@needle-tools/three 0.169.20 → 0.183.2-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1051) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +5 -6
  3. package/build/three.cjs +54178 -56709
  4. package/build/three.core.js +59506 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +11645 -73012
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +648 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +53905 -51657
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +53884 -51814
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  15. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  16. package/examples/jsm/Addons.js +5 -15
  17. package/examples/jsm/animation/AnimationClipCreator.js +58 -6
  18. package/examples/jsm/animation/CCDIKSolver.js +152 -45
  19. package/examples/jsm/capabilities/WebGL.js +28 -29
  20. package/examples/jsm/capabilities/WebGPU.js +19 -17
  21. package/examples/jsm/controls/ArcballControls.js +474 -178
  22. package/examples/jsm/controls/DragControls.js +100 -58
  23. package/examples/jsm/controls/FirstPersonControls.js +116 -6
  24. package/examples/jsm/controls/FlyControls.js +50 -2
  25. package/examples/jsm/controls/MapControls.js +96 -8
  26. package/examples/jsm/controls/OrbitControls.js +496 -57
  27. package/examples/jsm/controls/PointerLockControls.js +115 -22
  28. package/examples/jsm/controls/TrackballControls.js +166 -14
  29. package/examples/jsm/controls/TransformControls.js +336 -26
  30. package/examples/jsm/csm/CSM.js +232 -18
  31. package/examples/jsm/csm/CSMFrustum.js +61 -4
  32. package/examples/jsm/csm/CSMHelper.js +50 -0
  33. package/examples/jsm/csm/CSMShader.js +13 -1
  34. package/examples/jsm/csm/CSMShadowNode.js +599 -0
  35. package/examples/jsm/curves/CurveExtras.js +303 -31
  36. package/examples/jsm/curves/NURBSCurve.js +91 -16
  37. package/examples/jsm/curves/NURBSSurface.js +52 -6
  38. package/examples/jsm/curves/NURBSUtils.js +102 -112
  39. package/examples/jsm/curves/NURBSVolume.js +24 -4
  40. package/examples/jsm/effects/AnaglyphEffect.js +134 -7
  41. package/examples/jsm/effects/AsciiEffect.js +69 -22
  42. package/examples/jsm/effects/OutlineEffect.js +61 -111
  43. package/examples/jsm/effects/ParallaxBarrierEffect.js +30 -0
  44. package/examples/jsm/effects/StereoEffect.js +31 -0
  45. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  46. package/examples/jsm/environments/DebugEnvironment.js +50 -0
  47. package/examples/jsm/environments/RoomEnvironment.js +83 -42
  48. package/examples/jsm/exporters/DRACOExporter.js +56 -14
  49. package/examples/jsm/exporters/EXRExporter.js +40 -9
  50. package/examples/jsm/exporters/GLTFExporter.js +502 -169
  51. package/examples/jsm/exporters/OBJExporter.js +21 -1
  52. package/examples/jsm/exporters/PLYExporter.js +44 -12
  53. package/examples/jsm/exporters/STLExporter.js +27 -5
  54. package/examples/jsm/exporters/USDZExporter.js +781 -291
  55. package/examples/jsm/geometries/BoxLineGeometry.js +23 -0
  56. package/examples/jsm/geometries/ConvexGeometry.js +19 -0
  57. package/examples/jsm/geometries/DecalGeometry.js +91 -30
  58. package/examples/jsm/geometries/ParametricFunctions.js +100 -0
  59. package/examples/jsm/geometries/ParametricGeometry.js +38 -5
  60. package/examples/jsm/geometries/RoundedBoxGeometry.js +68 -7
  61. package/examples/jsm/geometries/TeapotGeometry.js +23 -38
  62. package/examples/jsm/geometries/TextGeometry.js +48 -29
  63. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  64. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  65. package/examples/jsm/helpers/LightProbeHelper.js +36 -0
  66. package/examples/jsm/helpers/LightProbeHelperGPU.js +38 -1
  67. package/examples/jsm/helpers/OctreeHelper.js +36 -0
  68. package/examples/jsm/helpers/PositionalAudioHelper.js +60 -0
  69. package/examples/jsm/helpers/RapierHelper.js +59 -0
  70. package/examples/jsm/helpers/RectAreaLightHelper.js +36 -3
  71. package/examples/jsm/helpers/TextureHelper.js +28 -0
  72. package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
  73. package/examples/jsm/helpers/VertexNormalsHelper.js +61 -2
  74. package/examples/jsm/helpers/VertexTangentsHelper.js +47 -2
  75. package/examples/jsm/helpers/ViewHelper.js +181 -9
  76. package/examples/jsm/inspector/Inspector.js +487 -0
  77. package/examples/jsm/inspector/RendererInspector.js +425 -0
  78. package/examples/jsm/inspector/tabs/Console.js +238 -0
  79. package/examples/jsm/inspector/tabs/Parameters.js +348 -0
  80. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  81. package/examples/jsm/inspector/tabs/Viewer.js +166 -0
  82. package/examples/jsm/inspector/ui/Graph.js +95 -0
  83. package/examples/jsm/inspector/ui/Item.js +170 -0
  84. package/examples/jsm/inspector/ui/List.js +75 -0
  85. package/examples/jsm/inspector/ui/Profiler.js +1975 -0
  86. package/examples/jsm/inspector/ui/Style.js +1613 -0
  87. package/examples/jsm/inspector/ui/Tab.js +233 -0
  88. package/examples/jsm/inspector/ui/Values.js +439 -0
  89. package/examples/jsm/inspector/ui/utils.js +56 -0
  90. package/examples/jsm/interactive/HTMLMesh.js +43 -12
  91. package/examples/jsm/interactive/InteractiveGroup.js +170 -52
  92. package/examples/jsm/interactive/SelectionBox.js +106 -9
  93. package/examples/jsm/interactive/SelectionHelper.js +76 -30
  94. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  95. package/examples/jsm/libs/meshopt_decoder.module.js +76 -58
  96. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  97. package/examples/jsm/lighting/TiledLighting.js +42 -0
  98. package/examples/jsm/lights/LightProbeGenerator.js +44 -7
  99. package/examples/jsm/lights/RectAreaLightTexturesLib.js +50 -14
  100. package/examples/jsm/lights/RectAreaLightUniformsLib.js +16 -0
  101. package/examples/jsm/lines/Line2.js +41 -4
  102. package/examples/jsm/lines/LineGeometry.js +80 -2
  103. package/examples/jsm/lines/LineMaterial.js +105 -5
  104. package/examples/jsm/lines/LineSegments2.js +54 -4
  105. package/examples/jsm/lines/LineSegmentsGeometry.js +65 -8
  106. package/examples/jsm/lines/Wireframe.js +41 -4
  107. package/examples/jsm/lines/WireframeGeometry2.js +27 -2
  108. package/examples/jsm/lines/webgpu/Line2.js +28 -2
  109. package/examples/jsm/lines/webgpu/LineSegments2.js +59 -24
  110. package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
  111. package/examples/jsm/loaders/3DMLoader.js +78 -6
  112. package/examples/jsm/loaders/3MFLoader.js +148 -7
  113. package/examples/jsm/loaders/AMFLoader.js +34 -14
  114. package/examples/jsm/loaders/BVHLoader.js +59 -12
  115. package/examples/jsm/loaders/ColladaLoader.js +61 -4027
  116. package/examples/jsm/loaders/DDSLoader.js +68 -1
  117. package/examples/jsm/loaders/DRACOLoader.js +146 -22
  118. package/examples/jsm/loaders/EXRLoader.js +255 -34
  119. package/examples/jsm/loaders/FBXLoader.js +80 -42
  120. package/examples/jsm/loaders/FontLoader.js +83 -6
  121. package/examples/jsm/loaders/GCodeLoader.js +71 -14
  122. package/examples/jsm/loaders/GLTFLoader.js +381 -263
  123. package/examples/jsm/loaders/HDRCubeTextureLoader.js +52 -3
  124. package/examples/jsm/loaders/HDRLoader.js +485 -0
  125. package/examples/jsm/loaders/IESLoader.js +42 -0
  126. package/examples/jsm/loaders/KMZLoader.js +39 -6
  127. package/examples/jsm/loaders/KTX2Loader.js +124 -48
  128. package/examples/jsm/loaders/KTXLoader.js +31 -10
  129. package/examples/jsm/loaders/LDrawLoader.js +192 -145
  130. package/examples/jsm/loaders/LUT3dlLoader.js +47 -10
  131. package/examples/jsm/loaders/LUTCubeLoader.js +46 -9
  132. package/examples/jsm/loaders/LUTImageLoader.js +79 -38
  133. package/examples/jsm/loaders/LWOLoader.js +54 -59
  134. package/examples/jsm/loaders/LottieLoader.js +54 -1
  135. package/examples/jsm/loaders/MD2Loader.js +37 -1
  136. package/examples/jsm/loaders/MDDLoader.js +57 -12
  137. package/examples/jsm/loaders/MTLLoader.js +60 -35
  138. package/examples/jsm/loaders/MaterialXLoader.js +268 -34
  139. package/examples/jsm/loaders/NRRDLoader.js +40 -8
  140. package/examples/jsm/loaders/OBJLoader.js +51 -2
  141. package/examples/jsm/loaders/PCDLoader.js +173 -21
  142. package/examples/jsm/loaders/PDBLoader.js +41 -2
  143. package/examples/jsm/loaders/PLYLoader.js +70 -39
  144. package/examples/jsm/loaders/PVRLoader.js +25 -6
  145. package/examples/jsm/loaders/RGBELoader.js +6 -438
  146. package/examples/jsm/loaders/STLLoader.js +48 -38
  147. package/examples/jsm/loaders/SVGLoader.js +119 -25
  148. package/examples/jsm/loaders/TDSLoader.js +92 -74
  149. package/examples/jsm/loaders/TGALoader.js +23 -2
  150. package/examples/jsm/loaders/TIFFLoader.js +23 -0
  151. package/examples/jsm/loaders/TTFLoader.js +50 -3
  152. package/examples/jsm/loaders/USDLoader.js +279 -0
  153. package/examples/jsm/loaders/USDZLoader.js +4 -858
  154. package/examples/jsm/loaders/UltraHDRLoader.js +338 -166
  155. package/examples/jsm/loaders/VOXLoader.js +688 -87
  156. package/examples/jsm/loaders/VRMLLoader.js +121 -12
  157. package/examples/jsm/loaders/VTKLoader.js +77 -25
  158. package/examples/jsm/loaders/XYZLoader.js +36 -0
  159. package/examples/jsm/loaders/collada/ColladaComposer.js +2950 -0
  160. package/examples/jsm/loaders/collada/ColladaParser.js +1962 -0
  161. package/examples/jsm/loaders/lwo/IFFParser.js +77 -77
  162. package/examples/jsm/loaders/usd/USDAParser.js +822 -0
  163. package/examples/jsm/loaders/usd/USDCParser.js +1852 -0
  164. package/examples/jsm/loaders/usd/USDComposer.js +4041 -0
  165. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
  166. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
  167. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  168. package/examples/jsm/math/Capsule.js +91 -14
  169. package/examples/jsm/math/ColorConverter.js +22 -0
  170. package/examples/jsm/math/ColorSpaces.js +74 -2
  171. package/examples/jsm/math/ConvexHull.js +517 -93
  172. package/examples/jsm/math/ImprovedNoise.js +32 -15
  173. package/examples/jsm/math/Lut.js +113 -0
  174. package/examples/jsm/math/MeshSurfaceSampler.js +78 -13
  175. package/examples/jsm/math/OBB.js +141 -29
  176. package/examples/jsm/math/Octree.js +283 -7
  177. package/examples/jsm/math/SimplexNoise.js +68 -42
  178. package/examples/jsm/misc/ConvexObjectBreaker.js +45 -25
  179. package/examples/jsm/misc/GPUComputationRenderer.js +96 -20
  180. package/examples/jsm/misc/Gyroscope.js +12 -0
  181. package/examples/jsm/misc/MD2Character.js +117 -2
  182. package/examples/jsm/misc/MD2CharacterComplex.js +175 -11
  183. package/examples/jsm/misc/MorphAnimMesh.js +44 -0
  184. package/examples/jsm/misc/MorphBlendMesh.js +103 -0
  185. package/examples/jsm/misc/ProgressiveLightMap.js +100 -54
  186. package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
  187. package/examples/jsm/misc/RollerCoaster.js +57 -0
  188. package/examples/jsm/misc/TubePainter.js +437 -40
  189. package/examples/jsm/misc/Volume.js +123 -76
  190. package/examples/jsm/misc/VolumeSlice.js +95 -49
  191. package/examples/jsm/modifiers/CurveModifier.js +66 -38
  192. package/examples/jsm/modifiers/CurveModifierGPU.js +42 -19
  193. package/examples/jsm/modifiers/EdgeSplitModifier.js +20 -0
  194. package/examples/jsm/modifiers/SimplifyModifier.js +24 -10
  195. package/examples/jsm/modifiers/TessellateModifier.js +35 -2
  196. package/examples/jsm/objects/GroundedSkybox.js +25 -6
  197. package/examples/jsm/objects/Lensflare.js +94 -2
  198. package/examples/jsm/objects/LensflareMesh.js +64 -10
  199. package/examples/jsm/objects/MarchingCubes.js +90 -5
  200. package/examples/jsm/objects/Reflector.js +76 -2
  201. package/examples/jsm/objects/ReflectorForSSRPass.js +41 -0
  202. package/examples/jsm/objects/Refractor.js +62 -0
  203. package/examples/jsm/objects/ShadowMesh.js +54 -4
  204. package/examples/jsm/objects/Sky.js +106 -16
  205. package/examples/jsm/objects/SkyMesh.js +211 -38
  206. package/examples/jsm/objects/Water.js +49 -8
  207. package/examples/jsm/objects/Water2.js +49 -7
  208. package/examples/jsm/objects/Water2Mesh.js +50 -9
  209. package/examples/jsm/objects/WaterMesh.js +136 -43
  210. package/examples/jsm/physics/AmmoPhysics.js +60 -7
  211. package/examples/jsm/physics/JoltPhysics.js +65 -12
  212. package/examples/jsm/physics/RapierPhysics.js +217 -21
  213. package/examples/jsm/postprocessing/AfterimagePass.js +110 -29
  214. package/examples/jsm/postprocessing/BloomPass.js +128 -26
  215. package/examples/jsm/postprocessing/BokehPass.js +99 -22
  216. package/examples/jsm/postprocessing/ClearPass.js +54 -3
  217. package/examples/jsm/postprocessing/CubeTexturePass.js +82 -21
  218. package/examples/jsm/postprocessing/DotScreenPass.js +59 -10
  219. package/examples/jsm/postprocessing/EffectComposer.js +140 -6
  220. package/examples/jsm/postprocessing/FXAAPass.js +40 -0
  221. package/examples/jsm/postprocessing/FilmPass.js +54 -5
  222. package/examples/jsm/postprocessing/GTAOPass.js +202 -57
  223. package/examples/jsm/postprocessing/GlitchPass.js +86 -34
  224. package/examples/jsm/postprocessing/HalftonePass.js +65 -10
  225. package/examples/jsm/postprocessing/LUTPass.js +38 -8
  226. package/examples/jsm/postprocessing/MaskPass.js +91 -0
  227. package/examples/jsm/postprocessing/OutlinePass.js +272 -135
  228. package/examples/jsm/postprocessing/OutputPass.js +65 -14
  229. package/examples/jsm/postprocessing/Pass.js +100 -4
  230. package/examples/jsm/postprocessing/RenderPass.js +94 -0
  231. package/examples/jsm/postprocessing/RenderPixelatedPass.js +124 -45
  232. package/examples/jsm/postprocessing/RenderTransitionPass.js +120 -21
  233. package/examples/jsm/postprocessing/SAOPass.js +128 -55
  234. package/examples/jsm/postprocessing/SMAAPass.js +106 -75
  235. package/examples/jsm/postprocessing/SSAARenderPass.js +118 -35
  236. package/examples/jsm/postprocessing/SSAOPass.js +173 -60
  237. package/examples/jsm/postprocessing/SSRPass.js +268 -53
  238. package/examples/jsm/postprocessing/SavePass.js +69 -16
  239. package/examples/jsm/postprocessing/ShaderPass.js +65 -7
  240. package/examples/jsm/postprocessing/TAARenderPass.js +79 -24
  241. package/examples/jsm/postprocessing/TexturePass.js +72 -8
  242. package/examples/jsm/postprocessing/UnrealBloomPass.js +168 -59
  243. package/examples/jsm/renderers/CSS2DRenderer.js +98 -5
  244. package/examples/jsm/renderers/CSS3DRenderer.js +111 -7
  245. package/examples/jsm/renderers/Projector.js +288 -32
  246. package/examples/jsm/renderers/SVGRenderer.js +323 -61
  247. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +3 -1
  248. package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
  249. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +5 -1
  250. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +12 -5
  251. package/examples/jsm/shaders/AfterimageShader.js +8 -3
  252. package/examples/jsm/shaders/BasicShader.js +8 -1
  253. package/examples/jsm/shaders/BleachBypassShader.js +10 -3
  254. package/examples/jsm/shaders/BlendShader.js +8 -1
  255. package/examples/jsm/shaders/BokehShader.js +9 -3
  256. package/examples/jsm/shaders/BokehShader2.js +11 -4
  257. package/examples/jsm/shaders/BrightnessContrastShader.js +10 -4
  258. package/examples/jsm/shaders/ColorCorrectionShader.js +8 -1
  259. package/examples/jsm/shaders/ColorifyShader.js +8 -1
  260. package/examples/jsm/shaders/ConvolutionShader.js +9 -38
  261. package/examples/jsm/shaders/CopyShader.js +8 -1
  262. package/examples/jsm/shaders/DOFMipMapShader.js +10 -3
  263. package/examples/jsm/shaders/DepthLimitedBlurShader.js +10 -1
  264. package/examples/jsm/shaders/DigitalGlitch.js +10 -7
  265. package/examples/jsm/shaders/DotScreenShader.js +8 -3
  266. package/examples/jsm/shaders/ExposureShader.js +8 -1
  267. package/examples/jsm/shaders/FXAAShader.js +233 -221
  268. package/examples/jsm/shaders/FilmShader.js +13 -0
  269. package/examples/jsm/shaders/FocusShader.js +8 -3
  270. package/examples/jsm/shaders/FreiChenShader.js +10 -3
  271. package/examples/jsm/shaders/GTAOShader.js +55 -45
  272. package/examples/jsm/shaders/GammaCorrectionShader.js +11 -2
  273. package/examples/jsm/shaders/HalftoneShader.js +24 -4
  274. package/examples/jsm/shaders/HorizontalBlurShader.js +12 -3
  275. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +9 -2
  276. package/examples/jsm/shaders/HueSaturationShader.js +10 -3
  277. package/examples/jsm/shaders/KaleidoShader.js +11 -4
  278. package/examples/jsm/shaders/LuminosityHighPassShader.js +8 -4
  279. package/examples/jsm/shaders/LuminosityShader.js +8 -2
  280. package/examples/jsm/shaders/MirrorShader.js +10 -4
  281. package/examples/jsm/shaders/NormalMapShader.js +7 -2
  282. package/examples/jsm/shaders/OutputShader.js +19 -1
  283. package/examples/jsm/shaders/PoissonDenoiseShader.js +30 -17
  284. package/examples/jsm/shaders/RGBShiftShader.js +8 -1
  285. package/examples/jsm/shaders/SAOShader.js +27 -5
  286. package/examples/jsm/shaders/SMAAShader.js +24 -1
  287. package/examples/jsm/shaders/SSAOShader.js +37 -6
  288. package/examples/jsm/shaders/SSRShader.js +32 -6
  289. package/examples/jsm/shaders/SepiaShader.js +8 -3
  290. package/examples/jsm/shaders/SobelOperatorShader.js +9 -3
  291. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +13 -8
  292. package/examples/jsm/shaders/TechnicolorShader.js +10 -4
  293. package/examples/jsm/shaders/ToonShader.js +29 -6
  294. package/examples/jsm/shaders/TriangleBlurShader.js +9 -4
  295. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +19 -6
  296. package/examples/jsm/shaders/VelocityShader.js +8 -1
  297. package/examples/jsm/shaders/VerticalBlurShader.js +9 -2
  298. package/examples/jsm/shaders/VerticalTiltShiftShader.js +8 -1
  299. package/examples/jsm/shaders/VignetteShader.js +8 -3
  300. package/examples/jsm/shaders/VolumeShader.js +11 -2
  301. package/examples/jsm/shaders/WaterRefractionShader.js +11 -0
  302. package/examples/jsm/textures/FlakesTexture.js +14 -0
  303. package/examples/jsm/transpiler/AST.js +436 -31
  304. package/examples/jsm/transpiler/GLSLDecoder.js +380 -135
  305. package/examples/jsm/transpiler/Linker.js +327 -0
  306. package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -1
  307. package/examples/jsm/transpiler/TSLEncoder.js +363 -97
  308. package/examples/jsm/transpiler/Transpiler.js +50 -1
  309. package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
  310. package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
  311. package/examples/jsm/tsl/display/AfterImageNode.js +244 -0
  312. package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
  313. package/examples/jsm/tsl/display/AnamorphicNode.js +282 -0
  314. package/examples/jsm/tsl/display/BilateralBlurNode.js +364 -0
  315. package/{src/nodes → examples/jsm/tsl}/display/BleachBypass.js +11 -4
  316. package/examples/jsm/tsl/display/BloomNode.js +534 -0
  317. package/examples/jsm/tsl/display/CRT.js +150 -0
  318. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +207 -0
  319. package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
  320. package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
  321. package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
  322. package/examples/jsm/tsl/display/FXAANode.js +365 -0
  323. package/examples/jsm/tsl/display/FilmNode.js +101 -0
  324. package/examples/jsm/tsl/display/GTAONode.js +571 -0
  325. package/examples/jsm/tsl/display/GaussianBlurNode.js +389 -0
  326. package/examples/jsm/tsl/display/GodraysNode.js +624 -0
  327. package/examples/jsm/tsl/display/LensflareNode.js +279 -0
  328. package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
  329. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  330. package/examples/jsm/tsl/display/OutlineNode.js +762 -0
  331. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +89 -0
  332. package/examples/jsm/tsl/display/PixelationPassNode.js +335 -0
  333. package/examples/jsm/tsl/display/RGBShiftNode.js +96 -0
  334. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  335. package/examples/jsm/tsl/display/SMAANode.js +768 -0
  336. package/{src/nodes → examples/jsm/tsl}/display/SSAAPassNode.js +120 -49
  337. package/examples/jsm/tsl/display/SSGINode.js +642 -0
  338. package/examples/jsm/tsl/display/SSRNode.js +656 -0
