@maka/maka-cli 5.127.0 → 5.128.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bundle/typescript/package.json +8 -6
- package/bundle/typescript/src/commands/profile.js +10 -2
- package/package.json +8 -6
- package/bundle/typescript/src/command.d.ts +0 -37
- package/bundle/typescript/src/command.js.map +0 -1
- package/bundle/typescript/src/commands/_index.d.ts +0 -28
- package/bundle/typescript/src/commands/_index.js.map +0 -1
- package/bundle/typescript/src/commands/aws/_index.d.ts +0 -16
- package/bundle/typescript/src/commands/aws/_index.js.map +0 -1
- package/bundle/typescript/src/commands/aws/aws.command.d.ts +0 -3
- package/bundle/typescript/src/commands/aws/aws.command.js.map +0 -1
- package/bundle/typescript/src/commands/aws/cecr.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/cecr.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/chz.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/chz.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/ci.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/ci.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/ckp.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/ckp.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/csg.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/csg.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/decr.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/decr.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/di.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/di.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/dkp.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/dkp.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/dsg.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/dsg.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/lecr.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/lecr.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/rbi.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/rbi.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/rdn.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/rdn.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/rkp.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/rkp.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/sth.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/sth.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/aws/ti.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/aws/ti.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/build/_index.d.ts +0 -2
- package/bundle/typescript/src/commands/build/_index.js.map +0 -1
- package/bundle/typescript/src/commands/build/build.d.ts +0 -3
- package/bundle/typescript/src/commands/build/build.js.map +0 -1
- package/bundle/typescript/src/commands/build/docker.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/build/docker.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/create.d.ts +0 -1
- package/bundle/typescript/src/commands/create.js.map +0 -1
- package/bundle/typescript/src/commands/debug.d.ts +0 -1
- package/bundle/typescript/src/commands/debug.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/_index.d.ts +0 -4
- package/bundle/typescript/src/commands/deploy/_index.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/deploy.command.d.ts +0 -3
- package/bundle/typescript/src/commands/deploy/deploy.command.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/github.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/deploy/github.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/env/_index.d.ts +0 -3
- package/bundle/typescript/src/commands/env/_index.js.map +0 -1
- package/bundle/typescript/src/commands/env/env.command.d.ts +0 -3
- package/bundle/typescript/src/commands/env/env.command.js.map +0 -1
- package/bundle/typescript/src/commands/env/get.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/env/get.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/env/prompt-for-env.d.ts +0 -10
- package/bundle/typescript/src/commands/env/prompt-for-env.js.map +0 -1
- package/bundle/typescript/src/commands/env/set.sub.cmd.d.ts +0 -1
- package/bundle/typescript/src/commands/env/set.sub.cmd.js.map +0 -1
- package/bundle/typescript/src/commands/game/_index.d.ts +0 -2
- package/bundle/typescript/src/commands/game/_index.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/adept-powers.d.ts +0 -71
- package/bundle/typescript/src/commands/game/sideQuest/adept-powers.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/archetypes.d.ts +0 -160
- package/bundle/typescript/src/commands/game/sideQuest/archetypes.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/aspects.d.ts +0 -68
- package/bundle/typescript/src/commands/game/sideQuest/aspects.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/augmentations.d.ts +0 -207
- package/bundle/typescript/src/commands/game/sideQuest/augmentations.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/abandon.d.ts +0 -30
- package/bundle/typescript/src/commands/game/sideQuest/commands/abandon.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/advance.d.ts +0 -26
- package/bundle/typescript/src/commands/game/sideQuest/commands/advance.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/ar.d.ts +0 -34
- package/bundle/typescript/src/commands/game/sideQuest/commands/ar.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/ask.d.ts +0 -65
- package/bundle/typescript/src/commands/game/sideQuest/commands/ask.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/assense.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/assense.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/attack.d.ts +0 -42
- package/bundle/typescript/src/commands/game/sideQuest/commands/attack.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.d.ts +0 -199
- package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.d.ts +0 -59
- package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/brandish.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/brandish.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/breach.d.ts +0 -39
- package/bundle/typescript/src/commands/game/sideQuest/commands/breach.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/buy.d.ts +0 -28
- package/bundle/typescript/src/commands/game/sideQuest/commands/buy.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/bypass-command.d.ts +0 -64
- package/bundle/typescript/src/commands/game/sideQuest/commands/bypass-command.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/call.d.ts +0 -72
- package/bundle/typescript/src/commands/game/sideQuest/commands/call.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/cast.d.ts +0 -119
- package/bundle/typescript/src/commands/game/sideQuest/commands/cast.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/catalog.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/catalog.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/climb.d.ts +0 -48
- package/bundle/typescript/src/commands/game/sideQuest/commands/climb.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.d.ts +0 -19
- package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/command.d.ts +0 -63
- package/bundle/typescript/src/commands/game/sideQuest/commands/command.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/companions.d.ts +0 -69
- package/bundle/typescript/src/commands/game/sideQuest/commands/companions.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/compile.d.ts +0 -65
- package/bundle/typescript/src/commands/game/sideQuest/commands/compile.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/contacts.d.ts +0 -18
- package/bundle/typescript/src/commands/game/sideQuest/commands/contacts.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/container-verbs.d.ts +0 -18
- package/bundle/typescript/src/commands/game/sideQuest/commands/container-verbs.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/cover.d.ts +0 -30
- package/bundle/typescript/src/commands/game/sideQuest/commands/cover.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/crew.d.ts +0 -46
- package/bundle/typescript/src/commands/game/sideQuest/commands/crew.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/deck.d.ts +0 -42
- package/bundle/typescript/src/commands/game/sideQuest/commands/deck.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/decompile.d.ts +0 -61
- package/bundle/typescript/src/commands/game/sideQuest/commands/decompile.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/dispel.d.ts +0 -23
- package/bundle/typescript/src/commands/game/sideQuest/commands/dispel.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/docwagon.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/docwagon.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/download.d.ts +0 -46
- package/bundle/typescript/src/commands/game/sideQuest/commands/download.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/drink.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/drink.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/drone.d.ts +0 -15
- package/bundle/typescript/src/commands/game/sideQuest/commands/drone.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/drop.d.ts +0 -7
- package/bundle/typescript/src/commands/game/sideQuest/commands/drop.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/eat.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/eat.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/edge.d.ts +0 -13
- package/bundle/typescript/src/commands/game/sideQuest/commands/edge.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/emote.d.ts +0 -17
- package/bundle/typescript/src/commands/game/sideQuest/commands/emote.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/end-call.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/end-call.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/enter-host.d.ts +0 -59
- package/bundle/typescript/src/commands/game/sideQuest/commands/enter-host.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/equip.d.ts +0 -11
- package/bundle/typescript/src/commands/game/sideQuest/commands/equip.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/equipment.d.ts +0 -23
- package/bundle/typescript/src/commands/game/sideQuest/commands/equipment.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/fit.d.ts +0 -29
- package/bundle/typescript/src/commands/game/sideQuest/commands/fit.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/follow.d.ts +0 -37
- package/bundle/typescript/src/commands/game/sideQuest/commands/follow.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/garage.d.ts +0 -15
- package/bundle/typescript/src/commands/game/sideQuest/commands/garage.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/give.d.ts +0 -7
- package/bundle/typescript/src/commands/game/sideQuest/commands/give.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/go.d.ts +0 -88
- package/bundle/typescript/src/commands/game/sideQuest/commands/go.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/grapple.d.ts +0 -38
- package/bundle/typescript/src/commands/game/sideQuest/commands/grapple.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/hack.d.ts +0 -103
- package/bundle/typescript/src/commands/game/sideQuest/commands/hack.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/haggle.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/haggle.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/heal.d.ts +0 -53
- package/bundle/typescript/src/commands/game/sideQuest/commands/heal.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/hints.d.ts +0 -10
- package/bundle/typescript/src/commands/game/sideQuest/commands/hints.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/hop.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/hop.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/initiate.d.ts +0 -8
