs.js +0 -1
- package/controls/DeviceOrientationControls.d.ts +0 -24
- package/controls/DeviceOrientationControls.js +0 -119
- package/controls/DragControls.cjs.js +0 -1
- package/controls/DragControls.d.ts +0 -34
- package/controls/DragControls.js +0 -274
- package/controls/FirstPersonControls.cjs.js +0 -1
- package/controls/FirstPersonControls.d.ts +0 -48
- package/controls/FirstPersonControls.js +0 -290
- package/controls/FlyControls.cjs.js +0 -1
- package/controls/FlyControls.d.ts +0 -32
- package/controls/FlyControls.js +0 -309
- package/controls/OrbitControls.cjs.js +0 -1
- package/controls/OrbitControls.d.ts +0 -63
- package/controls/OrbitControls.js +0 -980
- package/controls/PointerLockControls.cjs.js +0 -1
- package/controls/PointerLockControls.d.ts +0 -24
- package/controls/PointerLockControls.js +0 -135
- package/controls/TrackballControls.cjs.js +0 -1
- package/controls/TrackballControls.d.ts +0 -95
- package/controls/TrackballControls.js +0 -653
- package/controls/TransformControls.cjs.js +0 -1
- package/controls/TransformControls.d.ts +0 -151
- package/controls/TransformControls.js +0 -1275
- package/controls/experimental/CameraControls.cjs.js +0 -1
- package/controls/experimental/CameraControls.d.ts +0 -170
- package/controls/experimental/CameraControls.js +0 -953
- package/csm/CSM.cjs.js +0 -1
- package/csm/CSM.d.ts +0 -61
- package/csm/CSM.js +0 -305
- package/csm/CSMFrustum.cjs.js +0 -1
- package/csm/CSMFrustum.d.ts +0 -19
- package/csm/CSMFrustum.js +0 -90
- package/csm/CSMHelper.cjs.js +0 -1
- package/csm/CSMHelper.d.ts +0 -26
- package/csm/CSMHelper.js +0 -128
- package/csm/CSMShader.cjs.js +0 -1
- package/csm/CSMShader.d.ts +0 -4
- package/csm/CSMShader.js +0 -255
- package/curves/CurveExtras.cjs.js +0 -1
- package/curves/CurveExtras.d.ts +0 -68
- package/curves/CurveExtras.js +0 -266
- package/curves/NURBSCurve.cjs.js +0 -1
- package/curves/NURBSCurve.d.ts +0 -11
- package/curves/NURBSCurve.js +0 -63
- package/curves/NURBSSurface.cjs.js +0 -1
- package/curves/NURBSSurface.d.ts +0 -13
- package/curves/NURBSSurface.js +0 -44
- package/curves/NURBSUtils.cjs.js +0 -1
- package/curves/NURBSUtils.d.ts +0 -22
- package/curves/NURBSUtils.js +0 -375
- package/custom.d.cjs.js +0 -1
- package/custom.d.js +0 -1
- package/deprecated/Geometry.cjs.js +0 -1
- package/deprecated/Geometry.d.ts +0 -342
- package/deprecated/Geometry.js +0 -1261
- package/effects/AnaglyphEffect.cjs.js +0 -1
- package/effects/AnaglyphEffect.d.ts +0 -11
- package/effects/AnaglyphEffect.js +0 -85
- package/effects/AsciiEffect.cjs.js +0 -1
- package/effects/AsciiEffect.d.ts +0 -18
- package/effects/AsciiEffect.js +0 -203
- package/effects/OutlineEffect.cjs.js +0 -1
- package/effects/OutlineEffect.d.ts +0 -28
- package/effects/OutlineEffect.js +0 -378
- package/effects/ParallaxBarrierEffect.cjs.js +0 -1
- package/effects/ParallaxBarrierEffect.d.ts +0 -8
- package/effects/ParallaxBarrierEffect.js +0 -63
- package/effects/PeppersGhostEffect.cjs.js +0 -1
- package/effects/PeppersGhostEffect.d.ts +0 -10
- package/effects/PeppersGhostEffect.js +0 -134
- package/effects/StereoEffect.cjs.js +0 -1
- package/effects/StereoEffect.d.ts +0 -9
- package/effects/StereoEffect.js +0 -36
- package/environments/RoomEnvironment.cjs.js +0 -1
- package/environments/RoomEnvironment.d.ts +0 -5
- package/environments/RoomEnvironment.js +0 -92
- package/exporters/ColladaExporter.cjs.js +0 -1
- package/exporters/ColladaExporter.d.ts +0 -39
- package/exporters/ColladaExporter.js +0 -425
- package/exporters/DRACOExporter.cjs.js +0 -1
- package/exporters/DRACOExporter.d.ts +0 -23
- package/exporters/DRACOExporter.js +0 -186
- package/exporters/GLTFExporter.cjs.js +0 -1
- package/exporters/GLTFExporter.d.ts +0 -270
- package/exporters/GLTFExporter.js +0 -1932
- package/exporters/MMDExporter.cjs.js +0 -1
- package/exporters/MMDExporter.d.ts +0 -8
- package/exporters/MMDExporter.js +0 -160
- package/exporters/OBJExporter.cjs.js +0 -1
- package/exporters/OBJExporter.d.ts +0 -18
- package/exporters/OBJExporter.js +0 -228
- package/exporters/PLYExporter.cjs.js +0 -1
- package/exporters/PLYExporter.d.ts +0 -11
- package/exporters/PLYExporter.js +0 -339
- package/exporters/STLExporter.cjs.js +0 -1
- package/exporters/STLExporter.d.ts +0 -23
- package/exporters/STLExporter.js +0 -180
- package/exporters/USDZExporter.cjs.js +0 -1
- package/exporters/USDZExporter.d.ts +0 -27
- package/exporters/USDZExporter.js +0 -388
- package/geometries/BoxLineGeometry.cjs.js +0 -1
- package/geometries/BoxLineGeometry.d.ts +0 -12
- package/geometries/BoxLineGeometry.js +0 -52
- package/geometries/ConvexGeometry.cjs.js +0 -1
- package/geometries/ConvexGeometry.d.ts +0 -5
- package/geometries/ConvexGeometry.js +0 -38
- package/geometries/DecalGeometry.cjs.js +0 -1
- package/geometries/DecalGeometry.d.ts +0 -10
- package/geometries/DecalGeometry.js +0 -238
- package/geometries/LightningStrike.cjs.js +0 -1
- package/geometries/LightningStrike.d.ts +0 -108
- package/geometries/LightningStrike.js +0 -740
- package/geometries/ParametricGeometries.cjs.js +0 -1
- package/geometries/ParametricGeometries.d.ts +0 -32
- package/geometries/ParametricGeometries.js +0 -179
- package/geometries/ParametricGeometry.cjs.js +0 -1
- package/geometries/ParametricGeometry.d.ts +0 -18
- package/geometries/ParametricGeometry.js +0 -87
- package/geometries/RoundedBoxGeometry.cjs.js +0 -1
- package/geometries/RoundedBoxGeometry.d.ts +0 -5
- package/geometries/RoundedBoxGeometry.js +0 -122
- package/geometries/TeapotGeometry.cjs.js +0 -1
- package/geometries/TeapotGeometry.d.ts +0 -13
- package/geometries/TeapotGeometry.js +0 -297
- package/geometries/TextGeometry.cjs.js +0 -1
- package/geometries/TextGeometry.d.ts +0 -18
- package/geometries/TextGeometry.js +0 -37
- package/helpers/LightProbeHelper.cjs.js +0 -1
- package/helpers/LightProbeHelper.d.ts +0 -10
- package/helpers/LightProbeHelper.js +0 -40
- package/helpers/PositionalAudioHelper.cjs.js +0 -1
- package/helpers/PositionalAudioHelper.d.ts +0 -13
- package/helpers/PositionalAudioHelper.js +0 -75
- package/helpers/RectAreaLightHelper.cjs.js +0 -1
- package/helpers/RectAreaLightHelper.d.ts +0 -10
- package/helpers/RectAreaLightHelper.js +0 -60
- package/helpers/VertexNormalsHelper.cjs.js +0 -1
- package/helpers/VertexNormalsHelper.d.ts +0 -10
- package/helpers/VertexNormalsHelper.js +0 -75
- package/helpers/VertexTangentsHelper.cjs.js +0 -1
- package/helpers/VertexTangentsHelper.d.ts +0 -10
- package/helpers/VertexTangentsHelper.js +0 -63
- package/index.cjs.js +0 -1
- package/index.d.ts +0 -254
- package/index.js +0 -337
- package/interactive/HTMLMesh.cjs.js +0 -1
- package/interactive/HTMLMesh.d.ts +0 -6
- package/interactive/HTMLMesh.js +0 -406
- package/interactive/InteractiveGroup.cjs.js +0 -1
- package/interactive/InteractiveGroup.d.ts +0 -5
- package/interactive/InteractiveGroup.js +0 -87
- package/interactive/SelectionBox.cjs.js +0 -1
- package/interactive/SelectionBox.d.ts +0 -15
- package/interactive/SelectionBox.js +0 -152
- package/interactive/SelectionHelper.cjs.js +0 -1
- package/interactive/SelectionHelper.d.ts +0 -17
- package/interactive/SelectionHelper.js +0 -59
- package/libs/MeshoptDecoder.cjs.js +0 -1