  339. package/examples/jsm/tsl/display/SSSNode.js +490 -0
  340. package/{src/nodes → examples/jsm/tsl}/display/Sepia.js +9 -2
  341. package/examples/jsm/tsl/display/Shape.js +29 -0
  342. package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +61 -19
  343. package/examples/jsm/tsl/display/StereoCompositePassNode.js +192 -0
  344. package/{src/nodes → examples/jsm/tsl}/display/StereoPassNode.js +48 -12
  345. package/examples/jsm/tsl/display/TRAANode.js +726 -0
  346. package/examples/jsm/tsl/display/TransitionNode.js +141 -0
  347. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  348. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  349. package/examples/jsm/tsl/display/hashBlur.js +54 -0
  350. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  351. package/examples/jsm/tsl/lighting/TiledLightsNode.js +442 -0
  352. package/examples/jsm/tsl/math/Bayer.js +73 -0
  353. package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
  354. package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
  355. package/examples/jsm/tsl/utils/Raymarching.js +70 -0
  356. package/examples/jsm/utils/BufferGeometryUtils.js +91 -29
  357. package/examples/jsm/utils/CameraUtils.js +15 -6
  358. package/examples/jsm/utils/GeometryCompressionUtils.js +23 -30
  359. package/examples/jsm/utils/GeometryUtils.js +32 -27
  360. package/examples/jsm/utils/LDrawUtils.js +14 -5
  361. package/examples/jsm/utils/SceneOptimizer.js +458 -0
  362. package/examples/jsm/utils/SceneUtils.js +53 -3
  363. package/examples/jsm/utils/ShadowMapViewer.js +72 -33
  364. package/examples/jsm/utils/ShadowMapViewerGPU.js +61 -29
  365. package/examples/jsm/utils/SkeletonUtils.js +48 -0
  366. package/examples/jsm/utils/SortUtils.js +17 -5
  367. package/examples/jsm/utils/UVsDebug.js +12 -4
  368. package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +16 -0
  369. package/examples/jsm/utils/{TextureUtilsGPU.js → WebGPUTextureUtils.js} +20 -2
  370. package/examples/jsm/utils/WorkerPool.js +67 -2
  371. package/examples/jsm/webxr/ARButton.js +19 -0
  372. package/examples/jsm/webxr/OculusHandModel.js +84 -0
  373. package/examples/jsm/webxr/OculusHandPointerModel.js +148 -22
  374. package/examples/jsm/webxr/Text2D.js +20 -6
  375. package/examples/jsm/webxr/VRButton.js +31 -0
  376. package/examples/jsm/webxr/XRButton.js +23 -0
  377. package/examples/jsm/webxr/XRControllerModelFactory.js +94 -3
  378. package/examples/jsm/webxr/XREstimatedLight.js +35 -4
  379. package/examples/jsm/webxr/XRHandMeshModel.js +37 -0
  380. package/examples/jsm/webxr/XRHandModelFactory.js +96 -6
  381. package/examples/jsm/webxr/XRHandPrimitiveModel.js +44 -0
  382. package/examples/jsm/webxr/XRPlanes.js +18 -0
  383. package/package.json +29 -34
  384. package/src/Three.Core.js +198 -0
  385. package/src/Three.Legacy.js +0 -21
  386. package/src/Three.TSL.js +641 -0
  387. package/src/Three.WebGPU.Nodes.js +14 -186
  388. package/src/Three.WebGPU.js +16 -186
  389. package/src/Three.js +2 -197
  390. package/src/animation/AnimationAction.js +263 -31
  391. package/src/animation/AnimationClip.js +162 -7
  392. package/src/animation/AnimationMixer.js +99 -15
  393. package/src/animation/AnimationObjectGroup.js +45 -21
  394. package/src/animation/AnimationUtils.js +163 -24
  395. package/src/animation/KeyframeTrack.js +191 -17
  396. package/src/animation/PropertyBinding.js +91 -16
  397. package/src/animation/PropertyMixer.js +72 -5
  398. package/src/animation/tracks/BooleanKeyframeTrack.js +33 -6
  399. package/src/animation/tracks/ColorKeyframeTrack.js +26 -5
  400. package/src/animation/tracks/NumberKeyframeTrack.js +26 -2
  401. package/src/animation/tracks/QuaternionKeyframeTrack.js +30 -1
  402. package/src/animation/tracks/StringKeyframeTrack.js +33 -2
  403. package/src/animation/tracks/VectorKeyframeTrack.js +26 -2
  404. package/src/audio/Audio.js +386 -8
  405. package/src/audio/AudioAnalyser.js +58 -1
  406. package/src/audio/AudioContext.js +15 -0
  407. package/src/audio/AudioListener.js +94 -13
  408. package/src/audio/PositionalAudio.js +107 -0
  409. package/src/cameras/ArrayCamera.js +37 -0
  410. package/src/cameras/Camera.js +61 -0
  411. package/src/cameras/CubeCamera.js +86 -0
  412. package/src/cameras/OrthographicCamera.js +110 -1
  413. package/src/cameras/PerspectiveCamera.js +174 -35
  414. package/src/cameras/StereoCamera.js +48 -2
  415. package/src/constants.js +1546 -11
  416. package/src/core/BufferAttribute.js +417 -3
  417. package/src/core/BufferGeometry.js +407 -22
  418. package/src/core/Clock.js +69 -8
  419. package/src/core/EventDispatcher.js +52 -8
  420. package/src/core/GLBufferAttribute.js +113 -2
  421. package/src/core/InstancedBufferAttribute.js +29 -0
  422. package/src/core/InstancedBufferGeometry.js +20 -0
  423. package/src/core/InstancedInterleavedBuffer.js +26 -0
  424. package/src/core/InterleavedBuffer.js +141 -7
  425. package/src/core/InterleavedBufferAttribute.js +200 -2
  426. package/src/core/Layers.js +71 -10
  427. package/src/core/Object3D.js +673 -26
  428. package/src/core/Raycaster.js +136 -2
  429. package/src/core/RenderTarget.js +256 -27
  430. package/src/core/RenderTarget3D.js +48 -0
  431. package/src/core/Timer.js +184 -0
  432. package/src/core/Uniform.js +29 -0
  433. package/src/core/UniformsGroup.js +84 -2
  434. package/src/extras/Controls.js +89 -1
  435. package/src/extras/DataUtils.js +50 -9
  436. package/src/extras/Earcut.js +18 -779
  437. package/src/extras/ImageUtils.js +22 -14
  438. package/src/extras/PMREMGenerator.js +316 -67
  439. package/src/extras/ShapeUtils.js +24 -2
  440. package/src/extras/TextureUtils.js +101 -15
  441. package/src/extras/core/Curve.js +156 -55
  442. package/src/extras/core/CurvePath.js +63 -22
  443. package/src/extras/core/Interpolations.js +34 -2
  444. package/src/extras/core/Path.js +134 -1
  445. package/src/extras/core/Shape.js +66 -3
  446. package/src/extras/core/ShapePath.js +80 -4
  447. package/src/extras/curves/ArcCurve.js +22 -0
  448. package/src/extras/curves/CatmullRomCurve3.js +89 -18
  449. package/src/extras/curves/CubicBezierCurve.js +67 -0
  450. package/src/extras/curves/CubicBezierCurve3.js +50 -0
  451. package/src/extras/curves/EllipseCurve.js +102 -0
  452. package/src/extras/curves/LineCurve.js +36 -0
  453. package/src/extras/curves/LineCurve3.js +36 -0
  454. package/src/extras/curves/QuadraticBezierCurve.js +59 -0
  455. package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
  456. package/src/extras/curves/SplineCurve.js +48 -0
  457. package/src/extras/lib/earcut.js +685 -0
  458. package/src/geometries/BoxGeometry.js +39 -0
  459. package/src/geometries/CapsuleGeometry.js +196 -11
  460. package/src/geometries/CircleGeometry.js +41 -0
  461. package/src/geometries/ConeGeometry.js +39 -0
  462. package/src/geometries/CylinderGeometry.js +42 -2
  463. package/src/geometries/DodecahedronGeometry.js +33 -0
  464. package/src/geometries/EdgesGeometry.js +30 -2
  465. package/src/geometries/ExtrudeGeometry.js +148 -52
  466. package/src/geometries/IcosahedronGeometry.js +33 -0
  467. package/src/geometries/LatheGeometry.js +44 -3
  468. package/src/geometries/OctahedronGeometry.js +33 -0
  469. package/src/geometries/PlaneGeometry.js +35 -0
  470. package/src/geometries/PolyhedronGeometry.js +30 -1
  471. package/src/geometries/RingGeometry.js +37 -0
  472. package/src/geometries/ShapeGeometry.js +38 -0
  473. package/src/geometries/SphereGeometry.js +38 -0
  474. package/src/geometries/TetrahedronGeometry.js +33 -0
  475. package/src/geometries/TorusGeometry.js +44 -3
  476. package/src/geometries/TorusKnotGeometry.js +39 -0
  477. package/src/geometries/TubeGeometry.js +50 -0
  478. package/src/geometries/WireframeGeometry.js +32 -0
  479. package/src/helpers/ArrowHelper.js +62 -5
  480. package/src/helpers/AxesHelper.js +28 -0
  481. package/src/helpers/Box3Helper.js +28 -0
  482. package/src/helpers/BoxHelper.js +43 -7
  483. package/src/helpers/CameraHelper.js +103 -27
  484. package/src/helpers/DirectionalLightHelper.js +55 -0
  485. package/src/helpers/GridHelper.js +26 -0
  486. package/src/helpers/HemisphereLightHelper.js +42 -0
  487. package/src/helpers/PlaneHelper.js +33 -0
  488. package/src/helpers/PointLightHelper.js +43 -24
  489. package/src/helpers/PolarGridHelper.js +30 -0
  490. package/src/helpers/SkeletonHelper.js +73 -7
  491. package/src/helpers/SpotLightHelper.js +43 -0
  492. package/src/lights/AmbientLight.js +25 -0
  493. package/src/lights/DirectionalLight.js +70 -0
  494. package/src/lights/DirectionalLightShadow.js +15 -0
  495. package/src/lights/HemisphereLight.js +42 -0
  496. package/src/lights/Light.js +37 -11
  497. package/src/lights/LightProbe.js +37 -9
  498. package/src/lights/LightShadow.js +202 -7
  499. package/src/lights/PointLight.js +74 -0
  500. package/src/lights/PointLightShadow.js +15 -80
  501. package/src/lights/RectAreaLight.js +59 -0
  502. package/src/lights/SpotLight.js +124 -1
  503. package/src/lights/SpotLightShadow.js +33 -3
  504. package/src/lights/webgpu/IESSpotLight.js +22 -0
  505. package/src/lights/webgpu/ProjectorLight.js +46 -0
  506. package/src/loaders/AnimationLoader.js +34 -2
  507. package/src/loaders/AudioLoader.js +34 -2
  508. package/src/loaders/BufferGeometryLoader.js +38 -13
  509. package/src/loaders/Cache.js +75 -2
  510. package/src/loaders/CompressedTextureLoader.js +36 -3
  511. package/src/loaders/CubeTextureLoader.js +45 -0
  512. package/src/loaders/DataTextureLoader.js +45 -4
  513. package/src/loaders/FileLoader.js +85 -5
  514. package/src/loaders/ImageBitmapLoader.js +113 -11
  515. package/src/loaders/ImageLoader.js +85 -8
  516. package/src/loaders/Loader.js +144 -0
  517. package/src/loaders/LoaderUtils.js +18 -36
  518. package/src/loaders/LoadingManager.js +187 -0
  519. package/src/loaders/MaterialLoader.js +62 -3
  520. package/src/loaders/ObjectLoader.js +131 -31
  521. package/src/loaders/TextureLoader.js +33 -0
  522. package/src/loaders/nodes/NodeLoader.js +68 -4
  523. package/src/loaders/nodes/NodeMaterialLoader.js +45 -0
  524. package/src/loaders/nodes/NodeObjectLoader.js +61 -0
  525. package/src/materials/LineBasicMaterial.js +74 -1
  526. package/src/materials/LineDashedMaterial.js +52 -1
  527. package/src/materials/Material.js +502 -8
  528. package/src/materials/MeshBasicMaterial.js +168 -2
  529. package/src/materials/MeshDepthMaterial.js +94 -0
  530. package/src/materials/MeshDistanceMaterial.js +76 -0
  531. package/src/materials/MeshLambertMaterial.js +283 -0
  532. package/src/materials/MeshMatcapMaterial.js +164 -0
  533. package/src/materials/MeshNormalMaterial.js +114 -0
  534. package/src/materials/MeshPhongMaterial.js +298 -0
  535. package/src/materials/MeshPhysicalMaterial.js +296 -4
  536. package/src/materials/MeshStandardMaterial.js +300 -2
  537. package/src/materials/MeshToonMaterial.js +219 -0
  538. package/src/materials/PointsMaterial.js +89 -0
  539. package/src/materials/RawShaderMaterial.js +25 -0
  540. package/src/materials/ShaderMaterial.js +234 -6
  541. package/src/materials/ShadowMaterial.js +54 -0
  542. package/src/materials/SpriteMaterial.js +82 -0
  543. package/src/materials/nodes/Line2NodeMaterial.js +158 -53
  544. package/src/materials/nodes/LineBasicNodeMaterial.js +17 -2
  545. package/src/materials/nodes/LineDashedNodeMaterial.js +81 -6
  546. package/src/materials/nodes/MeshBasicNodeMaterial.js +59 -2
  547. package/src/materials/nodes/MeshLambertNodeMaterial.js +35 -0
  548. package/src/materials/nodes/MeshMatcapNodeMaterial.js +23 -3
  549. package/src/materials/nodes/MeshNormalNodeMaterial.js +27 -4
  550. package/src/materials/nodes/MeshPhongNodeMaterial.js +64 -1
  551. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +276 -3
  552. package/src/materials/nodes/MeshSSSNodeMaterial.js +98 -10
  553. package/src/materials/nodes/MeshStandardNodeMaterial.js +83 -4
  554. package/src/materials/nodes/MeshToonNodeMaterial.js +28 -0
  555. package/src/materials/nodes/NodeMaterial.js +789 -74
  556. package/src/materials/nodes/NodeMaterials.js +0 -1
  557. package/src/materials/nodes/PointsNodeMaterial.js +180 -11
  558. package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
  559. package/src/materials/nodes/SpriteNodeMaterial.js +86 -23
  560. package/src/materials/nodes/VolumeNodeMaterial.js +57 -84
  561. package/src/materials/nodes/manager/NodeMaterialObserver.js +329 -12
  562. package/src/math/Box2.js +177 -0
  563. package/src/math/Box3.js +271 -0
  564. package/src/math/Color.js +355 -11
  565. package/src/math/ColorManagement.js +158 -92
  566. package/src/math/Cylindrical.js +65 -6
  567. package/src/math/Euler.js +139 -5
  568. package/src/math/Frustum.js +108 -9
  569. package/src/math/FrustumArray.js +258 -0
  570. package/src/math/Interpolant.js +87 -8
  571. package/src/math/Line3.js +221 -2
  572. package/src/math/MathUtils.js +408 -20
  573. package/src/math/Matrix2.js +70 -0
  574. package/src/math/Matrix3.js +229 -4
  575. package/src/math/Matrix4.js +489 -94
  576. package/src/math/Plane.js +164 -2
  577. package/src/math/Quaternion.js +322 -90
  578. package/src/math/Ray.js +162 -0
  579. package/src/math/Sphere.js +175 -0
  580. package/src/math/Spherical.js +73 -11
  581. package/src/math/SphericalHarmonics3.js +112 -14
  582. package/src/math/Triangle.js +206 -2
  583. package/src/math/Vector2.js +396 -10
  584. package/src/math/Vector3.js +550 -15
  585. package/src/math/Vector4.js +415 -9
  586. package/src/math/interpolants/BezierInterpolant.js +108 -0
  587. package/src/math/interpolants/CubicInterpolant.js +10 -1
  588. package/src/math/interpolants/DiscreteInterpolant.js +10 -2
  589. package/src/math/interpolants/LinearInterpolant.js +13 -0
  590. package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
  591. package/src/nodes/Nodes.js +91 -88
  592. package/src/nodes/TSL.js +32 -38
  593. package/src/nodes/accessors/AccessorsUtils.js +37 -9
  594. package/src/nodes/accessors/Arrays.js +68 -0
  595. package/src/nodes/accessors/BatchNode.js +49 -14
  596. package/src/nodes/accessors/Bitangent.js +82 -13
  597. package/src/nodes/accessors/BufferAttributeNode.js +269 -8
  598. package/src/nodes/accessors/BufferNode.js +91 -2
  599. package/src/nodes/accessors/BuiltinNode.js +63 -0
  600. package/src/nodes/accessors/Camera.js +400 -10
  601. package/src/nodes/accessors/ClippingNode.js +149 -45
  602. package/src/nodes/accessors/CubeTextureNode.js +137 -7
  603. package/src/nodes/accessors/InstanceNode.js +245 -40
  604. package/src/nodes/accessors/InstancedMeshNode.js +50 -0
  605. package/src/nodes/accessors/Lights.js +88 -0
  606. package/src/nodes/accessors/MaterialNode.js +355 -13
  607. package/src/nodes/accessors/MaterialProperties.js +57 -1
  608. package/src/nodes/accessors/MaterialReferenceNode.js +52 -14
  609. package/src/nodes/accessors/ModelNode.js +117 -5
  610. package/src/nodes/accessors/ModelViewProjectionNode.js +10 -39
  611. package/src/nodes/accessors/MorphNode.js +73 -26
  612. package/src/nodes/accessors/Normal.js +174 -19
  613. package/src/nodes/accessors/Object3DNode.js +146 -12
  614. package/src/nodes/accessors/PointUVNode.js +25 -0
  615. package/src/nodes/accessors/Position.js +119 -7
  616. package/src/nodes/accessors/ReferenceBaseNode.js +190 -4
  617. package/src/nodes/accessors/ReferenceNode.js +223 -8
  618. package/src/nodes/accessors/ReflectVector.js +29 -3
  619. package/src/nodes/accessors/RendererReferenceNode.js +45 -2
  620. package/src/nodes/accessors/SceneProperties.js +53 -0
  621. package/src/nodes/accessors/SkinningNode.js +180 -43
  622. package/src/nodes/accessors/StorageBufferNode.js +278 -26
  623. package/src/nodes/accessors/StorageTextureNode.js +205 -12
  624. package/src/nodes/accessors/Tangent.js +48 -10
  625. package/src/nodes/accessors/TangentUtils.js +46 -0
  626. package/src/nodes/accessors/Texture3DNode.js +104 -11
  627. package/src/nodes/accessors/TextureBicubic.js +31 -4
  628. package/src/nodes/accessors/TextureNode.js +564 -52
  629. package/src/nodes/accessors/TextureSizeNode.js +42 -1
  630. package/src/nodes/accessors/UV.js +9 -1
  631. package/src/nodes/accessors/UniformArrayNode.js +226 -34
  632. package/src/nodes/accessors/UserDataNode.js +46 -2
  633. package/src/nodes/accessors/VelocityNode.js +93 -3
  634. package/src/nodes/accessors/VertexColorNode.js +39 -4
  635. package/src/nodes/code/CodeNode.js +101 -8
  636. package/src/nodes/code/ExpressionNode.js +29 -2
  637. package/src/nodes/code/FunctionCallNode.js +98 -10
  638. package/src/nodes/code/FunctionNode.js +69 -2
  639. package/src/nodes/core/ArrayNode.js +174 -0
  640. package/src/nodes/core/AssignNode.js +80 -9
  641. package/src/nodes/core/AttributeNode.js +47 -4
  642. package/src/nodes/core/BypassNode.js +47 -3
  643. package/src/nodes/core/ConstNode.js +32 -0
  644. package/src/nodes/core/ContextNode.js +220 -14
  645. package/src/nodes/core/IndexNode.js +72 -7
  646. package/src/nodes/core/InputNode.js +50 -1
  647. package/src/nodes/core/InspectorNode.js +128 -0
  648. package/src/nodes/core/IsolateNode.js +133 -0
  649. package/src/nodes/core/LightingModel.js +65 -5
  650. package/src/nodes/core/MRTNode.js +113 -2
  651. package/src/nodes/core/Node.js +595 -36
  652. package/src/nodes/core/NodeAttribute.js +38 -0
  653. package/src/nodes/core/NodeBuilder.js +1840 -121
  654. package/src/nodes/core/NodeCache.js +41 -2
  655. package/src/nodes/core/NodeCode.js +31 -0
  656. package/src/nodes/core/NodeError.js +28 -0
  657. package/src/nodes/core/NodeFrame.js +153 -24
  658. package/src/nodes/core/NodeFunction.js +48 -1
  659. package/src/nodes/core/NodeFunctionInput.js +44 -0
  660. package/src/nodes/core/NodeParser.js +13 -1
  661. package/src/nodes/core/NodeUniform.js +53 -1
  662. package/src/nodes/core/NodeUtils.js +201 -51
  663. package/src/nodes/core/NodeVar.js +47 -1
  664. package/src/nodes/core/NodeVarying.js +47 -1
  665. package/src/nodes/core/OutputStructNode.js +54 -12
  666. package/src/nodes/core/ParameterNode.js +60 -2
  667. package/src/nodes/core/PropertyNode.js +286 -7
  668. package/src/nodes/core/StackNode.js +337 -20
  669. package/src/nodes/core/StackTrace.js +139 -0
  670. package/src/nodes/core/StructNode.js +134 -0
  671. package/src/nodes/core/StructType.js +13 -0
  672. package/src/nodes/core/StructTypeNode.js +126 -6
  673. package/src/nodes/core/SubBuildNode.js +89 -0
  674. package/src/nodes/core/TempNode.js +31 -5
  675. package/src/nodes/core/UniformGroupNode.js +85 -7
  676. package/src/nodes/core/UniformNode.js +163 -16
  677. package/src/nodes/core/VarNode.js +317 -10
  678. package/src/nodes/core/VaryingNode.js +115 -13
  679. package/src/nodes/core/constants.js +40 -0
  680. package/src/nodes/display/BlendModes.js +171 -0
  681. package/src/nodes/display/BumpMapNode.js +38 -2
  682. package/src/nodes/display/ColorAdjustment.js +118 -6
  683. package/src/nodes/display/ColorSpaceFunctions.js +22 -6
  684. package/src/nodes/display/ColorSpaceNode.js +97 -47
  685. package/src/nodes/display/FrontFacingNode.js +64 -7
  686. package/src/nodes/display/NormalMapNode.js +101 -54
  687. package/src/nodes/display/PassNode.js +690 -33
  688. package/src/nodes/display/RenderOutputNode.js +94 -4
  689. package/src/nodes/display/ScreenNode.js +138 -27
  690. package/src/nodes/display/ToneMappingFunctions.js +62 -10
  691. package/src/nodes/display/ToneMappingNode.js +88 -8
  692. package/src/nodes/display/ToonOutlinePassNode.js +84 -4
  693. package/src/nodes/display/ViewportDepthNode.js +227 -10
  694. package/src/nodes/display/ViewportDepthTextureNode.js +39 -5
  695. package/src/nodes/display/ViewportSharedTextureNode.js +35 -1
  696. package/src/nodes/display/ViewportTextureNode.js +171 -7
  697. package/src/nodes/fog/Fog.js +97 -0
  698. package/src/nodes/functions/BSDF/BRDF_GGX.js +2 -6
  699. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +52 -0
  700. package/src/nodes/functions/BSDF/BRDF_Sheen.js +4 -4
  701. package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
  702. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  703. package/src/nodes/functions/BSDF/LTC.js +45 -1
  704. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +1 -1
  705. package/src/nodes/functions/BasicLightingModel.js +28 -6
  706. package/src/nodes/functions/PhongLightingModel.js +36 -6
