@needle-tools/three 0.160.3 → 0.162.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/README.md +86 -86
- package/build/three.cjs +53267 -53092
- package/build/three.module.js +53269 -53094
- package/build/three.module.min.js +1 -1
- package/examples/fonts/LICENSE +13 -13
- package/examples/fonts/README.md +11 -11
- package/examples/fonts/droid/NOTICE +190 -190
- package/examples/fonts/droid/README.txt +18 -18
- package/examples/fonts/ttf/README.md +9 -9
- package/examples/jsm/Addons.js +295 -294
- package/examples/jsm/animation/AnimationClipCreator.js +116 -116
- package/examples/jsm/animation/CCDIKSolver.js +482 -482
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
- package/examples/jsm/animation/MMDPhysics.js +1406 -1406
- package/examples/jsm/cameras/CinematicCamera.js +208 -208
- package/examples/jsm/capabilities/WebGL.js +108 -108
- package/examples/jsm/capabilities/WebGPU.js +57 -57
- package/examples/jsm/controls/ArcballControls.js +3224 -3224
- package/examples/jsm/controls/DragControls.js +282 -221
- package/examples/jsm/controls/FirstPersonControls.js +325 -325
- package/examples/jsm/controls/FlyControls.js +326 -326
- package/examples/jsm/controls/MapControls.js +28 -28
- package/examples/jsm/controls/OrbitControls.js +1548 -1521
- package/examples/jsm/controls/PointerLockControls.js +162 -162
- package/examples/jsm/controls/TrackballControls.js +828 -828
- package/examples/jsm/controls/TransformControls.js +1573 -1573
- package/examples/jsm/csm/CSM.js +384 -384
- package/examples/jsm/csm/CSMFrustum.js +152 -152
- package/examples/jsm/csm/CSMHelper.js +193 -193
- package/examples/jsm/csm/CSMShader.js +295 -295
- package/examples/jsm/curves/CurveExtras.js +422 -422
- package/examples/jsm/curves/NURBSCurve.js +80 -80
- package/examples/jsm/curves/NURBSSurface.js +52 -52
- package/examples/jsm/curves/NURBSUtils.js +542 -487
- package/examples/jsm/curves/NURBSVolume.js +62 -0
- package/examples/jsm/effects/AnaglyphEffect.js +154 -154
- package/examples/jsm/effects/AsciiEffect.js +263 -263
- package/examples/jsm/effects/OutlineEffect.js +539 -539
- package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
- package/examples/jsm/effects/StereoEffect.js +55 -55
- package/examples/jsm/environments/DebugEnvironment.js +52 -52
- package/examples/jsm/environments/RoomEnvironment.js +148 -148
- package/examples/jsm/exporters/DRACOExporter.js +267 -267
- package/examples/jsm/exporters/EXRExporter.js +579 -579
- package/examples/jsm/exporters/GLTFExporter.js +3321 -3311
- package/examples/jsm/exporters/KTX2Exporter.js +292 -292
- package/examples/jsm/exporters/MMDExporter.js +217 -217
- package/examples/jsm/exporters/OBJExporter.js +284 -284
- package/examples/jsm/exporters/PLYExporter.js +528 -528
- package/examples/jsm/exporters/STLExporter.js +199 -199
- package/examples/jsm/exporters/USDZExporter.js +720 -720
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
- package/examples/jsm/geometries/ConvexGeometry.js +53 -53
- package/examples/jsm/geometries/DecalGeometry.js +356 -356
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -174
- package/examples/jsm/geometries/ParametricGeometries.js +254 -254
- package/examples/jsm/geometries/ParametricGeometry.js +139 -139
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -144
- package/examples/jsm/geometries/TeapotGeometry.js +704 -704
- package/examples/jsm/geometries/TextGeometry.js +57 -57
- package/examples/jsm/helpers/LightProbeHelper.js +130 -130
- package/examples/jsm/helpers/OctreeHelper.js +73 -73
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
- package/examples/jsm/helpers/TextureHelper.js +237 -237
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
- package/examples/jsm/helpers/ViewHelper.js +333 -333
- package/examples/jsm/interactive/HTMLMesh.js +572 -572
- package/examples/jsm/interactive/InteractiveGroup.js +106 -116
- package/examples/jsm/interactive/SelectionBox.js +227 -227
- package/examples/jsm/interactive/SelectionHelper.js +104 -104
- package/examples/jsm/libs/ammo.wasm.js +822 -822
- package/examples/jsm/libs/basis/README.md +46 -46
- package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
- package/examples/jsm/libs/chevrotain.module.min.js +141 -141
- package/examples/jsm/libs/draco/README.md +32 -32
- package/examples/jsm/libs/draco/draco_decoder.js +34 -34
- package/examples/jsm/libs/draco/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
- package/examples/jsm/libs/ecsy.module.js +1792 -1792
- package/examples/jsm/libs/fflate.module.js +2474 -2474
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/libs/lil-gui.module.min.js +8 -8
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -14849
- package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
- package/examples/jsm/libs/mikktspace.module.js +128 -128
- package/examples/jsm/libs/mmdparser.module.js +11530 -11530
- package/examples/jsm/libs/motion-controllers.module.js +397 -397
- package/examples/jsm/libs/opentype.module.js +14506 -14506
- package/examples/jsm/libs/potpack.module.js +124 -124
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -8743
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +15 -8748
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -167
- package/examples/jsm/libs/surfaceNet.js +200 -200
- package/examples/jsm/libs/tween.module.js +876 -858
- package/examples/jsm/libs/utif.module.js +1664 -1664
- package/examples/jsm/libs/zstddec.module.js +1 -1
- package/examples/jsm/lights/IESSpotLight.js +25 -25
- package/examples/jsm/lights/LightProbeGenerator.js +286 -286
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
- package/examples/jsm/lines/Line2.js +19 -19
- package/examples/jsm/lines/LineGeometry.js +79 -79
- package/examples/jsm/lines/LineMaterial.js +619 -619
- package/examples/jsm/lines/LineSegments2.js +361 -361
- package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
- package/examples/jsm/lines/Wireframe.js +56 -56
- package/examples/jsm/lines/WireframeGeometry2.js +24 -24
- package/examples/jsm/loaders/3DMLoader.js +1764 -1772
- package/examples/jsm/loaders/3MFLoader.js +1478 -1478
- package/examples/jsm/loaders/AMFLoader.js +521 -521
- package/examples/jsm/loaders/BVHLoader.js +437 -437
- package/examples/jsm/loaders/ColladaLoader.js +4116 -4116
- package/examples/jsm/loaders/DDSLoader.js +318 -318
- package/examples/jsm/loaders/DRACOLoader.js +613 -613
- package/examples/jsm/loaders/EXRLoader.js +2309 -2309
- package/examples/jsm/loaders/FBXLoader.js +4314 -4314
- package/examples/jsm/loaders/FontLoader.js +183 -183
- package/examples/jsm/loaders/GCodeLoader.js +261 -261
- package/examples/jsm/loaders/GLTFLoader.js +4666 -4666
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +729 -720
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
- package/examples/jsm/loaders/IESLoader.js +337 -337
- package/examples/jsm/loaders/KMZLoader.js +130 -130
- package/examples/jsm/loaders/KTX2Loader.js +932 -932
- package/examples/jsm/loaders/KTXLoader.js +176 -176
- package/examples/jsm/loaders/LDrawLoader.js +2470 -2470
- package/examples/jsm/loaders/LUT3dlLoader.js +183 -183
- package/examples/jsm/loaders/LUTCubeLoader.js +167 -167
- package/examples/jsm/loaders/LUTImageLoader.js +163 -163
- package/examples/jsm/loaders/LWOLoader.js +1052 -1052
- package/examples/jsm/loaders/LogLuvLoader.js +606 -606
- package/examples/jsm/loaders/LottieLoader.js +77 -77
- package/examples/jsm/loaders/MD2Loader.js +399 -399
- package/examples/jsm/loaders/MDDLoader.js +102 -102
- package/examples/jsm/loaders/MMDLoader.js +2276 -2276
- package/examples/jsm/loaders/MTLLoader.js +567 -567
- package/examples/jsm/loaders/MaterialXLoader.js +852 -852
- package/examples/jsm/loaders/NRRDLoader.js +686 -686
- package/examples/jsm/loaders/OBJLoader.js +905 -905
- package/examples/jsm/loaders/PCDLoader.js +467 -467
- package/examples/jsm/loaders/PDBLoader.js +232 -232
- package/examples/jsm/loaders/PLYLoader.js +771 -771
- package/examples/jsm/loaders/PVRLoader.js +251 -251
- package/examples/jsm/loaders/RGBELoader.js +450 -450
- package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
- package/examples/jsm/loaders/STLLoader.js +410 -410
- package/examples/jsm/loaders/SVGLoader.js +3173 -3173
- package/examples/jsm/loaders/TDSLoader.js +1124 -1124
- package/examples/jsm/loaders/TGALoader.js +517 -517
- package/examples/jsm/loaders/TIFFLoader.js +36 -36
- package/examples/jsm/loaders/TTFLoader.js +214 -214
- package/examples/jsm/loaders/TiltLoader.js +520 -520
- package/examples/jsm/loaders/USDZLoader.js +822 -822
- package/examples/jsm/loaders/VOXLoader.js +318 -311
- package/examples/jsm/loaders/VRMLLoader.js +3537 -3533
- package/examples/jsm/loaders/VTKLoader.js +1163 -1163
- package/examples/jsm/loaders/XYZLoader.js +106 -106
- package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1214
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
- package/examples/jsm/materials/MeshGouraudMaterial.js +426 -426
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -144
- package/examples/jsm/math/Capsule.js +82 -82
- package/examples/jsm/math/ColorConverter.js +36 -36
- package/examples/jsm/math/ConvexHull.js +1271 -1271
- package/examples/jsm/math/ImprovedNoise.js +71 -71
- package/examples/jsm/math/Lut.js +204 -204
- package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
- package/examples/jsm/math/OBB.js +423 -423
- package/examples/jsm/math/Octree.js +540 -540
- package/examples/jsm/math/SimplexNoise.js +444 -444
- package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
- package/examples/jsm/misc/GPUComputationRenderer.js +446 -446
- package/examples/jsm/misc/Gyroscope.js +66 -66
- package/examples/jsm/misc/MD2Character.js +276 -276
- package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
- package/examples/jsm/misc/MorphAnimMesh.js +75 -75
- package/examples/jsm/misc/MorphBlendMesh.js +322 -322
- package/examples/jsm/misc/ProgressiveLightMap.js +324 -323
- package/examples/jsm/misc/RollerCoaster.js +566 -566
- package/examples/jsm/misc/Timer.js +128 -119
- package/examples/jsm/misc/TubePainter.js +202 -202
- package/examples/jsm/misc/Volume.js +473 -473
- package/examples/jsm/misc/VolumeSlice.js +229 -229
- package/examples/jsm/modifiers/CurveModifier.js +344 -344
- package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
- package/examples/jsm/modifiers/SimplifyModifier.js +617 -617
- package/examples/jsm/modifiers/TessellateModifier.js +307 -307
- package/examples/jsm/nodes/Nodes.js +195 -189
- package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -0
- package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -127
- package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
- package/examples/jsm/nodes/accessors/CameraNode.js +119 -120
- package/examples/jsm/nodes/accessors/ClippingNode.js +144 -0
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -61
- package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -21
- package/examples/jsm/nodes/accessors/MaterialNode.js +314 -314
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +41 -51
- package/examples/jsm/nodes/accessors/ModelNode.js +33 -33
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -39
- package/examples/jsm/nodes/accessors/MorphNode.js +245 -245
- package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
- package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
- package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
- package/examples/jsm/nodes/accessors/ReferenceNode.js +160 -102
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
- package/examples/jsm/nodes/accessors/SceneNode.js +52 -52
- package/examples/jsm/nodes/accessors/SkinningNode.js +124 -103
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +72 -54
- package/examples/jsm/nodes/accessors/TangentNode.js +109 -103
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
- package/examples/jsm/nodes/accessors/TextureNode.js +367 -367
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -82
- package/examples/jsm/nodes/accessors/UVNode.js +47 -47
- package/examples/jsm/nodes/accessors/UniformsNode.js +140 -0
- package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
- package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -70
- package/examples/jsm/nodes/code/CodeNode.js +84 -78
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
- package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
- package/examples/jsm/nodes/code/FunctionNode.js +138 -138
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
- package/examples/jsm/nodes/core/AssignNode.js +128 -72
- package/examples/jsm/nodes/core/AttributeNode.js +108 -108
- package/examples/jsm/nodes/core/BypassNode.js +45 -45
- package/examples/jsm/nodes/core/CacheNode.js +49 -49
- package/examples/jsm/nodes/core/ConstNode.js +32 -32
- package/examples/jsm/nodes/core/ContextNode.js +61 -61
- package/examples/jsm/nodes/core/IndexNode.js +66 -66
- package/examples/jsm/nodes/core/InputNode.js +83 -83
- package/examples/jsm/nodes/core/LightingModel.js +17 -17
- package/examples/jsm/nodes/core/Node.js +493 -483
- package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
- package/examples/jsm/nodes/core/NodeBuilder.js +1250 -1267
- package/examples/jsm/nodes/core/NodeCache.js +26 -26
- package/examples/jsm/nodes/core/NodeCode.js +15 -15
- package/examples/jsm/nodes/core/NodeFrame.js +143 -135
- package/examples/jsm/nodes/core/NodeFunction.js +22 -22
- package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
- package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
- package/examples/jsm/nodes/core/NodeParser.js +11 -11
- package/examples/jsm/nodes/core/NodeUniform.js +40 -40
- package/examples/jsm/nodes/core/NodeUtils.js +210 -210
- package/examples/jsm/nodes/core/NodeVar.js +14 -14
- package/examples/jsm/nodes/core/NodeVarying.js +17 -17
- package/examples/jsm/nodes/core/OutputStructNode.js +62 -62
- package/examples/jsm/nodes/core/ParameterNode.js +33 -33
- package/examples/jsm/nodes/core/PropertyNode.js +72 -72
- package/examples/jsm/nodes/core/StackNode.js +89 -89
- package/examples/jsm/nodes/core/StructTypeNode.js +24 -24
- package/examples/jsm/nodes/core/TempNode.js +58 -58
- package/examples/jsm/nodes/core/UniformGroup.js +13 -13
- package/examples/jsm/nodes/core/UniformGroupNode.js +36 -36
- package/examples/jsm/nodes/core/UniformNode.js +80 -80
- package/examples/jsm/nodes/core/VarNode.js +60 -60
- package/examples/jsm/nodes/core/VaryingNode.js +65 -65
- package/examples/jsm/nodes/core/constants.js +28 -27
- package/examples/jsm/nodes/display/AfterImageNode.js +148 -134
- package/examples/jsm/nodes/display/AnamorphicNode.js +148 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +128 -99
- package/examples/jsm/nodes/display/BumpMapNode.js +99 -99
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +99 -96
- package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
- package/examples/jsm/nodes/display/GaussianBlurNode.js +190 -177
- package/examples/jsm/nodes/display/NormalMapNode.js +106 -108
- package/examples/jsm/nodes/display/PassNode.js +183 -182
- package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
- package/examples/jsm/nodes/display/ToneMappingNode.js +184 -184
- package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -97
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -31
- package/examples/jsm/nodes/display/ViewportNode.js +134 -134
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
- package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
- package/examples/jsm/nodes/fog/FogNode.js +38 -38
- package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -40
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -57
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -30
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -23
- package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -21
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -28
- package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -67
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -393
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
- package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
- package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -85
- package/examples/jsm/nodes/lighting/AONode.js +27 -27
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +241 -238
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -40
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
- package/examples/jsm/nodes/lighting/LightNode.js +57 -57
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
- package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -66
- package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
- package/examples/jsm/nodes/lighting/LightsNode.js +188 -188
- package/examples/jsm/nodes/lighting/PointLightNode.js +68 -68
- package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -89
- package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
- package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -162
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -436
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -28
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -54
- package/examples/jsm/nodes/materials/Materials.js +16 -16
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +28 -28
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -34
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -40
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +155 -155
- package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -84
