isaacscript-common 4.0.1-dev.0 → 4.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (378) hide show
  1. package/callbacks/postCursedTeleport.lua +2 -1
  2. package/callbacks/postEsauJr.lua +2 -1
  3. package/callbacks/postFlip.lua +4 -3
  4. package/callbacks/postItemDischarged.lua +4 -3
  5. package/callbacks/postNewRoomEarly.lua +2 -1
  6. package/callbacks/postSacrifice.lua +3 -2
  7. package/callbacks/postTrinketBreak.lua +3 -2
  8. package/callbacks/reorderedCallbacks.lua +1 -0
  9. package/classes/ModUpgraded.d.ts +5 -1
  10. package/classes/ModUpgraded.lua +2 -2
  11. package/features/playerInventory.lua +1 -0
  12. package/functions/player.lua +9 -14
  13. package/package.json +2 -2
  14. package/cachedClasses.ts +0 -39
  15. package/callbacks/customRevive.ts +0 -215
  16. package/callbacks/itemPickup.ts +0 -101
  17. package/callbacks/postAmbush.ts +0 -73
  18. package/callbacks/postBombExploded.ts +0 -26
  19. package/callbacks/postBombInitLate.ts +0 -36
  20. package/callbacks/postBoneSwing.ts +0 -64
  21. package/callbacks/postCollectibleInitFirst.ts +0 -40
  22. package/callbacks/postCursedTeleport.ts +0 -183
  23. package/callbacks/postCustomDoorEnter.ts +0 -292
  24. package/callbacks/postDiceRoomActivated.ts +0 -60
  25. package/callbacks/postDoorRender.ts +0 -26
  26. package/callbacks/postDoorUpdate.ts +0 -26
  27. package/callbacks/postEffectInitLate.ts +0 -36
  28. package/callbacks/postEffectStateChanged.ts +0 -43
  29. package/callbacks/postEsauJr.ts +0 -107
  30. package/callbacks/postFamiliarInitLate.ts +0 -36
  31. package/callbacks/postFamiliarStateChanged.ts +0 -43
  32. package/callbacks/postFlip.ts +0 -88
  33. package/callbacks/postGreedModeWave.ts +0 -41
  34. package/callbacks/postGridEntity.ts +0 -164
  35. package/callbacks/postGridEntityCollision.ts +0 -69
  36. package/callbacks/postGridEntityRender.ts +0 -26
  37. package/callbacks/postHolyMantleRemoved.ts +0 -55
  38. package/callbacks/postItemDischarged.ts +0 -149
  39. package/callbacks/postKnifeInitLate.ts +0 -36
  40. package/callbacks/postLaserInitLate.ts +0 -36
  41. package/callbacks/postNPCInitLate.ts +0 -36
  42. package/callbacks/postNPCStateChanged.ts +0 -42
  43. package/callbacks/postNewRoomEarly.ts +0 -90
  44. package/callbacks/postPickupCollect.ts +0 -48
  45. package/callbacks/postPickupInitFirst.ts +0 -70
  46. package/callbacks/postPickupInitLate.ts +0 -36
  47. package/callbacks/postPickupStateChanged.ts +0 -43
  48. package/callbacks/postPitRender.ts +0 -26
  49. package/callbacks/postPitUpdate.ts +0 -26
  50. package/callbacks/postPlayerChangeHealth.ts +0 -62
  51. package/callbacks/postPlayerChangeType.ts +0 -56
  52. package/callbacks/postPlayerCollectible.ts +0 -113
  53. package/callbacks/postPlayerFatalDamage.ts +0 -141
  54. package/callbacks/postPlayerInitLate.ts +0 -37
  55. package/callbacks/postPlayerReordered.ts +0 -142
  56. package/callbacks/postPoopRender.ts +0 -26
  57. package/callbacks/postPoopUpdate.ts +0 -26
  58. package/callbacks/postPressurePlateRender.ts +0 -26
  59. package/callbacks/postPressurePlateUpdate.ts +0 -26
  60. package/callbacks/postProjectileInitLate.ts +0 -36
  61. package/callbacks/postPurchase.ts +0 -64
  62. package/callbacks/postRockRender.ts +0 -26
  63. package/callbacks/postRockUpdate.ts +0 -26
  64. package/callbacks/postRoomClearChanged.ts +0 -57
  65. package/callbacks/postSacrifice.ts +0 -62
  66. package/callbacks/postSlotDestroyed.ts +0 -92
  67. package/callbacks/postSlotInitUpdate.ts +0 -68
  68. package/callbacks/postSlotRender.ts +0 -69
  69. package/callbacks/postSpikesRender.ts +0 -26
  70. package/callbacks/postSpikesUpdate.ts +0 -26
  71. package/callbacks/postTNTRender.ts +0 -26
  72. package/callbacks/postTNTUpdate.ts +0 -26
  73. package/callbacks/postTearInitLate.ts +0 -36
  74. package/callbacks/postTearInitVeryLate.ts +0 -41
  75. package/callbacks/postTransformation.ts +0 -59
  76. package/callbacks/postTrinketBreak.ts +0 -110
  77. package/callbacks/preBerserkDeath.ts +0 -49
  78. package/callbacks/preNewLevel.ts +0 -55
  79. package/callbacks/reorderedCallbacks.ts +0 -166
  80. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  81. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  82. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  83. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  84. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  85. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  86. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  87. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  88. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  89. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  90. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  91. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  92. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  93. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  94. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  95. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  96. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  97. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  98. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  99. package/callbacks/subscriptions/postFlip.ts +0 -22
  100. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  101. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  102. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  103. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  104. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  105. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  106. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  107. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  108. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  109. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  110. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  111. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  112. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  113. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  114. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  115. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  116. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  117. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  118. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  119. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  120. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  121. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  122. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  123. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  124. package/callbacks/subscriptions/postPitRender.ts +0 -35