  707. package/src/nodes/functions/PhysicalLightingModel.js +336 -91
  708. package/src/nodes/functions/ShadowMaskModel.js +30 -3
  709. package/src/nodes/functions/ToonLightingModel.js +21 -2
  710. package/src/nodes/functions/VolumetricLightingModel.js +183 -0
  711. package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
  712. package/src/nodes/functions/material/getGeometryRoughness.js +10 -4
  713. package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
  714. package/src/nodes/geometry/RangeNode.js +97 -8
  715. package/src/nodes/gpgpu/AtomicFunctionNode.js +198 -23
  716. package/src/nodes/gpgpu/BarrierNode.js +52 -3
  717. package/src/nodes/gpgpu/ComputeBuiltinNode.js +135 -6
  718. package/src/nodes/gpgpu/ComputeNode.js +212 -16
  719. package/src/nodes/gpgpu/SubgroupFunctionNode.js +455 -0
  720. package/src/nodes/gpgpu/WorkgroupInfoNode.js +143 -9
  721. package/src/nodes/lighting/AONode.js +18 -0
  722. package/src/nodes/lighting/AmbientLightNode.js +10 -0
  723. package/src/nodes/lighting/AnalyticLightNode.js +186 -399
  724. package/src/nodes/lighting/BasicEnvironmentNode.js +19 -0
  725. package/src/nodes/lighting/BasicLightMapNode.js +17 -0
  726. package/src/nodes/lighting/DirectionalLightNode.js +12 -11
  727. package/src/nodes/lighting/EnvironmentNode.js +59 -19
  728. package/src/nodes/lighting/HemisphereLightNode.js +33 -2
  729. package/src/nodes/lighting/IESSpotLightNode.js +13 -1
  730. package/src/nodes/lighting/IrradianceNode.js +17 -0
  731. package/src/nodes/lighting/LightProbeNode.js +20 -0
  732. package/src/nodes/lighting/LightUtils.js +11 -3
  733. package/src/nodes/lighting/LightingContextNode.js +52 -4
  734. package/src/nodes/lighting/LightingNode.js +15 -6
  735. package/src/nodes/lighting/LightsNode.js +238 -35
  736. package/src/nodes/lighting/PointLightNode.js +60 -25
  737. package/src/nodes/lighting/PointShadowNode.js +325 -0
  738. package/src/nodes/lighting/ProjectorLightNode.js +91 -0
  739. package/src/nodes/lighting/RectAreaLightNode.js +50 -14
  740. package/src/nodes/lighting/ShadowBaseNode.js +81 -0
  741. package/src/nodes/lighting/ShadowFilterNode.js +264 -0
  742. package/src/nodes/lighting/ShadowNode.js +867 -0
  743. package/src/nodes/lighting/SpotLightNode.js +99 -18
  744. package/src/nodes/materialx/MaterialXNodes.js +131 -2
  745. package/src/nodes/materialx/lib/mx_noise.js +166 -2
  746. package/src/nodes/math/BitcastNode.js +156 -0
  747. package/src/nodes/math/BitcountNode.js +433 -0
  748. package/src/nodes/math/ConditionalNode.js +110 -21
  749. package/src/nodes/math/Hash.js +8 -0
  750. package/src/nodes/math/MathNode.js +820 -97
  751. package/src/nodes/math/MathUtils.js +47 -1
  752. package/src/nodes/math/OperatorNode.js +517 -84
  753. package/src/nodes/math/PackFloatNode.js +98 -0
  754. package/src/nodes/math/TriNoise3D.js +17 -7
  755. package/src/nodes/math/UnpackFloatNode.js +96 -0
  756. package/src/nodes/parsers/GLSLNodeFunction.js +16 -0
  757. package/src/nodes/parsers/GLSLNodeParser.js +11 -0
  758. package/src/nodes/pmrem/PMREMNode.js +180 -23
  759. package/src/nodes/pmrem/PMREMUtils.js +114 -5
  760. package/src/nodes/procedural/Checker.js +8 -0
  761. package/src/nodes/shapes/Shapes.js +33 -0
  762. package/src/nodes/tsl/TSLBase.js +10 -4
  763. package/src/nodes/tsl/TSLCore.js +732 -160
  764. package/src/nodes/utils/ArrayElementNode.js +55 -4
  765. package/src/nodes/utils/ConvertNode.js +31 -0
  766. package/src/nodes/utils/CubeMapNode.js +79 -2
  767. package/src/nodes/utils/DebugNode.js +83 -0
  768. package/src/nodes/utils/Discard.js +18 -2
  769. package/src/nodes/utils/EquirectUV.js +27 -0
  770. package/src/nodes/utils/EventNode.js +118 -0
  771. package/src/nodes/utils/FlipNode.js +38 -0
  772. package/src/nodes/utils/FunctionOverloadingNode.js +91 -22
  773. package/src/nodes/utils/JoinNode.js +57 -4
  774. package/src/nodes/utils/LoopNode.js +193 -55
  775. package/src/nodes/utils/MatcapUV.js +22 -0
  776. package/src/nodes/utils/MaxMipLevelNode.js +49 -1
  777. package/src/nodes/utils/MemberNode.js +120 -0
  778. package/src/nodes/utils/Oscillators.js +41 -0
  779. package/src/nodes/utils/Packing.js +30 -1
  780. package/src/nodes/utils/PostProcessingUtils.js +154 -0
  781. package/src/nodes/utils/RTTNode.js +165 -9
  782. package/src/nodes/utils/ReflectorNode.js +407 -21
  783. package/src/nodes/utils/RemapNode.js +81 -2
  784. package/src/nodes/utils/RotateNode.js +41 -1
  785. package/src/nodes/utils/SampleNode.js +91 -0
  786. package/src/nodes/utils/SetNode.js +44 -1
  787. package/src/nodes/utils/SplitNode.js +66 -3
  788. package/src/nodes/utils/SpriteSheetUV.js +35 -0
  789. package/src/nodes/utils/SpriteUtils.js +16 -0
  790. package/src/nodes/utils/StorageArrayElementNode.js +56 -3
  791. package/src/nodes/utils/Timer.js +26 -0
  792. package/src/nodes/utils/TriplanarTextures.js +65 -0
  793. package/src/nodes/utils/UVUtils.js +48 -0
  794. package/src/nodes/utils/ViewportUtils.js +12 -0
  795. package/src/objects/BatchedMesh.js +798 -309
  796. package/src/objects/Bone.js +24 -0
  797. package/src/objects/ClippingGroup.js +68 -0
  798. package/src/objects/Group.js +24 -0
  799. package/src/objects/InstancedMesh.js +131 -2
  800. package/src/objects/LOD.js +99 -5
  801. package/src/objects/Line.js +90 -7
  802. package/src/objects/LineLoop.js +20 -0
  803. package/src/objects/LineSegments.js +20 -1
  804. package/src/objects/Mesh.js +84 -0
  805. package/src/objects/Points.js +60 -0
  806. package/src/objects/Skeleton.js +120 -5
  807. package/src/objects/SkinnedMesh.js +102 -6
  808. package/src/objects/Sprite.js +65 -1
  809. package/src/renderers/WebGL3DRenderTarget.js +26 -0
  810. package/src/renderers/WebGLArrayRenderTarget.js +26 -0
  811. package/src/renderers/WebGLCubeRenderTarget.js +41 -5
  812. package/src/renderers/WebGLRenderTarget.js +19 -0
  813. package/src/renderers/WebGLRenderer.js +1016 -278
  814. package/src/renderers/common/Animation.js +123 -14
  815. package/src/renderers/common/Attributes.js +41 -1
  816. package/src/renderers/common/Backend.js +623 -44
  817. package/src/renderers/common/Background.js +99 -16
  818. package/src/renderers/common/BindGroup.js +37 -2
  819. package/src/renderers/common/Binding.js +46 -0
  820. package/src/renderers/common/Bindings.js +211 -20
  821. package/src/renderers/common/BlendMode.js +143 -0
  822. package/src/renderers/common/Buffer.js +89 -0
  823. package/src/renderers/common/BufferUtils.js +25 -0
  824. package/src/renderers/common/BundleGroup.js +57 -0
  825. package/src/renderers/common/CanvasTarget.js +341 -0
  826. package/src/renderers/common/ChainMap.js +73 -10
  827. package/src/renderers/common/ClippingContext.js +172 -87
  828. package/src/renderers/common/Color4.js +40 -0
  829. package/src/renderers/common/ComputePipeline.js +24 -0
  830. package/src/renderers/common/Constants.js +2 -1
  831. package/src/renderers/common/CubeRenderTarget.js +77 -7
  832. package/src/renderers/common/DataMap.js +37 -1
  833. package/src/renderers/common/Geometries.js +163 -14
  834. package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
  835. package/src/renderers/common/Info.js +81 -36
  836. package/src/renderers/common/InspectorBase.js +146 -0
  837. package/src/renderers/common/Lighting.js +57 -0
  838. package/src/renderers/common/Pipeline.js +22 -0
  839. package/src/renderers/common/Pipelines.js +150 -7
  840. package/src/renderers/common/PostProcessing.js +22 -84
  841. package/src/renderers/common/ProgrammableStage.js +60 -2
  842. package/src/renderers/common/QuadMesh.js +63 -6
  843. package/src/renderers/common/RenderBundle.js +14 -8
  844. package/src/renderers/common/RenderBundles.js +40 -10
  845. package/src/renderers/common/RenderContext.js +219 -4
  846. package/src/renderers/common/RenderContexts.js +54 -17
  847. package/src/renderers/common/RenderList.js +233 -24
  848. package/src/renderers/common/RenderLists.js +46 -6
  849. package/src/renderers/common/RenderObject.js +548 -46
  850. package/src/renderers/common/RenderObjectPipeline.js +40 -0
  851. package/src/renderers/common/RenderObjects.js +133 -15
  852. package/src/renderers/common/RenderPipeline.js +216 -6
  853. package/src/renderers/common/Renderer.js +2155 -332
  854. package/src/renderers/common/RendererUtils.js +200 -0
  855. package/src/renderers/common/SampledTexture.js +99 -39
  856. package/src/renderers/common/Sampler.js +148 -1
  857. package/src/renderers/common/Storage3DTexture.js +100 -0
  858. package/src/renderers/common/StorageArrayTexture.js +84 -0
  859. package/src/renderers/common/StorageBuffer.js +38 -2
  860. package/src/renderers/common/StorageBufferAttribute.js +31 -2
  861. package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
  862. package/src/renderers/common/StorageTexture.js +65 -0
  863. package/src/renderers/common/Textures.js +273 -57
  864. package/src/renderers/common/TimestampQueryPool.js +163 -0
  865. package/src/renderers/common/Uniform.js +233 -3
  866. package/src/renderers/common/UniformBuffer.js +19 -0
  867. package/src/renderers/common/UniformsGroup.js +235 -26
  868. package/src/renderers/common/XRManager.js +1677 -0
  869. package/src/renderers/common/XRRenderTarget.js +91 -0
  870. package/src/renderers/common/extras/PMREMGenerator.js +371 -108
  871. package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
  872. package/src/renderers/common/nodes/NodeLibrary.js +95 -17
  873. package/src/renderers/common/nodes/NodeManager.js +852 -0
  874. package/src/renderers/common/nodes/NodeSampledTexture.js +84 -8
  875. package/src/renderers/common/nodes/NodeSampler.js +41 -1
  876. package/src/renderers/common/nodes/NodeStorageBuffer.js +48 -3
  877. package/src/renderers/common/nodes/NodeUniform.js +285 -2
  878. package/src/renderers/common/nodes/NodeUniformBuffer.js +81 -0
  879. package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
  880. package/src/renderers/shaders/DFGLUTData.js +49 -0
  881. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
  882. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
  883. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
  884. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
  885. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
  886. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
  887. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -12
  888. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
  889. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -1
  890. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +7 -11
  891. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
  892. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +5 -2
  893. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
  894. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
  895. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
  896. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +154 -59
  897. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +1 -1
  898. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
  899. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
  900. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
  901. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
  902. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
  903. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +1 -1
  904. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +230 -181
  905. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
  906. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
  907. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
  908. package/src/renderers/shaders/ShaderChunk.js +3 -3
  909. package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -1
  910. package/src/renderers/shaders/ShaderLib/depth.glsl.js +14 -2
  911. package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
  912. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
  913. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
  914. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
  915. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
  916. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
  917. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
  918. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
  919. package/src/renderers/shaders/ShaderLib.js +7 -5
  920. package/src/renderers/shaders/UniformsLib.js +2 -7
  921. package/src/renderers/shaders/UniformsUtils.js +21 -2
  922. package/src/renderers/webgl/WebGLAttributes.js +4 -0
  923. package/src/renderers/webgl/WebGLBackground.js +30 -5
  924. package/src/renderers/webgl/WebGLBindingStates.js +99 -27
  925. package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
  926. package/src/renderers/webgl/WebGLCapabilities.js +7 -14
  927. package/src/renderers/webgl/WebGLEnvironments.js +228 -0
  928. package/src/renderers/webgl/WebGLExtensions.js +2 -25
  929. package/src/renderers/webgl/WebGLGeometries.js +10 -35
  930. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
  931. package/src/renderers/webgl/WebGLInfo.js +3 -1
  932. package/src/renderers/webgl/WebGLLights.js +18 -1
  933. package/src/renderers/webgl/WebGLMaterials.js +12 -0
  934. package/src/renderers/webgl/WebGLObjects.js +3 -1
  935. package/src/renderers/webgl/WebGLOutput.js +267 -0
  936. package/src/renderers/webgl/WebGLProgram.js +87 -148
  937. package/src/renderers/webgl/WebGLPrograms.js +53 -51
  938. package/src/renderers/webgl/WebGLRenderLists.js +15 -0
  939. package/src/renderers/webgl/WebGLShadowMap.js +204 -28
  940. package/src/renderers/webgl/WebGLState.js +88 -56
  941. package/src/renderers/webgl/WebGLTextures.js +293 -59
  942. package/src/renderers/webgl/WebGLUniforms.js +40 -3
  943. package/src/renderers/webgl/WebGLUniformsGroups.js +5 -3
  944. package/src/renderers/webgl/WebGLUtils.js +7 -5
  945. package/src/renderers/webgl-fallback/WebGLBackend.js +1416 -293
  946. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
  947. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +785 -92
  948. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +62 -1
  949. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
  950. package/src/renderers/webgl-fallback/utils/WebGLConstants.js +3 -3
  951. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
  952. package/src/renderers/webgl-fallback/utils/WebGLState.js +584 -20
  953. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +468 -80
  954. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
  955. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +72 -24
  956. package/src/renderers/webgpu/WebGPUBackend.js +1517 -428
  957. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +31 -4
  958. package/src/renderers/webgpu/WebGPURenderer.js +55 -4
  959. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +23 -16
  960. package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +37 -42
  961. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1335 -241
  962. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +32 -4
  963. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
  964. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +144 -20
  965. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +460 -116
  966. package/src/renderers/webgpu/utils/WebGPUConstants.js +17 -4
  967. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +283 -69
  968. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +225 -178
  969. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +583 -191
  970. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
  971. package/src/renderers/webgpu/utils/WebGPUUtils.js +150 -28
  972. package/src/renderers/webxr/WebXRController.js +87 -2
  973. package/src/renderers/webxr/WebXRDepthSensing.js +52 -7
  974. package/src/renderers/webxr/WebXRManager.js +275 -15
  975. package/src/scenes/Fog.js +60 -0
  976. package/src/scenes/FogExp2.js +51 -0
  977. package/src/scenes/Scene.js +88 -0
  978. package/src/textures/CanvasTexture.js +28 -0
  979. package/src/textures/CompressedArrayTexture.js +57 -0
  980. package/src/textures/CompressedCubeTexture.js +29 -0
  981. package/src/textures/CompressedTexture.js +64 -6
  982. package/src/textures/CubeDepthTexture.js +76 -0
  983. package/src/textures/CubeTexture.js +52 -4
  984. package/src/textures/Data3DTexture.js +79 -2
  985. package/src/textures/DataArrayTexture.js +93 -0
  986. package/src/textures/DataTexture.js +65 -0
  987. package/src/textures/DepthTexture.js +59 -11
  988. package/src/textures/ExternalTexture.js +56 -0
  989. package/src/textures/FramebufferTexture.js +62 -0
  990. package/src/textures/Source.js +106 -4
  991. package/src/textures/Texture.js +488 -6
  992. package/src/textures/VideoFrameTexture.js +72 -0
  993. package/src/textures/VideoTexture.js +78 -6
  994. package/src/utils.js +322 -3
  995. package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
  996. package/examples/jsm/animation/MMDPhysics.js +0 -1406
  997. package/examples/jsm/cameras/CinematicCamera.js +0 -208
  998. package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
  999. package/examples/jsm/exporters/MMDExporter.js +0 -217
  1000. package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
  1001. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
  1002. package/examples/jsm/libs/mmdparser.module.js +0 -11530
  1003. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +0 -729
  1004. package/examples/jsm/loaders/MMDLoader.js +0 -2295
  1005. package/examples/jsm/loaders/RGBMLoader.js +0 -1081
  1006. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -432
  1007. package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -144
  1008. package/examples/jsm/misc/Timer.js +0 -128
  1009. package/examples/jsm/objects/InstancedPoints.js +0 -21
  1010. package/examples/jsm/shaders/GodRaysShader.js +0 -321
  1011. package/examples/jsm/shaders/MMDToonShader.js +0 -134
  1012. package/src/materials/nodes/InstancedPointsNodeMaterial.js +0 -156
  1013. package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -24
  1014. package/src/nodes/accessors/SceneNode.js +0 -55
  1015. package/src/nodes/code/ScriptableNode.js +0 -505
  1016. package/src/nodes/code/ScriptableValueNode.js +0 -170
  1017. package/src/nodes/core/CacheNode.js +0 -50
  1018. package/src/nodes/core/UniformGroup.js +0 -13
  1019. package/src/nodes/display/AfterImageNode.js +0 -158
  1020. package/src/nodes/display/AnaglyphPassNode.js +0 -67
  1021. package/src/nodes/display/AnamorphicNode.js +0 -151
  1022. package/src/nodes/display/BlendMode.js +0 -54
  1023. package/src/nodes/display/BloomNode.js +0 -341
  1024. package/src/nodes/display/DenoiseNode.js +0 -204
  1025. package/src/nodes/display/DepthOfFieldNode.js +0 -124
  1026. package/src/nodes/display/DotScreenNode.js +0 -66
  1027. package/src/nodes/display/FXAANode.js +0 -332
  1028. package/src/nodes/display/FilmNode.js +0 -56
  1029. package/src/nodes/display/GTAONode.js +0 -331
  1030. package/src/nodes/display/GaussianBlurNode.js +0 -213
  1031. package/src/nodes/display/Lut3DNode.js +0 -57
  1032. package/src/nodes/display/MotionBlur.js +0 -25
  1033. package/src/nodes/display/ParallaxBarrierPassNode.js +0 -58
  1034. package/src/nodes/display/PixelationPassNode.js +0 -213
  1035. package/src/nodes/display/PosterizeNode.js +0 -33
  1036. package/src/nodes/display/RGBShiftNode.js +0 -53
  1037. package/src/nodes/display/StereoCompositePassNode.js +0 -110
  1038. package/src/nodes/display/TransitionNode.js +0 -80
  1039. package/src/nodes/fog/FogExp2Node.js +0 -35
  1040. package/src/nodes/fog/FogNode.js +0 -50
  1041. package/src/nodes/fog/FogRangeNode.js +0 -36
  1042. package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
  1043. package/src/nodes/utils/EquirectUVNode.js +0 -36
  1044. package/src/nodes/utils/MatcapUVNode.js +0 -33
  1045. package/src/nodes/utils/OscNode.js +0 -85
  1046. package/src/nodes/utils/SpriteSheetUVNode.js +0 -45
  1047. package/src/nodes/utils/TimerNode.js +0 -97
  1048. package/src/nodes/utils/TriplanarTexturesNode.js +0 -64
  1049. package/src/renderers/common/nodes/Nodes.js +0 -534
  1050. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  1051. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -136
@@ -7,35 +7,20 @@ import {
7
7
  } from 'three';
8
8
 
