isaacscript-common 4.0.1-dev.0 → 4.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (378) hide show
  1. package/callbacks/postCursedTeleport.lua +2 -1
  2. package/callbacks/postEsauJr.lua +2 -1
  3. package/callbacks/postFlip.lua +4 -3
  4. package/callbacks/postItemDischarged.lua +4 -3
  5. package/callbacks/postNewRoomEarly.lua +2 -1
  6. package/callbacks/postSacrifice.lua +3 -2
  7. package/callbacks/postTrinketBreak.lua +3 -2
  8. package/callbacks/reorderedCallbacks.lua +1 -0
  9. package/classes/ModUpgraded.d.ts +5 -1
  10. package/classes/ModUpgraded.lua +2 -2
  11. package/features/playerInventory.lua +1 -0
  12. package/functions/player.lua +9 -14
  13. package/package.json +2 -2
  14. package/cachedClasses.ts +0 -39
  15. package/callbacks/customRevive.ts +0 -215
  16. package/callbacks/itemPickup.ts +0 -101
  17. package/callbacks/postAmbush.ts +0 -73
  18. package/callbacks/postBombExploded.ts +0 -26
  19. package/callbacks/postBombInitLate.ts +0 -36
  20. package/callbacks/postBoneSwing.ts +0 -64
  21. package/callbacks/postCollectibleInitFirst.ts +0 -40
  22. package/callbacks/postCursedTeleport.ts +0 -183
  23. package/callbacks/postCustomDoorEnter.ts +0 -292
  24. package/callbacks/postDiceRoomActivated.ts +0 -60
  25. package/callbacks/postDoorRender.ts +0 -26
  26. package/callbacks/postDoorUpdate.ts +0 -26
  27. package/callbacks/postEffectInitLate.ts +0 -36
  28. package/callbacks/postEffectStateChanged.ts +0 -43
  29. package/callbacks/postEsauJr.ts +0 -107
  30. package/callbacks/postFamiliarInitLate.ts +0 -36
  31. package/callbacks/postFamiliarStateChanged.ts +0 -43
  32. package/callbacks/postFlip.ts +0 -88
  33. package/callbacks/postGreedModeWave.ts +0 -41
  34. package/callbacks/postGridEntity.ts +0 -164
  35. package/callbacks/postGridEntityCollision.ts +0 -69
  36. package/callbacks/postGridEntityRender.ts +0 -26
  37. package/callbacks/postHolyMantleRemoved.ts +0 -55
  38. package/callbacks/postItemDischarged.ts +0 -149
  39. package/callbacks/postKnifeInitLate.ts +0 -36
  40. package/callbacks/postLaserInitLate.ts +0 -36
  41. package/callbacks/postNPCInitLate.ts +0 -36
  42. package/callbacks/postNPCStateChanged.ts +0 -42
  43. package/callbacks/postNewRoomEarly.ts +0 -90
  44. package/callbacks/postPickupCollect.ts +0 -48
  45. package/callbacks/postPickupInitFirst.ts +0 -70
  46. package/callbacks/postPickupInitLate.ts +0 -36
  47. package/callbacks/postPickupStateChanged.ts +0 -43
  48. package/callbacks/postPitRender.ts +0 -26
  49. package/callbacks/postPitUpdate.ts +0 -26
  50. package/callbacks/postPlayerChangeHealth.ts +0 -62
  51. package/callbacks/postPlayerChangeType.ts +0 -56
  52. package/callbacks/postPlayerCollectible.ts +0 -113
  53. package/callbacks/postPlayerFatalDamage.ts +0 -141
  54. package/callbacks/postPlayerInitLate.ts +0 -37
  55. package/callbacks/postPlayerReordered.ts +0 -142
  56. package/callbacks/postPoopRender.ts +0 -26
  57. package/callbacks/postPoopUpdate.ts +0 -26
  58. package/callbacks/postPressurePlateRender.ts +0 -26
  59. package/callbacks/postPressurePlateUpdate.ts +0 -26
  60. package/callbacks/postProjectileInitLate.ts +0 -36
  61. package/callbacks/postPurchase.ts +0 -64
  62. package/callbacks/postRockRender.ts +0 -26
  63. package/callbacks/postRockUpdate.ts +0 -26
  64. package/callbacks/postRoomClearChanged.ts +0 -57
  65. package/callbacks/postSacrifice.ts +0 -62
  66. package/callbacks/postSlotDestroyed.ts +0 -92
  67. package/callbacks/postSlotInitUpdate.ts +0 -68
  68. package/callbacks/postSlotRender.ts +0 -69
  69. package/callbacks/postSpikesRender.ts +0 -26
  70. package/callbacks/postSpikesUpdate.ts +0 -26
  71. package/callbacks/postTNTRender.ts +0 -26
  72. package/callbacks/postTNTUpdate.ts +0 -26
  73. package/callbacks/postTearInitLate.ts +0 -36
  74. package/callbacks/postTearInitVeryLate.ts +0 -41
  75. package/callbacks/postTransformation.ts +0 -59
  76. package/callbacks/postTrinketBreak.ts +0 -110
  77. package/callbacks/preBerserkDeath.ts +0 -49
  78. package/callbacks/preNewLevel.ts +0 -55
  79. package/callbacks/reorderedCallbacks.ts +0 -166
  80. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  81. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  82. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  83. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  84. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  85. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  86. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  87. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  88. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  89. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  90. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  91. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  92. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  93. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  94. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  95. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  96. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  97. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  98. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  99. package/callbacks/subscriptions/postFlip.ts +0 -22
  100. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  101. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  102. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  103. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  104. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  105. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  106. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  107. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  108. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  109. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  110. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  111. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  112. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  113. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  114. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  115. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  116. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  117. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  118. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  119. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  120. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  121. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  122. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  123. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  124. package/callbacks/subscriptions/postPitRender.ts +0 -35
