isaacscript-common 4.0.1-dev.0 → 4.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (378) hide show
  1. package/callbacks/postCursedTeleport.lua +2 -1
  2. package/callbacks/postEsauJr.lua +2 -1
  3. package/callbacks/postFlip.lua +4 -3
  4. package/callbacks/postItemDischarged.lua +4 -3
  5. package/callbacks/postNewRoomEarly.lua +2 -1
  6. package/callbacks/postSacrifice.lua +3 -2
  7. package/callbacks/postTrinketBreak.lua +3 -2
  8. package/callbacks/reorderedCallbacks.lua +1 -0
  9. package/classes/ModUpgraded.d.ts +5 -1
  10. package/classes/ModUpgraded.lua +2 -2
  11. package/features/playerInventory.lua +1 -0
  12. package/functions/player.lua +9 -14
  13. package/package.json +2 -2
  14. package/cachedClasses.ts +0 -39
  15. package/callbacks/customRevive.ts +0 -215
  16. package/callbacks/itemPickup.ts +0 -101
  17. package/callbacks/postAmbush.ts +0 -73
  18. package/callbacks/postBombExploded.ts +0 -26
  19. package/callbacks/postBombInitLate.ts +0 -36
  20. package/callbacks/postBoneSwing.ts +0 -64
  21. package/callbacks/postCollectibleInitFirst.ts +0 -40
  22. package/callbacks/postCursedTeleport.ts +0 -183
  23. package/callbacks/postCustomDoorEnter.ts +0 -292
  24. package/callbacks/postDiceRoomActivated.ts +0 -60
  25. package/callbacks/postDoorRender.ts +0 -26
  26. package/callbacks/postDoorUpdate.ts +0 -26
  27. package/callbacks/postEffectInitLate.ts +0 -36
  28. package/callbacks/postEffectStateChanged.ts +0 -43
  29. package/callbacks/postEsauJr.ts +0 -107
  30. package/callbacks/postFamiliarInitLate.ts +0 -36
  31. package/callbacks/postFamiliarStateChanged.ts +0 -43
  32. package/callbacks/postFlip.ts +0 -88
  33. package/callbacks/postGreedModeWave.ts +0 -41
  34. package/callbacks/postGridEntity.ts +0 -164
  35. package/callbacks/postGridEntityCollision.ts +0 -69
  36. package/callbacks/postGridEntityRender.ts +0 -26
  37. package/callbacks/postHolyMantleRemoved.ts +0 -55
  38. package/callbacks/postItemDischarged.ts +0 -149
  39. package/callbacks/postKnifeInitLate.ts +0 -36
  40. package/callbacks/postLaserInitLate.ts +0 -36
  41. package/callbacks/postNPCInitLate.ts +0 -36
  42. package/callbacks/postNPCStateChanged.ts +0 -42
  43. package/callbacks/postNewRoomEarly.ts +0 -90
  44. package/callbacks/postPickupCollect.ts +0 -48
  45. package/callbacks/postPickupInitFirst.ts +0 -70
  46. package/callbacks/postPickupInitLate.ts +0 -36
  47. package/callbacks/postPickupStateChanged.ts +0 -43
  48. package/callbacks/postPitRender.ts +0 -26
  49. package/callbacks/postPitUpdate.ts +0 -26
  50. package/callbacks/postPlayerChangeHealth.ts +0 -62
  51. package/callbacks/postPlayerChangeType.ts +0 -56
  52. package/callbacks/postPlayerCollectible.ts +0 -113
  53. package/callbacks/postPlayerFatalDamage.ts +0 -141
  54. package/callbacks/postPlayerInitLate.ts +0 -37
  55. package/callbacks/postPlayerReordered.ts +0 -142
  56. package/callbacks/postPoopRender.ts +0 -26
  57. package/callbacks/postPoopUpdate.ts +0 -26
  58. package/callbacks/postPressurePlateRender.ts +0 -26
  59. package/callbacks/postPressurePlateUpdate.ts +0 -26
  60. package/callbacks/postProjectileInitLate.ts +0 -36
  61. package/callbacks/postPurchase.ts +0 -64
  62. package/callbacks/postRockRender.ts +0 -26
  63. package/callbacks/postRockUpdate.ts +0 -26
  64. package/callbacks/postRoomClearChanged.ts +0 -57
  65. package/callbacks/postSacrifice.ts +0 -62
  66. package/callbacks/postSlotDestroyed.ts +0 -92
  67. package/callbacks/postSlotInitUpdate.ts +0 -68
  68. package/callbacks/postSlotRender.ts +0 -69
  69. package/callbacks/postSpikesRender.ts +0 -26
  70. package/callbacks/postSpikesUpdate.ts +0 -26
  71. package/callbacks/postTNTRender.ts +0 -26
  72. package/callbacks/postTNTUpdate.ts +0 -26
  73. package/callbacks/postTearInitLate.ts +0 -36
  74. package/callbacks/postTearInitVeryLate.ts +0 -41
  75. package/callbacks/postTransformation.ts +0 -59
  76. package/callbacks/postTrinketBreak.ts +0 -110
  77. package/callbacks/preBerserkDeath.ts +0 -49
  78. package/callbacks/preNewLevel.ts +0 -55
  79. package/callbacks/reorderedCallbacks.ts +0 -166
  80. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  81. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  82. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  83. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  84. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  85. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  86. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  87. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  88. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  89. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  90. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  91. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  92. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  93. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  94. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  95. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  96. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  97. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  98. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  99. package/callbacks/subscriptions/postFlip.ts +0 -22