9
9
  /**
10
- * References:
11
- * - implemented algorithm - GTAO
12
- * - https://iryoku.com/downloads/Practical-Realtime-Strategies-for-Accurate-Indirect-Occlusion.pdf
13
- * - https://github.com/Patapom/GodComplex/blob/master/Tests/TestHBIL/2018%20Mayaux%20-%20Horizon-Based%20Indirect%20Lighting%20(HBIL).pdf
10
+ * @module GTAOShader
11
+ * @three_import import { GTAOShader } from 'three/addons/shaders/GTAOShader.js';
12
+ */
13
+
14
+ /**
15
+ * GTAO shader. Use by {@link GTAOPass}.
14
16
  *
15
- * - other AO algorithms that are not implemented here:
16
- * - Screen Space Ambient Occlusion (SSAO), see also SSAOShader.js
17
- * - http://john-chapman-graphics.blogspot.com/2013/01/ssao-tutorial.html
18
- * - https://learnopengl.com/Advanced-Lighting/SSAO
19
- * - https://creativecoding.soe.ucsc.edu/courses/cmpm164/_schedule/AmbientOcclusion.pdf
20
- * - https://drive.google.com/file/d/1SyagcEVplIm2KkRD3WQYSO9O0Iyi1hfy/edit
21
- * - Scalable Ambient Occlusion (SAO), see also SAOShader.js
22
- * - https://casual-effects.com/research/McGuire2012SAO/index.html
23
- * - https://research.nvidia.com/sites/default/files/pubs/2012-06_Scalable-Ambient-Obscurance/McGuire12SAO.pdf
24
- * - N8HO
25
- * - https://github.com/N8python/n8ao
26
- * - Horizon Based Ambient Occlusion (HBAO)
27
- * - http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.577.2286&rep=rep1&type=pdf
28
- * - https://www.derschmale.com/2013/12/20/an-alternative-implementation-for-hbao-2/
17
+ * References:
18
+ * - [Practical Realtime Strategies for Accurate Indirect Occlusion](https://iryoku.com/downloads/Practical-Realtime-Strategies-for-Accurate-Indirect-Occlusion.pdf).
19
+ * - [Horizon-Based Indirect Lighting (HBIL)](https://github.com/Patapom/GodComplex/blob/master/Tests/TestHBIL/2018%20Mayaux%20-%20Horizon-Based%20Indirect%20Lighting%20(HBIL).pdf)
29
20
  *
30
- * - further reading
31
- * - https://ceur-ws.org/Vol-3027/paper5.pdf
32
- * - https://www.comp.nus.edu.sg/~lowkl/publications/mssao_visual_computer_2012.pdf
33
- * - https://web.ics.purdue.edu/~tmcgraw/papers/mcgraw-ao-2008.pdf
34
- * - https://www.activision.com/cdn/research/Practical_Real_Time_Strategies_for_Accurate_Indirect_Occlusion_NEW%20VERSION_COLOR.pdf
35
- * - https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.390.2463&rep=rep1&type=pdf
36
- * - https://www.intel.com/content/www/us/en/developer/articles/technical/adaptive-screen-space-ambient-occlusion.html
21
+ * @constant
22
+ * @type {ShaderMaterial~Shader}
37
23
  */
38
-
39
24
  const GTAOShader = {
40
25
 