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -80
- package/examples/jsm/nodes/materials/NodeMaterial.js +601 -568
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +39 -39
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +90 -96
- package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -199
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -68
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +130 -130
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -1430
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +29 -29
- package/examples/jsm/nodes/math/CondNode.js +121 -86
- package/examples/jsm/nodes/math/HashNode.js +34 -34
- package/examples/jsm/nodes/math/MathNode.js +391 -382
- package/examples/jsm/nodes/math/MathUtils.js +15 -0
- package/examples/jsm/nodes/math/OperatorNode.js +274 -266
- package/examples/jsm/nodes/math/TriNoise3D.js +71 -71
- package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -152
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- package/src/materials/MeshPhongMaterial.js +123 -124
- package/src/materials/MeshPhysicalMaterial.js +224 -224
- package/src/materials/MeshStandardMaterial.js +127 -128
- package/src/materials/MeshToonMaterial.js +102 -106
- package/src/materials/PointsMaterial.js +50 -54
- package/src/materials/RawShaderMaterial.js +17 -17
- package/src/materials/ShaderMaterial.js +189 -190
- package/src/materials/ShadowMaterial.js +37 -37
- package/src/materials/SpriteMaterial.js +54 -54
- package/src/math/Box2.js +204 -204
- package/src/math/Box3.js +534 -534
- package/src/math/Color.js +623 -623
- package/src/math/ColorManagement.js +139 -139
- package/src/math/Cylindrical.js +61 -61
- package/src/math/Euler.js +315 -315
- package/src/math/Frustum.js +186 -186
- package/src/math/Interpolant.js +241 -241
- package/src/math/Line3.js +115 -115
- package/src/math/MathUtils.js +363 -363
- package/src/math/Matrix3.js +388 -388
- package/src/math/Matrix4.js +915 -915
- package/src/math/Plane.js +205 -205
- package/src/math/Quaternion.js +686 -685
- package/src/math/Ray.js +493 -493
- package/src/math/Sphere.js +245 -245
- package/src/math/Spherical.js +86 -86
- package/src/math/SphericalHarmonics3.js +243 -243
- package/src/math/Triangle.js +311 -311
- package/src/math/Vector2.js +480 -480
- package/src/math/Vector3.js +724 -724
- package/src/math/Vector4.js +644 -644
- package/src/math/interpolants/CubicInterpolant.js +150 -150
- package/src/math/interpolants/DiscreteInterpolant.js +26 -26
- package/src/math/interpolants/LinearInterpolant.js +38 -38
- package/src/math/interpolants/QuaternionLinearInterpolant.js +39 -39
- package/src/objects/BatchedMesh.js +1019 -1019
- package/src/objects/Bone.js +17 -17
- package/src/objects/Group.js +17 -17
- package/src/objects/InstancedMesh.js +267 -214
- package/src/objects/LOD.js +214 -214
- package/src/objects/Line.js +222 -222
- package/src/objects/LineLoop.js +17 -17
- package/src/objects/LineSegments.js +55 -55
- package/src/objects/Mesh.js +428 -429
- package/src/objects/Points.js +166 -166
- package/src/objects/Skeleton.js +277 -277
- package/src/objects/SkinnedMesh.js +257 -257
- package/src/objects/Sprite.js +181 -181
- package/src/renderers/WebGL1Renderer.js +7 -7
- package/src/renderers/WebGL3DRenderTarget.js +22 -22
- package/src/renderers/WebGLArrayRenderTarget.js +22 -22
- package/src/renderers/WebGLCubeRenderTarget.js +146 -155
- package/src/renderers/WebGLRenderTarget.js +15 -15
- package/src/renderers/WebGLRenderer.js +2615 -2631
- package/src/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +16 -16
- package/src/renderers/shaders/ShaderChunk/alphatest_pars_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +26 -26
- package/src/renderers/shaders/ShaderChunk/aomap_pars_fragment.glsl.js +8 -8
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +19 -19
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/begin_vertex.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/beginnormal_vertex.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +33 -33
- package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +43 -43
- package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +10 -10
- package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +21 -21
- package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +78 -78
- package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_fragment.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +23 -23
- package/src/renderers/shaders/ShaderChunk/colorspace_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +44 -44
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +147 -147
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +186 -186
- package/src/renderers/shaders/ShaderChunk/default_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/default_vertex.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +63 -63
- package/src/renderers/shaders/ShaderChunk/displacementmap_pars_vertex.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/dithering_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js +20 -20
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +15 -14
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +62 -62
- package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +21 -21
- package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +22 -22
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +69 -69
- package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +37 -37
- package/src/renderers/shaders/ShaderChunk/fog_fragment.glsl.js +17 -17
- package/src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js +19 -19
- package/src/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/fog_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +120 -120
- package/src/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +10 -10
- package/src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js +8 -8
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +202 -202
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +13 -13
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +40 -40
- package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +28 -28
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +228 -228
- package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +32 -32
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +151 -151
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +562 -562
- package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -4
- package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +26 -26
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +16 -16
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +22 -22
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +21 -21
- package/src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -12
- package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -24
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +47 -38
- package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +36 -36
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +76 -76
- package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +33 -33
- package/src/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -43
- package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +8 -8
- package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -19
- package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -12
- package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +314 -314
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -66
- package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -10
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -25
- package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -15
- package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -20
- package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +192 -169
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -36
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +201 -201
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +119 -119
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +145 -145
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +122 -122
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -21
- package/src/renderers/shaders/ShaderChunk.js +272 -274
- package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -40
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +63 -62
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +36 -36
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +97 -95
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +78 -76
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -35
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +76 -77
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +116 -117
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +125 -126
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +112 -113
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +87 -89
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +127 -128
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +225 -226
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +119 -120
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -88
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -57
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +81 -81
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -53
- package/src/renderers/shaders/ShaderLib.js +360 -367
- package/src/renderers/shaders/UniformsLib.js +231 -236
- package/src/renderers/shaders/UniformsUtils.js +104 -104
- package/src/renderers/webgl/WebGLAnimation.js +53 -53
- package/src/renderers/webgl/WebGLAttributes.js +229 -229
- package/src/renderers/webgl/WebGLBackground.js +257 -239
- package/src/renderers/webgl/WebGLBindingStates.js +631 -631
- package/src/renderers/webgl/WebGLBufferRenderer.js +92 -92
- package/src/renderers/webgl/WebGLCapabilities.js +120 -120
- package/src/renderers/webgl/WebGLClipping.js +171 -171
- package/src/renderers/webgl/WebGLCubeMaps.js +99 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +132 -132
- package/src/renderers/webgl/WebGLExtensions.js +97 -97
- package/src/renderers/webgl/WebGLGeometries.js +211 -211
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +102 -102
- package/src/renderers/webgl/WebGLInfo.js +71 -71
- package/src/renderers/webgl/WebGLLights.js +590 -590
- package/src/renderers/webgl/WebGLMaterials.js +590 -576
- package/src/renderers/webgl/WebGLMorphtargets.js +307 -300
- package/src/renderers/webgl/WebGLObjects.js +92 -92
- package/src/renderers/webgl/WebGLProgram.js +1120 -1112
- package/src/renderers/webgl/WebGLPrograms.js +664 -663
- package/src/renderers/webgl/WebGLProperties.js +48 -48
- package/src/renderers/webgl/WebGLRenderLists.js +238 -238
- package/src/renderers/webgl/WebGLRenderStates.js +107 -107
- package/src/renderers/webgl/WebGLShader.js +12 -12
- package/src/renderers/webgl/WebGLShaderCache.js +124 -124
- package/src/renderers/webgl/WebGLShadowMap.js +424 -424
- package/src/renderers/webgl/WebGLState.js +1318 -1328
- package/src/renderers/webgl/WebGLTextures.js +2213 -2117
- package/src/renderers/webgl/WebGLUniforms.js +1156 -1156
- package/src/renderers/webgl/WebGLUniformsGroups.js +392 -392
- package/src/renderers/webgl/WebGLUtils.js +283 -283
- package/src/renderers/webxr/WebXRController.js +343 -343
- package/src/renderers/webxr/WebXRDepthSensing.js +105 -0
- package/src/renderers/webxr/WebXRManager.js +824 -840
- package/src/scenes/Fog.js +38 -38
- package/src/scenes/FogExp2.js +35 -35
- package/src/scenes/Scene.js +71 -63
- package/src/textures/CanvasTexture.js +17 -17
- package/src/textures/CompressedArrayTexture.js +18 -18
- package/src/textures/CompressedCubeTexture.js +19 -19
- package/src/textures/CompressedTexture.js +28 -28
- package/src/textures/CubeTexture.js +33 -33
- package/src/textures/Data3DTexture.js +35 -35
- package/src/textures/DataArrayTexture.js +27 -27
- package/src/textures/DataTexture.js +22 -22
- package/src/textures/DepthTexture.js +58 -58
- package/src/textures/FramebufferTexture.js +23 -23
- package/src/textures/Source.js +128 -127
- package/src/textures/Texture.js +310 -338
- package/src/textures/VideoTexture.js +55 -55
- package/src/utils.js +91 -91
- package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
- package/src/renderers/WebGLMultipleRenderTargets.js +0 -82
- package/src/renderers/shaders/ShaderChunk/occlusion_fragment.glsl.js +0 -20
- package/src/renderers/shaders/ShaderChunk/occlusion_pars_fragment.glsl.js +0 -97
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if ( previous && ( previous.inherited || previous.groupCount <= 0 ) ) {
|
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92
|
-
|
|
93
|
-
this.materials.splice( previous.index, 1 );
|
|
94
|
-
|
|
95
|
-
}
|
|
96
|
-
|
|
97
|
-
const material = {
|
|
98
|
-
index: this.materials.length,
|
|
99
|
-
name: name || '',
|
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100
|
-
mtllib: ( Array.isArray( libraries ) && libraries.length > 0 ? libraries[ libraries.length - 1 ] : '' ),
|
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101
|
-
smooth: ( previous !== undefined ? previous.smooth : this.smooth ),
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102
|
-
groupStart: ( previous !== undefined ? previous.groupEnd : 0 ),
|
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103
|
-
groupEnd: - 1,
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104
|
-
groupCount: - 1,
|
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105
|
-
inherited: false,
|
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106
|
-
|
|
107
|
-
clone: function ( index ) {
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108
|
-
|
|
109
|
-
const cloned = {
|
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110
|
-
index: ( typeof index === 'number' ? index : this.index ),
|
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111
|
-
name: this.name,
|
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112
|
-
mtllib: this.mtllib,
|
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113
|
-
smooth: this.smooth,
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114
|
-
groupStart: 0,
|
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115
|
-
groupEnd: - 1,
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116
|
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groupCount: - 1,
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117
|
-
inherited: false
|
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118
|
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};
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119
|
-
cloned.clone = this.clone.bind( cloned );
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120
|
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return cloned;
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121
|
-
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|
122
|
-
}
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123
|
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};
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124
|
-
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125
|
-
this.materials.push( material );
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126
|
-
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127
|
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return material;
|
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128
|
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|
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129
|
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},
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130
|
-
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131
|
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currentMaterial: function () {
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132
|
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133
|
-
if ( this.materials.length > 0 ) {
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134
|
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135
|
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return this.materials[ this.materials.length - 1 ];
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136
|
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137
|
-
}
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138
|
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139
|
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return undefined;
|
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140
|
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|
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141
|
-
},
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142
|
-
|
|
143
|
-
_finalize: function ( end ) {
|
|
144
|
-
|
|
145
|
-
const lastMultiMaterial = this.currentMaterial();
|
|
146
|
-
if ( lastMultiMaterial && lastMultiMaterial.groupEnd === - 1 ) {
|
|
147
|
-
|
|
148
|
-
lastMultiMaterial.groupEnd = this.geometry.vertices.length / 3;
|
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149
|
-
lastMultiMaterial.groupCount = lastMultiMaterial.groupEnd - lastMultiMaterial.groupStart;
|
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150
|
-
lastMultiMaterial.inherited = false;
|
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151
|
-
|
|
152
|
-
}
|
|
153
|
-
|
|
154
|
-
// Ignore objects tail materials if no face declarations followed them before a new o/g started.
