@needle-tools/three 0.160.3 → 0.162.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (961) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +86 -86
  3. package/build/three.cjs +53267 -53092
  4. package/build/three.module.js +53269 -53094
  5. package/build/three.module.min.js +1 -1
  6. package/examples/fonts/LICENSE +13 -13
  7. package/examples/fonts/README.md +11 -11
  8. package/examples/fonts/droid/NOTICE +190 -190
  9. package/examples/fonts/droid/README.txt +18 -18
  10. package/examples/fonts/ttf/README.md +9 -9
  11. package/examples/jsm/Addons.js +295 -294
  12. package/examples/jsm/animation/AnimationClipCreator.js +116 -116
  13. package/examples/jsm/animation/CCDIKSolver.js +482 -482
  14. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
  15. package/examples/jsm/animation/MMDPhysics.js +1406 -1406
  16. package/examples/jsm/cameras/CinematicCamera.js +208 -208
  17. package/examples/jsm/capabilities/WebGL.js +108 -108
  18. package/examples/jsm/capabilities/WebGPU.js +57 -57
  19. package/examples/jsm/controls/ArcballControls.js +3224 -3224
  20. package/examples/jsm/controls/DragControls.js +282 -221
  21. package/examples/jsm/controls/FirstPersonControls.js +325 -325
  22. package/examples/jsm/controls/FlyControls.js +326 -326
  23. package/examples/jsm/controls/MapControls.js +28 -28
  24. package/examples/jsm/controls/OrbitControls.js +1548 -1521
  25. package/examples/jsm/controls/PointerLockControls.js +162 -162
  26. package/examples/jsm/controls/TrackballControls.js +828 -828
  27. package/examples/jsm/controls/TransformControls.js +1573 -1573
  28. package/examples/jsm/csm/CSM.js +384 -384
  29. package/examples/jsm/csm/CSMFrustum.js +152 -152
  30. package/examples/jsm/csm/CSMHelper.js +193 -193
  31. package/examples/jsm/csm/CSMShader.js +295 -295
  32. package/examples/jsm/curves/CurveExtras.js +422 -422
  33. package/examples/jsm/curves/NURBSCurve.js +80 -80
  34. package/examples/jsm/curves/NURBSSurface.js +52 -52
  35. package/examples/jsm/curves/NURBSUtils.js +542 -487
  36. package/examples/jsm/curves/NURBSVolume.js +62 -0
  37. package/examples/jsm/effects/AnaglyphEffect.js +154 -154
  38. package/examples/jsm/effects/AsciiEffect.js +263 -263
  39. package/examples/jsm/effects/OutlineEffect.js +539 -539
  40. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
  41. package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
  42. package/examples/jsm/effects/StereoEffect.js +55 -55
  43. package/examples/jsm/environments/DebugEnvironment.js +52 -52
  44. package/examples/jsm/environments/RoomEnvironment.js +148 -148
  45. package/examples/jsm/exporters/DRACOExporter.js +267 -267
  46. package/examples/jsm/exporters/EXRExporter.js +579 -579
  47. package/examples/jsm/exporters/GLTFExporter.js +3321 -3311
  48. package/examples/jsm/exporters/KTX2Exporter.js +292 -292
  49. package/examples/jsm/exporters/MMDExporter.js +217 -217
  50. package/examples/jsm/exporters/OBJExporter.js +284 -284
  51. package/examples/jsm/exporters/PLYExporter.js +528 -528
  52. package/examples/jsm/exporters/STLExporter.js +199 -199
  53. package/examples/jsm/exporters/USDZExporter.js +720 -720
  54. package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
  55. package/examples/jsm/geometries/ConvexGeometry.js +53 -53
  56. package/examples/jsm/geometries/DecalGeometry.js +356 -356
  57. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -174
  58. package/examples/jsm/geometries/ParametricGeometries.js +254 -254
  59. package/examples/jsm/geometries/ParametricGeometry.js +139 -139
  60. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
  61. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -144
  62. package/examples/jsm/geometries/TeapotGeometry.js +704 -704
  63. package/examples/jsm/geometries/TextGeometry.js +57 -57
  64. package/examples/jsm/helpers/LightProbeHelper.js +130 -130
  65. package/examples/jsm/helpers/OctreeHelper.js +73 -73
  66. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
  67. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
  68. package/examples/jsm/helpers/TextureHelper.js +237 -237
  69. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
  70. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
  71. package/examples/jsm/helpers/ViewHelper.js +333 -333
  72. package/examples/jsm/interactive/HTMLMesh.js +572 -572
  73. package/examples/jsm/interactive/InteractiveGroup.js +106 -116
  74. package/examples/jsm/interactive/SelectionBox.js +227 -227
  75. package/examples/jsm/interactive/SelectionHelper.js +104 -104
  76. package/examples/jsm/libs/ammo.wasm.js +822 -822
  77. package/examples/jsm/libs/basis/README.md +46 -46
  78. package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
  79. package/examples/jsm/libs/chevrotain.module.min.js +141 -141
  80. package/examples/jsm/libs/draco/README.md +32 -32
  81. package/examples/jsm/libs/draco/draco_decoder.js +34 -34
  82. package/examples/jsm/libs/draco/draco_encoder.js +33 -33
  83. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
  84. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
  85. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
  86. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
  87. package/examples/jsm/libs/ecsy.module.js +1792 -1792
  88. package/examples/jsm/libs/fflate.module.js +2474 -2474
  89. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  90. package/examples/jsm/libs/lil-gui.module.min.js +8 -8
  91. package/examples/jsm/libs/lottie_canvas.module.js +14849 -14849
  92. package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
  93. package/examples/jsm/libs/mikktspace.module.js +128 -128
  94. package/examples/jsm/libs/mmdparser.module.js +11530 -11530
  95. package/examples/jsm/libs/motion-controllers.module.js +397 -397
  96. package/examples/jsm/libs/opentype.module.js +14506 -14506
  97. package/examples/jsm/libs/potpack.module.js +124 -124
  98. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -8743
  99. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +15 -8748
  100. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  101. package/examples/jsm/libs/stats.module.js +167 -167
  102. package/examples/jsm/libs/surfaceNet.js +200 -200
  103. package/examples/jsm/libs/tween.module.js +876 -858
  104. package/examples/jsm/libs/utif.module.js +1664 -1664
  105. package/examples/jsm/libs/zstddec.module.js +1 -1
  106. package/examples/jsm/lights/IESSpotLight.js +25 -25
  107. package/examples/jsm/lights/LightProbeGenerator.js +286 -286
  108. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
  109. package/examples/jsm/lines/Line2.js +19 -19
  110. package/examples/jsm/lines/LineGeometry.js +79 -79
  111. package/examples/jsm/lines/LineMaterial.js +619 -619
  112. package/examples/jsm/lines/LineSegments2.js +361 -361
  113. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
  114. package/examples/jsm/lines/Wireframe.js +56 -56
  115. package/examples/jsm/lines/WireframeGeometry2.js +24 -24
  116. package/examples/jsm/loaders/3DMLoader.js +1764 -1772
  117. package/examples/jsm/loaders/3MFLoader.js +1478 -1478
  118. package/examples/jsm/loaders/AMFLoader.js +521 -521
  119. package/examples/jsm/loaders/BVHLoader.js +437 -437
  120. package/examples/jsm/loaders/ColladaLoader.js +4116 -4116
  121. package/examples/jsm/loaders/DDSLoader.js +318 -318
  122. package/examples/jsm/loaders/DRACOLoader.js +613 -613
  123. package/examples/jsm/loaders/EXRLoader.js +2309 -2309
  124. package/examples/jsm/loaders/FBXLoader.js +4314 -4314
  125. package/examples/jsm/loaders/FontLoader.js +183 -183
  126. package/examples/jsm/loaders/GCodeLoader.js +261 -261
  127. package/examples/jsm/loaders/GLTFLoader.js +4666 -4666
  128. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +729 -720
  129. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
  130. package/examples/jsm/loaders/IESLoader.js +337 -337
  131. package/examples/jsm/loaders/KMZLoader.js +130 -130
  132. package/examples/jsm/loaders/KTX2Loader.js +932 -932
  133. package/examples/jsm/loaders/KTXLoader.js +176 -176
  134. package/examples/jsm/loaders/LDrawLoader.js +2470 -2470
  135. package/examples/jsm/loaders/LUT3dlLoader.js +183 -183
  136. package/examples/jsm/loaders/LUTCubeLoader.js +167 -167
  137. package/examples/jsm/loaders/LUTImageLoader.js +163 -163
  138. package/examples/jsm/loaders/LWOLoader.js +1052 -1052
  139. package/examples/jsm/loaders/LogLuvLoader.js +606 -606
  140. package/examples/jsm/loaders/LottieLoader.js +77 -77
  141. package/examples/jsm/loaders/MD2Loader.js +399 -399
  142. package/examples/jsm/loaders/MDDLoader.js +102 -102
  143. package/examples/jsm/loaders/MMDLoader.js +2276 -2276
  144. package/examples/jsm/loaders/MTLLoader.js +567 -567
  145. package/examples/jsm/loaders/MaterialXLoader.js +852 -852
  146. package/examples/jsm/loaders/NRRDLoader.js +686 -686
  147. package/examples/jsm/loaders/OBJLoader.js +905 -905
  148. package/examples/jsm/loaders/PCDLoader.js +467 -467
  149. package/examples/jsm/loaders/PDBLoader.js +232 -232
  150. package/examples/jsm/loaders/PLYLoader.js +771 -771
  151. package/examples/jsm/loaders/PVRLoader.js +251 -251
  152. package/examples/jsm/loaders/RGBELoader.js +450 -450
  153. package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
  154. package/examples/jsm/loaders/STLLoader.js +410 -410
  155. package/examples/jsm/loaders/SVGLoader.js +3173 -3173
  156. package/examples/jsm/loaders/TDSLoader.js +1124 -1124
  157. package/examples/jsm/loaders/TGALoader.js +517 -517
  158. package/examples/jsm/loaders/TIFFLoader.js +36 -36
  159. package/examples/jsm/loaders/TTFLoader.js +214 -214
  160. package/examples/jsm/loaders/TiltLoader.js +520 -520
  161. package/examples/jsm/loaders/USDZLoader.js +822 -822
  162. package/examples/jsm/loaders/VOXLoader.js +318 -311
  163. package/examples/jsm/loaders/VRMLLoader.js +3537 -3533
  164. package/examples/jsm/loaders/VTKLoader.js +1163 -1163
  165. package/examples/jsm/loaders/XYZLoader.js +106 -106
  166. package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1214
  167. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
  168. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
  169. package/examples/jsm/materials/MeshGouraudMaterial.js +426 -426
  170. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -144
  171. package/examples/jsm/math/Capsule.js +82 -82
  172. package/examples/jsm/math/ColorConverter.js +36 -36
  173. package/examples/jsm/math/ConvexHull.js +1271 -1271
  174. package/examples/jsm/math/ImprovedNoise.js +71 -71
  175. package/examples/jsm/math/Lut.js +204 -204
  176. package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
  177. package/examples/jsm/math/OBB.js +423 -423
  178. package/examples/jsm/math/Octree.js +540 -540
  179. package/examples/jsm/math/SimplexNoise.js +444 -444
  180. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
  181. package/examples/jsm/misc/GPUComputationRenderer.js +446 -446
  182. package/examples/jsm/misc/Gyroscope.js +66 -66
  183. package/examples/jsm/misc/MD2Character.js +276 -276
  184. package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
  185. package/examples/jsm/misc/MorphAnimMesh.js +75 -75
  186. package/examples/jsm/misc/MorphBlendMesh.js +322 -322
  187. package/examples/jsm/misc/ProgressiveLightMap.js +324 -323
  188. package/examples/jsm/misc/RollerCoaster.js +566 -566
  189. package/examples/jsm/misc/Timer.js +128 -119
  190. package/examples/jsm/misc/TubePainter.js +202 -202
  191. package/examples/jsm/misc/Volume.js +473 -473
  192. package/examples/jsm/misc/VolumeSlice.js +229 -229
  193. package/examples/jsm/modifiers/CurveModifier.js +344 -344
  194. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
  195. package/examples/jsm/modifiers/SimplifyModifier.js +617 -617
  196. package/examples/jsm/modifiers/TessellateModifier.js +307 -307
  197. package/examples/jsm/nodes/Nodes.js +195 -189
  198. package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -0
  199. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
  200. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -127
  201. package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
  202. package/examples/jsm/nodes/accessors/CameraNode.js +119 -120
  203. package/examples/jsm/nodes/accessors/ClippingNode.js +144 -0
  204. package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -61
  205. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
  206. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -21
  207. package/examples/jsm/nodes/accessors/MaterialNode.js +314 -314
  208. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +41 -51
  209. package/examples/jsm/nodes/accessors/ModelNode.js +33 -33
  210. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -39
  211. package/examples/jsm/nodes/accessors/MorphNode.js +245 -245
  212. package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
  213. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
  214. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
  215. package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
  216. package/examples/jsm/nodes/accessors/ReferenceNode.js +160 -102
  217. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
  218. package/examples/jsm/nodes/accessors/SceneNode.js +52 -52
  219. package/examples/jsm/nodes/accessors/SkinningNode.js +124 -103
  220. package/examples/jsm/nodes/accessors/StorageBufferNode.js +72 -54
  221. package/examples/jsm/nodes/accessors/TangentNode.js +109 -103
  222. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
  223. package/examples/jsm/nodes/accessors/TextureNode.js +367 -367
  224. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
  225. package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -82
  226. package/examples/jsm/nodes/accessors/UVNode.js +47 -47
  227. package/examples/jsm/nodes/accessors/UniformsNode.js +140 -0
  228. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
  229. package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -70
  230. package/examples/jsm/nodes/code/CodeNode.js +84 -78
  231. package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
  232. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
  233. package/examples/jsm/nodes/code/FunctionNode.js +138 -138
  234. package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
  235. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
  236. package/examples/jsm/nodes/core/AssignNode.js +128 -72
  237. package/examples/jsm/nodes/core/AttributeNode.js +108 -108
  238. package/examples/jsm/nodes/core/BypassNode.js +45 -45
  239. package/examples/jsm/nodes/core/CacheNode.js +49 -49
  240. package/examples/jsm/nodes/core/ConstNode.js +32 -32
  241. package/examples/jsm/nodes/core/ContextNode.js +61 -61
  242. package/examples/jsm/nodes/core/IndexNode.js +66 -66
  243. package/examples/jsm/nodes/core/InputNode.js +83 -83
  244. package/examples/jsm/nodes/core/LightingModel.js +17 -17
  245. package/examples/jsm/nodes/core/Node.js +493 -483
  246. package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
  247. package/examples/jsm/nodes/core/NodeBuilder.js +1250 -1267
  248. package/examples/jsm/nodes/core/NodeCache.js +26 -26
