@needle-tools/three 0.169.20 → 0.183.2-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1051) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +5 -6
  3. package/build/three.cjs +54178 -56709
  4. package/build/three.core.js +59506 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +11645 -73012
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +648 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +53905 -51657
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +53884 -51814
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  15. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  16. package/examples/jsm/Addons.js +5 -15
  17. package/examples/jsm/animation/AnimationClipCreator.js +58 -6
  18. package/examples/jsm/animation/CCDIKSolver.js +152 -45
  19. package/examples/jsm/capabilities/WebGL.js +28 -29
  20. package/examples/jsm/capabilities/WebGPU.js +19 -17
  21. package/examples/jsm/controls/ArcballControls.js +474 -178
  22. package/examples/jsm/controls/DragControls.js +100 -58
  23. package/examples/jsm/controls/FirstPersonControls.js +116 -6
  24. package/examples/jsm/controls/FlyControls.js +50 -2
  25. package/examples/jsm/controls/MapControls.js +96 -8
  26. package/examples/jsm/controls/OrbitControls.js +496 -57
  27. package/examples/jsm/controls/PointerLockControls.js +115 -22
  28. package/examples/jsm/controls/TrackballControls.js +166 -14
  29. package/examples/jsm/controls/TransformControls.js +336 -26
  30. package/examples/jsm/csm/CSM.js +232 -18
  31. package/examples/jsm/csm/CSMFrustum.js +61 -4
  32. package/examples/jsm/csm/CSMHelper.js +50 -0
  33. package/examples/jsm/csm/CSMShader.js +13 -1
  34. package/examples/jsm/csm/CSMShadowNode.js +599 -0
  35. package/examples/jsm/curves/CurveExtras.js +303 -31
  36. package/examples/jsm/curves/NURBSCurve.js +91 -16
  37. package/examples/jsm/curves/NURBSSurface.js +52 -6
  38. package/examples/jsm/curves/NURBSUtils.js +102 -112
  39. package/examples/jsm/curves/NURBSVolume.js +24 -4
  40. package/examples/jsm/effects/AnaglyphEffect.js +134 -7
  41. package/examples/jsm/effects/AsciiEffect.js +69 -22
  42. package/examples/jsm/effects/OutlineEffect.js +61 -111
  43. package/examples/jsm/effects/ParallaxBarrierEffect.js +30 -0
  44. package/examples/jsm/effects/StereoEffect.js +31 -0
  45. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  46. package/examples/jsm/environments/DebugEnvironment.js +50 -0
  47. package/examples/jsm/environments/RoomEnvironment.js +83 -42
  48. package/examples/jsm/exporters/DRACOExporter.js +56 -14
  49. package/examples/jsm/exporters/EXRExporter.js +40 -9
  50. package/examples/jsm/exporters/GLTFExporter.js +502 -169
  51. package/examples/jsm/exporters/OBJExporter.js +21 -1
  52. package/examples/jsm/exporters/PLYExporter.js +44 -12
  53. package/examples/jsm/exporters/STLExporter.js +27 -5
  54. package/examples/jsm/exporters/USDZExporter.js +781 -291
  55. package/examples/jsm/geometries/BoxLineGeometry.js +23 -0
  56. package/examples/jsm/geometries/ConvexGeometry.js +19 -0
  57. package/examples/jsm/geometries/DecalGeometry.js +91 -30
  58. package/examples/jsm/geometries/ParametricFunctions.js +100 -0
  59. package/examples/jsm/geometries/ParametricGeometry.js +38 -5
  60. package/examples/jsm/geometries/RoundedBoxGeometry.js +68 -7
  61. package/examples/jsm/geometries/TeapotGeometry.js +23 -38
  62. package/examples/jsm/geometries/TextGeometry.js +48 -29
  63. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  64. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  65. package/examples/jsm/helpers/LightProbeHelper.js +36 -0
  66. package/examples/jsm/helpers/LightProbeHelperGPU.js +38 -1
  67. package/examples/jsm/helpers/OctreeHelper.js +36 -0
  68. package/examples/jsm/helpers/PositionalAudioHelper.js +60 -0
  69. package/examples/jsm/helpers/RapierHelper.js +59 -0
  70. package/examples/jsm/helpers/RectAreaLightHelper.js +36 -3
  71. package/examples/jsm/helpers/TextureHelper.js +28 -0
  72. package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
  73. package/examples/jsm/helpers/VertexNormalsHelper.js +61 -2
  74. package/examples/jsm/helpers/VertexTangentsHelper.js +47 -2
  75. package/examples/jsm/helpers/ViewHelper.js +181 -9
  76. package/examples/jsm/inspector/Inspector.js +487 -0
  77. package/examples/jsm/inspector/RendererInspector.js +425 -0
  78. package/examples/jsm/inspector/tabs/Console.js +238 -0
  79. package/examples/jsm/inspector/tabs/Parameters.js +348 -0
  80. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  81. package/examples/jsm/inspector/tabs/Viewer.js +166 -0
  82. package/examples/jsm/inspector/ui/Graph.js +95 -0
  83. package/examples/jsm/inspector/ui/Item.js +170 -0
  84. package/examples/jsm/inspector/ui/List.js +75 -0
  85. package/examples/jsm/inspector/ui/Profiler.js +1975 -0
  86. package/examples/jsm/inspector/ui/Style.js +1613 -0
  87. package/examples/jsm/inspector/ui/Tab.js +233 -0
  88. package/examples/jsm/inspector/ui/Values.js +439 -0
  89. package/examples/jsm/inspector/ui/utils.js +56 -0
  90. package/examples/jsm/interactive/HTMLMesh.js +43 -12
  91. package/examples/jsm/interactive/InteractiveGroup.js +170 -52
  92. package/examples/jsm/interactive/SelectionBox.js +106 -9
  93. package/examples/jsm/interactive/SelectionHelper.js +76 -30
  94. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  95. package/examples/jsm/libs/meshopt_decoder.module.js +76 -58
  96. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  97. package/examples/jsm/lighting/TiledLighting.js +42 -0
  98. package/examples/jsm/lights/LightProbeGenerator.js +44 -7
  99. package/examples/jsm/lights/RectAreaLightTexturesLib.js +50 -14
  100. package/examples/jsm/lights/RectAreaLightUniformsLib.js +16 -0
  101. package/examples/jsm/lines/Line2.js +41 -4
  102. package/examples/jsm/lines/LineGeometry.js +80 -2
  103. package/examples/jsm/lines/LineMaterial.js +105 -5
  104. package/examples/jsm/lines/LineSegments2.js +54 -4
  105. package/examples/jsm/lines/LineSegmentsGeometry.js +65 -8
  106. package/examples/jsm/lines/Wireframe.js +41 -4
  107. package/examples/jsm/lines/WireframeGeometry2.js +27 -2
  108. package/examples/jsm/lines/webgpu/Line2.js +28 -2
  109. package/examples/jsm/lines/webgpu/LineSegments2.js +59 -24
  110. package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
  111. package/examples/jsm/loaders/3DMLoader.js +78 -6
  112. package/examples/jsm/loaders/3MFLoader.js +148 -7
  113. package/examples/jsm/loaders/AMFLoader.js +34 -14
  114. package/examples/jsm/loaders/BVHLoader.js +59 -12
  115. package/examples/jsm/loaders/ColladaLoader.js +61 -4027
  116. package/examples/jsm/loaders/DDSLoader.js +68 -1
  117. package/examples/jsm/loaders/DRACOLoader.js +146 -22
  118. package/examples/jsm/loaders/EXRLoader.js +255 -34
  119. package/examples/jsm/loaders/FBXLoader.js +80 -42
  120. package/examples/jsm/loaders/FontLoader.js +83 -6
  121. package/examples/jsm/loaders/GCodeLoader.js +71 -14
  122. package/examples/jsm/loaders/GLTFLoader.js +381 -263
  123. package/examples/jsm/loaders/HDRCubeTextureLoader.js +52 -3
  124. package/examples/jsm/loaders/HDRLoader.js +485 -0
  125. package/examples/jsm/loaders/IESLoader.js +42 -0
  126. package/examples/jsm/loaders/KMZLoader.js +39 -6
  127. package/examples/jsm/loaders/KTX2Loader.js +124 -48
  128. package/examples/jsm/loaders/KTXLoader.js +31 -10
  129. package/examples/jsm/loaders/LDrawLoader.js +192 -145
  130. package/examples/jsm/loaders/LUT3dlLoader.js +47 -10
  131. package/examples/jsm/loaders/LUTCubeLoader.js +46 -9
  132. package/examples/jsm/loaders/LUTImageLoader.js +79 -38
  133. package/examples/jsm/loaders/LWOLoader.js +54 -59
  134. package/examples/jsm/loaders/LottieLoader.js +54 -1
  135. package/examples/jsm/loaders/MD2Loader.js +37 -1
  136. package/examples/jsm/loaders/MDDLoader.js +57 -12
  137. package/examples/jsm/loaders/MTLLoader.js +60 -35
  138. package/examples/jsm/loaders/MaterialXLoader.js +268 -34
  139. package/examples/jsm/loaders/NRRDLoader.js +40 -8
  140. package/examples/jsm/loaders/OBJLoader.js +51 -2
  141. package/examples/jsm/loaders/PCDLoader.js +173 -21
  142. package/examples/jsm/loaders/PDBLoader.js +41 -2
  143. package/examples/jsm/loaders/PLYLoader.js +70 -39
  144. package/examples/jsm/loaders/PVRLoader.js +25 -6
  145. package/examples/jsm/loaders/RGBELoader.js +6 -438
  146. package/examples/jsm/loaders/STLLoader.js +48 -38
  147. package/examples/jsm/loaders/SVGLoader.js +119 -25
  148. package/examples/jsm/loaders/TDSLoader.js +92 -74
  149. package/examples/jsm/loaders/TGALoader.js +23 -2
  150. package/examples/jsm/loaders/TIFFLoader.js +23 -0
  151. package/examples/jsm/loaders/TTFLoader.js +50 -3
  152. package/examples/jsm/loaders/USDLoader.js +279 -0
  153. package/examples/jsm/loaders/USDZLoader.js +4 -858
  154. package/examples/jsm/loaders/UltraHDRLoader.js +338 -166
  155. package/examples/jsm/loaders/VOXLoader.js +688 -87
  156. package/examples/jsm/loaders/VRMLLoader.js +121 -12
  157. package/examples/jsm/loaders/VTKLoader.js +77 -25
  158. package/examples/jsm/loaders/XYZLoader.js +36 -0
  159. package/examples/jsm/loaders/collada/ColladaComposer.js +2950 -0
  160. package/examples/jsm/loaders/collada/ColladaParser.js +1962 -0
  161. package/examples/jsm/loaders/lwo/IFFParser.js +77 -77
  162. package/examples/jsm/loaders/usd/USDAParser.js +822 -0
  163. package/examples/jsm/loaders/usd/USDCParser.js +1852 -0
  164. package/examples/jsm/loaders/usd/USDComposer.js +4041 -0
  165. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
  166. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
  167. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  168. package/examples/jsm/math/Capsule.js +91 -14
  169. package/examples/jsm/math/ColorConverter.js +22 -0
  170. package/examples/jsm/math/ColorSpaces.js +74 -2
  171. package/examples/jsm/math/ConvexHull.js +517 -93
  172. package/examples/jsm/math/ImprovedNoise.js +32 -15
  173. package/examples/jsm/math/Lut.js +113 -0
  174. package/examples/jsm/math/MeshSurfaceSampler.js +78 -13
  175. package/examples/jsm/math/OBB.js +141 -29
  176. package/examples/jsm/math/Octree.js +283 -7
