@maka/maka-cli 5.127.0 → 5.128.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (875) hide show
  1. package/bundle/typescript/package.json +8 -6
  2. package/bundle/typescript/src/commands/profile.js +10 -2
  3. package/package.json +8 -6
  4. package/bundle/typescript/src/command.d.ts +0 -37
  5. package/bundle/typescript/src/command.js.map +0 -1
  6. package/bundle/typescript/src/commands/_index.d.ts +0 -28
  7. package/bundle/typescript/src/commands/_index.js.map +0 -1
  8. package/bundle/typescript/src/commands/aws/_index.d.ts +0 -16
  9. package/bundle/typescript/src/commands/aws/_index.js.map +0 -1
  10. package/bundle/typescript/src/commands/aws/aws.command.d.ts +0 -3
  11. package/bundle/typescript/src/commands/aws/aws.command.js.map +0 -1
  12. package/bundle/typescript/src/commands/aws/cecr.sub.cmd.d.ts +0 -1
  13. package/bundle/typescript/src/commands/aws/cecr.sub.cmd.js.map +0 -1
  14. package/bundle/typescript/src/commands/aws/chz.sub.cmd.d.ts +0 -1
  15. package/bundle/typescript/src/commands/aws/chz.sub.cmd.js.map +0 -1
  16. package/bundle/typescript/src/commands/aws/ci.sub.cmd.d.ts +0 -1
  17. package/bundle/typescript/src/commands/aws/ci.sub.cmd.js.map +0 -1
  18. package/bundle/typescript/src/commands/aws/ckp.sub.cmd.d.ts +0 -1
  19. package/bundle/typescript/src/commands/aws/ckp.sub.cmd.js.map +0 -1
  20. package/bundle/typescript/src/commands/aws/csg.sub.cmd.d.ts +0 -1
  21. package/bundle/typescript/src/commands/aws/csg.sub.cmd.js.map +0 -1
  22. package/bundle/typescript/src/commands/aws/decr.sub.cmd.d.ts +0 -1
  23. package/bundle/typescript/src/commands/aws/decr.sub.cmd.js.map +0 -1
  24. package/bundle/typescript/src/commands/aws/di.sub.cmd.d.ts +0 -1
  25. package/bundle/typescript/src/commands/aws/di.sub.cmd.js.map +0 -1
  26. package/bundle/typescript/src/commands/aws/dkp.sub.cmd.d.ts +0 -1
  27. package/bundle/typescript/src/commands/aws/dkp.sub.cmd.js.map +0 -1
  28. package/bundle/typescript/src/commands/aws/dsg.sub.cmd.d.ts +0 -1
  29. package/bundle/typescript/src/commands/aws/dsg.sub.cmd.js.map +0 -1
  30. package/bundle/typescript/src/commands/aws/lecr.sub.cmd.d.ts +0 -1
  31. package/bundle/typescript/src/commands/aws/lecr.sub.cmd.js.map +0 -1
  32. package/bundle/typescript/src/commands/aws/rbi.sub.cmd.d.ts +0 -1
  33. package/bundle/typescript/src/commands/aws/rbi.sub.cmd.js.map +0 -1
  34. package/bundle/typescript/src/commands/aws/rdn.sub.cmd.d.ts +0 -1
  35. package/bundle/typescript/src/commands/aws/rdn.sub.cmd.js.map +0 -1
  36. package/bundle/typescript/src/commands/aws/rkp.sub.cmd.d.ts +0 -1
  37. package/bundle/typescript/src/commands/aws/rkp.sub.cmd.js.map +0 -1
  38. package/bundle/typescript/src/commands/aws/sth.sub.cmd.d.ts +0 -1
  39. package/bundle/typescript/src/commands/aws/sth.sub.cmd.js.map +0 -1
  40. package/bundle/typescript/src/commands/aws/ti.sub.cmd.d.ts +0 -1
  41. package/bundle/typescript/src/commands/aws/ti.sub.cmd.js.map +0 -1
  42. package/bundle/typescript/src/commands/build/_index.d.ts +0 -2
  43. package/bundle/typescript/src/commands/build/_index.js.map +0 -1
  44. package/bundle/typescript/src/commands/build/build.d.ts +0 -3
  45. package/bundle/typescript/src/commands/build/build.js.map +0 -1
  46. package/bundle/typescript/src/commands/build/docker.sub.cmd.d.ts +0 -1
  47. package/bundle/typescript/src/commands/build/docker.sub.cmd.js.map +0 -1
  48. package/bundle/typescript/src/commands/create.d.ts +0 -1
  49. package/bundle/typescript/src/commands/create.js.map +0 -1
  50. package/bundle/typescript/src/commands/debug.d.ts +0 -1
  51. package/bundle/typescript/src/commands/debug.js.map +0 -1
  52. package/bundle/typescript/src/commands/deploy/_index.d.ts +0 -4
  53. package/bundle/typescript/src/commands/deploy/_index.js.map +0 -1
  54. package/bundle/typescript/src/commands/deploy/deploy.command.d.ts +0 -3
  55. package/bundle/typescript/src/commands/deploy/deploy.command.js.map +0 -1
  56. package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.d.ts +0 -1
  57. package/bundle/typescript/src/commands/deploy/galaxy.sub.cmd.js.map +0 -1
  58. package/bundle/typescript/src/commands/deploy/github.sub.cmd.d.ts +0 -1
  59. package/bundle/typescript/src/commands/deploy/github.sub.cmd.js.map +0 -1
  60. package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.d.ts +0 -1
  61. package/bundle/typescript/src/commands/deploy/ubuntu.sub.cmd.js.map +0 -1
  62. package/bundle/typescript/src/commands/env/_index.d.ts +0 -3
  63. package/bundle/typescript/src/commands/env/_index.js.map +0 -1
  64. package/bundle/typescript/src/commands/env/env.command.d.ts +0 -3
  65. package/bundle/typescript/src/commands/env/env.command.js.map +0 -1
  66. package/bundle/typescript/src/commands/env/get.sub.cmd.d.ts +0 -1
  67. package/bundle/typescript/src/commands/env/get.sub.cmd.js.map +0 -1
  68. package/bundle/typescript/src/commands/env/prompt-for-env.d.ts +0 -10
  69. package/bundle/typescript/src/commands/env/prompt-for-env.js.map +0 -1