- package/bundle/typescript/src/commands/game/sideQuest/commands/initiate.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/install.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/install.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/inv.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/inv.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/jack.d.ts +0 -36
- package/bundle/typescript/src/commands/game/sideQuest/commands/jack.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/jackpoint.d.ts +0 -24
- package/bundle/typescript/src/commands/game/sideQuest/commands/jackpoint.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/job-offer.d.ts +0 -38
- package/bundle/typescript/src/commands/game/sideQuest/commands/job-offer.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/jobs.d.ts +0 -12
- package/bundle/typescript/src/commands/game/sideQuest/commands/jobs.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/journal.d.ts +0 -44
- package/bundle/typescript/src/commands/game/sideQuest/commands/journal.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/jump.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/jump.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/kill.d.ts +0 -13
- package/bundle/typescript/src/commands/game/sideQuest/commands/kill.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/lead.d.ts +0 -40
- package/bundle/typescript/src/commands/game/sideQuest/commands/lead.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/lifestyle.d.ts +0 -23
- package/bundle/typescript/src/commands/game/sideQuest/commands/lifestyle.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/lock.d.ts +0 -8
- package/bundle/typescript/src/commands/game/sideQuest/commands/lock.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/look.d.ts +0 -62
- package/bundle/typescript/src/commands/game/sideQuest/commands/look.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/loot.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/loot.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/map.d.ts +0 -26
- package/bundle/typescript/src/commands/game/sideQuest/commands/map.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/mark.d.ts +0 -27
- package/bundle/typescript/src/commands/game/sideQuest/commands/mark.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/message.d.ts +0 -44
- package/bundle/typescript/src/commands/game/sideQuest/commands/message.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/move.d.ts +0 -194
- package/bundle/typescript/src/commands/game/sideQuest/commands/move.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/note.d.ts +0 -99
- package/bundle/typescript/src/commands/game/sideQuest/commands/note.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/order.d.ts +0 -19
- package/bundle/typescript/src/commands/game/sideQuest/commands/order.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/overwatch.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/overwatch.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/palm.d.ts +0 -16
- package/bundle/typescript/src/commands/game/sideQuest/commands/palm.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/pan.d.ts +0 -12
- package/bundle/typescript/src/commands/game/sideQuest/commands/pan.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/pay.d.ts +0 -13
- package/bundle/typescript/src/commands/game/sideQuest/commands/pay.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/perform.d.ts +0 -13
- package/bundle/typescript/src/commands/game/sideQuest/commands/perform.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/persuade.d.ts +0 -18
- package/bundle/typescript/src/commands/game/sideQuest/commands/persuade.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/pick.d.ts +0 -43
- package/bundle/typescript/src/commands/game/sideQuest/commands/pick.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/players.d.ts +0 -12
- package/bundle/typescript/src/commands/game/sideQuest/commands/players.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/posture.d.ts +0 -45
- package/bundle/typescript/src/commands/game/sideQuest/commands/posture.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/project.d.ts +0 -19
- package/bundle/typescript/src/commands/game/sideQuest/commands/project.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/quality-trade.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/quality-trade.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/read.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/read.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/reboot.d.ts +0 -12
- package/bundle/typescript/src/commands/game/sideQuest/commands/reboot.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/register.d.ts +0 -29
- package/bundle/typescript/src/commands/game/sideQuest/commands/register.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/reload.d.ts +0 -14
- package/bundle/typescript/src/commands/game/sideQuest/commands/reload.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/rest.d.ts +0 -15
- package/bundle/typescript/src/commands/game/sideQuest/commands/rest.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/review.d.ts +0 -39
- package/bundle/typescript/src/commands/game/sideQuest/commands/review.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/roles.d.ts +0 -34
- package/bundle/typescript/src/commands/game/sideQuest/commands/roles.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/say.d.ts +0 -30
- package/bundle/typescript/src/commands/game/sideQuest/commands/say.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/search.d.ts +0 -6
- package/bundle/typescript/src/commands/game/sideQuest/commands/search.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/sell.d.ts +0 -17
- package/bundle/typescript/src/commands/game/sideQuest/commands/sell.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/sheet.d.ts +0 -24
- package/bundle/typescript/src/commands/game/sideQuest/commands/sheet.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/silent.d.ts +0 -28
- package/bundle/typescript/src/commands/game/sideQuest/commands/silent.js.map +0 -1
- package/bundle/typescript/src/commands/game/sideQuest/commands/sin.d.ts +0 -21
- package/bundle/typescript/src/commands/game/sideQuest/commands/sin.js.map +0 -1
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- package/bundle/typescript/src/tools/cfg/cfg.class.d.ts +0 -42
- package/bundle/typescript/src/tools/cfg/cfg.class.js.map +0 -1
- package/bundle/typescript/src/tools/docker/docker.class.d.ts +0 -10
- package/bundle/typescript/src/tools/docker/docker.class.js.map +0 -1
- package/bundle/typescript/src/tools/docker/docker.interfaces.d.ts +0 -18
- package/bundle/typescript/src/tools/docker/docker.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/dotenvx/dotenvx.class.d.ts +0 -24
- package/bundle/typescript/src/tools/dotenvx/dotenvx.class.js.map +0 -1
- package/bundle/typescript/src/tools/fsi/fsi.class.d.ts +0 -129
- package/bundle/typescript/src/tools/fsi/fsi.class.js.map +0 -1
- package/bundle/typescript/src/tools/fsi/fsi.interfaces.d.ts +0 -194
- package/bundle/typescript/src/tools/fsi/fsi.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/guarded-file/guarded-file.class.d.ts +0 -59
- package/bundle/typescript/src/tools/guarded-file/guarded-file.class.js.map +0 -1
- package/bundle/typescript/src/tools/https/connection-error.d.ts +0 -79
- package/bundle/typescript/src/tools/https/connection-error.js.map +0 -1
- package/bundle/typescript/src/tools/https/https.class.d.ts +0 -47
- package/bundle/typescript/src/tools/https/https.class.js.map +0 -1
- package/bundle/typescript/src/tools/https/https.interface.d.ts +0 -58
- package/bundle/typescript/src/tools/https/https.interface.js.map +0 -1
- package/bundle/typescript/src/tools/https/maka-host.d.ts +0 -43
- package/bundle/typescript/src/tools/https/maka-host.js.map +0 -1
- package/bundle/typescript/src/tools/log/log.class.d.ts +0 -43
- package/bundle/typescript/src/tools/log/log.class.js.map +0 -1
- package/bundle/typescript/src/tools/log/log.interfaces.d.ts +0 -7
- package/bundle/typescript/src/tools/log/log.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/mpi/mpi.class.d.ts +0 -62
- package/bundle/typescript/src/tools/mpi/mpi.class.js.map +0 -1
- package/bundle/typescript/src/tools/mpi/sdk-runtime.d.ts +0 -10
- package/bundle/typescript/src/tools/mpi/sdk-runtime.js.map +0 -1
- package/bundle/typescript/src/tools/mpi/shared-verb.d.ts +0 -20
- package/bundle/typescript/src/tools/mpi/shared-verb.js.map +0 -1
- package/bundle/typescript/src/tools/options/options.class.d.ts +0 -11
- package/bundle/typescript/src/tools/options/options.class.js.map +0 -1
- package/bundle/typescript/src/tools/pkg/pkg.class.d.ts +0 -31
- package/bundle/typescript/src/tools/pkg/pkg.class.js.map +0 -1
- package/bundle/typescript/src/tools/progress/progress.class.d.ts +0 -12
- package/bundle/typescript/src/tools/progress/progress.class.js.map +0 -1
- package/bundle/typescript/src/tools/scaffold/scaffold.class.d.ts +0 -198
- package/bundle/typescript/src/tools/scaffold/scaffold.class.js.map +0 -1
- package/bundle/typescript/src/tools/sdk-loader/relocate.d.ts +0 -45
- package/bundle/typescript/src/tools/sdk-loader/relocate.js.map +0 -1
- package/bundle/typescript/src/tools/sdk-loader/runtime-fetch.d.ts +0 -35
- package/bundle/typescript/src/tools/sdk-loader/runtime-fetch.js.map +0 -1
- package/bundle/typescript/src/tools/sdk-loader/sdk-loader.class.d.ts +0 -33
- package/bundle/typescript/src/tools/sdk-loader/sdk-loader.class.js.map +0 -1
- package/bundle/typescript/src/tools/self-spawn/self-spawn.d.ts +0 -10
- package/bundle/typescript/src/tools/self-spawn/self-spawn.js.map +0 -1
- package/bundle/typescript/src/tools/self-update/binary-install.d.ts +0 -215
- package/bundle/typescript/src/tools/self-update/binary-install.js.map +0 -1
- package/bundle/typescript/src/tools/self-update/self-update.d.ts +0 -76
- package/bundle/typescript/src/tools/self-update/self-update.js.map +0 -1
- package/bundle/typescript/src/tools/self-update/update-maka.d.ts +0 -18
- package/bundle/typescript/src/tools/self-update/update-maka.js.map +0 -1
- package/bundle/typescript/src/tools/spawn-async/spawn-async.class.d.ts +0 -4
- package/bundle/typescript/src/tools/spawn-async/spawn-async.class.js.map +0 -1
- package/bundle/typescript/src/tools/spawn-async/spawn-async.interfaces.d.ts +0 -6
- package/bundle/typescript/src/tools/spawn-async/spawn-async.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/ssh/ssh.class.d.ts +0 -11
- package/bundle/typescript/src/tools/ssh/ssh.class.js.map +0 -1
- package/bundle/typescript/src/tools/ssh/ssh.interfaces.d.ts +0 -21
- package/bundle/typescript/src/tools/ssh/ssh.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/ssl/ssl.class.d.ts +0 -25
- package/bundle/typescript/src/tools/ssl/ssl.class.js.map +0 -1
- package/bundle/typescript/src/tools/ssl/ssl.interfaces.d.ts +0 -0
- package/bundle/typescript/src/tools/ssl/ssl.interfaces.js.map +0 -1
- package/bundle/typescript/src/tools/version/cli-version.d.ts +0 -10
- package/bundle/typescript/src/tools/version/cli-version.js.map +0 -1
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/**
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* The one shared piece of log typography. Bullets were three dialects
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* ("• " in look, " • " in the panels, "- " in help) -- one form, used
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* everywhere a list lands in the log.
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*
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* with ZERO continuation indent, so any leading indent is a first-line
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* cue only -- a wrapped bullet's second line sits flush left. Accepted,
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* mostly delivers (the longest offenders -- dice dumps -- left the
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* world log).