  100. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  101. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  102. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  103. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  104. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  105. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  106. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  107. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  108. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  109. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  110. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  111. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  112. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  113. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  114. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  115. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  116. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  117. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  118. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  119. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  120. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  121. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  122. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  123. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  124. package/callbacks/subscriptions/postPitRender.ts +0 -35
  125. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  126. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  127. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  128. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  129. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  130. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  131. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  132. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  133. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  134. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  135. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  136. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  137. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  138. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  139. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  140. package/callbacks/subscriptions/postPurchase.ts +0 -31
  141. package/callbacks/subscriptions/postRockRender.ts +0 -35
  142. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  143. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  144. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  145. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  146. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  147. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  148. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  149. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  150. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  151. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  152. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  153. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  154. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  155. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  156. package/callbacks/subscriptions/postTransformation.ts +0 -40
  157. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  158. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  159. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  160. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  161. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  162. package/classes/DefaultMap.ts +0 -174
  163. package/classes/ModUpgraded.ts +0 -77
  164. package/constants.ts +0 -162
  165. package/constantsFirstLast.ts +0 -217
  166. package/enums/AmbushType.ts +0 -4
  167. package/enums/HealthType.ts +0 -16
  168. package/enums/ModCallbackCustom.ts +0 -1278
  169. package/enums/PocketItemType.ts +0 -8
  170. package/enums/SerializationType.ts +0 -5
  171. package/enums/SlotDestructionType.ts +0 -4
  172. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  173. package/enums/private/SaveDataKey.ts +0 -14
  174. package/enums/private/SerializationBrand.ts +0 -42
  175. package/features/characterHealthConversion.ts +0 -111
  176. package/features/characterStats.ts +0 -61
  177. package/features/debugDisplay/debugDisplay.ts +0 -221
  178. package/features/debugDisplay/exports.ts +0 -368
  179. package/features/debugDisplay/v.ts +0 -65
  180. package/features/deployJSONRoom.ts +0 -743
  181. package/features/disableInputs.ts +0 -193
  182. package/features/disableSound.ts +0 -77
  183. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  184. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  185. package/features/extraConsoleCommands/init.ts +0 -334
  186. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  187. package/features/extraConsoleCommands/v.ts +0 -14
  188. package/features/fadeInRemover.ts +0 -60
  189. package/features/fastReset.ts +0 -75
  190. package/features/forgottenSwitch.ts +0 -50
  191. package/features/getCollectibleItemPoolType.ts +0 -66
  192. package/features/persistentEntities.ts +0 -183
  193. package/features/playerInventory.ts +0 -133
  194. package/features/ponyDetection.ts +0 -74
  195. package/features/preventCollectibleRotation.ts +0 -115
  196. package/features/runInNFrames.ts +0 -148
  197. package/features/saveDataManager/constants.ts +0 -4
  198. package/features/saveDataManager/exports.ts +0 -229
  199. package/features/saveDataManager/load.ts +0 -99
  200. package/features/saveDataManager/main.ts +0 -195
  201. package/features/saveDataManager/maps.ts +0 -13
