@needle-tools/three 0.169.20 → 0.183.2-canary.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +5 -6
- package/build/three.cjs +54178 -56709
- package/build/three.core.js +59506 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +11645 -73012
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +648 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +53905 -51657
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +53884 -51814
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/jsm/Addons.js +5 -15
- package/examples/jsm/animation/AnimationClipCreator.js +58 -6
- package/examples/jsm/animation/CCDIKSolver.js +152 -45
- package/examples/jsm/capabilities/WebGL.js +28 -29
- package/examples/jsm/capabilities/WebGPU.js +19 -17
- package/examples/jsm/controls/ArcballControls.js +474 -178
- package/examples/jsm/controls/DragControls.js +100 -58
- package/examples/jsm/controls/FirstPersonControls.js +116 -6
- package/examples/jsm/controls/FlyControls.js +50 -2
- package/examples/jsm/controls/MapControls.js +96 -8
- package/examples/jsm/controls/OrbitControls.js +496 -57
- package/examples/jsm/controls/PointerLockControls.js +115 -22
- package/examples/jsm/controls/TrackballControls.js +166 -14
- package/examples/jsm/controls/TransformControls.js +336 -26
- package/examples/jsm/csm/CSM.js +232 -18
- package/examples/jsm/csm/CSMFrustum.js +61 -4
- package/examples/jsm/csm/CSMHelper.js +50 -0
- package/examples/jsm/csm/CSMShader.js +13 -1
- package/examples/jsm/csm/CSMShadowNode.js +599 -0
- package/examples/jsm/curves/CurveExtras.js +303 -31
- package/examples/jsm/curves/NURBSCurve.js +91 -16
- package/examples/jsm/curves/NURBSSurface.js +52 -6
- package/examples/jsm/curves/NURBSUtils.js +102 -112
- package/examples/jsm/curves/NURBSVolume.js +24 -4
- package/examples/jsm/effects/AnaglyphEffect.js +134 -7
- package/examples/jsm/effects/AsciiEffect.js +69 -22
- package/examples/jsm/effects/OutlineEffect.js +61 -111
- package/examples/jsm/effects/ParallaxBarrierEffect.js +30 -0
- package/examples/jsm/effects/StereoEffect.js +31 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +50 -0
- package/examples/jsm/environments/RoomEnvironment.js +83 -42
- package/examples/jsm/exporters/DRACOExporter.js +56 -14
- package/examples/jsm/exporters/EXRExporter.js +40 -9
- package/examples/jsm/exporters/GLTFExporter.js +502 -169
- package/examples/jsm/exporters/OBJExporter.js +21 -1
- package/examples/jsm/exporters/PLYExporter.js +44 -12
- package/examples/jsm/exporters/STLExporter.js +27 -5
- package/examples/jsm/exporters/USDZExporter.js +781 -291
- package/examples/jsm/geometries/BoxLineGeometry.js +23 -0
- package/examples/jsm/geometries/ConvexGeometry.js +19 -0
- package/examples/jsm/geometries/DecalGeometry.js +91 -30
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +38 -5
- package/examples/jsm/geometries/RoundedBoxGeometry.js +68 -7
- package/examples/jsm/geometries/TeapotGeometry.js +23 -38
- package/examples/jsm/geometries/TextGeometry.js +48 -29
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeHelper.js +36 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +38 -1
- package/examples/jsm/helpers/OctreeHelper.js +36 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +60 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +36 -3
- package/examples/jsm/helpers/TextureHelper.js +28 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +61 -2
- package/examples/jsm/helpers/VertexTangentsHelper.js +47 -2
- package/examples/jsm/helpers/ViewHelper.js +181 -9
- package/examples/jsm/inspector/Inspector.js +487 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Parameters.js +348 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Viewer.js +166 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +1975 -0
- package/examples/jsm/inspector/ui/Style.js +1613 -0
- package/examples/jsm/inspector/ui/Tab.js +233 -0
- package/examples/jsm/inspector/ui/Values.js +439 -0
- package/examples/jsm/inspector/ui/utils.js +56 -0
- package/examples/jsm/interactive/HTMLMesh.js +43 -12
- package/examples/jsm/interactive/InteractiveGroup.js +170 -52
- package/examples/jsm/interactive/SelectionBox.js +106 -9
- package/examples/jsm/interactive/SelectionHelper.js +76 -30
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +76 -58
- package/examples/jsm/libs/motion-controllers.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +44 -7
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +50 -14
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +16 -0
- package/examples/jsm/lines/Line2.js +41 -4
- package/examples/jsm/lines/LineGeometry.js +80 -2
- package/examples/jsm/lines/LineMaterial.js +105 -5
- package/examples/jsm/lines/LineSegments2.js +54 -4
- package/examples/jsm/lines/LineSegmentsGeometry.js +65 -8
- package/examples/jsm/lines/Wireframe.js +41 -4
- package/examples/jsm/lines/WireframeGeometry2.js +27 -2
- package/examples/jsm/lines/webgpu/Line2.js +28 -2
- package/examples/jsm/lines/webgpu/LineSegments2.js +59 -24
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +78 -6
- package/examples/jsm/loaders/3MFLoader.js +148 -7
- package/examples/jsm/loaders/AMFLoader.js +34 -14
- package/examples/jsm/loaders/BVHLoader.js +59 -12
- package/examples/jsm/loaders/ColladaLoader.js +61 -4027
- package/examples/jsm/loaders/DDSLoader.js +68 -1
- package/examples/jsm/loaders/DRACOLoader.js +146 -22
- package/examples/jsm/loaders/EXRLoader.js +255 -34
- package/examples/jsm/loaders/FBXLoader.js +80 -42
- package/examples/jsm/loaders/FontLoader.js +83 -6
- package/examples/jsm/loaders/GCodeLoader.js +71 -14
- package/examples/jsm/loaders/GLTFLoader.js +381 -263
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +52 -3
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +42 -0
- package/examples/jsm/loaders/KMZLoader.js +39 -6
- package/examples/jsm/loaders/KTX2Loader.js +124 -48
- package/examples/jsm/loaders/KTXLoader.js +31 -10
- package/examples/jsm/loaders/LDrawLoader.js +192 -145
- package/examples/jsm/loaders/LUT3dlLoader.js +47 -10
- package/examples/jsm/loaders/LUTCubeLoader.js +46 -9
- package/examples/jsm/loaders/LUTImageLoader.js +79 -38
- package/examples/jsm/loaders/LWOLoader.js +54 -59
- package/examples/jsm/loaders/LottieLoader.js +54 -1
- package/examples/jsm/loaders/MD2Loader.js +37 -1
- package/examples/jsm/loaders/MDDLoader.js +57 -12
- package/examples/jsm/loaders/MTLLoader.js +60 -35
- package/examples/jsm/loaders/MaterialXLoader.js +268 -34
- package/examples/jsm/loaders/NRRDLoader.js +40 -8
