isaacscript-common 4.0.1-dev.0 → 4.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (378) hide show
  1. package/callbacks/postCursedTeleport.lua +2 -1
  2. package/callbacks/postEsauJr.lua +2 -1
  3. package/callbacks/postFlip.lua +4 -3
  4. package/callbacks/postItemDischarged.lua +4 -3
  5. package/callbacks/postNewRoomEarly.lua +2 -1
  6. package/callbacks/postSacrifice.lua +3 -2
  7. package/callbacks/postTrinketBreak.lua +3 -2
  8. package/callbacks/reorderedCallbacks.lua +1 -0
  9. package/classes/ModUpgraded.d.ts +5 -1
  10. package/classes/ModUpgraded.lua +2 -2
  11. package/features/playerInventory.lua +1 -0
  12. package/functions/player.lua +9 -14
  13. package/package.json +2 -2
  14. package/cachedClasses.ts +0 -39
  15. package/callbacks/customRevive.ts +0 -215
  16. package/callbacks/itemPickup.ts +0 -101
  17. package/callbacks/postAmbush.ts +0 -73
  18. package/callbacks/postBombExploded.ts +0 -26
  19. package/callbacks/postBombInitLate.ts +0 -36
  20. package/callbacks/postBoneSwing.ts +0 -64
  21. package/callbacks/postCollectibleInitFirst.ts +0 -40
  22. package/callbacks/postCursedTeleport.ts +0 -183
  23. package/callbacks/postCustomDoorEnter.ts +0 -292
  24. package/callbacks/postDiceRoomActivated.ts +0 -60
  25. package/callbacks/postDoorRender.ts +0 -26
  26. package/callbacks/postDoorUpdate.ts +0 -26
  27. package/callbacks/postEffectInitLate.ts +0 -36
  28. package/callbacks/postEffectStateChanged.ts +0 -43
  29. package/callbacks/postEsauJr.ts +0 -107
  30. package/callbacks/postFamiliarInitLate.ts +0 -36
  31. package/callbacks/postFamiliarStateChanged.ts +0 -43
  32. package/callbacks/postFlip.ts +0 -88
  33. package/callbacks/postGreedModeWave.ts +0 -41
  34. package/callbacks/postGridEntity.ts +0 -164
  35. package/callbacks/postGridEntityCollision.ts +0 -69
  36. package/callbacks/postGridEntityRender.ts +0 -26
  37. package/callbacks/postHolyMantleRemoved.ts +0 -55
  38. package/callbacks/postItemDischarged.ts +0 -149
  39. package/callbacks/postKnifeInitLate.ts +0 -36
  40. package/callbacks/postLaserInitLate.ts +0 -36
  41. package/callbacks/postNPCInitLate.ts +0 -36
  42. package/callbacks/postNPCStateChanged.ts +0 -42
  43. package/callbacks/postNewRoomEarly.ts +0 -90
  44. package/callbacks/postPickupCollect.ts +0 -48
  45. package/callbacks/postPickupInitFirst.ts +0 -70
  46. package/callbacks/postPickupInitLate.ts +0 -36
  47. package/callbacks/postPickupStateChanged.ts +0 -43
  48. package/callbacks/postPitRender.ts +0 -26
  49. package/callbacks/postPitUpdate.ts +0 -26
  50. package/callbacks/postPlayerChangeHealth.ts +0 -62
  51. package/callbacks/postPlayerChangeType.ts +0 -56
  52. package/callbacks/postPlayerCollectible.ts +0 -113
  53. package/callbacks/postPlayerFatalDamage.ts +0 -141
  54. package/callbacks/postPlayerInitLate.ts +0 -37
  55. package/callbacks/postPlayerReordered.ts +0 -142
  56. package/callbacks/postPoopRender.ts +0 -26
  57. package/callbacks/postPoopUpdate.ts +0 -26
  58. package/callbacks/postPressurePlateRender.ts +0 -26
  59. package/callbacks/postPressurePlateUpdate.ts +0 -26
  60. package/callbacks/postProjectileInitLate.ts +0 -36
  61. package/callbacks/postPurchase.ts +0 -64
  62. package/callbacks/postRockRender.ts +0 -26
  63. package/callbacks/postRockUpdate.ts +0 -26
  64. package/callbacks/postRoomClearChanged.ts +0 -57
  65. package/callbacks/postSacrifice.ts +0 -62
  66. package/callbacks/postSlotDestroyed.ts +0 -92
  67. package/callbacks/postSlotInitUpdate.ts +0 -68
  68. package/callbacks/postSlotRender.ts +0 -69
  69. package/callbacks/postSpikesRender.ts +0 -26
  70. package/callbacks/postSpikesUpdate.ts +0 -26
  71. package/callbacks/postTNTRender.ts +0 -26
  72. package/callbacks/postTNTUpdate.ts +0 -26
  73. package/callbacks/postTearInitLate.ts +0 -36
  74. package/callbacks/postTearInitVeryLate.ts +0 -41
  75. package/callbacks/postTransformation.ts +0 -59
  76. package/callbacks/postTrinketBreak.ts +0 -110
  77. package/callbacks/preBerserkDeath.ts +0 -49
  78. package/callbacks/preNewLevel.ts +0 -55
  79. package/callbacks/reorderedCallbacks.ts +0 -166
