@mavonengine/core 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/BaseGame.cjs +112 -0
- package/dist/BaseGame.d.ts +34 -0
- package/dist/BaseGame.js +90 -0
- package/dist/Camera.cjs +52 -0
- package/dist/Camera.d.ts +8 -0
- package/dist/Camera.js +16 -0
- package/dist/Components/MinimapComponent.cjs +92 -0
- package/dist/Components/MinimapComponent.d.ts +15 -0
- package/dist/Components/MinimapComponent.js +57 -0
- package/dist/Components/TrailComponent.cjs +101 -0
- package/dist/Components/TrailComponent.d.ts +24 -0
- package/dist/Components/TrailComponent.js +73 -0
- package/dist/Editor/EditorHelper.cjs +73 -0
- package/dist/Editor/EditorHelper.d.ts +55 -0
- package/dist/Editor/EditorHelper.js +52 -0
- package/dist/Editor/WithEditorHelper.cjs +65 -0
- package/dist/Editor/WithEditorHelper.d.ts +22 -0
- package/dist/Editor/WithEditorHelper.js +38 -0
- package/dist/Game.cjs +131 -0
- package/dist/Game.d.ts +51 -0
- package/dist/Game.js +100 -0
- package/dist/InputManager.cjs +88 -0
- package/dist/InputManager.d.ts +12 -0
- package/dist/InputManager.js +50 -0
- package/dist/Networking/Client/NetworkManager.cjs +94 -0
- package/dist/Networking/Client/NetworkManager.d.ts +18 -0
- package/dist/Networking/Client/NetworkManager.js +60 -0
- package/dist/Networking/Entities/Player.cjs +47 -0
- package/dist/Networking/Entities/Player.d.ts +9 -0
- package/dist/Networking/Entities/Player.js +17 -0
- package/dist/Networking/NetworkedActor.cjs +43 -0
- package/dist/Networking/NetworkedActor.d.ts +31 -0
- package/dist/Networking/NetworkedActor.js +10 -0
- package/dist/Networking/NetworkedEntity.cjs +16 -0
- package/dist/Networking/NetworkedEntity.d.ts +7 -0
- package/dist/Networking/NetworkedEntity.js +1 -0
- package/dist/Networking/NetworkedEntityState.cjs +44 -0
- package/dist/Networking/NetworkedEntityState.d.ts +10 -0
- package/dist/Networking/NetworkedEntityState.js +11 -0
- package/dist/Networking/NetworkedGameObject.cjs +74 -0
- package/dist/Networking/NetworkedGameObject.d.ts +35 -0
- package/dist/Networking/NetworkedGameObject.js +41 -0
- package/dist/Networking/NetworkedLivingActor.cjs +62 -0
- package/dist/Networking/NetworkedLivingActor.d.ts +35 -0
- package/dist/Networking/NetworkedLivingActor.js +32 -0
- package/dist/Networking/Server/Client.cjs +37 -0
- package/dist/Networking/Server/Client.d.ts +5 -0
- package/dist/Networking/Server/Client.js +14 -0
- package/dist/Networking/Server/Commands.cjs +32 -0
- package/dist/Networking/Server/Commands.d.ts +11 -0
- package/dist/Networking/Server/Commands.js +5 -0
- package/dist/Networking/Server/Server.cjs +202 -0
- package/dist/Networking/Server/Server.d.ts +40 -0
- package/dist/Networking/Server/Server.js +182 -0
- package/dist/Networking/Server/Stats/BandwidthTracker.cjs +45 -0
- package/dist/Networking/Server/Stats/BandwidthTracker.d.ts +11 -0
- package/dist/Networking/Server/Stats/BandwidthTracker.js +22 -0
- package/dist/Networking/Server/Stats/CpuTracker.cjs +101 -0
- package/dist/Networking/Server/Stats/CpuTracker.d.ts +13 -0
- package/dist/Networking/Server/Stats/CpuTracker.js +69 -0
- package/dist/Networking/Server/World.cjs +42 -0
- package/dist/Networking/Server/World.d.ts +5 -0
- package/dist/Networking/Server/World.js +7 -0
- package/dist/Networking/syncState.cjs +51 -0
- package/dist/Networking/syncState.d.ts +11 -0
- package/dist/Networking/syncState.js +33 -0
- package/dist/Particles/Effects/Rain.cjs +90 -0
- package/dist/Particles/Effects/Rain.d.ts +19 -0
- package/dist/Particles/Effects/Rain.js +51 -0
- package/dist/Particles/Effects/Smoke.cjs +144 -0
- package/dist/Particles/Effects/Smoke.d.ts +27 -0
- package/dist/Particles/Effects/Smoke.js +104 -0
- package/dist/Particles/Shaders/LoadingScreen/Fragment.glsl +6 -0
- package/dist/Particles/Shaders/LoadingScreen/Vertex.glsl +3 -0
- package/dist/Particles/Shaders/Rain/Fragment.glsl +4 -0
- package/dist/Particles/Shaders/Rain/Vertex.glsl +23 -0
- package/dist/Particles/Shaders/Smoke/Fragment.glsl +8 -0
- package/dist/Particles/Shaders/Smoke/Vertex.glsl +25 -0
- package/dist/Particles/System/Emitter.cjs +81 -0
- package/dist/Particles/System/Emitter.d.ts +36 -0
- package/dist/Particles/System/Emitter.js +50 -0
- package/dist/Particles/System/Particle.cjs +49 -0
- package/dist/Particles/System/Particle.d.ts +11 -0
- package/dist/Particles/System/Particle.js +16 -0
- package/dist/Particles/System/ParticleEffect.cjs +59 -0
- package/dist/Particles/System/ParticleEffect.d.ts +22 -0
- package/dist/Particles/System/ParticleEffect.js +30 -0
- package/dist/Particles/System/ParticlePreviewRegistry.cjs +63 -0
- package/dist/Particles/System/ParticlePreviewRegistry.d.ts +10 -0
- package/dist/Particles/System/ParticlePreviewRegistry.js +23 -0
- package/dist/Particles/System/ParticleSystem.cjs +61 -0
- package/dist/Particles/System/ParticleSystem.d.ts +11 -0
- package/dist/Particles/System/ParticleSystem.js +28 -0
- package/dist/Prefab/Grass/Fragment.glsl +11 -0
- package/dist/Prefab/Grass/Grass.cjs +214 -0
- package/dist/Prefab/Grass/Grass.d.ts +32 -0
- package/dist/Prefab/Grass/Grass.js +182 -0
- package/dist/Prefab/Grass/GrassAffectingEntity.cjs +30 -0
- package/dist/Prefab/Grass/GrassAffectingEntity.d.ts +8 -0
- package/dist/Prefab/Grass/GrassAffectingEntity.js +3 -0
- package/dist/Prefab/Grass/Vertex.glsl +102 -0
- package/dist/Prefab/Lights/index.cjs +233 -0
- package/dist/Prefab/Lights/index.d.ts +77 -0
- package/dist/Prefab/Lights/index.js +164 -0
- package/dist/Prefab/Primitives/index.cjs +300 -0
- package/dist/Prefab/Primitives/index.d.ts +82 -0
- package/dist/Prefab/Primitives/index.js +217 -0
- package/dist/Prefab/Water/Fragment.glsl +36 -0
- package/dist/Prefab/Water/Vertex.glsl +60 -0
- package/dist/Prefab/Water/Water.cjs +234 -0
- package/dist/Prefab/Water/Water.d.ts +41 -0
- package/dist/Prefab/Water/Water.js +192 -0
- package/dist/Prefab/Water/WaterManager.cjs +146 -0
- package/dist/Prefab/Water/WaterManager.d.ts +28 -0
- package/dist/Prefab/Water/WaterManager.js +113 -0
- package/dist/Renderer/AssetRenderer.cjs +85 -0
- package/dist/Renderer/AssetRenderer.d.ts +14 -0
- package/dist/Renderer/AssetRenderer.js +52 -0
- package/dist/Renderer/PhysicsRenderer.cjs +84 -0
- package/dist/Renderer/PhysicsRenderer.d.ts +16 -0
- package/dist/Renderer/PhysicsRenderer.js +48 -0
- package/dist/Renderer.cjs +135 -0
- package/dist/Renderer.d.ts +23 -0
- package/dist/Renderer.js +86 -0
- package/dist/Shaders/Vertex/ClassicPerlin3DNoise.glsl +84 -0
- package/dist/Types/Asset.cjs +16 -0
- package/dist/Types/Asset.d.ts +6 -0
- package/dist/Types/Asset.js +1 -0
- package/dist/Types/Events.cjs +16 -0
- package/dist/Types/Events.d.ts +4 -0
- package/dist/Types/Events.js +1 -0
- package/dist/Types/IEditor.cjs +16 -0
- package/dist/Types/IEditor.d.ts +21 -0
- package/dist/Types/IEditor.js +1 -0
- package/dist/Utils/Debug.cjs +47 -0
- package/dist/Utils/Debug.d.ts +7 -0
- package/dist/Utils/Debug.js +14 -0
- package/dist/Utils/EventEmitter.cjs +58 -0
- package/dist/Utils/EventEmitter.d.ts +25 -0
- package/dist/Utils/EventEmitter.js +31 -0
- package/dist/Utils/Helpers.cjs +33 -0
- package/dist/Utils/Helpers.d.ts +6 -0
- package/dist/Utils/Helpers.js +10 -0
- package/dist/Utils/LoadingScreen.cjs +91 -0
- package/dist/Utils/LoadingScreen.d.ts +12 -0
- package/dist/Utils/LoadingScreen.js +59 -0
- package/dist/Utils/Logger.cjs +60 -0
- package/dist/Utils/Logger.d.ts +11 -0
- package/dist/Utils/Logger.js +39 -0
- package/dist/Utils/Math.cjs +35 -0
- package/dist/Utils/Math.d.ts +10 -0
- package/dist/Utils/Math.js +14 -0
- package/dist/Utils/Resources.cjs +101 -0
- package/dist/Utils/Resources.d.ts +29 -0
- package/dist/Utils/Resources.js +69 -0
- package/dist/Utils/Sizes.cjs +51 -0
- package/dist/Utils/Sizes.d.ts +8 -0
- package/dist/Utils/Sizes.js +18 -0
- package/dist/Utils/SkeletonAxesHelper.cjs +60 -0
- package/dist/Utils/SkeletonAxesHelper.d.ts +11 -0
- package/dist/Utils/SkeletonAxesHelper.js +40 -0
- package/dist/World/Actor.cjs +55 -0
- package/dist/World/Actor.d.ts +13 -0
- package/dist/World/Actor.js +25 -0
- package/dist/World/BaseChunkManager.cjs +34 -0
- package/dist/World/BaseChunkManager.d.ts +10 -0
- package/dist/World/BaseChunkManager.js +14 -0
- package/dist/World/BaseWorld.cjs +73 -0
- package/dist/World/BaseWorld.d.ts +23 -0
- package/dist/World/BaseWorld.js +45 -0
- package/dist/World/Chunk.cjs +45 -0
- package/dist/World/Chunk.d.ts +7 -0
- package/dist/World/Chunk.js +12 -0
- package/dist/World/Entity/State.cjs +52 -0
- package/dist/World/Entity/State.d.ts +20 -0
- package/dist/World/Entity/State.js +32 -0
- package/dist/World/Entity/interface/Damageable.cjs +16 -0
- package/dist/World/Entity/interface/Damageable.d.ts +7 -0
- package/dist/World/Entity/interface/Damageable.js +1 -0
- package/dist/World/Entity/interface/LivingEntity.cjs +16 -0
- package/dist/World/Entity/interface/LivingEntity.d.ts +3 -0
- package/dist/World/Entity/interface/LivingEntity.js +1 -0
- package/dist/World/Entity3D.cjs +92 -0
- package/dist/World/Entity3D.d.ts +23 -0
- package/dist/World/Entity3D.js +67 -0
- package/dist/World/Environment.cjs +59 -0
- package/dist/World/Environment.d.ts +7 -0
- package/dist/World/Environment.js +26 -0
- package/dist/World/GameObject.cjs +59 -0
- package/dist/World/GameObject.d.ts +16 -0
- package/dist/World/GameObject.js +26 -0
- package/dist/World/GameObjectInterface.cjs +16 -0
- package/dist/World/GameObjectInterface.d.ts +4 -0
- package/dist/World/GameObjectInterface.js +1 -0
- package/dist/World/LivingActor.cjs +42 -0
- package/dist/World/LivingActor.d.ts +10 -0
- package/dist/World/LivingActor.js +9 -0
- package/dist/World/StateManager.cjs +47 -0
- package/dist/World/StateManager.d.ts +6 -0
- package/dist/World/StateManager.js +14 -0
- package/dist/World/World.cjs +58 -0
- package/dist/World/World.d.ts +6 -0
- package/dist/World/World.js +25 -0
- package/dist/browser/BaseGame.js +10 -0
- package/dist/browser/BaseGame.js.map +1 -0
- package/dist/browser/Camera.css +51 -0
- package/dist/browser/Camera.css.map +1 -0
- package/dist/browser/Camera.js +18 -0
- package/dist/browser/Camera.js.map +1 -0
- package/dist/browser/Components/MinimapComponent.css +51 -0
- package/dist/browser/Components/MinimapComponent.css.map +1 -0
- package/dist/browser/Components/MinimapComponent.js +74 -0
- package/dist/browser/Components/MinimapComponent.js.map +1 -0
- package/dist/browser/Components/TrailComponent.css +51 -0
- package/dist/browser/Components/TrailComponent.css.map +1 -0
- package/dist/browser/Components/TrailComponent.js +94 -0
- package/dist/browser/Components/TrailComponent.js.map +1 -0
- package/dist/browser/Editor/EditorHelper.css +51 -0
- package/dist/browser/Editor/EditorHelper.css.map +1 -0
- package/dist/browser/Editor/EditorHelper.js +21 -0
- package/dist/browser/Editor/EditorHelper.js.map +1 -0
- package/dist/browser/Editor/WithEditorHelper.css +51 -0
- package/dist/browser/Editor/WithEditorHelper.css.map +1 -0
- package/dist/browser/Editor/WithEditorHelper.js +22 -0
- package/dist/browser/Editor/WithEditorHelper.js.map +1 -0
- package/dist/browser/Game.css +51 -0
- package/dist/browser/Game.css.map +1 -0
- package/dist/browser/Game.js +18 -0
- package/dist/browser/Game.js.map +1 -0
- package/dist/browser/InputManager.css +51 -0
- package/dist/browser/InputManager.css.map +1 -0
- package/dist/browser/InputManager.js +18 -0
- package/dist/browser/InputManager.js.map +1 -0
- package/dist/browser/Networking/Client/NetworkManager.js +73 -0
- package/dist/browser/Networking/Client/NetworkManager.js.map +1 -0
- package/dist/browser/Networking/Entities/Player.js +15 -0
- package/dist/browser/Networking/Entities/Player.js.map +1 -0
- package/dist/browser/Networking/NetworkedActor.js +24 -0