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export declare const BULLET = " \u2022 ";
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/**
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* THE ROW MARK FOR A LIST YOU CAN PICK FROM (player request
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*
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*
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*/
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export declare function optionMark(index: number): string;
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/**
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* PLACE NAMES ARE ONE COLOUR, EVERYWHERE (item 8, 2026-08-27:
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* '"control room" should be the same color as in the prose').
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*
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* and in the barrier header -- which tells the player, wrongly, that
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* those are different kinds of word.
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*
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* It lives here because this file is the one place with no imports:
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* prose (spots.ts), the room box (room-view.ts) and command output
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* (search.ts) can all reach it without a cycle, which is exactly why
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*
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*/
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export declare const SPOT_COLOR = "yellow";
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export declare function placeName(name: string): string;
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{"version":3,"file":"log-style.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/log-style.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AACH,MAAM,CAAC,MAAM,MAAM,GAAG,MAAM,CAAC;AAE7B;;;;;;;;;;;;;;GAcG;AACH,MAAM,UAAU,UAAU,CAAC,KAAa;IACtC,OAAO,KAAK,MAAM,CAAC,KAAK,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,IAAI,CAAC;AACjD,CAAC;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,MAAM,CAAC,MAAM,UAAU,GAAG,QAAQ,CAAC;AAEnC,MAAM,UAAU,SAAS,CAAC,IAAY;IACpC,OAAO,IAAI,UAAU,OAAO,IAAI,KAAK,UAAU,MAAM,CAAC;AACxD,CAAC"}
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import { Widgets } from 'blessed';
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import type { Scope } from './emitter.js';
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type BlessedColor = 'black' | 'red' | 'green' | 'yellow' | 'blue' | 'magenta' | 'cyan' | 'white' | 'gray' | 'lightred' | 'lightgreen' | 'lightblue' | 'lightmagenta' | 'lightcyan' | 'lightgray';
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export declare class Logger {
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private static instance;
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private filePath;
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private transcriptPath;
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protected constructor(filePath: string | null, screen?: Widgets.Screen);
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static getInstance(filePath?: string, screen?: Widgets.Screen): Logger;
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private ensureLogFileExists;
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/**
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* short local-time prefix, render tags stripped. Everything the player
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* SEES belongs here; internals stay in write()/error() (game.log).
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*/
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transcript(message: string, _scope?: Scope): void;
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write(message: string): void;
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error(message: string): void;
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log(message: string, _scope?: Scope): void;
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logWithColor(message: string, color?: BlessedColor, scope?: Scope): void;
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/**
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* The MECHANICS ticker (readability pass): dice anatomy and resource
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* arithmetic split off the narrative into the small metaBox under the
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* world log, so the story stops reading as a wall of roll lines. The
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* the mechanics lines). No metaBox on this screen (harness stubs,
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*/
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meta(message: string, color?: BlessedColor, _scope?: Scope): void;
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hasScreen(): boolean;
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}
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export {};
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{"version":3,"file":"logger.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/logger.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AACpB,OAAO,EAAE,MAAM,IAAI,CAAC;AACpB,OAAO,IAAI,MAAM,MAAM,CAAC;AAExB,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAC;AAGtD,MAAM,OAAO,GAAG,EAAE,CAAC,OAAO,EAAE,CAAC;AAoB7B,MAAM,OAAO,MAAM;IACT,MAAM,CAAC,QAAQ,CAAS;IAChC,iEAAiE;IACjE,qEAAqE;IACrE,+CAA+C;IACvC,QAAQ,CAAgB;IAChC,sEAAsE;IACtE,oEAAoE;IACpE,oEAAoE;IACpE,mDAAmD;IAC3C,cAAc,CAAgB;IAC9B,MAAM,CAAkB,CAAE,yBAAyB;IAE3D,uEAAuE;IACvE,iEAAiE;IACjE,uCAAuC;IACvC,YAAsB,QAAuB,EAAE,MAAuB;QACpE,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,cAAc,GAAG,QAAQ,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,EAAE,aAAa,CAAC,CAAC;QAClG,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QAErB,IAAI,CAAC,mBAAmB,EAAE,CAAC;IAC7B,CAAC;IAEM,MAAM,CAAC,WAAW,CAAC,WAAmB,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,OAAO,EAAE,gBAAgB,CAAC,EAAE,MAAuB;QACjH,oEAAoE;QACpE,kEAAkE;QAClE,MAAM,GAAG,GAAG,cAAc,EAAE,CAAC;QAC7B,IAAI,GAAG;YAAE,OAAO,GAAG,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC;YACrB,IAAI,CAAC,MAAM,EAAE,CAAC;gBACZ,MAAM,IAAI,KAAK,CAAC,0EAA0E,CAAC,CAAC;YAC9F,CAAC;YACD,MAAM,CAAC,QAAQ,GAAG,IAAI,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QACjD,CAAC;QACD,OAAO,MAAM,CAAC,QAAQ,CAAC;IACzB,CAAC;IAEO,mBAAmB;QACzB,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,IAAI,IAAI,CAAC,cAAc,KAAK,IAAI;YAAE,OAAO;QACnE,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAE5C,4BAA4B;QAC5B,IAAI,CAAC,EAAE,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,CAAC;YAC5B,EAAE,CAAC,SAAS,CAAC,OAAO,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC;QAC7C,CAAC;QAED,yDAAyD;QACzD,IAAI,CAAC,EAAE,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC;YAClC,EAAE,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,EAAE,EAAE,CAAC,CAAC;QACtC,CAAC;QACD,IAAI,CAAC,EAAE,CAAC,UAAU,CAAC,IAAI,CAAC,cAAc,CAAC,EAAE,CAAC;YACxC,EAAE,CAAC,aAAa,CAAC,IAAI,CAAC,cAAc,EAAE,EAAE,CAAC,CAAC;QAC5C,CAAC;IACH,CAAC;IAED;;;;OAIG;IACH,UAAU,CAAC,OAAe,EAAE,MAAc;QACxC,IAAI,IAAI,CAAC,cAAc,KAAK,IAAI;YAAE,OAAO;QACzC,MAAM,CAAC,GAAG,IAAI,IAAI,EAAE,CAAC;QACrB,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;QACjD,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC,UAAU,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;QACnD,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC,UAAU,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;QACnD,MAAM,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,YAAY,EAAE,EAAE,CAAC,CAAC;QACnD,EAAE,CAAC,cAAc,CAAC,IAAI,CAAC,cAAc,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,QAAQ,IAAI,CAAC,CAAC;IAC9E,CAAC;IAED,KAAK,CAAC,OAAe;QACnB,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI;YAAE,OAAO;QACnC,MAAM,SAAS,GAAG,IAAI,IAAI,EAAE,CAAC,WAAW,EAAE,CAAC;QAC3C,MAAM,UAAU,GAAG,WAAW,SAAS,KAAK,OAAO,IAAI,CAAC;QACxD,EAAE,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC;IAE/C,CAAC;IAGD,8BAA8B;IAC9B,KAAK,CAAC,OAAe;QACnB,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI;YAAE,OAAO;QACnC,MAAM,SAAS,GAAG,IAAI,IAAI,EAAE,CAAC,WAAW,EAAE,CAAC;QAC3C,MAAM,YAAY,GAAG,YAAY,SAAS,KAAK,OAAO,IAAI,CAAC;QAC3D,EAAE,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,EAAE,YAAY,CAAC,CAAC;IACjD,CAAC;IAED,qEAAqE;IACrE,oEAAoE;IACpE,qEAAqE;IACrE,gEAAgE;IAChE,GAAG,CAAC,OAAe,EAAE,MAAc;QACjC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,IAAI,CACvC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,IAAI,KAAK,KAAK,IAAI,KAAK,CAAC,OAAO,CAAC,EAAE,KAAK,QAAQ,CAC7B,CAAC;QAEpC,IAAI,MAAM,EAAE,CAAC;YACX,MAAM,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC,CAAC,sBAAsB;YACpD,6DAA6D;YAC7D,6CAA6C;YAC7C,IAAK,MAA0D,CAAC,YAAY,KAAK,KAAK,EAAE,CAAC;gBACvF,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,eAAe,EAAE,CAAC,CAAC;YAC5C,CAAC;YACD,IAAI,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC;QACxB,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,KAAK,CAAC,cAAc,MAAM,iCAAiC,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC;QACjF,CAAC;QAED,qEAAqE;QACrE,kDAAkD;QAClD,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;IAC3B,CAAC;IAED,YAAY,CAAC,OAAe,EAAE,QAAsB,OAAO,EAAE,KAAa;QACxE,MAAM,cAAc,GAAG,IAAI,KAAK,OAAO,OAAO,KAAK,KAAK,MAAM,CAAC;QAC/D,IAAI,CAAC,GAAG,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC;IAClC,CAAC;IAED;;;;;;;OAOG;IACH,IAAI,CAAC,OAAe,EAAE,KAAoB,EAAE,MAAc;QACxD,IAAI,CAAC,UAAU,CAAC,OAAO,OAAO,EAAE,CAAC,CAAC;QAClC,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,IAAI,CACxC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,IAAI,KAAK,KAAK,IAAI,KAAK,CAAC,OAAO,CAAC,EAAE,KAAK,SAAS,CAC9B,CAAC;QACpC,IAAI,CAAC,OAAO,EAAE,CAAC;YACb,IAAI,CAAC,KAAK,CAAC,UAAU,OAAO,CAAC,OAAO,CAAC,YAAY,EAAE,EAAE,CAAC,EAAE,CAAC,CAAC;YAC1D,OAAO;QACT,CAAC;QACD,OAAO,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,KAAK,OAAO,OAAO,KAAK,KAAK,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC;QAChF,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,EAAE,CAAC,CAAC;QAC5C,IAAI,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC;IACxB,CAAC;IAED,SAAS;QACP,OAAO,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;CACF"}
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import blessed from 'blessed';
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2
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/**
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3
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* THE MAKA-CLI.COM LOGO, DOTTED IN (player request 2026-09-02): the
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4
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* site's "scaffold" mark -- a 25x21 grid of dots and dashes -- rendered
|
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5
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* in braille at the far right of the HUD, inside the border, filling
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6
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* its six content rows.