  80. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  81. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  82. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  83. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  84. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  85. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  86. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  87. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  88. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  89. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  90. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  91. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  92. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  93. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  94. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  95. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  96. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  97. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  98. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  99. package/callbacks/subscriptions/postFlip.ts +0 -22
  100. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  101. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  102. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  103. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  104. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  105. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  106. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  107. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  108. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  109. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  110. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  111. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  112. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  113. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  114. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  115. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  116. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  117. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  118. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  119. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  120. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  121. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  122. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  123. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  124. package/callbacks/subscriptions/postPitRender.ts +0 -35
  125. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  126. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  127. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  128. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  129. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  130. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  131. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  132. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  133. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  134. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  135. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  136. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  137. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  138. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  139. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  140. package/callbacks/subscriptions/postPurchase.ts +0 -31
  141. package/callbacks/subscriptions/postRockRender.ts +0 -35
  142. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  143. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  144. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  145. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  146. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  147. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  148. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  149. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  150. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  151. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  152. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  153. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  154. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  155. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  156. package/callbacks/subscriptions/postTransformation.ts +0 -40
  157. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  158. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  159. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  160. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  161. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  162. package/classes/DefaultMap.ts +0 -174
  163. package/classes/ModUpgraded.ts +0 -77
  164. package/constants.ts +0 -162
  165. package/constantsFirstLast.ts +0 -217
  166. package/enums/AmbushType.ts +0 -4
  167. package/enums/HealthType.ts +0 -16
  168. package/enums/ModCallbackCustom.ts +0 -1278
  169. package/enums/PocketItemType.ts +0 -8