|
|
155
|
-
if ( end && this.materials.length > 1 ) {
|
|
156
|
-
|
|
157
|
-
for ( let mi = this.materials.length - 1; mi >= 0; mi -- ) {
|
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158
|
-
|
|
159
|
-
if ( this.materials[ mi ].groupCount <= 0 ) {
|
|
160
|
-
|
|
161
|
-
this.materials.splice( mi, 1 );
|
|
162
|
-
|
|
163
|
-
}
|
|
164
|
-
|
|
165
|
-
}
|
|
166
|
-
|
|
167
|
-
}
|
|
168
|
-
|
|
169
|
-
// Guarantee at least one empty material, this makes the creation later more straight forward.
|
|
170
|
-
if ( end && this.materials.length === 0 ) {
|
|
171
|
-
|
|
172
|
-
this.materials.push( {
|
|
173
|
-
name: '',
|
|
174
|
-
smooth: this.smooth
|
|
175
|
-
} );
|
|
176
|
-
|
|
177
|
-
}
|
|
178
|
-
|
|
179
|
-
return lastMultiMaterial;
|
|
180
|
-
|
|
181
|
-
}
|
|
182
|
-
};
|
|
183
|
-
|
|
184
|
-
// Inherit previous objects material.
|
|
185
|
-
// Spec tells us that a declared material must be set to all objects until a new material is declared.
|
|
186
|
-
// If a usemtl declaration is encountered while this new object is being parsed, it will
|
|
187
|
-
// overwrite the inherited material. Exception being that there was already face declarations
|
|
188
|
-
// to the inherited material, then it will be preserved for proper MultiMaterial continuation.
|
|
189
|
-
|
|
190
|
-
if ( previousMaterial && previousMaterial.name && typeof previousMaterial.clone === 'function' ) {
|
|
191
|
-
|
|
192
|
-
const declared = previousMaterial.clone( 0 );
|
|
193
|
-
declared.inherited = true;
|
|
194
|
-
this.object.materials.push( declared );
|
|
195
|
-
|
|
196
|
-
}
|
|
197
|
-
|
|
198
|
-
this.objects.push( this.object );
|
|
199
|
-
|
|
200
|
-
},
|
|
201
|
-
|
|
202
|
-
finalize: function () {
|
|
203
|
-
|
|
204
|
-
if ( this.object && typeof this.object._finalize === 'function' ) {
|
|
205
|
-
|
|
206
|
-
this.object._finalize( true );
|
|
207
|
-
|
|
208
|
-
}
|
|
209
|
-
|
|
210
|
-
},
|
|
211
|
-
|
|
212
|
-
parseVertexIndex: function ( value, len ) {
|
|
213
|
-
|
|
214
|
-
const index = parseInt( value, 10 );
|
|
215
|
-
return ( index >= 0 ? index - 1 : index + len / 3 ) * 3;
|
|
216
|
-
|
|
217
|
-
},
|
|
218
|
-
|
|
219
|
-
parseNormalIndex: function ( value, len ) {
|
|
220
|
-
|
|
221
|
-
const index = parseInt( value, 10 );
|
|
222
|
-
return ( index >= 0 ? index - 1 : index + len / 3 ) * 3;
|
|
223
|
-
|
|
224
|
-
},
|
|
225
|
-
|
|
226
|
-
parseUVIndex: function ( value, len ) {
|
|
227
|
-
|
|
228
|
-
const index = parseInt( value, 10 );
|
|
229
|
-
return ( index >= 0 ? index - 1 : index + len / 2 ) * 2;
|
|
230
|
-
|
|
231
|
-
},
|
|
232
|
-
|
|
233
|
-
addVertex: function ( a, b, c ) {
|
|
234
|
-
|
|
235
|
-
const src = this.vertices;
|
|
236
|
-
const dst = this.object.geometry.vertices;
|
|
237
|
-
|
|
238
|
-
dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
|
|
239
|
-
dst.push( src[ b + 0 ], src[ b + 1 ], src[ b + 2 ] );
|
|
240
|
-
dst.push( src[ c + 0 ], src[ c + 1 ], src[ c + 2 ] );
|
|
241
|
-
|
|
242
|
-
},
|
|
243
|
-
|
|
244
|
-
addVertexPoint: function ( a ) {
|
|
245
|
-
|
|
246
|
-
const src = this.vertices;
|
|
247
|
-
const dst = this.object.geometry.vertices;
|
|
248
|
-
|
|
249
|
-
dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
|
|
250
|
-
|
|
251
|
-
},
|
|
252
|
-
|
|
253
|
-
addVertexLine: function ( a ) {
|
|
254
|
-
|
|
255
|
-
const src = this.vertices;
|
|
256
|
-
const dst = this.object.geometry.vertices;
|
|
257
|
-
|
|
258
|
-
dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
|
|
259
|
-
|
|
260
|
-
},
|
|
261
|
-
|
|
262
|
-
addNormal: function ( a, b, c ) {
|
|
263
|
-
|
|
264
|
-
const src = this.normals;
|
|
265
|
-
const dst = this.object.geometry.normals;
|
|
266
|
-
|
|
267
|
-
dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
|
|
268
|
-
dst.push( src[ b + 0 ], src[ b + 1 ], src[ b + 2 ] );
|
|
269
|
-
dst.push( src[ c + 0 ], src[ c + 1 ], src[ c + 2 ] );
|
|
270
|
-
|
|
271
|
-
},
|
|
272
|
-
|
|
273
|
-
addFaceNormal: function ( a, b, c ) {
|
|
274
|
-
|
|
275
|
-
const src = this.vertices;
|
|
276
|
-
const dst = this.object.geometry.normals;
|
|
277
|
-
|
|
278
|
-
_vA.fromArray( src, a );
|
|
279
|
-
_vB.fromArray( src, b );
|
|
280
|
-
_vC.fromArray( src, c );
|
|
281
|
-
|
|
282
|
-
_cb.subVectors( _vC, _vB );
|
|
283
|
-
_ab.subVectors( _vA, _vB );
|
|
284
|
-
_cb.cross( _ab );
|
|
285
|
-
|
|
286
|
-
_cb.normalize();
|
|
287
|
-
|
|
288
|
-
dst.push( _cb.x, _cb.y, _cb.z );
|
|
289
|
-
dst.push( _cb.x, _cb.y, _cb.z );
|
|
290
|
-
dst.push( _cb.x, _cb.y, _cb.z );
|
|
291
|
-
|
|
292
|
-
},
|
|
293
|
-
|
|
294
|
-
addColor: function ( a, b, c ) {
|
|
295
|
-
|
|
296
|
-
const src = this.colors;
|
|
297
|
-
const dst = this.object.geometry.colors;
|
|
298
|
-
|
|
299
|
-
if ( src[ a ] !== undefined ) dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
|
|
300
|
-
if ( src[ b ] !== undefined ) dst.push( src[ b + 0 ], src[ b + 1 ], src[ b + 2 ] );
|
|
301
|
-
if ( src[ c ] !== undefined ) dst.push( src[ c + 0 ], src[ c + 1 ], src[ c + 2 ] );
|
|
302
|
-
|
|
303
|
-
},
|
|
304
|
-
|
|
305
|
-
addUV: function ( a, b, c ) {
|
|
306
|
-
|
|
307
|
-
const src = this.uvs;
|
|
308
|
-
const dst = this.object.geometry.uvs;
|
|
309
|
-
|
|
310
|
-
dst.push( src[ a + 0 ], src[ a + 1 ] );
|
|
311
|
-
dst.push( src[ b + 0 ], src[ b + 1 ] );
|
|
312
|
-
dst.push( src[ c + 0 ], src[ c + 1 ] );
|
|
313
|
-
|
|
314
|
-
},
|
|
315
|
-
|
|
316
|
-
addDefaultUV: function () {
|
|
317
|
-
|
|
318
|
-
const dst = this.object.geometry.uvs;
|
|
319
|
-
|
|
320
|
-
dst.push( 0, 0 );
|
|
321
|
-
dst.push( 0, 0 );
|
|
322
|
-
dst.push( 0, 0 );
|
|
323
|
-
|
|
324
|
-
},
|
|
325
|
-
|
|
326
|
-
addUVLine: function ( a ) {
|
|
327
|
-
|
|
328
|
-
const src = this.uvs;
|
|
329
|
-
const dst = this.object.geometry.uvs;
|
|
330
|
-
|
|
331
|
-
dst.push( src[ a + 0 ], src[ a + 1 ] );
|
|
332
|
-
|
|
333
|
-
},
|
|
334
|
-
|
|
335
|
-
addFace: function ( a, b, c, ua, ub, uc, na, nb, nc ) {
|
|
336
|
-
|
|
337
|
-
const vLen = this.vertices.length;
|
|
338
|
-
|
|
339
|
-
let ia = this.parseVertexIndex( a, vLen );
|
|
340
|
-
let ib = this.parseVertexIndex( b, vLen );
|
|
341
|
-
let ic = this.parseVertexIndex( c, vLen );
|
|
342
|
-
|
|
343
|
-
this.addVertex( ia, ib, ic );
|
|
344
|
-
this.addColor( ia, ib, ic );
|
|
345
|
-
|
|
346
|
-
// normals
|
|
347
|
-
|
|
348
|
-
if ( na !== undefined && na !== '' ) {
|
|
349
|
-
|
|
350
|
-
const nLen = this.normals.length;
|
|
351
|
-
|
|
352
|
-
ia = this.parseNormalIndex( na, nLen );
|
|
353
|
-
ib = this.parseNormalIndex( nb, nLen );
|
|
354
|
-
ic = this.parseNormalIndex( nc, nLen );
|
|
355
|
-
|
|
356
|
-
this.addNormal( ia, ib, ic );
|
|
357
|
-
|
|
358
|
-
} else {
|
|
359
|
-
|
|
360
|
-
this.addFaceNormal( ia, ib, ic );
|
|
361
|
-
|
|
362
|
-
}
|
|
363
|
-
|
|
364
|
-
// uvs
|
|
365
|
-
|
|
366
|
-
if ( ua !== undefined && ua !== '' ) {
|
|
367
|
-
|
|
368
|
-
const uvLen = this.uvs.length;
|
|
369
|
-
|
|
370
|
-
ia = this.parseUVIndex( ua, uvLen );
|
|
371
|
-
ib = this.parseUVIndex( ub, uvLen );
|
|
372
|
-
ic = this.parseUVIndex( uc, uvLen );
|
|
373
|
-
|
|
374
|
-
this.addUV( ia, ib, ic );
|
|
375
|
-
|
|
376
|
-
this.object.geometry.hasUVIndices = true;
|
|
377
|
-
|
|
378
|
-
} else {
|
|
379
|
-
|
|
380
|
-
// add placeholder values (for inconsistent face definitions)
|
|
381
|
-
|
|
382
|
-
this.addDefaultUV();
|
|
383
|
-
|
|
384
|
-
}
|
|
385
|
-
|
|
386
|
-
},
|
|
387
|
-
|
|
388
|
-
addPointGeometry: function ( vertices ) {
|
|
389
|
-
|
|
390
|
-
this.object.geometry.type = 'Points';
|
|
391
|
-
|
|
392
|
-
const vLen = this.vertices.length;
|
|
393
|
-
|
|
394
|
-
for ( let vi = 0, l = vertices.length; vi < l; vi ++ ) {
|
|
395
|
-
|
|
396
|
-
const index = this.parseVertexIndex( vertices[ vi ], vLen );
|
|
397
|
-
|
|
398
|
-
this.addVertexPoint( index );
|
|
399
|
-
this.addColor( index );
|
|
400
|
-
|
|
401
|
-
}
|
|
402
|
-
|
|
403
|
-
},
|
|
404
|
-
|
|
405
|
-
addLineGeometry: function ( vertices, uvs ) {
|
|
406
|
-
|
|
407
|
-
this.object.geometry.type = 'Line';
|
|
408
|
-
|
|
409
|
-
const vLen = this.vertices.length;
|
|
410
|
-
const uvLen = this.uvs.length;
|
|
411
|
-
|
|
412
|
-
for ( let vi = 0, l = vertices.length; vi < l; vi ++ ) {
|
|
413
|
-
|
|
414
|
-