  70. package/bundle/typescript/src/commands/env/set.sub.cmd.d.ts +0 -1
  71. package/bundle/typescript/src/commands/env/set.sub.cmd.js.map +0 -1
  72. package/bundle/typescript/src/commands/game/_index.d.ts +0 -2
  73. package/bundle/typescript/src/commands/game/_index.js.map +0 -1
  74. package/bundle/typescript/src/commands/game/sideQuest/adept-powers.d.ts +0 -71
  75. package/bundle/typescript/src/commands/game/sideQuest/adept-powers.js.map +0 -1
  76. package/bundle/typescript/src/commands/game/sideQuest/archetypes.d.ts +0 -160
  77. package/bundle/typescript/src/commands/game/sideQuest/archetypes.js.map +0 -1
  78. package/bundle/typescript/src/commands/game/sideQuest/aspects.d.ts +0 -68
  79. package/bundle/typescript/src/commands/game/sideQuest/aspects.js.map +0 -1
  80. package/bundle/typescript/src/commands/game/sideQuest/augmentations.d.ts +0 -207
  81. package/bundle/typescript/src/commands/game/sideQuest/augmentations.js.map +0 -1
  82. package/bundle/typescript/src/commands/game/sideQuest/commands/abandon.d.ts +0 -30
  83. package/bundle/typescript/src/commands/game/sideQuest/commands/abandon.js.map +0 -1
  84. package/bundle/typescript/src/commands/game/sideQuest/commands/advance.d.ts +0 -26
  85. package/bundle/typescript/src/commands/game/sideQuest/commands/advance.js.map +0 -1
  86. package/bundle/typescript/src/commands/game/sideQuest/commands/ar.d.ts +0 -34
  87. package/bundle/typescript/src/commands/game/sideQuest/commands/ar.js.map +0 -1
  88. package/bundle/typescript/src/commands/game/sideQuest/commands/ask.d.ts +0 -65
  89. package/bundle/typescript/src/commands/game/sideQuest/commands/ask.js.map +0 -1
  90. package/bundle/typescript/src/commands/game/sideQuest/commands/assense.d.ts +0 -16
  91. package/bundle/typescript/src/commands/game/sideQuest/commands/assense.js.map +0 -1
  92. package/bundle/typescript/src/commands/game/sideQuest/commands/attack.d.ts +0 -42
  93. package/bundle/typescript/src/commands/game/sideQuest/commands/attack.js.map +0 -1
  94. package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.d.ts +0 -199
  95. package/bundle/typescript/src/commands/game/sideQuest/commands/backlog.js.map +0 -1
  96. package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.d.ts +0 -59
  97. package/bundle/typescript/src/commands/game/sideQuest/commands/bluff.js.map +0 -1
  98. package/bundle/typescript/src/commands/game/sideQuest/commands/brandish.d.ts +0 -21
  99. package/bundle/typescript/src/commands/game/sideQuest/commands/brandish.js.map +0 -1
  100. package/bundle/typescript/src/commands/game/sideQuest/commands/breach.d.ts +0 -39
  101. package/bundle/typescript/src/commands/game/sideQuest/commands/breach.js.map +0 -1
  102. package/bundle/typescript/src/commands/game/sideQuest/commands/buy.d.ts +0 -28
  103. package/bundle/typescript/src/commands/game/sideQuest/commands/buy.js.map +0 -1
  104. package/bundle/typescript/src/commands/game/sideQuest/commands/bypass-command.d.ts +0 -64
  105. package/bundle/typescript/src/commands/game/sideQuest/commands/bypass-command.js.map +0 -1
  106. package/bundle/typescript/src/commands/game/sideQuest/commands/call.d.ts +0 -72
  107. package/bundle/typescript/src/commands/game/sideQuest/commands/call.js.map +0 -1
  108. package/bundle/typescript/src/commands/game/sideQuest/commands/cast.d.ts +0 -119
  109. package/bundle/typescript/src/commands/game/sideQuest/commands/cast.js.map +0 -1
  110. package/bundle/typescript/src/commands/game/sideQuest/commands/catalog.d.ts +0 -6
  111. package/bundle/typescript/src/commands/game/sideQuest/commands/catalog.js.map +0 -1
  112. package/bundle/typescript/src/commands/game/sideQuest/commands/climb.d.ts +0 -48
  113. package/bundle/typescript/src/commands/game/sideQuest/commands/climb.js.map +0 -1
  114. package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.d.ts +0 -19
  115. package/bundle/typescript/src/commands/game/sideQuest/commands/command-registry.js.map +0 -1
  116. package/bundle/typescript/src/commands/game/sideQuest/commands/command.d.ts +0 -63
  117. package/bundle/typescript/src/commands/game/sideQuest/commands/command.js.map +0 -1
  118. package/bundle/typescript/src/commands/game/sideQuest/commands/companions.d.ts +0 -69
  119. package/bundle/typescript/src/commands/game/sideQuest/commands/companions.js.map +0 -1
  120. package/bundle/typescript/src/commands/game/sideQuest/commands/compile.d.ts +0 -65
  121. package/bundle/typescript/src/commands/game/sideQuest/commands/compile.js.map +0 -1
  122. package/bundle/typescript/src/commands/game/sideQuest/commands/contacts.d.ts +0 -18
  123. package/bundle/typescript/src/commands/game/sideQuest/commands/contacts.js.map +0 -1
  124. package/bundle/typescript/src/commands/game/sideQuest/commands/container-verbs.d.ts +0 -18
  125. package/bundle/typescript/src/commands/game/sideQuest/commands/container-verbs.js.map +0 -1
  126. package/bundle/typescript/src/commands/game/sideQuest/commands/cover.d.ts +0 -30