  202. package/features/saveDataManager/merge.ts +0 -194
  203. package/features/saveDataManager/save.ts +0 -74
  204. package/features/saveDataManager/serializationBrand.ts +0 -16
  205. package/features/sirenHelpers.ts +0 -129
  206. package/features/taintedLazarusPlayers.ts +0 -113
  207. package/featuresInitialized.ts +0 -20
  208. package/functions/ambush.ts +0 -47
  209. package/functions/array.ts +0 -410
  210. package/functions/benchmark.ts +0 -36
  211. package/functions/bitwise.ts +0 -24
  212. package/functions/bombs.ts +0 -12
  213. package/functions/boss.ts +0 -227
  214. package/functions/cacheFlag.ts +0 -12
  215. package/functions/cards.ts +0 -271
  216. package/functions/challenges.ts +0 -13
  217. package/functions/character.ts +0 -126
  218. package/functions/charge.ts +0 -237
  219. package/functions/chargeBar.ts +0 -67
  220. package/functions/collectibleCacheFlag.ts +0 -90
  221. package/functions/collectibleSet.ts +0 -56
  222. package/functions/collectibleTag.ts +0 -89
  223. package/functions/collectibles.ts +0 -659
  224. package/functions/color.ts +0 -128
  225. package/functions/debug.ts +0 -68
  226. package/functions/deepCopy.ts +0 -535
  227. package/functions/deepCopyTests.ts +0 -386
  228. package/functions/direction.ts +0 -49
  229. package/functions/doors.ts +0 -347
  230. package/functions/easing.ts +0 -182
  231. package/functions/eden.ts +0 -47
  232. package/functions/effects.ts +0 -20
  233. package/functions/entity.ts +0 -439
  234. package/functions/entitySpecific.ts +0 -889
  235. package/functions/entityTypes.ts +0 -6
  236. package/functions/enums.ts +0 -146
  237. package/functions/familiars.ts +0 -106
  238. package/functions/flag.ts +0 -165
  239. package/functions/flying.ts +0 -117
  240. package/functions/globals.ts +0 -242
  241. package/functions/gridEntity.ts +0 -511
  242. package/functions/gridEntitySpecific.ts +0 -112
  243. package/functions/input.ts +0 -139
  244. package/functions/isaacAPIClass.ts +0 -67
  245. package/functions/jsonHelpers.ts +0 -45
  246. package/functions/jsonRoom.ts +0 -100
  247. package/functions/kColor.ts +0 -129
  248. package/functions/language.ts +0 -13
  249. package/functions/level.ts +0 -31
  250. package/functions/log.ts +0 -720
  251. package/functions/map.ts +0 -56
  252. package/functions/math.ts +0 -149
  253. package/functions/mergeTests.ts +0 -288
  254. package/functions/npc.ts +0 -148
  255. package/functions/pickupVariants.ts +0 -60
  256. package/functions/pickups.ts +0 -499
  257. package/functions/pills.ts +0 -205
  258. package/functions/player.ts +0 -1060
  259. package/functions/playerDataStructures.ts +0 -150
  260. package/functions/playerHealth.ts +0 -382
  261. package/functions/playerIndex.ts +0 -195
  262. package/functions/pocketItems.ts +0 -149
  263. package/functions/positionVelocity.ts +0 -188
  264. package/functions/random.ts +0 -77
  265. package/functions/revive.ts +0 -201
  266. package/functions/rng.ts +0 -172
  267. package/functions/roomData.ts +0 -199
  268. package/functions/roomGrid.ts +0 -109
  269. package/functions/roomShape.ts +0 -80
  270. package/functions/rooms.ts +0 -648
  271. package/functions/run.ts +0 -36
  272. package/functions/saveFile.ts +0 -128
  273. package/functions/seeds.ts +0 -19
  274. package/functions/serialization.ts +0 -91
  275. package/functions/set.ts +0 -95
  276. package/functions/sound.ts +0 -9
  277. package/functions/spawnCollectible.ts +0 -104
  278. package/functions/sprite.ts +0 -107
  279. package/functions/stage.ts +0 -125
  280. package/functions/string.ts +0 -47
  281. package/functions/table.ts +0 -189
  282. package/functions/tears.ts +0 -32
  283. package/functions/transformations.ts +0 -131
  284. package/functions/trinketCacheFlag.ts +0 -60
  285. package/functions/trinketGive.ts +0 -157
  286. package/functions/trinkets.ts +0 -215
  287. package/functions/tstlClass.ts +0 -157
  288. package/functions/types.ts +0 -36
  289. package/functions/ui.ts +0 -138
  290. package/functions/utils.ts +0 -189
  291. package/functions/vector.ts +0 -126
  292. package/index.ts +0 -172
  293. package/initCustomCallbacks.ts +0 -132
  294. package/initFeatures.ts +0 -39
  295. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  296. package/interfaces/ChargeBarSprites.ts +0 -12
  297. package/interfaces/JSONDoor.ts +0 -13
  298. package/interfaces/JSONEntity.ts +0 -16
  299. package/interfaces/JSONRoom.ts +0 -36
  300. package/interfaces/JSONRooms.ts +0 -12
  301. package/interfaces/JSONSpawn.ts +0 -14
  302. package/interfaces/PlayerHealth.ts +0 -16
  303. package/interfaces/PocketItemDescription.ts +0 -9
  304. package/interfaces/SaveData.ts +0 -29
  305. package/interfaces/TrinketSituation.ts +0 -9
  306. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  307. package/maps/PHDPillConversions.ts +0 -21
  308. package/maps/cardMap.ts +0 -209
  309. package/maps/characterMap.ts +0 -87
  310. package/maps/collectibleDescriptionMap.ts +0 -732
  311. package/maps/collectibleNameMap.ts +0 -731
  312. package/maps/defaultPlayerStatMap.ts +0 -17
  313. package/maps/falsePHDPillConversions.ts +0 -35
  314. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  315. package/maps/gridEntityXMLMap.ts +0 -176
  316. package/maps/pillEffectMap.ts +0 -88
  317. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  318. package/maps/roomTypeMap.ts +0 -40
  319. package/maps/trinketDescriptionMap.ts +0 -200
  320. package/maps/trinketNameMap.ts +0 -198
  321. package/objects/LRoomShapeToRectangles.ts +0 -44