this.addVertexLine( this.parseVertexIndex( vertices[ vi ], vLen ) );
|
|
415
|
-
|
|
416
|
-
}
|
|
417
|
-
|
|
418
|
-
for ( let uvi = 0, l = uvs.length; uvi < l; uvi ++ ) {
|
|
419
|
-
|
|
420
|
-
this.addUVLine( this.parseUVIndex( uvs[ uvi ], uvLen ) );
|
|
421
|
-
|
|
422
|
-
}
|
|
423
|
-
|
|
424
|
-
}
|
|
425
|
-
|
|
426
|
-
};
|
|
427
|
-
|
|
428
|
-
state.startObject( '', false );
|
|
429
|
-
|
|
430
|
-
return state;
|
|
431
|
-
|
|
432
|
-
}
|
|
433
|
-
|
|
434
|
-
//
|
|
435
|
-
|
|
436
|
-
class OBJLoader extends Loader {
|
|
437
|
-
|
|
438
|
-
constructor( manager ) {
|
|
439
|
-
|
|
440
|
-
super( manager );
|
|
441
|
-
|
|
442
|
-
this.materials = null;
|
|
443
|
-
|
|
444
|
-
}
|
|
445
|
-
|
|
446
|
-
load( url, onLoad, onProgress, onError ) {
|
|
447
|
-
|
|
448
|
-
const scope = this;
|
|
449
|
-
|
|
450
|
-
const loader = new FileLoader( this.manager );
|
|
451
|
-
loader.setPath( this.path );
|
|
452
|
-
loader.setRequestHeader( this.requestHeader );
|
|
453
|
-
loader.setWithCredentials( this.withCredentials );
|
|
454
|
-
loader.load( url, function ( text ) {
|
|
455
|
-
|
|
456
|
-
try {
|
|
457
|
-
|
|
458
|
-
onLoad( scope.parse( text ) );
|
|
459
|
-
|
|
460
|
-
} catch ( e ) {
|
|
461
|
-
|
|
462
|
-
if ( onError ) {
|
|
463
|
-
|
|
464
|
-
onError( e );
|
|
465
|
-
|
|
466
|
-
} else {
|
|
467
|
-
|
|
468
|
-
console.error( e );
|
|
469
|
-
|
|
470
|
-
}
|
|
471
|
-
|
|
472
|
-
scope.manager.itemError( url );
|
|
473
|
-
|
|
474
|
-
}
|
|
475
|
-
|
|
476
|
-
}, onProgress, onError );
|
|
477
|
-
|
|
478
|
-
}
|
|
479
|
-
|
|
480
|
-
setMaterials( materials ) {
|
|
481
|
-
|
|
482
|
-
this.materials = materials;
|
|
483
|
-
|
|
484
|
-
return this;
|
|
485
|
-
|
|
486
|
-
}
|
|
487
|
-
|
|
488
|
-
parse( text ) {
|
|
489
|
-
|
|
490
|
-
const state = new ParserState();
|
|
491
|
-
|
|
492
|
-
if ( text.indexOf( '\r\n' ) !== - 1 ) {
|
|
493
|
-
|
|
494
|
-
// This is faster than String.split with regex that splits on both
|
|
495
|
-
text = text.replace( /\r\n/g, '\n' );
|
|
496
|
-
|
|
497
|
-
}
|
|
498
|
-
|
|
499
|
-
if ( text.indexOf( '\\\n' ) !== - 1 ) {
|
|
500
|
-
|
|
501
|
-
// join lines separated by a line continuation character (\)
|
|
502
|
-
text = text.replace( /\\\n/g, '' );
|
|
503
|
-
|
|
504
|
-
}
|
|
505
|
-
|
|
506
|
-
const lines = text.split( '\n' );
|
|
507
|
-
let result = [];
|
|
508
|
-
|
|
509
|
-
for ( let i = 0, l = lines.length; i < l; i ++ ) {
|
|
510
|
-
|
|
511
|
-
const line = lines[ i ].trimStart();
|
|
512
|
-
|
|
513
|
-
if ( line.length === 0 ) continue;
|
|
514
|
-
|
|
515
|
-
const lineFirstChar = line.charAt( 0 );
|
|
516
|
-
|
|
517
|
-
// @todo invoke passed in handler if any
|
|
518
|
-
if ( lineFirstChar === '#' ) continue; // skip comments
|
|
519
|
-
|
|
520
|
-
if ( lineFirstChar === 'v' ) {
|
|
521
|
-
|
|
522
|
-
const data = line.split( _face_vertex_data_separator_pattern );
|
|
523
|
-
|
|
524
|
-
switch ( data[ 0 ] ) {
|
|
525
|
-
|
|
526
|
-
case 'v':
|
|
527
|
-
state.vertices.push(
|
|
528
|
-
parseFloat( data[ 1 ] ),
|
|
529
|
-
parseFloat( data[ 2 ] ),
|
|
530
|
-
parseFloat( data[ 3 ] )
|
|
531
|
-
);
|
|
532
|
-
if ( data.length >= 7 ) {
|
|
533
|
-
|
|
534
|
-
_color.setRGB(
|
|
535
|
-
parseFloat( data[ 4 ] ),
|
|
536
|
-
parseFloat( data[ 5 ] ),
|
|
537
|
-
parseFloat( data[ 6 ] )
|
|
538
|
-
).convertSRGBToLinear();
|
|
539
|
-
|
|
540
|
-
state.colors.push( _color.r, _color.g, _color.b );
|
|
541
|
-
|
|
542
|
-
} else {
|
|
543
|
-
|
|
544
|
-
// if no colors are defined, add placeholders so color and vertex indices match
|
|
545
|
-
|
|
546
|
-
state.colors.push( undefined, undefined, undefined );
|
|
547
|
-
|
|
548
|
-
}
|
|
549
|
-
|
|
550
|
-
break;
|
|
551
|
-
case 'vn':
|
|
552
|
-
state.normals.push(
|
|
553
|
-
parseFloat( data[ 1 ] ),
|
|
554
|
-
parseFloat( data[ 2 ] ),
|
|
555
|
-
parseFloat( data[ 3 ] )
|
|
556
|
-
);
|
|
557
|
-
break;
|
|
558
|
-
case 'vt':
|
|
559
|
-
state.uvs.push(
|
|
560
|
-
parseFloat( data[ 1 ] ),
|
|
561
|
-
parseFloat( data[ 2 ] )
|
|
562
|
-
);
|
|
563
|
-
break;
|
|
564
|
-
|
|
565
|
-
}
|
|
566
|
-
|
|
567
|
-
} else if ( lineFirstChar === 'f' ) {
|
|
568
|
-
|
|
569
|
-
const lineData = line.slice( 1 ).trim();
|
|
570
|
-
const vertexData = lineData.split( _face_vertex_data_separator_pattern );
|
|
571
|
-
const faceVertices = [];
|
|
572
|
-
|
|
573
|
-
// Parse the face vertex data into an easy to work with format
|
|
574
|
-
|
|
575
|
-
for ( let j = 0, jl = vertexData.length; j < jl; j ++ ) {
|
|
576
|
-
|
|
577
|
-
const vertex = vertexData[ j ];
|
|
578
|
-
|
|
579
|
-
if ( vertex.length > 0 ) {
|
|
580
|
-
|
|
581
|
-
const vertexParts = vertex.split( '/' );
|
|
582
|
-
faceVertices.push( vertexParts );
|
|
583
|
-
|
|
584
|
-
}
|
|
585
|
-
|
|
586
|
-
}
|
|
587
|
-
|
|
588
|
-
// Draw an edge between the first vertex and all subsequent vertices to form an n-gon
|
|
589
|
-
|
|
590
|
-
const v1 = faceVertices[ 0 ];
|
|
591
|
-
|
|
592
|
-
for ( let j = 1, jl = faceVertices.length - 1; j < jl; j ++ ) {
|
|
593
|
-
|
|
594
|
-
const v2 = faceVertices[ j ];
|
|
595
|
-
const v3 = faceVertices[ j + 1 ];
|
|
596
|
-
|
|
597
|
-
state.addFace(
|
|
598
|
-
v1[ 0 ], v2[ 0 ], v3[ 0 ],
|
|
599
|
-
v1[ 1 ], v2[ 1 ], v3[ 1 ],
|
|
600
|
-
v1[ 2 ], v2[ 2 ], v3[ 2 ]
|
|
601
|
-
);
|
|
602
|
-
|
|
603
|
-
}
|
|
604
|
-
|
|
605
|
-
} else if ( lineFirstChar === 'l' ) {
|
|
606
|
-
|
|
607
|
-
const lineParts = line.substring( 1 ).trim().split( ' ' );
|
|
608
|
-
let lineVertices = [];
|
|
609
|
-
const lineUVs = [];
|
|
610
|
-
|
|
611
|
-
if ( line.indexOf( '/' ) === - 1 ) {
|
|
612
|
-
|
|
613
|
-
lineVertices = lineParts;
|
|
614
|
-
|
|
615
|
-
} else {
|
|
616
|
-
|
|
617
|
-
for ( let li = 0, llen = lineParts.length; li < llen; li ++ ) {
|
|
618
|
-
|
|
619
|
-
const parts = lineParts[ li ].split( '/' );
|
|
620
|
-
|
|
621
|
-
if ( parts[ 0 ] !== '' ) lineVertices.push( parts[ 0 ] );
|
|
622
|
-
if ( parts[ 1 ] !== '' ) lineUVs.push( parts[ 1 ] );
|
|
623
|
-
|
|
624
|
-
}
|
|
625
|
-
|
|
626
|
-
}
|
|
627
|
-
|
|
628
|
-
state.addLineGeometry( lineVertices, lineUVs );
|
|
629
|
-
|
|
630
|
-
} else if ( lineFirstChar === 'p' ) {
|
|
631
|
-
|
|
632
|
-
const lineData = line.slice( 1 ).trim();
|
|
633
|
-
const pointData = lineData.split( ' ' );
|
|
634
|
-
|
|
635
|
-
state.addPointGeometry( pointData );
|
|
636
|
-
|
|
637
|
-
} else if ( ( result = _object_pattern.exec( line ) ) !== null ) {
|
|
638
|
-
|
|
639
|
-
// o object_name
|
|
640
|
-
// or
|
|
641
|
-
// g group_name
|
|
642
|
-
|
|
643
|
-
// WORKAROUND: https://bugs.chromium.org/p/v8/issues/detail?id=2869
|
|
644
|
-
// let name = result[ 0 ].slice( 1 ).trim();
|
|
645
|
-
const name = ( ' ' + result[ 0 ].slice( 1 ).trim() ).slice( 1 );
|
|
646
|
-
|
|
647
|
-
state.startObject( name );
|
|
648
|
-
|
|
649
|
-
} else if ( _material_use_pattern.test( line ) ) {
|
|
650
|
-
|
|
651
|
-
// material
|
|
652
|
-
|
|
653
|
-
state.object.startMaterial( line.substring( 7 ).trim(), state.materialLibraries );
|
|
654
|
-
|
|
655
|
-
} else if ( _material_library_pattern.test( line ) ) {
|
|
656
|
-
|
|
657
|
-
// mtl file
|
|
658
|
-
|
|
659
|
-
state.materialLibraries.push( line.substring( 7 ).trim() );
|
|
660
|
-
|
|
661
|
-
} else if ( _map_use_pattern.test( line ) ) {
|
|
662
|
-
|
|
663
|
-
// the line is parsed but ignored since the loader assumes textures are defined MTL files
|
|
664
|
-
// (according to https://www.okino.com/conv/imp_wave.htm, 'usemap' is the old-style Wavefront texture reference method)
|
|
665
|
-
|
|
666
|
-
console.warn( 'THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.' );
|
|
667
|
-
|
|
668
|
-
} else if ( lineFirstChar === 's' ) {
|
|
669
|
-
|
|
670
|
-
result = line.split( ' ' );
|
|
671
|
-
|
|
672
|
-
// smooth shading
|
|
673
|
-
|
|
674
|
-
// @todo Handle files that have varying smooth values for a set of faces inside one geometry,
|
|
675
|
-
// but does not define a usemtl for each face set.
|
|
676
|
-
// This should be detected and a dummy material created (later MultiMaterial and geometry groups).
|
|
677
|
-
// This requires some care to not create extra material on each smooth value for "normal" obj files.
|
|
678
|
-
// where explicit usemtl defines geometry groups.