  125. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  126. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  127. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  128. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  129. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  130. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  131. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  132. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  133. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  134. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  135. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  136. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  137. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  138. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  139. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  140. package/callbacks/subscriptions/postPurchase.ts +0 -31
  141. package/callbacks/subscriptions/postRockRender.ts +0 -35
  142. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  143. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  144. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  145. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  146. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  147. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  148. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  149. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  150. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  151. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  152. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  153. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  154. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  155. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  156. package/callbacks/subscriptions/postTransformation.ts +0 -40
  157. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  158. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  159. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  160. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  161. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  162. package/classes/DefaultMap.ts +0 -174
  163. package/classes/ModUpgraded.ts +0 -77
  164. package/constants.ts +0 -162
  165. package/constantsFirstLast.ts +0 -217
  166. package/enums/AmbushType.ts +0 -4
  167. package/enums/HealthType.ts +0 -16
  168. package/enums/ModCallbackCustom.ts +0 -1278
  169. package/enums/PocketItemType.ts +0 -8
  170. package/enums/SerializationType.ts +0 -5
  171. package/enums/SlotDestructionType.ts +0 -4
  172. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  173. package/enums/private/SaveDataKey.ts +0 -14
  174. package/enums/private/SerializationBrand.ts +0 -42
  175. package/features/characterHealthConversion.ts +0 -111
  176. package/features/characterStats.ts +0 -61
  177. package/features/debugDisplay/debugDisplay.ts +0 -221
  178. package/features/debugDisplay/exports.ts +0 -368
  179. package/features/debugDisplay/v.ts +0 -65
  180. package/features/deployJSONRoom.ts +0 -743
  181. package/features/disableInputs.ts +0 -193
  182. package/features/disableSound.ts +0 -77
  183. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  184. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  185. package/features/extraConsoleCommands/init.ts +0 -334
  186. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  187. package/features/extraConsoleCommands/v.ts +0 -14
  188. package/features/fadeInRemover.ts +0 -60
  189. package/features/fastReset.ts +0 -75
  190. package/features/forgottenSwitch.ts +0 -50
  191. package/features/getCollectibleItemPoolType.ts +0 -66
  192. package/features/persistentEntities.ts +0 -183
  193. package/features/playerInventory.ts +0 -133
  194. package/features/ponyDetection.ts +0 -74
  195. package/features/preventCollectibleRotation.ts +0 -115
  196. package/features/runInNFrames.ts +0 -148
  197. package/features/saveDataManager/constants.ts +0 -4
  198. package/features/saveDataManager/exports.ts +0 -229
  199. package/features/saveDataManager/load.ts +0 -99
  200. package/features/saveDataManager/main.ts +0 -195
  201. package/features/saveDataManager/maps.ts +0 -13
  202. package/features/saveDataManager/merge.ts +0 -194
  203. package/features/saveDataManager/save.ts +0 -74
  204. package/features/saveDataManager/serializationBrand.ts +0 -16
  205. package/features/sirenHelpers.ts +0 -129
  206. package/features/taintedLazarusPlayers.ts +0 -113
  207. package/featuresInitialized.ts +0 -20
  208. package/functions/ambush.ts +0 -47
  209. package/functions/array.ts +0 -410
  210. package/functions/benchmark.ts +0 -36
  211. package/functions/bitwise.ts +0 -24
  212. package/functions/bombs.ts +0 -12
  213. package/functions/boss.ts +0 -227
  214. package/functions/cacheFlag.ts +0 -12
  215. package/functions/cards.ts +0 -271
  216. package/functions/challenges.ts +0 -13
  217. package/functions/character.ts +0 -126
  218. package/functions/charge.ts +0 -237
  219. package/functions/chargeBar.ts +0 -67
  220. package/functions/collectibleCacheFlag.ts +0 -90
  221. package/functions/collectibleSet.ts +0 -56
  222. package/functions/collectibleTag.ts +0 -89
  223. package/functions/collectibles.ts +0 -659
  224. package/functions/color.ts +0 -128
  225. package/functions/debug.ts +0 -68
  226. package/functions/deepCopy.ts +0 -535
  227. package/functions/deepCopyTests.ts +0 -386
  228. package/functions/direction.ts +0 -49
  229. package/functions/doors.ts +0 -347
  230. package/functions/easing.ts +0 -182
  231. package/functions/eden.ts +0 -47
  232. package/functions/effects.ts +0 -20
  233. package/functions/entity.ts +0 -439
  234. package/functions/entitySpecific.ts +0 -889
  235. package/functions/entityTypes.ts +0 -6
  236. package/functions/enums.ts +0 -146
  237. package/functions/familiars.ts +0 -106
  238. package/functions/flag.ts +0 -165
  239. package/functions/flying.ts +0 -117
  240. package/functions/globals.ts +0 -242
  241. package/functions/gridEntity.ts +0 -511
  242. package/functions/gridEntitySpecific.ts +0 -112
  243. package/functions/input.ts +0 -139
  244. package/functions/isaacAPIClass.ts +0 -67
  245. package/functions/jsonHelpers.ts +0 -45
  246. package/functions/jsonRoom.ts +0 -100
  247. package/functions/kColor.ts +0 -129
  248. package/functions/language.ts +0 -13
  249. package/functions/level.ts +0 -31
  250. package/functions/log.ts +0 -720
  251. package/functions/map.ts +0 -56
  252. package/functions/math.ts +0 -149
  253. package/functions/mergeTests.ts +0 -288
  254. package/functions/npc.ts +0 -148
  255. package/functions/pickupVariants.ts +0 -60
  256. package/functions/pickups.ts +0 -499
  257. package/functions/pills.ts +0 -205