  177. package/examples/jsm/math/SimplexNoise.js +68 -42
  178. package/examples/jsm/misc/ConvexObjectBreaker.js +45 -25
  179. package/examples/jsm/misc/GPUComputationRenderer.js +96 -20
  180. package/examples/jsm/misc/Gyroscope.js +12 -0
  181. package/examples/jsm/misc/MD2Character.js +117 -2
  182. package/examples/jsm/misc/MD2CharacterComplex.js +175 -11
  183. package/examples/jsm/misc/MorphAnimMesh.js +44 -0
  184. package/examples/jsm/misc/MorphBlendMesh.js +103 -0
  185. package/examples/jsm/misc/ProgressiveLightMap.js +100 -54
  186. package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
  187. package/examples/jsm/misc/RollerCoaster.js +57 -0
  188. package/examples/jsm/misc/TubePainter.js +437 -40
  189. package/examples/jsm/misc/Volume.js +123 -76
  190. package/examples/jsm/misc/VolumeSlice.js +95 -49
  191. package/examples/jsm/modifiers/CurveModifier.js +66 -38
  192. package/examples/jsm/modifiers/CurveModifierGPU.js +42 -19
  193. package/examples/jsm/modifiers/EdgeSplitModifier.js +20 -0
  194. package/examples/jsm/modifiers/SimplifyModifier.js +24 -10
  195. package/examples/jsm/modifiers/TessellateModifier.js +35 -2
  196. package/examples/jsm/objects/GroundedSkybox.js +25 -6
  197. package/examples/jsm/objects/Lensflare.js +94 -2
  198. package/examples/jsm/objects/LensflareMesh.js +64 -10
  199. package/examples/jsm/objects/MarchingCubes.js +90 -5
  200. package/examples/jsm/objects/Reflector.js +76 -2
  201. package/examples/jsm/objects/ReflectorForSSRPass.js +41 -0
  202. package/examples/jsm/objects/Refractor.js +62 -0
  203. package/examples/jsm/objects/ShadowMesh.js +54 -4
  204. package/examples/jsm/objects/Sky.js +106 -16
  205. package/examples/jsm/objects/SkyMesh.js +211 -38
  206. package/examples/jsm/objects/Water.js +49 -8
  207. package/examples/jsm/objects/Water2.js +49 -7
  208. package/examples/jsm/objects/Water2Mesh.js +50 -9
  209. package/examples/jsm/objects/WaterMesh.js +136 -43
  210. package/examples/jsm/physics/AmmoPhysics.js +60 -7
  211. package/examples/jsm/physics/JoltPhysics.js +65 -12
  212. package/examples/jsm/physics/RapierPhysics.js +217 -21
  213. package/examples/jsm/postprocessing/AfterimagePass.js +110 -29
  214. package/examples/jsm/postprocessing/BloomPass.js +128 -26
  215. package/examples/jsm/postprocessing/BokehPass.js +99 -22
  216. package/examples/jsm/postprocessing/ClearPass.js +54 -3
  217. package/examples/jsm/postprocessing/CubeTexturePass.js +82 -21
  218. package/examples/jsm/postprocessing/DotScreenPass.js +59 -10
  219. package/examples/jsm/postprocessing/EffectComposer.js +140 -6
  220. package/examples/jsm/postprocessing/FXAAPass.js +40 -0
  221. package/examples/jsm/postprocessing/FilmPass.js +54 -5
  222. package/examples/jsm/postprocessing/GTAOPass.js +202 -57
  223. package/examples/jsm/postprocessing/GlitchPass.js +86 -34
  224. package/examples/jsm/postprocessing/HalftonePass.js +65 -10
  225. package/examples/jsm/postprocessing/LUTPass.js +38 -8
  226. package/examples/jsm/postprocessing/MaskPass.js +91 -0
  227. package/examples/jsm/postprocessing/OutlinePass.js +272 -135
  228. package/examples/jsm/postprocessing/OutputPass.js +65 -14
  229. package/examples/jsm/postprocessing/Pass.js +100 -4
  230. package/examples/jsm/postprocessing/RenderPass.js +94 -0
  231. package/examples/jsm/postprocessing/RenderPixelatedPass.js +124 -45
  232. package/examples/jsm/postprocessing/RenderTransitionPass.js +120 -21
  233. package/examples/jsm/postprocessing/SAOPass.js +128 -55
  234. package/examples/jsm/postprocessing/SMAAPass.js +106 -75
  235. package/examples/jsm/postprocessing/SSAARenderPass.js +118 -35
  236. package/examples/jsm/postprocessing/SSAOPass.js +173 -60
  237. package/examples/jsm/postprocessing/SSRPass.js +268 -53
  238. package/examples/jsm/postprocessing/SavePass.js +69 -16
  239. package/examples/jsm/postprocessing/ShaderPass.js +65 -7
  240. package/examples/jsm/postprocessing/TAARenderPass.js +79 -24
  241. package/examples/jsm/postprocessing/TexturePass.js +72 -8
  242. package/examples/jsm/postprocessing/UnrealBloomPass.js +168 -59
  243. package/examples/jsm/renderers/CSS2DRenderer.js +98 -5
  244. package/examples/jsm/renderers/CSS3DRenderer.js +111 -7
  245. package/examples/jsm/renderers/Projector.js +288 -32
  246. package/examples/jsm/renderers/SVGRenderer.js +323 -61
  247. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +3 -1
  248. package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
  249. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +5 -1
  250. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +12 -5
  251. package/examples/jsm/shaders/AfterimageShader.js +8 -3
  252. package/examples/jsm/shaders/BasicShader.js +8 -1
  253. package/examples/jsm/shaders/BleachBypassShader.js +10 -3
  254. package/examples/jsm/shaders/BlendShader.js +8 -1
  255. package/examples/jsm/shaders/BokehShader.js +9 -3
  256. package/examples/jsm/shaders/BokehShader2.js +11 -4
  257. package/examples/jsm/shaders/BrightnessContrastShader.js +10 -4
  258. package/examples/jsm/shaders/ColorCorrectionShader.js +8 -1
  259. package/examples/jsm/shaders/ColorifyShader.js +8 -1
  260. package/examples/jsm/shaders/ConvolutionShader.js +9 -38
  261. package/examples/jsm/shaders/CopyShader.js +8 -1
  262. package/examples/jsm/shaders/DOFMipMapShader.js +10 -3
  263. package/examples/jsm/shaders/DepthLimitedBlurShader.js +10 -1
  264. package/examples/jsm/shaders/DigitalGlitch.js +10 -7
  265. package/examples/jsm/shaders/DotScreenShader.js +8 -3
  266. package/examples/jsm/shaders/ExposureShader.js +8 -1
  267. package/examples/jsm/shaders/FXAAShader.js +233 -221
  268. package/examples/jsm/shaders/FilmShader.js +13 -0
  269. package/examples/jsm/shaders/FocusShader.js +8 -3
  270. package/examples/jsm/shaders/FreiChenShader.js +10 -3
  271. package/examples/jsm/shaders/GTAOShader.js +55 -45
  272. package/examples/jsm/shaders/GammaCorrectionShader.js +11 -2
  273. package/examples/jsm/shaders/HalftoneShader.js +24 -4
  274. package/examples/jsm/shaders/HorizontalBlurShader.js +12 -3
  275. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +9 -2
  276. package/examples/jsm/shaders/HueSaturationShader.js +10 -3
  277. package/examples/jsm/shaders/KaleidoShader.js +11 -4
  278. package/examples/jsm/shaders/LuminosityHighPassShader.js +8 -4
  279. package/examples/jsm/shaders/LuminosityShader.js +8 -2
  280. package/examples/jsm/shaders/MirrorShader.js +10 -4
  281. package/examples/jsm/shaders/NormalMapShader.js +7 -2
  282. package/examples/jsm/shaders/OutputShader.js +19 -1
  283. package/examples/jsm/shaders/PoissonDenoiseShader.js +30 -17
  284. package/examples/jsm/shaders/RGBShiftShader.js +8 -1
  285. package/examples/jsm/shaders/SAOShader.js +27 -5
  286. package/examples/jsm/shaders/SMAAShader.js +24 -1
  287. package/examples/jsm/shaders/SSAOShader.js +37 -6
  288. package/examples/jsm/shaders/SSRShader.js +32 -6
  289. package/examples/jsm/shaders/SepiaShader.js +8 -3
  290. package/examples/jsm/shaders/SobelOperatorShader.js +9 -3
  291. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +13 -8
  292. package/examples/jsm/shaders/TechnicolorShader.js +10 -4
  293. package/examples/jsm/shaders/ToonShader.js +29 -6
  294. package/examples/jsm/shaders/TriangleBlurShader.js +9 -4
  295. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +19 -6
  296. package/examples/jsm/shaders/VelocityShader.js +8 -1
  297. package/examples/jsm/shaders/VerticalBlurShader.js +9 -2
  298. package/examples/jsm/shaders/VerticalTiltShiftShader.js +8 -1
  299. package/examples/jsm/shaders/VignetteShader.js +8 -3
  300. package/examples/jsm/shaders/VolumeShader.js +11 -2
  301. package/examples/jsm/shaders/WaterRefractionShader.js +11 -0
  302. package/examples/jsm/textures/FlakesTexture.js +14 -0
  303. package/examples/jsm/transpiler/AST.js +436 -31
  304. package/examples/jsm/transpiler/GLSLDecoder.js +380 -135
  305. package/examples/jsm/transpiler/Linker.js +327 -0
  306. package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -1
  307. package/examples/jsm/transpiler/TSLEncoder.js +363 -97
  308. package/examples/jsm/transpiler/Transpiler.js +50 -1
  309. package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
  310. package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
  311. package/examples/jsm/tsl/display/AfterImageNode.js +244 -0
  312. package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
  313. package/examples/jsm/tsl/display/AnamorphicNode.js +282 -0
  314. package/examples/jsm/tsl/display/BilateralBlurNode.js +364 -0
  315. package/{src/nodes → examples/jsm/tsl}/display/BleachBypass.js +11 -4
  316. package/examples/jsm/tsl/display/BloomNode.js +534 -0
  317. package/examples/jsm/tsl/display/CRT.js +150 -0
  318. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +207 -0
  319. package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
  320. package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
  321. package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
  322. package/examples/jsm/tsl/display/FXAANode.js +365 -0
  323. package/examples/jsm/tsl/display/FilmNode.js +101 -0
  324. package/examples/jsm/tsl/display/GTAONode.js +571 -0
  325. package/examples/jsm/tsl/display/GaussianBlurNode.js +389 -0
  326. package/examples/jsm/tsl/display/GodraysNode.js +624 -0
  327. package/examples/jsm/tsl/display/LensflareNode.js +279 -0
  328. package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
  329. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  330. package/examples/jsm/tsl/display/OutlineNode.js +762 -0
  331. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +89 -0
  332. package/examples/jsm/tsl/display/PixelationPassNode.js +335 -0
  333. package/examples/jsm/tsl/display/RGBShiftNode.js +96 -0
  334. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  335. package/examples/jsm/tsl/display/SMAANode.js +768 -0
  336. package/{src/nodes → examples/jsm/tsl}/display/SSAAPassNode.js +120 -49
  337. package/examples/jsm/tsl/display/SSGINode.js +642 -0
  338. package/examples/jsm/tsl/display/SSRNode.js +656 -0