  127. package/bundle/typescript/src/commands/game/sideQuest/commands/cover.js.map +0 -1
  128. package/bundle/typescript/src/commands/game/sideQuest/commands/crew.d.ts +0 -46
  129. package/bundle/typescript/src/commands/game/sideQuest/commands/crew.js.map +0 -1
  130. package/bundle/typescript/src/commands/game/sideQuest/commands/deck.d.ts +0 -42
  131. package/bundle/typescript/src/commands/game/sideQuest/commands/deck.js.map +0 -1
  132. package/bundle/typescript/src/commands/game/sideQuest/commands/decompile.d.ts +0 -61
  133. package/bundle/typescript/src/commands/game/sideQuest/commands/decompile.js.map +0 -1
  134. package/bundle/typescript/src/commands/game/sideQuest/commands/dispel.d.ts +0 -23
  135. package/bundle/typescript/src/commands/game/sideQuest/commands/dispel.js.map +0 -1
  136. package/bundle/typescript/src/commands/game/sideQuest/commands/docwagon.d.ts +0 -14
  137. package/bundle/typescript/src/commands/game/sideQuest/commands/docwagon.js.map +0 -1
  138. package/bundle/typescript/src/commands/game/sideQuest/commands/download.d.ts +0 -46
  139. package/bundle/typescript/src/commands/game/sideQuest/commands/download.js.map +0 -1
  140. package/bundle/typescript/src/commands/game/sideQuest/commands/drink.d.ts +0 -14
  141. package/bundle/typescript/src/commands/game/sideQuest/commands/drink.js.map +0 -1
  142. package/bundle/typescript/src/commands/game/sideQuest/commands/drone.d.ts +0 -15
  143. package/bundle/typescript/src/commands/game/sideQuest/commands/drone.js.map +0 -1
  144. package/bundle/typescript/src/commands/game/sideQuest/commands/drop.d.ts +0 -7
  145. package/bundle/typescript/src/commands/game/sideQuest/commands/drop.js.map +0 -1
  146. package/bundle/typescript/src/commands/game/sideQuest/commands/eat.d.ts +0 -14
  147. package/bundle/typescript/src/commands/game/sideQuest/commands/eat.js.map +0 -1
  148. package/bundle/typescript/src/commands/game/sideQuest/commands/edge.d.ts +0 -13
  149. package/bundle/typescript/src/commands/game/sideQuest/commands/edge.js.map +0 -1
  150. package/bundle/typescript/src/commands/game/sideQuest/commands/emote.d.ts +0 -17
  151. package/bundle/typescript/src/commands/game/sideQuest/commands/emote.js.map +0 -1
  152. package/bundle/typescript/src/commands/game/sideQuest/commands/end-call.d.ts +0 -6
  153. package/bundle/typescript/src/commands/game/sideQuest/commands/end-call.js.map +0 -1
  154. package/bundle/typescript/src/commands/game/sideQuest/commands/enter-host.d.ts +0 -59
  155. package/bundle/typescript/src/commands/game/sideQuest/commands/enter-host.js.map +0 -1
  156. package/bundle/typescript/src/commands/game/sideQuest/commands/equip.d.ts +0 -11
  157. package/bundle/typescript/src/commands/game/sideQuest/commands/equip.js.map +0 -1
  158. package/bundle/typescript/src/commands/game/sideQuest/commands/equipment.d.ts +0 -23
  159. package/bundle/typescript/src/commands/game/sideQuest/commands/equipment.js.map +0 -1
  160. package/bundle/typescript/src/commands/game/sideQuest/commands/fit.d.ts +0 -29
  161. package/bundle/typescript/src/commands/game/sideQuest/commands/fit.js.map +0 -1
  162. package/bundle/typescript/src/commands/game/sideQuest/commands/follow.d.ts +0 -37
  163. package/bundle/typescript/src/commands/game/sideQuest/commands/follow.js.map +0 -1
  164. package/bundle/typescript/src/commands/game/sideQuest/commands/garage.d.ts +0 -15
  165. package/bundle/typescript/src/commands/game/sideQuest/commands/garage.js.map +0 -1
  166. package/bundle/typescript/src/commands/game/sideQuest/commands/give.d.ts +0 -7
  167. package/bundle/typescript/src/commands/game/sideQuest/commands/give.js.map +0 -1
  168. package/bundle/typescript/src/commands/game/sideQuest/commands/go.d.ts +0 -88
  169. package/bundle/typescript/src/commands/game/sideQuest/commands/go.js.map +0 -1
  170. package/bundle/typescript/src/commands/game/sideQuest/commands/grapple.d.ts +0 -38
  171. package/bundle/typescript/src/commands/game/sideQuest/commands/grapple.js.map +0 -1
  172. package/bundle/typescript/src/commands/game/sideQuest/commands/hack.d.ts +0 -103
  173. package/bundle/typescript/src/commands/game/sideQuest/commands/hack.js.map +0 -1
  174. package/bundle/typescript/src/commands/game/sideQuest/commands/haggle.d.ts +0 -16
  175. package/bundle/typescript/src/commands/game/sideQuest/commands/haggle.js.map +0 -1
  176. package/bundle/typescript/src/commands/game/sideQuest/commands/heal.d.ts +0 -53
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  178. package/bundle/typescript/src/commands/game/sideQuest/commands/hints.d.ts +0 -10
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  180. package/bundle/typescript/src/commands/game/sideQuest/commands/hop.d.ts +0 -16
  181. package/bundle/typescript/src/commands/game/sideQuest/commands/hop.js.map +0 -1
  182. package/bundle/typescript/src/commands/game/sideQuest/commands/initiate.d.ts +0 -8