- package/examples/jsm/loaders/OBJLoader.js +51 -2
- package/examples/jsm/loaders/PCDLoader.js +173 -21
- package/examples/jsm/loaders/PDBLoader.js +41 -2
- package/examples/jsm/loaders/PLYLoader.js +70 -39
- package/examples/jsm/loaders/PVRLoader.js +25 -6
- package/examples/jsm/loaders/RGBELoader.js +6 -438
- package/examples/jsm/loaders/STLLoader.js +48 -38
- package/examples/jsm/loaders/SVGLoader.js +119 -25
- package/examples/jsm/loaders/TDSLoader.js +92 -74
- package/examples/jsm/loaders/TGALoader.js +23 -2
- package/examples/jsm/loaders/TIFFLoader.js +23 -0
- package/examples/jsm/loaders/TTFLoader.js +50 -3
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +4 -858
- package/examples/jsm/loaders/UltraHDRLoader.js +338 -166
- package/examples/jsm/loaders/VOXLoader.js +688 -87
- package/examples/jsm/loaders/VRMLLoader.js +121 -12
- package/examples/jsm/loaders/VTKLoader.js +77 -25
- package/examples/jsm/loaders/XYZLoader.js +36 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +2950 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1962 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +77 -77
- package/examples/jsm/loaders/usd/USDAParser.js +822 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1852 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4041 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +91 -14
- package/examples/jsm/math/ColorConverter.js +22 -0
- package/examples/jsm/math/ColorSpaces.js +74 -2
- package/examples/jsm/math/ConvexHull.js +517 -93
- package/examples/jsm/math/ImprovedNoise.js +32 -15
- package/examples/jsm/math/Lut.js +113 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +78 -13
- package/examples/jsm/math/OBB.js +141 -29
- package/examples/jsm/math/Octree.js +283 -7
- package/examples/jsm/math/SimplexNoise.js +68 -42
- package/examples/jsm/misc/ConvexObjectBreaker.js +45 -25
- package/examples/jsm/misc/GPUComputationRenderer.js +96 -20
- package/examples/jsm/misc/Gyroscope.js +12 -0
- package/examples/jsm/misc/MD2Character.js +117 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +175 -11
- package/examples/jsm/misc/MorphAnimMesh.js +44 -0
- package/examples/jsm/misc/MorphBlendMesh.js +103 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +100 -54
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +57 -0
- package/examples/jsm/misc/TubePainter.js +437 -40
- package/examples/jsm/misc/Volume.js +123 -76
- package/examples/jsm/misc/VolumeSlice.js +95 -49
- package/examples/jsm/modifiers/CurveModifier.js +66 -38
- package/examples/jsm/modifiers/CurveModifierGPU.js +42 -19
- package/examples/jsm/modifiers/EdgeSplitModifier.js +20 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +24 -10
- package/examples/jsm/modifiers/TessellateModifier.js +35 -2
- package/examples/jsm/objects/GroundedSkybox.js +25 -6
- package/examples/jsm/objects/Lensflare.js +94 -2
- package/examples/jsm/objects/LensflareMesh.js +64 -10
- package/examples/jsm/objects/MarchingCubes.js +90 -5
- package/examples/jsm/objects/Reflector.js +76 -2
- package/examples/jsm/objects/ReflectorForSSRPass.js +41 -0
- package/examples/jsm/objects/Refractor.js +62 -0
- package/examples/jsm/objects/ShadowMesh.js +54 -4
- package/examples/jsm/objects/Sky.js +106 -16
- package/examples/jsm/objects/SkyMesh.js +211 -38
- package/examples/jsm/objects/Water.js +49 -8
- package/examples/jsm/objects/Water2.js +49 -7
- package/examples/jsm/objects/Water2Mesh.js +50 -9
- package/examples/jsm/objects/WaterMesh.js +136 -43
- package/examples/jsm/physics/AmmoPhysics.js +60 -7
- package/examples/jsm/physics/JoltPhysics.js +65 -12
- package/examples/jsm/physics/RapierPhysics.js +217 -21
- package/examples/jsm/postprocessing/AfterimagePass.js +110 -29
- package/examples/jsm/postprocessing/BloomPass.js +128 -26
- package/examples/jsm/postprocessing/BokehPass.js +99 -22
- package/examples/jsm/postprocessing/ClearPass.js +54 -3
- package/examples/jsm/postprocessing/CubeTexturePass.js +82 -21
- package/examples/jsm/postprocessing/DotScreenPass.js +59 -10
- package/examples/jsm/postprocessing/EffectComposer.js +140 -6
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +54 -5
- package/examples/jsm/postprocessing/GTAOPass.js +202 -57
- package/examples/jsm/postprocessing/GlitchPass.js +86 -34
- package/examples/jsm/postprocessing/HalftonePass.js +65 -10
- package/examples/jsm/postprocessing/LUTPass.js +38 -8
- package/examples/jsm/postprocessing/MaskPass.js +91 -0
- package/examples/jsm/postprocessing/OutlinePass.js +272 -135
- package/examples/jsm/postprocessing/OutputPass.js +65 -14
- package/examples/jsm/postprocessing/Pass.js +100 -4
- package/examples/jsm/postprocessing/RenderPass.js +94 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +124 -45
- package/examples/jsm/postprocessing/RenderTransitionPass.js +120 -21
- package/examples/jsm/postprocessing/SAOPass.js +128 -55
- package/examples/jsm/postprocessing/SMAAPass.js +106 -75
- package/examples/jsm/postprocessing/SSAARenderPass.js +118 -35
- package/examples/jsm/postprocessing/SSAOPass.js +173 -60
- package/examples/jsm/postprocessing/SSRPass.js +268 -53
- package/examples/jsm/postprocessing/SavePass.js +69 -16
- package/examples/jsm/postprocessing/ShaderPass.js +65 -7
- package/examples/jsm/postprocessing/TAARenderPass.js +79 -24
- package/examples/jsm/postprocessing/TexturePass.js +72 -8
- package/examples/jsm/postprocessing/UnrealBloomPass.js +168 -59
- package/examples/jsm/renderers/CSS2DRenderer.js +98 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +111 -7
- package/examples/jsm/renderers/Projector.js +288 -32
- package/examples/jsm/renderers/SVGRenderer.js +323 -61
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +3 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +5 -1
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +12 -5
- package/examples/jsm/shaders/AfterimageShader.js +8 -3
- package/examples/jsm/shaders/BasicShader.js +8 -1
- package/examples/jsm/shaders/BleachBypassShader.js +10 -3
- package/examples/jsm/shaders/BlendShader.js +8 -1
- package/examples/jsm/shaders/BokehShader.js +9 -3
- package/examples/jsm/shaders/BokehShader2.js +11 -4
- package/examples/jsm/shaders/BrightnessContrastShader.js +10 -4
- package/examples/jsm/shaders/ColorCorrectionShader.js +8 -1
- package/examples/jsm/shaders/ColorifyShader.js +8 -1
- package/examples/jsm/shaders/ConvolutionShader.js +9 -38
- package/examples/jsm/shaders/CopyShader.js +8 -1
- package/examples/jsm/shaders/DOFMipMapShader.js +10 -3