- package/dist/browser/Networking/NetworkedActor.js.map +1 -0
- package/dist/browser/Networking/NetworkedEntity.js +1 -0
- package/dist/browser/Networking/NetworkedEntity.js.map +1 -0
- package/dist/browser/Networking/NetworkedEntityState.js +20 -0
- package/dist/browser/Networking/NetworkedEntityState.js.map +1 -0
- package/dist/browser/Networking/NetworkedGameObject.js +12 -0
- package/dist/browser/Networking/NetworkedGameObject.js.map +1 -0
- package/dist/browser/Networking/NetworkedLivingActor.js +14 -0
- package/dist/browser/Networking/NetworkedLivingActor.js.map +1 -0
- package/dist/browser/Networking/Server/Client.js +8 -0
- package/dist/browser/Networking/Server/Client.js.map +1 -0
- package/dist/browser/Networking/Server/Commands.js +8 -0
- package/dist/browser/Networking/Server/Commands.js.map +1 -0
- package/dist/browser/Networking/Server/Server.js +194 -0
- package/dist/browser/Networking/Server/Server.js.map +1 -0
- package/dist/browser/Networking/Server/Stats/BandwidthTracker.js +8 -0
- package/dist/browser/Networking/Server/Stats/BandwidthTracker.js.map +1 -0
- package/dist/browser/Networking/Server/Stats/CpuTracker.js +8 -0
- package/dist/browser/Networking/Server/Stats/CpuTracker.js.map +1 -0
- package/dist/browser/Networking/Server/World.js +19 -0
- package/dist/browser/Networking/Server/World.js.map +1 -0
- package/dist/browser/Networking/syncState.js +31 -0
- package/dist/browser/Networking/syncState.js.map +1 -0
- package/dist/browser/Particles/Effects/Rain.css +51 -0
- package/dist/browser/Particles/Effects/Rain.css.map +1 -0
- package/dist/browser/Particles/Effects/Rain.js +88 -0
- package/dist/browser/Particles/Effects/Rain.js.map +1 -0
- package/dist/browser/Particles/Effects/Smoke.css +51 -0
- package/dist/browser/Particles/Effects/Smoke.css.map +1 -0
- package/dist/browser/Particles/Effects/Smoke.js +143 -0
- package/dist/browser/Particles/Effects/Smoke.js.map +1 -0
- package/dist/browser/Particles/Shaders/LoadingScreen/Fragment.glsl +6 -0
- package/dist/browser/Particles/Shaders/LoadingScreen/Vertex.glsl +3 -0
- package/dist/browser/Particles/Shaders/Rain/Fragment.glsl +4 -0
- package/dist/browser/Particles/Shaders/Rain/Vertex.glsl +23 -0
- package/dist/browser/Particles/Shaders/Smoke/Fragment.glsl +8 -0
- package/dist/browser/Particles/Shaders/Smoke/Vertex.glsl +25 -0
- package/dist/browser/Particles/System/Emitter.css +51 -0
- package/dist/browser/Particles/System/Emitter.css.map +1 -0
- package/dist/browser/Particles/System/Emitter.js +19 -0
- package/dist/browser/Particles/System/Emitter.js.map +1 -0
- package/dist/browser/Particles/System/Particle.js +10 -0
- package/dist/browser/Particles/System/Particle.js.map +1 -0
- package/dist/browser/Particles/System/ParticleEffect.css +51 -0
- package/dist/browser/Particles/System/ParticleEffect.css.map +1 -0
- package/dist/browser/Particles/System/ParticleEffect.js +23 -0
- package/dist/browser/Particles/System/ParticleEffect.js.map +1 -0
- package/dist/browser/Particles/System/ParticlePreviewRegistry.js +13 -0
- package/dist/browser/Particles/System/ParticlePreviewRegistry.js.map +1 -0
- package/dist/browser/Particles/System/ParticleSystem.css +51 -0
- package/dist/browser/Particles/System/ParticleSystem.css.map +1 -0
- package/dist/browser/Particles/System/ParticleSystem.js +18 -0
- package/dist/browser/Particles/System/ParticleSystem.js.map +1 -0
- package/dist/browser/Prefab/Grass/Fragment.glsl +11 -0
- package/dist/browser/Prefab/Grass/Grass.css +51 -0
- package/dist/browser/Prefab/Grass/Grass.css.map +1 -0
- package/dist/browser/Prefab/Grass/Grass.js +226 -0
- package/dist/browser/Prefab/Grass/Grass.js.map +1 -0
- package/dist/browser/Prefab/Grass/GrassAffectingEntity.js +10 -0
- package/dist/browser/Prefab/Grass/GrassAffectingEntity.js.map +1 -0
- package/dist/browser/Prefab/Grass/Vertex.glsl +102 -0
- package/dist/browser/Prefab/Lights/index.css +51 -0
- package/dist/browser/Prefab/Lights/index.css.map +1 -0
- package/dist/browser/Prefab/Lights/index.js +224 -0
- package/dist/browser/Prefab/Lights/index.js.map +1 -0
- package/dist/browser/Prefab/Primitives/index.css +51 -0
- package/dist/browser/Prefab/Primitives/index.css.map +1 -0
- package/dist/browser/Prefab/Primitives/index.js +296 -0
- package/dist/browser/Prefab/Primitives/index.js.map +1 -0
- package/dist/browser/Prefab/Water/Fragment.glsl +36 -0
- package/dist/browser/Prefab/Water/Vertex.glsl +60 -0
- package/dist/browser/Prefab/Water/Water.css +51 -0
- package/dist/browser/Prefab/Water/Water.css.map +1 -0
- package/dist/browser/Prefab/Water/Water.js +234 -0
- package/dist/browser/Prefab/Water/Water.js.map +1 -0
- package/dist/browser/Prefab/Water/WaterManager.css +51 -0
- package/dist/browser/Prefab/Water/WaterManager.css.map +1 -0
- package/dist/browser/Prefab/Water/WaterManager.js +19 -0
- package/dist/browser/Prefab/Water/WaterManager.js.map +1 -0
- package/dist/browser/Renderer/AssetRenderer.css +51 -0
- package/dist/browser/Renderer/AssetRenderer.css.map +1 -0
- package/dist/browser/Renderer/AssetRenderer.js +71 -0
- package/dist/browser/Renderer/AssetRenderer.js.map +1 -0
- package/dist/browser/Renderer/PhysicsRenderer.css +51 -0
- package/dist/browser/Renderer/PhysicsRenderer.css.map +1 -0
- package/dist/browser/Renderer/PhysicsRenderer.js +18 -0
- package/dist/browser/Renderer/PhysicsRenderer.js.map +1 -0
- package/dist/browser/Renderer.css +51 -0
- package/dist/browser/Renderer.css.map +1 -0
- package/dist/browser/Renderer.js +18 -0
- package/dist/browser/Renderer.js.map +1 -0
- package/dist/browser/Shaders/Vertex/ClassicPerlin3DNoise.glsl +84 -0
- package/dist/browser/Types/Asset.js +1 -0
- package/dist/browser/Types/Asset.js.map +1 -0
- package/dist/browser/Types/Events.js +1 -0
- package/dist/browser/Types/Events.js.map +1 -0
- package/dist/browser/Types/IEditor.js +1 -0
- package/dist/browser/Types/IEditor.js.map +1 -0
- package/dist/browser/Utils/Debug.js +9 -0
- package/dist/browser/Utils/Debug.js.map +1 -0
- package/dist/browser/Utils/EventEmitter.js +10 -0
- package/dist/browser/Utils/EventEmitter.js.map +1 -0
- package/dist/browser/Utils/Helpers.js +13 -0
- package/dist/browser/Utils/Helpers.js.map +1 -0
- package/dist/browser/Utils/LoadingScreen.css +51 -0
- package/dist/browser/Utils/LoadingScreen.css.map +1 -0
- package/dist/browser/Utils/LoadingScreen.js +18 -0
- package/dist/browser/Utils/LoadingScreen.js.map +1 -0
- package/dist/browser/Utils/Logger.js +8 -0
- package/dist/browser/Utils/Logger.js.map +1 -0
- package/dist/browser/Utils/Math.js +10 -0
- package/dist/browser/Utils/Math.js.map +1 -0
- package/dist/browser/Utils/Resources.js +9 -0
- package/dist/browser/Utils/Resources.js.map +1 -0
- package/dist/browser/Utils/Sizes.js +9 -0
- package/dist/browser/Utils/Sizes.js.map +1 -0
- package/dist/browser/Utils/SkeletonAxesHelper.js +8 -0
- package/dist/browser/Utils/SkeletonAxesHelper.js.map +1 -0
- package/dist/browser/World/Actor.js +11 -0
- package/dist/browser/World/Actor.js.map +1 -0
- package/dist/browser/World/BaseChunkManager.js +8 -0
- package/dist/browser/World/BaseChunkManager.js.map +1 -0
- package/dist/browser/World/BaseWorld.js +10 -0
- package/dist/browser/World/BaseWorld.js.map +1 -0
- package/dist/browser/World/Chunk.js +22 -0
- package/dist/browser/World/Chunk.js.map +1 -0
- package/dist/browser/World/Entity/State.js +8 -0
- package/dist/browser/World/Entity/State.js.map +1 -0
- package/dist/browser/World/Entity/interface/Damageable.js +1 -0
- package/dist/browser/World/Entity/interface/Damageable.js.map +1 -0
- package/dist/browser/World/Entity/interface/LivingEntity.js +1 -0
- package/dist/browser/World/Entity/interface/LivingEntity.js.map +1 -0
- package/dist/browser/World/Entity3D.css +51 -0
- package/dist/browser/World/Entity3D.css.map +1 -0
- package/dist/browser/World/Entity3D.js +21 -0
- package/dist/browser/World/Entity3D.js.map +1 -0
- package/dist/browser/World/Environment.css +51 -0
- package/dist/browser/World/Environment.css.map +1 -0
- package/dist/browser/World/Environment.js +18 -0
- package/dist/browser/World/Environment.js.map +1 -0
- package/dist/browser/World/GameObject.js +9 -0
- package/dist/browser/World/GameObject.js.map +1 -0
- package/dist/browser/World/GameObjectInterface.js +1 -0
- package/dist/browser/World/GameObjectInterface.js.map +1 -0
- package/dist/browser/World/LivingActor.js +12 -0
- package/dist/browser/World/LivingActor.js.map +1 -0
- package/dist/browser/World/StateManager.js +23 -0
- package/dist/browser/World/StateManager.js.map +1 -0
- package/dist/browser/World/World.css +51 -0
- package/dist/browser/World/World.css.map +1 -0
- package/dist/browser/World/World.js +18 -0
- package/dist/browser/World/World.js.map +1 -0
- package/dist/browser/chunk-2D7GC2Z6.js +17 -0
- package/dist/browser/chunk-2D7GC2Z6.js.map +1 -0
- package/dist/browser/chunk-2UXBMKXV.js +56 -0
- package/dist/browser/chunk-2UXBMKXV.js.map +1 -0
- package/dist/browser/chunk-36BXDTHA.js +35 -0
- package/dist/browser/chunk-36BXDTHA.js.map +1 -0
- package/dist/browser/chunk-374CRENE.js +56 -0
- package/dist/browser/chunk-374CRENE.js.map +1 -0
- package/dist/browser/chunk-3KYMJLQ5.js +46 -0
- package/dist/browser/chunk-3KYMJLQ5.js.map +1 -0
- package/dist/browser/chunk-4I6AZDRZ.js +14356 -0
- package/dist/browser/chunk-4I6AZDRZ.js.map +1 -0
- package/dist/browser/chunk-5LZSI46V.js +122 -0
- package/dist/browser/chunk-5LZSI46V.js.map +1 -0
- package/dist/browser/chunk-6K25QHWN.js +70 -0
- package/dist/browser/chunk-6K25QHWN.js.map +1 -0
- package/dist/browser/chunk-72INBIW4.js +122 -0
- package/dist/browser/chunk-72INBIW4.js.map +1 -0
- package/dist/browser/chunk-7QLYKS4T.js +77 -0
- package/dist/browser/chunk-7QLYKS4T.js.map +1 -0
- package/dist/browser/chunk-7ZSIOAT6.js +56 -0
- package/dist/browser/chunk-7ZSIOAT6.js.map +1 -0
- package/dist/browser/chunk-A5XMBADG.js +14356 -0
- package/dist/browser/chunk-A5XMBADG.js.map +1 -0
- package/dist/browser/chunk-ANVCAFXE.js +39 -0
- package/dist/browser/chunk-ANVCAFXE.js.map +1 -0
- package/dist/browser/chunk-AYRIMARL.js +56 -0
- package/dist/browser/chunk-AYRIMARL.js.map +1 -0
- package/dist/browser/chunk-BTC6Q4AH.js +39 -0
- package/dist/browser/chunk-BTC6Q4AH.js.map +1 -0
- package/dist/browser/chunk-BZO35RV2.js +135 -0
- package/dist/browser/chunk-BZO35RV2.js.map +1 -0
- package/dist/browser/chunk-C6AZ3L5F.js +70 -0
- package/dist/browser/chunk-C6AZ3L5F.js.map +1 -0
- package/dist/browser/chunk-CZUIHQMY.js +35 -0
- package/dist/browser/chunk-CZUIHQMY.js.map +1 -0
- package/dist/browser/chunk-D6OGGUMR.js +37 -0
- package/dist/browser/chunk-D6OGGUMR.js.map +1 -0
- package/dist/browser/chunk-DDHAPXFM.js +59 -0
- package/dist/browser/chunk-DDHAPXFM.js.map +1 -0
- package/dist/browser/chunk-DXO5V45O.js +122 -0
- package/dist/browser/chunk-DXO5V45O.js.map +1 -0
- package/dist/browser/chunk-EAQXXB5M.js +33 -0
- package/dist/browser/chunk-EAQXXB5M.js.map +1 -0
- package/dist/browser/chunk-FEGN4PF3.js +70 -0
- package/dist/browser/chunk-FEGN4PF3.js.map +1 -0
- package/dist/browser/chunk-G3PMV62Z.js +36 -0
- package/dist/browser/chunk-G3PMV62Z.js.map +1 -0
- package/dist/browser/chunk-GDOID2XG.js +43 -0
- package/dist/browser/chunk-GDOID2XG.js.map +1 -0
- package/dist/browser/chunk-GQ7NSGUB.js +37 -0
- package/dist/browser/chunk-GQ7NSGUB.js.map +1 -0
- package/dist/browser/chunk-GQMXKH26.js +20 -0
- package/dist/browser/chunk-GQMXKH26.js.map +1 -0
- package/dist/browser/chunk-GTPU5BFU.js +33 -0
- package/dist/browser/chunk-GTPU5BFU.js.map +1 -0
- package/dist/browser/chunk-HKJQDU25.js +74 -0
- package/dist/browser/chunk-HKJQDU25.js.map +1 -0
- package/dist/browser/chunk-HQ264K3X.js +20 -0
- package/dist/browser/chunk-HQ264K3X.js.map +1 -0
- package/dist/browser/chunk-HU53VGSY.js +37 -0
- package/dist/browser/chunk-HU53VGSY.js.map +1 -0