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  184. package/bundle/typescript/src/commands/game/sideQuest/commands/install.d.ts +0 -21
  185. package/bundle/typescript/src/commands/game/sideQuest/commands/install.js.map +0 -1
  186. package/bundle/typescript/src/commands/game/sideQuest/commands/inv.d.ts +0 -6
  187. package/bundle/typescript/src/commands/game/sideQuest/commands/inv.js.map +0 -1
  188. package/bundle/typescript/src/commands/game/sideQuest/commands/jack.d.ts +0 -36
  189. package/bundle/typescript/src/commands/game/sideQuest/commands/jack.js.map +0 -1
  190. package/bundle/typescript/src/commands/game/sideQuest/commands/jackpoint.d.ts +0 -24
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  192. package/bundle/typescript/src/commands/game/sideQuest/commands/job-offer.d.ts +0 -38
  193. package/bundle/typescript/src/commands/game/sideQuest/commands/job-offer.js.map +0 -1
  194. package/bundle/typescript/src/commands/game/sideQuest/commands/jobs.d.ts +0 -12
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  196. package/bundle/typescript/src/commands/game/sideQuest/commands/journal.d.ts +0 -44
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  198. package/bundle/typescript/src/commands/game/sideQuest/commands/jump.d.ts +0 -16
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  200. package/bundle/typescript/src/commands/game/sideQuest/commands/kill.d.ts +0 -13
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  202. package/bundle/typescript/src/commands/game/sideQuest/commands/lead.d.ts +0 -40
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  204. package/bundle/typescript/src/commands/game/sideQuest/commands/lifestyle.d.ts +0 -23
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  206. package/bundle/typescript/src/commands/game/sideQuest/commands/lock.d.ts +0 -8
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  220. package/bundle/typescript/src/commands/game/sideQuest/commands/note.d.ts +0 -99
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  232. package/bundle/typescript/src/commands/game/sideQuest/commands/perform.d.ts +0 -13
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  234. package/bundle/typescript/src/commands/game/sideQuest/commands/persuade.d.ts +0 -18
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  236. package/bundle/typescript/src/commands/game/sideQuest/commands/pick.d.ts +0 -43
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  238. package/bundle/typescript/src/commands/game/sideQuest/commands/players.d.ts +0 -12
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  240. package/bundle/typescript/src/commands/game/sideQuest/commands/posture.d.ts +0 -45
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  242. package/bundle/typescript/src/commands/game/sideQuest/commands/project.d.ts +0 -19
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  244. package/bundle/typescript/src/commands/game/sideQuest/commands/quality-trade.d.ts +0 -21
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  246. package/bundle/typescript/src/commands/game/sideQuest/commands/read.d.ts +0 -6
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  248. package/bundle/typescript/src/commands/game/sideQuest/commands/reboot.d.ts +0 -12
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  250. package/bundle/typescript/src/commands/game/sideQuest/commands/register.d.ts +0 -29
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  252. package/bundle/typescript/src/commands/game/sideQuest/commands/reload.d.ts +0 -14
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  254. package/bundle/typescript/src/commands/game/sideQuest/commands/rest.d.ts +0 -15
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@@ -1,399 +0,0 @@
1
- import { Item } from '../models/item.js';
2
- import { Category, Size, Rating } from '../types/shared/item-enum.js';
3
- import { ICatalogItem, ICatalogRow, ICatalogEffect } from './catalog-data.js';
4
- import type { ISpell } from '../spells.js';
5
- import type { IAugmentation } from '../augmentations.js';
6
- import type { IQuality } from '../qualities.js';
7
- import type { IAdeptPower } from '../adept-powers.js';
8
- import type { IMetamagic } from '../metamagics.js';
9
- import type { IMetatype } from '../metatypes.js';
10
- /**
11
- * The catalog's delivery chain (player direction: the catalog LIVES on
12
- * maka-cli.com): the site's GameCatalog collection is the ONLY source of
13
- * truth, fetched with the account's token and cached at
14
- * ~/.meteor/.maka/side-quest-catalog.json; offline or unreachable, the
15
- * cache serves. THERE IS NO FLOOR ANY MORE. Until 2026-09-05 the binary
16
- * shipped a baked-in seed of every row, and the user's ruling is that
17
- * the database is the single source: a rule that lives in two places
18
- * drifts, and the seed was the second place. So a machine with no cache
19
- * and no connection has no catalog, and requireCatalog() below says so
20
- * before the game starts rather than letting it start with nothing.