- package/libs/MeshoptDecoder.d.ts +0 -12
- package/libs/MeshoptDecoder.js +0 -124
- package/libs/MotionControllers.cjs.js +0 -1
- package/libs/MotionControllers.d.ts +0 -132
- package/libs/MotionControllers.js +0 -455
- package/lights/LightProbeGenerator.cjs.js +0 -1
- package/lights/LightProbeGenerator.d.ts +0 -6
- package/lights/LightProbeGenerator.js +0 -200
- package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
- package/lights/RectAreaLightUniformsLib.d.ts +0 -3
- package/lights/RectAreaLightUniformsLib.js +0 -9
- package/lines/Line2.cjs.js +0 -1
- package/lines/Line2.d.ts +0 -11
- package/lines/Line2.js +0 -16
- package/lines/LineGeometry.cjs.js +0 -1
- package/lines/LineGeometry.d.ts +0 -10
- package/lines/LineGeometry.js +0 -56
- package/lines/LineMaterial.cjs.js +0 -1
- package/lines/LineMaterial.d.ts +0 -31
- package/lines/LineMaterial.js +0 -577
- package/lines/LineSegments2.cjs.js +0 -1
- package/lines/LineSegments2.d.ts +0 -14
- package/lines/LineSegments2.js +0 -311
- package/lines/LineSegmentsGeometry.cjs.js +0 -1
- package/lines/LineSegmentsGeometry.d.ts +0 -23
- package/lines/LineSegmentsGeometry.js +0 -166
- package/lines/Wireframe.cjs.js +0 -1
- package/lines/Wireframe.d.ts +0 -11
- package/lines/Wireframe.js +0 -45
- package/lines/WireframeGeometry2.cjs.js +0 -1
- package/lines/WireframeGeometry2.d.ts +0 -8
- package/lines/WireframeGeometry2.js +0 -14
- package/loaders/3DMLoader.cjs.js +0 -1
- package/loaders/3DMLoader.d.ts +0 -17
- package/loaders/3DMLoader.js +0 -1037
- package/loaders/3MFLoader.cjs.js +0 -1
- package/loaders/3MFLoader.d.ts +0 -16
- package/loaders/3MFLoader.js +0 -1053
- package/loaders/AMFLoader.cjs.js +0 -1
- package/loaders/AMFLoader.d.ts +0 -14
- package/loaders/AMFLoader.js +0 -389
- package/loaders/AssimpLoader.cjs.js +0 -1
- package/loaders/AssimpLoader.js +0 -1793
- package/loaders/BVHLoader.cjs.js +0 -1
- package/loaders/BVHLoader.d.ts +0 -21
- package/loaders/BVHLoader.js +0 -313
- package/loaders/BasisTextureLoader.cjs.js +0 -1
- package/loaders/BasisTextureLoader.d.ts +0 -32
- package/loaders/BasisTextureLoader.js +0 -602
- package/loaders/ColladaLoader.cjs.js +0 -1
- package/loaders/ColladaLoader.d.ts +0 -20
- package/loaders/ColladaLoader.js +0 -2993
- package/loaders/DDSLoader.cjs.js +0 -1
- package/loaders/DDSLoader.d.ts +0 -16
- package/loaders/DDSLoader.js +0 -214
- package/loaders/DRACOLoader.cjs.js +0 -1
- package/loaders/DRACOLoader.d.ts +0 -18
- package/loaders/DRACOLoader.js +0 -447
- package/loaders/EXRLoader.cjs.js +0 -1
- package/loaders/EXRLoader.d.ts +0 -18
- package/loaders/EXRLoader.js +0 -1699
- package/loaders/FBXLoader.cjs.js +0 -1
- package/loaders/FBXLoader.d.ts +0 -14
- package/loaders/FBXLoader.js +0 -2917
- package/loaders/FontLoader.cjs.js +0 -1
- package/loaders/FontLoader.d.ts +0 -36
- package/loaders/FontLoader.js +0 -144
- package/loaders/GCodeLoader.cjs.js +0 -1
- package/loaders/GCodeLoader.d.ts +0 -15
- package/loaders/GCodeLoader.js +0 -189
- package/loaders/GLTFLoader.cjs.js +0 -1
- package/loaders/GLTFLoader.d.ts +0 -151
- package/loaders/GLTFLoader.js +0 -3136
- package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
- package/loaders/HDRCubeTextureLoader.d.ts +0 -18
- package/loaders/HDRCubeTextureLoader.js +0 -77
- package/loaders/KMZLoader.cjs.js +0 -1
- package/loaders/KMZLoader.d.ts +0 -16
- package/loaders/KMZLoader.js +0 -88
- package/loaders/KTX2Loader.cjs.js +0 -1
- package/loaders/KTX2Loader.d.ts +0 -16
- package/loaders/KTX2Loader.js +0 -596
- package/loaders/KTXLoader.cjs.js +0 -1
- package/loaders/KTXLoader.d.ts +0 -16
- package/loaders/KTXLoader.js +0 -149
- package/loaders/LDrawLoader.cjs.js +0 -1
- package/loaders/LDrawLoader.d.ts +0 -26
- package/loaders/LDrawLoader.js +0 -1842
- package/loaders/LUT3dlLoader.cjs.js +0 -1
- package/loaders/LUT3dlLoader.d.ts +0 -20
- package/loaders/LUT3dlLoader.js +0 -115
- package/loaders/LUTCubeLoader.cjs.js +0 -1
- package/loaders/LUTCubeLoader.d.ts +0 -23
- package/loaders/LUTCubeLoader.js +0 -118
- package/loaders/LWOLoader.cjs.js +0 -1
- package/loaders/LWOLoader.d.ts +0 -26
- package/loaders/LWOLoader.js +0 -737
- package/loaders/LottieLoader.cjs.js +0 -1
- package/loaders/LottieLoader.d.ts +0 -15
- package/loaders/LottieLoader.js +0 -49
- package/loaders/MD2Loader.cjs.js +0 -1
- package/loaders/MD2Loader.d.ts +0 -14
- package/loaders/MD2Loader.js +0 -202
- package/loaders/MDDLoader.cjs.js +0 -1
- package/loaders/MDDLoader.d.ts +0 -19
- package/loaders/MDDLoader.js +0 -78
- package/loaders/MMDLoader.cjs.js +0 -1
- package/loaders/MMDLoader.d.ts +0 -63
- package/loaders/MMDLoader.js +0 -1434
- package/loaders/MTLLoader.cjs.js +0 -1
- package/loaders/MTLLoader.d.ts +0 -112
- package/loaders/MTLLoader.js +0 -390
- package/loaders/NRRDLoader.cjs.js +0 -1
- package/loaders/NRRDLoader.d.ts +0 -21
- package/loaders/NRRDLoader.js +0 -482
- package/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/loaders/NodeMaterialLoader.js +0 -39
- package/loaders/OBJLoader.cjs.js +0 -1
- package/loaders/OBJLoader.d.ts +0 -17
- package/loaders/OBJLoader.js +0 -609
- package/loaders/PCDLoader.cjs.js +0 -1
- package/loaders/PCDLoader.d.ts +0 -15
- package/loaders/PCDLoader.js +0 -267
- package/loaders/PDBLoader.cjs.js +0 -1
- package/loaders/PDBLoader.d.ts +0 -22
- package/loaders/PDBLoader.js +0 -264
- package/loaders/PLYLoader.cjs.js +0 -1
- package/loaders/PLYLoader.d.ts +0 -16
- package/loaders/PLYLoader.js +0 -414
- package/loaders/PRWMLoader.cjs.js +0 -1
- package/loaders/PRWMLoader.d.ts +0 -16
- package/loaders/PRWMLoader.js +0 -197
- package/loaders/PVRLoader.cjs.js +0 -1
- package/loaders/PVRLoader.d.ts +0 -16
- package/loaders/PVRLoader.js +0 -192
- package/loaders/RGBELoader.cjs.js +0 -1
- package/loaders/RGBELoader.d.ts +0 -20
- package/loaders/RGBELoader.js +0 -382
- package/loaders/RGBMLoader.cjs.js +0 -1
- package/loaders/RGBMLoader.d.ts +0 -32
- package/loaders/RGBMLoader.js +0 -1168
- package/loaders/STLLoader.cjs.js +0 -1
- package/loaders/STLLoader.d.ts +0 -14
- package/loaders/STLLoader.js +0 -296
- package/loaders/SVGLoader.cjs.js +0 -1
- package/loaders/SVGLoader.d.ts +0 -63
- package/loaders/SVGLoader.js +0 -2083
- package/loaders/TDSLoader.cjs.js +0 -1
- package/loaders/TDSLoader.d.ts +0 -42
- package/loaders/TDSLoader.js +0 -870
- package/loaders/TGALoader.cjs.js +0 -1
- package/loaders/TGALoader.d.ts +0 -14
- package/loaders/TGALoader.js +0 -396
- package/loaders/TTFLoader.cjs.js +0 -1
- package/loaders/TTFLoader.d.ts +0 -15
- package/loaders/TTFLoader.js +0 -152
- package/loaders/TiltLoader.cjs.js +0 -1
- package/loaders/TiltLoader.d.ts +0 -14
- package/loaders/TiltLoader.js +0 -411
- package/loaders/VOXLoader.cjs.js +0 -1
- package/loaders/VOXLoader.d.ts +0 -28
- package/loaders/VOXLoader.js +0 -196
- package/loaders/VRMLLoader.cjs.js +0 -1
- package/loaders/VRMLLoader.d.ts +0 -14
- package/loaders/VRMLLoader.js +0 -2575
- package/loaders/VRMLoader.cjs.js +0 -1
- package/loaders/VRMLoader.js +0 -46
- package/loaders/VTKLoader.cjs.js +0 -1
- package/loaders/VTKLoader.d.ts +0 -14
- package/loaders/VTKLoader.js +0 -834
- package/loaders/XLoader.cjs.js +0 -1
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- package/loaders/XYZLoader.cjs.js +0 -1