- package/dist/browser/chunk-HYBS64DV.js +13 -0
- package/dist/browser/chunk-HYBS64DV.js.map +1 -0
- package/dist/browser/chunk-IEOCTIMD.js +39 -0
- package/dist/browser/chunk-IEOCTIMD.js.map +1 -0
- package/dist/browser/chunk-INBJUTI4.js +51 -0
- package/dist/browser/chunk-INBJUTI4.js.map +1 -0
- package/dist/browser/chunk-IRDAPFOT.js +33 -0
- package/dist/browser/chunk-IRDAPFOT.js.map +1 -0
- package/dist/browser/chunk-J3ORUAIB.js +14356 -0
- package/dist/browser/chunk-J3ORUAIB.js.map +1 -0
- package/dist/browser/chunk-J7UBIWHX.js +27 -0
- package/dist/browser/chunk-J7UBIWHX.js.map +1 -0
- package/dist/browser/chunk-JAQ4MYZU.js +56 -0
- package/dist/browser/chunk-JAQ4MYZU.js.map +1 -0
- package/dist/browser/chunk-JVAFQ3HV.js +39 -0
- package/dist/browser/chunk-JVAFQ3HV.js.map +1 -0
- package/dist/browser/chunk-K5X3CO2X.js +33 -0
- package/dist/browser/chunk-K5X3CO2X.js.map +1 -0
- package/dist/browser/chunk-K6YNA7KS.js +59 -0
- package/dist/browser/chunk-K6YNA7KS.js.map +1 -0
- package/dist/browser/chunk-KJJCXAUN.js +33 -0
- package/dist/browser/chunk-KJJCXAUN.js.map +1 -0
- package/dist/browser/chunk-KQWQS3PJ.js +51 -0
- package/dist/browser/chunk-KQWQS3PJ.js.map +1 -0
- package/dist/browser/chunk-KRACPY5Q.js +14356 -0
- package/dist/browser/chunk-KRACPY5Q.js.map +1 -0
- package/dist/browser/chunk-LLU7BAGD.js +122 -0
- package/dist/browser/chunk-LLU7BAGD.js.map +1 -0
- package/dist/browser/chunk-MAGAUADA.js +33 -0
- package/dist/browser/chunk-MAGAUADA.js.map +1 -0
- package/dist/browser/chunk-MSCP7BC3.js +37 -0
- package/dist/browser/chunk-MSCP7BC3.js.map +1 -0
- package/dist/browser/chunk-MSSBGJJT.js +40 -0
- package/dist/browser/chunk-MSSBGJJT.js.map +1 -0
- package/dist/browser/chunk-NGCKXPYU.js +70 -0
- package/dist/browser/chunk-NGCKXPYU.js.map +1 -0
- package/dist/browser/chunk-ORBRJSRE.js +25 -0
- package/dist/browser/chunk-ORBRJSRE.js.map +1 -0
- package/dist/browser/chunk-OVP75QOD.js +15744 -0
- package/dist/browser/chunk-OVP75QOD.js.map +1 -0
- package/dist/browser/chunk-PESPCN4F.js +14356 -0
- package/dist/browser/chunk-PESPCN4F.js.map +1 -0
- package/dist/browser/chunk-PMZKVZCW.js +20 -0
- package/dist/browser/chunk-PMZKVZCW.js.map +1 -0
- package/dist/browser/chunk-RZJPUR5S.js +23 -0
- package/dist/browser/chunk-RZJPUR5S.js.map +1 -0
- package/dist/browser/chunk-S7PIA5U4.js +70 -0
- package/dist/browser/chunk-S7PIA5U4.js.map +1 -0
- package/dist/browser/chunk-SOW4TZP2.js +59 -0
- package/dist/browser/chunk-SOW4TZP2.js.map +1 -0
- package/dist/browser/chunk-SR7IBOM4.js +33 -0
- package/dist/browser/chunk-SR7IBOM4.js.map +1 -0
- package/dist/browser/chunk-TCU5NEY6.js +51 -0
- package/dist/browser/chunk-TCU5NEY6.js.map +1 -0
- package/dist/browser/chunk-U7MSUO62.js +11 -0
- package/dist/browser/chunk-U7MSUO62.js.map +1 -0
- package/dist/browser/chunk-UA75LFFB.js +39 -0
- package/dist/browser/chunk-UA75LFFB.js.map +1 -0
- package/dist/browser/chunk-UK2P4JGN.js +18 -0
- package/dist/browser/chunk-UK2P4JGN.js.map +1 -0
- package/dist/browser/chunk-VU7FUAOS.js +51 -0
- package/dist/browser/chunk-VU7FUAOS.js.map +1 -0
- package/dist/browser/chunk-VWCQZXBU.js +28 -0
- package/dist/browser/chunk-VWCQZXBU.js.map +1 -0
- package/dist/browser/chunk-VZ3QIXWK.js +43 -0
- package/dist/browser/chunk-VZ3QIXWK.js.map +1 -0
- package/dist/browser/chunk-WXOHFWTK.js +135 -0
- package/dist/browser/chunk-WXOHFWTK.js.map +1 -0
- package/dist/browser/chunk-XLZIPQ5H.js +122 -0
- package/dist/browser/chunk-XLZIPQ5H.js.map +1 -0
- package/dist/browser/chunk-XYI6B5DC.js +59 -0
- package/dist/browser/chunk-XYI6B5DC.js.map +1 -0
- package/dist/browser/chunk-Y7C4YAUZ.js +37 -0
- package/dist/browser/chunk-Y7C4YAUZ.js.map +1 -0
- package/dist/browser/chunk-YN5JXQTD.js +51 -0
- package/dist/browser/chunk-YN5JXQTD.js.map +1 -0
- package/dist/browser/chunk-YSGEW6PQ.js +59 -0
- package/dist/browser/chunk-YSGEW6PQ.js.map +1 -0
- package/dist/browser/chunk-YUIIN7WJ.js +37 -0
- package/dist/browser/chunk-YUIIN7WJ.js.map +1 -0
- package/dist/browser/ui/ObjectLabel.css +51 -0
- package/dist/browser/ui/ObjectLabel.css.map +1 -0
- package/dist/browser/ui/ObjectLabel.js +19 -0
- package/dist/browser/ui/ObjectLabel.js.map +1 -0
- package/dist/browser/ui/UILabel.css +51 -0
- package/dist/browser/ui/UILabel.css.map +1 -0
- package/dist/browser/ui/UILabel.js +20 -0
- package/dist/browser/ui/UILabel.js.map +1 -0
- package/dist/cjs/BaseGame.cjs +112 -0
- package/dist/cjs/Camera.cjs +52 -0
- package/dist/cjs/Components/MinimapComponent.cjs +92 -0
- package/dist/cjs/Components/TrailComponent.cjs +101 -0
- package/dist/cjs/Editor/EditorHelper.cjs +73 -0
- package/dist/cjs/Editor/WithEditorHelper.cjs +65 -0
- package/dist/cjs/Game.cjs +131 -0
- package/dist/cjs/InputManager.cjs +88 -0
- package/dist/cjs/Networking/Client/NetworkManager.cjs +94 -0
- package/dist/cjs/Networking/Entities/Player.cjs +47 -0
- package/dist/cjs/Networking/NetworkedActor.cjs +43 -0
- package/dist/cjs/Networking/NetworkedEntity.cjs +16 -0
- package/dist/cjs/Networking/NetworkedEntityState.cjs +44 -0
- package/dist/cjs/Networking/NetworkedGameObject.cjs +74 -0
- package/dist/cjs/Networking/NetworkedLivingActor.cjs +62 -0
- package/dist/cjs/Networking/Server/Client.cjs +37 -0
- package/dist/cjs/Networking/Server/Commands.cjs +32 -0
- package/dist/cjs/Networking/Server/Server.cjs +202 -0
- package/dist/cjs/Networking/Server/Stats/BandwidthTracker.cjs +45 -0
- package/dist/cjs/Networking/Server/Stats/CpuTracker.cjs +101 -0
- package/dist/cjs/Networking/Server/World.cjs +42 -0
- package/dist/cjs/Networking/syncState.cjs +51 -0
- package/dist/cjs/Particles/Effects/Rain.cjs +90 -0
- package/dist/cjs/Particles/Effects/Smoke.cjs +144 -0
- package/dist/cjs/Particles/System/Emitter.cjs +81 -0
- package/dist/cjs/Particles/System/Particle.cjs +49 -0
- package/dist/cjs/Particles/System/ParticleEffect.cjs +59 -0
- package/dist/cjs/Particles/System/ParticlePreviewRegistry.cjs +63 -0
- package/dist/cjs/Particles/System/ParticleSystem.cjs +61 -0
- package/dist/cjs/Prefab/Grass/Grass.cjs +214 -0
- package/dist/cjs/Prefab/Grass/GrassAffectingEntity.cjs +30 -0
- package/dist/cjs/Prefab/Lights/index.cjs +233 -0
- package/dist/cjs/Prefab/Primitives/index.cjs +300 -0
- package/dist/cjs/Prefab/Water/Water.cjs +234 -0
- package/dist/cjs/Prefab/Water/WaterManager.cjs +146 -0
- package/dist/cjs/Renderer/AssetRenderer.cjs +85 -0
- package/dist/cjs/Renderer/PhysicsRenderer.cjs +84 -0
- package/dist/cjs/Renderer.cjs +135 -0
- package/dist/cjs/Types/Asset.cjs +16 -0
- package/dist/cjs/Types/Events.cjs +16 -0
- package/dist/cjs/Types/IEditor.cjs +16 -0
- package/dist/cjs/Utils/Debug.cjs +47 -0
- package/dist/cjs/Utils/EventEmitter.cjs +58 -0
- package/dist/cjs/Utils/Helpers.cjs +33 -0
- package/dist/cjs/Utils/LoadingScreen.cjs +91 -0
- package/dist/cjs/Utils/Logger.cjs +60 -0
- package/dist/cjs/Utils/Math.cjs +35 -0
- package/dist/cjs/Utils/Resources.cjs +101 -0
- package/dist/cjs/Utils/Sizes.cjs +51 -0
- package/dist/cjs/Utils/SkeletonAxesHelper.cjs +60 -0
- package/dist/cjs/World/Actor.cjs +55 -0
- package/dist/cjs/World/BaseChunkManager.cjs +34 -0
- package/dist/cjs/World/BaseWorld.cjs +73 -0
- package/dist/cjs/World/Chunk.cjs +45 -0
- package/dist/cjs/World/Entity/State.cjs +52 -0
- package/dist/cjs/World/Entity/interface/Damageable.cjs +16 -0
- package/dist/cjs/World/Entity/interface/LivingEntity.cjs +16 -0
- package/dist/cjs/World/Entity3D.cjs +92 -0
- package/dist/cjs/World/Environment.cjs +59 -0
- package/dist/cjs/World/GameObject.cjs +59 -0
- package/dist/cjs/World/GameObjectInterface.cjs +16 -0
- package/dist/cjs/World/LivingActor.cjs +42 -0
- package/dist/cjs/World/StateManager.cjs +47 -0
- package/dist/cjs/World/World.cjs +58 -0
- package/dist/cjs/types.d.cjs +1 -0
- package/dist/cjs/ui/ObjectLabel.cjs +80 -0
- package/dist/cjs/ui/UILabel.cjs +57 -0
- package/dist/node/BaseGame.js +10 -0
- package/dist/node/BaseGame.js.map +1 -0
- package/dist/node/Camera.css +51 -0
- package/dist/node/Camera.css.map +1 -0
- package/dist/node/Camera.js +18 -0
- package/dist/node/Camera.js.map +1 -0
- package/dist/node/Components/MinimapComponent.css +51 -0
- package/dist/node/Components/MinimapComponent.css.map +1 -0
- package/dist/node/Components/MinimapComponent.js +74 -0
- package/dist/node/Components/MinimapComponent.js.map +1 -0
- package/dist/node/Components/TrailComponent.css +51 -0
- package/dist/node/Components/TrailComponent.css.map +1 -0
- package/dist/node/Components/TrailComponent.js +94 -0
- package/dist/node/Components/TrailComponent.js.map +1 -0
- package/dist/node/Editor/EditorHelper.css +51 -0
- package/dist/node/Editor/EditorHelper.css.map +1 -0
- package/dist/node/Editor/EditorHelper.js +21 -0
- package/dist/node/Editor/EditorHelper.js.map +1 -0
- package/dist/node/Editor/WithEditorHelper.css +51 -0
- package/dist/node/Editor/WithEditorHelper.css.map +1 -0
- package/dist/node/Editor/WithEditorHelper.js +22 -0
- package/dist/node/Editor/WithEditorHelper.js.map +1 -0
- package/dist/node/Game.css +51 -0
- package/dist/node/Game.css.map +1 -0
- package/dist/node/Game.js +18 -0
- package/dist/node/Game.js.map +1 -0
- package/dist/node/InputManager.css +51 -0
- package/dist/node/InputManager.css.map +1 -0
- package/dist/node/InputManager.js +18 -0
- package/dist/node/InputManager.js.map +1 -0
- package/dist/node/Networking/Client/NetworkManager.js +73 -0
- package/dist/node/Networking/Client/NetworkManager.js.map +1 -0
- package/dist/node/Networking/Entities/Player.js +15 -0
- package/dist/node/Networking/Entities/Player.js.map +1 -0
- package/dist/node/Networking/NetworkedActor.js +24 -0
- package/dist/node/Networking/NetworkedActor.js.map +1 -0
- package/dist/node/Networking/NetworkedEntity.js +1 -0
- package/dist/node/Networking/NetworkedEntity.js.map +1 -0
- package/dist/node/Networking/NetworkedEntityState.js +20 -0
- package/dist/node/Networking/NetworkedEntityState.js.map +1 -0
- package/dist/node/Networking/NetworkedGameObject.js +12 -0
- package/dist/node/Networking/NetworkedGameObject.js.map +1 -0
- package/dist/node/Networking/NetworkedLivingActor.js +14 -0
- package/dist/node/Networking/NetworkedLivingActor.js.map +1 -0
- package/dist/node/Networking/Server/Client.js +8 -0
- package/dist/node/Networking/Server/Client.js.map +1 -0
- package/dist/node/Networking/Server/Commands.js +8 -0
- package/dist/node/Networking/Server/Commands.js.map +1 -0
- package/dist/node/Networking/Server/Server.js +194 -0
- package/dist/node/Networking/Server/Server.js.map +1 -0
- package/dist/node/Networking/Server/Stats/BandwidthTracker.js +8 -0
- package/dist/node/Networking/Server/Stats/BandwidthTracker.js.map +1 -0
- package/dist/node/Networking/Server/Stats/CpuTracker.js +8 -0
- package/dist/node/Networking/Server/Stats/CpuTracker.js.map +1 -0
- package/dist/node/Networking/Server/World.js +19 -0
- package/dist/node/Networking/Server/World.js.map +1 -0
- package/dist/node/Networking/syncState.js +31 -0
- package/dist/node/Networking/syncState.js.map +1 -0
- package/dist/node/Particles/Effects/Rain.css +51 -0
- package/dist/node/Particles/Effects/Rain.css.map +1 -0
- package/dist/node/Particles/Effects/Rain.js +88 -0
- package/dist/node/Particles/Effects/Rain.js.map +1 -0
- package/dist/node/Particles/Effects/Smoke.css +51 -0
- package/dist/node/Particles/Effects/Smoke.css.map +1 -0
- package/dist/node/Particles/Effects/Smoke.js +143 -0
- package/dist/node/Particles/Effects/Smoke.js.map +1 -0
- package/dist/node/Particles/System/Emitter.css +51 -0
- package/dist/node/Particles/System/Emitter.css.map +1 -0
- package/dist/node/Particles/System/Emitter.js +19 -0
- package/dist/node/Particles/System/Emitter.js.map +1 -0
- package/dist/node/Particles/System/Particle.js +10 -0
- package/dist/node/Particles/System/Particle.js.map +1 -0