  339. package/examples/jsm/tsl/display/SSSNode.js +490 -0
  340. package/{src/nodes → examples/jsm/tsl}/display/Sepia.js +9 -2
  341. package/examples/jsm/tsl/display/Shape.js +29 -0
  342. package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +61 -19
  343. package/examples/jsm/tsl/display/StereoCompositePassNode.js +192 -0
  344. package/{src/nodes → examples/jsm/tsl}/display/StereoPassNode.js +48 -12
  345. package/examples/jsm/tsl/display/TRAANode.js +726 -0
  346. package/examples/jsm/tsl/display/TransitionNode.js +141 -0
  347. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  348. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  349. package/examples/jsm/tsl/display/hashBlur.js +54 -0
  350. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  351. package/examples/jsm/tsl/lighting/TiledLightsNode.js +442 -0
  352. package/examples/jsm/tsl/math/Bayer.js +73 -0
  353. package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
  354. package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
  355. package/examples/jsm/tsl/utils/Raymarching.js +70 -0
  356. package/examples/jsm/utils/BufferGeometryUtils.js +91 -29
  357. package/examples/jsm/utils/CameraUtils.js +15 -6
  358. package/examples/jsm/utils/GeometryCompressionUtils.js +23 -30
  359. package/examples/jsm/utils/GeometryUtils.js +32 -27
  360. package/examples/jsm/utils/LDrawUtils.js +14 -5
  361. package/examples/jsm/utils/SceneOptimizer.js +458 -0
  362. package/examples/jsm/utils/SceneUtils.js +53 -3
  363. package/examples/jsm/utils/ShadowMapViewer.js +72 -33
  364. package/examples/jsm/utils/ShadowMapViewerGPU.js +61 -29
  365. package/examples/jsm/utils/SkeletonUtils.js +48 -0
  366. package/examples/jsm/utils/SortUtils.js +17 -5
  367. package/examples/jsm/utils/UVsDebug.js +12 -4
  368. package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +16 -0
  369. package/examples/jsm/utils/{TextureUtilsGPU.js → WebGPUTextureUtils.js} +20 -2
  370. package/examples/jsm/utils/WorkerPool.js +67 -2
  371. package/examples/jsm/webxr/ARButton.js +19 -0
  372. package/examples/jsm/webxr/OculusHandModel.js +84 -0
  373. package/examples/jsm/webxr/OculusHandPointerModel.js +148 -22
  374. package/examples/jsm/webxr/Text2D.js +20 -6
  375. package/examples/jsm/webxr/VRButton.js +31 -0
  376. package/examples/jsm/webxr/XRButton.js +23 -0
  377. package/examples/jsm/webxr/XRControllerModelFactory.js +94 -3
  378. package/examples/jsm/webxr/XREstimatedLight.js +35 -4
  379. package/examples/jsm/webxr/XRHandMeshModel.js +37 -0
  380. package/examples/jsm/webxr/XRHandModelFactory.js +96 -6
  381. package/examples/jsm/webxr/XRHandPrimitiveModel.js +44 -0
  382. package/examples/jsm/webxr/XRPlanes.js +18 -0
  383. package/package.json +29 -34
  384. package/src/Three.Core.js +198 -0
  385. package/src/Three.Legacy.js +0 -21
  386. package/src/Three.TSL.js +641 -0
  387. package/src/Three.WebGPU.Nodes.js +14 -186
  388. package/src/Three.WebGPU.js +16 -186
  389. package/src/Three.js +2 -197
  390. package/src/animation/AnimationAction.js +263 -31
  391. package/src/animation/AnimationClip.js +162 -7
  392. package/src/animation/AnimationMixer.js +99 -15
  393. package/src/animation/AnimationObjectGroup.js +45 -21
  394. package/src/animation/AnimationUtils.js +163 -24
  395. package/src/animation/KeyframeTrack.js +191 -17
  396. package/src/animation/PropertyBinding.js +91 -16
  397. package/src/animation/PropertyMixer.js +72 -5
  398. package/src/animation/tracks/BooleanKeyframeTrack.js +33 -6
  399. package/src/animation/tracks/ColorKeyframeTrack.js +26 -5
  400. package/src/animation/tracks/NumberKeyframeTrack.js +26 -2
  401. package/src/animation/tracks/QuaternionKeyframeTrack.js +30 -1
  402. package/src/animation/tracks/StringKeyframeTrack.js +33 -2
  403. package/src/animation/tracks/VectorKeyframeTrack.js +26 -2
  404. package/src/audio/Audio.js +386 -8
  405. package/src/audio/AudioAnalyser.js +58 -1
  406. package/src/audio/AudioContext.js +15 -0
  407. package/src/audio/AudioListener.js +94 -13
  408. package/src/audio/PositionalAudio.js +107 -0
  409. package/src/cameras/ArrayCamera.js +37 -0
  410. package/src/cameras/Camera.js +61 -0
  411. package/src/cameras/CubeCamera.js +86 -0
  412. package/src/cameras/OrthographicCamera.js +110 -1
  413. package/src/cameras/PerspectiveCamera.js +174 -35
  414. package/src/cameras/StereoCamera.js +48 -2
  415. package/src/constants.js +1546 -11
  416. package/src/core/BufferAttribute.js +417 -3
  417. package/src/core/BufferGeometry.js +407 -22
  418. package/src/core/Clock.js +69 -8
  419. package/src/core/EventDispatcher.js +52 -8
  420. package/src/core/GLBufferAttribute.js +113 -2
  421. package/src/core/InstancedBufferAttribute.js +29 -0
  422. package/src/core/InstancedBufferGeometry.js +20 -0
  423. package/src/core/InstancedInterleavedBuffer.js +26 -0
  424. package/src/core/InterleavedBuffer.js +141 -7
  425. package/src/core/InterleavedBufferAttribute.js +200 -2
  426. package/src/core/Layers.js +71 -10
  427. package/src/core/Object3D.js +673 -26
  428. package/src/core/Raycaster.js +136 -2
  429. package/src/core/RenderTarget.js +256 -27
  430. package/src/core/RenderTarget3D.js +48 -0
  431. package/src/core/Timer.js +184 -0
  432. package/src/core/Uniform.js +29 -0
  433. package/src/core/UniformsGroup.js +84 -2
  434. package/src/extras/Controls.js +89 -1
  435. package/src/extras/DataUtils.js +50 -9
  436. package/src/extras/Earcut.js +18 -779
  437. package/src/extras/ImageUtils.js +22 -14
  438. package/src/extras/PMREMGenerator.js +316 -67
  439. package/src/extras/ShapeUtils.js +24 -2
  440. package/src/extras/TextureUtils.js +101 -15
  441. package/src/extras/core/Curve.js +156 -55
  442. package/src/extras/core/CurvePath.js +63 -22
  443. package/src/extras/core/Interpolations.js +34 -2
  444. package/src/extras/core/Path.js +134 -1
  445. package/src/extras/core/Shape.js +66 -3
  446. package/src/extras/core/ShapePath.js +80 -4
  447. package/src/extras/curves/ArcCurve.js +22 -0
  448. package/src/extras/curves/CatmullRomCurve3.js +89 -18
  449. package/src/extras/curves/CubicBezierCurve.js +67 -0
  450. package/src/extras/curves/CubicBezierCurve3.js +50 -0
  451. package/src/extras/curves/EllipseCurve.js +102 -0
  452. package/src/extras/curves/LineCurve.js +36 -0
  453. package/src/extras/curves/LineCurve3.js +36 -0
  454. package/src/extras/curves/QuadraticBezierCurve.js +59 -0
  455. package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
  456. package/src/extras/curves/SplineCurve.js +48 -0
  457. package/src/extras/lib/earcut.js +685 -0
  458. package/src/geometries/BoxGeometry.js +39 -0
  459. package/src/geometries/CapsuleGeometry.js +196 -11
  460. package/src/geometries/CircleGeometry.js +41 -0
  461. package/src/geometries/ConeGeometry.js +39 -0
  462. package/src/geometries/CylinderGeometry.js +42 -2
  463. package/src/geometries/DodecahedronGeometry.js +33 -0
  464. package/src/geometries/EdgesGeometry.js +30 -2
  465. package/src/geometries/ExtrudeGeometry.js +148 -52
  466. package/src/geometries/IcosahedronGeometry.js +33 -0
  467. package/src/geometries/LatheGeometry.js +44 -3
  468. package/src/geometries/OctahedronGeometry.js +33 -0
  469. package/src/geometries/PlaneGeometry.js +35 -0
  470. package/src/geometries/PolyhedronGeometry.js +30 -1
  471. package/src/geometries/RingGeometry.js +37 -0
  472. package/src/geometries/ShapeGeometry.js +38 -0
  473. package/src/geometries/SphereGeometry.js +38 -0
  474. package/src/geometries/TetrahedronGeometry.js +33 -0
  475. package/src/geometries/TorusGeometry.js +44 -3
  476. package/src/geometries/TorusKnotGeometry.js +39 -0
  477. package/src/geometries/TubeGeometry.js +50 -0
  478. package/src/geometries/WireframeGeometry.js +32 -0
  479. package/src/helpers/ArrowHelper.js +62 -5
  480. package/src/helpers/AxesHelper.js +28 -0
  481. package/src/helpers/Box3Helper.js +28 -0
  482. package/src/helpers/BoxHelper.js +43 -7
  483. package/src/helpers/CameraHelper.js +103 -27
  484. package/src/helpers/DirectionalLightHelper.js +55 -0
  485. package/src/helpers/GridHelper.js +26 -0
  486. package/src/helpers/HemisphereLightHelper.js +42 -0
  487. package/src/helpers/PlaneHelper.js +33 -0
  488. package/src/helpers/PointLightHelper.js +43 -24
  489. package/src/helpers/PolarGridHelper.js +30 -0
  490. package/src/helpers/SkeletonHelper.js +73 -7
  491. package/src/helpers/SpotLightHelper.js +43 -0
  492. package/src/lights/AmbientLight.js +25 -0
  493. package/src/lights/DirectionalLight.js +70 -0
  494. package/src/lights/DirectionalLightShadow.js +15 -0
  495. package/src/lights/HemisphereLight.js +42 -0
  496. package/src/lights/Light.js +37 -11
  497. package/src/lights/LightProbe.js +37 -9
  498. package/src/lights/LightShadow.js +202 -7
  499. package/src/lights/PointLight.js +74 -0
  500. package/src/lights/PointLightShadow.js +15 -80
  501. package/src/lights/RectAreaLight.js +59 -0
  502. package/src/lights/SpotLight.js +124 -1
  503. package/src/lights/SpotLightShadow.js +33 -3
  504. package/src/lights/webgpu/IESSpotLight.js +22 -0
  505. package/src/lights/webgpu/ProjectorLight.js +46 -0
  506. package/src/loaders/AnimationLoader.js +34 -2
  507. package/src/loaders/AudioLoader.js +34 -2
  508. package/src/loaders/BufferGeometryLoader.js +38 -13
  509. package/src/loaders/Cache.js +75 -2
  510. package/src/loaders/CompressedTextureLoader.js +36 -3
  511. package/src/loaders/CubeTextureLoader.js +45 -0
  512. package/src/loaders/DataTextureLoader.js +45 -4
  513. package/src/loaders/FileLoader.js +85 -5
  514. package/src/loaders/ImageBitmapLoader.js +113 -11
  515. package/src/loaders/ImageLoader.js +85 -8
  516. package/src/loaders/Loader.js +144 -0
  517. package/src/loaders/LoaderUtils.js +18 -36
  518. package/src/loaders/LoadingManager.js +187 -0
  519. package/src/loaders/MaterialLoader.js +62 -3
  520. package/src/loaders/ObjectLoader.js +131 -31
  521. package/src/loaders/TextureLoader.js +33 -0
  522. package/src/loaders/nodes/NodeLoader.js +68 -4
  523. package/src/loaders/nodes/NodeMaterialLoader.js +45 -0
  524. package/src/loaders/nodes/NodeObjectLoader.js +61 -0
  525. package/src/materials/LineBasicMaterial.js +74 -1