  322. package/objects/callbackRegisterFunctions.ts +0 -187
  323. package/objects/cardDescriptions.ts +0 -105
  324. package/objects/cardNames.ts +0 -105
  325. package/objects/cardTypes.ts +0 -104
  326. package/objects/challengeNames.ts +0 -52
  327. package/objects/characterNames.ts +0 -48
  328. package/objects/coinSubTypeToValue.ts +0 -14
  329. package/objects/colors.ts +0 -16
  330. package/objects/directionNames.ts +0 -11
  331. package/objects/directionToDegrees.ts +0 -11
  332. package/objects/directionToVector.ts +0 -12
  333. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  334. package/objects/doorSlotToDirection.ts +0 -14
  335. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  336. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  337. package/objects/languageNames.ts +0 -13
  338. package/objects/oppositeDoorSlots.ts +0 -15
  339. package/objects/pillEffectClasses.ts +0 -63
  340. package/objects/pillEffectNames.ts +0 -57
  341. package/objects/pillEffectTypes.ts +0 -62
  342. package/objects/roomShapeBounds.ts +0 -71
  343. package/objects/roomShapeLayoutSizes.ts +0 -45
  344. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  345. package/objects/roomShapeToDoorSlots.ts +0 -83
  346. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  347. package/objects/roomShapeToGridWidth.ts +0 -21
  348. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  349. package/objects/roomShapeVolumes.ts +0 -38
  350. package/objects/roomTypeNames.ts +0 -36
  351. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  352. package/objects/stageTypeToLetter.ts +0 -15
  353. package/objects/transformationNames.ts +0 -18
  354. package/patchErrorFunctions.ts +0 -92
  355. package/sets/LRoomShapesSet.ts +0 -8
  356. package/sets/bossSets.ts +0 -470
  357. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  358. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  359. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  360. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  361. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  362. package/sets/chestPickupVariantsSet.ts +0 -16
  363. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  364. package/sets/lostStyleCharactersSet.ts +0 -13
  365. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  366. package/sets/redHeartSubTypesSet.ts +0 -7
  367. package/sets/sinEntityTypesSet.ts +0 -11
  368. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  369. package/sets/storyBossesSet.ts +0 -17
  370. package/types/AnyEntity.ts +0 -12
  371. package/types/AwaitingTextInput.d.ts +0 -2
  372. package/types/CollectibleIndex.ts +0 -16
  373. package/types/PickingUpItem.ts +0 -89
  374. package/types/PlayerIndex.ts +0 -13
  375. package/types/private/IsaacAPIClass.ts +0 -3
  376. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  377. package/types/private/TSTLClass.ts +0 -3
  378. package/upgradeMod.ts +0 -55
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getPits } from "../functions/gridEntitySpecific";
3
- import {
4
- postPitRenderFire,
5
- postPitRenderHasSubscriptions,
6
- } from "./subscriptions/postPitRender";
7
-
8
- /** @internal */
9
- export function postPitRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postPitRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const pit of getPits()) {
24
- postPitRenderFire(pit);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getPits } from "../functions/gridEntitySpecific";
3
- import {
4
- postPitUpdateFire,
5
- postPitUpdateHasSubscriptions,
6
- } from "./subscriptions/postPitUpdate";
7
-
8
- /** @internal */
9
- export function postPitUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postPitUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const pit of getPits()) {
24
- postPitUpdateFire(pit);
25
- }
26
- }
@@ -1,62 +0,0 @@
1
- import { DefaultMap } from "../classes/DefaultMap";
2
- import { ModUpgraded } from "../classes/ModUpgraded";
3
- import { HealthType } from "../enums/HealthType";
4
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
5
- import { saveDataManager } from "../features/saveDataManager/exports";
6
- import { getEnumValues } from "../functions/enums";
7
- import { getPlayerHealthType } from "../functions/playerHealth";
8
- import { getPlayerIndex } from "../functions/playerIndex";
9
- import { PlayerIndex } from "../types/PlayerIndex";
10
- import {
11
- postPlayerChangeHealthFire,
12
- postPlayerChangeHealthHasSubscriptions,
13
- } from "./subscriptions/postPlayerChangeHealth";
14
-
15
- const v = {
16
- run: {
17
- playersHealthMap: new DefaultMap<PlayerIndex, Map<HealthType, int>>(
18
- () => new Map(),
19
- ),
20
- },
21
- };
22
-
23
- /** @internal */
24
- export function postPlayerChangeHealthInit(mod: ModUpgraded): void {
25
- saveDataManager("postPlayerChangeHealth", v, hasSubscriptions);
26
-
27
- mod.AddCallbackCustom(
28
- ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
29
- postPEffectUpdateReordered,
30
- );
31
- }
32
-
33
- function hasSubscriptions() {
34
- return postPlayerChangeHealthHasSubscriptions();
35
- }
36
-
37
- // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
38
- function postPEffectUpdateReordered(player: EntityPlayer) {
39
- if (!hasSubscriptions()) {
40
- return;
41
- }
42
-
43
- // We call the "getPlayerIndex" function with the "differentiateForgottenAndSoul" argument. If we
44
- // don't differentiate between The Forgotten and The Soul, the callback will fire every time the
45
- // player switches between the two.
