isaacscript-common 4.0.1-dev.0 → 4.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (378) hide show
  1. package/callbacks/postCursedTeleport.lua +2 -1
  2. package/callbacks/postEsauJr.lua +2 -1
  3. package/callbacks/postFlip.lua +4 -3
  4. package/callbacks/postItemDischarged.lua +4 -3
  5. package/callbacks/postNewRoomEarly.lua +2 -1
  6. package/callbacks/postSacrifice.lua +3 -2
  7. package/callbacks/postTrinketBreak.lua +3 -2
  8. package/callbacks/reorderedCallbacks.lua +1 -0
  9. package/classes/ModUpgraded.d.ts +5 -1
  10. package/classes/ModUpgraded.lua +2 -2
  11. package/features/playerInventory.lua +1 -0
  12. package/functions/player.lua +9 -14
  13. package/package.json +2 -2
  14. package/cachedClasses.ts +0 -39
  15. package/callbacks/customRevive.ts +0 -215
  16. package/callbacks/itemPickup.ts +0 -101
  17. package/callbacks/postAmbush.ts +0 -73
  18. package/callbacks/postBombExploded.ts +0 -26
  19. package/callbacks/postBombInitLate.ts +0 -36
  20. package/callbacks/postBoneSwing.ts +0 -64
  21. package/callbacks/postCollectibleInitFirst.ts +0 -40
  22. package/callbacks/postCursedTeleport.ts +0 -183
  23. package/callbacks/postCustomDoorEnter.ts +0 -292
  24. package/callbacks/postDiceRoomActivated.ts +0 -60
  25. package/callbacks/postDoorRender.ts +0 -26
  26. package/callbacks/postDoorUpdate.ts +0 -26
  27. package/callbacks/postEffectInitLate.ts +0 -36
  28. package/callbacks/postEffectStateChanged.ts +0 -43
  29. package/callbacks/postEsauJr.ts +0 -107
  30. package/callbacks/postFamiliarInitLate.ts +0 -36
  31. package/callbacks/postFamiliarStateChanged.ts +0 -43
  32. package/callbacks/postFlip.ts +0 -88
  33. package/callbacks/postGreedModeWave.ts +0 -41
  34. package/callbacks/postGridEntity.ts +0 -164
  35. package/callbacks/postGridEntityCollision.ts +0 -69
  36. package/callbacks/postGridEntityRender.ts +0 -26
  37. package/callbacks/postHolyMantleRemoved.ts +0 -55
  38. package/callbacks/postItemDischarged.ts +0 -149
  39. package/callbacks/postKnifeInitLate.ts +0 -36
  40. package/callbacks/postLaserInitLate.ts +0 -36
  41. package/callbacks/postNPCInitLate.ts +0 -36
  42. package/callbacks/postNPCStateChanged.ts +0 -42
  43. package/callbacks/postNewRoomEarly.ts +0 -90
  44. package/callbacks/postPickupCollect.ts +0 -48
  45. package/callbacks/postPickupInitFirst.ts +0 -70
  46. package/callbacks/postPickupInitLate.ts +0 -36
  47. package/callbacks/postPickupStateChanged.ts +0 -43
  48. package/callbacks/postPitRender.ts +0 -26
  49. package/callbacks/postPitUpdate.ts +0 -26
  50. package/callbacks/postPlayerChangeHealth.ts +0 -62
  51. package/callbacks/postPlayerChangeType.ts +0 -56
  52. package/callbacks/postPlayerCollectible.ts +0 -113
  53. package/callbacks/postPlayerFatalDamage.ts +0 -141
  54. package/callbacks/postPlayerInitLate.ts +0 -37
  55. package/callbacks/postPlayerReordered.ts +0 -142
  56. package/callbacks/postPoopRender.ts +0 -26
  57. package/callbacks/postPoopUpdate.ts +0 -26
  58. package/callbacks/postPressurePlateRender.ts +0 -26
  59. package/callbacks/postPressurePlateUpdate.ts +0 -26
  60. package/callbacks/postProjectileInitLate.ts +0 -36
  61. package/callbacks/postPurchase.ts +0 -64
  62. package/callbacks/postRockRender.ts +0 -26
  63. package/callbacks/postRockUpdate.ts +0 -26
  64. package/callbacks/postRoomClearChanged.ts +0 -57
  65. package/callbacks/postSacrifice.ts +0 -62
  66. package/callbacks/postSlotDestroyed.ts +0 -92
  67. package/callbacks/postSlotInitUpdate.ts +0 -68
  68. package/callbacks/postSlotRender.ts +0 -69
  69. package/callbacks/postSpikesRender.ts +0 -26
  70. package/callbacks/postSpikesUpdate.ts +0 -26
  71. package/callbacks/postTNTRender.ts +0 -26
  72. package/callbacks/postTNTUpdate.ts +0 -26
  73. package/callbacks/postTearInitLate.ts +0 -36
  74. package/callbacks/postTearInitVeryLate.ts +0 -41
  75. package/callbacks/postTransformation.ts +0 -59
  76. package/callbacks/postTrinketBreak.ts +0 -110
  77. package/callbacks/preBerserkDeath.ts +0 -49
  78. package/callbacks/preNewLevel.ts +0 -55
  79. package/callbacks/reorderedCallbacks.ts +0 -166
  80. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  81. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  82. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  83. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  84. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  85. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  86. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  87. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  88. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  89. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  90. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  91. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  92. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  93. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  94. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  95. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  96. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  97. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  98. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  99. package/callbacks/subscriptions/postFlip.ts +0 -22
