isaacscript-common 4.0.1-dev.0 → 4.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (378) hide show
  1. package/callbacks/postCursedTeleport.lua +2 -1
  2. package/callbacks/postEsauJr.lua +2 -1
  3. package/callbacks/postFlip.lua +4 -3
  4. package/callbacks/postItemDischarged.lua +4 -3
  5. package/callbacks/postNewRoomEarly.lua +2 -1
  6. package/callbacks/postSacrifice.lua +3 -2
  7. package/callbacks/postTrinketBreak.lua +3 -2
  8. package/callbacks/reorderedCallbacks.lua +1 -0
  9. package/classes/ModUpgraded.d.ts +5 -1
  10. package/classes/ModUpgraded.lua +2 -2
  11. package/features/playerInventory.lua +1 -0
  12. package/functions/player.lua +9 -14
  13. package/package.json +2 -2
  14. package/cachedClasses.ts +0 -39
  15. package/callbacks/customRevive.ts +0 -215
  16. package/callbacks/itemPickup.ts +0 -101
  17. package/callbacks/postAmbush.ts +0 -73
  18. package/callbacks/postBombExploded.ts +0 -26
  19. package/callbacks/postBombInitLate.ts +0 -36
  20. package/callbacks/postBoneSwing.ts +0 -64
  21. package/callbacks/postCollectibleInitFirst.ts +0 -40
  22. package/callbacks/postCursedTeleport.ts +0 -183
  23. package/callbacks/postCustomDoorEnter.ts +0 -292
  24. package/callbacks/postDiceRoomActivated.ts +0 -60
  25. package/callbacks/postDoorRender.ts +0 -26
  26. package/callbacks/postDoorUpdate.ts +0 -26
  27. package/callbacks/postEffectInitLate.ts +0 -36
  28. package/callbacks/postEffectStateChanged.ts +0 -43
  29. package/callbacks/postEsauJr.ts +0 -107
  30. package/callbacks/postFamiliarInitLate.ts +0 -36
  31. package/callbacks/postFamiliarStateChanged.ts +0 -43
  32. package/callbacks/postFlip.ts +0 -88
  33. package/callbacks/postGreedModeWave.ts +0 -41
  34. package/callbacks/postGridEntity.ts +0 -164
  35. package/callbacks/postGridEntityCollision.ts +0 -69
  36. package/callbacks/postGridEntityRender.ts +0 -26
  37. package/callbacks/postHolyMantleRemoved.ts +0 -55
  38. package/callbacks/postItemDischarged.ts +0 -149
  39. package/callbacks/postKnifeInitLate.ts +0 -36
  40. package/callbacks/postLaserInitLate.ts +0 -36
  41. package/callbacks/postNPCInitLate.ts +0 -36
  42. package/callbacks/postNPCStateChanged.ts +0 -42
  43. package/callbacks/postNewRoomEarly.ts +0 -90
  44. package/callbacks/postPickupCollect.ts +0 -48
  45. package/callbacks/postPickupInitFirst.ts +0 -70
  46. package/callbacks/postPickupInitLate.ts +0 -36
  47. package/callbacks/postPickupStateChanged.ts +0 -43
  48. package/callbacks/postPitRender.ts +0 -26
  49. package/callbacks/postPitUpdate.ts +0 -26
  50. package/callbacks/postPlayerChangeHealth.ts +0 -62
  51. package/callbacks/postPlayerChangeType.ts +0 -56
  52. package/callbacks/postPlayerCollectible.ts +0 -113
  53. package/callbacks/postPlayerFatalDamage.ts +0 -141
  54. package/callbacks/postPlayerInitLate.ts +0 -37
  55. package/callbacks/postPlayerReordered.ts +0 -142
  56. package/callbacks/postPoopRender.ts +0 -26
  57. package/callbacks/postPoopUpdate.ts +0 -26
  58. package/callbacks/postPressurePlateRender.ts +0 -26
  59. package/callbacks/postPressurePlateUpdate.ts +0 -26
  60. package/callbacks/postProjectileInitLate.ts +0 -36
  61. package/callbacks/postPurchase.ts +0 -64
  62. package/callbacks/postRockRender.ts +0 -26
  63. package/callbacks/postRockUpdate.ts +0 -26
  64. package/callbacks/postRoomClearChanged.ts +0 -57
  65. package/callbacks/postSacrifice.ts +0 -62
  66. package/callbacks/postSlotDestroyed.ts +0 -92
  67. package/callbacks/postSlotInitUpdate.ts +0 -68
  68. package/callbacks/postSlotRender.ts +0 -69
  69. package/callbacks/postSpikesRender.ts +0 -26
  70. package/callbacks/postSpikesUpdate.ts +0 -26
  71. package/callbacks/postTNTRender.ts +0 -26
  72. package/callbacks/postTNTUpdate.ts +0 -26
  73. package/callbacks/postTearInitLate.ts +0 -36
  74. package/callbacks/postTearInitVeryLate.ts +0 -41
  75. package/callbacks/postTransformation.ts +0 -59
  76. package/callbacks/postTrinketBreak.ts +0 -110
  77. package/callbacks/preBerserkDeath.ts +0 -49
  78. package/callbacks/preNewLevel.ts +0 -55
  79. package/callbacks/reorderedCallbacks.ts +0 -166
  80. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  81. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  82. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  83. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  84. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  85. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  86. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  87. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  88. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  89. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  90. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  91. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  92. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  93. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  94. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  95. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  96. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  97. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  98. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  99. package/callbacks/subscriptions/postFlip.ts +0 -22
