@needle-tools/three 0.160.3 → 0.162.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/README.md +86 -86
- package/build/three.cjs +53267 -53092
- package/build/three.module.js +53269 -53094
- package/build/three.module.min.js +1 -1
- package/examples/fonts/LICENSE +13 -13
- package/examples/fonts/README.md +11 -11
- package/examples/fonts/droid/NOTICE +190 -190
- package/examples/fonts/droid/README.txt +18 -18
- package/examples/fonts/ttf/README.md +9 -9
- package/examples/jsm/Addons.js +295 -294
- package/examples/jsm/animation/AnimationClipCreator.js +116 -116
- package/examples/jsm/animation/CCDIKSolver.js +482 -482
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
- package/examples/jsm/animation/MMDPhysics.js +1406 -1406
- package/examples/jsm/cameras/CinematicCamera.js +208 -208
- package/examples/jsm/capabilities/WebGL.js +108 -108
- package/examples/jsm/capabilities/WebGPU.js +57 -57
- package/examples/jsm/controls/ArcballControls.js +3224 -3224
- package/examples/jsm/controls/DragControls.js +282 -221
- package/examples/jsm/controls/FirstPersonControls.js +325 -325
- package/examples/jsm/controls/FlyControls.js +326 -326
- package/examples/jsm/controls/MapControls.js +28 -28
- package/examples/jsm/controls/OrbitControls.js +1548 -1521
- package/examples/jsm/controls/PointerLockControls.js +162 -162
- package/examples/jsm/controls/TrackballControls.js +828 -828
- package/examples/jsm/controls/TransformControls.js +1573 -1573
- package/examples/jsm/csm/CSM.js +384 -384
- package/examples/jsm/csm/CSMFrustum.js +152 -152
- package/examples/jsm/csm/CSMHelper.js +193 -193
- package/examples/jsm/csm/CSMShader.js +295 -295
- package/examples/jsm/curves/CurveExtras.js +422 -422
- package/examples/jsm/curves/NURBSCurve.js +80 -80
- package/examples/jsm/curves/NURBSSurface.js +52 -52
- package/examples/jsm/curves/NURBSUtils.js +542 -487
- package/examples/jsm/curves/NURBSVolume.js +62 -0
- package/examples/jsm/effects/AnaglyphEffect.js +154 -154
- package/examples/jsm/effects/AsciiEffect.js +263 -263
- package/examples/jsm/effects/OutlineEffect.js +539 -539
- package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
- package/examples/jsm/effects/StereoEffect.js +55 -55
- package/examples/jsm/environments/DebugEnvironment.js +52 -52
- package/examples/jsm/environments/RoomEnvironment.js +148 -148
- package/examples/jsm/exporters/DRACOExporter.js +267 -267
- package/examples/jsm/exporters/EXRExporter.js +579 -579
- package/examples/jsm/exporters/GLTFExporter.js +3321 -3311
- package/examples/jsm/exporters/KTX2Exporter.js +292 -292
- package/examples/jsm/exporters/MMDExporter.js +217 -217
- package/examples/jsm/exporters/OBJExporter.js +284 -284
- package/examples/jsm/exporters/PLYExporter.js +528 -528
- package/examples/jsm/exporters/STLExporter.js +199 -199
- package/examples/jsm/exporters/USDZExporter.js +720 -720
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
- package/examples/jsm/geometries/ConvexGeometry.js +53 -53
- package/examples/jsm/geometries/DecalGeometry.js +356 -356
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -174
- package/examples/jsm/geometries/ParametricGeometries.js +254 -254
- package/examples/jsm/geometries/ParametricGeometry.js +139 -139
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -144
- package/examples/jsm/geometries/TeapotGeometry.js +704 -704
- package/examples/jsm/geometries/TextGeometry.js +57 -57
- package/examples/jsm/helpers/LightProbeHelper.js +130 -130
- package/examples/jsm/helpers/OctreeHelper.js +73 -73
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
- package/examples/jsm/helpers/TextureHelper.js +237 -237
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
- package/examples/jsm/helpers/ViewHelper.js +333 -333
- package/examples/jsm/interactive/HTMLMesh.js +572 -572
- package/examples/jsm/interactive/InteractiveGroup.js +106 -116
- package/examples/jsm/interactive/SelectionBox.js +227 -227
- package/examples/jsm/interactive/SelectionHelper.js +104 -104
- package/examples/jsm/libs/ammo.wasm.js +822 -822
- package/examples/jsm/libs/basis/README.md +46 -46
- package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
- package/examples/jsm/libs/chevrotain.module.min.js +141 -141
- package/examples/jsm/libs/draco/README.md +32 -32
- package/examples/jsm/libs/draco/draco_decoder.js +34 -34
- package/examples/jsm/libs/draco/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
- package/examples/jsm/libs/ecsy.module.js +1792 -1792
- package/examples/jsm/libs/fflate.module.js +2474 -2474
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/libs/lil-gui.module.min.js +8 -8
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -14849
- package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
- package/examples/jsm/libs/mikktspace.module.js +128 -128
- package/examples/jsm/libs/mmdparser.module.js +11530 -11530
- package/examples/jsm/libs/motion-controllers.module.js +397 -397
- package/examples/jsm/libs/opentype.module.js +14506 -14506
- package/examples/jsm/libs/potpack.module.js +124 -124
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -8743
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +15 -8748
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -167
- package/examples/jsm/libs/surfaceNet.js +200 -200
- package/examples/jsm/libs/tween.module.js +876 -858
- package/examples/jsm/libs/utif.module.js +1664 -1664
- package/examples/jsm/libs/zstddec.module.js +1 -1
- package/examples/jsm/lights/IESSpotLight.js +25 -25
- package/examples/jsm/lights/LightProbeGenerator.js +286 -286
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
- package/examples/jsm/lines/Line2.js +19 -19
- package/examples/jsm/lines/LineGeometry.js +79 -79
- package/examples/jsm/lines/LineMaterial.js +619 -619
- package/examples/jsm/lines/LineSegments2.js +361 -361
- package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
- package/examples/jsm/lines/Wireframe.js +56 -56
- package/examples/jsm/lines/WireframeGeometry2.js +24 -24
- package/examples/jsm/loaders/3DMLoader.js +1764 -1772
- package/examples/jsm/loaders/3MFLoader.js +1478 -1478
- package/examples/jsm/loaders/AMFLoader.js +521 -521
- package/examples/jsm/loaders/BVHLoader.js +437 -437
- package/examples/jsm/loaders/ColladaLoader.js +4116 -4116
- package/examples/jsm/loaders/DDSLoader.js +318 -318
- package/examples/jsm/loaders/DRACOLoader.js +613 -613
- package/examples/jsm/loaders/EXRLoader.js +2309 -2309
- package/examples/jsm/loaders/FBXLoader.js +4314 -4314
- package/examples/jsm/loaders/FontLoader.js +183 -183
- package/examples/jsm/loaders/GCodeLoader.js +261 -261
- package/examples/jsm/loaders/GLTFLoader.js +4666 -4666
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +729 -720
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
- package/examples/jsm/loaders/IESLoader.js +337 -337
- package/examples/jsm/loaders/KMZLoader.js +130 -130
- package/examples/jsm/loaders/KTX2Loader.js +932 -932
- package/examples/jsm/loaders/KTXLoader.js +176 -176
- package/examples/jsm/loaders/LDrawLoader.js +2470 -2470
- package/examples/jsm/loaders/LUT3dlLoader.js +183 -183
- package/examples/jsm/loaders/LUTCubeLoader.js +167 -167
- package/examples/jsm/loaders/LUTImageLoader.js +163 -163
- package/examples/jsm/loaders/LWOLoader.js +1052 -1052
- package/examples/jsm/loaders/LogLuvLoader.js +606 -606
- package/examples/jsm/loaders/LottieLoader.js +77 -77
- package/examples/jsm/loaders/MD2Loader.js +399 -399
- package/examples/jsm/loaders/MDDLoader.js +102 -102
- package/examples/jsm/loaders/MMDLoader.js +2276 -2276
- package/examples/jsm/loaders/MTLLoader.js +567 -567
- package/examples/jsm/loaders/MaterialXLoader.js +852 -852
- package/examples/jsm/loaders/NRRDLoader.js +686 -686
- package/examples/jsm/loaders/OBJLoader.js +905 -905
- package/examples/jsm/loaders/PCDLoader.js +467 -467
- package/examples/jsm/loaders/PDBLoader.js +232 -232
- package/examples/jsm/loaders/PLYLoader.js +771 -771
- package/examples/jsm/loaders/PVRLoader.js +251 -251
- package/examples/jsm/loaders/RGBELoader.js +450 -450
- package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
- package/examples/jsm/loaders/STLLoader.js +410 -410
- package/examples/jsm/loaders/SVGLoader.js +3173 -3173
- package/examples/jsm/loaders/TDSLoader.js +1124 -1124
- package/examples/jsm/loaders/TGALoader.js +517 -517
- package/examples/jsm/loaders/TIFFLoader.js +36 -36
- package/examples/jsm/loaders/TTFLoader.js +214 -214
- package/examples/jsm/loaders/TiltLoader.js +520 -520
- package/examples/jsm/loaders/USDZLoader.js +822 -822
- package/examples/jsm/loaders/VOXLoader.js +318 -311
- package/examples/jsm/loaders/VRMLLoader.js +3537 -3533
- package/examples/jsm/loaders/VTKLoader.js +1163 -1163
- package/examples/jsm/loaders/XYZLoader.js +106 -106
- package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1214
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
- package/examples/jsm/materials/MeshGouraudMaterial.js +426 -426
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -144
- package/examples/jsm/math/Capsule.js +82 -82
- package/examples/jsm/math/ColorConverter.js +36 -36
- package/examples/jsm/math/ConvexHull.js +1271 -1271
- package/examples/jsm/math/ImprovedNoise.js +71 -71
- package/examples/jsm/math/Lut.js +204 -204
- package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
- package/examples/jsm/math/OBB.js +423 -423
- package/examples/jsm/math/Octree.js +540 -540
- package/examples/jsm/math/SimplexNoise.js +444 -444
- package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
- package/examples/jsm/misc/GPUComputationRenderer.js +446 -446
- package/examples/jsm/misc/Gyroscope.js +66 -66
- package/examples/jsm/misc/MD2Character.js +276 -276
- package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
- package/examples/jsm/misc/MorphAnimMesh.js +75 -75
- package/examples/jsm/misc/MorphBlendMesh.js +322 -322
- package/examples/jsm/misc/ProgressiveLightMap.js +324 -323
- package/examples/jsm/misc/RollerCoaster.js +566 -566
- package/examples/jsm/misc/Timer.js +128 -119
- package/examples/jsm/misc/TubePainter.js +202 -202
- package/examples/jsm/misc/Volume.js +473 -473
- package/examples/jsm/misc/VolumeSlice.js +229 -229
- package/examples/jsm/modifiers/CurveModifier.js +344 -344
- package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
- package/examples/jsm/modifiers/SimplifyModifier.js +617 -617
- package/examples/jsm/modifiers/TessellateModifier.js +307 -307
- package/examples/jsm/nodes/Nodes.js +195 -189
- package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -0
- package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -127
- package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
- package/examples/jsm/nodes/accessors/CameraNode.js +119 -120
- package/examples/jsm/nodes/accessors/ClippingNode.js +144 -0
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -61
- package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -21
- package/examples/jsm/nodes/accessors/MaterialNode.js +314 -314
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +41 -51
- package/examples/jsm/nodes/accessors/ModelNode.js +33 -33
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -39
- package/examples/jsm/nodes/accessors/MorphNode.js +245 -245
- package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
- package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
- package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
- package/examples/jsm/nodes/accessors/ReferenceNode.js +160 -102
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
- package/examples/jsm/nodes/accessors/SceneNode.js +52 -52
- package/examples/jsm/nodes/accessors/SkinningNode.js +124 -103
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +72 -54
- package/examples/jsm/nodes/accessors/TangentNode.js +109 -103
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
- package/examples/jsm/nodes/accessors/TextureNode.js +367 -367
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -82
- package/examples/jsm/nodes/accessors/UVNode.js +47 -47
- package/examples/jsm/nodes/accessors/UniformsNode.js +140 -0
- package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
- package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -70
- package/examples/jsm/nodes/code/CodeNode.js +84 -78
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
- package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
- package/examples/jsm/nodes/code/FunctionNode.js +138 -138
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
- package/examples/jsm/nodes/core/AssignNode.js +128 -72
- package/examples/jsm/nodes/core/AttributeNode.js +108 -108
- package/examples/jsm/nodes/core/BypassNode.js +45 -45
- package/examples/jsm/nodes/core/CacheNode.js +49 -49
- package/examples/jsm/nodes/core/ConstNode.js +32 -32
- package/examples/jsm/nodes/core/ContextNode.js +61 -61
- package/examples/jsm/nodes/core/IndexNode.js +66 -66
- package/examples/jsm/nodes/core/InputNode.js +83 -83
- package/examples/jsm/nodes/core/LightingModel.js +17 -17
- package/examples/jsm/nodes/core/Node.js +493 -483
- package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
- package/examples/jsm/nodes/core/NodeBuilder.js +1250 -1267
- package/examples/jsm/nodes/core/NodeCache.js +26 -26
- package/examples/jsm/nodes/core/NodeCode.js +15 -15
- package/examples/jsm/nodes/core/NodeFrame.js +143 -135
- package/examples/jsm/nodes/core/NodeFunction.js +22 -22
- package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
- package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
- package/examples/jsm/nodes/core/NodeParser.js +11 -11
- package/examples/jsm/nodes/core/NodeUniform.js +40 -40
- package/examples/jsm/nodes/core/NodeUtils.js +210 -210
- package/examples/jsm/nodes/core/NodeVar.js +14 -14
- package/examples/jsm/nodes/core/NodeVarying.js +17 -17
- package/examples/jsm/nodes/core/OutputStructNode.js +62 -62
- package/examples/jsm/nodes/core/ParameterNode.js +33 -33
- package/examples/jsm/nodes/core/PropertyNode.js +72 -72
- package/examples/jsm/nodes/core/StackNode.js +89 -89
- package/examples/jsm/nodes/core/StructTypeNode.js +24 -24
- package/examples/jsm/nodes/core/TempNode.js +58 -58
- package/examples/jsm/nodes/core/UniformGroup.js +13 -13
- package/examples/jsm/nodes/core/UniformGroupNode.js +36 -36
- package/examples/jsm/nodes/core/UniformNode.js +80 -80
- package/examples/jsm/nodes/core/VarNode.js +60 -60
- package/examples/jsm/nodes/core/VaryingNode.js +65 -65
- package/examples/jsm/nodes/core/constants.js +28 -27
- package/examples/jsm/nodes/display/AfterImageNode.js +148 -134
- package/examples/jsm/nodes/display/AnamorphicNode.js +148 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +128 -99
- package/examples/jsm/nodes/display/BumpMapNode.js +99 -99
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +99 -96
- package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
- package/examples/jsm/nodes/display/GaussianBlurNode.js +190 -177
- package/examples/jsm/nodes/display/NormalMapNode.js +106 -108
- package/examples/jsm/nodes/display/PassNode.js +183 -182
- package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
- package/examples/jsm/nodes/display/ToneMappingNode.js +184 -184
- package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -97
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -31