  249. package/examples/jsm/nodes/core/NodeCode.js +15 -15
  250. package/examples/jsm/nodes/core/NodeFrame.js +143 -135
  251. package/examples/jsm/nodes/core/NodeFunction.js +22 -22
  252. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
  253. package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
  254. package/examples/jsm/nodes/core/NodeParser.js +11 -11
  255. package/examples/jsm/nodes/core/NodeUniform.js +40 -40
  256. package/examples/jsm/nodes/core/NodeUtils.js +210 -210
  257. package/examples/jsm/nodes/core/NodeVar.js +14 -14
  258. package/examples/jsm/nodes/core/NodeVarying.js +17 -17
  259. package/examples/jsm/nodes/core/OutputStructNode.js +62 -62
  260. package/examples/jsm/nodes/core/ParameterNode.js +33 -33
  261. package/examples/jsm/nodes/core/PropertyNode.js +72 -72
  262. package/examples/jsm/nodes/core/StackNode.js +89 -89
  263. package/examples/jsm/nodes/core/StructTypeNode.js +24 -24
  264. package/examples/jsm/nodes/core/TempNode.js +58 -58
  265. package/examples/jsm/nodes/core/UniformGroup.js +13 -13
  266. package/examples/jsm/nodes/core/UniformGroupNode.js +36 -36
  267. package/examples/jsm/nodes/core/UniformNode.js +80 -80
  268. package/examples/jsm/nodes/core/VarNode.js +60 -60
  269. package/examples/jsm/nodes/core/VaryingNode.js +65 -65
  270. package/examples/jsm/nodes/core/constants.js +28 -27
  271. package/examples/jsm/nodes/display/AfterImageNode.js +148 -134
  272. package/examples/jsm/nodes/display/AnamorphicNode.js +148 -0
  273. package/examples/jsm/nodes/display/BlendModeNode.js +128 -99
  274. package/examples/jsm/nodes/display/BumpMapNode.js +99 -99
  275. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +99 -96
  276. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
  277. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
  278. package/examples/jsm/nodes/display/GaussianBlurNode.js +190 -177
  279. package/examples/jsm/nodes/display/NormalMapNode.js +106 -108
  280. package/examples/jsm/nodes/display/PassNode.js +183 -182
  281. package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
  282. package/examples/jsm/nodes/display/ToneMappingNode.js +184 -184
  283. package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -97
  284. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -31
  285. package/examples/jsm/nodes/display/ViewportNode.js +134 -134
  286. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
  287. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
  288. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
  289. package/examples/jsm/nodes/fog/FogNode.js +38 -38
  290. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
  291. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -40
  292. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
  293. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -57
  294. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -30
  295. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -23
  296. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
  297. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
  298. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -21
  299. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -28
  300. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -67
  301. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -393
  302. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
  303. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
  304. package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
  305. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -85
  306. package/examples/jsm/nodes/lighting/AONode.js +27 -27
  307. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
  308. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +241 -238
  309. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -40
  310. package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
  311. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
  312. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
  313. package/examples/jsm/nodes/lighting/LightNode.js +57 -57
  314. package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
  315. package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -66
  316. package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
  317. package/examples/jsm/nodes/lighting/LightsNode.js +188 -188
  318. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -68
  319. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -89
  320. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
  321. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
  322. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
  323. package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -162
  324. package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -436
  325. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -28
  326. package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -54
  327. package/examples/jsm/nodes/materials/Materials.js +16 -16
  328. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +28 -28
  329. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -34
  330. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -40
  331. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -65
  332. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +155 -155
  333. package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -84
  334. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -80
  335. package/examples/jsm/nodes/materials/NodeMaterial.js +601 -568
  336. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +39 -39
  337. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +90 -96
  338. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -199
  339. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -68
  340. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +130 -130
  341. package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -1430
  342. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +29 -29
  343. package/examples/jsm/nodes/math/CondNode.js +121 -86
  344. package/examples/jsm/nodes/math/HashNode.js +34 -34
  345. package/examples/jsm/nodes/math/MathNode.js +391 -382
  346. package/examples/jsm/nodes/math/MathUtils.js +15 -0
  347. package/examples/jsm/nodes/math/OperatorNode.js +274 -266
  348. package/examples/jsm/nodes/math/TriNoise3D.js +71 -71
  349. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -152
  350. package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -14
  351. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -42
  352. package/examples/jsm/nodes/shadernode/ShaderNode.js +634 -625
  353. package/examples/jsm/nodes/utils/ArrayElementNode.js +35 -41
  354. package/examples/jsm/nodes/utils/ConvertNode.js +65 -65
  355. package/examples/jsm/nodes/utils/DiscardNode.js +27 -27
  356. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -33
  357. package/examples/jsm/nodes/utils/FunctionOverloadingNode.js +95 -95
  358. package/examples/jsm/nodes/utils/JoinNode.js +61 -61
  359. package/examples/jsm/nodes/utils/LoopNode.js +200 -198
  360. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -30
  361. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +46 -46
  362. package/examples/jsm/nodes/utils/OscNode.js +81 -81
  363. package/examples/jsm/nodes/utils/PackingNode.js +55 -55
  364. package/examples/jsm/nodes/utils/ReflectorNode.js +227 -0
  365. package/examples/jsm/nodes/utils/RemapNode.js +42 -42
  366. package/examples/jsm/nodes/utils/RotateNode.js +68 -43
  367. package/examples/jsm/nodes/utils/RotateUVNode.js +35 -43
  368. package/examples/jsm/nodes/utils/SetNode.js +62 -62
  369. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -37
  370. package/examples/jsm/nodes/utils/SplitNode.js +112 -112
  371. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -41
  372. package/examples/jsm/nodes/utils/StorageArrayElementNode.js +91 -0
  373. package/examples/jsm/nodes/utils/TimerNode.js +94 -94
  374. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -62
  375. package/examples/jsm/objects/GroundedSkybox.js +50 -50
  376. package/examples/jsm/objects/InstancedPoints.js +21 -21
  377. package/examples/jsm/objects/Lensflare.js +397 -397
  378. package/examples/jsm/objects/MarchingCubes.js +1176 -1176
  379. package/examples/jsm/objects/QuadMesh.js +66 -66
  380. package/examples/jsm/objects/Reflector.js +264 -264
  381. package/examples/jsm/objects/ReflectorForSSRPass.js +352 -352
  382. package/examples/jsm/objects/Refractor.js +327 -327
  383. package/examples/jsm/objects/ShadowMesh.js +80 -80
  384. package/examples/jsm/objects/Sky.js +219 -219
  385. package/examples/jsm/objects/Water.js +333 -333
  386. package/examples/jsm/objects/Water2.js +361 -361
  387. package/examples/jsm/offscreen/jank.js +45 -45
  388. package/examples/jsm/offscreen/offscreen.js +8 -8
  389. package/examples/jsm/offscreen/scene.js +86 -86
  390. package/examples/jsm/physics/AmmoPhysics.js +306 -306
  391. package/examples/jsm/physics/RapierPhysics.js +220 -220
  392. package/examples/jsm/postprocessing/AfterimagePass.js +104 -104
  393. package/examples/jsm/postprocessing/BloomPass.js +172 -172
  394. package/examples/jsm/postprocessing/BokehPass.js +141 -141
  395. package/examples/jsm/postprocessing/ClearPass.js +46 -46
  396. package/examples/jsm/postprocessing/CubeTexturePass.js +85 -85
  397. package/examples/jsm/postprocessing/DotScreenPass.js +65 -65
  398. package/examples/jsm/postprocessing/EffectComposer.js +231 -231
  399. package/examples/jsm/postprocessing/FilmPass.js +64 -64
  400. package/examples/jsm/postprocessing/GTAOPass.js +582 -582
  401. package/examples/jsm/postprocessing/GlitchPass.js +128 -128
  402. package/examples/jsm/postprocessing/HalftonePass.js +79 -79
  403. package/examples/jsm/postprocessing/LUTPass.js +174 -174
  404. package/examples/jsm/postprocessing/MaskPass.js +104 -104
  405. package/examples/jsm/postprocessing/OutlinePass.js +654 -654
  406. package/examples/jsm/postprocessing/OutputPass.js +97 -95
  407. package/examples/jsm/postprocessing/Pass.js +95 -95
  408. package/examples/jsm/postprocessing/RenderPass.js +99 -99
  409. package/examples/jsm/postprocessing/RenderPixelatedPass.js +235 -235
  410. package/examples/jsm/postprocessing/SAOPass.js +335 -335
  411. package/examples/jsm/postprocessing/SMAAPass.js +199 -199
  412. package/examples/jsm/postprocessing/SSAARenderPass.js +228 -228
  413. package/examples/jsm/postprocessing/SSAOPass.js +420 -420
  414. package/examples/jsm/postprocessing/SSRPass.js +641 -641
  415. package/examples/jsm/postprocessing/SavePass.js +79 -79
  416. package/examples/jsm/postprocessing/ShaderPass.js +77 -77
  417. package/examples/jsm/postprocessing/TAARenderPass.js +188 -188
  418. package/examples/jsm/postprocessing/TexturePass.js +67 -67
  419. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -415
  420. package/examples/jsm/renderers/CSS2DRenderer.js +215 -215
  421. package/examples/jsm/renderers/CSS3DRenderer.js +329 -329
  422. package/examples/jsm/renderers/Projector.js +918 -918
  423. package/examples/jsm/renderers/SVGRenderer.js +556 -556
  424. package/examples/jsm/renderers/common/Animation.js +47 -47
  425. package/examples/jsm/renderers/common/Attributes.js +75 -75
  426. package/examples/jsm/renderers/common/Backend.js +195 -193
  427. package/examples/jsm/renderers/common/Background.js +134 -134
  428. package/examples/jsm/renderers/common/Binding.js +25 -25
  429. package/examples/jsm/renderers/common/Bindings.js +173 -173
  430. package/examples/jsm/renderers/common/Buffer.js +38 -38
  431. package/examples/jsm/renderers/common/BufferUtils.js +33 -33
  432. package/examples/jsm/renderers/common/ChainMap.js +89 -89
  433. package/examples/jsm/renderers/common/ClippingContext.js +165 -0
  434. package/examples/jsm/renderers/common/Color4.js +37 -37
  435. package/examples/jsm/renderers/common/ComputePipeline.js +17 -17
  436. package/examples/jsm/renderers/common/Constants.js +14 -14
  437. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -65
  438. package/examples/jsm/renderers/common/DataMap.js +54 -54
  439. package/examples/jsm/renderers/common/Geometries.js +215 -215
  440. package/examples/jsm/renderers/common/Info.js +107 -107
  441. package/examples/jsm/renderers/common/Pipeline.js +13 -13
  442. package/examples/jsm/renderers/common/Pipelines.js +322 -322
  443. package/examples/jsm/renderers/common/PostProcessing.js +25 -25
  444. package/examples/jsm/renderers/common/ProgrammableStage.js +20 -20
  445. package/examples/jsm/renderers/common/RenderContext.js +43 -41
  446. package/examples/jsm/renderers/common/RenderContexts.js +63 -74
  447. package/examples/jsm/renderers/common/RenderList.js +186 -186
  448. package/examples/jsm/renderers/common/RenderLists.js +38 -38
  449. package/examples/jsm/renderers/common/RenderObject.js +221 -178
  450. package/examples/jsm/renderers/common/RenderObjects.js +93 -91
  451. package/examples/jsm/renderers/common/RenderPipeline.js +16 -16
  452. package/examples/jsm/renderers/common/Renderer.js +1304 -1062
  453. package/examples/jsm/renderers/common/SampledTexture.js +83 -83
  454. package/examples/jsm/renderers/common/Sampler.js +18 -18
  455. package/examples/jsm/renderers/common/StorageBuffer.js +17 -17
  456. package/examples/jsm/renderers/common/StorageBufferAttribute.js +17 -21
  457. package/examples/jsm/renderers/common/StorageInstancedBufferAttribute.js +17 -0
  458. package/examples/jsm/renderers/common/StorageTexture.js +20 -20
  459. package/examples/jsm/renderers/common/Textures.js +344 -354
  460. package/examples/jsm/renderers/common/Uniform.js +140 -140
  461. package/examples/jsm/renderers/common/UniformBuffer.js +15 -15
  462. package/examples/jsm/renderers/common/UniformsGroup.js +301 -299
  463. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +44 -44
  464. package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +49 -49
  465. package/examples/jsm/renderers/common/nodes/NodeSampler.js +15 -15
  466. package/examples/jsm/renderers/common/nodes/NodeStorageBuffer.js +23 -0
  467. package/examples/jsm/renderers/common/nodes/NodeUniform.js +135 -135
  468. package/examples/jsm/renderers/common/nodes/NodeUniformBuffer.js +23 -0
  469. package/examples/jsm/renderers/common/nodes/NodeUniformsGroup.js +44 -44
  470. package/examples/jsm/renderers/common/nodes/Nodes.js +496 -495
  471. package/examples/jsm/renderers/webgl/WebGLBackend.js +1382 -1290
  472. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +804 -679
  473. package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +258 -252
  474. package/examples/jsm/renderers/webgl/utils/WebGLCapabilities.js +36 -36
  475. package/examples/jsm/renderers/webgl/utils/WebGLConstants.js +11 -11
  476. package/examples/jsm/renderers/webgl/utils/WebGLExtensions.js +36 -36
  477. package/examples/jsm/renderers/webgl/utils/WebGLState.js +738 -738
  478. package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +694 -647
  479. package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +285 -284
  480. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +320 -320
  481. package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +26 -26