  526. package/src/materials/LineDashedMaterial.js +52 -1
  527. package/src/materials/Material.js +502 -8
  528. package/src/materials/MeshBasicMaterial.js +168 -2
  529. package/src/materials/MeshDepthMaterial.js +94 -0
  530. package/src/materials/MeshDistanceMaterial.js +76 -0
  531. package/src/materials/MeshLambertMaterial.js +283 -0
  532. package/src/materials/MeshMatcapMaterial.js +164 -0
  533. package/src/materials/MeshNormalMaterial.js +114 -0
  534. package/src/materials/MeshPhongMaterial.js +298 -0
  535. package/src/materials/MeshPhysicalMaterial.js +296 -4
  536. package/src/materials/MeshStandardMaterial.js +300 -2
  537. package/src/materials/MeshToonMaterial.js +219 -0
  538. package/src/materials/PointsMaterial.js +89 -0
  539. package/src/materials/RawShaderMaterial.js +25 -0
  540. package/src/materials/ShaderMaterial.js +234 -6
  541. package/src/materials/ShadowMaterial.js +54 -0
  542. package/src/materials/SpriteMaterial.js +82 -0
  543. package/src/materials/nodes/Line2NodeMaterial.js +158 -53
  544. package/src/materials/nodes/LineBasicNodeMaterial.js +17 -2
  545. package/src/materials/nodes/LineDashedNodeMaterial.js +81 -6
  546. package/src/materials/nodes/MeshBasicNodeMaterial.js +59 -2
  547. package/src/materials/nodes/MeshLambertNodeMaterial.js +35 -0
  548. package/src/materials/nodes/MeshMatcapNodeMaterial.js +23 -3
  549. package/src/materials/nodes/MeshNormalNodeMaterial.js +27 -4
  550. package/src/materials/nodes/MeshPhongNodeMaterial.js +64 -1
  551. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +276 -3
  552. package/src/materials/nodes/MeshSSSNodeMaterial.js +98 -10
  553. package/src/materials/nodes/MeshStandardNodeMaterial.js +83 -4
  554. package/src/materials/nodes/MeshToonNodeMaterial.js +28 -0
  555. package/src/materials/nodes/NodeMaterial.js +789 -74
  556. package/src/materials/nodes/NodeMaterials.js +0 -1
  557. package/src/materials/nodes/PointsNodeMaterial.js +180 -11
  558. package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
  559. package/src/materials/nodes/SpriteNodeMaterial.js +86 -23
  560. package/src/materials/nodes/VolumeNodeMaterial.js +57 -84
  561. package/src/materials/nodes/manager/NodeMaterialObserver.js +329 -12
  562. package/src/math/Box2.js +177 -0
  563. package/src/math/Box3.js +271 -0
  564. package/src/math/Color.js +355 -11
  565. package/src/math/ColorManagement.js +158 -92
  566. package/src/math/Cylindrical.js +65 -6
  567. package/src/math/Euler.js +139 -5
  568. package/src/math/Frustum.js +108 -9
  569. package/src/math/FrustumArray.js +258 -0
  570. package/src/math/Interpolant.js +87 -8
  571. package/src/math/Line3.js +221 -2
  572. package/src/math/MathUtils.js +408 -20
  573. package/src/math/Matrix2.js +70 -0
  574. package/src/math/Matrix3.js +229 -4
  575. package/src/math/Matrix4.js +489 -94
  576. package/src/math/Plane.js +164 -2
  577. package/src/math/Quaternion.js +322 -90
  578. package/src/math/Ray.js +162 -0
  579. package/src/math/Sphere.js +175 -0
  580. package/src/math/Spherical.js +73 -11
  581. package/src/math/SphericalHarmonics3.js +112 -14
  582. package/src/math/Triangle.js +206 -2
  583. package/src/math/Vector2.js +396 -10
  584. package/src/math/Vector3.js +550 -15
  585. package/src/math/Vector4.js +415 -9
  586. package/src/math/interpolants/BezierInterpolant.js +108 -0
  587. package/src/math/interpolants/CubicInterpolant.js +10 -1
  588. package/src/math/interpolants/DiscreteInterpolant.js +10 -2
  589. package/src/math/interpolants/LinearInterpolant.js +13 -0
  590. package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
  591. package/src/nodes/Nodes.js +91 -88
  592. package/src/nodes/TSL.js +32 -38
  593. package/src/nodes/accessors/AccessorsUtils.js +37 -9
  594. package/src/nodes/accessors/Arrays.js +68 -0
  595. package/src/nodes/accessors/BatchNode.js +49 -14
  596. package/src/nodes/accessors/Bitangent.js +82 -13
  597. package/src/nodes/accessors/BufferAttributeNode.js +269 -8
  598. package/src/nodes/accessors/BufferNode.js +91 -2
  599. package/src/nodes/accessors/BuiltinNode.js +63 -0
  600. package/src/nodes/accessors/Camera.js +400 -10
  601. package/src/nodes/accessors/ClippingNode.js +149 -45
  602. package/src/nodes/accessors/CubeTextureNode.js +137 -7
  603. package/src/nodes/accessors/InstanceNode.js +245 -40
  604. package/src/nodes/accessors/InstancedMeshNode.js +50 -0
  605. package/src/nodes/accessors/Lights.js +88 -0
  606. package/src/nodes/accessors/MaterialNode.js +355 -13
  607. package/src/nodes/accessors/MaterialProperties.js +57 -1
  608. package/src/nodes/accessors/MaterialReferenceNode.js +52 -14
  609. package/src/nodes/accessors/ModelNode.js +117 -5
  610. package/src/nodes/accessors/ModelViewProjectionNode.js +10 -39
  611. package/src/nodes/accessors/MorphNode.js +73 -26
  612. package/src/nodes/accessors/Normal.js +174 -19
  613. package/src/nodes/accessors/Object3DNode.js +146 -12
  614. package/src/nodes/accessors/PointUVNode.js +25 -0
  615. package/src/nodes/accessors/Position.js +119 -7
  616. package/src/nodes/accessors/ReferenceBaseNode.js +190 -4
  617. package/src/nodes/accessors/ReferenceNode.js +223 -8
  618. package/src/nodes/accessors/ReflectVector.js +29 -3
  619. package/src/nodes/accessors/RendererReferenceNode.js +45 -2
  620. package/src/nodes/accessors/SceneProperties.js +53 -0
  621. package/src/nodes/accessors/SkinningNode.js +180 -43
  622. package/src/nodes/accessors/StorageBufferNode.js +278 -26
  623. package/src/nodes/accessors/StorageTextureNode.js +205 -12
  624. package/src/nodes/accessors/Tangent.js +48 -10
  625. package/src/nodes/accessors/TangentUtils.js +46 -0
  626. package/src/nodes/accessors/Texture3DNode.js +104 -11
  627. package/src/nodes/accessors/TextureBicubic.js +31 -4
  628. package/src/nodes/accessors/TextureNode.js +564 -52
  629. package/src/nodes/accessors/TextureSizeNode.js +42 -1
  630. package/src/nodes/accessors/UV.js +9 -1
  631. package/src/nodes/accessors/UniformArrayNode.js +226 -34
  632. package/src/nodes/accessors/UserDataNode.js +46 -2
  633. package/src/nodes/accessors/VelocityNode.js +93 -3
  634. package/src/nodes/accessors/VertexColorNode.js +39 -4
  635. package/src/nodes/code/CodeNode.js +101 -8
  636. package/src/nodes/code/ExpressionNode.js +29 -2
  637. package/src/nodes/code/FunctionCallNode.js +98 -10
  638. package/src/nodes/code/FunctionNode.js +69 -2
  639. package/src/nodes/core/ArrayNode.js +174 -0
  640. package/src/nodes/core/AssignNode.js +80 -9
  641. package/src/nodes/core/AttributeNode.js +47 -4
  642. package/src/nodes/core/BypassNode.js +47 -3
  643. package/src/nodes/core/ConstNode.js +32 -0
  644. package/src/nodes/core/ContextNode.js +220 -14
  645. package/src/nodes/core/IndexNode.js +72 -7
  646. package/src/nodes/core/InputNode.js +50 -1
  647. package/src/nodes/core/InspectorNode.js +128 -0
  648. package/src/nodes/core/IsolateNode.js +133 -0
  649. package/src/nodes/core/LightingModel.js +65 -5
  650. package/src/nodes/core/MRTNode.js +113 -2
  651. package/src/nodes/core/Node.js +595 -36
  652. package/src/nodes/core/NodeAttribute.js +38 -0
  653. package/src/nodes/core/NodeBuilder.js +1840 -121
  654. package/src/nodes/core/NodeCache.js +41 -2
  655. package/src/nodes/core/NodeCode.js +31 -0
  656. package/src/nodes/core/NodeError.js +28 -0
  657. package/src/nodes/core/NodeFrame.js +153 -24
  658. package/src/nodes/core/NodeFunction.js +48 -1
  659. package/src/nodes/core/NodeFunctionInput.js +44 -0
  660. package/src/nodes/core/NodeParser.js +13 -1
  661. package/src/nodes/core/NodeUniform.js +53 -1
  662. package/src/nodes/core/NodeUtils.js +201 -51
  663. package/src/nodes/core/NodeVar.js +47 -1
  664. package/src/nodes/core/NodeVarying.js +47 -1
  665. package/src/nodes/core/OutputStructNode.js +54 -12
  666. package/src/nodes/core/ParameterNode.js +60 -2
  667. package/src/nodes/core/PropertyNode.js +286 -7
  668. package/src/nodes/core/StackNode.js +337 -20
  669. package/src/nodes/core/StackTrace.js +139 -0
  670. package/src/nodes/core/StructNode.js +134 -0
  671. package/src/nodes/core/StructType.js +13 -0
  672. package/src/nodes/core/StructTypeNode.js +126 -6
  673. package/src/nodes/core/SubBuildNode.js +89 -0
  674. package/src/nodes/core/TempNode.js +31 -5
  675. package/src/nodes/core/UniformGroupNode.js +85 -7
  676. package/src/nodes/core/UniformNode.js +163 -16
  677. package/src/nodes/core/VarNode.js +317 -10
  678. package/src/nodes/core/VaryingNode.js +115 -13
  679. package/src/nodes/core/constants.js +40 -0
  680. package/src/nodes/display/BlendModes.js +171 -0
  681. package/src/nodes/display/BumpMapNode.js +38 -2
  682. package/src/nodes/display/ColorAdjustment.js +118 -6
  683. package/src/nodes/display/ColorSpaceFunctions.js +22 -6
  684. package/src/nodes/display/ColorSpaceNode.js +97 -47
  685. package/src/nodes/display/FrontFacingNode.js +64 -7
  686. package/src/nodes/display/NormalMapNode.js +101 -54
  687. package/src/nodes/display/PassNode.js +690 -33
  688. package/src/nodes/display/RenderOutputNode.js +94 -4
  689. package/src/nodes/display/ScreenNode.js +138 -27
  690. package/src/nodes/display/ToneMappingFunctions.js +62 -10
  691. package/src/nodes/display/ToneMappingNode.js +88 -8
  692. package/src/nodes/display/ToonOutlinePassNode.js +84 -4
  693. package/src/nodes/display/ViewportDepthNode.js +227 -10
  694. package/src/nodes/display/ViewportDepthTextureNode.js +39 -5
  695. package/src/nodes/display/ViewportSharedTextureNode.js +35 -1
  696. package/src/nodes/display/ViewportTextureNode.js +171 -7
  697. package/src/nodes/fog/Fog.js +97 -0
  698. package/src/nodes/functions/BSDF/BRDF_GGX.js +2 -6
  699. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +52 -0
  700. package/src/nodes/functions/BSDF/BRDF_Sheen.js +4 -4
  701. package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
  702. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  703. package/src/nodes/functions/BSDF/LTC.js +45 -1
  704. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +1 -1
  705. package/src/nodes/functions/BasicLightingModel.js +28 -6
  706. package/src/nodes/functions/PhongLightingModel.js +36 -6