- package/loaders/XYZLoader.d.ts +0 -14
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- package/loaders/lwo/IFFParser.cjs.js +0 -1
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- package/loaders/lwo/LWO2Parser.js +0 -430
- package/loaders/lwo/LWO3Parser.cjs.js +0 -1
- package/loaders/lwo/LWO3Parser.js +0 -385
- package/math/Capsule.cjs.js +0 -1
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- package/math/ColorConverter.cjs.js +0 -1
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- package/math/Octree.cjs.js +0 -1
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- package/math/SimplexNoise.cjs.js +0 -1
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- package/misc/ConvexObjectBreaker.cjs.js +0 -1
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- package/misc/GPUComputationRenderer.cjs.js +0 -1
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- package/misc/Gyroscope.cjs.js +0 -1
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- package/misc/MD2CharacterComplex.cjs.js +0 -1
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- package/misc/MorphAnimMesh.cjs.js +0 -1
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- package/misc/MorphBlendMesh.cjs.js +0 -1
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- package/misc/ProgressiveLightmap.cjs.js +0 -1
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- package/misc/RollerCoaster.cjs.js +0 -1
- package/misc/RollerCoaster.d.ts +0 -21
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- package/misc/Timer.cjs.js +0 -1
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- package/misc/Timer.js +0 -125
- package/misc/TubePainter.cjs.js +0 -1
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- package/misc/Volume.cjs.js +0 -1
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"use strict";var t=require("./WebGPUBinding.cjs.js"),e=require("./constants.cjs.js");module.exports=class extends t{constructor(t){super(t),this.uniforms=[],this.onBeforeUpdate=function(){},this.bytesPerElement=Float32Array.BYTES_PER_ELEMENT,this.type=e.GPUBindingType.UniformBuffer,this.visibility=GPUShaderStage.VERTEX,this.usage=GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,this.array=null,this.bufferGPU=null,Object.defineProperty(this,"isUniformsGroup",{value:!0})}addUniform(t){return this.uniforms.push(t),this}removeUniform(t){const e=this.uniforms.indexOf(t);return-1!==e&&this.uniforms.splice(e,1),this}setOnBeforeUpdate(t){return this.onBeforeUpdate=t,this}getByteLength(){let t=0;for(let e=0,r=this.uniforms.length;e<r;e++){const r=this.uniforms[e],s=t%16,i=16-s;0!==s&&i-r.boundary<0&&(t+=16-s),r.offset=t/this.bytesPerElement,t+=r.itemSize*this.bytesPerElement}return t}update(){let t=!1;for(let e of this.uniforms)!0===this.updateByType(e)&&(t=!0);return t}updateByType(t){return t.isFloatUniform?this.updateNumber(t):t.isVector2Uniform?this.updateVector2(t):t.isVector3Uniform?this.updateVector3(t):t.isVector4Uniform?this.updateVector4(t):t.isColorUniform?this.updateColor(t):t.isMatrix3Uniform?this.updateMatrix3(t):t.isMatrix4Uniform?this.updateMatrix4(t):void console.error("THREE.WebGPUUniformsGroup: Unsupported uniform type.",t)}updateNumber(t){let e=!1;const r=this.array,s=t.getValue(),i=t.offset;return r[i]!==s&&(r[i]=s,e=!0),e}updateVector2(t){let e=!1;const r=this.array,s=t.getValue(),i=t.offset;return r[i+0]===s.x&&r[i+1]===s.y||(r[i+0]=s.x,r[i+1]=s.y,e=!0),e}updateVector3(t){let e=!1;const r=this.array,s=t.getValue(),i=t.offset;return r[i+0]===s.x&&r[i+1]===s.y&&r[i+2]===s.z||(r[i+0]=s.x,r[i+1]=s.y,r[i+2]=s.z,e=!0),e}updateVector4(t){let e=!1;const r=this.array,s=t.getValue(),i=t.offset;return r[i+0]===s.x&&r[i+1]===s.y&&r[i+2]===s.z&&r[i+4]===s.w||(r[i+0]=s.x,r[i+1]=s.y,r[i+2]=s.z,r[i+3]=s.w,e=!0),e}updateColor(t){let e=!1;const r=this.array,s=t.getValue(),i=t.offset;return r[i+0]===s.r&&r[i+1]===s.g&&r[i+2]===s.b||(r[i+0]=s.r,r[i+1]=s.g,r[i+2]=s.b,e=!0),e}updateMatrix3(t){let e=!1;const r=this.array,s=t.getValue().elements,i=t.offset;return r[i+0]===s[0]&&r[i+1]===s[1]&&r[i+2]===s[2]&&r[i+4]===s[3]&&r[i+5]===s[4]&&r[i+6]===s[5]&&r[i+8]===s[6]&&r[i+9]===s[7]&&r[i+10]===s[8]||(r[i+0]=s[0],r[i+1]=s[1],r[i+2]=s[2],r[i+4]=s[3],r[i+5]=s[4],r[i+6]=s[5],r[i+8]=s[6],r[i+9]=s[7],r[i+10]=s[8],e=!0),e}updateMatrix4(t){let e=!1;const r=this.array,s=t.getValue().elements,i=t.offset;return!1===function(t,e,r){for(let s=0,i=e.length;s<i;s++)if(t[r+s]!==e[s])return!1;return!0}(r,s,i)&&(r.set(s,i),e=!0),e}};
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import WebGPUBinding from './WebGPUBinding.js';
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import { GPUBindingType } from './constants.js';
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class WebGPUUniformsGroup extends WebGPUBinding {
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constructor(name) {
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super(name); // the order of uniforms in this array must match the order of uniforms in the shader
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this.uniforms = [];
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this.onBeforeUpdate = function () {};
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this.bytesPerElement = Float32Array.BYTES_PER_ELEMENT;
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this.type = GPUBindingType.UniformBuffer;
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this.visibility = GPUShaderStage.VERTEX;
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this.usage = GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST;
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this.array = null; // set by the renderer
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this.bufferGPU = null; // set by the renderer
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Object.defineProperty(this, 'isUniformsGroup', {
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value: true
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});
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}
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addUniform(uniform) {
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this.uniforms.push(uniform);
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return this;
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}
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removeUniform(uniform) {
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const index = this.uniforms.indexOf(uniform);
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if (index !== -1) {
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this.uniforms.splice(index, 1);
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}
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return this;
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}
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setOnBeforeUpdate(callback) {
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this.onBeforeUpdate = callback;
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return this;
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}
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getByteLength() {