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*
|
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* The frames were sampled ON THE LOGO'S OWN GRID (scratch scripts
|
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9
|
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* logo-native.cjs / logo-tiny.cjs against
|
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10
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* app/public/logo_scaffold_transparent.png: pitch 25.7 x 38.3 px,
|
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11
|
-
* origin 254,46), then packed into braille cells (2 x 4 dots each).
|
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* Raster downsampling aliased the grid into mush at these sizes;
|
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13
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* sampling at the dot centres keeps every column and crossbar.
|
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*
|
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15
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* LOGO_HUD is the native 25-row grid packed four rows per cell -- six
|
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16
|
-
* cells tall, the 25th row (the centre column's bottom stub) dropped to
|
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* fit the HUD exactly. LOGO_STRIP is the one-row cut tried on the
|
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18
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* input line first (4x22 at 30% coverage): the silhouette only -- edge
|
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* pairs, centre columns, a trace of crossbar -- kept for a placement
|
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* that has a single row to give.
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*
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22
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* Braille is single-width in blessed's tables, so a frame's column
|
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23
|
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* count is its cell count; blank dots are U+2800, not spaces, so the
|
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24
|
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* box covers exactly its rectangle. Screen-level and appended AFTER
|
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25
|
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* the pane so it paints over the right end of the pane's rows -- a
|
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26
|
-
* status line long enough to reach it loses its last columns, which
|
|
27
|
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* is the price of the mark. Not keyable, so the focus order documented
|
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28
|
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* in initInputBox is untouched.
|
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29
|
-
*/
|
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30
|
-
export declare const LOGO_HUD: readonly string[];
|
|
31
|
-
/** The native grid sampled at half pitch too (13 x 21): the dot columns
|
|
32
|
-
* come out dotted the way the logo draws them. The grid wallpaper's
|
|
33
|
-
* first choice when the Room dock is wide enough. */
|
|
34
|
-
export declare const LOGO_LARGE: readonly string[];
|
|
35
|
-
export declare const LOGO_STRIP: readonly string[];
|
|
36
|
-
/** The site's blue (mean of the logo's opaque pixels). */
|
|
37
|
-
export declare const LOGO_COLOUR = "#2186b6";
|
|
38
|
-
/**
|
|
39
|
-
* Places the frame inside the pane's top-right corner (one row under
|
|
40
|
-
* the top border, ending one cell in from the right border) and keeps
|
|
41
|
-
* it there across resizes.
|
|
42
|
-
*/
|
|
43
|
-
export declare function attachLogoMark(screen: blessed.Widgets.Screen, pane: blessed.Widgets.BoxElement, frame?: readonly string[]): blessed.Widgets.BoxElement;
|
|
44
|
-
/**
|
|
45
|
-
* THE GRID'S WALLPAPER (player request 2026-09-02): jacked in and not
|
|
46
|
-
* inside a host, a persona is simply on the grid -- there is no floor
|
|
47
|
-
* to draw. The Room dock shows the mark instead of going dark: the
|
|
48
|
-
* largest frame that fits the dock's inner rows x cols, centred, in the
|
|
49
|
-
* site's blue (the dock renders tags). LARGE loses only its last row --
|
|
50
|
-
* the centre column's stub -- when the dock is one row short of it.
|
|
51
|
-
*/
|
|
52
|
-
export declare function logoPanelLines(rows: number, cols: number): string[];
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"logo-mark.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/logo-mark.ts"],"names":[],"mappings":"AAAA,OAAO,OAAO,MAAM,SAAS,CAAC;AAE9B;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH,MAAM,CAAC,MAAM,QAAQ,GAAsB;IACzC,aAAa;IACb,aAAa;IACb,aAAa;IACb,aAAa;IACb,aAAa;IACb,aAAa;CACd,CAAC;AAEF;;sDAEsD;AACtD,MAAM,CAAC,MAAM,UAAU,GAAsB;IAC3C,uBAAuB;IACvB,uBAAuB;IACvB,uBAAuB;IACvB,uBAAuB;IACvB,uBAAuB;IACvB,uBAAuB;IACvB,uBAAuB;IACvB,uBAAuB;IACvB,uBAAuB;IACvB,uBAAuB;IACvB,uBAAuB;IACvB,uBAAuB;IACvB,uBAAuB;CACxB,CAAC;AACF,MAAM,CAAC,MAAM,UAAU,GAAsB,CAAC,aAAa,CAAC,CAAC;AAE7D,0DAA0D;AAC1D,MAAM,CAAC,MAAM,WAAW,GAAG,SAAS,CAAC;AAIrC;;;;GAIG;AACH,MAAM,UAAU,cAAc,CAC5B,MAA8B,EAC9B,IAAgC,EAChC,QAA2B,QAAQ;IAEnC,MAAM,IAAI,GAAG,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;IAClC,MAAM,IAAI,GAAG,OAAO,CAAC,GAAG,CAAC;QACvB,EAAE,EAAE,UAAU;QACd,GAAG,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM;QAClD,KAAK,EAAE,EAAE,EAAE,EAAE,WAAW,EAAE;QAC1B,OAAO,EAAE,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC;KAC1B,CAAC,CAAC;IACH,MAAM,MAAM,GAAG,GAAS,EAAE;QACxB,MAAM,GAAG,GAAG,IAAgC,CAAC;QAC7C,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;QACxB,IAAI,CAAC,IAAI,GAAG,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC;IAC/C,CAAC,CAAC;IACF,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;IACpB,MAAM,EAAE,CAAC;IACT,MAAM,CAAC,EAAE,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;IAC5B,OAAO,IAAI,CAAC;AACd,CAAC;AAED;;;;;;;GAOG;AACH,MAAM,UAAU,cAAc,CAAC,IAAY,EAAE,IAAY;IACvD,MAAM,IAAI,GAAG,GAAkC,EAAE;QAC/C,IAAI,IAAI,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC,MAAM,IAAI,IAAI,IAAI,UAAU,CAAC,MAAM,GAAG,CAAC;YAAE,OAAO,UAAU,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QACpG,IAAI,IAAI,IAAI,QAAQ,CAAC,CAAC,CAAC,CAAC,MAAM,IAAI,IAAI,IAAI,QAAQ,CAAC,MAAM;YAAE,OAAO,QAAQ,CAAC;QAC3E,IAAI,IAAI,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC,MAAM,IAAI,IAAI,IAAI,CAAC;YAAE,OAAO,UAAU,CAAC;QACjE,OAAO,SAAS,CAAC;IACnB,CAAC,CAAC;IACF,MAAM,KAAK,GAAG,IAAI,EAAE,CAAC;IACrB,IAAI,CAAC,KAAK;QAAE,OAAO,EAAE,CAAC;IACtB,MAAM,KAAK,GAAG,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;IACnC,MAAM,GAAG,GAAG,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IACpE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,GAAG,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IAC/D,OAAO;QACL,GAAG,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,GAAG,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;QACxC,GAAG,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,GAAG,IAAI,WAAW,OAAO,IAAI,KAAK,CAAC;KAC5D,CAAC;AACJ,CAAC"}
|
|
@@ -1,89 +0,0 @@
|
|
|
1
|
-
import type { Room } from '../models/room.js';
|
|
2
|
-
/**
|
|
3
|
-
* MAP RENDERERS (map-overlay wave, 2026-08-24; grid-view.ts precedent:
|
|
4
|
-
* pure functions, no Scene import -- scene.ts value-imports game.ts and
|
|
5
|
-
* a `sealing` callback keeps this module cycle-free and engine-graph
|
|
6
|
-
* legal). Three consumers:
|
|
7
|
-
* - commands/map.ts: the detailed named layout ("map" text view)
|
|
8
|
-
* - the docked MINIMAP (game.ts updateExits) -- icons only, viewport
|
|
9
|
-
* camera centered on the player
|
|
10
|
-
* - headless.ts: per-player minimap events for shared runs
|
|
11
|
-
* (A map MODAL existed briefly and was scrapped -- ruling 2026-08-24:
|
|
12
|
-
* the minimap is the graphic; "map" stays text.)
