@fps-games/editor 0.1.3-beta.4 → 0.1.4-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +4 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +3 -2
- package/dist/index.js.map +1 -1
- package/dist/local-editor-agent-actions.d.ts +38 -0
- package/dist/local-editor-agent-actions.d.ts.map +1 -0
- package/dist/local-editor-agent-actions.js +134 -0
- package/dist/local-editor-agent-actions.js.map +1 -0
- package/dist/local-editor-agent-context.d.ts +29 -0
- package/dist/local-editor-agent-context.d.ts.map +1 -0
- package/dist/local-editor-agent-context.js +266 -0
- package/dist/local-editor-agent-context.js.map +1 -0
- package/dist/local-editor-harness.d.ts +28 -1
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +662 -123
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.js +34 -14
- package/dist/local-editor-viewport-render-coordinator.js.map +1 -1
- package/dist/playable-babylon-facade.d.ts +15 -0
- package/dist/playable-babylon-facade.d.ts.map +1 -0
- package/dist/playable-babylon-facade.js +12 -0
- package/dist/playable-babylon-facade.js.map +1 -0
- package/dist/playable-babylon-outline-inspector.d.ts +32 -0
- package/dist/playable-babylon-outline-inspector.d.ts.map +1 -0
- package/dist/playable-babylon-outline-inspector.js +182 -0
- package/dist/playable-babylon-outline-inspector.js.map +1 -0
- package/dist/playable-babylon-outline-runtime.d.ts +19 -0
- package/dist/playable-babylon-outline-runtime.d.ts.map +1 -0
- package/dist/playable-babylon-outline-runtime.js +67 -0
- package/dist/playable-babylon-outline-runtime.js.map +1 -0
- package/dist/playable-babylon-rendering.d.ts +51 -0
- package/dist/playable-babylon-rendering.d.ts.map +1 -0
- package/dist/playable-babylon-rendering.js +178 -0
- package/dist/playable-babylon-rendering.js.map +1 -0
- package/dist/playable-local-editor-host.d.ts +511 -0
- package/dist/playable-local-editor-host.d.ts.map +1 -0
- package/dist/playable-local-editor-host.js +528 -0
- package/dist/playable-local-editor-host.js.map +1 -0
- package/dist/playable-sdk.d.ts +10 -0
- package/dist/playable-sdk.d.ts.map +1 -0
- package/dist/playable-sdk.js +6 -0
- package/dist/playable-sdk.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js +79 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js +26 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts +13 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js +6 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/index.js +7 -4
- package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js +45 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts +7 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts +7 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +83 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js +155 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts +77 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js +24 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js +105 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +14 -14
- package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +99 -28
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/edit-session.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js +24 -24
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js +396 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js +2 -567
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/inspector-host.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts +3 -2
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js +401 -96
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/monitor.js +2 -2
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js +7 -23
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +10 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +258 -151
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-camera-preview.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js +10 -10
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/tool-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts +12 -2
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +69 -17
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/package.json +5 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +9 -2
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +8 -2
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts +20 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js +88 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts +12 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js +34 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +2 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts +55 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js +144 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +45 -10
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +312 -126
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts +43 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js +28 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +48 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +3 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +182 -20
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +24 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +373 -63
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +17 -12
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +9 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js +42 -19
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts +19 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js +40 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts +59 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js +182 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts +16 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts +11 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js +18 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +34 -6