46
- const playerIndex = getPlayerIndex(player, true);
47
- const playerHealthMap = v.run.playersHealthMap.getAndSetDefault(playerIndex);
48
-
49
- for (const healthType of getEnumValues(HealthType)) {
50
- const storedHealthValue = playerHealthMap.get(healthType);
51
- const currentHealthValue = getPlayerHealthType(player, healthType);
52
- playerHealthMap.set(healthType, currentHealthValue);
53
-
54
- if (
55
- storedHealthValue !== undefined &&
56
- storedHealthValue !== currentHealthValue
57
- ) {
58
- const difference = currentHealthValue - storedHealthValue;
59
- postPlayerChangeHealthFire(player, healthType, difference);
60
- }
61
- }
62
- }
@@ -1,56 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
- import { DefaultMap } from "../classes/DefaultMap";
3
- import { ModUpgraded } from "../classes/ModUpgraded";
4
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
5
- import { saveDataManager } from "../features/saveDataManager/exports";
6
- import {
7
- defaultMapGetPlayer,
8
- mapSetPlayer,
9
- } from "../functions/playerDataStructures";
10
- import { PlayerIndex } from "../types/PlayerIndex";
11
- import {
12
- postPlayerChangeTypeFire,
13
- postPlayerChangeTypeHasSubscriptions,
14
- } from "./subscriptions/postPlayerChangeType";
15
-
16
- const v = {
17
- run: {
18
- playersCharacterMap: new DefaultMap<
19
- PlayerIndex,
20
- PlayerType,
21
- [character: PlayerType]
22
- >((character: PlayerType) => character), // eslint-disable-line isaacscript/strict-enums
23
- },
24
- };
25
-
26
- /** @internal */
27
- export function postPlayerChangeTypeInit(mod: ModUpgraded): void {
28
- saveDataManager("postPlayerChangeType", v, hasSubscriptions);
29
-
30
- mod.AddCallbackCustom(
31
- ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
32
- postPEffectUpdateReordered,
33
- );
34
- }
35
-
36
- function hasSubscriptions() {
37
- return postPlayerChangeTypeHasSubscriptions();
38
- }
39
-
40
- // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
41
- function postPEffectUpdateReordered(player: EntityPlayer) {
42
- if (!hasSubscriptions()) {
43
- return;
44
- }
45
-
46
- const character = player.GetPlayerType();
47
- const storedCharacter = defaultMapGetPlayer(
48
- v.run.playersCharacterMap,
49
- player,
50
- character,
51
- );
52
- if (character !== storedCharacter) {
53
- mapSetPlayer(v.run.playersCharacterMap, player, character);
54
- postPlayerChangeTypeFire(player, storedCharacter, character);
55
- }
56
- }
@@ -1,113 +0,0 @@
1
- // This provides the logic for the following callbacks:
2
- // - PostPlayerCollectibleAdded
3
- // - PostPlayerCollectibleRemoved
4
-
5
- import { CollectibleType, ModCallback } from "isaac-typescript-definitions";
6
- import { DefaultMap } from "../classes/DefaultMap";
7
- import { saveDataManager } from "../features/saveDataManager/exports";
8
- import { getPlayerCollectibleMap } from "../functions/player";
9
- import {
10
- defaultMapGetPlayer,
11
- mapGetPlayer,
12
- mapSetPlayer,
13
- } from "../functions/playerDataStructures";
14
- import { repeat } from "../functions/utils";
15
- import { PlayerIndex } from "../types/PlayerIndex";
16
- import {
17
- postPlayerCollectibleAddedFire,
18
- postPlayerCollectibleAddedHasSubscriptions,
19
- } from "./subscriptions/postPlayerCollectibleAdded";
20
- import {
21
- postPlayerCollectibleRemovedFire,
22
- postPlayerCollectibleRemovedHasSubscriptions,
23
- } from "./subscriptions/postPlayerCollectibleRemoved";
24
-
25
- const v = {
26
- run: {
27
- playersCollectibleCount: new Map<PlayerIndex, int>(),
28
- playersCollectibleMap: new DefaultMap<
29
- PlayerIndex,
30
- Map<CollectibleType, int>,
31
- [player: EntityPlayer]
32
- >((player) => getPlayerCollectibleMap(player)),
33
- },
34
- };
35
-
36
- /** @internal */
37
- export function postPlayerCollectibleCallbacksInit(mod: Mod): void {
38
- saveDataManager("postPlayerCollectible", v, hasSubscriptions);
39
-
40
- mod.AddCallback(ModCallback.POST_PEFFECT_UPDATE, postPEffectUpdate); // 4
41
- }
42
-
43
- function hasSubscriptions() {
44
- return (
45
- postPlayerCollectibleAddedHasSubscriptions() ||
46
- postPlayerCollectibleRemovedHasSubscriptions()
47
- );
48
- }
49
-
50
- // ModCallback.POST_PEFFECT_UPDATE (4)
51