41
26
  name: 'GTAOShader',
@@ -87,7 +72,7 @@ const GTAOShader = {
87
72
  uniform float cameraNear;
88
73
  uniform float cameraFar;
89
74
  uniform mat4 cameraProjectionMatrix;
90
- uniform mat4 cameraProjectionMatrixInverse;
75
+ uniform mat4 cameraProjectionMatrixInverse;
91
76
  uniform mat4 cameraWorldMatrix;
92
77
  uniform float radius;
93
78
  uniform float distanceExponent;
@@ -98,7 +83,7 @@ const GTAOShader = {
98
83
  uniform vec3 sceneBoxMin;
99
84
  uniform vec3 sceneBoxMax;
100
85
  #endif
101
-
86
+
102
87
  #include <common>
103
88
  #include <packing>
104
89
 
@@ -106,17 +91,21 @@ const GTAOShader = {
106
91
  #define FRAGMENT_OUTPUT vec4(vec3(ao), 1.)
107
92
  #endif
108
93
 
109
- vec3 getViewPosition(const in vec2 screenPosition, const in float depth) {
110
- vec4 clipSpacePosition = vec4(vec3(screenPosition, depth) * 2.0 - 1.0, 1.0);
94
+ vec3 getViewPosition( const in vec2 screenPosition, const in float depth ) {
95
+ #ifdef USE_REVERSED_DEPTH_BUFFER
96
+ vec4 clipSpacePosition = vec4( vec2( screenPosition ) * 2.0 - 1.0, depth, 1.0 );
97
+ #else
98
+ vec4 clipSpacePosition = vec4( vec3( screenPosition, depth ) * 2.0 - 1.0, 1.0 );
99
+ #endif
111
100
  vec4 viewSpacePosition = cameraProjectionMatrixInverse * clipSpacePosition;
112
101
  return viewSpacePosition.xyz / viewSpacePosition.w;
113
102
  }
114
103
 