21
- *
22
- * Both routes require auth (mjmcee, 2026-09-04): the catalog is
23
- * account-holder content, not a marketing page. The cache is what keeps
24
- * that playable offline -- one connected, signed-in boot writes it.
25
- *
26
- * EVERY KIND IS READ FROM HERE. The engine's own shapes (IAugmentation,
27
- * IQuality, ISpell, IAdeptPower, IMetamagic, IMetatype) are rebuilt from
28
- * rows by the accessors at the bottom of this file -- augFor, qualityFor,
29
- * spellFor, adeptPowerFor, metamagicFor, metatypeFor -- each a lazy
30
- * index keyed by slug, dropped together by resetCatalogIndexes() when the
31
- * catalog is replaced.
32
- */
33
- /**
34
- * DOMAIN AFFINITY (player ruling: don't overload the Johnson -- the
35
- * specialists are the point of having a roster). Which catalog
36
- * categories are a contact ROLE's own trade: sourcing inside it rides
37
- * bonus dice (source.ts), the catalog groups its sections by it
38
- * (catalog.ts command), and the contact's own AI is briefed on this
39
- * stock as THEIR trade (npc.ts swag note). Lives here, not in
40
- * source.ts, so models can import it without pulling in a command.
41
- */
42
- export declare const ROLE_DOMAINS: Record<string, string[]>;
43
- /** A catalog and the version it claims, from wherever it came. */
44
- export interface ICatalogSource {
45
- version: number;
46
- items: ICatalogRow[];
47
- origin: 'live' | 'cache';
48
- }
49
- /**
50
- * A VERSION NUMBER, OR NOTHING.
51
- *
52
- * `Number(undefined)`, `Number('')` and `Number('1.26.0')` are all NaN,
53
- * and every comparison against NaN is false -- so an unversioned payload
54
- * silently loses to whatever it is compared with. That is the SAFE
55
- * direction (the cache wins) but a silent one, so it is named here and
56
- * logged at the call site rather than left to fall out of the operator.
57
- */
58
- export declare function parseCatalogVersion(raw: unknown): number | undefined;
59
- /**
60
- * Reads the cache file. Injectable into loadCatalog because the
61
- * alternative is a test that reads the DEVELOPER'S home directory --
62
- * and this repo has already lost an afternoon to a suite that went red
63
- * because a real config file said `hints: false`. A test must not care
64
- * what is on the machine running it.
65
- */
66
- type CacheReader = () => {
67
- version: unknown;
68
- items: ICatalogRow[];
69
- contentHash?: unknown;
70
- } | undefined;
71
- /**
72
- * RECORD WHAT THE NETWORK RETURNED -- separated from the fetch so the
73
- * wiring is reachable without a socket.
74
- *
75
- * This is not a test hatch, it is the step refreshCatalog was doing
76
- * inline, and pulling it out is what makes the ACTUAL BUG SITE
77
- * testable: the defect was never in how the candidates compare, it was
78
- * that loadCatalog returned the live list without ever comparing it.
79
- * A suite that only exercises chooseCatalog proves the comparison and
80
- * says nothing about whether anyone calls it -- restoring the original
81
- * one-line bug left such a suite completely green.
82
- *
83
- * An unusable version scores 0: present, comparable, and last.
84
- */
85
- export declare function applyLiveCatalog(items: ICatalogRow[], version: number | undefined): void;
86
- /** Fire-and-forget refresh from the site -- call once at session start;
87
- * the promise resolves when the live list (or a fallback) is settled. */
88
- export declare function refreshCatalog(token?: string): Promise<void>;
89
- /** What the server says it holds, and what the cache on this machine
90
- * holds -- the two numbers the staleness decision is made from. */
91
- export interface ICatalogStamp {
92
- version: number;
93
- /** Row count. Optional because an older server's stamp has none, and
94
- * a check that INVENTS a count would call every cache stale. */
95
- count?: number;
96
- /** A fingerprint of the ROWS, minted by maka-cli.com and treated here
97
- * as an opaque token. It can say DIFFERENT; it can never say NEWER,
98
- * so it is read only at equal versions and never orders anything. */
99
- contentHash?: string;
100
- }
101
- /** Why the cache was, or was not, downloaded over. Returned rather than
102
- * logged-and-forgotten so a test can read the DECISION, not its echo. */
103
- export type CatalogDecision = 'logged-out' | 'fresh' | 'refreshed' | 'no-stamp-route' | 'unauthorized' | 'unverified' | 'offline';
104
- /**
105
- * THE SITE'S "VERIFY YOUR EMAIL" REFUSAL, recognised by shape.