  100. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  101. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  102. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  103. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  104. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  105. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  106. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  107. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  108. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  109. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  110. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  111. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  112. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  113. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  114. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  115. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  116. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  117. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  118. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  119. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  120. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  121. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  122. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  123. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  124. package/callbacks/subscriptions/postPitRender.ts +0 -35
  125. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  126. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  127. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  128. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  129. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  130. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  131. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  132. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  133. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  134. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  135. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  136. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  137. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  138. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  139. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  140. package/callbacks/subscriptions/postPurchase.ts +0 -31
  141. package/callbacks/subscriptions/postRockRender.ts +0 -35
  142. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  143. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  144. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  145. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  146. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  147. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  148. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  149. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  150. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  151. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  152. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  153. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  154. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  155. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  156. package/callbacks/subscriptions/postTransformation.ts +0 -40
  157. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  158. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  159. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  160. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  161. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  162. package/classes/DefaultMap.ts +0 -174
  163. package/classes/ModUpgraded.ts +0 -77
  164. package/constants.ts +0 -162
  165. package/constantsFirstLast.ts +0 -217
  166. package/enums/AmbushType.ts +0 -4
  167. package/enums/HealthType.ts +0 -16
  168. package/enums/ModCallbackCustom.ts +0 -1278
  169. package/enums/PocketItemType.ts +0 -8
  170. package/enums/SerializationType.ts +0 -5
  171. package/enums/SlotDestructionType.ts +0 -4
  172. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  173. package/enums/private/SaveDataKey.ts +0 -14
  174. package/enums/private/SerializationBrand.ts +0 -42
  175. package/features/characterHealthConversion.ts +0 -111
  176. package/features/characterStats.ts +0 -61
  177. package/features/debugDisplay/debugDisplay.ts +0 -221
  178. package/features/debugDisplay/exports.ts +0 -368
  179. package/features/debugDisplay/v.ts +0 -65
  180. package/features/deployJSONRoom.ts +0 -743
  181. package/features/disableInputs.ts +0 -193
  182. package/features/disableSound.ts +0 -77
  183. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  184. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  185. package/features/extraConsoleCommands/init.ts +0 -334
  186. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  187. package/features/extraConsoleCommands/v.ts +0 -14