  125. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  126. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  127. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  128. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  129. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  130. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  131. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  132. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  133. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  134. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  135. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  136. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  137. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  138. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  139. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  140. package/callbacks/subscriptions/postPurchase.ts +0 -31
  141. package/callbacks/subscriptions/postRockRender.ts +0 -35
  142. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  143. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  144. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  145. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  146. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  147. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  148. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  149. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  150. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  151. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  152. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  153. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  154. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  155. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  156. package/callbacks/subscriptions/postTransformation.ts +0 -40
  157. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  158. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  159. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  160. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  161. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  162. package/classes/DefaultMap.ts +0 -174
  163. package/classes/ModUpgraded.ts +0 -77
  164. package/constants.ts +0 -162
  165. package/constantsFirstLast.ts +0 -217
  166. package/enums/AmbushType.ts +0 -4
  167. package/enums/HealthType.ts +0 -16
  168. package/enums/ModCallbackCustom.ts +0 -1278
  169. package/enums/PocketItemType.ts +0 -8
  170. package/enums/SerializationType.ts +0 -5
  171. package/enums/SlotDestructionType.ts +0 -4
  172. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  173. package/enums/private/SaveDataKey.ts +0 -14
  174. package/enums/private/SerializationBrand.ts +0 -42
  175. package/features/characterHealthConversion.ts +0 -111
  176. package/features/characterStats.ts +0 -61
  177. package/features/debugDisplay/debugDisplay.ts +0 -221
  178. package/features/debugDisplay/exports.ts +0 -368
  179. package/features/debugDisplay/v.ts +0 -65
  180. package/features/deployJSONRoom.ts +0 -743
  181. package/features/disableInputs.ts +0 -193
  182. package/features/disableSound.ts +0 -77
  183. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  184. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  185. package/features/extraConsoleCommands/init.ts +0 -334
  186. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  187. package/features/extraConsoleCommands/v.ts +0 -14
  188. package/features/fadeInRemover.ts +0 -60
  189. package/features/fastReset.ts +0 -75
  190. package/features/forgottenSwitch.ts +0 -50
  191. package/features/getCollectibleItemPoolType.ts +0 -66
  192. package/features/persistentEntities.ts +0 -183
  193. package/features/playerInventory.ts +0 -133
  194. package/features/ponyDetection.ts +0 -74
  195. package/features/preventCollectibleRotation.ts +0 -115
  196. package/features/runInNFrames.ts +0 -148
  197. package/features/saveDataManager/constants.ts +0 -4
  198. package/features/saveDataManager/exports.ts +0 -229
  199. package/features/saveDataManager/load.ts +0 -99
  200. package/features/saveDataManager/main.ts +0 -195
  201. package/features/saveDataManager/maps.ts +0 -13
  202. package/features/saveDataManager/merge.ts +0 -194
  203. package/features/saveDataManager/save.ts +0 -74
  204. package/features/saveDataManager/serializationBrand.ts +0 -16
  205. package/features/sirenHelpers.ts +0 -129
  206. package/features/taintedLazarusPlayers.ts +0 -113
  207. package/featuresInitialized.ts +0 -20
  208. package/functions/ambush.ts +0 -47
  209. package/functions/array.ts +0 -410
  210. package/functions/benchmark.ts +0 -36
  211. package/functions/bitwise.ts +0 -24
  212. package/functions/bombs.ts +0 -12
  213. package/functions/boss.ts +0 -227
  214. package/functions/cacheFlag.ts +0 -12
  215. package/functions/cards.ts +0 -271
  216. package/functions/challenges.ts +0 -13
  217. package/functions/character.ts +0 -126
  218. package/functions/charge.ts +0 -237
  219. package/functions/chargeBar.ts +0 -67
  220. package/functions/collectibleCacheFlag.ts +0 -90
  221. package/functions/collectibleSet.ts +0 -56
  222. package/functions/collectibleTag.ts +0 -89
  223. package/functions/collectibles.ts +0 -659
  224. package/functions/color.ts +0 -128
  225. package/functions/debug.ts +0 -68
  226. package/functions/deepCopy.ts +0 -535
  227. package/functions/deepCopyTests.ts +0 -386
  228. package/functions/direction.ts +0 -49
  229. package/functions/doors.ts +0 -347
  230. package/functions/easing.ts +0 -182
  231. package/functions/eden.ts +0 -47
  232. package/functions/effects.ts +0 -20
  233. package/functions/entity.ts +0 -439
  234. package/functions/entitySpecific.ts +0 -889
  235. package/functions/entityTypes.ts +0 -6
  236. package/functions/enums.ts +0 -146
  237. package/functions/familiars.ts +0 -106
  238. package/functions/flag.ts +0 -165
  239. package/functions/flying.ts +0 -117
  240. package/functions/globals.ts +0 -242
  241. package/functions/gridEntity.ts +0 -511
  242. package/functions/gridEntitySpecific.ts +0 -112
  243. package/functions/input.ts +0 -139
  244. package/functions/isaacAPIClass.ts +0 -67
  245. package/functions/jsonHelpers.ts +0 -45
  246. package/functions/jsonRoom.ts +0 -100
  247. package/functions/kColor.ts +0 -129
  248. package/functions/language.ts +0 -13
  249. package/functions/level.ts +0 -31
  250. package/functions/log.ts +0 -720
  251. package/functions/map.ts +0 -56
  252. package/functions/math.ts +0 -149
  253. package/functions/mergeTests.ts +0 -288
  254. package/functions/npc.ts +0 -148
