@needle-tools/three 0.160.3 → 0.162.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (961) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +86 -86
  3. package/build/three.cjs +53267 -53092
  4. package/build/three.module.js +53269 -53094
  5. package/build/three.module.min.js +1 -1
  6. package/examples/fonts/LICENSE +13 -13
  7. package/examples/fonts/README.md +11 -11
  8. package/examples/fonts/droid/NOTICE +190 -190
  9. package/examples/fonts/droid/README.txt +18 -18
  10. package/examples/fonts/ttf/README.md +9 -9
  11. package/examples/jsm/Addons.js +295 -294
  12. package/examples/jsm/animation/AnimationClipCreator.js +116 -116
  13. package/examples/jsm/animation/CCDIKSolver.js +482 -482
  14. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
  15. package/examples/jsm/animation/MMDPhysics.js +1406 -1406
  16. package/examples/jsm/cameras/CinematicCamera.js +208 -208
  17. package/examples/jsm/capabilities/WebGL.js +108 -108
  18. package/examples/jsm/capabilities/WebGPU.js +57 -57
  19. package/examples/jsm/controls/ArcballControls.js +3224 -3224
  20. package/examples/jsm/controls/DragControls.js +282 -221
  21. package/examples/jsm/controls/FirstPersonControls.js +325 -325
  22. package/examples/jsm/controls/FlyControls.js +326 -326
  23. package/examples/jsm/controls/MapControls.js +28 -28
  24. package/examples/jsm/controls/OrbitControls.js +1548 -1521
  25. package/examples/jsm/controls/PointerLockControls.js +162 -162
  26. package/examples/jsm/controls/TrackballControls.js +828 -828
  27. package/examples/jsm/controls/TransformControls.js +1573 -1573
  28. package/examples/jsm/csm/CSM.js +384 -384
  29. package/examples/jsm/csm/CSMFrustum.js +152 -152
  30. package/examples/jsm/csm/CSMHelper.js +193 -193
  31. package/examples/jsm/csm/CSMShader.js +295 -295
  32. package/examples/jsm/curves/CurveExtras.js +422 -422
  33. package/examples/jsm/curves/NURBSCurve.js +80 -80
  34. package/examples/jsm/curves/NURBSSurface.js +52 -52
  35. package/examples/jsm/curves/NURBSUtils.js +542 -487
  36. package/examples/jsm/curves/NURBSVolume.js +62 -0
  37. package/examples/jsm/effects/AnaglyphEffect.js +154 -154
  38. package/examples/jsm/effects/AsciiEffect.js +263 -263
  39. package/examples/jsm/effects/OutlineEffect.js +539 -539
  40. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
  41. package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
  42. package/examples/jsm/effects/StereoEffect.js +55 -55
  43. package/examples/jsm/environments/DebugEnvironment.js +52 -52
  44. package/examples/jsm/environments/RoomEnvironment.js +148 -148
  45. package/examples/jsm/exporters/DRACOExporter.js +267 -267
  46. package/examples/jsm/exporters/EXRExporter.js +579 -579
  47. package/examples/jsm/exporters/GLTFExporter.js +3321 -3311
  48. package/examples/jsm/exporters/KTX2Exporter.js +292 -292
  49. package/examples/jsm/exporters/MMDExporter.js +217 -217
  50. package/examples/jsm/exporters/OBJExporter.js +284 -284
  51. package/examples/jsm/exporters/PLYExporter.js +528 -528
  52. package/examples/jsm/exporters/STLExporter.js +199 -199
  53. package/examples/jsm/exporters/USDZExporter.js +720 -720
  54. package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
  55. package/examples/jsm/geometries/ConvexGeometry.js +53 -53
  56. package/examples/jsm/geometries/DecalGeometry.js +356 -356
  57. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -174
  58. package/examples/jsm/geometries/ParametricGeometries.js +254 -254
  59. package/examples/jsm/geometries/ParametricGeometry.js +139 -139
  60. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
  61. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -144
  62. package/examples/jsm/geometries/TeapotGeometry.js +704 -704
  63. package/examples/jsm/geometries/TextGeometry.js +57 -57
  64. package/examples/jsm/helpers/LightProbeHelper.js +130 -130
  65. package/examples/jsm/helpers/OctreeHelper.js +73 -73
  66. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
  67. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
  68. package/examples/jsm/helpers/TextureHelper.js +237 -237
  69. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
  70. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
  71. package/examples/jsm/helpers/ViewHelper.js +333 -333
  72. package/examples/jsm/interactive/HTMLMesh.js +572 -572
  73. package/examples/jsm/interactive/InteractiveGroup.js +106 -116
  74. package/examples/jsm/interactive/SelectionBox.js +227 -227
  75. package/examples/jsm/interactive/SelectionHelper.js +104 -104
  76. package/examples/jsm/libs/ammo.wasm.js +822 -822
  77. package/examples/jsm/libs/basis/README.md +46 -46
  78. package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
  79. package/examples/jsm/libs/chevrotain.module.min.js +141 -141
  80. package/examples/jsm/libs/draco/README.md +32 -32
  81. package/examples/jsm/libs/draco/draco_decoder.js +34 -34
  82. package/examples/jsm/libs/draco/draco_encoder.js +33 -33
  83. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
  84. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
  85. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
  86. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
  87. package/examples/jsm/libs/ecsy.module.js +1792 -1792
  88. package/examples/jsm/libs/fflate.module.js +2474 -2474
  89. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  90. package/examples/jsm/libs/lil-gui.module.min.js +8 -8
  91. package/examples/jsm/libs/lottie_canvas.module.js +14849 -14849
  92. package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
  93. package/examples/jsm/libs/mikktspace.module.js +128 -128
  94. package/examples/jsm/libs/mmdparser.module.js +11530 -11530
  95. package/examples/jsm/libs/motion-controllers.module.js +397 -397
  96. package/examples/jsm/libs/opentype.module.js +14506 -14506
  97. package/examples/jsm/libs/potpack.module.js +124 -124
  98. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -8743
  99. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +15 -8748
  100. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  101. package/examples/jsm/libs/stats.module.js +167 -167
  102. package/examples/jsm/libs/surfaceNet.js +200 -200
  103. package/examples/jsm/libs/tween.module.js +876 -858
  104. package/examples/jsm/libs/utif.module.js +1664 -1664
  105. package/examples/jsm/libs/zstddec.module.js +1 -1
  106. package/examples/jsm/lights/IESSpotLight.js +25 -25
  107. package/examples/jsm/lights/LightProbeGenerator.js +286 -286
  108. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
  109. package/examples/jsm/lines/Line2.js +19 -19
  110. package/examples/jsm/lines/LineGeometry.js +79 -79
  111. package/examples/jsm/lines/LineMaterial.js +619 -619
  112. package/examples/jsm/lines/LineSegments2.js +361 -361
  113. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
  114. package/examples/jsm/lines/Wireframe.js +56 -56
  115. package/examples/jsm/lines/WireframeGeometry2.js +24 -24
  116. package/examples/jsm/loaders/3DMLoader.js +1764 -1772
  117. package/examples/jsm/loaders/3MFLoader.js +1478 -1478
  118. package/examples/jsm/loaders/AMFLoader.js +521 -521
  119. package/examples/jsm/loaders/BVHLoader.js +437 -437
  120. package/examples/jsm/loaders/ColladaLoader.js +4116 -4116
  121. package/examples/jsm/loaders/DDSLoader.js +318 -318
  122. package/examples/jsm/loaders/DRACOLoader.js +613 -613
  123. package/examples/jsm/loaders/EXRLoader.js +2309 -2309
  124. package/examples/jsm/loaders/FBXLoader.js +4314 -4314
  125. package/examples/jsm/loaders/FontLoader.js +183 -183
  126. package/examples/jsm/loaders/GCodeLoader.js +261 -261
  127. package/examples/jsm/loaders/GLTFLoader.js +4666 -4666
  128. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +729 -720
  129. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
  130. package/examples/jsm/loaders/IESLoader.js +337 -337
  131. package/examples/jsm/loaders/KMZLoader.js +130 -130
  132. package/examples/jsm/loaders/KTX2Loader.js +932 -932
  133. package/examples/jsm/loaders/KTXLoader.js +176 -176
  134. package/examples/jsm/loaders/LDrawLoader.js +2470 -2470
  135. package/examples/jsm/loaders/LUT3dlLoader.js +183 -183
  136. package/examples/jsm/loaders/LUTCubeLoader.js +167 -167
  137. package/examples/jsm/loaders/LUTImageLoader.js +163 -163
  138. package/examples/jsm/loaders/LWOLoader.js +1052 -1052
  139. package/examples/jsm/loaders/LogLuvLoader.js +606 -606
  140. package/examples/jsm/loaders/LottieLoader.js +77 -77
  141. package/examples/jsm/loaders/MD2Loader.js +399 -399
  142. package/examples/jsm/loaders/MDDLoader.js +102 -102
  143. package/examples/jsm/loaders/MMDLoader.js +2276 -2276
  144. package/examples/jsm/loaders/MTLLoader.js +567 -567
  145. package/examples/jsm/loaders/MaterialXLoader.js +852 -852
  146. package/examples/jsm/loaders/NRRDLoader.js +686 -686
  147. package/examples/jsm/loaders/OBJLoader.js +905 -905
  148. package/examples/jsm/loaders/PCDLoader.js +467 -467
  149. package/examples/jsm/loaders/PDBLoader.js +232 -232
  150. package/examples/jsm/loaders/PLYLoader.js +771 -771
  151. package/examples/jsm/loaders/PVRLoader.js +251 -251
  152. package/examples/jsm/loaders/RGBELoader.js +450 -450
  153. package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
  154. package/examples/jsm/loaders/STLLoader.js +410 -410
  155. package/examples/jsm/loaders/SVGLoader.js +3173 -3173
  156. package/examples/jsm/loaders/TDSLoader.js +1124 -1124
  157. package/examples/jsm/loaders/TGALoader.js +517 -517
  158. package/examples/jsm/loaders/TIFFLoader.js +36 -36
  159. package/examples/jsm/loaders/TTFLoader.js +214 -214
  160. package/examples/jsm/loaders/TiltLoader.js +520 -520
  161. package/examples/jsm/loaders/USDZLoader.js +822 -822
  162. package/examples/jsm/loaders/VOXLoader.js +318 -311
  163. package/examples/jsm/loaders/VRMLLoader.js +3537 -3533
  164. package/examples/jsm/loaders/VTKLoader.js +1163 -1163
  165. package/examples/jsm/loaders/XYZLoader.js +106 -106
  166. package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1214
  167. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
  168. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
  169. package/examples/jsm/materials/MeshGouraudMaterial.js +426 -426
  170. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -144
  171. package/examples/jsm/math/Capsule.js +82 -82
  172. package/examples/jsm/math/ColorConverter.js +36 -36
  173. package/examples/jsm/math/ConvexHull.js +1271 -1271
  174. package/examples/jsm/math/ImprovedNoise.js +71 -71
  175. package/examples/jsm/math/Lut.js +204 -204
  176. package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
  177. package/examples/jsm/math/OBB.js +423 -423
  178. package/examples/jsm/math/Octree.js +540 -540
  179. package/examples/jsm/math/SimplexNoise.js +444 -444
  180. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
  181. package/examples/jsm/misc/GPUComputationRenderer.js +446 -446
  182. package/examples/jsm/misc/Gyroscope.js +66 -66
  183. package/examples/jsm/misc/MD2Character.js +276 -276
  184. package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
  185. package/examples/jsm/misc/MorphAnimMesh.js +75 -75
  186. package/examples/jsm/misc/MorphBlendMesh.js +322 -322
  187. package/examples/jsm/misc/ProgressiveLightMap.js +324 -323
  188. package/examples/jsm/misc/RollerCoaster.js +566 -566
  189. package/examples/jsm/misc/Timer.js +128 -119
  190. package/examples/jsm/misc/TubePainter.js +202 -202
  191. package/examples/jsm/misc/Volume.js +473 -473
  192. package/examples/jsm/misc/VolumeSlice.js +229 -229
  193. package/examples/jsm/modifiers/CurveModifier.js +344 -344
  194. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
  195. package/examples/jsm/modifiers/SimplifyModifier.js +617 -617
  196. package/examples/jsm/modifiers/TessellateModifier.js +307 -307
  197. package/examples/jsm/nodes/Nodes.js +195 -189
  198. package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -0
  199. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
  200. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -127
  201. package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
  202. package/examples/jsm/nodes/accessors/CameraNode.js +119 -120
  203. package/examples/jsm/nodes/accessors/ClippingNode.js +144 -0
  204. package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -61
  205. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
  206. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -21
  207. package/examples/jsm/nodes/accessors/MaterialNode.js +314 -314
  208. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +41 -51
  209. package/examples/jsm/nodes/accessors/ModelNode.js +33 -33
  210. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -39
  211. package/examples/jsm/nodes/accessors/MorphNode.js +245 -245
  212. package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
  213. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
  214. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
  215. package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
  216. package/examples/jsm/nodes/accessors/ReferenceNode.js +160 -102
  217. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
  218. package/examples/jsm/nodes/accessors/SceneNode.js +52 -52
  219. package/examples/jsm/nodes/accessors/SkinningNode.js +124 -103
  220. package/examples/jsm/nodes/accessors/StorageBufferNode.js +72 -54
  221. package/examples/jsm/nodes/accessors/TangentNode.js +109 -103