  100. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  101. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  102. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  103. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  104. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  105. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  106. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  107. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  108. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  109. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  110. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  111. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  112. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  113. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  114. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  115. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  116. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  117. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  118. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  119. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  120. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  121. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  122. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  123. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  124. package/callbacks/subscriptions/postPitRender.ts +0 -35
  125. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  126. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  127. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  128. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  129. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  130. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  131. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  132. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  133. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  134. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  135. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  136. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  137. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  138. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  139. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  140. package/callbacks/subscriptions/postPurchase.ts +0 -31
  141. package/callbacks/subscriptions/postRockRender.ts +0 -35
  142. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  143. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  144. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  145. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  146. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  147. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  148. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  149. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  150. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  151. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  152. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  153. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  154. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  155. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  156. package/callbacks/subscriptions/postTransformation.ts +0 -40
  157. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  158. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  159. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  160. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  161. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  162. package/classes/DefaultMap.ts +0 -174
  163. package/classes/ModUpgraded.ts +0 -77
  164. package/constants.ts +0 -162
  165. package/constantsFirstLast.ts +0 -217
  166. package/enums/AmbushType.ts +0 -4
  167. package/enums/HealthType.ts +0 -16
  168. package/enums/ModCallbackCustom.ts +0 -1278
  169. package/enums/PocketItemType.ts +0 -8
  170. package/enums/SerializationType.ts +0 -5
  171. package/enums/SlotDestructionType.ts +0 -4
  172. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  173. package/enums/private/SaveDataKey.ts +0 -14
  174. package/enums/private/SerializationBrand.ts +0 -42
  175. package/features/characterHealthConversion.ts +0 -111
  176. package/features/characterStats.ts +0 -61
  177. package/features/debugDisplay/debugDisplay.ts +0 -221
  178. package/features/debugDisplay/exports.ts +0 -368
  179. package/features/debugDisplay/v.ts +0 -65
  180. package/features/deployJSONRoom.ts +0 -743
  181. package/features/disableInputs.ts +0 -193
  182. package/features/disableSound.ts +0 -77
  183. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  184. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  185. package/features/extraConsoleCommands/init.ts +0 -334
  186. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  187. package/features/extraConsoleCommands/v.ts +0 -14
  188. package/features/fadeInRemover.ts +0 -60
  189. package/features/fastReset.ts +0 -75
  190. package/features/forgottenSwitch.ts +0 -50
  191. package/features/getCollectibleItemPoolType.ts +0 -66