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +10 -1
- package/examples/jsm/shaders/DigitalGlitch.js +10 -7
- package/examples/jsm/shaders/DotScreenShader.js +8 -3
- package/examples/jsm/shaders/ExposureShader.js +8 -1
- package/examples/jsm/shaders/FXAAShader.js +233 -221
- package/examples/jsm/shaders/FilmShader.js +13 -0
- package/examples/jsm/shaders/FocusShader.js +8 -3
- package/examples/jsm/shaders/FreiChenShader.js +10 -3
- package/examples/jsm/shaders/GTAOShader.js +55 -45
- package/examples/jsm/shaders/GammaCorrectionShader.js +11 -2
- package/examples/jsm/shaders/HalftoneShader.js +24 -4
- package/examples/jsm/shaders/HorizontalBlurShader.js +12 -3
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +9 -2
- package/examples/jsm/shaders/HueSaturationShader.js +10 -3
- package/examples/jsm/shaders/KaleidoShader.js +11 -4
- package/examples/jsm/shaders/LuminosityHighPassShader.js +8 -4
- package/examples/jsm/shaders/LuminosityShader.js +8 -2
- package/examples/jsm/shaders/MirrorShader.js +10 -4
- package/examples/jsm/shaders/NormalMapShader.js +7 -2
- package/examples/jsm/shaders/OutputShader.js +19 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +30 -17
- package/examples/jsm/shaders/RGBShiftShader.js +8 -1
- package/examples/jsm/shaders/SAOShader.js +27 -5
- package/examples/jsm/shaders/SMAAShader.js +24 -1
- package/examples/jsm/shaders/SSAOShader.js +37 -6
- package/examples/jsm/shaders/SSRShader.js +32 -6
- package/examples/jsm/shaders/SepiaShader.js +8 -3
- package/examples/jsm/shaders/SobelOperatorShader.js +9 -3
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +13 -8
- package/examples/jsm/shaders/TechnicolorShader.js +10 -4
- package/examples/jsm/shaders/ToonShader.js +29 -6
- package/examples/jsm/shaders/TriangleBlurShader.js +9 -4
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +19 -6
- package/examples/jsm/shaders/VelocityShader.js +8 -1
- package/examples/jsm/shaders/VerticalBlurShader.js +9 -2
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +8 -1
- package/examples/jsm/shaders/VignetteShader.js +8 -3
- package/examples/jsm/shaders/VolumeShader.js +11 -2
- package/examples/jsm/shaders/WaterRefractionShader.js +11 -0
- package/examples/jsm/textures/FlakesTexture.js +14 -0
- package/examples/jsm/transpiler/AST.js +436 -31
- package/examples/jsm/transpiler/GLSLDecoder.js +380 -135
- package/examples/jsm/transpiler/Linker.js +327 -0
- package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -1
- package/examples/jsm/transpiler/TSLEncoder.js +363 -97
- package/examples/jsm/transpiler/Transpiler.js +50 -1
- package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
- package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +244 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +282 -0
- package/examples/jsm/tsl/display/BilateralBlurNode.js +364 -0
- package/{src/nodes → examples/jsm/tsl}/display/BleachBypass.js +11 -4
- package/examples/jsm/tsl/display/BloomNode.js +534 -0
- package/examples/jsm/tsl/display/CRT.js +150 -0
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +207 -0
- package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
- package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
- package/examples/jsm/tsl/display/FXAANode.js +365 -0
- package/examples/jsm/tsl/display/FilmNode.js +101 -0
- package/examples/jsm/tsl/display/GTAONode.js +571 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +389 -0
- package/examples/jsm/tsl/display/GodraysNode.js +624 -0
- package/examples/jsm/tsl/display/LensflareNode.js +279 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
- package/examples/jsm/tsl/display/MotionBlur.js +33 -0
- package/examples/jsm/tsl/display/OutlineNode.js +762 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +89 -0
- package/examples/jsm/tsl/display/PixelationPassNode.js +335 -0
- package/examples/jsm/tsl/display/RGBShiftNode.js +96 -0
- package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
- package/examples/jsm/tsl/display/SMAANode.js +768 -0
- package/{src/nodes → examples/jsm/tsl}/display/SSAAPassNode.js +120 -49
- package/examples/jsm/tsl/display/SSGINode.js +642 -0
- package/examples/jsm/tsl/display/SSRNode.js +656 -0
- package/examples/jsm/tsl/display/SSSNode.js +490 -0
- package/{src/nodes → examples/jsm/tsl}/display/Sepia.js +9 -2
- package/examples/jsm/tsl/display/Shape.js +29 -0
- package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +61 -19
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +192 -0
- package/{src/nodes → examples/jsm/tsl}/display/StereoPassNode.js +48 -12
- package/examples/jsm/tsl/display/TRAANode.js +726 -0
- package/examples/jsm/tsl/display/TransitionNode.js +141 -0
- package/examples/jsm/tsl/display/boxBlur.js +65 -0
- package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
- package/examples/jsm/tsl/display/hashBlur.js +54 -0
- package/examples/jsm/tsl/display/radialBlur.js +68 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +442 -0
- package/examples/jsm/tsl/math/Bayer.js +73 -0
- package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
- package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
- package/examples/jsm/tsl/utils/Raymarching.js +70 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +91 -29
- package/examples/jsm/utils/CameraUtils.js +15 -6
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- package/src/nodes/utils/ArrayElementNode.js +55 -4
- package/src/nodes/utils/ConvertNode.js +31 -0
- package/src/nodes/utils/CubeMapNode.js +79 -2
- package/src/nodes/utils/DebugNode.js +83 -0
- package/src/nodes/utils/Discard.js +18 -2
- package/src/nodes/utils/EquirectUV.js +27 -0
- package/src/nodes/utils/EventNode.js +118 -0
- package/src/nodes/utils/FlipNode.js +38 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +91 -22
- package/src/nodes/utils/JoinNode.js +57 -4
- package/src/nodes/utils/LoopNode.js +193 -55
- package/src/nodes/utils/MatcapUV.js +22 -0
- package/src/nodes/utils/MaxMipLevelNode.js +49 -1
- package/src/nodes/utils/MemberNode.js +120 -0
- package/src/nodes/utils/Oscillators.js +41 -0
- package/src/nodes/utils/Packing.js +30 -1
- package/src/nodes/utils/PostProcessingUtils.js +154 -0
- package/src/nodes/utils/RTTNode.js +165 -9
- package/src/nodes/utils/ReflectorNode.js +407 -21
- package/src/nodes/utils/RemapNode.js +81 -2
- package/src/nodes/utils/RotateNode.js +41 -1
- package/src/nodes/utils/SampleNode.js +91 -0
- package/src/nodes/utils/SetNode.js +44 -1