  222. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
  223. package/examples/jsm/nodes/accessors/TextureNode.js +367 -367
  224. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
  225. package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -82
  226. package/examples/jsm/nodes/accessors/UVNode.js +47 -47
  227. package/examples/jsm/nodes/accessors/UniformsNode.js +140 -0
  228. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
  229. package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -70
  230. package/examples/jsm/nodes/code/CodeNode.js +84 -78
  231. package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
  232. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
  233. package/examples/jsm/nodes/code/FunctionNode.js +138 -138
  234. package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
  235. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
  236. package/examples/jsm/nodes/core/AssignNode.js +128 -72
  237. package/examples/jsm/nodes/core/AttributeNode.js +108 -108
  238. package/examples/jsm/nodes/core/BypassNode.js +45 -45
  239. package/examples/jsm/nodes/core/CacheNode.js +49 -49
  240. package/examples/jsm/nodes/core/ConstNode.js +32 -32
  241. package/examples/jsm/nodes/core/ContextNode.js +61 -61
  242. package/examples/jsm/nodes/core/IndexNode.js +66 -66
  243. package/examples/jsm/nodes/core/InputNode.js +83 -83
  244. package/examples/jsm/nodes/core/LightingModel.js +17 -17
  245. package/examples/jsm/nodes/core/Node.js +493 -483
  246. package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
  247. package/examples/jsm/nodes/core/NodeBuilder.js +1250 -1267
  248. package/examples/jsm/nodes/core/NodeCache.js +26 -26
  249. package/examples/jsm/nodes/core/NodeCode.js +15 -15
  250. package/examples/jsm/nodes/core/NodeFrame.js +143 -135
  251. package/examples/jsm/nodes/core/NodeFunction.js +22 -22
  252. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
  253. package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
  254. package/examples/jsm/nodes/core/NodeParser.js +11 -11
  255. package/examples/jsm/nodes/core/NodeUniform.js +40 -40
  256. package/examples/jsm/nodes/core/NodeUtils.js +210 -210
  257. package/examples/jsm/nodes/core/NodeVar.js +14 -14
  258. package/examples/jsm/nodes/core/NodeVarying.js +17 -17
  259. package/examples/jsm/nodes/core/OutputStructNode.js +62 -62
  260. package/examples/jsm/nodes/core/ParameterNode.js +33 -33
  261. package/examples/jsm/nodes/core/PropertyNode.js +72 -72
  262. package/examples/jsm/nodes/core/StackNode.js +89 -89
  263. package/examples/jsm/nodes/core/StructTypeNode.js +24 -24
  264. package/examples/jsm/nodes/core/TempNode.js +58 -58
  265. package/examples/jsm/nodes/core/UniformGroup.js +13 -13
  266. package/examples/jsm/nodes/core/UniformGroupNode.js +36 -36
  267. package/examples/jsm/nodes/core/UniformNode.js +80 -80
  268. package/examples/jsm/nodes/core/VarNode.js +60 -60
  269. package/examples/jsm/nodes/core/VaryingNode.js +65 -65
  270. package/examples/jsm/nodes/core/constants.js +28 -27
  271. package/examples/jsm/nodes/display/AfterImageNode.js +148 -134
  272. package/examples/jsm/nodes/display/AnamorphicNode.js +148 -0
  273. package/examples/jsm/nodes/display/BlendModeNode.js +128 -99
  274. package/examples/jsm/nodes/display/BumpMapNode.js +99 -99
  275. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +99 -96
  276. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
  277. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
  278. package/examples/jsm/nodes/display/GaussianBlurNode.js +190 -177
  279. package/examples/jsm/nodes/display/NormalMapNode.js +106 -108
  280. package/examples/jsm/nodes/display/PassNode.js +183 -182
  281. package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
  282. package/examples/jsm/nodes/display/ToneMappingNode.js +184 -184
  283. package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -97
  284. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -31
  285. package/examples/jsm/nodes/display/ViewportNode.js +134 -134
  286. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
  287. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
  288. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
  289. package/examples/jsm/nodes/fog/FogNode.js +38 -38
  290. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
  291. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -40
  292. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
  293. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -57
  294. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -30
  295. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -23
  296. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
  297. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
  298. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -21
  299. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -28
  300. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -67
  301. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -393
  302. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
  303. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
  304. package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
  305. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -85
  306. package/examples/jsm/nodes/lighting/AONode.js +27 -27
  307. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
  308. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +241 -238
  309. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -40
  310. package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
  311. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
  312. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
  313. package/examples/jsm/nodes/lighting/LightNode.js +57 -57
  314. package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
  315. package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -66
  316. package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
  317. package/examples/jsm/nodes/lighting/LightsNode.js +188 -188
  318. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -68
  319. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -89
  320. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
  321. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
  322. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
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  959. package/src/renderers/WebGLMultipleRenderTargets.js +0 -82
  960. package/src/renderers/shaders/ShaderChunk/occlusion_fragment.glsl.js +0 -20
  961. package/src/renderers/shaders/ShaderChunk/occlusion_pars_fragment.glsl.js +0 -97
@@ -1,1521 +1,1548 @@
1
- import {
2
- EventDispatcher,
3
- MOUSE,
4
- Quaternion,
5
- Spherical,
6
- TOUCH,
7
- Vector2,
8
- Vector3,
9
- Plane,
10
- Ray,
11
- MathUtils
12
- } from 'three';
13
-
14
- // OrbitControls performs orbiting, dollying (zooming), and panning.
15
- // Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
16
- //
17
- // Orbit - left mouse / touch: one-finger move
18
- // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
19
- // Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
20
-
21
- const _changeEvent = { type: 'change' };
22
- const _startEvent = { type: 'start' };
23
- const _endEvent = { type: 'end' };
24
- const _ray = new Ray();
25
- const _plane = new Plane();
26
- const TILT_LIMIT = Math.cos( 70 * MathUtils.DEG2RAD );
27
-
28
- class OrbitControls extends EventDispatcher {
29
-
30
- constructor( object, domElement ) {
31
-
32
- super();
33
-
34
- this.object = object;
35
- this.domElement = domElement;
36
- this.domElement.style.touchAction = 'none'; // disable touch scroll
37
-
38
- // Set to false to disable this control
39
- this.enabled = true;
40
-
41
- // "target" sets the location of focus, where the object orbits around
42
- this.target = new Vector3();
43
-
44
- // Sets the 3D cursor (similar to Blender), from which the maxTargetRadius takes effect
45
- this.cursor = new Vector3();
46
-
47
- // How far you can dolly in and out ( PerspectiveCamera only )
48
- this.minDistance = 0;
49
- this.maxDistance = Infinity;
50
-
51
- // How far you can zoom in and out ( OrthographicCamera only )
52
- this.minZoom = 0;
53
- this.maxZoom = Infinity;
54
-
55
- // Limit camera target within a spherical area around the cursor
56
- this.minTargetRadius = 0;
57
- this.maxTargetRadius = Infinity;
58
-
59
- // How far you can orbit vertically, upper and lower limits.
60
- // Range is 0 to Math.PI radians.
61
- this.minPolarAngle = 0; // radians
62
- this.maxPolarAngle = Math.PI; // radians
63
-
64
- // How far you can orbit horizontally, upper and lower limits.
65
- // If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
66
- this.minAzimuthAngle = - Infinity; // radians
67
- this.maxAzimuthAngle = Infinity; // radians
68
-
69
- // Set to true to enable damping (inertia)
70
- // If damping is enabled, you must call controls.update() in your animation loop
71
- this.enableDamping = false;
72
- this.dampingFactor = 0.05;
73
-
74
- // This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
75
- // Set to false to disable zooming
76
- this.enableZoom = true;
77
- this.zoomSpeed = 1.0;
78
-
79
- // Set to false to disable rotating
80
- this.enableRotate = true;
81
- this.rotateSpeed = 1.0;
82
-
83
- // Set to false to disable panning
84
- this.enablePan = true;
85
- this.panSpeed = 1.0;
86
- this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
87
- this.keyPanSpeed = 7.0; // pixels moved per arrow key push
88
- this.zoomToCursor = false;
89
-
90
- // Set to true to automatically rotate around the target
91
- // If auto-rotate is enabled, you must call controls.update() in your animation loop
92
- this.autoRotate = false;
93
- this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60
94
-
95
- // The four arrow keys
96
- this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
97
-
98
- // Mouse buttons
99
- this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
100
-
101
- // Touch fingers
102
- this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
103
-
104
- // for reset
105
- this.target0 = this.target.clone();
106
- this.position0 = this.object.position.clone();
107
- this.zoom0 = this.object.zoom;
108
-
109
- // the target DOM element for key events
110
- this._domElementKeyEvents = null;
111
-
112
- //
113
- // public methods
114
- //
115
-
116
- this.getPolarAngle = function () {
117
-
118
- return spherical.phi;
119
-
120
- };
121
-
122
- this.getAzimuthalAngle = function () {
123
-
124
- return spherical.theta;
125
-
126
- };
127
-
128
- this.getDistance = function () {
129
-
130
- return this.object.position.distanceTo( this.target );
131
-
132
- };
133
-
134
- this.listenToKeyEvents = function ( domElement ) {
135
-
136
- domElement.addEventListener( 'keydown', onKeyDown );
137
- this._domElementKeyEvents = domElement;
138
-
139
- };
140
-
141
- this.stopListenToKeyEvents = function () {
142
-
143
- this._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
144
- this._domElementKeyEvents = null;
145
-
146
- };
147
-
148
- this.saveState = function () {
149
-
150
- scope.target0.copy( scope.target );
151
- scope.position0.copy( scope.object.position );
152
- scope.zoom0 = scope.object.zoom;
153
-
154
- };
155
-
156
- this.reset = function () {
157
-
158
- scope.target.copy( scope.target0 );
159
- scope.object.position.copy( scope.position0 );
160
- scope.object.zoom = scope.zoom0;
161
-
162
- scope.object.updateProjectionMatrix();
163
- scope.dispatchEvent( _changeEvent );
164
-
165
- scope.update();
166
-
167
- state = STATE.NONE;
168
-
169
- };
170
-
171
- // this method is exposed, but perhaps it would be better if we can make it private...
172
- this.update = function () {
173
-
174
- const offset = new Vector3();
175
-
176
- // so camera.up is the orbit axis
177
- const quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) );
178
- const quatInverse = quat.clone().invert();
179
-
180
- const lastPosition = new Vector3();
181
- const lastQuaternion = new Quaternion();
182
- const lastTargetPosition = new Vector3();
183
-
184
- const twoPI = 2 * Math.PI;
185
-
186
- return function update( deltaTime = null ) {
187
-
188
- const position = scope.object.getWorldPosition( object.position );
189
-
190
- offset.copy( position ).sub( scope.target );
191
-
192
- // rotate offset to "y-axis-is-up" space
193
- offset.applyQuaternion( quat );
194
-
195
- // angle from z-axis around y-axis
196
- spherical.setFromVector3( offset );
197
-
198
- if ( scope.autoRotate && state === STATE.NONE ) {
199
-
200
- rotateLeft( getAutoRotationAngle( deltaTime ) );
201
-
202
- }
203
-
204
- if ( scope.enableDamping ) {
205
-
206
- spherical.theta += sphericalDelta.theta * scope.dampingFactor;
207
- spherical.phi += sphericalDelta.phi * scope.dampingFactor;
208
-
209
- } else {
210
-
211
- spherical.theta += sphericalDelta.theta;
212
- spherical.phi += sphericalDelta.phi;
213
-
214
- }
215
-
216
- // restrict theta to be between desired limits
217
-
218
- let min = scope.minAzimuthAngle;
219
- let max = scope.maxAzimuthAngle;
220
-
221
- if ( isFinite( min ) && isFinite( max ) ) {
222
-
223
- if ( min < - Math.PI ) min += twoPI; else if ( min > Math.PI ) min -= twoPI;
224
-
225
- if ( max < - Math.PI ) max += twoPI; else if ( max > Math.PI ) max -= twoPI;
226
-
227
- if ( min <= max ) {
228
-
229
- spherical.theta = Math.max( min, Math.min( max, spherical.theta ) );
230
-
231
- } else {
232
-
233
- spherical.theta = ( spherical.theta > ( min + max ) / 2 ) ?