  170. package/enums/SerializationType.ts +0 -5
  171. package/enums/SlotDestructionType.ts +0 -4
  172. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  173. package/enums/private/SaveDataKey.ts +0 -14
  174. package/enums/private/SerializationBrand.ts +0 -42
  175. package/features/characterHealthConversion.ts +0 -111
  176. package/features/characterStats.ts +0 -61
  177. package/features/debugDisplay/debugDisplay.ts +0 -221
  178. package/features/debugDisplay/exports.ts +0 -368
  179. package/features/debugDisplay/v.ts +0 -65
  180. package/features/deployJSONRoom.ts +0 -743
  181. package/features/disableInputs.ts +0 -193
  182. package/features/disableSound.ts +0 -77
  183. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  184. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  185. package/features/extraConsoleCommands/init.ts +0 -334
  186. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  187. package/features/extraConsoleCommands/v.ts +0 -14
  188. package/features/fadeInRemover.ts +0 -60
  189. package/features/fastReset.ts +0 -75
  190. package/features/forgottenSwitch.ts +0 -50
  191. package/features/getCollectibleItemPoolType.ts +0 -66
  192. package/features/persistentEntities.ts +0 -183
  193. package/features/playerInventory.ts +0 -133
  194. package/features/ponyDetection.ts +0 -74
  195. package/features/preventCollectibleRotation.ts +0 -115
  196. package/features/runInNFrames.ts +0 -148
  197. package/features/saveDataManager/constants.ts +0 -4
  198. package/features/saveDataManager/exports.ts +0 -229
  199. package/features/saveDataManager/load.ts +0 -99
  200. package/features/saveDataManager/main.ts +0 -195
  201. package/features/saveDataManager/maps.ts +0 -13
  202. package/features/saveDataManager/merge.ts +0 -194
  203. package/features/saveDataManager/save.ts +0 -74
  204. package/features/saveDataManager/serializationBrand.ts +0 -16
  205. package/features/sirenHelpers.ts +0 -129
  206. package/features/taintedLazarusPlayers.ts +0 -113
  207. package/featuresInitialized.ts +0 -20
  208. package/functions/ambush.ts +0 -47
  209. package/functions/array.ts +0 -410
  210. package/functions/benchmark.ts +0 -36
  211. package/functions/bitwise.ts +0 -24
  212. package/functions/bombs.ts +0 -12
  213. package/functions/boss.ts +0 -227
  214. package/functions/cacheFlag.ts +0 -12
  215. package/functions/cards.ts +0 -271
  216. package/functions/challenges.ts +0 -13
  217. package/functions/character.ts +0 -126
  218. package/functions/charge.ts +0 -237
  219. package/functions/chargeBar.ts +0 -67
  220. package/functions/collectibleCacheFlag.ts +0 -90
  221. package/functions/collectibleSet.ts +0 -56
  222. package/functions/collectibleTag.ts +0 -89
  223. package/functions/collectibles.ts +0 -659
  224. package/functions/color.ts +0 -128
  225. package/functions/debug.ts +0 -68
  226. package/functions/deepCopy.ts +0 -535
  227. package/functions/deepCopyTests.ts +0 -386
  228. package/functions/direction.ts +0 -49
  229. package/functions/doors.ts +0 -347
  230. package/functions/easing.ts +0 -182
  231. package/functions/eden.ts +0 -47
  232. package/functions/effects.ts +0 -20
  233. package/functions/entity.ts +0 -439
  234. package/functions/entitySpecific.ts +0 -889
  235. package/functions/entityTypes.ts +0 -6
  236. package/functions/enums.ts +0 -146
  237. package/functions/familiars.ts +0 -106
  238. package/functions/flag.ts +0 -165
  239. package/functions/flying.ts +0 -117
  240. package/functions/globals.ts +0 -242
  241. package/functions/gridEntity.ts +0 -511
  242. package/functions/gridEntitySpecific.ts +0 -112
  243. package/functions/input.ts +0 -139
  244. package/functions/isaacAPIClass.ts +0 -67
  245. package/functions/jsonHelpers.ts +0 -45
  246. package/functions/jsonRoom.ts +0 -100
  247. package/functions/kColor.ts +0 -129
  248. package/functions/language.ts +0 -13
  249. package/functions/level.ts +0 -31
  250. package/functions/log.ts +0 -720
  251. package/functions/map.ts +0 -56
  252. package/functions/math.ts +0 -149
  253. package/functions/mergeTests.ts +0 -288
  254. package/functions/npc.ts +0 -148
  255. package/functions/pickupVariants.ts +0 -60
  256. package/functions/pickups.ts +0 -499
  257. package/functions/pills.ts +0 -205
  258. package/functions/player.ts +0 -1060
  259. package/functions/playerDataStructures.ts +0 -150
  260. package/functions/playerHealth.ts +0 -382
  261. package/functions/playerIndex.ts +0 -195
  262. package/functions/pocketItems.ts +0 -149
  263. package/functions/positionVelocity.ts +0 -188
  264. package/functions/random.ts +0 -77
  265. package/functions/revive.ts +0 -201