  192. package/features/persistentEntities.ts +0 -183
  193. package/features/playerInventory.ts +0 -133
  194. package/features/ponyDetection.ts +0 -74
  195. package/features/preventCollectibleRotation.ts +0 -115
  196. package/features/runInNFrames.ts +0 -148
  197. package/features/saveDataManager/constants.ts +0 -4
  198. package/features/saveDataManager/exports.ts +0 -229
  199. package/features/saveDataManager/load.ts +0 -99
  200. package/features/saveDataManager/main.ts +0 -195
  201. package/features/saveDataManager/maps.ts +0 -13
  202. package/features/saveDataManager/merge.ts +0 -194
  203. package/features/saveDataManager/save.ts +0 -74
  204. package/features/saveDataManager/serializationBrand.ts +0 -16
  205. package/features/sirenHelpers.ts +0 -129
  206. package/features/taintedLazarusPlayers.ts +0 -113
  207. package/featuresInitialized.ts +0 -20
  208. package/functions/ambush.ts +0 -47
  209. package/functions/array.ts +0 -410
  210. package/functions/benchmark.ts +0 -36
  211. package/functions/bitwise.ts +0 -24
  212. package/functions/bombs.ts +0 -12
  213. package/functions/boss.ts +0 -227
  214. package/functions/cacheFlag.ts +0 -12
  215. package/functions/cards.ts +0 -271
  216. package/functions/challenges.ts +0 -13
  217. package/functions/character.ts +0 -126
  218. package/functions/charge.ts +0 -237
  219. package/functions/chargeBar.ts +0 -67
  220. package/functions/collectibleCacheFlag.ts +0 -90
  221. package/functions/collectibleSet.ts +0 -56
  222. package/functions/collectibleTag.ts +0 -89
  223. package/functions/collectibles.ts +0 -659
  224. package/functions/color.ts +0 -128
  225. package/functions/debug.ts +0 -68
  226. package/functions/deepCopy.ts +0 -535
  227. package/functions/deepCopyTests.ts +0 -386
  228. package/functions/direction.ts +0 -49
  229. package/functions/doors.ts +0 -347
  230. package/functions/easing.ts +0 -182
  231. package/functions/eden.ts +0 -47
  232. package/functions/effects.ts +0 -20
  233. package/functions/entity.ts +0 -439
  234. package/functions/entitySpecific.ts +0 -889
  235. package/functions/entityTypes.ts +0 -6
  236. package/functions/enums.ts +0 -146
  237. package/functions/familiars.ts +0 -106
  238. package/functions/flag.ts +0 -165
  239. package/functions/flying.ts +0 -117
  240. package/functions/globals.ts +0 -242
  241. package/functions/gridEntity.ts +0 -511
  242. package/functions/gridEntitySpecific.ts +0 -112
  243. package/functions/input.ts +0 -139
  244. package/functions/isaacAPIClass.ts +0 -67
  245. package/functions/jsonHelpers.ts +0 -45
  246. package/functions/jsonRoom.ts +0 -100
  247. package/functions/kColor.ts +0 -129
  248. package/functions/language.ts +0 -13
  249. package/functions/level.ts +0 -31
  250. package/functions/log.ts +0 -720
  251. package/functions/map.ts +0 -56
  252. package/functions/math.ts +0 -149
  253. package/functions/mergeTests.ts +0 -288
  254. package/functions/npc.ts +0 -148
  255. package/functions/pickupVariants.ts +0 -60
  256. package/functions/pickups.ts +0 -499
  257. package/functions/pills.ts +0 -205
  258. package/functions/player.ts +0 -1060
  259. package/functions/playerDataStructures.ts +0 -150
  260. package/functions/playerHealth.ts +0 -382
  261. package/functions/playerIndex.ts +0 -195
  262. package/functions/pocketItems.ts +0 -149
  263. package/functions/positionVelocity.ts +0 -188
  264. package/functions/random.ts +0 -77
  265. package/functions/revive.ts +0 -201
  266. package/functions/rng.ts +0 -172
  267. package/functions/roomData.ts +0 -199
  268. package/functions/roomGrid.ts +0 -109
  269. package/functions/roomShape.ts +0 -80
  270. package/functions/rooms.ts +0 -648
  271. package/functions/run.ts +0 -36
  272. package/functions/saveFile.ts +0 -128
  273. package/functions/seeds.ts +0 -19
  274. package/functions/serialization.ts +0 -91
  275. package/functions/set.ts +0 -95
  276. package/functions/sound.ts +0 -9
  277. package/functions/spawnCollectible.ts +0 -104
  278. package/functions/sprite.ts +0 -107
  279. package/functions/stage.ts +0 -125
  280. package/functions/string.ts +0 -47
  281. package/functions/table.ts +0 -189
  282. package/functions/tears.ts +0 -32
  283. package/functions/transformations.ts +0 -131
  284. package/functions/trinketCacheFlag.ts +0 -60
  285. package/functions/trinketGive.ts +0 -157
  286. package/functions/trinkets.ts +0 -215
  287. package/functions/tstlClass.ts +0 -157
  288. package/functions/types.ts +0 -36
  289. package/functions/ui.ts +0 -138
  290. package/functions/utils.ts +0 -189
  291. package/functions/vector.ts +0 -126
  292. package/index.ts +0 -172
  293. package/initCustomCallbacks.ts +0 -132
  294. package/initFeatures.ts +0 -39
  295. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  296. package/interfaces/ChargeBarSprites.ts +0 -12
  297. package/interfaces/JSONDoor.ts +0 -13
  298. package/interfaces/JSONEntity.ts +0 -16
  299. package/interfaces/JSONRoom.ts +0 -36
  300. package/interfaces/JSONRooms.ts +0 -12
  301. package/interfaces/JSONSpawn.ts +0 -14
  302. package/interfaces/PlayerHealth.ts +0 -16
  303. package/interfaces/PocketItemDescription.ts +0 -9
  304. package/interfaces/SaveData.ts +0 -29