  258. package/functions/player.ts +0 -1060
  259. package/functions/playerDataStructures.ts +0 -150
  260. package/functions/playerHealth.ts +0 -382
  261. package/functions/playerIndex.ts +0 -195
  262. package/functions/pocketItems.ts +0 -149
  263. package/functions/positionVelocity.ts +0 -188
  264. package/functions/random.ts +0 -77
  265. package/functions/revive.ts +0 -201
  266. package/functions/rng.ts +0 -172
  267. package/functions/roomData.ts +0 -199
  268. package/functions/roomGrid.ts +0 -109
  269. package/functions/roomShape.ts +0 -80
  270. package/functions/rooms.ts +0 -648
  271. package/functions/run.ts +0 -36
  272. package/functions/saveFile.ts +0 -128
  273. package/functions/seeds.ts +0 -19
  274. package/functions/serialization.ts +0 -91
  275. package/functions/set.ts +0 -95
  276. package/functions/sound.ts +0 -9
  277. package/functions/spawnCollectible.ts +0 -104
  278. package/functions/sprite.ts +0 -107
  279. package/functions/stage.ts +0 -125
  280. package/functions/string.ts +0 -47
  281. package/functions/table.ts +0 -189
  282. package/functions/tears.ts +0 -32
  283. package/functions/transformations.ts +0 -131
  284. package/functions/trinketCacheFlag.ts +0 -60
  285. package/functions/trinketGive.ts +0 -157
  286. package/functions/trinkets.ts +0 -215
  287. package/functions/tstlClass.ts +0 -157
  288. package/functions/types.ts +0 -36
  289. package/functions/ui.ts +0 -138
  290. package/functions/utils.ts +0 -189
  291. package/functions/vector.ts +0 -126
  292. package/index.ts +0 -172
  293. package/initCustomCallbacks.ts +0 -132
  294. package/initFeatures.ts +0 -39
  295. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  296. package/interfaces/ChargeBarSprites.ts +0 -12
  297. package/interfaces/JSONDoor.ts +0 -13
  298. package/interfaces/JSONEntity.ts +0 -16
  299. package/interfaces/JSONRoom.ts +0 -36
  300. package/interfaces/JSONRooms.ts +0 -12
  301. package/interfaces/JSONSpawn.ts +0 -14
  302. package/interfaces/PlayerHealth.ts +0 -16
  303. package/interfaces/PocketItemDescription.ts +0 -9
  304. package/interfaces/SaveData.ts +0 -29
  305. package/interfaces/TrinketSituation.ts +0 -9
  306. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  307. package/maps/PHDPillConversions.ts +0 -21
  308. package/maps/cardMap.ts +0 -209
  309. package/maps/characterMap.ts +0 -87
  310. package/maps/collectibleDescriptionMap.ts +0 -732
  311. package/maps/collectibleNameMap.ts +0 -731
  312. package/maps/defaultPlayerStatMap.ts +0 -17
  313. package/maps/falsePHDPillConversions.ts +0 -35
  314. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  315. package/maps/gridEntityXMLMap.ts +0 -176
  316. package/maps/pillEffectMap.ts +0 -88
  317. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  318. package/maps/roomTypeMap.ts +0 -40
  319. package/maps/trinketDescriptionMap.ts +0 -200
  320. package/maps/trinketNameMap.ts +0 -198
  321. package/objects/LRoomShapeToRectangles.ts +0 -44
  322. package/objects/callbackRegisterFunctions.ts +0 -187
  323. package/objects/cardDescriptions.ts +0 -105
  324. package/objects/cardNames.ts +0 -105
  325. package/objects/cardTypes.ts +0 -104
  326. package/objects/challengeNames.ts +0 -52
  327. package/objects/characterNames.ts +0 -48
  328. package/objects/coinSubTypeToValue.ts +0 -14
  329. package/objects/colors.ts +0 -16
  330. package/objects/directionNames.ts +0 -11
  331. package/objects/directionToDegrees.ts +0 -11
  332. package/objects/directionToVector.ts +0 -12
  333. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  334. package/objects/doorSlotToDirection.ts +0 -14
  335. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  336. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  337. package/objects/languageNames.ts +0 -13
  338. package/objects/oppositeDoorSlots.ts +0 -15
  339. package/objects/pillEffectClasses.ts +0 -63
  340. package/objects/pillEffectNames.ts +0 -57
  341. package/objects/pillEffectTypes.ts +0 -62
  342. package/objects/roomShapeBounds.ts +0 -71
  343. package/objects/roomShapeLayoutSizes.ts +0 -45
  344. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  345. package/objects/roomShapeToDoorSlots.ts +0 -83
  346. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  347. package/objects/roomShapeToGridWidth.ts +0 -21
  348. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  349. package/objects/roomShapeVolumes.ts +0 -38
  350. package/objects/roomTypeNames.ts +0 -36
  351. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  352. package/objects/stageTypeToLetter.ts +0 -15
  353. package/objects/transformationNames.ts +0 -18
  354. package/patchErrorFunctions.ts +0 -92
  355. package/sets/LRoomShapesSet.ts +0 -8
  356. package/sets/bossSets.ts +0 -470
  357. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  358. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  359. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  360. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  361. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  362. package/sets/chestPickupVariantsSet.ts +0 -16
  363. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  364. package/sets/lostStyleCharactersSet.ts +0 -13
  365. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  366. package/sets/redHeartSubTypesSet.ts +0 -7
  367. package/sets/sinEntityTypesSet.ts +0 -11
  368. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  369. package/sets/storyBossesSet.ts +0 -17
  370. package/types/AnyEntity.ts +0 -12
  371. package/types/AwaitingTextInput.d.ts +0 -2
  372. package/types/CollectibleIndex.ts +0 -16
  373. package/types/PickingUpItem.ts +0 -89
  374. package/types/PlayerIndex.ts +0 -13
  375. package/types/private/IsaacAPIClass.ts +0 -3
  376. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  377. package/types/private/TSTLClass.ts +0 -3
  378. package/upgradeMod.ts +0 -55
package/sets/bossSets.ts DELETED
@@ -1,470 +0,0 @@
1
- import {
2
- BigHornVariant,
3
- ChubVariant,
4
- DaddyLongLegsVariant,
5
- DingleVariant,
6
- DukeVariant,
7
- EntityType,
8
- FallenVariant,
9
- FistulaVariant,
10
- GeminiVariant,
11
- GurglingVariant,
12
- HauntVariant,
13
- IsaacVariant,
14
- LambVariant,
15
- LarryJrVariant,
16
- LittleHornVariant,
17
- LokiVariant,
18
- MamaGurdyVariant,
19
- MomsHeartVariant,
20
- MomVariant,
21
- Monstro2Variant,
22
- PeepVariant,
23
- PinVariant,
24
- PolycephalusVariant,
25
- RagManVariant,
26
- RagMegaVariant,
27
- SatanVariant,
28
- StageType,
29
- WarVariant,
30
- WidowVariant,
31
- } from "isaac-typescript-definitions";
32
-
33
- // The "bosspools.xml" file does not actually correspond to the real boss pools, so these sets were
34
- // determined through experimentation on v1.7.8a.