  188. package/features/fadeInRemover.ts +0 -60
  189. package/features/fastReset.ts +0 -75
  190. package/features/forgottenSwitch.ts +0 -50
  191. package/features/getCollectibleItemPoolType.ts +0 -66
  192. package/features/persistentEntities.ts +0 -183
  193. package/features/playerInventory.ts +0 -133
  194. package/features/ponyDetection.ts +0 -74
  195. package/features/preventCollectibleRotation.ts +0 -115
  196. package/features/runInNFrames.ts +0 -148
  197. package/features/saveDataManager/constants.ts +0 -4
  198. package/features/saveDataManager/exports.ts +0 -229
  199. package/features/saveDataManager/load.ts +0 -99
  200. package/features/saveDataManager/main.ts +0 -195
  201. package/features/saveDataManager/maps.ts +0 -13
  202. package/features/saveDataManager/merge.ts +0 -194
  203. package/features/saveDataManager/save.ts +0 -74
  204. package/features/saveDataManager/serializationBrand.ts +0 -16
  205. package/features/sirenHelpers.ts +0 -129
  206. package/features/taintedLazarusPlayers.ts +0 -113
  207. package/featuresInitialized.ts +0 -20
  208. package/functions/ambush.ts +0 -47
  209. package/functions/array.ts +0 -410
  210. package/functions/benchmark.ts +0 -36
  211. package/functions/bitwise.ts +0 -24
  212. package/functions/bombs.ts +0 -12
  213. package/functions/boss.ts +0 -227
  214. package/functions/cacheFlag.ts +0 -12
  215. package/functions/cards.ts +0 -271
  216. package/functions/challenges.ts +0 -13
  217. package/functions/character.ts +0 -126
  218. package/functions/charge.ts +0 -237
  219. package/functions/chargeBar.ts +0 -67
  220. package/functions/collectibleCacheFlag.ts +0 -90
  221. package/functions/collectibleSet.ts +0 -56
  222. package/functions/collectibleTag.ts +0 -89
  223. package/functions/collectibles.ts +0 -659
  224. package/functions/color.ts +0 -128
  225. package/functions/debug.ts +0 -68
  226. package/functions/deepCopy.ts +0 -535
  227. package/functions/deepCopyTests.ts +0 -386
  228. package/functions/direction.ts +0 -49
  229. package/functions/doors.ts +0 -347
  230. package/functions/easing.ts +0 -182
  231. package/functions/eden.ts +0 -47
  232. package/functions/effects.ts +0 -20
  233. package/functions/entity.ts +0 -439
  234. package/functions/entitySpecific.ts +0 -889
  235. package/functions/entityTypes.ts +0 -6
  236. package/functions/enums.ts +0 -146
  237. package/functions/familiars.ts +0 -106
  238. package/functions/flag.ts +0 -165
  239. package/functions/flying.ts +0 -117
  240. package/functions/globals.ts +0 -242
  241. package/functions/gridEntity.ts +0 -511
  242. package/functions/gridEntitySpecific.ts +0 -112
  243. package/functions/input.ts +0 -139
  244. package/functions/isaacAPIClass.ts +0 -67
  245. package/functions/jsonHelpers.ts +0 -45
  246. package/functions/jsonRoom.ts +0 -100
  247. package/functions/kColor.ts +0 -129
  248. package/functions/language.ts +0 -13
  249. package/functions/level.ts +0 -31
  250. package/functions/log.ts +0 -720
  251. package/functions/map.ts +0 -56
  252. package/functions/math.ts +0 -149
  253. package/functions/mergeTests.ts +0 -288
  254. package/functions/npc.ts +0 -148
  255. package/functions/pickupVariants.ts +0 -60
  256. package/functions/pickups.ts +0 -499
  257. package/functions/pills.ts +0 -205
  258. package/functions/player.ts +0 -1060
  259. package/functions/playerDataStructures.ts +0 -150
  260. package/functions/playerHealth.ts +0 -382
  261. package/functions/playerIndex.ts +0 -195
  262. package/functions/pocketItems.ts +0 -149
  263. package/functions/positionVelocity.ts +0 -188
  264. package/functions/random.ts +0 -77
  265. package/functions/revive.ts +0 -201
  266. package/functions/rng.ts +0 -172
  267. package/functions/roomData.ts +0 -199
  268. package/functions/roomGrid.ts +0 -109
  269. package/functions/roomShape.ts +0 -80
  270. package/functions/rooms.ts +0 -648
  271. package/functions/run.ts +0 -36
  272. package/functions/saveFile.ts +0 -128
  273. package/functions/seeds.ts +0 -19
  274. package/functions/serialization.ts +0 -91
  275. package/functions/set.ts +0 -95
  276. package/functions/sound.ts +0 -9
  277. package/functions/spawnCollectible.ts +0 -104
  278. package/functions/sprite.ts +0 -107
  279. package/functions/stage.ts +0 -125
  280. package/functions/string.ts +0 -47
  281. package/functions/table.ts +0 -189
  282. package/functions/tears.ts +0 -32
  283. package/functions/transformations.ts +0 -131
  284. package/functions/trinketCacheFlag.ts +0 -60
  285. package/functions/trinketGive.ts +0 -157
  286. package/functions/trinkets.ts +0 -215
  287. package/functions/tstlClass.ts +0 -157
  288. package/functions/types.ts +0 -36
  289. package/functions/ui.ts +0 -138
  290. package/functions/utils.ts +0 -189
  291. package/functions/vector.ts +0 -126
  292. package/index.ts +0 -172
  293. package/initCustomCallbacks.ts +0 -132
  294. package/initFeatures.ts +0 -39
  295. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  296. package/interfaces/ChargeBarSprites.ts +0 -12
  297. package/interfaces/JSONDoor.ts +0 -13
  298. package/interfaces/JSONEntity.ts +0 -16