  266. package/functions/rng.ts +0 -172
  267. package/functions/roomData.ts +0 -199
  268. package/functions/roomGrid.ts +0 -109
  269. package/functions/roomShape.ts +0 -80
  270. package/functions/rooms.ts +0 -648
  271. package/functions/run.ts +0 -36
  272. package/functions/saveFile.ts +0 -128
  273. package/functions/seeds.ts +0 -19
  274. package/functions/serialization.ts +0 -91
  275. package/functions/set.ts +0 -95
  276. package/functions/sound.ts +0 -9
  277. package/functions/spawnCollectible.ts +0 -104
  278. package/functions/sprite.ts +0 -107
  279. package/functions/stage.ts +0 -125
  280. package/functions/string.ts +0 -47
  281. package/functions/table.ts +0 -189
  282. package/functions/tears.ts +0 -32
  283. package/functions/transformations.ts +0 -131
  284. package/functions/trinketCacheFlag.ts +0 -60
  285. package/functions/trinketGive.ts +0 -157
  286. package/functions/trinkets.ts +0 -215
  287. package/functions/tstlClass.ts +0 -157
  288. package/functions/types.ts +0 -36
  289. package/functions/ui.ts +0 -138
  290. package/functions/utils.ts +0 -189
  291. package/functions/vector.ts +0 -126
  292. package/index.ts +0 -172
  293. package/initCustomCallbacks.ts +0 -132
  294. package/initFeatures.ts +0 -39
  295. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  296. package/interfaces/ChargeBarSprites.ts +0 -12
  297. package/interfaces/JSONDoor.ts +0 -13
  298. package/interfaces/JSONEntity.ts +0 -16
  299. package/interfaces/JSONRoom.ts +0 -36
  300. package/interfaces/JSONRooms.ts +0 -12
  301. package/interfaces/JSONSpawn.ts +0 -14
  302. package/interfaces/PlayerHealth.ts +0 -16
  303. package/interfaces/PocketItemDescription.ts +0 -9
  304. package/interfaces/SaveData.ts +0 -29
  305. package/interfaces/TrinketSituation.ts +0 -9
  306. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  307. package/maps/PHDPillConversions.ts +0 -21
  308. package/maps/cardMap.ts +0 -209
  309. package/maps/characterMap.ts +0 -87
  310. package/maps/collectibleDescriptionMap.ts +0 -732
  311. package/maps/collectibleNameMap.ts +0 -731
  312. package/maps/defaultPlayerStatMap.ts +0 -17
  313. package/maps/falsePHDPillConversions.ts +0 -35
  314. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  315. package/maps/gridEntityXMLMap.ts +0 -176
  316. package/maps/pillEffectMap.ts +0 -88
  317. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  318. package/maps/roomTypeMap.ts +0 -40
  319. package/maps/trinketDescriptionMap.ts +0 -200
  320. package/maps/trinketNameMap.ts +0 -198
  321. package/objects/LRoomShapeToRectangles.ts +0 -44
  322. package/objects/callbackRegisterFunctions.ts +0 -187
  323. package/objects/cardDescriptions.ts +0 -105
  324. package/objects/cardNames.ts +0 -105
  325. package/objects/cardTypes.ts +0 -104
  326. package/objects/challengeNames.ts +0 -52
  327. package/objects/characterNames.ts +0 -48
  328. package/objects/coinSubTypeToValue.ts +0 -14
  329. package/objects/colors.ts +0 -16
  330. package/objects/directionNames.ts +0 -11
  331. package/objects/directionToDegrees.ts +0 -11
  332. package/objects/directionToVector.ts +0 -12
  333. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  334. package/objects/doorSlotToDirection.ts +0 -14
  335. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  336. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  337. package/objects/languageNames.ts +0 -13
  338. package/objects/oppositeDoorSlots.ts +0 -15
  339. package/objects/pillEffectClasses.ts +0 -63
  340. package/objects/pillEffectNames.ts +0 -57
  341. package/objects/pillEffectTypes.ts +0 -62
  342. package/objects/roomShapeBounds.ts +0 -71
  343. package/objects/roomShapeLayoutSizes.ts +0 -45
  344. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  345. package/objects/roomShapeToDoorSlots.ts +0 -83
  346. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  347. package/objects/roomShapeToGridWidth.ts +0 -21
  348. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  349. package/objects/roomShapeVolumes.ts +0 -38
  350. package/objects/roomTypeNames.ts +0 -36
  351. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  352. package/objects/stageTypeToLetter.ts +0 -15
  353. package/objects/transformationNames.ts +0 -18
  354. package/patchErrorFunctions.ts +0 -92
  355. package/sets/LRoomShapesSet.ts +0 -8
  356. package/sets/bossSets.ts +0 -470
  357. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  358. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  359. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  360. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  361. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  362. package/sets/chestPickupVariantsSet.ts +0 -16