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +88 -37
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +16 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +630 -140
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts +40 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js +685 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts +73 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js +370 -0
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export type PlayableEditorDoctorSeverity = 'error' | 'warning' | 'info';
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export interface PlayableEditorDoctorDiagnostic {
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severity: PlayableEditorDoctorSeverity;
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code: string;
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message: string;
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path?: string;
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source?: string;
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details?: Record<string, unknown>;
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}
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export interface PlayableEditorDoctorReport {
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title: string;
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ok: boolean;
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diagnostics: PlayableEditorDoctorDiagnostic[];
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}
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export interface PlayableEditorDoctorReportInput {
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title?: string;
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diagnostics?: readonly PlayableEditorDoctorDiagnostic[];
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}
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export interface PlayableEditorPackageExportsInspectionOptions {
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title?: string;
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packageName?: string;
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playableSdkExportPath?: string;
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}
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export interface PlayableEditorPackageExportsLike {
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name?: unknown;
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exports?: unknown;
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}
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export interface PlayableEditorImportSnapshotFile {
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filePath: string;
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content: string;
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}
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export interface PlayableEditorImportSnapshot {
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files: PlayableEditorImportSnapshotFile[];
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}
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export interface PlayableEditorImportBoundaryInspectionOptions {
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title?: string;
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allowedFiles?: readonly string[];
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forbiddenPackages?: readonly string[];
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/** Severity for forbidden package imports. Defaults to 'warning'. */
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forbiddenPackageSeverity?: PlayableEditorDoctorSeverity;
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}
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export interface PlayableEditorMigrationReadinessInspectionOptions {
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title?: string;
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hierarchyContextActionSeverity?: PlayableEditorDoctorSeverity;
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legacyAssetBypassSeverity?: PlayableEditorDoctorSeverity;
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projectAssetCommandGlueSeverity?: PlayableEditorDoctorSeverity;
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|
+
runtimePreviewProjectionSeverity?: PlayableEditorDoctorSeverity;
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}
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export interface PlayableEditorHostCompatibilityDiagnosticLike {
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severity?: unknown;
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code?: unknown;
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message?: unknown;
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path?: unknown;
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}
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|
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export interface PlayableEditorHostCompatibilityReportLike {
|
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diagnostics?: unknown;
|
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}
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|
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export interface PlayableEditorHostCompatibilityInspectionOptions {
|
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title?: string;
|
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source?: string;
|
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}