- package/examples/jsm/nodes/display/ViewportNode.js +134 -134
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
- package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
- package/examples/jsm/nodes/fog/FogNode.js +38 -38
- package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -40
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -57
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -30
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -23
- package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -21
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -28
- package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -67
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -393
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
- package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
- package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -85
- package/examples/jsm/nodes/lighting/AONode.js +27 -27
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +241 -238
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -40
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
- package/examples/jsm/nodes/lighting/LightNode.js +57 -57
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
- package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -66
- package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
- package/examples/jsm/nodes/lighting/LightsNode.js +188 -188
- package/examples/jsm/nodes/lighting/PointLightNode.js +68 -68
- package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -89
- package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
- package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -162
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -436
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -28
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -54
- package/examples/jsm/nodes/materials/Materials.js +16 -16
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +28 -28
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -34
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -40
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +155 -155
- package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -84
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -80
- package/examples/jsm/nodes/materials/NodeMaterial.js +601 -568
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +39 -39
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +90 -96
- package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -199
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -68
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +130 -130
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -1430
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +29 -29
- package/examples/jsm/nodes/math/CondNode.js +121 -86
- package/examples/jsm/nodes/math/HashNode.js +34 -34
- package/examples/jsm/nodes/math/MathNode.js +391 -382
- package/examples/jsm/nodes/math/MathUtils.js +15 -0
- package/examples/jsm/nodes/math/OperatorNode.js +274 -266
- package/examples/jsm/nodes/math/TriNoise3D.js +71 -71
- package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -152
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- package/src/renderers/shaders/ShaderChunk/fog_vertex.glsl.js +7 -7
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- package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +10 -10
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- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +228 -228
- package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -7
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- package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -4
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- package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -43
- package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +8 -8
- package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -19
- package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -12
- package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +314 -314
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -66
- package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -10
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -25
- package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -15
- package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -20
- package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +192 -169
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -36
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +201 -201
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +119 -119
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +145 -145
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +122 -122
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -21
- package/src/renderers/shaders/ShaderChunk.js +272 -274
- package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -40
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +63 -62
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +36 -36
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +97 -95
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +78 -76
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -35
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +76 -77
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +116 -117
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +125 -126
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +112 -113
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +87 -89
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +127 -128
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +225 -226
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +119 -120
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -88
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -57
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +81 -81
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -53
- package/src/renderers/shaders/ShaderLib.js +360 -367
- package/src/renderers/shaders/UniformsLib.js +231 -236
- package/src/renderers/shaders/UniformsUtils.js +104 -104
- package/src/renderers/webgl/WebGLAnimation.js +53 -53
- package/src/renderers/webgl/WebGLAttributes.js +229 -229
- package/src/renderers/webgl/WebGLBackground.js +257 -239
- package/src/renderers/webgl/WebGLBindingStates.js +631 -631
- package/src/renderers/webgl/WebGLBufferRenderer.js +92 -92
- package/src/renderers/webgl/WebGLCapabilities.js +120 -120
- package/src/renderers/webgl/WebGLClipping.js +171 -171
- package/src/renderers/webgl/WebGLCubeMaps.js +99 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +132 -132
- package/src/renderers/webgl/WebGLExtensions.js +97 -97
- package/src/renderers/webgl/WebGLGeometries.js +211 -211
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +102 -102
- package/src/renderers/webgl/WebGLInfo.js +71 -71
- package/src/renderers/webgl/WebGLLights.js +590 -590
- package/src/renderers/webgl/WebGLMaterials.js +590 -576
- package/src/renderers/webgl/WebGLMorphtargets.js +307 -300
- package/src/renderers/webgl/WebGLObjects.js +92 -92
- package/src/renderers/webgl/WebGLProgram.js +1120 -1112
- package/src/renderers/webgl/WebGLPrograms.js +664 -663
- package/src/renderers/webgl/WebGLProperties.js +48 -48
- package/src/renderers/webgl/WebGLRenderLists.js +238 -238
- package/src/renderers/webgl/WebGLRenderStates.js +107 -107
- package/src/renderers/webgl/WebGLShader.js +12 -12
- package/src/renderers/webgl/WebGLShaderCache.js +124 -124
- package/src/renderers/webgl/WebGLShadowMap.js +424 -424
- package/src/renderers/webgl/WebGLState.js +1318 -1328
- package/src/renderers/webgl/WebGLTextures.js +2213 -2117
- package/src/renderers/webgl/WebGLUniforms.js +1156 -1156
- package/src/renderers/webgl/WebGLUniformsGroups.js +392 -392
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- package/src/renderers/webxr/WebXRDepthSensing.js +105 -0
- package/src/renderers/webxr/WebXRManager.js +824 -840
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- package/src/scenes/FogExp2.js +35 -35
- package/src/scenes/Scene.js +71 -63
- package/src/textures/CanvasTexture.js +17 -17
- package/src/textures/CompressedArrayTexture.js +18 -18
- package/src/textures/CompressedCubeTexture.js +19 -19
- package/src/textures/CompressedTexture.js +28 -28
- package/src/textures/CubeTexture.js +33 -33
- package/src/textures/Data3DTexture.js +35 -35
- package/src/textures/DataArrayTexture.js +27 -27
- package/src/textures/DataTexture.js +22 -22
- package/src/textures/DepthTexture.js +58 -58
- package/src/textures/FramebufferTexture.js +23 -23
- package/src/textures/Source.js +128 -127
- package/src/textures/Texture.js +310 -338
- package/src/textures/VideoTexture.js +55 -55
- package/src/utils.js +91 -91
- package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
- package/src/renderers/WebGLMultipleRenderTargets.js +0 -82
- package/src/renderers/shaders/ShaderChunk/occlusion_fragment.glsl.js +0 -20
- package/src/renderers/shaders/ShaderChunk/occlusion_pars_fragment.glsl.js +0 -97
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let bevelSegments = options.bevelSegments !== undefined ? options.bevelSegments : 3;
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82
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83
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const extrudePath = options.extrudePath;
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84
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85
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const uvgen = options.UVGenerator !== undefined ? options.UVGenerator : WorldUVGenerator;
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86
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87
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//
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88
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89
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let extrudePts, extrudeByPath = false;
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90
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let splineTube, binormal, normal, position2;
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91
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92
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if ( extrudePath ) {
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93
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94
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extrudePts = extrudePath.getSpacedPoints( steps );
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95
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96
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extrudeByPath = true;
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97
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bevelEnabled = false; // bevels not supported for path extrusion
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98
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-
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99
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// SETUP TNB variables
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100
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101
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// TODO1 - have a .isClosed in spline?
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102
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103
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splineTube = extrudePath.computeFrenetFrames( steps, false );
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104
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105
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// console.log(splineTube, 'splineTube', splineTube.normals.length, 'steps', steps, 'extrudePts', extrudePts.length);
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106
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107
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binormal = new Vector3();
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108
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normal = new Vector3();
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109
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position2 = new Vector3();
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110
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111
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}
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112
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113
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// Safeguards if bevels are not enabled
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114
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115
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if ( ! bevelEnabled ) {
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116
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117
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bevelSegments = 0;
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118
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bevelThickness = 0;
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119
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bevelSize = 0;
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120
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bevelOffset = 0;
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121
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122
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}
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123
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-
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124
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// Variables initialization
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125
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126
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const shapePoints = shape.extractPoints( curveSegments );
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127
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128
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let vertices = shapePoints.shape;
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129
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const holes = shapePoints.holes;
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130
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131
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const reverse = ! ShapeUtils.isClockWise( vertices );
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132
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133
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if ( reverse ) {
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134
|
-
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135
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vertices = vertices.reverse();
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136
|
-
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137
|
-
// Maybe we should also check if holes are in the opposite direction, just to be safe ...
