@needle-tools/three 0.169.20 → 0.183.2-canary.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +5 -6
- package/build/three.cjs +54178 -56709
- package/build/three.core.js +59506 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +11645 -73012
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +648 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +53905 -51657
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +53884 -51814
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/jsm/Addons.js +5 -15
- package/examples/jsm/animation/AnimationClipCreator.js +58 -6
- package/examples/jsm/animation/CCDIKSolver.js +152 -45
- package/examples/jsm/capabilities/WebGL.js +28 -29
- package/examples/jsm/capabilities/WebGPU.js +19 -17
- package/examples/jsm/controls/ArcballControls.js +474 -178
- package/examples/jsm/controls/DragControls.js +100 -58
- package/examples/jsm/controls/FirstPersonControls.js +116 -6
- package/examples/jsm/controls/FlyControls.js +50 -2
- package/examples/jsm/controls/MapControls.js +96 -8
- package/examples/jsm/controls/OrbitControls.js +496 -57
- package/examples/jsm/controls/PointerLockControls.js +115 -22
- package/examples/jsm/controls/TrackballControls.js +166 -14
- package/examples/jsm/controls/TransformControls.js +336 -26
- package/examples/jsm/csm/CSM.js +232 -18
- package/examples/jsm/csm/CSMFrustum.js +61 -4
- package/examples/jsm/csm/CSMHelper.js +50 -0
- package/examples/jsm/csm/CSMShader.js +13 -1
- package/examples/jsm/csm/CSMShadowNode.js +599 -0
- package/examples/jsm/curves/CurveExtras.js +303 -31
- package/examples/jsm/curves/NURBSCurve.js +91 -16
- package/examples/jsm/curves/NURBSSurface.js +52 -6
- package/examples/jsm/curves/NURBSUtils.js +102 -112
- package/examples/jsm/curves/NURBSVolume.js +24 -4
- package/examples/jsm/effects/AnaglyphEffect.js +134 -7
- package/examples/jsm/effects/AsciiEffect.js +69 -22
- package/examples/jsm/effects/OutlineEffect.js +61 -111
- package/examples/jsm/effects/ParallaxBarrierEffect.js +30 -0
- package/examples/jsm/effects/StereoEffect.js +31 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +50 -0
- package/examples/jsm/environments/RoomEnvironment.js +83 -42
- package/examples/jsm/exporters/DRACOExporter.js +56 -14
- package/examples/jsm/exporters/EXRExporter.js +40 -9
- package/examples/jsm/exporters/GLTFExporter.js +502 -169
- package/examples/jsm/exporters/OBJExporter.js +21 -1
- package/examples/jsm/exporters/PLYExporter.js +44 -12
- package/examples/jsm/exporters/STLExporter.js +27 -5
- package/examples/jsm/exporters/USDZExporter.js +781 -291
- package/examples/jsm/geometries/BoxLineGeometry.js +23 -0
- package/examples/jsm/geometries/ConvexGeometry.js +19 -0
- package/examples/jsm/geometries/DecalGeometry.js +91 -30
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +38 -5
- package/examples/jsm/geometries/RoundedBoxGeometry.js +68 -7
- package/examples/jsm/geometries/TeapotGeometry.js +23 -38
- package/examples/jsm/geometries/TextGeometry.js +48 -29
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeHelper.js +36 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +38 -1
- package/examples/jsm/helpers/OctreeHelper.js +36 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +60 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +36 -3
- package/examples/jsm/helpers/TextureHelper.js +28 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +61 -2
- package/examples/jsm/helpers/VertexTangentsHelper.js +47 -2
- package/examples/jsm/helpers/ViewHelper.js +181 -9
- package/examples/jsm/inspector/Inspector.js +487 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Parameters.js +348 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Viewer.js +166 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +1975 -0
- package/examples/jsm/inspector/ui/Style.js +1613 -0
- package/examples/jsm/inspector/ui/Tab.js +233 -0
- package/examples/jsm/inspector/ui/Values.js +439 -0
- package/examples/jsm/inspector/ui/utils.js +56 -0
- package/examples/jsm/interactive/HTMLMesh.js +43 -12
- package/examples/jsm/interactive/InteractiveGroup.js +170 -52
- package/examples/jsm/interactive/SelectionBox.js +106 -9
- package/examples/jsm/interactive/SelectionHelper.js +76 -30
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +76 -58
- package/examples/jsm/libs/motion-controllers.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +44 -7
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +50 -14
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +16 -0
- package/examples/jsm/lines/Line2.js +41 -4
- package/examples/jsm/lines/LineGeometry.js +80 -2
- package/examples/jsm/lines/LineMaterial.js +105 -5
- package/examples/jsm/lines/LineSegments2.js +54 -4
- package/examples/jsm/lines/LineSegmentsGeometry.js +65 -8
- package/examples/jsm/lines/Wireframe.js +41 -4
- package/examples/jsm/lines/WireframeGeometry2.js +27 -2
- package/examples/jsm/lines/webgpu/Line2.js +28 -2
- package/examples/jsm/lines/webgpu/LineSegments2.js +59 -24
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +78 -6
- package/examples/jsm/loaders/3MFLoader.js +148 -7
- package/examples/jsm/loaders/AMFLoader.js +34 -14
- package/examples/jsm/loaders/BVHLoader.js +59 -12
- package/examples/jsm/loaders/ColladaLoader.js +61 -4027
- package/examples/jsm/loaders/DDSLoader.js +68 -1
- package/examples/jsm/loaders/DRACOLoader.js +146 -22
- package/examples/jsm/loaders/EXRLoader.js +255 -34
- package/examples/jsm/loaders/FBXLoader.js +80 -42
- package/examples/jsm/loaders/FontLoader.js +83 -6
- package/examples/jsm/loaders/GCodeLoader.js +71 -14
- package/examples/jsm/loaders/GLTFLoader.js +381 -263
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +52 -3
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +42 -0
- package/examples/jsm/loaders/KMZLoader.js +39 -6
- package/examples/jsm/loaders/KTX2Loader.js +124 -48
- package/examples/jsm/loaders/KTXLoader.js +31 -10
- package/examples/jsm/loaders/LDrawLoader.js +192 -145
- package/examples/jsm/loaders/LUT3dlLoader.js +47 -10
- package/examples/jsm/loaders/LUTCubeLoader.js +46 -9
- package/examples/jsm/loaders/LUTImageLoader.js +79 -38
- package/examples/jsm/loaders/LWOLoader.js +54 -59
- package/examples/jsm/loaders/LottieLoader.js +54 -1
- package/examples/jsm/loaders/MD2Loader.js +37 -1
- package/examples/jsm/loaders/MDDLoader.js +57 -12
- package/examples/jsm/loaders/MTLLoader.js +60 -35
- package/examples/jsm/loaders/MaterialXLoader.js +268 -34
- package/examples/jsm/loaders/NRRDLoader.js +40 -8
- package/examples/jsm/loaders/OBJLoader.js +51 -2
- package/examples/jsm/loaders/PCDLoader.js +173 -21
- package/examples/jsm/loaders/PDBLoader.js +41 -2
- package/examples/jsm/loaders/PLYLoader.js +70 -39
- package/examples/jsm/loaders/PVRLoader.js +25 -6
- package/examples/jsm/loaders/RGBELoader.js +6 -438
- package/examples/jsm/loaders/STLLoader.js +48 -38
- package/examples/jsm/loaders/SVGLoader.js +119 -25
- package/examples/jsm/loaders/TDSLoader.js +92 -74
- package/examples/jsm/loaders/TGALoader.js +23 -2
- package/examples/jsm/loaders/TIFFLoader.js +23 -0
- package/examples/jsm/loaders/TTFLoader.js +50 -3
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +4 -858
- package/examples/jsm/loaders/UltraHDRLoader.js +338 -166
- package/examples/jsm/loaders/VOXLoader.js +688 -87
- package/examples/jsm/loaders/VRMLLoader.js +121 -12