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export interface PlayableEditorPackageAliasPlanInspectionInput {
|
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plan: import('../package-resolution/index').PlayableEditorPackageAliasPlan;
|
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fileExists: import('../package-resolution/index').PlayableEditorFileExists;
|
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|
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title?: string;
|
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}
|
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|
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export interface PlayableEditorUpgradeReadinessInspectionInput {
|
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title?: string;
|
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hostCompatibility?: {
|
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report: PlayableEditorHostCompatibilityReportLike;
|
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options?: PlayableEditorHostCompatibilityInspectionOptions;
|
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|
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};
|
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|
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packageAliasPlan?: PlayableEditorPackageAliasPlanInspectionInput;
|
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|
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packageExports?: {
|
|
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|
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packageJson: PlayableEditorPackageExportsLike;
|
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|
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options?: PlayableEditorPackageExportsInspectionOptions;
|
|
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|
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};
|
|
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|
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importBoundaries?: {
|
|
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|
+
snapshot: PlayableEditorImportSnapshot | readonly PlayableEditorImportSnapshotFile[];
|
|
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|
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options?: PlayableEditorImportBoundaryInspectionOptions;
|
|
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|
+
};
|
|
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|
+
migrationReadiness?: {
|
|
83
|
+
snapshot: PlayableEditorImportSnapshot | readonly PlayableEditorImportSnapshotFile[];
|
|
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|
+
options?: PlayableEditorMigrationReadinessInspectionOptions;
|
|
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|
+
};
|
|
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|
+
}
|
|
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|
+
//# sourceMappingURL=types.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/upgrade-doctor/types.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,4BAA4B,GAAG,OAAO,GAAG,SAAS,GAAG,MAAM,CAAC;AAExE,MAAM,WAAW,8BAA8B;IAC7C,QAAQ,EAAE,4BAA4B,CAAC;IACvC,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,MAAM,CAAC;IAChB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,OAAO,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;CACnC;AAED,MAAM,WAAW,0BAA0B;IACzC,KAAK,EAAE,MAAM,CAAC;IACd,EAAE,EAAE,OAAO,CAAC;IACZ,WAAW,EAAE,8BAA8B,EAAE,CAAC;CAC/C;AAED,MAAM,WAAW,+BAA+B;IAC9C,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,WAAW,CAAC,EAAE,SAAS,8BAA8B,EAAE,CAAC;CACzD;AAED,MAAM,WAAW,6CAA6C;IAC5D,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,qBAAqB,CAAC,EAAE,MAAM,CAAC;CAChC;AAED,MAAM,WAAW,gCAAgC;IAC/C,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,OAAO,CAAC,EAAE,OAAO,CAAC;CACnB;AAED,MAAM,WAAW,gCAAgC;IAC/C,QAAQ,EAAE,MAAM,CAAC;IACjB,OAAO,EAAE,MAAM,CAAC;CACjB;AAED,MAAM,WAAW,4BAA4B;IAC3C,KAAK,EAAE,gCAAgC,EAAE,CAAC;CAC3C;AAED,MAAM,WAAW,6CAA6C;IAC5D,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,YAAY,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;IACjC,iBAAiB,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;IACtC,qEAAqE;IACrE,wBAAwB,CAAC,EAAE,4BAA4B,CAAC;CACzD;AAED,MAAM,WAAW,iDAAiD;IAChE,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,8BAA8B,CAAC,EAAE,4BAA4B,CAAC;IAC9D,yBAAyB,CAAC,EAAE,4BAA4B,CAAC;IACzD,+BAA+B,CAAC,EAAE,4BAA4B,CAAC;IAC/D,gCAAgC,CAAC,EAAE,4BAA4B,CAAC;CACjE;AAED,MAAM,WAAW,6CAA6C;IAC5D,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,IAAI,CAAC,EAAE,OAAO,CAAC;CAChB;AAED,MAAM,WAAW,yCAAyC;IACxD,WAAW,CAAC,EAAE,OAAO,CAAC;CACvB;AAED,MAAM,WAAW,gDAAgD;IAC/D,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB;AAED,MAAM,WAAW,6CAA6C;IAC5D,IAAI,EAAE,OAAO,6BAA6B,EAAE,8BAA8B,CAAC;IAC3E,UAAU,EAAE,OAAO,6BAA6B,EAAE,wBAAwB,CAAC;IAC3E,KAAK,CAAC,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,6CAA6C;IAC5D,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,iBAAiB,CAAC,EAAE;QAClB,MAAM,EAAE,yCAAyC,CAAC;QAClD,OAAO,CAAC,EAAE,gDAAgD,CAAC;KAC5D,CAAC;IACF,gBAAgB,CAAC,EAAE,6CAA6C,CAAC;IACjE,cAAc,CAAC,EAAE;QACf,WAAW,EAAE,gCAAgC,CAAC;QAC9C,OAAO,CAAC,EAAE,6CAA6C,CAAC;KACzD,CAAC;IACF,gBAAgB,CAAC,EAAE;QACjB,QAAQ,EAAE,4BAA4B,GAAG,SAAS,gCAAgC,EAAE,CAAC;QACrF,OAAO,CAAC,EAAE,6CAA6C,CAAC;KACzD,CAAC;IACF,kBAAkB,CAAC,EAAE;QACnB,QAAQ,EAAE,4BAA4B,GAAG,SAAS,gCAAgC,EAAE,CAAC;QACrF,OAAO,CAAC,EAAE,iDAAiD,CAAC;KAC7D,CAAC;CACH"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/upgrade-doctor/types.ts"],"names":[],"mappings":""}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@fps-games/editor-playable-sdk",
|
|
3
|
+
"version": "0.1.4-beta.2",
|
|
4
|
+
"private": true,
|
|
5
|
+
"type": "module",
|
|
6
|
+
"description": "Playable project integration SDK for fps-game-editor.",