- package/src/nodes/utils/SplitNode.js +66 -3
- package/src/nodes/utils/SpriteSheetUV.js +35 -0
- package/src/nodes/utils/SpriteUtils.js +16 -0
- package/src/nodes/utils/StorageArrayElementNode.js +56 -3
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- package/src/renderers/common/QuadMesh.js +63 -6
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- package/src/renderers/common/RenderLists.js +46 -6
- package/src/renderers/common/RenderObject.js +548 -46
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- package/src/renderers/common/Renderer.js +2155 -332
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- package/src/renderers/common/Sampler.js +148 -1
- package/src/renderers/common/Storage3DTexture.js +100 -0
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- package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
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- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
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- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -12
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
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- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
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- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
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- package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
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- package/src/renderers/shaders/UniformsUtils.js +21 -2
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- package/src/renderers/webgl/WebGLBackground.js +30 -5
- package/src/renderers/webgl/WebGLBindingStates.js +99 -27
- package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLCapabilities.js +7 -14
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +2 -25
- package/src/renderers/webgl/WebGLGeometries.js +10 -35
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLInfo.js +3 -1
- package/src/renderers/webgl/WebGLLights.js +18 -1
- package/src/renderers/webgl/WebGLMaterials.js +12 -0
- package/src/renderers/webgl/WebGLObjects.js +3 -1
- package/src/renderers/webgl/WebGLOutput.js +267 -0
- package/src/renderers/webgl/WebGLProgram.js +87 -148
- package/src/renderers/webgl/WebGLPrograms.js +53 -51
- package/src/renderers/webgl/WebGLRenderLists.js +15 -0
- package/src/renderers/webgl/WebGLShadowMap.js +204 -28
- package/src/renderers/webgl/WebGLState.js +88 -56
- package/src/renderers/webgl/WebGLTextures.js +293 -59
- package/src/renderers/webgl/WebGLUniforms.js +40 -3
- package/src/renderers/webgl/WebGLUniformsGroups.js +5 -3
- package/src/renderers/webgl/WebGLUtils.js +7 -5
- package/src/renderers/webgl-fallback/WebGLBackend.js +1416 -293
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +785 -92
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +62 -1
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +3 -3
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +584 -20
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +468 -80
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +72 -24
- package/src/renderers/webgpu/WebGPUBackend.js +1517 -428
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +31 -4
- package/src/renderers/webgpu/WebGPURenderer.js +55 -4
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +23 -16
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +37 -42
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1335 -241
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +32 -4
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +144 -20
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +460 -116
- package/src/renderers/webgpu/utils/WebGPUConstants.js +17 -4
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +283 -69
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +225 -178
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +583 -191
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +150 -28
- package/src/renderers/webxr/WebXRController.js +87 -2
- package/src/renderers/webxr/WebXRDepthSensing.js +52 -7
- package/src/renderers/webxr/WebXRManager.js +275 -15
- package/src/scenes/Fog.js +60 -0
- package/src/scenes/FogExp2.js +51 -0
- package/src/scenes/Scene.js +88 -0
- package/src/textures/CanvasTexture.js +28 -0
- package/src/textures/CompressedArrayTexture.js +57 -0
- package/src/textures/CompressedCubeTexture.js +29 -0
- package/src/textures/CompressedTexture.js +64 -6
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +52 -4
- package/src/textures/Data3DTexture.js +79 -2
- package/src/textures/DataArrayTexture.js +93 -0
- package/src/textures/DataTexture.js +65 -0
- package/src/textures/DepthTexture.js +59 -11
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +62 -0
- package/src/textures/Source.js +106 -4
- package/src/textures/Texture.js +488 -6
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +78 -6
- package/src/utils.js +322 -3
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
- package/examples/jsm/animation/MMDPhysics.js +0 -1406
- package/examples/jsm/cameras/CinematicCamera.js +0 -208
- package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
- package/examples/jsm/exporters/MMDExporter.js +0 -217
- package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
- package/examples/jsm/geometries/ParametricGeometries.js +0 -254
- package/examples/jsm/libs/mmdparser.module.js +0 -11530
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +0 -729
- package/examples/jsm/loaders/MMDLoader.js +0 -2295
- package/examples/jsm/loaders/RGBMLoader.js +0 -1081
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -432
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -144
- package/examples/jsm/misc/Timer.js +0 -128
- package/examples/jsm/objects/InstancedPoints.js +0 -21
- package/examples/jsm/shaders/GodRaysShader.js +0 -321
- package/examples/jsm/shaders/MMDToonShader.js +0 -134
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- package/src/nodes/code/ScriptableNode.js +0 -505
- package/src/nodes/code/ScriptableValueNode.js +0 -170
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- package/src/nodes/display/AfterImageNode.js +0 -158
- package/src/nodes/display/AnaglyphPassNode.js +0 -67
- package/src/nodes/display/AnamorphicNode.js +0 -151
- package/src/nodes/display/BlendMode.js +0 -54
- package/src/nodes/display/BloomNode.js +0 -341
- package/src/nodes/display/DenoiseNode.js +0 -204
- package/src/nodes/display/DepthOfFieldNode.js +0 -124