106
- *
107
- * maka:rest 4.0.20's global requireVerifiedEmail setting answers every
108
- * authenticated route with a 403 for an account whose email is not
109
- * verified. The wire body is the bare string below today; the package
110
- * author has been asked (2026-09-05) to move it to a JSON object with a
111
- * `kind` discriminator matching the site's own relay envelope
112
- * (ai-error-envelope.ts: kind 'email_unverified'). Both shapes are
113
- * accepted here so the CLI needs no change when that lands. A role
114
- * denial is also a 403 ("Forbidden") and is NOT this.
115
- */
116
- export declare function isUnverifiedRefusal(statusCode: number, body: string): boolean;
117
- /**
118
- * IS THE CACHE STALE? Pure, and separate from every socket, because
119
- * this is the whole feature: the point of a version check is to NOT
120
- * download, and "did it skip the download" is a question no assertion
121
- * about the served rows can answer. (The proof of that is a day old:
122
- * a fetch returning 498 rows at v14 looked identical to the compiled
123
- * floor's 498 rows at v14, and proved nothing about which one won.)
124
- *
125
- * Stale on any of:
126
- * - no cache at all -- first play on this machine
127
- * - the server is ahead -- the ordinary case
128
- * - the counts disagree -- same version, different content: a
129
- * half-written cache, or a server that pruned rows without moving
130
- * the number. Cheap to check and it costs nothing when the server
131
- * does not report a count.
132
- *
133
- * A cache AHEAD of the server is left alone. That is a downgraded or
134
- * half-seeded server, and overwriting good local content with it is
135
- * exactly the poisoning `parseCatalogVersion` was written to stop.
136
- */
137
- export declare function isCacheStale(cache: ICatalogStamp | undefined, server: ICatalogStamp): {
138
- stale: boolean;
139
- why: string;
140
- };
141
- /** The cache's own stamp, for the comparison above. */
142
- export declare function cacheStamp(readCacheFn?: CacheReader): ICatalogStamp | undefined;
143
- /**
144
- * WHAT `maka play` CALLS (user, 2026-09-04: "local cache creation when a
145
- * logged in user first does 'maka play', but rather than startup
146
- * overwrite, let's do a version check first and check it for a stale
147
- * cache").
148
- *
149
- * The old behaviour was a full download on every single boot -- roughly
150
- * 900KB to re-learn what the machine already knew, on a game that opens
151
- * in under a second. Now the server is asked for a NUMBER first, and the
152
- * list is pulled only when that number says the local copy is behind.
153
- *
154
- * Two gates, in order:
155
- *
156
- * 1. LOGGED IN. The catalog is account-holder content; a logged-out
157
- * player is served the cache they already have, or the baked-in
158
- * floor, and no request leaves the machine. They still get a whole,
159
- * coherent game -- the seed is a floor, not a stub -- they just stop
160
- * receiving retunes until they sign in.
161
- * 2. NOT STALE. See isCacheStale.
162
- *
163
- * Both the probe and the download are injectable, and that is not a
164
- * convenience: asserting "it did not download" requires being able to
165
- * SEE that it did not, and a real socket cannot be asked that question.
166
- */
167
- export declare function ensureCatalog(input: {
168
- /** THE TOKEN IS THE GATE, and it is one fact rather than two.
169
- * This began as `loggedIn: boolean` alongside a separately-sourced
170
- * token, which is two values that can disagree -- a `true` with no
171
- * credential asks the server for something it will refuse, and a
172
- * token with a `false` never gets used. Both routes require auth
173
- * now, so absence of a token IS signed-out. */
174
- token?: string;
175
- probe?: () => Promise<{
176
- statusCode: number;
177
- body: string;
178
- }>;
179
- download?: () => Promise<void>;
180
- readCacheFn?: CacheReader;
181
- }): Promise<CatalogDecision>;
182
- /**
183
- * The best catalog available right now: live > cached, by VERSION, or
184
- * nothing at all when neither is held (see requireCatalog). The history
185
- * below is from the days a baked-in seed was the third candidate; the
186
- * lesson -- weigh every source by version, trust none by origin -- is
187
- * why the two that remain are still weighed rather than ordered.
188
- *
189
- * THIS USED TO BE `cache?.items ?? CATALOG_ITEMS`, which handed an
190
- * upgraded client its old catalog until a refresh happened to succeed.
191
- * Found while wiring the drone hull lookup: this machine was serving a
192
- * v6 cache of 198 items with 9 drones while the binary shipped a v10
193
- * seed of 274 with 70 -- so three merged chunks were invisible offline.
194
- *
195
- * IT MATTERS MORE NOW THAN IT DID. When the catalog only fed shop
196
- * listings, a stale cache meant "you cannot buy the new thing yet".
197
- * maxDroneBoxes now reads Body from here, so staleness reaches COMBAT
198
- * MATH: a drone the cache has never heard of falls through to the
199
- * price-based fallback and is a different toughness than the same drone
200
- * on a fresh client.
201
- *
202
- * A cache NEWER than the seed still wins, which is the whole point of
203
- * the server being the source of truth.