|
|
7
|
+
"sideEffects": false,
|
|
8
|
+
"main": "./dist/index.js",
|
|
9
|
+
"types": "./dist/index.d.ts",
|
|
10
|
+
"exports": {
|
|
11
|
+
".": {
|
|
12
|
+
"types": "./dist/index.d.ts",
|
|
13
|
+
"import": "./dist/index.js"
|
|
14
|
+
}
|
|
15
|
+
},
|
|
16
|
+
"dependencies": {
|
|
17
|
+
"@fps-games/editor-core": "0.1.4-beta.2",
|
|
18
|
+
"@fps-games/editor-protocol": "0.1.4-beta.2"
|
|
19
|
+
}
|
|
20
|
+
}
|
|
@@ -0,0 +1,113 @@
|
|
|
1
|
+
export declare const EDITOR_AGENT_CONTEXT_SCHEMA_VERSION: 1;
|
|
2
|
+
export declare const EDITOR_AGENT_EVENT_NAME: {
|
|
3
|
+
readonly CONTEXT_ADD: "agent.context.add";
|
|
4
|
+
};
|
|
5
|
+
export type EditorAgentEventName = typeof EDITOR_AGENT_EVENT_NAME[keyof typeof EDITOR_AGENT_EVENT_NAME];
|
|
6
|
+
export type EditorAgentJsonPrimitive = string | number | boolean | null;
|
|
7
|
+
export type EditorAgentJsonValue = EditorAgentJsonPrimitive | EditorAgentJsonObject | EditorAgentJsonValue[];
|
|
8
|
+
export interface EditorAgentJsonObject {
|
|
9
|
+
[key: string]: EditorAgentJsonValue | undefined;
|
|
10
|
+
}
|
|
11
|
+
export interface EditorAgentVec3 {
|
|
12
|
+
x: number;
|
|
13
|
+
y: number;
|
|
14
|
+
z: number;
|
|
15
|
+
}
|
|
16
|
+
export interface EditorAgentTransform {
|
|
17
|
+
position?: EditorAgentVec3;
|
|
18
|
+
rotation?: EditorAgentVec3;
|
|
19
|
+
scale?: EditorAgentVec3;
|
|
20
|
+
}
|
|
21
|
+
export interface EditorAgentBounds {
|
|
22
|
+
min?: EditorAgentVec3;
|
|
23
|
+
max?: EditorAgentVec3;
|
|
24
|
+
size?: EditorAgentVec3;
|
|
25
|
+
center?: EditorAgentVec3;
|
|
26
|
+
}
|
|
27
|
+
export interface EditorAgentSource {
|
|
28
|
+
editor: 'fps-game-editor';
|
|
29
|
+
surface: 'hierarchy' | 'selection' | 'region-binding';
|
|
30
|
+
projectId?: string;
|
|
31
|
+
projectName?: string;
|
|
32
|
+
}
|
|
33
|
+
export interface EditorAgentBindingCandidate {
|
|
34
|
+
kind: string;
|
|
35
|
+
id?: string;
|
|
36
|
+
label?: string;
|
|
37
|
+
path?: string;
|
|
38
|
+
}
|
|
39
|
+
export interface EditorAgentSourceRef {
|
|
40
|
+
kind: string;
|
|
41
|
+
path?: string;
|
|
42
|
+
jsonPath?: string;
|
|
43
|
+
section?: string;
|
|
44
|
+
label?: string;
|
|
45
|
+
}
|
|
46
|
+
export interface EditorAgentRelationshipHint {
|
|
47
|
+
type: string;
|
|
48
|
+
description?: string;
|
|
49
|
+
primaryObjectId?: string;
|
|
50
|
+
supportingObjectIds?: string[];
|
|
51
|
+
}
|
|
52
|
+
export interface EditorAgentContextSemantics {
|
|
53
|
+
domainKind?: string;
|
|
54
|
+
domainRole?: string;
|
|
55
|
+
functionLabel?: string;
|
|
56
|
+
functionDescription?: string;
|
|
57
|
+
domainHints?: string[];
|
|
58
|
+
bindingCandidates?: EditorAgentBindingCandidate[];
|
|
59
|
+
sourceRefs?: EditorAgentSourceRef[];
|
|
60
|
+
relationshipHints?: EditorAgentRelationshipHint[];
|
|
61
|
+
metadata?: EditorAgentJsonObject;
|
|
62
|
+
}
|
|
63
|
+
export interface EditorAgentContextBase extends EditorAgentContextSemantics {
|
|
64
|
+
schemaVersion: typeof EDITOR_AGENT_CONTEXT_SCHEMA_VERSION;
|
|
65
|
+
id: string;
|
|
66
|
+
kind: EditorAgentContextKind;
|
|
67
|
+
label: string;
|
|
68
|
+
summary: string;
|
|
69
|
+
createdAt: number;
|
|
70
|
+
source: EditorAgentSource;
|
|
71
|
+
}
|
|
72
|
+
export interface EditorAgentSceneObject {
|
|
73
|
+
id: string;
|
|
74
|
+
name?: string;
|
|
75
|
+
label?: string;
|
|
76
|
+
hierarchyPath?: string;
|
|
77
|
+
objectKind?: string;
|
|
78
|
+
transform?: EditorAgentTransform;
|
|
79
|
+
bounds?: EditorAgentBounds;
|
|
80
|
+
assetRefs?: string[];
|
|
81
|
+
}
|
|
82
|
+
export interface EditorAgentRegion {
|
|
83
|
+
id: string;
|
|
84
|
+
label: string;
|
|
85
|
+
bounds?: EditorAgentBounds;
|
|
86
|
+
objectIds: string[];
|
|
87
|
+
description?: string;
|
|
88
|
+
}
|
|
89
|
+
export interface EditorAgentRegionRelationship {
|
|
90
|
+
type: string;
|
|
91
|
+
description?: string;
|
|
92
|
+
}
|
|
93
|
+
export interface EditorAgentSceneObjectContext extends EditorAgentContextBase {
|
|
94
|
+
kind: 'scene-object';
|
|
95
|
+
object: EditorAgentSceneObject;
|
|
96
|
+
}
|
|
97
|
+
export interface EditorAgentSceneObjectSetContext extends EditorAgentContextBase {
|
|
98
|
+
kind: 'scene-object-set';
|
|
99
|
+
objectIds: string[];
|
|
100
|
+
objects: EditorAgentSceneObject[];
|
|
101
|
+
}
|
|
102
|
+
export interface EditorAgentRegionBindingContext extends EditorAgentContextBase {
|
|
103
|
+
kind: 'region-binding';
|
|
104
|
+
region: EditorAgentRegion;
|
|
105
|
+
relationship: EditorAgentRegionRelationship;
|
|
106
|
+
}
|
|
107
|
+
export type EditorAgentContext = EditorAgentSceneObjectContext | EditorAgentSceneObjectSetContext | EditorAgentRegionBindingContext;
|
|
108
|
+
export type EditorAgentContextKind = 'scene-object' | 'scene-object-set' | 'region-binding';
|
|
109
|
+
export interface EditorAgentContextAddEvent {
|
|
110
|
+
name: typeof EDITOR_AGENT_EVENT_NAME.CONTEXT_ADD;
|
|
111
|
+
context: EditorAgentContext;
|
|
112
|
+
}
|
|
113
|
+
//# sourceMappingURL=agent.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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@@ -0,0 +1 @@
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1
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{"version":3,"file":"agent.js","sourceRoot":"","sources":["../src/agent.ts"],"names":[],"mappings":"AAAA,MAAM,CAAC,MAAM,mCAAmC,GAAG,CAAU,CAAC;AAE9D,MAAM,CAAC,MAAM,uBAAuB,GAAG;IACrC,WAAW,EAAE,mBAAmB;CACxB,CAAC"}
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@@ -5,6 +5,7 @@
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* Forge Play implementation dependency. Runtime packages may depend on these
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* contracts; game projects provide adapters for project-specific semantics.