234
- Math.max( min, spherical.theta ) :
235
- Math.min( max, spherical.theta );
236
-
237
- }
238
-
239
- }
240
-
241
- // restrict phi to be between desired limits
242
- spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
243
-
244
- spherical.makeSafe();
245
-
246
- // move target to panned location
247
-
248
- if ( scope.enableDamping === true ) {
249
-
250
- scope.target.addScaledVector( panOffset, scope.dampingFactor );
251
-
252
- } else {
253
-
254
- scope.target.add( panOffset );
255
-
256
- }
257
-
258
- // Limit the target distance from the cursor to create a sphere around the center of interest
259
- scope.target.sub( scope.cursor );
260
- scope.target.clampLength( scope.minTargetRadius, scope.maxTargetRadius );
261
- scope.target.add( scope.cursor );
262
-
263
- // adjust the camera position based on zoom only if we're not zooming to the cursor or if it's an ortho camera
264
- // we adjust zoom later in these cases
265
- if ( scope.zoomToCursor && performCursorZoom || scope.object.isOrthographicCamera ) {
266
-
267
- spherical.radius = clampDistance( spherical.radius );
268
-
269
- } else {
270
-
271
- if ( scope.enableDamping ) {
272
-
273
- currentScale = MathUtils.lerp(currentScale, scale, scope.dampingFactor);
274
-
275
- }
276
- else {
277
-
278
- currentScale = scale;
279
-
280
- }
281
-
282
- spherical.radius = clampDistance( spherical.radius * currentScale );
283
-
284
- }
285
-
286
- offset.setFromSpherical( spherical );
287
-
288
- // rotate offset back to "camera-up-vector-is-up" space
289
- offset.applyQuaternion( quatInverse );
290
-
291
- position.copy( scope.target ).add( offset );
292
- scope.object.parent ? scope.object.parent.worldToLocal( position ) : scope.object.position.copy( position )
293
-
294
- scope.object.lookAt( scope.target );
295
-
296
- if ( scope.enableDamping === true ) {
297
-
298
- sphericalDelta.theta *= ( 1 - scope.dampingFactor );
299
- sphericalDelta.phi *= ( 1 - scope.dampingFactor );
300
-
301
- panOffset.multiplyScalar( 1 - scope.dampingFactor );
302
-
303
- } else {
304
-
305
- sphericalDelta.set( 0, 0, 0 );
306
-
307
- panOffset.set( 0, 0, 0 );
308
-
309
- }
310
-
311
- // adjust camera position
312
- let zoomChanged = false;
313
- if ( scope.zoomToCursor && performCursorZoom ) {
314
-
315
- let newRadius = null;
316
- if ( scope.object.isPerspectiveCamera ) {
317
-
318
- // move the camera down the pointer ray
319
- // this method avoids floating point error
320
- const prevRadius = offset.length();
321
- newRadius = clampDistance( prevRadius * scale );
322
-
323
- const radiusDelta = prevRadius - newRadius;
324
- scope.object.position.addScaledVector( dollyDirection, radiusDelta );
325
- scope.object.updateMatrixWorld();
326
-
327
- } else if ( scope.object.isOrthographicCamera ) {
328
-
329
- // adjust the ortho camera position based on zoom changes
330
- const mouseBefore = new Vector3( mouse.x, mouse.y, 0 );
331
- mouseBefore.unproject( scope.object );
332
-
333
- scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
334
- scope.object.updateProjectionMatrix();
335
- zoomChanged = true;
336
-
337
- const mouseAfter = new Vector3( mouse.x, mouse.y, 0 );
338
- mouseAfter.unproject( scope.object );
339
-
340
- scope.object.position.sub( mouseAfter ).add( mouseBefore );
341
- scope.object.updateMatrixWorld();
342
-
343
- newRadius = offset.length();
344
-
345
- } else {
346
-
347
- console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.' );
348
- scope.zoomToCursor = false;
349
-
350
- }
351
-
352
- // handle the placement of the target
353
- if ( newRadius !== null ) {
354
-
355
- if ( this.screenSpacePanning ) {
356
-
357
- // position the orbit target in front of the new camera position
358
- scope.target.set( 0, 0, - 1 )
359
- .transformDirection( scope.object.matrix )
360
- .multiplyScalar( newRadius )
361
- .add( scope.object.position );
362
-
363
- } else {
364
-
365
- // get the ray and translation plane to compute target
366
- _ray.origin.copy( scope.object.position );
367
- _ray.direction.set( 0, 0, - 1 ).transformDirection( scope.object.matrix );
368
-
369
- // if the camera is 20 degrees above the horizon then don't adjust the focus target to avoid
370
- // extremely large values
371
- if ( Math.abs( scope.object.up.dot( _ray.direction ) ) < TILT_LIMIT ) {
372
-
373
- object.lookAt( scope.target );
374
-
375
- } else {
376
-
377
- _plane.setFromNormalAndCoplanarPoint( scope.object.up, scope.target );
378
- _ray.intersectPlane( _plane, scope.target );
379
-
380
- }
381
-
382
- }
383
-
384
- }
385
-
386
- } else if ( scope.object.isOrthographicCamera ) {
387
-
388
- zoomChanged = scale !== 1;
389
-
390
- if ( zoomChanged ) {
391
-
392
- scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
393
- scope.object.updateProjectionMatrix();
394
-
395
- }
396
-
397
- }
398
-
399
- scale = 1;
400
- performCursorZoom = false;
401
-
402
- // update condition is:
403
- // min(camera displacement, camera rotation in radians)^2 > EPS
404
- // using small-angle approximation cos(x/2) = 1 - x^2 / 8
405
-
406
- if ( zoomChanged ||
407
- lastPosition.distanceToSquared( scope.object.position ) > EPS ||
408
- 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ||
409
- lastTargetPosition.distanceToSquared( scope.target ) > 0 ) {
410
-
411
- scope.dispatchEvent( _changeEvent );
412
-
413
- lastPosition.copy( scope.object.position );
414
- lastQuaternion.copy( scope.object.quaternion );
415
- lastTargetPosition.copy( scope.target );
416
-
417
- return true;
418
-
419
- }
420
-
421
- return false;
422
-
423
- };
424
-
425
- }();
426
-
427
- this.dispose = function () {
428
-
429
- scope.domElement.removeEventListener( 'contextmenu', onContextMenu );
430
-
431
- scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
432
- scope.domElement.removeEventListener( 'pointercancel', onPointerUp );
433
- scope.domElement.removeEventListener( 'wheel', onMouseWheel );
434
-
435
- scope.domElement.removeEventListener( 'pointermove', onPointerMove );
436
- window.removeEventListener( 'pointerup', onPointerUp );
437
-
438
-
439
- if ( scope._domElementKeyEvents !== null ) {
440
-
441
- scope._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
442
- scope._domElementKeyEvents = null;
443
-
444
- }
445
-
446
- //scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
447
-
448
- };
449
-
450
- //
451
- // internals
452
- //
453
-
454
- const scope = this;
455
-
456
- const STATE = {
457
- NONE: - 1,
458
- ROTATE: 0,
459
- DOLLY: 1,
460
- PAN: 2,
461
- TOUCH_ROTATE: 3,
462
- TOUCH_PAN: 4,
463
- TOUCH_DOLLY_PAN: 5,
464
- TOUCH_DOLLY_ROTATE: 6
465
- };
466
-
467
- let state = STATE.NONE;
468
-
469
- const EPS = 0.000001;
470
-
471
- // current position in spherical coordinates
472
- const spherical = new Spherical();
473
- const sphericalDelta = new Spherical();
474
-
475
- let scale = 1;
476
- let currentScale = 1;
477
- const panOffset = new Vector3();
478
-
479
- const rotateStart = new Vector2();
480
- const rotateEnd = new Vector2();
481
- const rotateDelta = new Vector2();
482
-
483
- const panStart = new Vector2();
484
- const panEnd = new Vector2();
485
- const panDelta = new Vector2();
486
-
487
- const dollyStart = new Vector2();
488
- const dollyEnd = new Vector2();
489
- const dollyDelta = new Vector2();
490
-
491
- const dollyDirection = new Vector3();
492
- const mouse = new Vector2();
493
- let performCursorZoom = false;
494
-
495
- const pointers = [];
496
- const pointerPositions = {};
497
-
498
- let controlActive = false;
499
-
500
- function getAutoRotationAngle( deltaTime ) {
501
-
502
- if ( deltaTime !== null ) {
503
-
504
- return ( 2 * Math.PI / 60 * scope.autoRotateSpeed ) * deltaTime;
505
-
506
- } else {
507
-
508
- return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
509
-
510
- }
511
-
512
- }
513
-
514
- function getZoomScale( delta ) {
515
-
516
- const normalizedDelta = Math.abs( delta * 0.01 );
517
- return Math.pow( 0.95, scope.zoomSpeed * normalizedDelta );
518
-
519
- }
520
-
521
- function rotateLeft( angle ) {
522
-
523
- sphericalDelta.theta -= angle;
524
-
525
- }
526
-
527
- function rotateUp( angle ) {
528
-
529
- sphericalDelta.phi -= angle;
530
-
531
- }
532
-
533
- const panLeft = function () {
534
-
535
- const v = new Vector3();
536
-
537
- return function panLeft( distance, objectMatrix ) {
538
-
539
- v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
540
- v.multiplyScalar( - distance );
541
-
542
- panOffset.add( v );
543
-
544
- };
545
-
546
- }();
547
-
548
- const panUp = function () {
549
-
550
- const v = new Vector3();
551
-
552
- return function panUp( distance, objectMatrix ) {
553
-
554
- if ( scope.screenSpacePanning === true ) {
555
-
556
- v.setFromMatrixColumn( objectMatrix, 1 );
557
-
558
- } else {
559
-
560
- v.setFromMatrixColumn( objectMatrix, 0 );
561
- v.crossVectors( scope.object.up, v );
562
-
563
- }
564
-
565
- v.multiplyScalar( distance );
566
-
567
- panOffset.add( v );
568
-
569
- };
570
-
571
- }();
572
-
573
- // deltaX and deltaY are in pixels; right and down are positive
574
- const pan = function () {
575
-
576
- const offset = new Vector3();
577
- const position = new Vector3();
578
-
579
- return function pan( deltaX, deltaY ) {
580
-
581
- const element = scope.domElement;
582
-
583
- if ( scope.object.isPerspectiveCamera ) {
584
-
585
- // perspective
586
- // NEEDLE: Support for OrbitControls on cameras that are parented to other objects.