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let offset = 0; // global buffer offset in bytes
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const chunkSize = 16; // size of a chunk in bytes (STD140 layout)
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for (let i = 0, l = this.uniforms.length; i < l; i++) {
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const uniform = this.uniforms[i]; // offset within a single chunk in bytes
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const chunkOffset = offset % chunkSize;
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const remainingSizeInChunk = chunkSize - chunkOffset; // check for chunk overflow
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if (chunkOffset !== 0 && remainingSizeInChunk - uniform.boundary < 0) {
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// add padding and adjust offset
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offset += chunkSize - chunkOffset;
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}
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uniform.offset = offset / this.bytesPerElement;
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offset += uniform.itemSize * this.bytesPerElement;
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}
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return offset;
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}
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update() {
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let updated = false;
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for (let uniform of this.uniforms) {
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if (this.updateByType(uniform) === true) {
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updated = true;
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}
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}
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return updated;
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}
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updateByType(uniform) {
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if (uniform.isFloatUniform) return this.updateNumber(uniform);
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if (uniform.isVector2Uniform) return this.updateVector2(uniform);
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if (uniform.isVector3Uniform) return this.updateVector3(uniform);
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if (uniform.isVector4Uniform) return this.updateVector4(uniform);
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if (uniform.isColorUniform) return this.updateColor(uniform);
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if (uniform.isMatrix3Uniform) return this.updateMatrix3(uniform);
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if (uniform.isMatrix4Uniform) return this.updateMatrix4(uniform);
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console.error('THREE.WebGPUUniformsGroup: Unsupported uniform type.', uniform);
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}
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updateNumber(uniform) {
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let updated = false;
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const a = this.array;
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const v = uniform.getValue();
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const offset = uniform.offset;
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if (a[offset] !== v) {
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a[offset] = v;
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updated = true;
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}
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return updated;
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}
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updateVector2(uniform) {
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let updated = false;
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const a = this.array;
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const v = uniform.getValue();
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const offset = uniform.offset;
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if (a[offset + 0] !== v.x || a[offset + 1] !== v.y) {
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a[offset + 0] = v.x;
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a[offset + 1] = v.y;
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updated = true;
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}
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return updated;
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}
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updateVector3(uniform) {
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let updated = false;
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const a = this.array;
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const v = uniform.getValue();
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const offset = uniform.offset;
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if (a[offset + 0] !== v.x || a[offset + 1] !== v.y || a[offset + 2] !== v.z) {
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a[offset + 0] = v.x;
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a[offset + 1] = v.y;
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a[offset + 2] = v.z;
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updated = true;
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}
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return updated;
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}
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updateVector4(uniform) {
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let updated = false;
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const a = this.array;
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const v = uniform.getValue();
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const offset = uniform.offset;
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if (a[offset + 0] !== v.x || a[offset + 1] !== v.y || a[offset + 2] !== v.z || a[offset + 4] !== v.w) {
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a[offset + 0] = v.x;
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a[offset + 1] = v.y;
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a[offset + 2] = v.z;
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a[offset + 3] = v.w;
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updated = true;
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}
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return updated;
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}
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updateColor(uniform) {
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let updated = false;
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const a = this.array;
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const c = uniform.getValue();