- function postPEffectUpdate(player: EntityPlayer) {
52
- if (!hasSubscriptions()) {
53
- return;
54
- }
55
-
56
- const oldCollectibleCount = mapGetPlayer(
57
- v.run.playersCollectibleCount,
58
- player,
59
- );
60
- const newCollectibleCount = player.GetCollectibleCount();
61
- mapSetPlayer(v.run.playersCollectibleCount, player, newCollectibleCount);
62
-
63
- if (oldCollectibleCount === undefined) {
64
- return;
65
- }
66
-
67
- const difference = newCollectibleCount - oldCollectibleCount;
68
-
69
- if (difference > 0) {
70
- collectibleCountChanged(player, difference, true);
71
- } else if (difference < 0) {
72
- collectibleCountChanged(player, difference * -1, false);
73
- }
74
- }
75
-
76
- function collectibleCountChanged(
77
- player: EntityPlayer,
78
- numCollectiblesChanged: int,
79
- increased: boolean,
80
- ) {
81
- const oldCollectibleMap = defaultMapGetPlayer(
82
- v.run.playersCollectibleMap,
83
- player,
84
- player,
85
- );
86
- const newCollectibleMap = getPlayerCollectibleMap(player);
87
- mapSetPlayer(v.run.playersCollectibleMap, player, newCollectibleMap);
88
-
89
- const collectibleTypes = [
90
- ...oldCollectibleMap.keys(),
91
- ...newCollectibleMap.keys(),
92
- ];
93
-
94
- let numFired = 0;
95
- for (const collectibleType of collectibleTypes) {
96
- const oldNum = oldCollectibleMap.get(collectibleType) ?? 0;
97
- const newNum = newCollectibleMap.get(collectibleType) ?? 0;
98
- const difference = Math.abs(newNum - oldNum);
99
-
100
- repeat(difference, () => {
101
- if (increased) {
102
- postPlayerCollectibleAddedFire(player, collectibleType);
103
- } else {
104
- postPlayerCollectibleRemovedFire(player, collectibleType);
105
- }
106
- numFired += 1;
107
- });
108
-
109
- if (numFired === numCollectiblesChanged) {
110
- return;
111
- }
112
- }
113
- }
@@ -1,141 +0,0 @@
1
- import {
2
- BossID,
3
- CollectibleType,
4
- DamageFlag,
5
- DamageFlagZero,
6
- EntityType,
7
- ModCallback,
8
- } from "isaac-typescript-definitions";
9
- import { game } from "../cachedClasses";
10
- import { saveDataManager } from "../features/saveDataManager/exports";
11
- import { mapGetPlayer, mapSetPlayer } from "../functions/playerDataStructures";
12
- import { isChildPlayer } from "../functions/playerIndex";
13
- import { isDamageToPlayerFatal, willPlayerRevive } from "../functions/revive";
14
- import { inBossRoomOf } from "../functions/rooms";
15
- import { PlayerIndex } from "../types/PlayerIndex";
16
- import {
17
- postPlayerFatalDamageFire,
18
- postPlayerFatalDamageHasSubscriptions,
19
- } from "./subscriptions/postPlayerFatalDamage";
20
-
21
- const v = {
22
- run: {
23
- /** Needed to detect if Glass Cannon will kill the player or not. */
24
- playersLastDamageGameFrame: new Map<PlayerIndex, int>(),
25
- },
26
- };
27
-
28
- /** @internal */
29
- export function postPlayerFatalDamageInit(mod: Mod): void {
30
- saveDataManager("postPlayerFatalDamage", v);
31
-
32
- mod.AddCallback(
33
- ModCallback.ENTITY_TAKE_DMG,
34
- entityTakeDmgPlayer,
35
- EntityType.PLAYER,
36
- ); // 11
37
-
38
- mod.AddCallback(
39
- ModCallback.PRE_USE_ITEM,
40
- preUseItemBible,
41
- CollectibleType.BIBLE,
42
- ); // 23
43
- }
44
-
45
- function hasSubscriptions() {
46
- return postPlayerFatalDamageHasSubscriptions();
47
- }
48
-
49
- // ModCallback.ENTITY_TAKE_DMG (11)
50
- // EntityType.PLAYER (1)
51
- function entityTakeDmgPlayer(
52
- tookDamage: Entity,
53
- damageAmount: float,
54
- damageFlags: BitFlags<DamageFlag>,
55
- damageSource: EntityRef,
56
- damageCountdownFrames: int,
57
- ): boolean | undefined {
58
- if (!hasSubscriptions()) {
59
- return undefined;
60
- }
61
-
62
- const player = tookDamage.ToPlayer();
63
- if (player === undefined) {
64
- return undefined;
65
- }
66
-
67
- // This callback should not trigger for the Strawman Keeper and other players that are "child"
68
- // players.
69
- if (isChildPlayer(player)) {
70
- return undefined;
71
- }
72
-
73
- const gameFrameCount = game.GetFrameCount();
74
- const lastDamageGameFrame = mapGetPlayer(
75
- v.run.playersLastDamageGameFrame,
76
- player,
77
- );
78
- mapSetPlayer(v.run.playersLastDamageGameFrame, player, gameFrameCount);
79
-
80
- // If the player has a revival item such as Dead Cat, this will not be fatal damage.