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*/
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export * from './agent';
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export type JsonPrimitive = string | number | boolean | null;
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export type JsonValue = JsonPrimitive | JsonObject | JsonValue[];
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export interface JsonObject {
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@@ -38,24 +39,49 @@ export interface ArtistMaterialTextureRef {
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url?: string;
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textureAssetId?: string;
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}
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export type ArtistMaterialAlphaMode = 'opaque' | 'mask' | 'blend';
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export type ArtistMaterialLightingModel = 'lit' | 'unlit';
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export interface ArtistBaseColorProfile {
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color?: ColorRGB;
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-
texture?: ArtistMaterialTextureRef;
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texture?: ArtistMaterialTextureRef | null;
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brightness?: number;
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saturation?: number;
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contrast?: number;
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hue?: number;
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}
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export interface ArtistNormalProfile {
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texture?: ArtistMaterialTextureRef | null;
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strength?: number;
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}
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export interface ArtistMetallicRoughnessProfile {
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texture?: ArtistMaterialTextureRef | null;
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}
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export interface ArtistOcclusionProfile {
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texture?: ArtistMaterialTextureRef | null;
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strength?: number;
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}
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export interface ArtistEmissionProfile {
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color?: ColorRGB;
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intensity?: number;
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-
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texture?: ArtistMaterialTextureRef | null;
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maskTexture?: ArtistMaterialTextureRef | null;
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}
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export interface ArtistAlphaProfile {
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mode?: ArtistMaterialAlphaMode;
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opacity?: number;
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cutoff?: number;
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texture?: ArtistMaterialTextureRef | null;
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}
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export interface ArtistMaterialProfile {
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+
lightingModel?: ArtistMaterialLightingModel;
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baseColor?: ArtistBaseColorProfile;
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+
normal?: ArtistNormalProfile;
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metallic?: number;
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roughness?: number;
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+
metallicRoughness?: ArtistMetallicRoughnessProfile;
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occlusion?: ArtistOcclusionProfile;
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emission?: ArtistEmissionProfile;
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+
alpha?: ArtistAlphaProfile;
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}
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export type SceneMaterialAssetKind = 'pbr' | 'standard';
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export type SceneMaterialAssetSystemPreset = 'default-pbr' | 'default-standard';
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@@ -63,19 +89,31 @@ export interface SceneMaterialAssetSystemConfig {
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readonly?: boolean;
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preset?: SceneMaterialAssetSystemPreset;
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}
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+
export type SceneMaterialAssetOriginType = 'imported' | 'created' | 'duplicated' | 'preset';
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+
export interface SceneMaterialAssetOriginConfig {
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+
type: SceneMaterialAssetOriginType;
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+
sourceAssetGuid?: string;
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+
sourceAssetId?: string;
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+
sourceSlotId?: string;
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+
sourceMaterialIndex?: number;
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+
sourceMaterialName?: string;
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+
sourceMaterialAssetId?: string;
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+
}
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export interface SceneMaterialAssetConfig {
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id: string;
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+
guid?: string;
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name: string;
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profile: ArtistMaterialProfile;
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materialKind?: SceneMaterialAssetKind;
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system?: SceneMaterialAssetSystemConfig;
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+
origin?: SceneMaterialAssetOriginConfig;
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}
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|
export interface SceneNodeMaterialBindingConfig {
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materialAssetId?: string;
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override?: ArtistMaterialProfile;
|
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76