35
-
36
- /** Contains just the bosses in Basement (not e.g. Burning Basement). */
37
- const BASEMENT_BOSSES_SET: ReadonlySet<string> = new Set([
38
- `${EntityType.LARRY_JR}.${LarryJrVariant.LARRY_JR}`, // 19.0
39
- `${EntityType.MONSTRO}.0`, // 20.0
40
- `${EntityType.FAMINE}.0`, // 63.0
41
- `${EntityType.DUKE}.${DukeVariant.DUKE_OF_FLIES}`, // 67.0
42
- `${EntityType.GEMINI}.${GeminiVariant.GEMINI}`, // 79.0
43
- `${EntityType.GEMINI}.${GeminiVariant.STEVEN}`, // 79.1
44
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
45
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
46
- `${EntityType.GURGLING}.${GurglingVariant.GURGLING_BOSS}`, // 237.1
47
- `${EntityType.GURGLING}.${GurglingVariant.TURDLING}`, // 237.2
48
- `${EntityType.DINGLE}.${DingleVariant.DINGLE}`, // 261.0
49
- `${EntityType.DINGLE}.${DingleVariant.DANGLE}`, // 261.1
50
- `${EntityType.LITTLE_HORN}.${LittleHornVariant.LITTLE_HORN}`, // 404.0
51
- `${EntityType.BABY_PLUM}.0`, // 908.0
52
- ]);
53
-
54
- /** Contains just the bosses in Cellar (not e.g. Burning Basement). */
55
- const CELLAR_BOSSES_SET: ReadonlySet<string> = new Set([
56
- `${EntityType.PIN}.${PinVariant.PIN}`, // 62.0
57
- `${EntityType.FAMINE}.0`, // 63.0
58
- `${EntityType.DUKE}.${DukeVariant.DUKE_OF_FLIES}`, // 67.0
59
- `${EntityType.GEMINI}.${GeminiVariant.BLIGHTED_OVUM}`, // 79.2
60
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
61
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
62
- `${EntityType.WIDOW}.${WidowVariant.WIDOW}`, // 100.0
63
- `${EntityType.THE_HAUNT}.${HauntVariant.HAUNT}`, // 260.0
64
- `${EntityType.LITTLE_HORN}.0`, // 404.0
65
- `${EntityType.RAG_MAN}.${RagManVariant.RAG_MAN}`, // 405.0
66
- `${EntityType.BABY_PLUM}.0`, // 908.0
67
- ]);
68
-
69
- /** Contains just the bosses in Burning Basement (not e.g. Cellar). */
70
- const BURNING_BASEMENT_BOSSES_SET: ReadonlySet<string> = new Set([
71
- `${EntityType.LARRY_JR}.${LarryJrVariant.LARRY_JR}`, // 19.0
72
- `${EntityType.MONSTRO}.0`, // 20.0
73
- `${EntityType.FAMINE}.0`, // 63.0
74
- `${EntityType.DUKE}.${DukeVariant.DUKE_OF_FLIES}`, // 67.0
75
- `${EntityType.GEMINI}.${GeminiVariant.GEMINI}`, // 79.0
76
- `${EntityType.GEMINI}.${GeminiVariant.STEVEN}`, // 79.1
77
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
78
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
79
- `${EntityType.DINGLE}.${DingleVariant.DINGLE}`, // 261.0
80
- `${EntityType.GURGLING}.${GurglingVariant.GURGLING_BOSS}`, // 237.1
81
- `${EntityType.GURGLING}.${GurglingVariant.TURDLING}`, // 237.2
82
- `${EntityType.DINGLE}.${DingleVariant.DANGLE}`, // 261.1
83
- `${EntityType.LITTLE_HORN}.0`, // 404.0
84
- `${EntityType.RAG_MAN}.${RagManVariant.RAG_MAN}`, // 405.0
85
- `${EntityType.BABY_PLUM}.0`, // 908.0
86
- ]);
87
-
88
- /** Contains just the bosses in Downpour (not e.g. Burning Basement). */
89
- const DOWNPOUR_BOSSES_SET: ReadonlySet<string> = new Set([
90
- `${EntityType.PIN}.${PinVariant.WORMWOOD}`, // 62.3
91
- `${EntityType.LIL_BLUB}.0`, // 901.0
92
- `${EntityType.RAINMAKER}.0`, // 902.0
93
- `${EntityType.MIN_MIN}.0`, // 913.0
94
- ]);
95
-
96
- /** Contains just the bosses in Dross (not e.g. Burning Basement). */
97
- const DROSS_BOSSES_SET: ReadonlySet<string> = new Set([
98
- `${EntityType.PIN}.${PinVariant.WORMWOOD}`, // 62.3
99
- `${EntityType.LIL_BLUB}.0`, // 901.0
100
- `${EntityType.CLOG}.0`, // 914.0
101
- `${EntityType.COLOSTOMIA}.0`, // 917.0
102
- `${EntityType.TURDLET}.0`, // 918.0
103
- ]);
104
-
105
- /** The set of unique bosses for Basement, Cellar, and so on. */
106
- const ALL_BASEMENT_BOSSES_SET: ReadonlySet<string> = new Set([
107
- ...BASEMENT_BOSSES_SET.values(),
108
- ...CELLAR_BOSSES_SET.values(),
109
- ...BURNING_BASEMENT_BOSSES_SET.values(),
110
- ...DOWNPOUR_BOSSES_SET.values(),
111
- ...DROSS_BOSSES_SET.values(),
112
- ]);
113
-
114
- const BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
115
- StageType,
116
- ReadonlySet<string>
117
- > = new Map([
118
- [StageType.ORIGINAL, BASEMENT_BOSSES_SET],
119
- [StageType.WRATH_OF_THE_LAMB, CELLAR_BOSSES_SET],
120
- [StageType.AFTERBIRTH, BURNING_BASEMENT_BOSSES_SET],
121
- [StageType.REPENTANCE, DOWNPOUR_BOSSES_SET],
122
- [StageType.REPENTANCE_B, DROSS_BOSSES_SET],
123
- ]);
124
-
125
- /** Contains just the bosses in Caves (not e.g. Flooded Caves). */
126
- const CAVES_BOSSES_SET: ReadonlySet<string> = new Set([
127
- `${EntityType.CHUB}.${ChubVariant.CHUB}`, // 28.0
128
- `${EntityType.CHUB}.${ChubVariant.CHAD}`, // 28.1
129
- `${EntityType.GURDY}.0`, // 36.0
130
- `${EntityType.PESTILENCE}.0`, // 64.0
131
- `${EntityType.PEEP}.0`, // 68.0
132
- `${EntityType.FISTULA_BIG}.${FistulaVariant.FISTULA}`, // 71.0
133
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
134
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
135
- `${EntityType.GURDY_JR}.0`, // 99.0
136
- `${EntityType.MEGA_MAW}.0`, // 262.0
137
- `${EntityType.MEGA_FATTY}.0`, // 264.0
138
- `${EntityType.STAIN}.0`, // 401.0
139
- `${EntityType.RAG_MEGA}.${RagMegaVariant.RAG_MEGA}`, // 409.0
140
- `${EntityType.BIG_HORN}.${BigHornVariant.BIG_HORN}`, // 411.0
141
- `${EntityType.BUMBINO}.0`, // 916.0
142
- ]);
143
-
144
- /** Contains just the bosses in Catacombs (not e.g. Flooded Caves). */
145
- const CATACOMBS_BOSSES_SET: ReadonlySet<string> = new Set([
146