587
- scope.object.getWorldPosition( position );
588
- offset.copy( position ).sub( scope.target );
589
- let targetDistance = offset.length();
590
-
591
- // half of the fov is center to top of screen
592
- targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
593
-
594
- // we use only clientHeight here so aspect ratio does not distort speed
595
- panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrixWorld );
596
- panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrixWorld );
597
-
598
- } else if ( scope.object.isOrthographicCamera ) {
599
-
600
- // orthographic
601
- panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrixWorld );
602
- panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrixWorld );
603
-
604
- } else {
605
-
606
- // camera neither orthographic nor perspective
607
- console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
608
- scope.enablePan = false;
609
-
610
- }
611
-
612
- };
613
-
614
- }();
615
-
616
- function dollyOut( dollyScale ) {
617
-
618
- if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
619
-
620
- scale /= dollyScale;
621
-
622
- } else {
623
-
624
- console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
625
- scope.enableZoom = false;
626
-
627
- }
628
-
629
- }
630
-
631
- function dollyIn( dollyScale ) {
632
-
633
- if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
634
-
635
- scale *= dollyScale;
636
-
637
- } else {
638
-
639
- console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
640
- scope.enableZoom = false;
641
-
642
- }
643
-
644
- }
645
-
646
- function updateZoomParameters( x, y ) {
647
-
648
- if ( ! scope.zoomToCursor ) {
649
-
650
- return;
651
-
652
- }
653
-
654
- performCursorZoom = true;
655
-
656
- const rect = scope.domElement.getBoundingClientRect();
657
- const dx = x - rect.left;
658
- const dy = y - rect.top;
659
- const w = rect.width;
660
- const h = rect.height;
661
-
662
- mouse.x = ( dx / w ) * 2 - 1;
663
- mouse.y = - ( dy / h ) * 2 + 1;
664
-
665
- dollyDirection.set( mouse.x, mouse.y, 1 ).unproject( scope.object ).sub( scope.object.position ).normalize();
666
-
667
- }
668
-
669
- function clampDistance( dist ) {
670
-
671
- return Math.max( scope.minDistance, Math.min( scope.maxDistance, dist ) );
672
-
673
- }
674
-
675
- //
676
- // event callbacks - update the object state
677
- //
678
-
679
- function handleMouseDownRotate( event ) {
680
-
681
- rotateStart.set( event.clientX, event.clientY );
682
-
683
- }
684
-
685
- function handleMouseDownDolly( event ) {
686
-
687
- updateZoomParameters( event.clientX, event.clientX );
688
- dollyStart.set( event.clientX, event.clientY );
689
-
690
- }
691
-
692
- function handleMouseDownPan( event ) {
693
-
694
- panStart.set( event.clientX, event.clientY );
695
-
696
- }
697
-
698
- function handleMouseMoveRotate( event ) {
699
-
700
- rotateEnd.set( event.clientX, event.clientY );
701
-
702
- rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
703
-
704
- const element = scope.domElement;
705
-
706
- rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
707
-
708
- rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
709
-
710
- rotateStart.copy( rotateEnd );
711
-
712
- scope.update();
713
-
714
- }
715
-
716
- function handleMouseMoveDolly( event ) {
717
-
718
- dollyEnd.set( event.clientX, event.clientY );
719
-
720
- dollyDelta.subVectors( dollyEnd, dollyStart );
721
-
722
- if ( dollyDelta.y > 0 ) {
723
-
724
- dollyOut( getZoomScale( dollyDelta.y ) );
725
-
726
- } else if ( dollyDelta.y < 0 ) {
727
-
728
- dollyIn( getZoomScale( dollyDelta.y ) );
729
-
730
- }
731
-
732
- dollyStart.copy( dollyEnd );
733
-
734
- scope.update();
735
-
736
- }
737
-
738
- function handleMouseMovePan( event ) {
739
-
740
- panEnd.set( event.clientX, event.clientY );
741
-
742
- panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
743
-
744
- pan( panDelta.x, panDelta.y );
745
-
746
- panStart.copy( panEnd );
747
-
748
- scope.update();
749
-
750
- }
751
-
752
- function handleMouseWheel( event ) {
753
-
754
- updateZoomParameters( event.clientX, event.clientY );
755
-
756
- if ( event.deltaY < 0 ) {
757
-
758
- dollyIn( getZoomScale( event.deltaY ) );
759
-
760
- } else if ( event.deltaY > 0 ) {
761
-
762
- dollyOut( getZoomScale( event.deltaY ) );
763
-
764
- }
765
-
766
- scope.update();
767
-
768
- }
769
-
770
- function handleKeyDown( event ) {
771
-
772
- let needsUpdate = false;
773
-
774
- switch ( event.code ) {
775
-
776
- case scope.keys.UP:
777
-
778
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
779
-
780
- rotateUp( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
781
-
782
- } else {
783
-
784
- pan( 0, scope.keyPanSpeed );
785
-
786
- }
787
-
788
- needsUpdate = true;
789
- break;
790
-
791
- case scope.keys.BOTTOM:
792
-
793
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
794
-
795
- rotateUp( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
796
-
797
- } else {
798
-
799
- pan( 0, - scope.keyPanSpeed );
800
-
801
- }
802
-
803
- needsUpdate = true;
804
- break;
805
-
806
- case scope.keys.LEFT:
807
-
808
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
809
-
810
- rotateLeft( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
811
-
812
- } else {
813
-
814
- pan( scope.keyPanSpeed, 0 );
815
-
816
- }
817
-
818
- needsUpdate = true;
819
- break;
820
-
821
- case scope.keys.RIGHT:
822
-
823
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
824
-
825
- rotateLeft( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
826
-
827
- } else {
828
-
829
- pan( - scope.keyPanSpeed, 0 );
830
-
831
- }
832
-
833
- needsUpdate = true;
834
- break;
835
-
836
- }
837
-
838
- if ( needsUpdate ) {
839
-
840
- // prevent the browser from scrolling on cursor keys
841
- event.preventDefault();
842
-
843
- scope.update();
844
-
845
- }
846
-
847
-
848
- }
849
-
850
- function handleTouchStartRotate( event ) {
851
-
852
- if ( pointers.length === 1 ) {
853
-
854
- rotateStart.set( event.pageX, event.pageY );
855
-
856
- } else {
857
-
858
- const position = getSecondPointerPosition( event );
859
-
860
- const x = 0.5 * ( event.pageX + position.x );
861
- const y = 0.5 * ( event.pageY + position.y );
862
-
863
- rotateStart.set( x, y );
864
-
865
- }
866
-
867
- }
868
-
869
- function handleTouchStartPan( event ) {
870
-
871
- if ( pointers.length === 1 ) {
872
-
873
- panStart.set( event.pageX, event.pageY );
874
-
875
- } else {
876
-
877
- const position = getSecondPointerPosition( event );
878
-
879
- const x = 0.5 * ( event.pageX + position.x );
880
- const y = 0.5 * ( event.pageY + position.y );
881
-
882
- panStart.set( x, y );
883
-
884
- }
885
-
886
- }
887
-
888
- function handleTouchStartDolly( event ) {
889
-
890
- const position = getSecondPointerPosition( event );
891
-
892
- const dx = event.pageX - position.x;
893
- const dy = event.pageY - position.y;
894
-
895
- const distance = Math.sqrt( dx * dx + dy * dy );
896
-
897
- dollyStart.set( 0, distance );
898
-
899
- }
900
-
901
- function handleTouchStartDollyPan( event ) {
902
-
903
- if ( scope.enableZoom ) handleTouchStartDolly( event );
904
-
905
- if ( scope.enablePan ) handleTouchStartPan( event );
906
-
907
- }
908
-
909
- function handleTouchStartDollyRotate( event ) {
910
-
911
- if ( scope.enableZoom ) handleTouchStartDolly( event );
912
-
913
- if ( scope.enableRotate ) handleTouchStartRotate( event );
914
-
915
- }
916
-
917
- function handleTouchMoveRotate( event ) {
918
-
919
- if ( pointers.length == 1 ) {
920
-
921
- rotateEnd.set( event.pageX, event.pageY );
922
-
923
- } else {
924
-
925
- const position = getSecondPointerPosition( event );
926
-
927
- const x = 0.5 * ( event.pageX + position.x );
928
- const y = 0.5 * ( event.pageY + position.y );
929
-
930
- rotateEnd.set( x, y );
931
-
932
- }
933
-
934
- rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
935
-
936
- const element = scope.domElement;
937
-
938
- rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
939
-
940
- rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
941
-
942
- rotateStart.copy( rotateEnd );
943
-
944
- }
945
-
946
- function handleTouchMovePan( event ) {
947
-
948
- if ( pointers.length === 1 ) {
949
-
950
- panEnd.set( event.pageX, event.pageY );
951
-
952
- } else {
953
-
954
- const position = getSecondPointerPosition( event );
955
-
956
- const x = 0.5 * ( event.pageX + position.x );
957
- const y = 0.5 * ( event.pageY + position.y );
958
-
959
- panEnd.set( x, y );
960
-
961
- }
962
-
963
- panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
964
-
965
- pan( panDelta.x, panDelta.y );
966
-
967
- panStart.copy( panEnd );
968
-
969
- }
970
-
971
- function handleTouchMoveDolly( event ) {
972
-
973
- const position = getSecondPointerPosition( event );
974
-
975
- const dx = event.pageX - position.x;
976
- const dy = event.pageY - position.y;
977
-
978
- const distance = Math.sqrt( dx * dx + dy * dy );
979
-
980
- dollyEnd.set( 0, distance );
981
-
982
- dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
983
-
984
- dollyOut( dollyDelta.y );
985
-
986
- dollyStart.copy( dollyEnd );
987
-
988
- const centerX = ( event.pageX + position.x ) * 0.5;
989
- const centerY = ( event.pageY + position.y ) * 0.5;
990
-
991
- updateZoomParameters( centerX, centerY );
992
-
993
- }
994
-
995
- function handleTouchMoveDollyPan( event ) {
996
-
997
- if ( scope.enableZoom ) handleTouchMoveDolly( event );
998
-
999
- if ( scope.enablePan ) handleTouchMovePan( event );
1000
-
1001
- }
1002
-
1003
- function handleTouchMoveDollyRotate( event ) {
1004
-
1005
- if ( scope.enableZoom ) handleTouchMoveDolly( event );
1006
-
1007
- if ( scope.enableRotate ) handleTouchMoveRotate( event );
1008
-
1009
- }
1010
-
1011
- //
1012
- // event handlers - FSM: listen for events and reset state
1013
- //
1014
-
1015
- function onPointerDown( event ) {
1016
-
1017
- if ( scope.enabled === false ) return;
1018
-
1019
- if ( pointers.length === 0 ) {
1020
-
1021
- // this causes pointer events to be captured
1022
- // scope.domElement.setPointerCapture( event.pointerId );
1023
-
1024
- scope.domElement.addEventListener( 'pointermove', onPointerMove );
1025
- window.addEventListener( 'pointerup', onPointerUp );
1026
-
1027
- }
1028
-
1029
- //
1030
-
1031
- addPointer( event );
1032
-
1033
- if ( event.pointerType === 'touch' ) {
1034
-
1035
- onTouchStart( event );
1036
-
1037
- } else {
1038
-
1039
- onMouseDown( event );
1040
-
1041
- }
1042
-
1043
- }
1044
-
1045
- function onPointerMove( event ) {
1046
-
1047
- if ( scope.enabled === false ) return;
1048
-
1049
- if ( event.pointerType === 'touch' ) {
1050
-
1051
- onTouchMove( event );
1052
-
1053
- } else {
1054
-
1055
- onMouseMove( event );
1056
-
1057
- }
1058
-
1059
- }
1060
-
1061
- function onPointerUp( event ) {
1062
-
1063
- removePointer( event );
1064
-
1065
- switch ( pointers.length ) {
1066
-
1067
- case 0:
1068
-
1069
- // scope.domElement.releasePointerCapture( event.pointerId );
1070
-
1071
- scope.domElement.removeEventListener( 'pointermove', onPointerMove );
1072
- scope.domElement.removeEventListener( 'pointerup', onPointerUp );
1073
-
1074
- scope.dispatchEvent( _endEvent );
1075
-
1076
- state = STATE.NONE;
1077
-
1078
- break;
1079
-
1080
- case 1:
1081
-
1082
- const pointerId = pointers[ 0 ];
1083
- const position = pointerPositions[ pointerId ];
1084
-
1085
- // minimal placeholder event - allows state correction on pointer-up
1086
- onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );
1087
-
1088
- break;
1089
-
1090
- }
1091
-
1092
- }
1093
-
1094
- function onMouseDown( event ) {
1095
-
1096
- let mouseAction;
1097
-
1098
- switch ( event.button ) {
1099
-
1100
- case 0:
1101
-
1102
- mouseAction = scope.mouseButtons.LEFT;
1103
- break;
1104
-
1105
- case 1:
1106
-
1107
- mouseAction = scope.mouseButtons.MIDDLE;
1108
- break;
1109
-
1110
- case 2:
1111
-
1112
- mouseAction = scope.mouseButtons.RIGHT;
1113
- break;
1114
-
1115
- default:
1116
-
1117
- mouseAction = - 1;
1118
-
1119
- }
1120
-
1121
- switch ( mouseAction ) {
1122
-
1123
- case MOUSE.DOLLY:
1124
-
1125
- if ( scope.enableZoom === false ) return;
1126
-
1127
- handleMouseDownDolly( event );
1128
-
1129
- state = STATE.DOLLY;
1130
-
1131
- break;
1132
-
1133
- case MOUSE.ROTATE:
1134
-
1135
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
1136
-
1137
- if ( scope.enablePan === false ) return;
1138
-
1139
- handleMouseDownPan( event );
1140
-
1141
- state = STATE.PAN;
1142
-
1143
- } else {
1144
-
1145
- if ( scope.enableRotate === false ) return;
1146
-
1147