  707. package/src/nodes/functions/PhysicalLightingModel.js +336 -91
  708. package/src/nodes/functions/ShadowMaskModel.js +30 -3
  709. package/src/nodes/functions/ToonLightingModel.js +21 -2
  710. package/src/nodes/functions/VolumetricLightingModel.js +183 -0
  711. package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
  712. package/src/nodes/functions/material/getGeometryRoughness.js +10 -4
  713. package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
  714. package/src/nodes/geometry/RangeNode.js +97 -8
  715. package/src/nodes/gpgpu/AtomicFunctionNode.js +198 -23
  716. package/src/nodes/gpgpu/BarrierNode.js +52 -3
  717. package/src/nodes/gpgpu/ComputeBuiltinNode.js +135 -6
  718. package/src/nodes/gpgpu/ComputeNode.js +212 -16
  719. package/src/nodes/gpgpu/SubgroupFunctionNode.js +455 -0
  720. package/src/nodes/gpgpu/WorkgroupInfoNode.js +143 -9
  721. package/src/nodes/lighting/AONode.js +18 -0
  722. package/src/nodes/lighting/AmbientLightNode.js +10 -0
  723. package/src/nodes/lighting/AnalyticLightNode.js +186 -399
  724. package/src/nodes/lighting/BasicEnvironmentNode.js +19 -0
  725. package/src/nodes/lighting/BasicLightMapNode.js +17 -0
  726. package/src/nodes/lighting/DirectionalLightNode.js +12 -11
  727. package/src/nodes/lighting/EnvironmentNode.js +59 -19
  728. package/src/nodes/lighting/HemisphereLightNode.js +33 -2
  729. package/src/nodes/lighting/IESSpotLightNode.js +13 -1
  730. package/src/nodes/lighting/IrradianceNode.js +17 -0
  731. package/src/nodes/lighting/LightProbeNode.js +20 -0
  732. package/src/nodes/lighting/LightUtils.js +11 -3
  733. package/src/nodes/lighting/LightingContextNode.js +52 -4
  734. package/src/nodes/lighting/LightingNode.js +15 -6
  735. package/src/nodes/lighting/LightsNode.js +238 -35
  736. package/src/nodes/lighting/PointLightNode.js +60 -25
  737. package/src/nodes/lighting/PointShadowNode.js +325 -0
  738. package/src/nodes/lighting/ProjectorLightNode.js +91 -0
  739. package/src/nodes/lighting/RectAreaLightNode.js +50 -14
  740. package/src/nodes/lighting/ShadowBaseNode.js +81 -0
  741. package/src/nodes/lighting/ShadowFilterNode.js +264 -0
  742. package/src/nodes/lighting/ShadowNode.js +867 -0
  743. package/src/nodes/lighting/SpotLightNode.js +99 -18
  744. package/src/nodes/materialx/MaterialXNodes.js +131 -2
  745. package/src/nodes/materialx/lib/mx_noise.js +166 -2
  746. package/src/nodes/math/BitcastNode.js +156 -0
  747. package/src/nodes/math/BitcountNode.js +433 -0
  748. package/src/nodes/math/ConditionalNode.js +110 -21
  749. package/src/nodes/math/Hash.js +8 -0
  750. package/src/nodes/math/MathNode.js +820 -97
  751. package/src/nodes/math/MathUtils.js +47 -1
  752. package/src/nodes/math/OperatorNode.js +517 -84
  753. package/src/nodes/math/PackFloatNode.js +98 -0
  754. package/src/nodes/math/TriNoise3D.js +17 -7
  755. package/src/nodes/math/UnpackFloatNode.js +96 -0
  756. package/src/nodes/parsers/GLSLNodeFunction.js +16 -0
  757. package/src/nodes/parsers/GLSLNodeParser.js +11 -0
  758. package/src/nodes/pmrem/PMREMNode.js +180 -23
  759. package/src/nodes/pmrem/PMREMUtils.js +114 -5
  760. package/src/nodes/procedural/Checker.js +8 -0
  761. package/src/nodes/shapes/Shapes.js +33 -0
  762. package/src/nodes/tsl/TSLBase.js +10 -4
  763. package/src/nodes/tsl/TSLCore.js +732 -160
  764. package/src/nodes/utils/ArrayElementNode.js +55 -4
  765. package/src/nodes/utils/ConvertNode.js +31 -0
  766. package/src/nodes/utils/CubeMapNode.js +79 -2
  767. package/src/nodes/utils/DebugNode.js +83 -0
  768. package/src/nodes/utils/Discard.js +18 -2
  769. package/src/nodes/utils/EquirectUV.js +27 -0
  770. package/src/nodes/utils/EventNode.js +118 -0
  771. package/src/nodes/utils/FlipNode.js +38 -0
  772. package/src/nodes/utils/FunctionOverloadingNode.js +91 -22
  773. package/src/nodes/utils/JoinNode.js +57 -4
  774. package/src/nodes/utils/LoopNode.js +193 -55
  775. package/src/nodes/utils/MatcapUV.js +22 -0
  776. package/src/nodes/utils/MaxMipLevelNode.js +49 -1
  777. package/src/nodes/utils/MemberNode.js +120 -0
  778. package/src/nodes/utils/Oscillators.js +41 -0
  779. package/src/nodes/utils/Packing.js +30 -1
  780. package/src/nodes/utils/PostProcessingUtils.js +154 -0
  781. package/src/nodes/utils/RTTNode.js +165 -9
  782. package/src/nodes/utils/ReflectorNode.js +407 -21
  783. package/src/nodes/utils/RemapNode.js +81 -2
  784. package/src/nodes/utils/RotateNode.js +41 -1
  785. package/src/nodes/utils/SampleNode.js +91 -0
  786. package/src/nodes/utils/SetNode.js +44 -1
  787. package/src/nodes/utils/SplitNode.js +66 -3
  788. package/src/nodes/utils/SpriteSheetUV.js +35 -0
  789. package/src/nodes/utils/SpriteUtils.js +16 -0
  790. package/src/nodes/utils/StorageArrayElementNode.js +56 -3
  791. package/src/nodes/utils/Timer.js +26 -0
  792. package/src/nodes/utils/TriplanarTextures.js +65 -0
  793. package/src/nodes/utils/UVUtils.js +48 -0
  794. package/src/nodes/utils/ViewportUtils.js +12 -0
  795. package/src/objects/BatchedMesh.js +798 -309
  796. package/src/objects/Bone.js +24 -0
  797. package/src/objects/ClippingGroup.js +68 -0
  798. package/src/objects/Group.js +24 -0
  799. package/src/objects/InstancedMesh.js +131 -2
  800. package/src/objects/LOD.js +99 -5
  801. package/src/objects/Line.js +90 -7
  802. package/src/objects/LineLoop.js +20 -0
  803. package/src/objects/LineSegments.js +20 -1
  804. package/src/objects/Mesh.js +84 -0
  805. package/src/objects/Points.js +60 -0
  806. package/src/objects/Skeleton.js +120 -5
  807. package/src/objects/SkinnedMesh.js +102 -6
  808. package/src/objects/Sprite.js +65 -1
  809. package/src/renderers/WebGL3DRenderTarget.js +26 -0
  810. package/src/renderers/WebGLArrayRenderTarget.js +26 -0
  811. package/src/renderers/WebGLCubeRenderTarget.js +41 -5
  812. package/src/renderers/WebGLRenderTarget.js +19 -0
  813. package/src/renderers/WebGLRenderer.js +1016 -278
  814. package/src/renderers/common/Animation.js +123 -14
  815. package/src/renderers/common/Attributes.js +41 -1
  816. package/src/renderers/common/Backend.js +623 -44
  817. package/src/renderers/common/Background.js +99 -16
  818. package/src/renderers/common/BindGroup.js +37 -2
  819. package/src/renderers/common/Binding.js +46 -0
  820. package/src/renderers/common/Bindings.js +211 -20
  821. package/src/renderers/common/BlendMode.js +143 -0
  822. package/src/renderers/common/Buffer.js +89 -0
  823. package/src/renderers/common/BufferUtils.js +25 -0
  824. package/src/renderers/common/BundleGroup.js +57 -0
  825. package/src/renderers/common/CanvasTarget.js +341 -0
  826. package/src/renderers/common/ChainMap.js +73 -10
  827. package/src/renderers/common/ClippingContext.js +172 -87
  828. package/src/renderers/common/Color4.js +40 -0
  829. package/src/renderers/common/ComputePipeline.js +24 -0
  830. package/src/renderers/common/Constants.js +2 -1
  831. package/src/renderers/common/CubeRenderTarget.js +77 -7
  832. package/src/renderers/common/DataMap.js +37 -1
  833. package/src/renderers/common/Geometries.js +163 -14
  834. package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
  835. package/src/renderers/common/Info.js +81 -36
  836. package/src/renderers/common/InspectorBase.js +146 -0
  837. package/src/renderers/common/Lighting.js +57 -0
  838. package/src/renderers/common/Pipeline.js +22 -0
  839. package/src/renderers/common/Pipelines.js +150 -7
  840. package/src/renderers/common/PostProcessing.js +22 -84
  841. package/src/renderers/common/ProgrammableStage.js +60 -2
  842. package/src/renderers/common/QuadMesh.js +63 -6
  843. package/src/renderers/common/RenderBundle.js +14 -8
  844. package/src/renderers/common/RenderBundles.js +40 -10
  845. package/src/renderers/common/RenderContext.js +219 -4
  846. package/src/renderers/common/RenderContexts.js +54 -17
  847. package/src/renderers/common/RenderList.js +233 -24
  848. package/src/renderers/common/RenderLists.js +46 -6
  849. package/src/renderers/common/RenderObject.js +548 -46
  850. package/src/renderers/common/RenderObjectPipeline.js +40 -0
  851. package/src/renderers/common/RenderObjects.js +133 -15
  852. package/src/renderers/common/RenderPipeline.js +216 -6
  853. package/src/renderers/common/Renderer.js +2155 -332
  854. package/src/renderers/common/RendererUtils.js +200 -0
  855. package/src/renderers/common/SampledTexture.js +99 -39
  856. package/src/renderers/common/Sampler.js +148 -1
  857. package/src/renderers/common/Storage3DTexture.js +100 -0
  858. package/src/renderers/common/StorageArrayTexture.js +84 -0
  859. package/src/renderers/common/StorageBuffer.js +38 -2
  860. package/src/renderers/common/StorageBufferAttribute.js +31 -2
  861. package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
  862. package/src/renderers/common/StorageTexture.js +65 -0
  863. package/src/renderers/common/Textures.js +273 -57
  864. package/src/renderers/common/TimestampQueryPool.js +163 -0
  865. package/src/renderers/common/Uniform.js +233 -3
  866. package/src/renderers/common/UniformBuffer.js +19 -0
  867. package/src/renderers/common/UniformsGroup.js +235 -26
  868. package/src/renderers/common/XRManager.js +1677 -0
  869. package/src/renderers/common/XRRenderTarget.js +91 -0
  870. package/src/renderers/common/extras/PMREMGenerator.js +371 -108
  871. package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
  872. package/src/renderers/common/nodes/NodeLibrary.js +95 -17
  873. package/src/renderers/common/nodes/NodeManager.js +852 -0
  874. package/src/renderers/common/nodes/NodeSampledTexture.js +84 -8
  875. package/src/renderers/common/nodes/NodeSampler.js +41 -1
  876. package/src/renderers/common/nodes/NodeStorageBuffer.js +48 -3
  877. package/src/renderers/common/nodes/NodeUniform.js +285 -2
  878. package/src/renderers/common/nodes/NodeUniformBuffer.js +81 -0
  879. package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
  880. package/src/renderers/shaders/DFGLUTData.js +49 -0
  881. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
  882. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
  883. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