- `${EntityType.LARRY_JR}.${LarryJrVariant.THE_HOLLOW}`, // 19.1
147
- `${EntityType.CHUB}.${ChubVariant.CARRION_QUEEN}`, // 28.2
148
- `${EntityType.PIN}.${PinVariant.FRAIL}`, // 62.2
149
- `${EntityType.PESTILENCE}.0`, // 64.0
150
- `${EntityType.DUKE}.${DukeVariant.THE_HUSK}`, // 67.1
151
- `${EntityType.PEEP}.${PeepVariant.PEEP}`, // 68.0
152
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
153
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
154
- `${EntityType.GURDY_JR}.0`, // 99.0
155
- `${EntityType.WIDOW}.${WidowVariant.THE_WRETCHED}`, // 100.1
156
- `${EntityType.DARK_ONE}.0`, // 267.0
157
- `${EntityType.POLYCEPHALUS}.${PolycephalusVariant.POLYCEPHALUS}`, // 269.0
158
- `${EntityType.FORSAKEN}.0`, // 403.0
159
- `${EntityType.RAG_MEGA}.${RagMegaVariant.RAG_MEGA}`, // 409.0
160
- `${EntityType.BIG_HORN}.${BigHornVariant.BIG_HORN}`, // 411.0
161
- `${EntityType.BUMBINO}.0`, // 916.0
162
- ]);
163
-
164
- /** Contains just the bosses in Flooded Caves (not e.g. Catacombs). */
165
- const FLOODED_CAVES_BOSSES_SET: ReadonlySet<string> = new Set([
166
- `${EntityType.CHUB}.${ChubVariant.CHUB}`, // 28.0
167
- `${EntityType.CHUB}.${ChubVariant.CHAD}`, // 28.1
168
- `${EntityType.GURDY}.0`, // 36.0
169
- `${EntityType.PIN}.${PinVariant.FRAIL}`, // 62.2
170
- `${EntityType.PESTILENCE}.0`, // 64.0
171
- `${EntityType.PEEP}.${PeepVariant.PEEP}`, // 68.0
172
- `${EntityType.FISTULA_BIG}.${FistulaVariant.FISTULA}`, // 71.0
173
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
174
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
175
- `${EntityType.GURDY_JR}.0`, // 99.0
176
- `${EntityType.MEGA_MAW}.0`, // 262.0
177
- `${EntityType.MEGA_FATTY}.0`, // 264.0
178
- `${EntityType.STAIN}.0`, // 401.0
179
- `${EntityType.FORSAKEN}.0`, // 403.0
180
- `${EntityType.RAG_MEGA}.${RagMegaVariant.RAG_MEGA}`, // 409.0
181
- `${EntityType.BIG_HORN}.${BigHornVariant.BIG_HORN}`, // 411.0
182
- `${EntityType.BUMBINO}.0`, // 916.0
183
- ]);
184
-
185
- /** Contains just the bosses in Mines (not e.g. Flooded Caves). */
186
- const MINES_BOSSES_SET: ReadonlySet<string> = new Set([
187
- `${EntityType.LARRY_JR}.${LarryJrVariant.TUFF_TWIN}`, // 19.2
188
- `${EntityType.REAP_CREEP}.0`, // 900.0
189
- `${EntityType.HORNFEL}.0`, // 906.0
190
- `${EntityType.GIDEON}.0`, // 907.0
191
- ]);
192
-
193
- /** Contains just the bosses in Ashpit (not e.g. Flooded Caves). */
194
- const ASHPIT_BOSSES_SET: ReadonlySet<string> = new Set([
195
- `${EntityType.LARRY_JR}.${LarryJrVariant.THE_SHELL}`, // 19.3
196
- `${EntityType.POLYCEPHALUS}.${PolycephalusVariant.THE_PILE}`, // 269.1
197
- `${EntityType.GIDEON}.0`, // 907.0
198
- `${EntityType.SINGE}.0`, // 915.0
199
- `${EntityType.CLUTCH}.0`, // 921.0
200
- ]);
201
-
202
- /** The set of unique bosses for Caves, Catacombs, and so on. */
203
- const ALL_CAVES_BOSSES_SET: ReadonlySet<string> = new Set([
204
- ...CAVES_BOSSES_SET.values(),
205
- ...CATACOMBS_BOSSES_SET.values(),
206
- ...FLOODED_CAVES_BOSSES_SET.values(),
207
- ...MINES_BOSSES_SET.values(),
208
- ...ASHPIT_BOSSES_SET.values(),
209
- ]);
210
-
211
- const CAVES_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
212
- StageType,
213
- ReadonlySet<string>
214
- > = new Map([
215
- [StageType.ORIGINAL, CAVES_BOSSES_SET],
216
- [StageType.WRATH_OF_THE_LAMB, CATACOMBS_BOSSES_SET],
217
- [StageType.AFTERBIRTH, FLOODED_CAVES_BOSSES_SET],
218
- [StageType.REPENTANCE, MINES_BOSSES_SET],
219
- [StageType.REPENTANCE_B, ASHPIT_BOSSES_SET],
220
- ]);
221
-
222
- /** Contains just the bosses in Depths (not e.g. Dank Depths). */
223
- const DEPTHS_BOSSES_SET: ReadonlySet<string> = new Set([
224
- `${EntityType.MONSTRO_2}.${Monstro2Variant.MONSTRO_2}`, // 43.0
225
- `${EntityType.MONSTRO_2}.${Monstro2Variant.GISH}`, // 43.1
226
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
227
- `${EntityType.WAR}.${WarVariant.WAR}`, // 65.0
228
- `${EntityType.LOKI}.${LokiVariant.LOKI}`, // 69.0
229
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
230
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
231
- `${EntityType.GATE}.0`, // 263.0
232
- `${EntityType.CAGE}.0`, // 265.0
233
- `${EntityType.BROWNIE}.0`, // 402.0
234
- `${EntityType.SISTERS_VIS}.0`, // 410.0
235
- `${EntityType.REAP_CREEP}.0`, // 900.0
236
- ]);
237
-
238
- /** Contains just the bosses in Necropolis (not e.g. Dank Depths). */
239
- const NECROPOLIS_BOSSES_SET: ReadonlySet<string> = new Set([
240
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
241
- `${EntityType.WAR}.${WarVariant.WAR}`, // 65.0
242
- `${EntityType.PEEP}.${PeepVariant.BLOAT}`, // 68.1
243
- `${EntityType.LOKI}.${LokiVariant.LOKI}`, // 69.0
244
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
245
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
246
- `${EntityType.MASK_OF_INFAMY}.0`, // 97.0
247
- `${EntityType.ADVERSARY}.0`, // 268.0
248
- `${EntityType.POLYCEPHALUS}.${PolycephalusVariant.THE_PILE}`, // 269.1
249
- `${EntityType.BROWNIE}.0`, // 402.0
250
- `${EntityType.SISTERS_VIS}.0`, // 410.0
251
- ]);
252
-
253
- /** Contains just the bosses in Dank Depths (not e.g. Necropolis). */
254
- const DANK_DEPTHS_BOSSES_SET: ReadonlySet<string> = new Set([
255
- `${EntityType.MONSTRO_2}.${Monstro2Variant.MONSTRO_2}`, // 43.0
256
- `${EntityType.MONSTRO_2}.${Monstro2Variant.GISH}`, // 43.1
257