81
- if (willPlayerRevive(player)) {
82
- return undefined;
83
- }
84
-
85
- if (
86
- !isDamageToPlayerFatal(
87
- player,
88
- damageAmount,
89
- damageSource,
90
- lastDamageGameFrame,
91
- )
92
- ) {
93
- return undefined;
94
- }
95
-
96
- const shouldSustainDeath = postPlayerFatalDamageFire(
97
- player,
98
- damageAmount,
99
- damageFlags,
100
- damageSource,
101
- damageCountdownFrames,
102
- );
103
- if (shouldSustainDeath !== undefined) {
104
- return shouldSustainDeath;
105
- }
106
-
107
- return undefined;
108
- }
109
-
110
- // ModCallback.PRE_USE_ITEM (23)
111
- // CollectibleType.BIBLE (33)
112
- function preUseItemBible(
113
- _collectibleType: CollectibleType,
114
- _rng: RNG,
115
- player: EntityPlayer,
116
- ): boolean | undefined {
117
- if (!hasSubscriptions()) {
118
- return undefined;
119
- }
120
-
121
- // Using The Bible on Satan is one of the few ways to die without taking damage, so we need to
122
- // handle this case.
123
- if (!inBossRoomOf(BossID.SATAN)) {
124
- return undefined;
125
- }
126
-
127
- const shouldSustainDeath = postPlayerFatalDamageFire(
128
- player,
129
- 0,
130
- DamageFlagZero,
131
- EntityRef(player),
132
- 0,
133
- );
134
- if (shouldSustainDeath !== undefined) {
135
- // End-users will return false to stop the damage from being fatal. We have to return true to
136
- // prevent the Bible from firing.
137
- return !shouldSustainDeath;
138
- }
139
-
140
- return undefined;
141
- }
@@ -1,37 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { saveDataManager } from "../features/saveDataManager/exports";
3
- import { setAddPlayer, setHasPlayer } from "../functions/playerDataStructures";
4
- import { PlayerIndex } from "../types/PlayerIndex";
5
- import {
6
- postPlayerInitLateFire,
7
- postPlayerInitLateHasSubscriptions,
8
- } from "./subscriptions/postPlayerInitLate";
9
-
10
- const v = {
11
- run: {
12
- playersFiredSet: new Set<PlayerIndex>(),
13
- },
14
- };
15
-
16
- /** @internal */
17
- export function postPlayerInitLateInit(mod: Mod): void {
18
- saveDataManager("postPlayerInitLate", v, hasSubscriptions);
19
-
20
- mod.AddCallback(ModCallback.POST_PLAYER_UPDATE, postPlayerUpdate); // 31
21
- }
22
-
23
- function hasSubscriptions() {
24
- return postPlayerInitLateHasSubscriptions();
25
- }
26
-
27
- // ModCallback.POST_PLAYER_UPDATE (31)
28
- function postPlayerUpdate(player: EntityPlayer) {
29
- if (!hasSubscriptions()) {
30
- return;
31
- }
32
-
33
- if (!setHasPlayer(v.run.playersFiredSet, player)) {
34
- setAddPlayer(v.run.playersFiredSet, player);
35
- postPlayerInitLateFire(player);
36
- }
37
- }
@@ -1,142 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { saveDataManager } from "../features/saveDataManager/exports";
3
- import { emptyArray } from "../functions/array";
4
- import { getPlayerFromIndex, getPlayerIndex } from "../functions/playerIndex";
5
- import { PlayerIndex } from "../types/PlayerIndex";
6
- import {
7
- postPEffectUpdateReorderedFire,
8
- postPEffectUpdateReorderedHasSubscriptions,
9
- } from "./subscriptions/postPEffectUpdateReordered";
10
- import {
11
- postPlayerInitReorderedFire,
12
- postPlayerInitReorderedHasSubscriptions,
13
- } from "./subscriptions/postPlayerInitReordered";
14
- import {
15
- postPlayerRenderReorderedFire,
16
- postPlayerRenderReorderedHasSubscriptions,
17
- } from "./subscriptions/postPlayerRenderReordered";
18
- import {
19
- postPlayerUpdateReorderedFire,
20
- postPlayerUpdateReorderedHasSubscriptions,
21
- } from "./subscriptions/postPlayerUpdateReordered";
22
-
23
- const v = {
24
- run: {
25
- postGameStartedFiredOnThisRun: false,
26
-
27
- postPlayerInitQueue: [] as PlayerIndex[],
28
- postPEffectUpdateQueue: [] as PlayerIndex[],
29
- postPlayerUpdateQueue: [] as PlayerIndex[],
30
- postPlayerRenderQueue: [] as PlayerIndex[],
31
- },
32
- };
33
-
34
- /** @internal */
35
- export function postPlayerReorderedCallbacksInit(mod: Mod): void {
36
- saveDataManager("postPlayerReordered", v, hasSubscriptions);
37
-
38
- mod.AddCallback(ModCallback.POST_PEFFECT_UPDATE, postPEffectUpdate); // 4
39
- mod.AddCallback(ModCallback.POST_PLAYER_INIT, postPlayerInit); // 9
40
- mod.AddCallback(ModCallback.POST_PLAYER_UPDATE, postPlayerUpdate); // 31
41
- mod.AddCallback(ModCallback.POST_PLAYER_RENDER, postPlayerRender); // 32
42
-
43
- mod.AddCallback(ModCallback.POST_GAME_STARTED, postGameStarted); // 15
44
- }
45
-
46
- function hasSubscriptions() {
47
- return (
48
- postPlayerInitReorderedHasSubscriptions() ||
49
- postPEffectUpdateReorderedHasSubscriptions() ||
50
- postPlayerUpdateReorderedHasSubscriptions() ||
51
- postPlayerRenderReorderedHasSubscriptions()
52
- );
53
- }
54
-
55
- // ModCallback.POST_PEFFECT_UPDATE (4)
56
- function postPEffectUpdate(player: EntityPlayer) {
57
- if (!hasSubscriptions()) {
58
- return;
59
- }
60
-
61
- if (v.run.postGameStartedFiredOnThisRun) {
62
- postPEffectUpdateReorderedFire(player);
63
- } else {
64
- // Defer callback execution until the PostGameStarted callback fires.