  884. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
  885. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
  886. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
  887. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -12
  888. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
  889. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -1
  890. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +7 -11
  891. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
  892. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +5 -2
  893. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
  894. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
  895. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
  896. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +154 -59
  897. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +1 -1
  898. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
  899. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
  900. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
  901. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
  902. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
  903. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +1 -1
  904. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +230 -181
  905. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
  906. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
  907. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
  908. package/src/renderers/shaders/ShaderChunk.js +3 -3
  909. package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -1
  910. package/src/renderers/shaders/ShaderLib/depth.glsl.js +14 -2
  911. package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
  912. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
  913. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
  914. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
  915. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
  916. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
  917. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
  918. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
  919. package/src/renderers/shaders/ShaderLib.js +7 -5
  920. package/src/renderers/shaders/UniformsLib.js +2 -7
  921. package/src/renderers/shaders/UniformsUtils.js +21 -2
  922. package/src/renderers/webgl/WebGLAttributes.js +4 -0
  923. package/src/renderers/webgl/WebGLBackground.js +30 -5
  924. package/src/renderers/webgl/WebGLBindingStates.js +99 -27
  925. package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
  926. package/src/renderers/webgl/WebGLCapabilities.js +7 -14
  927. package/src/renderers/webgl/WebGLEnvironments.js +228 -0
  928. package/src/renderers/webgl/WebGLExtensions.js +2 -25
  929. package/src/renderers/webgl/WebGLGeometries.js +10 -35
  930. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
  931. package/src/renderers/webgl/WebGLInfo.js +3 -1
  932. package/src/renderers/webgl/WebGLLights.js +18 -1
  933. package/src/renderers/webgl/WebGLMaterials.js +12 -0
  934. package/src/renderers/webgl/WebGLObjects.js +3 -1
  935. package/src/renderers/webgl/WebGLOutput.js +267 -0
  936. package/src/renderers/webgl/WebGLProgram.js +87 -148
  937. package/src/renderers/webgl/WebGLPrograms.js +53 -51
  938. package/src/renderers/webgl/WebGLRenderLists.js +15 -0
  939. package/src/renderers/webgl/WebGLShadowMap.js +204 -28
  940. package/src/renderers/webgl/WebGLState.js +88 -56
  941. package/src/renderers/webgl/WebGLTextures.js +293 -59
  942. package/src/renderers/webgl/WebGLUniforms.js +40 -3
  943. package/src/renderers/webgl/WebGLUniformsGroups.js +5 -3
  944. package/src/renderers/webgl/WebGLUtils.js +7 -5
  945. package/src/renderers/webgl-fallback/WebGLBackend.js +1416 -293
  946. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
  947. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +785 -92
  948. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +62 -1
  949. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
  950. package/src/renderers/webgl-fallback/utils/WebGLConstants.js +3 -3
  951. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
  952. package/src/renderers/webgl-fallback/utils/WebGLState.js +584 -20
  953. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +468 -80
  954. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
  955. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +72 -24
  956. package/src/renderers/webgpu/WebGPUBackend.js +1517 -428
  957. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +31 -4
  958. package/src/renderers/webgpu/WebGPURenderer.js +55 -4
  959. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +23 -16
  960. package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +37 -42
  961. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1335 -241
  962. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +32 -4
  963. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
  964. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +144 -20
  965. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +460 -116
  966. package/src/renderers/webgpu/utils/WebGPUConstants.js +17 -4
  967. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +283 -69
  968. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +225 -178
  969. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +583 -191
  970. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
  971. package/src/renderers/webgpu/utils/WebGPUUtils.js +150 -28
  972. package/src/renderers/webxr/WebXRController.js +87 -2
  973. package/src/renderers/webxr/WebXRDepthSensing.js +52 -7
  974. package/src/renderers/webxr/WebXRManager.js +275 -15
  975. package/src/scenes/Fog.js +60 -0
  976. package/src/scenes/FogExp2.js +51 -0
  977. package/src/scenes/Scene.js +88 -0
  978. package/src/textures/CanvasTexture.js +28 -0
  979. package/src/textures/CompressedArrayTexture.js +57 -0
  980. package/src/textures/CompressedCubeTexture.js +29 -0
  981. package/src/textures/CompressedTexture.js +64 -6
  982. package/src/textures/CubeDepthTexture.js +76 -0
  983. package/src/textures/CubeTexture.js +52 -4
  984. package/src/textures/Data3DTexture.js +79 -2
  985. package/src/textures/DataArrayTexture.js +93 -0
  986. package/src/textures/DataTexture.js +65 -0
  987. package/src/textures/DepthTexture.js +59 -11
  988. package/src/textures/ExternalTexture.js +56 -0
  989. package/src/textures/FramebufferTexture.js +62 -0
  990. package/src/textures/Source.js +106 -4
  991. package/src/textures/Texture.js +488 -6
  992. package/src/textures/VideoFrameTexture.js +72 -0
  993. package/src/textures/VideoTexture.js +78 -6
  994. package/src/utils.js +322 -3
  995. package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
  996. package/examples/jsm/animation/MMDPhysics.js +0 -1406
  997. package/examples/jsm/cameras/CinematicCamera.js +0 -208
  998. package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
  999. package/examples/jsm/exporters/MMDExporter.js +0 -217
  1000. package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
  1001. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
  1002. package/examples/jsm/libs/mmdparser.module.js +0 -11530
  1003. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +0 -729
  1004. package/examples/jsm/loaders/MMDLoader.js +0 -2295
  1005. package/examples/jsm/loaders/RGBMLoader.js +0 -1081
  1006. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -432
  1007. package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -144
  1008. package/examples/jsm/misc/Timer.js +0 -128
  1009. package/examples/jsm/objects/InstancedPoints.js +0 -21
  1010. package/examples/jsm/shaders/GodRaysShader.js +0 -321
  1011. package/examples/jsm/shaders/MMDToonShader.js +0 -134
  1012. package/src/materials/nodes/InstancedPointsNodeMaterial.js +0 -156
  1013. package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -24
  1014. package/src/nodes/accessors/SceneNode.js +0 -55
  1015. package/src/nodes/code/ScriptableNode.js +0 -505
  1016. package/src/nodes/code/ScriptableValueNode.js +0 -170
  1017. package/src/nodes/core/CacheNode.js +0 -50
  1018. package/src/nodes/core/UniformGroup.js +0 -13
  1019. package/src/nodes/display/AfterImageNode.js +0 -158
  1020. package/src/nodes/display/AnaglyphPassNode.js +0 -67
  1021. package/src/nodes/display/AnamorphicNode.js +0 -151
  1022. package/src/nodes/display/BlendMode.js +0 -54
  1023. package/src/nodes/display/BloomNode.js +0 -341
  1024. package/src/nodes/display/DenoiseNode.js +0 -204
  1025. package/src/nodes/display/DepthOfFieldNode.js +0 -124
  1026. package/src/nodes/display/DotScreenNode.js +0 -66
  1027. package/src/nodes/display/FXAANode.js +0 -332
  1028. package/src/nodes/display/FilmNode.js +0 -56
  1029. package/src/nodes/display/GTAONode.js +0 -331
  1030. package/src/nodes/display/GaussianBlurNode.js +0 -213
  1031. package/src/nodes/display/Lut3DNode.js +0 -57
  1032. package/src/nodes/display/MotionBlur.js +0 -25
  1033. package/src/nodes/display/ParallaxBarrierPassNode.js +0 -58
  1034. package/src/nodes/display/PixelationPassNode.js +0 -213
  1035. package/src/nodes/display/PosterizeNode.js +0 -33
  1036. package/src/nodes/display/RGBShiftNode.js +0 -53
  1037. package/src/nodes/display/StereoCompositePassNode.js +0 -110
  1038. package/src/nodes/display/TransitionNode.js +0 -80
  1039. package/src/nodes/fog/FogExp2Node.js +0 -35
  1040. package/src/nodes/fog/FogNode.js +0 -50
  1041. package/src/nodes/fog/FogRangeNode.js +0 -36
  1042. package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
  1043. package/src/nodes/utils/EquirectUVNode.js +0 -36
  1044. package/src/nodes/utils/MatcapUVNode.js +0 -33
  1045. package/src/nodes/utils/OscNode.js +0 -85
  1046. package/src/nodes/utils/SpriteSheetUVNode.js +0 -45
  1047. package/src/nodes/utils/TimerNode.js +0 -97
  1048. package/src/nodes/utils/TriplanarTexturesNode.js +0 -64
  1049. package/src/renderers/common/nodes/Nodes.js +0 -534
  1050. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  1051. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -136
@@ -1,10 +1,16 @@
1
1
  export default /* glsl */`
2
2
 