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138
|
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139
|
-
for ( let h = 0, hl = holes.length; h < hl; h ++ ) {
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140
|
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141
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const ahole = holes[ h ];
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142
|
-
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143
|
-
if ( ShapeUtils.isClockWise( ahole ) ) {
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144
|
-
|
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145
|
-
holes[ h ] = ahole.reverse();
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146
|
-
|
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147
|
-
}
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148
|
-
|
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149
|
-
}
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150
|
-
|
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151
|
-
}
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152
|
-
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153
|
-
|
|
154
|
-
const faces = ShapeUtils.triangulateShape( vertices, holes );
|
|
155
|
-
|
|
156
|
-
/* Vertices */
|
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157
|
-
|
|
158
|
-
const contour = vertices; // vertices has all points but contour has only points of circumference
|
|
159
|
-
|
|
160
|
-
for ( let h = 0, hl = holes.length; h < hl; h ++ ) {
|
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161
|
-
|
|
162
|
-
const ahole = holes[ h ];
|
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163
|
-
|
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164
|
-
vertices = vertices.concat( ahole );
|
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165
|
-
|
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166
|
-
}
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167
|
-
|
|
168
|
-
|
|
169
|
-
function scalePt2( pt, vec, size ) {
|
|
170
|
-
|
|
171
|
-
if ( ! vec ) console.error( 'THREE.ExtrudeGeometry: vec does not exist' );
|
|
172
|
-
|
|
173
|
-
return pt.clone().addScaledVector( vec, size );
|
|
174
|
-
|
|
175
|
-
}
|
|
176
|
-
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177
|
-
const vlen = vertices.length, flen = faces.length;
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
// Find directions for point movement
|
|
181
|
-
|
|
182
|
-
|
|
183
|
-
function getBevelVec( inPt, inPrev, inNext ) {
|
|
184
|
-
|
|
185
|
-
// computes for inPt the corresponding point inPt' on a new contour
|
|
186
|
-
// shifted by 1 unit (length of normalized vector) to the left
|
|
187
|
-
// if we walk along contour clockwise, this new contour is outside the old one
|
|
188
|
-
//
|
|
189
|
-
// inPt' is the intersection of the two lines parallel to the two
|
|
190
|
-
// adjacent edges of inPt at a distance of 1 unit on the left side.
|
|
191
|
-
|
|
192
|
-
let v_trans_x, v_trans_y, shrink_by; // resulting translation vector for inPt
|
|
193
|
-
|
|
194
|
-
// good reading for geometry algorithms (here: line-line intersection)
|
|
195
|
-
// http://geomalgorithms.com/a05-_intersect-1.html
|
|
196
|
-
|
|
197
|
-
const v_prev_x = inPt.x - inPrev.x,
|
|
198
|
-
v_prev_y = inPt.y - inPrev.y;
|
|
199
|
-
const v_next_x = inNext.x - inPt.x,
|
|
200
|
-
v_next_y = inNext.y - inPt.y;
|
|
201
|
-
|
|
202
|
-
const v_prev_lensq = ( v_prev_x * v_prev_x + v_prev_y * v_prev_y );
|
|
203
|
-
|
|
204
|
-
// check for collinear edges
|
|
205
|
-
const collinear0 = ( v_prev_x * v_next_y - v_prev_y * v_next_x );
|
|
206
|
-
|
|
207
|
-
if ( Math.abs( collinear0 ) > Number.EPSILON ) {
|
|
208
|
-
|
|
209
|
-
// not collinear
|
|
210
|
-
|
|
211
|
-
// length of vectors for normalizing
|
|
212
|
-
|
|
213
|
-
const v_prev_len = Math.sqrt( v_prev_lensq );
|
|
214
|
-
const v_next_len = Math.sqrt( v_next_x * v_next_x + v_next_y * v_next_y );
|
|
215
|
-
|
|
216
|
-
// shift adjacent points by unit vectors to the left
|
|
217
|
-
|
|
218
|
-
const ptPrevShift_x = ( inPrev.x - v_prev_y / v_prev_len );
|
|
219
|
-
const ptPrevShift_y = ( inPrev.y + v_prev_x / v_prev_len );
|
|
220
|
-
|
|
221
|
-
const ptNextShift_x = ( inNext.x - v_next_y / v_next_len );
|
|
222
|
-
const ptNextShift_y = ( inNext.y + v_next_x / v_next_len );
|
|
223
|
-
|
|
224
|
-
// scaling factor for v_prev to intersection point
|
|
225
|
-
|
|
226
|
-
const sf = ( ( ptNextShift_x - ptPrevShift_x ) * v_next_y -
|
|
227
|
-
( ptNextShift_y - ptPrevShift_y ) * v_next_x ) /
|
|
228
|
-
( v_prev_x * v_next_y - v_prev_y * v_next_x );
|
|
229
|
-
|
|
230
|
-
// vector from inPt to intersection point
|
|
231
|
-
|
|
232
|
-
v_trans_x = ( ptPrevShift_x + v_prev_x * sf - inPt.x );
|
|
233
|
-
v_trans_y = ( ptPrevShift_y + v_prev_y * sf - inPt.y );
|
|
234
|
-
|
|
235
|
-
// Don't normalize!, otherwise sharp corners become ugly
|
|
236
|
-
// but prevent crazy spikes
|
|
237
|
-
const v_trans_lensq = ( v_trans_x * v_trans_x + v_trans_y * v_trans_y );
|
|
238
|
-
if ( v_trans_lensq <= 2 ) {
|
|
239
|
-
|
|
240
|
-
return new Vector2( v_trans_x, v_trans_y );
|
|
241
|
-
|
|
242
|
-
} else {
|
|
243
|
-
|
|
244
|
-
shrink_by = Math.sqrt( v_trans_lensq / 2 );
|
|
245
|
-
|
|
246
|
-
}
|
|
247
|
-
|
|
248
|
-
} else {
|
|
249
|
-
|
|
250
|
-
// handle special case of collinear edges
|
|
251
|
-
|
|
252
|
-
let direction_eq = false; // assumes: opposite
|
|
253
|
-
|
|
254
|
-
if ( v_prev_x > Number.EPSILON ) {
|
|
255
|
-
|
|
256
|
-
if ( v_next_x > Number.EPSILON ) {
|
|
257
|
-
|
|
258
|
-
direction_eq = true;
|
|
259
|
-
|
|
260
|
-
}
|
|
261
|
-
|
|
262
|
-
} else {
|
|
263
|
-
|
|
264
|
-
if ( v_prev_x < - Number.EPSILON ) {
|
|
265
|
-
|
|
266
|
-
if ( v_next_x < - Number.EPSILON ) {
|
|
267
|
-
|
|
268
|
-
direction_eq = true;
|
|
269
|
-
|
|
270
|
-
}
|
|
271
|
-
|
|
272
|
-
} else {
|
|
273
|
-
|
|
274
|
-
if ( Math.sign( v_prev_y ) === Math.sign( v_next_y ) ) {
|
|
275
|
-
|
|
276
|
-
direction_eq = true;
|
|
277
|
-
|
|
278
|
-
}
|
|
279
|
-
|
|
280
|
-
}
|
|
281
|
-
|
|
282
|
-
}
|
|
283
|
-
|
|
284
|
-
if ( direction_eq ) {
|
|
285
|
-
|
|
286
|
-
// console.log("Warning: lines are a straight sequence");
|
|
287
|
-
v_trans_x = - v_prev_y;
|
|
288
|
-
v_trans_y = v_prev_x;
|
|
289
|
-
shrink_by = Math.sqrt( v_prev_lensq );
|
|
290
|
-
|
|
291
|
-
} else {
|
|
292
|
-
|
|
293
|
-
// console.log("Warning: lines are a straight spike");
|
|
294
|
-
v_trans_x = v_prev_x;
|
|
295
|
-
v_trans_y = v_prev_y;
|
|
296
|
-
shrink_by = Math.sqrt( v_prev_lensq / 2 );
|
|
297
|
-
|
|
298
|
-
}
|
|
299
|
-
|
|
300
|
-
}
|
|
301
|
-
|
|
302
|
-
return new Vector2( v_trans_x / shrink_by, v_trans_y / shrink_by );
|
|
303
|
-
|
|
304
|
-
}
|
|
305
|
-
|
|
306
|
-
|
|
307
|
-
const contourMovements = [];
|
|
308
|
-
|
|
309
|
-
for ( let i = 0, il = contour.length, j = il - 1, k = i + 1; i < il; i ++, j ++, k ++ ) {
|
|
310
|
-
|
|
311
|
-
if ( j === il ) j = 0;
|
|
312
|
-
if ( k === il ) k = 0;
|
|
313
|
-
|
|
314
|
-
// (j)---(i)---(k)
|
|
315
|
-
// console.log('i,j,k', i, j , k)
|
|
316
|
-
|
|
317
|
-
contourMovements[ i ] = getBevelVec( contour[ i ], contour[ j ], contour[ k ] );
|
|
318
|
-
|
|
319
|
-
}
|
|
320
|
-
|
|
321
|
-
const holesMovements = [];
|
|
322
|
-
let oneHoleMovements, verticesMovements = contourMovements.concat();
|
|
323
|
-
|
|
324
|
-
for ( let h = 0, hl = holes.length; h < hl; h ++ ) {
|
|
325
|
-
|
|
326
|
-
const ahole = holes[ h ];
|
|
327
|
-
|
|
328
|
-
oneHoleMovements = [];
|
|
329
|
-
|
|
330
|
-
for ( let i = 0, il = ahole.length, j = il - 1, k = i + 1; i < il; i ++, j ++, k ++ ) {
|
|
331
|
-
|
|
332
|
-
if ( j === il ) j = 0;
|
|
333
|
-
if ( k === il ) k = 0;
|
|
334
|
-
|
|
335
|
-
// (j)---(i)---(k)
|
|
336
|
-
oneHoleMovements[ i ] = getBevelVec( ahole[ i ], ahole[ j ], ahole[ k ] );
|
|
337
|
-
|
|
338
|
-
}
|
|
339
|
-
|
|
340
|
-
holesMovements.push( oneHoleMovements );
|
|
341
|
-
verticesMovements = verticesMovements.concat( oneHoleMovements );
|
|
342
|
-
|
|
343
|
-
}
|
|
344
|
-
|
|
345
|
-
|
|
346
|
-
// Loop bevelSegments, 1 for the front, 1 for the back
|
|
347
|
-
|
|
348
|
-
for ( let b = 0; b < bevelSegments; b ++ ) {
|
|
349
|
-
|
|
350
|
-
//for ( b = bevelSegments; b > 0; b -- ) {
|
|
351
|
-
|
|
352
|
-
const t = b / bevelSegments;
|
|
353
|
-
const z = bevelThickness * Math.cos( t * Math.PI / 2 );
|
|
354
|
-
const bs = bevelSize * Math.sin( t * Math.PI / 2 ) + bevelOffset;
|
|
355
|
-
|
|
356
|
-
// contract shape
|
|
357
|
-
|
|
358
|
-
for ( let i = 0, il = contour.length; i < il; i ++ ) {
|
|
359
|
-
|
|
360
|
-
const vert = scalePt2( contour[ i ], contourMovements[ i ], bs );
|
|
361
|
-
|
|
362
|
-
v( vert.x, vert.y, - z );
|
|
363
|
-
|
|
364
|
-
}
|
|
365
|
-
|
|
366
|
-
// expand holes
|
|
367
|
-
|
|
368
|
-
for ( let h = 0, hl = holes.length; h < hl; h ++ ) {
|
|
369
|
-
|
|
370
|
-
const ahole = holes[ h ];
|
|
371
|
-
oneHoleMovements = holesMovements[ h ];
|
|
372
|
-
|
|
373
|
-
for ( let i = 0, il = ahole.length; i < il; i ++ ) {
|
|
374
|
-
|
|
375
|
-
const vert = scalePt2( ahole[ i ], oneHoleMovements[ i ], bs );
|
|
376
|
-
|
|
377
|
-
v( vert.x, vert.y, - z );
|
|
378
|
-
|
|
379
|
-
}
|
|
380
|
-
|
|
381
|
-
}
|
|
382
|
-
|
|
383
|
-
}
|
|
384
|
-
|
|
385
|
-
const bs = bevelSize + bevelOffset;
|
|
386
|
-
|
|
387
|
-
// Back facing vertices
|
|
388
|
-
|
|
389
|
-
for ( let i = 0; i < vlen; i ++ ) {
|
|
390
|
-
|
|
391
|
-
const vert = bevelEnabled ? scalePt2( vertices[ i ], verticesMovements[ i ], bs ) : vertices[ i ];
|
|
392
|
-
|
|
393
|
-
if ( ! extrudeByPath ) {
|
|
394
|
-
|
|
395
|
-
v( vert.x, vert.y, 0 );
|
|
396
|
-
|
|
397
|
-
} else {
|
|
398
|
-
|
|
399
|
-
// v( vert.x, vert.y + extrudePts[ 0 ].y, extrudePts[ 0 ].x );
|
|
400
|
-
|
|
401
|
-
normal.copy( splineTube.normals[ 0 ] ).multiplyScalar( vert.x );
|
|
402
|
-
binormal.copy( splineTube.binormals[ 0 ] ).multiplyScalar( vert.y );
|
|
403
|
-
|
|
404
|
-
position2.copy( extrudePts[ 0 ] ).add( normal ).add( binormal );
|
|
405
|
-
|
|
406
|
-
v( position2.x, position2.y, position2.z );
|
|
407
|
-
|
|
408
|
-
}
|
|
409
|
-
|
|
410
|
-
}
|
|
411
|
-
|
|
412
|
-
// Add stepped vertices...