  255. package/functions/pickupVariants.ts +0 -60
  256. package/functions/pickups.ts +0 -499
  257. package/functions/pills.ts +0 -205
  258. package/functions/player.ts +0 -1060
  259. package/functions/playerDataStructures.ts +0 -150
  260. package/functions/playerHealth.ts +0 -382
  261. package/functions/playerIndex.ts +0 -195
  262. package/functions/pocketItems.ts +0 -149
  263. package/functions/positionVelocity.ts +0 -188
  264. package/functions/random.ts +0 -77
  265. package/functions/revive.ts +0 -201
  266. package/functions/rng.ts +0 -172
  267. package/functions/roomData.ts +0 -199
  268. package/functions/roomGrid.ts +0 -109
  269. package/functions/roomShape.ts +0 -80
  270. package/functions/rooms.ts +0 -648
  271. package/functions/run.ts +0 -36
  272. package/functions/saveFile.ts +0 -128
  273. package/functions/seeds.ts +0 -19
  274. package/functions/serialization.ts +0 -91
  275. package/functions/set.ts +0 -95
  276. package/functions/sound.ts +0 -9
  277. package/functions/spawnCollectible.ts +0 -104
  278. package/functions/sprite.ts +0 -107
  279. package/functions/stage.ts +0 -125
  280. package/functions/string.ts +0 -47
  281. package/functions/table.ts +0 -189
  282. package/functions/tears.ts +0 -32
  283. package/functions/transformations.ts +0 -131
  284. package/functions/trinketCacheFlag.ts +0 -60
  285. package/functions/trinketGive.ts +0 -157
  286. package/functions/trinkets.ts +0 -215
  287. package/functions/tstlClass.ts +0 -157
  288. package/functions/types.ts +0 -36
  289. package/functions/ui.ts +0 -138
  290. package/functions/utils.ts +0 -189
  291. package/functions/vector.ts +0 -126
  292. package/index.ts +0 -172
  293. package/initCustomCallbacks.ts +0 -132
  294. package/initFeatures.ts +0 -39
  295. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  296. package/interfaces/ChargeBarSprites.ts +0 -12
  297. package/interfaces/JSONDoor.ts +0 -13
  298. package/interfaces/JSONEntity.ts +0 -16
  299. package/interfaces/JSONRoom.ts +0 -36
  300. package/interfaces/JSONRooms.ts +0 -12
  301. package/interfaces/JSONSpawn.ts +0 -14
  302. package/interfaces/PlayerHealth.ts +0 -16
  303. package/interfaces/PocketItemDescription.ts +0 -9
  304. package/interfaces/SaveData.ts +0 -29
  305. package/interfaces/TrinketSituation.ts +0 -9
  306. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  307. package/maps/PHDPillConversions.ts +0 -21
  308. package/maps/cardMap.ts +0 -209
  309. package/maps/characterMap.ts +0 -87
  310. package/maps/collectibleDescriptionMap.ts +0 -732
  311. package/maps/collectibleNameMap.ts +0 -731
  312. package/maps/defaultPlayerStatMap.ts +0 -17
  313. package/maps/falsePHDPillConversions.ts +0 -35
  314. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  315. package/maps/gridEntityXMLMap.ts +0 -176
  316. package/maps/pillEffectMap.ts +0 -88
  317. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  318. package/maps/roomTypeMap.ts +0 -40
  319. package/maps/trinketDescriptionMap.ts +0 -200
  320. package/maps/trinketNameMap.ts +0 -198
  321. package/objects/LRoomShapeToRectangles.ts +0 -44
  322. package/objects/callbackRegisterFunctions.ts +0 -187
  323. package/objects/cardDescriptions.ts +0 -105
  324. package/objects/cardNames.ts +0 -105
  325. package/objects/cardTypes.ts +0 -104
  326. package/objects/challengeNames.ts +0 -52
  327. package/objects/characterNames.ts +0 -48
  328. package/objects/coinSubTypeToValue.ts +0 -14
  329. package/objects/colors.ts +0 -16
  330. package/objects/directionNames.ts +0 -11
  331. package/objects/directionToDegrees.ts +0 -11
  332. package/objects/directionToVector.ts +0 -12
  333. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  334. package/objects/doorSlotToDirection.ts +0 -14
  335. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  336. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  337. package/objects/languageNames.ts +0 -13
  338. package/objects/oppositeDoorSlots.ts +0 -15
  339. package/objects/pillEffectClasses.ts +0 -63
  340. package/objects/pillEffectNames.ts +0 -57
  341. package/objects/pillEffectTypes.ts +0 -62
  342. package/objects/roomShapeBounds.ts +0 -71
  343. package/objects/roomShapeLayoutSizes.ts +0 -45
  344. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  345. package/objects/roomShapeToDoorSlots.ts +0 -83
  346. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  347. package/objects/roomShapeToGridWidth.ts +0 -21
  348. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  349. package/objects/roomShapeVolumes.ts +0 -38
  350. package/objects/roomTypeNames.ts +0 -36
  351. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  352. package/objects/stageTypeToLetter.ts +0 -15
  353. package/objects/transformationNames.ts +0 -18
  354. package/patchErrorFunctions.ts +0 -92
  355. package/sets/LRoomShapesSet.ts +0 -8
  356. package/sets/bossSets.ts +0 -470
  357. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  358. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  359. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  360. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  361. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  362. package/sets/chestPickupVariantsSet.ts +0 -16
  363. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  364. package/sets/lostStyleCharactersSet.ts +0 -13
  365. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  366. package/sets/redHeartSubTypesSet.ts +0 -7
  367. package/sets/sinEntityTypesSet.ts +0 -11
  368. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  369. package/sets/storyBossesSet.ts +0 -17
  370. package/types/AnyEntity.ts +0 -12
  371. package/types/AwaitingTextInput.d.ts +0 -2
  372. package/types/CollectibleIndex.ts +0 -16
  373. package/types/PickingUpItem.ts +0 -89
  374. package/types/PlayerIndex.ts +0 -13
  375. package/types/private/IsaacAPIClass.ts +0 -3
  376. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  377. package/types/private/TSTLClass.ts +0 -3
  378. package/upgradeMod.ts +0 -55
@@ -1,189 +0,0 @@
1
- import { RenderMode } from "isaac-typescript-definitions";
2
- import { game } from "../cachedClasses";
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-
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- const HEX_STRING_LENGTH = 6;
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-
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- /**
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- * Helper function to return an array with the elements from start to end. It is inclusive at the
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- * start and exclusive at the end. (The "e" stands for exclusive.)