115
- float getDepth(const vec2 uv) {
104
+ float getDepth(const vec2 uv) {
116
105
  return textureLod(tDepth, uv.xy, 0.0).DEPTH_SWIZZLING;
117
106
  }
118
107
 
119
- float fetchDepth(const ivec2 uv) {
108
+ float fetchDepth(const ivec2 uv) {
120
109
  return texelFetch(tDepth, uv.xy, 0).DEPTH_SWIZZLING;
121
110
  }
122
111
 
@@ -166,13 +155,22 @@ const GTAOShader = {
166
155
  float sampleSceneDepth = getDepth(sampleUv);
167
156
  return vec3(sampleUv, sampleSceneDepth);
168
157
  }
169
-
158
+
170
159
  void main() {
171
160
  float depth = getDepth(vUv.xy);
172
- if (depth >= 1.0) {
173
- discard;
174
- return;
175
- }
161
+
162
+ #ifdef USE_REVERSED_DEPTH_BUFFER
163
+ if (depth <= 0.0) {
164
+ discard;
165
+ return;
166
+ }
167
+ #else
168
+ if (depth >= 1.0) {
169
+ discard;
170
+ return;
171
+ }
172
+ #endif
173
+
176
174
  vec3 viewPos = getViewPosition(vUv, depth);
177
175
  vec3 viewNormal = getViewNormal(vUv);
178
176
 