|
|
13
|
-
*/
|
|
14
|
-
export type Sealing = (room: Room, direction: string) => unknown;
|
|
15
|
-
export interface IMapLink {
|
|
16
|
-
ax: number;
|
|
17
|
-
ay: number;
|
|
18
|
-
bx: number;
|
|
19
|
-
by: number;
|
|
20
|
-
blocked: boolean;
|
|
21
|
-
}
|
|
22
|
-
export interface IMapLayout {
|
|
23
|
-
posByRoom: Map<Room, {
|
|
24
|
-
x: number;
|
|
25
|
-
y: number;
|
|
26
|
-
}>;
|
|
27
|
-
roomAt: Map<string, Room>;
|
|
28
|
-
links: IMapLink[];
|
|
29
|
-
notes: string[];
|
|
30
|
-
minX: number;
|
|
31
|
-
maxX: number;
|
|
32
|
-
minY: number;
|
|
33
|
-
maxY: number;
|
|
34
|
-
}
|
|
35
|
-
/**
|
|
36
|
-
* The whole scene as stacked FLOORS: the floor holding `here` first,
|
|
37
|
-
* then every section reachable only through up/down links, in
|
|
38
|
-
* discovery order. Every renderer consumes this.
|
|
39
|
-
*/
|
|
40
|
-
export declare function layoutFloors(rooms: Record<string, Room>, here: Room, sealing: Sealing): IMapLayout[];
|
|
41
|
-
/**
|
|
42
|
-
* FOG OF WAR (map ruling 2026-08-24): the map shows where you've BEEN
|
|
43
|
-
* (known), sketches what you've seen a way TO (frontier -- one exit
|
|
44
|
-
* hop off known ground, drawn dim and nameless), and hides the rest.
|
|
45
|
-
* `visited` is Player.visitedRooms; omitted = no fog (matrix GRID and
|
|
46
|
-
* legacy callers).
|
|
47
|
-
*/
|
|
48
|
-
export type Visited = ReadonlySet<string> | undefined;
|
|
49
|
-
/** What this particular viewer can perceive: fog of war from where
|
|
50
|
-
* they've been, and AR eyes for host markers (canon p.221/229: Matrix
|
|
51
|
-
* icons exist only through a persona device's overlay -- see
|
|
52
|
-
* Player.hasMatrixEyes). Omitted field = unrestricted (legacy). */
|
|
53
|
-
export interface IMapEyes {
|
|
54
|
-
visited?: Visited;
|
|
55
|
-
arEyes?: boolean;
|
|
56
|
-
}
|
|
57
|
-
/**
|
|
58
|
-
* The VIEWPORT view (overlay ruling 2026-08-24: "the map is moving,
|
|
59
|
-
* and the player icon stays in the middle"): a fixed window onto the
|
|
60
|
-
* CURRENT floor's icon grid, centered on the player -- rooms scroll
|
|
61
|
-
* out of view at the edges instead of the marker walking a static
|
|
62
|
-
* map. Constant dimensions keep the HUD box stable.
|
|
63
|
-
*/
|
|
64
|
-
export declare function renderMapViewport(rooms: Record<string, Room>, here: Room, sealing: Sealing, eyes?: IMapEyes, viewW?: number, viewH?: number): string[];
|
|
65
|
-
/**
|
|
66
|
-
* The DETAILED view (the "map" text command): named cells, box-drawing
|
|
67
|
-
* connections, and annotations -- the renderer shipped in 5.48.0, now
|
|
68
|
-
* fog-aware.
|
|
69
|
-
*/
|
|
70
|
-
export declare function renderMapDetailed(rooms: Record<string, Room>, here: Room, sealing: Sealing, eyes?: IMapEyes): string[];
|
|
71
|
-
/**
|
|
72
|
-
* THE LINE UNDER A DOCKED MAP -- where you are, in bold.
|
|
73
|
-
*
|
|
74
|
-
* ONE COPY, because there were two and only one of them ran on a shared
|
|
75
|
-
* run (RwPkFsRwd4c2uHvGN: "in a new shared run, there is no name on the
|
|
76
|
-
* area map"). The solo path built its caption inline in Game.updateExits
|
|
77
|
-
* and the server's per-player push in headless.ts built the ROOM
|
|
78
|
-
* caption inline too -- and simply never built the district one. Two
|
|
79
|
-
* inline copies is how a panel ends up captioned in one mode and blank
|
|
80
|
-
* in the other.
|
|
81
|
-
*
|
|
82
|
-
* `width` is OPTIONAL and that asymmetry is real, not an oversight: the
|
|
83
|
-
* solo renderer knows its box width and trims to it, while the server
|
|
84
|
-
* cannot know the client's box width -- it is a percentage of a
|
|
85
|
-
* terminal it never sees. The room overlay has shipped on that same
|
|
86
|
-
* compromise since 2026-08-24. Omitting the width means "do not trim",
|
|
87
|
-
* which is the honest behaviour for the side that cannot measure.
|
|
88
|
-
*/
|
|
89
|
-
export declare function mapCaption(text: string, width?: number): string;
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
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@@ -1,60 +0,0 @@
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1
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-
import { Player } from '../models/player.js';
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2
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-
import { Scene } from '../models/scene.js';
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3
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-
/**
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4
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-
* MARKS -- MAtrix Recognition Keys (canon p.235-236, player go
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5
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-
* 2026-08-24). Placing a mark is the "mark" command (commands/mark.ts,
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6
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-
* same Attack/Sleaze fork and GOD bill as hack); this module is the
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7
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-
* BOOKKEEPING: capped at 3 per icon, keyed by placer, and wiped by the
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8
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-
* canon events -- the PLACER's reboot/jack-out/convergence erases all
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9
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-
* marks they placed anywhere (a fresh persona has no keys), and a
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10
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-
* TARGET's own reboot shakes every mark off it. No import.meta
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11
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-
* (engine-graph law).
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12
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-
*/
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13
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-
export declare const MAX_MARKS = 3;
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14
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-
/** Everything this placer has marked, gone at once -- their reboot,
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15
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-
* jack-out, or GOD convergence (all reboot the persona). */
|
|
16
|
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export declare function clearMarksPlacedBy(scene: Scene, placerName: string): void;
|
|
17
|
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/**
|
|
18
|
-
* A target rebooting shakes every mark off itself -- "all of your marks,
|
|
19
|
-
* as well as the ones others may have put on your icon, are erased"
|
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20
|
-
* (p.242, RAG-checked 2026-09-02). With a scene that is every persona on
|
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21
|
-
* the PAN ledger AND every host's entry for this persona (web report:
|
|
22
|
-
* after a jack-out the ledger still read "The Circuit Bazaar host x2").
|
|
23
|
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* Returns how many placers were shaken off.
|
|
24
|
-
*/
|
|
25
|
-
export declare function clearMarksOn(actor: Player, scene?: Scene): number;
|
|
26
|
-
/**
|
|
27
|
-
* THE REBOOT, as far as marks go -- one door for every route that reboots
|
|
28
|
-
* the persona: "reboot", jack-out (p.240 reboots the device), a forced
|
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29
|
-
* dump, GOD's convergence. Both ledgers go (p.242) and the sheet hears it.
|
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|
-
*/
|
|
31
|
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export declare function rebootWipe(scene: Scene, actor: Player): {
|
|
32
|
-
placed: void;
|
|
33
|
-
on: number;
|
|
34
|
-
};
|
|
35
|
-
/** The placer's standing marks, for the bare "mark" listing. */
|
|
36
|
-
export declare function describeMarks(scene: Scene, placerName: string): string[];
|
|
37
|
-
/**
|
|
38
|
-
* The marks this persona HOLDS, for the live sheet (contract 2026-09-02,
|
|
39
|
-
* web accepts first): every host and PAN it has marked, named the way
|
|
40
|
-
* describeMarks prints them, count 1..3. Read at beat time, so the reboot
|
|
41
|
-
* clear and convergence show on the next beat with no clear-site wiring.
|
|
42
|
-
* The site caps the list at 24 entries.
|
|
43
|
-
*/
|
|
44
|
-
export declare function marksPlaced(scene: Scene, placerName: string): {
|
|
45
|
-
target: string;
|
|
46
|
-
count: number;
|
|
47
|
-
}[];
|
|
48
|
-
/**
|
|
49
|
-
* WHO HOLDS MARKS ON THIS PERSONA, one row each, for the live sheet
|
|
50
|
-
* (contract 2026-09-02). Every host in the scene that MADE the persona --
|
|
51
|
-
* not only the one it stands inside: a host's mark on you outlives your
|
|
52
|
-
* exit and dies with your reboot (p.236 -- marks last the session; the
|
|
53
|
-
* ledger is Host.marksOn, cleared by clearMarksOn). A session log showed
|
|
54
|
-
* three marks across two hosts while the inside-host number could show
|
|
55
|
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* one host's worth. Plus every persona on the PAN ledger.