|
|
679
|
-
// Example asset: examples/models/obj/cerberus/Cerberus.obj
|
|
680
|
-
|
|
681
|
-
/*
|
|
682
|
-
* http://paulbourke.net/dataformats/obj/
|
|
683
|
-
*
|
|
684
|
-
* From chapter "Grouping" Syntax explanation "s group_number":
|
|
685
|
-
* "group_number is the smoothing group number. To turn off smoothing groups, use a value of 0 or off.
|
|
686
|
-
* Polygonal elements use group numbers to put elements in different smoothing groups. For free-form
|
|
687
|
-
* surfaces, smoothing groups are either turned on or off; there is no difference between values greater
|
|
688
|
-
* than 0."
|
|
689
|
-
*/
|
|
690
|
-
if ( result.length > 1 ) {
|
|
691
|
-
|
|
692
|
-
const value = result[ 1 ].trim().toLowerCase();
|
|
693
|
-
state.object.smooth = ( value !== '0' && value !== 'off' );
|
|
694
|
-
|
|
695
|
-
} else {
|
|
696
|
-
|
|
697
|
-
// ZBrush can produce "s" lines #11707
|
|
698
|
-
state.object.smooth = true;
|
|
699
|
-
|
|
700
|
-
}
|
|
701
|
-
|
|
702
|
-
const material = state.object.currentMaterial();
|
|
703
|
-
if ( material ) material.smooth = state.object.smooth;
|
|
704
|
-
|
|
705
|
-
} else {
|
|
706
|
-
|
|
707
|
-
// Handle null terminated files without exception
|
|
708
|
-
if ( line === '\0' ) continue;
|
|
709
|
-
|
|
710
|
-
console.warn( 'THREE.OBJLoader: Unexpected line: "' + line + '"' );
|
|
711
|
-
|
|
712
|
-
}
|
|
713
|
-
|
|
714
|
-
}
|
|
715
|
-
|
|
716
|
-
state.finalize();
|
|
717
|
-
|
|
718
|
-
const container = new Group();
|
|
719
|
-
container.materialLibraries = [].concat( state.materialLibraries );
|
|
720
|
-
|
|
721
|
-
const hasPrimitives = ! ( state.objects.length === 1 && state.objects[ 0 ].geometry.vertices.length === 0 );
|
|
722
|
-
|
|
723
|
-
if ( hasPrimitives === true ) {
|
|
724
|
-
|
|
725
|
-
for ( let i = 0, l = state.objects.length; i < l; i ++ ) {
|
|
726
|
-
|
|
727
|
-
const object = state.objects[ i ];
|
|
728
|
-
const geometry = object.geometry;
|
|
729
|
-
const materials = object.materials;
|
|
730
|
-
const isLine = ( geometry.type === 'Line' );
|
|
731
|
-
const isPoints = ( geometry.type === 'Points' );
|
|
732
|
-
let hasVertexColors = false;
|
|
733
|
-
|
|
734
|
-
// Skip o/g line declarations that did not follow with any faces
|
|
735
|
-
if ( geometry.vertices.length === 0 ) continue;
|
|
736
|
-
|
|
737
|
-
const buffergeometry = new BufferGeometry();
|
|
738
|
-
|
|
739
|
-
buffergeometry.setAttribute( 'position', new Float32BufferAttribute( geometry.vertices, 3 ) );
|
|
740
|
-
|
|
741
|
-
if ( geometry.normals.length > 0 ) {
|
|
742
|
-
|
|
743
|
-
buffergeometry.setAttribute( 'normal', new Float32BufferAttribute( geometry.normals, 3 ) );
|
|
744
|
-
|
|
745
|
-
}
|
|
746
|
-
|
|
747
|
-
if ( geometry.colors.length > 0 ) {
|
|
748
|
-
|
|
749
|
-
hasVertexColors = true;
|
|
750
|
-
buffergeometry.setAttribute( 'color', new Float32BufferAttribute( geometry.colors, 3 ) );
|
|
751
|
-
|
|
752
|
-
}
|
|
753
|
-
|
|
754
|
-
if ( geometry.hasUVIndices === true ) {
|
|
755
|
-
|
|
756
|
-
buffergeometry.setAttribute( 'uv', new Float32BufferAttribute( geometry.uvs, 2 ) );
|
|
757
|
-
|
|
758
|
-
}
|
|
759
|
-
|
|
760
|
-
// Create materials
|
|
761
|
-
|
|
762
|
-
const createdMaterials = [];
|
|
763
|
-
|
|
764
|
-
for ( let mi = 0, miLen = materials.length; mi < miLen; mi ++ ) {
|
|
765
|
-
|
|
766
|
-
const sourceMaterial = materials[ mi ];
|
|
767
|
-
const materialHash = sourceMaterial.name + '_' + sourceMaterial.smooth + '_' + hasVertexColors;
|
|
768
|
-
let material = state.materials[ materialHash ];
|
|
769
|
-
|
|
770
|
-
if ( this.materials !== null ) {
|
|
771
|
-
|
|
772
|
-
material = this.materials.create( sourceMaterial.name );
|
|
773
|
-
|
|
774
|
-
// mtl etc. loaders probably can't create line materials correctly, copy properties to a line material.
|
|
775
|
-
if ( isLine && material && ! ( material instanceof LineBasicMaterial ) ) {
|
|
776
|
-
|
|
777
|
-
const materialLine = new LineBasicMaterial();
|
|
778
|
-
Material.prototype.copy.call( materialLine, material );
|
|
779
|
-
materialLine.color.copy( material.color );
|
|
780
|
-
material = materialLine;
|
|
781
|
-
|
|
782
|
-
} else if ( isPoints && material && ! ( material instanceof PointsMaterial ) ) {
|
|
783
|
-
|
|
784
|
-
const materialPoints = new PointsMaterial( { size: 10, sizeAttenuation: false } );
|
|
785
|
-
Material.prototype.copy.call( materialPoints, material );
|
|
786
|
-
materialPoints.color.copy( material.color );
|
|
787
|
-
materialPoints.map = material.map;
|
|
788
|
-
material = materialPoints;
|
|
789
|
-
|
|
790
|
-
}
|
|
791
|
-
|
|
792
|
-
}
|
|
793
|
-
|
|
794
|
-
if ( material === undefined ) {
|
|
795
|
-
|
|
796
|
-
if ( isLine ) {
|
|
797
|
-
|
|
798
|
-
material = new LineBasicMaterial();
|
|
799
|
-
|
|
800
|
-
} else if ( isPoints ) {
|
|
801
|
-
|
|
802
|
-
material = new PointsMaterial( { size: 1, sizeAttenuation: false } );
|
|
803
|
-
|
|
804
|
-
} else {
|
|
805
|
-
|
|
806
|
-
material = new MeshPhongMaterial();
|
|
807
|
-
|
|
808
|
-
}
|
|
809
|
-
|
|
810
|
-
material.name = sourceMaterial.name;
|
|
811
|
-
material.flatShading = sourceMaterial.smooth ? false : true;
|
|
812
|
-
material.vertexColors = hasVertexColors;
|
|
813
|
-
|
|
814
|
-
state.materials[ materialHash ] = material;
|
|
815
|
-
|
|
816
|
-
}
|
|
817
|
-
|
|
818
|
-
createdMaterials.push( material );
|
|
819
|
-
|
|
820
|
-
}
|
|
821
|
-
|
|
822
|
-
// Create mesh
|
|
823
|
-
|
|
824
|
-
let mesh;
|
|
825
|
-
|
|
826
|
-
if ( createdMaterials.length > 1 ) {
|
|
827
|
-
|
|
828
|
-
for ( let mi = 0, miLen = materials.length; mi < miLen; mi ++ ) {
|
|
829
|
-
|
|
830
|
-
const sourceMaterial = materials[ mi ];
|
|
831
|
-
buffergeometry.addGroup( sourceMaterial.groupStart, sourceMaterial.groupCount, mi );
|
|
832
|
-
|
|
833
|
-
}
|
|
834
|
-
|
|
835
|
-
if ( isLine ) {
|
|
836
|
-
|
|
837
|
-
mesh = new LineSegments( buffergeometry, createdMaterials );
|
|
838
|
-
|
|
839
|
-
} else if ( isPoints ) {
|
|
840
|
-
|
|
841
|
-
mesh = new Points( buffergeometry, createdMaterials );
|
|
842
|
-
|
|
843
|
-
} else {
|
|
844
|
-
|
|
845
|
-
mesh = new Mesh( buffergeometry, createdMaterials );
|
|
846
|
-
|
|
847
|
-
}
|
|
848
|
-
|
|
849
|
-
} else {
|
|
850
|
-
|
|
851
|
-
if ( isLine ) {
|
|
852
|
-
|
|
853
|
-
mesh = new LineSegments( buffergeometry, createdMaterials[ 0 ] );
|
|
854
|
-
|
|
855
|
-
} else if ( isPoints ) {
|
|
856
|
-
|
|
857
|
-
mesh = new Points( buffergeometry, createdMaterials[ 0 ] );
|
|
858
|
-
|
|
859
|
-
} else {
|
|
860
|
-
|
|
861
|
-
mesh = new Mesh( buffergeometry, createdMaterials[ 0 ] );
|
|
862
|
-
|
|
863
|
-
}
|
|
864
|
-
|
|
865
|
-
}
|
|
866
|
-
|
|
867
|
-
mesh.name = object.name;
|
|
868
|
-
|
|
869
|
-
container.add( mesh );
|
|
870
|
-
|
|
871
|
-
}
|
|
872
|
-
|
|
873
|
-
} else {
|
|
874
|
-
|
|
875
|
-
// if there is only the default parser state object with no geometry data, interpret data as point cloud
|
|
876
|
-
|
|
877
|
-
if ( state.vertices.length > 0 ) {
|
|
878
|
-
|
|
879
|
-
const material = new PointsMaterial( { size: 1, sizeAttenuation: false } );
|
|
880
|
-
|
|
881
|
-
const buffergeometry = new BufferGeometry();
|
|
882
|
-
|
|
883
|
-
buffergeometry.setAttribute( 'position', new Float32BufferAttribute( state.vertices, 3 ) );
|
|
884
|
-
|
|
885
|
-
if ( state.colors.length > 0 && state.colors[ 0 ] !== undefined ) {
|
|
886
|
-
|
|
887
|
-
buffergeometry.setAttribute( 'color', new Float32BufferAttribute( state.colors, 3 ) );
|
|
888
|
-
material.vertexColors = true;
|
|
889
|
-
|
|
890
|
-
}
|
|
891
|
-
|
|
892
|
-
const points = new Points( buffergeometry, material );
|
|
893
|
-
container.add( points );
|
|
894
|
-
|
|
895
|
-
}
|
|
896
|
-
|
|
897
|
-
}
|
|
898
|
-
|
|
899
|
-
return container;
|
|
900
|
-
|
|
901
|
-
}
|
|
902
|
-
|
|
903
|
-
}
|
|
904
|
-
|
|
905
|
-
export { OBJLoader };
|
|
1
|
+
import {
|
|
2
|
+
BufferGeometry,
|
|
3
|
+
FileLoader,
|
|
4
|
+
Float32BufferAttribute,
|
|
5
|
+
Group,
|
|
6
|
+
LineBasicMaterial,
|
|
7
|
+
LineSegments,
|
|
8
|
+
Loader,
|
|
9
|
+
Material,
|
|
10
|
+
Mesh,
|
|
11
|
+
MeshPhongMaterial,
|
|
12
|
+
Points,
|
|
13
|
+
PointsMaterial,
|
|
14
|
+
Vector3,
|
|
15
|
+
Color
|
|
16
|
+
} from 'three';
|
|
17
|
+
|
|
18
|
+
// o object_name | g group_name
|
|
19
|
+
const _object_pattern = /^[og]\s*(.+)?/;
|
|
20
|
+
// mtllib file_reference
|
|
21
|
+
const _material_library_pattern = /^mtllib /;
|
|
22
|
+
// usemtl material_name
|
|
23
|
+
const _material_use_pattern = /^usemtl /;
|
|
24
|
+
// usemap map_name
|
|
25
|
+
const _map_use_pattern = /^usemap /;
|
|
26
|
+
const _face_vertex_data_separator_pattern = /\s+/;
|
|
27
|
+
|
|
28
|
+
const _vA = new Vector3();
|
|
29
|
+
const _vB = new Vector3();
|
|
30
|
+
const _vC = new Vector3();
|
|
31
|
+
|
|
32
|
+
const _ab = new Vector3();
|
|
33
|
+
const _cb = new Vector3();
|
|
34
|
+
|
|
35
|
+
const _color = new Color();
|
|
36
|
+
|
|
37
|
+
function ParserState() {
|
|
38
|
+
|
|
39
|
+
const state = {
|
|
40
|
+
objects: [],
|
|
41
|
+
object: {},
|
|
42
|
+
|
|
43
|
+
vertices: [],
|
|
44
|
+
normals: [],
|
|
45
|
+
colors: [],
|
|
46
|
+
uvs: [],
|
|
47
|
+
|
|
48
|
+
materials: {},
|
|
49
|
+
materialLibraries: [],
|
|
50
|
+
|
|
51
|
+
startObject: function ( name, fromDeclaration ) {
|
|
52
|
+
|
|
53
|
+
// If the current object (initial from reset) is not from a g/o declaration in the parsed
|
|
54
|
+
// file. We need to use it for the first parsed g/o to keep things in sync.