@@ -192,7 +190,7 @@ const GTAOShader = {
192
190
  return;
193
191
  }
194
192
  #endif
195
-
193
+
196
194
  vec2 noiseResolution = vec2(textureSize(tNoise, 0));
197
195
  vec2 noiseUv = vUv * resolution / noiseResolution;
198
196
  vec4 noiseTexel = textureLod(tNoise, noiseUv, 0.0);
@@ -205,21 +203,21 @@ const GTAOShader = {
205
203
  const int STEPS = (SAMPLES + DIRECTIONS - 1) / DIRECTIONS;
206
204
  float ao = 0.0;
207
205
  for (int i = 0; i < DIRECTIONS; ++i) {
208
-
206
+
209
207
  float angle = float(i) / float(DIRECTIONS) * PI;
210
- vec4 sampleDir = vec4(cos(angle), sin(angle), 0., 0.5 + 0.5 * noiseTexel.w);
208
+ vec4 sampleDir = vec4(cos(angle), sin(angle), 0., 0.5 + 0.5 * noiseTexel.w);
211
209
  sampleDir.xyz = normalize(kernelMatrix * sampleDir.xyz);
212
210
 
213
211
  vec3 viewDir = normalize(-viewPos.xyz);
214
212
  vec3 sliceBitangent = normalize(cross(sampleDir.xyz, viewDir));
215
213
  vec3 sliceTangent = cross(sliceBitangent, viewDir);
216
214
  vec3 normalInSlice = normalize(viewNormal - sliceBitangent * dot(viewNormal, sliceBitangent));
217
-
215
+
218
216
  vec3 tangentToNormalInSlice = cross(normalInSlice, sliceBitangent);
219
217
  vec2 cosHorizons = vec2(dot(viewDir, tangentToNormalInSlice), dot(viewDir, -tangentToNormalInSlice));
220
-
218
+
221
219
  for (int j = 0; j < STEPS; ++j) {
222
- vec3 sampleViewOffset = sampleDir.xyz * radiusToUse * sampleDir.w * pow(float(j + 1) / float(STEPS), distanceExponent);
220
+ vec3 sampleViewOffset = sampleDir.xyz * radiusToUse * sampleDir.w * pow(float(j + 1) / float(STEPS), distanceExponent);
223
221
 
224
222
  vec3 sampleSceneUvDepth = getSceneUvAndDepth(viewPos + sampleViewOffset);
225
223
  vec3 sampleSceneViewPos = getViewPosition(sampleSceneUvDepth.xy, sampleSceneUvDepth.z);
@@ -227,7 +225,7 @@ const GTAOShader = {
227
225
  if (abs(viewDelta.z) < thickness) {
228
226
  float sampleCosHorizon = dot(viewDir, normalize(viewDelta));
229
227
  cosHorizons.x += max(0., (sampleCosHorizon - cosHorizons.x) * mix(1., 2. / float(j + 2), distanceFallOff));
230
- }
228
+ }
231
229
 
232
230
  sampleSceneUvDepth = getSceneUvAndDepth(viewPos - sampleViewOffset);
233
231
  sampleSceneViewPos = getViewPosition(sampleSceneUvDepth.xy, sampleSceneUvDepth.z);
@@ -247,7 +245,7 @@ const GTAOShader = {
247
245
  ao += occlusion;
248
246
  }
249
247
 
250
- ao = clamp(ao / float(DIRECTIONS), 0., 1.);
248
+ ao = clamp(ao / float(DIRECTIONS), 0., 1.);
251
249
  #if SCENE_CLIP_BOX == 1
252
250
  ao = mix(ao, 1., smoothstep(0., radiusToUse, boxDistance));
253
251
  #endif
@@ -258,6 +256,12 @@ const GTAOShader = {
258
256
 
259
257
  };
260
258
 
259
+ /**
260
+ * GTAO depth shader. Use by {@link GTAOPass}.
261
+ *
262
+ * @constant
263
+ * @type {Object}
264
+ */
261
265
  const GTAODepthShader = {
262
266
 
263
267
  name: 'GTAODepthShader',
@@ -306,6 +310,12 @@ const GTAODepthShader = {
306
310
 
307
311
  };
308
312
 
313
+ /**
314
+ * GTAO blend shader. Use by {@link GTAOPass}.
315
+ *
316
+ * @constant
317
+ * @type {Object}
318
+ */
309
319
  const GTAOBlendShader = {
310
320
 
311
321
  name: 'GTAOBlendShader',
@@ -1,8 +1,17 @@
1
1
  /**
2
- * Gamma Correction Shader
3
- * http://en.wikipedia.org/wiki/gamma_correction
2
+ * @module GammaCorrectionShader
3
+ * @three_import import { GammaCorrectionShader } from 'three/addons/shaders/GammaCorrectionShader.js';
4
4
  */
5
5
 
6
+ /**
7
+ * Gamma Correction Shader
8
+ *
9
+ * References:
10
+ * - {@link http://en.wikipedia.org/wiki/gamma_correction}.
11
+ *
12
+ * @constant
13
+ * @type {ShaderMaterial~Shader}
14
+ */
6
15
  const GammaCorrectionShader = {
7
16
 
8
17
  name: 'GammaCorrectionShader',
@@ -1,10 +1,19 @@
1
1
  /**
2
- * RGB Halftone shader for three.js.
3
- * NOTE:
4
- * Shape (1 = Dot, 2 = Ellipse, 3 = Line, 4 = Square)
5
- * Blending Mode (1 = Linear, 2 = Multiply, 3 = Add, 4 = Lighter, 5 = Darker)
2
+ * @module HalftoneShader
3
+ * @three_import import { HalftoneShader } from 'three/addons/shaders/HalftoneShader.js';
6
4
  */
7
5
 
6
+ /**
7
+ * RGB Halftone shader.
8
+ *
9
+ * Used by {@link HalftonePass}.
10
+ *
11
+ * Shape (1 = Dot, 2 = Ellipse, 3 = Line, 4 = Square, 5 = Diamond)
12
+ * Blending Mode (1 = Linear, 2 = Multiply, 3 = Add, 4 = Lighter, 5 = Darker)
13
+ *
14
+ * @constant
15
+ * @type {ShaderMaterial~Shader}
16
+ */
8
17
  const HalftoneShader = {
9
18
 
10
19
  name: 'HalftoneShader',
@@ -40,11 +49,13 @@ const HalftoneShader = {
40
49
 
41
50
  #define SQRT2_MINUS_ONE 0.41421356
42
51
  #define SQRT2_HALF_MINUS_ONE 0.20710678
52
+ #define PI 3.14159265
43
53
  #define PI2 6.28318531
44
54
  #define SHAPE_DOT 1
45
55
  #define SHAPE_ELLIPSE 2
46
56
  #define SHAPE_LINE 3
47
57
  #define SHAPE_SQUARE 4
58
+ #define SHAPE_DIAMOND 5
48
59
  #define BLENDING_LINEAR 1
49
60
  #define BLENDING_MULTIPLY 2
50
61
  #define BLENDING_ADD 3
@@ -120,6 +131,15 @@ const HalftoneShader = {
120
131
  rad = pow( abs( rad ), 1.4 );
121
132
  rad = rad_max * ( rad + ( ( sin_t > cos_t ) ? rad - sin_t * rad : rad - cos_t * rad ) );
122
133
 
134
+ } else if ( shape == SHAPE_DIAMOND ) {
135
+
136
+ float angle45 = PI / 4.0;
137
+ float theta = atan( p.y - coord.y, p.x - coord.x ) - angle - angle45;
138
+ float sin_t = abs( sin( theta ) );
139
+ float cos_t = abs( cos( theta ) );
140
+ rad = pow( abs( rad ), 1.4 );
141
+ rad = rad_max * ( rad + ( ( sin_t > cos_t ) ? rad - sin_t * rad : rad - cos_t * rad ) );
142
+
123
143
  }
124
144
 
125
145
  return rad - dist;
@@ -1,12 +1,21 @@
1
1
  /**
2
- * Two pass Gaussian blur filter (horizontal and vertical blur shaders)
3
- * - see http://www.cake23.de/traveling-wavefronts-lit-up.html
2
+ * @module HorizontalBlurShader
3
+ * @three_import import { HorizontalBlurShader } from 'three/addons/shaders/HorizontalBlurShader.js';
4
+ */
5
+
6
+ /**
7
+ * Two pass Gaussian blur filter (horizontal and vertical blur shaders).
8
+ *
9
+ * References:
10
+ * - {@link http://www.cake23.de/traveling-wavefronts-lit-up.html}.
4
11
  *
5
12
  * - 9 samples per pass
6
13
  * - standard deviation 2.7
7
14
  * - "h" and "v" parameters should be set to "1 / width" and "1 / height"
15
+ *
16
+ * @constant
17
+ * @type {ShaderMaterial~Shader}
8
18
  */
9
-
10
19
  const HorizontalBlurShader = {
11
20
 
12
21
  name: 'HorizontalBlurShader',
@@ -1,12 +1,19 @@
1
1
  /**
2
- * Simple fake tilt-shift effect, modulating two pass Gaussian blur (see above) by vertical position
2
+ * @module HorizontalTiltShiftShader
3
+ * @three_import import { HorizontalTiltShiftShader } from 'three/addons/shaders/HorizontalTiltShiftShader.js';
4
+ */
5
+
6
+ /**
7
+ * Simple fake tilt-shift effect, modulating two pass Gaussian blur (see above) by vertical position.
3
8
  *
4
9
  * - 9 samples per pass
5
10
  * - standard deviation 2.7
6
11
  * - "h" and "v" parameters should be set to "1 / width" and "1 / height"
7
12
  * - "r" parameter control where "focused" horizontal line lies
13
+ *
14
+ * @constant
15
+ * @type {ShaderMaterial~Shader}
8
16
  */
9
-
10
17
  const HorizontalTiltShiftShader = {
11
18
 
12
19
  name: 'HorizontalTiltShiftShader',
@@ -1,10 +1,17 @@
1
1
  /**
2
- * Hue and saturation adjustment
3
- * https://github.com/evanw/glfx.js
2
+ * @module HueSaturationShader
3
+ * @three_import import { HueSaturationShader } from 'three/addons/shaders/HueSaturationShader.js';
4
+ */
5
+
6
+ /**
7
+ * Hue and saturation adjustment, {@link https://github.com/evanw/glfx.js}.
8
+ *
4
9
  * hue: -1 to 1 (-1 is 180 degrees in the negative direction, 0 is no change, etc.
5
10
  * saturation: -1 to 1 (-1 is solid gray, 0 is no change, and 1 is maximum contrast)
11
+ *
12
+ * @constant
13
+ * @type {ShaderMaterial~Shader}
6
14
  */
7
-
8
15
  const HueSaturationShader = {
9
16
 
10
17
  name: 'HueSaturationShader',
@@ -1,13 +1,20 @@
1
1
  /**
2
- * Kaleidoscope Shader
2
+ * @module KaleidoShader
3
+ * @three_import import { KaleidoShader } from 'three/addons/shaders/KaleidoShader.js';
4
+ */
5
+
6
+ /**
7
+ * Kaleidoscope Shader.
3
8
  * Radial reflection around center point
4
- * Ported from: http://pixelshaders.com/editor/
5
- * by Toby Schachman / http://tobyschachman.com/
9
+ * Ported from: {@link http://pixelshaders.com/editor/}
10
+ * by [Toby Schachman](http://tobyschachman.com/)
6
11
  *
7
12
  * sides: number of reflections
8
13
  * angle: initial angle in radians
14
+ *
15
+ * @constant
16
+ * @type {ShaderMaterial~Shader}
9
17
  */
10
-
11
18
  const KaleidoShader = {
12
19
 
13
20
  name: 'KaleidoShader',
@@ -3,16 +3,20 @@ import {
3
3
  } from 'three';
4
4
 
5
5
  /**
6
- * Luminosity
7
- * http://en.wikipedia.org/wiki/Luminosity
6
+ * @module LuminosityHighPassShader
7
+ * @three_import import { LuminosityHighPassShader } from 'three/addons/shaders/LuminosityHighPassShader.js';
8
8
  */
9
9
 
10
+ /**
11
+ * Luminosity high pass shader.
12
+ *
13
+ * @constant
14
+ * @type {ShaderMaterial~Shader}
15
+ */
10
16
  const LuminosityHighPassShader = {
11
17
 