|
|
56
|
-
*/
|
|
57
|
-
export declare function marksOnYou(scene: Scene, player: Player): {
|
|
58
|
-
placer: string;
|
|
59
|
-
count: number;
|
|
60
|
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}[];
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"marks.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/marks.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AAErC;;;;;;;;;GASG;AAEH,MAAM,CAAC,MAAM,SAAS,GAAG,CAAC,CAAC;AAE3B;6DAC6D;AAC7D,MAAM,UAAU,kBAAkB,CAAC,KAAY,EAAE,UAAkB;IACjE,IAAI,OAAO,GAAG,CAAC,CAAC;IAChB,KAAK,MAAM,IAAI,IAAI,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,EAAE,CAAC;QACnD,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,UAAU,CAAC;YAAE,OAAO,EAAE,CAAC;IACrD,CAAC;IACD,KAAK,MAAM,CAAC,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC;QAChC,IAAI,CAAC,CAAC,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC;YAAE,OAAO,EAAE,CAAC;IACjD,CAAC;IACD,IAAI,OAAO,GAAG,CAAC,EAAE,CAAC;QAChB,MAAM,CAAC,WAAW,EAAE,CAAC,KAAK,CAAC,UAAU,UAAU,MAAM,OAAO,2CAA2C,CAAC,CAAC;IAC3G,CAAC;AACH,CAAC;AAED;;;;;;;GAOG;AACH,MAAM,UAAU,YAAY,CAAC,KAAa,EAAE,KAAa;IACvD,gFAAgF;IAChF,IAAI,GAAG,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC;IAC5E,KAAK,CAAC,UAAU,EAAE,KAAK,EAAE,CAAC;IAC1B,IAAI,KAAK,EAAE,CAAC;QACV,KAAK,MAAM,IAAI,IAAI,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,EAAE,CAAC;YACnD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC;gBAAE,GAAG,EAAE,CAAC;YACzD,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QACxC,CAAC;IACH,CAAC;IACD,OAAO,GAAG,CAAC;AACb,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,UAAU,CAAC,KAAY,EAAE,KAAa;IACpD,MAAM,MAAM,GAAG,kBAAkB,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;IACrD,MAAM,EAAE,GAAG,YAAY,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;IACtC,IAAI,EAAE,GAAG,CAAC;QAAE,MAAM,CAAC,WAAW,EAAE,CAAC,KAAK,CAAC,UAAU,EAAE,yBAAyB,KAAK,CAAC,IAAI,oBAAoB,CAAC,CAAC;IAC3G,KAA+C,CAAC,oBAAoB,EAAE,EAAE,CAAC;IAC1E,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,CAAC;AACxB,CAAC;AAED,gEAAgE;AAChE,MAAM,UAAU,aAAa,CAAC,KAAY,EAAE,UAAkB;IAC5D,MAAM,KAAK,GAAa,EAAE,CAAC;IAC3B,KAAK,MAAM,IAAI,IAAI,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,EAAE,CAAC;QACnD,MAAM,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAChD,IAAI,CAAC,GAAG,CAAC;YAAE,KAAK,CAAC,IAAI,CAAC,KAAK,SAAS,CAAC,IAAI,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,IAAI,SAAS,CAAC,CAAC,CAAC,yBAAyB,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;IACvJ,CAAC;IACD,KAAK,MAAM,CAAC,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC;QAChC,MAAM,CAAC,GAAG,CAAC,CAAC,UAAU,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC5C,IAAI,CAAC,GAAG,CAAC;YAAE,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,aAAa,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC;IAC/E,CAAC;IACD,OAAO,KAAK,CAAC;AACf,CAAC;AAED;;;;;;GAMG;AACH,MAAM,UAAU,WAAW,CAAC,KAAY,EAAE,UAAkB;IAC1D,MAAM,GAAG,GAAwC,EAAE,CAAC;IACpD,KAAK,MAAM,IAAI,IAAI,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,EAAE,CAAC;QACnD,MAAM,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAChD,IAAI,CAAC,GAAG,CAAC;YAAE,GAAG,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,SAAS,CAAC,IAAI,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC;IAChF,CAAC;IACD,KAAK,MAAM,CAAC,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC;QAChC,MAAM,CAAC,GAAG,CAAC,CAAC,UAAU,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC5C,IAAI,CAAC,GAAG,CAAC;YAAE,GAAG,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,GAAG,CAAC,CAAC,IAAI,QAAQ,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC;IAC/D,CAAC;IACD,OAAO,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;AAC1B,CAAC;AACD;;;;;;;;GAQG;AACH,MAAM,UAAU,UAAU,CAAC,KAAY,EAAE,MAAc;IACrD,MAAM,GAAG,GAAwC,EAAE,CAAC;IACpD,KAAK,MAAM,IAAI,IAAI,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,EAAE,CAAC;QACnD,MAAM,CAAC,GAAG,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,GAAG,CAAC;YAAE,GAAG,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,SAAS,CAAC,IAAI,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC;IAChF,CAAC;IACD,KAAK,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,MAAM,CAAC,UAAU,CAAC,OAAO,EAAE,EAAE,CAAC;QAC1D,IAAI,KAAK,GAAG,CAAC;YAAE,GAAG,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,CAAC;IAC7C,CAAC;IACD,OAAO,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;AAC1B,CAAC"}
|
|
@@ -1,121 +0,0 @@
|
|
|
1
|
-
import type { Host } from '../models/host.js';
|
|
2
|
-
import type { Device } from '../models/device.js';
|
|
3
|
-
/**
|
|
4
|
-
* THE ONE ACTION THAT PLACES MARKS (uMQAhaAysgaKpWFkn, pcampbell:
|
|
5
|
-
* "Marking is a symptom of either Brute Force [Attack] or Hack on the
|
|
6
|
-
* Fly [Sleaze] ... the way Mark is working, it's obfuscating the real
|
|
7
|
-
* actions. Also removing benefits from both of those actions.")
|
|
8
|
-
*
|
|
9
|
-
* Canon, RAG-checked 2026-09-03 rather than from memory: SR5 has NO
|
|
10
|
-
* standalone mark action. A mark is only ever the byproduct of
|
|
11
|
-
*
|
|
12
|
-
* Brute Force (p.238, Complex) Cybercombat + Logic [Attack]
|
|
13
|
-
* v. Willpower + Firewall
|
|
14
|
-
* Hack on the Fly (p.240, Complex) Hacking + Logic [Sleaze]
|
|
15
|
-
* v. Intuition + Firewall
|
|
16
|
-
*
|
|
17
|
-
* Both place ONE mark on success, up to three total on an icon, and both
|
|
18
|
-
* let you declare for more BEFORE rolling at a dice penalty. Each also
|
|
19
|
-
* carries a benefit this engine never delivered, which is the second
|
|
20
|
-
* half of the report: Hack on the Fly reads the target while it keys it,
|
|
21
|
-
* and Brute Force burns the target while it forces the door.
|
|
22
|
-
*
|
|
23
|
-
* This module is the ARITHMETIC of that action, kept pure so the numbers
|
|
24
|
-
* can be tested without a world: the two verbs compose it, so they can no
|
|
25
|
-
* longer disagree about what one roll is worth -- which is the defect
|
|
26
|
-
* underneath the report (the same roll cracked an entire host through
|
|
27
|
-
* `hack` and bought one increment through `mark`).
|
|
28
|
-
*/
|
|
29
|
-
/** Three per icon, p.236. Re-exported from marks.ts's constant by the
|
|
30
|
-
* callers; named here for the declaration table's bounds. */
|
|
31
|
-
export declare const MAX_DECLARED_MARKS = 3;
|
|
32
|
-
/**
|
|
33
|
-
* DECLARING FOR MORE THAN ONE (p.238/p.240, identical on both actions):
|
|
34
|
-
* "you can attempt to place more than one mark by declaring before
|
|
35
|
-
* rolling. Trying for two marks imposes a -4 dice pool penalty; trying
|
|
36
|
-
* for three imposes a -10."
|
|
37
|
-
*
|
|
38
|
-
* This is what keeps a one-action host takeover in the game after the
|
|
39
|
-
* decomposition: a decker who wants everything at once can still have
|
|
40
|
-
* it, at the book's price, instead of getting it free because they typed
|
|
41
|
-
* `hack` rather than `mark`.
|
|
42
|
-
*/
|
|
43
|
-
export declare const MARK_DECLARATION_PENALTY: Readonly<Record<number, number>>;
|
|
44
|
-
/**
|
|
45
|
-
* GO BIG OR GO HOME (Data Trails p.44, cited on the item's own vetting):
|
|
46
|
-
* the three-mark penalty drops from -10 to -6. It touches nothing else,
|
|
47
|
-
* so it is a lookup rather than a bonus tap.
|
|
48
|
-
*/
|
|
49
|
-
export declare const GO_BIG_THREE_MARK_PENALTY = -6;
|
|
50
|
-
export declare const GO_BIG_QUALITY = "go-big-or-go-home";
|
|
51
|
-
export declare function declarationPenalty(marks: number, hasGoBig: boolean): number;
|
|
52
|
-
/**
|
|
53
|
-
* "hack host for 3" / "hack 2 marks on the door" -- the declaration, read
|
|
54
|
-
* off the words the player typed. Absent means one, which is the book's
|
|
55
|
-
* default and the only thing the engine could do before.
|
|
56
|
-
*/
|
|
57
|
-
export declare function parseMarkDeclaration(words: string[]): {
|
|
58
|
-
marks: number;
|
|
59
|
-
rest: string[];
|
|
60
|
-
};
|
|
61
|
-
/** What one side of the opposed test is made of, so the Mechanics line
|
|
62
|
-
* can show it rather than asserting a number out of nowhere. */
|
|
63
|
-
export interface IIntrusionDefense {
|
|
64
|
-
label: string;
|
|
65
|
-
pool: number;
|
|
66
|
-
}
|
|
67
|
-
/**
|
|
68
|
-
* A SLAVED DEVICE DEFENDS WITH ITS OWN RATING, NOT ITS HOST'S -- canon,
|
|
69
|
-
* and the load-bearing fact under the decomposition. Data Trails p.87-88
|
|
70
|
-
* works the example: a decker already standing inside a host still rolls
|
|
71
|
-
* "Hacking + Logic [Sleaze] versus DR + Firewall (which amounts to being
|
|
72
|
-
* DR x 2 in this case)" to get a mark on a door slaved to that host. One
|
|
73
|
-
* action does not open everything; each icon is its own door.