|
|
413
|
-
// Including front facing vertices
|
|
414
|
-
|
|
415
|
-
for ( let s = 1; s <= steps; s ++ ) {
|
|
416
|
-
|
|
417
|
-
for ( let i = 0; i < vlen; i ++ ) {
|
|
418
|
-
|
|
419
|
-
const vert = bevelEnabled ? scalePt2( vertices[ i ], verticesMovements[ i ], bs ) : vertices[ i ];
|
|
420
|
-
|
|
421
|
-
if ( ! extrudeByPath ) {
|
|
422
|
-
|
|
423
|
-
v( vert.x, vert.y, depth / steps * s );
|
|
424
|
-
|
|
425
|
-
} else {
|
|
426
|
-
|
|
427
|
-
// v( vert.x, vert.y + extrudePts[ s - 1 ].y, extrudePts[ s - 1 ].x );
|
|
428
|
-
|
|
429
|
-
normal.copy( splineTube.normals[ s ] ).multiplyScalar( vert.x );
|
|
430
|
-
binormal.copy( splineTube.binormals[ s ] ).multiplyScalar( vert.y );
|
|
431
|
-
|
|
432
|
-
position2.copy( extrudePts[ s ] ).add( normal ).add( binormal );
|
|
433
|
-
|
|
434
|
-
v( position2.x, position2.y, position2.z );
|
|
435
|
-
|
|
436
|
-
}
|
|
437
|
-
|
|
438
|
-
}
|
|
439
|
-
|
|
440
|
-
}
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
// Add bevel segments planes
|
|
444
|
-
|
|
445
|
-
//for ( b = 1; b <= bevelSegments; b ++ ) {
|
|
446
|
-
for ( let b = bevelSegments - 1; b >= 0; b -- ) {
|
|
447
|
-
|
|
448
|
-
const t = b / bevelSegments;
|
|
449
|
-
const z = bevelThickness * Math.cos( t * Math.PI / 2 );
|
|
450
|
-
const bs = bevelSize * Math.sin( t * Math.PI / 2 ) + bevelOffset;
|
|
451
|
-
|
|
452
|
-
// contract shape
|
|
453
|
-
|
|
454
|
-
for ( let i = 0, il = contour.length; i < il; i ++ ) {
|
|
455
|
-
|
|
456
|
-
const vert = scalePt2( contour[ i ], contourMovements[ i ], bs );
|
|
457
|
-
v( vert.x, vert.y, depth + z );
|
|
458
|
-
|
|
459
|
-
}
|
|
460
|
-
|
|
461
|
-
// expand holes
|
|
462
|
-
|
|
463
|
-
for ( let h = 0, hl = holes.length; h < hl; h ++ ) {
|
|
464
|
-
|
|
465
|
-
const ahole = holes[ h ];
|
|
466
|
-
oneHoleMovements = holesMovements[ h ];
|
|
467
|
-
|
|
468
|
-
for ( let i = 0, il = ahole.length; i < il; i ++ ) {
|
|
469
|
-
|
|
470
|
-
const vert = scalePt2( ahole[ i ], oneHoleMovements[ i ], bs );
|
|
471
|
-
|
|
472
|
-
if ( ! extrudeByPath ) {
|
|
473
|
-
|
|
474
|
-
v( vert.x, vert.y, depth + z );
|
|
475
|
-
|
|
476
|
-
} else {
|
|
477
|
-
|
|
478
|
-
v( vert.x, vert.y + extrudePts[ steps - 1 ].y, extrudePts[ steps - 1 ].x + z );
|
|
479
|
-
|
|
480
|
-
}
|
|
481
|
-
|
|
482
|
-
}
|
|
483
|
-
|
|
484
|
-
}
|
|
485
|
-
|
|
486
|
-
}
|
|
487
|
-
|
|
488
|
-
/* Faces */
|
|
489
|
-
|
|
490
|
-
// Top and bottom faces
|
|
491
|
-
|
|
492
|
-
buildLidFaces();
|
|
493
|
-
|
|
494
|
-
// Sides faces
|
|
495
|
-
|
|
496
|
-
buildSideFaces();
|
|
497
|
-
|
|
498
|
-
|
|
499
|
-
///// Internal functions
|
|
500
|
-
|
|
501
|
-
function buildLidFaces() {
|
|
502
|
-
|
|
503
|
-
const start = verticesArray.length / 3;
|
|
504
|
-
|
|
505
|
-
if ( bevelEnabled ) {
|
|
506
|
-
|
|
507
|
-
let layer = 0; // steps + 1
|
|
508
|
-
let offset = vlen * layer;
|
|
509
|
-
|
|
510
|
-
// Bottom faces
|
|
511
|
-
|
|
512
|
-
for ( let i = 0; i < flen; i ++ ) {
|
|
513
|
-
|
|
514
|
-
const face = faces[ i ];
|
|
515
|
-
f3( face[ 2 ] + offset, face[ 1 ] + offset, face[ 0 ] + offset );
|
|
516
|
-
|
|
517
|
-
}
|
|
518
|
-
|
|
519
|
-
layer = steps + bevelSegments * 2;
|
|
520
|
-
offset = vlen * layer;
|
|
521
|
-
|
|
522
|
-
// Top faces
|
|
523
|
-
|
|
524
|
-
for ( let i = 0; i < flen; i ++ ) {
|
|
525
|
-
|
|
526
|
-
const face = faces[ i ];
|
|
527
|
-
f3( face[ 0 ] + offset, face[ 1 ] + offset, face[ 2 ] + offset );
|
|
528
|
-
|
|
529
|
-
}
|
|
530
|
-
|
|
531
|
-
} else {
|
|
532
|
-
|
|
533
|
-
// Bottom faces
|
|
534
|
-
|
|
535
|
-
for ( let i = 0; i < flen; i ++ ) {
|
|
536
|
-
|
|
537
|
-
const face = faces[ i ];
|
|
538
|
-
f3( face[ 2 ], face[ 1 ], face[ 0 ] );
|
|
539
|
-
|
|
540
|
-
}
|
|
541
|
-
|
|
542
|
-
// Top faces
|
|
543
|
-
|
|
544
|
-
for ( let i = 0; i < flen; i ++ ) {
|
|
545
|
-
|
|
546
|
-
const face = faces[ i ];
|
|
547
|
-
f3( face[ 0 ] + vlen * steps, face[ 1 ] + vlen * steps, face[ 2 ] + vlen * steps );
|
|
548
|
-
|
|
549
|
-
}
|
|
550
|
-
|
|
551
|
-
}
|
|
552
|
-
|
|
553
|
-
scope.addGroup( start, verticesArray.length / 3 - start, 0 );
|
|
554
|
-
|
|
555
|
-
}
|
|
556
|
-
|
|
557
|
-
// Create faces for the z-sides of the shape
|
|
558
|
-
|
|
559
|
-
function buildSideFaces() {
|
|
560
|
-
|
|
561
|
-
const start = verticesArray.length / 3;
|
|
562
|
-
let layeroffset = 0;
|
|
563
|
-
sidewalls( contour, layeroffset );
|
|
564
|
-
layeroffset += contour.length;
|
|
565
|
-
|
|
566
|
-
for ( let h = 0, hl = holes.length; h < hl; h ++ ) {
|
|
567
|
-
|
|
568
|
-
const ahole = holes[ h ];
|
|
569
|
-
sidewalls( ahole, layeroffset );
|
|
570
|
-
|
|
571
|
-
//, true
|
|
572
|
-
layeroffset += ahole.length;
|
|
573
|
-
|
|
574
|
-
}
|
|
575
|
-
|
|
576
|
-
|
|
577
|
-
scope.addGroup( start, verticesArray.length / 3 - start, 1 );
|
|
578
|
-
|
|
579
|
-
|
|
580
|
-
}
|
|
581
|
-
|
|
582
|
-
function sidewalls( contour, layeroffset ) {
|
|
583
|
-
|
|
584
|
-
let i = contour.length;
|
|
585
|
-
|
|
586
|
-
while ( -- i >= 0 ) {
|
|
587
|
-
|
|
588
|
-
const j = i;
|
|
589
|
-
let k = i - 1;
|
|
590
|
-
if ( k < 0 ) k = contour.length - 1;
|
|
591
|
-
|
|
592
|
-
//console.log('b', i,j, i-1, k,vertices.length);
|
|
593
|
-
|
|
594
|
-
for ( let s = 0, sl = ( steps + bevelSegments * 2 ); s < sl; s ++ ) {
|
|
595
|
-
|
|
596
|
-
const slen1 = vlen * s;
|
|
597
|
-
const slen2 = vlen * ( s + 1 );
|
|
598
|
-
|
|
599
|
-
const a = layeroffset + j + slen1,
|
|
600
|
-
b = layeroffset + k + slen1,
|
|
601
|
-
c = layeroffset + k + slen2,
|
|
602
|
-
d = layeroffset + j + slen2;
|
|
603
|
-
|
|
604
|
-
f4( a, b, c, d );
|
|
605
|
-
|
|
606
|
-
}
|
|
607
|
-
|
|
608
|
-
}
|
|
609
|
-
|
|
610
|
-
}
|
|
611
|
-
|
|
612
|
-
function v( x, y, z ) {
|
|
613
|
-
|
|
614
|
-
placeholder.push( x );
|
|
615
|
-
placeholder.push( y );
|
|
616
|
-
placeholder.push( z );
|
|
617
|
-
|
|
618
|
-
}
|
|
619
|
-
|
|
620
|
-
|
|
621
|
-
function f3( a, b, c ) {
|
|
622
|
-
|
|
623
|
-
addVertex( a );
|
|
624
|
-
addVertex( b );
|
|
625
|
-
addVertex( c );
|
|
626
|
-
|
|
627
|
-
const nextIndex = verticesArray.length / 3;
|
|
628
|
-
const uvs = uvgen.generateTopUV( scope, verticesArray, nextIndex - 3, nextIndex - 2, nextIndex - 1 );
|
|
629
|
-
|
|
630
|
-
addUV( uvs[ 0 ] );
|
|
631
|
-
addUV( uvs[ 1 ] );
|
|
632
|
-
addUV( uvs[ 2 ] );
|
|
633
|
-
|
|
634
|
-
}
|
|
635
|
-
|
|
636
|
-
function f4( a, b, c, d ) {
|
|
637
|
-
|
|
638
|
-
addVertex( a );
|
|
639
|
-
addVertex( b );
|
|
640
|
-
addVertex( d );
|
|
641
|
-
|
|
642
|
-
addVertex( b );
|
|
643
|
-
addVertex( c );
|
|
644
|
-
addVertex( d );
|
|
645
|
-
|
|
646
|
-
|
|
647
|
-
const nextIndex = verticesArray.length / 3;
|
|
648
|
-
const uvs = uvgen.generateSideWallUV( scope, verticesArray, nextIndex - 6, nextIndex - 3, nextIndex - 2, nextIndex - 1 );
|
|
649
|
-
|
|
650
|
-
addUV( uvs[ 0 ] );
|
|
651
|
-
addUV( uvs[ 1 ] );
|
|
652
|
-
addUV( uvs[ 3 ] );
|
|
653
|
-
|
|
654
|
-
addUV( uvs[ 1 ] );
|
|
655
|
-
addUV( uvs[ 2 ] );
|
|
656
|
-
addUV( uvs[ 3 ] );
|
|
657
|
-
|
|
658
|
-
}
|
|
659
|
-
|
|
660
|
-
function addVertex( index ) {
|
|
661
|
-
|
|
662
|
-
verticesArray.push( placeholder[ index * 3 + 0 ] );
|
|
663
|
-
verticesArray.push( placeholder[ index * 3 + 1 ] );
|
|
664
|
-
verticesArray.push( placeholder[ index * 3 + 2 ] );
|
|
665
|
-
|
|
666
|
-
}
|
|
667
|
-
|
|
668
|
-
|
|
669
|
-
function addUV( vector2 ) {
|
|
670
|
-
|
|
671
|
-
uvArray.push( vector2.x );
|
|
672
|
-
uvArray.push( vector2.y );
|
|
673
|
-
|
|
674
|
-
}
|
|
675
|
-
|
|
676
|
-
}
|
|
677
|
-
|
|
678
|
-
}
|
|
679
|
-
|
|
680
|
-
copy( source ) {
|
|
681
|
-
|
|
682
|
-
super.copy( source );
|
|
683
|
-
|
|
684
|
-
this.parameters = Object.assign( {}, source.parameters );
|
|
685
|
-
|
|
686
|
-
return this;
|
|
687
|
-
|
|
688
|
-
}
|
|
689
|
-
|
|
690
|
-
toJSON() {
|
|
691
|
-
|
|
692
|
-
const data = super.toJSON();