- package/src/nodes/display/DotScreenNode.js +0 -66
- package/src/nodes/display/FXAANode.js +0 -332
- package/src/nodes/display/FilmNode.js +0 -56
- package/src/nodes/display/GTAONode.js +0 -331
- package/src/nodes/display/GaussianBlurNode.js +0 -213
- package/src/nodes/display/Lut3DNode.js +0 -57
- package/src/nodes/display/MotionBlur.js +0 -25
- package/src/nodes/display/ParallaxBarrierPassNode.js +0 -58
- package/src/nodes/display/PixelationPassNode.js +0 -213
- package/src/nodes/display/PosterizeNode.js +0 -33
- package/src/nodes/display/RGBShiftNode.js +0 -53
- package/src/nodes/display/StereoCompositePassNode.js +0 -110
- package/src/nodes/display/TransitionNode.js +0 -80
- package/src/nodes/fog/FogExp2Node.js +0 -35
- package/src/nodes/fog/FogNode.js +0 -50
- package/src/nodes/fog/FogRangeNode.js +0 -36
- package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
- package/src/nodes/utils/EquirectUVNode.js +0 -36
- package/src/nodes/utils/MatcapUVNode.js +0 -33
- package/src/nodes/utils/OscNode.js +0 -85
- package/src/nodes/utils/SpriteSheetUVNode.js +0 -45
- package/src/nodes/utils/TimerNode.js +0 -97
- package/src/nodes/utils/TriplanarTexturesNode.js +0 -64
- package/src/renderers/common/nodes/Nodes.js +0 -534
- package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -136
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const sampleNormal = ( x, y ) => normalNode.uv( uvNodeNormal.add( vec2( x, y ).mul( this._resolution.zw ) ) ).rgb.normalize();
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const neighborNormalEdgeIndicator = ( x, y, depth, normal ) => {
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const normalEdgeBias = vec3( 1, 1, 1 ); // This should probably be a parameter.
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const normalEdgeIndicator = ( depth, normal ) => {
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indicator.addAssign( neighborNormalEdgeIndicator( 0, - 1, depth, normal ) );
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indicator.addAssign( neighborNormalEdgeIndicator( 0, 1, depth, normal ) );
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indicator.addAssign( neighborNormalEdgeIndicator( - 1, 0, depth, normal ) );
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};
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const pixelation = Fn( () => {
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const texel = sampleTexture();
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const normal = property( 'vec3', 'normal' );
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const dei = property( 'float', 'dei' );
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dei.assign( depthEdgeIndicator( depth ) );
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const nei = property( 'float', 'nei' );
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If( this.normalEdgeStrength.greaterThan( 0.0 ), () => {
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nei.assign( normalEdgeIndicator( depth, normal ) );
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} );
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const strength = dei.greaterThan( 0 ).select( float( 1.0 ).sub( dei.mul( this.depthEdgeStrength ) ), nei.mul( this.normalEdgeStrength ).add( 1 ) );
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return texel.mul( strength );
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} );
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const outputNode = pixelation();
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return outputNode;
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}
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}
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const pixelation = ( node, depthNode, normalNode, pixelSize = 6, normalEdgeStrength = 0.3, depthEdgeStrength = 0.4 ) => nodeObject( new PixelationNode( convertToTexture( node ), convertToTexture( depthNode ), convertToTexture( normalNode ), nodeObject( pixelSize ), nodeObject( normalEdgeStrength ), nodeObject( depthEdgeStrength ) ) );
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class PixelationPassNode extends PassNode {
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static get type() {
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return 'PixelationPassNode';
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}
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constructor( scene, camera, pixelSize = 6, normalEdgeStrength = 0.3, depthEdgeStrength = 0.4 ) {
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super( 'color', scene, camera, { minFilter: NearestFilter, magFilter: NearestFilter } );
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this.pixelSize = pixelSize;
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this.normalEdgeStrength = normalEdgeStrength;
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this.depthEdgeStrength = depthEdgeStrength;
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this.isPixelationPassNode = true;
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|
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this._mrt = mrt( {
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output: output,
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normal: normalView
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|
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} );
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}
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setSize( width, height ) {
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const pixelSize = this.pixelSize.value ? this.pixelSize.value : this.pixelSize;
|
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|
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|
|
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|
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const adjustedWidth = Math.floor( width / pixelSize );
|
|
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|
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const adjustedHeight = Math.floor( height / pixelSize );
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|
|
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|
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super.setSize( adjustedWidth, adjustedHeight );
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}
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|