- handleMouseDownRotate( event );
1148
-
1149
- state = STATE.ROTATE;
1150
-
1151
- }
1152
-
1153
- break;
1154
-
1155
- case MOUSE.PAN:
1156
-
1157
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
1158
-
1159
- if ( scope.enableRotate === false ) return;
1160
-
1161
- handleMouseDownRotate( event );
1162
-
1163
- state = STATE.ROTATE;
1164
-
1165
- } else {
1166
-
1167
- if ( scope.enablePan === false ) return;
1168
-
1169
- handleMouseDownPan( event );
1170
-
1171
- state = STATE.PAN;
1172
-
1173
- }
1174
-
1175
- break;
1176
-
1177
- default:
1178
-
1179
- state = STATE.NONE;
1180
-
1181
- }
1182
-
1183
- if ( state !== STATE.NONE ) {
1184
-
1185
- scope.dispatchEvent( _startEvent );
1186
-
1187
- }
1188
-
1189
- }
1190
-
1191
- function onMouseMove( event ) {
1192
-
1193
- switch ( state ) {
1194
-
1195
- case STATE.ROTATE:
1196
-
1197
- if ( scope.enableRotate === false ) return;
1198
-
1199
- handleMouseMoveRotate( event );
1200
-
1201
- break;
1202
-
1203
- case STATE.DOLLY:
1204
-
1205
- if ( scope.enableZoom === false ) return;
1206
-
1207
- handleMouseMoveDolly( event );
1208
-
1209
- break;
1210
-
1211
- case STATE.PAN:
1212
-
1213
- if ( scope.enablePan === false ) return;
1214
-
1215
- handleMouseMovePan( event );
1216
-
1217
- break;
1218
-
1219
- }
1220
-
1221
- }
1222
-
1223
- function onMouseWheel( event ) {
1224
-
1225
- if ( scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE ) return;
1226
-
1227
- event.preventDefault();
1228
-
1229
- scope.dispatchEvent( _startEvent );
1230
-
1231
- handleMouseWheel( customWheelEvent( event ) );
1232
-
1233
- scope.dispatchEvent( _endEvent );
1234
-
1235
- }
1236
-
1237
- function customWheelEvent( event ) {
1238
-
1239
- const mode = event.deltaMode;
1240
-
1241
- // minimal wheel event altered to meet delta-zoom demand
1242
- const newEvent = {
1243
- clientX: event.clientX,
1244
- clientY: event.clientY,
1245
- deltaY: event.deltaY,
1246
- };
1247
-
1248
- switch ( mode ) {
1249
-
1250
- case 1: // LINE_MODE
1251
- newEvent.deltaY *= 16;
1252
- break;
1253
-
1254
- case 2: // PAGE_MODE
1255
- newEvent.deltaY *= 100;
1256
- break;
1257
-
1258
- }
1259
-
1260
- // detect if event was triggered by pinching
1261
- if ( event.ctrlKey && ! controlActive ) {
1262
-
1263
- newEvent.deltaY *= 10;
1264
-
1265
- }
1266
-
1267
- return newEvent;
1268
-
1269
- }
1270
-
1271
- function interceptControlDown( event ) {
1272
-
1273
- if ( event.key === 'Control' ) {
1274
-
1275
- controlActive = true;
1276
-
1277
-
1278
- const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1279
-
1280
- document.addEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
1281
-
1282
- }
1283
-
1284
- }
1285
-
1286
- function interceptControlUp( event ) {
1287
-
1288
- if ( event.key === 'Control' ) {
1289
-
1290
- controlActive = false;
1291
-
1292
-
1293
- const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1294
-
1295
- document.removeEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
1296
-
1297
- }
1298
-
1299
- }
1300
-
1301
- function onKeyDown( event ) {
1302
-
1303
- if ( scope.enabled === false || scope.enablePan === false ) return;
1304
-
1305
- handleKeyDown( event );
1306
-
1307
- }
1308
-
1309
- function onTouchStart( event ) {
1310
-
1311
- trackPointer( event );
1312
-
1313
- switch ( pointers.length ) {
1314
-
1315
- case 1:
1316
-
1317
- switch ( scope.touches.ONE ) {
1318
-
1319
- case TOUCH.ROTATE:
1320
-
1321
- if ( scope.enableRotate === false ) return;
1322
-
1323
- handleTouchStartRotate( event );
1324
-
1325
- state = STATE.TOUCH_ROTATE;
1326
-
1327
- break;
1328
-
1329
- case TOUCH.PAN:
1330
-
1331
- if ( scope.enablePan === false ) return;
1332
-
1333
- handleTouchStartPan( event );
1334
-
1335
- state = STATE.TOUCH_PAN;
1336
-
1337
- break;
1338
-
1339
- default:
1340
-
1341
- state = STATE.NONE;
1342
-
1343
- }
1344
-
1345
- break;
1346
-
1347
- case 2:
1348
-
1349
- switch ( scope.touches.TWO ) {
1350
-
1351
- case TOUCH.DOLLY_PAN:
1352
-
1353
- if ( scope.enableZoom === false && scope.enablePan === false ) return;
1354
-
1355
- handleTouchStartDollyPan( event );
1356
-
1357
- state = STATE.TOUCH_DOLLY_PAN;
1358
-
1359
- break;
1360
-
1361
- case TOUCH.DOLLY_ROTATE:
1362
-
1363
- if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1364
-
1365
- handleTouchStartDollyRotate( event );
1366
-
1367
- state = STATE.TOUCH_DOLLY_ROTATE;
1368
-
1369
- break;
1370
-
1371
- default:
1372
-
1373
- state = STATE.NONE;
1374
-
1375
- }
1376
-
1377
- break;
1378
-
1379
- default:
1380
-
1381
- state = STATE.NONE;
1382
-
1383
- }
1384
-
1385
- if ( state !== STATE.NONE ) {
1386
-
1387
- scope.dispatchEvent( _startEvent );
1388
-
1389
- }
1390
-
1391
- }
1392
-
1393
- function onTouchMove( event ) {
1394
-
1395
- trackPointer( event );
1396
-
1397
- switch ( state ) {
1398
-
1399
- case STATE.TOUCH_ROTATE:
1400
-
1401
- if ( scope.enableRotate === false ) return;
1402
-
1403
- handleTouchMoveRotate( event );
1404
-
1405
- scope.update();
1406
-
1407
- break;
1408
-
1409
- case STATE.TOUCH_PAN:
1410
-
1411
- if ( scope.enablePan === false ) return;
1412
-
1413
- handleTouchMovePan( event );
1414
-
1415
- scope.update();
1416
-
1417
- break;
1418
-
1419
- case STATE.TOUCH_DOLLY_PAN:
1420
-
1421
- if ( scope.enableZoom === false && scope.enablePan === false ) return;
1422
-
1423
- handleTouchMoveDollyPan( event );
1424
-
1425
- scope.update();
1426
-
1427
- break;
1428
-
1429
- case STATE.TOUCH_DOLLY_ROTATE:
1430
-
1431
- if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1432
-
1433
- handleTouchMoveDollyRotate( event );
1434
-
1435
- scope.update();
1436
-
1437
- break;
1438
-
1439
- default:
1440
-
1441
- state = STATE.NONE;
1442
-
1443
- }
1444
-
1445
- }
1446
-
1447
- function onContextMenu( event ) {
1448
-
1449
- if ( scope.enabled === false ) return;
1450
-
1451
- event.preventDefault();
1452
-
1453
- }
1454
-
1455
- function addPointer( event ) {
1456
-
1457
- pointers.push( event.pointerId );
1458
-
1459
- }
1460
-
1461
- function removePointer( event ) {
1462
-
1463
- delete pointerPositions[ event.pointerId ];
1464
-
1465
- for ( let i = 0; i < pointers.length; i ++ ) {
1466
-
1467
- if ( pointers[ i ] == event.pointerId ) {
1468
-
1469
- pointers.splice( i, 1 );
1470
- return;
1471
-
1472
- }
1473
-
1474
- }
1475
-
1476
- }
1477
-
1478
- function trackPointer( event ) {
1479
-
1480
- let position = pointerPositions[ event.pointerId ];
1481
-
1482
- if ( position === undefined ) {
1483
-
1484
- position = new Vector2();
1485
- pointerPositions[ event.pointerId ] = position;
1486
-
1487
- }
1488
-
1489
- position.set( event.pageX, event.pageY );
1490
-
1491
- }
1492
-
1493
- function getSecondPointerPosition( event ) {
1494
-
1495
- const pointerId = ( event.pointerId === pointers[ 0 ] ) ? pointers[ 1 ] : pointers[ 0 ];
1496
-
1497
- return pointerPositions[ pointerId ];
1498
-
1499
- }
1500
-
1501
- //
1502
-
1503
- scope.domElement.addEventListener( 'contextmenu', onContextMenu );
1504
-
1505
- scope.domElement.addEventListener( 'pointerdown', onPointerDown );
1506
- scope.domElement.addEventListener( 'pointercancel', onPointerUp );
1507
- scope.domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
1508
-
1509
- const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1510
-
1511
- document.addEventListener( 'keydown', interceptControlDown, { passive: true, capture: true } );
1512
-
1513
- // force an update at start
1514
-
1515
- this.update();
1516
-
1517
- }
1518
-
1519
- }
1520
-
1521
- export { OrbitControls };
1
+ import {
2
+ EventDispatcher,
3
+ MOUSE,
4
+ Quaternion,
5
+ Spherical,
6
+ TOUCH,
7
+ Vector2,
8
+ Vector3,
9
+ Plane,
10
+ Ray,
11
+ MathUtils
12
+ } from 'three';
13
+
14
+ // OrbitControls performs orbiting, dollying (zooming), and panning.
15
+ // Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
16
+ //
17
+ // Orbit - left mouse / touch: one-finger move
18
+ // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
19
+ // Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
20
+
21
+ const _changeEvent = { type: 'change' };
22
+ const _startEvent = { type: 'start' };
23
+ const _endEvent = { type: 'end' };
24
+ const _ray = new Ray();
25
+ const _plane = new Plane();
26
+ const TILT_LIMIT = Math.cos( 70 * MathUtils.DEG2RAD );
27
+
28
+ class OrbitControls extends EventDispatcher {
29
+
30
+ constructor( object, domElement ) {
31
+
32
+ super();
33
+
34
+ this.object = object;
35
+ this.domElement = domElement;
36
+ this.domElement.style.touchAction = 'none'; // disable touch scroll
37
+
38
+ // Set to false to disable this control
39
+ this.enabled = true;
40
+
41
+ // "target" sets the location of focus, where the object orbits around
42
+ this.target = new Vector3();
43
+
44
+ // Sets the 3D cursor (similar to Blender), from which the maxTargetRadius takes effect
45
+ this.cursor = new Vector3();
46
+
47
+ // How far you can dolly in and out ( PerspectiveCamera only )
48
+ this.minDistance = 0;
49
+ this.maxDistance = Infinity;
50
+
51
+ // How far you can zoom in and out ( OrthographicCamera only )
52
+ this.minZoom = 0;
53
+ this.maxZoom = Infinity;
54
+
55
+ // Limit camera target within a spherical area around the cursor
56
+ this.minTargetRadius = 0;
57
+ this.maxTargetRadius = Infinity;
58
+
59
+ // How far you can orbit vertically, upper and lower limits.
60
+ // Range is 0 to Math.PI radians.
61
+ this.minPolarAngle = 0; // radians
62
+ this.maxPolarAngle = Math.PI; // radians
63
+
64
+ // How far you can orbit horizontally, upper and lower limits.
65
+ // If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
66
+ this.minAzimuthAngle = - Infinity; // radians
67
+ this.maxAzimuthAngle = Infinity; // radians
68
+
69
+ // Set to true to enable damping (inertia)
70
+ // If damping is enabled, you must call controls.update() in your animation loop
71
+ this.enableDamping = false;
72
+ this.dampingFactor = 0.05;
73
+
74
+ // This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
75
+ // Set to false to disable zooming
76
+ this.enableZoom = true;
77
+ this.zoomSpeed = 1.0;
78
+
79
+ // Set to false to disable rotating
80
+ this.enableRotate = true;
81
+ this.rotateSpeed = 1.0;
82
+
83
+ // Set to false to disable panning
84
+ this.enablePan = true;
85
+ this.panSpeed = 1.0;
86
+ this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
87
+ this.keyPanSpeed = 7.0; // pixels moved per arrow key push
88
+ this.zoomToCursor = false;
89
+
90
+ // Set to true to automatically rotate around the target
91
+ // If auto-rotate is enabled, you must call controls.update() in your animation loop
92
+ this.autoRotate = false;
93
+ this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60
94
+
95
+ // The four arrow keys
96
+ this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
97
+
98
+ // Mouse buttons
99
+ this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
100
+
101
+ // Touch fingers
102
+ this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
103
+
104
+ // for reset
105
+ this.target0 = this.target.clone();
106
+ this.position0 = this.object.position.clone();
107
+ this.zoom0 = this.object.zoom;
108
+
109
+ // the target DOM element for key events
110
+ this._domElementKeyEvents = null;
111
+
112
+ //
113
+ // public methods
114
+ //
115
+
116
+ this.getPolarAngle = function () {
117
+
118
+ return spherical.phi;
119
+
120
+ };
121
+
122
+ this.getAzimuthalAngle = function () {
123
+
124
+ return spherical.theta;
125
+
126
+ };
127
+
128
+ this.getDistance = function () {
129
+
130
+ return this.object.position.distanceTo( this.target );
131
+
132
+ };
133
+
134
+ this.listenToKeyEvents = function ( domElement ) {
135
+
136
+ domElement.addEventListener( 'keydown', onKeyDown );
137
+ this._domElementKeyEvents = domElement;
138
+
139
+ };
140
+
141
+ this.stopListenToKeyEvents = function () {
142
+
143
+ this._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
144
+ this._domElementKeyEvents = null;
145
+
146
+ };
147
+
148
+ this.saveState = function () {
149
+
150
+ scope.target0.copy( scope.target );
151
+ scope.position0.copy( scope.object.position );
152
+ scope.zoom0 = scope.object.zoom;
153
+
154
+ };
155
+
156
+ this.reset = function () {
157
+
158
+ scope.target.copy( scope.target0 );
159
+ scope.object.position.copy( scope.position0 );
160
+ scope.object.zoom = scope.zoom0;
161
+
162
+ scope.object.updateProjectionMatrix();
163
+ scope.dispatchEvent( _changeEvent );
164
+
165
+ scope.update();
166
+
167
+ state = STATE.NONE;
168
+
169
+ };
170
+
171
+ // this method is exposed, but perhaps it would be better if we can make it private...