  305. package/interfaces/TrinketSituation.ts +0 -9
  306. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  307. package/maps/PHDPillConversions.ts +0 -21
  308. package/maps/cardMap.ts +0 -209
  309. package/maps/characterMap.ts +0 -87
  310. package/maps/collectibleDescriptionMap.ts +0 -732
  311. package/maps/collectibleNameMap.ts +0 -731
  312. package/maps/defaultPlayerStatMap.ts +0 -17
  313. package/maps/falsePHDPillConversions.ts +0 -35
  314. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  315. package/maps/gridEntityXMLMap.ts +0 -176
  316. package/maps/pillEffectMap.ts +0 -88
  317. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  318. package/maps/roomTypeMap.ts +0 -40
  319. package/maps/trinketDescriptionMap.ts +0 -200
  320. package/maps/trinketNameMap.ts +0 -198
  321. package/objects/LRoomShapeToRectangles.ts +0 -44
  322. package/objects/callbackRegisterFunctions.ts +0 -187
  323. package/objects/cardDescriptions.ts +0 -105
  324. package/objects/cardNames.ts +0 -105
  325. package/objects/cardTypes.ts +0 -104
  326. package/objects/challengeNames.ts +0 -52
  327. package/objects/characterNames.ts +0 -48
  328. package/objects/coinSubTypeToValue.ts +0 -14
  329. package/objects/colors.ts +0 -16
  330. package/objects/directionNames.ts +0 -11
  331. package/objects/directionToDegrees.ts +0 -11
  332. package/objects/directionToVector.ts +0 -12
  333. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  334. package/objects/doorSlotToDirection.ts +0 -14
  335. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  336. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  337. package/objects/languageNames.ts +0 -13
  338. package/objects/oppositeDoorSlots.ts +0 -15
  339. package/objects/pillEffectClasses.ts +0 -63
  340. package/objects/pillEffectNames.ts +0 -57
  341. package/objects/pillEffectTypes.ts +0 -62
  342. package/objects/roomShapeBounds.ts +0 -71
  343. package/objects/roomShapeLayoutSizes.ts +0 -45
  344. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  345. package/objects/roomShapeToDoorSlots.ts +0 -83
  346. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  347. package/objects/roomShapeToGridWidth.ts +0 -21
  348. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  349. package/objects/roomShapeVolumes.ts +0 -38
  350. package/objects/roomTypeNames.ts +0 -36
  351. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  352. package/objects/stageTypeToLetter.ts +0 -15
  353. package/objects/transformationNames.ts +0 -18
  354. package/patchErrorFunctions.ts +0 -92
  355. package/sets/LRoomShapesSet.ts +0 -8
  356. package/sets/bossSets.ts +0 -470
  357. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  358. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  359. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  360. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  361. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  362. package/sets/chestPickupVariantsSet.ts +0 -16
  363. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  364. package/sets/lostStyleCharactersSet.ts +0 -13
  365. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  366. package/sets/redHeartSubTypesSet.ts +0 -7
  367. package/sets/sinEntityTypesSet.ts +0 -11
  368. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  369. package/sets/storyBossesSet.ts +0 -17
  370. package/types/AnyEntity.ts +0 -12
  371. package/types/AwaitingTextInput.d.ts +0 -2
  372. package/types/CollectibleIndex.ts +0 -16
  373. package/types/PickingUpItem.ts +0 -89
  374. package/types/PlayerIndex.ts +0 -13
  375. package/types/private/IsaacAPIClass.ts +0 -3
  376. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  377. package/types/private/TSTLClass.ts +0 -3
  378. package/upgradeMod.ts +0 -55
@@ -1,535 +0,0 @@
1
- import { DefaultMap } from "../classes/DefaultMap";
2
- import { CopyableIsaacAPIClassType } from "../enums/private/CopyableIsaacAPIClassType";
3
- import { SerializationBrand } from "../enums/private/SerializationBrand";
4
- import { SerializationType } from "../enums/SerializationType";
5
- import { SAVE_DATA_MANAGER_DEBUG } from "../features/saveDataManager/constants";
6
- import { isSerializationBrand } from "../features/saveDataManager/serializationBrand";
7
- import { TSTLClass } from "../types/private/TSTLClass";
8
- import { isArray } from "./array";
9
- import { getEnumValues } from "./enums";
10
- import { getIsaacAPIClassName } from "./isaacAPIClass";
11
- import { log, logTable } from "./log";
12
- import {
13
- copyIsaacAPIClass,
14
- deserializeIsaacAPIClass,
15
- isSerializedIsaacAPIClass,
16
- } from "./serialization";
17
- import {
18
- getTSTLClassName,
19
- isDefaultMap,
20
- isTSTLMap,
21
- isTSTLSet,
22
- isUserDefinedTSTLClass,
23
- newTSTLClass,
24
- } from "./tstlClass";
25
- import { isNumber, isPrimitive } from "./types";
26
- import { getTraversalDescription, twoDimensionalSort } from "./utils";
27
-
28
- const COPYABLE_ISAAC_API_CLASS_TYPES_SET = new Set<string>(
29
- getEnumValues(CopyableIsaacAPIClassType),
30
- );
31
-
32
- /**
33
- * `deepCopy` is a semi-generic deep cloner. It will recursively copy all of the values so that none
34
- * of the nested references remain.