  299. package/interfaces/JSONRoom.ts +0 -36
  300. package/interfaces/JSONRooms.ts +0 -12
  301. package/interfaces/JSONSpawn.ts +0 -14
  302. package/interfaces/PlayerHealth.ts +0 -16
  303. package/interfaces/PocketItemDescription.ts +0 -9
  304. package/interfaces/SaveData.ts +0 -29
  305. package/interfaces/TrinketSituation.ts +0 -9
  306. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  307. package/maps/PHDPillConversions.ts +0 -21
  308. package/maps/cardMap.ts +0 -209
  309. package/maps/characterMap.ts +0 -87
  310. package/maps/collectibleDescriptionMap.ts +0 -732
  311. package/maps/collectibleNameMap.ts +0 -731
  312. package/maps/defaultPlayerStatMap.ts +0 -17
  313. package/maps/falsePHDPillConversions.ts +0 -35
  314. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  315. package/maps/gridEntityXMLMap.ts +0 -176
  316. package/maps/pillEffectMap.ts +0 -88
  317. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  318. package/maps/roomTypeMap.ts +0 -40
  319. package/maps/trinketDescriptionMap.ts +0 -200
  320. package/maps/trinketNameMap.ts +0 -198
  321. package/objects/LRoomShapeToRectangles.ts +0 -44
  322. package/objects/callbackRegisterFunctions.ts +0 -187
  323. package/objects/cardDescriptions.ts +0 -105
  324. package/objects/cardNames.ts +0 -105
  325. package/objects/cardTypes.ts +0 -104
  326. package/objects/challengeNames.ts +0 -52
  327. package/objects/characterNames.ts +0 -48
  328. package/objects/coinSubTypeToValue.ts +0 -14
  329. package/objects/colors.ts +0 -16
  330. package/objects/directionNames.ts +0 -11
  331. package/objects/directionToDegrees.ts +0 -11
  332. package/objects/directionToVector.ts +0 -12
  333. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  334. package/objects/doorSlotToDirection.ts +0 -14
  335. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  336. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  337. package/objects/languageNames.ts +0 -13
  338. package/objects/oppositeDoorSlots.ts +0 -15
  339. package/objects/pillEffectClasses.ts +0 -63
  340. package/objects/pillEffectNames.ts +0 -57
  341. package/objects/pillEffectTypes.ts +0 -62
  342. package/objects/roomShapeBounds.ts +0 -71
  343. package/objects/roomShapeLayoutSizes.ts +0 -45
  344. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  345. package/objects/roomShapeToDoorSlots.ts +0 -83
  346. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  347. package/objects/roomShapeToGridWidth.ts +0 -21
  348. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  349. package/objects/roomShapeVolumes.ts +0 -38
  350. package/objects/roomTypeNames.ts +0 -36
  351. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  352. package/objects/stageTypeToLetter.ts +0 -15
  353. package/objects/transformationNames.ts +0 -18
  354. package/patchErrorFunctions.ts +0 -92
  355. package/sets/LRoomShapesSet.ts +0 -8
  356. package/sets/bossSets.ts +0 -470
  357. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  358. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  359. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  360. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  361. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  362. package/sets/chestPickupVariantsSet.ts +0 -16
  363. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  364. package/sets/lostStyleCharactersSet.ts +0 -13
  365. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  366. package/sets/redHeartSubTypesSet.ts +0 -7
  367. package/sets/sinEntityTypesSet.ts +0 -11
  368. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  369. package/sets/storyBossesSet.ts +0 -17
  370. package/types/AnyEntity.ts +0 -12
  371. package/types/AwaitingTextInput.d.ts +0 -2
  372. package/types/CollectibleIndex.ts +0 -16
  373. package/types/PickingUpItem.ts +0 -89
  374. package/types/PlayerIndex.ts +0 -13
  375. package/types/private/IsaacAPIClass.ts +0 -3
  376. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  377. package/types/private/TSTLClass.ts +0 -3
  378. package/upgradeMod.ts +0 -55
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getDoors } from "../functions/doors";
3
- import {
4
- postDoorRenderFire,
5
- postDoorRenderHasSubscriptions,
6
- } from "./subscriptions/postDoorRender";
7
-
8
- /** @internal */
9
- export function postDoorRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postDoorRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const doors of getDoors()) {
24
- postDoorRenderFire(doors);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getDoors } from "../functions/doors";
3
- import {
4
- postDoorUpdateFire,
5
- postDoorUpdateHasSubscriptions,
6
- } from "./subscriptions/postDoorUpdate";
7
-
8
- /** @internal */
9
- export function postDoorUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postDoorUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const doors of getDoors()) {
24
- postDoorUpdateFire(doors);
25
- }
26
- }
@@ -1,36 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { saveDataManager } from "../features/saveDataManager/exports";
3
- import {
4