|
|
693
|
-
|
|
694
|
-
const shapes = this.parameters.shapes;
|
|
695
|
-
const options = this.parameters.options;
|
|
696
|
-
|
|
697
|
-
return toJSON( shapes, options, data );
|
|
698
|
-
|
|
699
|
-
}
|
|
700
|
-
|
|
701
|
-
static fromJSON( data, shapes ) {
|
|
702
|
-
|
|
703
|
-
const geometryShapes = [];
|
|
704
|
-
|
|
705
|
-
for ( let j = 0, jl = data.shapes.length; j < jl; j ++ ) {
|
|
706
|
-
|
|
707
|
-
const shape = shapes[ data.shapes[ j ] ];
|
|
708
|
-
|
|
709
|
-
geometryShapes.push( shape );
|
|
710
|
-
|
|
711
|
-
}
|
|
712
|
-
|
|
713
|
-
const extrudePath = data.options.extrudePath;
|
|
714
|
-
|
|
715
|
-
if ( extrudePath !== undefined ) {
|
|
716
|
-
|
|
717
|
-
data.options.extrudePath = new Curves[ extrudePath.type ]().fromJSON( extrudePath );
|
|
718
|
-
|
|
719
|
-
}
|
|
720
|
-
|
|
721
|
-
return new ExtrudeGeometry( geometryShapes, data.options );
|
|
722
|
-
|
|
723
|
-
}
|
|
724
|
-
|
|
725
|
-
}
|
|
726
|
-
|
|
727
|
-
const WorldUVGenerator = {
|
|
728
|
-
|
|
729
|
-
generateTopUV: function ( geometry, vertices, indexA, indexB, indexC ) {
|
|
730
|
-
|
|
731
|
-
const a_x = vertices[ indexA * 3 ];
|
|
732
|
-
const a_y = vertices[ indexA * 3 + 1 ];
|
|
733
|
-
const b_x = vertices[ indexB * 3 ];
|
|
734
|
-
const b_y = vertices[ indexB * 3 + 1 ];
|
|
735
|
-
const c_x = vertices[ indexC * 3 ];
|
|
736
|
-
const c_y = vertices[ indexC * 3 + 1 ];
|
|
737
|
-
|
|
738
|
-
return [
|
|
739
|
-
new Vector2( a_x, a_y ),
|
|
740
|
-
new Vector2( b_x, b_y ),
|
|
741
|
-
new Vector2( c_x, c_y )
|
|
742
|
-
];
|
|
743
|
-
|
|
744
|
-
},
|
|
745
|
-
|
|
746
|
-
generateSideWallUV: function ( geometry, vertices, indexA, indexB, indexC, indexD ) {
|
|
747
|
-
|
|
748
|
-
const a_x = vertices[ indexA * 3 ];
|
|
749
|
-
const a_y = vertices[ indexA * 3 + 1 ];
|
|
750
|
-
const a_z = vertices[ indexA * 3 + 2 ];
|
|
751
|
-
const b_x = vertices[ indexB * 3 ];
|
|
752
|
-
const b_y = vertices[ indexB * 3 + 1 ];
|
|
753
|
-
const b_z = vertices[ indexB * 3 + 2 ];
|
|
754
|
-
const c_x = vertices[ indexC * 3 ];
|
|
755
|
-
const c_y = vertices[ indexC * 3 + 1 ];
|
|
756
|
-
const c_z = vertices[ indexC * 3 + 2 ];
|
|
757
|
-
const d_x = vertices[ indexD * 3 ];
|
|
758
|
-
const d_y = vertices[ indexD * 3 + 1 ];
|
|
759
|
-
const d_z = vertices[ indexD * 3 + 2 ];
|
|
760
|
-
|
|
761
|
-
if ( Math.abs( a_y - b_y ) < Math.abs( a_x - b_x ) ) {
|
|
762
|
-
|
|
763
|
-
return [
|
|
764
|
-
new Vector2( a_x, 1 - a_z ),
|
|
765
|
-
new Vector2( b_x, 1 - b_z ),
|
|
766
|
-
new Vector2( c_x, 1 - c_z ),
|
|
767
|
-
new Vector2( d_x, 1 - d_z )
|
|
768
|
-
];
|
|
769
|
-
|
|
770
|
-
} else {
|
|
771
|
-
|
|
772
|
-
return [
|
|
773
|
-
new Vector2( a_y, 1 - a_z ),
|
|
774
|
-
new Vector2( b_y, 1 - b_z ),
|
|
775
|
-
new Vector2( c_y, 1 - c_z ),
|
|
776
|
-
new Vector2( d_y, 1 - d_z )
|
|
777
|
-
];
|
|
778
|
-
|
|
779
|
-
}
|
|
780
|
-
|
|
781
|
-
}
|
|
782
|
-
|
|
783
|
-
};
|
|
784
|
-
|
|
785
|
-
function toJSON( shapes, options, data ) {
|
|
786
|
-
|
|
787
|
-
data.shapes = [];
|
|
788
|
-
|
|
789
|
-
if ( Array.isArray( shapes ) ) {
|
|
790
|
-
|
|
791
|
-
for ( let i = 0, l = shapes.length; i < l; i ++ ) {
|
|
792
|
-
|
|
793
|
-
const shape = shapes[ i ];
|
|
794
|
-
|
|
795
|
-
data.shapes.push( shape.uuid );
|
|
796
|
-
|
|
797
|
-
}
|
|
798
|
-
|
|
799
|
-
} else {
|
|
800
|
-
|
|
801
|
-
data.shapes.push( shapes.uuid );
|
|
802
|
-
|
|
803
|
-
}
|
|
804
|
-
|
|
805
|
-
data.options = Object.assign( {}, options );
|
|
806
|
-
|
|
807
|
-
if ( options.extrudePath !== undefined ) data.options.extrudePath = options.extrudePath.toJSON();
|
|
808
|
-
|
|
809
|
-
return data;
|
|
810
|
-
|
|
811
|
-
}
|
|
812
|
-
|
|
813
|
-
|
|
814
|
-
export { ExtrudeGeometry };
|
|
1
|
+
/**
|
|
2
|
+
* Creates extruded geometry from a path shape.
|
|
3
|
+
*
|
|
4
|
+
* parameters = {
|
|
5
|
+
*
|
|
6
|
+
* curveSegments: <int>, // number of points on the curves
|
|
7
|
+
* steps: <int>, // number of points for z-side extrusions / used for subdividing segments of extrude spline too
|
|
8
|
+
* depth: <float>, // Depth to extrude the shape
|
|
9
|
+
*
|
|
10
|
+
* bevelEnabled: <bool>, // turn on bevel
|
|
11
|
+
* bevelThickness: <float>, // how deep into the original shape bevel goes
|
|
12
|
+
* bevelSize: <float>, // how far from shape outline (including bevelOffset) is bevel
|
|
13
|
+
* bevelOffset: <float>, // how far from shape outline does bevel start
|
|
14
|
+
* bevelSegments: <int>, // number of bevel layers
|
|
15
|
+
*
|
|
16
|
+
* extrudePath: <THREE.Curve> // curve to extrude shape along
|
|
17
|
+
*
|
|
18
|
+
* UVGenerator: <Object> // object that provides UV generator functions
|
|
19
|
+
*
|
|
20
|
+
* }
|
|
21
|
+
*/
|
|
22
|
+
|
|
23
|
+
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
24
|
+
import { Float32BufferAttribute } from '../core/BufferAttribute.js';
|
|
25
|
+
import * as Curves from '../extras/curves/Curves.js';
|
|
26
|
+
import { Vector2 } from '../math/Vector2.js';
|
|
27
|
+
import { Vector3 } from '../math/Vector3.js';
|
|
28
|
+
import { Shape } from '../extras/core/Shape.js';
|
|
29
|
+
import { ShapeUtils } from '../extras/ShapeUtils.js';
|
|
30
|
+
|
|
31
|
+
class ExtrudeGeometry extends BufferGeometry {
|
|
32
|
+
|
|
33
|
+
constructor( shapes = new Shape( [ new Vector2( 0.5, 0.5 ), new Vector2( - 0.5, 0.5 ), new Vector2( - 0.5, - 0.5 ), new Vector2( 0.5, - 0.5 ) ] ), options = {} ) {
|
|
34
|
+
|
|
35
|
+
super();
|
|
36
|
+
|
|
37
|
+
this.type = 'ExtrudeGeometry';
|
|
38
|
+
|
|
39
|
+
this.parameters = {
|
|
40
|
+
shapes: shapes,
|
|
41
|
+
options: options
|
|
42
|
+
};
|
|
43
|
+
|
|
44
|
+
shapes = Array.isArray( shapes ) ? shapes : [ shapes ];
|
|
45
|
+
|
|
46
|
+
const scope = this;
|
|
47
|
+
|
|
48
|
+
const verticesArray = [];
|
|
49
|
+
const uvArray = [];
|
|
50
|
+
|
|
51
|
+
for ( let i = 0, l = shapes.length; i < l; i ++ ) {
|
|
52
|
+
|
|
53
|
+
const shape = shapes[ i ];
|
|
54
|
+
addShape( shape );
|
|
55
|
+
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
// build geometry
|
|
59
|
+
|
|
60
|
+
this.setAttribute( 'position', new Float32BufferAttribute( verticesArray, 3 ) );
|
|
61
|
+
this.setAttribute( 'uv', new Float32BufferAttribute( uvArray, 2 ) );
|
|
62
|
+
|
|
63
|
+
this.computeVertexNormals();
|
|
64
|
+
|
|
65
|
+
// functions
|
|
66
|
+
|
|
67
|
+
function addShape( shape ) {
|
|
68
|
+
|
|
69
|
+
const placeholder = [];
|
|
70
|
+
|
|
71
|
+
// options
|
|
72
|
+
|
|
73
|
+
const curveSegments = options.curveSegments !== undefined ? options.curveSegments : 12;
|
|
74
|
+
const steps = options.steps !== undefined ? options.steps : 1;
|
|
75
|
+
const depth = options.depth !== undefined ? options.depth : 1;
|
|
76
|
+
|
|
77
|
+
let bevelEnabled = options.bevelEnabled !== undefined ? options.bevelEnabled : true;
|
|
78
|
+
let bevelThickness = options.bevelThickness !== undefined ? options.bevelThickness : 0.2;
|
|
79
|
+
let bevelSize = options.bevelSize !== undefined ? options.bevelSize : bevelThickness - 0.1;
|
|
80
|
+
let bevelOffset = options.bevelOffset !== undefined ? options.bevelOffset : 0;
|
|
81
|
+
let bevelSegments = options.bevelSegments !== undefined ? options.bevelSegments : 3;
|
|
82
|
+
|
|
83
|
+
const extrudePath = options.extrudePath;
|
|
84
|
+
|
|
85
|
+
const uvgen = options.UVGenerator !== undefined ? options.UVGenerator : WorldUVGenerator;
|
|
86
|
+
|
|
87
|
+
//
|
|
88
|
+
|
|
89
|
+
let extrudePts, extrudeByPath = false;
|
|
90
|
+
let splineTube, binormal, normal, position2;
|
|
91
|
+
|
|
92
|
+
if ( extrudePath ) {
|
|
93
|
+
|
|
94
|
+
extrudePts = extrudePath.getSpacedPoints( steps );
|
|
95
|
+
|
|
96
|
+
extrudeByPath = true;
|
|
97
|
+
bevelEnabled = false; // bevels not supported for path extrusion
|
|
98
|
+
|
|
99
|
+
// SETUP TNB variables
|
|
100
|
+
|
|
101
|
+
// TODO1 - have a .isClosed in spline?