  482. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +794 -794
  483. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +51 -51
  484. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +1322 -1321
  485. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +53 -53
  486. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +1078 -1098
  487. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +104 -104
  488. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeParser.js +14 -14
  489. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +293 -287
  490. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +244 -244
  491. package/examples/jsm/renderers/webgpu/utils/WebGPUConstants.js +324 -324
  492. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +591 -570
  493. package/examples/jsm/renderers/webgpu/utils/WebGPUTexturePassUtils.js +285 -285
  494. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +1040 -1040
  495. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +93 -93
  496. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +89 -89
  497. package/examples/jsm/shaders/AfterimageShader.js +58 -58
  498. package/examples/jsm/shaders/BasicShader.js +29 -29
  499. package/examples/jsm/shaders/BleachBypassShader.js +62 -62
  500. package/examples/jsm/shaders/BlendShader.js +49 -49
  501. package/examples/jsm/shaders/BokehShader.js +145 -145
  502. package/examples/jsm/shaders/BokehShader2.js +397 -397
  503. package/examples/jsm/shaders/BrightnessContrastShader.js +56 -56
  504. package/examples/jsm/shaders/ColorCorrectionShader.js +52 -52
  505. package/examples/jsm/shaders/ColorifyShader.js +51 -51
  506. package/examples/jsm/shaders/ConvolutionShader.js +103 -103
  507. package/examples/jsm/shaders/CopyShader.js +45 -45
  508. package/examples/jsm/shaders/DOFMipMapShader.js +56 -56
  509. package/examples/jsm/shaders/DepthLimitedBlurShader.js +171 -171
  510. package/examples/jsm/shaders/DigitalGlitch.js +101 -101
  511. package/examples/jsm/shaders/DotScreenShader.js +70 -70
  512. package/examples/jsm/shaders/ExposureShader.js +44 -44
  513. package/examples/jsm/shaders/FXAAShader.js +288 -288
  514. package/examples/jsm/shaders/FilmShader.js +59 -59
  515. package/examples/jsm/shaders/FocusShader.js +89 -89
  516. package/examples/jsm/shaders/FreiChenShader.js +96 -96
  517. package/examples/jsm/shaders/GTAOShader.js +424 -424
  518. package/examples/jsm/shaders/GammaCorrectionShader.js +43 -43
  519. package/examples/jsm/shaders/GodRaysShader.js +321 -321
  520. package/examples/jsm/shaders/HalftoneShader.js +312 -312
  521. package/examples/jsm/shaders/HorizontalBlurShader.js +59 -59
  522. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +63 -63
  523. package/examples/jsm/shaders/HueSaturationShader.js +67 -67
  524. package/examples/jsm/shaders/KaleidoShader.js +58 -58
  525. package/examples/jsm/shaders/LuminosityHighPassShader.js +66 -66
  526. package/examples/jsm/shaders/LuminosityShader.js +48 -48
  527. package/examples/jsm/shaders/MMDToonShader.js +134 -134
  528. package/examples/jsm/shaders/MirrorShader.js +56 -56
  529. package/examples/jsm/shaders/NormalMapShader.js +55 -55
  530. package/examples/jsm/shaders/OutputShader.js +85 -81
  531. package/examples/jsm/shaders/PoissonDenoiseShader.js +226 -226
  532. package/examples/jsm/shaders/RGBShiftShader.js +54 -54
  533. package/examples/jsm/shaders/SAOShader.js +179 -179
  534. package/examples/jsm/shaders/SMAAShader.js +466 -466
  535. package/examples/jsm/shaders/SSAOShader.js +300 -300
  536. package/examples/jsm/shaders/SSRShader.js +370 -370
  537. package/examples/jsm/shaders/SepiaShader.js +52 -52
  538. package/examples/jsm/shaders/SobelOperatorShader.js +92 -92
  539. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +90 -90
  540. package/examples/jsm/shaders/TechnicolorShader.js +45 -45
  541. package/examples/jsm/shaders/ToonShader.js +326 -326
  542. package/examples/jsm/shaders/TriangleBlurShader.js +74 -74
  543. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +47 -47
  544. package/examples/jsm/shaders/VelocityShader.js +130 -130
  545. package/examples/jsm/shaders/VerticalBlurShader.js +59 -59
  546. package/examples/jsm/shaders/VerticalTiltShiftShader.js +63 -63
  547. package/examples/jsm/shaders/VignetteShader.js +51 -51
  548. package/examples/jsm/shaders/VolumeShader.js +289 -289
  549. package/examples/jsm/shaders/WaterRefractionShader.js +95 -95
  550. package/examples/jsm/textures/FlakesTexture.js +40 -40
  551. package/examples/jsm/transpiler/AST.js +270 -270
  552. package/examples/jsm/transpiler/GLSLDecoder.js +941 -941
  553. package/examples/jsm/transpiler/ShaderToyDecoder.js +49 -49
  554. package/examples/jsm/transpiler/TSLEncoder.js +715 -715
  555. package/examples/jsm/transpiler/Transpiler.js +18 -18
  556. package/examples/jsm/utils/BufferGeometryUtils.js +1371 -1371
  557. package/examples/jsm/utils/CameraUtils.js +73 -73
  558. package/examples/jsm/utils/GPUStatsPanel.js +128 -128
  559. package/examples/jsm/utils/GeometryCompressionUtils.js +639 -639
  560. package/examples/jsm/utils/GeometryUtils.js +221 -221
  561. package/examples/jsm/utils/LDrawUtils.js +202 -202
  562. package/examples/jsm/utils/PackedPhongMaterial.js +178 -178
  563. package/examples/jsm/utils/SceneUtils.js +254 -254
  564. package/examples/jsm/utils/ShadowMapViewer.js +210 -210
  565. package/examples/jsm/utils/SkeletonUtils.js +424 -413
  566. package/examples/jsm/utils/SortUtils.js +160 -160
  567. package/examples/jsm/utils/TextureUtils.js +98 -98
  568. package/examples/jsm/utils/UVsDebug.js +165 -165
  569. package/examples/jsm/utils/WorkerPool.js +102 -102
  570. package/examples/jsm/webxr/ARButton.js +232 -232
  571. package/examples/jsm/webxr/OculusHandModel.js +109 -109
  572. package/examples/jsm/webxr/OculusHandPointerModel.js +416 -416
  573. package/examples/jsm/webxr/Text2D.js +38 -38
  574. package/examples/jsm/webxr/VRButton.js +233 -225
  575. package/examples/jsm/webxr/XRButton.js +223 -224
  576. package/examples/jsm/webxr/XRControllerModelFactory.js +323 -315
  577. package/examples/jsm/webxr/XREstimatedLight.js +223 -223
  578. package/examples/jsm/webxr/XRHandMeshModel.js +116 -116
  579. package/examples/jsm/webxr/XRHandModelFactory.js +105 -105
  580. package/examples/jsm/webxr/XRHandPrimitiveModel.js +105 -105
  581. package/examples/jsm/webxr/XRPlanes.js +100 -100
  582. package/package.json +4 -4
  583. package/src/Three.Legacy.js +21 -1
  584. package/src/Three.js +183 -184
  585. package/src/animation/AnimationAction.js +700 -700
  586. package/src/animation/AnimationClip.js +473 -473
  587. package/src/animation/AnimationMixer.js +770 -770
  588. package/src/animation/AnimationObjectGroup.js +387 -387
  589. package/src/animation/AnimationUtils.js +356 -356
  590. package/src/animation/KeyframeTrack.js +462 -462
  591. package/src/animation/PropertyBinding.js +719 -719
  592. package/src/animation/PropertyMixer.js +318 -318
  593. package/src/animation/tracks/BooleanKeyframeTrack.js +19 -19
  594. package/src/animation/tracks/ColorKeyframeTrack.js +15 -15
  595. package/src/animation/tracks/NumberKeyframeTrack.js +12 -12
  596. package/src/animation/tracks/QuaternionKeyframeTrack.js +23 -23
  597. package/src/animation/tracks/StringKeyframeTrack.js +15 -15
  598. package/src/animation/tracks/VectorKeyframeTrack.js +12 -12
  599. package/src/audio/Audio.js +400 -400
  600. package/src/audio/AudioAnalyser.js +40 -40
  601. package/src/audio/AudioContext.js +25 -25
  602. package/src/audio/AudioListener.js +140 -140
  603. package/src/audio/PositionalAudio.js +146 -146
  604. package/src/cameras/ArrayCamera.js +17 -17
  605. package/src/cameras/Camera.js +69 -69
  606. package/src/cameras/CubeCamera.js +173 -173
  607. package/src/cameras/OrthographicCamera.js +136 -136
  608. package/src/cameras/PerspectiveCamera.js +268 -268
  609. package/src/cameras/StereoCamera.js +100 -100
  610. package/src/constants.js +217 -216
  611. package/src/core/BufferAttribute.js +639 -650
  612. package/src/core/BufferGeometry.js +1073 -1079
  613. package/src/core/Clock.js +74 -74
  614. package/src/core/EventDispatcher.js +87 -87
  615. package/src/core/GLBufferAttribute.js +60 -60
  616. package/src/core/InstancedBufferAttribute.js +39 -39
  617. package/src/core/InstancedBufferGeometry.js +40 -40
  618. package/src/core/InstancedInterleavedBuffer.js +48 -48
  619. package/src/core/InterleavedBuffer.js +166 -166
  620. package/src/core/InterleavedBufferAttribute.js +351 -351
  621. package/src/core/Layers.js +60 -60
  622. package/src/core/Object3D.js +1019 -1008
  623. package/src/core/Raycaster.js +124 -110
  624. package/src/core/RenderTarget.js +154 -131
  625. package/src/core/Uniform.js +17 -17
  626. package/src/core/UniformsGroup.js +98 -98
  627. package/src/extras/DataUtils.js +176 -176
  628. package/src/extras/Earcut.js +789 -789
  629. package/src/extras/ImageUtils.js +129 -129
  630. package/src/extras/PMREMGenerator.js +912 -910
  631. package/src/extras/ShapeUtils.js +92 -92
  632. package/src/extras/core/Curve.js +416 -416
  633. package/src/extras/core/CurvePath.js +255 -255
  634. package/src/extras/core/Interpolations.js +79 -79
  635. package/src/extras/core/Path.js +196 -196
  636. package/src/extras/core/Shape.js +102 -102
  637. package/src/extras/core/ShapePath.js +291 -291
  638. package/src/extras/curves/ArcCurve.js +17 -17
  639. package/src/extras/curves/CatmullRomCurve3.js +255 -255
  640. package/src/extras/curves/CubicBezierCurve.js +78 -78
  641. package/src/extras/curves/CubicBezierCurve3.js +79 -79
  642. package/src/extras/curves/Curves.js +10 -10
  643. package/src/extras/curves/EllipseCurve.js +156 -156
  644. package/src/extras/curves/LineCurve.js +92 -92
  645. package/src/extras/curves/LineCurve3.js +92 -92
  646. package/src/extras/curves/QuadraticBezierCurve.js +74 -74
  647. package/src/extras/curves/QuadraticBezierCurve3.js +75 -75
  648. package/src/extras/curves/SplineCurve.js +97 -97
  649. package/src/geometries/BoxGeometry.js +180 -180
  650. package/src/geometries/CapsuleGeometry.js +33 -33
  651. package/src/geometries/CircleGeometry.js +101 -101
  652. package/src/geometries/ConeGeometry.js +31 -31
  653. package/src/geometries/CylinderGeometry.js +286 -286
  654. package/src/geometries/DodecahedronGeometry.js +66 -66
  655. package/src/geometries/EdgesGeometry.js +152 -152
  656. package/src/geometries/ExtrudeGeometry.js +814 -814
  657. package/src/geometries/Geometries.js +21 -21
  658. package/src/geometries/IcosahedronGeometry.js +42 -42
  659. package/src/geometries/LatheGeometry.js +189 -189
  660. package/src/geometries/OctahedronGeometry.js +37 -37
  661. package/src/geometries/PlaneGeometry.js +98 -98
  662. package/src/geometries/PolyhedronGeometry.js +319 -319
  663. package/src/geometries/RingGeometry.js +128 -128
  664. package/src/geometries/ShapeGeometry.js +195 -195
  665. package/src/geometries/SphereGeometry.js +137 -137
  666. package/src/geometries/TetrahedronGeometry.js +34 -34
  667. package/src/geometries/TorusGeometry.js +120 -120
  668. package/src/geometries/TorusKnotGeometry.js +167 -167
  669. package/src/geometries/TubeGeometry.js +203 -203
  670. package/src/geometries/WireframeGeometry.js +147 -147
  671. package/src/helpers/ArrowHelper.js +114 -114
  672. package/src/helpers/AxesHelper.js +68 -68
  673. package/src/helpers/Box3Helper.js +55 -55
  674. package/src/helpers/BoxHelper.js +113 -113
  675. package/src/helpers/CameraHelper.js +269 -269
  676. package/src/helpers/DirectionalLightHelper.js +93 -93
  677. package/src/helpers/GridHelper.js +56 -56
  678. package/src/helpers/HemisphereLightHelper.js +88 -88
  679. package/src/helpers/PlaneHelper.js +63 -63
  680. package/src/helpers/PointLightHelper.js +92 -92
  681. package/src/helpers/PolarGridHelper.js +96 -96
  682. package/src/helpers/SkeletonHelper.js +128 -128
  683. package/src/helpers/SpotLightHelper.js +111 -94
  684. package/src/lights/AmbientLight.js +17 -17
  685. package/src/lights/DirectionalLight.js +43 -43
  686. package/src/lights/DirectionalLightShadow.js +16 -16
  687. package/src/lights/HemisphereLight.js +34 -34
  688. package/src/lights/Light.js +58 -58
  689. package/src/lights/LightProbe.js +47 -47
  690. package/src/lights/LightShadow.js +147 -147
  691. package/src/lights/PointLight.js +57 -57
  692. package/src/lights/PointLightShadow.js +96 -96
  693. package/src/lights/RectAreaLight.js +56 -56
  694. package/src/lights/SpotLight.js +71 -71
  695. package/src/lights/SpotLightShadow.js +50 -50
  696. package/src/loaders/AnimationLoader.js +66 -66
  697. package/src/loaders/AudioLoader.js +66 -66
  698. package/src/loaders/BufferGeometryLoader.js +217 -217
  699. package/src/loaders/Cache.js +42 -42
  700. package/src/loaders/CompressedTextureLoader.js +134 -134
  701. package/src/loaders/CubeTextureLoader.js +58 -58
  702. package/src/loaders/DataTextureLoader.js +131 -135
  703. package/src/loaders/FileLoader.js +284 -284
  704. package/src/loaders/ImageBitmapLoader.js +123 -123
  705. package/src/loaders/ImageLoader.js +91 -91
  706. package/src/loaders/Loader.js +72 -72
  707. package/src/loaders/LoaderUtils.js +75 -75
  708. package/src/loaders/LoadingManager.js +142 -142
  709. package/src/loaders/MaterialLoader.js +373 -372
  710. package/src/loaders/ObjectLoader.js +1149 -1148
  711. package/src/loaders/TextureLoader.js +41 -41
  712. package/src/materials/LineBasicMaterial.js +49 -53
  713. package/src/materials/LineDashedMaterial.js +35 -35
  714. package/src/materials/Material.js +523 -522
  715. package/src/materials/Materials.js +39 -39
  716. package/src/materials/MeshBasicMaterial.js +84 -85
  717. package/src/materials/MeshDepthMaterial.js +54 -54
  718. package/src/materials/MeshDistanceMaterial.js +43 -43
  719. package/src/materials/MeshLambertMaterial.js +119 -120
  720. package/src/materials/MeshMatcapMaterial.js +81 -85
  721. package/src/materials/MeshNormalMaterial.js +61 -61
  722. package/src/materials/MeshPhongMaterial.js +123 -124
  723. package/src/materials/MeshPhysicalMaterial.js +224 -224
  724. package/src/materials/MeshStandardMaterial.js +127 -128
  725. package/src/materials/MeshToonMaterial.js +102 -106
  726. package/src/materials/PointsMaterial.js +50 -54
  727. package/src/materials/RawShaderMaterial.js +17 -17
  728. package/src/materials/ShaderMaterial.js +189 -190
  729. package/src/materials/ShadowMaterial.js +37 -37
  730. package/src/materials/SpriteMaterial.js +54 -54
  731. package/src/math/Box2.js +204 -204
  732. package/src/math/Box3.js +534 -534
  733. package/src/math/Color.js +623 -623
  734. package/src/math/ColorManagement.js +139 -139
  735. package/src/math/Cylindrical.js +61 -61
  736. package/src/math/Euler.js +315 -315
  737. package/src/math/Frustum.js +186 -186
  738. package/src/math/Interpolant.js +241 -241
  739. package/src/math/Line3.js +115 -115
  740. package/src/math/MathUtils.js +363 -363
  741. package/src/math/Matrix3.js +388 -388
  742. package/src/math/Matrix4.js +915 -915
  743. package/src/math/Plane.js +205 -205
  744. package/src/math/Quaternion.js +686 -685