  363. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  364. package/sets/lostStyleCharactersSet.ts +0 -13
  365. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  366. package/sets/redHeartSubTypesSet.ts +0 -7
  367. package/sets/sinEntityTypesSet.ts +0 -11
  368. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  369. package/sets/storyBossesSet.ts +0 -17
  370. package/types/AnyEntity.ts +0 -12
  371. package/types/AwaitingTextInput.d.ts +0 -2
  372. package/types/CollectibleIndex.ts +0 -16
  373. package/types/PickingUpItem.ts +0 -89
  374. package/types/PlayerIndex.ts +0 -13
  375. package/types/private/IsaacAPIClass.ts +0 -3
  376. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  377. package/types/private/TSTLClass.ts +0 -3
  378. package/upgradeMod.ts +0 -55
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getPressurePlates } from "../functions/gridEntitySpecific";
3
- import {
4
- postPressurePlateUpdateFire,
5
- postPressurePlateUpdateHasSubscriptions,
6
- } from "./subscriptions/postPressurePlateUpdate";
7
-
8
- /** @internal */
9
- export function postPressurePlateUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postPressurePlateUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const pressurePlate of getPressurePlates()) {
24
- postPressurePlateUpdateFire(pressurePlate);
25
- }
26
- }
@@ -1,36 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { saveDataManager } from "../features/saveDataManager/exports";
3
- import {
4
- postProjectileInitLateFire,
5
- postProjectileInitLateHasSubscriptions,
6
- } from "./subscriptions/postProjectileInitLate";
7
-
8
- const v = {
9
- room: {
10
- firedSet: new Set<PtrHash>(),
11
- },
12
- };
13
-
14
- /** @internal */
15
- export function postProjectileInitLateInit(mod: Mod): void {
16
- saveDataManager("postProjectileInitLate", v, hasSubscriptions);
17
-
18
- mod.AddCallback(ModCallback.POST_PROJECTILE_UPDATE, postProjectileUpdate); // 44
19
- }
20
-
21
- function hasSubscriptions() {
22
- return postProjectileInitLateHasSubscriptions();
23
- }
24
-
25
- // ModCallback.POST_PROJECTILE_UPDATE (44)
26
- function postProjectileUpdate(projectile: EntityProjectile) {
27
- if (!hasSubscriptions()) {
28
- return;
29
- }
30
-
31
- const index = GetPtrHash(projectile);
32
- if (!v.room.firedSet.has(index)) {
33
- v.room.firedSet.add(index);
34
- postProjectileInitLateFire(projectile);
35
- }
36
- }
@@ -1,64 +0,0 @@
1
- import { DefaultMap } from "../classes/DefaultMap";
2
- import { ModUpgraded } from "../classes/ModUpgraded";
3
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
4
- import { saveDataManager } from "../features/saveDataManager/exports";
5
- import { getPickups } from "../functions/entitySpecific";
6
- import {
7
- defaultMapGetPlayer,
8
- mapSetPlayer,
9
- } from "../functions/playerDataStructures";
10
- import { PlayerIndex } from "../types/PlayerIndex";
11
- import {
12
- postPurchaseFire,
13
- postPurchaseHasSubscriptions,
14
- } from "./subscriptions/postPurchase";
15
-
16
- const v = {
17
- room: {
18
- playersHoldingItemOnLastFrameMap: new DefaultMap<PlayerIndex, boolean>(
19
- false,
20
- ),
21
- },
22
- };
23
-
24
- /** @internal */
25
- export function postPurchaseInit(mod: ModUpgraded): void {
26
- saveDataManager("postPurchase", v, hasSubscriptions);
27
-
28
- mod.AddCallbackCustom(
29
- ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
30
- postPEffectUpdateReordered,
31
- );
32
- }
33
-
34
- function hasSubscriptions() {
35
- return postPurchaseHasSubscriptions();
36
- }
37
-
38
- // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
39
- function postPEffectUpdateReordered(player: EntityPlayer) {
40
- if (!hasSubscriptions()) {
41
- return;
42
- }
43
-
44
- const isHoldingItem = player.IsHoldingItem();
45
- const wasHoldingItemOnLastFrame = defaultMapGetPlayer(
46
- v.room.playersHoldingItemOnLastFrameMap,
47
- player,
48
- );
49
- mapSetPlayer(v.room.playersHoldingItemOnLastFrameMap, player, isHoldingItem);
50
-
51
- if (!wasHoldingItemOnLastFrame && isHoldingItem) {
52
- playerPickedUpNewItem(player);
53
- }
54
- }
55
-
56
- function playerPickedUpNewItem(player: EntityPlayer) {
57
- const pickups = getPickups();
58
- const disappearingPickup = pickups.find(
59
- (pickup) => !pickup.Exists() && pickup.Price !== 0,
60
- );
61
- if (disappearingPickup !== undefined) {
62
- postPurchaseFire(player, disappearingPickup);
63
- }
64
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getRocks } from "../functions/gridEntitySpecific";
3
- import {
4
- postRockRenderFire,
5
- postRockRenderHasSubscriptions,