35
- *
36
- * It supports the following object types:
37
- *
38
- * - Primitives (i.e. strings, numbers, and booleans)
39
- * - `LuaTable` / basic TSTL objects
40
- * - TSTL `Map`
41
- * - TSTL `Set`
42
- * - TSTL classes
43
- * - `DefaultMap`
44
- * - Isaac `Color` objects
45
- * - Isaac `KColor` objects
46
- * - Isaac `RNG` objects
47
- * - Isaac `Vector` objects
48
- *
49
- * It does not support:
50
- * - objects with values of `null` (since that transpiles to `nil`)
51
- * - other Isaac API objects such as `EntityPtr` (that have a type of "userdata")
52
- *
53
- * @param value The primitive or object to copy.
54
- * @param serializationType Has 3 possible values. Can leave objects as-is, or can serialize objects
55
- * to Lua tables, or can deserialize Lua tables to objects. Default is
56
- * `SerializationType.NONE`.
57
- * @param traversalDescription Used to track the current key that we are operating on.
58
- */
59
- export function deepCopy(
60
- value: unknown,
61
- serializationType = SerializationType.NONE,
62
- traversalDescription = "",
63
- ): unknown {
64
- // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
65
- if (SAVE_DATA_MANAGER_DEBUG) {
66
- let logString = `deepCopy is operating on: ${traversalDescription}`;
67
- if (serializationType === SerializationType.SERIALIZE) {
68
- logString += " (serializing)";
69
- } else if (serializationType === SerializationType.DESERIALIZE) {
70
- logString += " (deserializing)";
71
- }
72
- logString += `: ${value}`;
73
- log(logString);
74
- }
75
-
76
- const valueType = type(value);
77
- switch (valueType) {
78
- // First, handling the trivial case of primitives.
79
- case "nil":
80
- case "boolean":
81
- case "number":
82
- case "string": {
83
- return value;
84
- }
85
-
86
- // Second, handle values that cannot be serialized.
87
- case "function":
88
- case "thread": {
89
- if (serializationType === SerializationType.SERIALIZE) {
90
- error(
91
- `The deep copy function does not support serialization of "${traversalDescription}", since it is type: ${valueType}`,
92
- );
93
- }
94
-
95
- // We cannot copy this, so simply return the reference.
96
- return value;
97
- }
98
-
99
- case "table": {
100
- const luaTable = value as LuaTable<AnyNotNil, unknown>;
101
- return deepCopyTable(luaTable, serializationType, traversalDescription);
102
- }
103
-
104
- case "userdata": {
105
- return deepCopyUserdata(value, serializationType, traversalDescription);
106
- }
107
- }
108
- }
109
-
110
- function deepCopyTable(
111
- luaTable: LuaTable<AnyNotNil, unknown>,
112
- serializationType: SerializationType,
113
- traversalDescription: string,
114
- ) {
115
- // First, handle the cases of TSTL classes or serialized TSTL classes.
116
- if (isDefaultMap(luaTable) || luaTable.has(SerializationBrand.DEFAULT_MAP)) {
117
- return deepCopyDefaultMap(
118
- luaTable,
119
- serializationType,
120
- traversalDescription,
121
- );
122
- }
123
-
124
- if (isTSTLMap(luaTable) || luaTable.has(SerializationBrand.MAP)) {
125
- return deepCopyMap(luaTable, serializationType, traversalDescription);
126
- }
127
-
128
- if (isTSTLSet(luaTable) || luaTable.has(SerializationBrand.SET)) {
129
- return deepCopySet(luaTable, serializationType, traversalDescription);
130
- }
131
-
132
- const className = getTSTLClassName(luaTable);
133
-
134
- if (className === "WeakMap") {
135
- error(
136
- `The deep copy function does not support copying the "WeakMap" class for: ${traversalDescription}`,
137
- );
138
- }
139
-
140
- if (className === "WeakSet") {
141
- error(
142
- `The deep copy function does not support copying the "WeakSet" class for: ${traversalDescription}`,
143
- );
144
- }
145
-
146
- if (isUserDefinedTSTLClass(luaTable)) {
147
- return deepCopyTSTLClass(luaTable, serializationType, traversalDescription);
148
- }
149
-
150
- // This is not a TSTL Map/Set/class. If it has a metatable, abort.
151
- checkMetatable(luaTable, traversalDescription);
152
-
153
- // Handle the special case of serialized Isaac API classes.