  745. package/src/math/Ray.js +493 -493
  746. package/src/math/Sphere.js +245 -245
  747. package/src/math/Spherical.js +86 -86
  748. package/src/math/SphericalHarmonics3.js +243 -243
  749. package/src/math/Triangle.js +311 -311
  750. package/src/math/Vector2.js +480 -480
  751. package/src/math/Vector3.js +724 -724
  752. package/src/math/Vector4.js +644 -644
  753. package/src/math/interpolants/CubicInterpolant.js +150 -150
  754. package/src/math/interpolants/DiscreteInterpolant.js +26 -26
  755. package/src/math/interpolants/LinearInterpolant.js +38 -38
  756. package/src/math/interpolants/QuaternionLinearInterpolant.js +39 -39
  757. package/src/objects/BatchedMesh.js +1019 -1019
  758. package/src/objects/Bone.js +17 -17
  759. package/src/objects/Group.js +17 -17
  760. package/src/objects/InstancedMesh.js +267 -214
  761. package/src/objects/LOD.js +214 -214
  762. package/src/objects/Line.js +222 -222
  763. package/src/objects/LineLoop.js +17 -17
  764. package/src/objects/LineSegments.js +55 -55
  765. package/src/objects/Mesh.js +428 -429
  766. package/src/objects/Points.js +166 -166
  767. package/src/objects/Skeleton.js +277 -277
  768. package/src/objects/SkinnedMesh.js +257 -257
  769. package/src/objects/Sprite.js +181 -181
  770. package/src/renderers/WebGL1Renderer.js +7 -7
  771. package/src/renderers/WebGL3DRenderTarget.js +22 -22
  772. package/src/renderers/WebGLArrayRenderTarget.js +22 -22
  773. package/src/renderers/WebGLCubeRenderTarget.js +146 -155
  774. package/src/renderers/WebGLRenderTarget.js +15 -15
  775. package/src/renderers/WebGLRenderer.js +2615 -2631
  776. package/src/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js +7 -7
  777. package/src/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js +68 -68
  778. package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +7 -7
  779. package/src/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl.js +7 -7
  780. package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +16 -16
  781. package/src/renderers/shaders/ShaderChunk/alphatest_pars_fragment.glsl.js +5 -5
  782. package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +26 -26
  783. package/src/renderers/shaders/ShaderChunk/aomap_pars_fragment.glsl.js +8 -8
  784. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +19 -19
  785. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +5 -5
  786. package/src/renderers/shaders/ShaderChunk/begin_vertex.glsl.js +9 -9
  787. package/src/renderers/shaders/ShaderChunk/beginnormal_vertex.glsl.js +9 -9
  788. package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +33 -33
  789. package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +43 -43
  790. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +7 -7
  791. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +10 -10
  792. package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +21 -21
  793. package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +78 -78
  794. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_fragment.glsl.js +9 -9
  795. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_vertex.glsl.js +7 -7
  796. package/src/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl.js +7 -7
  797. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +11 -11
  798. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +11 -11
  799. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +11 -11
  800. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +23 -23
  801. package/src/renderers/shaders/ShaderChunk/colorspace_fragment.glsl.js +3 -3
  802. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +44 -44
  803. package/src/renderers/shaders/ShaderChunk/common.glsl.js +147 -147
  804. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +186 -186
  805. package/src/renderers/shaders/ShaderChunk/default_fragment.glsl.js +5 -5
  806. package/src/renderers/shaders/ShaderChunk/default_vertex.glsl.js +5 -5
  807. package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +63 -63
  808. package/src/renderers/shaders/ShaderChunk/displacementmap_pars_vertex.glsl.js +9 -9
  809. package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +7 -7
  810. package/src/renderers/shaders/ShaderChunk/dithering_fragment.glsl.js +7 -7
  811. package/src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js +20 -20
  812. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +9 -9
  813. package/src/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js +7 -7
  814. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +15 -14
  815. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +62 -62
  816. package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +21 -21
  817. package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +22 -22
  818. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +69 -69
  819. package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +37 -37
  820. package/src/renderers/shaders/ShaderChunk/fog_fragment.glsl.js +17 -17
  821. package/src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js +19 -19
  822. package/src/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js +7 -7
  823. package/src/renderers/shaders/ShaderChunk/fog_vertex.glsl.js +7 -7
  824. package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +27 -27
  825. package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +120 -120
  826. package/src/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js +14 -14
  827. package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +10 -10
  828. package/src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js +8 -8
  829. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +202 -202
  830. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +13 -13
  831. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +40 -40
  832. package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -5
  833. package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +28 -28
  834. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +228 -228
  835. package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -7
  836. package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +32 -32
  837. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +151 -151
  838. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +562 -562
  839. package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -4
  840. package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +26 -26
  841. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +9 -9
  842. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +9 -9
  843. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +16 -16
  844. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +22 -22
  845. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +21 -21
  846. package/src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl.js +11 -11
  847. package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +27 -27
  848. package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +27 -27
  849. package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -12
  850. package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -7
  851. package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -24
  852. package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
  853. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +27 -27
  854. package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +47 -38
  855. package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +36 -36
  856. package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +76 -76
  857. package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +33 -33
  858. package/src/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js +14 -14
  859. package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -14
  860. package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -14
  861. package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -43
  862. package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -11
  863. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +68 -68
  864. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +8 -8
  865. package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -19
  866. package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -12
  867. package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -7
  868. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +314 -314
  869. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +68 -68
  870. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +68 -68
  871. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -66
  872. package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -10
  873. package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -25
  874. package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -15
  875. package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -20
  876. package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -14
  877. package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -7
  878. package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -7
  879. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +192 -169
  880. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -36
  881. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +201 -201
  882. package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +119 -119
  883. package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +145 -145
  884. package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +122 -122
  885. package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -21
  886. package/src/renderers/shaders/ShaderChunk.js +272 -274
  887. package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -40
  888. package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +63 -62
  889. package/src/renderers/shaders/ShaderLib/cube.glsl.js +36 -36
  890. package/src/renderers/shaders/ShaderLib/depth.glsl.js +97 -95
  891. package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +78 -76
  892. package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -35
  893. package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +76 -77
  894. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +116 -117
  895. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +125 -126
  896. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +112 -113
  897. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +87 -89
  898. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +127 -128
  899. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +225 -226
  900. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +119 -120
  901. package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -88
  902. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -57
  903. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +81 -81
  904. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -53
  905. package/src/renderers/shaders/ShaderLib.js +360 -367
  906. package/src/renderers/shaders/UniformsLib.js +231 -236
  907. package/src/renderers/shaders/UniformsUtils.js +104 -104
  908. package/src/renderers/webgl/WebGLAnimation.js +53 -53
  909. package/src/renderers/webgl/WebGLAttributes.js +229 -229
  910. package/src/renderers/webgl/WebGLBackground.js +257 -239
  911. package/src/renderers/webgl/WebGLBindingStates.js +631 -631
  912. package/src/renderers/webgl/WebGLBufferRenderer.js +92 -92
  913. package/src/renderers/webgl/WebGLCapabilities.js +120 -120
  914. package/src/renderers/webgl/WebGLClipping.js +171 -171
  915. package/src/renderers/webgl/WebGLCubeMaps.js +99 -99
  916. package/src/renderers/webgl/WebGLCubeUVMaps.js +132 -132
  917. package/src/renderers/webgl/WebGLExtensions.js +97 -97
  918. package/src/renderers/webgl/WebGLGeometries.js +211 -211
  919. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +102 -102
  920. package/src/renderers/webgl/WebGLInfo.js +71 -71
  921. package/src/renderers/webgl/WebGLLights.js +590 -590
  922. package/src/renderers/webgl/WebGLMaterials.js +590 -576
  923. package/src/renderers/webgl/WebGLMorphtargets.js +307 -300
  924. package/src/renderers/webgl/WebGLObjects.js +92 -92
  925. package/src/renderers/webgl/WebGLProgram.js +1120 -1112
  926. package/src/renderers/webgl/WebGLPrograms.js +664 -663
  927. package/src/renderers/webgl/WebGLProperties.js +48 -48
  928. package/src/renderers/webgl/WebGLRenderLists.js +238 -238
  929. package/src/renderers/webgl/WebGLRenderStates.js +107 -107
  930. package/src/renderers/webgl/WebGLShader.js +12 -12
  931. package/src/renderers/webgl/WebGLShaderCache.js +124 -124
  932. package/src/renderers/webgl/WebGLShadowMap.js +424 -424
  933. package/src/renderers/webgl/WebGLState.js +1318 -1328
  934. package/src/renderers/webgl/WebGLTextures.js +2213 -2117
  935. package/src/renderers/webgl/WebGLUniforms.js +1156 -1156
  936. package/src/renderers/webgl/WebGLUniformsGroups.js +392 -392
  937. package/src/renderers/webgl/WebGLUtils.js +283 -283
  938. package/src/renderers/webxr/WebXRController.js +343 -343
  939. package/src/renderers/webxr/WebXRDepthSensing.js +105 -0
  940. package/src/renderers/webxr/WebXRManager.js +824 -840
  941. package/src/scenes/Fog.js +38 -38
  942. package/src/scenes/FogExp2.js +35 -35
  943. package/src/scenes/Scene.js +71 -63
  944. package/src/textures/CanvasTexture.js +17 -17
  945. package/src/textures/CompressedArrayTexture.js +18 -18
  946. package/src/textures/CompressedCubeTexture.js +19 -19
  947. package/src/textures/CompressedTexture.js +28 -28
  948. package/src/textures/CubeTexture.js +33 -33
  949. package/src/textures/Data3DTexture.js +35 -35
  950. package/src/textures/DataArrayTexture.js +27 -27
  951. package/src/textures/DataTexture.js +22 -22
  952. package/src/textures/DepthTexture.js +58 -58
  953. package/src/textures/FramebufferTexture.js +23 -23
  954. package/src/textures/Source.js +128 -127
  955. package/src/textures/Texture.js +310 -338
  956. package/src/textures/VideoTexture.js +55 -55
  957. package/src/utils.js +91 -91
  958. package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
  959. package/src/renderers/WebGLMultipleRenderTargets.js +0 -82
  960. package/src/renderers/shaders/ShaderChunk/occlusion_fragment.glsl.js +0 -20
  961. package/src/renderers/shaders/ShaderChunk/occlusion_pars_fragment.glsl.js +0 -97
@@ -1,647 +1,694 @@
1
- import { LinearFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, NearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, FloatType, MirroredRepeatWrapping, ClampToEdgeWrapping, RepeatWrapping, SRGBColorSpace, NeverCompare, AlwaysCompare, LessCompare, LessEqualCompare, EqualCompare, GreaterEqualCompare, GreaterCompare, NotEqualCompare } from 'three';
2
-
3
- let initialized = false, wrappingToGL, filterToGL, compareToGL;
4
-
5
- class WebGLTextureUtils {
6
-
7
- constructor( backend ) {
8
-
9
- this.backend = backend;
10
-
11
- this.gl = backend.gl;
12
- this.extensions = backend.extensions;
13
- this.defaultTextures = {};
14
-
15
- if ( initialized === false ) {
16
-
17
- this._init( this.gl );
18
-
19
- initialized = true;
20
-
21
- }
22
-
23
- }
24
-
25
- _init( gl ) {
26
-
27
- // Store only WebGL constants here.