- package/dist/node/Particles/System/ParticleEffect.css +51 -0
- package/dist/node/Particles/System/ParticleEffect.css.map +1 -0
- package/dist/node/Particles/System/ParticleEffect.js +23 -0
- package/dist/node/Particles/System/ParticleEffect.js.map +1 -0
- package/dist/node/Particles/System/ParticlePreviewRegistry.js +13 -0
- package/dist/node/Particles/System/ParticlePreviewRegistry.js.map +1 -0
- package/dist/node/Particles/System/ParticleSystem.css +51 -0
- package/dist/node/Particles/System/ParticleSystem.css.map +1 -0
- package/dist/node/Particles/System/ParticleSystem.js +18 -0
- package/dist/node/Particles/System/ParticleSystem.js.map +1 -0
- package/dist/node/Prefab/Grass/Grass.css +51 -0
- package/dist/node/Prefab/Grass/Grass.css.map +1 -0
- package/dist/node/Prefab/Grass/Grass.js +226 -0
- package/dist/node/Prefab/Grass/Grass.js.map +1 -0
- package/dist/node/Prefab/Grass/GrassAffectingEntity.js +10 -0
- package/dist/node/Prefab/Grass/GrassAffectingEntity.js.map +1 -0
- package/dist/node/Prefab/Lights/index.css +51 -0
- package/dist/node/Prefab/Lights/index.css.map +1 -0
- package/dist/node/Prefab/Lights/index.js +224 -0
- package/dist/node/Prefab/Lights/index.js.map +1 -0
- package/dist/node/Prefab/Primitives/index.css +51 -0
- package/dist/node/Prefab/Primitives/index.css.map +1 -0
- package/dist/node/Prefab/Primitives/index.js +296 -0
- package/dist/node/Prefab/Primitives/index.js.map +1 -0
- package/dist/node/Prefab/Water/Water.css +51 -0
- package/dist/node/Prefab/Water/Water.css.map +1 -0
- package/dist/node/Prefab/Water/Water.js +234 -0
- package/dist/node/Prefab/Water/Water.js.map +1 -0
- package/dist/node/Prefab/Water/WaterManager.css +51 -0
- package/dist/node/Prefab/Water/WaterManager.css.map +1 -0
- package/dist/node/Prefab/Water/WaterManager.js +19 -0
- package/dist/node/Prefab/Water/WaterManager.js.map +1 -0
- package/dist/node/Renderer/AssetRenderer.css +51 -0
- package/dist/node/Renderer/AssetRenderer.css.map +1 -0
- package/dist/node/Renderer/AssetRenderer.js +71 -0
- package/dist/node/Renderer/AssetRenderer.js.map +1 -0
- package/dist/node/Renderer/PhysicsRenderer.css +51 -0
- package/dist/node/Renderer/PhysicsRenderer.css.map +1 -0
- package/dist/node/Renderer/PhysicsRenderer.js +18 -0
- package/dist/node/Renderer/PhysicsRenderer.js.map +1 -0
- package/dist/node/Renderer.css +51 -0
- package/dist/node/Renderer.css.map +1 -0
- package/dist/node/Renderer.js +18 -0
- package/dist/node/Renderer.js.map +1 -0
- package/dist/node/Types/Asset.js +1 -0
- package/dist/node/Types/Asset.js.map +1 -0
- package/dist/node/Types/Events.js +1 -0
- package/dist/node/Types/Events.js.map +1 -0
- package/dist/node/Types/IEditor.js +1 -0
- package/dist/node/Types/IEditor.js.map +1 -0
- package/dist/node/Utils/Debug.js +9 -0
- package/dist/node/Utils/Debug.js.map +1 -0
- package/dist/node/Utils/EventEmitter.js +10 -0
- package/dist/node/Utils/EventEmitter.js.map +1 -0
- package/dist/node/Utils/Helpers.js +13 -0
- package/dist/node/Utils/Helpers.js.map +1 -0
- package/dist/node/Utils/LoadingScreen.css +51 -0
- package/dist/node/Utils/LoadingScreen.css.map +1 -0
- package/dist/node/Utils/LoadingScreen.js +18 -0
- package/dist/node/Utils/LoadingScreen.js.map +1 -0
- package/dist/node/Utils/Logger.js +8 -0
- package/dist/node/Utils/Logger.js.map +1 -0
- package/dist/node/Utils/Math.js +10 -0
- package/dist/node/Utils/Math.js.map +1 -0
- package/dist/node/Utils/Resources.js +9 -0
- package/dist/node/Utils/Resources.js.map +1 -0
- package/dist/node/Utils/Sizes.js +9 -0
- package/dist/node/Utils/Sizes.js.map +1 -0
- package/dist/node/Utils/SkeletonAxesHelper.js +8 -0
- package/dist/node/Utils/SkeletonAxesHelper.js.map +1 -0
- package/dist/node/World/Actor.js +11 -0
- package/dist/node/World/Actor.js.map +1 -0
- package/dist/node/World/BaseChunkManager.js +8 -0
- package/dist/node/World/BaseChunkManager.js.map +1 -0
- package/dist/node/World/BaseWorld.js +10 -0
- package/dist/node/World/BaseWorld.js.map +1 -0
- package/dist/node/World/Chunk.js +22 -0
- package/dist/node/World/Chunk.js.map +1 -0
- package/dist/node/World/Entity/State.js +8 -0
- package/dist/node/World/Entity/State.js.map +1 -0
- package/dist/node/World/Entity/interface/Damageable.js +1 -0
- package/dist/node/World/Entity/interface/Damageable.js.map +1 -0
- package/dist/node/World/Entity/interface/LivingEntity.js +1 -0
- package/dist/node/World/Entity/interface/LivingEntity.js.map +1 -0
- package/dist/node/World/Entity3D.css +51 -0
- package/dist/node/World/Entity3D.css.map +1 -0
- package/dist/node/World/Entity3D.js +21 -0
- package/dist/node/World/Entity3D.js.map +1 -0
- package/dist/node/World/Environment.css +51 -0
- package/dist/node/World/Environment.css.map +1 -0
- package/dist/node/World/Environment.js +18 -0
- package/dist/node/World/Environment.js.map +1 -0
- package/dist/node/World/GameObject.js +9 -0
- package/dist/node/World/GameObject.js.map +1 -0
- package/dist/node/World/GameObjectInterface.js +1 -0
- package/dist/node/World/GameObjectInterface.js.map +1 -0
- package/dist/node/World/LivingActor.js +12 -0
- package/dist/node/World/LivingActor.js.map +1 -0
- package/dist/node/World/StateManager.js +23 -0
- package/dist/node/World/StateManager.js.map +1 -0
- package/dist/node/World/World.css +51 -0
- package/dist/node/World/World.css.map +1 -0
- package/dist/node/World/World.js +18 -0
- package/dist/node/World/World.js.map +1 -0
- package/dist/node/chunk-2D7GC2Z6.js +17 -0
- package/dist/node/chunk-2D7GC2Z6.js.map +1 -0
- package/dist/node/chunk-36BXDTHA.js +35 -0
- package/dist/node/chunk-36BXDTHA.js.map +1 -0
- package/dist/node/chunk-3KYMJLQ5.js +46 -0
- package/dist/node/chunk-3KYMJLQ5.js.map +1 -0
- package/dist/node/chunk-56YEZTOR.js +51 -0
- package/dist/node/chunk-56YEZTOR.js.map +1 -0
- package/dist/node/chunk-665EGLMD.js +20 -0
- package/dist/node/chunk-665EGLMD.js.map +1 -0
- package/dist/node/chunk-7QLYKS4T.js +77 -0
- package/dist/node/chunk-7QLYKS4T.js.map +1 -0
- package/dist/node/chunk-A3EB5HP2.js +59 -0
- package/dist/node/chunk-A3EB5HP2.js.map +1 -0
- package/dist/node/chunk-ABRATJQQ.js +56 -0
- package/dist/node/chunk-ABRATJQQ.js.map +1 -0
- package/dist/node/chunk-ARZ4UYTY.js +59 -0
- package/dist/node/chunk-ARZ4UYTY.js.map +1 -0
- package/dist/node/chunk-BN6FIYXJ.js +70 -0
- package/dist/node/chunk-BN6FIYXJ.js.map +1 -0
- package/dist/node/chunk-BNMD73EG.js +33 -0
- package/dist/node/chunk-BNMD73EG.js.map +1 -0
- package/dist/node/chunk-BXWY2BKG.js +122 -0
- package/dist/node/chunk-BXWY2BKG.js.map +1 -0
- package/dist/node/chunk-CMCOFHDS.js +14356 -0
- package/dist/node/chunk-CMCOFHDS.js.map +1 -0
- package/dist/node/chunk-CZUIHQMY.js +35 -0
- package/dist/node/chunk-CZUIHQMY.js.map +1 -0
- package/dist/node/chunk-DA47ZKJK.js +33 -0
- package/dist/node/chunk-DA47ZKJK.js.map +1 -0
- package/dist/node/chunk-DOBGB35A.js +122 -0
- package/dist/node/chunk-DOBGB35A.js.map +1 -0
- package/dist/node/chunk-DVEU42K3.js +59 -0
- package/dist/node/chunk-DVEU42K3.js.map +1 -0
- package/dist/node/chunk-EYW5XGVO.js +122 -0
- package/dist/node/chunk-EYW5XGVO.js.map +1 -0
- package/dist/node/chunk-F6DU4VFH.js +51 -0
- package/dist/node/chunk-F6DU4VFH.js.map +1 -0
- package/dist/node/chunk-FKEQHNYZ.js +37 -0
- package/dist/node/chunk-FKEQHNYZ.js.map +1 -0
- package/dist/node/chunk-G3PMV62Z.js +36 -0
- package/dist/node/chunk-G3PMV62Z.js.map +1 -0
- package/dist/node/chunk-GDOID2XG.js +43 -0
- package/dist/node/chunk-GDOID2XG.js.map +1 -0
- package/dist/node/chunk-HKJQDU25.js +74 -0
- package/dist/node/chunk-HKJQDU25.js.map +1 -0
- package/dist/node/chunk-HU53VGSY.js +37 -0
- package/dist/node/chunk-HU53VGSY.js.map +1 -0
- package/dist/node/chunk-HWTEWVF5.js +14356 -0
- package/dist/node/chunk-HWTEWVF5.js.map +1 -0
- package/dist/node/chunk-HYBS64DV.js +13 -0
- package/dist/node/chunk-HYBS64DV.js.map +1 -0
- package/dist/node/chunk-IGUYMCHB.js +135 -0
- package/dist/node/chunk-IGUYMCHB.js.map +1 -0
- package/dist/node/chunk-IKQALMVH.js +37 -0
- package/dist/node/chunk-IKQALMVH.js.map +1 -0
- package/dist/node/chunk-J7UBIWHX.js +27 -0
- package/dist/node/chunk-J7UBIWHX.js.map +1 -0
- package/dist/node/chunk-JEWEYJ5N.js +33 -0
- package/dist/node/chunk-JEWEYJ5N.js.map +1 -0
- package/dist/node/chunk-JQEJEQFD.js +122 -0
- package/dist/node/chunk-JQEJEQFD.js.map +1 -0
- package/dist/node/chunk-JUTNFQ4M.js +70 -0
- package/dist/node/chunk-JUTNFQ4M.js.map +1 -0
- package/dist/node/chunk-KF7BK5K3.js +135 -0
- package/dist/node/chunk-KF7BK5K3.js.map +1 -0
- package/dist/node/chunk-KJJCXAUN.js +33 -0
- package/dist/node/chunk-KJJCXAUN.js.map +1 -0
- package/dist/node/chunk-KL7DL5UI.js +135 -0
- package/dist/node/chunk-KL7DL5UI.js.map +1 -0
- package/dist/node/chunk-L6YOBSGZ.js +122 -0
- package/dist/node/chunk-L6YOBSGZ.js.map +1 -0
- package/dist/node/chunk-LCQFGY4N.js +70 -0
- package/dist/node/chunk-LCQFGY4N.js.map +1 -0
- package/dist/node/chunk-MG3V6544.js +39 -0
- package/dist/node/chunk-MG3V6544.js.map +1 -0
- package/dist/node/chunk-MSSBGJJT.js +40 -0
- package/dist/node/chunk-MSSBGJJT.js.map +1 -0
- package/dist/node/chunk-NAPFSFNP.js +14356 -0
- package/dist/node/chunk-NAPFSFNP.js.map +1 -0
- package/dist/node/chunk-O6R263IC.js +37 -0
- package/dist/node/chunk-O6R263IC.js.map +1 -0
- package/dist/node/chunk-ORBRJSRE.js +25 -0
- package/dist/node/chunk-ORBRJSRE.js.map +1 -0
- package/dist/node/chunk-OVP75QOD.js +15744 -0
- package/dist/node/chunk-OVP75QOD.js.map +1 -0
- package/dist/node/chunk-OXQNULUL.js +33 -0
- package/dist/node/chunk-OXQNULUL.js.map +1 -0
- package/dist/node/chunk-P6KB6QQA.js +59 -0
- package/dist/node/chunk-P6KB6QQA.js.map +1 -0
- package/dist/node/chunk-PGFA4SIU.js +20 -0
- package/dist/node/chunk-PGFA4SIU.js.map +1 -0
- package/dist/node/chunk-PMZKVZCW.js +20 -0
- package/dist/node/chunk-PMZKVZCW.js.map +1 -0
- package/dist/node/chunk-PRTEU3OX.js +56 -0
- package/dist/node/chunk-PRTEU3OX.js.map +1 -0
- package/dist/node/chunk-R75XUIQX.js +51 -0
- package/dist/node/chunk-R75XUIQX.js.map +1 -0
- package/dist/node/chunk-RECAQ7AB.js +39 -0
- package/dist/node/chunk-RECAQ7AB.js.map +1 -0
- package/dist/node/chunk-RG7R7WF2.js +56 -0
- package/dist/node/chunk-RG7R7WF2.js.map +1 -0
- package/dist/node/chunk-RVYDJWA2.js +56 -0
- package/dist/node/chunk-RVYDJWA2.js.map +1 -0
- package/dist/node/chunk-RZJPUR5S.js +23 -0
- package/dist/node/chunk-RZJPUR5S.js.map +1 -0
- package/dist/node/chunk-TD2MVFAF.js +14356 -0
- package/dist/node/chunk-TD2MVFAF.js.map +1 -0
- package/dist/node/chunk-U7MSUO62.js +11 -0
- package/dist/node/chunk-U7MSUO62.js.map +1 -0
- package/dist/node/chunk-UCZNQSLE.js +59 -0
- package/dist/node/chunk-UCZNQSLE.js.map +1 -0
- package/dist/node/chunk-UF5EIM2X.js +37 -0
- package/dist/node/chunk-UF5EIM2X.js.map +1 -0
- package/dist/node/chunk-UK2P4JGN.js +18 -0
- package/dist/node/chunk-UK2P4JGN.js.map +1 -0
- package/dist/node/chunk-UPVPF3FB.js +39 -0
- package/dist/node/chunk-UPVPF3FB.js.map +1 -0
- package/dist/node/chunk-VKT4KUVH.js +70 -0
- package/dist/node/chunk-VKT4KUVH.js.map +1 -0
- package/dist/node/chunk-VVMVUIFH.js +39 -0
- package/dist/node/chunk-VVMVUIFH.js.map +1 -0
- package/dist/node/chunk-VW2HJI67.js +39 -0
- package/dist/node/chunk-VW2HJI67.js.map +1 -0
- package/dist/node/chunk-VWCQZXBU.js +28 -0
- package/dist/node/chunk-VWCQZXBU.js.map +1 -0
- package/dist/node/chunk-VYVDNYIE.js +14356 -0
- package/dist/node/chunk-VYVDNYIE.js.map +1 -0
- package/dist/node/chunk-VZ3QIXWK.js +43 -0
- package/dist/node/chunk-VZ3QIXWK.js.map +1 -0
- package/dist/node/chunk-W2GJBTWD.js +37 -0
- package/dist/node/chunk-W2GJBTWD.js.map +1 -0
- package/dist/node/chunk-WAEF3D5Y.js +56 -0
- package/dist/node/chunk-WAEF3D5Y.js.map +1 -0
- package/dist/node/chunk-XUIBVVM4.js +33 -0