172
+ this.update = function () {
173
+
174
+ const offset = new Vector3();
175
+
176
+ // so camera.up is the orbit axis
177
+ const quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) );
178
+ const quatInverse = quat.clone().invert();
179
+
180
+ const lastPosition = new Vector3();
181
+ const lastQuaternion = new Quaternion();
182
+ const lastTargetPosition = new Vector3();
183
+
184
+ const twoPI = 2 * Math.PI;
185
+
186
+ return function update( deltaTime = null ) {
187
+
188
+ const position = scope.object.getWorldPosition( object.position );
189
+
190
+ offset.copy( position ).sub( scope.target );
191
+
192
+ // rotate offset to "y-axis-is-up" space
193
+ offset.applyQuaternion( quat );
194
+
195
+ // angle from z-axis around y-axis
196
+ spherical.setFromVector3( offset );
197
+
198
+ if ( scope.autoRotate && state === STATE.NONE ) {
199
+
200
+ rotateLeft( getAutoRotationAngle( deltaTime ) );
201
+
202
+ }
203
+
204
+ if ( scope.enableDamping ) {
205
+
206
+ spherical.theta += sphericalDelta.theta * scope.dampingFactor;
207
+ spherical.phi += sphericalDelta.phi * scope.dampingFactor;
208
+
209
+ } else {
210
+
211
+ spherical.theta += sphericalDelta.theta;
212
+ spherical.phi += sphericalDelta.phi;
213
+
214
+ }
215
+
216
+ // restrict theta to be between desired limits
217
+
218
+ let min = scope.minAzimuthAngle;
219
+ let max = scope.maxAzimuthAngle;
220
+
221
+ if ( isFinite( min ) && isFinite( max ) ) {
222
+
223
+ if ( min < - Math.PI ) min += twoPI; else if ( min > Math.PI ) min -= twoPI;
224
+
225
+ if ( max < - Math.PI ) max += twoPI; else if ( max > Math.PI ) max -= twoPI;
226
+
227
+ if ( min <= max ) {
228
+
229
+ spherical.theta = Math.max( min, Math.min( max, spherical.theta ) );
230
+
231
+ } else {
232
+
233
+ spherical.theta = ( spherical.theta > ( min + max ) / 2 ) ?
234
+ Math.max( min, spherical.theta ) :
235
+ Math.min( max, spherical.theta );
236
+
237
+ }
238
+
239
+ }
240
+
241
+ // restrict phi to be between desired limits
242
+ spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
243
+
244
+ spherical.makeSafe();
245
+
246
+ // move target to panned location
247
+
248
+ if ( scope.enableDamping === true ) {
249
+
250
+ scope.target.addScaledVector( panOffset, scope.dampingFactor );
251
+
252
+ } else {
253
+
254
+ scope.target.add( panOffset );
255
+
256
+ }
257
+
258
+ // Limit the target distance from the cursor to create a sphere around the center of interest
259
+ scope.target.sub( scope.cursor );
260
+ scope.target.clampLength( scope.minTargetRadius, scope.maxTargetRadius );
261
+ scope.target.add( scope.cursor );
262
+
263
+ let zoomChanged = false;
264
+ // adjust the camera position based on zoom only if we're not zooming to the cursor or if it's an ortho camera
265
+ // we adjust zoom later in these cases
266
+ if ( scope.zoomToCursor && performCursorZoom || scope.object.isOrthographicCamera ) {
267
+
268
+ spherical.radius = clampDistance( spherical.radius );
269
+
270
+ } else {
271
+
272
+ if ( scope.enableDamping ) {
273
+
274
+ currentScale = MathUtils.lerp(currentScale, scale, scope.dampingFactor);
275
+
276
+ }
277
+ else {
278
+
279
+ currentScale = scale;
280
+
281
+ }
282
+
283
+ spherical.radius = clampDistance( spherical.radius * currentScale );
284
+ const prevRadius = spherical.radius;
285
+ spherical.radius = clampDistance( spherical.radius * scale );
286
+ zoomChanged = prevRadius != spherical.radius;
287
+
288
+ }
289
+
290
+ offset.setFromSpherical( spherical );
291
+
292
+ // rotate offset back to "camera-up-vector-is-up" space
293
+ offset.applyQuaternion( quatInverse );
294
+
295
+ position.copy( scope.target ).add( offset );
296
+ scope.object.parent ? scope.object.parent.worldToLocal( position ) : scope.object.position.copy( position )
297
+
298
+ scope.object.lookAt( scope.target );
299
+
300
+ if ( scope.enableDamping === true ) {
301
+
302
+ sphericalDelta.theta *= ( 1 - scope.dampingFactor );
303
+ sphericalDelta.phi *= ( 1 - scope.dampingFactor );
304
+
305
+ panOffset.multiplyScalar( 1 - scope.dampingFactor );
306
+
307
+ } else {
308
+
309
+ sphericalDelta.set( 0, 0, 0 );
310
+
311
+ panOffset.set( 0, 0, 0 );
312
+
313
+ }
314
+
315
+ // adjust camera position
316
+ if ( scope.zoomToCursor && performCursorZoom ) {
317
+
318
+ let newRadius = null;
319
+ if ( scope.object.isPerspectiveCamera ) {
320
+
321
+ // move the camera down the pointer ray
322
+ // this method avoids floating point error
323
+ const prevRadius = offset.length();
324
+ newRadius = clampDistance( prevRadius * scale );
325
+
326
+ const radiusDelta = prevRadius - newRadius;
327
+ scope.object.position.addScaledVector( dollyDirection, radiusDelta );
328
+ scope.object.updateMatrixWorld();
329
+
330
+ zoomChanged = !! radiusDelta;
331
+
332
+ } else if ( scope.object.isOrthographicCamera ) {
333
+
334
+ // adjust the ortho camera position based on zoom changes
335
+ const mouseBefore = new Vector3( mouse.x, mouse.y, 0 );
336
+ mouseBefore.unproject( scope.object );
337
+
338
+ const prevZoom = scope.object.zoom;
339
+ scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
340
+ scope.object.updateProjectionMatrix();
341
+
342
+ zoomChanged = prevZoom !== scope.object.zoom;
343
+
344
+ const mouseAfter = new Vector3( mouse.x, mouse.y, 0 );
345
+ mouseAfter.unproject( scope.object );
346
+
347
+ scope.object.position.sub( mouseAfter ).add( mouseBefore );
348
+ scope.object.updateMatrixWorld();
349
+
350
+ newRadius = offset.length();
351
+
352
+ } else {
353
+
354
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.' );
355
+ scope.zoomToCursor = false;
356
+
357
+ }
358
+
359
+ // handle the placement of the target
360
+ if ( newRadius !== null ) {
361
+
362
+ if ( this.screenSpacePanning ) {
363
+
364
+ // position the orbit target in front of the new camera position
365
+ scope.target.set( 0, 0, - 1 )
366
+ .transformDirection( scope.object.matrix )
367
+ .multiplyScalar( newRadius )
368
+ .add( scope.object.position );
369
+
370
+ } else {
371
+
372
+ // get the ray and translation plane to compute target
373
+ _ray.origin.copy( scope.object.position );
374
+ _ray.direction.set( 0, 0, - 1 ).transformDirection( scope.object.matrix );
375
+
376
+ // if the camera is 20 degrees above the horizon then don't adjust the focus target to avoid
377
+ // extremely large values
378
+ if ( Math.abs( scope.object.up.dot( _ray.direction ) ) < TILT_LIMIT ) {
379
+
380
+ object.lookAt( scope.target );
381
+
382
+ } else {
383
+
384
+ _plane.setFromNormalAndCoplanarPoint( scope.object.up, scope.target );
385
+ _ray.intersectPlane( _plane, scope.target );
386
+
387
+ }
388
+
389
+ }
390
+
391
+ }
392
+
393
+ } else if ( scope.object.isOrthographicCamera ) {
394
+
395
+ const prevZoom = scope.object.zoom;
396
+ scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
397
+
398
+ if ( prevZoom !== scope.object.zoom ) {
399
+
400
+ scope.object.updateProjectionMatrix();
401
+ zoomChanged = true;
402
+
403
+ }
404
+
405
+ }
406
+
407
+ scale = 1;
408
+ performCursorZoom = false;
409
+
410
+ // update condition is:
411
+ // min(camera displacement, camera rotation in radians)^2 > EPS
412
+ // using small-angle approximation cos(x/2) = 1 - x^2 / 8
413
+
414
+ if ( zoomChanged ||
415
+ lastPosition.distanceToSquared( scope.object.position ) > EPS ||
416
+ 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ||
417
+ lastTargetPosition.distanceToSquared( scope.target ) > EPS ) {
418
+
419
+ scope.dispatchEvent( _changeEvent );
420
+
421
+ lastPosition.copy( scope.object.position );
422
+ lastQuaternion.copy( scope.object.quaternion );
423
+ lastTargetPosition.copy( scope.target );
424
+
425
+ return true;
426
+
427
+ }
428
+
429
+ return false;
430
+
431
+ };
432
+
433
+ }();
434
+
435
+ this.dispose = function () {
436
+
437
+ scope.domElement.removeEventListener( 'contextmenu', onContextMenu );
438
+
439
+ scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
440
+ scope.domElement.removeEventListener( 'pointercancel', onPointerUp );
441
+ scope.domElement.removeEventListener( 'wheel', onMouseWheel );
442
+
443
+ scope.domElement.removeEventListener( 'pointermove', onPointerMove );
444
+ window.removeEventListener( 'pointerup', onPointerUp );
445
+
446
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
447
+
448
+ document.removeEventListener( 'keydown', interceptControlDown, { capture: true } );
449
+
450
+ if ( scope._domElementKeyEvents !== null ) {
451
+
452
+ scope._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
453
+ scope._domElementKeyEvents = null;
454
+
455
+ }
456
+
457
+ //scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
458
+
459
+ };
460
+
461
+ //
462
+ // internals
463
+ //
464
+
465
+ const scope = this;
466
+
467
+ const STATE = {
468
+ NONE: - 1,
469
+ ROTATE: 0,
470
+ DOLLY: 1,
471
+ PAN: 2,
472
+ TOUCH_ROTATE: 3,
473
+ TOUCH_PAN: 4,
474
+ TOUCH_DOLLY_PAN: 5,
475
+ TOUCH_DOLLY_ROTATE: 6
476
+ };
477
+
478
+ let state = STATE.NONE;
479
+
480
+ const EPS = 0.000001;
481
+
482
+ // current position in spherical coordinates
483
+ const spherical = new Spherical();
484
+ const sphericalDelta = new Spherical();
485
+
486
+ let scale = 1;
487
+ let currentScale = 1;
488
+ const panOffset = new Vector3();
489
+
490
+ const rotateStart = new Vector2();
491
+ const rotateEnd = new Vector2();
492
+ const rotateDelta = new Vector2();
493
+
494
+ const panStart = new Vector2();
495
+ const panEnd = new Vector2();
496
+ const panDelta = new Vector2();
497
+
498
+ const dollyStart = new Vector2();
499
+ const dollyEnd = new Vector2();
500
+ const dollyDelta = new Vector2();
501
+
502
+ const dollyDirection = new Vector3();
503
+ const mouse = new Vector2();
504
+ let performCursorZoom = false;
505
+
506
+ const pointers = [];
507
+ const pointerPositions = {};
508
+
509
+ let controlActive = false;
510
+
511
+ function getAutoRotationAngle( deltaTime ) {
512
+
513
+ if ( deltaTime !== null ) {
514
+
515
+ return ( 2 * Math.PI / 60 * scope.autoRotateSpeed ) * deltaTime;
516
+
517
+ } else {
518
+
519
+ return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
520
+
521
+ }
522
+
523
+ }
524
+
525
+ function getZoomScale( delta ) {
526
+
527
+ const normalizedDelta = Math.abs( delta * 0.01 );
528
+ return Math.pow( 0.95, scope.zoomSpeed * normalizedDelta );
529
+
530
+ }
531
+
532
+ function rotateLeft( angle ) {
533
+
534
+ sphericalDelta.theta -= angle;
535
+
536
+ }
537
+
538
+ function rotateUp( angle ) {
539
+
540
+ sphericalDelta.phi -= angle;
541
+
542
+ }
543
+
544
+ const panLeft = function () {
545
+
546
+ const v = new Vector3();
547
+
548
+ return function panLeft( distance, objectMatrix ) {
549
+
550
+ v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
551
+ v.multiplyScalar( - distance );
552
+
553
+ panOffset.add( v );
554
+
555
+ };
556
+
557
+ }();
558
+
559
+ const panUp = function () {
560
+
561
+ const v = new Vector3();
562
+
563
+ return function panUp( distance, objectMatrix ) {
564
+
565
+ if ( scope.screenSpacePanning === true ) {
566
+
567
+ v.setFromMatrixColumn( objectMatrix, 1 );
568
+
569
+ } else {
570
+
571
+ v.setFromMatrixColumn( objectMatrix, 0 );
572
+ v.crossVectors( scope.object.up, v );
573
+
574
+ }
575
+
576
+ v.multiplyScalar( distance );
577
+
578
+ panOffset.add( v );
579
+
580
+ };
581
+
582
+ }();
583
+
584
+ // deltaX and deltaY are in pixels; right and down are positive
585
+ const pan = function () {
586
+
587
+ const offset = new Vector3();
588
+ const position = new Vector3();
589
+
590
+ return function pan( deltaX, deltaY ) {
591
+
592
+ const element = scope.domElement;
593
+
594
+ if ( scope.object.isPerspectiveCamera ) {
595
+
596
+ // perspective
597
+ // NEEDLE: Support for OrbitControls on cameras that are parented to other objects.