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- *
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- * For example, `erange(1, 3)` will return `[1, 2]`.
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- *
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- * If only one argument is specified, then it will assume that the start is 0.
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- */
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- export function erange(start: int, end?: int): int[] {
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- if (end === undefined) {
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- end = start;
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- start = 0;
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- }
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-
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- const array: int[] = [];
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- for (let i = start; i < end; i++) {
22
- array.push(i);
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- }
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-
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- return array;
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- }
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-
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- /**
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- * Helper function to log what is happening in functions that recursively move through nested data
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- * structures.
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- */
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- export function getTraversalDescription(
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- key: unknown,
34
- traversalDescription: string,
35
- ): string {
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- if (traversalDescription !== "") {
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- traversalDescription += " --> ";
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- }
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-
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- traversalDescription += tostring(key);
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-
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- return traversalDescription;
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- }
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-
45
- /**
46
- * Converts a hex string like "#33aa33" to a KColor object.
47
- *
48
- * @param hexString A hex string like "#ffffff" or "ffffff". (The "#" character is optional.)
49
- */
50
- export function hexToKColor(hexString: string, alpha: float): KColor {
51
- hexString = hexString.replace("#", "");
52
- if (hexString.length !== HEX_STRING_LENGTH) {
53
- error(`Hex strings must be of length ${HEX_STRING_LENGTH}.`);
54
- }
55
-
56
- const rString = hexString.substr(0, 2);
57
- const R = tonumber(`0x${rString}`);
58
- if (R === undefined) {
59
- error(`Failed to convert \`0x${rString}\` to a number.`);
60
- }
61
-
62
- const gString = hexString.substr(2, 2);
63
- const G = tonumber(`0x${gString}`);
64
- if (G === undefined) {
65
- error(`Failed to convert \`0x${gString}\` to a number.`);
66
- }
67
-
68
- const bString = hexString.substr(4, 2);
69
- const B = tonumber(`0x${bString}`);
70
- if (B === undefined) {
71
- error(`Failed to convert \`0x${bString}\` to a number.`);
72
- }
73
-
74
- // KColor values should be between 0 and 1.
75
- const base = 255;
76
- return KColor(R / base, G / base, B / base, alpha);
77
- }
78
-
79
- /**
80
- * Helper function to return an array with the elements from start to end, inclusive. (The "i"
81
- * stands for inclusive.)
82
- *
83
- * For example, `irange(1, 3)` will return `[1, 2, 3]`.
84
- *
85
- * If only one argument is specified, then it will assume that the start is 0.
86
- */
87
- export function irange(start: int, end?: int): int[] {
88
- if (end === undefined) {
89
- end = start;
90
- start = 0;
91
- }
92
-
93
- const array: int[] = [];
94
- for (let i = start; i <= end; i++) {
95
- array.push(i);
96
- }
97
-
98
- return array;
99
- }
100
-
101
- /**
102
- * Since this is a UI element, we do not want to draw it in water reflections. `renderOffset` will
103
- * be a non-zero value in reflections.
104
- */
105
- export function isReflectionRender(): boolean {
106
- const room = game.GetRoom();
107
- const renderMode = room.GetRenderMode();
108
- return renderMode === RenderMode.WATER_REFLECT;
109
- }
110
-
111
- /**
112
- * Helper function to print something to the in-game console. Use this instead of invoking the
113
- * `Isaac.ConsoleOutput` method directly because it will automatically insert a newline at the end
114
- * of the message (which `Isaac.ConsoleOutput` does not do by default).
115
- */
116
- export function printConsole(msg: string): void {
117
- Isaac.ConsoleOutput(`${msg}\n`);
118
- }
119
-
120
- /** Helper function to print whether something was enabled or disabled to the in-game console. */
121
- export function printEnabled(enabled: boolean, description: string): void {
122
- const enabledText = enabled ? "Enabled" : "Disabled";
123
- printConsole(`${enabledText} ${description}.`);
124
- }
125
-
126
- /**
127
- * Helper function to repeat code N times. This is faster to type and cleaner than using a for loop.
128
- *
129
- * For example:
130
- *
131
- * ```ts
132
- * const player = Isaac.GetPlayer();
133
- * repeat(10, () => {
134
- * player.AddCollectible(CollectibleType.STEVEN);
135
- * });
136
- * ```
137
- *
138
- * The repeated function is passed the index of the iteration, if needed:
139
- *
140
- * ```ts
141
- * repeat(3, (i) => {
142
- * print(i); // Prints "0", "1", "2"
143
- * });
144
- * ```
145
- */
146
- export function repeat(n: int, func: (i: int) => void): void {
147
- for (let i = 0; i < n; i++) {
148
- func(i);
149
- }
150
- }
151
-
152
- /**
153
- * Helper function to signify that the enclosing code block is not yet complete. Using this function
154
- * is similar to writing a "TODO" comment, but it has the benefit of preventing ESLint errors due to
155
- * early returns.
156
- *
157
- * When you see this function, it simply means that the programmer intends to add in more code to
158
- * this spot later.
159
- *
160
- * This function does not actually do anything. (It is an "empty" function.)
161
- */
162
- export function todo(): void {}
163
-
164
- /**
165
- * Helper function to sort a two-dimensional array by the first element.