- package/dist/node/chunk-XUIBVVM4.js.map +1 -0
- package/dist/node/chunk-YMAVMWJ7.js +20 -0
- package/dist/node/chunk-YMAVMWJ7.js.map +1 -0
- package/dist/node/chunk-Z36ELCPA.js +51 -0
- package/dist/node/chunk-Z36ELCPA.js.map +1 -0
- package/dist/node/chunk-ZA6ZEGAE.js +33 -0
- package/dist/node/chunk-ZA6ZEGAE.js.map +1 -0
- package/dist/node/chunk-ZC6HCA4W.js +70 -0
- package/dist/node/chunk-ZC6HCA4W.js.map +1 -0
- package/dist/node/chunk-ZGBQKFK7.js +51 -0
- package/dist/node/chunk-ZGBQKFK7.js.map +1 -0
- package/dist/node/ui/ObjectLabel.css +51 -0
- package/dist/node/ui/ObjectLabel.css.map +1 -0
- package/dist/node/ui/ObjectLabel.js +19 -0
- package/dist/node/ui/ObjectLabel.js.map +1 -0
- package/dist/node/ui/UILabel.css +51 -0
- package/dist/node/ui/UILabel.css.map +1 -0
- package/dist/node/ui/UILabel.js +20 -0
- package/dist/node/ui/UILabel.js.map +1 -0
- package/dist/style.css +53 -0
- package/dist/types.d.cjs +1 -0
- package/dist/types.d.js +0 -0
- package/dist/ui/ObjectLabel.cjs +80 -0
- package/dist/ui/ObjectLabel.d.ts +14 -0
- package/dist/ui/ObjectLabel.js +53 -0
- package/dist/ui/UILabel.cjs +57 -0
- package/dist/ui/UILabel.d.ts +9 -0
- package/dist/ui/UILabel.js +24 -0
- package/package.json +60 -0
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
// src/Utils/Logger.ts
|
|
2
|
+
var levels = {
|
|
3
|
+
error: 0,
|
|
4
|
+
warn: 1,
|
|
5
|
+
info: 2,
|
|
6
|
+
debug: 3
|
|
7
|
+
};
|
|
8
|
+
var styles = {
|
|
9
|
+
error: "background: #f44336; color: white; padding: 2px 6px; border-radius: 3px;",
|
|
10
|
+
warn: "background: #ff9800; color: white; padding: 2px 6px; border-radius: 3px;",
|
|
11
|
+
info: "background: #2196F3; color: white; padding: 2px 6px; border-radius: 3px;",
|
|
12
|
+
debug: "background: #9E9E9E; color: white; padding: 2px 6px; border-radius: 3px;"
|
|
13
|
+
};
|
|
14
|
+
var labelStyle = "color: #888; font-weight: normal;";
|
|
15
|
+
var Logger = class {
|
|
16
|
+
constructor(level = "error") {
|
|
17
|
+
this.level = levels[level];
|
|
18
|
+
}
|
|
19
|
+
error(message, ...args) {
|
|
20
|
+
if (this.level >= levels.error)
|
|
21
|
+
console.error(`%c ERROR %c ${message}`, styles.error, labelStyle, ...args);
|
|
22
|
+
}
|
|
23
|
+
warn(message, ...args) {
|
|
24
|
+
if (this.level >= levels.warn)
|
|
25
|
+
console.warn(`%c WARN %c ${message}`, styles.warn, labelStyle, ...args);
|
|
26
|
+
}
|
|
27
|
+
info(message, ...args) {
|
|
28
|
+
if (this.level >= levels.info)
|
|
29
|
+
console.info(`%c INFO %c ${message}`, styles.info, labelStyle, ...args);
|
|
30
|
+
}
|
|
31
|
+
debug(message, ...args) {
|
|
32
|
+
if (this.level >= levels.debug)
|
|
33
|
+
console.debug(`%c DEBUG %c ${message}`, styles.debug, labelStyle, ...args);
|
|
34
|
+
}
|
|
35
|
+
emerg(message, ...args) {
|
|
36
|
+
console.error(`%c EMERG %c ${message}`, styles.error, labelStyle, ...args);
|
|
37
|
+
}
|
|
38
|
+
};
|
|
39
|
+
|
|
40
|
+
export {
|
|
41
|
+
Logger
|
|
42
|
+
};
|
|
43
|
+
//# sourceMappingURL=chunk-VZ3QIXWK.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/Utils/Logger.ts"],"sourcesContent":["type LogLevel = 'error' | 'warn' | 'info' | 'debug'\n\nconst levels: Record<LogLevel, number> = {\n error: 0,\n warn: 1,\n info: 2,\n debug: 3,\n}\n\nconst styles: Record<LogLevel, string> = {\n error: 'background: #f44336; color: white; padding: 2px 6px; border-radius: 3px;',\n warn: 'background: #ff9800; color: white; padding: 2px 6px; border-radius: 3px;',\n info: 'background: #2196F3; color: white; padding: 2px 6px; border-radius: 3px;',\n debug: 'background: #9E9E9E; color: white; padding: 2px 6px; border-radius: 3px;',\n}\n\nconst labelStyle = 'color: #888; font-weight: normal;'\n\nexport default class Logger {\n private level: number\n\n constructor(level: LogLevel = 'error') {\n this.level = levels[level]\n }\n\n error(message: string, ...args: unknown[]) {\n if (this.level >= levels.error)\n console.error(`%c ERROR %c ${message}`, styles.error, labelStyle, ...args)\n }\n\n warn(message: string, ...args: unknown[]) {\n if (this.level >= levels.warn)\n console.warn(`%c WARN %c ${message}`, styles.warn, labelStyle, ...args)\n }\n\n info(message: string, ...args: unknown[]) {\n if (this.level >= levels.info)\n // eslint-disable-next-line no-console\n console.info(`%c INFO %c ${message}`, styles.info, labelStyle, ...args)\n }\n\n debug(message: string, ...args: unknown[]) {\n if (this.level >= levels.debug)\n // eslint-disable-next-line no-console\n console.debug(`%c DEBUG %c ${message}`, styles.debug, labelStyle, ...args)\n }\n\n emerg(message: string, ...args: unknown[]) {\n console.error(`%c EMERG %c ${message}`, styles.error, labelStyle, ...args)\n }\n}\n"],"mappings":";AAEA,IAAM,SAAmC;AAAA,EACvC,OAAO;AAAA,EACP,MAAM;AAAA,EACN,MAAM;AAAA,EACN,OAAO;AACT;AAEA,IAAM,SAAmC;AAAA,EACvC,OAAO;AAAA,EACP,MAAM;AAAA,EACN,MAAM;AAAA,EACN,OAAO;AACT;AAEA,IAAM,aAAa;AAEnB,IAAqB,SAArB,MAA4B;AAAA,EAG1B,YAAY,QAAkB,SAAS;AACrC,SAAK,QAAQ,OAAO,KAAK;AAAA,EAC3B;AAAA,EAEA,MAAM,YAAoB,MAAiB;AACzC,QAAI,KAAK,SAAS,OAAO;AACvB,cAAQ,MAAM,eAAe,OAAO,IAAI,OAAO,OAAO,YAAY,GAAG,IAAI;AAAA,EAC7E;AAAA,EAEA,KAAK,YAAoB,MAAiB;AACxC,QAAI,KAAK,SAAS,OAAO;AACvB,cAAQ,KAAK,cAAc,OAAO,IAAI,OAAO,MAAM,YAAY,GAAG,IAAI;AAAA,EAC1E;AAAA,EAEA,KAAK,YAAoB,MAAiB;AACxC,QAAI,KAAK,SAAS,OAAO;AAEvB,cAAQ,KAAK,cAAc,OAAO,IAAI,OAAO,MAAM,YAAY,GAAG,IAAI;AAAA,EAC1E;AAAA,EAEA,MAAM,YAAoB,MAAiB;AACzC,QAAI,KAAK,SAAS,OAAO;AAEvB,cAAQ,MAAM,eAAe,OAAO,IAAI,OAAO,OAAO,YAAY,GAAG,IAAI;AAAA,EAC7E;AAAA,EAEA,MAAM,YAAoB,MAAiB;AACzC,YAAQ,MAAM,eAAe,OAAO,IAAI,OAAO,OAAO,YAAY,GAAG,IAAI;AAAA,EAC3E;AACF;","names":[]}
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
import {
|
|
2
|
+
WithEditorHelper
|
|
3
|
+
} from "./chunk-RECAQ7AB.js";
|
|
4
|
+
import {
|
|
5
|
+
GameObject
|
|
6
|
+
} from "./chunk-CZUIHQMY.js";
|
|
7
|
+
|
|
8
|
+
// src/Particles/System/ParticleEffect.ts
|
|
9
|
+
var ParticleEffect = class extends WithEditorHelper(GameObject) {
|
|
10
|
+
constructor() {
|
|
11
|
+
super(...arguments);
|
|
12
|
+
this.emitters = [];
|
|
13
|
+
this.persistent = false;
|
|
14
|
+
}
|
|
15
|
+
destroy() {
|
|
16
|
+
this.emitters.forEach((e) => e.destroy());
|
|
17
|
+
this.emitters = [];
|
|
18
|
+
super.destroy();
|
|
19
|
+
}
|
|
20
|
+
onMove(delta) {
|
|
21
|
+
this.emitters.forEach((e) => e.mesh.position.add(delta));
|
|
22
|
+
}
|
|
23
|
+
update(delta) {
|
|
24
|
+
this.emitters.forEach((emitter) => emitter.update(delta));
|
|
25
|
+
this.emitters = this.emitters.filter((emitter) => {
|
|
26
|
+
if (emitter.garbageCollect) {
|
|
27
|
+
emitter.destroy();
|
|
28
|
+
}
|
|
29
|
+
return !emitter.garbageCollect;
|
|
30
|
+
});
|
|
31
|
+
}
|
|
32
|
+
};
|
|
33
|
+
|
|
34
|
+
export {
|
|
35
|
+
ParticleEffect
|
|
36
|
+
};
|
|
37
|
+
//# sourceMappingURL=chunk-W2GJBTWD.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/Particles/System/ParticleEffect.ts"],"sourcesContent":["import type { Vector3 } from 'three'\nimport type { EditorHelperAttachment } from '../../Editor/EditorHelper'\nimport type Emitter from './Emitter'\nimport { WithEditorHelper } from '../../Editor/WithEditorHelper'\nimport GameObject from '../../World/GameObject'\n\n/**\n * A particle effect can be made up of multiple emitters.\n * For example a gunshot has smoke and sparks as individual emmiters.\n */\nexport default class ParticleEffect extends WithEditorHelper(GameObject) implements EditorHelperAttachment {\n emitters: Emitter[] = []\n persistent = false\n\n destroy(): void {\n this.emitters.forEach(e => e.destroy())\n this.emitters = []\n super.destroy()\n }\n\n onMove(delta: Vector3): void {\n this.emitters.forEach(e => e.mesh.position.add(delta))\n }\n\n update(delta: number): void {\n this.emitters.forEach(emitter => emitter.update(delta))\n this.emitters = this.emitters.filter((emitter) => {\n if (emitter.garbageCollect) {\n emitter.destroy()\n }\n\n return !emitter.garbageCollect\n })\n }\n}\n"],"mappings":";;;;;;;;AAUA,IAAqB,iBAArB,cAA4C,iBAAiB,UAAU,EAAoC;AAAA,EAA3G;AAAA;AACE,oBAAsB,CAAC;AACvB,sBAAa;AAAA;AAAA,EAEb,UAAgB;AACd,SAAK,SAAS,QAAQ,OAAK,EAAE,QAAQ,CAAC;AACtC,SAAK,WAAW,CAAC;AACjB,UAAM,QAAQ;AAAA,EAChB;AAAA,EAEA,OAAO,OAAsB;AAC3B,SAAK,SAAS,QAAQ,OAAK,EAAE,KAAK,SAAS,IAAI,KAAK,CAAC;AAAA,EACvD;AAAA,EAEA,OAAO,OAAqB;AAC1B,SAAK,SAAS,QAAQ,aAAW,QAAQ,OAAO,KAAK,CAAC;AACtD,SAAK,WAAW,KAAK,SAAS,OAAO,CAAC,YAAY;AAChD,UAAI,QAAQ,gBAAgB;AAC1B,gBAAQ,QAAQ;AAAA,MAClB;AAEA,aAAO,CAAC,QAAQ;AAAA,IAClB,CAAC;AAAA,EACH;AACF;","names":[]}
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import {
|
|
2
|
+
Game
|
|
3
|
+
} from "./chunk-HWTEWVF5.js";
|
|
4
|
+
|
|
5
|
+
// src/ui/ObjectLabel.ts
|
|
6
|
+
import { Vector3 } from "three";
|
|
7
|
+
var ObjectLabel = class {
|
|
8
|
+
constructor(entity, offset = new Vector3(0)) {
|
|
9
|
+
this.entity = entity;
|
|
10
|
+
this.offset = offset;
|
|
11
|
+
}
|
|
12
|
+
init() {
|
|
13
|
+
this.domElement = this.createElement();
|
|
14
|
+
}
|
|
15
|
+
update(_delta) {
|
|
16
|
+
const worldPosition = "getWorldPosition" in this.entity ? this.entity.getWorldPosition(new Vector3()) : this.entity.position.clone();
|
|
17
|
+
const screenPosition = worldPosition.clone().add(this.offset);
|
|
18
|
+
screenPosition.project(Game.instance().camera.instance);
|
|
19
|
+
const screenX = screenPosition.x;
|
|
20
|
+
const screenY = screenPosition.y;
|
|
21
|
+
const isVisible = screenX >= -1 && screenX <= 1 && screenY >= -1 && screenY <= 1 && screenPosition.z >= 0 && screenPosition.z <= 1;
|
|
22
|
+
if (isVisible) {
|
|
23
|
+
if (!document.body.contains(this.domElement)) {
|
|
24
|
+
document.body.appendChild(this.domElement);
|
|
25
|
+
}
|
|
26
|
+
const rect = Game.instance().canvas.getBoundingClientRect();
|
|
27
|
+
const canvasOffsetX = rect.left + rect.width / 2 - window.innerWidth / 2;
|
|
28
|
+
const canvasOffsetY = rect.top + rect.height / 2 - window.innerHeight / 2;
|
|
29
|
+
const translateX = screenX * rect.width / 2 + canvasOffsetX;
|
|
30
|
+
const translateY = -screenY * rect.height / 2 + canvasOffsetY;
|
|
31
|
+
this.domElement.style.transform = `translateX(${translateX}px) translateY(${translateY}px) translate(-50%, -50%)`;
|
|
32
|
+
const cameraPos = Game.instance().camera.instance.position;
|
|
33
|
+
const distance = worldPosition.distanceTo(cameraPos);
|
|
34
|
+
const maxDistance = 40;
|
|
35
|
+
const minDistance = 2;
|
|
36
|
+
const clampedDistance = Math.min(Math.max(distance, minDistance), maxDistance);
|
|
37
|
+
const t = 1 - (clampedDistance - minDistance) / (maxDistance - minDistance);
|
|
38
|
+
const scale = 0.5 + t * 0.5;
|
|
39
|
+
const opacity = t;
|
|
40
|
+
this.domElement.style.opacity = opacity.toFixed(2);
|
|
41
|
+
this.domElement.style.transform += ` scale(${scale.toFixed(2)})`;
|
|
42
|
+
} else {
|
|
43
|
+
if (document.body.contains(this.domElement)) {
|
|
44
|
+
this.domElement.remove();
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
destroy() {
|
|
49
|
+
this.domElement.remove();
|
|
50
|
+
}
|
|
51
|
+
};
|
|
52
|
+
|
|
53
|
+
export {
|
|
54
|
+
ObjectLabel
|
|
55
|
+
};
|
|
56
|
+