6
- } from "./subscriptions/postRockRender";
7
-
8
- /** @internal */
9
- export function postRockRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postRockRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const rock of getRocks()) {
24
- postRockRenderFire(rock);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getRocks } from "../functions/gridEntitySpecific";
3
- import {
4
- postRockUpdateFire,
5
- postRockUpdateHasSubscriptions,
6
- } from "./subscriptions/postRockUpdate";
7
-
8
- /** @internal */
9
- export function postRockUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postRockUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const rock of getRocks()) {
24
- postRockUpdateFire(rock);
25
- }
26
- }
@@ -1,57 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { game } from "../cachedClasses";
3
- import { ModUpgraded } from "../classes/ModUpgraded";
4
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
5
- import { saveDataManager } from "../features/saveDataManager/exports";
6
- import {
7
- postRoomClearChangedFire,
8
- postRoomClearChangedHasSubscriptions,
9
- } from "./subscriptions/postRoomClearChanged";
10
-
11
- const v = {
12
- room: {
13
- cleared: false,
14
- },
15
- };
16
-
17
- /** @internal */
18
- export function postRoomClearChangedInit(mod: ModUpgraded): void {
19
- saveDataManager("postRoomClearChanged", v, hasSubscriptions);
20
-
21
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
22
- mod.AddCallbackCustom(
23
- ModCallbackCustom.POST_NEW_ROOM_REORDERED,
24
- postNewRoomReordered,
25
- );
26
- }
27
-
28
- function hasSubscriptions() {
29
- return postRoomClearChangedHasSubscriptions();
30
- }
31
-
32
- // ModCallback.POST_UPDATE (1)
33
- function postUpdate() {
34
- if (!hasSubscriptions()) {
35
- return;
36
- }
37
-
38
- const room = game.GetRoom();
39
- const roomClear = room.IsClear();
40
-
41
- if (roomClear !== v.room.cleared) {
42
- v.room.cleared = roomClear;
43
- postRoomClearChangedFire(roomClear);
44
- }
45
- }
46
-
47
- // ModCallbackCustom.POST_NEW_ROOM_REORDERED
48
- function postNewRoomReordered() {
49
- if (!hasSubscriptions()) {
50
- return;
51
- }
52
-
53
- const room = game.GetRoom();
54
- const roomClear = room.IsClear();
55
-
56
- v.room.cleared = roomClear;
57
- }
@@ -1,62 +0,0 @@
1
- import {
2
- DamageFlag,
3
- EntityType,
4
- ModCallback,
5
- RoomType,
6
- } from "isaac-typescript-definitions";
7
- import { game } from "../cachedClasses";
8
- import { saveDataManager } from "../features/saveDataManager/exports";
9
- import { hasFlag } from "../functions/flag";
10
- import {
11
- postSacrificeFire,
12
- postSacrificeHasSubscriptions,
13
- } from "./subscriptions/postSacrifice";
14
-
15
- const v = {
16
- level: {
17
- numSacrifices: 0,
18
- },
19
- };
20
-
21
- /** @internal */
22
- export function postSacrificeInit(mod: Mod): void {
23
- saveDataManager("postSacrifice", v, hasSubscriptions);
24
-
25
- mod.AddCallback(
26
- ModCallback.ENTITY_TAKE_DMG,
27
- entityTakeDmgPlayer,
28
- EntityType.PLAYER,
29
- ); // 11
30
- }
31
-
32
- function hasSubscriptions() {
33
- return postSacrificeHasSubscriptions();
34
- }
35
-
36
- // ModCallback.ENTITY_TAKE_DMG (11)
37
- // EntityType.PLAYER (1)
38
- function entityTakeDmgPlayer(
39
- tookDamage: Entity,
40
- _damageAmount: float,
41
- damageFlags: BitFlags<DamageFlag>,
42
- _damageSource: EntityRef,
43
- _damageCountdownFrames: int,
44
- ) {
45
- if (!hasSubscriptions()) {
46
- return;
47
- }
48
-
49
- const player = tookDamage.ToPlayer();
50
- if (player === undefined) {
51
- return;
52
- }
53
-
54
- const room = game.GetRoom();
55
- const roomType = room.GetType();
56
- const isSpikeDamage = hasFlag(damageFlags, DamageFlag.SPIKES);
57
-
58
- if (roomType === RoomType.SACRIFICE && isSpikeDamage) {
59
- v.level.numSacrifices += 1;
60
- postSacrificeFire(player, v.level.numSacrifices);
61
- }
62
- }
@@ -1,92 +0,0 @@
1
- // Normally, when a slot is destroyed, the grid collision class changes to
2
- // `EntityGridCollisionClass.GROUND` and sticks around in the room. Thus, checking for this case is
3
- // simple.
4
-
5
- // The special case is when a slot pays out with a collectible item. In this case, it will not stay
6
- // in the room. Instead, it will play the "Prize" animation for 3 game frames, and then despawn (to
7
- // be replaced by a collectible entity). Subsequently, we handle this case by assuming that if the
8
- // slot disappeared 3 frames after it changed to a prize animation, it was a destruction pay-out.
9
-
10
- import {
11
- EntityGridCollisionClass,
12
- EntityType,
13
- ModCallback,
14
- } from "isaac-typescript-definitions";
15