166
- *
167
- * For example:
168
- *
169
- * ```ts
170
- * const myArray = [[1, 2], [2, 3], [3, 4]];
171
- * myArray.sort(twoDimensionalSort);
172
- * ```
173
- *
174
- * From:
175
- * https://stackoverflow.com/questions/16096872/how-to-sort-2-dimensional-array-by-column-value
176
- */
177
- export function twoDimensionalSort<T>(a: T[], b: T[]): -1 | 0 | 1 {
178
- if (a[0] === undefined || b[0] === undefined) {
179
- error(
180
- "Failed to two-dimensional sort since the first element of the array was undefined.",
181
- );
182
- }
183
-
184
- if (a[0] === b[0]) {
185
- return 0;
186
- }
187
-
188
- return a[0] < b[0] ? -1 : 1;
189
- }
@@ -1,126 +0,0 @@
1
- import { Direction } from "isaac-typescript-definitions";
2
- import { SerializationBrand } from "../enums/private/SerializationBrand";
3
- import { SerializationType } from "../enums/SerializationType";
4
- import { angleToDirection } from "./direction";
5
- import { isaacAPIClassEquals, isIsaacAPIClassOfType } from "./isaacAPIClass";
6
- import { copyValuesToTable, getNumbersFromTable, tableHasKeys } from "./table";
7
- import { isTable } from "./types";
8
-
9
- type SerializedVector = LuaTable<string, unknown> & {
10
- readonly __serializedVectorBrand: unique symbol;
11
- };
12
-
13
- interface CopyVectorReturn {
14
- [SerializationType.NONE]: Vector;
15
- [SerializationType.SERIALIZE]: SerializedVector;
16
- [SerializationType.DESERIALIZE]: Vector;
17
- }
18
-
19
- const KEYS = ["X", "Y"];
20
- const OBJECT_NAME = "Vector";
21
-
22
- /**
23
- * Helper function to copy a `Vector` object.
24
- *
25
- * @param vector The vector to copy. In the case of deserialization, this will actually be a Lua
26
- * table instead of an instantiated Vector class.
27
- * @param serializationType Default is `SerializationType.NONE`.
28
- */
29
- export function copyVector<
30
- V extends Vector | SerializedVector,
31
- S extends SerializationType,
32
- >(vector: V, serializationType: S): CopyVectorReturn[S];
33
- export function copyVector<V extends Vector | SerializedVector>(
34
- vector: V,
35
- ): CopyVectorReturn[SerializationType.NONE];
36
- export function copyVector(
37
- vector: Vector | SerializedVector,
38
- serializationType = SerializationType.NONE,
39
- ): CopyVectorReturn[keyof CopyVectorReturn] {
40
- switch (serializationType) {
41
- case SerializationType.NONE: {
42
- if (!isVector(vector)) {
43
- error(
44
- `Failed to copy a ${OBJECT_NAME} object since the provided object was not a userdata ${OBJECT_NAME} class.`,
45
- );
46
- }
47
-
48
- return Vector(vector.X, vector.Y);
49
- }
50
-
51
- case SerializationType.SERIALIZE: {
52
- if (!isVector(vector)) {
53
- error(
54
- `Failed to serialize a ${OBJECT_NAME} object since the provided object was not a userdata ${OBJECT_NAME} class.`,
55
- );
56
- }
57
-
58
- const vectorTable = new LuaTable<string, unknown>();
59
- copyValuesToTable(vector, KEYS, vectorTable);
60
- vectorTable.set(SerializationBrand.VECTOR, "");
61
- return vectorTable as SerializedVector;
62
- }
63
-
64
- case SerializationType.DESERIALIZE: {
65
- if (!isTable(vector)) {
66
- error(
67
- `Failed to deserialize a ${OBJECT_NAME} object since the provided object was not a Lua table.`,
68
- );
69
- }
70
-
71
- const [x, y] = getNumbersFromTable(
72
- vector as LuaTable<string, unknown>,
73
- OBJECT_NAME,
74
- ...KEYS,
75
- );
76
-
77
- if (x === undefined) {
78
- error(
79
- `Failed to deserialize a ${OBJECT_NAME} object since the provided object did not have a value for: x`,
80
- );
81
- }
82
- if (y === undefined) {
83
- error(
84
- `Failed to deserialize a ${OBJECT_NAME} object since the provided object did not have a value for: y`,
85
- );
86
- }
87
-
88
- return Vector(x, y);
89
- }
90
- }
91
- }
92
-
93
- /**
94
- * Used to determine is the given table is a serialized `Vector` object created by the save data
95
- * manager and/or the `deepCopy` function.
96
- */
97
- export function isSerializedVector(
98
- object: unknown,
99
- ): object is SerializedVector {
100
- if (!isTable(object)) {
101
- return false;
102
- }
103
-
104
- return tableHasKeys(object, ...KEYS) && object.has(SerializationBrand.VECTOR);
105
- }
106
-
107
- /** Helper function to check if something is an instantiated Vector object. */
108
- export function isVector(object: unknown): object is Vector {
109
- return isIsaacAPIClassOfType(object, OBJECT_NAME);
110
- }
111
-
112
- export function vectorEquals(vector1: Vector, vector2: Vector): boolean {
113
- return isaacAPIClassEquals(vector1, vector2, KEYS);
114
- }
115
-
116
- /** Helper function for finding out which way a vector is pointing. */
117
- export function vectorToDirection(vector: Vector): Direction {
118
- const angleDegrees = vector.GetAngleDegrees();
119
- return angleToDirection(angleDegrees);
120
- }
121
-
122
- export function vectorToString(vector: Vector, round = false): string {
123
- const x = round ? Math.round(vector.X) : vector.X;
124
- const y = round ? Math.round(vector.Y) : vector.Y;
125
- return `(${x}, ${y})`;
126
- }
package/index.ts DELETED
@@ -1,172 +0,0 @@
1
- /* eslint-disable sort-exports/sort-exports */
2
-
3
- export * from "./cachedClasses";
4
- export {
5
- initCustomDoor,
6
- spawnCustomDoor,
7
- } from "./callbacks/postCustomDoorEnter";
8
- export {
9
- forceNewLevelCallback,
10
- forceNewRoomCallback,
11
- } from "./callbacks/reorderedCallbacks";