//# sourceMappingURL=chunk-WAEF3D5Y.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/ui/ObjectLabel.ts"],"sourcesContent":["import type { Object3D } from 'three'\nimport type GameObject from '../World/GameObject'\nimport type GameObjectInterface from '../World/GameObjectInterface'\nimport { Vector3 } from 'three'\nimport Game from '../Game'\n\nexport default abstract class ObjectLabel implements GameObjectInterface {\n protected entity: Object3D | GameObject\n public domElement!: HTMLDivElement\n public offset: Vector3\n\n constructor(entity: Object3D | GameObject, offset: Vector3 = new Vector3(0)) {\n this.entity = entity\n this.offset = offset\n }\n\n protected init() {\n this.domElement = this.createElement()\n }\n\n protected abstract createElement(): HTMLDivElement\n\n update(_delta: number): void {\n const worldPosition\n = 'getWorldPosition' in this.entity\n ? this.entity.getWorldPosition(new Vector3())\n : this.entity.position.clone()\n\n const screenPosition = worldPosition.clone().add(this.offset)\n screenPosition.project(Game.instance().camera.instance)\n\n const screenX = screenPosition.x\n const screenY = screenPosition.y\n\n const isVisible\n = screenX >= -1 && screenX <= 1\n && screenY >= -1 && screenY <= 1\n && screenPosition.z >= 0 && screenPosition.z <= 1\n\n if (isVisible) {\n if (!document.body.contains(this.domElement)) {\n document.body.appendChild(this.domElement)\n }\n\n const rect = Game.instance().canvas.getBoundingClientRect()\n const canvasOffsetX = rect.left + rect.width / 2 - window.innerWidth / 2\n const canvasOffsetY = rect.top + rect.height / 2 - window.innerHeight / 2\n const translateX = screenX * rect.width / 2 + canvasOffsetX\n const translateY = -screenY * rect.height / 2 + canvasOffsetY\n\n this.domElement.style.transform\n = `translateX(${translateX}px) translateY(${translateY}px) translate(-50%, -50%)`\n\n const cameraPos = Game.instance().camera.instance.position\n const distance = worldPosition.distanceTo(cameraPos)\n\n const maxDistance = 40\n const minDistance = 2\n\n const clampedDistance = Math.min(Math.max(distance, minDistance), maxDistance)\n const t = 1 - (clampedDistance - minDistance) / (maxDistance - minDistance)\n\n const scale = 0.5 + t * 0.5\n const opacity = t\n\n this.domElement.style.opacity = opacity.toFixed(2)\n this.domElement.style.transform += ` scale(${scale.toFixed(2)})`\n }\n else {\n if (document.body.contains(this.domElement)) {\n this.domElement.remove()\n }\n }\n }\n\n destroy(): void {\n this.domElement.remove()\n }\n}\n"],"mappings":";;;;;AAGA,SAAS,eAAe;AAGxB,IAA8B,cAA9B,MAAyE;AAAA,EAKvE,YAAY,QAA+B,SAAkB,IAAI,QAAQ,CAAC,GAAG;AAC3E,SAAK,SAAS;AACd,SAAK,SAAS;AAAA,EAChB;AAAA,EAEU,OAAO;AACf,SAAK,aAAa,KAAK,cAAc;AAAA,EACvC;AAAA,EAIA,OAAO,QAAsB;AAC3B,UAAM,gBACF,sBAAsB,KAAK,SACzB,KAAK,OAAO,iBAAiB,IAAI,QAAQ,CAAC,IAC1C,KAAK,OAAO,SAAS,MAAM;AAEjC,UAAM,iBAAiB,cAAc,MAAM,EAAE,IAAI,KAAK,MAAM;AAC5D,mBAAe,QAAQ,KAAK,SAAS,EAAE,OAAO,QAAQ;AAEtD,UAAM,UAAU,eAAe;AAC/B,UAAM,UAAU,eAAe;AAE/B,UAAM,YACF,WAAW,MAAM,WAAW,KACzB,WAAW,MAAM,WAAW,KAC5B,eAAe,KAAK,KAAK,eAAe,KAAK;AAEpD,QAAI,WAAW;AACb,UAAI,CAAC,SAAS,KAAK,SAAS,KAAK,UAAU,GAAG;AAC5C,iBAAS,KAAK,YAAY,KAAK,UAAU;AAAA,MAC3C;AAEA,YAAM,OAAO,KAAK,SAAS,EAAE,OAAO,sBAAsB;AAC1D,YAAM,gBAAgB,KAAK,OAAO,KAAK,QAAQ,IAAI,OAAO,aAAa;AACvE,YAAM,gBAAgB,KAAK,MAAM,KAAK,SAAS,IAAI,OAAO,cAAc;AACxE,YAAM,aAAa,UAAU,KAAK,QAAQ,IAAI;AAC9C,YAAM,aAAa,CAAC,UAAU,KAAK,SAAS,IAAI;AAEhD,WAAK,WAAW,MAAM,YAClB,cAAc,UAAU,kBAAkB,UAAU;AAExD,YAAM,YAAY,KAAK,SAAS,EAAE,OAAO,SAAS;AAClD,YAAM,WAAW,cAAc,WAAW,SAAS;AAEnD,YAAM,cAAc;AACpB,YAAM,cAAc;AAEpB,YAAM,kBAAkB,KAAK,IAAI,KAAK,IAAI,UAAU,WAAW,GAAG,WAAW;AAC7E,YAAM,IAAI,KAAK,kBAAkB,gBAAgB,cAAc;AAE/D,YAAM,QAAQ,MAAM,IAAI;AACxB,YAAM,UAAU;AAEhB,WAAK,WAAW,MAAM,UAAU,QAAQ,QAAQ,CAAC;AACjD,WAAK,WAAW,MAAM,aAAa,UAAU,MAAM,QAAQ,CAAC,CAAC;AAAA,IAC/D,OACK;AACH,UAAI,SAAS,KAAK,SAAS,KAAK,UAAU,GAAG;AAC3C,aAAK,WAAW,OAAO;AAAA,MACzB;AAAA,IACF;AAAA,EACF;AAAA,EAEA,UAAgB;AACd,SAAK,WAAW,OAAO;AAAA,EACzB;AACF;","names":[]}
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
import {
|
|
2
|
+
ObjectLabel
|
|
3
|
+
} from "./chunk-RG7R7WF2.js";
|
|
4
|
+
|
|
5
|
+
// src/ui/UILabel.ts
|
|
6
|
+
var UILabel = class extends ObjectLabel {
|
|
7
|
+
constructor(entity, text, label) {
|
|
8
|
+
super(entity);
|
|
9
|
+
this.text = text;
|
|
10
|
+
this.label = label;
|
|
11
|
+
this.init();
|
|
12
|
+
}
|
|
13
|
+
createElement() {
|
|
14
|
+
const domElement = document.createElement("div");
|
|
15
|
+
domElement.classList.add("point");
|
|
16
|
+
if (this.label) {
|
|
17
|
+
const labelDiv = document.createElement("div");
|
|
18
|
+
labelDiv.classList.add("label");
|
|
19
|
+
labelDiv.textContent = this.label;
|
|
20
|
+
domElement.appendChild(labelDiv);
|
|
21
|
+
}
|
|
22
|
+
const textDiv = document.createElement("div");
|
|
23
|
+
textDiv.classList.add("text");
|
|
24
|
+
textDiv.textContent = this.text;
|
|
25
|
+
domElement.appendChild(textDiv);
|
|
26
|
+
return domElement;
|
|
27
|
+
}
|
|
28
|
+
};
|
|
29
|
+
|
|
30
|
+
export {
|
|
31
|
+
UILabel
|
|
32
|
+
};
|
|
33
|
+
//# sourceMappingURL=chunk-XUIBVVM4.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/ui/UILabel.ts"],"sourcesContent":["import type { Object3D } from 'three'\nimport type GameObject from '../World/GameObject'\nimport ObjectLabel from './ObjectLabel'\n\nexport default class UILabel extends ObjectLabel {\n private text: string\n private label?: string\n\n constructor(entity: Object3D | GameObject, text: string, label?: string) {\n super(entity)\n this.text = text\n this.label = label\n\n this.init()\n }\n\n protected createElement(): HTMLDivElement {\n const domElement = document.createElement('div')\n domElement.classList.add('point')\n\n if (this.label) {\n const labelDiv = document.createElement('div')\n labelDiv.classList.add('label')\n labelDiv.textContent = this.label\n domElement.appendChild(labelDiv)\n }\n\n const textDiv = document.createElement('div')\n textDiv.classList.add('text')\n textDiv.textContent = this.text\n domElement.appendChild(textDiv)\n\n return domElement\n }\n}\n"],"mappings":";;;;;AAIA,IAAqB,UAArB,cAAqC,YAAY;AAAA,EAI/C,YAAY,QAA+B,MAAc,OAAgB;AACvE,UAAM,MAAM;AACZ,SAAK,OAAO;AACZ,SAAK,QAAQ;AAEb,SAAK,KAAK;AAAA,EACZ;AAAA,EAEU,gBAAgC;AACxC,UAAM,aAAa,SAAS,cAAc,KAAK;AAC/C,eAAW,UAAU,IAAI,OAAO;AAEhC,QAAI,KAAK,OAAO;AACd,YAAM,WAAW,SAAS,cAAc,KAAK;AAC7C,eAAS,UAAU,IAAI,OAAO;AAC9B,eAAS,cAAc,KAAK;AAC5B,iBAAW,YAAY,QAAQ;AAAA,IACjC;AAEA,UAAM,UAAU,SAAS,cAAc,KAAK;AAC5C,YAAQ,UAAU,IAAI,MAAM;AAC5B,YAAQ,cAAc,KAAK;AAC3B,eAAW,YAAY,OAAO;AAE9B,WAAO;AAAA,EACT;AACF;","names":[]}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import {
|
|
2
|
+
Player
|
|
3
|
+
} from "./chunk-RZJPUR5S.js";
|
|
4
|
+
import {
|
|
5
|
+
BaseWorld
|
|
6
|
+
} from "./chunk-KL7DL5UI.js";
|
|
7
|
+
|
|
8
|
+
// src/Networking/Server/World.ts
|
|
9
|
+
var ServerWorld = class extends BaseWorld {
|
|
10
|
+
get players() {
|
|
11
|
+
return Array.from(this.entities.items.values()).filter(
|
|
12
|
+
(e) => e instanceof Player
|
|
13
|
+
);
|
|
14
|
+
}
|
|
15
|
+
};
|
|
16
|
+
|
|
17
|
+
export {
|
|
18
|
+
ServerWorld
|
|
19
|
+
};
|
|
20
|
+
//# sourceMappingURL=chunk-YMAVMWJ7.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/Networking/Server/World.ts"],"sourcesContent":["import BaseWorld from '../../World/BaseWorld'\nimport Player from '../Entities/Player'\n\nexport default class ServerWorld extends BaseWorld {\n get players(): Player[] {\n return Array.from(this.entities.items.values()).filter(\n (e): e is Player => e instanceof Player,\n )\n }\n}\n"],"mappings":";;;;;;;;AAGA,IAAqB,cAArB,cAAyC,UAAU;AAAA,EACjD,IAAI,UAAoB;AACtB,WAAO,MAAM,KAAK,KAAK,SAAS,MAAM,OAAO,CAAC,EAAE;AAAA,MAC9C,CAAC,MAAmB,aAAa;AAAA,IACnC;AAAA,EACF;AACF;","names":[]}
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
import {
|
|
2
|
+
UILabel
|
|
3
|
+
} from "./chunk-BNMD73EG.js";
|
|
4
|
+
import {
|
|
5
|
+
Game
|
|
6
|
+
} from "./chunk-VYVDNYIE.js";
|
|
7
|
+
|
|
8
|
+
// src/Editor/EditorHelper.ts
|
|
9
|
+
import { Mesh, MeshBasicMaterial, OctahedronGeometry } from "three";
|
|
10
|
+
var EditorHelper = class {
|
|
11
|
+
constructor(position, labelText, attachment = null) {
|
|
12
|
+
this.labelText = labelText;
|
|
13
|
+
this.attachment = attachment;
|
|
14
|
+
const geo = new OctahedronGeometry(0.35);
|
|
15
|
+
const mat = new MeshBasicMaterial({ color: 16755200, wireframe: true });
|
|
16
|
+
this.mesh = new Mesh(geo, mat);
|
|
17
|
+
this.mesh.position.copy(position);
|
|
18
|
+
this.mesh.userData.editorHelper = this;
|
|
19
|
+
this._prevPosition = position.clone();
|
|
20
|
+
this.label = new UILabel(this.mesh, labelText);
|
|
21
|
+
this.label.domElement.style.pointerEvents = "auto";
|
|
22
|
+
this.label.domElement.style.cursor = "pointer";
|
|
23
|
+
this.label.domElement.addEventListener("click", () => {
|
|
24
|
+
Game.instance().editor?.selectObject(this.mesh);
|
|
25
|
+
});
|
|
26
|
+
Game.instance().scene.add(this.mesh);
|
|
27
|
+
}
|
|
28
|
+
update(delta) {
|
|
29
|
+
this.label.update(delta);
|
|
30
|
+
if (this.attachment?.onMove && !this._prevPosition.equals(this.mesh.position)) {
|
|
31
|
+
const positionDelta = this.mesh.position.clone().sub(this._prevPosition);
|
|
32
|
+
this.attachment.onMove(positionDelta);
|
|
33
|
+
this._prevPosition.copy(this.mesh.position);
|
|
34
|
+
}
|
|
35
|
+
}
|
|
36
|
+
dispose() {
|
|
37
|
+
Game.instance().scene.remove(this.mesh);
|
|
38
|
+
this.mesh.geometry.dispose();
|
|
39
|
+
this.mesh.material.dispose();
|
|
40
|
+
this.label.destroy();
|
|
41
|
+
}
|
|
42
|
+
/** Returns the EditorHelper linked to an Object3D, or null. */
|
|
43
|
+
static from(object) {
|
|
44
|
+
return object.userData.editorHelper ?? null;
|
|
45
|
+
}
|
|
46
|
+
};
|
|
47
|
+
|
|
48
|
+
export {
|
|
49
|
+
EditorHelper
|
|
50
|
+
};
|
|
51
|
+
//# sourceMappingURL=chunk-Z36ELCPA.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/Editor/EditorHelper.ts"],"sourcesContent":["import type { ContainerApi } from '@tweakpane/core'\nimport type { Object3D, Vector3 } from 'three'\nimport { Mesh, MeshBasicMaterial, OctahedronGeometry } from 'three'\nimport Game from '../Game'\nimport UILabel from '../ui/UILabel'\n\nexport type PropertyField\n = | { type: 'color', label: string, getValue(): string, setValue(v: string): void }\n | { type: 'slider', label: string, min: number, max: number, step: number, getValue(): number, setValue(v: number): void }\n | { type: 'checkbox', label: string, getValue(): boolean, setValue(v: boolean): void }\n\nexport interface EditorHelperAttachment {\n addBindings?(folder: ContainerApi): void\n onMove?(delta: Vector3): void\n properties?: PropertyField[]\n}\n\n/**\n * A generic clickable gizmo that can be placed in the editor scene and linked\n * to any game object that has no selectable geometry of its own (e.g. a\n * particle effect, a light source, a trigger volume).\n *\n * Usage:\n * const helper = new EditorHelper(position, 'Rain', particleEffect)\n * editor.addHelper(helper)\n *\n * The helper's mesh is selectable via the existing raycast system.\n * When selected, read helper.attachment for tweakpane bindings.\n */\nexport default class EditorHelper {\n readonly mesh: Mesh\n readonly label: UILabel\n readonly labelText: string\n readonly attachment: EditorHelperAttachment | null\n owner?: { destroy(): void }\n private _prevPosition: Vector3\n\n constructor(position: Vector3, labelText: string, attachment: EditorHelperAttachment | null = null) {\n this.labelText = labelText\n this.attachment = attachment\n\n const geo = new OctahedronGeometry(0.35)\n const mat = new MeshBasicMaterial({ color: 0xFFAA00, wireframe: true })\n this.mesh = new Mesh(geo, mat)\n this.mesh.position.copy(position)\n this.mesh.userData.editorHelper = this\n this._prevPosition = position.clone()\n\n this.label = new UILabel(this.mesh, labelText)\n this.label.domElement.style.pointerEvents = 'auto'\n this.label.domElement.style.cursor = 'pointer'\n this.label.domElement.addEventListener('click', () => {\n Game.instance().editor?.selectObject(this.mesh)\n })\n\n Game.instance().scene.add(this.mesh)\n }\n\n update(delta: number) {\n this.label.update(delta)\n\n if (this.attachment?.onMove && !this._prevPosition.equals(this.mesh.position)) {\n const positionDelta = this.mesh.position.clone().sub(this._prevPosition)\n this.attachment.onMove(positionDelta)\n this._prevPosition.copy(this.mesh.position)\n }\n }\n\n dispose() {\n Game.instance().scene.remove(this.mesh)\n this.mesh.geometry.dispose()\n ;(this.mesh.material as MeshBasicMaterial).dispose()\n this.label.destroy()\n }\n\n /** Returns the EditorHelper linked to an Object3D, or null. */\n static from(object: Object3D): EditorHelper | null {\n return (object.userData.editorHelper as EditorHelper) ?? null\n }\n}\n"],"mappings":";;;;;;;;AAEA,SAAS,MAAM,mBAAmB,0BAA0B;AA2B5D,IAAqB,eAArB,MAAkC;AAAA,EAQhC,YAAY,UAAmB,WAAmB,aAA4C,MAAM;AAClG,SAAK,YAAY;AACjB,SAAK,aAAa;AAElB,UAAM,MAAM,IAAI,mBAAmB,IAAI;AACvC,UAAM,MAAM,IAAI,kBAAkB,EAAE,OAAO,UAAU,WAAW,KAAK,CAAC;AACtE,SAAK,OAAO,IAAI,KAAK,KAAK,GAAG;AAC7B,SAAK,KAAK,SAAS,KAAK,QAAQ;AAChC,SAAK,KAAK,SAAS,eAAe;AAClC,SAAK,gBAAgB,SAAS,MAAM;AAEpC,SAAK,QAAQ,IAAI,QAAQ,KAAK,MAAM,SAAS;AAC7C,SAAK,MAAM,WAAW,MAAM,gBAAgB;AAC5C,SAAK,MAAM,WAAW,MAAM,SAAS;AACrC,SAAK,MAAM,WAAW,iBAAiB,SAAS,MAAM;AACpD,WAAK,SAAS,EAAE,QAAQ,aAAa,KAAK,IAAI;AAAA,IAChD,CAAC;AAED,SAAK,SAAS,EAAE,MAAM,IAAI,KAAK,IAAI;AAAA,EACrC;AAAA,EAEA,OAAO,OAAe;AACpB,SAAK,MAAM,OAAO,KAAK;AAEvB,QAAI,KAAK,YAAY,UAAU,CAAC,KAAK,cAAc,OAAO,KAAK,KAAK,QAAQ,GAAG;AAC7E,YAAM,gBAAgB,KAAK,KAAK,SAAS,MAAM,EAAE,IAAI,KAAK,aAAa;AACvE,WAAK,WAAW,OAAO,aAAa;AACpC,WAAK,cAAc,KAAK,KAAK,KAAK,QAAQ;AAAA,IAC5C;AAAA,EACF;AAAA,EAEA,UAAU;AACR,SAAK,SAAS,EAAE,MAAM,OAAO,KAAK,IAAI;AACtC,SAAK,KAAK,SAAS,QAAQ;AAC1B,IAAC,KAAK,KAAK,SAA+B,QAAQ;AACnD,SAAK,MAAM,QAAQ;AAAA,EACrB;AAAA;AAAA,EAGA,OAAO,KAAK,QAAuC;AACjD,WAAQ,OAAO,SAAS,gBAAiC;AAAA,EAC3D;AACF;","names":[]}