12
18
  name: 'LuminosityHighPassShader',
13
19
 
14
- shaderID: 'luminosityHighPass',
15
-
16
20
  uniforms: {
17
21
 
18
22
  'tDiffuse': { value: null },
@@ -1,8 +1,14 @@
1
1
  /**
2
- * Luminosity
3
- * http://en.wikipedia.org/wiki/Luminosity
2
+ * @module LuminosityShader
3
+ * @three_import import { LuminosityShader } from 'three/addons/shaders/LuminosityShader.js';
4
4
  */
5
5
 
6
+ /**
7
+ * Luminosity shader.
8
+ *
9
+ * @constant
10
+ * @type {ShaderMaterial~Shader}
11
+ */
6
12
  const LuminosityShader = {
7
13
 
8
14
  name: 'LuminosityShader',
@@ -1,10 +1,16 @@
1
1
  /**
2
- * Mirror Shader
3
- * Copies half the input to the other half
4
- *
5
- * side: side of input to mirror (0 = left, 1 = right, 2 = top, 3 = bottom)
2
+ * @module MirrorShader
3
+ * @three_import import { MirrorShader } from 'three/addons/shaders/MirrorShader.js';
6
4
  */
7
5
 
6
+ /**
7
+ * Copies half the input to the other half.
8
+ *
9
+ * side: side of input to mirror (0 = left, 1 = right, 2 = top, 3 = bottom).
10
+ *
11
+ * @constant
12
+ * @type {ShaderMaterial~Shader}
13
+ */
8
14
  const MirrorShader = {
9
15
 
10
16
  name: 'MirrorShader',
@@ -3,10 +3,15 @@ import {
3
3
  } from 'three';
4
4
 
5
5
  /**
6
- * Normal map shader
7
- * - compute normals from heightmap
6
+ * @module NormalMapShader
7
+ * @three_import import { NormalMapShader } from 'three/addons/shaders/NormalMapShader.js';
8
8
  */
9
9
 
10
+ /**
11
+ * Normal map shader, compute normals from heightmap.
12
+ * @constant
13
+ * @type {ShaderMaterial~Shader}
14
+ */
10
15
  const NormalMapShader = {
11
16
 
12
17
  name: 'NormalMapShader',
@@ -1,3 +1,17 @@
1
+ /**
2
+ * @module OutputShader
3
+ * @three_import import { OutputShader } from 'three/addons/shaders/OutputShader.js';
4
+ */
5
+
6
+ /**
7
+ * Performs tone mapping and color space conversion for
8
+ * FX workflows.
9
+ *
10
+ * Used by {@link OutputPass}.
11
+ *
12
+ * @constant
13
+ * @type {ShaderMaterial~Shader}
14
+ */
1
15
  const OutputShader = {
2
16
 
3
17
  name: 'OutputShader',
@@ -28,7 +42,7 @@ const OutputShader = {
28
42
  }`,
29
43
 
30
44
  fragmentShader: /* glsl */`
31
-
45
+
32
46
  precision highp float;
33
47
 
34
48
  uniform sampler2D tDiffuse;
@@ -68,6 +82,10 @@ const OutputShader = {
68
82
 
69
83
  gl_FragColor.rgb = NeutralToneMapping( gl_FragColor.rgb );
70
84
 
85
+ #elif defined( CUSTOM_TONE_MAPPING )
86
+
87
+ gl_FragColor.rgb = CustomToneMapping( gl_FragColor.rgb );
88
+
71
89
  #endif
72
90
 
73
91
  // color space
@@ -5,11 +5,20 @@ import {
5
5
  } from 'three';
6
6
 
7
7
  /**
8
- * References:
9
- * https://openaccess.thecvf.com/content/WACV2021/papers/Khademi_Self-Supervised_Poisson-Gaussian_Denoising_WACV_2021_paper.pdf
10
- * https://arxiv.org/pdf/2206.01856.pdf
8
+ * @module PoissonDenoiseShader
9
+ * @three_import import { PoissonDenoiseShader } from 'three/addons/shaders/PoissonDenoiseShader.js';
11
10
  */
12
11
 
12
+ /**
13
+ * Poisson Denoise Shader.
14
+ *
15
+ * References:
16
+ * - [Self-Supervised Poisson-Gaussian Denoising](https://openaccess.thecvf.com/content/WACV2021/papers/Khademi_Self-Supervised_Poisson-Gaussian_Denoising_WACV_2021_paper.pdf).
17
+ * - [Poisson2Sparse: Self-Supervised Poisson Denoising From a Single Image](https://arxiv.org/pdf/2206.01856.pdf)
18
+ *
19
+ * @constant
20
+ * @type {ShaderMaterial~Shader}
21
+ */
13
22
  const PoissonDenoiseShader = {
14
23
 
15
24
  name: 'PoissonDenoiseShader',
@@ -59,7 +68,7 @@ const PoissonDenoiseShader = {
59
68
  uniform float normalPhi;
60
69
  uniform float radius;
61
70
  uniform int index;
62
-
71
+
63
72
  #include <common>
64
73
  #include <packing>
65
74
 
@@ -77,14 +86,18 @@ const PoissonDenoiseShader = {
77
86
 
78
87
  const vec3 poissonDisk[SAMPLES] = SAMPLE_VECTORS;
79
88
 
80
- vec3 getViewPosition(const in vec2 screenPosition, const in float depth) {
81
- vec4 clipSpacePosition = vec4(vec3(screenPosition, depth) * 2.0 - 1.0, 1.0);
89
+ vec3 getViewPosition( const in vec2 screenPosition, const in float depth ) {
90
+ #ifdef USE_REVERSED_DEPTH_BUFFER
91
+ vec4 clipSpacePosition = vec4( vec2( screenPosition ) * 2.0 - 1.0, depth, 1.0 );
92
+ #else
93
+ vec4 clipSpacePosition = vec4( vec3( screenPosition, depth ) * 2.0 - 1.0, 1.0 );
94
+ #endif
82
95
  vec4 viewSpacePosition = cameraProjectionMatrixInverse * clipSpacePosition;
83
96
  return viewSpacePosition.xyz / viewSpacePosition.w;
84
97
  }
85
-
98
+
86
99
  float getDepth(const vec2 uv) {
87
- #if DEPTH_VALUE_SOURCE == 1
100
+ #if DEPTH_VALUE_SOURCE == 1
88
101
  return textureLod(tDepth, uv.xy, 0.0).a;
89
102
  #else
90
103
  return textureLod(tDepth, uv.xy, 0.0).r;
@@ -92,7 +105,7 @@ const PoissonDenoiseShader = {
92
105
  }
93
106
 
94
107
  float fetchDepth(const ivec2 uv) {
95
- #if DEPTH_VALUE_SOURCE == 1
108
+ #if DEPTH_VALUE_SOURCE == 1
96
109
  return texelFetch(tDepth, uv.xy, 0).a;
97
110
  #else
98
111
  return texelFetch(tDepth, uv.xy, 0).r;
@@ -139,7 +152,7 @@ const PoissonDenoiseShader = {
139
152
  vec3 sampleNormal = getViewNormal(sampleUv);
140
153
  vec3 neighborColor = sampleTexel.rgb;
141
154
  vec3 viewPosSample = getViewPosition(sampleUv, sampleDepth);
142
-
155
+
143
156
  float normalDiff = dot(viewNormal, sampleNormal);
144
157
  float normalSimilarity = pow(max(normalDiff, 0.), normalPhi);
145
158
  float lumaDiff = abs(getLuminance(neighborColor) - getLuminance(center));
@@ -147,14 +160,14 @@ const PoissonDenoiseShader = {
147
160
  float depthDiff = abs(dot(viewPos - viewPosSample, viewNormal));
148
161
  float depthSimilarity = max(1. - depthDiff / depthPhi, 0.);
149
162
  float w = lumaSimilarity * depthSimilarity * normalSimilarity;
150
-
163
+
151
164
  denoised += w * neighborColor;
152
165
  totalWeight += w;
153
166
  }
154
-
167
+
155
168
  void main() {
156
- float depth = getDepth(vUv.xy);
157
- vec3 viewNormal = getViewNormal(vUv);
169
+ float depth = getDepth(vUv.xy);
170
+ vec3 viewNormal = getViewNormal(vUv);
158
171
  if (depth == 1. || dot(viewNormal, viewNormal) == 0.) {
159
172
  discard;
160
173
  return;
@@ -168,7 +181,7 @@ const PoissonDenoiseShader = {
168
181
  vec4 noiseTexel = textureLod(tNoise, noiseUv, 0.0);
169
182
  vec2 noiseVec = vec2(sin(noiseTexel[index % 4] * 2. * PI), cos(noiseTexel[index % 4] * 2. * PI));
170
183
  mat2 rotationMatrix = mat2(noiseVec.x, -noiseVec.y, noiseVec.x, noiseVec.y);
171
-
184
+
172
185
  float totalWeight = 1.0;
173
186
  vec3 denoised = texel.rgb;
174
187
  for (int i = 0; i < SAMPLES; i++) {
@@ -177,8 +190,8 @@ const PoissonDenoiseShader = {
177
190
  vec2 sampleUv = vUv + offset;
178
191
  denoiseSample(center, viewNormal, viewPos, sampleUv, denoised, totalWeight);
179
192
  }
180
-
181
- if (totalWeight > 0.) {
193
+
194
+ if (totalWeight > 0.) {
182
195
  denoised /= totalWeight;
183
196
  }
184
197
  gl_FragColor = FRAGMENT_OUTPUT;
@@ -1,3 +1,8 @@
1
+ /**
2
+ * @module RGBShiftShader
3
+ * @three_import import { RGBShiftShader } from 'three/addons/shaders/RGBShiftShader.js';
4
+ */
5
+
1
6
  /**
2
7
  * RGB Shift Shader
3
8
  * Shifts red and blue channels from center in opposite directions
@@ -6,8 +11,10 @@
6
11
  *
7
12
  * amount: shift distance (1 is width of input)
8
13
  * angle: shift angle in radians
14
+ *
15
+ * @constant
16
+ * @type {ShaderMaterial~Shader}
9
17
  */
10
-
11
18
  const RGBShiftShader = {
12
19
 
13
20
  name: 'RGBShiftShader',
@@ -4,9 +4,18 @@ import {
4
4
  } from 'three';
5
5
 
6
6
  /**
7
- * TODO
7
+ * @module SAOShader
8
+ * @three_import import { SAOShader } from 'three/addons/shaders/SAOShader.js';
8
9
  */
9
10
 
11
+ /**
12
+ * SAO shader.
13
+ *
14
+ * Used by {@link SAOPass}.
15
+ *
16
+ * @constant
17
+ * @type {ShaderMaterial~Shader}
18
+ */
10
19
  const SAOShader = {
11
20
 
12
21
  name: 'SAOShader',
@@ -144,9 +153,15 @@ const SAOShader = {
144
153
  angle += ANGLE_STEP;
145
154
 
146
155
  float sampleDepth = getDepth( sampleUv );
147
- if( sampleDepth >= ( 1.0 - EPSILON ) ) {
156
+ #ifdef USE_REVERSED_DEPTH_BUFFER
157
+ if( sampleDepth <= 0.0 + EPSILON ) {
148
158
  continue;
149
159
  }
160
+ #else
161
+ if( sampleDepth >= 1.0 - EPSILON ) {
162
+ continue;
163
+ }
164
+ #endif
150
165
 
151
166
  float sampleViewZ = getViewZ( sampleDepth );
152
167
  vec3 sampleViewPosition = getViewPosition( sampleUv, sampleDepth, sampleViewZ );
@@ -161,9 +176,16 @@ const SAOShader = {
161
176
 
162
177
  void main() {
163
178
  float centerDepth = getDepth( vUv );
164
- if( centerDepth >= ( 1.0 - EPSILON ) ) {
165
- discard;
166
- }
179
+
180
+ #ifdef USE_REVERSED_DEPTH_BUFFER
181
+ if( centerDepth <= 0.0 + EPSILON ) {
182
+ discard;
183
+ }
184
+ #else
185
+ if( centerDepth >= 1.0 - EPSILON ) {
186
+ discard;
187
+ }
188
+ #endif
167
189
 
168
190
  float centerViewZ = getViewZ( centerDepth );
169
191
  vec3 viewPosition = getViewPosition( vUv, centerDepth, centerViewZ );