154
- if (
155
- isSerializedIsaacAPIClass(luaTable) &&
156
- serializationType === SerializationType.DESERIALIZE
157
- ) {
158
- return deserializeIsaacAPIClass(luaTable);
159
- }
160
-
161
- // Handle the special case of an array.
162
- if (isArray(luaTable)) {
163
- return deepCopyArray(luaTable, serializationType, traversalDescription);
164
- }
165
-
166
- // Base case: copy a normal Lua table
167
- return deepCopyNormalLuaTable(
168
- luaTable,
169
- serializationType,
170
- traversalDescription,
171
- );
172
- }
173
-
174
- function deepCopyDefaultMap(
175
- defaultMap: DefaultMap<AnyNotNil, unknown> | LuaTable<AnyNotNil, unknown>,
176
- serializationType: SerializationType,
177
- traversalDescription: string,
178
- ) {
179
- // First, handle the special case of serializing a DefaultMap instantiated with a factory
180
- // function. If this is the case, then we cannot serialize it, so we serialize it as a normal
181
- // `Map` instead. We do not throw a runtime error because the merge function does not need to
182
- // instantiate the DefaultMap class in most circumstances.
183
- const constructorArg = isDefaultMap(defaultMap)
184
- ? defaultMap.getConstructorArg()
185
- : undefined;
186
- if (
187
- serializationType === SerializationType.SERIALIZE &&
188
- !isPrimitive(constructorArg)
189
- ) {
190
- return deepCopyMap(defaultMap, serializationType, traversalDescription);
191
- }
192
-
193
- const newDefaultMap = getNewDefaultMap(
194
- defaultMap,
195
- serializationType,
196
- traversalDescription,
197
- constructorArg,
198
- );
199
-
200
- const { entries, convertedNumberKeysToStrings } = getCopiedEntries(
201
- defaultMap,
202
- serializationType,
203
- traversalDescription,
204
- );
205
-
206
- if (convertedNumberKeysToStrings) {
207
- // Differentiating between the two types looks superfluous but is necessary for TSTL to produce
208
- // the proper set method call.
209
- if (isDefaultMap(newDefaultMap)) {
210
- newDefaultMap.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
211
- } else {
212
- newDefaultMap.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
213
- }
214
- }
215
-
216
- for (const [key, value] of entries) {
217
- // Differentiating between the two types looks superfluous but is necessary for TSTL to produce
218
- // the proper set method call.
219
- if (isDefaultMap(newDefaultMap)) {
220
- newDefaultMap.set(key, value);
221
- } else {
222
- newDefaultMap.set(key, value);
223
- }
224
- }
225
-
226
- return newDefaultMap;
227
- }
228
-
229
- /**
230
- * The new default map with either be a TSTL `DefaultMap` class or a Lua table, depending on whether
231
- * we are serializing or not.
232
- */
233
- function getNewDefaultMap(
234
- defaultMap: DefaultMap<AnyNotNil, unknown> | LuaTable<AnyNotNil, unknown>,
235
- serializationType: SerializationType,
236
- traversalDescription: string,
237
- constructorArg: unknown,
238
- ) {
239
- switch (serializationType) {
240
- case SerializationType.NONE: {
241
- // eslint-disable-next-line isaacscript/no-invalid-default-map
242
- return new DefaultMap(constructorArg);
243
- }
244
-
245
- case SerializationType.SERIALIZE: {
246
- // Since we are serializing, the new object will be a Lua table. (At this point, we already
247
- // handled the special case of a DefaultMap instantiated with a factory function.)
248
- const newDefaultMap = new LuaTable<AnyNotNil, unknown>();
249
- newDefaultMap.set(SerializationBrand.DEFAULT_MAP, "");
250
- newDefaultMap.set(SerializationBrand.DEFAULT_MAP_VALUE, constructorArg);
251
-
252
- return newDefaultMap;
253
- }
254
-
255
- case SerializationType.DESERIALIZE: {
256
- if (isDefaultMap(defaultMap)) {
257
- error(
258
- `The deep copy function failed to deserialize a default map of "${traversalDescription}", since it was not a Lua table.`,
259
- );
260
- }
261
-
262
- const defaultMapValue = defaultMap.get(
263
- SerializationBrand.DEFAULT_MAP_VALUE,
264
- );
265
- if (defaultMapValue === undefined) {
266
- error(
267
- `The deep copy function failed to deserialize a default map of "${traversalDescription}", since there was no serialization brand of: ${SerializationBrand.DEFAULT_MAP_VALUE}`,
268
- );
269
- }
270
-
271
- // eslint-disable-next-line isaacscript/no-invalid-default-map
272
- return new DefaultMap(defaultMapValue);
273
- }
274
- }
275
- }
276
-
277
- function deepCopyMap(
278
- map: Map<AnyNotNil, unknown> | LuaTable<AnyNotNil, unknown>,
279
- serializationType: SerializationType,
280
- traversalDescription: string,
281
- ) {
282
- let newMap: Map<AnyNotNil, unknown> | LuaTable<AnyNotNil, unknown>;
283
- if (serializationType === SerializationType.SERIALIZE) {
284
- // Since we are serializing, the new object will be a Lua table.