|
|
55
|
+
if ( this.object && this.object.fromDeclaration === false ) {
|
|
56
|
+
|
|
57
|
+
this.object.name = name;
|
|
58
|
+
this.object.fromDeclaration = ( fromDeclaration !== false );
|
|
59
|
+
return;
|
|
60
|
+
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
const previousMaterial = ( this.object && typeof this.object.currentMaterial === 'function' ? this.object.currentMaterial() : undefined );
|
|
64
|
+
|
|
65
|
+
if ( this.object && typeof this.object._finalize === 'function' ) {
|
|
66
|
+
|
|
67
|
+
this.object._finalize( true );
|
|
68
|
+
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
this.object = {
|
|
72
|
+
name: name || '',
|
|
73
|
+
fromDeclaration: ( fromDeclaration !== false ),
|
|
74
|
+
|
|
75
|
+
geometry: {
|
|
76
|
+
vertices: [],
|
|
77
|
+
normals: [],
|
|
78
|
+
colors: [],
|
|
79
|
+
uvs: [],
|
|
80
|
+
hasUVIndices: false
|
|
81
|
+
},
|
|
82
|
+
materials: [],
|
|
83
|
+
smooth: true,
|
|
84
|
+
|
|
85
|
+
startMaterial: function ( name, libraries ) {
|
|
86
|
+
|
|
87
|
+
const previous = this._finalize( false );
|
|
88
|
+
|
|
89
|
+
// New usemtl declaration overwrites an inherited material, except if faces were declared
|
|
90
|
+
// after the material, then it must be preserved for proper MultiMaterial continuation.
|
|
91
|
+
if ( previous && ( previous.inherited || previous.groupCount <= 0 ) ) {
|
|
92
|
+
|
|
93
|
+
this.materials.splice( previous.index, 1 );
|
|
94
|
+
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
const material = {
|
|
98
|
+
index: this.materials.length,
|
|
99
|
+
name: name || '',
|
|
100
|
+
mtllib: ( Array.isArray( libraries ) && libraries.length > 0 ? libraries[ libraries.length - 1 ] : '' ),
|
|
101
|
+
smooth: ( previous !== undefined ? previous.smooth : this.smooth ),
|
|
102
|
+
groupStart: ( previous !== undefined ? previous.groupEnd : 0 ),
|
|
103
|
+
groupEnd: - 1,
|
|
104
|
+
groupCount: - 1,
|
|
105
|
+
inherited: false,
|
|
106
|
+
|
|
107
|
+
clone: function ( index ) {
|
|
108
|
+
|
|
109
|
+
const cloned = {
|
|
110
|
+
index: ( typeof index === 'number' ? index : this.index ),
|
|
111
|
+
name: this.name,
|
|
112
|
+
mtllib: this.mtllib,
|
|
113
|
+
smooth: this.smooth,
|
|
114
|
+
groupStart: 0,
|
|
115
|
+
groupEnd: - 1,
|
|
116
|
+
groupCount: - 1,
|
|
117
|
+
inherited: false
|
|
118
|
+
};
|
|
119
|
+
cloned.clone = this.clone.bind( cloned );
|
|
120
|
+
return cloned;
|
|
121
|
+
|
|
122
|
+
}
|
|
123
|
+
};
|
|
124
|
+
|
|
125
|
+
this.materials.push( material );
|
|
126
|
+
|
|
127
|
+
return material;
|
|
128
|
+
|
|
129
|
+
},
|
|
130
|
+
|
|
131
|
+
currentMaterial: function () {
|
|
132
|
+
|
|
133
|
+
if ( this.materials.length > 0 ) {
|
|
134
|
+
|
|
135
|
+
return this.materials[ this.materials.length - 1 ];
|
|
136
|
+
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
return undefined;
|
|
140
|
+
|
|
141
|
+
},
|
|
142
|
+
|
|
143
|
+
_finalize: function ( end ) {
|
|
144
|
+
|
|
145
|
+
const lastMultiMaterial = this.currentMaterial();
|
|
146
|
+
if ( lastMultiMaterial && lastMultiMaterial.groupEnd === - 1 ) {
|
|
147
|
+
|
|
148
|
+
lastMultiMaterial.groupEnd = this.geometry.vertices.length / 3;
|
|
149
|
+
lastMultiMaterial.groupCount = lastMultiMaterial.groupEnd - lastMultiMaterial.groupStart;
|
|
150
|
+
lastMultiMaterial.inherited = false;
|
|
151
|
+
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
// Ignore objects tail materials if no face declarations followed them before a new o/g started.
|
|
155
|
+
if ( end && this.materials.length > 1 ) {
|
|
156
|
+
|
|
157
|
+
for ( let mi = this.materials.length - 1; mi >= 0; mi -- ) {
|
|
158
|
+
|
|
159
|
+
if ( this.materials[ mi ].groupCount <= 0 ) {
|
|
160
|
+
|
|
161
|
+
this.materials.splice( mi, 1 );
|
|
162
|
+
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
// Guarantee at least one empty material, this makes the creation later more straight forward.
|
|
170
|
+
if ( end && this.materials.length === 0 ) {
|
|
171
|
+
|
|
172
|
+
this.materials.push( {
|
|
173
|
+
name: '',
|
|
174
|
+
smooth: this.smooth
|
|
175
|
+
} );
|
|
176
|
+
|
|
177
|
+
}
|
|
178
|
+
|
|
179
|
+
return lastMultiMaterial;
|
|
180
|
+
|
|
181
|
+
}
|
|
182
|
+
};
|
|
183
|
+
|
|
184
|
+
// Inherit previous objects material.
|
|
185
|
+
// Spec tells us that a declared material must be set to all objects until a new material is declared.
|
|
186
|
+
// If a usemtl declaration is encountered while this new object is being parsed, it will
|
|
187
|
+
// overwrite the inherited material. Exception being that there was already face declarations
|
|
188
|
+
// to the inherited material, then it will be preserved for proper MultiMaterial continuation.
|
|
189
|
+
|
|
190
|
+
if ( previousMaterial && previousMaterial.name && typeof previousMaterial.clone === 'function' ) {
|
|
191
|
+
|
|
192
|
+
const declared = previousMaterial.clone( 0 );
|
|
193
|
+
declared.inherited = true;
|
|
194
|
+
this.object.materials.push( declared );
|
|
195
|
+
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
this.objects.push( this.object );
|
|
199
|
+
|
|
200
|
+
},
|
|
201
|
+
|
|
202
|
+
finalize: function () {
|
|
203
|
+
|
|
204
|
+
if ( this.object && typeof this.object._finalize === 'function' ) {
|
|
205
|
+
|
|
206
|
+
this.object._finalize( true );
|
|
207
|
+
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
},
|
|
211
|
+
|
|
212
|
+
parseVertexIndex: function ( value, len ) {
|
|
213
|
+
|
|
214
|
+
const index = parseInt( value, 10 );
|
|
215
|
+
return ( index >= 0 ? index - 1 : index + len / 3 ) * 3;
|
|
216
|
+
|
|
217
|
+
},
|
|
218
|
+
|
|
219
|
+
parseNormalIndex: function ( value, len ) {
|
|
220
|
+
|
|
221
|
+
const index = parseInt( value, 10 );
|
|
222
|
+
return ( index >= 0 ? index - 1 : index + len / 3 ) * 3;
|
|
223
|
+
|
|
224
|
+
},
|
|
225
|
+
|
|
226
|
+
parseUVIndex: function ( value, len ) {
|
|
227
|
+
|
|
228
|
+
const index = parseInt( value, 10 );
|
|
229
|
+
return ( index >= 0 ? index - 1 : index + len / 2 ) * 2;
|
|
230
|
+
|
|
231
|
+
},
|
|
232
|
+
|
|
233
|
+
addVertex: function ( a, b, c ) {
|
|
234
|
+
|
|
235
|
+
const src = this.vertices;
|
|
236
|
+
const dst = this.object.geometry.vertices;
|
|
237
|
+
|
|
238
|
+
dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
|
|
239
|
+
dst.push( src[ b + 0 ], src[ b + 1 ], src[ b + 2 ] );
|
|
240
|
+
dst.push( src[ c + 0 ], src[ c + 1 ], src[ c + 2 ] );
|
|
241
|
+
|
|
242
|
+
},
|
|
243
|
+
|
|
244
|
+
addVertexPoint: function ( a ) {
|
|
245
|
+
|
|
246
|
+
const src = this.vertices;
|
|
247
|
+
const dst = this.object.geometry.vertices;
|
|
248
|
+
|
|
249
|
+
dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
|
|
250
|
+
|
|
251
|
+
},
|
|
252
|
+
|
|
253
|
+
addVertexLine: function ( a ) {
|
|
254
|
+
|
|
255
|
+
const src = this.vertices;
|
|
256
|
+
const dst = this.object.geometry.vertices;
|
|
257
|
+
|
|
258
|
+
dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
|
|
259
|
+
|
|
260
|
+
},
|
|
261
|
+
|
|
262
|
+
addNormal: function ( a, b, c ) {
|
|
263
|
+
|
|
264
|
+
const src = this.normals;
|
|
265
|
+
const dst = this.object.geometry.normals;
|
|
266
|
+
|
|
267
|
+
dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
|
|
268
|
+
dst.push( src[ b + 0 ], src[ b + 1 ], src[ b + 2 ] );
|
|
269
|
+
dst.push( src[ c + 0 ], src[ c + 1 ], src[ c + 2 ] );
|
|
270
|
+
|
|
271
|
+
},
|
|
272
|
+
|
|
273
|
+
addFaceNormal: function ( a, b, c ) {
|
|
274
|
+
|
|
275
|
+
const src = this.vertices;
|
|
276
|
+
const dst = this.object.geometry.normals;
|
|
277
|
+
|
|
278
|
+
_vA.fromArray( src, a );
|
|
279
|
+
_vB.fromArray( src, b );
|
|
280
|
+
_vC.fromArray( src, c );
|
|
281
|
+
|
|
282
|
+
_cb.subVectors( _vC, _vB );
|
|
283
|
+
_ab.subVectors( _vA, _vB );
|
|
284
|
+
_cb.cross( _ab );
|
|
285
|
+
|
|
286
|
+
_cb.normalize();
|
|
287
|
+
|
|
288
|
+
dst.push( _cb.x, _cb.y, _cb.z );
|
|
289
|
+
dst.push( _cb.x, _cb.y, _cb.z );
|
|
290
|
+
dst.push( _cb.x, _cb.y, _cb.z );
|
|
291
|
+
|
|
292
|
+
},
|
|
293
|
+
|
|
294
|
+
addColor: function ( a, b, c ) {
|
|
295
|
+
|
|
296
|
+
const src = this.colors;
|
|
297
|
+
const dst = this.object.geometry.colors;
|
|
298
|
+
|
|
299
|
+
if ( src[ a ] !== undefined ) dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
|
|
300
|
+
if ( src[ b ] !== undefined ) dst.push( src[ b + 0 ], src[ b + 1 ], src[ b + 2 ] );
|
|
301
|
+
if ( src[ c ] !== undefined ) dst.push( src[ c + 0 ], src[ c + 1 ], src[ c + 2 ] );
|
|
302
|
+
|
|
303
|
+
},
|
|
304
|
+
|
|
305
|
+
addUV: function ( a, b, c ) {
|
|
306
|
+
|
|
307
|
+
const src = this.uvs;
|
|
308
|
+
const dst = this.object.geometry.uvs;
|
|
309
|
+
|
|
310
|
+
dst.push( src[ a + 0 ], src[ a + 1 ] );
|
|
311
|
+
dst.push( src[ b + 0 ], src[ b + 1 ] );
|
|
312
|
+
dst.push( src[ c + 0 ], src[ c + 1 ] );
|
|
313
|
+
|
|
314
|
+
},
|
|
315
|
+
|
|
316
|
+
addDefaultUV: function () {
|
|
317
|
+
|
|
318
|
+
const dst = this.object.geometry.uvs;
|
|
319
|
+
|
|
320
|
+
dst.push( 0, 0 );
|
|
321
|
+
dst.push( 0, 0 );
|
|
322
|
+
dst.push( 0, 0 );
|
|
323
|
+
|
|
324
|
+
},
|
|
325
|
+
|
|
326
|
+
addUVLine: function ( a ) {
|
|
327
|
+
|
|
328
|
+
const src = this.uvs;
|
|
329
|
+
const dst = this.object.geometry.uvs;
|
|
330
|
+
|
|
331
|
+
dst.push( src[ a + 0 ], src[ a + 1 ] );
|
|
332
|
+
|
|
333
|
+
},
|
|
334
|
+
|
|
335
|
+
addFace: function ( a, b, c, ua, ub, uc, na, nb, nc ) {
|
|
336
|
+
|
|
337
|
+
const vLen = this.vertices.length;
|
|
338
|
+
|
|
339
|
+
let ia = this.parseVertexIndex( a, vLen );
|
|
340
|
+
let ib = this.parseVertexIndex( b, vLen );
|
|
341
|
+
let ic = this.parseVertexIndex( c, vLen );
|
|
342
|
+
|
|
343
|
+
this.addVertex( ia, ib, ic );
|
|
344
|
+
this.addColor( ia, ib, ic );
|
|
345
|
+
|
|
346
|
+
// normals
|
|
347
|
+
|
|
348
|
+
if ( na !== undefined && na !== '' ) {
|
|
349