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
import {
|
|
2
|
+
ObjectLabel
|
|
3
|
+
} from "./chunk-RVYDJWA2.js";
|
|
4
|
+
|
|
5
|
+
// src/ui/UILabel.ts
|
|
6
|
+
var UILabel = class extends ObjectLabel {
|
|
7
|
+
constructor(entity, text, label) {
|
|
8
|
+
super(entity);
|
|
9
|
+
this.text = text;
|
|
10
|
+
this.label = label;
|
|
11
|
+
this.init();
|
|
12
|
+
}
|
|
13
|
+
createElement() {
|
|
14
|
+
const domElement = document.createElement("div");
|
|
15
|
+
domElement.classList.add("point");
|
|
16
|
+
if (this.label) {
|
|
17
|
+
const labelDiv = document.createElement("div");
|
|
18
|
+
labelDiv.classList.add("label");
|
|
19
|
+
labelDiv.textContent = this.label;
|
|
20
|
+
domElement.appendChild(labelDiv);
|
|
21
|
+
}
|
|
22
|
+
const textDiv = document.createElement("div");
|
|
23
|
+
textDiv.classList.add("text");
|
|
24
|
+
textDiv.textContent = this.text;
|
|
25
|
+
domElement.appendChild(textDiv);
|
|
26
|
+
return domElement;
|
|
27
|
+
}
|
|
28
|
+
};
|
|
29
|
+
|
|
30
|
+
export {
|
|
31
|
+
UILabel
|
|
32
|
+
};
|
|
33
|
+
//# sourceMappingURL=chunk-ZA6ZEGAE.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/ui/UILabel.ts"],"sourcesContent":["import type { Object3D } from 'three'\nimport type GameObject from '../World/GameObject'\nimport ObjectLabel from './ObjectLabel'\n\nexport default class UILabel extends ObjectLabel {\n private text: string\n private label?: string\n\n constructor(entity: Object3D | GameObject, text: string, label?: string) {\n super(entity)\n this.text = text\n this.label = label\n\n this.init()\n }\n\n protected createElement(): HTMLDivElement {\n const domElement = document.createElement('div')\n domElement.classList.add('point')\n\n if (this.label) {\n const labelDiv = document.createElement('div')\n labelDiv.classList.add('label')\n labelDiv.textContent = this.label\n domElement.appendChild(labelDiv)\n }\n\n const textDiv = document.createElement('div')\n textDiv.classList.add('text')\n textDiv.textContent = this.text\n domElement.appendChild(textDiv)\n\n return domElement\n }\n}\n"],"mappings":";;;;;AAIA,IAAqB,UAArB,cAAqC,YAAY;AAAA,EAI/C,YAAY,QAA+B,MAAc,OAAgB;AACvE,UAAM,MAAM;AACZ,SAAK,OAAO;AACZ,SAAK,QAAQ;AAEb,SAAK,KAAK;AAAA,EACZ;AAAA,EAEU,gBAAgC;AACxC,UAAM,aAAa,SAAS,cAAc,KAAK;AAC/C,eAAW,UAAU,IAAI,OAAO;AAEhC,QAAI,KAAK,OAAO;AACd,YAAM,WAAW,SAAS,cAAc,KAAK;AAC7C,eAAS,UAAU,IAAI,OAAO;AAC9B,eAAS,cAAc,KAAK;AAC5B,iBAAW,YAAY,QAAQ;AAAA,IACjC;AAEA,UAAM,UAAU,SAAS,cAAc,KAAK;AAC5C,YAAQ,UAAU,IAAI,MAAM;AAC5B,YAAQ,cAAc,KAAK;AAC3B,eAAW,YAAY,OAAO;AAE9B,WAAO;AAAA,EACT;AACF;","names":[]}
|
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
import {
|
|
2
|
+
Actor
|
|
3
|
+
} from "./chunk-KJJCXAUN.js";
|
|
4
|
+
import {
|
|
5
|
+
Game
|
|
6
|
+
} from "./chunk-CMCOFHDS.js";
|
|
7
|
+
|
|
8
|
+
// src/World/Entity3D.ts
|
|
9
|
+
import { AnimationMixer, Mesh } from "three";
|
|
10
|
+
import { clone } from "three/examples/jsm/utils/SkeletonUtils.js";
|
|
11
|
+
var Entity3D = class extends Actor {
|
|
12
|
+
constructor() {
|
|
13
|
+
super(...arguments);
|
|
14
|
+
this.animationsMap = /* @__PURE__ */ new Map();
|
|
15
|
+
}
|
|
16
|
+
initModel(model) {
|
|
17
|
+
this.instance = clone(model.scene);
|
|
18
|
+
this.instance.traverse((o) => {
|
|
19
|
+
if (o instanceof Mesh) {
|
|
20
|
+
o.castShadow = true;
|
|
21
|
+
o.receiveShadow = true;
|
|
22
|
+
const geometry = o.geometry;
|
|
23
|
+
geometry.computeBoundingBox();
|
|
24
|
+
geometry.computeBoundingSphere();
|
|
25
|
+
if (geometry.boundingBox) {
|
|
26
|
+
geometry.boundingBox.min.multiplyScalar(400);
|
|
27
|
+
geometry.boundingBox.max.multiplyScalar(400);
|
|
28
|
+
}
|
|
29
|
+
if (geometry.boundingSphere) {
|
|
30
|
+
geometry.boundingSphere.radius *= 400;
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
});
|
|
34
|
+
this.animationMixer = new AnimationMixer(this.instance);
|
|
35
|
+
model.animations.forEach((a) => this.animationsMap.set(a.name, this.animationMixer.clipAction(a)));
|
|
36
|
+
Game.instance().scene.add(this.instance);
|
|
37
|
+
}
|
|
38
|
+
destroy() {
|
|
39
|
+
super.destroy();
|
|
40
|
+
this.instance?.traverse((o) => {
|
|
41
|
+
if (o instanceof Mesh) {
|
|
42
|
+
o.geometry.dispose();
|
|
43
|
+
}
|
|
44
|
+
});
|
|
45
|
+
if (this.instance)
|
|
46
|
+
Game.instance().scene.remove(this.instance);
|
|
47
|
+
}
|
|
48
|
+
update(delta) {
|
|
49
|
+
this.animationMixer?.update(delta);
|
|
50
|
+
super.update(delta);
|
|
51
|
+
}
|
|
52
|
+
/**
|
|
53
|
+
* Blend between different animation states for this Entity3D
|
|
54
|
+
*
|
|
55
|
+
* https://threejs.org/examples/?q=skin#webgl_animation_skinning_morph
|
|
56
|
+
*/
|
|
57
|
+
fadeToAction(action, duration) {
|
|
58
|
+
this.previousAction = this.activeAction;
|
|
59
|
+
this.activeAction = action;
|
|
60
|
+
if (this.previousAction !== this.activeAction) {
|
|
61
|
+
this.previousAction?.fadeOut(duration);
|
|
62
|
+
}
|
|
63
|
+
action.reset().setEffectiveTimeScale(1).setEffectiveWeight(1).fadeIn(duration).play();
|
|
64
|
+
}
|
|
65
|
+
};
|
|
66
|
+
|
|
67
|
+
export {
|
|
68
|
+
Entity3D
|
|
69
|
+
};
|
|
70
|
+
//# sourceMappingURL=chunk-ZC6HCA4W.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/World/Entity3D.ts"],"sourcesContent":["import type { AnimationAction, Group, Object3DEventMap } from 'three'\nimport type { GLTF } from 'three/examples/jsm/loaders/GLTFLoader.js'\nimport { AnimationMixer, Mesh } from 'three'\nimport { clone } from 'three/examples/jsm/utils/SkeletonUtils.js'\nimport Game from '../Game'\nimport Actor from './Actor'\n\n/**\n * An object in the game world with an Object3D (or Mesh).\n */\nexport default class Entity3D extends Actor {\n instance!: Group<Object3DEventMap>\n\n animationMixer?: AnimationMixer\n animationsMap = new Map<string, AnimationAction>()\n previousAction?: AnimationAction\n activeAction?: AnimationAction\n\n protected initModel(model: GLTF) {\n this.instance = clone(model.scene) as Group<Object3DEventMap>\n\n this.instance.traverse((o) => {\n if (o instanceof Mesh) {\n o.castShadow = true\n o.receiveShadow = true\n\n const geometry = o.geometry\n geometry.computeBoundingBox()\n geometry.computeBoundingSphere()\n\n if (geometry.boundingBox) {\n geometry.boundingBox.min.multiplyScalar(400)\n geometry.boundingBox.max.multiplyScalar(400)\n }\n\n if (geometry.boundingSphere) {\n geometry.boundingSphere.radius *= 400\n }\n }\n })\n\n this.animationMixer = new AnimationMixer(this.instance)\n model.animations.forEach(a => this.animationsMap!.set(a.name, this.animationMixer!.clipAction(a)))\n\n Game.instance().scene.add(this.instance)\n }\n\n destroy(): void {\n super.destroy()\n\n this.instance?.traverse((o) => {\n if (o instanceof Mesh) {\n o.geometry.dispose()\n }\n })\n\n if (this.instance)\n Game.instance().scene.remove(this.instance)\n }\n\n update(delta: number): void {\n this.animationMixer?.update(delta)\n\n super.update(delta)\n }\n\n /**\n * Blend between different animation states for this Entity3D\n *\n * https://threejs.org/examples/?q=skin#webgl_animation_skinning_morph\n */\n fadeToAction(action: AnimationAction, duration: number) {\n this.previousAction = this.activeAction\n this.activeAction = action\n\n if (this.previousAction !== this.activeAction) {\n this.previousAction?.fadeOut(duration)\n }\n\n action\n .reset()\n .setEffectiveTimeScale(1)\n .setEffectiveWeight(1)\n .fadeIn(duration)\n .play()\n }\n}\n"],"mappings":";;;;;;;;AAEA,SAAS,gBAAgB,YAAY;AACrC,SAAS,aAAa;AAOtB,IAAqB,WAArB,cAAsC,MAAM;AAAA,EAA5C;AAAA;AAIE,yBAAgB,oBAAI,IAA6B;AAAA;AAAA,EAIvC,UAAU,OAAa;AAC/B,SAAK,WAAW,MAAM,MAAM,KAAK;AAEjC,SAAK,SAAS,SAAS,CAAC,MAAM;AAC5B,UAAI,aAAa,MAAM;AACrB,UAAE,aAAa;AACf,UAAE,gBAAgB;AAElB,cAAM,WAAW,EAAE;AACnB,iBAAS,mBAAmB;AAC5B,iBAAS,sBAAsB;AAE/B,YAAI,SAAS,aAAa;AACxB,mBAAS,YAAY,IAAI,eAAe,GAAG;AAC3C,mBAAS,YAAY,IAAI,eAAe,GAAG;AAAA,QAC7C;AAEA,YAAI,SAAS,gBAAgB;AAC3B,mBAAS,eAAe,UAAU;AAAA,QACpC;AAAA,MACF;AAAA,IACF,CAAC;AAED,SAAK,iBAAiB,IAAI,eAAe,KAAK,QAAQ;AACtD,UAAM,WAAW,QAAQ,OAAK,KAAK,cAAe,IAAI,EAAE,MAAM,KAAK,eAAgB,WAAW,CAAC,CAAC,CAAC;AAEjG,SAAK,SAAS,EAAE,MAAM,IAAI,KAAK,QAAQ;AAAA,EACzC;AAAA,EAEA,UAAgB;AACd,UAAM,QAAQ;AAEd,SAAK,UAAU,SAAS,CAAC,MAAM;AAC7B,UAAI,aAAa,MAAM;AACrB,UAAE,SAAS,QAAQ;AAAA,MACrB;AAAA,IACF,CAAC;AAED,QAAI,KAAK;AACP,WAAK,SAAS,EAAE,MAAM,OAAO,KAAK,QAAQ;AAAA,EAC9C;AAAA,EAEA,OAAO,OAAqB;AAC1B,SAAK,gBAAgB,OAAO,KAAK;AAEjC,UAAM,OAAO,KAAK;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,aAAa,QAAyB,UAAkB;AACtD,SAAK,iBAAiB,KAAK;AAC3B,SAAK,eAAe;AAEpB,QAAI,KAAK,mBAAmB,KAAK,cAAc;AAC7C,WAAK,gBAAgB,QAAQ,QAAQ;AAAA,IACvC;AAEA,WACG,MAAM,EACN,sBAAsB,CAAC,EACvB,mBAAmB,CAAC,EACpB,OAAO,QAAQ,EACf,KAAK;AAAA,EACV;AACF;","names":[]}
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
import {
|
|
2
|
+
UILabel
|
|
3
|
+
} from "./chunk-ZA6ZEGAE.js";
|
|
4
|
+
import {
|
|
5
|
+
Game
|
|
6
|
+
} from "./chunk-NAPFSFNP.js";
|
|
7
|
+
|
|
8
|
+
// src/Editor/EditorHelper.ts
|
|
9
|
+
import { Mesh, MeshBasicMaterial, OctahedronGeometry } from "three";
|
|
10
|
+
var EditorHelper = class {
|
|
11
|
+
constructor(position, labelText, attachment = null) {
|
|
12
|
+
this.labelText = labelText;
|
|
13
|
+
this.attachment = attachment;
|
|
14
|
+
const geo = new OctahedronGeometry(0.35);
|
|
15
|
+
const mat = new MeshBasicMaterial({ color: 16755200, wireframe: true });
|
|
16
|
+
this.mesh = new Mesh(geo, mat);
|
|
17
|
+
this.mesh.position.copy(position);
|
|
18
|
+
this.mesh.userData.editorHelper = this;
|
|
19
|
+
this._prevPosition = position.clone();
|
|
20
|
+
this.label = new UILabel(this.mesh, labelText);
|
|
21
|
+
this.label.domElement.style.pointerEvents = "auto";
|
|
22
|
+
this.label.domElement.style.cursor = "pointer";
|
|
23
|
+
this.label.domElement.addEventListener("click", () => {
|
|
24
|
+
Game.instance().editor?.selectObject(this.mesh);
|
|
25
|
+
});
|
|
26
|
+
Game.instance().scene.add(this.mesh);
|
|
27
|
+
}
|
|
28
|
+
update(delta) {
|
|
29
|
+
this.label.update(delta);
|
|
30
|
+
if (this.attachment?.onMove && !this._prevPosition.equals(this.mesh.position)) {
|
|
31
|
+
const positionDelta = this.mesh.position.clone().sub(this._prevPosition);
|
|
32
|
+
this.attachment.onMove(positionDelta);
|
|
33
|
+
this._prevPosition.copy(this.mesh.position);
|
|
34
|
+
}
|
|
35
|
+
}
|
|
36
|
+
dispose() {
|
|
37
|
+
Game.instance().scene.remove(this.mesh);
|
|
38
|
+
this.mesh.geometry.dispose();
|
|
39
|
+
this.mesh.material.dispose();
|
|
40
|
+
this.label.destroy();
|
|
41
|
+
}
|
|
42