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const offset = uniform.offset;
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if (a[offset + 0] !== c.r || a[offset + 1] !== c.g || a[offset + 2] !== c.b) {
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a[offset + 0] = c.r;
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a[offset + 1] = c.g;
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a[offset + 2] = c.b;
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updated = true;
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}
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return updated;
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}
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updateMatrix3(uniform) {
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let updated = false;
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const a = this.array;
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const e = uniform.getValue().elements;
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const offset = uniform.offset;
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if (a[offset + 0] !== e[0] || a[offset + 1] !== e[1] || a[offset + 2] !== e[2] || a[offset + 4] !== e[3] || a[offset + 5] !== e[4] || a[offset + 6] !== e[5] || a[offset + 8] !== e[6] || a[offset + 9] !== e[7] || a[offset + 10] !== e[8]) {
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a[offset + 0] = e[0];
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a[offset + 1] = e[1];
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a[offset + 2] = e[2];
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a[offset + 4] = e[3];
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a[offset + 5] = e[4];
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a[offset + 6] = e[5];
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a[offset + 8] = e[6];
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a[offset + 9] = e[7];
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a[offset + 10] = e[8];
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updated = true;
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}
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return updated;
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}
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updateMatrix4(uniform) {
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const a = this.array;
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const e = uniform.getValue().elements;
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const offset = uniform.offset;
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if (arraysEqual(a, e, offset) === false) {
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a.set(e, offset);
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updated = true;
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}
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return updated;
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}
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}
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function arraysEqual(a, b, offset) {
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for (let i = 0, l = b.length; i < l; i++) {
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if (a[offset + i] !== b[i]) return false;
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}
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return true;
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}
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export default WebGPUUniformsGroup;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});exports.BlendColorFactor=211,exports.GPUAddressMode={ClampToEdge:"clamp-to-edge",Repeat:"repeat",MirrorRepeat:"mirror-repeat"},exports.GPUBindingType={UniformBuffer:"uniform-buffer",StorageBuffer:"storage-buffer",ReadonlyStorageBuffer:"readonly-storage-buffer",Sampler:"sampler",ComparisonSampler:"comparison-sampler",SampledTexture:"sampled-texture",MultisampledTexture:"multisampled-texture",ReadonlyStorageTexture:"readonly-storage-texture",WriteonlyStorageTexture:"writeonly-storage-texture"},exports.GPUBlendFactor={Zero:"zero",One:"one",SrcColor:"src-color",OneMinusSrcColor:"one-minus-src-color",SrcAlpha:"src-alpha",OneMinusSrcAlpha:"one-minus-src-alpha",DstColor:"dst-color",OneMinusDstColor:"one-minus-dst-color",DstAlpha:"dst-alpha",OneMinusDstAlpha:"one-minus-dst-alpha",SrcAlphaSaturated:"src-alpha-saturated",BlendColor:"blend-color",OneMinusBlendColor:"one-minus-blend-color"},exports.GPUBlendOperation={Add:"add",Subtract:"subtract",ReverseSubtract:"reverse-subtract",Min:"min",Max:"max"},exports.GPUColorWriteFlags={None:0,Red:1,Green:2,Blue:4,Alpha:8,All:15},exports.GPUCompareFunction={Never:"never",Less:"less",Equal:"equal",LessEqual:"less-equal",Greater:"greater",NotEqual:"not-equal",GreaterEqual:"greater-equal",Always:"always"},exports.GPUCullMode={None:"none",Front:"front",Back:"back"},exports.GPUFilterMode={Linear:"linear",Nearest:"nearest"},exports.GPUFrontFace={CCW:"ccw",CW:"cw"},exports.GPUIndexFormat={Uint16:"uint16",Uint32:"uint32"},exports.GPUInputStepMode={Vertex:"vertex",Instance:"instance"},exports.GPULoadOp={Load:"load"},exports.GPUPrimitiveTopology={PointList:"point-list",LineList:"line-list",LineStrip:"line-strip",TriangleList:"triangle-list",TriangleStrip:"triangle-strip"},exports.GPUStencilOperation={Keep:"keep",Zero:"zero",Replace:"replace",Invert:"invert",IncrementClamp:"increment-clamp",DecrementClamp:"decrement-clamp",IncrementWrap:"increment-wrap",DecrementWrap:"decrement-wrap"},exports.GPUStoreOp={Store:"store",Clear:"clear"},exports.GPUTextureDimension={OneD:"1d",TwoD:"2d",ThreeD:"3d"},exports.GPUTextureFormat={R8Unorm:"r8unorm",R8Snorm:"r8snorm",R8Uint:"r8uint",R8Sint:"r8sint",R16Uint:"r16uint",R16Sint:"r16sint",R16Float:"r16float",RG8Unorm:"rg8unorm",RG8Snorm:"rg8snorm",RG8Uint:"rg8uint",RG8Sint:"rg8sint",R32Uint:"r32uint",R32Sint:"r32sint",R32Float:"r32float",RG16Uint:"rg16uint",RG16Sint:"rg16sint",RG16Float:"rg16float",RGBA8Unorm:"rgba8unorm",RGBA8UnormSRGB:"rgba8unorm-srgb",RGBA8Snorm:"rgba8snorm",RGBA8Uint:"rgba8uint",RGBA8Sint:"rgba8sint",BRGA8Unorm:"bgra8unorm",BRGA8UnormSRGB:"bgra8unorm-srgb",RGB9E5UFloat:"rgb9e5ufloat",RGB10A2Unorm:"rgb10a2unorm",RG11B10uFloat:"rgb10a2unorm",RG32Uint:"rg32uint",RG32Sint:"rg32sint",RG32Float:"rg32float",RGBA16Uint:"rgba16uint",RGBA16Sint:"rgba16sint",RGBA16Float:"rgba16float",RGBA32Uint:"rgba32uint",RGBA32Sint:"rgba32sint",RGBA32Float:"rgba32float",Stencil8:"stencil8",Depth16Unorm:"depth16unorm",Depth24Plus:"depth24plus",Depth24PlusStencil8:"depth24plus-stencil8",Depth32Float:"depth32float",BC1RGBAUnorm:"bc1-rgba-unorm",BC1RGBAUnormSRGB:"bc1-rgba-unorm-srgb",BC2RGBAUnorm:"bc2-rgba-unorm",BC2RGBAUnormSRGB:"bc2-rgba-unorm-srgb",BC3RGBAUnorm:"bc3-rgba-unorm",BC3RGBAUnormSRGB:"bc3-rgba-unorm-srgb",BC4RUnorm:"bc4-r-unorm",BC4RSNorm:"bc4-r-snorm",BC5RGUnorm:"bc5-rg-unorm",BC5RGSnorm:"bc5-rg-snorm",BC6HRGBUFloat:"bc6h-rgb-ufloat",BC6HRGBFloat:"bc6h-rgb-float",BC7RGBAUnorm:"bc7-rgba-unorm",BC7RGBAUnormSRGB:"bc7-rgba-srgb",Depth24UnormStencil8:"depth24unorm-stencil8",Depth32FloatStencil8:"depth32float-stencil8"},exports.GPUTextureViewDimension={OneD:"1d",TwoD:"2d",TwoDArray:"2d-array",Cube:"cube",CubeArray:"cube-array",ThreeD:"3d"},exports.GPUVertexFormat={Uchar2:"uchar2",Uchar4:"uchar4",Char2:"char2",Char4:"char4",Uchar2Norm:"uchar2norm",Uchar4Norm:"uchar4norm",Char2Norm:"char2norm",Char4Norm:"char4norm",Ushort2:"ushort2",Ushort4:"ushort4",Short2:"short2",Short4:"short4",Ushort2Norm:"ushort2norm",Ushort4Norm:"ushort4norm",Short2Norm:"short2norm",Short4Norm:"short4norm",Half2:"half2",Half4:"half4",Float:"float",Float2:"float2",Float3:"float3",Float4:"float4",Uint:"uint",Uint2:"uint2",Uint3:"uint3",Uint4:"uint4",Int:"int",Int2:"int2",Int3:"int3",Int4:"int4"},exports.OneMinusBlendColorFactor=212;