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}
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|
-
export type ArtistMaterialProp = 'material.baseColor.color' | 'material.baseColor.texture.url' | 'material.baseColor.brightness' | 'material.baseColor.saturation' | 'material.baseColor.contrast' | 'material.baseColor.hue' | 'material.emission.color' | 'material.emission.intensity' | 'material.emission.maskTexture.url';
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78
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-
export type MaterialProp = 'material.albedoColor' | 'material.emissiveColor' | 'material.metallic' | 'material.roughness' | 'material.alpha' | 'material.backFaceCulling' | 'material.albedoTexture.url' | 'material.normalTexture.url' | 'material.metallicTexture.url' | 'material.pbr.albedoColor' | 'material.pbr.baseWeight' | 'material.pbr.reflectivityColor' | 'material.pbr.microSurface' | 'material.pbr.emissiveColor' | 'material.pbr.ambientColor' | 'material.pbr.lightFalloff' | 'material.standard.diffuseColor' | 'material.standard.specularColor' | 'material.standard.specularPower' | 'material.standard.emissiveColor' | 'material.standard.ambientColor' | 'material.standard.useSpecularOverAlpha';
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115
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+
export type ArtistMaterialProp = 'material.lightingModel' | 'material.baseColor.color' | 'material.baseColor.texture.url' | 'material.baseColor.texture.textureAssetId' | 'material.baseColor.brightness' | 'material.baseColor.saturation' | 'material.baseColor.contrast' | 'material.baseColor.hue' | 'material.normal.texture.url' | 'material.normal.texture.textureAssetId' | 'material.normal.strength' | 'material.emission.color' | 'material.emission.intensity' | 'material.emission.texture.url' | 'material.emission.texture.textureAssetId' | 'material.emission.maskTexture.url' | 'material.emission.maskTexture.textureAssetId' | 'material.metallic' | 'material.roughness' | 'material.metallicRoughness.texture.url' | 'material.metallicRoughness.texture.textureAssetId' | 'material.occlusion.texture.url' | 'material.occlusion.texture.textureAssetId' | 'material.occlusion.strength' | 'material.alpha.mode' | 'material.alpha.opacity' | 'material.alpha.cutoff' | 'material.alpha.texture.url' | 'material.alpha.texture.textureAssetId';
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116
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+
export type MaterialProp = 'material.albedoColor' | 'material.emissiveColor' | 'material.metallic' | 'material.roughness' | 'material.alpha' | 'material.alphaCutOff' | 'material.transparencyMode' | 'material.backFaceCulling' | 'material.albedoTexture.url' | 'material.normalTexture.url' | 'material.normalTexture.level' | 'material.metallicTexture.url' | 'material.occlusionTexture.url' | 'material.emissiveTexture.url' | 'material.opacityTexture.url' | 'material.pbr.albedoColor' | 'material.pbr.baseWeight' | 'material.pbr.reflectivityColor' | 'material.pbr.microSurface' | 'material.pbr.emissiveColor' | 'material.pbr.ambientColor' | 'material.pbr.lightFalloff' | 'material.standard.diffuseColor' | 'material.standard.specularColor' | 'material.standard.specularPower' | 'material.standard.emissiveColor' | 'material.standard.ambientColor' | 'material.standard.useSpecularOverAlpha';
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export type MaterialValue = ColorRGB | number | boolean | string | null;
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export interface ResolveArtistMaterialProfileInput {
|
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|
originalProfile?: ArtistMaterialProfile | null;
|
|
@@ -91,9 +129,12 @@ export interface ResolveArtistMaterialProfileResult {
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129
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export declare function normalizeSceneMaterialAssetKind(value: unknown): SceneMaterialAssetKind | undefined;
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|
export declare function resolveSceneMaterialAssetKind(materialAsset: Pick<SceneMaterialAssetConfig, 'materialKind' | 'system'> | null | undefined): SceneMaterialAssetKind;
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131
|
export declare function normalizeSceneMaterialAssetSystemConfig(value: SceneMaterialAssetSystemConfig | null | undefined): SceneMaterialAssetSystemConfig | undefined;
|
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|
+
export declare function normalizeSceneMaterialAssetOriginConfig(value: SceneMaterialAssetOriginConfig | null | undefined): SceneMaterialAssetOriginConfig | undefined;
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|
export declare function isReadonlySceneMaterialAsset(materialAsset: Pick<SceneMaterialAssetConfig, 'system'> | null | undefined): boolean;
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|
export declare function normalizeArtistMaterialProfile(profile: ArtistMaterialProfile | null | undefined): ArtistMaterialProfile | undefined;
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135
|
export declare function normalizeSceneMaterialAssetConfig(materialAsset: SceneMaterialAssetConfig | null | undefined): SceneMaterialAssetConfig | undefined;
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136
|
+
export declare function sceneMaterialGuidToStableToken(guid: string): string;
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|
+
export declare function createSceneMaterialAssetId(guid: string): string;
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|
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|
export declare function mergeArtistMaterialProfiles(...profiles: Array<ArtistMaterialProfile | null | undefined>): ArtistMaterialProfile;
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|
export declare function findSceneMaterialAsset(materialAssets: readonly SceneMaterialAssetConfig[] | null | undefined, materialAssetId: string | null | undefined): SceneMaterialAssetConfig | null;
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|
export declare function resolveArtistMaterialProfile(input: ResolveArtistMaterialProfileInput): ResolveArtistMaterialProfileResult;
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@@ -1 +1 @@
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1
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-
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+
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@@ -5,6 +5,7 @@
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5
5
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* Forge Play implementation dependency. Runtime packages may depend on these
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6
6
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* contracts; game projects provide adapters for project-specific semantics.
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7
7
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*/