|
+
/** Returns the EditorHelper linked to an Object3D, or null. */
|
|
43
|
+
static from(object) {
|
|
44
|
+
return object.userData.editorHelper ?? null;
|
|
45
|
+
}
|
|
46
|
+
};
|
|
47
|
+
|
|
48
|
+
export {
|
|
49
|
+
EditorHelper
|
|
50
|
+
};
|
|
51
|
+
//# sourceMappingURL=chunk-ZGBQKFK7.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/Editor/EditorHelper.ts"],"sourcesContent":["import type { ContainerApi } from '@tweakpane/core'\nimport type { Object3D, Vector3 } from 'three'\nimport { Mesh, MeshBasicMaterial, OctahedronGeometry } from 'three'\nimport Game from '../Game'\nimport UILabel from '../ui/UILabel'\n\nexport type PropertyField\n = | { type: 'color', label: string, getValue(): string, setValue(v: string): void }\n | { type: 'slider', label: string, min: number, max: number, step: number, getValue(): number, setValue(v: number): void }\n | { type: 'checkbox', label: string, getValue(): boolean, setValue(v: boolean): void }\n\nexport interface EditorHelperAttachment {\n addBindings?(folder: ContainerApi): void\n onMove?(delta: Vector3): void\n properties?: PropertyField[]\n}\n\n/**\n * A generic clickable gizmo that can be placed in the editor scene and linked\n * to any game object that has no selectable geometry of its own (e.g. a\n * particle effect, a light source, a trigger volume).\n *\n * Usage:\n * const helper = new EditorHelper(position, 'Rain', particleEffect)\n * editor.addHelper(helper)\n *\n * The helper's mesh is selectable via the existing raycast system.\n * When selected, read helper.attachment for tweakpane bindings.\n */\nexport default class EditorHelper {\n readonly mesh: Mesh\n readonly label: UILabel\n readonly labelText: string\n readonly attachment: EditorHelperAttachment | null\n owner?: { destroy(): void }\n private _prevPosition: Vector3\n\n constructor(position: Vector3, labelText: string, attachment: EditorHelperAttachment | null = null) {\n this.labelText = labelText\n this.attachment = attachment\n\n const geo = new OctahedronGeometry(0.35)\n const mat = new MeshBasicMaterial({ color: 0xFFAA00, wireframe: true })\n this.mesh = new Mesh(geo, mat)\n this.mesh.position.copy(position)\n this.mesh.userData.editorHelper = this\n this._prevPosition = position.clone()\n\n this.label = new UILabel(this.mesh, labelText)\n this.label.domElement.style.pointerEvents = 'auto'\n this.label.domElement.style.cursor = 'pointer'\n this.label.domElement.addEventListener('click', () => {\n Game.instance().editor?.selectObject(this.mesh)\n })\n\n Game.instance().scene.add(this.mesh)\n }\n\n update(delta: number) {\n this.label.update(delta)\n\n if (this.attachment?.onMove && !this._prevPosition.equals(this.mesh.position)) {\n const positionDelta = this.mesh.position.clone().sub(this._prevPosition)\n this.attachment.onMove(positionDelta)\n this._prevPosition.copy(this.mesh.position)\n }\n }\n\n dispose() {\n Game.instance().scene.remove(this.mesh)\n this.mesh.geometry.dispose()\n ;(this.mesh.material as MeshBasicMaterial).dispose()\n this.label.destroy()\n }\n\n /** Returns the EditorHelper linked to an Object3D, or null. */\n static from(object: Object3D): EditorHelper | null {\n return (object.userData.editorHelper as EditorHelper) ?? null\n }\n}\n"],"mappings":";;;;;;;;AAEA,SAAS,MAAM,mBAAmB,0BAA0B;AA2B5D,IAAqB,eAArB,MAAkC;AAAA,EAQhC,YAAY,UAAmB,WAAmB,aAA4C,MAAM;AAClG,SAAK,YAAY;AACjB,SAAK,aAAa;AAElB,UAAM,MAAM,IAAI,mBAAmB,IAAI;AACvC,UAAM,MAAM,IAAI,kBAAkB,EAAE,OAAO,UAAU,WAAW,KAAK,CAAC;AACtE,SAAK,OAAO,IAAI,KAAK,KAAK,GAAG;AAC7B,SAAK,KAAK,SAAS,KAAK,QAAQ;AAChC,SAAK,KAAK,SAAS,eAAe;AAClC,SAAK,gBAAgB,SAAS,MAAM;AAEpC,SAAK,QAAQ,IAAI,QAAQ,KAAK,MAAM,SAAS;AAC7C,SAAK,MAAM,WAAW,MAAM,gBAAgB;AAC5C,SAAK,MAAM,WAAW,MAAM,SAAS;AACrC,SAAK,MAAM,WAAW,iBAAiB,SAAS,MAAM;AACpD,WAAK,SAAS,EAAE,QAAQ,aAAa,KAAK,IAAI;AAAA,IAChD,CAAC;AAED,SAAK,SAAS,EAAE,MAAM,IAAI,KAAK,IAAI;AAAA,EACrC;AAAA,EAEA,OAAO,OAAe;AACpB,SAAK,MAAM,OAAO,KAAK;AAEvB,QAAI,KAAK,YAAY,UAAU,CAAC,KAAK,cAAc,OAAO,KAAK,KAAK,QAAQ,GAAG;AAC7E,YAAM,gBAAgB,KAAK,KAAK,SAAS,MAAM,EAAE,IAAI,KAAK,aAAa;AACvE,WAAK,WAAW,OAAO,aAAa;AACpC,WAAK,cAAc,KAAK,KAAK,KAAK,QAAQ;AAAA,IAC5C;AAAA,EACF;AAAA,EAEA,UAAU;AACR,SAAK,SAAS,EAAE,MAAM,OAAO,KAAK,IAAI;AACtC,SAAK,KAAK,SAAS,QAAQ;AAC1B,IAAC,KAAK,KAAK,SAA+B,QAAQ;AACnD,SAAK,MAAM,QAAQ;AAAA,EACrB;AAAA;AAAA,EAGA,OAAO,KAAK,QAAuC;AACjD,WAAQ,OAAO,SAAS,gBAAiC;AAAA,EAC3D;AACF;","names":[]}
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
/* src/style.css */
|
|
2
|
+
* {
|
|
3
|
+
margin: 0;
|
|
4
|
+
}
|
|
5
|
+
body {
|
|
6
|
+
overflow: hidden;
|
|
7
|
+
}
|
|
8
|
+
canvas {
|
|
9
|
+
display: block;
|
|
10
|
+
width: 100vw;
|
|
11
|
+
height: 100vh;
|
|
12
|
+
}
|
|
13
|
+
.point {
|
|
14
|
+
position: absolute;
|
|
15
|
+
top: 50%;
|
|
16
|
+
left: 50%;
|
|
17
|
+
pointer-events: none;
|
|
18
|
+
}
|
|
19
|
+
.point .label {
|
|
20
|
+
position: absolute;
|
|
21
|
+
top: -20px;
|
|
22
|
+
left: -20px;
|
|
23
|
+
width: 40px;
|
|
24
|
+
height: 40px;
|
|
25
|
+
border-radius: 50%;
|
|
26
|
+
color: white;
|
|
27
|
+
text-align: center;
|
|
28
|
+
background: rgba(0, 0, 0, 0.5);
|
|
29
|
+
font-family:
|
|
30
|
+
Helvetica,
|
|
31
|
+
Arial,
|
|
32
|
+
sans-serif;
|
|
33
|
+
line-height: 40px;
|
|
34
|
+
font-weight: 100;
|
|
35
|
+
font-size: 14px;
|
|
36
|
+
}
|
|
37
|
+
.point .text {
|
|
38
|
+
position: absolute;
|
|
39
|
+
top: 30px;
|
|
40
|
+
width: 200px;
|
|
41
|
+
background: rgba(0, 0, 0, 0.5);
|
|
42
|
+
color: white;
|
|
43
|
+
line-height: 1.3rem;
|
|
44
|
+
font-weight: 100;
|
|
45
|
+
font-size: 14px;
|
|
46
|
+
left: -100px;
|
|
47
|
+
text-align: center;
|
|
48
|
+
padding: 20px;
|
|
49
|
+
border-radius: 10px;
|
|
50
|
+
}
|
|
51
|
+
/*# sourceMappingURL=ObjectLabel.css.map */
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../../src/style.css"],"sourcesContent":["* {\n margin: 0;\n}\n\n/* Add to your global CSS */\nbody {\n overflow: hidden;\n}\n\n\ncanvas {\n display: block;\n width: 100vw;\n height: 100vh;\n}\n\n.point {\n position: absolute;\n top: 50%;\n left: 50%;\n pointer-events: none;\n}\n\n.point .label {\n position: absolute;\n top: -20px;\n left: -20px;\n width: 40px;\n height: 40px;\n border-radius: 50%;\n color: white;\n text-align: center;\n background: rgba(0, 0, 0, 0.5);\n font-family: Helvetica, Arial, sans-serif;\n line-height: 40px;\n font-weight: 100;\n font-size: 14px;\n}\n\n.point .text {\n position: absolute;\n top: 30px;\n width: 200px;\n background: rgba(0, 0, 0, 0.5);\n color: white;\n line-height: 1.3rem;\n font-weight: 100;\n font-size: 14px;\n left: -100px;\n text-align: center;\n padding: 20px;\n border-radius: 10px;\n}"],"mappings":";AAAA;AACI,UAAQ;AACZ;AAGA;AACE,YAAU;AACZ;AAGA;AACI,WAAS;AACT,SAAO;AACP,UAAQ;AACZ;AAEA,CAAC;AACG,YAAU;AACV,OAAK;AACL,QAAM;AACN,kBAAgB;AACpB;AAEA,CAPC,MAOM,CAAC;AACJ,YAAU;AACV,OAAK;AACL,QAAM;AACN,SAAO;AACP,UAAQ;AACR,iBAAe;AACf,SAAO;AACP,cAAY;AACZ,cAAY,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;AAC1B;AAAA,IAAa,SAAS;AAAA,IAAE,KAAK;AAAA,IAAE;AAC/B,eAAa;AACb,eAAa;AACb,aAAW;AACf;AAEA,CAvBC,MAuBM,CAAC;AACJ,YAAU;AACV,OAAK;AACL,SAAO;AACP,cAAY,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;AAC1B,SAAO;AACP,eAAa;AACb,eAAa;AACb,aAAW;AACX,QAAM;AACN,cAAY;AACZ,WAAS;AACT,iBAAe;AACnB;","names":[]}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import {
|
|
2
|
+
ObjectLabel
|
|
3
|
+
} from "../chunk-WAEF3D5Y.js";
|
|
4
|
+
import "../chunk-HWTEWVF5.js";
|
|
5
|
+
import "../chunk-J7UBIWHX.js";
|
|
6
|
+
import "../chunk-GDOID2XG.js";
|
|
7
|
+
import "../chunk-OVP75QOD.js";
|
|
8
|
+
import "../chunk-VZ3QIXWK.js";
|
|
9
|
+
import "../chunk-7QLYKS4T.js";
|
|
10
|
+
import "../chunk-CZUIHQMY.js";
|
|
11
|
+
import "../chunk-PMZKVZCW.js";
|
|
12
|
+
import "../chunk-KF7BK5K3.js";
|
|
13
|
+
import "../chunk-HU53VGSY.js";
|
|
14
|
+
import "../chunk-2D7GC2Z6.js";
|
|
15
|
+
import "../chunk-G3PMV62Z.js";
|
|
16
|
+
export {
|
|
17
|
+
ObjectLabel as default
|
|
18
|
+
};
|
|
19
|
+
//# sourceMappingURL=ObjectLabel.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":[],"sourcesContent":[],"mappings":"","names":[]}
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
/* src/style.css */
|
|
2
|
+
* {
|
|
3
|
+
margin: 0;
|
|
4
|
+
}
|
|
5
|
+
body {
|
|
6
|
+
overflow: hidden;
|
|
7
|
+
}
|
|
8
|
+
canvas {
|
|
9
|
+
display: block;
|
|
10
|
+
width: 100vw;
|
|
11
|
+
height: 100vh;
|
|
12
|
+
}
|
|
13
|
+
.point {
|
|
14
|
+
position: absolute;
|
|
15
|
+
top: 50%;
|
|
16
|
+
left: 50%;
|
|
17
|
+
pointer-events: none;
|
|
18
|
+
}
|
|
19
|
+
.point .label {
|
|
20
|
+
position: absolute;
|
|
21
|
+
top: -20px;
|
|
22
|
+
left: -20px;
|
|
23
|
+
width: 40px;
|
|
24
|
+
height: 40px;
|
|
25
|
+
border-radius: 50%;
|
|
26
|
+
color: white;
|
|
27
|
+
text-align: center;
|
|
28
|
+
background: rgba(0, 0, 0, 0.5);
|
|
29
|
+
font-family:
|
|
30
|
+
Helvetica,
|
|
31
|
+
Arial,
|
|
32
|
+
sans-serif;
|
|
33
|
+
line-height: 40px;
|
|
34
|
+
font-weight: 100;
|
|
35
|
+
font-size: 14px;
|
|
36
|
+
}
|
|
37
|
+
.point .text {
|
|
38
|
+
position: absolute;
|
|
39
|
+
top: 30px;
|
|
40
|
+
width: 200px;
|
|
41
|
+
background: rgba(0, 0, 0, 0.5);
|
|
42
|
+
color: white;
|
|
43
|
+
line-height: 1.3rem;
|
|
44
|
+
font-weight: 100;
|
|
45
|
+
font-size: 14px;
|
|
46
|
+
left: -100px;
|
|
47
|
+
text-align: center;
|
|
48
|
+
padding: 20px;
|
|
49
|
+
border-radius: 10px;
|
|
50
|
+
}
|
|
51
|
+
/*# sourceMappingURL=UILabel.css.map */
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../../src/style.css"],"sourcesContent":["* {\n margin: 0;\n}\n\n/* Add to your global CSS */\nbody {\n overflow: hidden;\n}\n\n\ncanvas {\n display: block;\n width: 100vw;\n height: 100vh;\n}\n\n.point {\n position: absolute;\n top: 50%;\n left: 50%;\n pointer-events: none;\n}\n\n.point .label {\n position: absolute;\n top: -20px;\n left: -20px;\n width: 40px;\n height: 40px;\n border-radius: 50%;\n color: white;\n text-align: center;\n background: rgba(0, 0, 0, 0.5);\n font-family: Helvetica, Arial, sans-serif;\n line-height: 40px;\n font-weight: 100;\n font-size: 14px;\n}\n\n.point .text {\n position: absolute;\n top: 30px;\n width: 200px;\n background: rgba(0, 0, 0, 0.5);\n color: white;\n line-height: 1.3rem;\n font-weight: 100;\n font-size: 14px;\n left: -100px;\n text-align: center;\n padding: 20px;\n border-radius: 10px;\n}"],"mappings":";AAAA;AACI,UAAQ;AACZ;AAGA;AACE,YAAU;AACZ;AAGA;AACI,WAAS;AACT,SAAO;AACP,UAAQ;AACZ;AAEA,CAAC;AACG,YAAU;AACV,OAAK;AACL,QAAM;AACN,kBAAgB;AACpB;AAEA,CAPC,MAOM,CAAC;AACJ,YAAU;AACV,OAAK;AACL,QAAM;AACN,SAAO;AACP,UAAQ;AACR,iBAAe;AACf,SAAO;AACP,cAAY;AACZ,cAAY,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;AAC1B;AAAA,IAAa,SAAS;AAAA,IAAE,KAAK;AAAA,IAAE;AAC/B,eAAa;AACb,eAAa;AACb,aAAW;AACf;AAEA,CAvBC,MAuBM,CAAC;AACJ,YAAU;AACV,OAAK;AACL,SAAO;AACP,cAAY,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;AAC1B,SAAO;AACP,eAAa;AACb,eAAa;AACb,aAAW;AACX,QAAM;AACN,cAAY;AACZ,WAAS;AACT,iBAAe;AACnB;","names":[]}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import {
|
|
2
|
+
UILabel
|
|
3
|
+
} from "../chunk-OXQNULUL.js";
|
|
4
|
+
import "../chunk-WAEF3D5Y.js";
|
|
5
|
+
import "../chunk-HWTEWVF5.js";
|
|
6
|
+
import "../chunk-J7UBIWHX.js";
|
|
7
|
+
import "../chunk-GDOID2XG.js";
|
|
8
|
+
import "../chunk-OVP75QOD.js";
|
|
9
|
+
import "../chunk-VZ3QIXWK.js";
|
|
10
|
+
import "../chunk-7QLYKS4T.js";
|
|
11
|
+
import "../chunk-CZUIHQMY.js";
|
|
12
|
+
import "../chunk-PMZKVZCW.js";
|
|
13
|
+
import "../chunk-KF7BK5K3.js";
|
|
14
|
+
import "../chunk-HU53VGSY.js";
|
|
15
|
+
import "../chunk-2D7GC2Z6.js";
|
|
16
|
+
import "../chunk-G3PMV62Z.js";
|
|
17
|
+
export {
|
|
18
|
+
UILabel as default
|
|
19
|
+
};
|
|
20
|
+
//# sourceMappingURL=UILabel.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":[],"sourcesContent":[],"mappings":"","names":[]}
|