- import { game } from "../cachedClasses";
16
- import { ModUpgraded } from "../classes/ModUpgraded";
17
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
18
- import { SlotDestructionType } from "../enums/SlotDestructionType";
19
- import { saveDataManager } from "../features/saveDataManager/exports";
20
- import {
21
- postSlotDestroyedFire,
22
- postSlotDestroyedHasSubscriptions,
23
- } from "./subscriptions/postSlotDestroyed";
24
-
25
- const PRIZE_GAME_FRAME_DELAY_UNTIL_REMOVAL = 3;
26
-
27
- const v = {
28
- room: {
29
- brokenSlots: new Set<PtrHash>(),
30
- slotPrizeAnimationGameFrame: new Map<PtrHash, int>(),
31
- },
32
- };
33
-
34
- /** @internal */
35
- export function postSlotDestroyedInit(mod: ModUpgraded): void {
36
- saveDataManager("postSlotDestroyed", v, hasSubscriptions);
37
-
38
- mod.AddCallback(
39
- ModCallback.POST_ENTITY_REMOVE,
40
- postEntityRemove,
41
- EntityType.SLOT,
42
- ); // 67
43
-
44
- mod.AddCallbackCustom(
45
- ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED,
46
- postSlotAnimationChanged,
47
- );
48
- }
49
-
50
- function hasSubscriptions() {
51
- return postSlotDestroyedHasSubscriptions();
52
- }
53
-
54
- // ModCallback.POST_ENTITY_REMOVE (67)
55
- function postEntityRemove(entity: Entity) {
56
- const slot = entity as EntitySlot;
57
- const ptrHash = GetPtrHash(slot);
58
- const gameFrameCount = game.GetFrameCount();
59
-
60
- const prizeFrame = v.room.slotPrizeAnimationGameFrame.get(ptrHash);
61
- if (prizeFrame === undefined) {
62
- return;
63
- }
64
-
65
- if (prizeFrame + PRIZE_GAME_FRAME_DELAY_UNTIL_REMOVAL === gameFrameCount) {
66
- postSlotDestroyedFire(slot, SlotDestructionType.COLLECTIBLE_PAYOUT);
67
- }
68
- }
69
-
70
- // ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED
71
- function postSlotAnimationChanged(slot: EntitySlot) {
72
- const ptrHash = GetPtrHash(slot);
73
- const gameFrameCount = game.GetFrameCount();
74
-
75
- const alreadyBroken = v.room.brokenSlots.has(ptrHash);
76
- if (alreadyBroken) {
77
- return;
78
- }
79
-
80
- if (slot.GridCollisionClass === EntityGridCollisionClass.GROUND) {
81
- v.room.brokenSlots.add(ptrHash);
82
- postSlotDestroyedFire(slot, SlotDestructionType.NORMAL);
83
- }
84
-
85
- const sprite = slot.GetSprite();
86
- const animation = sprite.GetAnimation();
87
- if (animation === "Prize") {
88
- v.room.slotPrizeAnimationGameFrame.set(ptrHash, gameFrameCount);
89
- } else {
90
- v.room.slotPrizeAnimationGameFrame.delete(ptrHash);
91
- }
92
- }
@@ -1,68 +0,0 @@
1
- // This provides the logic for the PostSlotInit and PostSlotUpdate callbacks. (The other slot
2
- // callbacks are handled in a different file.)
3
-
4
- import { ModCallback } from "isaac-typescript-definitions";
5
- import { ModUpgraded } from "../classes/ModUpgraded";
6
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
7
- import { saveDataManager } from "../features/saveDataManager/exports";
8
- import { getSlots } from "../functions/entitySpecific";
9
- import {
10
- postSlotInitFire,
11
- postSlotInitHasSubscriptions,
12
- } from "./subscriptions/postSlotInit";
13
- import {
14
- postSlotUpdateFire,
15
- postSlotUpdateHasSubscriptions,
16
- } from "./subscriptions/postSlotUpdate";
17
-
18
- const v = {
19
- room: {
20
- initializedSlots: new Set<PtrHash>(),
21
- },
22
- };
23
-
24
- /** @internal */
25
- export function postSlotInitUpdateCallbacksInit(mod: ModUpgraded): void {
26
- saveDataManager("postSlotInitUpdate", v, hasSubscriptions);
27
-
28
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
29
- mod.AddCallbackCustom(
30
- ModCallbackCustom.POST_NEW_ROOM_REORDERED,
31
- postNewRoomReordered,
32
- );
33
- }
34
-
35
- function hasSubscriptions() {
36
- return postSlotInitHasSubscriptions() || postSlotUpdateHasSubscriptions();
37
- }
38
-
39
- // ModCallback.POST_UPDATE (1)
40
- function postUpdate() {
41
- if (!hasSubscriptions()) {
42
- return;
43
- }
44
-
45
- for (const slot of getSlots()) {
46
- checkNewEntity(slot);
47
- postSlotUpdateFire(slot);
48
- }
49
- }
50
-
51
- // ModCallbackCustom.POST_NEW_ROOM_REORDERED
52
- function postNewRoomReordered() {
53
- if (!hasSubscriptions()) {
54
- return;
55
- }
56
-
57
- for (const slot of getSlots()) {
58
- checkNewEntity(slot);
59
- }
60
- }
61
-
62
- function checkNewEntity(slot: EntitySlot) {
63
- const ptrHash = GetPtrHash(slot);
64
- if (!v.room.initializedSlots.has(ptrHash)) {
65
- v.room.initializedSlots.add(ptrHash);
66
- postSlotInitFire(slot);
67
- }
68
- }
@@ -1,69 +0,0 @@
1
- // This provides the logic for the following callbacks:
2
- // - PostSlotRender
3
- // - PostSlotAnimationChanged
4
-
5
- import { ModCallback } from "isaac-typescript-definitions";