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@@ -1,221 +0,0 @@
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const GPUPrimitiveTopology = {
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PointList: 'point-list',
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LineList: 'line-list',
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LineStrip: 'line-strip',
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TriangleList: 'triangle-list',
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TriangleStrip: 'triangle-strip'
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};
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const GPUCompareFunction = {
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Never: 'never',
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Less: 'less',
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Equal: 'equal',
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LessEqual: 'less-equal',
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Greater: 'greater',
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NotEqual: 'not-equal',
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GreaterEqual: 'greater-equal',
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Always: 'always'
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};
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const GPUStoreOp = {
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Store: 'store',
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Clear: 'clear'
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};
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const GPULoadOp = {
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Load: 'load'
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};
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const GPUFrontFace = {
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CCW: 'ccw',
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CW: 'cw'
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};
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const GPUCullMode = {
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None: 'none',
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Front: 'front',
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Back: 'back'
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};
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const GPUIndexFormat = {
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Uint16: 'uint16',
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Uint32: 'uint32'
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};
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const GPUVertexFormat = {
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Uchar2: 'uchar2',
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Char2Norm: 'char2norm',
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Char4Norm: 'char4norm',
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Ushort2: 'ushort2',
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Uint3: 'uint3',
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Uint4: 'uint4',
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Int: 'int',
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const GPUTextureFormat = {
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// 8-bit formats
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// 16-bit formats
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RG8Unorm: 'rg8unorm',
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RG8Snorm: 'rg8snorm',
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RG8Uint: 'rg8uint',
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RG8Sint: 'rg8sint',
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// 32-bit formats
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R32Sint: 'r32sint',
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R32Float: 'r32float',
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RG16Uint: 'rg16uint',
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RG16Sint: 'rg16sint',
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RG16Float: 'rg16float',
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RGBA8Unorm: 'rgba8unorm',
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RGBA8UnormSRGB: 'rgba8unorm-srgb',
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RGBA8Snorm: 'rgba8snorm',
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RGBA8Uint: 'rgba8uint',
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RGBA8Sint: 'rgba8sint',
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BRGA8Unorm: 'bgra8unorm',
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BRGA8UnormSRGB: 'bgra8unorm-srgb',
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// Packed 32-bit formats
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RGB9E5UFloat: 'rgb9e5ufloat',
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RG11B10uFloat: 'rgb10a2unorm',
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// 64-bit formats
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RG32Sint: 'rg32sint',
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RG32Float: 'rg32float',
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RGBA16Uint: 'rgba16uint',
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RGBA16Sint: 'rgba16sint',
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RGBA16Float: 'rgba16float',
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// 128-bit formats
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RGBA32Uint: 'rgba32uint',
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RGBA32Sint: 'rgba32sint',
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RGBA32Float: 'rgba32float',
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// Depth and stencil formats
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Stencil8: 'stencil8',
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Depth16Unorm: 'depth16unorm',
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Depth24Plus: 'depth24plus',
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Depth24PlusStencil8: 'depth24plus-stencil8',
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Depth32Float: 'depth32float',
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// BC compressed formats usable if 'texture-compression-bc' is both
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// supported by the device/user agent and enabled in requestDevice.