3
+ uniform sampler2D dfgLUT;
4
+
3
5
  struct PhysicalMaterial {
4
6
 
5
7
  vec3 diffuseColor;
6
- float roughness;
8
+ vec3 diffuseContribution;
7
9
  vec3 specularColor;
10
+ vec3 specularColorBlended;
11
+
12
+ float roughness;
13
+ float metalness;
8
14
  float specularF90;
9
15
  float dispersion;
10
16
 
@@ -21,6 +27,8 @@ struct PhysicalMaterial {
21
27
  float iridescenceThickness;
22
28
  vec3 iridescenceFresnel;
23
29
  vec3 iridescenceF0;
30
+ vec3 iridescenceFresnelDielectric;
31
+ vec3 iridescenceFresnelMetallic;
24
32
  #endif
25
33
 
26
34
  #ifdef USE_SHEEN
@@ -68,7 +76,6 @@ vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH )
68
76
  float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
69
77
 
70
78
  float a2 = pow2( alpha );
71
-
72
79
  float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
73
80
  float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
74
81
 
@@ -98,7 +105,7 @@ float D_GGX( const in float alpha, const in float dotNH ) {
98
105
  float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
99
106
  float v = 0.5 / ( gv + gl );
100
107
 
101
- return saturate(v);
108
+ return v;
102
109
 
103
110
  }
104
111
 
@@ -147,7 +154,7 @@ float D_GGX( const in float alpha, const in float dotNH ) {
147
154
 
148
155
  vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
149
156
 
150
- vec3 f0 = material.specularColor;
157
+ vec3 f0 = material.specularColorBlended;
151
158
  float f90 = material.specularF90;
152
159
  float roughness = material.roughness;
153
160
 
@@ -260,7 +267,7 @@ vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in m
260
267
  T2 = - cross( N, T1 ); // negated from paper; possibly due to a different handedness of world coordinate system
261
268
 
262
269
  // compute transform
263
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
270
+ mat3 mat = mInv * transpose( mat3( T1, T2, N ) );
264
271
 
265
272
  // transform rect
266
273
  vec3 coords[ 4 ];
@@ -286,7 +293,7 @@ vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in m
286
293
  float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
287
294
 
288
295
  /*
289
- // alternate method of adjusting for horizon clipping (see referece)
296
+ // alternate method of adjusting for horizon clipping (see reference)
290
297
  // refactoring required
291
298
  float len = length( vectorFormFactor );
292
299
  float z = vectorFormFactor.z / len;
@@ -351,50 +358,28 @@ vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 no
351
358
 
352
359
  #endif
353
360
 
354
- // This is a curve-fit approxmation to the "Charlie sheen" BRDF integrated over the hemisphere from
355
- // Estevez and Kulla 2017, "Production Friendly Microfacet Sheen BRDF". The analysis can be found
356
- // in the Sheen section of https://drive.google.com/file/d/1T0D1VSyR4AllqIJTQAraEIzjlb5h4FKH/view?usp=sharing
361
+ // This is a curve-fit approximation to the "Charlie sheen" BRDF integrated over the hemisphere from
362
+ // Estevez and Kulla 2017, "Production Friendly Microfacet Sheen BRDF".
357
363
  float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
358
364
 
359
365
  float dotNV = saturate( dot( normal, viewDir ) );
360
366
 
361
367
  float r2 = roughness * roughness;
368
+ float rInv = 1.0 / ( roughness + 0.1 );
362
369
 
363
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
364
-
365
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
366
-
367
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
368
-
369
- return saturate( DG * RECIPROCAL_PI );
370
-
371
- }
372
-
373
- // Analytical approximation of the DFG LUT, one half of the
374
- // split-sum approximation used in indirect specular lighting.
375
- // via 'environmentBRDF' from "Physically Based Shading on Mobile"
376
- // https://www.unrealengine.com/blog/physically-based-shading-on-mobile
377
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
378
-
379
- float dotNV = saturate( dot( normal, viewDir ) );
380
-
381
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
382
-
383
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
384
-
385
- vec4 r = roughness * c0 + c1;
386
-
387
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
370
+ float a = -1.9362 + 1.0678 * roughness + 0.4573 * r2 - 0.8469 * rInv;
371
+ float b = -0.6014 + 0.5538 * roughness - 0.4670 * r2 - 0.1255 * rInv;
388
372
 
389
- vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
373
+ float DG = exp( a * dotNV + b );
390
374
 
391
- return fab;
375
+ return saturate( DG );
392
376
 
393
377
  }
394
378
 
395
379
  vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
396
380
 
397
- vec2 fab = DFGApprox( normal, viewDir, roughness );
381
+ float dotNV = saturate( dot( normal, viewDir ) );
382
+ vec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;
398
383
 
399
384
  return specularColor * fab.x + specularF90 * fab.y;
400
385
 
@@ -409,7 +394,8 @@ void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 view
409
394
  void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
410
395
  #endif
411
396
 
412
- vec2 fab = DFGApprox( normal, viewDir, roughness );
397
+ float dotNV = saturate( dot( normal, viewDir ) );
398
+ vec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;
413
399
 
414
400
  #ifdef USE_IRIDESCENCE
415
401
 
@@ -434,6 +420,48 @@ void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const
434
420
 