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setup() {
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|
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|
|
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|
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const color = super.getTextureNode( 'output' );
|
|
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|
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const depth = super.getTextureNode( 'depth' );
|
|
203
|
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const normal = super.getTextureNode( 'normal' );
|
|
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|
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|
205
|
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return pixelation( color, depth, normal, this.pixelSize, this.normalEdgeStrength, this.depthEdgeStrength );
|
|
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|
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|
|
207
|
-
}
|
|
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|
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|
|
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|
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}
|
|
210
|
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|
|
211
|
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export const pixelationPass = ( scene, camera, pixelSize, normalEdgeStrength, depthEdgeStrength ) => nodeObject( new PixelationPassNode( scene, camera, pixelSize, normalEdgeStrength, depthEdgeStrength ) );
|
|
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|
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|
|
213
|
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export default PixelationPassNode;
|
|
@@ -1,33 +0,0 @@
|
|
|
1
|
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import TempNode from '../core/TempNode.js';
|
|
2
|
-
import { nodeProxy } from '../tsl/TSLBase.js';
|
|
3
|
-
|
|
4
|
-
class PosterizeNode extends TempNode {
|
|
5
|
-
|
|
6
|
-
static get type() {
|
|
7
|
-
|
|
8
|
-
return 'PosterizeNode';
|
|
9
|
-
|
|
10
|
-
}
|
|
11
|
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|
|
12
|
-
constructor( sourceNode, stepsNode ) {
|
|
13
|
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|
|
14
|
-
super();
|
|
15
|
-
|
|
16
|
-
this.sourceNode = sourceNode;
|
|
17
|
-
this.stepsNode = stepsNode;
|
|
18
|
-
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
setup() {
|
|
22
|
-
|
|
23
|
-
const { sourceNode, stepsNode } = this;
|
|
24
|
-
|
|
25
|
-
return sourceNode.mul( stepsNode ).floor().div( stepsNode );
|
|
26
|
-
|
|
27
|
-
}
|
|
28
|
-
|
|
29
|
-
}
|
|
30
|
-
|
|
31
|
-
export default PosterizeNode;
|
|
32
|
-
|
|
33
|
-
export const posterize = /*@__PURE__*/ nodeProxy( PosterizeNode );
|
|
@@ -1,53 +0,0 @@
|
|
|
1
|
-
import TempNode from '../core/TempNode.js';
|
|
2
|
-
import { nodeObject, Fn, vec2, vec4 } from '../tsl/TSLBase.js';
|
|
3
|
-
import { uniform } from '../core/UniformNode.js';
|
|
4
|
-
import { uv } from '../accessors/UV.js';
|
|
5
|
-
import { sin, cos } from '../math/MathNode.js';
|
|
6
|
-
import { convertToTexture } from '../utils/RTTNode.js';
|
|
7
|
-
|
|
8
|
-
class RGBShiftNode extends TempNode {
|
|
9
|
-
|
|
10
|
-
static get type() {
|
|
11
|
-
|
|
12
|
-
return 'RGBShiftNode';
|
|
13
|
-
|
|
14
|
-
}
|
|
15
|
-
|
|
16
|
-
constructor( textureNode, amount = 0.005, angle = 0 ) {
|
|
17
|
-
|
|
18
|
-
super( 'vec4' );
|
|
19
|
-
|
|
20
|
-
this.textureNode = textureNode;
|
|
21
|
-
this.amount = uniform( amount );
|
|
22
|
-
this.angle = uniform( angle );
|
|
23
|
-
|
|
24
|
-
}
|
|
25
|
-
|
|
26
|
-
setup() {
|
|
27
|
-
|
|
28
|
-
const { textureNode } = this;
|
|
29
|
-
|
|
30
|
-
const uvNode = textureNode.uvNode || uv();
|
|
31
|
-
|
|
32
|
-
const sampleTexture = ( uv ) => textureNode.uv( uv );
|
|
33
|
-
|
|
34
|
-
const rgbShift = Fn( () => {
|
|
35
|
-
|
|
36
|
-
const offset = vec2( cos( this.angle ), sin( this.angle ) ).mul( this.amount );
|
|
37
|
-
const cr = sampleTexture( uvNode.add( offset ) );
|
|
38
|
-
const cga = sampleTexture( uvNode );
|
|
39
|
-
const cb = sampleTexture( uvNode.sub( offset ) );
|
|
40
|
-
|
|
41
|
-
return vec4( cr.r, cga.g, cb.b, cga.a );
|
|
42
|
-
|
|
43
|
-
} );
|
|
44
|
-
|
|
45
|
-
return rgbShift();
|
|
46
|
-
|
|
47
|
-
}
|
|
48
|
-
|
|
49
|
-
}
|
|
50
|
-
|
|
51
|
-
export default RGBShiftNode;
|
|
52
|
-
|
|
53
|
-
export const rgbShift = ( node, amount, angle ) => nodeObject( new RGBShiftNode( convertToTexture( node ), amount, angle ) );
|
|
@@ -1,110 +0,0 @@
|
|
|
1
|
-
|
|
2
|
-
import PassNode from './PassNode.js';
|
|
3
|
-
import { StereoCamera } from '../../cameras/StereoCamera.js';
|
|
4
|
-
import { HalfFloatType, LinearFilter, NearestFilter } from '../../constants.js';
|
|
5
|
-
import { RenderTarget } from '../../core/RenderTarget.js';
|
|
6
|
-
import { texture } from '../accessors/TextureNode.js';
|
|
7
|
-
import { Vector2 } from '../../math/Vector2.js';
|
|
8
|
-
import QuadMesh from '../../renderers/common/QuadMesh.js';
|
|
9
|
-
|
|
10
|
-
const _size = /*@__PURE__*/ new Vector2();
|
|
11
|
-
const _quadMesh = /*@__PURE__*/ new QuadMesh();
|
|
12
|
-
|
|
13
|
-
class StereoCompositePassNode extends PassNode {
|
|
14
|
-
|
|
15
|
-
static get type() {
|
|
16
|
-
|
|
17
|
-
return 'StereoCompositePassNode';
|
|
18
|
-
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
constructor( scene, camera ) {
|
|
22
|
-
|
|
23
|
-
super( PassNode.COLOR, scene, camera );
|
|
24
|
-
|
|
25
|
-
this.isStereoCompositePassNode = true;
|
|
26
|
-
|
|
27
|
-
this.stereo = new StereoCamera();
|
|
28
|
-
const _params = { minFilter: LinearFilter, magFilter: NearestFilter, type: HalfFloatType };
|
|
29
|
-
|
|
30
|
-
this._renderTargetL = new RenderTarget( 1, 1, _params );
|
|
31
|
-
this._renderTargetR = new RenderTarget( 1, 1, _params );
|
|
32
|
-
|
|
33
|
-
this._mapLeft = texture( this._renderTargetL.texture );
|
|
34
|
-
this._mapRight = texture( this._renderTargetR.texture );
|
|
35
|
-
|
|
36
|
-
this._material = null;
|
|
37
|
-
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
updateStereoCamera( coordinateSystem ) {
|
|
41
|
-
|
|
42
|
-
this.stereo.cameraL.coordinateSystem = coordinateSystem;
|
|
43
|
-
this.stereo.cameraR.coordinateSystem = coordinateSystem;
|
|
44
|
-
this.stereo.update( this.camera );
|
|
45
|
-
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
setSize( width, height ) {
|
|
49
|
-
|
|
50
|
-