204
- *
205
- * THE GUARD ORIGINALLY COVERED THE WRONG HALF, and the half it missed
206
- * is the one nearly every player is on. It read:
207
- *
208
- * if (liveCatalog) return liveCatalog; // <-- unweighed
209
- * ...then the version check, on the CACHE only
210
- *
211
- * so a FETCH SUCCEEDING was what defeated it. Measured 2026-08-31
212
- * against the live endpoint: maka-cli.com served v6/198 rows while the
213
- * shipped seed was v10/274. Online players got the 198 and offline
214
- * players got the 274 -- being reachable was a DOWNGRADE, and the
215
- * comment above about combat math was describing a live bug rather than
216
- * a hypothetical: v6 carries 9 drones against v10's 70, so 61 drones
217
- * missed catalogHullFor and took the price-based fallback for their
218
- * condition monitor. Two clients, same drone, different toughness.
219
- *
220
- * The fix is to stop trusting ANY source's list because of where it
221
- * came from, and weigh all three by the only thing that orders them.
222
- */
223
- export declare function loadCatalog(readCacheFn?: CacheReader): ICatalogRow[];
224
- /**
225
- * THE GEAR ROWS ONLY -- what the street sells. The collection holds
226
- * every kind since v13 (qualities, spells, augmentations, metatypes join
227
- * it in v14), and a shop must never list a quality. Every consumer that
228
- * used to read loadCatalog() as a gear list reads this.
229
- */
230
- export declare function catalogGear(): ICatalogItem[];
231
- /**
232
- * WHICH OF THE THREE WINS -- pure, and separated out because this is
233
- * where the bug lived. A decision buried in early returns is one nobody
234
- * can put a fixture in front of; a named function taking all three
235
- * candidates can be asked every question directly.
236
- *
237
- * Highest version wins. On a TIE the fresher origin wins (live over
238
- * cache over seed), because equal versions mean equal content and the
239
- * live list is the one that just came from the source of truth.
240
- *
241
- * The seed is not a fallback here, it is a CANDIDATE -- it is the one
242
- * list whose version is knowable with certainty, since it shipped in
243
- * the same binary as this function.
244
- */
245
- export declare function chooseCatalog(live?: ICatalogSource, cache?: ICatalogSource): ICatalogSource | undefined;
246
- /** Where the rows being served came from, or undefined when nothing is
247
- * held. For the boot gate's log line and for tests. */
248
- export declare function catalogStatus(readCacheFn?: CacheReader): {
249
- origin: 'live' | 'cache';
250
- version: number;
251
- rows: number;
252
- } | undefined;
253
- /** Drop every memo -- the resolved winner and every index with it.
254
- * Exported for tests; production invalidates via refreshCatalog. */
255
- export declare function resetCatalogForTest(): void;
256
- /**
257
- * A catalog that is not there. Carries the DECISION that led here so
258
- * the message can name the fix: signing in, connecting once, or
259
- * verifying the account's email.
260
- */
261
- export declare class CatalogUnavailableError extends Error {
262
- readonly decision: CatalogDecision;
263
- constructor(decision: CatalogDecision, message: string);
264
- }
265
- /**
266
- * THE BOOT GATE: ensureCatalog, then insist that something is loadable.
267
- *
268
- * Throws CatalogUnavailableError with a player-facing message when the
269
- * chain resolved to nothing -- or, for 'unverified', regardless of the
270
- * cache: the server just refused this account, and playing from a cache
271
- * an earlier verified session wrote would be playing past a "no".
272
- * Every other decision plays from whatever is held.
273
- */
274
- export declare function requireCatalog(input: Parameters<typeof ensureCatalog>[0]): Promise<{
275
- decision: CatalogDecision;
276
- status: NonNullable<ReturnType<typeof catalogStatus>>;
277
- }>;
278
- /**
279
- * A DRONE'S HULL, from the catalog's own stat line.
280
- *
281
- * The engine used to size a drone's condition monitor off its RATING --
282
- * which the catalog assigns by PRICE -- so durability tracked cost.
283
- * Canon sizes it off BODY (SR5 p.199; anthroforms get two more,
284
- * Rigger 5.0 p.145), and Body lives only in the `stats` string. This
285
- * reads it back out.
286
- *
287
- * STRICT MATCHING, DELIBERATELY, and this is the important difference
288
- * from findCatalogItem below. That one is for a PLAYER typing a name and
289
- * falls back through squashed spellings and word overlap, because
290
- * "metalink" should find the Meta Link. Here a loose hit would hand a
291
- * piece of generated street gear some unrelated row's Body and silently
292
- * resize its hull. A mechanical lookup gets exact slug or exact name and
293
- * nothing else; anything unrecognised falls through to the documented
294
- * fallback in models/item.ts.
295
- *
296
- * INDEXED, because this is read from a getter that combat touches.
297
- * loadCatalog() re-reads the cache FILE on every call until a refresh
298
- * has memoised a live list, so calling it per hull check would put a
299
- * synchronous read in the middle of a fight.
300
- */
301
- export interface ICatalogHull {
302
- body: number;
303
- anthro: boolean;
304
- }
305
- /** Drop the memo -- called when the catalog itself is replaced. */
306
- export declare function resetCatalogHullIndex(): void;
307
- /**
308
- * THE ROW BEHIND AN ITEM, by exact slug or exact name (the strict rule
309
- * above), memoised. Since v13 the row carries the item's typed block --
310
- * weapon, wearable, device, vehicle, mod, ammo -- and its effects, and
311
- * models/item.ts reads them through this. Generated street gear has no
312
- * row and takes the documented fallbacks there.