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
258
- `${EntityType.WAR}.${WarVariant.WAR}`, // 65.0
259
- `${EntityType.LOKI}.${LokiVariant.LOKI}`, // 69.0
260
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
261
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
262
- `${EntityType.GATE}.0`, // 263.0
263
- `${EntityType.CAGE}.0`, // 265.0
264
- `${EntityType.BROWNIE}.0`, // 402.0
265
- `${EntityType.SISTERS_VIS}.0`, // 410.0
266
- `${EntityType.REAP_CREEP}.0`, // 900.0
267
- ]);
268
-
269
- /** Contains just the bosses in Mausoleum (not e.g. Dank Depths). */
270
- const MAUSOLEUM_BOSSES_SET: ReadonlySet<string> = new Set([
271
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
272
- `${EntityType.SIREN}.0`, // 904.0
273
- `${EntityType.HERETIC}.0`, // 905.0
274
- ]);
275
-
276
- /** Contains just the bosses in Gehenna (not e.g. Dank Depths). */
277
- const GEHENNA_BOSSES_SET: ReadonlySet<string> = new Set([
278
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
279
- `${EntityType.VISAGE}.0`, // 903.0
280
- `${EntityType.HORNY_BOYS}.0`, // 920.0
281
- ]);
282
-
283
- /** The set of unique bosses for Depths, Necropolis, and so on. */
284
- const ALL_DEPTHS_BOSSES_SET: ReadonlySet<string> = new Set([
285
- ...DEPTHS_BOSSES_SET.values(),
286
- ...NECROPOLIS_BOSSES_SET.values(),
287
- ...DANK_DEPTHS_BOSSES_SET.values(),
288
- ...MAUSOLEUM_BOSSES_SET.values(),
289
- ...GEHENNA_BOSSES_SET.values(),
290
- ]);
291
-
292
- const DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
293
- StageType,
294
- ReadonlySet<string>
295
- > = new Map([
296
- [StageType.ORIGINAL, DEPTHS_BOSSES_SET],
297
- [StageType.WRATH_OF_THE_LAMB, NECROPOLIS_BOSSES_SET],
298
- [StageType.AFTERBIRTH, DANK_DEPTHS_BOSSES_SET],
299
- [StageType.REPENTANCE, MAUSOLEUM_BOSSES_SET],
300
- [StageType.REPENTANCE_B, GEHENNA_BOSSES_SET],
301
- ]);
302
-
303
- /** Contains just the bosses in Womb (not e.g. Scarred Womb). */
304
- const WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
305
- `${EntityType.PIN}.${PinVariant.SCOLEX}`, // 62.1
306
- `${EntityType.WAR}.${WarVariant.CONQUEST}`, // 65.1
307
- `${EntityType.DEATH}.0`, // 66.0
308
- `${EntityType.LOKI}.${LokiVariant.LOKII}`, // 69.1
309
- `${EntityType.BLASTOCYST_BIG}.0`, // 74.0
310
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.MOMS_HEART}`, // 78.0
311
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.IT_LIVES}`, // 78.1
312
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
313
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
314
- `${EntityType.MAMA_GURDY}.0`, // 266.0
315
- `${EntityType.MR_FRED}.0`, // 270.0
316
- `${EntityType.MATRIARCH}.0`, // 413.0
317
- ]);
318
-
319
- /** Contains just the bosses in Utero (not e.g. Scarred Womb). */
320
- const UTERO_BOSSES_SET: ReadonlySet<string> = new Set([
321
- `${EntityType.WAR}.${WarVariant.CONQUEST}`, // 65.1
322
- `${EntityType.DEATH}.0`, // 66.0
323
- `${EntityType.DADDY_LONG_LEGS}.${DaddyLongLegsVariant.DADDY_LONG_LEGS}`, // 101.0
324
- `${EntityType.DADDY_LONG_LEGS}.${DaddyLongLegsVariant.TRIACHNID}`, // 101.1
325
- `${EntityType.PEEP}.${PeepVariant.BLOAT}`, // 68.1
326
- `${EntityType.LOKI}.${LokiVariant.LOKII}`, // 69.1
327
- `${EntityType.FISTULA_BIG}.${FistulaVariant.TERATOMA}`, // 71.1
328
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.MOMS_HEART}`, // 78.0
329
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.IT_LIVES}`, // 78.1
330
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
331
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
332
- ]);
333
-
334
- /** Contains just the bosses in Scarred Womb (not e.g. Utero). */
335
- const SCARRED_WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
336
- `${EntityType.PIN}.${PinVariant.SCOLEX}`, // 62.1
337
- `${EntityType.WAR}.${WarVariant.CONQUEST}`, // 65.1
338
- `${EntityType.DEATH}.0`, // 66.0
339
- `${EntityType.LOKI}.${LokiVariant.LOKII}`, // 69.1
340
- `${EntityType.BLASTOCYST_BIG}.0`, // 74.0
341
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.MOMS_HEART}`, // 78.0
342
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.IT_LIVES}`, // 78.1
343
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
344
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
345
- `${EntityType.DADDY_LONG_LEGS}.${DaddyLongLegsVariant.TRIACHNID}`, // 101.1
346
- `${EntityType.MAMA_GURDY}.${MamaGurdyVariant.MAMA_GURDY}`, // 266.0
347
- `${EntityType.MR_FRED}.0`, // 270.0
348
- `${EntityType.MATRIARCH}.0`, // 413.0
349
- ]);
350
-
351
- /** Contains just the bosses in Corpse (not e.g. Scarred Womb). */
352
- const CORPSE_BOSSES_SET: ReadonlySet<string> = new Set([
353
- `${EntityType.SCOURGE}.0`, // 909.0
354
- `${EntityType.CHIMERA}.0`, // 910.0
355
- `${EntityType.ROTGUT}.0`, // 911.0
356
- `${EntityType.MOTHER}.0`, // 912.0
357
- ]);
358
-
359
- /** The set of unique bosses for Depths, Necropolis, and so on. */
360
- const ALL_WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
361
- ...WOMB_BOSSES_SET.values(),
362
- ...UTERO_BOSSES_SET.values(),
363
- ...SCARRED_WOMB_BOSSES_SET.values(),
364
- ...MAUSOLEUM_BOSSES_SET.values(),
365
- ...GEHENNA_BOSSES_SET.values(),
366
- ]);
367
-
368
- const WOMB_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
369
- StageType,
370
- ReadonlySet<string>
371
- > = new Map([
372
- [StageType.ORIGINAL, WOMB_BOSSES_SET],