super.setSize( width, height );
|
|
51
|
-
|
|
52
|
-
this._renderTargetL.setSize( this.renderTarget.width, this.renderTarget.height );
|
|
53
|
-
this._renderTargetR.setSize( this.renderTarget.width, this.renderTarget.height );
|
|
54
|
-
|
|
55
|
-
}
|
|
56
|
-
|
|
57
|
-
updateBefore( frame ) {
|
|
58
|
-
|
|
59
|
-
const { renderer } = frame;
|
|
60
|
-
const { scene, stereo, renderTarget } = this;
|
|
61
|
-
|
|
62
|
-
this._pixelRatio = renderer.getPixelRatio();
|
|
63
|
-
|
|
64
|
-
this.updateStereoCamera( renderer.coordinateSystem );
|
|
65
|
-
|
|
66
|
-
const size = renderer.getSize( _size );
|
|
67
|
-
this.setSize( size.width, size.height );
|
|
68
|
-
|
|
69
|
-
const currentRenderTarget = renderer.getRenderTarget();
|
|
70
|
-
|
|
71
|
-
// left
|
|
72
|
-
|
|
73
|
-
renderer.setRenderTarget( this._renderTargetL );
|
|
74
|
-
renderer.render( scene, stereo.cameraL );
|
|
75
|
-
|
|
76
|
-
// right
|
|
77
|
-
|
|
78
|
-
renderer.setRenderTarget( this._renderTargetR );
|
|
79
|
-
renderer.render( scene, stereo.cameraR );
|
|
80
|
-
|
|
81
|
-
// composite
|
|
82
|
-
|
|
83
|
-
renderer.setRenderTarget( renderTarget );
|
|
84
|
-
_quadMesh.material = this._material;
|
|
85
|
-
_quadMesh.render( renderer );
|
|
86
|
-
|
|
87
|
-
// restore
|
|
88
|
-
|
|
89
|
-
renderer.setRenderTarget( currentRenderTarget );
|
|
90
|
-
|
|
91
|
-
}
|
|
92
|
-
|
|
93
|
-
dispose() {
|
|
94
|
-
|
|
95
|
-
super.dispose();
|
|
96
|
-
|
|
97
|
-
this._renderTargetL.dispose();
|
|
98
|
-
this._renderTargetR.dispose();
|
|
99
|
-
|
|
100
|
-
if ( this._material !== null ) {
|
|
101
|
-
|
|
102
|
-
this._material.dispose();
|
|
103
|
-
|
|
104
|
-
}
|
|
105
|
-
|
|
106
|
-
}
|
|
107
|
-
|
|
108
|
-
}
|
|
109
|
-
|
|
110
|
-
export default StereoCompositePassNode;
|
|
@@ -1,80 +0,0 @@
|
|
|
1
|
-
import TempNode from '../core/TempNode.js';
|
|
2
|
-
import { uv } from '../accessors/UV.js';
|
|
3
|
-
import { Fn, nodeObject, float, int, vec4, If } from '../tsl/TSLBase.js';
|
|
4
|
-
import { clamp, mix } from '../math/MathNode.js';
|
|
5
|
-
import { sub } from '../math/OperatorNode.js';
|
|
6
|
-
import { convertToTexture } from '../utils/RTTNode.js';
|
|
7
|
-
|
|
8
|
-
class TransitionNode extends TempNode {
|
|
9
|
-
|
|
10
|
-
static get type() {
|
|
11
|
-
|
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return 'TransitionNode';
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}
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constructor( textureNodeA, textureNodeB, mixTextureNode, mixRatioNode, thresholdNode, useTextureNode ) {
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super();
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// Input textures
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this.textureNodeA = textureNodeA;
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this.mixTextureNode = mixTextureNode;
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// Uniforms
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this.mixRatioNode = mixRatioNode;
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this.thresholdNode = thresholdNode;
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this.useTextureNode = useTextureNode;
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}
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setup() {
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const { textureNodeA, textureNodeB, mixTextureNode, mixRatioNode, thresholdNode, useTextureNode } = this;
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const sampleTexture = ( textureNode ) => {
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const uvNodeTexture = textureNode.uvNode || uv();
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return textureNode.uv( uvNodeTexture );
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};
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const transition = Fn( () => {
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const texelOne = sampleTexture( textureNodeA );
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const texelTwo = sampleTexture( textureNodeB );
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const color = vec4().toVar();
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If( useTextureNode.equal( int( 1 ) ), () => {
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const transitionTexel = sampleTexture( mixTextureNode );
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const r = mixRatioNode.mul( thresholdNode.mul( 2.0 ).add( 1.0 ) ).sub( thresholdNode );
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const mixf = clamp( sub( transitionTexel.r, r ).mul( float( 1.0 ).div( thresholdNode ) ), 0.0, 1.0 );
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color.assign( mix( texelOne, texelTwo, mixf ) );
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} ).Else( () => {
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color.assign( mix( texelTwo, texelOne, mixRatioNode ) );
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} );
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return color;
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} );
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const outputNode = transition();
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return outputNode;
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}
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}
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export default TransitionNode;
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export const transition = ( nodeA, nodeB, mixTexture, mixRatio = 0.0, threshold = 0.1, useTexture = 0 ) => nodeObject( new TransitionNode( convertToTexture( nodeA ), convertToTexture( nodeB ), convertToTexture( mixTexture ), nodeObject( mixRatio ), nodeObject( threshold ), nodeObject( useTexture ) ) );
|
|
@@ -1,35 +0,0 @@
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1
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import FogNode from './FogNode.js';
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import { nodeProxy } from '../tsl/TSLBase.js';
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3
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|
4
|
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class FogExp2Node extends FogNode {
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6
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static get type() {