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8
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+
export * from './agent.js';
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8
9
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function isFiniteNumber(value) {
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9
10
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return typeof value === 'number' && Number.isFinite(value);
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}
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@@ -14,6 +15,8 @@ function normalizeColorRGB(value) {
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return { r: value.r, g: value.g, b: value.b };
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}
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function normalizeMaterialTextureRef(value) {
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if (value === null)
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return null;
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if (!value)
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return undefined;
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const url = typeof value.url === 'string' ? value.url.trim() : '';
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@@ -25,6 +28,12 @@ function normalizeMaterialTextureRef(value) {
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...(textureAssetId ? { textureAssetId } : {}),
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};
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}
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+
function normalizeArtistMaterialAlphaMode(value) {
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return value === 'opaque' || value === 'mask' || value === 'blend' ? value : undefined;
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}
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function normalizeArtistMaterialLightingModel(value) {
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return value === 'lit' || value === 'unlit' ? value : undefined;
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}
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export function normalizeSceneMaterialAssetKind(value) {
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return value === 'pbr' || value === 'standard' ? value : undefined;
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}
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@@ -47,6 +56,32 @@ export function normalizeSceneMaterialAssetSystemConfig(value) {
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...(preset ? { preset } : {}),
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};
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}
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+
export function normalizeSceneMaterialAssetOriginConfig(value) {
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if (!value || typeof value !== 'object')
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return undefined;
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const type = value.type === 'imported'
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|| value.type === 'created'
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|| value.type === 'duplicated'
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|| value.type === 'preset'
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? value.type
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: undefined;
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if (!type)
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return undefined;
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const sourceAssetGuid = typeof value.sourceAssetGuid === 'string' ? value.sourceAssetGuid.trim() : '';
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const sourceAssetId = typeof value.sourceAssetId === 'string' ? value.sourceAssetId.trim() : '';
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const sourceSlotId = typeof value.sourceSlotId === 'string' ? value.sourceSlotId.trim() : '';
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const sourceMaterialName = typeof value.sourceMaterialName === 'string' ? value.sourceMaterialName.trim() : '';
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const sourceMaterialAssetId = typeof value.sourceMaterialAssetId === 'string' ? value.sourceMaterialAssetId.trim() : '';
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return {
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type,
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...(sourceAssetGuid ? { sourceAssetGuid } : {}),
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...(sourceAssetId ? { sourceAssetId } : {}),
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...(sourceSlotId ? { sourceSlotId } : {}),
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...(Number.isInteger(value.sourceMaterialIndex) ? { sourceMaterialIndex: value.sourceMaterialIndex } : {}),
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...(sourceMaterialName ? { sourceMaterialName } : {}),
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...(sourceMaterialAssetId ? { sourceMaterialAssetId } : {}),
|
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+
};
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+
}
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|
export function isReadonlySceneMaterialAsset(materialAsset) {
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51
86
|
return materialAsset?.system?.readonly === true;
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|
}
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|
@@ -61,12 +96,15 @@ export function normalizeArtistMaterialProfile(profile) {
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|
if (!profile || typeof profile !== 'object')
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return undefined;
|
|
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const normalized = {};
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+
const lightingModel = normalizeArtistMaterialLightingModel(profile.lightingModel);
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|
+
if (lightingModel)
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|
+
normalized.lightingModel = lightingModel;
|
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102
|
const baseColor = {};
|
|
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103
|
const color = normalizeColorRGB(profile.baseColor?.color);
|
|
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104
|
if (color)
|
|
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105
|
baseColor.color = color;
|
|
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106
|
const texture = normalizeMaterialTextureRef(profile.baseColor?.texture);
|
|
69
|
-
if (texture)
|
|
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|
+
if (texture !== undefined)
|
|