- package/examples/jsm/loaders/VTKLoader.js +77 -25
- package/examples/jsm/loaders/XYZLoader.js +36 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +2950 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1962 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +77 -77
- package/examples/jsm/loaders/usd/USDAParser.js +822 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1852 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4041 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +91 -14
- package/examples/jsm/math/ColorConverter.js +22 -0
- package/examples/jsm/math/ColorSpaces.js +74 -2
- package/examples/jsm/math/ConvexHull.js +517 -93
- package/examples/jsm/math/ImprovedNoise.js +32 -15
- package/examples/jsm/math/Lut.js +113 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +78 -13
- package/examples/jsm/math/OBB.js +141 -29
- package/examples/jsm/math/Octree.js +283 -7
- package/examples/jsm/math/SimplexNoise.js +68 -42
- package/examples/jsm/misc/ConvexObjectBreaker.js +45 -25
- package/examples/jsm/misc/GPUComputationRenderer.js +96 -20
- package/examples/jsm/misc/Gyroscope.js +12 -0
- package/examples/jsm/misc/MD2Character.js +117 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +175 -11
- package/examples/jsm/misc/MorphAnimMesh.js +44 -0
- package/examples/jsm/misc/MorphBlendMesh.js +103 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +100 -54
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +57 -0
- package/examples/jsm/misc/TubePainter.js +437 -40
- package/examples/jsm/misc/Volume.js +123 -76
- package/examples/jsm/misc/VolumeSlice.js +95 -49
- package/examples/jsm/modifiers/CurveModifier.js +66 -38
- package/examples/jsm/modifiers/CurveModifierGPU.js +42 -19
- package/examples/jsm/modifiers/EdgeSplitModifier.js +20 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +24 -10
- package/examples/jsm/modifiers/TessellateModifier.js +35 -2
- package/examples/jsm/objects/GroundedSkybox.js +25 -6
- package/examples/jsm/objects/Lensflare.js +94 -2
- package/examples/jsm/objects/LensflareMesh.js +64 -10
- package/examples/jsm/objects/MarchingCubes.js +90 -5
- package/examples/jsm/objects/Reflector.js +76 -2
- package/examples/jsm/objects/ReflectorForSSRPass.js +41 -0
- package/examples/jsm/objects/Refractor.js +62 -0
- package/examples/jsm/objects/ShadowMesh.js +54 -4
- package/examples/jsm/objects/Sky.js +106 -16
- package/examples/jsm/objects/SkyMesh.js +211 -38
- package/examples/jsm/objects/Water.js +49 -8
- package/examples/jsm/objects/Water2.js +49 -7
- package/examples/jsm/objects/Water2Mesh.js +50 -9
- package/examples/jsm/objects/WaterMesh.js +136 -43
- package/examples/jsm/physics/AmmoPhysics.js +60 -7
- package/examples/jsm/physics/JoltPhysics.js +65 -12
- package/examples/jsm/physics/RapierPhysics.js +217 -21
- package/examples/jsm/postprocessing/AfterimagePass.js +110 -29
- package/examples/jsm/postprocessing/BloomPass.js +128 -26
- package/examples/jsm/postprocessing/BokehPass.js +99 -22
- package/examples/jsm/postprocessing/ClearPass.js +54 -3
- package/examples/jsm/postprocessing/CubeTexturePass.js +82 -21
- package/examples/jsm/postprocessing/DotScreenPass.js +59 -10
- package/examples/jsm/postprocessing/EffectComposer.js +140 -6
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +54 -5
- package/examples/jsm/postprocessing/GTAOPass.js +202 -57
- package/examples/jsm/postprocessing/GlitchPass.js +86 -34
- package/examples/jsm/postprocessing/HalftonePass.js +65 -10
- package/examples/jsm/postprocessing/LUTPass.js +38 -8
- package/examples/jsm/postprocessing/MaskPass.js +91 -0
- package/examples/jsm/postprocessing/OutlinePass.js +272 -135
- package/examples/jsm/postprocessing/OutputPass.js +65 -14
- package/examples/jsm/postprocessing/Pass.js +100 -4
- package/examples/jsm/postprocessing/RenderPass.js +94 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +124 -45
- package/examples/jsm/postprocessing/RenderTransitionPass.js +120 -21
- package/examples/jsm/postprocessing/SAOPass.js +128 -55
- package/examples/jsm/postprocessing/SMAAPass.js +106 -75
- package/examples/jsm/postprocessing/SSAARenderPass.js +118 -35
- package/examples/jsm/postprocessing/SSAOPass.js +173 -60
- package/examples/jsm/postprocessing/SSRPass.js +268 -53
- package/examples/jsm/postprocessing/SavePass.js +69 -16
- package/examples/jsm/postprocessing/ShaderPass.js +65 -7
- package/examples/jsm/postprocessing/TAARenderPass.js +79 -24
- package/examples/jsm/postprocessing/TexturePass.js +72 -8
- package/examples/jsm/postprocessing/UnrealBloomPass.js +168 -59
- package/examples/jsm/renderers/CSS2DRenderer.js +98 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +111 -7
- package/examples/jsm/renderers/Projector.js +288 -32
- package/examples/jsm/renderers/SVGRenderer.js +323 -61
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +3 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +5 -1
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +12 -5
- package/examples/jsm/shaders/AfterimageShader.js +8 -3
- package/examples/jsm/shaders/BasicShader.js +8 -1
- package/examples/jsm/shaders/BleachBypassShader.js +10 -3
- package/examples/jsm/shaders/BlendShader.js +8 -1
- package/examples/jsm/shaders/BokehShader.js +9 -3
- package/examples/jsm/shaders/BokehShader2.js +11 -4
- package/examples/jsm/shaders/BrightnessContrastShader.js +10 -4
- package/examples/jsm/shaders/ColorCorrectionShader.js +8 -1
- package/examples/jsm/shaders/ColorifyShader.js +8 -1
- package/examples/jsm/shaders/ConvolutionShader.js +9 -38
- package/examples/jsm/shaders/CopyShader.js +8 -1
- package/examples/jsm/shaders/DOFMipMapShader.js +10 -3
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +10 -1
- package/examples/jsm/shaders/DigitalGlitch.js +10 -7
- package/examples/jsm/shaders/DotScreenShader.js +8 -3
- package/examples/jsm/shaders/ExposureShader.js +8 -1
- package/examples/jsm/shaders/FXAAShader.js +233 -221
- package/examples/jsm/shaders/FilmShader.js +13 -0
- package/examples/jsm/shaders/FocusShader.js +8 -3
- package/examples/jsm/shaders/FreiChenShader.js +10 -3
- package/examples/jsm/shaders/GTAOShader.js +55 -45
- package/examples/jsm/shaders/GammaCorrectionShader.js +11 -2
- package/examples/jsm/shaders/HalftoneShader.js +24 -4
- package/examples/jsm/shaders/HorizontalBlurShader.js +12 -3
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +9 -2
- package/examples/jsm/shaders/HueSaturationShader.js +10 -3
- package/examples/jsm/shaders/KaleidoShader.js +11 -4
- package/examples/jsm/shaders/LuminosityHighPassShader.js +8 -4
- package/examples/jsm/shaders/LuminosityShader.js +8 -2
- package/examples/jsm/shaders/MirrorShader.js +10 -4
- package/examples/jsm/shaders/NormalMapShader.js +7 -2
- package/examples/jsm/shaders/OutputShader.js +19 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +30 -17
- package/examples/jsm/shaders/RGBShiftShader.js +8 -1
- package/examples/jsm/shaders/SAOShader.js +27 -5
- package/examples/jsm/shaders/SMAAShader.js +24 -1
- package/examples/jsm/shaders/SSAOShader.js +37 -6
- package/examples/jsm/shaders/SSRShader.js +32 -6
- package/examples/jsm/shaders/SepiaShader.js +8 -3
- package/examples/jsm/shaders/SobelOperatorShader.js +9 -3
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +13 -8
- package/examples/jsm/shaders/TechnicolorShader.js +10 -4