65
- const playerIndex = getPlayerIndex(player);
66
- v.run.postPEffectUpdateQueue.push(playerIndex);
67
- }
68
- }
69
-
70
- // ModCallback.POST_PLAYER_INIT (9)
71
- function postPlayerInit(player: EntityPlayer) {
72
- if (!hasSubscriptions()) {
73
- return;
74
- }
75
-
76
- if (v.run.postGameStartedFiredOnThisRun) {
77
- postPlayerInitReorderedFire(player);
78
- } else {
79
- // Defer callback execution until the PostGameStarted callback fires.
80
- const playerIndex = getPlayerIndex(player);
81
- v.run.postPlayerInitQueue.push(playerIndex);
82
- }
83
- }
84
-
85
- // ModCallback.POST_PLAYER_UPDATE (31)
86
- function postPlayerUpdate(player: EntityPlayer) {
87
- if (!hasSubscriptions()) {
88
- return;
89
- }
90
-
91
- if (v.run.postGameStartedFiredOnThisRun) {
92
- postPlayerUpdateReorderedFire(player);
93
- } else {
94
- // Defer callback execution until the PostGameStarted callback fires.
95
- const playerIndex = getPlayerIndex(player);
96
- v.run.postPlayerUpdateQueue.push(playerIndex);
97
- }
98
- }
99
-
100
- // ModCallback.POST_PLAYER_RENDER (32)
101
- function postPlayerRender(player: EntityPlayer) {
102
- if (!hasSubscriptions()) {
103
- return;
104
- }
105
-
106
- if (v.run.postGameStartedFiredOnThisRun) {
107
- postPlayerRenderReorderedFire(player);
108
- } else {
109
- // Defer callback execution until the PostGameStarted callback fires.
110
- const playerIndex = getPlayerIndex(player);
111
- v.run.postPlayerRenderQueue.push(playerIndex);
112
- }
113
- }
114
-
115
- // ModCallback.POST_GAME_STARTED (15)
116
- function postGameStarted() {
117
- if (!hasSubscriptions()) {
118
- return;
119
- }
120
-
121
- v.run.postGameStartedFiredOnThisRun = true;
122
-
123
- dequeue(v.run.postPlayerInitQueue, postPlayerInitReorderedFire);
124
- dequeue(v.run.postPlayerUpdateQueue, postPlayerUpdateReorderedFire);
125
- dequeue(v.run.postPlayerRenderQueue, postPlayerRenderReorderedFire);
126
- }
127
-
128
- function dequeue(
129
- playerIndexes: PlayerIndex[],
130
- fireFunction: (player: EntityPlayer) => void,
131
- ) {
132
- for (const playerIndex of playerIndexes) {
133
- const player = getPlayerFromIndex(playerIndex);
134
- if (player === undefined) {
135
- continue;
136
- }
137
-
138
- fireFunction(player);
139
- }
140
-
141
- emptyArray(playerIndexes);
142
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getPoops } from "../functions/gridEntitySpecific";
3
- import {
4
- postPoopRenderFire,
5
- postPoopRenderHasSubscriptions,
6
- } from "./subscriptions/postPoopRender";
7
-
8
- /** @internal */
9
- export function postPoopRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postPoopRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const poop of getPoops()) {
24
- postPoopRenderFire(poop);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getPoops } from "../functions/gridEntitySpecific";
3
- import {
4
- postPoopUpdateFire,
5
- postPoopUpdateHasSubscriptions,
6
- } from "./subscriptions/postPoopUpdate";
7
-
8
- /** @internal */
9
- export function postPoopUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postPoopUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const poop of getPoops()) {
24
- postPoopUpdateFire(poop);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getPressurePlates } from "../functions/gridEntitySpecific";
3
- import {
4
- postPressurePlateRenderFire,
5
- postPressurePlateRenderHasSubscriptions,
6
- } from "./subscriptions/postPressurePlateRender";
7
-
8
- /** @internal */
9
- export function postPressurePlateRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postPressurePlateRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const pressurePlate of getPressurePlates()) {
24
- postPressurePlateRenderFire(pressurePlate);
25
- }
26
- }