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108
|
baseColor.texture = texture;
|
|
71
109
|
if (isFiniteNumber(profile.baseColor?.brightness))
|
|
72
110
|
baseColor.brightness = profile.baseColor.brightness;
|
|
@@ -78,66 +116,141 @@ export function normalizeArtistMaterialProfile(profile) {
|
|
|
78
116
|
baseColor.hue = profile.baseColor.hue;
|
|
79
117
|
if (Object.keys(baseColor).length > 0)
|
|
80
118
|
normalized.baseColor = baseColor;
|
|
119
|
+
const normal = {};
|
|
120
|
+
const normalTexture = normalizeMaterialTextureRef(profile.normal?.texture);
|
|
121
|
+
if (normalTexture !== undefined)
|
|
122
|
+
normal.texture = normalTexture;
|
|
123
|
+
if (isFiniteNumber(profile.normal?.strength))
|
|
124
|
+
normal.strength = profile.normal.strength;
|
|
125
|
+
if (Object.keys(normal).length > 0)
|
|
126
|
+
normalized.normal = normal;
|
|
81
127
|
if (isFiniteNumber(profile.metallic))
|
|
82
128
|
normalized.metallic = profile.metallic;
|
|
83
129
|
if (isFiniteNumber(profile.roughness))
|
|
84
130
|
normalized.roughness = profile.roughness;
|
|
131
|
+
const metallicRoughness = {};
|
|
132
|
+
const metallicRoughnessTexture = normalizeMaterialTextureRef(profile.metallicRoughness?.texture);
|
|
133
|
+
if (metallicRoughnessTexture !== undefined)
|
|
134
|
+
metallicRoughness.texture = metallicRoughnessTexture;
|
|
135
|
+
if (Object.keys(metallicRoughness).length > 0)
|
|
136
|
+
normalized.metallicRoughness = metallicRoughness;
|
|
137
|
+
const occlusion = {};
|
|
138
|
+
const occlusionTexture = normalizeMaterialTextureRef(profile.occlusion?.texture);
|
|
139
|
+
if (occlusionTexture !== undefined)
|
|
140
|
+
occlusion.texture = occlusionTexture;
|
|
141
|
+
if (isFiniteNumber(profile.occlusion?.strength))
|
|
142
|
+
occlusion.strength = profile.occlusion.strength;
|
|
143
|
+
if (Object.keys(occlusion).length > 0)
|
|
144
|
+
normalized.occlusion = occlusion;
|
|
85
145
|
const emission = {};
|
|
86
146
|
const emissionColor = normalizeColorRGB(profile.emission?.color);
|
|
87
147
|
if (emissionColor)
|
|
88
148
|
emission.color = emissionColor;
|
|
89
149
|
if (isFiniteNumber(profile.emission?.intensity))
|
|
90
150
|
emission.intensity = profile.emission.intensity;
|
|
151
|
+
const emissionTexture = normalizeMaterialTextureRef(profile.emission?.texture);
|
|
152
|
+
if (emissionTexture !== undefined)
|
|
153
|
+
emission.texture = emissionTexture;
|
|
91
154
|
const maskTexture = normalizeMaterialTextureRef(profile.emission?.maskTexture);
|
|
92
|
-
if (maskTexture)
|
|
155
|
+
if (maskTexture !== undefined)
|
|
93
156
|
emission.maskTexture = maskTexture;
|
|
94
157
|
if (Object.keys(emission).length > 0)
|
|
95
158
|
normalized.emission = emission;
|
|
159
|
+
const alpha = {};
|
|
160
|
+
const alphaMode = normalizeArtistMaterialAlphaMode(profile.alpha?.mode);
|
|
161
|
+
if (alphaMode)
|
|
162
|
+
alpha.mode = alphaMode;
|
|
163
|
+
if (isFiniteNumber(profile.alpha?.opacity))
|
|
164
|
+
alpha.opacity = profile.alpha.opacity;
|
|
165
|
+
if (isFiniteNumber(profile.alpha?.cutoff))
|
|
166
|
+
alpha.cutoff = profile.alpha.cutoff;
|
|
167
|
+
const alphaTexture = normalizeMaterialTextureRef(profile.alpha?.texture);
|
|
168
|
+
if (alphaTexture !== undefined)
|
|
169
|
+
alpha.texture = alphaTexture;
|
|
170
|
+
if (Object.keys(alpha).length > 0)
|
|
171
|
+
normalized.alpha = alpha;
|
|
96
172
|
return Object.keys(normalized).length > 0 ? normalized : undefined;
|
|
97
173
|
}
|
|
98
174
|
export function normalizeSceneMaterialAssetConfig(materialAsset) {
|
|
99
175
|
if (!materialAsset || typeof materialAsset !== 'object')
|
|
100
176
|
return undefined;
|
|
101
177
|
const id = typeof materialAsset.id === 'string' ? materialAsset.id.trim() : '';
|
|
178
|
+
const guid = typeof materialAsset.guid === 'string' ? materialAsset.guid.trim() : '';
|
|
102
179
|
const name = typeof materialAsset.name === 'string' ? materialAsset.name.trim() : '';
|
|
103
180
|
const profile = normalizeArtistMaterialProfile(materialAsset.profile);
|
|
104
181
|
if (!id || !name || !profile)
|
|
105
182
|
return undefined;
|
|
106
183
|
const system = normalizeSceneMaterialAssetSystemConfig(materialAsset.system);
|
|
184
|
+
const origin = normalizeSceneMaterialAssetOriginConfig(materialAsset.origin);
|
|
107
185
|
const materialKind = normalizeSceneMaterialAssetKind(materialAsset.materialKind);
|
|
108
186
|
const presetKind = inferSceneMaterialAssetKindFromSystemPreset(system?.preset);
|
|
109
187
|
if (materialKind && presetKind && materialKind !== presetKind)
|
|
110
188
|
return undefined;
|
|
111
189
|
return {
|
|
112
190
|
id,
|
|
191
|
+
...(guid ? { guid } : {}),
|
|
113
192
|
name,
|
|
114
193
|
profile,
|
|
115
194
|
...(materialKind ?? presetKind ? { materialKind: materialKind ?? presetKind } : {}),
|
|
116
195
|
...(system ? { system } : {}),
|
|
196
|
+
...(origin ? { origin } : {}),
|
|
117
197
|
};
|
|
118
198
|
}
|
|
199
|
+
export function sceneMaterialGuidToStableToken(guid) {
|
|
200
|
+
return String(guid ?? '').trim().toLowerCase().replace(/[^a-z0-9]+/g, '');
|
|
201
|
+
}
|
|
202
|
+
export function createSceneMaterialAssetId(guid) {
|
|
203
|
+
const token = sceneMaterialGuidToStableToken(guid);
|
|
204
|
+
return `mat_${token || 'material'}`;
|
|
205
|
+
}
|
|
119
206
|
export function mergeArtistMaterialProfiles(...profiles) {
|
|
120
207
|
const merged = {};
|
|
121
208
|
for (const profile of profiles) {
|
|
122
209
|
const normalized = normalizeArtistMaterialProfile(profile);
|
|
123
210
|
if (!normalized)
|
|
124
211
|
continue;
|
|
212
|
+
if (normalized.lightingModel)
|
|
213
|
+
merged.lightingModel = normalized.lightingModel;
|
|
125
214
|
if (normalized.baseColor) {
|
|
126
215
|
merged.baseColor = {
|
|
127
216
|
...(merged.baseColor ?? {}),
|
|
128
217
|
...normalized.baseColor,
|
|
129
218
|
};
|
|
130
219
|
}
|
|
220
|
+
if (normalized.normal) {
|
|
221
|
+
merged.normal = {
|
|
222
|
+
...(merged.normal ?? {}),
|
|
223
|
+
...normalized.normal,
|
|
224
|
+
};
|
|
225
|
+
}
|
|
131
226
|
if (normalized.metallic !== undefined)
|
|
132
227
|
merged.metallic = normalized.metallic;
|
|
133
228
|
if (normalized.roughness !== undefined)
|
|
134
229
|
merged.roughness = normalized.roughness;
|
|
230
|
+
if (normalized.metallicRoughness) {
|
|
231
|
+
merged.metallicRoughness = {
|
|
232
|
+
...(merged.metallicRoughness ?? {}),
|
|
233
|
+
...normalized.metallicRoughness,
|
|
234
|
+
};
|
|
235
|
+
}
|
|
236
|
+
if (normalized.occlusion) {
|
|
237
|
+
merged.occlusion = {
|
|
238
|
+
...(merged.occlusion ?? {}),
|
|
239
|
+
...normalized.occlusion,
|
|
240
|
+
};
|
|
241
|
+
}
|
|
135
242
|
if (normalized.emission) {
|
|
136
243
|
merged.emission = {
|
|
137
244
|
...(merged.emission ?? {}),
|
|
138
245
|
...normalized.emission,
|
|
139
246
|
};
|
|
140
247
|
}
|
|
248
|
+
if (normalized.alpha) {
|
|
249
|
+
merged.alpha = {
|
|
250
|
+
...(merged.alpha ?? {}),
|
|
251
|
+
...normalized.alpha,
|
|
252
|
+
};
|
|
253
|
+
}
|
|
141
254
|
}
|
|
142
255
|
return normalizedOrEmpty(merged);
|
|
143
256
|
}
|