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BC1RGBAUnorm: 'bc1-rgba-unorm',
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BC1RGBAUnormSRGB: 'bc1-rgba-unorm-srgb',
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BC2RGBAUnorm: 'bc2-rgba-unorm',
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BC2RGBAUnormSRGB: 'bc2-rgba-unorm-srgb',
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BC3RGBAUnorm: 'bc3-rgba-unorm',
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BC3RGBAUnormSRGB: 'bc3-rgba-unorm-srgb',
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BC4RUnorm: 'bc4-r-unorm',
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BC4RSNorm: 'bc4-r-snorm',
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BC5RGUnorm: 'bc5-rg-unorm',
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BC5RGSnorm: 'bc5-rg-snorm',
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BC6HRGBUFloat: 'bc6h-rgb-ufloat',
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BC6HRGBFloat: 'bc6h-rgb-float',
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BC7RGBAUnorm: 'bc7-rgba-unorm',
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BC7RGBAUnormSRGB: 'bc7-rgba-srgb',
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// 'depth24unorm-stencil8' extension
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Depth24UnormStencil8: 'depth24unorm-stencil8',
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// 'depth32float-stencil8' extension
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Depth32FloatStencil8: 'depth32float-stencil8'
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};
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const GPUAddressMode = {
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ClampToEdge: 'clamp-to-edge',
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Repeat: 'repeat',
|
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MirrorRepeat: 'mirror-repeat'
|
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};
|
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const GPUFilterMode = {
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Linear: 'linear',
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Nearest: 'nearest'
|
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};
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const GPUBlendFactor = {
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Zero: 'zero',
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One: 'one',
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SrcColor: 'src-color',
|
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|
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OneMinusSrcColor: 'one-minus-src-color',
|
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|
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SrcAlpha: 'src-alpha',
|
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|
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OneMinusSrcAlpha: 'one-minus-src-alpha',
|
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|
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DstColor: 'dst-color',
|
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|
-
OneMinusDstColor: 'one-minus-dst-color',
|
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|
-
DstAlpha: 'dst-alpha',
|
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|
-
OneMinusDstAlpha: 'one-minus-dst-alpha',
|
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|
-
SrcAlphaSaturated: 'src-alpha-saturated',
|
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|
-
BlendColor: 'blend-color',
|
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|
-
OneMinusBlendColor: 'one-minus-blend-color'
|
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|
-
};
|
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|
-
const GPUBlendOperation = {
|
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|
-
Add: 'add',
|
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|
-
Subtract: 'subtract',
|
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|
-
ReverseSubtract: 'reverse-subtract',
|
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|
-
Min: 'min',
|
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|
-
Max: 'max'
|
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|
-
};
|
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|
-
const GPUColorWriteFlags = {
|
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|
-
None: 0,
|
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|
-
Red: 0x1,
|
174
|
-
Green: 0x2,
|
175
|
-
Blue: 0x4,
|
176
|
-
Alpha: 0x8,
|
177
|
-
All: 0xf
|
178
|
-
};
|
179
|
-
const GPUStencilOperation = {
|
180
|
-
Keep: 'keep',
|
181
|
-
Zero: 'zero',
|
182
|
-
Replace: 'replace',
|
183
|
-
Invert: 'invert',
|
184
|
-
IncrementClamp: 'increment-clamp',
|
185
|
-
DecrementClamp: 'decrement-clamp',
|
186
|
-
IncrementWrap: 'increment-wrap',
|
187
|
-
DecrementWrap: 'decrement-wrap'
|
188
|
-
};
|
189
|
-
const GPUBindingType = {
|
190
|
-
UniformBuffer: 'uniform-buffer',
|
191
|
-
StorageBuffer: 'storage-buffer',
|
192
|
-
ReadonlyStorageBuffer: 'readonly-storage-buffer',
|
193
|
-
Sampler: 'sampler',
|
194
|
-
ComparisonSampler: 'comparison-sampler',
|
195
|
-
SampledTexture: 'sampled-texture',
|
196
|
-
MultisampledTexture: 'multisampled-texture',
|
197
|
-
ReadonlyStorageTexture: 'readonly-storage-texture',
|
198
|
-
WriteonlyStorageTexture: 'writeonly-storage-texture'
|
199
|
-
};
|
200
|
-
const GPUTextureDimension = {
|
201
|
-
OneD: '1d',
|
202
|
-
TwoD: '2d',
|
203
|
-
ThreeD: '3d'
|
204
|
-
};
|
205
|
-
const GPUTextureViewDimension = {
|
206
|
-
OneD: '1d',
|
207
|
-
TwoD: '2d',
|
208
|
-
TwoDArray: '2d-array',
|
209
|
-
Cube: 'cube',
|
210
|
-
CubeArray: 'cube-array',
|
211
|
-
ThreeD: '3d'
|
212
|
-
};
|
213
|
-
const GPUInputStepMode = {
|
214
|
-
Vertex: 'vertex',
|
215
|
-
Instance: 'instance'
|
216
|
-
}; // @TODO: Move to src/constants.js
|
217
|
-
|
218
|
-
const BlendColorFactor = 211;
|
219
|
-
const OneMinusBlendColorFactor = 212;
|
220
|
-
|
221
|
-