12
- export * from "./classes/DefaultMap";
13
- export * from "./classes/ModUpgraded";
14
- export * from "./constants";
15
- export * from "./constantsFirstLast";
16
- export * from "./enums/HealthType";
17
- export * from "./enums/ModCallbackCustom";
18
- export * from "./enums/PocketItemType";
19
- export * from "./enums/SerializationType";
20
- export {
21
- ConversionHeartSubType,
22
- registerCharacterHealthConversion,
23
- } from "./features/characterHealthConversion";
24
- export { registerCharacterStats } from "./features/characterStats";
25
- export * from "./features/debugDisplay/exports";
26
- export {
27
- deployJSONRoom,
28
- deployRandomJSONRoom,
29
- emptyRoom,
30
- } from "./features/deployJSONRoom";
31
- export {
32
- disableAllInputs,
33
- disableAllInputsExceptFor,
34
- disableMovementInputs,
35
- disableShootingInputs,
36
- enableAllInputs,
37
- enableAllInputsExceptFor,
38
- } from "./features/disableInputs";
39
- export { disableAllSound, enableAllSound } from "./features/disableSound";
40
- export {
41
- addConsoleCommand,
42
- enableExtraConsoleCommands,
43
- removeConsoleCommand,
44
- } from "./features/extraConsoleCommands/init";
45
- export { removeFadeIn, restoreFadeIn } from "./features/fadeInRemover";
46
- export { disableFastReset, enableFastReset } from "./features/fastReset";
47
- export { forgottenSwitch } from "./features/forgottenSwitch";
48
- export { getCollectibleItemPoolType } from "./features/getCollectibleItemPoolType";
49
- export {
50
- removePersistentEntity,
51
- spawnPersistentEntity,
52
- } from "./features/persistentEntities";
53
- export { getPlayerInventory } from "./features/playerInventory";
54
- export * from "./features/ponyDetection";
55
- export { preventCollectibleRotation } from "./features/preventCollectibleRotation";
56
- export {
57
- runInNGameFrames,
58
- runInNRenderFrames,
59
- runNextGameFrame,
60
- runNextRenderFrame,
61
- } from "./features/runInNFrames";
62
- export * from "./features/saveDataManager/exports";
63
- export {
64
- hasSirenStolenFamiliar,
65
- setFamiliarNoSirenSteal,
66
- } from "./features/sirenHelpers";
67
- export { getTaintedLazarusSubPlayer } from "./features/taintedLazarusPlayers";
68
- export * from "./functions/ambush";
69
- export * from "./functions/array";
70
- export * from "./functions/benchmark";
71
- export * from "./functions/bitwise";
72
- export * from "./functions/bombs";
73
- export * from "./functions/boss";
74
- export * from "./functions/cacheFlag";
75
- export * from "./functions/cards";
76
- export * from "./functions/challenges";
77
- export * from "./functions/character";
78
- export * from "./functions/charge";
79
- export * from "./functions/chargeBar";
80
- export * from "./functions/collectibleCacheFlag";
81
- export * from "./functions/collectibles";
82
- export * from "./functions/collectibleSet";
83
- export * from "./functions/collectibleTag";
84
- export * from "./functions/color";
85
- export * from "./functions/debug";
86
- export { deepCopy } from "./functions/deepCopy";
87
- export { deepCopyTests } from "./functions/deepCopyTests";
88
- export * from "./functions/direction";
89
- export * from "./functions/doors";
90
- export * from "./functions/easing";
91
- export * from "./functions/eden";
92
- export * from "./functions/effects";
93
- export * from "./functions/entity";
94
- export * from "./functions/entitySpecific";
95
- export * from "./functions/entityTypes";
96
- export * from "./functions/enums";
97
- export * from "./functions/familiars";
98
- export * from "./functions/flag";
99
- export * from "./functions/flying";
100
- export * from "./functions/globals";
101
- export * from "./functions/gridEntity";
102
- export * from "./functions/gridEntitySpecific";
103
- export * from "./functions/input";
104
- export * from "./functions/isaacAPIClass";
105
- export * from "./functions/jsonHelpers";
106
- export * from "./functions/jsonRoom";
107
- export * from "./functions/kColor";
108
- export * from "./functions/language";
109
- export * from "./functions/level";
110
- export * from "./functions/log";
111
- export * from "./functions/map";
112
- export * from "./functions/math";
113
- export { mergeTests } from "./functions/mergeTests";
114
- export * from "./functions/npc";
115
- export * from "./functions/pickups";
116
- export * from "./functions/pickupVariants";
117
- export * from "./functions/pills";
118
- export * from "./functions/player";
119
- export * from "./functions/playerDataStructures";
120
- export * from "./functions/playerHealth";
121
- export * from "./functions/playerIndex";
122
- export * from "./functions/pocketItems";
123
- export * from "./functions/positionVelocity";
124
- export * from "./functions/random";
125
- export * from "./functions/revive";
126
- export * from "./functions/rng";
127
- export * from "./functions/roomData";
128
- export * from "./functions/roomGrid";
129
- export * from "./functions/rooms";
130
- export * from "./functions/roomShape";
131
- export * from "./functions/run";
132
- export * from "./functions/saveFile";
133
- export * from "./functions/seeds";
134
- export * from "./functions/serialization";
135
- export * from "./functions/set";
136
- export * from "./functions/sound";
137
- export * from "./functions/spawnCollectible";
138
- export * from "./functions/sprite";
139
- export * from "./functions/stage";