|
|
102
|
+
|
|
103
|
+
splineTube = extrudePath.computeFrenetFrames( steps, false );
|
|
104
|
+
|
|
105
|
+
// console.log(splineTube, 'splineTube', splineTube.normals.length, 'steps', steps, 'extrudePts', extrudePts.length);
|
|
106
|
+
|
|
107
|
+
binormal = new Vector3();
|
|
108
|
+
normal = new Vector3();
|
|
109
|
+
position2 = new Vector3();
|
|
110
|
+
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
// Safeguards if bevels are not enabled
|
|
114
|
+
|
|
115
|
+
if ( ! bevelEnabled ) {
|
|
116
|
+
|
|
117
|
+
bevelSegments = 0;
|
|
118
|
+
bevelThickness = 0;
|
|
119
|
+
bevelSize = 0;
|
|
120
|
+
bevelOffset = 0;
|
|
121
|
+
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
// Variables initialization
|
|
125
|
+
|
|
126
|
+
const shapePoints = shape.extractPoints( curveSegments );
|
|
127
|
+
|
|
128
|
+
let vertices = shapePoints.shape;
|
|
129
|
+
const holes = shapePoints.holes;
|
|
130
|
+
|
|
131
|
+
const reverse = ! ShapeUtils.isClockWise( vertices );
|
|
132
|
+
|
|
133
|
+
if ( reverse ) {
|
|
134
|
+
|
|
135
|
+
vertices = vertices.reverse();
|
|
136
|
+
|
|
137
|
+
// Maybe we should also check if holes are in the opposite direction, just to be safe ...
|
|
138
|
+
|
|
139
|
+
for ( let h = 0, hl = holes.length; h < hl; h ++ ) {
|
|
140
|
+
|
|
141
|
+
const ahole = holes[ h ];
|
|
142
|
+
|
|
143
|
+
if ( ShapeUtils.isClockWise( ahole ) ) {
|
|
144
|
+
|
|
145
|
+
holes[ h ] = ahole.reverse();
|
|
146
|
+
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
|
|
154
|
+
const faces = ShapeUtils.triangulateShape( vertices, holes );
|
|
155
|
+
|
|
156
|
+
/* Vertices */
|
|
157
|
+
|
|
158
|
+
const contour = vertices; // vertices has all points but contour has only points of circumference
|
|
159
|
+
|
|
160
|
+
for ( let h = 0, hl = holes.length; h < hl; h ++ ) {
|
|
161
|
+
|
|
162
|
+
const ahole = holes[ h ];
|
|
163
|
+
|
|
164
|
+
vertices = vertices.concat( ahole );
|
|
165
|
+
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
|
|
169
|
+
function scalePt2( pt, vec, size ) {
|
|
170
|
+
|
|
171
|
+
if ( ! vec ) console.error( 'THREE.ExtrudeGeometry: vec does not exist' );
|
|
172
|
+
|
|
173
|
+
return pt.clone().addScaledVector( vec, size );
|
|
174
|
+
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
const vlen = vertices.length, flen = faces.length;
|
|
178
|
+
|
|
179
|
+
|
|
180
|
+
// Find directions for point movement
|
|
181
|
+
|
|
182
|
+
|
|
183
|
+
function getBevelVec( inPt, inPrev, inNext ) {
|
|
184
|
+
|
|
185
|
+
// computes for inPt the corresponding point inPt' on a new contour
|
|
186
|
+
// shifted by 1 unit (length of normalized vector) to the left
|
|
187
|
+
// if we walk along contour clockwise, this new contour is outside the old one
|
|
188
|
+
//
|
|
189
|
+
// inPt' is the intersection of the two lines parallel to the two
|
|
190
|
+
// adjacent edges of inPt at a distance of 1 unit on the left side.
|
|
191
|
+
|
|
192
|
+
let v_trans_x, v_trans_y, shrink_by; // resulting translation vector for inPt
|
|
193
|
+
|
|
194
|
+
// good reading for geometry algorithms (here: line-line intersection)
|
|
195
|
+
// http://geomalgorithms.com/a05-_intersect-1.html
|
|
196
|
+
|
|
197
|
+
const v_prev_x = inPt.x - inPrev.x,
|
|
198
|
+
v_prev_y = inPt.y - inPrev.y;
|
|
199
|
+
const v_next_x = inNext.x - inPt.x,
|
|
200
|
+
v_next_y = inNext.y - inPt.y;
|
|
201
|
+
|
|
202
|
+
const v_prev_lensq = ( v_prev_x * v_prev_x + v_prev_y * v_prev_y );
|
|
203
|
+
|
|
204
|
+
// check for collinear edges
|
|
205
|
+
const collinear0 = ( v_prev_x * v_next_y - v_prev_y * v_next_x );
|
|
206
|
+
|
|
207
|
+
if ( Math.abs( collinear0 ) > Number.EPSILON ) {
|
|
208
|
+
|
|
209
|
+
// not collinear
|
|
210
|
+
|
|
211
|
+
// length of vectors for normalizing
|
|
212
|
+
|
|
213
|
+
const v_prev_len = Math.sqrt( v_prev_lensq );
|
|
214
|
+
const v_next_len = Math.sqrt( v_next_x * v_next_x + v_next_y * v_next_y );
|
|
215
|
+
|
|
216
|
+
// shift adjacent points by unit vectors to the left
|
|
217
|
+
|
|
218
|
+
const ptPrevShift_x = ( inPrev.x - v_prev_y / v_prev_len );
|
|
219
|
+
const ptPrevShift_y = ( inPrev.y + v_prev_x / v_prev_len );
|
|
220
|
+
|
|
221
|
+
const ptNextShift_x = ( inNext.x - v_next_y / v_next_len );
|
|
222
|
+
const ptNextShift_y = ( inNext.y + v_next_x / v_next_len );
|
|
223
|
+
|
|
224
|
+
// scaling factor for v_prev to intersection point
|
|
225
|
+
|
|
226
|
+
const sf = ( ( ptNextShift_x - ptPrevShift_x ) * v_next_y -
|
|
227
|
+
( ptNextShift_y - ptPrevShift_y ) * v_next_x ) /
|
|
228
|
+
( v_prev_x * v_next_y - v_prev_y * v_next_x );
|
|
229
|
+
|
|
230
|
+
// vector from inPt to intersection point
|
|
231
|
+
|
|
232
|
+
v_trans_x = ( ptPrevShift_x + v_prev_x * sf - inPt.x );
|
|
233
|
+
v_trans_y = ( ptPrevShift_y + v_prev_y * sf - inPt.y );
|
|
234
|
+
|
|
235
|
+
// Don't normalize!, otherwise sharp corners become ugly
|
|
236
|
+
// but prevent crazy spikes
|
|
237
|
+
const v_trans_lensq = ( v_trans_x * v_trans_x + v_trans_y * v_trans_y );
|
|
238
|
+
if ( v_trans_lensq <= 2 ) {
|
|
239
|
+
|
|
240
|
+
return new Vector2( v_trans_x, v_trans_y );
|
|
241
|
+
|
|
242
|
+
} else {
|
|
243
|
+
|
|
244
|
+
shrink_by = Math.sqrt( v_trans_lensq / 2 );
|
|
245
|
+
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
} else {
|
|
249
|
+
|
|
250
|
+
// handle special case of collinear edges
|
|
251
|
+
|
|
252
|
+
let direction_eq = false; // assumes: opposite
|
|
253
|
+
|
|
254
|
+
if ( v_prev_x > Number.EPSILON ) {
|
|
255
|
+
|
|
256
|
+
if ( v_next_x > Number.EPSILON ) {
|
|
257
|
+
|
|
258
|
+
direction_eq = true;
|
|
259
|
+
|
|
260
|
+
}
|
|
261
|
+
|
|
262
|
+
} else {
|
|
263
|
+
|
|
264
|
+
if ( v_prev_x < - Number.EPSILON ) {
|
|
265
|
+
|
|
266
|
+
if ( v_next_x < - Number.EPSILON ) {
|
|
267
|
+
|
|
268
|
+
direction_eq = true;
|
|
269
|
+
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
} else {
|
|
273
|
+
|
|
274
|
+
if ( Math.sign( v_prev_y ) === Math.sign( v_next_y ) ) {
|
|
275
|
+
|
|
276
|
+
direction_eq = true;
|
|
277
|
+
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
if ( direction_eq ) {
|
|
285
|
+
|
|
286
|
+
// console.log("Warning: lines are a straight sequence");
|
|
287
|
+
v_trans_x = - v_prev_y;
|
|
288
|
+
v_trans_y = v_prev_x;
|
|
289
|
+
shrink_by = Math.sqrt( v_prev_lensq );
|
|
290
|
+
|
|
291
|
+
} else {
|
|
292
|
+
|
|
293
|
+
// console.log("Warning: lines are a straight spike");
|
|
294
|
+
v_trans_x = v_prev_x;
|
|
295
|
+
v_trans_y = v_prev_y;
|
|
296
|
+
shrink_by = Math.sqrt( v_prev_lensq / 2 );
|
|
297
|
+
|
|
298
|
+
}
|
|
299
|
+
|
|
300
|
+
}
|
|
301
|
+
|
|
302
|
+
return new Vector2( v_trans_x / shrink_by, v_trans_y / shrink_by );
|
|
303
|
+
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
|
|
307
|
+
const contourMovements = [];
|
|
308
|
+
|
|
309
|
+
for ( let i = 0, il = contour.length, j = il - 1, k = i + 1; i < il; i ++, j ++, k ++ ) {
|
|
310
|
+
|
|
311
|
+
if ( j === il ) j = 0;
|
|
312
|
+
if ( k === il ) k = 0;
|
|
313
|
+
|
|
314
|
+
// (j)---(i)---(k)
|
|
315
|
+
// console.log('i,j,k', i, j , k)
|
|
316
|
+
|
|
317
|
+
contourMovements[ i ] = getBevelVec( contour[ i ], contour[ j ], contour[ k ] );
|
|
318
|
+
|
|
319
|
+
}
|
|
320
|
+
|
|
321
|
+
const holesMovements = [];
|
|
322
|