|
|
74
|
-
*
|
|
75
|
-
* Device.pickThreshold already reads Rating x 2 for the physical lock,
|
|
76
|
-
* from the same one-number-three-uses reading (p.359-360); this is the
|
|
77
|
-
* Matrix face of that same rating.
|
|
78
|
-
*/
|
|
79
|
-
export declare function deviceDefensePool(device: Pick<Device, 'rating'>): IIntrusionDefense;
|
|
80
|
-
/**
|
|
81
|
-
* A HOST'S OWN DEFENCE IS AN ENGINE RULING, NOT A CITATION, and this
|
|
82
|
-
* comment is the label on it. Asked directly (2026-09-03), the rulebooks
|
|
83
|
-
* do not state what a host rolls to resist Brute Force or Hack on the
|
|
84
|
-
* Fly: p.247 gives its attributes, p.247-248 gives Host Rating x 2 for
|
|
85
|
-
* what its IC rolls to ATTACK, and Data Trails p.87-88 gives DR +
|
|
86
|
-
* Firewall for a slaved device -- but nothing gives the host's own
|
|
87
|
-
* defence against being marked.
|
|
88
|
-
*
|
|
89
|
-
* So this takes the shape the book DOES state for the neighbouring case
|
|
90
|
-
* (the defender's rating plus its Firewall) and points it at the host.
|
|
91
|
-
* Deliberately not Host Rating x 2: that number is what IC rolls on
|
|
92
|
-
* offence, and borrowing it would quietly make every host defend exactly
|
|
93
|
-
* as hard as its ice attacks. Where canon is silent the engine says so
|
|
94
|
-
* rather than dressing a guess as a page number.
|
|
95
|
-
*/
|
|
96
|
-
export declare function hostDefensePool(host: Pick<Host, 'rating'> & {
|
|
97
|
-
attributes(): {
|
|
98
|
-
firewall: number;
|
|
99
|
-
};
|
|
100
|
-
}): IIntrusionDefense;
|
|
101
|
-
/**
|
|
102
|
-
* HACK ON THE FLY READS WHILE IT KEYS (p.240): "every two full net hits
|
|
103
|
-
* counts as one hit on a Matrix Perception Test, allowing the hacker to
|
|
104
|
-
* get some info along with the mark." One of the two benefits the report
|
|
105
|
-
* says the engine strips out.
|
|
106
|
-
*/
|
|
107
|
-
export declare function freeMatrixPerceptionHits(netHits: number): number;
|
|
108
|
-
/**
|
|
109
|
-
* BRUTE FORCE BURNS WHILE IT FORCES (p.238): on a success "you can also
|
|
110
|
-
* inflict 1 DV of Matrix damage for every two full net hits", resisted
|
|
111
|
-
* by the target's Device Rating + Firewall. The other stripped benefit.
|
|
112
|
-
*/
|
|
113
|
-
export declare function bruteForceMatrixDv(netHits: number): number;
|
|
114
|
-
/**
|
|
115
|
-
* WHAT GOD ACTUALLY BILLS (p.231-232): "your OS increases by the number
|
|
116
|
-
* of hits the target gets on its defense test" for an illegal Attack or
|
|
117
|
-
* Sleaze action. The engine charged a flat 2 per intrusion instead --
|
|
118
|
-
* which meant a host that rolled badly cost the same as one that nearly
|
|
119
|
-
* caught you, and the defence roll it never made could not be felt.
|
|
120
|
-
*/
|
|
121
|
-
export declare function overwatchFromDefense(defenseHits: number): number;
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"matrix-intrusion.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/matrix-intrusion.ts"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AAEH;8DAC8D;AAC9D,MAAM,CAAC,MAAM,kBAAkB,GAAG,CAAC,CAAC;AAEpC;;;;;;;;;;GAUG;AACH,MAAM,CAAC,MAAM,wBAAwB,GAAqC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;AAElG;;;;GAIG;AACH,MAAM,CAAC,MAAM,yBAAyB,GAAG,CAAC,CAAC,CAAC;AAC5C,MAAM,CAAC,MAAM,cAAc,GAAG,mBAAmB,CAAC;AAElD,MAAM,UAAU,kBAAkB,CAAC,KAAa,EAAE,QAAiB;IACjE,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,kBAAkB,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IACvE,IAAI,CAAC,KAAK,kBAAkB,IAAI,QAAQ;QAAE,OAAO,yBAAyB,CAAC;IAC3E,OAAO,wBAAwB,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;AAC1C,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,oBAAoB,CAAC,KAAe;IAClD,MAAM,IAAI,GAAG,CAAC,GAAG,KAAK,CAAC,CAAC;IACxB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QACrC,MAAM,CAAC,GAAG,IAAI,CAAC,CAAC,CAAE,CAAC,WAAW,EAAE,CAAC;QACjC,0CAA0C;QAC1C,MAAM,CAAC,GAAG,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QAChC,IAAI,CAAC,CAAC;YAAE,SAAS;QACjB,MAAM,IAAI,GAAG,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,WAAW,EAAE,CAAC;QAC/C,MAAM,IAAI,GAAG,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,WAAW,EAAE,CAAC;QAC/C,IAAI,IAAI,KAAK,KAAK,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC;YAAE,SAAS;QAC9E,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3B,MAAM,IAAI,GAAG,IAAI,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACxC,MAAM,EAAE,GAAG,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7C,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,EAAE,GAAG,IAAI,GAAG,CAAC,CAAC,CAAC;QACjC,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC;IACzB,CAAC;IACD,OAAO,EAAE,KAAK,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC;AAC5B,CAAC;AASD;;;;;;;;;;;GAWG;AACH,MAAM,UAAU,iBAAiB,CAAC,MAA8B;IAC9D,OAAO,EAAE,KAAK,EAAE,0BAA0B,EAAE,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC;AACrF,CAAC;AAED;;;;;;;;;;;;;;;GAeG;AACH,MAAM,UAAU,eAAe,CAAC,IAAmE;IACjG,OAAO,EAAE,KAAK,EAAE,wBAAwB,EAAE,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC;AAC1G,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,wBAAwB,CAAC,OAAe;IACtD,OAAO,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC;AAC9C,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,kBAAkB,CAAC,OAAe;IAChD,OAAO,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC;AAC9C,CAAC;AAED;;;;;;GAMG;AACH,MAAM,UAAU,oBAAoB,CAAC,WAAmB;IACtD,OAAO,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC;AAClC,CAAC"}
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import type { Player } from '../models/player.js';
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import type { Item } from '../models/item.js';
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import type { Room } from '../models/room.js';
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import { NPC } from '../models/npc.js';
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import type { Scene } from '../models/scene.js';
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import type { Host } from '../models/host.js';
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/**
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* WHO A PERSONA CAN REACH (increment 2 of the Matrix position model,
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* 2026-09-02). The persona's position is `Player.matrixPosition` -- on a
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* grid, or inside a Host -- and its body stays in `currentLocation` on
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* every plane. So a persona inside a host is NOT in the host room's
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* actor set any more, and the nine verbs that used to read
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* `getActorsInRoom(room)` + `sameHostSide` for Matrix targets read these
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* instead. One utility, one answer, both sides of the wall (SR5 p.246:
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* inside a host you see and touch only what is inside it; outside, you
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* cannot touch the interior).
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*/
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/** The wall test: same host, or both out on a grid, or both off-Matrix (undefined === undefined stays deliberately harmless). */
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export declare function sameMatrixSide(a: Player, b: Player): boolean;
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/** Everyone whose persona is inside this host -- players, ice, sprites, agents. */
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export declare function personasInside(scene: Scene, host: Host): (Player | NPC)[];
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/** Matrix-plane actors on the persona's side of the wall, excluding the persona. */
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export declare function personasOnMySide(scene: Scene, actor: Player): (Player | NPC)[];
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/** Constructs a spike or a decompile can reach: NPC icons on my side, still running. */
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export declare function matrixConstructsInReach(scene: Scene, actor: Player): NPC[];
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/** Cybercombat targets: icons on my side that share the combat plane. */
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export declare function cybercombatCandidates(scene: Scene, actor: Player): (Player | NPC)[];
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/** Who hears a persona speak: every persona on its side of the wall. Bodies hear nothing. */
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export declare function speechAudience(scene: Scene, actor: Player): (Player | NPC)[];
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/** Delivers a persona's words to its audience, the way Room.say delivers a body's. */
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export declare function speakOnTheGrid(scene: Scene, actor: Player, message: string): (Player | NPC)[];
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/**
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33
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* The combat exchange's "same place": on the matrix plane it is the
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34
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* same side of the host wall (distance is noise, not range); in the meat
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35
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* it is the same room, as it always was.
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36
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-
*/
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37
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-
export declare function samePlace(a: Player, b: Player): boolean;
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38
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/**
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39
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* Sprites and agents ride with their owner's persona: across a host wall
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40
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* on enter/exit, and between grids on a hop. Bodies do not move.