6
- import { DefaultMap } from "../classes/DefaultMap";
7
- import { saveDataManager } from "../features/saveDataManager/exports";
8
- import { getSlots } from "../functions/entitySpecific";
9
- import {
10
- postSlotAnimationChangedFire,
11
- postSlotAnimationChangedHasSubscriptions,
12
- } from "./subscriptions/postSlotAnimationChanged";
13
- import {
14
- postSlotRenderFire,
15
- postSlotRenderHasSubscriptions,
16
- } from "./subscriptions/postSlotRender";
17
-
18
- const v = {
19
- room: {
20
- slotAnimations: new DefaultMap<PtrHash, string, [slot: Entity]>(
21
- (slot: Entity) => {
22
- const sprite = slot.GetSprite();
23
- return sprite.GetAnimation();
24
- },
25
- ),
26
- brokenSlots: new Set<PtrHash>(),
27
- },
28
- };
29
-
30
- /** @internal */
31
- export function postSlotRenderCallbacksInit(mod: Mod): void {
32
- saveDataManager("postSlotRender", v, hasSubscriptions);
33
-
34
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
35
- }
36
-
37
- function hasSubscriptions() {
38
- return (
39
- postSlotRenderHasSubscriptions() ||
40
- postSlotAnimationChangedHasSubscriptions()
41
- );
42
- }
43
-
44
- // ModCallback.POST_UPDATE (1)
45
- function postRender() {
46
- if (!hasSubscriptions()) {
47
- return;
48
- }
49
-
50
- for (const slot of getSlots()) {
51
- postSlotRenderFire(slot);
52
- checkSlotAnimationChanged(slot);
53
- }
54
- }
55
-
56
- function checkSlotAnimationChanged(slot: EntitySlot) {
57
- const sprite = slot.GetSprite();
58
- const currentAnimation = sprite.GetAnimation();
59
- const ptrHash = GetPtrHash(slot);
60
- const previousAnimation = v.room.slotAnimations.getAndSetDefault(
61
- ptrHash,
62
- slot,
63
- );
64
- v.room.slotAnimations.set(ptrHash, currentAnimation);
65
-
66
- if (currentAnimation !== previousAnimation) {
67
- postSlotAnimationChangedFire(slot, previousAnimation, currentAnimation);
68
- }
69
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getSpikes } from "../functions/gridEntitySpecific";
3
- import {
4
- postSpikesRenderFire,
5
- postSpikesRenderHasSubscriptions,
6
- } from "./subscriptions/postSpikesRender";
7
-
8
- /** @internal */
9
- export function postSpikesRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postSpikesRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const spikes of getSpikes()) {
24
- postSpikesRenderFire(spikes);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getSpikes } from "../functions/gridEntitySpecific";
3
- import {
4
- postSpikesUpdateFire,
5
- postSpikesUpdateHasSubscriptions,
6
- } from "./subscriptions/postSpikesUpdate";
7
-
8
- /** @internal */
9
- export function postSpikesUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postSpikesUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const spikes of getSpikes()) {
24
- postSpikesUpdateFire(spikes);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getTNT } from "../functions/gridEntitySpecific";
3
- import {
4
- postTNTRenderFire,
5
- postTNTRenderHasSubscriptions,
6
- } from "./subscriptions/postTNTRender";
7
-
8
- /** @internal */
9
- export function postTNTRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postTNTRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const tnt of getTNT()) {
24
- postTNTRenderFire(tnt);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getTNT } from "../functions/gridEntitySpecific";
3
- import {
4
- postTNTUpdateFire,
5
- postTNTUpdateHasSubscriptions,
6
- } from "./subscriptions/postTNTUpdate";
7
-
8
- /** @internal */
9
- export function postTNTUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postTNTUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const tnt of getTNT()) {
24
- postTNTUpdateFire(tnt);
25
- }
26
- }
@@ -1,36 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { saveDataManager } from "../features/saveDataManager/exports";
3
- import {
4
- postTearInitLateFire,
5
- postTearInitLateHasSubscriptions,
6
- } from "./subscriptions/postTearInitLate";
7
-
8
- const v = {
9
- room: {
10
- firedSet: new Set<PtrHash>(),
11
- },
12
- };
13
-
14
- /** @internal */
15
- export function postTearInitLateInit(mod: Mod): void {
16
- saveDataManager("postTearInitLate", v, hasSubscriptions);
17
-
18
- mod.AddCallback(ModCallback.POST_TEAR_UPDATE, postTearUpdate); // 40
19
- }
20
-
21
- function hasSubscriptions() {
22
- return postTearInitLateHasSubscriptions();
23
- }
24
-
25
- // ModCallback.POST_TEAR_UPDATE (40)
26
- function postTearUpdate(tear: EntityTear) {
27
- if (!hasSubscriptions()) {
28
- return;
29
- }
30
-
31
- const index = GetPtrHash(tear);
32
- if (!v.room.firedSet.has(index)) {
33
- v.room.firedSet.add(index);
34
- postTearInitLateFire(tear);
35
- }
36
- }