+
let oneHoleMovements, verticesMovements = contourMovements.concat();
|
|
323
|
+
|
|
324
|
+
for ( let h = 0, hl = holes.length; h < hl; h ++ ) {
|
|
325
|
+
|
|
326
|
+
const ahole = holes[ h ];
|
|
327
|
+
|
|
328
|
+
oneHoleMovements = [];
|
|
329
|
+
|
|
330
|
+
for ( let i = 0, il = ahole.length, j = il - 1, k = i + 1; i < il; i ++, j ++, k ++ ) {
|
|
331
|
+
|
|
332
|
+
if ( j === il ) j = 0;
|
|
333
|
+
if ( k === il ) k = 0;
|
|
334
|
+
|
|
335
|
+
// (j)---(i)---(k)
|
|
336
|
+
oneHoleMovements[ i ] = getBevelVec( ahole[ i ], ahole[ j ], ahole[ k ] );
|
|
337
|
+
|
|
338
|
+
}
|
|
339
|
+
|
|
340
|
+
holesMovements.push( oneHoleMovements );
|
|
341
|
+
verticesMovements = verticesMovements.concat( oneHoleMovements );
|
|
342
|
+
|
|
343
|
+
}
|
|
344
|
+
|
|
345
|
+
|
|
346
|
+
// Loop bevelSegments, 1 for the front, 1 for the back
|
|
347
|
+
|
|
348
|
+
for ( let b = 0; b < bevelSegments; b ++ ) {
|
|
349
|
+
|
|
350
|
+
//for ( b = bevelSegments; b > 0; b -- ) {
|
|
351
|
+
|
|
352
|
+
const t = b / bevelSegments;
|
|
353
|
+
const z = bevelThickness * Math.cos( t * Math.PI / 2 );
|
|
354
|
+
const bs = bevelSize * Math.sin( t * Math.PI / 2 ) + bevelOffset;
|
|
355
|
+
|
|
356
|
+
// contract shape
|
|
357
|
+
|
|
358
|
+
for ( let i = 0, il = contour.length; i < il; i ++ ) {
|
|
359
|
+
|
|
360
|
+
const vert = scalePt2( contour[ i ], contourMovements[ i ], bs );
|
|
361
|
+
|
|
362
|
+
v( vert.x, vert.y, - z );
|
|
363
|
+
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
// expand holes
|
|
367
|
+
|
|
368
|
+
for ( let h = 0, hl = holes.length; h < hl; h ++ ) {
|
|
369
|
+
|
|
370
|
+
const ahole = holes[ h ];
|
|
371
|
+
oneHoleMovements = holesMovements[ h ];
|
|
372
|
+
|
|
373
|
+
for ( let i = 0, il = ahole.length; i < il; i ++ ) {
|
|
374
|
+
|
|
375
|
+
const vert = scalePt2( ahole[ i ], oneHoleMovements[ i ], bs );
|
|
376
|
+
|
|
377
|
+
v( vert.x, vert.y, - z );
|
|
378
|
+
|
|
379
|
+
}
|
|
380
|
+
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
}
|
|
384
|
+
|
|
385
|
+
const bs = bevelSize + bevelOffset;
|
|
386
|
+
|
|
387
|
+
// Back facing vertices
|
|
388
|
+
|
|
389
|
+
for ( let i = 0; i < vlen; i ++ ) {
|
|
390
|
+
|
|
391
|
+
const vert = bevelEnabled ? scalePt2( vertices[ i ], verticesMovements[ i ], bs ) : vertices[ i ];
|
|
392
|
+
|
|
393
|
+
if ( ! extrudeByPath ) {
|
|
394
|
+
|
|
395
|
+
v( vert.x, vert.y, 0 );
|
|
396
|
+
|
|
397
|
+
} else {
|
|
398
|
+
|
|
399
|
+
// v( vert.x, vert.y + extrudePts[ 0 ].y, extrudePts[ 0 ].x );
|
|
400
|
+
|
|
401
|
+
normal.copy( splineTube.normals[ 0 ] ).multiplyScalar( vert.x );
|
|
402
|
+
binormal.copy( splineTube.binormals[ 0 ] ).multiplyScalar( vert.y );
|
|
403
|
+
|
|
404
|
+
position2.copy( extrudePts[ 0 ] ).add( normal ).add( binormal );
|
|
405
|
+
|
|
406
|
+
v( position2.x, position2.y, position2.z );
|
|
407
|
+
|
|
408
|
+
}
|
|
409
|
+
|
|
410
|
+
}
|
|
411
|
+
|
|
412
|
+
// Add stepped vertices...
|
|
413
|
+
// Including front facing vertices
|
|
414
|
+
|
|
415
|
+
for ( let s = 1; s <= steps; s ++ ) {
|
|
416
|
+
|
|
417
|
+
for ( let i = 0; i < vlen; i ++ ) {
|
|
418
|
+
|
|
419
|
+
const vert = bevelEnabled ? scalePt2( vertices[ i ], verticesMovements[ i ], bs ) : vertices[ i ];
|
|
420
|
+
|
|
421
|
+
if ( ! extrudeByPath ) {
|
|
422
|
+
|
|
423
|
+
v( vert.x, vert.y, depth / steps * s );
|
|
424
|
+
|
|
425
|
+
} else {
|
|
426
|
+
|
|
427
|
+
// v( vert.x, vert.y + extrudePts[ s - 1 ].y, extrudePts[ s - 1 ].x );
|
|
428
|
+
|
|
429
|
+
normal.copy( splineTube.normals[ s ] ).multiplyScalar( vert.x );
|
|
430
|
+
binormal.copy( splineTube.binormals[ s ] ).multiplyScalar( vert.y );
|
|
431
|
+
|
|
432
|
+
position2.copy( extrudePts[ s ] ).add( normal ).add( binormal );
|
|
433
|
+
|
|
434
|
+
v( position2.x, position2.y, position2.z );
|
|
435
|
+
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
}
|
|
439
|
+
|
|
440
|
+
}
|
|
441
|
+
|
|
442
|
+
|
|
443
|
+
// Add bevel segments planes
|
|
444
|
+
|
|
445
|
+
//for ( b = 1; b <= bevelSegments; b ++ ) {
|
|
446
|
+
for ( let b = bevelSegments - 1; b >= 0; b -- ) {
|
|
447
|
+
|
|
448
|
+
const t = b / bevelSegments;
|
|
449
|
+
const z = bevelThickness * Math.cos( t * Math.PI / 2 );
|
|
450
|
+
const bs = bevelSize * Math.sin( t * Math.PI / 2 ) + bevelOffset;
|
|
451
|
+
|
|
452
|
+
// contract shape
|
|
453
|
+
|
|
454
|
+
for ( let i = 0, il = contour.length; i < il; i ++ ) {
|
|
455
|
+
|
|
456
|
+
const vert = scalePt2( contour[ i ], contourMovements[ i ], bs );
|
|
457
|
+
v( vert.x, vert.y, depth + z );
|
|
458
|
+
|
|
459
|
+
}
|
|
460
|
+
|
|
461
|
+
// expand holes
|
|
462
|
+
|
|
463
|
+
for ( let h = 0, hl = holes.length; h < hl; h ++ ) {
|
|
464
|
+
|
|
465
|
+
const ahole = holes[ h ];
|
|
466
|
+
oneHoleMovements = holesMovements[ h ];
|
|
467
|
+
|
|
468
|
+
for ( let i = 0, il = ahole.length; i < il; i ++ ) {
|
|
469
|
+
|
|
470
|
+
const vert = scalePt2( ahole[ i ], oneHoleMovements[ i ], bs );
|
|
471
|
+
|
|
472
|
+
if ( ! extrudeByPath ) {
|
|
473
|
+
|
|
474
|
+
v( vert.x, vert.y, depth + z );
|
|
475
|
+
|
|
476
|
+
} else {
|
|
477
|
+
|
|
478
|
+
v( vert.x, vert.y + extrudePts[ steps - 1 ].y, extrudePts[ steps - 1 ].x + z );
|
|
479
|
+
|
|
480
|
+
}
|
|
481
|
+
|
|
482
|
+
}
|
|
483
|
+
|
|
484
|
+
}
|
|
485
|
+
|
|
486
|
+
}
|
|
487
|
+
|
|
488
|
+
/* Faces */
|
|
489
|
+
|
|
490
|
+
// Top and bottom faces
|
|
491
|
+
|
|
492
|
+
buildLidFaces();
|
|
493
|
+
|
|
494
|
+
// Sides faces
|
|
495
|
+
|
|
496
|
+
buildSideFaces();
|
|
497
|
+
|
|
498
|
+
|
|
499
|
+
///// Internal functions
|
|
500
|
+
|
|
501
|
+
function buildLidFaces() {
|
|
502
|
+
|
|
503
|
+
const start = verticesArray.length / 3;
|
|
504
|
+
|
|
505
|
+
if ( bevelEnabled ) {
|
|
506
|
+
|
|
507
|
+
let layer = 0; // steps + 1
|
|
508
|
+
let offset = vlen * layer;
|
|
509
|
+
|
|
510
|
+
// Bottom faces
|
|
511
|
+
|
|
512
|
+
for ( let i = 0; i < flen; i ++ ) {
|
|
513
|
+
|
|
514
|
+
const face = faces[ i ];
|
|
515
|
+
f3( face[ 2 ] + offset, face[ 1 ] + offset, face[ 0 ] + offset );
|
|
516
|
+
|
|
517
|
+
}
|
|
518
|
+
|
|
519
|
+
layer = steps + bevelSegments * 2;
|
|
520
|
+
offset = vlen * layer;
|
|
521
|
+
|
|
522
|
+
// Top faces
|
|
523
|
+
|
|
524
|
+
for ( let i = 0; i < flen; i ++ ) {
|
|
525
|
+
|
|
526
|
+
const face = faces[ i ];
|
|
527
|
+
f3( face[ 0 ] + offset, face[ 1 ] + offset, face[ 2 ] + offset );
|
|
528
|
+
|
|
529
|
+
}
|
|
530
|
+
|
|
531
|
+
} else {
|
|
532
|
+
|
|
533
|
+
// Bottom faces
|
|
534
|
+
|
|
535
|
+
for ( let i = 0; i < flen; i ++ ) {
|
|
536
|
+
|
|
537
|
+
const face = faces[ i ];
|
|
538
|
+
f3( face[ 2 ], face[ 1 ], face[ 0 ] );
|
|
539
|
+
|
|
540
|
+
}
|
|
541
|
+
|
|
542
|
+
// Top faces
|
|
543
|
+
|
|
544
|
+
for ( let i = 0; i < flen; i ++ ) {
|
|
545
|
+
|
|
546
|
+
const face = faces[ i ];
|
|
547
|
+
f3( face[ 0 ] + vlen * steps, face[ 1 ] + vlen * steps, face[ 2 ] + vlen * steps );
|
|
548
|
+
|
|
549
|
+
}
|
|
550
|
+
|
|
551
|
+
}
|
|
552
|
+
|
|
553
|
+
scope.addGroup( start, verticesArray.length / 3 - start, 0 );
|
|
554
|
+
|
|
555
|
+
}
|
|
556
|
+
|
|
557
|
+
// Create faces for the z-sides of the shape
|
|
558
|
+
|
|
559
|
+
function buildSideFaces() {
|
|
560
|
+
|
|
561
|
+
const start = verticesArray.length / 3;
|
|
562