28
-
29
- wrappingToGL = {
30
- [ RepeatWrapping ]: gl.REPEAT,
31
- [ ClampToEdgeWrapping ]: gl.CLAMP_TO_EDGE,
32
- [ MirroredRepeatWrapping ]: gl.MIRRORED_REPEAT
33
- };
34
-
35
- filterToGL = {
36
- [ NearestFilter ]: gl.NEAREST,
37
- [ NearestMipmapNearestFilter ]: gl.NEAREST_MIPMAP_NEAREST,
38
- [ NearestMipmapLinearFilter ]: gl.NEAREST_MIPMAP_LINEAR,
39
-
40
- [ LinearFilter ]: gl.LINEAR,
41
- [ LinearMipmapNearestFilter ]: gl.LINEAR_MIPMAP_NEAREST,
42
- [ LinearMipmapLinearFilter ]: gl.LINEAR_MIPMAP_LINEAR
43
- };
44
-
45
- compareToGL = {
46
- [ NeverCompare ]: gl.NEVER,
47
- [ AlwaysCompare ]: gl.ALWAYS,
48
- [ LessCompare ]: gl.LESS,
49
- [ LessEqualCompare ]: gl.LEQUAL,
50
- [ EqualCompare ]: gl.EQUAL,
51
- [ GreaterEqualCompare ]: gl.GEQUAL,
52
- [ GreaterCompare ]: gl.GREATER,
53
- [ NotEqualCompare ]: gl.NOTEQUAL
54
- };
55
-
56
- }
57
-
58
- filterFallback( f ) {
59
-
60
- const { gl } = this;
61
-
62
- if ( f === NearestFilter || f === NearestMipmapNearestFilter || f === NearestMipmapLinearFilter ) {
63
-
64
- return gl.NEAREST;
65
-
66
- }
67
-
68
- return gl.LINEAR;
69
-
70
- }
71
-
72
- getGLTextureType( texture ) {
73
-
74
- const { gl } = this;
75
-
76
- let glTextureType;
77
-
78
- if ( texture.isCubeTexture === true ) {
79
-
80
- glTextureType = gl.TEXTURE_CUBE_MAP;
81
-
82
- } else if ( texture.isDataArrayTexture === true ) {
83
-
84
- glTextureType = gl.TEXTURE_2D_ARRAY;
85
-
86
- } else {
87
-
88
- glTextureType = gl.TEXTURE_2D;
89
-
90
-
91
- }
92
-
93
- return glTextureType;
94
-
95
- }
96
-
97
- getInternalFormat( internalFormatName, glFormat, glType, colorSpace, forceLinearTransfer = false ) {
98
-
99
- const { gl, extensions } = this;
100
-
101
- if ( internalFormatName !== null ) {
102
-
103
- if ( gl[ internalFormatName ] !== undefined ) return gl[ internalFormatName ];
104
-
105
- console.warn( 'THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format \'' + internalFormatName + '\'' );
106
-
107
- }
108
-
109
- let internalFormat = glFormat;
110
-
111
- if ( glFormat === gl.RED ) {
112
-
113
- if ( glType === gl.FLOAT ) internalFormat = gl.R32F;
114
- if ( glType === gl.HALF_FLOAT ) internalFormat = gl.R16F;
115
- if ( glType === gl.UNSIGNED_BYTE ) internalFormat = gl.R8;
116
-
117
- }
118
-
119
- if ( glFormat === gl.RED_INTEGER ) {
120
-
121
- if ( glType === gl.UNSIGNED_BYTE ) internalFormat = gl.R8UI;
122
- if ( glType === gl.UNSIGNED_SHORT ) internalFormat = gl.R16UI;
123
- if ( glType === gl.UNSIGNED_INT ) internalFormat = gl.R32UI;
124
- if ( glType === gl.BYTE ) internalFormat = gl.R8I;
125
- if ( glType === gl.SHORT ) internalFormat = gl.R16I;
126
- if ( glType === gl.INT ) internalFormat = gl.R32I;
127
-
128
- }
129
-
130
- if ( glFormat === gl.RG ) {
131
-
132
- if ( glType === gl.FLOAT ) internalFormat = gl.RG32F;
133
- if ( glType === gl.HALF_FLOAT ) internalFormat = gl.RG16F;
134
- if ( glType === gl.UNSIGNED_BYTE ) internalFormat = gl.RG8;
135
-
136
- }
137
-
138
- if ( glFormat === gl.RGBA ) {
139
-
140
- if ( glType === gl.FLOAT ) internalFormat = gl.RGBA32F;
141
- if ( glType === gl.HALF_FLOAT ) internalFormat = gl.RGBA16F;
142
- if ( glType === gl.UNSIGNED_BYTE ) internalFormat = ( colorSpace === SRGBColorSpace && forceLinearTransfer === false ) ? gl.SRGB8_ALPHA8 : gl.RGBA8;
143
- if ( glType === gl.UNSIGNED_SHORT_4_4_4_4 ) internalFormat = gl.RGBA4;
144
- if ( glType === gl.UNSIGNED_SHORT_5_5_5_1 ) internalFormat = gl.RGB5_A1;
145
-
146
- }
147
-
148
- if ( glFormat === gl.DEPTH_COMPONENT ) {
149
-
150
- if ( glType === gl.UNSIGNED_INT ) internalFormat = gl.DEPTH24_STENCIL8;
151
- if ( glType === gl.FLOAT ) internalFormat = gl.DEPTH_COMPONENT32F;
152
-
153
- }
154
-
155
- if ( glFormat === gl.DEPTH_STENCIL ) {
156
-
157
- if ( glType === gl.UNSIGNED_INT_24_8 ) internalFormat = gl.DEPTH24_STENCIL8;
158
-
159
- }
160
-
161
- if ( internalFormat === gl.R16F || internalFormat === gl.R32F ||
162
- internalFormat === gl.RG16F || internalFormat === gl.RG32F ||
163
- internalFormat === gl.RGBA16F || internalFormat === gl.RGBA32F ) {
164
-
165
- extensions.get( 'EXT_color_buffer_float' );
166
-
167
- }
168
-
169
- return internalFormat;
170
-
171
- }
172
-
173
- setTextureParameters( textureType, texture ) {
174
-
175
- const { gl, extensions } = this;
176
-
177
- gl.texParameteri( textureType, gl.TEXTURE_WRAP_S, wrappingToGL[ texture.wrapS ] );
178
- gl.texParameteri( textureType, gl.TEXTURE_WRAP_T, wrappingToGL[ texture.wrapT ] );
179
-
180
- if ( textureType === gl.TEXTURE_3D || textureType === gl.TEXTURE_2D_ARRAY ) {
181
-
182
- gl.texParameteri( textureType, gl.TEXTURE_WRAP_R, wrappingToGL[ texture.wrapR ] );
183
-
184
- }
185
-
186
- gl.texParameteri( textureType, gl.TEXTURE_MAG_FILTER, filterToGL[ texture.magFilter ] );
187
-
188
-
189
- // follow WebGPU backend mapping for texture filtering
190
- const minFilter = texture.minFilter === LinearFilter ? LinearMipmapLinearFilter : texture.minFilter;
191
-
192
- gl.texParameteri( textureType, gl.TEXTURE_MIN_FILTER, filterToGL[ minFilter ] );
193
-
194
- if ( texture.compareFunction ) {
195
-
196
- gl.texParameteri( textureType, gl.TEXTURE_COMPARE_MODE, gl.COMPARE_REF_TO_TEXTURE );
197
- gl.texParameteri( textureType, gl.TEXTURE_COMPARE_FUNC, compareToGL[ texture.compareFunction ] );
198
-
199
- }
200
-
201
- if ( extensions.has( 'EXT_texture_filter_anisotropic' ) === true ) {
202
-
203
- //extension = extensions.get( 'EXT_texture_filter_anisotropic' );
204
-
205
- if ( texture.magFilter === NearestFilter ) return;
206
- if ( texture.minFilter !== NearestMipmapLinearFilter && texture.minFilter !== LinearMipmapLinearFilter ) return;
207
- if ( texture.type === FloatType && extensions.has( 'OES_texture_float_linear' ) === false ) return; // verify extension for WebGL 1 and WebGL 2
208
-
209
- if ( texture.anisotropy > 1 /*|| properties.get( texture ).__currentAnisotropy*/ ) {
210
-
211
- //gl.texParameterf( textureType, extension.TEXTURE_MAX_ANISOTROPY_EXT, Math.min( texture.anisotropy, capabilities.getMaxAnisotropy() ) );
212
- //properties.get( texture ).__currentAnisotropy = texture.anisotropy;
213
-
214
- }
215
-
216
- }
217
-
218
- }
219
-
220
- createDefaultTexture( texture ) {
221
-
222
- const { gl, backend, defaultTextures } = this;
223
-
224
-
225
- const glTextureType = this.getGLTextureType( texture );
226
-
227
- let textureGPU = defaultTextures[ glTextureType ];
228
-
229
- if ( textureGPU === undefined ) {
230
-
231
- textureGPU = gl.createTexture();
232
-
233
- backend.state.bindTexture( glTextureType, textureGPU );
234
- gl.texParameteri( glTextureType, gl.TEXTURE_MIN_FILTER, gl.NEAREST );
235
- gl.texParameteri( glTextureType, gl.TEXTURE_MAG_FILTER, gl.NEAREST );
236
-
237
- // gl.texImage2D( glTextureType, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data );
238
-
239
- defaultTextures[ glTextureType ] = textureGPU;
240
-
241
- }
242
-
243
- backend.set( texture, {
244
- textureGPU,
245
- glTextureType,
246
- isDefault: true
247
- } );
248
-
249
- }
250
-
251
- createTexture( texture, options ) {
252
-
253
- const { gl, backend } = this;
254
- const { levels, width, height, depth } = options;
255
-
256
- const glFormat = backend.utils.convert( texture.format, texture.colorSpace );
257
- const glType = backend.utils.convert( texture.type );
258
- const glInternalFormat = this.getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace, texture.isVideoTexture );
259
-
260
- const textureGPU = gl.createTexture();
261
- const glTextureType = this.getGLTextureType( texture );
262
-
263
- backend.state.bindTexture( glTextureType, textureGPU );
264
-
265
- gl.pixelStorei( gl.UNPACK_FLIP_Y_WEBGL, texture.flipY );
266
- gl.pixelStorei( gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, texture.premultiplyAlpha );
267
- gl.pixelStorei( gl.UNPACK_ALIGNMENT, texture.unpackAlignment );
268
- gl.pixelStorei( gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE );
269
-
270
- this.setTextureParameters( glTextureType, texture );
271
-
272
- if ( texture.isDataArrayTexture ) {
273
-
274
- gl.texStorage3D( gl.TEXTURE_2D_ARRAY, levels, glInternalFormat, width, height, depth );
275
-
276
- } else if ( ! texture.isVideoTexture ) {
277
-
278
- gl.texStorage2D( glTextureType, levels, glInternalFormat, width, height );
279
-
280
- }
281
-
282
- backend.set( texture, {
283
- textureGPU,
284
- glTextureType,
285
- glFormat,
286
- glType,
287
- glInternalFormat
288
- } );
289
-
290
- }
291
-
292
- updateTexture( texture, options ) {
293
-
294
- const { gl } = this;
295
- const { width, height } = options;
296
- const { textureGPU, glTextureType, glFormat, glType, glInternalFormat } = this.backend.get( texture );
297
-
298
- if ( texture.isRenderTargetTexture || ( textureGPU === undefined /* unsupported texture format */ ) )
299
- return;
300
-
301
- const getImage = ( source ) => {
302
-
303
- if ( source.isDataTexture ) {
304
-
305
- return source.image.data;
306
-
307
- } else if ( source instanceof ImageBitmap || source instanceof OffscreenCanvas || source instanceof HTMLImageElement || source instanceof HTMLCanvasElement ) {
308
-
309
- return source;
310
-
311
- }
312
-
313
- return source.data;
314
-
315
- };
316
-
317
- this.backend.state.bindTexture( glTextureType, textureGPU );
318
-
319
- if ( texture.isCompressedTexture ) {
320
-
321
- const mipmaps = texture.mipmaps;
322
-
323
- for ( let i = 0; i < mipmaps.length; i ++ ) {
324
-
325
- const mipmap = mipmaps[ i ];
326
-
327
- if ( texture.isCompressedArrayTexture ) {
328
-
329
- const image = options.image;
330
-
331