- package/examples/jsm/shaders/ToonShader.js +29 -6
- package/examples/jsm/shaders/TriangleBlurShader.js +9 -4
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +19 -6
- package/examples/jsm/shaders/VelocityShader.js +8 -1
- package/examples/jsm/shaders/VerticalBlurShader.js +9 -2
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +8 -1
- package/examples/jsm/shaders/VignetteShader.js +8 -3
- package/examples/jsm/shaders/VolumeShader.js +11 -2
- package/examples/jsm/shaders/WaterRefractionShader.js +11 -0
- package/examples/jsm/textures/FlakesTexture.js +14 -0
- package/examples/jsm/transpiler/AST.js +436 -31
- package/examples/jsm/transpiler/GLSLDecoder.js +380 -135
- package/examples/jsm/transpiler/Linker.js +327 -0
- package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -1
- package/examples/jsm/transpiler/TSLEncoder.js +363 -97
- package/examples/jsm/transpiler/Transpiler.js +50 -1
- package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
- package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +244 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +282 -0
- package/examples/jsm/tsl/display/BilateralBlurNode.js +364 -0
- package/{src/nodes → examples/jsm/tsl}/display/BleachBypass.js +11 -4
- package/examples/jsm/tsl/display/BloomNode.js +534 -0
- package/examples/jsm/tsl/display/CRT.js +150 -0
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +207 -0
- package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
- package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
- package/examples/jsm/tsl/display/FXAANode.js +365 -0
- package/examples/jsm/tsl/display/FilmNode.js +101 -0
- package/examples/jsm/tsl/display/GTAONode.js +571 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +389 -0
- package/examples/jsm/tsl/display/GodraysNode.js +624 -0
- package/examples/jsm/tsl/display/LensflareNode.js +279 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
- package/examples/jsm/tsl/display/MotionBlur.js +33 -0
- package/examples/jsm/tsl/display/OutlineNode.js +762 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +89 -0
- package/examples/jsm/tsl/display/PixelationPassNode.js +335 -0
- package/examples/jsm/tsl/display/RGBShiftNode.js +96 -0
- package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
- package/examples/jsm/tsl/display/SMAANode.js +768 -0
- package/{src/nodes → examples/jsm/tsl}/display/SSAAPassNode.js +120 -49
- package/examples/jsm/tsl/display/SSGINode.js +642 -0
- package/examples/jsm/tsl/display/SSRNode.js +656 -0
- package/examples/jsm/tsl/display/SSSNode.js +490 -0
- package/{src/nodes → examples/jsm/tsl}/display/Sepia.js +9 -2
- package/examples/jsm/tsl/display/Shape.js +29 -0
- package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +61 -19
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +192 -0
- package/{src/nodes → examples/jsm/tsl}/display/StereoPassNode.js +48 -12
- package/examples/jsm/tsl/display/TRAANode.js +726 -0
- package/examples/jsm/tsl/display/TransitionNode.js +141 -0
- package/examples/jsm/tsl/display/boxBlur.js +65 -0
- package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
- package/examples/jsm/tsl/display/hashBlur.js +54 -0
- package/examples/jsm/tsl/display/radialBlur.js +68 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +442 -0
- package/examples/jsm/tsl/math/Bayer.js +73 -0
- package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
- package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
- package/examples/jsm/tsl/utils/Raymarching.js +70 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +91 -29
- package/examples/jsm/utils/CameraUtils.js +15 -6
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- package/src/nodes/utils/ArrayElementNode.js +55 -4
- package/src/nodes/utils/ConvertNode.js +31 -0
- package/src/nodes/utils/CubeMapNode.js +79 -2
- package/src/nodes/utils/DebugNode.js +83 -0
- package/src/nodes/utils/Discard.js +18 -2
- package/src/nodes/utils/EquirectUV.js +27 -0
- package/src/nodes/utils/EventNode.js +118 -0
- package/src/nodes/utils/FlipNode.js +38 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +91 -22
- package/src/nodes/utils/JoinNode.js +57 -4
- package/src/nodes/utils/LoopNode.js +193 -55
- package/src/nodes/utils/MatcapUV.js +22 -0
- package/src/nodes/utils/MaxMipLevelNode.js +49 -1
- package/src/nodes/utils/MemberNode.js +120 -0
- package/src/nodes/utils/Oscillators.js +41 -0
- package/src/nodes/utils/Packing.js +30 -1
- package/src/nodes/utils/PostProcessingUtils.js +154 -0
- package/src/nodes/utils/RTTNode.js +165 -9
- package/src/nodes/utils/ReflectorNode.js +407 -21
- package/src/nodes/utils/RemapNode.js +81 -2
- package/src/nodes/utils/RotateNode.js +41 -1
- package/src/nodes/utils/SampleNode.js +91 -0
- package/src/nodes/utils/SetNode.js +44 -1
- package/src/nodes/utils/SplitNode.js +66 -3
- package/src/nodes/utils/SpriteSheetUV.js +35 -0
- package/src/nodes/utils/SpriteUtils.js +16 -0
- package/src/nodes/utils/StorageArrayElementNode.js +56 -3
- package/src/nodes/utils/Timer.js +26 -0
- package/src/nodes/utils/TriplanarTextures.js +65 -0
- package/src/nodes/utils/UVUtils.js +48 -0
- package/src/nodes/utils/ViewportUtils.js +12 -0
- package/src/objects/BatchedMesh.js +798 -309
- package/src/objects/Bone.js +24 -0
- package/src/objects/ClippingGroup.js +68 -0
- package/src/objects/Group.js +24 -0
- package/src/objects/InstancedMesh.js +131 -2
- package/src/objects/LOD.js +99 -5
- package/src/objects/Line.js +90 -7
- package/src/objects/LineLoop.js +20 -0
- package/src/objects/LineSegments.js +20 -1
- package/src/objects/Mesh.js +84 -0
- package/src/objects/Points.js +60 -0
- package/src/objects/Skeleton.js +120 -5
- package/src/objects/SkinnedMesh.js +102 -6
- package/src/objects/Sprite.js +65 -1
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- package/src/renderers/WebGLArrayRenderTarget.js +26 -0
- package/src/renderers/WebGLCubeRenderTarget.js +41 -5
- package/src/renderers/WebGLRenderTarget.js +19 -0
- package/src/renderers/WebGLRenderer.js +1016 -278
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- package/src/renderers/common/Attributes.js +41 -1
- package/src/renderers/common/Backend.js +623 -44
- package/src/renderers/common/Background.js +99 -16
- package/src/renderers/common/BindGroup.js +37 -2
- package/src/renderers/common/Binding.js +46 -0
- package/src/renderers/common/Bindings.js +211 -20
- package/src/renderers/common/BlendMode.js +143 -0
- package/src/renderers/common/Buffer.js +89 -0
- package/src/renderers/common/BufferUtils.js +25 -0
- package/src/renderers/common/BundleGroup.js +57 -0
- package/src/renderers/common/CanvasTarget.js +341 -0
- package/src/renderers/common/ChainMap.js +73 -10
- package/src/renderers/common/ClippingContext.js +172 -87
- package/src/renderers/common/Color4.js +40 -0
- package/src/renderers/common/ComputePipeline.js +24 -0
- package/src/renderers/common/Constants.js +2 -1
- package/src/renderers/common/CubeRenderTarget.js +77 -7
- package/src/renderers/common/DataMap.js +37 -1
- package/src/renderers/common/Geometries.js +163 -14
- package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
- package/src/renderers/common/Info.js +81 -36
- package/src/renderers/common/InspectorBase.js +146 -0
- package/src/renderers/common/Lighting.js +57 -0
- package/src/renderers/common/Pipeline.js +22 -0
- package/src/renderers/common/Pipelines.js +150 -7