- postEffectInitLateFire,
5
- postEffectInitLateHasSubscriptions,
6
- } from "./subscriptions/postEffectInitLate";
7
-
8
- const v = {
9
- room: {
10
- firedSet: new Set<PtrHash>(),
11
- },
12
- };
13
-
14
- /** @internal */
15
- export function postEffectInitLateInit(mod: Mod): void {
16
- saveDataManager("postEffectInitLate", v, hasSubscriptions);
17
-
18
- mod.AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdate); // 55
19
- }
20
-
21
- function hasSubscriptions() {
22
- return postEffectInitLateHasSubscriptions();
23
- }
24
-
25
- // ModCallback.POST_EFFECT_UPDATE (55)
26
- function postEffectUpdate(effect: EntityEffect) {
27
- if (!hasSubscriptions()) {
28
- return;
29
- }
30
-
31
- const index = GetPtrHash(effect);
32
- if (!v.room.firedSet.has(index)) {
33
- v.room.firedSet.add(index);
34
- postEffectInitLateFire(effect);
35
- }
36
- }
@@ -1,43 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { DefaultMap } from "../classes/DefaultMap";
3
- import { saveDataManager } from "../features/saveDataManager/exports";
4
- import {
5
- postEffectStateChangedFire,
6
- postEffectStateChangedHasSubscriptions,
7
- } from "./subscriptions/postEffectStateChanged";
8
-
9
- const v = {
10
- run: {
11
- effectStateMap: new DefaultMap<PtrHash, int, [int]>((state) => state),
12
- },
13
- };
14
-
15
- /** @internal */
16
- export function postEffectStateChangedInit(mod: Mod): void {
17
- saveDataManager("postEffectStateChanged", v, hasSubscriptions);
18
-
19
- mod.AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdate); // 55
20
- }
21
-
22
- function hasSubscriptions() {
23
- return postEffectStateChangedHasSubscriptions();
24
- }
25
-
26
- // ModCallback.POST_EFFECT_UPDATE (55)
27
- function postEffectUpdate(effect: EntityEffect) {
28
- if (!hasSubscriptions()) {
29
- return;
30
- }
31
-
32
- const ptrHash = GetPtrHash(effect);
33
- const previousState = v.run.effectStateMap.getAndSetDefault(
34
- ptrHash,
35
- effect.State,
36
- );
37
- const currentState = effect.State;
38
- v.run.effectStateMap.set(ptrHash, currentState);
39
-
40
- if (previousState !== currentState) {
41
- postEffectStateChangedFire(effect, previousState, currentState);
42
- }
43
- }
@@ -1,107 +0,0 @@
1
- // This provides the logic for:
2
- // - POST_ESAU_JR
3
- // - POST_FIRST_ESAU_JR
4
-
5
- import {
6
- CollectibleType,
7
- ControllerIndex,
8
- ModCallback,
9
- UseFlag,
10
- } from "isaac-typescript-definitions";
11
- import { game } from "../cachedClasses";
12
- import { saveDataManager } from "../features/saveDataManager/exports";
13
- import { getPlayers } from "../functions/playerIndex";
14
- import {
15
- postEsauJrFire,
16
- postEsauJrHasSubscriptions,
17
- } from "./subscriptions/postEsauJr";
18
- import {
19
- postFirstEsauJrFire,
20
- postFirstEsauJrHasSubscriptions,
21
- } from "./subscriptions/postFirstEsauJr";
22
-
23
- const v = {
24
- run: {
25
- usedEsauJrFrame: null as int | null,
26
- usedEsauJrControllerIndex: null as ControllerIndex | null,
27
- usedEsauJrAtLeastOnce: false,
28
- },
29
- };
30
-
31
- /** @internal */
32
- export function postEsauJrCallbacksInit(mod: Mod): void {
33
- saveDataManager("postEsauJr", v, hasSubscriptions);
34
-
35
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
36
- mod.AddCallback(
37
- ModCallback.POST_USE_ITEM,
38
- useItemEsauJr,
39
- CollectibleType.ESAU_JR,
40
- ); // 3
41
- }
42
-
43
- function hasSubscriptions() {
44
- return postEsauJrHasSubscriptions() || postFirstEsauJrHasSubscriptions();
45
- }
46
-
47
- // ModCallback.POST_UPDATE (1)
48
- function postUpdate() {
49
- if (!hasSubscriptions()) {
50
- return;
51
- }
52
-
53
- const gameFrameCount = game.GetFrameCount();
54
-
55
- // Check to see if it is the frame after the player has used Esau Jr.
56
- if (
57
- v.run.usedEsauJrFrame === null ||
58
- gameFrameCount < v.run.usedEsauJrFrame + 1
59
- ) {
60
- return;
61
- }
62
- v.run.usedEsauJrFrame = null;
63
-
64
- // Find the player corresponding to the player who used Esau Jr. a frame ago (via matching the
65
- // ControllerIndex).
66
- if (v.run.usedEsauJrControllerIndex === null) {
67
- return;
68
- }
69
- const player = getPlayerWithControllerIndex(v.run.usedEsauJrControllerIndex);
70
- v.run.usedEsauJrControllerIndex = null;
71
- if (player === undefined) {
72
- return;
73
- }
74
-
75
- if (!v.run.usedEsauJrAtLeastOnce) {
76
- v.run.usedEsauJrAtLeastOnce = true;
77
- postFirstEsauJrFire(player);
78
- }
79
-
80
- postEsauJrFire(player);
81
- }
82
-
83
- function getPlayerWithControllerIndex(controllerIndex: ControllerIndex) {
84
- const players = getPlayers();
85
- return players.find((player) => player.ControllerIndex === controllerIndex);
86
- }
87
-
88
- // ModCallback.USE_ITEM (3)
89
- // CollectibleType.ESAU_JR (703)
90
- function useItemEsauJr(
91
- _collectibleType: CollectibleType,
92
- _rng: RNG,
93
- player: EntityPlayer,
94
- _useFlags: BitFlags<UseFlag>,
95
- _activeSlot: int,
96
- _customVarData: int,
97
- ) {
98
- if (!hasSubscriptions()) {
99
- return;
100
- }
101
-
102
- const gameFrameCount = game.GetFrameCount();
103
-
104
- // The player only changes to Esau Jr. on the frame after the item is used.