313
- */
314
- export declare function catalogRowFor(name: string): ICatalogItem | undefined;
315
- /** A drone's hull, from its vehicle block (v13; the `Bod N` regex over
316
- * `stats` is gone -- the block is the number). */
317
- export declare function catalogHullFor(name: string): ICatalogHull | undefined;
318
- /**
319
- * A CATALOG ROW AS AN ITEM'S CONSTRUCTOR CONFIG. Rows carry enum KEYS
320
- * ('Tiny'); the Item constructor validates VALUES ('tiny') and throws on
321
- * a mismatch -- the trap chargen-factory documents. One converter, so
322
- * chargen, the archetypes and the harness cannot each get it wrong.
323
- */
324
- export interface ICatalogGearDef {
325
- name: string;
326
- description: string;
327
- size: Size;
328
- category: Category;
329
- rating: Rating;
330
- weight: number;
331
- shape: string;
332
- color: string;
333
- texture: string;
334
- }
335
- /** The row behind a slug or exact name, as gear; undefined when there is none. */
336
- export declare function catalogGearDef(slugOrName: string): ICatalogGearDef | undefined;
337
- /** A catalog row, instantiated. Throws on an unknown slug: a misspelled
338
- * archetype slug must fail the build, not ship a runner without her gun. */
339
- export declare function itemFromCatalog(slugOrName: string): Item;
340
- /** One effect, in the player's words: "+2 dice to Hacking", "+1 Social limit (haggle)". */
341
- export declare function describeEffect(e: ICatalogEffect): string;
342
- /** Fuzzy lookup for source.ts: exact slug, exact name, then loose
343
- * word containment -- a single unambiguous hit or nothing. */
344
- export declare function findCatalogItem(request: string): ICatalogItem | undefined;
345
- /**
346
- * A SPELL'S RULES, FROM THE CATALOG.
347
- *
348
- * mjmcee, 2026-09-04: "Why can't the engine rules be pulled dynamically?
349
- * The engine rule comes from the catalog. We shouldn't be hard coding
350
- * the rules."
351
- *
352
- * Every consumer used to read `SPELLS[key]` -- a Record compiled into the
353
- * binary, which no live catalog could ever influence. This reads the
354
- * RESOLVED catalog instead (live > cache > seed, the chain `loadCatalog`
355
- * already runs), so a spell retuned on maka-cli.com reaches a player on
356
- * their next fetch rather than their next install.
357
- *
358
- * THE COMPILED LIST IS STILL THE FLOOR, and that is not a fallback bolted
359
- * on -- it IS the seed arm of that chain. Offline with no cache, this
360
- * returns exactly what `SPELLS[key]` returned, which is why the switch is
361
- * safe to make before the fixture exists.
362
- *
363
- * It reconstructs an ISpell from the row rather than the reverse, because
364
- * the row is the wider shape: `spell` carries the stat block, `effects`
365
- * carries what it does while sustained, and the top level carries name
366
- * and page. `cast` joined the block for exactly this -- it was the one
367
- * field a row could not supply, and so the one thing keeping spells
368
- * compiled in.
369
- */
370
- export declare function spellFor(key: string): ISpell | undefined;
371
- /** Every spell the resolved catalog knows, for pickers and validation. */
372
- export declare function catalogSpells(): ISpell[];
373
- /** Drops every kind index (spells included) and the hull index.
374
- * Production invalidates via applyLiveCatalog; tests call it directly. */
375
- export declare function resetCatalogIndexes(): void;
376
- /** @deprecated Alias kept for the one test that names it; use resetCatalogIndexes. */
377
- export declare const resetSpellIndex: typeof resetCatalogIndexes;
378
- export declare function augFor(key: string): IAugmentation | undefined;
379
- /** Loose name lookup: exact key/name first, then substring either way
380
- * (the shape augmentations.ts's findAug had). */
381
- export declare function findAug(query: string): IAugmentation | undefined;
382
- /** Every augmentation the resolved catalog knows. */
383
- export declare function catalogAugmentations(): IAugmentation[];
384
- /** A quality by exact key. Legacy "<key>-1" and pick-in-the-slug forms
385
- * are qualities.ts's business (getQuality resolves, then calls this). */
386
- export declare function qualityFor(key: string): IQuality | undefined;
387
- /** Every quality the resolved catalog knows, RETIRED ONES INCLUDED --
388
- * a shop filters on `retired`; a sheet wants them. */
389
- export declare function catalogQualities(): IQuality[];
390
- export declare function adeptPowerFor(key: string): IAdeptPower | undefined;
391
- /** Every adept power the resolved catalog knows. */
392
- export declare function catalogAdeptPowers(): IAdeptPower[];
393
- export declare function metamagicFor(key: string): IMetamagic | undefined;
394
- /** Every metamagic and echo the resolved catalog knows. */
395
- export declare function catalogMetamagics(): IMetamagic[];
396
- export declare function metatypeFor(key: string): IMetatype | undefined;
397
- /** Every metatype the resolved catalog knows. */
398
- export declare function catalogMetatypes(): IMetatype[];
399
- export {};
@@ -1 +0,0 @@
1
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