|
+
let layeroffset = 0;
|
|
563
|
+
sidewalls( contour, layeroffset );
|
|
564
|
+
layeroffset += contour.length;
|
|
565
|
+
|
|
566
|
+
for ( let h = 0, hl = holes.length; h < hl; h ++ ) {
|
|
567
|
+
|
|
568
|
+
const ahole = holes[ h ];
|
|
569
|
+
sidewalls( ahole, layeroffset );
|
|
570
|
+
|
|
571
|
+
//, true
|
|
572
|
+
layeroffset += ahole.length;
|
|
573
|
+
|
|
574
|
+
}
|
|
575
|
+
|
|
576
|
+
|
|
577
|
+
scope.addGroup( start, verticesArray.length / 3 - start, 1 );
|
|
578
|
+
|
|
579
|
+
|
|
580
|
+
}
|
|
581
|
+
|
|
582
|
+
function sidewalls( contour, layeroffset ) {
|
|
583
|
+
|
|
584
|
+
let i = contour.length;
|
|
585
|
+
|
|
586
|
+
while ( -- i >= 0 ) {
|
|
587
|
+
|
|
588
|
+
const j = i;
|
|
589
|
+
let k = i - 1;
|
|
590
|
+
if ( k < 0 ) k = contour.length - 1;
|
|
591
|
+
|
|
592
|
+
//console.log('b', i,j, i-1, k,vertices.length);
|
|
593
|
+
|
|
594
|
+
for ( let s = 0, sl = ( steps + bevelSegments * 2 ); s < sl; s ++ ) {
|
|
595
|
+
|
|
596
|
+
const slen1 = vlen * s;
|
|
597
|
+
const slen2 = vlen * ( s + 1 );
|
|
598
|
+
|
|
599
|
+
const a = layeroffset + j + slen1,
|
|
600
|
+
b = layeroffset + k + slen1,
|
|
601
|
+
c = layeroffset + k + slen2,
|
|
602
|
+
d = layeroffset + j + slen2;
|
|
603
|
+
|
|
604
|
+
f4( a, b, c, d );
|
|
605
|
+
|
|
606
|
+
}
|
|
607
|
+
|
|
608
|
+
}
|
|
609
|
+
|
|
610
|
+
}
|
|
611
|
+
|
|
612
|
+
function v( x, y, z ) {
|
|
613
|
+
|
|
614
|
+
placeholder.push( x );
|
|
615
|
+
placeholder.push( y );
|
|
616
|
+
placeholder.push( z );
|
|
617
|
+
|
|
618
|
+
}
|
|
619
|
+
|
|
620
|
+
|
|
621
|
+
function f3( a, b, c ) {
|
|
622
|
+
|
|
623
|
+
addVertex( a );
|
|
624
|
+
addVertex( b );
|
|
625
|
+
addVertex( c );
|
|
626
|
+
|
|
627
|
+
const nextIndex = verticesArray.length / 3;
|
|
628
|
+
const uvs = uvgen.generateTopUV( scope, verticesArray, nextIndex - 3, nextIndex - 2, nextIndex - 1 );
|
|
629
|
+
|
|
630
|
+
addUV( uvs[ 0 ] );
|
|
631
|
+
addUV( uvs[ 1 ] );
|
|
632
|
+
addUV( uvs[ 2 ] );
|
|
633
|
+
|
|
634
|
+
}
|
|
635
|
+
|
|
636
|
+
function f4( a, b, c, d ) {
|
|
637
|
+
|
|
638
|
+
addVertex( a );
|
|
639
|
+
addVertex( b );
|
|
640
|
+
addVertex( d );
|
|
641
|
+
|
|
642
|
+
addVertex( b );
|
|
643
|
+
addVertex( c );
|
|
644
|
+
addVertex( d );
|
|
645
|
+
|
|
646
|
+
|
|
647
|
+
const nextIndex = verticesArray.length / 3;
|
|
648
|
+
const uvs = uvgen.generateSideWallUV( scope, verticesArray, nextIndex - 6, nextIndex - 3, nextIndex - 2, nextIndex - 1 );
|
|
649
|
+
|
|
650
|
+
addUV( uvs[ 0 ] );
|
|
651
|
+
addUV( uvs[ 1 ] );
|
|
652
|
+
addUV( uvs[ 3 ] );
|
|
653
|
+
|
|
654
|
+
addUV( uvs[ 1 ] );
|
|
655
|
+
addUV( uvs[ 2 ] );
|
|
656
|
+
addUV( uvs[ 3 ] );
|
|
657
|
+
|
|
658
|
+
}
|
|
659
|
+
|
|
660
|
+
function addVertex( index ) {
|
|
661
|
+
|
|
662
|
+
verticesArray.push( placeholder[ index * 3 + 0 ] );
|
|
663
|
+
verticesArray.push( placeholder[ index * 3 + 1 ] );
|
|
664
|
+
verticesArray.push( placeholder[ index * 3 + 2 ] );
|
|
665
|
+
|
|
666
|
+
}
|
|
667
|
+
|
|
668
|
+
|
|
669
|
+
function addUV( vector2 ) {
|
|
670
|
+
|
|
671
|
+
uvArray.push( vector2.x );
|
|
672
|
+
uvArray.push( vector2.y );
|
|
673
|
+
|
|
674
|
+
}
|
|
675
|
+
|
|
676
|
+
}
|
|
677
|
+
|
|
678
|
+
}
|
|
679
|
+
|
|
680
|
+
copy( source ) {
|
|
681
|
+
|
|
682
|
+
super.copy( source );
|
|
683
|
+
|
|
684
|
+
this.parameters = Object.assign( {}, source.parameters );
|
|
685
|
+
|
|
686
|
+
return this;
|
|
687
|
+
|
|
688
|
+
}
|
|
689
|
+
|
|
690
|
+
toJSON() {
|
|
691
|
+
|
|
692
|
+
const data = super.toJSON();
|
|
693
|
+
|
|
694
|
+
const shapes = this.parameters.shapes;
|
|
695
|
+
const options = this.parameters.options;
|
|
696
|
+
|
|
697
|
+
return toJSON( shapes, options, data );
|
|
698
|
+
|
|
699
|
+
}
|
|
700
|
+
|
|
701
|
+
static fromJSON( data, shapes ) {
|
|
702
|
+
|
|
703
|
+
const geometryShapes = [];
|
|
704
|
+
|
|
705
|
+
for ( let j = 0, jl = data.shapes.length; j < jl; j ++ ) {
|
|
706
|
+
|
|
707
|
+
const shape = shapes[ data.shapes[ j ] ];
|
|
708
|
+
|
|
709
|
+
geometryShapes.push( shape );
|
|
710
|
+
|
|
711
|
+
}
|
|
712
|
+
|
|
713
|
+
const extrudePath = data.options.extrudePath;
|
|
714
|
+
|
|
715
|
+
if ( extrudePath !== undefined ) {
|
|
716
|
+
|
|
717
|
+
data.options.extrudePath = new Curves[ extrudePath.type ]().fromJSON( extrudePath );
|
|
718
|
+
|
|
719
|
+
}
|
|
720
|
+
|
|
721
|
+
return new ExtrudeGeometry( geometryShapes, data.options );
|
|
722
|
+
|
|
723
|
+
}
|
|
724
|
+
|
|
725
|
+
}
|
|
726
|
+
|
|
727
|
+
const WorldUVGenerator = {
|
|
728
|
+
|
|
729
|
+
generateTopUV: function ( geometry, vertices, indexA, indexB, indexC ) {
|
|
730
|
+
|
|
731
|
+
const a_x = vertices[ indexA * 3 ];
|
|
732
|
+
const a_y = vertices[ indexA * 3 + 1 ];
|
|
733
|
+
const b_x = vertices[ indexB * 3 ];
|
|
734
|
+
const b_y = vertices[ indexB * 3 + 1 ];
|
|
735
|
+
const c_x = vertices[ indexC * 3 ];
|
|
736
|
+
const c_y = vertices[ indexC * 3 + 1 ];
|
|
737
|
+
|
|
738
|
+
return [
|
|
739
|
+
new Vector2( a_x, a_y ),
|
|
740
|
+
new Vector2( b_x, b_y ),
|
|
741
|
+
new Vector2( c_x, c_y )
|
|
742
|
+
];
|
|
743
|
+
|
|
744
|
+
},
|
|
745
|
+
|
|
746
|
+
generateSideWallUV: function ( geometry, vertices, indexA, indexB, indexC, indexD ) {
|
|
747
|
+
|
|
748
|
+
const a_x = vertices[ indexA * 3 ];
|
|
749
|
+
const a_y = vertices[ indexA * 3 + 1 ];
|
|
750
|
+
const a_z = vertices[ indexA * 3 + 2 ];
|
|
751
|
+
const b_x = vertices[ indexB * 3 ];
|
|
752
|
+
const b_y = vertices[ indexB * 3 + 1 ];
|
|
753
|
+
const b_z = vertices[ indexB * 3 + 2 ];
|
|
754
|
+
const c_x = vertices[ indexC * 3 ];
|
|
755
|
+
const c_y = vertices[ indexC * 3 + 1 ];
|
|
756
|
+
const c_z = vertices[ indexC * 3 + 2 ];
|
|
757
|
+
const d_x = vertices[ indexD * 3 ];
|
|
758
|
+
const d_y = vertices[ indexD * 3 + 1 ];
|
|
759
|
+
const d_z = vertices[ indexD * 3 + 2 ];
|
|
760
|
+
|
|
761
|
+
if ( Math.abs( a_y - b_y ) < Math.abs( a_x - b_x ) ) {
|
|
762
|
+
|
|
763
|
+
return [
|
|
764
|
+
new Vector2( a_x, 1 - a_z ),
|
|
765
|
+
new Vector2( b_x, 1 - b_z ),
|
|
766
|
+
new Vector2( c_x, 1 - c_z ),
|
|
767
|
+
new Vector2( d_x, 1 - d_z )
|
|
768
|
+
];
|
|
769
|
+
|
|
770
|
+
} else {
|
|
771
|
+
|
|
772
|
+
return [
|
|
773
|
+
new Vector2( a_y, 1 - a_z ),
|
|
774
|
+
new Vector2( b_y, 1 - b_z ),
|
|
775
|
+
new Vector2( c_y, 1 - c_z ),
|
|
776
|
+
new Vector2( d_y, 1 - d_z )
|
|
777
|
+
];
|
|
778
|
+
|
|
779
|
+
}
|
|
780
|
+
|
|
781
|
+
}
|
|
782
|
+
|
|
783
|
+
};
|
|
784
|
+
|
|
785
|
+
function toJSON( shapes, options, data ) {
|
|
786
|
+
|
|
787
|
+
data.shapes = [];
|
|
788
|
+
|
|
789
|
+
if ( Array.isArray( shapes ) ) {
|
|
790
|
+
|
|
791
|
+
for ( let i = 0, l = shapes.length; i < l; i ++ ) {
|
|
792
|
+
|
|
793
|
+
const shape = shapes[ i ];
|
|
794
|
+
|
|
795
|
+
data.shapes.push( shape.uuid );
|
|
796
|
+
|
|
797
|
+
}
|
|
798
|
+
|
|
799
|
+
} else {
|
|
800
|
+
|
|
801
|
+
data.shapes.push( shapes.uuid );
|
|
802
|
+
|
|
803
|
+
}
|
|
804
|
+
|
|
805
|
+
data.options = Object.assign( {}, options );
|
|
806
|
+
|
|
807
|
+
if ( options.extrudePath !== undefined ) data.options.extrudePath = options.extrudePath.toJSON();
|
|
808
|
+
|
|
809
|
+
return data;
|
|
810
|
+
|
|
811
|
+
}
|
|
812
|
+
|
|
813
|
+
|
|
814
|
+
export { ExtrudeGeometry };
|