105
- v.run.usedEsauJrFrame = gameFrameCount + 1;
106
- v.run.usedEsauJrControllerIndex = player.ControllerIndex;
107
- }
@@ -1,36 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { saveDataManager } from "../features/saveDataManager/exports";
3
- import {
4
- postFamiliarInitLateFire,
5
- postFamiliarInitLateHasSubscriptions,
6
- } from "./subscriptions/postFamiliarInitLate";
7
-
8
- const v = {
9
- run: {
10
- firedSet: new Set<PtrHash>(),
11
- },
12
- };
13
-
14
- /** @internal */
15
- export function postFamiliarInitLateInit(mod: Mod): void {
16
- saveDataManager("postFamiliarInitLate", v, hasSubscriptions);
17
-
18
- mod.AddCallback(ModCallback.POST_FAMILIAR_UPDATE, postFamiliarUpdate); // 6
19
- }
20
-
21
- function hasSubscriptions() {
22
- return postFamiliarInitLateHasSubscriptions();
23
- }
24
-
25
- // ModCallback.POST_FAMILIAR_UPDATE (6)
26
- function postFamiliarUpdate(familiar: EntityFamiliar) {
27
- if (!hasSubscriptions()) {
28
- return;
29
- }
30
-
31
- const index = GetPtrHash(familiar);
32
- if (!v.run.firedSet.has(index)) {
33
- v.run.firedSet.add(index);
34
- postFamiliarInitLateFire(familiar);
35
- }
36
- }
@@ -1,43 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { DefaultMap } from "../classes/DefaultMap";
3
- import { saveDataManager } from "../features/saveDataManager/exports";
4
- import {
5
- postFamiliarStateChangedFire,
6
- postFamiliarStateChangedHasSubscriptions,
7
- } from "./subscriptions/postFamiliarStateChanged";
8
-
9
- const v = {
10
- run: {
11
- familiarStateMap: new DefaultMap<PtrHash, int, [int]>((state) => state),
12
- },
13
- };
14
-
15
- /** @internal */
16
- export function postFamiliarStateChangedInit(mod: Mod): void {
17
- saveDataManager("postFamiliarStateChanged", v, hasSubscriptions);
18
-
19
- mod.AddCallback(ModCallback.POST_FAMILIAR_UPDATE, postFamiliarUpdate); // 6
20
- }
21
-
22
- function hasSubscriptions() {
23
- return postFamiliarStateChangedHasSubscriptions();
24
- }
25
-
26
- // ModCallback.POST_FAMILIAR_UPDATE (6)
27
- function postFamiliarUpdate(familiar: EntityFamiliar) {
28
- if (!hasSubscriptions()) {
29
- return;
30
- }
31
-
32
- const ptrHash = GetPtrHash(familiar);
33
- const previousState = v.run.familiarStateMap.getAndSetDefault(
34
- ptrHash,
35
- familiar.State,
36
- );
37
- const currentState = familiar.State;
38
- v.run.familiarStateMap.set(ptrHash, currentState);
39
-
40
- if (previousState !== currentState) {
41
- postFamiliarStateChangedFire(familiar, previousState, currentState);
42
- }
43
- }
@@ -1,88 +0,0 @@
1
- // This provides the logic for:
2
- // - POST_FLIP
3
- // - POST_FIRST_FLIP
4
-
5
- import {
6
- CollectibleType,
7
- ModCallback,
8
- PlayerType,
9
- UseFlag,
10
- } from "isaac-typescript-definitions";
11
- import { saveDataManager } from "../features/saveDataManager/exports";
12
- import { getPlayersOfType, isTaintedLazarus } from "../functions/player";
13
- import {
14
- postFirstFlipFire,
15
- postFirstFlipHasSubscriptions,
16
- } from "./subscriptions/postFirstFlip";
17
- import {
18
- postFlipFire,
19
- postFlipHasSubscriptions,
20
- } from "./subscriptions/postFlip";
21
-
22
- const v = {
23
- run: {
24
- usedFlipAtLeastOnce: false,
25
- },
26
- };
27
-
28
- /** @internal */
29
- export function postFlipCallbacksInit(mod: Mod): void {
30
- saveDataManager("postFlip", v, hasSubscriptions);
31
-
32
- mod.AddCallback(ModCallback.POST_USE_ITEM, useItemFlip, CollectibleType.FLIP); // 3
33
- }
34
-
35
- function hasSubscriptions() {
36
- return postFlipHasSubscriptions() || postFirstFlipHasSubscriptions();
37
- }
38
-
39
- // ModCallback.USE_ITEM (3)
40
- // CollectibleType.FLIP (711)
41
- function useItemFlip(
42
- _collectibleType: CollectibleType,
43
- _rng: RNG,
44
- player: EntityPlayer,
45
- _useFlags: BitFlags<UseFlag>,
46
- _activeSlot: int,
47
- _customVarData: int,
48
- ) {
49
- if (!hasSubscriptions()) {
50
- return;
51
- }
52
-
53
- if (!isTaintedLazarus(player)) {
54
- return;
55
- }
56
-
57
- // The player passed as part of the callback will be the old Lazarus that used the Flip item. We
58
- // pass the new Lazarus to the callback subscribers.