|
+
|
|
350
|
+
const nLen = this.normals.length;
|
|
351
|
+
|
|
352
|
+
ia = this.parseNormalIndex( na, nLen );
|
|
353
|
+
ib = this.parseNormalIndex( nb, nLen );
|
|
354
|
+
ic = this.parseNormalIndex( nc, nLen );
|
|
355
|
+
|
|
356
|
+
this.addNormal( ia, ib, ic );
|
|
357
|
+
|
|
358
|
+
} else {
|
|
359
|
+
|
|
360
|
+
this.addFaceNormal( ia, ib, ic );
|
|
361
|
+
|
|
362
|
+
}
|
|
363
|
+
|
|
364
|
+
// uvs
|
|
365
|
+
|
|
366
|
+
if ( ua !== undefined && ua !== '' ) {
|
|
367
|
+
|
|
368
|
+
const uvLen = this.uvs.length;
|
|
369
|
+
|
|
370
|
+
ia = this.parseUVIndex( ua, uvLen );
|
|
371
|
+
ib = this.parseUVIndex( ub, uvLen );
|
|
372
|
+
ic = this.parseUVIndex( uc, uvLen );
|
|
373
|
+
|
|
374
|
+
this.addUV( ia, ib, ic );
|
|
375
|
+
|
|
376
|
+
this.object.geometry.hasUVIndices = true;
|
|
377
|
+
|
|
378
|
+
} else {
|
|
379
|
+
|
|
380
|
+
// add placeholder values (for inconsistent face definitions)
|
|
381
|
+
|
|
382
|
+
this.addDefaultUV();
|
|
383
|
+
|
|
384
|
+
}
|
|
385
|
+
|
|
386
|
+
},
|
|
387
|
+
|
|
388
|
+
addPointGeometry: function ( vertices ) {
|
|
389
|
+
|
|
390
|
+
this.object.geometry.type = 'Points';
|
|
391
|
+
|
|
392
|
+
const vLen = this.vertices.length;
|
|
393
|
+
|
|
394
|
+
for ( let vi = 0, l = vertices.length; vi < l; vi ++ ) {
|
|
395
|
+
|
|
396
|
+
const index = this.parseVertexIndex( vertices[ vi ], vLen );
|
|
397
|
+
|
|
398
|
+
this.addVertexPoint( index );
|
|
399
|
+
this.addColor( index );
|
|
400
|
+
|
|
401
|
+
}
|
|
402
|
+
|
|
403
|
+
},
|
|
404
|
+
|
|
405
|
+
addLineGeometry: function ( vertices, uvs ) {
|
|
406
|
+
|
|
407
|
+
this.object.geometry.type = 'Line';
|
|
408
|
+
|
|
409
|
+
const vLen = this.vertices.length;
|
|
410
|
+
const uvLen = this.uvs.length;
|
|
411
|
+
|
|
412
|
+
for ( let vi = 0, l = vertices.length; vi < l; vi ++ ) {
|
|
413
|
+
|
|
414
|
+
this.addVertexLine( this.parseVertexIndex( vertices[ vi ], vLen ) );
|
|
415
|
+
|
|
416
|
+
}
|
|
417
|
+
|
|
418
|
+
for ( let uvi = 0, l = uvs.length; uvi < l; uvi ++ ) {
|
|
419
|
+
|
|
420
|
+
this.addUVLine( this.parseUVIndex( uvs[ uvi ], uvLen ) );
|
|
421
|
+
|
|
422
|
+
}
|
|
423
|
+
|
|
424
|
+
}
|
|
425
|
+
|
|
426
|
+
};
|
|
427
|
+
|
|
428
|
+
state.startObject( '', false );
|
|
429
|
+
|
|
430
|
+
return state;
|
|
431
|
+
|
|
432
|
+
}
|
|
433
|
+
|
|
434
|
+
//
|
|
435
|
+
|
|
436
|
+
class OBJLoader extends Loader {
|
|
437
|
+
|
|
438
|
+
constructor( manager ) {
|
|
439
|
+
|
|
440
|
+
super( manager );
|
|
441
|
+
|
|
442
|
+
this.materials = null;
|
|
443
|
+
|
|
444
|
+
}
|
|
445
|
+
|
|
446
|
+
load( url, onLoad, onProgress, onError ) {
|
|
447
|
+
|
|
448
|
+
const scope = this;
|
|
449
|
+
|
|
450
|
+
const loader = new FileLoader( this.manager );
|
|
451
|
+
loader.setPath( this.path );
|
|
452
|
+
loader.setRequestHeader( this.requestHeader );
|
|
453
|
+
loader.setWithCredentials( this.withCredentials );
|
|
454
|
+
loader.load( url, function ( text ) {
|
|
455
|
+
|
|
456
|
+
try {
|
|
457
|
+
|
|
458
|
+
onLoad( scope.parse( text ) );
|
|
459
|
+
|
|
460
|
+
} catch ( e ) {
|
|
461
|
+
|
|
462
|
+
if ( onError ) {
|
|
463
|
+
|
|
464
|
+
onError( e );
|
|
465
|
+
|
|
466
|
+
} else {
|
|
467
|
+
|
|
468
|
+
console.error( e );
|
|
469
|
+
|
|
470
|
+
}
|
|
471
|
+
|
|
472
|
+
scope.manager.itemError( url );
|
|
473
|
+
|
|
474
|
+
}
|
|
475
|
+
|
|
476
|
+
}, onProgress, onError );
|
|
477
|
+
|
|
478
|
+
}
|
|
479
|
+
|
|
480
|
+
setMaterials( materials ) {
|
|
481
|
+
|
|
482
|
+
this.materials = materials;
|
|
483
|
+
|
|
484
|
+
return this;
|
|
485
|
+
|
|
486
|
+
}
|
|
487
|
+
|
|
488
|
+
parse( text ) {
|
|
489
|
+
|
|
490
|
+
const state = new ParserState();
|
|
491
|
+
|
|
492
|
+
if ( text.indexOf( '\r\n' ) !== - 1 ) {
|
|
493
|
+
|
|
494
|
+
// This is faster than String.split with regex that splits on both
|
|
495
|
+
text = text.replace( /\r\n/g, '\n' );
|
|
496
|
+
|
|
497
|
+
}
|
|
498
|
+
|
|
499
|
+
if ( text.indexOf( '\\\n' ) !== - 1 ) {
|
|
500
|
+
|
|
501
|
+
// join lines separated by a line continuation character (\)
|
|
502
|
+
text = text.replace( /\\\n/g, '' );
|
|
503
|
+
|
|
504
|
+
}
|
|
505
|
+
|
|
506
|
+
const lines = text.split( '\n' );
|
|
507
|
+
let result = [];
|
|
508
|
+
|
|
509
|
+
for ( let i = 0, l = lines.length; i < l; i ++ ) {
|
|
510
|
+
|
|
511
|
+
const line = lines[ i ].trimStart();
|
|
512
|
+
|
|
513
|
+
if ( line.length === 0 ) continue;
|
|
514
|
+
|
|
515
|
+
const lineFirstChar = line.charAt( 0 );
|
|
516
|
+
|
|
517
|
+
// @todo invoke passed in handler if any
|
|
518
|
+
if ( lineFirstChar === '#' ) continue; // skip comments
|
|
519
|
+
|
|
520
|
+
if ( lineFirstChar === 'v' ) {
|
|
521
|
+
|
|
522
|
+
const data = line.split( _face_vertex_data_separator_pattern );
|
|
523
|
+
|
|
524
|
+
switch ( data[ 0 ] ) {
|
|
525
|
+
|
|
526
|
+
case 'v':
|
|
527
|
+
state.vertices.push(
|
|
528
|
+
parseFloat( data[ 1 ] ),
|
|
529
|
+
parseFloat( data[ 2 ] ),
|
|
530
|
+
parseFloat( data[ 3 ] )
|
|
531
|
+
);
|
|
532
|
+
if ( data.length >= 7 ) {
|
|
533
|
+
|
|
534
|
+
_color.setRGB(
|
|
535
|
+
parseFloat( data[ 4 ] ),
|
|
536
|
+
parseFloat( data[ 5 ] ),
|
|
537
|
+
parseFloat( data[ 6 ] )
|
|
538
|
+
).convertSRGBToLinear();
|
|
539
|
+
|
|
540
|
+
state.colors.push( _color.r, _color.g, _color.b );
|
|
541
|
+
|
|
542
|
+
} else {
|
|
543
|
+
|
|
544
|
+
// if no colors are defined, add placeholders so color and vertex indices match
|
|
545
|
+
|
|
546
|
+
state.colors.push( undefined, undefined, undefined );
|
|
547
|
+
|
|
548
|
+
}
|
|
549
|
+
|
|
550
|
+
break;
|
|
551
|
+
case 'vn':
|
|
552
|
+
state.normals.push(
|
|
553
|
+
parseFloat( data[ 1 ] ),
|
|
554
|
+
parseFloat( data[ 2 ] ),
|
|
555
|
+
parseFloat( data[ 3 ] )
|
|
556
|
+
);
|
|
557
|
+
break;
|
|
558
|
+
case 'vt':
|
|
559
|
+
state.uvs.push(
|
|
560
|
+
parseFloat( data[ 1 ] ),
|
|
561
|
+
parseFloat( data[ 2 ] )
|
|
562
|
+
);
|
|
563
|
+
break;
|
|
564
|
+
|
|
565
|
+
}
|
|
566
|
+
|
|
567
|
+
} else if ( lineFirstChar === 'f' ) {
|
|
568
|
+
|
|
569
|
+
const lineData = line.slice( 1 ).trim();
|
|
570
|
+
const vertexData = lineData.split( _face_vertex_data_separator_pattern );
|
|
571
|
+
const faceVertices = [];
|
|
572
|
+
|
|
573
|
+
// Parse the face vertex data into an easy to work with format
|
|
574
|
+
|
|
575
|
+
for ( let j = 0, jl = vertexData.length; j < jl; j ++ ) {
|
|
576
|
+
|
|
577
|
+
const vertex = vertexData[ j ];
|
|
578
|
+
|
|
579
|
+
if ( vertex.length > 0 ) {
|
|
580
|
+
|
|
581
|
+
const vertexParts = vertex.split( '/' );
|
|
582
|
+
faceVertices.push( vertexParts );
|
|
583
|
+
|
|
584
|
+
}
|
|
585
|
+
|
|
586
|
+
}
|
|
587
|
+
|
|
588
|
+
// Draw an edge between the first vertex and all subsequent vertices to form an n-gon
|
|
589
|
+
|
|
590
|
+
const v1 = faceVertices[ 0 ];
|
|
591
|
+
|
|
592
|
+
for ( let j = 1, jl = faceVertices.length - 1; j < jl; j ++ ) {
|
|
593
|
+
|
|
594
|
+
const v2 = faceVertices[ j ];
|
|
595
|
+
const v3 = faceVertices[ j + 1 ];
|
|
596
|
+
|
|
597
|
+
state.addFace(
|
|
598
|
+
v1[ 0 ], v2[ 0 ], v3[ 0 ],
|
|
599
|
+
v1[ 1 ], v2[ 1 ], v3[ 1 ],
|
|
600
|
+
v1[ 2 ], v2[ 2 ], v3[ 2 ]
|
|
601
|
+
);
|
|
602
|
+
|
|
603
|
+
}
|
|
604
|
+
|
|
605
|
+
} else if ( lineFirstChar === 'l' ) {
|
|
606
|
+
|
|
607
|
+
const lineParts = line.substring( 1 ).trim().split( ' ' );
|
|
608
|
+
let lineVertices = [];
|
|
609
|
+
const lineUVs = [];
|
|
610
|
+
|
|
611
|
+
if ( line.indexOf( '/' ) === - 1 ) {
|
|
612
|
+
|
|
613
|
+
lineVertices = lineParts;
|
|
614
|
+
|
|
615
|
+
} else {
|
|
616
|
+
|
|
617
|
+
for ( let li = 0, llen = lineParts.length; li < llen; li ++ ) {
|
|
618
|
+
|
|
619
|
+
const parts = lineParts[ li ].split( '/' );
|
|
620
|
+
|
|
621
|
+
if ( parts[ 0 ] !== '' ) lineVertices.push( parts[ 0 ] );
|
|
622
|
+
if ( parts[ 1 ] !== '' ) lineUVs.push( parts[ 1 ] );
|
|
623
|
+
|
|
624
|
+
}
|
|
625
|
+
|
|
626
|
+
}
|
|
627
|
+
|
|
628
|
+
state.addLineGeometry( lineVertices, lineUVs );
|
|
629
|
+
|
|
630
|
+
} else if ( lineFirstChar === 'p' ) {
|
|
631
|
+
|
|
632
|
+
const lineData = line.slice( 1 ).trim();
|
|
633
|
+
const pointData = lineData.split( ' ' );
|
|
634
|
+
|
|
635
|
+
state.addPointGeometry( pointData );
|
|
636
|
+
|
|
637
|
+
} else if ( ( result = _object_pattern.exec( line ) ) !== null ) {
|
|
638
|
+
|
|
639
|
+
// o object_name
|
|
640
|
+
// or
|
|
641
|
+
// g group_name
|
|
642
|
+
|
|
643
|
+
// WORKAROUND: https://bugs.chromium.org/p/v8/issues/detail?id=2869
|
|
644
|
+
// let name = result[ 0 ].slice( 1 ).trim();
|
|
645
|
+
const name = ( ' ' + result[ 0 ].slice( 1 ).trim() ).slice( 1 );
|
|
646
|
+
|
|
647
|
+
state.startObject( name );
|
|
648
|
+
|
|
649
|
+
} else if ( _material_use_pattern.test( line ) ) {
|
|
650
|
+
|
|
651
|
+
// material
|
|
652
|
+
|
|
653
|
+
state.object.startMaterial( line.substring( 7 ).trim(), state.materialLibraries );
|
|
654
|
+
|
|
655
|
+
} else if ( _material_library_pattern.test( line ) ) {
|
|
656
|
+
|
|
657
|
+
// mtl file
|
|
658
|
+
|
|
659
|
+
state.materialLibraries.push( line.substring( 7 ).trim() );
|
|
660
|
+
|
|
661
|
+
} else if ( _map_use_pattern.test( line ) ) {
|
|
662
|
+
|
|
663
|
+
// the line is parsed but ignored since the loader assumes textures are defined MTL files
|
|
664
|
+
// (according to https://www.okino.com/conv/imp_wave.htm, 'usemap' is the old-style Wavefront texture reference method)
|
|
665
|
+
|
|
666
|
+
console.warn( 'THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.' );
|
|
667
|
+
|
|
668
|
+
} else if ( lineFirstChar === 's' ) {
|
|
669
|
+
|
|
670
|
+
result = line.split( ' ' );
|
|
671
|
+
|
|
672
|
+
// smooth shading
|
|
673
|
+
|
|
674
|
+
// @todo Handle files that have varying smooth values for a set of faces inside one geometry,
|
|
675
|
+
// but does not define a usemtl for each face set.