- if ( texture.format !== gl.RGBA ) {
332
-
333
- if ( glFormat !== null ) {
334
-
335
- gl.compressedTexSubImage3D( gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, mipmap.data, 0, 0 );
336
-
337
-
338
- } else {
339
-
340
- console.warn( 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()' );
341
-
342
- }
343
-
344
- } else {
345
-
346
- gl.texSubImage3D( gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, glType, mipmap.data );
347
-
348
- }
349
-
350
- } else {
351
-
352
- if ( glFormat !== null ) {
353
-
354
- gl.compressedTexSubImage2D( gl.TEXTURE_2D, i, 0, 0, mipmap.width, mipmap.height, glFormat, mipmap.data );
355
-
356
- } else {
357
-
358
- console.warn( 'Unsupported compressed texture format' );
359
-
360
- }
361
-
362
- }
363
-
364
- }
365
-
366
- } else if ( texture.isCubeTexture ) {
367
-
368
- const images = options.images;
369
-
370
- for ( let i = 0; i < 6; i ++ ) {
371
-
372
- const image = getImage( images[ i ] );
373
-
374
- gl.texSubImage2D( gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, 0, 0, width, height, glFormat, glType, image );
375
-
376
- }
377
-
378
- } else if ( texture.isDataArrayTexture ) {
379
-
380
- const image = options.image;
381
-
382
- gl.texSubImage3D( gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, image.width, image.height, image.depth, glFormat, glType, image.data );
383
-
384
- } else if ( texture.isVideoTexture ) {
385
-
386
- texture.update();
387
-
388
- gl.texImage2D( glTextureType, 0, glInternalFormat, glFormat, glType, options.image );
389
-
390
-
391
- } else {
392
-
393
- const image = getImage( options.image );
394
-
395
- gl.texSubImage2D( glTextureType, 0, 0, 0, width, height, glFormat, glType, image );
396
-
397
- }
398
-
399
- }
400
-
401
- generateMipmaps( texture ) {
402
-
403
- const { gl, backend } = this;
404
- const { textureGPU, glTextureType } = backend.get( texture );
405
-
406
- backend.state.bindTexture( glTextureType, textureGPU );
407
- gl.generateMipmap( glTextureType );
408
-
409
- }
410
-
411
- deallocateRenderBuffers( renderTarget ) {
412
-
413
-
414
- const { gl, backend } = this;
415
-
416
- // remove framebuffer reference
417
- if ( renderTarget ) {
418
-
419
- const renderContextData = backend.get( renderTarget );
420
-
421
- renderContextData.renderBufferStorageSetup = undefined;
422
-
423
- if ( renderContextData.framebuffer ) {
424
-
425
- gl.deleteFramebuffer( renderContextData.framebuffer );
426
- renderContextData.framebuffer = undefined;
427
-
428
- }
429
-
430
- if ( renderContextData.depthRenderbuffer ) {
431
-
432
- gl.deleteRenderbuffer( renderContextData.depthRenderbuffer );
433
- renderContextData.depthRenderbuffer = undefined;
434
-
435
- }
436
-
437
- if ( renderContextData.stencilRenderbuffer ) {
438
-
439
- gl.deleteRenderbuffer( renderContextData.stencilRenderbuffer );
440
- renderContextData.stencilRenderbuffer = undefined;
441
-
442
- }
443
-
444
- if ( renderContextData.msaaFrameBuffer ) {
445
-
446
- gl.deleteFramebuffer( renderContextData.msaaFrameBuffer );
447
- renderContextData.msaaFrameBuffer = undefined;
448
-
449
- }
450
-
451
- if ( renderContextData.msaaRenderbuffers ) {
452
-
453
- for ( let i = 0; i < renderContextData.msaaRenderbuffers.length; i ++ ) {
454
-
455
- gl.deleteRenderbuffer( renderContextData.msaaRenderbuffers[ i ] );
456
-
457
- }
458
-
459
- renderContextData.msaaRenderbuffers = undefined;
460
-
461
- }
462
-
463
- }
464
-
465
- }
466
-
467
- destroyTexture( texture ) {
468
-
469
- const { gl, backend } = this;
470
- const { textureGPU, renderTarget } = backend.get( texture );
471
-
472
- this.deallocateRenderBuffers( renderTarget );
473
- gl.deleteTexture( textureGPU );
474
-
475
- backend.delete( texture );
476
-
477
- }
478
-
479
- copyFramebufferToTexture( texture, renderContext ) {
480
-
481
- const { gl } = this;
482
- const { state } = this.backend;
483
-
484
- const { textureGPU } = this.backend.get( texture );
485
-
486
- const width = texture.image.width;
487
- const height = texture.image.height;
488
-
489
- if ( texture.isDepthTexture ) {
490
-
491
- let mask = gl.DEPTH_BUFFER_BIT;
492
-
493
- if ( renderContext.stencil ) {
494
-
495
- mask |= gl.STENCIL_BUFFER_BIT;
496
-
497
- }
498
-
499
- const fb = gl.createFramebuffer();
500
- state.bindFramebuffer( gl.DRAW_FRAMEBUFFER, fb );
501
-
502
- gl.framebufferTexture2D( gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.TEXTURE_2D, textureGPU, 0 );
503
-
504
- gl.blitFramebuffer( 0, 0, width, height, 0, 0, width, height, mask, gl.NEAREST );
505
-
506
- gl.deleteFramebuffer( fb );
507
-
508
- } else {
509
-
510
- state.bindTexture( gl.TEXTURE_2D, textureGPU );
511
- gl.copyTexSubImage2D( gl.TEXTURE_2D, 0, 0, 0, 0, 0, width, height );
512
-
513
- state.unbindTexture();
514
-
515
- }
516
-
517
- if ( texture.generateMipmaps ) this.generateMipmaps( texture );
518
-
519
- this.backend._setFramebuffer( renderContext );
520
-
521
- }
522
-
523
- // Setup storage for internal depth/stencil buffers and bind to correct framebuffer
524
- setupRenderBufferStorage( renderbuffer, renderContext ) {
525
-
526
- const { gl } = this;
527
- const renderTarget = renderContext.renderTarget;
528
-
529
- const { samples, depthTexture, depthBuffer, stencilBuffer, width, height } = renderTarget;
530
-
531
- gl.bindRenderbuffer( gl.RENDERBUFFER, renderbuffer );
532
-
533
- if ( depthBuffer && ! stencilBuffer ) {
534
-
535
- let glInternalFormat = gl.DEPTH_COMPONENT24;
536
-
537
- if ( samples > 0 ) {
538
-
539
-
540
- if ( depthTexture && depthTexture.isDepthTexture ) {
541
-
542
- if ( depthTexture.type === gl.FLOAT ) {
543
-
544
- glInternalFormat = gl.DEPTH_COMPONENT32F;
545
-
546
- }
547
-
548
- }
549
-
550
- gl.renderbufferStorageMultisample( gl.RENDERBUFFER, samples, glInternalFormat, width, height );
551
-
552
- } else {
553
-
554
- gl.renderbufferStorage( gl.RENDERBUFFER, glInternalFormat, width, height );
555
-
556
- }
557
-
558
- gl.framebufferRenderbuffer( gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, renderbuffer );
559
-
560
- } else if ( depthBuffer && stencilBuffer ) {
561
-
562
- if ( samples > 0 ) {
563
-
564
- gl.renderbufferStorageMultisample( gl.RENDERBUFFER, samples, gl.DEPTH24_STENCIL8, width, height );
565
-
566
- } else {
567
-
568
- gl.renderbufferStorage( gl.RENDERBUFFER, gl.DEPTH_STENCIL, width, height );
569
-
570
- }
571
-
572
-
573
- gl.framebufferRenderbuffer( gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, renderbuffer );
574
-
575
- }
576
-
577
- }
578
-
579
- async copyTextureToBuffer( texture, x, y, width, height ) {
580
-
581
- const { backend, gl } = this;
582
-
583
- const { textureGPU, glFormat, glType } = this.backend.get( texture );
584
-
585
- const fb = gl.createFramebuffer();
586
-
587
- gl.bindFramebuffer( gl.READ_FRAMEBUFFER, fb );
588
- gl.framebufferTexture2D( gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, textureGPU, 0 );
589
-
590
- const typedArrayType = this._getTypedArrayType( glType );
591
- const bytesPerTexel = this._getBytesPerTexel( glFormat );
592
-
593
- const elementCount = width * height;
594
- const byteLength = elementCount * bytesPerTexel;
595
-
596
- const buffer = gl.createBuffer();
597
-
598
- gl.bindBuffer( gl.PIXEL_PACK_BUFFER, buffer );
599
- gl.bufferData( gl.PIXEL_PACK_BUFFER, byteLength, gl.STREAM_READ );
600
- gl.readPixels( x, y, width, height, glFormat, glType, 0 );
601
- gl.bindBuffer( gl.PIXEL_PACK_BUFFER, null );
602
-
603
- await backend.utils._clientWaitAsync();
604
-
605
- const dstBuffer = new typedArrayType( elementCount );
606
-
607
- gl.bindBuffer( gl.PIXEL_PACK_BUFFER, buffer );
608
- gl.getBufferSubData( gl.PIXEL_PACK_BUFFER, 0, dstBuffer );
609
- gl.bindBuffer( gl.PIXEL_PACK_BUFFER, null );
610
-
611
- gl.deleteFramebuffer( fb );
612
-
613
- return dstBuffer;
614
-
615
- }
616
-
617
- _getTypedArrayType( glType ) {
618
-
619
- const { gl } = this;
620
-
621
- if ( glType === gl.UNSIGNED_BYTE ) return Uint8Array;
622
-
623
- if ( glType === gl.UNSIGNED_SHORT_4_4_4_4 ) return Uint16Array;
624
- if ( glType === gl.UNSIGNED_SHORT_5_5_5_1 ) return Uint16Array;
625
- if ( glType === gl.UNSIGNED_SHORT_5_6_5 ) return Uint16Array;
626
- if ( glType === gl.UNSIGNED_SHORT ) return Uint16Array;
627
- if ( glType === gl.UNSIGNED_INT ) return Uint32Array;
628
-
629
- if ( glType === gl.FLOAT ) return Float32Array;
630
-
631
- throw new Error( `Unsupported WebGL type: ${glType}` );
632
-
633
- }
634
-
635
- _getBytesPerTexel( glFormat ) {
636
-
637
- const { gl } = this;
638
-
639
- if ( glFormat === gl.RGBA ) return 4;
640
- if ( glFormat === gl.RGB ) return 3;
641
- if ( glFormat === gl.ALPHA ) return 1;
642
-
643
- }
644
-
645
- }
646
-
647
- export default WebGLTextureUtils;
1
+ import { LinearFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, NearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, FloatType, MirroredRepeatWrapping, ClampToEdgeWrapping, RepeatWrapping, SRGBColorSpace, NeverCompare, AlwaysCompare, LessCompare, LessEqualCompare, EqualCompare, GreaterEqualCompare, GreaterCompare, NotEqualCompare } from 'three';
2
+
3
+ let initialized = false, wrappingToGL, filterToGL, compareToGL;
4
+
5
+ class WebGLTextureUtils {
6
+
7
+ constructor( backend ) {
8
+
9
+ this.backend = backend;
10
+
11
+ this.gl = backend.gl;
12
+ this.extensions = backend.extensions;
13
+ this.defaultTextures = {};
14
+
15
+ if ( initialized === false ) {
16
+
17
+ this._init( this.gl );
18
+
19
+ initialized = true;
20
+
21
+ }
22
+
23
+ }
24
+
25
+ _init( gl ) {
26
+
27
+ // Store only WebGL constants here.