59
- const newLazarus = getNewLazarus(player);
60
- if (newLazarus === undefined) {
61
- return;
62
- }
63
-
64
- if (!v.run.usedFlipAtLeastOnce) {
65
- v.run.usedFlipAtLeastOnce = true;
66
- postFirstFlipFire(newLazarus);
67
- }
68
-
69
- postFlipFire(newLazarus);
70
- }
71
-
72
- function getNewLazarus(oldLazarus: EntityPlayer) {
73
- const oldCharacter = oldLazarus.GetPlayerType();
74
-
75
- let newCharacter: PlayerType;
76
- if (oldCharacter === PlayerType.LAZARUS_B) {
77
- newCharacter = PlayerType.LAZARUS_2_B;
78
- } else if (oldCharacter === PlayerType.LAZARUS_2_B) {
79
- newCharacter = PlayerType.LAZARUS_B;
80
- } else {
81
- error("Failed to determine the character in the postFlip callback.");
82
- }
83
-
84
- const playersOfType = getPlayersOfType(newCharacter);
85
- return playersOfType.find(
86
- (player) => player.FrameCount === oldLazarus.FrameCount,
87
- );
88
- }
@@ -1,41 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { game } from "../cachedClasses";
3
- import { ModUpgraded } from "../classes/ModUpgraded";
4
- import { saveDataManager } from "../features/saveDataManager/exports";
5
- import {
6
- postGreedModeWaveFire,
7
- postGreedModeWaveHasSubscriptions,
8
- } from "./subscriptions/postGreedModeWave";
9
-
10
- const v = {
11
- run: {
12
- currentGreedWave: 0,
13
- },
14
- };
15
-
16
- /** @internal */
17
- export function postGreedModeWaveInit(mod: ModUpgraded): void {
18
- saveDataManager("postModeGreedWave", v, hasSubscriptions);
19
-
20
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
21
- }
22
-
23
- function hasSubscriptions() {
24
- return postGreedModeWaveHasSubscriptions();
25
- }
26
-
27
- // ModCallback.POST_UPDATE (1)
28
- function postUpdate() {
29
- if (!hasSubscriptions()) {
30
- return;
31
- }
32
-
33
- const level = game.GetLevel();
34
- const newWave = level.GreedModeWave;
35
- const oldWave = v.run.currentGreedWave;
36
- v.run.currentGreedWave = newWave;
37
-
38
- if (newWave > oldWave) {
39
- postGreedModeWaveFire(oldWave, newWave);
40
- }
41
- }
@@ -1,164 +0,0 @@
1
- // This provides the logic for the following callbacks:
2
- // - PostGridEntityInit
3
- // - PostGridEntityUpdate
4
- // - PostGridEntityRemove
5
- // - PostGridEntityStateChanged
6
- // - PostGridEntityBroken
7
-
8
- import { GridEntityType, ModCallback } from "isaac-typescript-definitions";
9
- import { ModUpgraded } from "../classes/ModUpgraded";
10
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
11
- import { saveDataManager } from "../features/saveDataManager/exports";
12
- import {
13
- getGridEntitiesMap,
14
- isGridEntityBroken,
15
- } from "../functions/gridEntity";
16
- import {
17
- postGridEntityBrokenFire,
18
- postGridEntityBrokenHasSubscriptions,
19
- } from "./subscriptions/postGridEntityBroken";
20
- import {
21
- postGridEntityInitFire,
22
- postGridEntityInitHasSubscriptions,
23
- } from "./subscriptions/postGridEntityInit";
24
- import {
25
- postGridEntityRemoveFire,
26
- postGridEntityRemoveHasSubscriptions,
27
- } from "./subscriptions/postGridEntityRemove";
28
- import {
29
- postGridEntityStateChangedFire,
30
- postGridEntityStateChangedHasSubscriptions,
31
- } from "./subscriptions/postGridEntityStateChanged";
32
- import {
33
- postGridEntityUpdateFire,
34
- postGridEntityUpdateHasSubscriptions,
35
- } from "./subscriptions/postGridEntityUpdate";
36
-
37
- type GridEntityTuple = [
38
- gridEntityType: GridEntityType,
39
- gridEntityVariant: int,
40
- state: int,
41
- ];
42
-
43
- const v = {
44
- room: {
45
- /** Indexed by grid index. */
46
- initializedGridEntities: new Map<int, GridEntityTuple>(),
47
- },
48
- };
49
-
50
- /** @internal */
51
- export function postGridEntityCallbacksInit(mod: ModUpgraded): void {
52
- saveDataManager("postGridEntity", v, hasSubscriptions);
53
-
54
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
55
- mod.AddCallbackCustom(
56
- ModCallbackCustom.POST_NEW_ROOM_REORDERED,
57
- postNewRoomReordered,
58
- );
59
- }
60
-
61
- function hasSubscriptions() {
62
- return (
63
- postGridEntityInitHasSubscriptions() ||
64
- postGridEntityUpdateHasSubscriptions() ||
65
- postGridEntityRemoveHasSubscriptions() ||
66
- postGridEntityStateChangedHasSubscriptions() ||
67
- postGridEntityBrokenHasSubscriptions()
68
- );
69
- }
70
-
71
- // ModCallback.POST_UPDATE (1)
72
- function postUpdate() {
73
- if (!hasSubscriptions()) {
74
- return;
75
- }
76
-
77
- const gridEntitiesMap = getGridEntitiesMap();
78
-
79
- // We check for removed grid entities first so that grid entities that change type will count as
80
- // being removed and fire the PostGridEntityRemoved callback.
81
- checkGridEntitiesRemoved(gridEntitiesMap);
82
-
83
- for (const [gridIndex, gridEntity] of gridEntitiesMap.entries()) {
84
- checkGridEntityStateChanged(gridIndex, gridEntity);
85
- checkNewGridEntity(gridIndex, gridEntity);
86
- postGridEntityUpdateFire(gridEntity);
87
- }
88
- }
89
-
90
- function checkGridEntitiesRemoved(gridEntitiesMap: Map<int, GridEntity>) {
91
- for (const [
92
- gridIndex,
93
- gridEntityTuple,
94
- ] of v.room.initializedGridEntities.entries()) {
95
- const [storedGridEntityType, storedGridEntityVariant] = gridEntityTuple;
96
- const gridEntity = gridEntitiesMap.get(gridIndex);
97
- if (
98
- gridEntity === undefined ||
99
- gridEntity.GetType() !== storedGridEntityType
100
- ) {
101
- v.room.initializedGridEntities.delete(gridIndex);
102
- postGridEntityRemoveFire(
103
- gridIndex,
104
- storedGridEntityType,
105
- storedGridEntityVariant,
106
- );
107
- }
108
- }
109
- }
110
-
111
- function checkGridEntityStateChanged(gridIndex: int, gridEntity: GridEntity) {
112
- const gridEntityTuple = v.room.initializedGridEntities.get(gridIndex);
113
- if (gridEntityTuple === undefined) {
114
- // This grid entity did not exist a frame ago; we don't want to fire the state changed callback
115
- // on the first frame that it exists.