140
- export * from "./functions/string";
141
- export * from "./functions/table";
142
- export * from "./functions/tears";
143
- export * from "./functions/transformations";
144
- export * from "./functions/trinketCacheFlag";
145
- export * from "./functions/trinketGive";
146
- export * from "./functions/trinkets";
147
- export * from "./functions/tstlClass";
148
- export * from "./functions/types";
149
- export * from "./functions/ui";
150
- export * from "./functions/utils";
151
- export * from "./functions/vector";
152
- export * from "./interfaces/AddCallbackParameterCustom";
153
- export * from "./interfaces/ChargeBarSprites";
154
- export * from "./interfaces/JSONDoor";
155
- export * from "./interfaces/JSONEntity";
156
- export * from "./interfaces/JSONRoom";
157
- export * from "./interfaces/JSONRooms";
158
- export * from "./interfaces/JSONSpawn";
159
- export * from "./interfaces/PlayerHealth";
160
- export * from "./interfaces/PocketItemDescription";
161
- export * from "./interfaces/SaveData";
162
- export * from "./interfaces/TrinketSituation";
163
- export * from "./maps/cardMap";
164
- export * from "./maps/characterMap";
165
- export * from "./maps/pillEffectMap";
166
- export * from "./maps/roomTypeMap";
167
- export * from "./objects/colors";
168
- export * from "./types/AnyEntity";
169
- export * from "./types/CollectibleIndex";
170
- export * from "./types/PickingUpItem";
171
- export * from "./types/PlayerIndex";
172
- export * from "./upgradeMod";
@@ -1,132 +0,0 @@
1
- import { customReviveCallbacksInit } from "./callbacks/customRevive";
2
- import { itemPickupCallbacksInit } from "./callbacks/itemPickup";
3
- import { postAmbushCallbacksInit } from "./callbacks/postAmbush";
4
- import { postBombExplodedInit } from "./callbacks/postBombExploded";
5
- import { postBombInitLateInit } from "./callbacks/postBombInitLate";
6
- import { postBoneSwingInit } from "./callbacks/postBoneSwing";
7
- import { postCollectibleInitFirstInit } from "./callbacks/postCollectibleInitFirst";
8
- import { postCursedTeleportInit } from "./callbacks/postCursedTeleport";
9
- import { postCustomDoorEnterInit } from "./callbacks/postCustomDoorEnter";
10
- import { postDiceRoomActivatedInit } from "./callbacks/postDiceRoomActivated";
11
- import { postDoorRenderInit } from "./callbacks/postDoorRender";
12
- import { postDoorUpdateInit } from "./callbacks/postDoorUpdate";
13
- import { postEffectInitLateInit } from "./callbacks/postEffectInitLate";
14
- import { postEffectStateChangedInit } from "./callbacks/postEffectStateChanged";
15
- import { postEsauJrCallbacksInit } from "./callbacks/postEsauJr";
16
- import { postFamiliarInitLateInit } from "./callbacks/postFamiliarInitLate";
17
- import { postFamiliarStateChangedInit } from "./callbacks/postFamiliarStateChanged";
18
- import { postFlipCallbacksInit } from "./callbacks/postFlip";
19
- import { postGreedModeWaveInit } from "./callbacks/postGreedModeWave";
20
- import { postGridEntityCallbacksInit } from "./callbacks/postGridEntity";
21
- import { postGridEntityCollisionInit } from "./callbacks/postGridEntityCollision";
22
- import { postGridEntityRenderInit } from "./callbacks/postGridEntityRender";
23
- import { postHolyMantleRemovedInit } from "./callbacks/postHolyMantleRemoved";
24
- import { postItemDischargeInit } from "./callbacks/postItemDischarged";
25
- import { postKnifeInitLateInit } from "./callbacks/postKnifeInitLate";
26
- import { postLaserInitLateInit } from "./callbacks/postLaserInitLate";
27
- import { postNPCInitLateInit } from "./callbacks/postNPCInitLate";
28
- import { postNPCStateChangedInit } from "./callbacks/postNPCStateChanged";
29
- import { postPickupCollectInit } from "./callbacks/postPickupCollect";
30
- import { postPickupInitFirstInit } from "./callbacks/postPickupInitFirst";
31
- import { postPickupInitLateInit } from "./callbacks/postPickupInitLate";
32
- import { postPickupStateChangedInit } from "./callbacks/postPickupStateChanged";
33
- import { postPitRenderInit } from "./callbacks/postPitRender";
34
- import { postPitUpdateInit } from "./callbacks/postPitUpdate";
35
- import { postPlayerChangeHealthInit } from "./callbacks/postPlayerChangeHealth";
36
- import { postPlayerChangeTypeInit } from "./callbacks/postPlayerChangeType";
37
- import { postPlayerCollectibleCallbacksInit } from "./callbacks/postPlayerCollectible";
38
- import { postPlayerFatalDamageInit } from "./callbacks/postPlayerFatalDamage";
39
- import { postPlayerInitLateInit } from "./callbacks/postPlayerInitLate";
40
- import { postPlayerReorderedCallbacksInit } from "./callbacks/postPlayerReordered";
41
- import { postPoopRenderInit } from "./callbacks/postPoopRender";
42
- import { postPoopUpdateInit } from "./callbacks/postPoopUpdate";
43
- import { postPressurePlateRenderInit } from "./callbacks/postPressurePlateRender";
44
- import { postPressurePlateUpdateInit } from "./callbacks/postPressurePlateUpdate";
45
- import { postProjectileInitLateInit } from "./callbacks/postProjectileInitLate";
46
- import { postPurchaseInit } from "./callbacks/postPurchase";
47
- import { postRockRenderInit } from "./callbacks/postRockRender";
48
- import { postRockUpdateInit } from "./callbacks/postRockUpdate";
49
- import { postRoomClearChangedInit } from "./callbacks/postRoomClearChanged";
50
- import { postSacrificeInit } from "./callbacks/postSacrifice";