28
+
29
+ wrappingToGL = {
30
+ [ RepeatWrapping ]: gl.REPEAT,
31
+ [ ClampToEdgeWrapping ]: gl.CLAMP_TO_EDGE,
32
+ [ MirroredRepeatWrapping ]: gl.MIRRORED_REPEAT
33
+ };
34
+
35
+ filterToGL = {
36
+ [ NearestFilter ]: gl.NEAREST,
37
+ [ NearestMipmapNearestFilter ]: gl.NEAREST_MIPMAP_NEAREST,
38
+ [ NearestMipmapLinearFilter ]: gl.NEAREST_MIPMAP_LINEAR,
39
+
40
+ [ LinearFilter ]: gl.LINEAR,
41
+ [ LinearMipmapNearestFilter ]: gl.LINEAR_MIPMAP_NEAREST,
42
+ [ LinearMipmapLinearFilter ]: gl.LINEAR_MIPMAP_LINEAR
43
+ };
44
+
45
+ compareToGL = {
46
+ [ NeverCompare ]: gl.NEVER,
47
+ [ AlwaysCompare ]: gl.ALWAYS,
48
+ [ LessCompare ]: gl.LESS,
49
+ [ LessEqualCompare ]: gl.LEQUAL,
50
+ [ EqualCompare ]: gl.EQUAL,
51
+ [ GreaterEqualCompare ]: gl.GEQUAL,
52
+ [ GreaterCompare ]: gl.GREATER,
53
+ [ NotEqualCompare ]: gl.NOTEQUAL
54
+ };
55
+
56
+ }
57
+
58
+ filterFallback( f ) {
59
+
60
+ const { gl } = this;
61
+
62
+ if ( f === NearestFilter || f === NearestMipmapNearestFilter || f === NearestMipmapLinearFilter ) {
63
+
64
+ return gl.NEAREST;
65
+
66
+ }
67
+
68
+ return gl.LINEAR;
69
+
70
+ }
71
+
72
+ getGLTextureType( texture ) {
73
+
74
+ const { gl } = this;
75
+
76
+ let glTextureType;
77
+
78
+ if ( texture.isCubeTexture === true ) {
79
+
80
+ glTextureType = gl.TEXTURE_CUBE_MAP;
81
+
82
+ } else if ( texture.isDataArrayTexture === true ) {
83
+
84
+ glTextureType = gl.TEXTURE_2D_ARRAY;
85
+
86
+ } else {
87
+
88
+ glTextureType = gl.TEXTURE_2D;
89
+
90
+
91
+ }
92
+
93
+ return glTextureType;
94
+
95
+ }
96
+
97
+ getInternalFormat( internalFormatName, glFormat, glType, colorSpace, forceLinearTransfer = false ) {
98
+
99
+ const { gl, extensions } = this;
100
+
101
+ if ( internalFormatName !== null ) {
102
+
103
+ if ( gl[ internalFormatName ] !== undefined ) return gl[ internalFormatName ];
104
+
105
+ console.warn( 'THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format \'' + internalFormatName + '\'' );
106
+
107
+ }
108
+
109
+ let internalFormat = glFormat;
110
+
111
+ if ( glFormat === gl.RED ) {
112
+
113
+ if ( glType === gl.FLOAT ) internalFormat = gl.R32F;
114
+ if ( glType === gl.HALF_FLOAT ) internalFormat = gl.R16F;
115
+ if ( glType === gl.UNSIGNED_BYTE ) internalFormat = gl.R8;
116
+
117
+ }
118
+
119
+ if ( glFormat === gl.RED_INTEGER ) {
120
+
121
+ if ( glType === gl.UNSIGNED_BYTE ) internalFormat = gl.R8UI;
122
+ if ( glType === gl.UNSIGNED_SHORT ) internalFormat = gl.R16UI;
123
+ if ( glType === gl.UNSIGNED_INT ) internalFormat = gl.R32UI;
124
+ if ( glType === gl.BYTE ) internalFormat = gl.R8I;
125
+ if ( glType === gl.SHORT ) internalFormat = gl.R16I;
126
+ if ( glType === gl.INT ) internalFormat = gl.R32I;
127
+
128
+ }
129
+
130
+ if ( glFormat === gl.RG ) {
131
+
132
+ if ( glType === gl.FLOAT ) internalFormat = gl.RG32F;
133
+ if ( glType === gl.HALF_FLOAT ) internalFormat = gl.RG16F;
134
+ if ( glType === gl.UNSIGNED_BYTE ) internalFormat = gl.RG8;
135
+
136
+ }
137
+
138
+ if ( glFormat === gl.RGB ) {
139
+
140
+ if ( glType === gl.FLOAT ) internalFormat = gl.RGB32F;
141
+ if ( glType === gl.HALF_FLOAT ) internalFormat = gl.RGB16F;
142
+ if ( glType === gl.UNSIGNED_BYTE ) internalFormat = gl.RGB8;
143
+ if ( glType === gl.UNSIGNED_SHORT_5_6_5 ) internalFormat = gl.RGB565;
144
+ if ( glType === gl.UNSIGNED_SHORT_5_5_5_1 ) internalFormat = gl.RGB5_A1;
145
+ if ( glType === gl.UNSIGNED_SHORT_4_4_4_4 ) internalFormat = gl.RGB4;
146
+
147
+ }
148
+
149
+ if ( glFormat === gl.RGBA ) {
150
+
151
+ if ( glType === gl.FLOAT ) internalFormat = gl.RGBA32F;
152
+ if ( glType === gl.HALF_FLOAT ) internalFormat = gl.RGBA16F;
153
+ if ( glType === gl.UNSIGNED_BYTE ) internalFormat = ( colorSpace === SRGBColorSpace && forceLinearTransfer === false ) ? gl.SRGB8_ALPHA8 : gl.RGBA8;
154
+ if ( glType === gl.UNSIGNED_SHORT_4_4_4_4 ) internalFormat = gl.RGBA4;
155
+ if ( glType === gl.UNSIGNED_SHORT_5_5_5_1 ) internalFormat = gl.RGB5_A1;
156
+
157
+ }
158
+
159
+ if ( glFormat === gl.DEPTH_COMPONENT ) {
160
+
161
+ if ( glType === gl.UNSIGNED_INT ) internalFormat = gl.DEPTH24_STENCIL8;
162
+ if ( glType === gl.FLOAT ) internalFormat = gl.DEPTH_COMPONENT32F;
163
+
164
+ }
165
+
166
+ if ( glFormat === gl.DEPTH_STENCIL ) {
167
+
168
+ if ( glType === gl.UNSIGNED_INT_24_8 ) internalFormat = gl.DEPTH24_STENCIL8;
169
+
170
+ }
171
+
172
+ if ( internalFormat === gl.R16F || internalFormat === gl.R32F ||
173
+ internalFormat === gl.RG16F || internalFormat === gl.RG32F ||
174
+ internalFormat === gl.RGBA16F || internalFormat === gl.RGBA32F ) {
175
+
176
+ extensions.get( 'EXT_color_buffer_float' );
177
+
178
+ }
179
+
180
+ return internalFormat;
181
+
182
+ }
183
+
184
+ setTextureParameters( textureType, texture ) {
185
+
186
+ const { gl, extensions, backend } = this;
187
+
188
+ const { currentAnisotropy } = backend.get( texture );
189
+
190
+ gl.texParameteri( textureType, gl.TEXTURE_WRAP_S, wrappingToGL[ texture.wrapS ] );
191
+ gl.texParameteri( textureType, gl.TEXTURE_WRAP_T, wrappingToGL[ texture.wrapT ] );
192
+
193
+ if ( textureType === gl.TEXTURE_3D || textureType === gl.TEXTURE_2D_ARRAY ) {
194
+
195
+ gl.texParameteri( textureType, gl.TEXTURE_WRAP_R, wrappingToGL[ texture.wrapR ] );
196
+
197
+ }
198
+
199
+ gl.texParameteri( textureType, gl.TEXTURE_MAG_FILTER, filterToGL[ texture.magFilter ] );
200
+
201
+
202
+ // follow WebGPU backend mapping for texture filtering
203
+ const minFilter = ! texture.isVideoTexture && texture.minFilter === LinearFilter ? LinearMipmapLinearFilter : texture.minFilter;
204
+
205
+ gl.texParameteri( textureType, gl.TEXTURE_MIN_FILTER, filterToGL[ minFilter ] );
206
+
207
+ if ( texture.compareFunction ) {
208
+
209
+ gl.texParameteri( textureType, gl.TEXTURE_COMPARE_MODE, gl.COMPARE_REF_TO_TEXTURE );
210
+ gl.texParameteri( textureType, gl.TEXTURE_COMPARE_FUNC, compareToGL[ texture.compareFunction ] );
211
+
212
+ }
213
+
214
+ if ( extensions.has( 'EXT_texture_filter_anisotropic' ) === true ) {
215
+
216
+ if ( texture.magFilter === NearestFilter ) return;
217
+ if ( texture.minFilter !== NearestMipmapLinearFilter && texture.minFilter !== LinearMipmapLinearFilter ) return;
218
+ if ( texture.type === FloatType && extensions.has( 'OES_texture_float_linear' ) === false ) return; // verify extension for WebGL 1 and WebGL 2
219
+
220
+ if ( texture.anisotropy > 1 || currentAnisotropy !== texture.anisotropy ) {
221
+
222
+ const extension = extensions.get( 'EXT_texture_filter_anisotropic' );
223
+ gl.texParameterf( textureType, extension.TEXTURE_MAX_ANISOTROPY_EXT, Math.min( texture.anisotropy, backend.getMaxAnisotropy() ) );
224
+ backend.get( texture ).currentAnisotropy = texture.anisotropy;
225
+
226
+ }
227
+
228
+ }
229
+
230
+ }
231
+
232
+ createDefaultTexture( texture ) {
233
+
234
+ const { gl, backend, defaultTextures } = this;
235
+
236
+
237
+ const glTextureType = this.getGLTextureType( texture );
238
+
239
+ let textureGPU = defaultTextures[ glTextureType ];
240
+
241
+ if ( textureGPU === undefined ) {
242
+
243
+ textureGPU = gl.createTexture();
244
+
245
+ backend.state.bindTexture( glTextureType, textureGPU );
246
+ gl.texParameteri( glTextureType, gl.TEXTURE_MIN_FILTER, gl.NEAREST );
247
+ gl.texParameteri( glTextureType, gl.TEXTURE_MAG_FILTER, gl.NEAREST );
248
+
249
+ // gl.texImage2D( glTextureType, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data );
250
+
251
+ defaultTextures[ glTextureType ] = textureGPU;
252
+
253
+ }
254
+
255
+ backend.set( texture, {
256
+ textureGPU,
257
+ glTextureType,
258
+ isDefault: true
259
+ } );
260
+
261
+ }
262
+
263
+ createTexture( texture, options ) {
264
+
265
+ const { gl, backend } = this;
266
+ const { levels, width, height, depth } = options;
267
+
268
+ const glFormat = backend.utils.convert( texture.format, texture.colorSpace );
269
+ const glType = backend.utils.convert( texture.type );
270
+ const glInternalFormat = this.getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace, texture.isVideoTexture );
271
+
272
+ const textureGPU = gl.createTexture();
273
+ const glTextureType = this.getGLTextureType( texture );
274
+
275
+ backend.state.bindTexture( glTextureType, textureGPU );
276
+
277
+ gl.pixelStorei( gl.UNPACK_FLIP_Y_WEBGL, texture.flipY );
278
+ gl.pixelStorei( gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, texture.premultiplyAlpha );
279
+ gl.pixelStorei( gl.UNPACK_ALIGNMENT, texture.unpackAlignment );
280
+ gl.pixelStorei( gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE );
281
+
282
+ this.setTextureParameters( glTextureType, texture );
283
+
284
+ if ( texture.isDataArrayTexture ) {
285
+
286
+ gl.texStorage3D( gl.TEXTURE_2D_ARRAY, levels, glInternalFormat, width, height, depth );
287
+
288
+ } else if ( ! texture.isVideoTexture ) {
289
+
290
+ gl.texStorage2D( glTextureType, levels, glInternalFormat, width, height );
291
+
292
+ }
293
+
294
+ backend.set( texture, {
295
+ textureGPU,
296
+ glTextureType,
297
+ glFormat,
298
+ glType,
299
+ glInternalFormat
300
+ } );
301
+
302
+ }
303
+
304
+ copyBufferToTexture( buffer, texture ) {
305
+
306
+ const { gl, backend } = this;
307
+
308
+ const { textureGPU, glTextureType, glFormat, glType } = backend.get( texture );
309
+
310
+ const { width, height } = texture.source.data;
311
+
312
+ gl.bindBuffer( gl.PIXEL_UNPACK_BUFFER, buffer );
313
+
314
+ backend.state.bindTexture( glTextureType, textureGPU );
315
+
316
+ gl.pixelStorei( gl.UNPACK_FLIP_Y_WEBGL, false );
317
+ gl.pixelStorei( gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false );
318
+ gl.texSubImage2D( glTextureType, 0, 0, 0, width, height, glFormat, glType, 0 );
319
+
320
+ gl.bindBuffer( gl.PIXEL_UNPACK_BUFFER, null );
321
+
322
+ backend.state.unbindTexture();
323
+ // debug
324
+ // const framebuffer = gl.createFramebuffer();
325
+ // gl.bindFramebuffer( gl.FRAMEBUFFER, framebuffer );
326
+ // gl.framebufferTexture2D( gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, glTextureType, textureGPU, 0 );
327
+
328
+ // const readout = new Float32Array( width * height * 4 );
329
+
330
+ // const altFormat = gl.getParameter( gl.IMPLEMENTATION_COLOR_READ_FORMAT );