285
- newMap = new LuaTable<AnyNotNil, unknown>();
286
- newMap.set(SerializationBrand.MAP, "");
287
- } else {
288
- newMap = new Map();
289
- }
290
-
291
- const { entries, convertedNumberKeysToStrings } = getCopiedEntries(
292
- map,
293
- serializationType,
294
- traversalDescription,
295
- );
296
-
297
- if (convertedNumberKeysToStrings) {
298
- // Differentiating between the two types looks superfluous but is necessary for TSTL to produce
299
- // the proper set method call.
300
- if (isTSTLMap(newMap)) {
301
- newMap.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
302
- } else {
303
- newMap.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
304
- }
305
- }
306
-
307
- for (const [key, value] of entries) {
308
- // Differentiating between the two types looks superfluous but is necessary for TSTL to produce
309
- // the proper set method call.
310
- if (isTSTLMap(newMap)) {
311
- newMap.set(key, value);
312
- } else {
313
- newMap.set(key, value);
314
- }
315
- }
316
-
317
- return newMap;
318
- }
319
-
320
- function deepCopySet(
321
- set: Set<AnyNotNil> | LuaTable<AnyNotNil, unknown>,
322
- serializationType: SerializationType,
323
- traversalDescription: string,
324
- ) {
325
- let newSet: Set<AnyNotNil> | LuaTable<AnyNotNil, string>;
326
- if (serializationType === SerializationType.SERIALIZE) {
327
- // For serialization purposes, we represent a `Set` as a table with keys that match the
328
- // keys/values in the Set and values of an empty string.
329
- newSet = new LuaTable<AnyNotNil, string>();
330
- newSet.set(SerializationBrand.SET, "");
331
- } else {
332
- newSet = new Set();
333
- }
334
-
335
- const { entries, convertedNumberKeysToStrings } = getCopiedEntries(
336
- set,
337
- serializationType,
338
- traversalDescription,
339
- );
340
-
341
- if (convertedNumberKeysToStrings) {
342
- // Differentiating between the two types looks superfluous but is necessary for TSTL to produce
343
- // the proper set method call.
344
- if (isTSTLSet(newSet)) {
345
- // We should never be serializing an object of type Set.
346
- error(
347
- "The deep copy function cannot convert number keys to strings for a Set.",
348
- );
349
- } else {
350
- newSet.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
351
- }
352
- }
353
-
354
- for (const [key] of entries) {
355
- // Differentiating between the two types looks superfluous but is necessary for TSTL to produce
356
- // the proper set method call.
357
- if (isTSTLSet(newSet)) {
358
- newSet.add(key);
359
- } else {
360
- newSet.set(key, "");
361
- }
362
- }
363
-
364
- return newSet;
365
- }
366
-
367
- function deepCopyTSTLClass(
368
- tstlClass: TSTLClass,
369
- serializationType: SerializationType,
370
- traversalDescription: string,
371
- ) {
372
- let newClass: TSTLClass | LuaTable<AnyNotNil, unknown>;
373
- if (serializationType === SerializationType.SERIALIZE) {
374
- // Since we are serializing, the new object will be a Lua table.
375
- newClass = new LuaTable<AnyNotNil, unknown>();
376
- // (We do not brand it with the class type because we will not have the associated class
377
- // constructor during deserialization, so knowing what type of class it is is pointless.)
378
- } else {
379
- newClass = newTSTLClass(tstlClass);
380
- }
381
-
382
- const { entries, convertedNumberKeysToStrings } = getCopiedEntries(
383
- tstlClass,
384
- serializationType,
385
- traversalDescription,
386
- );
387
-
388
- if (convertedNumberKeysToStrings) {
389
- newClass.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
390
- }
391
-
392
- for (const [key, value] of entries) {
393
- newClass.set(key, value);
394
- }
395
-
396
- return newClass;
397
- }
398
-
399
- function deepCopyArray(
400
- array: unknown[],
401
- serializationType: SerializationType,
402
- traversalDescription: string,
403
- ) {
404
- const newArray: unknown[] = [];
405
-
406
- for (const value of array) {
407
- const newValue = deepCopy(value, serializationType, traversalDescription);
408
- newArray.push(newValue);
409
- }
410
-
411
- return newArray;
412
- }
413
-
414
- function deepCopyNormalLuaTable(
415
- luaTable: LuaTable<AnyNotNil, unknown>,
416
- serializationType: SerializationType,
417
- traversalDescription: string,
418
- ) {
419
- const newTable = new LuaTable<AnyNotNil, unknown>();
420
- const { entries, convertedNumberKeysToStrings } = getCopiedEntries(
421
- luaTable,
422
- serializationType,
423
- traversalDescription,
424
- );
425
-
426
- if (convertedNumberKeysToStrings) {
427
- newTable.set(SerializationBrand.OBJECT_WITH_NUMBER_KEYS, "");
428
- }
429
-
430
- for (const [key, value] of entries) {
431
- newTable.set(key, value);
432
- }
433
-
434
- return newTable;
435
- }
436
-
437
- /**
438
- * Recursively clones the object's entries, automatically converting number keys to strings, if
439
- * necessary.