373
- [StageType.WRATH_OF_THE_LAMB, UTERO_BOSSES_SET],
374
- [StageType.AFTERBIRTH, SCARRED_WOMB_BOSSES_SET],
375
- [StageType.REPENTANCE, CORPSE_BOSSES_SET],
376
- ]);
377
-
378
- const BLUE_WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
379
- `${EntityType.HUSH}.0`, // 407.0
380
- ]);
381
-
382
- const BLUE_WOMB_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
383
- StageType,
384
- ReadonlySet<string>
385
- > = new Map([[StageType.ORIGINAL, BLUE_WOMB_BOSSES_SET]]);
386
-
387
- const SHEOL_BOSSES_SET: ReadonlySet<string> = new Set([
388
- `${EntityType.SATAN}.${SatanVariant.SATAN}`, // 84.0
389
- ]);
390
- const CATHEDRAL_BOSSES_SET: ReadonlySet<string> = new Set([
391
- `${EntityType.ISAAC}.${IsaacVariant.ISAAC}`, // 102.0
392
- ]);
393
-
394
- const ALL_STAGE_10_BOSSES_SET: ReadonlySet<string> = new Set([
395
- ...SHEOL_BOSSES_SET.values(),
396
- ...CATHEDRAL_BOSSES_SET.values(),
397
- ]);
398
-
399
- const STAGE_10_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
400
- StageType,
401
- ReadonlySet<string>
402
- > = new Map([
403
- [StageType.ORIGINAL, SHEOL_BOSSES_SET],
404
- [StageType.WRATH_OF_THE_LAMB, CATHEDRAL_BOSSES_SET],
405
- ]);
406
-
407
- const DARK_ROOM_BOSSES_SET: ReadonlySet<string> = new Set([
408
- `${EntityType.THE_LAMB}.${LambVariant.LAMB}`, // 273.0
409
- ]);
410
-
411
- const CHEST_BOSSES_SET: ReadonlySet<string> = new Set([
412
- `${EntityType.ISAAC}.${IsaacVariant.BLUE_BABY}`, // 102.1
413
- ]);
414
-
415
- const ALL_STAGE_11_BOSSES_SET: ReadonlySet<string> = new Set([
416
- ...DARK_ROOM_BOSSES_SET.values(),
417
- ...CHEST_BOSSES_SET.values(),
418
- ]);
419
-
420
- const STAGE_11_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
421
- StageType,
422
- ReadonlySet<string>
423
- > = new Map([
424
- [StageType.ORIGINAL, DARK_ROOM_BOSSES_SET],
425
- [StageType.WRATH_OF_THE_LAMB, CHEST_BOSSES_SET],
426
- ]);
427
-
428
- export const STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
429
- int,
430
- ReadonlyMap<int, ReadonlySet<string>>
431
- > = new Map([
432
- [1, BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP],
433
- [2, BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP],
434
- [3, CAVES_STAGE_TYPE_TO_BOSS_SET_MAP],
435
- [4, CAVES_STAGE_TYPE_TO_BOSS_SET_MAP],
436
- [5, DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP],
437
- [6, DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP],
438
- [7, WOMB_STAGE_TYPE_TO_BOSS_SET_MAP],
439
- [8, WOMB_STAGE_TYPE_TO_BOSS_SET_MAP],
440
- [9, BLUE_WOMB_STAGE_TYPE_TO_BOSS_SET_MAP],
441
- [10, STAGE_10_STAGE_TYPE_TO_BOSS_SET_MAP],
442
- [11, STAGE_11_STAGE_TYPE_TO_BOSS_SET_MAP],
443
- ]);
444
-
445
- export const STAGE_TO_COMBINED_BOSS_SET_MAP: ReadonlyMap<
446
- int,
447
- ReadonlySet<string>
448
- > = new Map([
449
- [1, ALL_BASEMENT_BOSSES_SET],
450
- [2, ALL_BASEMENT_BOSSES_SET],
451
- [3, ALL_CAVES_BOSSES_SET],
452
- [4, ALL_CAVES_BOSSES_SET],
453
- [5, ALL_DEPTHS_BOSSES_SET],
454
- [6, ALL_DEPTHS_BOSSES_SET],
455
- [7, ALL_WOMB_BOSSES_SET],
456
- [8, ALL_WOMB_BOSSES_SET],
457
- [9, BLUE_WOMB_BOSSES_SET],
458
- [10, ALL_STAGE_10_BOSSES_SET],
459
- [11, ALL_STAGE_11_BOSSES_SET],
460
- ]);
461
-
462
- export const ALL_BOSSES_SET: ReadonlySet<string> = new Set([
463
- ...ALL_BASEMENT_BOSSES_SET.values(),
464
- ...ALL_CAVES_BOSSES_SET.values(),
465
- ...ALL_DEPTHS_BOSSES_SET.values(),
466
- ...ALL_WOMB_BOSSES_SET.values(),
467
- ...BLUE_WOMB_BOSSES_SET.values(),
468
- ...ALL_STAGE_10_BOSSES_SET.values(),
469
- ...ALL_STAGE_11_BOSSES_SET.values(),
470
- ]);
@@ -1,16 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const CHARACTERS_THAT_START_WITH_AN_ACTIVE_ITEM_SET: ReadonlySet<PlayerType> =
4
- new Set([
5
- PlayerType.ISAAC, // 0
6
- PlayerType.MAGDALENE, // 1
7
- PlayerType.JUDAS, // 3
8
- PlayerType.BLUE_BABY, // 4
9
- PlayerType.EVE, // 5
10
- PlayerType.EDEN, // 9
11
- PlayerType.THE_LOST, // 10
12
- PlayerType.LILITH, // 13
13
- PlayerType.KEEPER, // 14
14
- PlayerType.APOLLYON, // 15
15
- PlayerType.EDEN_B, // 30
16
- ]);
@@ -1,7 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const CHARACTERS_WITH_BLACK_HEART_FROM_ETERNAL_HEART_SET: ReadonlySet<PlayerType> =
4
- new Set([
5
- PlayerType.BLACK_JUDAS, // 12
6
- PlayerType.JUDAS_B, // 24
7
- ]);
@@ -1,4 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const CHARACTERS_WITH_FREE_DEVIL_DEALS_SET: ReadonlySet<PlayerType> =
4
- new Set([PlayerType.THE_LOST, PlayerType.THE_LOST_B, PlayerType.JACOB_2_B]);
@@ -1,17 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- /**
4
- * The set of characters where red heart containers will be turned into soul hearts (e.g. Blue
5
- * Baby). This includes The Lost and Tainted Lost. This does not include Keeper or Tainted Keeper.
6
- */
7
- export const CHARACTERS_WITH_NO_RED_HEARTS_SET: ReadonlySet<PlayerType> =
8
- new Set([
9
- PlayerType.BLUE_BABY, // 4
10
- PlayerType.THE_LOST, // 10
11
- PlayerType.BLACK_JUDAS, // 12
12
- PlayerType.JUDAS_B, // 24
13
- PlayerType.BLUE_BABY_B, // 25
14
- PlayerType.THE_LOST_B, // 31
15
- PlayerType.THE_FORGOTTEN_B, // 35
16
- PlayerType.BETHANY_B, // 36
17
- ]);
@@ -1,14 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- /**
4
- * The set of characters where soul hearts will be automatically stripped away (e.g. Bethany). This
5
- * includes The Lost and Tainted Lost.