598
+ scope.object.getWorldPosition( position );
599
+ offset.copy( position ).sub( scope.target );
600
+ let targetDistance = offset.length();
601
+
602
+ // half of the fov is center to top of screen
603
+ targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
604
+
605
+ // we use only clientHeight here so aspect ratio does not distort speed
606
+ panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrixWorld );
607
+ panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrixWorld );
608
+
609
+ } else if ( scope.object.isOrthographicCamera ) {
610
+
611
+ // orthographic
612
+ panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrixWorld );
613
+ panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrixWorld );
614
+
615
+ } else {
616
+
617
+ // camera neither orthographic nor perspective
618
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
619
+ scope.enablePan = false;
620
+
621
+ }
622
+
623
+ };
624
+
625
+ }();
626
+
627
+ function dollyOut( dollyScale ) {
628
+
629
+ if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
630
+
631
+ scale /= dollyScale;
632
+
633
+ } else {
634
+
635
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
636
+ scope.enableZoom = false;
637
+
638
+ }
639
+
640
+ }
641
+
642
+ function dollyIn( dollyScale ) {
643
+
644
+ if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
645
+
646
+ scale *= dollyScale;
647
+
648
+ } else {
649
+
650
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
651
+ scope.enableZoom = false;
652
+
653
+ }
654
+
655
+ }
656
+
657
+ function updateZoomParameters( x, y ) {
658
+
659
+ if ( ! scope.zoomToCursor ) {
660
+
661
+ return;
662
+
663
+ }
664
+
665
+ performCursorZoom = true;
666
+
667
+ const rect = scope.domElement.getBoundingClientRect();
668
+ const dx = x - rect.left;
669
+ const dy = y - rect.top;
670
+ const w = rect.width;
671
+ const h = rect.height;
672
+
673
+ mouse.x = ( dx / w ) * 2 - 1;
674
+ mouse.y = - ( dy / h ) * 2 + 1;
675
+
676
+ dollyDirection.set( mouse.x, mouse.y, 1 ).unproject( scope.object ).sub( scope.object.position ).normalize();
677
+
678
+ }
679
+
680
+ function clampDistance( dist ) {
681
+
682
+ return Math.max( scope.minDistance, Math.min( scope.maxDistance, dist ) );
683
+
684
+ }
685
+
686
+ //
687
+ // event callbacks - update the object state
688
+ //
689
+
690
+ function handleMouseDownRotate( event ) {
691
+
692
+ rotateStart.set( event.clientX, event.clientY );
693
+
694
+ }
695
+
696
+ function handleMouseDownDolly( event ) {
697
+
698
+ updateZoomParameters( event.clientX, event.clientX );
699
+ dollyStart.set( event.clientX, event.clientY );
700
+
701
+ }
702
+
703
+ function handleMouseDownPan( event ) {
704
+
705
+ panStart.set( event.clientX, event.clientY );
706
+
707
+ }
708
+
709
+ function handleMouseMoveRotate( event ) {
710
+
711
+ rotateEnd.set( event.clientX, event.clientY );
712
+
713
+ rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
714
+
715
+ const element = scope.domElement;
716
+
717
+ rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
718
+
719
+ rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
720
+
721
+ rotateStart.copy( rotateEnd );
722
+
723
+ scope.update();
724
+
725
+ }
726
+
727
+ function handleMouseMoveDolly( event ) {
728
+
729
+ dollyEnd.set( event.clientX, event.clientY );
730
+
731
+ dollyDelta.subVectors( dollyEnd, dollyStart );
732
+
733
+ if ( dollyDelta.y > 0 ) {
734
+
735
+ dollyOut( getZoomScale( dollyDelta.y ) );
736
+
737
+ } else if ( dollyDelta.y < 0 ) {
738
+
739
+ dollyIn( getZoomScale( dollyDelta.y ) );
740
+
741
+ }
742
+
743
+ dollyStart.copy( dollyEnd );
744
+
745
+ scope.update();
746
+
747
+ }
748
+
749
+ function handleMouseMovePan( event ) {
750
+
751
+ panEnd.set( event.clientX, event.clientY );
752
+
753
+ panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
754
+
755
+ pan( panDelta.x, panDelta.y );
756
+
757
+ panStart.copy( panEnd );
758
+
759
+ scope.update();
760
+
761
+ }
762
+
763
+ function handleMouseWheel( event ) {
764
+
765
+ updateZoomParameters( event.clientX, event.clientY );
766
+
767
+ if ( event.deltaY < 0 ) {
768
+
769
+ dollyIn( getZoomScale( event.deltaY ) );
770
+
771
+ } else if ( event.deltaY > 0 ) {
772
+
773
+ dollyOut( getZoomScale( event.deltaY ) );
774
+
775
+ }
776
+
777
+ scope.update();
778
+
779
+ }
780
+
781
+ function handleKeyDown( event ) {
782
+
783
+ let needsUpdate = false;
784
+
785
+ switch ( event.code ) {
786
+
787
+ case scope.keys.UP:
788
+
789
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
790
+
791
+ rotateUp( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
792
+
793
+ } else {
794
+
795
+ pan( 0, scope.keyPanSpeed );
796
+
797
+ }
798
+
799
+ needsUpdate = true;
800
+ break;
801
+
802
+ case scope.keys.BOTTOM:
803
+
804
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
805
+
806
+ rotateUp( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
807
+
808
+ } else {
809
+
810
+ pan( 0, - scope.keyPanSpeed );
811
+
812
+ }
813
+
814
+ needsUpdate = true;
815
+ break;
816
+
817
+ case scope.keys.LEFT:
818
+
819
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
820
+
821
+ rotateLeft( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
822
+
823
+ } else {
824
+
825
+ pan( scope.keyPanSpeed, 0 );
826
+
827
+ }
828
+
829
+ needsUpdate = true;
830
+ break;
831
+
832
+ case scope.keys.RIGHT:
833
+
834
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
835
+
836
+ rotateLeft( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
837
+
838
+ } else {
839
+
840
+ pan( - scope.keyPanSpeed, 0 );
841
+
842
+ }
843
+
844
+ needsUpdate = true;
845
+ break;
846
+
847
+ }
848
+
849
+ if ( needsUpdate ) {
850
+
851
+ // prevent the browser from scrolling on cursor keys
852
+ event.preventDefault();
853
+
854
+ scope.update();
855
+
856
+ }
857
+
858
+
859
+ }
860
+
861
+ function handleTouchStartRotate( event ) {
862
+
863
+ if ( pointers.length === 1 ) {
864
+
865
+ rotateStart.set( event.pageX, event.pageY );
866
+
867
+ } else {
868
+
869
+ const position = getSecondPointerPosition( event );
870
+
871
+ const x = 0.5 * ( event.pageX + position.x );
872
+ const y = 0.5 * ( event.pageY + position.y );
873
+
874
+ rotateStart.set( x, y );
875
+
876
+ }
877
+
878
+ }
879
+
880
+ function handleTouchStartPan( event ) {
881
+
882
+ if ( pointers.length === 1 ) {
883
+
884
+ panStart.set( event.pageX, event.pageY );
885
+
886
+ } else {
887
+
888
+ const position = getSecondPointerPosition( event );
889
+
890
+ const x = 0.5 * ( event.pageX + position.x );
891
+ const y = 0.5 * ( event.pageY + position.y );
892
+
893
+ panStart.set( x, y );
894
+
895
+ }
896
+
897
+ }
898
+
899
+ function handleTouchStartDolly( event ) {
900
+
901
+ const position = getSecondPointerPosition( event );
902
+
903
+ const dx = event.pageX - position.x;
904
+ const dy = event.pageY - position.y;
905
+
906
+ const distance = Math.sqrt( dx * dx + dy * dy );
907
+
908
+ dollyStart.set( 0, distance );
909
+
910
+ }
911
+
912
+ function handleTouchStartDollyPan( event ) {
913
+
914
+ if ( scope.enableZoom ) handleTouchStartDolly( event );
915
+
916
+ if ( scope.enablePan ) handleTouchStartPan( event );
917
+
918
+ }
919
+
920
+ function handleTouchStartDollyRotate( event ) {
921
+
922
+ if ( scope.enableZoom ) handleTouchStartDolly( event );
923
+
924
+ if ( scope.enableRotate ) handleTouchStartRotate( event );
925
+
926
+ }
927
+
928
+ function handleTouchMoveRotate( event ) {
929
+
930
+ if ( pointers.length == 1 ) {
931
+
932
+ rotateEnd.set( event.pageX, event.pageY );
933
+
934
+ } else {
935
+
936
+ const position = getSecondPointerPosition( event );
937
+
938
+ const x = 0.5 * ( event.pageX + position.x );
939
+ const y = 0.5 * ( event.pageY + position.y );
940
+
941
+ rotateEnd.set( x, y );
942
+
943
+ }
944
+
945
+ rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
946
+
947
+ const element = scope.domElement;
948
+
949
+ rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
950
+
951
+ rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
952
+
953
+ rotateStart.copy( rotateEnd );
954
+
955
+ }
956
+
957
+ function handleTouchMovePan( event ) {
958
+
959
+ if ( pointers.length === 1 ) {
960
+
961
+ panEnd.set( event.pageX, event.pageY );
962
+
963
+ } else {
964
+
965
+ const position = getSecondPointerPosition( event );
966
+
967
+ const x = 0.5 * ( event.pageX + position.x );
968
+ const y = 0.5 * ( event.pageY + position.y );
969
+
970
+ panEnd.set( x, y );
971
+
972
+ }
973
+
974
+ panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
975
+
976
+ pan( panDelta.x, panDelta.y );
977
+
978
+ panStart.copy( panEnd );
979
+
980
+ }
981
+
982
+ function handleTouchMoveDolly( event ) {
983
+
984
+ const position = getSecondPointerPosition( event );
985
+
986
+ const dx = event.pageX - position.x;
987
+ const dy = event.pageY - position.y;
988
+
989
+ const distance = Math.sqrt( dx * dx + dy * dy );
990
+
991
+ dollyEnd.set( 0, distance );
992
+
993
+ dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
994
+
995
+ dollyOut( dollyDelta.y );
996
+
997
+ dollyStart.copy( dollyEnd );
998
+
999
+ const centerX = ( event.pageX + position.x ) * 0.5;
1000
+ const centerY = ( event.pageY + position.y ) * 0.5;
1001
+
1002
+ updateZoomParameters( centerX, centerY );
1003
+
1004
+ }
1005
+
1006
+ function handleTouchMoveDollyPan( event ) {
1007
+
1008
+ if ( scope.enableZoom ) handleTouchMoveDolly( event );
1009
+
1010
+ if ( scope.enablePan ) handleTouchMovePan( event );
1011
+
1012
+ }
1013
+
1014
+ function handleTouchMoveDollyRotate( event ) {
1015
+
1016
+ if ( scope.enableZoom ) handleTouchMoveDolly( event );
1017
+
1018
+ if ( scope.enableRotate ) handleTouchMoveRotate( event );
1019
+
1020
+ }
1021
+
1022
+ //
1023
+ // event handlers - FSM: listen for events and reset state
1024
+ //
1025
+
1026
+ function onPointerDown( event ) {
1027
+
1028
+ if ( scope.enabled === false ) return;
1029
+
1030
+ if ( pointers.length === 0 ) {
1031
+
1032
+ // this causes pointer events to be captured
1033
+ scope.domElement.setPointerCapture( event.pointerId );
1034
+
1035
+ scope.domElement.addEventListener( 'pointermove', onPointerMove );
1036
+ window.addEventListener( 'pointerup', onPointerUp );