51
- import { postSlotDestroyedInit } from "./callbacks/postSlotDestroyed";
52
- import { postSlotInitUpdateCallbacksInit } from "./callbacks/postSlotInitUpdate";
53
- import { postSlotRenderCallbacksInit } from "./callbacks/postSlotRender";
54
- import { postSpikesRenderInit } from "./callbacks/postSpikesRender";
55
- import { postSpikesUpdateInit } from "./callbacks/postSpikesUpdate";
56
- import { postTearInitLateInit } from "./callbacks/postTearInitLate";
57
- import { postTearInitVeryLateInit } from "./callbacks/postTearInitVeryLate";
58
- import { postTNTRenderInit } from "./callbacks/postTNTRender";
59
- import { postTNTUpdateInit } from "./callbacks/postTNTUpdate";
60
- import { postTransformationInit } from "./callbacks/postTransformation";
61
- import { postTrinketBreakInit } from "./callbacks/postTrinketBreak";
62
- import { preBerserkDeathInit } from "./callbacks/preBerserkDeath";
63
- import { preNewLevelInit } from "./callbacks/preNewLevel";
64
- import { reorderedCallbacksInit } from "./callbacks/reorderedCallbacks";
65
- import { ModUpgraded } from "./classes/ModUpgraded";
66
-
67
- export function initCustomCallbacks(mod: ModUpgraded): void {
68
- customReviveCallbacksInit(mod);
69
- itemPickupCallbacksInit(mod);
70
- postAmbushCallbacksInit(mod);
71
- postBombExplodedInit(mod);
72
- postBombInitLateInit(mod);
73
- postBoneSwingInit(mod);
74
- postCollectibleInitFirstInit(mod);
75
- postCursedTeleportInit(mod);
76
- postCustomDoorEnterInit();
77
- postDiceRoomActivatedInit(mod);
78
- postDoorRenderInit(mod);
79
- postDoorUpdateInit(mod);
80
- postEffectInitLateInit(mod);
81
- postEffectStateChangedInit(mod);
82
- postEsauJrCallbacksInit(mod);
83
- postFamiliarInitLateInit(mod);
84
- postFamiliarStateChangedInit(mod);
85
- postFlipCallbacksInit(mod);
86
- postGreedModeWaveInit(mod);
87
- postGridEntityCallbacksInit(mod);
88
- postGridEntityCollisionInit(mod);
89
- postGridEntityRenderInit(mod);
90
- postHolyMantleRemovedInit(mod);
91
- postItemDischargeInit(mod);
92
- postLaserInitLateInit(mod);
93
- postKnifeInitLateInit(mod);
94
- postNPCInitLateInit(mod);
95
- postNPCStateChangedInit(mod);
96
- postPickupCollectInit(mod);
97
- postPickupInitFirstInit(mod);
98
- postPickupInitLateInit(mod);
99
- postPickupStateChangedInit(mod);
100
- postPitRenderInit(mod);
101
- postPitUpdateInit(mod);
102
- postPlayerChangeHealthInit(mod);
103
- postPlayerChangeTypeInit(mod);
104
- postPlayerCollectibleCallbacksInit(mod);
105
- postPlayerFatalDamageInit(mod);
106
- postPlayerInitLateInit(mod);
107
- postPlayerReorderedCallbacksInit(mod);
108
- postPoopRenderInit(mod);
109
- postPoopUpdateInit(mod);
110
- postPressurePlateRenderInit(mod);
111
- postPressurePlateUpdateInit(mod);
112
- postProjectileInitLateInit(mod);
113
- postPurchaseInit(mod);
114
- postRockRenderInit(mod);
115
- postRockUpdateInit(mod);
116
- postRoomClearChangedInit(mod);
117
- postSacrificeInit(mod);
118
- postSlotDestroyedInit(mod);
119
- postSlotInitUpdateCallbacksInit(mod);
120
- postSlotRenderCallbacksInit(mod);
121
- postSpikesRenderInit(mod);
122
- postSpikesUpdateInit(mod);
123
- postTearInitLateInit(mod);
124
- postTearInitVeryLateInit(mod);
125
- postTNTRenderInit(mod);
126
- postTNTUpdateInit(mod);
127
- postTransformationInit(mod);
128
- postTrinketBreakInit(mod);
129
- preBerserkDeathInit(mod);
130
- preNewLevelInit(mod);
131
- reorderedCallbacksInit(mod);
132
- }
package/initFeatures.ts DELETED
@@ -1,39 +0,0 @@
1
- import { ModUpgraded } from "./classes/ModUpgraded";
2
- import { characterHealthConversionInit } from "./features/characterHealthConversion";
3
- import { characterStatsInit } from "./features/characterStats";
4
- import { deployJSONRoomInit } from "./features/deployJSONRoom";
5
- import { disableInputsInit } from "./features/disableInputs";
6
- import { disableSoundsInit } from "./features/disableSound";
7
- import { fadeInRemoverInit } from "./features/fadeInRemover";
8
- import { fastResetInit } from "./features/fastReset";
9
- import { forgottenSwitchInit } from "./features/forgottenSwitch";
10
- import { getCollectibleItemPoolTypeInit } from "./features/getCollectibleItemPoolType";
11
- import { persistentEntitiesInit } from "./features/persistentEntities";
12
- import { playerInventoryInit } from "./features/playerInventory";
13
- import { ponyDetectionInit } from "./features/ponyDetection";
14
- import { preventCollectibleRotationInit } from "./features/preventCollectibleRotation";
15
- import { runInNFramesInit } from "./features/runInNFrames";
16
- import { sirenHelpersInit } from "./features/sirenHelpers";
17
- import { taintedLazarusPlayersInit } from "./features/taintedLazarusPlayers";
18
-
19
- export function initFeaturesMajor(mod: ModUpgraded): void {
20
- deployJSONRoomInit(mod);
21
- runInNFramesInit(mod);
22
- characterStatsInit(mod);
23
- characterHealthConversionInit(mod);
24
- }
25
-
26
- export function initFeaturesMinor(mod: ModUpgraded): void {
27
- disableInputsInit(mod);
28
- disableSoundsInit(mod);
29
- fadeInRemoverInit(mod);
30
- fastResetInit(mod);
31
- forgottenSwitchInit(mod);
32
- getCollectibleItemPoolTypeInit(mod);
33
- persistentEntitiesInit(mod);
34
- playerInventoryInit(mod);
35
- ponyDetectionInit(mod);
36
- preventCollectibleRotationInit(mod);
37
- sirenHelpersInit(mod);
38
- taintedLazarusPlayersInit(mod);
39
- }