6
- */
7
- export const CHARACTERS_WITH_NO_SOUL_HEARTS_SET: ReadonlySet<PlayerType> =
8
- new Set([
9
- PlayerType.THE_LOST, // 10
10
- PlayerType.KEEPER, // 14
11
- PlayerType.BETHANY, // 18
12
- PlayerType.THE_LOST_B, // 31
13
- PlayerType.KEEPER_B, // 33
14
- ]);
@@ -1,16 +0,0 @@
1
- import { PickupVariant } from "isaac-typescript-definitions";
2
-
3
- export const CHEST_PICKUP_VARIANTS: ReadonlySet<PickupVariant> = new Set([
4
- PickupVariant.CHEST, // 50
5
- PickupVariant.BOMB_CHEST, // 51
6
- PickupVariant.SPIKED_CHEST, // 52
7
- PickupVariant.ETERNAL_CHEST, // 53
8
- PickupVariant.MIMIC_CHEST, // 54
9
- PickupVariant.OLD_CHEST, // 55
10
- PickupVariant.WOODEN_CHEST, // 56
11
- PickupVariant.MEGA_CHEST, // 57
12
- PickupVariant.HAUNTED_CHEST, // 58
13
- PickupVariant.LOCKED_CHEST, // 60
14
- PickupVariant.RED_CHEST, // 360
15
- PickupVariant.MOMS_CHEST, // 390
16
- ]);
@@ -1,13 +0,0 @@
1
- import { FamiliarVariant } from "isaac-typescript-definitions";
2
-
3
- export const FAMILIARS_THAT_SHOOT_PLAYER_TEARS_SET: ReadonlySet<FamiliarVariant> =
4
- new Set([
5
- FamiliarVariant.SCISSORS,
6
- FamiliarVariant.INCUBUS,
7
- FamiliarVariant.FATES_REWARD,
8
- FamiliarVariant.SPRINKLER,
9
- FamiliarVariant.LOST_SOUL,
10
- FamiliarVariant.TWISTED_BABY,
11
- FamiliarVariant.BLOOD_BABY,
12
- FamiliarVariant.DECAP_ATTACK,
13
- ]);
@@ -1,13 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- /**
4
- * This is the set of characters that look like The Lost and play the "LostDeath" animation when
5
- * they die.
6
- */
7
- export const LOST_STYLE_CHARACTERS_SET: ReadonlySet<PlayerType> = new Set([
8
- PlayerType.THE_LOST, // 10
9
- PlayerType.THE_SOUL, // 17
10
- PlayerType.THE_LOST_B, // 31
11
- PlayerType.JACOB_2_B, // 39
12
- PlayerType.THE_SOUL_B, // 40
13
- ]);
@@ -1,10 +0,0 @@
1
- import { MinesRoomSubType } from "isaac-typescript-definitions";
2
-
3
- export const MINE_SHAFT_ROOM_SUB_TYPE_SET: ReadonlySet<MinesRoomSubType> =
4
- new Set([
5
- MinesRoomSubType.MINESHAFT_ENTRANCE,
6
- MinesRoomSubType.MINESHAFT_LOBBY,
7
- MinesRoomSubType.MINESHAFT_KNIFE_PIECE,
8
- MinesRoomSubType.MINESHAFT_ROOM_PRE_CHASE,
9
- MinesRoomSubType.MINESHAFT_ROOM_POST_CHASE,
10
- ]);
@@ -1,7 +0,0 @@
1
- import { HeartSubType } from "isaac-typescript-definitions";
2
-
3
- export const RED_HEART_SUB_TYPES_SET: ReadonlySet<HeartSubType> = new Set([
4
- HeartSubType.FULL, // 1
5
- HeartSubType.HALF, // 2
6
- HeartSubType.DOUBLE_PACK, // 5
7
- ]);
@@ -1,11 +0,0 @@
1
- import { EntityType } from "isaac-typescript-definitions";
2
-
3
- export const SIN_ENTITY_TYPES_SET: ReadonlySet<EntityType> = new Set([
4
- EntityType.SLOTH, // 46
5
- EntityType.LUST, // 47
6
- EntityType.WRATH, // 48
7
- EntityType.GLUTTONY, // 49
8
- EntityType.GREED, // 50
9
- EntityType.ENVY, // 51
10
- EntityType.PRIDE, // 52
11
- ]);
@@ -1,13 +0,0 @@
1
- import { CollectibleType } from "isaac-typescript-definitions";
2
-
3
- export const SINGLE_USE_ACTIVE_COLLECTIBLE_TYPES_SET: ReadonlySet<CollectibleType> =
4
- new Set([
5
- CollectibleType.FORGET_ME_NOW, // 127
6
- CollectibleType.EDENS_SOUL, // 490
7
- CollectibleType.ALABASTER_BOX, // 585
8
- CollectibleType.PLAN_C, // 475
9
- CollectibleType.MAMA_MEGA, // 483
10
- CollectibleType.SACRIFICIAL_ALTAR, // 536
11
- CollectibleType.DEATH_CERTIFICATE, // 628
12
- CollectibleType.R_KEY, // 636
13
- ]);
@@ -1,17 +0,0 @@
1
- import { EntityType } from "isaac-typescript-definitions";
2
-
3
- export const STORY_BOSSES_SET: ReadonlySet<EntityType> = new Set([
4
- EntityType.MOM, // 45
5
- EntityType.MOMS_HEART, // 78
6
- EntityType.SATAN, // 84
7
- EntityType.ISAAC, // 102
8
- EntityType.THE_LAMB, // 273
9
- EntityType.MEGA_SATAN, // 274
10
- EntityType.MEGA_SATAN_2, // 275
11
- EntityType.ULTRA_GREED, // 406
12
- EntityType.HUSH, // 407
13
- EntityType.DELIRIUM, // 412
14
- EntityType.MOTHER, // 912
15
- EntityType.DOGMA, // 950
16
- EntityType.BEAST, // 951
17
- ]);
@@ -1,12 +0,0 @@
1
- export type AnyEntity =
2
- | Entity
3
- | EntityBomb
4
- | EntityEffect
5
- | EntityFamiliar
6
- | EntityKnife
7
- | EntityLaser
8
- | EntityNPC
9
- | EntityPickup
10
- | EntityPlayer
11
- | EntityProjectile
12
- | EntityTear;
@@ -1,2 +0,0 @@
1
- /** A global variable set by custom consoles. */
2
- declare let AwaitingTextInput: boolean;