export { BlendColorFactor, GPUAddressMode, GPUBindingType, GPUBlendFactor, GPUBlendOperation, GPUColorWriteFlags, GPUCompareFunction, GPUCullMode, GPUFilterMode, GPUFrontFace, GPUIndexFormat, GPUInputStepMode, GPULoadOp, GPUPrimitiveTopology, GPUStencilOperation, GPUStoreOp, GPUTextureDimension, GPUTextureFormat, GPUTextureViewDimension, GPUVertexFormat, OneMinusBlendColorFactor };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";const n={common:{vertexShader:"#version 450\n\nNODE_HEADER_ATTRIBUTES\nNODE_HEADER_UNIFORMS\nNODE_HEADER_VARYS\n\nvoid main(){\n\tNODE_BODY_VARYS\n\tgl_Position = NODE_MVP;\n}",fragmentShader:"#version 450\n\nNODE_HEADER_ATTRIBUTES\nNODE_HEADER_UNIFORMS\nNODE_HEADER_VARYS\n\nlayout(location = 0) out vec4 outColor;\n\nvoid main() {\n\n\toutColor = vec4( 1.0, 1.0, 1.0, 1.0 );\n\n\t#ifdef NODE_COLOR\n\n\t\toutColor = NODE_COLOR;\n\n\t#endif\n\n\t#ifdef NODE_OPACITY\n\n\t\toutColor.a *= NODE_OPACITY;\n\n\t#endif\n\n}"}};module.exports=n;
|
@@ -1,41 +0,0 @@
|
|
1
|
-
const ShaderLib = {
|
2
|
-
common: {
|
3
|
-
vertexShader: `#version 450
|
4
|
-
|
5
|
-
NODE_HEADER_ATTRIBUTES
|
6
|
-
NODE_HEADER_UNIFORMS
|
7
|
-
NODE_HEADER_VARYS
|
8
|
-
|
9
|
-
void main(){
|
10
|
-
NODE_BODY_VARYS
|
11
|
-
gl_Position = NODE_MVP;
|
12
|
-
}`,
|
13
|
-
fragmentShader: `#version 450
|
14
|
-
|
15
|
-
NODE_HEADER_ATTRIBUTES
|
16
|
-
NODE_HEADER_UNIFORMS
|
17
|
-
NODE_HEADER_VARYS
|
18
|
-
|
19
|
-
layout(location = 0) out vec4 outColor;
|
20
|
-
|
21
|
-
void main() {
|
22
|
-
|
23
|
-
outColor = vec4( 1.0, 1.0, 1.0, 1.0 );
|
24
|
-
|
25
|
-
#ifdef NODE_COLOR
|
26
|
-
|
27
|
-
outColor = NODE_COLOR;
|
28
|
-
|
29
|
-
#endif
|
30
|
-
|
31
|
-
#ifdef NODE_OPACITY
|
32
|
-
|
33
|
-
outColor.a *= NODE_OPACITY;
|
34
|
-
|
35
|
-
#endif
|
36
|
-
|
37
|
-
}`
|
38
|
-
}
|
39
|
-
};
|
40
|
-
|
41
|
-
export default ShaderLib;
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";var e=require("./WebGPUNodeUniformsGroup.cjs.js"),r=require("./WebGPUNodeUniform.cjs.js"),t=require("../WebGPUSampler.cjs.js"),s=require("../WebGPUSampledTexture.cjs.js"),o=require("../../nodes/core/NodeSlot.cjs.js"),i=require("../../nodes/core/NodeBuilder.cjs.js"),n=require("../../nodes/accessors/ModelViewProjectionNode.cjs.js"),d=require("./ShaderLib.cjs.js");require("../WebGPUUniformsGroup.cjs.js"),require("../WebGPUBinding.cjs.js"),require("../constants.cjs.js"),require("../WebGPUUniform.cjs.js"),require("three"),require("../../nodes/core/NodeUniform.cjs.js"),require("../../nodes/core/NodeAttribute.cjs.js"),require("../../nodes/core/NodeVary.cjs.js"),require("../../nodes/core/constants.cjs.js"),require("../../nodes/core/Node.cjs.js"),require("../../nodes/accessors/CameraNode.cjs.js"),require("@babel/runtime/helpers/defineProperty"),require("../../nodes/inputs/Vector3Node.cjs.js"),require("../../nodes/core/InputNode.cjs.js"),require("../../nodes/inputs/Matrix4Node.cjs.js"),require("../../nodes/accessors/ModelNode.cjs.js"),require("../../nodes/inputs/Matrix3Node.cjs.js"),require("../../nodes/math/OperatorNode.cjs.js"),require("../../nodes/accessors/PositionNode.cjs.js"),require("../../nodes/core/AttributeNode.cjs.js");module.exports=class extends i{constructor(e,r){super(e,r),this.bindings={vertex:[],fragment:[]},this.bindingsOffset={vertex:0,fragment:0},this.uniformsGroup={},this.nativeShader=null,this._parseMaterial()}_parseMaterial(){const e=this.material;if(this.nativeShader=d.common,e.isMeshBasicMaterial||e.isPointsMaterial||e.isLineBasicMaterial){const r=new n;void 0!==e.positionNode&&(r.position=e.positionNode),this.addSlot("vertex",new o(r,"MVP","vec4")),void 0!==e.colorNode&&this.addSlot("fragment",new o(e.colorNode,"COLOR","vec4")),void 0!==e.opacityNode&&this.addSlot("fragment",new o(e.opacityNode,"OPACITY","float"))}}getTexture(e,r){return`texture( sampler2D( ${e}, ${e}_sampler ), ${r} )`}getPropertyName(e){if(e.isNodeUniform){const r=e.name;return"texture"===e.type?r:`nodeUniforms.${r}`}return super.getPropertyName(e)}getBindings(){const e=this.bindings;return[...e.vertex,...e.fragment]}getUniformFromNode(o,i,n){const d=super.getUniformFromNode(o,i,n),a=this.getDataFromNode(o,i);if(void 0===a.uniformGPU){let o;const u=this.bindings[i];if("texture"===n){const e=new t(`${d.name}_sampler`,d.value),r=new s.WebGPUSampledTexture(d.name,d.value),i=u[u.length-1],n=i&&i.isUniformsGroup?u.length-1:u.length;u.splice(n,0,e,r),o={sampler:e,texture:r}}else{let t=this.uniformsGroup[i];if(void 0===t&&(t=new e(i),this.uniformsGroup[i]=t,u.push(t)),"float"===n)o=new r.FloatNodeUniform(d);else if("vec2"===n)o=new r.Vector2NodeUniform(d);else if("vec3"===n)o=new r.Vector3NodeUniform(d);else if("vec4"===n)o=new r.Vector4NodeUniform(d);else if("color"===n)o=new r.ColorNodeUniform(d);else if("mat3"===n)o=new r.Matrix3NodeUniform(d);else{if("mat4"!==n)throw new Error(`Uniform "${n}" not declared.`);o=new r.Matrix4NodeUniform(d)}t.addUniform(o)}a.uniformGPU=o,"vertex"===i&&(this.bindingsOffset.fragment=u.length)}return d}getAttributesHeaderSnippet(e){let r="";if("vertex"===e){const e=this.attributes;for(let t=0;t<e.length;t++){const s=e[t];r+=`layout(location = ${t}) in ${s.type} ${s.name};`}}return r}getVarysHeaderSnippet(e){let r="";const t=this.varys,s="vertex"===e?"out":"in";for(let e=0;e<t.length;e++){const o=t[e];r+=`layout(location = ${e}) ${s} ${o.type} ${o.name};`}return r}getVarysBodySnippet(e){let r="";if("vertex"===e)for(let e of this.varys)r+=`${e.name} = ${e.snippet};`;return r}getUniformsHeaderSnippet(e){const r=this.uniforms[e];let t="",s="",o=this.bindingsOffset[e];for(let e of r)if("texture"===e.type)t+=`layout(set = 0, binding = ${o++}) uniform sampler ${e.name}_sampler;`,t+=`layout(set = 0, binding = ${o++}) uniform texture2D ${e.name};`;else{s+=`uniform ${this.getVectorType(e.type)} ${e.name};`}return s&&(t+=`layout(set = 0, binding = ${o++}) uniform NodeUniforms { ${s} } nodeUniforms;`),t}composeShaderCode(e,r){const t=e.indexOf("\n");let s=e.substr(0,t)+"\n\n";return s+=r,s+=e.substr(t),s}build(){return super.build(),this.vertexShader=this.composeShaderCode(this.nativeShader.vertexShader,this.vertexShader),this.fragmentShader=this.composeShaderCode(this.nativeShader.fragmentShader,this.fragmentShader),this}};
|