435
421
  }
436
422
 
423
+ // GGX BRDF with multi-scattering energy compensation for direct lighting
424
+ // Based on "Practical Multiple Scattering Compensation for Microfacet Models"
425
+ // https://blog.selfshadow.com/publications/turquin/ms_comp_final.pdf
426
+ vec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
427
+
428
+ // Single-scattering BRDF (standard GGX)
429
+ vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );
430
+
431
+ // Multi-scattering compensation
432
+ float dotNL = saturate( dot( normal, lightDir ) );
433
+ float dotNV = saturate( dot( normal, viewDir ) );
434
+
435
+ // Precomputed DFG values for view and light directions
436
+ vec2 dfgV = texture2D( dfgLUT, vec2( material.roughness, dotNV ) ).rg;
437
+ vec2 dfgL = texture2D( dfgLUT, vec2( material.roughness, dotNL ) ).rg;
438
+
439
+ // Single-scattering energy for view and light
440
+ vec3 FssEss_V = material.specularColorBlended * dfgV.x + material.specularF90 * dfgV.y;
441
+ vec3 FssEss_L = material.specularColorBlended * dfgL.x + material.specularF90 * dfgL.y;
442
+
443
+ float Ess_V = dfgV.x + dfgV.y;
444
+ float Ess_L = dfgL.x + dfgL.y;
445
+
446
+ // Energy lost to multiple scattering
447
+ float Ems_V = 1.0 - Ess_V;
448
+ float Ems_L = 1.0 - Ess_L;
449
+
450
+ // Average Fresnel reflectance
451
+ vec3 Favg = material.specularColorBlended + ( 1.0 - material.specularColorBlended ) * 0.047619; // 1/21
452
+
453
+ // Multiple scattering contribution
454
+ vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg + EPSILON );
455
+
456
+ // Energy compensation factor
457
+ float compensationFactor = Ems_V * Ems_L;
458
+
459
+ vec3 multiScatter = Fms * compensationFactor;
460
+
461
+ return singleScatter + multiScatter;
462
+
463
+ }
464
+
437
465
  #if NUM_RECT_AREA_LIGHTS > 0
438
466
 
439
467
  void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
@@ -466,11 +494,33 @@ void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const
466
494
 
467
495
  // LTC Fresnel Approximation by Stephen Hill
468
496
  // http://blog.selfshadow.com/publications/s2016-advances/s2016_ltc_fresnel.pdf
469
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
497
+ vec3 fresnel = ( material.specularColorBlended * t2.x + ( material.specularF90 - material.specularColorBlended ) * t2.y );
470
498
 
471
499
  reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
472
500
 
473
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
501
+ reflectedLight.directDiffuse += lightColor * material.diffuseContribution * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
502
+
503
+ #ifdef USE_CLEARCOAT
504
+
505
+ vec3 Ncc = geometryClearcoatNormal;
506
+
507
+ vec2 uvClearcoat = LTC_Uv( Ncc, viewDir, material.clearcoatRoughness );
508
+
509
+ vec4 t1Clearcoat = texture2D( ltc_1, uvClearcoat );
510
+ vec4 t2Clearcoat = texture2D( ltc_2, uvClearcoat );
511
+
512
+ mat3 mInvClearcoat = mat3(
513
+ vec3( t1Clearcoat.x, 0, t1Clearcoat.y ),
514
+ vec3( 0, 1, 0 ),
515
+ vec3( t1Clearcoat.z, 0, t1Clearcoat.w )
516
+ );
517
+
518
+ // LTC Fresnel Approximation for clearcoat
519
+ vec3 fresnelClearcoat = material.clearcoatF0 * t2Clearcoat.x + ( material.clearcoatF90 - material.clearcoatF0 ) * t2Clearcoat.y;
520
+
521
+ clearcoatSpecularDirect += lightColor * fresnelClearcoat * LTC_Evaluate( Ncc, viewDir, position, mInvClearcoat, rectCoords );
522
+
523
+ #endif
474
524
 
475
525
  }
476
526
 
@@ -493,19 +543,38 @@ void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geome
493
543
  #endif
494
544
 
495
545
  #ifdef USE_SHEEN
546
+
547
+ sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
548
+
549
+ float sheenAlbedoV = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
550
+ float sheenAlbedoL = IBLSheenBRDF( geometryNormal, directLight.direction, material.sheenRoughness );
551
+
552
+ float sheenEnergyComp = 1.0 - max3( material.sheenColor ) * max( sheenAlbedoV, sheenAlbedoL );
553
+
554
+ irradiance *= sheenEnergyComp;
555
+
556
+ #endif
557
+
558
+ reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );
559
+
560
+ reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseContribution );
561
+ }
496
562
 
497
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
563
+ void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
498
564
 
499
- #endif
565
+ vec3 diffuse = irradiance * BRDF_Lambert( material.diffuseContribution );
500
566
 
501
- reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
567
+ #ifdef USE_SHEEN
502
568
 
503
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
504
- }
569
+ float sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
505
570
 
506
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
571
+ float sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;
507
572
 
508
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
573
+ diffuse *= sheenEnergyComp;
574
+
575
+ #endif
576
+
577
+ reflectedLight.indirectDiffuse += diffuse;
509
578
 
510
579
  }
511
580
 
@@ -519,33 +588,59 @@ void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradia
519
588
 
520
589
  #ifdef USE_SHEEN
521
590
 
522
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
591
+ sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness ) * RECIPROCAL_PI;
523
592
 
524
- #endif
593
+ #endif
525
594
 
526
595
  // Both indirect specular and indirect diffuse light accumulate here
596
+ // Compute multiscattering separately for dielectric and metallic, then mix
527
597
 
528
- vec3 singleScattering = vec3( 0.0 );
529
- vec3 multiScattering = vec3( 0.0 );
530
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
598
+ vec3 singleScatteringDielectric = vec3( 0.0 );
599
+ vec3 multiScatteringDielectric = vec3( 0.0 );
600
+
601
+ vec3 singleScatteringMetallic = vec3( 0.0 );
602
+ vec3 multiScatteringMetallic = vec3( 0.0 );
531
603
 
532
604
  #ifdef USE_IRIDESCENCE
533
605
 
534
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
606
+ computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnelDielectric, material.roughness, singleScatteringDielectric, multiScatteringDielectric );
607
+ computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.iridescence, material.iridescenceFresnelMetallic, material.roughness, singleScatteringMetallic, multiScatteringMetallic );
535
608
 
536
609
  #else
537
610
 
538
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
611
+ computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScatteringDielectric, multiScatteringDielectric );
612
+ computeMultiscattering( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.roughness, singleScatteringMetallic, multiScatteringMetallic );
539
613
 
540
614
  #endif
541
615
 
542
- vec3 totalScattering = singleScattering + multiScattering;
543
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
616
+ // Mix based on metalness
617
+ vec3 singleScattering = mix( singleScatteringDielectric, singleScatteringMetallic, material.metalness );
618
+ vec3 multiScattering = mix( multiScatteringDielectric, multiScatteringMetallic, material.metalness );
619
+
620
+ // Diffuse energy conservation uses dielectric path
621
+ vec3 totalScatteringDielectric = singleScatteringDielectric + multiScatteringDielectric;
622
+ vec3 diffuse = material.diffuseContribution * ( 1.0 - totalScatteringDielectric );
623
+
624
+ vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
625
+
626
+ vec3 indirectSpecular = radiance * singleScattering;
627
+ indirectSpecular += multiScattering * cosineWeightedIrradiance;
628
+
629
+ vec3 indirectDiffuse = diffuse * cosineWeightedIrradiance;
630
+
631
+ #ifdef USE_SHEEN
632
+
633
+ float sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
634
+
635
+ float sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;
544
636
 
545
- reflectedLight.indirectSpecular += radiance * singleScattering;
546
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
637
+ indirectSpecular *= sheenEnergyComp;
638
+ indirectDiffuse *= sheenEnergyComp;
639
+
640
+ #endif
547
641
 
548
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
642
+ reflectedLight.indirectSpecular += indirectSpecular;
643
+ reflectedLight.indirectDiffuse += indirectDiffuse;
549
644
 
550
645
  }
551
646
 
@@ -1,5 +1,5 @@
1
1
  export default /* glsl */`
2
- #if defined( USE_LOGDEPTHBUF )
2
+ #if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
3
3
 
4
4
  // Doing a strict comparison with == 1.0 can cause noise artifacts
5
5
  // on some platforms. See issue #17623.
@@ -1,5 +1,5 @@
1
1
  export default /* glsl */`
2
- #if defined( USE_LOGDEPTHBUF )
2
+ #if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
3
3
 
4
4
  uniform float logDepthBufFC;
5
5
  varying float vFragDepth;
@@ -1,5 +1,5 @@
1
1
  export default /* glsl */`
2
- #ifdef USE_LOGDEPTHBUF
2
+ #ifdef USE_LOGARITHMIC_DEPTH_BUFFER
3
3
 
4
4
  varying float vFragDepth;
5
5
  varying float vIsPerspective;
@@ -1,5 +1,5 @@
1
1
  export default /* glsl */`
2
- #ifdef USE_LOGDEPTHBUF
2
+ #ifdef USE_LOGARITHMIC_DEPTH_BUFFER
3
3
 
4
4
  vFragDepth = 1.0 + gl_Position.w;
5
5
  vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
@@ -11,8 +11,8 @@ export default /* glsl */`
11
11
 
12
12
  // use inline sRGB decode until browsers properly support SRGB8_ALPHA8 with video textures (#26516)
13
13
 
14
- sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
15
-
14
+ sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
15
+
16
16
  #endif
17
17
 
18
18
  diffuseColor *= sampledDiffuseColor;
@@ -82,8 +82,16 @@ float viewZToOrthographicDepth( const in float viewZ, const in float near, const
82
82
  }
83
83
 
84
84
  float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
85
- // maps orthographic depth in [ 0, 1 ] to viewZ
86
- return depth * ( near - far ) - near;
85
+
86
+ #ifdef USE_REVERSED_DEPTH_BUFFER
87
+
88
+ return depth * ( far - near ) - far;
89
+
90
+ #else
91
+
92
+ return depth * ( near - far ) - near;
93
+
94
+ #endif
87
95
  }
88
96
 
89
97
  // NOTE: https://twitter.com/gonnavis/status/1377183786949959682
@@ -94,7 +102,15 @@ float viewZToPerspectiveDepth( const in float viewZ, const in float near, const
94
102
  }
95
103
 
96
104
  float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
97
- // maps perspective depth in [ 0, 1 ] to viewZ
98
- return ( near * far ) / ( ( far - near ) * depth - far );
105
+
106
+ #ifdef USE_REVERSED_DEPTH_BUFFER
107
+
108
+ return ( near * far ) / ( ( near - far ) * depth - near );
109
+
110
+ #else
111
+
112
+ return ( near * far ) / ( ( far - near ) * depth - far );
113
+
114
+ #endif
99
115
  }
100
116
  `;
@@ -1,7 +1,7 @@
1
1
  export default /* glsl */`
2
2
  #ifdef PREMULTIPLIED_ALPHA
3
3
 
4
- // Get get normal blending with premultipled, use with CustomBlending, OneFactor, OneMinusSrcAlphaFactor, AddEquation.
4
+ // Get normal blending with premultipled, use with CustomBlending, OneFactor, OneMinusSrcAlphaFactor, AddEquation.
5
5
  gl_FragColor.rgb *= gl_FragColor.a;
6
6
 
7
7
  #endif