- package/src/renderers/common/PostProcessing.js +22 -84
- package/src/renderers/common/ProgrammableStage.js +60 -2
- package/src/renderers/common/QuadMesh.js +63 -6
- package/src/renderers/common/RenderBundle.js +14 -8
- package/src/renderers/common/RenderBundles.js +40 -10
- package/src/renderers/common/RenderContext.js +219 -4
- package/src/renderers/common/RenderContexts.js +54 -17
- package/src/renderers/common/RenderList.js +233 -24
- package/src/renderers/common/RenderLists.js +46 -6
- package/src/renderers/common/RenderObject.js +548 -46
- package/src/renderers/common/RenderObjectPipeline.js +40 -0
- package/src/renderers/common/RenderObjects.js +133 -15
- package/src/renderers/common/RenderPipeline.js +216 -6
- package/src/renderers/common/Renderer.js +2155 -332
- package/src/renderers/common/RendererUtils.js +200 -0
- package/src/renderers/common/SampledTexture.js +99 -39
- package/src/renderers/common/Sampler.js +148 -1
- package/src/renderers/common/Storage3DTexture.js +100 -0
- package/src/renderers/common/StorageArrayTexture.js +84 -0
- package/src/renderers/common/StorageBuffer.js +38 -2
- package/src/renderers/common/StorageBufferAttribute.js +31 -2
- package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
- package/src/renderers/common/StorageTexture.js +65 -0
- package/src/renderers/common/Textures.js +273 -57
- package/src/renderers/common/TimestampQueryPool.js +163 -0
- package/src/renderers/common/Uniform.js +233 -3
- package/src/renderers/common/UniformBuffer.js +19 -0
- package/src/renderers/common/UniformsGroup.js +235 -26
- package/src/renderers/common/XRManager.js +1677 -0
- package/src/renderers/common/XRRenderTarget.js +91 -0
- package/src/renderers/common/extras/PMREMGenerator.js +371 -108
- package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
- package/src/renderers/common/nodes/NodeLibrary.js +95 -17
- package/src/renderers/common/nodes/NodeManager.js +852 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +84 -8
- package/src/renderers/common/nodes/NodeSampler.js +41 -1
- package/src/renderers/common/nodes/NodeStorageBuffer.js +48 -3
- package/src/renderers/common/nodes/NodeUniform.js +285 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +81 -0
- package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
- package/src/renderers/shaders/DFGLUTData.js +49 -0
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -12
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +7 -11
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +5 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +154 -59
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +230 -181
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk.js +3 -3
- package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +14 -2
- package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
- package/src/renderers/shaders/ShaderLib.js +7 -5
- package/src/renderers/shaders/UniformsLib.js +2 -7
- package/src/renderers/shaders/UniformsUtils.js +21 -2
- package/src/renderers/webgl/WebGLAttributes.js +4 -0
- package/src/renderers/webgl/WebGLBackground.js +30 -5
- package/src/renderers/webgl/WebGLBindingStates.js +99 -27
- package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLCapabilities.js +7 -14
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +2 -25
- package/src/renderers/webgl/WebGLGeometries.js +10 -35
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLInfo.js +3 -1
- package/src/renderers/webgl/WebGLLights.js +18 -1
- package/src/renderers/webgl/WebGLMaterials.js +12 -0
- package/src/renderers/webgl/WebGLObjects.js +3 -1
- package/src/renderers/webgl/WebGLOutput.js +267 -0
- package/src/renderers/webgl/WebGLProgram.js +87 -148
- package/src/renderers/webgl/WebGLPrograms.js +53 -51
- package/src/renderers/webgl/WebGLRenderLists.js +15 -0
- package/src/renderers/webgl/WebGLShadowMap.js +204 -28
- package/src/renderers/webgl/WebGLState.js +88 -56
- package/src/renderers/webgl/WebGLTextures.js +293 -59
- package/src/renderers/webgl/WebGLUniforms.js +40 -3
- package/src/renderers/webgl/WebGLUniformsGroups.js +5 -3
- package/src/renderers/webgl/WebGLUtils.js +7 -5
- package/src/renderers/webgl-fallback/WebGLBackend.js +1416 -293
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +785 -92
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +62 -1
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +3 -3
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +584 -20
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +468 -80
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +72 -24
- package/src/renderers/webgpu/WebGPUBackend.js +1517 -428
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +31 -4
- package/src/renderers/webgpu/WebGPURenderer.js +55 -4
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +23 -16
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +37 -42
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1335 -241
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +32 -4
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +144 -20
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +460 -116
- package/src/renderers/webgpu/utils/WebGPUConstants.js +17 -4
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +283 -69
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +225 -178
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +583 -191
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +150 -28
- package/src/renderers/webxr/WebXRController.js +87 -2
- package/src/renderers/webxr/WebXRDepthSensing.js +52 -7
- package/src/renderers/webxr/WebXRManager.js +275 -15
- package/src/scenes/Fog.js +60 -0
- package/src/scenes/FogExp2.js +51 -0
- package/src/scenes/Scene.js +88 -0
- package/src/textures/CanvasTexture.js +28 -0
- package/src/textures/CompressedArrayTexture.js +57 -0
- package/src/textures/CompressedCubeTexture.js +29 -0
- package/src/textures/CompressedTexture.js +64 -6
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +52 -4
- package/src/textures/Data3DTexture.js +79 -2
- package/src/textures/DataArrayTexture.js +93 -0
- package/src/textures/DataTexture.js +65 -0
- package/src/textures/DepthTexture.js +59 -11
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +62 -0
- package/src/textures/Source.js +106 -4
- package/src/textures/Texture.js +488 -6
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +78 -6
- package/src/utils.js +322 -3
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
- package/examples/jsm/animation/MMDPhysics.js +0 -1406
- package/examples/jsm/cameras/CinematicCamera.js +0 -208
- package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
- package/examples/jsm/exporters/MMDExporter.js +0 -217
- package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
- package/examples/jsm/geometries/ParametricGeometries.js +0 -254
- package/examples/jsm/libs/mmdparser.module.js +0 -11530
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +0 -729
- package/examples/jsm/loaders/MMDLoader.js +0 -2295
- package/examples/jsm/loaders/RGBMLoader.js +0 -1081
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -432
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -144
- package/examples/jsm/misc/Timer.js +0 -128
- package/examples/jsm/objects/InstancedPoints.js +0 -21
- package/examples/jsm/shaders/GodRaysShader.js +0 -321