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*/
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42
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-
export declare function movePersonaWith(game: {
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companions: {
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kind: string;
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npc: NPC;
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}[];
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47
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} | undefined, actor: Player): NPC[];
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48
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/**
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* WHERE A NAMED THING IS, when it is not where the persona stands: the
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* first room in reach holding an item by that name, and what stands
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* between the persona and it. 'offline' = an air-gapped server (only a
|
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* body in that room reaches it, p.233); 'host' = inside a host's vault
|
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53
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* (enter first, p.246); 'open' = loose on the grid, a dim icon at the
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54
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* noise the distance costs; 'meat' = a physical thing, not an icon.
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*/
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-
export declare function whereIsThat(rooms: Record<string, Room>, actor: Player, name: string): {
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room: Room;
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item: Item;
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reach: 'offline' | 'host' | 'open' | 'meat';
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noise: number;
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remembered: boolean;
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} | undefined;
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@@ -1 +0,0 @@
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1
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-
{"version":3,"file":"matrix-roster.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/matrix-roster.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAG/C,OAAO,EAAE,GAAG,EAAE,MAAM,kBAAkB,CAAC;AAIvC;;;;;;;;;;GAUG;AAEH,iIAAiI;AACjI,MAAM,UAAU,cAAc,CAAC,CAAS,EAAE,CAAS;IACjD,OAAO,CAAC,CAAC,UAAU,KAAK,CAAC,CAAC,UAAU,CAAC;AACvC,CAAC;AAED,mFAAmF;AACnF,MAAM,UAAU,cAAc,CAAC,KAAY,EAAE,IAAU;IACrD,OAAO,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,KAAK,QAAQ,IAAI,CAAC,CAAC,UAAU,KAAK,IAAI,CAAC,CAAC;AACpF,CAAC;AAED,oFAAoF;AACpF,MAAM,UAAU,gBAAgB,CAAC,KAAY,EAAE,KAAa;IAC1D,OAAO,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,KAAK,IAAI,CAAC,CAAC,KAAK,KAAK,QAAQ,IAAI,cAAc,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,CAAC;AACtG,CAAC;AAED,wFAAwF;AACxF,MAAM,UAAU,uBAAuB,CAAC,KAAY,EAAE,KAAa;IACjE,OAAO,gBAAgB,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAY,EAAE,CAAC,CAAC,YAAY,GAAG,IAAI,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC;AACrG,CAAC;AAED,yEAAyE;AACzE,MAAM,UAAU,qBAAqB,CAAC,KAAY,EAAE,KAAa;IAC/D,OAAO,gBAAgB,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,CAAC;AAChF,CAAC;AAED,6FAA6F;AAC7F,MAAM,UAAU,cAAc,CAAC,KAAY,EAAE,KAAa;IACxD,OAAO,gBAAgB,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;AACxC,CAAC;AAED,sFAAsF;AACtF,MAAM,UAAU,cAAc,CAAC,KAAY,EAAE,KAAa,EAAE,OAAe;IACzE,MAAM,QAAQ,GAAG,cAAc,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;IAC9C,KAAK,MAAM,SAAS,IAAI,QAAQ,EAAE,CAAC;QACjC,KAAK,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,EAAE,OAAO,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,SAAS,CAAC,CAAC;IACnG,CAAC;IACD,OAAO,QAAQ,CAAC;AAClB,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,SAAS,CAAC,CAAS,EAAE,CAAS;IAC5C,IAAI,CAAC,CAAC,KAAK,KAAK,QAAQ,IAAI,CAAC,CAAC,KAAK,KAAK,QAAQ,EAAE,CAAC;QACjD,OAAO,CAAC,CAAC,KAAK,KAAK,CAAC,CAAC,KAAK,IAAI,cAAc,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACrD,CAAC;IACD,OAAO,CAAC,CAAC,eAAe,KAAK,CAAC,CAAC,eAAe,CAAC;AACjD,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,eAAe,CAC7B,IAA8D,EAC9D,KAAa;IAEb,MAAM,KAAK,GAAU,EAAE,CAAC;IACxB,KAAK,MAAM,CAAC,IAAI,IAAI,EAAE,UAAU,IAAI,EAAE,EAAE,CAAC;QACvC,IAAI,CAAC,CAAC,CAAC,IAAI,KAAK,QAAQ,IAAI,CAAC,CAAC,IAAI,KAAK,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,KAAK,KAAK,QAAQ,EAAE,CAAC;YAC5E,CAAC,CAAC,GAAG,CAAC,cAAc,GAAG,KAAK,CAAC,cAAc,CAAC;YAC5C,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QACpB,CAAC;IACH,CAAC;IACD,OAAO,KAAK,CAAC;AACf,CAAC;AAED;;;;;;;GAOG;AACH,MAAM,UAAU,WAAW,CAAC,KAA2B,EAAE,KAAa,EAAE,IAAY;IAElF,MAAM,CAAC,GAAG,IAAI,CAAC,IAAI,EAAE,CAAC,WAAW,EAAE,CAAC;IACpC,KAAK,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,YAAY,CAAC,KAAK,EAAE,KAAK,CAAC,EAAE,CAAC;QACzD,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;eAC1E,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9E,IAAI,CAAC,IAAI;YAAE,SAAS;QACpB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,MAAM;YAC5C,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,SAAS;gBAC9B,CAAC,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM;oBACxC,CAAC,CAAC,MAAM,CAAC;QACf,uEAAuE;QACvE,mEAAmE;QACnE,MAAM,UAAU,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,IAAI,KAAK,KAAK,CAAC,eAAe,CAAC;QACvH,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,UAAU,EAAE,CAAC;IAClD,CAAC;IACD,OAAO,SAAS,CAAC;AACnB,CAAC"}
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@@ -1,37 +0,0 @@
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1
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import type { ISceneSeedJson } from '../types/seed/scene-seed.js';
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/**
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3
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* WHERE THE MEET ACTUALLY IS, read off the drafted seed.
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4
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*
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5
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* Item g5CgJgmw9ix6AcD78: "Krow said to meet at Mama Wu's, that
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6
|
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* shouldn't happen." There is no Mama Wu's. The fixer's pitch is
|
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7
|
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* AI-generated free text, and the brief told him the client "will hold
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8
|
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* the meet on-site" without telling him WHERE -- so a model writing a
|
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9
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* fixer's voice did the natural thing and invented a venue. The player
|
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10
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* then travelled to a scene that contains no such place.
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*
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12
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* This is the codebase's signature defect: a NAME REFERRING TO NOTHING.
|
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13
|
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* The house cure is to resolve names against the real roster or room
|
|
14
|
-
* list and repair or reject, never to ship an unresolved one (see
|
|
15
|
-
* scene-chunks.ts resolveNamedRef). The same cure applies here, and it
|
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16
|
-
* is better than a prohibition: the seed already KNOWS the answer, so
|
|
17
|
-
* the fixer can be told the truth rather than merely forbidden a lie.
|
|
18
|
-
* A brief that only says "don't invent one" leaves him with nothing to
|
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19
|
-
* say and invites a vaguer dodge.
|
|
20
|
-
*
|
|
21
|
-
* THE MEET IS WHERE THE CLIENT STANDS, not the start room -- generation
|
|
22
|
-
* places the client "in a REACHABLE room that makes a characterful meet
|
|
23
|
-
* spot" (scene-chunks.ts), which is frequently not where the runner
|
|
24
|
-
* arrives. Falling back to the start room is still TRUE (it is where
|
|
25
|
-
* they land, and the client is always reachable from it), so the
|
|
26
|
-
* fallback degrades to vaguer rather than to wrong.
|
|
27
|
-
*
|
|
28
|
-
* IT LIVES HERE, not in call.ts, because ONE ANSWER IS THE WHOLE POINT.
|
|
29
|
-
* The reported bug is two sources disagreeing about where the meet is
|
|
30
|
-
* (the vetting on the item: "Krow directing the player to Mama Wu's,
|
|
31
|
-
* then a conflicting message from Mr. Vane at a different location"), so
|
|
32
|
-
* a resolver that only one of the speakers consults cannot fix it. Every
|
|
33
|
-
* surface that tells the player or an NPC where the meet is reads this
|
|
34
|
-
* function; if you are about to write the words "the meet" and a place
|
|
35
|
-
* name, call this instead.
|
|
36
|
-
*/
|
|
37
|
-
export declare function meetLocationFor(seed: ISceneSeedJson | undefined): string | undefined;
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"meet-location.js","sourceRoot":"","sources":["../../../../../../../src/commands/game/sideQuest/utilities/meet-location.ts"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkCG;AACH,MAAM,UAAU,eAAe,CAAC,IAAgC;IAC9D,IAAI,CAAC,IAAI;QAAE,OAAO,SAAS,CAAC;IAC5B,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM;QACxB,CAAC,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,EAAE,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC;QACtD,CAAC,CAAC,SAAS,CAAC;IACd,MAAM,UAAU,GAAG,MAAM,EAAE,MAAM,EAAE,aAAa,CAAC;IACjD,sEAAsE;IACtE,oEAAoE;IACpE,mEAAmE;IACnE,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;IAC/B,IAAI,UAAU,IAAI,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,UAAU,CAAC;QAAE,OAAO,UAAU,CAAC;IAC5E,OAAO,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,WAAW,CAAC,EAAE,IAAI,CAAC;AAC9C,CAAC"}
|