331
+ // const altType = gl.getParameter( gl.IMPLEMENTATION_COLOR_READ_TYPE );
332
+
333
+ // gl.readPixels( 0, 0, width, height, altFormat, altType, readout );
334
+ // gl.bindFramebuffer( gl.FRAMEBUFFER, null );
335
+ // console.log( readout );
336
+
337
+ }
338
+
339
+ updateTexture( texture, options ) {
340
+
341
+ const { gl } = this;
342
+ const { width, height } = options;
343
+ const { textureGPU, glTextureType, glFormat, glType, glInternalFormat } = this.backend.get( texture );
344
+
345
+ if ( texture.isRenderTargetTexture || ( textureGPU === undefined /* unsupported texture format */ ) )
346
+ return;
347
+
348
+ const getImage = ( source ) => {
349
+
350
+ if ( source.isDataTexture ) {
351
+
352
+ return source.image.data;
353
+
354
+ } else if ( source instanceof ImageBitmap || source instanceof OffscreenCanvas || source instanceof HTMLImageElement || source instanceof HTMLCanvasElement ) {
355
+
356
+ return source;
357
+
358
+ }
359
+
360
+ return source.data;
361
+
362
+ };
363
+
364
+ this.backend.state.bindTexture( glTextureType, textureGPU );
365
+
366
+ if ( texture.isCompressedTexture ) {
367
+
368
+ const mipmaps = texture.mipmaps;
369
+
370
+ for ( let i = 0; i < mipmaps.length; i ++ ) {
371
+
372
+ const mipmap = mipmaps[ i ];
373
+
374
+ if ( texture.isCompressedArrayTexture ) {
375
+
376
+ const image = options.image;
377
+
378
+ if ( texture.format !== gl.RGBA ) {
379
+
380
+ if ( glFormat !== null ) {
381
+
382
+ gl.compressedTexSubImage3D( gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, mipmap.data, 0, 0 );
383
+
384
+
385
+ } else {
386
+
387
+ console.warn( 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()' );
388
+
389
+ }
390
+
391
+ } else {
392
+
393
+ gl.texSubImage3D( gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, glType, mipmap.data );
394
+
395
+ }
396
+
397
+ } else {
398
+
399
+ if ( glFormat !== null ) {
400
+
401
+ gl.compressedTexSubImage2D( gl.TEXTURE_2D, i, 0, 0, mipmap.width, mipmap.height, glFormat, mipmap.data );
402
+
403
+ } else {
404
+
405
+ console.warn( 'Unsupported compressed texture format' );
406
+
407
+ }
408
+
409
+ }
410
+
411
+ }
412
+
413
+ } else if ( texture.isCubeTexture ) {
414
+
415
+ const images = options.images;
416
+
417
+ for ( let i = 0; i < 6; i ++ ) {
418
+
419
+ const image = getImage( images[ i ] );
420
+
421
+ gl.texSubImage2D( gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, 0, 0, width, height, glFormat, glType, image );
422
+
423
+ }
424
+
425
+ } else if ( texture.isDataArrayTexture ) {
426
+
427
+ const image = options.image;
428
+
429
+ gl.texSubImage3D( gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, image.width, image.height, image.depth, glFormat, glType, image.data );
430
+
431
+ } else if ( texture.isVideoTexture ) {
432
+
433
+ texture.update();
434
+
435
+ gl.texImage2D( glTextureType, 0, glInternalFormat, glFormat, glType, options.image );
436
+
437
+
438
+ } else {
439
+
440
+ const image = getImage( options.image );
441
+
442
+ gl.texSubImage2D( glTextureType, 0, 0, 0, width, height, glFormat, glType, image );
443
+
444
+ }
445
+
446
+ }
447
+
448
+ generateMipmaps( texture ) {
449
+
450
+ const { gl, backend } = this;
451
+ const { textureGPU, glTextureType } = backend.get( texture );
452
+
453
+ backend.state.bindTexture( glTextureType, textureGPU );
454
+ gl.generateMipmap( glTextureType );
455
+
456
+ }
457
+
458
+ deallocateRenderBuffers( renderTarget ) {
459
+
460
+
461
+ const { gl, backend } = this;
462
+
463
+ // remove framebuffer reference
464
+ if ( renderTarget ) {
465
+
466
+ const renderContextData = backend.get( renderTarget );
467
+
468
+ renderContextData.renderBufferStorageSetup = undefined;
469
+
470
+ if ( renderContextData.framebuffer ) {
471
+
472
+ gl.deleteFramebuffer( renderContextData.framebuffer );
473
+ renderContextData.framebuffer = undefined;
474
+
475
+ }
476
+
477
+ if ( renderContextData.depthRenderbuffer ) {
478
+
479
+ gl.deleteRenderbuffer( renderContextData.depthRenderbuffer );
480
+ renderContextData.depthRenderbuffer = undefined;
481
+
482
+ }
483
+
484
+ if ( renderContextData.stencilRenderbuffer ) {
485
+
486
+ gl.deleteRenderbuffer( renderContextData.stencilRenderbuffer );
487
+ renderContextData.stencilRenderbuffer = undefined;
488
+
489
+ }
490
+
491
+ if ( renderContextData.msaaFrameBuffer ) {
492
+
493
+ gl.deleteFramebuffer( renderContextData.msaaFrameBuffer );
494
+ renderContextData.msaaFrameBuffer = undefined;
495
+
496
+ }
497
+
498
+ if ( renderContextData.msaaRenderbuffers ) {
499
+
500
+ for ( let i = 0; i < renderContextData.msaaRenderbuffers.length; i ++ ) {
501
+
502
+ gl.deleteRenderbuffer( renderContextData.msaaRenderbuffers[ i ] );
503
+
504
+ }
505
+
506
+ renderContextData.msaaRenderbuffers = undefined;
507
+
508
+ }
509
+
510
+ }
511
+
512
+ }
513
+
514
+ destroyTexture( texture ) {
515
+
516
+ const { gl, backend } = this;
517
+ const { textureGPU, renderTarget } = backend.get( texture );
518
+
519
+ this.deallocateRenderBuffers( renderTarget );
520
+ gl.deleteTexture( textureGPU );
521
+
522
+ backend.delete( texture );
523
+
524
+ }
525
+
526
+ copyFramebufferToTexture( texture, renderContext ) {
527
+
528
+ const { gl } = this;
529
+ const { state } = this.backend;
530
+
531
+ const { textureGPU } = this.backend.get( texture );
532
+
533
+ const width = texture.image.width;
534
+ const height = texture.image.height;
535
+
536
+ if ( texture.isDepthTexture ) {
537
+
538
+ let mask = gl.DEPTH_BUFFER_BIT;
539
+
540
+ if ( renderContext.stencil ) {
541
+
542
+ mask |= gl.STENCIL_BUFFER_BIT;
543
+
544
+ }
545
+
546
+ const fb = gl.createFramebuffer();
547
+ state.bindFramebuffer( gl.DRAW_FRAMEBUFFER, fb );
548
+
549
+ gl.framebufferTexture2D( gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.TEXTURE_2D, textureGPU, 0 );
550
+
551
+ gl.blitFramebuffer( 0, 0, width, height, 0, 0, width, height, mask, gl.NEAREST );
552
+
553
+ gl.deleteFramebuffer( fb );
554
+
555
+ } else {
556
+
557
+ state.bindTexture( gl.TEXTURE_2D, textureGPU );
558
+ gl.copyTexSubImage2D( gl.TEXTURE_2D, 0, 0, 0, 0, 0, width, height );
559
+
560
+ state.unbindTexture();
561
+
562
+ }
563
+
564
+ if ( texture.generateMipmaps ) this.generateMipmaps( texture );
565
+
566
+ this.backend._setFramebuffer( renderContext );
567
+
568
+ }
569
+
570
+ // Setup storage for internal depth/stencil buffers and bind to correct framebuffer
571
+ setupRenderBufferStorage( renderbuffer, renderContext ) {
572
+
573
+ const { gl } = this;
574
+ const renderTarget = renderContext.renderTarget;
575
+
576
+ const { samples, depthTexture, depthBuffer, stencilBuffer, width, height } = renderTarget;
577
+
578
+ gl.bindRenderbuffer( gl.RENDERBUFFER, renderbuffer );
579
+
580
+ if ( depthBuffer && ! stencilBuffer ) {
581
+
582
+ let glInternalFormat = gl.DEPTH_COMPONENT24;
583
+
584
+ if ( samples > 0 ) {
585
+
586
+
587
+ if ( depthTexture && depthTexture.isDepthTexture ) {
588
+
589
+ if ( depthTexture.type === gl.FLOAT ) {
590
+
591
+ glInternalFormat = gl.DEPTH_COMPONENT32F;
592
+
593
+ }
594
+
595
+ }
596
+
597
+ gl.renderbufferStorageMultisample( gl.RENDERBUFFER, samples, glInternalFormat, width, height );
598
+
599
+ } else {
600
+
601
+ gl.renderbufferStorage( gl.RENDERBUFFER, glInternalFormat, width, height );
602
+
603
+ }
604
+
605
+ gl.framebufferRenderbuffer( gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, renderbuffer );
606
+
607
+ } else if ( depthBuffer && stencilBuffer ) {
608
+
609
+ if ( samples > 0 ) {
610
+
611
+ gl.renderbufferStorageMultisample( gl.RENDERBUFFER, samples, gl.DEPTH24_STENCIL8, width, height );
612
+
613
+ } else {
614
+
615
+ gl.renderbufferStorage( gl.RENDERBUFFER, gl.DEPTH_STENCIL, width, height );
616
+
617
+ }
618
+
619
+
620
+ gl.framebufferRenderbuffer( gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, renderbuffer );
621
+
622
+ }
623
+
624
+ }
625
+
626
+ async copyTextureToBuffer( texture, x, y, width, height ) {
627
+
628
+ const { backend, gl } = this;
629
+
630
+ const { textureGPU, glFormat, glType } = this.backend.get( texture );
631
+
632
+ const fb = gl.createFramebuffer();
633
+
634
+ gl.bindFramebuffer( gl.READ_FRAMEBUFFER, fb );
635
+ gl.framebufferTexture2D( gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, textureGPU, 0 );
636
+
637
+ const typedArrayType = this._getTypedArrayType( glType );
638
+ const bytesPerTexel = this._getBytesPerTexel( glFormat );
639
+
640
+ const elementCount = width * height;
641
+ const byteLength = elementCount * bytesPerTexel;
642
+
643
+ const buffer = gl.createBuffer();
644
+
645
+ gl.bindBuffer( gl.PIXEL_PACK_BUFFER, buffer );
646
+ gl.bufferData( gl.PIXEL_PACK_BUFFER, byteLength, gl.STREAM_READ );
647
+ gl.readPixels( x, y, width, height, glFormat, glType, 0 );
648
+ gl.bindBuffer( gl.PIXEL_PACK_BUFFER, null );
649
+
650
+ await backend.utils._clientWaitAsync();
651
+
652
+ const dstBuffer = new typedArrayType( elementCount );
653
+
654
+ gl.bindBuffer( gl.PIXEL_PACK_BUFFER, buffer );
655
+ gl.getBufferSubData( gl.PIXEL_PACK_BUFFER, 0, dstBuffer );
656
+ gl.bindBuffer( gl.PIXEL_PACK_BUFFER, null );
657
+
658
+ gl.deleteFramebuffer( fb );
659
+
660
+ return dstBuffer;
661
+
662
+ }
663
+
664
+ _getTypedArrayType( glType ) {
665
+
666
+ const { gl } = this;
667
+
668
+ if ( glType === gl.UNSIGNED_BYTE ) return Uint8Array;
669
+
670
+ if ( glType === gl.UNSIGNED_SHORT_4_4_4_4 ) return Uint16Array;
671
+ if ( glType === gl.UNSIGNED_SHORT_5_5_5_1 ) return Uint16Array;
672
+ if ( glType === gl.UNSIGNED_SHORT_5_6_5 ) return Uint16Array;
673
+ if ( glType === gl.UNSIGNED_SHORT ) return Uint16Array;
674
+ if ( glType === gl.UNSIGNED_INT ) return Uint32Array;
675
+
676
+ if ( glType === gl.FLOAT ) return Float32Array;
677
+
678
+ throw new Error( `Unsupported WebGL type: ${glType}` );
679
+
680
+ }
681
+
682
+ _getBytesPerTexel( glFormat ) {
683
+
684
+ const { gl } = this;
685
+
686
+ if ( glFormat === gl.RGBA ) return 4;
687
+ if ( glFormat === gl.RGB ) return 3;
688
+ if ( glFormat === gl.ALPHA ) return 1;
689
+
690
+ }
691
+
692
+ }
693
+
694
+ export default WebGLTextureUtils;