- package/examples/jsm/shaders/MMDToonShader.js +0 -134
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +0 -156
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -24
- package/src/nodes/accessors/SceneNode.js +0 -55
- package/src/nodes/code/ScriptableNode.js +0 -505
- package/src/nodes/code/ScriptableValueNode.js +0 -170
- package/src/nodes/core/CacheNode.js +0 -50
- package/src/nodes/core/UniformGroup.js +0 -13
- package/src/nodes/display/AfterImageNode.js +0 -158
- package/src/nodes/display/AnaglyphPassNode.js +0 -67
- package/src/nodes/display/AnamorphicNode.js +0 -151
- package/src/nodes/display/BlendMode.js +0 -54
- package/src/nodes/display/BloomNode.js +0 -341
- package/src/nodes/display/DenoiseNode.js +0 -204
- package/src/nodes/display/DepthOfFieldNode.js +0 -124
- package/src/nodes/display/DotScreenNode.js +0 -66
- package/src/nodes/display/FXAANode.js +0 -332
- package/src/nodes/display/FilmNode.js +0 -56
- package/src/nodes/display/GTAONode.js +0 -331
- package/src/nodes/display/GaussianBlurNode.js +0 -213
- package/src/nodes/display/Lut3DNode.js +0 -57
- package/src/nodes/display/MotionBlur.js +0 -25
- package/src/nodes/display/ParallaxBarrierPassNode.js +0 -58
- package/src/nodes/display/PixelationPassNode.js +0 -213
- package/src/nodes/display/PosterizeNode.js +0 -33
- package/src/nodes/display/RGBShiftNode.js +0 -53
- package/src/nodes/display/StereoCompositePassNode.js +0 -110
- package/src/nodes/display/TransitionNode.js +0 -80
- package/src/nodes/fog/FogExp2Node.js +0 -35
- package/src/nodes/fog/FogNode.js +0 -50
- package/src/nodes/fog/FogRangeNode.js +0 -36
- package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
- package/src/nodes/utils/EquirectUVNode.js +0 -36
- package/src/nodes/utils/MatcapUVNode.js +0 -33
- package/src/nodes/utils/OscNode.js +0 -85
- package/src/nodes/utils/SpriteSheetUVNode.js +0 -45
- package/src/nodes/utils/TimerNode.js +0 -97
- package/src/nodes/utils/TriplanarTexturesNode.js +0 -64
- package/src/renderers/common/nodes/Nodes.js +0 -534
- package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -136
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#include <envmap_vertex>
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// inlining legacy <lights_lambert_vertex>
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vec3 diffuse = vec3( 1.0 );
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vec3 geometryPosition = mvPosition.xyz;
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vec3 geometryNormal = normalize( transformedNormal );
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vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );
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vec3 backGeometryNormal = - geometryNormal;
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vLightFront = vec3( 0.0 );
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vIndirectFront = vec3( 0.0 );
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#ifdef DOUBLE_SIDED
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vLightBack = vec3( 0.0 );
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vIndirectBack = vec3( 0.0 );
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#endif
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IncidentLight directLight;
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float dotNL;
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vec3 directLightColor_Diffuse;
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vIndirectFront += getAmbientLightIrradiance( ambientLightColor );
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#if defined( USE_LIGHT_PROBES )
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vIndirectFront += getLightProbeIrradiance( lightProbe, geometryNormal );
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#endif
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#ifdef DOUBLE_SIDED
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vIndirectBack += getAmbientLightIrradiance( ambientLightColor );
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#if defined( USE_LIGHT_PROBES )
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vIndirectBack += getLightProbeIrradiance( lightProbe, backGeometryNormal );
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#endif
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#endif
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#if NUM_POINT_LIGHTS > 0
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#pragma unroll_loop_start
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for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
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getPointLightInfo( pointLights[ i ], geometryPosition, directLight );
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dotNL = dot( geometryNormal, directLight.direction );
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directLightColor_Diffuse = directLight.color;
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vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
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#ifdef DOUBLE_SIDED
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vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;
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#endif
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}
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#pragma unroll_loop_end
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#endif
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#if NUM_SPOT_LIGHTS > 0
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#pragma unroll_loop_start
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for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
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getSpotLightInfo( spotLights[ i ], geometryPosition, directLight );
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dotNL = dot( geometryNormal, directLight.direction );
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directLightColor_Diffuse = directLight.color;
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vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
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#ifdef DOUBLE_SIDED
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vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;
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#endif
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}
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#pragma unroll_loop_end
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#endif
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#if NUM_DIR_LIGHTS > 0
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#pragma unroll_loop_start
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for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
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getDirectionalLightInfo( directionalLights[ i ], directLight );
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dotNL = dot( geometryNormal, directLight.direction );
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directLightColor_Diffuse = directLight.color;
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vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
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#ifdef DOUBLE_SIDED