1037
+
1038
+ }
1039
+
1040
+ //
1041
+
1042
+ if ( isTrackingPointer( event ) ) return;
1043
+
1044
+ //
1045
+
1046
+ addPointer( event );
1047
+
1048
+ if ( event.pointerType === 'touch' ) {
1049
+
1050
+ onTouchStart( event );
1051
+
1052
+ } else {
1053
+
1054
+ onMouseDown( event );
1055
+
1056
+ }
1057
+
1058
+ }
1059
+
1060
+ function onPointerMove( event ) {
1061
+
1062
+ if ( scope.enabled === false ) return;
1063
+
1064
+ if ( event.pointerType === 'touch' ) {
1065
+
1066
+ onTouchMove( event );
1067
+
1068
+ } else {
1069
+
1070
+ onMouseMove( event );
1071
+
1072
+ }
1073
+
1074
+ }
1075
+
1076
+ function onPointerUp( event ) {
1077
+
1078
+ removePointer( event );
1079
+
1080
+ switch ( pointers.length ) {
1081
+
1082
+ case 0:
1083
+
1084
+ scope.domElement.releasePointerCapture( event.pointerId );
1085
+
1086
+ scope.domElement.removeEventListener( 'pointermove', onPointerMove );
1087
+ scope.domElement.removeEventListener( 'pointerup', onPointerUp );
1088
+
1089
+ scope.dispatchEvent( _endEvent );
1090
+
1091
+ state = STATE.NONE;
1092
+
1093
+ break;
1094
+
1095
+ case 1:
1096
+
1097
+ const pointerId = pointers[ 0 ];
1098
+ const position = pointerPositions[ pointerId ];
1099
+
1100
+ // minimal placeholder event - allows state correction on pointer-up
1101
+ onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );
1102
+
1103
+ break;
1104
+
1105
+ }
1106
+
1107
+ }
1108
+
1109
+ function onMouseDown( event ) {
1110
+
1111
+ let mouseAction;
1112
+
1113
+ switch ( event.button ) {
1114
+
1115
+ case 0:
1116
+
1117
+ mouseAction = scope.mouseButtons.LEFT;
1118
+ break;
1119
+
1120
+ case 1:
1121
+
1122
+ mouseAction = scope.mouseButtons.MIDDLE;
1123
+ break;
1124
+
1125
+ case 2:
1126
+
1127
+ mouseAction = scope.mouseButtons.RIGHT;
1128
+ break;
1129
+
1130
+ default:
1131
+
1132
+ mouseAction = - 1;
1133
+
1134
+ }
1135
+
1136
+ switch ( mouseAction ) {
1137
+
1138
+ case MOUSE.DOLLY:
1139
+
1140
+ if ( scope.enableZoom === false ) return;
1141
+
1142
+ handleMouseDownDolly( event );
1143
+
1144
+ state = STATE.DOLLY;
1145
+
1146
+ break;
1147
+
1148
+ case MOUSE.ROTATE:
1149
+
1150
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
1151
+
1152
+ if ( scope.enablePan === false ) return;
1153
+
1154
+ handleMouseDownPan( event );
1155
+
1156
+ state = STATE.PAN;
1157
+
1158
+ } else {
1159
+
1160
+ if ( scope.enableRotate === false ) return;
1161
+
1162
+ handleMouseDownRotate( event );
1163
+
1164
+ state = STATE.ROTATE;
1165
+
1166
+ }
1167
+
1168
+ break;
1169
+
1170
+ case MOUSE.PAN:
1171
+
1172
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
1173
+
1174
+ if ( scope.enableRotate === false ) return;
1175
+
1176
+ handleMouseDownRotate( event );
1177
+
1178
+ state = STATE.ROTATE;
1179
+
1180
+ } else {
1181
+
1182
+ if ( scope.enablePan === false ) return;
1183
+
1184
+ handleMouseDownPan( event );
1185
+
1186
+ state = STATE.PAN;
1187
+
1188
+ }
1189
+
1190
+ break;
1191
+
1192
+ default:
1193
+
1194
+ state = STATE.NONE;
1195
+
1196
+ }
1197
+
1198
+ if ( state !== STATE.NONE ) {
1199
+
1200
+ scope.dispatchEvent( _startEvent );
1201
+
1202
+ }
1203
+
1204
+ }
1205
+
1206
+ function onMouseMove( event ) {
1207
+
1208
+ switch ( state ) {
1209
+
1210
+ case STATE.ROTATE:
1211
+
1212
+ if ( scope.enableRotate === false ) return;
1213
+
1214
+ handleMouseMoveRotate( event );
1215
+
1216
+ break;
1217
+
1218
+ case STATE.DOLLY:
1219
+
1220
+ if ( scope.enableZoom === false ) return;
1221
+
1222
+ handleMouseMoveDolly( event );
1223
+
1224
+ break;
1225
+
1226
+ case STATE.PAN:
1227
+
1228
+ if ( scope.enablePan === false ) return;
1229
+
1230
+ handleMouseMovePan( event );
1231
+
1232
+ break;
1233
+
1234
+ }
1235
+
1236
+ }
1237
+
1238
+ function onMouseWheel( event ) {
1239
+
1240
+ if ( scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE ) return;
1241
+
1242
+ event.preventDefault();
1243
+
1244
+ scope.dispatchEvent( _startEvent );
1245
+
1246
+ handleMouseWheel( customWheelEvent( event ) );
1247
+
1248
+ scope.dispatchEvent( _endEvent );
1249
+
1250
+ }
1251
+
1252
+ function customWheelEvent( event ) {
1253
+
1254
+ const mode = event.deltaMode;
1255
+
1256
+ // minimal wheel event altered to meet delta-zoom demand
1257
+ const newEvent = {
1258
+ clientX: event.clientX,
1259
+ clientY: event.clientY,
1260
+ deltaY: event.deltaY,
1261
+ };
1262
+
1263
+ switch ( mode ) {
1264
+
1265
+ case 1: // LINE_MODE
1266
+ newEvent.deltaY *= 16;
1267
+ break;
1268
+
1269
+ case 2: // PAGE_MODE
1270
+ newEvent.deltaY *= 100;
1271
+ break;
1272
+
1273
+ }
1274
+
1275
+ // detect if event was triggered by pinching
1276
+ if ( event.ctrlKey && ! controlActive ) {
1277
+
1278
+ newEvent.deltaY *= 10;
1279
+
1280
+ }
1281
+
1282
+ return newEvent;
1283
+
1284
+ }
1285
+
1286
+ function interceptControlDown( event ) {
1287
+
1288
+ if ( event.key === 'Control' ) {
1289
+
1290
+ controlActive = true;
1291
+
1292
+
1293
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1294
+
1295
+ document.addEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
1296
+
1297
+ }
1298
+
1299
+ }
1300
+
1301
+ function interceptControlUp( event ) {
1302
+
1303
+ if ( event.key === 'Control' ) {
1304
+
1305
+ controlActive = false;
1306
+
1307
+
1308
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1309
+
1310
+ document.removeEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
1311
+
1312
+ }
1313
+
1314
+ }
1315
+
1316
+ function onKeyDown( event ) {
1317
+
1318
+ if ( scope.enabled === false || scope.enablePan === false ) return;
1319
+
1320
+ handleKeyDown( event );
1321
+
1322
+ }
1323
+
1324
+ function onTouchStart( event ) {
1325
+
1326
+ trackPointer( event );
1327
+
1328
+ switch ( pointers.length ) {
1329
+
1330
+ case 1:
1331
+
1332
+ switch ( scope.touches.ONE ) {
1333
+
1334
+ case TOUCH.ROTATE:
1335
+
1336
+ if ( scope.enableRotate === false ) return;
1337
+
1338
+ handleTouchStartRotate( event );
1339
+
1340
+ state = STATE.TOUCH_ROTATE;
1341
+
1342
+ break;
1343
+
1344
+ case TOUCH.PAN:
1345
+
1346
+ if ( scope.enablePan === false ) return;
1347
+
1348
+ handleTouchStartPan( event );
1349
+
1350
+ state = STATE.TOUCH_PAN;
1351
+
1352
+ break;
1353
+
1354
+ default:
1355
+
1356
+ state = STATE.NONE;
1357
+
1358
+ }
1359
+
1360
+ break;
1361
+
1362
+ case 2:
1363
+
1364
+ switch ( scope.touches.TWO ) {
1365
+
1366
+ case TOUCH.DOLLY_PAN:
1367
+
1368
+ if ( scope.enableZoom === false && scope.enablePan === false ) return;
1369
+
1370
+ handleTouchStartDollyPan( event );
1371
+
1372
+ state = STATE.TOUCH_DOLLY_PAN;
1373
+
1374
+ break;
1375
+
1376
+ case TOUCH.DOLLY_ROTATE:
1377
+
1378
+ if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1379
+
1380
+ handleTouchStartDollyRotate( event );
1381
+
1382
+ state = STATE.TOUCH_DOLLY_ROTATE;
1383
+
1384
+ break;
1385
+
1386
+ default:
1387
+
1388
+ state = STATE.NONE;
1389
+
1390
+ }
1391
+
1392
+ break;
1393
+
1394
+ default:
1395
+
1396
+ state = STATE.NONE;
1397
+
1398
+ }
1399
+
1400
+ if ( state !== STATE.NONE ) {
1401
+
1402
+ scope.dispatchEvent( _startEvent );
1403
+
1404
+ }
1405
+
1406
+ }
1407
+
1408
+ function onTouchMove( event ) {
1409
+
1410
+ trackPointer( event );
1411
+
1412
+ switch ( state ) {
1413
+
1414
+ case STATE.TOUCH_ROTATE:
1415
+
1416
+ if ( scope.enableRotate === false ) return;
1417
+
1418
+ handleTouchMoveRotate( event );
1419
+
1420
+ scope.update();
1421
+
1422
+ break;
1423
+
1424
+ case STATE.TOUCH_PAN:
1425
+
1426
+ if ( scope.enablePan === false ) return;
1427
+
1428
+ handleTouchMovePan( event );
1429
+
1430
+ scope.update();
1431
+
1432
+ break;
1433
+
1434
+ case STATE.TOUCH_DOLLY_PAN:
1435
+
1436
+ if ( scope.enableZoom === false && scope.enablePan === false ) return;
1437
+
1438
+ handleTouchMoveDollyPan( event );
1439
+
1440
+ scope.update();
1441
+
1442
+ break;
1443
+
1444
+ case STATE.TOUCH_DOLLY_ROTATE:
1445
+
1446
+ if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1447
+
1448
+ handleTouchMoveDollyRotate( event );
1449
+
1450
+ scope.update();
1451
+
1452
+ break;
1453
+
1454
+ default:
1455
+
1456
+ state = STATE.NONE;
1457
+
1458
+ }
1459
+
1460
+ }
1461
+
1462
+ function onContextMenu( event ) {
1463
+
1464
+ if ( scope.enabled === false ) return;
1465
+
1466
+ event.preventDefault();
1467
+
1468
+ }
1469
+
1470
+ function addPointer( event ) {
1471
+
1472
+ pointers.push( event.pointerId );
1473
+
1474
+ }
1475
+
1476
+ function removePointer( event ) {
1477
+
1478
+ delete pointerPositions[ event.pointerId ];
1479
+
1480
+ for ( let i = 0; i < pointers.length; i ++ ) {
1481
+
1482
+ if ( pointers[ i ] == event.pointerId ) {
1483
+
1484
+ pointers.splice( i, 1 );
1485
+ return;
1486
+
1487
+ }
1488
+
1489
+ }
1490
+
1491
+ }
1492
+
1493
+ function isTrackingPointer( event ) {
1494
+
1495
+ for ( let i = 0; i < pointers.length; i ++ ) {
1496
+
1497
+ if ( pointers[ i ] == event.pointerId ) return true;
1498
+
1499
+ }
1500
+
1501
+ return false;
1502
+
1503
+ }
1504
+
1505
+ function trackPointer( event ) {
1506
+
1507
+ let position = pointerPositions[ event.pointerId ];
1508
+
1509
+ if ( position === undefined ) {
1510
+
1511
+ position = new Vector2();
1512
+ pointerPositions[ event.pointerId ] = position;
1513
+
1514
+ }
1515
+
1516
+ position.set( event.pageX, event.pageY );
1517
+
1518
+ }
1519
+
1520
+ function getSecondPointerPosition( event ) {
1521
+
1522
+ const pointerId = ( event.pointerId === pointers[ 0 ] ) ? pointers[ 1 ] : pointers[ 0 ];
1523
+
1524
+ return pointerPositions[ pointerId ];
1525
+
1526
+ }
1527
+
1528
+ //
1529
+
1530
+ scope.domElement.addEventListener( 'contextmenu', onContextMenu );
1531
+
1532
+ scope.domElement.addEventListener( 'pointerdown', onPointerDown );
1533
+ scope.domElement.addEventListener( 'pointercancel', onPointerUp );
1534
+ scope.domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
1535
+
1536
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1537
+
1538
+ document.addEventListener( 'keydown', interceptControlDown, { passive: true, capture: true } );
1539
+
1540
+ // force an update at start
1541
+
1542
+ this.update();
1543
+
1544
+ }
1545
+
1546
+ }
1547
+
1548
+ export { OrbitControls };