440
- */
441
- function getCopiedEntries(
442
- object: unknown,
443
- serializationType: SerializationType,
444
- traversalDescription: string,
445
- ): {
446
- entries: Array<[key: AnyNotNil, value: unknown]>;
447
- convertedNumberKeysToStrings: boolean;
448
- } {
449
- // First, shallow copy the entries. We cannot use "pairs" to iterate over a Map or Set. We cannot
450
- // use "[...pairs(object)]", as it results in a run-time error.
451
- const entries: Array<[key: AnyNotNil, value: unknown]> = [];
452
- if (isTSTLMap(object) || isTSTLSet(object) || isDefaultMap(object)) {
453
- for (const [key, value] of object.entries()) {
454
- entries.push([key, value]);
455
- }
456
- } else {
457
- for (const [key, value] of pairs(object)) {
458
- entries.push([key, value]);
459
- }
460
- }
461
-
462
- // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
463
- if (SAVE_DATA_MANAGER_DEBUG) {
464
- logTable(entries);
465
- entries.sort(twoDimensionalSort);
466
- }
467
-
468
- const hasNumberKeys = entries.some(([key]) => isNumber(key));
469
- const convertNumberKeysToStrings =
470
- serializationType === SerializationType.SERIALIZE && hasNumberKeys;
471
-
472
- // Second, deep copy the entries.
473
- const copiedEntries: Array<[key: AnyNotNil, value: unknown]> = [];
474
- for (const [key, value] of entries) {
475
- // When deserializing, we do not need to copy the serialization brands that are used to denote
476
- // the object type.
477
- if (isSerializationBrand(key)) {
478
- continue;
479
- }
480
-
481
- traversalDescription = getTraversalDescription(key, traversalDescription);
482
- const newValue = deepCopy(value, serializationType, traversalDescription);
483
-
484
- const keyToUse = convertNumberKeysToStrings ? tostring(key) : key;
485
- copiedEntries.push([keyToUse, newValue]);
486
- }
487
-
488
- return {
489
- entries: copiedEntries,
490
- convertedNumberKeysToStrings: convertNumberKeysToStrings,
491
- };
492
- }
493
-
494
- /**
495
- * Lua tables can have metatables, which make writing a generic deep cloner impossible. The deep
496
- * copy function will refuse to copy a table type that has a metatable, outside of specifically
497
- * supported TSTL objects.
498
- */
499
- function checkMetatable(luaTable: LuaTable, traversalDescription: string) {
500
- const metatable = getmetatable(luaTable);
501
- if (metatable === undefined) {
502
- return;
503
- }
504
-
505
- const tableDescription =
506
- traversalDescription === ""
507
- ? "the table to copy"
508
- : `"${traversalDescription}"`;
509
-
510
- error(
511
- `The deepCopy function detected that ${tableDescription} has a metatable. Copying tables with metatables is not supported, unless they are explicitly handled by the save data manager. (e.g. TypeScriptToLua Maps, TypeScriptToLua Sets, etc.)`,
512
- );
513
- }
514
-
515
- /** Isaac API classes are of type "userdata". End-user code cannot create userdata. */
516
- function deepCopyUserdata(
517
- value: unknown,
518
- serializationType: SerializationType,
519
- traversalDescription: string,
520
- ) {
521
- const classType = getIsaacAPIClassName(value);
522
- if (classType === undefined) {
523
- error(
524
- `The deep copy function was not able to derive the Isaac API class type for: ${traversalDescription}`,
525
- );
526
- }
527
-
528
- if (!COPYABLE_ISAAC_API_CLASS_TYPES_SET.has(classType)) {
529
- error(
530
- `The deep copy function does not support copying "${traversalDescription}", since it is an Isaac API class of type: ${classType}`,
531
- );
532
- }
533
-
534
- return copyIsaacAPIClass(value, serializationType);
535
- }