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vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;
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#endif
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}
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#pragma unroll_loop_end
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#endif
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184
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#if NUM_HEMI_LIGHTS > 0
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#pragma unroll_loop_start
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for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
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vIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
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191
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#ifdef DOUBLE_SIDED
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vIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometryNormal );
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195
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#endif
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}
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#pragma unroll_loop_end
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200
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#endif
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202
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#include <shadowmap_vertex>
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203
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#include <fog_vertex>
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204
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205
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}`,
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207
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fragmentShader: /* glsl */`
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209
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#define GOURAUD
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210
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211
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uniform vec3 diffuse;
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212
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uniform vec3 emissive;
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213
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uniform float opacity;
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214
|
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215
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varying vec3 vLightFront;
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216
|
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varying vec3 vIndirectFront;
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217
|
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218
|
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#ifdef DOUBLE_SIDED
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219
|
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varying vec3 vLightBack;
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220
|
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varying vec3 vIndirectBack;
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221
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#endif
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222
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223
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#include <common>
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224
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#include <packing>
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225
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#include <dithering_pars_fragment>
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226
|
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#include <color_pars_fragment>
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227
|
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#include <uv_pars_fragment>
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228
|
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#include <map_pars_fragment>
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229
|
-
#include <alphamap_pars_fragment>
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230
|
-
#include <alphatest_pars_fragment>
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231
|
-
#include <aomap_pars_fragment>
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232
|
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#include <lightmap_pars_fragment>
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233
|
-
#include <emissivemap_pars_fragment>
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|
234
|
-
#include <envmap_common_pars_fragment>
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235
|
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#include <envmap_pars_fragment>
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236
|
-
#include <bsdfs>
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237
|
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#include <lights_pars_begin>
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238
|
-
#include <fog_pars_fragment>
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239
|
-
#include <shadowmap_pars_fragment>
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|
240
|
-
#include <shadowmask_pars_fragment>
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|
241
|
-
#include <specularmap_pars_fragment>
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|
242
|
-
#include <logdepthbuf_pars_fragment>
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|
243
|
-
#include <clipping_planes_pars_fragment>
|
|
244
|
-
|
|
245
|
-
void main() {
|
|
246
|
-
|
|
247
|
-
#include <clipping_planes_fragment>
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|
248
|
-
|
|
249
|
-
vec4 diffuseColor = vec4( diffuse, opacity );
|
|
250
|
-
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
|
|
251
|
-
vec3 totalEmissiveRadiance = emissive;
|
|
252
|
-
|
|
253
|
-
#include <logdepthbuf_fragment>
|
|
254
|
-
#include <map_fragment>
|
|
255
|
-
#include <color_fragment>
|
|
256
|
-
#include <alphamap_fragment>
|
|
257
|
-
#include <alphatest_fragment>
|
|
258
|
-
#include <specularmap_fragment>
|
|
259
|
-
#include <emissivemap_fragment>
|
|
260
|
-
|
|
261
|
-
// accumulation
|
|
262
|
-
|
|
263
|
-
#ifdef DOUBLE_SIDED
|
|
264
|
-
|
|
265
|
-
reflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;
|
|
266
|
-
|
|
267
|
-
#else
|
|
268
|
-
|
|
269
|
-
reflectedLight.indirectDiffuse += vIndirectFront;
|
|
270
|
-
|
|
271
|
-
#endif
|
|
272
|
-
|
|
273
|
-
#ifdef USE_LIGHTMAP
|
|
274
|
-
|
|
275
|
-
vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
|
|
276
|
-
vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
|
|
277
|
-
reflectedLight.indirectDiffuse += lightMapIrradiance;
|
|
278
|
-
|
|
279
|
-
#endif
|
|
280
|
-
|
|
281
|
-
reflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );
|
|
282
|
-
|
|
283
|
-
#ifdef DOUBLE_SIDED
|
|
284
|
-
|
|
285
|
-
reflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;
|
|
286
|
-
|
|
287
|
-
#else
|
|
288
|
-
|
|
289
|
-
reflectedLight.directDiffuse = vLightFront;
|
|
290
|
-
|
|
291
|
-
#endif
|
|
292
|
-
|
|
293
|
-
reflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();
|
|
294
|
-
|
|
295
|
-
// modulation
|
|
296
|
-
|
|
297
|
-
#include <aomap_fragment>
|
|
298
|
-
|
|
299
|
-
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
|
|
300
|
-
|
|
301
|
-
#include <envmap_fragment>
|
|
302
|
-
|
|
303
|
-
#include <opaque_fragment>
|
|
304
|
-
#include <tonemapping_fragment>
|
|
305
|
-
#include <colorspace_fragment>
|
|
306
|
-
#include <fog_fragment>
|
|
307
|
-
#include <premultiplied_alpha_fragment>
|
|
308
|
-
#include <dithering_fragment>
|
|
309
|
-
|
|
310
|
-
}`
|
|
311
|
-
|
|
312
|
-
};
|
|
313
|
-
|
|
314
|
-
//
|
|
315
|
-
|
|
316
|
-
class MeshGouraudMaterial extends ShaderMaterial {
|
|
317
|
-
|
|
318
|
-
constructor( parameters ) {
|
|
319
|
-
|
|
320
|
-
super();
|
|
321
|
-
|
|
322
|
-
this.isMeshGouraudMaterial = true;
|
|
323
|
-
|
|
324
|
-
this.type = 'MeshGouraudMaterial';
|
|
325
|
-
|
|
326
|
-
//this.color = new THREE.Color( 0xffffff ); // diffuse
|
|
327
|
-
|
|
328
|
-
//this.map = null;
|
|
329
|
-
|
|
330
|
-
//this.lightMap = null;
|
|
331
|
-
//this.lightMapIntensity = 1.0;
|
|
332
|
-
|
|
333
|
-
//this.aoMap = null;
|
|
334
|
-
//this.aoMapIntensity = 1.0;
|
|
335
|
-
|
|
336
|
-
//this.emissive = new THREE.Color( 0x000000 );
|
|
337
|
-
//this.emissiveIntensity = 1.0;
|
|
338
|
-
//this.emissiveMap = null;
|
|
339
|
-
|
|
340
|
-
//this.specularMap = null;
|
|
341
|
-
|
|
342
|
-
//this.alphaMap = null;
|
|
343
|
-
|
|
344
|
-
//this.envMap = null;
|
|
345
|
-
this.combine = MultiplyOperation; // combine has no uniform
|
|
346
|
-
//this.reflectivity = 1;
|
|
347
|
-
//this.refractionRatio = 0.98;
|
|
348
|
-
|
|
349
|
-
this.fog = false; // set to use scene fog
|
|
350
|
-
this.lights = true; // set to use scene lights
|
|
351
|
-
this.clipping = false; // set to use user-defined clipping planes
|
|
352
|
-
|
|
353
|
-
const shader = GouraudShader;
|
|
354
|
-
|
|
355
|
-
this.defines = Object.assign( {}, shader.defines );
|
|
356
|
-
this.uniforms = UniformsUtils.clone( shader.uniforms );
|
|
357
|
-
this.vertexShader = shader.vertexShader;
|
|
358
|
-
this.fragmentShader = shader.fragmentShader;
|
|
359
|
-
|
|
360
|
-
const exposePropertyNames = [
|
|
361
|
-
'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity',
|
|
362
|
-
'emissive', 'emissiveIntensity', 'emissiveMap', 'specularMap', 'alphaMap',
|
|
363
|
-
'envMap', 'reflectivity', 'refractionRatio', 'opacity', 'diffuse'
|
|
364
|
-
];
|
|
365
|
-
|
|
366
|
-
for ( const propertyName of exposePropertyNames ) {
|
|
367
|
-
|
|
368
|
-
Object.defineProperty( this, propertyName, {
|
|
369
|
-
|
|
370
|
-
get: function () {
|
|
371
|
-
|
|
372
|
-
return this.uniforms[ propertyName ].value;
|
|
373
|
-
|
|
374
|
-
},
|
|
375
|
-
|
|
376
|
-
set: function ( value ) {
|
|
377
|
-
|
|
378
|
-
this.uniforms[ propertyName ].value = value;
|
|
379
|
-
|
|
380
|
-
}
|
|
381
|
-
|
|
382
|
-
} );
|
|
383
|
-
|
|
384
|
-
}
|
|
385
|
-
|
|
386
|
-
Object.defineProperty( this, 'color', Object.getOwnPropertyDescriptor( this, 'diffuse' ) );
|
|
387
|
-
|
|
388
|
-
this.setValues( parameters );
|
|
389
|
-
|
|
390
|
-
}
|
|
391
|
-
|
|
392
|
-
copy( source ) {
|
|
393
|
-
|
|
394
|
-
super.copy( source );
|
|
395
|
-
|
|
396
|
-
this.color.copy( source.color );
|
|
397
|
-
|
|
398
|
-
this.map = source.map;
|
|
399
|
-
|
|
400
|
-
this.lightMap = source.lightMap;
|
|
401
|
-
this.lightMapIntensity = source.lightMapIntensity;
|
|
402
|
-
|
|
403
|
-
this.aoMap = source.aoMap;
|
|
404
|
-
this.aoMapIntensity = source.aoMapIntensity;
|
|
405
|
-
|
|
406
|
-
this.emissive.copy( source.emissive );
|
|
407
|
-
this.emissiveMap = source.emissiveMap;
|
|
408
|
-
this.emissiveIntensity = source.emissiveIntensity;
|
|
409
|
-
|
|
410
|
-
this.specularMap = source.specularMap;
|
|
411
|
-
|
|
412
|
-
this.alphaMap = source.alphaMap;
|
|
413
|
-
|
|
414
|
-
this.envMap = source.envMap;
|
|
415
|
-
this.combine = source.combine;
|
|
416
|
-
this.reflectivity = source.reflectivity;
|
|
417
|
-
this.refractionRatio = source.refractionRatio;
|
|
418
|
-
|
|
419
|
-
this.wireframe = source.wireframe;
|
|
420
|
-
this.wireframeLinewidth = source.wireframeLinewidth;
|
|
421
|
-
this.wireframeLinecap = source.wireframeLinecap;
|
|
422
|
-
this.wireframeLinejoin = source.wireframeLinejoin;
|
|
423
|
-
|
|
424
|
-
this.fog = source.fog;
|
|
425
|
-
|
|
426
|
-
return this;
|
|
427
|
-
|
|
428
|
-
}
|
|
429
|
-
|
|
430
|
-
}
|
|
431
|
-
|
|
432
|
-
export { MeshGouraudMaterial };
|
|
@@ -1,144 +0,0 @@
|
|
|
1
|
-
import { MeshPhysicalMaterial } from 'three';
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/**
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* The aim of this mesh material is to use information from a post processing pass in the diffuse color pass.
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* This material is based on the MeshPhysicalMaterial.
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*
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* In the current state, only the information of a screen space AO pass can be used in the material.
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* Actually, the output of any screen space AO (SSAO, GTAO) can be used,
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* as it is only necessary to provide the AO in one color channel of a texture,
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* however the AO pass must be rendered prior to the color pass,
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* which makes the post-processing pass somewhat of a pre-processing pass.
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* Fot this purpose a new map (`aoPassMap`) is added to the material.
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* The value of the map is used the same way as the `aoMap` value.
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*
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* Motivation to use the outputs AO pass directly in the material:
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* The incident light of a fragment is composed of ambient light, direct light and indirect light
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* Ambient Occlusion only occludes ambient light and environment light, but not direct light.
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* Direct light is only occluded by geometry that casts shadows.
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* And of course the emitted light should not be darkened by ambient occlusion either.
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* This cannot be achieved if the AO post processing pass is simply blended with the diffuse render pass.
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*
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* Further extension work might be to use the output of an SSR pass or an HBIL pass from a previous frame.
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* This would then create the possibility of SSR and IR depending on material properties such as `roughness`, `metalness` and `reflectivity`.