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return 'FogExp2Node';
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}
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constructor( colorNode, densityNode ) {
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super( colorNode );
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this.isFogExp2Node = true;
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this.densityNode = densityNode;
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}
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setup( builder ) {
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const viewZ = this.getViewZNode( builder );
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const density = this.densityNode;
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|
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return density.mul( density, viewZ, viewZ ).negate().exp().oneMinus();
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|
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|
|
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|
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}
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|
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|
-
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|
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|
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}
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|
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|
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export default FogExp2Node;
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export const densityFog = /*@__PURE__*/ nodeProxy( FogExp2Node );
|
package/src/nodes/fog/FogNode.js
DELETED
|
@@ -1,50 +0,0 @@
|
|
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1
|
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import Node from '../core/Node.js';
|
|
2
|
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import { positionView } from '../accessors/Position.js';
|
|
3
|
-
import { nodeProxy } from '../tsl/TSLBase.js';
|
|
4
|
-
|
|
5
|
-
class FogNode extends Node {
|
|
6
|
-
|
|
7
|
-
static get type() {
|
|
8
|
-
|
|
9
|
-
return 'FogNode';
|
|
10
|
-
|
|
11
|
-
}
|
|
12
|
-
|
|
13
|
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constructor( colorNode, factorNode ) {
|
|
14
|
-
|
|
15
|
-
super( 'float' );
|
|
16
|
-
|
|
17
|
-
this.isFogNode = true;
|
|
18
|
-
|
|
19
|
-
this.colorNode = colorNode;
|
|
20
|
-
this.factorNode = factorNode;
|
|
21
|
-
|
|
22
|
-
}
|
|
23
|
-
|
|
24
|
-
getViewZNode( builder ) {
|
|
25
|
-
|
|
26
|
-
let viewZ;
|
|
27
|
-
|
|
28
|
-
const getViewZ = builder.context.getViewZ;
|
|
29
|
-
|
|
30
|
-
if ( getViewZ !== undefined ) {
|
|
31
|
-
|
|
32
|
-
viewZ = getViewZ( this );
|
|
33
|
-
|
|
34
|
-
}
|
|
35
|
-
|
|
36
|
-
return ( viewZ || positionView.z ).negate();
|
|
37
|
-
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
setup() {
|
|
41
|
-
|
|
42
|
-
return this.factorNode;
|
|
43
|
-
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
export default FogNode;
|
|
49
|
-
|
|
50
|
-
export const fog = /*@__PURE__*/ nodeProxy( FogNode );
|
|
@@ -1,36 +0,0 @@
|
|
|
1
|
-
import FogNode from './FogNode.js';
|
|
2
|
-
import { smoothstep } from '../math/MathNode.js';
|
|
3
|
-
import { nodeProxy } from '../tsl/TSLBase.js';
|
|
4
|
-
|
|
5
|
-
class FogRangeNode extends FogNode {
|
|
6
|
-
|
|
7
|
-
static get type() {
|
|
8
|
-
|
|
9
|
-
return 'FogRangeNode';
|
|
10
|
-
|
|
11
|
-
}
|
|
12
|
-
|
|
13
|
-
constructor( colorNode, nearNode, farNode ) {
|
|
14
|
-
|
|
15
|
-
super( colorNode );
|
|
16
|
-
|
|
17
|
-
this.isFogRangeNode = true;
|
|
18
|
-
|
|
19
|
-
this.nearNode = nearNode;
|
|
20
|
-
this.farNode = farNode;
|
|
21
|
-
|
|
22
|
-
}
|
|
23
|
-
|
|
24
|
-
setup( builder ) {
|
|
25
|
-
|
|
26
|
-
const viewZ = this.getViewZNode( builder );
|
|
27
|
-
|
|
28
|
-
return smoothstep( this.nearNode, this.farNode, viewZ );
|
|
29
|
-
|
|
30
|
-
}
|
|
31
|
-
|
|
32
|
-
}
|
|
33
|
-
|
|
34
|
-
export default FogRangeNode;
|
|
35
|
-
|
|
36
|
-
export const rangeFog = /*@__PURE__*/ nodeProxy( FogRangeNode );
|
|
@@ -1,30 +0,0 @@
|
|
|
1
|
-
import { Fn, vec2, vec4 } from '../../tsl/TSLBase.js';
|
|
2
|
-
|
|
3
|
-
// Analytical approximation of the DFG LUT, one half of the
|
|
4
|
-
// split-sum approximation used in indirect specular lighting.
|
|
5
|
-
// via 'environmentBRDF' from "Physically Based Shading on Mobile"
|
|
6
|
-
// https://www.unrealengine.com/blog/physically-based-shading-on-mobile
|
|
7
|
-
const DFGApprox = /*@__PURE__*/ Fn( ( { roughness, dotNV } ) => {
|
|
8
|
-
|
|
9
|
-
const c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
|
|
10
|
-
|
|
11
|
-
const c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
|
|
12
|
-
|
|
13
|
-
const r = roughness.mul( c0 ).add( c1 );
|
|
14
|
-
|
|
15
|
-
const a004 = r.x.mul( r.x ).min( dotNV.mul( - 9.28 ).exp2() ).mul( r.x ).add( r.y );
|
|
16
|
-
|
|
17
|
-
const fab = vec2( - 1.04, 1.04 ).mul( a004 ).add( r.zw );
|
|
18
|
-
|
|
19
|
-
return fab;
|
|
20
|
-
|
|
21
|
-
} ).setLayout( {
|
|
22
|
-
name: 'DFGApprox',
|
|
23
|
-
type: 'vec2',
|
|
24
|
-
inputs: [
|
|
25
|
-
{ name: 'roughness', type: 'float' },
|
|
26
|
-
{ name: 'dotNV', type: 'vec3' }
|
|
27
|
-
]
|
|
28
|
-
} );
|
|
29
|
-
|
|
30
|
-
export default DFGApprox;
|
|
@@ -1,36 +0,0 @@
|
|
|
1
|
-
import TempNode from '../core/TempNode.js';
|
|
2
|
-
import { positionWorldDirection } from '../accessors/Position.js';
|
|
3
|
-
import { nodeProxy, vec2 } from '../tsl/TSLBase.js';
|
|
4
|
-
|
|
5
|
-
class EquirectUVNode extends TempNode {
|
|
6
|
-
|
|
7
|
-
static get type() {
|
|
8
|
-
|
|
9
|
-
return 'EquirectUVNode';
|
|
10
|
-
|
|
11
|
-
}
|
|
12
|
-
|
|
13
|
-
constructor( dirNode = positionWorldDirection ) {
|
|
14
|
-
|
|
15
|
-
super( 'vec2' );
|
|
16
|
-
|
|
17
|
-
this.dirNode = dirNode;
|
|
18
|
-
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
setup() {
|
|
22
|
-
|
|
23
|
-
const dir = this.dirNode;
|
|
24
|
-
|
|
25
|
-
const u = dir.z.atan2( dir.x ).mul( 1 / ( Math.PI * 2 ) ).add( 0.5 );
|
|
26
|
-
const v = dir.y.clamp( - 1.0, 1.0 ).asin().mul( 1 / Math.PI ).add( 0.5 );
|
|
27
|
-
|
|
28
|
-
return vec2( u, v );
|
|
29
|
-
|
|
30
|
-
}
|
|
31
|
-
|
|
32
|
-
}
|
|
33
|
-
|
|
34
|
-
export default EquirectUVNode;
|
|
35
|
-
|
|
36
|
-
export const equirectUV = /*@__PURE__*/ nodeProxy( EquirectUVNode );
|