116
- return;
117
- }
118
-
119
- const [_gridEntityType, _gridEntityVariant, oldState] = gridEntityTuple;
120
- const newState = gridEntity.State;
121
- if (oldState !== newState) {
122
- updateTupleInMap(gridEntity);
123
- postGridEntityStateChangedFire(gridEntity, oldState, newState);
124
-
125
- if (isGridEntityBroken(gridEntity)) {
126
- postGridEntityBrokenFire(gridEntity);
127
- }
128
- }
129
- }
130
-
131
- function checkNewGridEntity(gridIndex: int, gridEntity: GridEntity) {
132
- const gridEntityType = gridEntity.GetType();
133
- const gridEntityTuple = v.room.initializedGridEntities.get(gridIndex);
134
-
135
- if (gridEntityTuple === undefined || gridEntityTuple[0] !== gridEntityType) {
136
- updateTupleInMap(gridEntity);
137
- postGridEntityInitFire(gridEntity);
138
- }
139
- }
140
-
141
- function updateTupleInMap(gridEntity: GridEntity) {
142
- const gridEntityType = gridEntity.GetType();
143
- const gridEntityVariant = gridEntity.GetVariant();
144
- const gridIndex = gridEntity.GetGridIndex();
145
- const newTuple: GridEntityTuple = [
146
- gridEntityType,
147
- gridEntityVariant,
148
- gridEntity.State,
149
- ];
150
- v.room.initializedGridEntities.set(gridIndex, newTuple);
151
- }
152
-
153
- // ModCallbackCustom.POST_NEW_ROOM_REORDERED
154
- function postNewRoomReordered() {
155
- if (!hasSubscriptions()) {
156
- return;
157
- }
158
-
159
- const gridEntitiesMap = getGridEntitiesMap();
160
-
161
- for (const [gridIndex, gridEntity] of gridEntitiesMap.entries()) {
162
- checkNewGridEntity(gridIndex, gridEntity);
163
- }
164
- }
@@ -1,69 +0,0 @@
1
- import { GridCollisionClass, ModCallback } from "isaac-typescript-definitions";
2
- import { DefaultMap } from "../classes/DefaultMap";
3
- import { saveDataManager } from "../features/saveDataManager/exports";
4
- import {
5
- getCollidingEntitiesWithGridEntity,
6
- getGridEntities,
7
- } from "../functions/gridEntity";
8
- import {
9
- postGridEntityCollisionFire,
10
- postGridEntityCollisionHasSubscriptions,
11
- } from "./subscriptions/postGridEntityCollision";
12
-
13
- const v = {
14
- room: {
15
- /** Indexed by grid entity pointer hash. */
16
- collidingEntitiesMap: new DefaultMap<PtrHash, Set<PtrHash>>(
17
- () => new Set(),
18
- ),
19
- },
20
- };
21
-
22
- /** @internal */
23
- export function postGridEntityCollisionInit(mod: Mod): void {
24
- saveDataManager("postGridEntityCollision", v, hasSubscriptions);
25
-
26
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
27
- }
28
-
29
- function hasSubscriptions() {
30
- return postGridEntityCollisionHasSubscriptions();
31
- }
32
-
33
- // ModCallback.POST_UPDATE (1)
34
- function postUpdate() {
35
- if (!hasSubscriptions()) {
36
- return;
37
- }
38
-
39
- const gridEntities = getGridEntities();
40
- const gridEntitiesWithCollision = gridEntities.filter(
41
- (gridEntity) => gridEntity.CollisionClass !== GridCollisionClass.NONE,
42
- );
43
- for (const gridEntity of gridEntitiesWithCollision) {
44
- const gridEntityPtrHash = GetPtrHash(gridEntity);
45
- const oldCollidingEntities =
46
- v.room.collidingEntitiesMap.getAndSetDefault(gridEntityPtrHash);
47
-
48
- // Check for new colliding entities.
49
- const collidingEntities = getCollidingEntitiesWithGridEntity(gridEntity);
50
- for (const entity of collidingEntities) {
51
- const entityPtrHash = GetPtrHash(entity);
52
- if (!oldCollidingEntities.has(entityPtrHash)) {
53
- oldCollidingEntities.add(entityPtrHash);
54
- postGridEntityCollisionFire(gridEntity, entity);
55
- }
56
- }
57
-
58
- // Remove old colliding entities.
59
- const collidingEntitiesPtrHashes = collidingEntities.map((entity) =>
60
- GetPtrHash(entity),
61
- );
62
- const collidingEntitiesPtrHashSet = new Set(collidingEntitiesPtrHashes);
63
- for (const oldCollidingEntityPtrHash of oldCollidingEntities.values()) {
64
- if (!collidingEntitiesPtrHashSet.has(oldCollidingEntityPtrHash)) {
65
- oldCollidingEntities.delete(oldCollidingEntityPtrHash);
66
- }
67
- }
68
- }
69
- }