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**/
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class MeshPostProcessingMaterial extends MeshPhysicalMaterial {
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constructor( parameters ) {
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const aoPassMap = parameters.aoPassMap;
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const aoPassMapScale = parameters.aoPassMapScale || 1.0;
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delete parameters.aoPassMap;
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delete parameters.aoPassMapScale;
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super( parameters );
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this.onBeforeCompile = this._onBeforeCompile;
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this.customProgramCacheKey = this._customProgramCacheKey;
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this._aoPassMap = aoPassMap;
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this.aoPassMapScale = aoPassMapScale;
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this._shader = null;
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}
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get aoPassMap() {
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return this._aoPassMap;
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}
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set aoPassMap( aoPassMap ) {
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this._aoPassMap = aoPassMap;
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this.needsUpdate = true;
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this._setUniforms();
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}
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_customProgramCacheKey() {
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return this._aoPassMap !== undefined && this._aoPassMap !== null ? 'aoPassMap' : '';
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}
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_onBeforeCompile( shader ) {
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this._shader = shader;
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if ( this._aoPassMap !== undefined && this._aoPassMap !== null ) {
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shader.fragmentShader = shader.fragmentShader.replace(
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'#include <aomap_pars_fragment>',
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aomap_pars_fragment_replacement
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);
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shader.fragmentShader = shader.fragmentShader.replace(
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'#include <aomap_fragment>',
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aomap_fragment_replacement
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);
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}
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this._setUniforms();
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}
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_setUniforms() {
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if ( this._shader ) {
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this._shader.uniforms.tAoPassMap = { value: this._aoPassMap };
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this._shader.uniforms.aoPassMapScale = { value: this.aoPassMapScale };
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}
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}
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}
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const aomap_pars_fragment_replacement = /* glsl */`
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#ifdef USE_AOMAP
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uniform sampler2D aoMap;
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uniform float aoMapIntensity;
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#endif
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uniform sampler2D tAoPassMap;
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uniform float aoPassMapScale;
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`;
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const aomap_fragment_replacement = /* glsl */`
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#ifndef AOPASSMAP_SWIZZLE
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#define AOPASSMAP_SWIZZLE r
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#endif
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float ambientOcclusion = texelFetch( tAoPassMap, ivec2( gl_FragCoord.xy * aoPassMapScale ), 0 ).AOPASSMAP_SWIZZLE;
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#ifdef USE_AOMAP
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// reads channel R, compatible with a combined OcclusionRoughnessMetallic (RGB) texture
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ambientOcclusion = min( ambientOcclusion, texture2D( aoMap, vAoMapUv ).r );
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ambientOcclusion *= ( ambientOcclusion - 1.0 ) * aoMapIntensity + 1.0;
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#endif
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reflectedLight.indirectDiffuse *= ambientOcclusion;
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#if defined( USE_CLEARCOAT )
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clearcoatSpecularIndirect *= ambientOcclusion;
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#endif
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#if defined( USE_SHEEN )
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sheenSpecularIndirect *= ambientOcclusion;
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#endif
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#if defined( USE_ENVMAP ) && defined( STANDARD )
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float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
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reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
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#endif
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`;
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export { MeshPostProcessingMaterial };
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@@ -1,128 +0,0 @@
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class Timer {
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constructor() {
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this._previousTime = 0;
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this._currentTime = 0;
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this._startTime = now();
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this._delta = 0;
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this._elapsed = 0;
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this._timescale = 1;
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// use Page Visibility API to avoid large time delta values
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this._usePageVisibilityAPI = ( typeof document !== 'undefined' && document.hidden !== undefined );
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if ( this._usePageVisibilityAPI === true ) {
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this._pageVisibilityHandler = handleVisibilityChange.bind( this );
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document.addEventListener( 'visibilitychange', this._pageVisibilityHandler, false );
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}
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}
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getDelta() {
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return this._delta / 1000;
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}
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getElapsed() {
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return this._elapsed / 1000;
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}
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getTimescale() {
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41
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return this._timescale;
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43
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}
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46
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setTimescale( timescale ) {
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47
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48
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this._timescale = timescale;
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50
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return this;
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52
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}
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reset() {
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56
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this._currentTime = now() - this._startTime;
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57
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58
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return this;
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59
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60
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}
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61
|
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62
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dispose() {
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63
|
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64
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if ( this._usePageVisibilityAPI === true ) {
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65
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66
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document.removeEventListener( 'visibilitychange', this._pageVisibilityHandler );
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67
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68
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}
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69
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70
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return this;
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71
|
-
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72
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}
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73
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74
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update( timestamp ) {
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75
|
-
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76
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77
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-
if ( this._usePageVisibilityAPI === true && document.hidden === true ) {
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78
|
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79
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this._delta = 0;
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80
|
-
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81
|
-
} else {
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82
|
-
|
|
83
|
-
this._previousTime = this._currentTime;
|
|
84
|
-
this._currentTime = ( timestamp !== undefined ? timestamp : now() ) - this._startTime;
|
|
85
|
-
|
|
86
|
-
this._delta = ( this._currentTime - this._previousTime ) * this._timescale;
|
|
87
|
-
this._elapsed += this._delta; // _elapsed is the accumulation of all previous deltas
|
|
88
|
-
|
|
89
|
-
}
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|
90
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-
|
|
91
|
-
return this;
|
|
92
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-
|
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93
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-
}
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|
94
|
-
|
|
95
|
-
}
|
|
96
|
-
|
|
97
|
-
class FixedTimer extends Timer {
|
|
98
|
-
|
|
99
|
-
constructor( fps = 60 ) {
|
|
100
|
-
|
|
101
|
-
super();
|
|
102
|
-
this._delta = ( 1 / fps ) * 1000;
|
|
103
|
-
|
|
104
|
-
}
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|
105
|
-
|
|
106
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update() {
|
|
107
|
-
|
|
108
|
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this._elapsed += ( this._delta * this._timescale ); // _elapsed is the accumulation of all previous deltas
|
|
109
|
-
|
|
110
|
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return this;
|
|
111
|
-
|
|
112
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-
}
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|
113
|
-
|
|
114
|
-
}
|
|
115
|
-
|
|
116
|
-
function now() {
|
|
117
|
-
|
|
118
|
-
return performance.now();
|
|
119
|
-
|
|
120
|
-
}
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|
121
|
-
|
|
122
|
-
function handleVisibilityChange() {
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|
123
|
-
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124
|
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if ( document.hidden === false ) this.reset();
|
|
125
|
-
|
|
126
|
-
}
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|
127
|
-
|
|
128
|
-
export { Timer, FixedTimer };
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|
@@ -1,21 +0,0 @@
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1
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-
import {
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2
|
-
Mesh,
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3
|
-
InstancedPointsNodeMaterial
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|
4
|
-
} from 'three';
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|
5
|
-
import InstancedPointsGeometry from '../geometries/InstancedPointsGeometry.js';
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|
6
|
-
|
|
7
|
-
class InstancedPoints extends Mesh {
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|
8
|
-
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9
|
-
constructor( geometry = new InstancedPointsGeometry(), material = new InstancedPointsNodeMaterial() ) {
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|
10
|
-
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11
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super( geometry, material );
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12
|
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13
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-
this.isInstancedPoints = true;
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14
|
-
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15
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this.type = 'InstancedPoints';
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16
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-
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17
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}
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18
|
-
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19
|
-
}
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20
|
-
|
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21
|
-
export default InstancedPoints;
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