|
|
676
|
+
// This should be detected and a dummy material created (later MultiMaterial and geometry groups).
|
|
677
|
+
// This requires some care to not create extra material on each smooth value for "normal" obj files.
|
|
678
|
+
// where explicit usemtl defines geometry groups.
|
|
679
|
+
// Example asset: examples/models/obj/cerberus/Cerberus.obj
|
|
680
|
+
|
|
681
|
+
/*
|
|
682
|
+
* http://paulbourke.net/dataformats/obj/
|
|
683
|
+
*
|
|
684
|
+
* From chapter "Grouping" Syntax explanation "s group_number":
|
|
685
|
+
* "group_number is the smoothing group number. To turn off smoothing groups, use a value of 0 or off.
|
|
686
|
+
* Polygonal elements use group numbers to put elements in different smoothing groups. For free-form
|
|
687
|
+
* surfaces, smoothing groups are either turned on or off; there is no difference between values greater
|
|
688
|
+
* than 0."
|
|
689
|
+
*/
|
|
690
|
+
if ( result.length > 1 ) {
|
|
691
|
+
|
|
692
|
+
const value = result[ 1 ].trim().toLowerCase();
|
|
693
|
+
state.object.smooth = ( value !== '0' && value !== 'off' );
|
|
694
|
+
|
|
695
|
+
} else {
|
|
696
|
+
|
|
697
|
+
// ZBrush can produce "s" lines #11707
|
|
698
|
+
state.object.smooth = true;
|
|
699
|
+
|
|
700
|
+
}
|
|
701
|
+
|
|
702
|
+
const material = state.object.currentMaterial();
|
|
703
|
+
if ( material ) material.smooth = state.object.smooth;
|
|
704
|
+
|
|
705
|
+
} else {
|
|
706
|
+
|
|
707
|
+
// Handle null terminated files without exception
|
|
708
|
+
if ( line === '\0' ) continue;
|
|
709
|
+
|
|
710
|
+
console.warn( 'THREE.OBJLoader: Unexpected line: "' + line + '"' );
|
|
711
|
+
|
|
712
|
+
}
|
|
713
|
+
|
|
714
|
+
}
|
|
715
|
+
|
|
716
|
+
state.finalize();
|
|
717
|
+
|
|
718
|
+
const container = new Group();
|
|
719
|
+
container.materialLibraries = [].concat( state.materialLibraries );
|
|
720
|
+
|
|
721
|
+
const hasPrimitives = ! ( state.objects.length === 1 && state.objects[ 0 ].geometry.vertices.length === 0 );
|
|
722
|
+
|
|
723
|
+
if ( hasPrimitives === true ) {
|
|
724
|
+
|
|
725
|
+
for ( let i = 0, l = state.objects.length; i < l; i ++ ) {
|
|
726
|
+
|
|
727
|
+
const object = state.objects[ i ];
|
|
728
|
+
const geometry = object.geometry;
|
|
729
|
+
const materials = object.materials;
|
|
730
|
+
const isLine = ( geometry.type === 'Line' );
|
|
731
|
+
const isPoints = ( geometry.type === 'Points' );
|
|
732
|
+
let hasVertexColors = false;
|
|
733
|
+
|
|
734
|
+
// Skip o/g line declarations that did not follow with any faces
|
|
735
|
+
if ( geometry.vertices.length === 0 ) continue;
|
|
736
|
+
|
|
737
|
+
const buffergeometry = new BufferGeometry();
|
|
738
|
+
|
|
739
|
+
buffergeometry.setAttribute( 'position', new Float32BufferAttribute( geometry.vertices, 3 ) );
|
|
740
|
+
|
|
741
|
+
if ( geometry.normals.length > 0 ) {
|
|
742
|
+
|
|
743
|
+
buffergeometry.setAttribute( 'normal', new Float32BufferAttribute( geometry.normals, 3 ) );
|
|
744
|
+
|
|
745
|
+
}
|
|
746
|
+
|
|
747
|
+
if ( geometry.colors.length > 0 ) {
|
|
748
|
+
|
|
749
|
+
hasVertexColors = true;
|
|
750
|
+
buffergeometry.setAttribute( 'color', new Float32BufferAttribute( geometry.colors, 3 ) );
|
|
751
|
+
|
|
752
|
+
}
|
|
753
|
+
|
|
754
|
+
if ( geometry.hasUVIndices === true ) {
|
|
755
|
+
|
|
756
|
+
buffergeometry.setAttribute( 'uv', new Float32BufferAttribute( geometry.uvs, 2 ) );
|
|
757
|
+
|
|
758
|
+
}
|
|
759
|
+
|
|
760
|
+
// Create materials
|
|
761
|
+
|
|
762
|
+
const createdMaterials = [];
|
|
763
|
+
|
|
764
|
+
for ( let mi = 0, miLen = materials.length; mi < miLen; mi ++ ) {
|
|
765
|
+
|
|
766
|
+
const sourceMaterial = materials[ mi ];
|
|
767
|
+
const materialHash = sourceMaterial.name + '_' + sourceMaterial.smooth + '_' + hasVertexColors;
|
|
768
|
+
let material = state.materials[ materialHash ];
|
|
769
|
+
|
|
770
|
+
if ( this.materials !== null ) {
|
|
771
|
+
|
|
772
|
+
material = this.materials.create( sourceMaterial.name );
|
|
773
|
+
|
|
774
|
+
// mtl etc. loaders probably can't create line materials correctly, copy properties to a line material.
|
|
775
|
+
if ( isLine && material && ! ( material instanceof LineBasicMaterial ) ) {
|
|
776
|
+
|
|
777
|
+
const materialLine = new LineBasicMaterial();
|
|
778
|
+
Material.prototype.copy.call( materialLine, material );
|
|
779
|
+
materialLine.color.copy( material.color );
|
|
780
|
+
material = materialLine;
|
|
781
|
+
|
|
782
|
+
} else if ( isPoints && material && ! ( material instanceof PointsMaterial ) ) {
|
|
783
|
+
|
|
784
|
+
const materialPoints = new PointsMaterial( { size: 10, sizeAttenuation: false } );
|
|
785
|
+
Material.prototype.copy.call( materialPoints, material );
|
|
786
|
+
materialPoints.color.copy( material.color );
|
|
787
|
+
materialPoints.map = material.map;
|
|
788
|
+
material = materialPoints;
|
|
789
|
+
|
|
790
|
+
}
|
|
791
|
+
|
|
792
|
+
}
|
|
793
|
+
|
|
794
|
+
if ( material === undefined ) {
|
|
795
|
+
|
|
796
|
+
if ( isLine ) {
|
|
797
|
+
|
|
798
|
+
material = new LineBasicMaterial();
|
|
799
|
+
|
|
800
|
+
} else if ( isPoints ) {
|
|
801
|
+
|
|
802
|
+
material = new PointsMaterial( { size: 1, sizeAttenuation: false } );
|
|
803
|
+
|
|
804
|
+
} else {
|
|
805
|
+
|
|
806
|
+
material = new MeshPhongMaterial();
|
|
807
|
+
|
|
808
|
+
}
|
|
809
|
+
|
|
810
|
+
material.name = sourceMaterial.name;
|
|
811
|
+
material.flatShading = sourceMaterial.smooth ? false : true;
|
|
812
|
+
material.vertexColors = hasVertexColors;
|
|
813
|
+
|
|
814
|
+
state.materials[ materialHash ] = material;
|
|
815
|
+
|
|
816
|
+
}
|
|
817
|
+
|
|
818
|
+
createdMaterials.push( material );
|
|
819
|
+
|
|
820
|
+
}
|
|
821
|
+
|
|
822
|
+
// Create mesh
|
|
823
|
+
|
|
824
|
+
let mesh;
|
|
825
|
+
|
|
826
|
+
if ( createdMaterials.length > 1 ) {
|
|
827
|
+
|
|
828
|
+
for ( let mi = 0, miLen = materials.length; mi < miLen; mi ++ ) {
|
|
829
|
+
|
|
830
|
+
const sourceMaterial = materials[ mi ];
|
|
831
|
+
buffergeometry.addGroup( sourceMaterial.groupStart, sourceMaterial.groupCount, mi );
|
|
832
|
+
|
|
833
|
+
}
|
|
834
|
+
|
|
835
|
+
if ( isLine ) {
|
|
836
|
+
|
|
837
|
+
mesh = new LineSegments( buffergeometry, createdMaterials );
|
|
838
|
+
|
|
839
|
+
} else if ( isPoints ) {
|
|
840
|
+
|
|
841
|
+
mesh = new Points( buffergeometry, createdMaterials );
|
|
842
|
+
|
|
843
|
+
} else {
|
|
844
|
+
|
|
845
|
+
mesh = new Mesh( buffergeometry, createdMaterials );
|
|
846
|
+
|
|
847
|
+
}
|
|
848
|
+
|
|
849
|
+
} else {
|
|
850
|
+
|
|
851
|
+
if ( isLine ) {
|
|
852
|
+
|
|
853
|
+
mesh = new LineSegments( buffergeometry, createdMaterials[ 0 ] );
|
|
854
|
+
|
|
855
|
+
} else if ( isPoints ) {
|
|
856
|
+
|
|
857
|
+
mesh = new Points( buffergeometry, createdMaterials[ 0 ] );
|
|
858
|
+
|
|
859
|
+
} else {
|
|
860
|
+
|
|
861
|
+
mesh = new Mesh( buffergeometry, createdMaterials[ 0 ] );
|
|
862
|
+
|
|
863
|
+
}
|
|
864
|
+
|
|
865
|
+
}
|
|
866
|
+
|
|
867
|
+
mesh.name = object.name;
|
|
868
|
+
|
|
869
|
+
container.add( mesh );
|
|
870
|
+
|
|
871
|
+
}
|
|
872
|
+
|
|
873
|
+
} else {
|
|
874
|
+
|
|
875
|
+
// if there is only the default parser state object with no geometry data, interpret data as point cloud
|
|
876
|
+
|
|
877
|
+
if ( state.vertices.length > 0 ) {
|
|
878
|
+
|
|
879
|
+
const material = new PointsMaterial( { size: 1, sizeAttenuation: false } );
|
|
880
|
+
|
|
881
|
+
const buffergeometry = new BufferGeometry();
|
|
882
|
+
|
|
883
|
+
buffergeometry.setAttribute( 'position', new Float32BufferAttribute( state.vertices, 3 ) );
|
|
884
|
+
|
|
885
|
+
if ( state.colors.length > 0 && state.colors[ 0 ] !== undefined ) {
|
|
886
|
+
|
|
887
|
+
buffergeometry.setAttribute( 'color', new Float32BufferAttribute( state.colors, 3 ) );
|
|
888
|
+
material.vertexColors = true;
|
|
889
|
+
|
|
890
|
+
}
|
|
891
|
+
|
|
892
|
+
const points = new Points( buffergeometry, material );
|
|
893
|
+
container.add( points );
|
|
894
|
+
|
|
895
|
+
}
|
|
896
|
+
|
|
897
|
+
}
|
|
898
|
+
|
|
899
|
+
return container;
|
|
900
|
+
|
|
901
|
+
}
|
|
902
|
+
|
|
903
|
+
}
|
|
904
|
+
|
|
905
|
+
export { OBJLoader };
|